1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
3 | |
3 | * |
|
|
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
4 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | |
7 | * |
7 | This program is free software; you can redistribute it and/or modify |
8 | * Crossfire TRT is free software; you can redistribute it and/or modify it |
8 | it under the terms of the GNU General Public License as published by |
9 | * under the terms of the GNU General Public License as published by the Free |
9 | the Free Software Foundation; either version 2 of the License, or |
10 | * Software Foundation; either version 2 of the License, or (at your option) |
10 | (at your option) any later version. |
11 | * any later version. |
11 | |
12 | * |
12 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, but |
13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY |
14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
15 | GNU General Public License for more details. |
16 | * for more details. |
16 | |
17 | * |
17 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License along |
18 | along with this program; if not, write to the Free Software |
19 | * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
20 | |
21 | * |
21 | The authors can be reached via e-mail at <crossfire@schmorp.de> |
22 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
22 | */ |
23 | */ |
23 | |
24 | |
24 | #include <global.h> |
25 | #include <global.h> |
25 | #ifndef __CEXTRACT__ |
|
|
26 | # include <sproto.h> |
26 | #include <sproto.h> |
27 | #endif |
|
|
28 | #include <spells.h> |
27 | #include <spells.h> |
29 | |
|
|
30 | #ifdef COZY_SERVER |
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|
31 | // used for pet monster logic etc. |
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|
32 | int |
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|
33 | same_party (partylist *a, partylist *b) |
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|
34 | { |
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35 | return a == b && a; |
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|
36 | } |
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|
37 | #endif |
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|
38 | |
28 | |
39 | static partylist *firstparty = NULL; /* Keeps track of first party in list */ |
29 | static partylist *firstparty = NULL; /* Keeps track of first party in list */ |
40 | static partylist *lastparty = NULL; /*Keeps track of last party in list */ |
30 | static partylist *lastparty = NULL; /*Keeps track of last party in list */ |
41 | |
31 | |
42 | partylist * |
32 | partylist * |
… | |
… | |
54 | form_party (object *op, const char *params) |
44 | form_party (object *op, const char *params) |
55 | { |
45 | { |
56 | partylist *newparty; |
46 | partylist *newparty; |
57 | |
47 | |
58 | newparty = (partylist *) malloc (sizeof (partylist)); |
48 | newparty = (partylist *) malloc (sizeof (partylist)); |
59 | newparty->partyname = strdup_local (params); |
49 | newparty->partyname = strdup (params); |
60 | newparty->total_exp = 0; |
50 | newparty->total_exp = 0; |
61 | newparty->kills = 0; |
51 | newparty->kills = 0; |
62 | newparty->passwd[0] = '\0'; |
52 | newparty->passwd[0] = '\0'; |
63 | newparty->next = NULL; |
53 | newparty->next = NULL; |
64 | newparty->partyleader = strdup_local (op->name); |
54 | newparty->partyleader = strdup (op->name); |
