1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | * CrossFire, A Multiplayer game for X-windows |
3 | |
3 | * |
|
|
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | |
7 | * |
7 | This program is free software; you can redistribute it and/or modify |
8 | * This program is free software; you can redistribute it and/or modify |
8 | it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
9 | the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | (at your option) any later version. |
11 | * (at your option) any later version. |
11 | |
12 | * |
12 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
16 | |
17 | * |
17 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
18 | along with this program; if not, write to the Free Software |
19 | * along with this program; if not, write to the Free Software |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | |
21 | * |
21 | The authors can be reached via e-mail at <crossfire@schmorp.de> |
22 | * The authors can be reached via e-mail at <crossfire@schmorp.de> |
22 | */ |
23 | */ |
23 | |
24 | |
24 | #include <global.h> |
25 | #include <global.h> |
25 | #ifndef __CEXTRACT__ |
|
|
26 | # include <sproto.h> |
26 | #include <sproto.h> |
27 | #endif |
|
|
28 | #include <spells.h> |
27 | #include <spells.h> |
29 | |
28 | |
30 | #ifdef COZY_SERVER |
29 | #ifdef COZY_SERVER |
31 | // used for pet monster logic etc. |
30 | // used for pet monster logic etc. |
32 | int |
31 | int |
… | |
… | |
72 | remove_party (partylist *target_party) |
71 | remove_party (partylist *target_party) |
73 | { |
72 | { |
74 | partylist *tmpparty; |
73 | partylist *tmpparty; |
75 | partylist *previousparty; |
74 | partylist *previousparty; |
76 | partylist *nextparty; |
75 | partylist *nextparty; |
77 | player *pl; |
|
|
78 | |
76 | |
79 | if (firstparty == NULL) |
77 | if (firstparty == NULL) |
80 | { |
78 | { |
81 | LOG (llevError, "remove_party(): I was asked to remove party %s, but no parties are defined", target_party->partyname); |
79 | LOG (llevError, "remove_party(): I was asked to remove party %s, but no parties are defined", target_party->partyname); |
82 | return; |
80 | return; |
83 | } |
81 | } |
84 | |
82 | |
85 | for (pl = first_player; pl != NULL; pl = pl->next) |
83 | for_all_players (pl) |
86 | if (pl->party == target_party) |
84 | if (pl->party == target_party) |
87 | pl->party = NULL; |
85 | pl->party = NULL; |
88 | |
86 | |
89 | /* special case-ism for parties at the beginning and end of the list */ |
87 | /* special case-ism for parties at the beginning and end of the list */ |
90 | if (target_party == firstparty) |
88 | if (target_party == firstparty) |
… | |
… | |
140 | /* Remove unused parties, this could be made to scale a lot better. */ |
138 | /* Remove unused parties, this could be made to scale a lot better. */ |
141 | void |
139 | void |
142 | obsolete_parties (void) |
140 | obsolete_parties (void) |
143 | { |
141 | { |
144 | int player_count; |
142 | int player_count; |
145 | player *pl; |
|
|
146 | partylist *party; |
143 | partylist *party; |
147 | partylist *next = NULL; |
144 | partylist *next = NULL; |
148 | |
145 | |
149 | if (!firstparty) |
146 | if (!firstparty) |
150 | return; /* we can't obsolete parties if there aren't any */ |
