… | |
… | |
1455 | new_draw_info_format (NDI_UNIQUE, 0, op, "%d MAGICDEVICE", i & PU_MAGIC_DEVICE ? 1 : 0); |
1455 | new_draw_info_format (NDI_UNIQUE, 0, op, "%d MAGICDEVICE", i & PU_MAGIC_DEVICE ? 1 : 0); |
1456 | |
1456 | |
1457 | new_draw_info_format (NDI_UNIQUE, 0, op, "%d NOT CURSED", i & PU_NOT_CURSED ? 1 : 0); |
1457 | new_draw_info_format (NDI_UNIQUE, 0, op, "%d NOT CURSED", i & PU_NOT_CURSED ? 1 : 0); |
1458 | |
1458 | |
1459 | new_draw_info_format (NDI_UNIQUE, 0, op, "%d JEWELS", i & PU_JEWELS ? 1 : 0); |
1459 | new_draw_info_format (NDI_UNIQUE, 0, op, "%d JEWELS", i & PU_JEWELS ? 1 : 0); |
|
|
1460 | new_draw_info_format (NDI_UNIQUE, 0, op, "%d FLESH", i & PU_FLESH ? 1 : 0); |
1460 | |
1461 | |
1461 | new_draw_info_format (NDI_UNIQUE, 0, op, ""); |
1462 | new_draw_info_format (NDI_UNIQUE, 0, op, ""); |
1462 | } |
1463 | } |
1463 | |
1464 | |
1464 | int |
1465 | int |
… | |
… | |
1466 | { |
1467 | { |
1467 | uint32 i; |
1468 | uint32 i; |
1468 | static const char *names[] = { |
1469 | static const char *names[] = { |
1469 | "debug", "inhibit", "stop", "food", "drink", "valuables", "bow", "arrow", "helmet", |
1470 | "debug", "inhibit", "stop", "food", "drink", "valuables", "bow", "arrow", "helmet", |
1470 | "shield", "armour", "boots", "gloves", "cloak", "key", "missile", "allweapon", |
1471 | "shield", "armour", "boots", "gloves", "cloak", "key", "missile", "allweapon", |
1471 | "magical", "potion", "spellbook", "skillscroll", "readables", "magicdevice", "notcursed", "jewels", NULL |
1472 | "magical", "potion", "spellbook", "skillscroll", "readables", "magicdevice", "notcursed", |
|
|
1473 | "jewels", "flesh", NULL |
1472 | }; |
1474 | }; |
1473 | static uint32 modes[] = { |
1475 | static uint32 modes[] = { |
1474 | PU_DEBUG, PU_INHIBIT, PU_STOP, PU_FOOD, PU_DRINK, PU_VALUABLES, PU_BOW, PU_ARROW, PU_HELMET, |
1476 | PU_DEBUG, PU_INHIBIT, PU_STOP, PU_FOOD, PU_DRINK, PU_VALUABLES, PU_BOW, PU_ARROW, PU_HELMET, |
1475 | PU_SHIELD, PU_ARMOUR, PU_BOOTS, PU_GLOVES, PU_CLOAK, PU_KEY, PU_MISSILEWEAPON, PU_ALLWEAPON, |
1477 | PU_SHIELD, PU_ARMOUR, PU_BOOTS, PU_GLOVES, PU_CLOAK, PU_KEY, PU_MISSILEWEAPON, PU_ALLWEAPON, |
1476 | PU_MAGICAL, PU_POTION, PU_SPELLBOOK, PU_SKILLSCROLL, PU_READABLES, PU_MAGIC_DEVICE, PU_NOT_CURSED, PU_JEWELS, 0 |
1478 | PU_MAGICAL, PU_POTION, PU_SPELLBOOK, PU_SKILLSCROLL, PU_READABLES, PU_MAGIC_DEVICE, PU_NOT_CURSED, |
|
|
1479 | PU_JEWELS, PU_FLESH, 0 |
1477 | }; |
1480 | }; |
1478 | |
1481 | |
1479 | if (!params) |
1482 | if (!params) |
1480 | { |
1483 | { |
1481 | /* if the new mode is used, just print the settings */ |
1484 | /* if the new mode is used, just print the settings */ |