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Comparing deliantra/server/server/c_party.C (file contents):
Revision 1.8 by root, Thu Dec 14 22:45:41 2006 UTC vs.
Revision 1.16 by pippijn, Thu Mar 1 12:28:16 2007 UTC

1/* 1/*
2 CrossFire, A Multiplayer game for X-windows 2 * CrossFire, A Multiplayer game for X-windows
3 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
4 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 * Copyright (C) 2002 Mark Wedel & Crossfire Development Team
5 Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (C) 1992 Frank Tore Johansen
6 7 *
7 This program is free software; you can redistribute it and/or modify 8 * This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version. 11 * (at your option) any later version.
11 12 *
12 This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details. 16 * GNU General Public License for more details.
16 17 *
17 You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software 19 * along with this program; if not, write to the Free Software
19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20 21 *
21 The authors can be reached via e-mail at <crossfire@schmorp.de> 22 * The authors can be reached via e-mail at <crossfire@schmorp.de>
22*/ 23 */
23 24
24#include <global.h> 25#include <global.h>
25#ifndef __CEXTRACT__
26# include <sproto.h> 26#include <sproto.h>
27#endif
28#include <spells.h> 27#include <spells.h>
29 28
30#ifdef COZY_SERVER 29#ifdef COZY_SERVER
31// used for pet monster logic etc. 30// used for pet monster logic etc.
32int 31int
72remove_party (partylist *target_party) 71remove_party (partylist *target_party)
73{ 72{
74 partylist *tmpparty; 73 partylist *tmpparty;
75 partylist *previousparty; 74 partylist *previousparty;
76 partylist *nextparty; 75 partylist *nextparty;
77 player *pl;
78 76
79 if (firstparty == NULL) 77 if (firstparty == NULL)
80 { 78 {
81 LOG (llevError, "remove_party(): I was asked to remove party %s, but no parties are defined", target_party->partyname); 79 LOG (llevError, "remove_party(): I was asked to remove party %s, but no parties are defined", target_party->partyname);
82 return; 80 return;
83 } 81 }
84 82
85 for (pl = first_player; pl != NULL; pl = pl->next) 83 for_all_players (pl)
86 if (pl->party == target_party) 84 if (pl->party == target_party)
87 pl->party = NULL; 85 pl->party = NULL;
88 86
89 /* special case-ism for parties at the beginning and end of the list */ 87 /* special case-ism for parties at the beginning and end of the list */
90 if (target_party == firstparty) 88 if (target_party == firstparty)
140/* Remove unused parties, this could be made to scale a lot better. */ 138/* Remove unused parties, this could be made to scale a lot better. */
141void 139void
142obsolete_parties (void) 140obsolete_parties (void)
143{ 141{
144 int player_count; 142 int player_count;
145 player *pl;
146 partylist *party; 143 partylist *party;
147 partylist *next = NULL; 144 partylist *next = NULL;
148 145
149 if (!firstparty) 146 if (!firstparty)
150 return; /* we can't obsolete parties if there aren't any */ 147 return; /* we can't obsolete parties if there aren't any */
151 for (party = firstparty; party != NULL; party = next) 148 for (party = firstparty; party != NULL; party = next)
152 { 149 {
153 next = party->next; 150 next = party->next;
154 player_count = 0; 151 player_count = 0;
155 for (pl = first_player; pl != NULL; pl = pl->next) 152 for_all_players (pl)
156 if (pl->party == party) 153 if (pl->party == party)
157 player_count++; 154 player_count++;
158 if (player_count == 0) 155 if (player_count == 0)
159 remove_party (party); 156 remove_party (party);
160 } 157 }
161} 158}
162 159
163#ifdef PARTY_KILL_LOG
164void 160void
165add_kill_to_party (partylist *party, char *killer, char *dead, long exp) 161add_kill_to_party (partylist *party, char *killer, char *dead, long exp)
166{ 162{
167 int i, pos; 163 int i, pos;
168 164
169 if (party == NULL) 165 if (party == NULL)
170 return; 166 return;
167
171 if (party->kills >= PARTY_KILL_LOG) 168 if (party->kills >= PARTY_KILL_LOG)
172 { 169 {
173 pos = PARTY_KILL_LOG - 1; 170 pos = PARTY_KILL_LOG - 1;
174 for (i = 0; i < PARTY_KILL_LOG - 1; i++) 171 for (i = 0; i < PARTY_KILL_LOG - 1; i++)
