1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * the terms of the Affero GNU General Public License as published by the |
9 | * the terms of the Affero GNU General Public License as published by the |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * option) any later version. |
11 | * option) any later version. |
… | |
… | |
25 | /* |
25 | /* |
26 | * Object (handling) commands |
26 | * Object (handling) commands |
27 | */ |
27 | */ |
28 | |
28 | |
29 | #include <global.h> |
29 | #include <global.h> |
30 | #include <loader.h> |
|
|
31 | #include <skills.h> |
30 | #include <skills.h> |
32 | #include <sproto.h> |
31 | #include <sproto.h> |
33 | #include <living.h> |
32 | #include <living.h> |
34 | |
33 | |
35 | /* |
34 | /* |
… | |
… | |
137 | |
136 | |
138 | skill = find_skill_by_name_fuzzy (pl, params); |
137 | skill = find_skill_by_name_fuzzy (pl, params); |
139 | |
138 | |
140 | if (!skill) |
139 | if (!skill) |
141 | { |
140 | { |
142 | new_draw_info_format (NDI_UNIQUE, 0, pl, "You have no knowledge of the skill %s", params); |
141 | new_draw_info_format (NDI_UNIQUE, 0, pl, "You have no knowledge of the %s skill.", params); |
143 | return 0; |
142 | return 0; |
144 | } |
143 | } |
145 | |
144 | |
146 | pl->change_skill (0); |
145 | pl->apply (skill); |
147 | apply_special (pl, skill, AP_APPLY); |
|
|
148 | return 1; |
146 | return 1; |
149 | } |
147 | } |
150 | |
148 | |
151 | /* A little special because we do want to pass the full params along |
149 | /* A little special because we do want to pass the full params along |
152 | * as it includes the object to throw. |
150 | * as it includes the object to throw. |
… | |
… | |
155 | command_throw (object *op, char *params) |
153 | command_throw (object *op, char *params) |
156 | { |
154 | { |
157 | if (object *skop = find_skill_by_name (op, skill_names[SK_THROWING])) |
155 | if (object *skop = find_skill_by_name (op, skill_names[SK_THROWING])) |
158 | return do_skill (op, op, skop, op->facing, params); |
156 | return do_skill (op, op, skop, op->facing, params); |
159 | else |
157 | else |
160 | new_draw_info (NDI_UNIQUE, 0, op, "You have no knowledge of the skill throwing."); |
158 | new_draw_info (NDI_UNIQUE, 0, op, "You have no knowledge of the throwing skill."); |
161 | |
159 | |
162 | return 0; |
160 | return 0; |
163 | } |
161 | } |
164 | |
162 | |
165 | int |
163 | int |
… | |
… | |
191 | |
189 | |
192 | while (*params == ' ') |
190 | while (*params == ' ') |
193 | params++; |
191 | params++; |
194 | |
192 | |
195 | if (object *inv = find_best_apply_object_match (op, params, aflag)) |
193 | if (object *inv = find_best_apply_object_match (op, params, aflag)) |
196 | player_apply (op, inv, aflag, 0); |
194 | op->apply (inv, aflag); |
197 | else |
195 | else |
198 | new_draw_info_format (NDI_UNIQUE, 0, op, "Could not find any match to the %s.", params); |
196 | op->failmsgf ("Could not find any match to the %s.", params); |
199 | } |
197 | } |
200 | |
198 | |
201 | return 0; |
199 | return 0; |
202 | } |
200 | } |
203 | |
201 | |
… | |
… | |
225 | return 0; |
223 | return 0; |
