/* * static char *rcsid_c_party_c = * "$Id: c_party.C,v 1.1 2006/08/13 17:16:04 elmex Exp $"; */ /* CrossFire, A Multiplayer game for X-windows Copyright (C) 2002 Mark Wedel & Crossfire Development Team Copyright (C) 1992 Frank Tore Johansen This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. The authors can be reached via e-mail at crossfire-devel@real-time.com */ #include #ifndef __CEXTRACT__ #include #endif #include #ifdef COZY_SERVER // used for pet monster logic etc. int same_party (partylist *a, partylist *b) { return a == b && a; } #endif static partylist * firstparty=NULL; /* Keeps track of first party in list */ static partylist * lastparty=NULL; /*Keeps track of last party in list */ partylist* get_firstparty(void) { return firstparty; } void remove_party(partylist *target_party); /* Forms the party struct for a party called 'params'. it is the responsibility * of the caller to ensure that the name is unique, and that it is placed in the * main party list correctly */ static partylist *form_party(object *op, const char *params) { partylist * newparty; newparty = (partylist *)malloc(sizeof(partylist)); newparty->partyname = strdup_local(params); newparty->total_exp=0; newparty->kills=0; newparty->passwd[0] = '\0'; newparty->next = NULL; newparty->partyleader = strdup_local(op->name); new_draw_info_format(NDI_UNIQUE, 0, op, "You have formed party: %s",newparty->partyname); op->contr->party=newparty; return newparty; } void remove_party(partylist *target_party) { partylist *tmpparty; partylist *previousparty; partylist *nextparty; player *pl; if (firstparty==NULL) { LOG(llevError, "remove_party(): I was asked to remove party %s, but no parties are defined", target_party->partyname); return; } for (pl=first_player;pl!=NULL;pl=pl->next) if (pl->party==target_party) pl->party=NULL; /* special case-ism for parties at the beginning and end of the list */ if (target_party==firstparty) { firstparty=firstparty->next; if (target_party->partyleader) free(target_party->partyleader); if (target_party->partyname) free(target_party->partyname); free(target_party); return; } else if (target_party == lastparty) { for (tmpparty=firstparty;tmpparty->next!=NULL;tmpparty=tmpparty->next) { if (tmpparty->next==target_party) { lastparty=tmpparty; if (target_party->partyleader) free(target_party->partyleader); if (target_party->partyname) free(target_party->partyname); free(target_party); lastparty->next=NULL; return; } } } for (tmpparty=firstparty;tmpparty->next!=NULL;tmpparty=tmpparty->next) if (tmpparty->next == target_party) { previousparty=tmpparty; nextparty=tmpparty->next->next; /* this should be safe, because we already dealt with the lastparty case */ previousparty->next=nextparty; if (target_party->partyleader) free(target_party->partyleader); if (target_party->partyname) free(target_party->partyname); free(target_party); return; } } /* Remove unused parties, this could be made to scale a lot better. */ void obsolete_parties(void) { int player_count; player *pl; partylist *party; partylist* next = NULL; if (!firstparty) return; /* we can't obsolete parties if there aren't any */ for (party=firstparty; party!=NULL; party=next) { next = party->next; player_count=0; for (pl=first_player;pl!