175 party->party_kills[i] = party->party_kills[i + 1]; 172 party->party_kills[i] = party->party_kills[i + 1];
176 } 173 }
177 else 174 else
178 pos = party->kills; 175 pos = party->kills;
176
179 party->kills++; 177 party->kills++;
180 party->total_exp += exp; 178 party->total_exp += exp;
181 party->party_kills[pos].exp = exp; 179 party->party_kills[pos].exp = exp;
182 assign (party->party_kills[pos].killer, killer); 180 assign (party->party_kills[pos].killer, killer);
183 assign (party->party_kills[pos].dead, dead); 181 assign (party->party_kills[pos].dead, dead);
184 party->party_kills[pos].killer[MAX_NAME] = 0; 182 party->party_kills[pos].killer[MAX_NAME] = 0;
185 party->party_kills[pos].dead[MAX_NAME] = 0; 183 party->party_kills[pos].dead[MAX_NAME] = 0;
186} 184}
187#endif
188 185
189int 186int
190confirm_party_password (object *op) 187confirm_party_password (object *op)
191{ 188{
192 partylist *tmppartylist; 189 partylist *tmppartylist;
216 op->contr->party = op->contr->party_to_join; 213 op->contr->party = op->contr->party_to_join;
217 op->contr->party_to_join = NULL; 214 op->contr->party_to_join = NULL;
218 new_draw_info_format (NDI_UNIQUE, 0, op, "You have joined party: %s\n", joined_party->partyname); 215 new_draw_info_format (NDI_UNIQUE, 0, op, "You have joined party: %s\n", joined_party->partyname);
219 snprintf (buf, MAX_BUF, "%s joins party %s", &op->name, joined_party->partyname); 216 snprintf (buf, MAX_BUF, "%s joins party %s", &op->name, joined_party->partyname);
220 send_party_message (op, buf); 217 send_party_message (op, buf);
221 op->contr->state = ST_PLAYING; 218 op->contr->ns->state = ST_PLAYING;
222 return; 219 return;
223 } 220 }
224 else 221 else
225 { 222 {
226 new_draw_info (NDI_UNIQUE, 0, op, "You entered the wrong password"); 223 new_draw_info (NDI_UNIQUE, 0, op, "You entered the wrong password");
227 op->contr->party_to_join = NULL; 224 op->contr->party_to_join = NULL;
228 op->contr->state = ST_PLAYING; 225 op->contr->ns->state = ST_PLAYING;
229 return; 226 return;
230 } 227 }
231} 228}
232 229
233void 230void
234send_party_message (object *op, char *msg) 231send_party_message (object *op, char *msg)
235{ 232{
236 player *pl; 233 for_all_players (pl)
237
238 for (pl = first_player; pl != NULL; pl = pl->next)
239 if (pl->ob->contr->party == op->contr->party && pl->ob != op) 234 if (pl->ob->contr->party == op->contr->party && pl->ob != op)
240 new_draw_info (NDI_WHITE, 0, pl->ob, msg); 235 new_draw_info (NDI_WHITE, 0, pl->ob, msg);
241} 236}
242 237
243int 238int
245{ 240{
246 char party_params[MAX_BUF]; 241 char party_params[MAX_BUF];
247 242
248 if (!params) 243 if (!params)
249 return 0; 244 return 0;
245
250 strcpy (party_params, "say "); 246 strcpy (party_params, "say ");
251 strcat (party_params, params); 247 strcat (party_params, params);
252 command_party (op, party_params); 248 command_party (op, party_params);
253 return 0; 249 return 0;
254} 250}
255
256 251
257int 252int
258command_party (object *op, char *params) 253command_party (object *op, char *params)
259{ 254{
260 char buf[MAX_BUF]; 255 char buf[MAX_BUF];
285 new_draw_info (NDI_UNIQUE, 0, op, "To leave a party type: party leave"); 280 new_draw_info (NDI_UNIQUE, 0, op, "To leave a party type: party leave");
286 new_draw_info (NDI_UNIQUE, 0, op, "To change a passwd for a party type: party passwd <password>"); 281 new_draw_info (NDI_UNIQUE, 0, op, "To change a passwd for a party type: party passwd <password>");
287 new_draw_info (NDI_UNIQUE, 0, op, "There is an 8 character max"); 282 new_draw_info (NDI_UNIQUE, 0, op, "There is an 8 character max");
288 new_draw_info (NDI_UNIQUE, 0, op, "To talk to party members type: party say <msg>"); 283 new_draw_info (NDI_UNIQUE, 0, op, "To talk to party members type: party say <msg>");
289 new_draw_info (NDI_UNIQUE, 0, op, "To see who is in your party: party who"); 284 new_draw_info (NDI_UNIQUE, 0, op, "To see who is in your party: party who");
290#ifdef PARTY_KILL_LOG
291 new_draw_info (NDI_UNIQUE, 0, op, "To see what you've killed, type: party kills"); 285 new_draw_info (NDI_UNIQUE, 0, op, "To see what you've killed, type: party kills");
292#endif
293 return 1; 286 return 1;
294 } 287 }