226 | } |
224 | } |
227 | |
225 | |
228 | if (sack->race && (sack->race != op->race || op->type == CONTAINER || (sack->stats.food && sack->stats.food != op->type))) |
226 | if (sack->race && (sack->race != op->race || op->type == CONTAINER || (sack->stats.food && sack->stats.food != op->type))) |
229 | { |
227 | { |
230 | new_draw_info_format (NDI_UNIQUE, 0, pl, "You can put only %s into the %s.", &sack->race, query_name (sack)); |
228 | new_draw_info_format (NDI_UNIQUE, 0, pl, "You can only put objects of type '%s' into the %s.", &sack->race, query_name (sack)); |
231 | return 0; |
229 | return 0; |
232 | } |
230 | } |
233 | |
231 | |
234 | if (op->type == SPECIAL_KEY && sack->slaying && op->slaying) |
232 | if (op->type == SPECIAL_KEY && sack->slaying && op->slaying) |
235 | { |
233 | { |
… | |
… | |
558 | */ |
556 | */ |
559 | if ((sack->type == CONTAINER) && !sack_can_hold (op, sack, tmp, (nrof ? nrof : tmp->nrof))) |
557 | if ((sack->type == CONTAINER) && !sack_can_hold (op, sack, tmp, (nrof ? nrof : tmp->nrof))) |
560 | return; |
558 | return; |
561 | |
559 | |
562 | if (QUERY_FLAG (tmp, FLAG_APPLIED)) |
560 | if (QUERY_FLAG (tmp, FLAG_APPLIED)) |
563 | if (apply_special (op, tmp, AP_UNAPPLY | AP_NO_MERGE)) |
561 | if (!op->apply (tmp, AP_UNAPPLY | AP_NO_MERGE)) |
564 | return; |
562 | return; |
565 | |
563 | |
566 | /* we want to put some portion of the item into the container */ |
564 | /* we want to put some portion of the item into the container */ |
567 | if (!can_split (op, tmp, nrof)) |
565 | if (!can_split (op, tmp, nrof)) |
568 | return; |
566 | return; |
… | |
… | |
607 | return; |
605 | return; |
608 | |
606 | |
609 | if (obj->destroyed () || obj->is_inserted ()) |
607 | if (obj->destroyed () || obj->is_inserted ()) |
610 | return; |
608 | return; |
611 | |
609 | |
612 | if (is_in_shop (dropper) && !QUERY_FLAG (obj, FLAG_UNPAID) && obj->type != MONEY) |
610 | if (dropper->is_in_shop () && !QUERY_FLAG (obj, FLAG_UNPAID) && obj->type != MONEY) |
613 | if (!sell_item (obj, dropper)) |
611 | if (!sell_item (obj, dropper)) |
614 | return; |
612 | return; |
615 | |
613 | |
616 | if (!obj->can_drop_at (dropper->map, dropper->x, dropper->y, dropper)) |
614 | if (!obj->can_drop_at (dropper->map, dropper->x, dropper->y, dropper)) |
617 | return; |
615 | return; |
… | |
… | |
637 | { |
635 | { |
638 | if (QUERY_FLAG (tmp, FLAG_NO_DROP)) |
636 | if (QUERY_FLAG (tmp, FLAG_NO_DROP)) |
639 | return; |
637 | return; |
640 | |
638 | |
641 | if (QUERY_FLAG (tmp, FLAG_APPLIED)) |
639 | if (QUERY_FLAG (tmp, FLAG_APPLIED)) |
642 | if (apply_special (op, tmp, AP_UNAPPLY | AP_NO_MERGE)) |
640 | if (!op->apply (tmp, AP_UNAPPLY | AP_NO_MERGE)) |
643 | return; /* can't unapply it */ |
641 | return; /* can't unapply it */ |
644 | |
642 | |
645 | /* We are only dropping some of the items. We split the current object |
643 | /* We are only dropping some of the items. We split the current object |
646 | * off |
644 | * off |
647 | */ |
645 | */ |
… | |
… | |
1104 | { |
1102 | { |
1105 | new_draw_info (NDI_UNIQUE, 0, op, tmp->describe_monster (op).c_str ()); |
