… | |
… | |
67 | if (pl->ob == op) |
67 | if (pl->ob == op) |
68 | { |
68 | { |
69 | new_draw_info (NDI_UNIQUE, 0, op, "You can't do that to yourself."); |
69 | new_draw_info (NDI_UNIQUE, 0, op, "You can't do that to yourself."); |
70 | return NULL; |
70 | return NULL; |
71 | } |
71 | } |
|
|
72 | |
72 | if (pl->state != ST_PLAYING) |
73 | if (pl->ns->state != ST_PLAYING) |
73 | { |
74 | { |
74 | new_draw_info (NDI_UNIQUE, 0, op, "That player is in no state for that right now."); |
75 | new_draw_info (NDI_UNIQUE, 0, op, "That player is in no state for that right now."); |
75 | return NULL; |
76 | return NULL; |
76 | } |
77 | } |
|
|
78 | |
77 | return pl; |
79 | return pl; |
78 | } |
80 | } |
79 | |
81 | |
80 | /** |
82 | /** |
81 | * Actually hides specified player (obviously a DM). |
83 | * Actually hides specified player (obviously a DM). |
… | |
… | |
216 | now = time (NULL); |
218 | now = time (NULL); |
217 | /* |
219 | /* |
218 | * Record this as a comment - then we don't have to worry about changing |
220 | * Record this as a comment - then we don't have to worry about changing |
219 | * the parsing code. |
221 | * the parsing code. |
220 | */ |
222 | */ |
221 | fprintf (banishfile, "# %s (%s) banned by %s at %s\n", &pl->ob->name, pl->socket.host, &op->name, ctime (&now)); |
223 | fprintf (banishfile, "# %s (%s) banned by %s at %s\n", &pl->ob->name, pl->ns->host, &op->name, ctime (&now)); |
222 | fprintf (banishfile, "*@%s\n", pl->socket.host); |
224 | fprintf (banishfile, "*@%s\n", pl->ns->host); |
223 | fclose (banishfile); |
225 | fclose (banishfile); |
224 | |
226 | |
225 | LOG (llevDebug, "! %s banned %s from IP: %s.\n", &op->name, &pl->ob->name, pl->socket.host); |
227 | LOG (llevDebug, "! %s banned %s from IP: %s.\n", &op->name, &pl->ob->name, pl->ns->host); |
226 | new_draw_info_format (NDI_UNIQUE | NDI_RED, 0, op, "You banish %s", &pl->ob->name); |
228 | new_draw_info_format (NDI_UNIQUE | NDI_RED, 0, op, "You banish %s", &pl->ob->name); |
227 | new_draw_info_format (NDI_UNIQUE | NDI_ALL | NDI_RED, 5, op, "%s banishes %s from the land!", &op->name, &pl->ob->name); |
229 | new_draw_info_format (NDI_UNIQUE | NDI_ALL | NDI_RED, 5, op, "%s banishes %s from the land!", &op->name, &pl->ob->name); |
228 | command_kick (op, (char *) &pl->ob->name); |
230 | command_kick (op, (char *) &pl->ob->name); |
229 | return 1; |
231 | return 1; |
230 | } |
232 | } |
… | |
… | |
241 | { |
243 | { |
242 | new_draw_info_format (NDI_UNIQUE | NDI_ALL | NDI_RED, 5, op, "%s is kicked out of the game.", &op->name); |
244 | new_draw_info_format (NDI_UNIQUE | NDI_ALL | NDI_RED, 5, op, "%s is kicked out of the game.", &op->name); |
243 | strcpy (op->contr->killer, "kicked"); |
245 | strcpy (op->contr->killer, "kicked"); |
244 | } |
246 | } |
245 | |
247 | |
246 | pl->socket.status = Ns_Dead; |
248 | pl->ns->destroy (); |
247 | } |
249 | } |
248 | |
250 | |
249 | return 1; |
251 | return 1; |
250 | } |
252 | } |
251 | |
253 | |
… | |
… | |
342 | /* we have nowhere to send the prisoner.... */ |
344 | /* we have nowhere to send the prisoner.... */ |
343 | new_draw_info (NDI_UNIQUE, 0, op, "can't jail player, there is no map to hold them"); |
345 | new_draw_info (NDI_UNIQUE, 0, op, "can't jail player, there is no map to hold them"); |
