1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
|
|
4 | * Copyright (©) 2017,2018 Marc Alexander Lehmann / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2002 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 2002 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992 Frank Tore Johansen |
7 | * Copyright (©) 1992 Frank Tore Johansen |
7 | * |
8 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * the terms of the Affero GNU General Public License as published by the |
10 | * the terms of the Affero GNU General Public License as published by the |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * option) any later version. |
12 | * option) any later version. |
12 | * |
13 | * |
13 | * This program is distributed in the hope that it will be useful, |
14 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
17 | * GNU General Public License for more details. |
17 | * |
18 | * |
18 | * You should have received a copy of the Affero GNU General Public License |
19 | * You should have received a copy of the Affero GNU General Public License |
19 | * and the GNU General Public License along with this program. If not, see |
20 | * and the GNU General Public License along with this program. If not, see |
20 | * <http://www.gnu.org/licenses/>. |
21 | * <http://www.gnu.org/licenses/>. |
21 | * |
22 | * |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
23 | * The authors can be reached via e-mail to <support@deliantra.net> |
23 | */ |
24 | */ |
24 | |
25 | |
25 | /* |
26 | /* |
26 | * Object (handling) commands |
27 | * Object (handling) commands |
… | |
… | |
150 | * as it includes the object to throw. |
151 | * as it includes the object to throw. |
151 | */ |
152 | */ |
152 | int |
153 | int |
153 | command_throw (object *op, char *params) |
154 | command_throw (object *op, char *params) |
154 | { |
155 | { |
155 | if (object *skop = find_skill_by_name (op, skill_names[SK_THROWING])) |
156 | if (object *skop = find_skill_by_name (op, shstr_throwing)) |
156 | return do_skill (op, op, skop, op->facing, params); |
157 | return do_skill (op, op, skop, op->facing, params); |
157 | else |
158 | else |
158 | new_draw_info (NDI_UNIQUE, 0, op, "You have no knowledge of the throwing skill."); |
159 | new_draw_info (NDI_UNIQUE, 0, op, "You have no knowledge of the throwing skill."); |
159 | |
160 | |
160 | return 0; |
161 | return 0; |
… | |
… | |
233 | { |
234 | { |
234 | new_draw_info_format (NDI_UNIQUE, 0, pl, "You can't put the key into %s.", query_name (sack)); |
235 | new_draw_info_format (NDI_UNIQUE, 0, pl, "You can't put the key into %s.", query_name (sack)); |
235 | return 0; |
236 | return 0; |
236 | } |
237 | } |
237 | |
238 | |
238 | if (sack->weight_limit && (sint32) (sack->carrying + (nrof ? nrof : 1) * |
239 | if (sack->weight_limit |
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240 | && weight_t (sack->carrying |
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241 | + sack->number_of () |
239 | (op->weight + (op->type == CONTAINER ? (op->carrying * op->stats.Str) : 0)) |
242 | * (op->weight + (op->type == CONTAINER ? (op->carrying * op->stats.Str) : 0)) |
240 | * (100 - sack->stats.Str) / 100) > sack->weight_limit) |
243 | * (100 - sack->stats.Str) / 100) |
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|
244 | > sack->weight_limit) |
241 | { |
245 | { |
242 | new_draw_info_format (NDI_UNIQUE, 0, pl, "That won't fit in the %s!", query_name (sack)); |
246 | new_draw_info_format (NDI_UNIQUE, 0, pl, "That won't fit in the %s!", query_name (sack)); |
243 | return 0; |
247 | return 0; |
244 | } |
248 | } |
245 | |
249 | |
… | |
… | |
248 | } |
252 | } |
249 | |
253 | |
250 | /* Pick up commands follow */ |
254 | /* Pick up commands follow */ |
251 | |
255 | |
252 | /* pl = player (not always - monsters can use this now) |