1103 | new_draw_info (NDI_UNIQUE, 0, op, tmp->describe_monster (op).c_str ()); |
1106 | } |
1104 | } |
1107 | |
1105 | |
1108 | static void |
1106 | static void |
1109 | describe_dump_object (dynbuf &buf, object *ob) |
|
|
1110 | { |
|
|
1111 | char *txt = dump_object (ob); |
|
|
1112 | for (char *p = txt; *p; ++p) if (*p == '\n') *p = '\r'; |
|
|
1113 | buf << "\n" << txt << "\n"; |
|
|
1114 | |
|
|
1115 | if (!ob->is_arch ()) |
|
|
1116 | describe_dump_object (buf, ob->arch); |
|
|
1117 | } |
|
|
1118 | |
|
|
1119 | std::string |
|
|
1120 | object::describe (object *who) |
|
|
1121 | { |
|
|
1122 | dynbuf_text buf (1024, 1024); |
|
|
1123 | |
|
|
1124 | buf.printf ("That is: %s.\r", long_desc (who).c_str ()); |
|
|
1125 | |
|
|
1126 | if (custom_name) |
|
|
1127 | buf.printf ("You call it %s.\r", &custom_name); |
|
|
1128 | |
|
|
1129 | switch (type) |
|
|
1130 | { |
|
|
1131 | case SPELLBOOK: |
|
|
1132 | if (flag [FLAG_IDENTIFIED] && inv) |
|
|
1133 | buf.printf ("%s is a level %s %s spell.\r", &inv->name, get_levelnumber (inv->level), &inv->skill); |
|
|
1134 | break; |
|
|
1135 | |
|
|
1136 | case BOOK: |
|
|
1137 | if (msg) |
|
|
1138 | buf << "Something is written in it.\r"; |
|
|
1139 | break; |
|
|
1140 | |
|
|
1141 | case CONTAINER: |
|
|
1142 | if (race) |
|
|
1143 | { |
|
|
1144 | if (weight_limit && stats.Str < 100) |
|
|
1145 | buf.printf ("It can hold only %s and its weight limit is %.1f kg.\r", |
|
|
1146 | &race, weight_limit / (10.0 * (100 - stats.Str))); |
|
|
1147 | else |
|
|
1148 | buf.printf ("It can hold only %s.\r", &race); |
|
|
1149 | } |
|
|
1150 | else if (weight_limit && stats.Str < 100) |
|
|
1151 | buf.printf ("Its weight limit is %.1f kg.\r", weight_limit / (10.0 * (100 - stats.Str))); |
|
|
1152 | break; |
|
|
1153 | |
|
|
1154 | case WAND: |
|
|
1155 | if (flag [FLAG_IDENTIFIED]) |
|
|
1156 | buf.printf ("It has %d charges left.\r", stats.food); |
|
|
1157 | break; |
|
|
1158 | } |
|
|
1159 | |
|
|
1160 | if (material != MATERIAL_NULL && !msg) |
|
|
1161 | buf << (nrof > 1 ? "They are made of " : "It is made of ") |
|
|
1162 | << material->description |
|
|
1163 | << ".\r"; |
|
|
1164 | |
|
|
1165 | if (who) |
|
|
1166 | /* Where to wear this item */ |
|
|
1167 | for (int i = 0; i < NUM_BODY_LOCATIONS; i++) |
|
|
1168 | if (slot[i].info) |
|
|
1169 | { |
|
|
1170 | buf << (who->slot[i].info ? body_locations[i].use_name : body_locations[i].nonuse_name); |
|
|
1171 | |
|
|
1172 | if (slot[i].info < -1 && who->slot[i].info) |
|
|
1173 | buf.printf ("(%d)", -slot[i].info); |
|
|
1174 | |
|
|
1175 | buf << ".\r"; |
|
|
1176 | } |
|
|
1177 | |
|
|
1178 | if (weight) |
|
|
1179 | buf.printf ("%s %3.3f kg.\r", nrof > 1 ? "They weigh" : "It weighs", weight * (nrof ? nrof : 1) / 1000.0); |
|
|
1180 | |
|
|
1181 | if (flag [FLAG_STARTEQUIP]) |
|
|
1182 | buf << (nrof > 1 ? "They were" : "It was") |
|
|
1183 | << " given by a god and will vanish when dropped.\r"; |
|
|
1184 | |
|
|
1185 | if (value && !flag [FLAG_STARTEQUIP] && !flag [FLAG_NO_PICK] && who) |
|
|
1186 | { |
|
|
