/* * This file is part of Deliantra, the Roguelike Realtime MMORPG. * * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team * Copyright (©) 2002 Mark Wedel & Crossfire Development Team * Copyright (©) 1992 Frank Tore Johansen * * Deliantra is free software: you can redistribute it and/or modify it under * the terms of the Affero GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the Affero GNU General Public License * and the GNU General Public License along with this program. If not, see * . * * The authors can be reached via e-mail to */ #include #include #include static int move_internal (object *op, char *params, int dir) { if (params) { if (params[0] == 'f') { if (!op->contr->fire_on) { op->contr->fire_on = 1; move_player (op, dir); op->contr->fire_on = 0; return 0; } } else if (params[0] == 'r' && !op->contr->run_on) op->contr->run_on = 1; } move_player (op, dir); return 0; } int command_east (object *op, char *params) { return move_internal (op, params, 3); } int command_north (object *op, char *params) { return move_internal (op, params, 1); } int command_northeast (object *op, char *params) { return move_internal (op, params, 2); } int command_northwest (object *op, char *params) { return move_internal (op, params, 8); } int command_south (object *op, char *params) { return move_internal (op, params, 5); } int command_southeast (object *op, char *params) { return move_internal (op, params, 4); } int command_southwest (object *op, char *params) { return move_internal (op, params, 6); } int command_west (object *op, char *params) { return move_internal (op, params, 7); } int command_stay (object *op, char *params) { if (!op->contr->fire_on && (!params || params[0] != 'f')) return 0; fire (op, 0); return 0; } int command_run (object *op, char *params) { int dir = params ? atoi (params) : 0; if (dir < 0 || dir >= 9) { new_draw_info (NDI_UNIQUE, 0, op, "Can't run into a non adjacent square."); return 0; } op->contr->run_on = 1; return move_player (op, dir); } int command_run_stop (object *op, char *params) { op->contr->run_on = 0; return 1; } int command_fire (object *op, char *params) { int dir = params ? atoi (params) : 0; if (dir < 0 || dir >= 9) { new_draw_info (NDI_UNIQUE, 0, op, "Can't fire to a non adjacent square."); return 0; }; op->contr->fire_on = 1; return move_player (op, dir); } int command_fire_stop (object *op, char *params) { op->contr->fire_on = 0; return 1; }