=NULL;pl=pl->next) if (pl->party==party) player_count++; if (player_count == 0) remove_party(party); } } #ifdef PARTY_KILL_LOG void add_kill_to_party(partylist *party, char *killer, char *dead, long exp) { int i,pos; if(party==NULL) return; if(party->kills>=PARTY_KILL_LOG) { pos=PARTY_KILL_LOG-1; for(i=0;iparty_kills[i]),&(party->party_kills[i+1]), sizeof(party->party_kills[0])); } else pos=party->kills; party->kills++; party->total_exp+=exp; party->party_kills[pos].exp=exp; strncpy(party->party_kills[pos].killer,killer,MAX_NAME); strncpy(party->party_kills[pos].dead,dead,MAX_NAME); party->party_kills[pos].killer[MAX_NAME]=0; party->party_kills[pos].dead[MAX_NAME]=0; } #endif int confirm_party_password(object *op) { partylist *tmppartylist; for(tmppartylist = firstparty; tmppartylist != NULL;tmppartylist = tmppartylist->next) { if(!strcmp(op->contr->party_to_join->partyname, tmppartylist->partyname)) { if(strcmp(op->contr->write_buf+1,tmppartylist->passwd) == 0) return 0; else return 1; } } return 1; } void receive_party_password(object *op, char k) { if(confirm_party_password(op) == 0) { partylist* joined_party = op->contr->party_to_join; char buf[ MAX_BUF ]; op->contr->party = op->contr->party_to_join; op->contr->party_to_join = NULL; new_draw_info_format(NDI_UNIQUE, 0,op, "You have joined party: %s\n",joined_party->partyname); snprintf( buf, MAX_BUF, "%s joins party %s", op->name, joined_party->partyname ); send_party_message( op, buf ); op->contr->state = ST_PLAYING; return; } else { new_draw_info(NDI_UNIQUE, 0,op,"You entered the wrong password"); op->contr->party_to_join = NULL; op->contr->state = ST_PLAYING; return; } } void send_party_message(object *op,char *msg) { player *pl; for(pl=first_player;pl!=NULL;pl=pl->next) if(pl->ob->contr->party==op->contr->party && pl->ob!=op) new_draw_info(NDI_WHITE, 0, pl->ob, msg); } int command_gsay(object *op, char *params) { char party_params[MAX_BUF]; if (!params) return 0; strcpy(party_params, "say "); strcat(party_params,params); command_party(op,party_params); return 0; } int command_party (object *op, char *params) { char buf[MAX_BUF]; partylist *tmpparty, *oldparty; /* For iterating over linked list */ char * currentparty; /* For iterating over linked list */ if(params == NULL) { if(op->contr->party==NULL) { new_draw_info(NDI_UNIQUE, 0,op,"You are not a member of any party."); new_draw_info(NDI_UNIQUE, 0,op,"For help try: party help"); } else { currentparty = op->contr->party->partyname; new_draw_info_format(NDI_UNIQUE, 0, op, "You are a member of party %s.", currentparty); } return 1; } if(strcmp(params, "help")==0) { new_draw_info(NDI_UNIQUE, 0,op,"To form a party type: party form "); new_draw_info(NDI_UNIQUE, 0,op,"To join a party type: party join "); new_draw_info(NDI_UNIQUE, 0,op,"If the party has a passwd, it will you prompt you for it."); new_draw_info(NDI_UNIQUE, 0,op,"For a list of current parties type: party list"); new_draw_info(NDI_UNIQUE, 0,op,"To leave a party type: party leave"); new_draw_info(NDI_UNIQUE, 0,op,"To change a passwd for a party type: party passwd "); new_draw_info(NDI_UNIQUE, 0,op,"There is an 8 character max"); new_draw_info(NDI_UNIQUE, 0,op,"To talk to party members type: party say "); new_draw_info(NDI_UNIQUE, 0,op,"To see who is in your party: party who"); #ifdef PARTY_KILL_LOG new_draw_info(NDI_UNIQUE, 0,op,"To see what you've killed, type: party kills"); #endif return 1; } #ifdef PARTY_KILL_LOG if(!strncmp(params, "kills",5)) { int i,max; char chr; char buffer[80]; float exp; if(op->contr->party==NULL) { new_draw_info(NDI_UNIQUE, 0,op,"You are not a member of any party."); return 1; } tmpparty = op->contr->party; if(!tmpparty->kills) { new_draw_info(NDI_UNIQUE,0,op,"You haven't killed anything yet."); return 