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/cvs/deliantra/server/server/c_new.C
Revision: 1.27
Committed: Tue Apr 6 22:59:28 2010 UTC (14 years, 1 month ago) by root
Content type: text/plain
Branch: MAIN
CVS Tags: HEAD
Changes since 1.26: +0 -0 lines
State: FILE REMOVED
Log Message:
remove artificial run/fire delay, refactoring

File Contents

# Content
1 /*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992 Frank Tore Johansen
7 *
8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * the terms of the Affero GNU General Public License as published by the
10 * Free Software Foundation, either version 3 of the License, or (at your
11 * option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the Affero GNU General Public License
19 * and the GNU General Public License along with this program. If not, see
20 * <http://www.gnu.org/licenses/>.
21 *
22 * The authors can be reached via e-mail to <support@deliantra.net>
23 */
24
25 /* This file deals with administrative commands from the client. */
26 #include <global.h>
27 #include <commands.h>
28 #include <sproto.h>
29
30 static int
31 compare_A (const void *a, const void *b)
32 {
33 return strcmp (((CommArray_s *)a)->name, ((CommArray_s *)b)->name);
34 }
35
36 static CommArray_s *
37 find_command_element (char *cmd, CommArray_s *commarray, int commsize)
38 {
39 CommArray_s *asp, dummy;
40
41 dummy.name = cmd;
42 asp = (CommArray_s *) bsearch ((void *) &dummy, (void *) commarray, commsize, sizeof (CommArray_s), compare_A);
43 return asp;
44 }
45
46 /* This function is called from the new client/server code.
47 * pl is the player who is issuing the command, command is the
48 * command.
49 */
50 void
51 execute_newserver_command (object *pl, char *command)
52 {
53 CommArray_s *csp;
54 char *cp;
55
56 /*
57 * remove trailing spaces from command
58 */
59 cp = command + strlen (command) - 1;
60 while ((cp >= command) && (*cp == ' '))
61 {
62 *cp = '\0';
63 cp--;
64 }
65
66 cp = strchr (command, ' ');
67 if (cp)
68 {
69 *(cp++) = '\0';
70 while (*cp == ' ')
71 cp++;
72 }
73
74 if (!INVOKE_PLAYER (COMMAND, pl->contr, ARG_STRING (command), ARG_STRING (cp)))
75 {
76 csp = find_command_element (command, Commands, CommandsSize);
77
78 if (!csp && QUERY_FLAG (pl, FLAG_WIZ))
79 csp = find_command_element (command, WizCommands, WizCommandsSize);
80
81 if (csp)
82 {
83 pl->speed_left -= csp->time;
84 csp->func (pl, cp);
85 }
86 else if (!INVOKE_PLAYER (UNKNOWN_COMMAND, pl->contr, ARG_STRING (command), ARG_STRING (cp)))
87 pl->failmsg (format ("'%s' is not a valid command.", command));
88 }
89 }
90