344 | return 0; |
346 | return 0; |
345 | } |
347 | } |
346 | enter_exit (pl->ob, dummy); |
348 | enter_exit (pl->ob, dummy); |
347 | free_object (dummy); |
349 | dummy->destroy (); |
348 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "You have been arrested."); |
350 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "You have been arrested."); |
349 | new_draw_info (NDI_UNIQUE, 0, op, "OK."); |
351 | new_draw_info (NDI_UNIQUE, 0, op, "OK."); |
350 | LOG (llevInfo, "Player %s arrested by %s\n", &pl->ob->name, &op->name); |
352 | LOG (llevInfo, "Player %s arrested by %s\n", &pl->ob->name, &op->name); |
351 | return 1; |
353 | return 1; |
352 | } |
354 | } |
… | |
… | |
376 | { |
378 | { |
377 | new_draw_info (NDI_UNIQUE, 0, op, "Can not find a free spot to place summoned player."); |
379 | new_draw_info (NDI_UNIQUE, 0, op, "Can not find a free spot to place summoned player."); |
378 | return 1; |
380 | return 1; |
379 | } |
381 | } |
380 | |
382 | |
381 | dummy = get_object (); |
383 | dummy = object::create (); |
382 | EXIT_PATH (dummy) = op->map->path; |
384 | EXIT_PATH (dummy) = op->map->path; |
383 | EXIT_X (dummy) = op->x + freearr_x[i]; |
385 | EXIT_X (dummy) = op->x + freearr_x[i]; |
384 | EXIT_Y (dummy) = op->y + freearr_y[i]; |
386 | EXIT_Y (dummy) = op->y + freearr_y[i]; |
385 | enter_exit (pl->ob, dummy); |
387 | enter_exit (pl->ob, dummy); |
386 | free_object (dummy); |
388 | dummy->destroy (); |
387 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "You are summoned."); |
389 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "You are summoned."); |
388 | new_draw_info (NDI_UNIQUE, 0, op, "OK."); |
390 | new_draw_info (NDI_UNIQUE, 0, op, "OK."); |
389 | |
391 | |
390 | return 1; |
392 | return 1; |
391 | } |
393 | } |
… | |
… | |
420 | { |
422 | { |
421 | new_draw_info (NDI_UNIQUE, 0, op, "Can not find a free spot to teleport to."); |
423 | new_draw_info (NDI_UNIQUE, 0, op, "Can not find a free spot to teleport to."); |
422 | return 1; |
424 | return 1; |
423 | } |
425 | } |
424 | |
426 | |
425 | dummy = get_object (); |
427 | dummy = object::create (); |
426 | EXIT_PATH (dummy) = pl->ob->map->path; |
428 | EXIT_PATH (dummy) = pl->ob->map->path; |
427 | EXIT_X (dummy) = pl->ob->x + freearr_x[i]; |
429 | EXIT_X (dummy) = pl->ob->x + freearr_x[i]; |
428 | EXIT_Y (dummy) = pl->ob->y + freearr_y[i]; |
430 | EXIT_Y (dummy) = pl->ob->y + freearr_y[i]; |
429 | enter_exit (op, dummy); |
431 | enter_exit (op, dummy); |
430 | free_object (dummy); |
432 | dummy->destroy (); |
431 | if (!op->contr->hidden) |
433 | if (!op->contr->hidden) |
432 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "You see a portal open."); |
434 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "You see a portal open."); |
433 | new_draw_info (NDI_UNIQUE, 0, op, "OK."); |
435 | new_draw_info (NDI_UNIQUE, 0, op, "OK."); |
434 | return 1; |
436 | return 1; |
435 | } |
437 | } |
… | |
… | |
722 | * so just copying it over should be fine. |
724 | * so just copying it over should be fine. |
723 | */ |
725 | */ |
724 | if (!head) |
726 | if (!head) |
725 | { |
727 | { |
726 | head = dup; |
728 | head = dup; |
727 | copy_object (tmp, dup); |