1; } max=tmpparty->kills-1; if(max>PARTY_KILL_LOG-1) max=PARTY_KILL_LOG-1; new_draw_info(NDI_UNIQUE,0,op, "Killed | Killer| Exp"); new_draw_info(NDI_UNIQUE,0,op, "----------------+----------------+--------"); for(i=0;i<=max;i++) { exp=tmpparty->party_kills[i].exp; chr=' '; if(exp>1000000) { exp/=1000000; chr='M'; } else if(exp>1000) { exp/=1000; chr='k'; } sprintf(buffer,"%16s|%16s|%6.1f%c", tmpparty->party_kills[i].dead, tmpparty->party_kills[i].killer,exp,chr); new_draw_info(NDI_UNIQUE,0,op,buffer); } exp=tmpparty->total_exp; chr=' '; if(exp>1000000) { exp/=1000000; chr='M'; } else if(exp>1000) { exp/=1000; chr='k'; } new_draw_info(NDI_UNIQUE,0,op, "----------------+----------------+--------"); sprintf(buffer,"Totals: %d kills, %.1f%c exp",tmpparty->kills, exp,chr); new_draw_info(NDI_UNIQUE,0,op,buffer); return 1; } #endif /* PARTY_KILL_LOG */ if(strncmp(params, "say ", 4)==0) { if(op->contr->party==NULL) { new_draw_info(NDI_UNIQUE, 0,op,"You are not a member of any party."); return 1; } params += 4; currentparty = op->contr->party->partyname; snprintf(buf,MAX_BUF-1, "[%s] %s says: %s", currentparty, op->name, params); send_party_message(op,buf); new_draw_info_format(NDI_WHITE, 0,op,"[%s] You say: %s", currentparty, params); return 1; } if(strncmp(params, "form ",5) == 0) { int player_count; player *pl; params += 5; if (op->contr->party) oldparty = op->contr->party; else oldparty = NULL; if (firstparty) { for (tmpparty = firstparty; tmpparty != NULL;tmpparty = tmpparty->next) { if (!strcmp(tmpparty->partyname, params)) { new_draw_info_format(NDI_UNIQUE, 0,op, "The party %s already exists, pick another name",params); return 1; } } lastparty->next=form_party(op, params); lastparty = lastparty->next; } else { firstparty=form_party(op, params); lastparty=firstparty; } /* * The player might have previously been a member of a party, if so, he will be leaving * it, so check if there are any other members and if not, delete the party */ player_count=0; if (oldparty) { for (pl=first_player;pl->next!=NULL;pl=pl->next) { if (pl->party==oldparty) player_count++; } if (player_count == 0) remove_party(oldparty); } return 0; } /* form */ if(strcmp(params, "leave")==0) { if(op->contr->party==NULL) { new_draw_info(NDI_UNIQUE, 0,op,"You are not a member of any party."); return 1; } currentparty = op->contr->party->partyname; new_draw_info_format(NDI_UNIQUE, 0, op, "You leave party %s.",currentparty); sprintf(buf,"%s leaves party %s.",op->name,currentparty); send_party_message(op,buf); op->contr->party=NULL; return 1; } if(strcmp(params, "who")==0) { player *pl; tmpparty = op->contr->party; if(op->contr->party==NULL) { new_draw_info(NDI_UNIQUE, 0,op,"You are not a member of any party."); return 1; } new_draw_info_format(NDI_UNIQUE, 0, op, "Members of party: %s.", op->contr->party->partyname); for(pl=first_player;pl!=NULL;pl=pl->next) if(pl->ob->contr->party==op->contr->party) { if (settings.set_title == TRUE) { if(pl->ob->contr->own_title[0]!='\0') sprintf(buf,"%3d %s the %s", pl->ob->level,pl->ob->name,pl->ob->contr->own_title); else sprintf(buf,"%3d %s the %s", pl->ob->level,pl->ob->name,pl->ob->contr->title); } else sprintf(buf,"%3d %s the %s", pl->ob->level,pl->ob->name,pl->ob->contr->title); new_draw_info(NDI_UNIQUE, 0,op,buf); } return 1; } /* leave */ if(strncmp(params, "passwd ", 7) == 0) { partylist *tmplist; params += 7; if(op->contr->party == NULL) { new_draw_info(NDI_UNIQUE, 0,op,"You are not a member of a party"); return 1; } if(strlen(params) > 8) { new_draw_info(NDI_UNIQUE, 