65 | new_draw_info_format (NDI_UNIQUE, 0, op, "You have formed party: %s", newparty->partyname); |
55 | new_draw_info_format (NDI_UNIQUE, 0, op, "You have formed party: %s", newparty->partyname); |
66 | op->contr->party = newparty; |
56 | op->contr->party = newparty; |
67 | |
57 | |
68 | return newparty; |
58 | return newparty; |
69 | } |
59 | } |
… | |
… | |
72 | remove_party (partylist *target_party) |
62 | remove_party (partylist *target_party) |
73 | { |
63 | { |
74 | partylist *tmpparty; |
64 | partylist *tmpparty; |
75 | partylist *previousparty; |
65 | partylist *previousparty; |
76 | partylist *nextparty; |
66 | partylist *nextparty; |
77 | player *pl; |
|
|
78 | |
67 | |
79 | if (firstparty == NULL) |
68 | if (firstparty == NULL) |
80 | { |
69 | { |
81 | LOG (llevError, "remove_party(): I was asked to remove party %s, but no parties are defined", target_party->partyname); |
70 | LOG (llevError, "remove_party(): I was asked to remove party %s, but no parties are defined", target_party->partyname); |
82 | return; |
71 | return; |
83 | } |
72 | } |
84 | |
73 | |
85 | for (pl = first_player; pl != NULL; pl = pl->next) |
74 | for_all_players (pl) |
86 | if (pl->party == target_party) |
75 | if (pl->party == target_party) |
87 | pl->party = NULL; |
76 | pl->party = NULL; |
88 | |
77 | |
89 | /* special case-ism for parties at the beginning and end of the list */ |
78 | /* special case-ism for parties at the beginning and end of the list */ |
90 | if (target_party == firstparty) |
79 | if (target_party == firstparty) |
… | |
… | |
140 | /* Remove unused parties, this could be made to scale a lot better. */ |
129 | /* Remove unused parties, this could be made to scale a lot better. */ |
141 | void |
130 | void |
142 | obsolete_parties (void) |
131 | obsolete_parties (void) |
143 | { |
132 | { |
144 | int player_count; |
133 | int player_count; |
145 | player *pl; |
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|
146 | partylist *party; |
134 | partylist *party; |
147 | partylist *next = NULL; |
135 | partylist *next = NULL; |
148 | |
136 | |
149 | if (!firstparty) |
137 | if (!firstparty) |
150 | return; /* we can't obsolete parties if there aren't any */ |
138 | return; /* we can't obsolete parties if there aren't any */ |
151 | for (party = firstparty; party != NULL; party = next) |
139 | for (party = firstparty; party != NULL; party = next) |
152 | { |
140 | { |
153 | next = party->next; |
141 | next = party->next; |
154 | player_count = 0; |
142 | player_count = 0; |
155 | for (pl = first_player; pl != NULL; pl = pl->next) |
143 | for_all_players (pl) |
156 | if (pl->party == party) |
144 | if (pl->party == party) |
157 | player_count++; |
145 | player_count++; |
158 | if (player_count == 0) |
146 | if (player_count == 0) |
159 | remove_party (party); |
147 | remove_party (party); |
160 | } |
148 | } |
161 | } |
149 | } |
162 | |
150 | |
163 | #ifdef PARTY_KILL_LOG |
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|
164 | void |
151 | void |
165 | add_kill_to_party (partylist *party, char *killer, char *dead, long exp) |
152 | add_kill_to_party (partylist *party, const char *killer, const char *dead, long exp) |
166 | { |
153 | { |
167 | int i, pos; |
154 | int i, pos; |
168 | |
155 | |
169 | if (party == NULL) |
156 | if (party == NULL) |
170 | return; |
157 | return; |
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|
158 | |
171 | if (party->kills >= PARTY_KILL_LOG) |
159 | if (party->kills >= PARTY_KILL_LOG) |