729 | tmp->copy_to (dup); |
728 | } |
730 | } |
729 | |
731 | |
730 | if (settings.real_wiz == FALSE) |
732 | if (settings.real_wiz == FALSE) |
731 | SET_FLAG (dup, FLAG_WAS_WIZ); |
733 | SET_FLAG (dup, FLAG_WAS_WIZ); |
732 | |
734 | |
… | |
… | |
759 | if (out_of_map (op->map, head->x + size_x, head->y + size_y)) |
761 | if (out_of_map (op->map, head->x + size_x, head->y + size_y)) |
760 | { |
762 | { |
761 | if (head->x < size_x || head->y < size_y) |
763 | if (head->x < size_x || head->y < size_y) |
762 | { |
764 | { |
763 | dm_stack_pop (op->contr); |
765 | dm_stack_pop (op->contr); |
764 | free_object (head); |
766 | head->destroy (); |
765 | new_draw_info (NDI_UNIQUE, 0, op, "Object too big to insert in map, or wrong position."); |
767 | new_draw_info (NDI_UNIQUE, 0, op, "Object too big to insert in map, or wrong position."); |
766 | free_object (tmp); |
768 | tmp->destroy (); |
767 | return 1; |
769 | return 1; |
768 | } |
770 | } |
769 | |
771 | |
770 | check = head; |
772 | check = head; |
771 | |
773 | |
… | |
… | |
793 | |
795 | |
794 | esrv_send_item (op, head); |
796 | esrv_send_item (op, head); |
795 | } |
797 | } |
796 | |
798 | |
797 | /* free the one we used to copy */ |
799 | /* free the one we used to copy */ |
798 | free_object (tmp); |
800 | tmp->destroy (); |
799 | } |
801 | } |
800 | |
802 | |
801 | return 1; |
803 | return 1; |
802 | } |
804 | } |
803 | |
805 | |
… | |
… | |
952 | victim->body_info[i] = 1; |
954 | victim->body_info[i] = 1; |
953 | |
955 | |
954 | esrv_new_player (pl, 80); /* just pick a wieght, we don't care */ |
956 | esrv_new_player (pl, 80); /* just pick a wieght, we don't care */ |
955 | esrv_send_inventory (victim, victim); |
957 | esrv_send_inventory (victim, victim); |
956 | |
958 | |
957 | fix_player (victim); |
959 | victim->update_stats (); |
958 | |
960 | |
959 | do_some_living (victim); |
961 | do_some_living (victim); |
960 | return 1; |
962 | return 1; |
961 | } |
963 | } |
962 | |
964 | |
… | |
… | |
1023 | dm_stack_pop (op->contr); |
1025 | dm_stack_pop (op->contr); |
1024 | |
1026 | |
1025 | /* Always work on the head - otherwise object will get in odd state */ |
1027 | /* Always work on the head - otherwise object will get in odd state */ |
1026 | if (tmp->head) |
1028 | if (tmp->head) |
1027 | tmp = tmp->head; |
1029 | tmp = tmp->head; |
1028 | remove_ob (tmp); |
1030 | tmp->remove (); |
1029 | return 1; |
1031 | return 1; |
1030 | } |
1032 | } |
1031 | |
1033 | |
1032 | int |
1034 | int |
1033 | command_free (object *op, char *params) |
1035 | command_free (object *op, char *params) |
… | |
… | |
1048 | dm_stack_pop (op->contr); |
1050 | dm_stack_pop (op->contr); |
1049 | |
1051 | |
1050 | if (!QUERY_FLAG (tmp, FLAG_REMOVED)) |
1052 | if (!QUERY_FLAG (tmp, FLAG_REMOVED)) |
1051 | { |
1053 | { |
1052 | new_draw_info (NDI_UNIQUE, 0, op, "Warning, item wasn't removed."); |
1054 | new_draw_info (NDI_UNIQUE, 0, op, "Warning, item wasn't removed."); |
1053 | remove_ob (tmp); |
1055 | tmp->remove (); |
1054 | } |
1056 | } |
1055 | |
1057 | |
1056 | if (tmp->head) |
1058 | if (tmp->head) |
1057 | tmp = tmp->head; |
1059 | tmp = tmp->head; |
1058 | free_object (tmp); |
1060 | |
|
|
1061 | tmp->destroy (); |
1059 | return 1; |
1062 | return 1; |