147 | return; /* we can't obsolete parties if there aren't any */ |
151 | for (party = firstparty; party != NULL; party = next) |
148 | for (party = firstparty; party != NULL; party = next) |
152 | { |
149 | { |
153 | next = party->next; |
150 | next = party->next; |
154 | player_count = 0; |
151 | player_count = 0; |
155 | for (pl = first_player; pl != NULL; pl = pl->next) |
152 | for_all_players (pl) |
156 | if (pl->party == party) |
153 | if (pl->party == party) |
157 | player_count++; |
154 | player_count++; |
158 | if (player_count == 0) |
155 | if (player_count == 0) |
159 | remove_party (party); |
156 | remove_party (party); |
160 | } |
157 | } |
161 | } |
158 | } |
162 | |
159 | |
163 | #ifdef PARTY_KILL_LOG |
|
|
164 | void |
160 | void |
165 | add_kill_to_party (partylist *party, char *killer, char *dead, long exp) |
161 | add_kill_to_party (partylist *party, char *killer, char *dead, long exp) |
166 | { |
162 | { |
167 | int i, pos; |
163 | int i, pos; |
168 | |
164 | |
169 | if (party == NULL) |
165 | if (party == NULL) |
170 | return; |
166 | return; |
|
|
167 | |
171 | if (party->kills >= PARTY_KILL_LOG) |
168 | if (party->kills >= PARTY_KILL_LOG) |
172 | { |
169 | { |
173 | pos = PARTY_KILL_LOG - 1; |
170 | pos = PARTY_KILL_LOG - 1; |
174 | for (i = 0; i < PARTY_KILL_LOG - 1; i++) |
171 | for (i = 0; i < PARTY_KILL_LOG - 1; i++) |
175 | party->party_kills[i] = party->party_kills[i + 1]; |
172 | party->party_kills[i] = party->party_kills[i + 1]; |
176 | } |
173 | } |
177 | else |
174 | else |
178 | pos = party->kills; |
175 | pos = party->kills; |
|
|
176 | |
179 | party->kills++; |
177 | party->kills++; |
180 | party->total_exp += exp; |
178 | party->total_exp += exp; |
181 | party->party_kills[pos].exp = exp; |
179 | party->party_kills[pos].exp = exp; |
182 | assign (party->party_kills[pos].killer, killer); |
180 | assign (party->party_kills[pos].killer, killer); |
183 | assign (party->party_kills[pos].dead, dead); |
181 | assign (party->party_kills[pos].dead, dead); |
184 | party->party_kills[pos].killer[MAX_NAME] = 0; |
182 | party->party_kills[pos].killer[MAX_NAME] = 0; |
185 | party->party_kills[pos].dead[MAX_NAME] = 0; |
183 | party->party_kills[pos].dead[MAX_NAME] = 0; |
186 | } |
184 | } |
187 | #endif |
|
|
188 | |
185 | |
189 | int |
186 | int |
190 | confirm_party_password (object *op) |
187 | confirm_party_password (object *op) |
191 | { |
188 | { |
192 | partylist *tmppartylist; |
189 | partylist *tmppartylist; |
… | |
… | |
231 | } |
228 | } |
232 | |
229 | |
233 | void |
230 | void |
234 | send_party_message (object *op, char *msg) |
231 | send_party_message (object *op, char *msg) |
235 | { |
232 | { |
236 | player *pl; |
233 | for_all_players (pl) |
237 | |
|
|
238 | for (pl = first_player; pl != NULL; pl = pl->next) |
|
|
239 | if (pl->ob->contr->party == op->contr->party && pl->ob != op) |
234 | if (pl->ob->contr->party == op->contr->party && pl->ob != op) |
240 | new_draw_info (NDI_WHITE, 0, pl->ob, msg); |
235 | new_draw_info (NDI_WHITE, 0, pl->ob, msg); |
241 | } |
236 | } |
242 | |
237 | |
243 | int |
238 | int |
… | |
… | |
245 | { |
240 | { |
246 | char party_params[MAX_BUF]; |
241 | char party_params[MAX_BUF]; |
247 | |
242 | |
248 | if (!params) |
243 | if (!params) |
249 | return 0; |
244 | return 0; |
|
|
