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Comparing deliantra/server/server/c_party.C (file contents):
Revision 1.12 by root, Sun Dec 31 10:28:36 2006 UTC vs.
Revision 1.18 by root, Thu May 17 14:14:55 2007 UTC

1/* 1/*
2 CrossFire, A Multiplayer game for X-windows 2 * CrossFire, A Multiplayer game for X-windows
3 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
4 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 * Copyright (C) 2002 Mark Wedel & Crossfire Development Team
5 Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (C) 1992 Frank Tore Johansen
6 7 *
7 This program is free software; you can redistribute it and/or modify 8 * This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version. 11 * (at your option) any later version.
11 12 *
12 This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details. 16 * GNU General Public License for more details.
16 17 *
17 You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software 19 * along with this program; if not, write to the Free Software
19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20 21 *
21 The authors can be reached via e-mail at <crossfire@schmorp.de> 22 * The authors can be reached via e-mail at <crossfire@schmorp.de>
22*/ 23 */
23 24
24#include <global.h> 25#include <global.h>
25#include <sproto.h> 26#include <sproto.h>
26#include <spells.h> 27#include <spells.h>
27
28#ifdef COZY_SERVER
29// used for pet monster logic etc.
30int
31same_party (partylist *a, partylist *b)
32{
33 return a == b && a;
34}
35#endif
36 28
37static partylist *firstparty = NULL; /* Keeps track of first party in list */ 29static partylist *firstparty = NULL; /* Keeps track of first party in list */
38static partylist *lastparty = NULL; /*Keeps track of last party in list */ 30static partylist *lastparty = NULL; /*Keeps track of last party in list */
39 31
40partylist * 32partylist *
70remove_party (partylist *target_party) 62remove_party (partylist *target_party)
71{ 63{
72 partylist *tmpparty; 64 partylist *tmpparty;
73 partylist *previousparty; 65 partylist *previousparty;
74 partylist *nextparty; 66 partylist *nextparty;
75 player *pl;
76 67
77 if (firstparty == NULL) 68 if (firstparty == NULL)
78 { 69 {
79 LOG (llevError, "remove_party(): I was asked to remove party %s, but no parties are defined", target_party->partyname); 70 LOG (llevError, "remove_party(): I was asked to remove party %s, but no parties are defined", target_party->partyname);
80 return; 71 return;
138/* Remove unused parties, this could be made to scale a lot better. */ 129/* Remove unused parties, this could be made to scale a lot better. */
139void 130void
140obsolete_parties (void) 131obsolete_parties (void)
141{ 132{
142 int player_count; 133 int player_count;
143 player *pl;
144 partylist *party; 134 partylist *party;
145 partylist *next = NULL; 135 partylist *next = NULL;
146 136
147 if (!firstparty) 137 if (!firstparty)
148 return; /* we can't obsolete parties if there aren't any */ 138 return; /* we can't obsolete parties if there aren't any */
157 remove_party (party); 147 remove_party (party);
158 } 148 }
159} 149}
160 150
161void 151void
162add_kill_to_party (partylist *party, char *killer, char *dead, long exp) 152add_kill_to_party (partylist *party, const char *killer, const char *dead, long exp)
163{ 153{
164 int i, pos; 154 int i, pos;
165 155
166 if (party == NULL) 156 if (party == NULL)
167 return; 157 return;
229} 219}
230 220
231void 221void
232send_party_message (object *op, char *msg) 222send_party_message (object *op, char *msg)
233{ 223{
234 player *pl;
235
236 for_all_players (pl) 224 for_all_players (pl)
237 if (pl->ob->contr->party == op->contr->party && pl->ob != op) 225 if (pl->ob->contr->party == op->contr->party && pl->ob != op)
238 new_draw_info (NDI_WHITE, 0, pl->ob, msg); 226 new_draw_info (NDI_WHITE, 0, pl->ob, msg);
239} 227}
240 228
363 } 351 }
364 352
365 if (strncmp (params, "form ", 5) == 0) 353 if (strncmp (params, "form ", 5) == 0)
366 { 354 {
367 int player_count; 355 int player_count;
368 player *pl;
369 356
370 params += 5; 357 params += 5;
371 if (op->contr->party) 358 if (op->contr->party)
372 oldparty = op->contr->party; 359 oldparty = op->contr->party;
373 else 360 else
396 * it, so check if there are any other members and if not, delete the party 383 * it, so check if there are any other members and if not, delete the party
397 */ 384 */
398 player_count = 0; 385 player_count = 0;
399 if (oldparty) 386 if (oldparty)
400 { 387 {
401 for (pl = first_player; pl->next != NULL; pl = pl->next) 388 for_all_players (pl)
402 {
403 if (pl->party == oldparty) 389 if (pl->party == oldparty)
404 player_count++; 390 player_count++;
405 } 391
406 if (player_count == 0) 392 if (player_count == 0)
407 remove_party (oldparty); 393 remove_party (oldparty);
408 } 394 }
395
409 return 0; 396 return 0;
410 } /* form */ 397 } /* form */
411 398
412 if (strcmp (params, "leave") == 0) 399 if (strcmp (params, "leave") == 0)
413 { 400 {
424 return 1; 411 return 1;
425 } 412 }
426 413
427 if (strcmp (params, "who") == 0) 414 if (strcmp (params, "who") == 0)
428 { 415 {
429 player *pl;
430
431 tmpparty = op->contr->party; 416 tmpparty = op->contr->party;
432 if (op->contr->party == NULL) 417 if (op->contr->party == NULL)
433 { 418 {
434 new_draw_info (NDI_UNIQUE, 0, op, "You are not a member of any party."); 419 new_draw_info (NDI_UNIQUE, 0, op, "You are not a member of any party.");
435 return 1; 420 return 1;

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