1187 | buf.printf ("You reckon %s worth %s.\r", nrof > 1 ? "they are" : "it is", query_cost_string (this, who, F_TRUE | F_APPROX)); |
|
|
1188 | |
|
|
1189 | if (is_in_shop (who)) |
|
|
1190 | { |
|
|
1191 | if (flag [FLAG_UNPAID]) |
|
|
1192 | buf.printf ("%s would cost you %s.\r", nrof > 1 ? "They" : "It", query_cost_string (this, who, F_BUY | F_SHOP)); |
|
|
1193 | else |
|
|
1194 | buf.printf ("You are offered %s for %s.\r", query_cost_string (this, who, F_SELL + F_SHOP), nrof > 1 ? "them" : "it"); |
|
|
1195 | } |
|
|
1196 | } |
|
|
1197 | |
|
|
1198 | if (flag [FLAG_MONSTER]) |
|
|
1199 | buf << describe_monster (who); |
|
|
1200 | |
|
|
1201 | /* Is this item buildable? */ |
|
|
1202 | if (flag [FLAG_IS_BUILDABLE]) |
|
|
1203 | buf << "This is a buildable item.\r"; |
|
|
1204 | |
|
|
1205 | /* Does the object have a message? Don't show message for all object |
|
|
1206 | * types - especially if the first entry is a match |
|
|
1207 | */ |
|
|
1208 | if (msg) |
|
|
1209 | { |
|
|
1210 | if (type != EXIT && type != BOOK && type != CORPSE && !move_on && !has_dialogue ()) |
|
|
1211 | { |
|
|
1212 | buf << '\r'; |
|
|
1213 | |
|
|
1214 | /* This is just a hack so when identifying the items, we print |
|
|
1215 | * out the extra message |
|
|
1216 | */ |
|
|
1217 | if (need_identify (this) && flag [FLAG_IDENTIFIED]) |
|
|
1218 | buf << "The object has a story:\r"; |
|
|
1219 | |
|
|
1220 | buf << msg << '\n'; |
|
|
1221 | } |
|
|
1222 | } |
|
|
1223 | else if (inv && inv->type == SPELL && flag [FLAG_IDENTIFIED] |
|
|
1224 | && (type == SPELLBOOK || type == ROD || type == WAND |
|
|
1225 | || type == ROD || type == POTION || type == SCROLL)) |
|
|
1226 | // for spellbooks and other stuff that contains spells, print the spell message, |
|
|
1227 | // unless the object has a custom message handled above. |
|
|
1228 | buf << '\r' << inv->msg << '\n'; |
|
|
1229 | |
|
|
1230 | // try to display the duration for some potions and scrolls |
|
|
1231 | // this includes change ability potions and group spells, |
|
|
1232 | // but does not handle protection potions |
|
|
1233 | if (inv && inv->type == SPELL && flag [FLAG_IDENTIFIED] |
|
|
1234 | && (type == POTION || type == SCROLL)) |
|
|
1235 | { |
|
|
1236 | object *spell = inv; |
|
|
1237 | |
|
|
1238 | if (spell->subtype == SP_PARTY_SPELL) |
|
|
1239 | spell = spell->other_arch; |
|
|
1240 | |
|
|
1241 | if (spell->subtype == SP_CHANGE_ABILITY) |
|
|
1242 | buf.printf ("\nH<The effect will last about %.10g seconds.>", |
|
|
1243 | TICK2TIME (change_ability_duration (spell, this))); |
|
|
1244 | } |
|
|
1245 | |
|
|
1246 | // Display a hint about inscribable items [empty books] |
|
|
1247 | // This includes the amount of text they can hold. |
|
|
1248 | if (type == INSCRIBABLE) |
|
|
1249 | { |
|
|
1250 | if (other_arch && other_arch->type == SCROLL) |
|
|
1251 | buf.printf ("\nH<You can use the inscription skill to inscribe a spell into it.>"); |
|
|
1252 | else |
|
|
1253 | buf.printf ("\nH<You can use the inscription skill to inscribe text into it. It has room for up to %d characters.>", |
|
|
1254 | weight_limit); |