0,op,"The password must not exceed 8 characters"); return 1; } tmplist = firstparty; while(tmplist != NULL) { if(tmplist == op->contr->party) { strcpy(tmplist->passwd,params); new_draw_info_format(NDI_UNIQUE, 0, op, "The password for party %s is %s", tmplist->partyname,tmplist->passwd); snprintf( buf, MAX_BUF, "Password for party %s is now %s, changed by %s", tmplist->partyname, tmplist->passwd, op->name ); send_party_message(op,buf); return 0; } tmplist = tmplist->next; } return 0; } /* passwd */ if(strcmp(params, "list") == 0) { partylist * tmplist; tmplist = firstparty; if(firstparty == NULL) { new_draw_info(NDI_UNIQUE, 0,op,"There are no parties active right now"); return 1; } new_draw_info(NDI_UNIQUE, 0,op,"Party name Leader"); new_draw_info(NDI_UNIQUE, 0,op,"---------- ------"); while(tmplist != NULL) { new_draw_info_format(NDI_UNIQUE, 0,op, "%-32s %s",tmplist->partyname ,tmplist->partyleader); tmplist = tmplist->next; } return 0; } /* list */ if(strncmp(params,"join ",5) == 0) { params += 5; /* Can't join a party cause non exist */ if(firstparty == NULL) { new_draw_info_format(NDI_UNIQUE, 0, op, "Party: %s does not exist. You must form it first",params); return 1; } /* Special case if thier is only one party */ if(firstparty->next == NULL) { if(strcmp(firstparty->partyname,params) != 0) { new_draw_info_format(NDI_UNIQUE, 0,op, "Party: %s does not exist. You must form it first",params); return 1; } else { if(op->contr->party == firstparty) { new_draw_info_format(NDI_UNIQUE, 0, op, "You are already in party: %s" ,firstparty->partyname); return 1; } /* found party player wants to join */ if(firstparty->passwd[0] == '\0') { op->contr->party = firstparty; new_draw_info_format(NDI_UNIQUE, 0, op, "You have joined party: %s",firstparty->partyname); snprintf( buf, MAX_BUF, "%s joins party %s", op->name, firstparty->partyname ); send_party_message( op, buf ); return 0; } else { get_party_password(op,firstparty); return 0; } } } tmpparty = firstparty; while(tmpparty != NULL) { if(strcmp(tmpparty->partyname,params) == 0) { if(op->contr->party == tmpparty) { new_draw_info_format(NDI_UNIQUE, 0, op, "You are already a member of party: %s" ,tmpparty->partyname); return 1; } else { if(tmpparty->passwd[0] == '\0') { new_draw_info_format(NDI_UNIQUE, 0, op, "You have joined party: %s",tmpparty->partyname); op->contr->party = tmpparty; snprintf( buf, MAX_BUF, "%s joins party %s", op->name, tmpparty->partyname ); send_party_message( op, buf ); return 0; } else { get_party_password(op, tmpparty); return 0; } } } else tmpparty = tmpparty->next; } new_draw_info_format(NDI_UNIQUE, 0,op, "Party %s does not exist. You must form it first.",params); return 1; } /* join */ new_draw_info(NDI_UNIQUE, 0,op,"To form a party type: party form "); new_draw_info(NDI_UNIQUE, 0,op,"To join a party type: party join "); new_draw_info(NDI_UNIQUE, 0,op,"If the party has a passwd, it will you prompt you for it."); new_draw_info(NDI_UNIQUE, 0,op,"For a list of current parties type: party list"); new_draw_info(NDI_UNIQUE, 0,op,"To leave a party type: party leave"); new_draw_info(NDI_UNIQUE, 0,op,"To change a passwd for a party type: party passwd "); new_draw_info(NDI_UNIQUE, 0,op,"There is an 8 character max"); new_draw_info(NDI_UNIQUE, 0,op,"To talk to party members type: party say "); new_draw_info(NDI_UNIQUE, 0,op,"To see who is in your party: party who"); #ifdef PARTY_KILL_LOG new_draw_info(NDI_UNIQUE, 0,op,"To see what you've killed, type: party kills"); #endif return 1; }