1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | * CrossFire, A Multiplayer game for X-windows |
3 | |
3 | * |
|
|
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | |
7 | * |
7 | This program is free software; you can redistribute it and/or modify |
8 | * This program is free software; you can redistribute it and/or modify |
8 | it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
9 | the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | (at your option) any later version. |
11 | * (at your option) any later version. |
11 | |
12 | * |
12 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
16 | |
17 | * |
17 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
18 | along with this program; if not, write to the Free Software |
19 | * along with this program; if not, write to the Free Software |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | |
21 | * |
21 | The authors can be reached via e-mail at <crossfire@schmorp.de> |
22 | * The authors can be reached via e-mail at <crossfire@schmorp.de> |
22 | */ |
23 | */ |
23 | |
24 | |
24 | /* This file deals with range related commands (casting, shooting, |
25 | /* This file deals with range related commands (casting, shooting, |
25 | * throwing, etc. |
26 | * throwing, etc. |
26 | */ |
27 | */ |
27 | |
28 | |
28 | #include <global.h> |
29 | #include <global.h> |
29 | #ifndef __CEXTRACT__ |
|
|
30 | # include <sproto.h> |
30 | #include <sproto.h> |
31 | #endif |
|
|
32 | #include <spells.h> |
31 | #include <spells.h> |
33 | #include <skills.h> |
32 | #include <skills.h> |
34 | #include <newclient.h> |
|
|
35 | #include <commands.h> |
33 | #include <commands.h> |
36 | |
34 | |
37 | int |
35 | int |
38 | command_invoke (object *op, char *params) |
36 | command_invoke (object *op, char *params) |
39 | { |
37 | { |
… | |
… | |
104 | /* Note in the code below that we make some |
102 | /* Note in the code below that we make some |
105 | * presumptions that there will be a colon in the |
103 | * presumptions that there will be a colon in the |
106 | * string. given the code above, this is always |
104 | * string. given the code above, this is always |
107 | * the case. |
105 | * the case. |
108 | */ |
106 | */ |
109 | qsort (spell_sort, num_found, MAX_BUF, (int (*)(const void *, const void *)) strcmp); |
107 | qsort (spell_sort, num_found, MAX_BUF, (int (*)(const void *, const void *)) std::strcmp); |
110 | strcpy (tmp, "asdfg"); /* Dummy string so initial compare fails */ |
108 | strcpy (tmp, "asdfg"); /* Dummy string so initial compare fails */ |
111 | for (i = 0; i < num_found; i++) |
109 | for (i = 0; i < num_found; i++) |
112 | { |
110 | { |
113 | /* Different skill name, so print banner */ |
111 | /* Different skill name, so print banner */ |
114 | if (strncmp (tmp, spell_sort[i], strlen (tmp))) |
112 | if (strncmp (tmp, spell_sort[i], strlen (tmp))) |