172 | { |
160 | { |
173 | pos = PARTY_KILL_LOG - 1; |
161 | pos = PARTY_KILL_LOG - 1; |
174 | for (i = 0; i < PARTY_KILL_LOG - 1; i++) |
162 | for (i = 0; i < PARTY_KILL_LOG - 1; i++) |
175 | party->party_kills[i] = party->party_kills[i + 1]; |
163 | party->party_kills[i] = party->party_kills[i + 1]; |
176 | } |
164 | } |
177 | else |
165 | else |
178 | pos = party->kills; |
166 | pos = party->kills; |
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|
167 | |
179 | party->kills++; |
168 | party->kills++; |
180 | party->total_exp += exp; |
169 | party->total_exp += exp; |
181 | party->party_kills[pos].exp = exp; |
170 | party->party_kills[pos].exp = exp; |
182 | assign (party->party_kills[pos].killer, killer); |
171 | assign (party->party_kills[pos].killer, killer); |
183 | assign (party->party_kills[pos].dead, dead); |
172 | assign (party->party_kills[pos].dead, dead); |
184 | party->party_kills[pos].killer[MAX_NAME] = 0; |
173 | party->party_kills[pos].killer[MAX_NAME] = 0; |
185 | party->party_kills[pos].dead[MAX_NAME] = 0; |
174 | party->party_kills[pos].dead[MAX_NAME] = 0; |
186 | } |
175 | } |
187 | #endif |
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|
188 | |
176 | |
189 | int |
177 | int |
190 | confirm_party_password (object *op) |
178 | confirm_party_password (object *op) |
191 | { |
179 | { |
192 | partylist *tmppartylist; |
180 | partylist *tmppartylist; |
… | |
… | |
216 | op->contr->party = op->contr->party_to_join; |
204 | op->contr->party = op->contr->party_to_join; |
217 | op->contr->party_to_join = NULL; |
205 | op->contr->party_to_join = NULL; |
218 | new_draw_info_format (NDI_UNIQUE, 0, op, "You have joined party: %s\n", joined_party->partyname); |
206 | new_draw_info_format (NDI_UNIQUE, 0, op, "You have joined party: %s\n", joined_party->partyname); |
219 | snprintf (buf, MAX_BUF, "%s joins party %s", &op->name, joined_party->partyname); |
207 | snprintf (buf, MAX_BUF, "%s joins party %s", &op->name, joined_party->partyname); |
220 | send_party_message (op, buf); |
208 | send_party_message (op, buf); |
221 | op->contr->state = ST_PLAYING; |
209 | op->contr->ns->state = ST_PLAYING; |
222 | return; |
210 | return; |
223 | } |
211 | } |
224 | else |
212 | else |
225 | { |
213 | { |
226 | new_draw_info (NDI_UNIQUE, 0, op, "You entered the wrong password"); |
214 | new_draw_info (NDI_UNIQUE, 0, op, "You entered the wrong password"); |
227 | op->contr->party_to_join = NULL; |
215 | op->contr->party_to_join = NULL; |
228 | op->contr->state = ST_PLAYING; |
216 | op->contr->ns->state = ST_PLAYING; |
229 | return; |
217 | return; |
230 | } |
218 | } |
231 | } |
219 | } |
232 | |
220 | |
233 | void |
221 | void |
234 | send_party_message (object *op, char *msg) |
222 | send_party_message (object *op, char *msg) |
235 | { |
223 | { |
236 | player *pl; |
224 | for_all_players (pl) |
237 | |
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238 | for (pl = first_player; pl != NULL; pl = pl->next) |
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239 | if (pl->ob->contr->party == op->contr->party && pl->ob != op) |
225 | if (pl->ob->contr->party == op->contr->party && pl->ob != op) |
240 | new_draw_info (NDI_WHITE, 0, pl->ob, msg); |
226 | new_draw_info (NDI_WHITE, 0, pl->ob, msg); |
241 | } |
227 | } |
242 | |
228 | |
243 | int |
229 | int |
… | |
… | |
245 | { |
231 | { |
246 | char party_params[MAX_BUF]; |
232 | char party_params[MAX_BUF]; |
