… | |
… | |
1065 | * Remove setting flying here - that won't work, because next |
1065 | * Remove setting flying here - that won't work, because next |
1066 | * fix_player() is called that will get cleared - proper solution |
1066 | * fix_player() is called that will get cleared - proper solution |
1067 | * is probably something like a wiz_force which gives that and any |
1067 | * is probably something like a wiz_force which gives that and any |
1068 | * other desired abilities. |
1068 | * other desired abilities. |
1069 | */ |
1069 | */ |
1070 | clear_los (op); |
1070 | clear_los (op->contr); |
1071 | op->contr->write_buf[0] = '\0'; |
1071 | op->contr->write_buf[0] = '\0'; |
1072 | |
1072 | |
1073 | if (!silent) |
1073 | if (!silent) |
1074 | new_draw_info (NDI_UNIQUE | NDI_ALL | NDI_LT_GREEN, 1, NULL, "The Dungeon Master has arrived!"); |
1074 | new_draw_info (NDI_UNIQUE | NDI_ALL | NDI_LT_GREEN, 1, NULL, "The Dungeon Master has arrived!"); |
1075 | |
1075 | |