256 | /* pl = player (not always - monsters can use this now) |
253 | * op is the object to put tmp into, |
257 | * op is the object to put tmp into, |
254 | * tmp is the object to pick up, nrof is the number to |
258 | * tmp is the object to pick up, nrof is the number to |
255 | * pick up (0 means all of them) |
259 | * pick up (0 means all of them) |
256 | */ |
260 | */ |
257 | static void |
261 | static void |
258 | pick_up_object (object *pl, object *op, object *tmp, int nrof) |
262 | pick_up_object (object *pl, object *op, object *tmp, int nrof) |
259 | { |
263 | { |
260 | object *env = tmp->env; |
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261 | uint32 weight, effective_weight_limit; |
264 | weight_t weight, effective_weight_limit; |
262 | int tmp_nrof = tmp->number_of (); |
265 | int tmp_nrof = tmp->number_of (); |
263 | |
266 | |
264 | /* IF the player is flying & trying to take the item out of a container |
267 | /* IF the player is flying & trying to take the item out of a container |
265 | * that is in his inventory, let him. tmp->env points to the container |
268 | * that is in his inventory, let him. tmp->env points to the container |
266 | * (sack, luggage, etc), tmp->env->env then points to the player (nested |
269 | * (sack, luggage, etc), tmp->env->env then points to the player (nested |
267 | * containers not allowed as of now) |
270 | * containers not allowed as of now) |
268 | */ |
271 | */ |
269 | if ((pl->move_type & MOVE_FLYING) && !pl->flag [FLAG_WIZ] && tmp->in_player () != pl) |
272 | if ((pl->move_type & MOVE_FLYING) && !pl->flag [FLAG_WIZ] && tmp->in_player () != pl) |
270 | { |
273 | { |
271 | pl->failmsg ("You are levitating, you can't reach the ground! " |
274 | pl->failmsg ("You are levitating, you can't reach the ground! " |
… | |
… | |
501 | |
504 | |
502 | return 0; |
505 | return 0; |
503 | } |
506 | } |
504 | |
507 | |
505 | /* |
508 | /* |
506 | * This function was part of drop, now is own function. |
509 | * This function was part of drop, now is own function. |
507 | * Player 'op' tries to put object 'tmp' into sack 'sack', |
510 | * Player 'op' tries to put object 'tmp' into sack 'sack', |
508 | * if nrof is non zero, then nrof objects is tried to put into sack. |
511 | * if nrof is non zero, then nrof objects is tried to put into sack. |
509 | * |
512 | * |
510 | * Note that the 'sack' in question can now be a transport, |
513 | * Note that the 'sack' in question can now be a transport, |
511 | * so this function isn't named very good anymore. |
514 | * so this function isn't named very good anymore. |
512 | */ |
515 | */ |
513 | void |
516 | void |
514 | put_object_in_sack (object *op, object *sack, object *tmp, uint32 nrof) |
517 | put_object_in_sack (object *op, object *sack, object *tmp, uint32 nrof) |
515 | { |
518 | { |
516 | object *tmp2, *sack2; |
519 | object *tmp2; |
517 | char buf[MAX_BUF]; |
520 | char buf[MAX_BUF]; |
518 | |
521 | |
519 | if (sack == tmp) |
522 | if (sack == tmp) |
520 | return; /* Can't put an object in itself */ |
523 | return; /* Can't put an object in itself */ |
521 | |
524 | |
… | |
… | |
529 | { |
532 | { |
530 | /* Eneq(@csd.uu.se): If the object to be dropped is a container |
533 | /* Eneq(@csd.uu.se): If the object to be dropped is a container |
531 | * we instead move the contents of that container into the active |
534 | * we instead move the contents of that container into the active |
532 | * container, this is only done if the object has something in it. |
535 | * container, this is only done if the object has something in it. |
533 | */ |
536 | */ |
534 | sack2 = tmp; |
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|
535 | new_draw_info_format (NDI_UNIQUE, 0, op, "You move the items from %s into %s.", query_name (tmp), query_name (sack)); |
