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1 | |
1 | /* |
2 | /* |
2 | * static char *rcsid_c_new_c = |
3 | * static char *rcsid_c_new_c = |
3 | * "$Id: c_new.C,v 1.3 2006/09/07 10:01:57 pippijn Exp $"; |
4 | * "$Id: c_new.C,v 1.4 2006/09/10 15:59:57 root Exp $"; |
4 | */ |
5 | */ |
5 | |
6 | |
6 | /* |
7 | /* |
7 | CrossFire, A Multiplayer game for X-windows |
8 | CrossFire, A Multiplayer game for X-windows |
8 | |
9 | |
… | |
… | |
28 | |
29 | |
29 | /* This file deals with administrative commands from the client. */ |
30 | /* This file deals with administrative commands from the client. */ |
30 | #include <global.h> |
31 | #include <global.h> |
31 | #include <commands.h> |
32 | #include <commands.h> |
32 | #ifndef __CEXTRACT__ |
33 | #ifndef __CEXTRACT__ |
33 | #include <sproto.h> |
34 | # include <sproto.h> |
34 | #endif |
35 | #endif |
35 | |
36 | |
36 | #ifndef tolower |
37 | #ifndef tolower |
37 | #define tolower(C) (((C) >= 'A' && (C) <= 'Z')? (C) - 'A' + 'a': (C)) |
38 | # define tolower(C) (((C) >= 'A' && (C) <= 'Z')? (C) - 'A' + 'a': (C)) |
38 | #endif |
39 | #endif |
39 | |
40 | |
40 | |
41 | |
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42 | static int |
41 | static int compare_A(const void *a, const void *b) |
43 | compare_A (const void *a, const void *b) |
42 | { |
44 | { |
43 | return strcmp(((CommArray_s *)a)->name, ((CommArray_s *)b)->name); |
45 | return strcmp (((CommArray_s *) a)->name, ((CommArray_s *) b)->name); |
44 | } |
46 | } |
45 | |
47 | |
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48 | static CommArray_s * |
46 | static CommArray_s *find_command_element(char *cmd, CommArray_s *commarray, |
49 | find_command_element (char *cmd, CommArray_s * commarray, int commsize) |
47 | int commsize) |
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48 | { |
50 | { |
49 | CommArray_s *asp, dummy; |
51 | CommArray_s *asp, dummy; |
50 | |
52 | |
51 | dummy.name =cmd; |
53 | dummy.name = cmd; |
52 | asp =(CommArray_s *)bsearch((void *)&dummy, |
54 | asp = (CommArray_s *) bsearch ((void *) &dummy, (void *) commarray, commsize, sizeof (CommArray_s), compare_A); |
53 | (void *)commarray, commsize, |
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54 | sizeof(CommArray_s), compare_A); |
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55 | return asp; |
55 | return asp; |
56 | } |
56 | } |
57 | |
57 | |
58 | /* This function is called from the new client/server code. |
58 | /* This function is called from the new client/server code. |
59 | * pl is the player who is issuing the command, command is the |
59 | * pl is the player who is issuing the command, command is the |
60 | * command. |
60 | * command. |
61 | */ |
61 | */ |
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62 | int |
62 | int execute_newserver_command(object *pl, char *command) |
63 | execute_newserver_command (object *pl, char *command) |
63 | { |
64 | { |
64 | CommArray_s *csp; |
65 | CommArray_s *csp; |
65 | char *cp; |
66 | char *cp; |
66 | |
67 | |
67 | pl->contr->has_hit=0; |
68 | pl->contr->has_hit = 0; |
68 | |
69 | |
69 | /* |
70 | /* |
70 | * remove trailing spaces from commant |
71 | * remove trailing spaces from commant |
71 | */ |
72 | */ |
72 | cp=command+strlen(command)-1; |
73 | cp = command + strlen (command) - 1; |
73 | while ( (cp>=command) && (*cp==' ')){ |
74 | while ((cp >= command) && (*cp == ' ')) |
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75 | { |
74 | *cp='\0'; |
76 | *cp = '\0'; |
75 | cp--; |
77 | cp--; |
76 | } |
78 | } |
77 | cp=strchr(command, ' '); |
79 | cp = strchr (command, ' '); |
78 | if (cp) { |
80 | if (cp) |
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81 | { |
79 | *(cp++) ='\0'; |
82 | *(cp++) = '\0'; |
80 | while (*cp==' ') cp++; |
83 | while (*cp == ' ') |
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84 | cp++; |
81 | } |
85 | } |
82 | |
86 | |
83 | csp = find_plugin_command(command,pl); |
87 | csp = find_plugin_command (command, pl); |
84 | |
88 | |
85 | if (!csp) |
89 | if (!csp) |
86 | csp = find_command_element(command, NewServerCommands, NewServerCommandSize); |
90 | csp = find_command_element (command, NewServerCommands, NewServerCommandSize); |
87 | if (!csp) |
91 | if (!csp) |
88 | csp = find_command_element(command, Commands, CommandsSize); |
92 | csp = find_command_element (command, Commands, CommandsSize); |
89 | if (!csp) |
93 | if (!csp) |
90 | csp = find_command_element(command, CommunicationCommands, CommunicationCommandSize); |
94 | csp = find_command_element (command, CommunicationCommands, CommunicationCommandSize); |
91 | if (!csp && QUERY_FLAG(pl, FLAG_WIZ)) |
95 | if (!csp && QUERY_FLAG (pl, FLAG_WIZ)) |
92 | csp = find_command_element(command, WizCommands, WizCommandsSize); |
96 | csp = find_command_element (command, WizCommands, WizCommandsSize); |
93 | |
97 | |
94 | if (csp==NULL) { |
98 | if (csp == NULL) |
