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/cvs/deliantra/server/server/c_new.C
Revision: 1.14
Committed: Fri May 18 19:46:22 2007 UTC (17 years ago) by root
Content type: text/plain
Branch: MAIN
CVS Tags: rel-2_1
Changes since 1.13: +1 -3 lines
Log Message:
new speed management:
- weapon speed and object speed is now completekly decoupled for players.
- both can be used at the same time, or indeepndent, when running or firing.
- still only one command per object speed can be issued.

File Contents

# User Rev Content
1 elmex 1.1 /*
2 root 1.14 * CrossFire, A Multiplayer game
3 pippijn 1.12 *
4     * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
5     * Copyright (C) 2002 Mark Wedel & Crossfire Development Team
6     * Copyright (C) 1992 Frank Tore Johansen
7     *
8     * This program is free software; you can redistribute it and/or modify
9     * it under the terms of the GNU General Public License as published by
10     * the Free Software Foundation; either version 2 of the License, or
11     * (at your option) any later version.
12     *
13     * This program is distributed in the hope that it will be useful,
14     * but WITHOUT ANY WARRANTY; without even the implied warranty of
15     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16     * GNU General Public License for more details.
17     *
18     * You should have received a copy of the GNU General Public License
19     * along with this program; if not, write to the Free Software
20     * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21     *
22     * The author can be reached via e-mail to <crossfire@schmorp.de>
23     */
24 elmex 1.1
25     /* This file deals with administrative commands from the client. */
26     #include <global.h>
27     #include <commands.h>
28 root 1.9 #include <sproto.h>
29 elmex 1.1
30 root 1.4 static int
31     compare_A (const void *a, const void *b)
32 elmex 1.1 {
33 root 1.7 return strcmp (((CommArray_s *)a)->name, ((CommArray_s *)b)->name);
34 elmex 1.1 }
35    
36 root 1.4 static CommArray_s *
37 root 1.7 find_command_element (char *cmd, CommArray_s *commarray, int commsize)
38 elmex 1.1 {
39     CommArray_s *asp, dummy;
40    
41 root 1.4 dummy.name = cmd;
42     asp = (CommArray_s *) bsearch ((void *) &dummy, (void *) commarray, commsize, sizeof (CommArray_s), compare_A);
43 elmex 1.1 return asp;
44     }
45    
46     /* This function is called from the new client/server code.
47     * pl is the player who is issuing the command, command is the
48     * command.
49     */
50 root 1.7 void
51 root 1.4 execute_newserver_command (object *pl, char *command)
52 elmex 1.1 {
53 root 1.4 CommArray_s *csp;
54     char *cp;
55 elmex 1.1
56 root 1.4 /*
57     * remove trailing spaces from commant
58     */
59     cp = command + strlen (command) - 1;
60     while ((cp >= command) && (*cp == ' '))
61     {
62     *cp = '\0';
63     cp--;
64 elmex 1.1 }
65 root 1.7
66 root 1.4 cp = strchr (command, ' ');
67     if (cp)
68     {
69     *(cp++) = '\0';
70     while (*cp == ' ')
71     cp++;
72 elmex 1.1 }
73    
74 root 1.7 if (!INVOKE_PLAYER (COMMAND, pl->contr, ARG_STRING (command), ARG_STRING (cp)))
75     {
76 pippijn 1.13 csp = find_command_element (command, Commands, CommandsSize);
77 root 1.7 if (!csp) csp = find_command_element (command, CommunicationCommands, CommunicationCommandSize);
78     if (!csp && QUERY_FLAG (pl, FLAG_WIZ))
79     csp = find_command_element (command, WizCommands, WizCommandsSize);
80    
81     if (!csp)
82     {
83     new_draw_info_format (NDI_UNIQUE, 0, pl, "'%s' is not a valid command.", command);
84     return;
85     }
86 elmex 1.1
87 root 1.7 pl->speed_left -= csp->time;
88 root 1.4
89 root 1.7 csp->func (pl, cp);
90 elmex 1.1 }
91     }
92    
93 root 1.4 int
94     bad_command (object *op, char *params)
95 elmex 1.1 {
96 root 1.4 new_draw_info (NDI_UNIQUE, 0, op, "bind and unbind are no longer handled on the server");
97     return 1;
98 elmex 1.1 }