247 | |
233 | |
248 | if (!params) |
234 | if (!params) |
249 | return 0; |
235 | return 0; |
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|
236 | |
250 | strcpy (party_params, "say "); |
237 | strcpy (party_params, "say "); |
251 | strcat (party_params, params); |
238 | strcat (party_params, params); |
252 | command_party (op, party_params); |
239 | command_party (op, party_params); |
253 | return 0; |
240 | return 0; |
254 | } |
241 | } |
255 | |
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256 | |
242 | |
257 | int |
243 | int |
258 | command_party (object *op, char *params) |
244 | command_party (object *op, char *params) |
259 | { |
245 | { |
260 | char buf[MAX_BUF]; |
246 | char buf[MAX_BUF]; |
… | |
… | |
285 | new_draw_info (NDI_UNIQUE, 0, op, "To leave a party type: party leave"); |
271 | new_draw_info (NDI_UNIQUE, 0, op, "To leave a party type: party leave"); |
286 | new_draw_info (NDI_UNIQUE, 0, op, "To change a passwd for a party type: party passwd <password>"); |
272 | new_draw_info (NDI_UNIQUE, 0, op, "To change a passwd for a party type: party passwd <password>"); |
287 | new_draw_info (NDI_UNIQUE, 0, op, "There is an 8 character max"); |
273 | new_draw_info (NDI_UNIQUE, 0, op, "There is an 8 character max"); |
288 | new_draw_info (NDI_UNIQUE, 0, op, "To talk to party members type: party say <msg>"); |
274 | new_draw_info (NDI_UNIQUE, 0, op, "To talk to party members type: party say <msg>"); |
289 | new_draw_info (NDI_UNIQUE, 0, op, "To see who is in your party: party who"); |
275 | new_draw_info (NDI_UNIQUE, 0, op, "To see who is in your party: party who"); |
290 | #ifdef PARTY_KILL_LOG |
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|
291 | new_draw_info (NDI_UNIQUE, 0, op, "To see what you've killed, type: party kills"); |
276 | new_draw_info (NDI_UNIQUE, 0, op, "To see what you've killed, type: party kills"); |
292 | #endif |
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|
293 | return 1; |
277 | return 1; |
294 | } |
278 | } |
295 | |
279 | |
296 | #ifdef PARTY_KILL_LOG |
|
|
297 | if (!strncmp (params, "kills", 5)) |
280 | if (!strncmp (params, "kills", 5)) |
298 | { |
281 | { |
299 | int i, max; |
282 | int i, max; |
300 | char chr; |
283 | char chr; |
301 | char buffer[80]; |
284 | char buffer[80]; |
… | |
… | |
349 | new_draw_info (NDI_UNIQUE, 0, op, "----------------+----------------+--------"); |
332 | new_draw_info (NDI_UNIQUE, 0, op, "----------------+----------------+--------"); |
350 | sprintf (buffer, "Totals: %d kills, %.1f%c exp", tmpparty->kills, exp, chr); |
333 | sprintf (buffer, "Totals: %d kills, %.1f%c exp", tmpparty->kills, exp, chr); |
351 | new_draw_info (NDI_UNIQUE, 0, op, buffer); |
334 | new_draw_info (NDI_UNIQUE, 0, op, buffer); |
352 | return 1; |
335 | return 1; |
353 | } |
336 | } |
354 | #endif /* PARTY_KILL_LOG */ |
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355 | |
337 | |
356 | if (strncmp (params, "say ", 4) == 0) |
338 | if (strncmp (params, "say ", 4) == 0) |
357 | { |
339 | { |
358 | if (op->contr->party == NULL) |
340 | if (op->contr->party == NULL) |
359 | { |
341 | { |
… | |
… | |
369 | } |
351 | } |
370 | |
352 | |
371 | if (strncmp (params, "form ", 5) == 0) |
353 | if (strncmp (params, "form ", 5) == 0) |
372 | { |
354 | { |
373 | int player_count; |
355 | int player_count; |
374 | player *pl; |
|
|
375 | |
356 | |
376 | params += 5; |
357 | params += 5; |
377 | if (op->contr->party) |