537 | new_draw_info_format (NDI_UNIQUE, 0, op, "You move the items from %s into %s.", query_name (tmp), query_name (sack)); |
536 | |
538 | |
537 | for (tmp2 = tmp->inv; tmp2; tmp2 = tmp) |
539 | for (tmp2 = tmp->inv; tmp2; tmp2 = tmp) |
538 | { |
540 | { |
539 | tmp = tmp2->below; |
541 | tmp = tmp2->below; |
… | |
… | |
607 | if (obj->destroyed () || obj->is_inserted ()) |
609 | if (obj->destroyed () || obj->is_inserted ()) |
608 | return; |
610 | return; |
609 | |
611 | |
610 | if (dropper->is_in_shop () && !obj->flag [FLAG_UNPAID] && obj->type != MONEY) |
612 | if (dropper->is_in_shop () && !obj->flag [FLAG_UNPAID] && obj->type != MONEY) |
611 | if (!sell_item (obj, dropper)) |
613 | if (!sell_item (obj, dropper)) |
612 | return; |
614 | return; |
613 | |
615 | |
614 | if (!obj->can_drop_at (dropper->map, dropper->x, dropper->y, dropper)) |
616 | if (!obj->can_drop_at (dropper->map, dropper->x, dropper->y, dropper)) |
615 | return; |
617 | return; |
616 | |
618 | |
617 | /* If nothing special happened with this object, the default action is to |
619 | /* If nothing special happened with this object, the default action is to |
… | |
… | |
736 | } |
738 | } |
737 | |
739 | |
738 | object *curinv = op->inv; |
740 | object *curinv = op->inv; |
739 | object *nextinv; |
741 | object *nextinv; |
740 | |
742 | |
741 | /* |
743 | /* |
742 | This is the default. Drops everything not locked or considered |
744 | This is the default. Drops everything not locked or considered |
743 | not something that should be dropped. |
745 | not something that should be dropped. |
744 | */ |
746 | */ |
745 | /* |
747 | /* |
746 | Care must be taken that the next item pointer is not to money as |
748 | Care must be taken that the next item pointer is not to money as |
… | |
… | |
757 | |
759 | |
758 | while (nextinv && nextinv->type == MONEY) |
760 | while (nextinv && nextinv->type == MONEY) |
759 | nextinv = nextinv->below; |
761 | nextinv = nextinv->below; |
760 | |
762 | |
761 | if (!curinv->flag [FLAG_INV_LOCKED] |
763 | if (!curinv->flag [FLAG_INV_LOCKED] |
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|
764 | && !curinv->invisible |
762 | && curinv->type != MONEY |
765 | && curinv->type != MONEY |
763 | && curinv->type != FOOD |
766 | && curinv->type != FOOD |
764 | && curinv->type != KEY |
767 | && curinv->type != KEY |
765 | && curinv->type != SPECIAL_KEY |
768 | && curinv->type != SPECIAL_KEY |
766 | && curinv->type != GEM |
769 | && curinv->type != GEM |
767 | && !curinv->invisible |
770 | && curinv->type != CONTAINER) |
768 | && (curinv->type != CONTAINER || op->container_ () != curinv)) |
|
|
769 | { |
771 | { |
770 | drop (op, curinv); |
772 | drop (op, curinv); |
771 | if (--cnt <= 0) break; |
773 | if (--cnt <= 0) break; |
772 | } |
774 | } |
773 | |
775 | |
… | |
… | |
891 | */ |
893 | */ |
892 | int |
894 | int |
893 | command_drop (object *op, char *params) |
895 | command_drop (object *op, char *params) |
894 | { |
896 | { |
895 | object *tmp, *next; |
897 | object *tmp, *next; |
896 | int did_one = 0; |
|
|
897 | |
898 | |
898 | if (!params) |
899 | if (!params) |
899 | { |
900 | { |
900 | new_draw_info (NDI_UNIQUE, 0, op, "Drop what?"); |
901 | new_draw_info (NDI_UNIQUE, 0, op, "Drop what?"); |
901 | return 0; |
902 | return 0; |
… | |
… | |
1024 | case SHIELD: |
1025 | case SHIELD: |
1025 | case BOOTS: |
1026 | case BOOTS: |
1026 | case GLOVES: |
1027 | case GLOVES: |
1027 | case AMULET: |
1028 | case AMULET: |
1028 | case GIRDLE: |
1029 | case GIRDLE: |
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|
1030 | case RANGED: |
1029 | case BOW: |
1031 | case BOW: |
1030 | case ARROW: |
1032 | case ARROW: |
1031 | case CLOAK: |
1033 | case CLOAK: |
1032 | case FOOD: |
1034 | case FOOD: |
1033 | case DRINK: |
1035 | case DRINK: |