|
|
1255 | } |
|
|
1256 | |
|
|
1257 | buf << '\n'; |
|
|
1258 | |
|
|
1259 | // the dungeon master additionally gets a complete dump |
|
|
1260 | if (who && who->flag [FLAG_WIZLOOK]) |
|
|
1261 | { |
|
|
1262 | buf << "\nT<Object>\n"; |
|
|
1263 | describe_dump_object (buf, this); |
|
|
1264 | |
|
|
1265 | if (inv) |
|
|
1266 | { |
|
|
1267 | buf << "\nT<Top Inventory>\n"; |
|
|
1268 | describe_dump_object (buf, inv); |
|
|
1269 | } |
|
|
1270 | } |
|
|
1271 | |
|
|
1272 | return std::string (buf.linearise (), buf.size ()); |
|
|
1273 | } |
|
|
1274 | |
|
|
1275 | static void |
|
|
1276 | display_new_pickup (object *op) |
1107 | display_new_pickup (object *op) |
1277 | { |
1108 | { |
1278 | int i = op->contr->mode; |
1109 | int i = op->contr->mode; |
1279 | |
1110 | |
1280 | new_draw_info_format (NDI_UNIQUE, 0, op, "%d DEBUG", i & PU_DEBUG ? 1 : 0); |
1111 | new_draw_info_format (NDI_UNIQUE, 0, op, "%d DEBUG", i & PU_DEBUG ? 1 : 0); |
… | |
… | |
1383 | } |
1214 | } |
1384 | |
1215 | |
1385 | int |
1216 | int |
1386 | command_search_items (object *op, char *params) |
1217 | command_search_items (object *op, char *params) |
1387 | { |
1218 | { |
1388 | char buf[MAX_BUF]; |
|
|
1389 | |
|
|
1390 | if (params == NULL) |
1219 | if (params == NULL) |
1391 | { |
1220 | { |
1392 | if (op->contr->search_str[0] == '\0') |
1221 | if (op->contr->search_str[0] == '\0') |
1393 | { |
1222 | { |
1394 | new_draw_info (NDI_UNIQUE, 0, op, "Example: search-items magic+1"); |
1223 | new_draw_info (NDI_UNIQUE, 0, op, "Example: search-items magic+1"); |
… | |
… | |
1397 | return 1; |
1226 | return 1; |
1398 | } |
1227 | } |
1399 | |
1228 | |
1400 | op->contr->search_str[0] = '\0'; |
1229 | op->contr->search_str[0] = '\0'; |
1401 | new_draw_info (NDI_UNIQUE, 0, op, "Search mode turned off."); |
1230 | new_draw_info (NDI_UNIQUE, 0, op, "Search mode turned off."); |
1402 | op->update_stats (); |
1231 | op->contr->queue_stats_update (); |
1403 | return 1; |
1232 | return 1; |
1404 | } |
1233 | } |
1405 | |
1234 | |
1406 | if (strlen (params) >= MAX_BUF) |
1235 | if (strlen (params) >= sizeof (op->contr->search_str)) |
1407 | { |
1236 | { |
1408 | new_draw_info (NDI_UNIQUE, 0, op, "Search string too long."); |
1237 | new_draw_info (NDI_UNIQUE, 0, op, "Search string too long."); |
1409 | return 1; |
1238 | return 1; |
1410 | } |
1239 | } |
1411 | |
1240 | |
1412 | strcpy (op->contr->search_str, params); |
1241 | strcpy (op->contr->search_str, params); |
1413 | sprintf (buf, "Now searching for '%s'.", op->contr->search_str); |
1242 | new_draw_info (NDI_UNIQUE, 0, op, format ("Now searching for '%s'.", op->contr->search_str)); |
1414 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
1243 | op->contr->queue_stats_update (); |
1415 | op->update_stats (); |
|
|
1416 | |
1244 | |
1417 | return 1; |
1245 | return 1; |
1418 | } |
1246 | } |
1419 | |
1247 | |
|
|
1248 | int |
|
|
1249 | command_unlock (object *op, char *params) |
|
|
1250 | { |
|
|
1251 | /* if the unlock command typed with nothing, unlock everything, |
|
|
1252 | * this might be bad |
|
|
