1 | /* |
1 | /* |
2 | * CrossFire, A Multiplayer game |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (©) 2017,2018 Marc Alexander Lehmann / the Deliantra team |
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5 | * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 2002 Mark Wedel & Crossfire Development Team |
6 | * Copyright (C) 1992 Frank Tore Johansen |
7 | * Copyright (©) 1992 Frank Tore Johansen |
7 | * |
8 | * |
8 | * This program is free software; you can redistribute it and/or modify |
9 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * it under the terms of the GNU General Public License as published by |
10 | * the terms of the Affero GNU General Public License as published by the |
10 | * the Free Software Foundation; either version 2 of the License, or |
11 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * (at your option) any later version. |
12 | * option) any later version. |
12 | * |
13 | * |
13 | * This program is distributed in the hope that it will be useful, |
14 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
17 | * GNU General Public License for more details. |
17 | * |
18 | * |
18 | * You should have received a copy of the GNU General Public License |
19 | * You should have received a copy of the Affero GNU General Public License |
19 | * along with this program; if not, write to the Free Software |
20 | * and the GNU General Public License along with this program. If not, see |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
21 | * <http://www.gnu.org/licenses/>. |
21 | * |
22 | * |
22 | * The authors can be reached via e-mail at <crossfire@schmorp.de> |
23 | * The authors can be reached via e-mail to <support@deliantra.net> |
23 | */ |
24 | */ |
24 | |
25 | |
25 | /* This file deals with range related commands (casting, shooting, |
26 | /* This file deals with range related commands (casting, shooting, |
26 | * throwing, etc. |
27 | * throwing, etc. |
27 | */ |
28 | */ |
28 | |
29 | |
29 | #include <global.h> |
30 | #include <global.h> |
30 | #include <sproto.h> |
31 | #include <sproto.h> |
31 | #include <spells.h> |
32 | #include <spells.h> |
32 | #include <skills.h> |
33 | #include <skills.h> |
33 | #include <commands.h> |
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34 | |
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35 | int |
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36 | command_invoke (object *op, char *params) |
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37 | { |
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38 | return command_cast_spell (op, params, 'i'); |
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39 | } |
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40 | |
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41 | int |
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42 | command_cast (object *op, char *params) |
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43 | { |
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44 | return command_cast_spell (op, params, 'c'); |
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45 | } |
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46 | |
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47 | int |
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48 | command_prepare (object *op, char *params) |
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49 | { |
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50 | return command_cast_spell (op, params, 'p'); |
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51 | } |
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52 | |
34 | |
53 | /* Shows all spells that op knows. If params is supplied, the must match |
35 | /* Shows all spells that op knows. If params is supplied, the must match |
54 | * that. Given there is more than one skill, we can't supply break |
36 | * that. Given there is more than one skill, we can't supply break |
55 | * them down to cleric/wizardry. |
37 | * them down to cleric/wizardry. |
56 | */ |
38 | */ |
… | |
… | |
122 | } |
104 | } |
123 | } |
105 | } |
124 | } |
106 | } |
125 | |
107 | |
126 | /* sets up to cast a spell. op is the caster, params is the spell name, |
108 | /* sets up to cast a spell. op is the caster, params is the spell name, |
127 | * and command is the first letter of the spell type (c=cast, i=invoke, |
109 | * and command is the first letter of the spell type (c=cast, i=invoke, |
128 | * p=prepare). Invoke casts a spell immediately, where as cast (and I believe |
110 | * p=prepare). Invoke casts a spell immediately, where as cast (and I believe |
129 | * prepare) just set up the range type. |
111 | * prepare) just set up the range type. |
130 | */ |
112 | */ |
131 | int |
113 | static int |
132 | command_cast_spell (object *op, char *params, char command) |
114 | command_cast_spell (object *op, char *params, char command) |
133 | { |
115 | { |
134 | int castnow = 0; |
116 | int castnow = 0; |
135 | char *cp; |
117 | char *cp; |
136 | object *spob; |
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137 | |
118 | |
138 | if (command == 'i') |
119 | if (command == 'i') |
139 | castnow = 1; |
120 | castnow = 1; |
140 | |
121 | |
141 | /* Remove control of the golem */ |
122 | /* Remove control of the golem */ |
142 | if (object *golem = op->contr->golem) |
123 | if (object *golem = op->contr->golem) |
143 | golem->destroy (); |
124 | golem->drop_and_destroy (); |
144 | |
125 | |
145 | if (params) |
126 | if (params) |
146 | { |
127 | { |
147 | int spellnumber = 0; |
128 | object *spob = op->find_spell (params); |
148 | |
129 | |
149 | if ((spellnumber = atoi (params))) |
130 | if (spob) |
150 | for (spob = op->inv; spob && spob->count != spellnumber; spob = spob->below) |
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151 | /* nop */; |
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152 | else |
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153 | spob = lookup_spell_by_name (op, params); |
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154 | |
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155 | if (spob && spob->type == SPELL) |
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156 | { |
131 | { |
157 | /* Now grab any extra data, if there is any. Forward pass |
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158 | * any 'of' delimiter |
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159 | */ |
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160 | if (spellnumber) |
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161 | { |
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162 | /* if we passed a number, the options start at the second word */ |
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163 | cp = strchr (params, ' '); |
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164 | if (cp) |
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165 | { |
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166 | cp++; |