245 | |
250 | strcpy (party_params, "say "); |
246 | strcpy (party_params, "say "); |
251 | strcat (party_params, params); |
247 | strcat (party_params, params); |
252 | command_party (op, party_params); |
248 | command_party (op, party_params); |
253 | return 0; |
249 | return 0; |
254 | } |
250 | } |
255 | |
|
|
256 | |
251 | |
257 | int |
252 | int |
258 | command_party (object *op, char *params) |
253 | command_party (object *op, char *params) |
259 | { |
254 | { |
260 | char buf[MAX_BUF]; |
255 | char buf[MAX_BUF]; |
… | |
… | |
285 | new_draw_info (NDI_UNIQUE, 0, op, "To leave a party type: party leave"); |
280 | new_draw_info (NDI_UNIQUE, 0, op, "To leave a party type: party leave"); |
286 | new_draw_info (NDI_UNIQUE, 0, op, "To change a passwd for a party type: party passwd <password>"); |
281 | new_draw_info (NDI_UNIQUE, 0, op, "To change a passwd for a party type: party passwd <password>"); |
287 | new_draw_info (NDI_UNIQUE, 0, op, "There is an 8 character max"); |
282 | new_draw_info (NDI_UNIQUE, 0, op, "There is an 8 character max"); |
288 | new_draw_info (NDI_UNIQUE, 0, op, "To talk to party members type: party say <msg>"); |
283 | new_draw_info (NDI_UNIQUE, 0, op, "To talk to party members type: party say <msg>"); |
289 | new_draw_info (NDI_UNIQUE, 0, op, "To see who is in your party: party who"); |
284 | new_draw_info (NDI_UNIQUE, 0, op, "To see who is in your party: party who"); |
290 | #ifdef PARTY_KILL_LOG |
|
|
291 | new_draw_info (NDI_UNIQUE, 0, op, "To see what you've killed, type: party kills"); |
285 | new_draw_info (NDI_UNIQUE, 0, op, "To see what you've killed, type: party kills"); |
292 | #endif |
|
|
293 | return 1; |
286 | return 1; |
294 | } |
287 | } |
295 | |
288 | |
296 | #ifdef PARTY_KILL_LOG |
|
|
297 | if (!strncmp (params, "kills", 5)) |
289 | if (!strncmp (params, "kills", 5)) |
298 | { |
290 | { |
299 | int i, max; |
291 | int i, max; |
300 | char chr; |
292 | char chr; |
301 | char buffer[80]; |
293 | char buffer[80]; |
… | |
… | |
349 | new_draw_info (NDI_UNIQUE, 0, op, "----------------+----------------+--------"); |
341 | new_draw_info (NDI_UNIQUE, 0, op, "----------------+----------------+--------"); |
350 | sprintf (buffer, "Totals: %d kills, %.1f%c exp", tmpparty->kills, exp, chr); |
342 | sprintf (buffer, "Totals: %d kills, %.1f%c exp", tmpparty->kills, exp, chr); |
351 | new_draw_info (NDI_UNIQUE, 0, op, buffer); |
343 | new_draw_info (NDI_UNIQUE, 0, op, buffer); |
352 | return 1; |
344 | return 1; |
353 | } |
345 | } |
354 | #endif /* PARTY_KILL_LOG */ |
|
|
355 | |
346 | |
356 | if (strncmp (params, "say ", 4) == 0) |
347 | if (strncmp (params, "say ", 4) == 0) |
357 | { |
348 | { |
358 | if (op->contr->party == NULL) |
349 | if (op->contr->party == NULL) |
359 | { |
350 | { |
… | |
… | |
369 | } |
360 | } |
370 | |
361 | |
371 | if (strncmp (params, "form ", 5) == 0) |
362 | if (strncmp (params, "form ", 5) == 0) |
372 | { |
363 | { |
373 | int player_count; |
364 | int player_count; |
374 | player *pl; |
|
|
375 | |
365 | |
376 | params += 5; |
366 | params += 5; |
377 | if (op->contr->party) |
367 | if (op->contr->party) |
378 | oldparty = op->contr->party; |
368 | oldparty = op->contr->party; |
379 | else |
369 | else |
… | |
… | |
