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Comparing deliantra/server/server/c_new.C (file contents):
Revision 1.4 by root, Sun Sep 10 15:59:57 2006 UTC vs.
Revision 1.6 by root, Mon Dec 11 02:54:57 2006 UTC

1
2/*
3 * static char *rcsid_c_new_c =
4 * "$Id: c_new.C,v 1.4 2006/09/10 15:59:57 root Exp $";
5 */
6
7/* 1/*
8 CrossFire, A Multiplayer game for X-windows 2 CrossFire, A Multiplayer game for X-windows
9 3
10 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 4 Copyright (C) 2002 Mark Wedel & Crossfire Development Team
11 Copyright (C) 1992 Frank Tore Johansen 5 Copyright (C) 1992 Frank Tore Johansen
22 16
23 You should have received a copy of the GNU General Public License 17 You should have received a copy of the GNU General Public License
24 along with this program; if not, write to the Free Software 18 along with this program; if not, write to the Free Software
25 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
26 20
27 The author can be reached via e-mail to crossfire-devel@real-time.com 21 The author can be reached via e-mail to <crossfire@schmorp.de>
28*/ 22*/
29 23
30/* This file deals with administrative commands from the client. */ 24/* This file deals with administrative commands from the client. */
31#include <global.h> 25#include <global.h>
32#include <commands.h> 26#include <commands.h>
84 cp++; 78 cp++;
85 } 79 }
86 80
87 csp = find_plugin_command (command, pl); 81 csp = find_plugin_command (command, pl);
88 82
89 if (!csp)
90 csp = find_command_element (command, NewServerCommands, NewServerCommandSize); 83 if (!csp) csp = find_command_element (command, NewServerCommands, NewServerCommandSize);
91 if (!csp)
92 csp = find_command_element (command, Commands, CommandsSize); 84 if (!csp) csp = find_command_element (command, Commands, CommandsSize);
93 if (!csp)
94 csp = find_command_element (command, CommunicationCommands, CommunicationCommandSize); 85 if (!csp) csp = find_command_element (command, CommunicationCommands, CommunicationCommandSize);
95 if (!csp && QUERY_FLAG (pl, FLAG_WIZ)) 86 if (!csp && QUERY_FLAG (pl, FLAG_WIZ))
96 csp = find_command_element (command, WizCommands, WizCommandsSize); 87 csp = find_command_element (command, WizCommands, WizCommandsSize);
97 88
98 if (csp == NULL) 89 if (csp == NULL)
99 { 90 {
112 * but greater than -1. This is to improve the performance of the 103 * but greater than -1. This is to improve the performance of the
113 * new client/server. In theory, it shouldn't make much difference. 104 * new client/server. In theory, it shouldn't make much difference.
114 */ 105 */
115 106
116 if (csp->time && pl->speed_left < -2.0) 107 if (csp->time && pl->speed_left < -2.0)
117 {
118 LOG (llevDebug, "execute_newclient_command: Player issued command that takes more time than he has left.\n"); 108 LOG (llevDebug, "execute_newclient_command: Player issued command that takes more time than he has left.\n");
119 } 109
120 return csp->func (pl, cp); 110 return csp->func (pl, cp);
121} 111}
122 112
123int 113int
124command_run (object *op, char *params) 114command_run (object *op, char *params)

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