1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * the terms of the Affero GNU General Public License as published by the |
9 | * the terms of the Affero GNU General Public License as published by the |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * option) any later version. |
11 | * option) any later version. |
… | |
… | |
27 | #include <spells.h> |
27 | #include <spells.h> |
28 | |
28 | |
29 | static partylist *firstparty; |
29 | static partylist *firstparty; |
30 | |
30 | |
31 | partylist * |
31 | partylist * |
32 | get_firstparty (void) |
32 | get_firstparty () |
33 | { |
33 | { |
34 | return firstparty; |
34 | return firstparty; |
35 | } |
35 | } |
36 | |
36 | |
37 | void |
37 | static void |
38 | remove_party (partylist *target_party) |
38 | remove_party (partylist *target_party) |
39 | { |
39 | { |
40 | if (firstparty == NULL) |
40 | if (firstparty == NULL) |
41 | { |
41 | { |
42 | LOG (llevError, "remove_party(): I was asked to remove party %s, but no parties are defined", target_party->partyname); |
42 | LOG (llevError, "remove_party(): I was asked to remove party %s, but no parties are defined", target_party->partyname); |
… | |
… | |
63 | sfree (target_party); |
63 | sfree (target_party); |
64 | } |
64 | } |
65 | |
65 | |
66 | /* Remove unused parties, this could be made to scale a lot better. */ |
66 | /* Remove unused parties, this could be made to scale a lot better. */ |
67 | void |
67 | void |
68 | obsolete_parties (void) |
68 | obsolete_parties () |
69 | { |
69 | { |
70 | int player_count; |
70 | int player_count; |
71 | partylist *party; |
71 | partylist *party; |
72 | partylist *next = NULL; |
72 | partylist *next = NULL; |
73 | |
73 | |
… | |
… | |
110 | assign (party->party_kills[pos].dead, dead); |
110 | assign (party->party_kills[pos].dead, dead); |
111 | party->party_kills[pos].killer[MAX_NAME] = 0; |
111 | party->party_kills[pos].killer[MAX_NAME] = 0; |
112 | party->party_kills[pos].dead[MAX_NAME] = 0; |
112 | party->party_kills[pos].dead[MAX_NAME] = 0; |
113 | } |
113 | } |
114 | |
114 | |
115 | int |
115 | static int |
116 | confirm_party_password (object *op) |
116 | confirm_party_password (object *op) |
117 | { |
117 | { |
118 | partylist *tmppartylist; |
118 | partylist *tmppartylist; |
119 | |
119 | |
120 | for (tmppartylist = firstparty; tmppartylist != NULL; tmppartylist = tmppartylist->next) |
120 | for (tmppartylist = firstparty; tmppartylist != NULL; tmppartylist = tmppartylist->next) |
… | |
… | |
128 | } |
128 | } |
129 | } |
129 | } |
130 | return 1; |
130 | return 1; |
131 | } |
131 | } |
132 | |
132 | |
133 | void |
133 | static void |
134 | send_party_message (object *op, const char *msg) |
134 | send_party_message (object *op, const char *msg) |
135 | { |
135 | { |
136 | for_all_players (pl) |
136 | for_all_players (pl) |
137 | if (pl->ob->contr->party == op->contr->party && pl->ob != op) |
137 | if (pl->ob->contr->party == op->contr->party && pl->ob != op) |
138 | pl->send_msg (NDI_UNIQUE, MSG_CHANNEL ("party"), msg); |
138 | pl->send_msg (NDI_UNIQUE, MSG_CHANNEL ("party"), msg); |