95 | new_draw_info_format(NDI_UNIQUE, 0,pl, |
99 | { |
96 | "'%s' is not a valid command.", command); |
100 | new_draw_info_format (NDI_UNIQUE, 0, pl, "'%s' is not a valid command.", command); |
97 | return 0; |
101 | return 0; |
98 | } |
102 | } |
99 | |
103 | |
100 | pl->speed_left -= csp->time; |
104 | pl->speed_left -= csp->time; |
101 | |
105 | |
102 | /* A character time can never exceed his speed (which in many cases, |
106 | /* A character time can never exceed his speed (which in many cases, |
103 | * if wearing armor, is less than one.) Thus, in most cases, if |
107 | * if wearing armor, is less than one.) Thus, in most cases, if |
104 | * the command takes 1.0, the player's speed will be less than zero. |
108 | * the command takes 1.0, the player's speed will be less than zero. |
105 | * it is only really an issue if time goes below -1 |
109 | * it is only really an issue if time goes below -1 |
106 | * Due to various reasons that are too long to go into here, we will |
110 | * Due to various reasons that are too long to go into here, we will |
107 | * actually still execute player even if his time is less than 0, |
111 | * actually still execute player even if his time is less than 0, |
108 | * but greater than -1. This is to improve the performance of the |
112 | * but greater than -1. This is to improve the performance of the |
109 | * new client/server. In theory, it shouldn't make much difference. |
113 | * new client/server. In theory, it shouldn't make much difference. |
110 | */ |
114 | */ |
111 | |
115 | |
112 | if (csp->time && pl->speed_left<-2.0) { |
116 | if (csp->time && pl->speed_left < -2.0) |
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117 | { |
113 | LOG(llevDebug,"execute_newclient_command: Player issued command that takes more time than he has left.\n"); |
118 | LOG (llevDebug, "execute_newclient_command: Player issued command that takes more time than he has left.\n"); |
114 | } |
119 | } |
115 | return csp->func(pl, cp); |
120 | return csp->func (pl, cp); |
116 | } |
121 | } |
117 | |
122 | |
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123 | int |
118 | int command_run(object *op, char *params) |
124 | command_run (object *op, char *params) |
119 | { |
125 | { |
120 | int dir; |
126 | int dir; |
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127 | |
121 | dir = params?atoi(params):0; |
128 | dir = params ? atoi (params) : 0; |
122 | if ( dir<0 || dir>=9 ){ |
129 | if (dir < 0 || dir >= 9) |
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130 | { |
123 | new_draw_info(NDI_UNIQUE, 0,op,"Can't run into a non adjacent square."); |
131 | new_draw_info (NDI_UNIQUE, 0, op, "Can't run into a non adjacent square."); |
124 | return 0; |
132 | return 0; |
125 | } |
133 | } |
126 | op->contr->run_on=1; |
134 | op->contr->run_on = 1; |
127 | return move_player(op, dir); |
135 | return move_player (op, dir); |
128 | } |
136 | } |
129 | |
137 | |
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138 | int |
130 | int command_run_stop(object *op, char *params) |
139 | command_run_stop (object *op, char *params) |
131 | { |
140 | { |
132 | op->contr->run_on=0; |
141 | op->contr->run_on = 0; |
133 | return 1; |
142 | return 1; |
134 | } |
143 | } |
135 | |
144 | |
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145 | int |
136 | int command_fire(object *op, char *params) |
146 | command_fire (object *op, char *params) |
137 | { |
147 | { |
138 | int dir; |
148 | int dir; |
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149 | |
139 | dir = params?atoi(params):0; |
150 | dir = params ? atoi (params) : 0; |
140 | if ( dir<0 || dir>=9 ){ |
151 | if (dir < 0 || dir >= 9) |
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152 | { |
141 | new_draw_info(NDI_UNIQUE, 0,op,"Can't fire to a non adjacent square."); |
153 | new_draw_info (NDI_UNIQUE, 0, op, "Can't fire to a non adjacent square."); |
142 | return 0; |
154 | return 0; |
143 | }; |
155 | }; |
144 | op->contr->fire_on=1; |
156 | op->contr->fire_on = 1; |
145 | return move_player(op, dir); |
157 | return move_player (op, dir); |
146 | } |
158 | } |
147 | |
159 | |
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160 | int |
148 | int command_fire_stop(object *op, char *params) |
161 | command_fire_stop (object *op, char *params) |
149 | { |
162 | { |
150 | op->contr->fire_on=0; |
163 | op->contr->fire_on = 0; |
151 | return 1; |
164 | return 1; |
152 | } |
165 | } |
153 | |
166 | |
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167 | int |
154 | int bad_command(object *op, char *params) |
168 | bad_command (object *op, char *params) |
155 | { |
169 | { |
156 | new_draw_info(NDI_UNIQUE, 0,op,"bind and unbind are no longer handled on the server"); |
170 | new_draw_info (NDI_UNIQUE, 0, op, "bind and unbind are no longer handled on the server"); |
157 | return 1; |
171 | return 1; |
158 | } |
172 | } |