295 288
296#ifdef PARTY_KILL_LOG
297 if (!strncmp (params, "kills", 5)) 289 if (!strncmp (params, "kills", 5))
298 { 290 {
299 int i, max; 291 int i, max;
300 char chr; 292 char chr;
301 char buffer[80]; 293 char buffer[80];
349 new_draw_info (NDI_UNIQUE, 0, op, "----------------+----------------+--------"); 341 new_draw_info (NDI_UNIQUE, 0, op, "----------------+----------------+--------");
350 sprintf (buffer, "Totals: %d kills, %.1f%c exp", tmpparty->kills, exp, chr); 342 sprintf (buffer, "Totals: %d kills, %.1f%c exp", tmpparty->kills, exp, chr);
351 new_draw_info (NDI_UNIQUE, 0, op, buffer); 343 new_draw_info (NDI_UNIQUE, 0, op, buffer);
352 return 1; 344 return 1;
353 } 345 }
354#endif /* PARTY_KILL_LOG */
355 346
356 if (strncmp (params, "say ", 4) == 0) 347 if (strncmp (params, "say ", 4) == 0)
357 { 348 {
358 if (op->contr->party == NULL) 349 if (op->contr->party == NULL)
359 { 350 {
369 } 360 }
370 361
371 if (strncmp (params, "form ", 5) == 0) 362 if (strncmp (params, "form ", 5) == 0)
372 { 363 {
373 int player_count; 364 int player_count;
374 player *pl;
375 365
376 params += 5; 366 params += 5;
377 if (op->contr->party) 367 if (op->contr->party)
378 oldparty = op->contr->party; 368 oldparty = op->contr->party;
379 else 369 else
402 * it, so check if there are any other members and if not, delete the party 392 * it, so check if there are any other members and if not, delete the party
403 */ 393 */
404 player_count = 0; 394 player_count = 0;
405 if (oldparty) 395 if (oldparty)
406 { 396 {
407 for (pl = first_player; pl->next != NULL; pl = pl->next) 397 for_all_players (pl)
408 {
409 if (pl->party == oldparty) 398 if (pl->party == oldparty)
410 player_count++; 399 player_count++;
411 } 400
412 if (player_count == 0) 401 if (player_count == 0)
413 remove_party (oldparty); 402 remove_party (oldparty);
414 } 403 }
404
415 return 0; 405 return 0;
416 } /* form */ 406 } /* form */
417 407
418 if (strcmp (params, "leave") == 0) 408 if (strcmp (params, "leave") == 0)
419 { 409 {
430 return 1; 420 return 1;
431 } 421 }
432 422
433 if (strcmp (params, "who") == 0) 423 if (strcmp (params, "who") == 0)
434 { 424 {
435 player *pl;
436
437 tmpparty = op->contr->party; 425 tmpparty = op->contr->party;
438 if (op->contr->party == NULL) 426 if (op->contr->party == NULL)
439 { 427 {
440 new_draw_info (NDI_UNIQUE, 0, op, "You are not a member of any party."); 428 new_draw_info (NDI_UNIQUE, 0, op, "You are not a member of any party.");
441 return 1; 429 return 1;
442 } 430 }
443 new_draw_info_format (NDI_UNIQUE, 0, op, "Members of party: %s.", op->contr->party->partyname); 431 new_draw_info_format (NDI_UNIQUE, 0, op, "Members of party: %s.", op->contr->party->partyname);
444 for (pl = first_player; pl != NULL; pl = pl->next) 432 for_all_players (pl)
445 if (pl->ob->contr->party == op->contr->party) 433 if (pl->ob->contr->party == op->contr->party)
446 { 434 {
447 if (settings.set_title == TRUE) 435 if (settings.set_title == TRUE)
448 { 436 {
449 if (pl->ob->contr->own_title[0] != '\0') 437 if (pl->ob->contr->own_title[0] != '\0')
601 new_draw_info (NDI_UNIQUE, 0, op, "To leave a party type: party leave"); 589 new_draw_info (NDI_UNIQUE, 0, op, "To leave a party type: party leave");
602 new_draw_info (NDI_UNIQUE, 0, op, "To change a passwd for a party type: party passwd <password>"); 590 new_draw_info (NDI_UNIQUE, 0, op, "To change a passwd for a party type: party passwd <password>");
603 new_draw_info (NDI_UNIQUE, 0, op, "There is an 8 character max"); 591 new_draw_info (NDI_UNIQUE, 0, op, "There is an 8 character max");
604 new_draw_info (NDI_UNIQUE, 0, op, "To talk to party members type: party say <msg>"); 592 new_draw_info (NDI_UNIQUE, 0, op, "To talk to party members type: party say <msg>");
605 new_draw_info (NDI_UNIQUE, 0, op, "To see who is in your party: party who"); 593 new_draw_info (NDI_UNIQUE, 0, op, "To see who is in your party: party who");
606#ifdef PARTY_KILL_LOG
607 new_draw_info (NDI_UNIQUE, 0, op, "To see what you've killed, type: party kills"); 594 new_draw_info (NDI_UNIQUE, 0, op, "To see what you've killed, type: party kills");
608#endif
609 return 1; 595 return 1;
610} 596}

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