402 | * it, so check if there are any other members and if not, delete the party |
392 | * it, so check if there are any other members and if not, delete the party |
403 | */ |
393 | */ |
404 | player_count = 0; |
394 | player_count = 0; |
405 | if (oldparty) |
395 | if (oldparty) |
406 | { |
396 | { |
407 | for (pl = first_player; pl->next != NULL; pl = pl->next) |
397 | for_all_players (pl) |
408 | { |
|
|
409 | if (pl->party == oldparty) |
398 | if (pl->party == oldparty) |
410 | player_count++; |
399 | player_count++; |
411 | } |
400 | |
412 | if (player_count == 0) |
401 | if (player_count == 0) |
413 | remove_party (oldparty); |
402 | remove_party (oldparty); |
414 | } |
403 | } |
|
|
404 | |
415 | return 0; |
405 | return 0; |
416 | } /* form */ |
406 | } /* form */ |
417 | |
407 | |
418 | if (strcmp (params, "leave") == 0) |
408 | if (strcmp (params, "leave") == 0) |
419 | { |
409 | { |
… | |
… | |
430 | return 1; |
420 | return 1; |
431 | } |
421 | } |
432 | |
422 | |
433 | if (strcmp (params, "who") == 0) |
423 | if (strcmp (params, "who") == 0) |
434 | { |
424 | { |
435 | player *pl; |
|
|
436 | |
|
|
437 | tmpparty = op->contr->party; |
425 | tmpparty = op->contr->party; |
438 | if (op->contr->party == NULL) |
426 | if (op->contr->party == NULL) |
439 | { |
427 | { |
440 | new_draw_info (NDI_UNIQUE, 0, op, "You are not a member of any party."); |
428 | new_draw_info (NDI_UNIQUE, 0, op, "You are not a member of any party."); |
441 | return 1; |
429 | return 1; |
442 | } |
430 | } |
443 | new_draw_info_format (NDI_UNIQUE, 0, op, "Members of party: %s.", op->contr->party->partyname); |
431 | new_draw_info_format (NDI_UNIQUE, 0, op, "Members of party: %s.", op->contr->party->partyname); |
444 | for (pl = first_player; pl != NULL; pl = pl->next) |
432 | for_all_players (pl) |
445 | if (pl->ob->contr->party == op->contr->party) |
433 | if (pl->ob->contr->party == op->contr->party) |
446 | { |
434 | { |
447 | if (settings.set_title == TRUE) |
435 | if (settings.set_title == TRUE) |
448 | { |
436 | { |
449 | if (pl->ob->contr->own_title[0] != '\0') |
437 | if (pl->ob->contr->own_title[0] != '\0') |
… | |
… | |
601 | new_draw_info (NDI_UNIQUE, 0, op, "To leave a party type: party leave"); |
589 | new_draw_info (NDI_UNIQUE, 0, op, "To leave a party type: party leave"); |
602 | new_draw_info (NDI_UNIQUE, 0, op, "To change a passwd for a party type: party passwd <password>"); |
590 | new_draw_info (NDI_UNIQUE, 0, op, "To change a passwd for a party type: party passwd <password>"); |
603 | new_draw_info (NDI_UNIQUE, 0, op, "There is an 8 character max"); |
591 | new_draw_info (NDI_UNIQUE, 0, op, "There is an 8 character max"); |
604 | new_draw_info (NDI_UNIQUE, 0, op, "To talk to party members type: party say <msg>"); |
592 | new_draw_info (NDI_UNIQUE, 0, op, "To talk to party members type: party say <msg>"); |
605 | new_draw_info (NDI_UNIQUE, 0, op, "To see who is in your party: party who"); |
593 | new_draw_info (NDI_UNIQUE, 0, op, "To see who is in your party: party who"); |
606 | #ifdef PARTY_KILL_LOG |
|
|
607 | new_draw_info (NDI_UNIQUE, 0, op, "To see what you've killed, type: party kills"); |
594 | new_draw_info (NDI_UNIQUE, 0, op, "To see what you've killed, type: party kills"); |
608 | #endif |
|
|
609 | return 1; |
595 | return 1; |
610 | } |
596 | } |