1253 | */ |
|
|
1254 | if (params == NULL) |
|
|
1255 | { |
|
|
1256 | for (object *item = op->inv; item; item = item->below) |
|
|
1257 | { |
|
|
1258 | CLEAR_FLAG(item, FLAG_INV_LOCKED); |
|
|
1259 | //d// new_draw_info (NDI_UNIQUE, 0, op, "unlocked items with null param."); |
|
|
1260 | esrv_update_item (UPD_FLAGS, op, item); |
|
|
1261 | } |
|
|
1262 | return 0; |
|
|
1263 | } |
|
|
1264 | |
|
|
1265 | /* if the unlock command is used with a param, |
|
|
1266 | * unlock what matches. i.e. unlock material, should unlock all the materials |
|
|
1267 | */ |
|
|
1268 | for (object *item = op->inv; item; item = item->below) |
|
|
1269 | if (item->name.contains (params)) |
|
|
1270 | { |
|
|
1271 | CLEAR_FLAG (item, FLAG_INV_LOCKED); |
|
|
1272 | //d// new_draw_info (NDI_UNIQUE, 0, op, "unlocked items with a param."); |
|
|
1273 | esrv_update_item (UPD_FLAGS, op, item); |
|
|
1274 | } |
|
|
1275 | |
|
|
1276 | return 0; |
|
|
1277 | } |
|
|
1278 | |
|
|
1279 | int |
|
|
1280 | command_lock (object *op, char *params) |
|
|
1281 | { |
|
|
1282 | /* if the lock command is typed by itself, lock everything |
|
|
1283 | */ |
|
|
1284 | if (params == NULL) |
|
|
1285 | { |
|
|
1286 | for (object *item = op->inv; item; item = item->below) |
|
|
1287 | { |
|
|
1288 | SET_FLAG (item, FLAG_INV_LOCKED); |
|
|
1289 | //d// new_draw_info (NDI_UNIQUE, 0, op, "locked items with null param."); |
|
|
1290 | esrv_update_item (UPD_FLAGS, op, item); |
|
|
1291 | } |
|
|
1292 | return 0; |
|
|
1293 | } |
|
|
1294 | |
|
|
1295 | /* if the lock command is used with a param, lock what matches. |
|
|
1296 | * i.e. lock material, should lock all the materials |
|
|
1297 | */ |
|
|
1298 | for (object *item = op->inv; item; item = item->below) |
|
|
1299 | if (item->name.contains (params)) |
|
|
1300 | { |
|
|
1301 | SET_FLAG (item, FLAG_INV_LOCKED); |
|
|
1302 | //d// new_draw_info (NDI_UNIQUE, 0, op, "locked items with param."); |
|
|
1303 | esrv_update_item (UPD_FLAGS, op, item); |
|
|
1304 | } |
|
|
1305 | |
|
|
1306 | return 0; |
|
|
1307 | } |
|
|
1308 | |
|
|
1309 | /* op should be a player, params is any params. |
|
|
1310 | * If no params given, we print out the currently marked object. |
|
|
1311 | * otherwise, try to find a matching object - try best match first. |
|
|
1312 | */ |
|
|
1313 | int |
|
|
1314 | command_mark (object *op, char *params) |
|
|
1315 | { |
|
|
1316 | if (!params) |
|
|
1317 | { |
|
|
1318 | if (object *mark = find_marked_object (op)) |
|
|
1319 | op->statusmsg (format ("%s is marked.", query_name (mark))); |
|
|
1320 | else |
|
|
1321 | op->failmsg ("You have no marked object."); |
|
|
1322 | } |
|
|
1323 | else |
|
|
1324 | { |
|
|
1325 | if (object *mark = find_best_object_match (op, params)) |
|
|
1326 | { |
|
|
1327 | op->contr->mark = mark; |
|
|
1328 | op->statusmsg (format ("Marked item %s", query_name (mark))); |
|
|
1329 | } |
|
|
1330 | else |
|
|
1331 | op->failmsgf ("Could not find an object that matches %s", params); |
|
|
1332 | } |
|
|
1333 | |
|
|
1334 | return 0; /*shouldnt get here */ |
|
|
1335 | } |
|
|
1336 | |