358 | if (op->contr->party) |
378 | oldparty = op->contr->party; |
359 | oldparty = op->contr->party; |
379 | else |
360 | else |
… | |
… | |
402 | * it, so check if there are any other members and if not, delete the party |
383 | * it, so check if there are any other members and if not, delete the party |
403 | */ |
384 | */ |
404 | player_count = 0; |
385 | player_count = 0; |
405 | if (oldparty) |
386 | if (oldparty) |
406 | { |
387 | { |
407 | for (pl = first_player; pl->next != NULL; pl = pl->next) |
388 | for_all_players (pl) |
408 | { |
|
|
409 | if (pl->party == oldparty) |
389 | if (pl->party == oldparty) |
410 | player_count++; |
390 | player_count++; |
411 | } |
391 | |
412 | if (player_count == 0) |
392 | if (player_count == 0) |
413 | remove_party (oldparty); |
393 | remove_party (oldparty); |
414 | } |
394 | } |
|
|
395 | |
415 | return 0; |
396 | return 0; |
416 | } /* form */ |
397 | } /* form */ |
417 | |
398 | |
418 | if (strcmp (params, "leave") == 0) |
399 | if (strcmp (params, "leave") == 0) |
419 | { |
400 | { |
… | |
… | |
430 | return 1; |
411 | return 1; |
431 | } |
412 | } |
432 | |
413 | |
433 | if (strcmp (params, "who") == 0) |
414 | if (strcmp (params, "who") == 0) |
434 | { |
415 | { |
435 | player *pl; |
|
|
436 | |
|
|
437 | tmpparty = op->contr->party; |
416 | tmpparty = op->contr->party; |
438 | if (op->contr->party == NULL) |
417 | if (op->contr->party == NULL) |
439 | { |
418 | { |
440 | new_draw_info (NDI_UNIQUE, 0, op, "You are not a member of any party."); |
419 | new_draw_info (NDI_UNIQUE, 0, op, "You are not a member of any party."); |
441 | return 1; |
420 | return 1; |
442 | } |
421 | } |
443 | new_draw_info_format (NDI_UNIQUE, 0, op, "Members of party: %s.", op->contr->party->partyname); |
422 | new_draw_info_format (NDI_UNIQUE, 0, op, "Members of party: %s.", op->contr->party->partyname); |
444 | for (pl = first_player; pl != NULL; pl = pl->next) |
423 | for_all_players (pl) |
445 | if (pl->ob->contr->party == op->contr->party) |
424 | if (pl->ob->contr->party == op->contr->party) |
446 | { |
425 | { |
447 | if (settings.set_title == TRUE) |
426 | if (settings.set_title == TRUE) |
448 | { |
427 | { |
449 | if (pl->ob->contr->own_title[0] != '\0') |
428 | if (pl->ob->contr->own_title[0] != '\0') |
… | |
… | |
601 | new_draw_info (NDI_UNIQUE, 0, op, "To leave a party type: party leave"); |
580 | new_draw_info (NDI_UNIQUE, 0, op, "To leave a party type: party leave"); |
602 | new_draw_info (NDI_UNIQUE, 0, op, "To change a passwd for a party type: party passwd <password>"); |
581 | new_draw_info (NDI_UNIQUE, 0, op, "To change a passwd for a party type: party passwd <password>"); |
603 | new_draw_info (NDI_UNIQUE, 0, op, "There is an 8 character max"); |
582 | new_draw_info (NDI_UNIQUE, 0, op, "There is an 8 character max"); |
604 | new_draw_info (NDI_UNIQUE, 0, op, "To talk to party members type: party say <msg>"); |
583 | new_draw_info (NDI_UNIQUE, 0, op, "To talk to party members type: party say <msg>"); |
605 | new_draw_info (NDI_UNIQUE, 0, op, "To see who is in your party: party who"); |
584 | new_draw_info (NDI_UNIQUE, 0, op, "To see who is in your party: party who"); |
606 | #ifdef PARTY_KILL_LOG |
|
|
607 | new_draw_info (NDI_UNIQUE, 0, op, "To see what you've killed, type: party kills"); |
585 | new_draw_info (NDI_UNIQUE, 0, op, "To see what you've killed, type: party kills"); |
608 | #endif |
|
|
609 | return 1; |
586 | return 1; |
610 | } |
587 | } |