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167 | if (!strncmp (cp, "of ", 3)) |
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168 | cp += 3; |
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169 | } |
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170 | } |
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171 | else if (strlen (params) > strlen (spob->name)) |
132 | if (strlen (params) > strlen (spob->name)) |
172 | { |
133 | { |
173 | cp = params + strlen (spob->name); |
134 | cp = params + strlen (spob->name); |
174 | *cp = 0; |
135 | *cp = 0; |
175 | cp++; |
136 | cp++; |
176 | if (!strncmp (cp, "of ", 3)) |
137 | if (!strncmp (cp, "of ", 3)) |
177 | cp += 3; |
138 | cp += 3; |
178 | } |
139 | } |
179 | else |
140 | else |
180 | cp = NULL; |
141 | cp = NULL; |
181 | |
142 | |
182 | if (!spob->skill) |
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183 | { |
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184 | new_draw_info_format (NDI_UNIQUE, 0, op, "%s is a weird spell, please report it to the dungeon master!", &spob->name); |
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185 | LOG (llevError, "spell without skill found: %s", spob->debug_desc ()); |
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186 | return 1; |
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187 | } |
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188 | |
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189 | object *skill = find_skill_by_name (op, spob->skill); |
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190 | |
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191 | if (!skill) |
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192 | { |
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193 | new_draw_info_format (NDI_UNIQUE, 0, op, "You need the skill %s to cast %s!", &spob->skill, &spob->name); |
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194 | return 1; |
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195 | } |
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196 | |
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197 | if (castnow) |
143 | if (castnow) |
198 | cast_spell (op, op, op->facing, spob, cp); |
144 | cast_spell (op, op, op->facing, spob, cp); |
199 | else |
145 | else if (op->apply (spob)) |
200 | { |
146 | { |
201 | op->contr->ranged_ob = spob; |
147 | splay (spob); |
202 | |
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203 | assign (op->contr->spellparam, cp ? cp : ""); |
148 | assign (op->contr->spellparam, cp ? cp : ""); |
204 | new_draw_info_format (NDI_UNIQUE, 0, op, "You ready the spell %s", &spob->name); |
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205 | } |
149 | } |
206 | |
150 | |
207 | return 0; |
151 | return 0; |
208 | } /* else fall through to below and print spells */ |
152 | } /* else fall through to below and print spells */ |
209 | } /* params supplied */ |
153 | } /* params supplied */ |
… | |
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215 | show_matching_spells (op, params); |
159 | show_matching_spells (op, params); |
216 | |
160 | |
217 | return 1; |
161 | return 1; |
218 | } |
162 | } |
219 | |
163 | |
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164 | int |
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165 | command_invoke (object *op, char *params) |
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166 | { |
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167 | return command_cast_spell (op, params, 'i'); |
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168 | } |
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169 | |
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170 | int |
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171 | command_cast (object *op, char *params) |
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172 | { |
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173 | return command_cast_spell (op, params, 'c'); |
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174 | } |
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175 | |
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176 | int |
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177 | command_prepare (object *op, char *params) |
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178 | { |
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179 | return command_cast_spell (op, params, 'p'); |
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180 | } |
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181 | |
220 | /**************************************************************************/ |
182 | /**************************************************************************/ |
221 | |
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222 | void |
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223 | change_spell (object *op, char k) |
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224 | { |
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225 | if (op->contr->combat_ob == op->current_weapon) |
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226 | { |
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227 | if (op->contr->ranged_ob) |
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228 | op->change_weapon (op->contr->ranged_ob); |
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229 | } |
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230 | else if (op->contr->ranged_ob == op->current_weapon) |
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231 | { |
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232 | if (op->contr->combat_ob) |
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233 | op->change_weapon (op->contr->combat_ob); |
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234 | } |
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235 | |
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236 | //TODO: maybe switch to golem, if any? |
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237 | } |
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238 | |
183 | |
239 | int |
184 | int |
240 | command_rotateshoottype (object *op, char *params) |
185 | command_rotateshoottype (object *op, char *params) |
241 | { |
186 | { |
242 | if (!params) |
187 | if (op->contr->combat_ob && op->contr->ranged_ob) |
243 | change_spell (op, '+'); |
188 | op->apply ( |
244 | else |
189 | op->current_weapon == op->contr->combat_ob |
245 | change_spell (op, params[0]); |
190 | ? op->contr->ranged_ob |
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191 | : op->contr->combat_ob |
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192 | ); |
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193 | |
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194 | //TODO: maybe switch to golem, if any? |
246 | |
195 | |
247 | return 0; |
196 | return 0; |
248 | } |
197 | } |
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198 | |