1060 | } |
1063 | } |
1061 | |
1064 | |
1062 | /** |
1065 | /** |
1063 | * This adds exp to a player. We now allow adding to a specific skill. |
1066 | * This adds exp to a player. We now allow adding to a specific skill. |
… | |
… | |
1142 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
1145 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
1143 | sprintf (buf, "Con : %-2d AC : %-4d WC : %d", pl->ob->stats.Con, pl->ob->stats.ac, pl->ob->stats.wc); |
1146 | sprintf (buf, "Con : %-2d AC : %-4d WC : %d", pl->ob->stats.Con, pl->ob->stats.ac, pl->ob->stats.wc); |
1144 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
1147 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
1145 | sprintf (buf, "Int : %-2d Damage : %d", pl->ob->stats.Int, pl->ob->stats.dam); |
1148 | sprintf (buf, "Int : %-2d Damage : %d", pl->ob->stats.Int, pl->ob->stats.dam); |
1146 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
1149 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
1147 | sprintf (buf, "Wis : %-2d EXP : %lld", pl->ob->stats.Wis, (long long) pl->ob->stats.exp); |
1150 | sprintf (buf, "Wis : %-2d EXP : %" PRId64, pl->ob->stats.Wis, pl->ob->stats.exp); |
1148 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
1151 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
1149 | sprintf (buf, "Pow : %-2d Grace : %d", pl->ob->stats.Pow, pl->ob->stats.grace); |
1152 | sprintf (buf, "Pow : %-2d Grace : %d", pl->ob->stats.Pow, pl->ob->stats.grace); |
1150 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
1153 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
1151 | sprintf (buf, "Cha : %-2d Food : %d", pl->ob->stats.Cha, pl->ob->stats.food); |
1154 | sprintf (buf, "Cha : %-2d Food : %d", pl->ob->stats.Cha, pl->ob->stats.food); |
1152 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
1155 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
… | |
… | |
1206 | pl->ob->stats.Int = iii, pl->orig_stats.Int = iii; |
1209 | pl->ob->stats.Int = iii, pl->orig_stats.Int = iii; |
1207 | if (!strcmp ("pow", thing2)) |
1210 | if (!strcmp ("pow", thing2)) |
1208 | pl->ob->stats.Pow = iii, pl->orig_stats.Pow = iii; |
1211 | pl->ob->stats.Pow = iii, pl->orig_stats.Pow = iii; |
1209 | sprintf (buf, "%s has been altered.", &pl->ob->name); |
1212 | sprintf (buf, "%s has been altered.", &pl->ob->name); |
1210 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
1213 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
1211 | fix_player (pl->ob); |
1214 | pl->ob->update_stats (); |
1212 | return 1; |
1215 | return 1; |
1213 | } |
1216 | } |
1214 | } |
1217 | } |
1215 | |
1218 | |
1216 | new_draw_info (NDI_UNIQUE, 0, op, "No such player."); |
1219 | new_draw_info (NDI_UNIQUE, 0, op, "No such player."); |
… | |
… | |
1251 | * Only attempt to remove the player that is doing the reset, and not other |
1254 | * Only attempt to remove the player that is doing the reset, and not other |
1252 | * players or wiz's. |
1255 | * players or wiz's. |
1253 | */ |
1256 | */ |
1254 | if (op->map == m) |
1257 | if (op->map == m) |
1255 | { |
1258 | { |
1256 | dummy = get_object (); |
1259 | dummy = object::create (); |
1257 | dummy->map = NULL; |
1260 | dummy->map = NULL; |
1258 | EXIT_X (dummy) = op->x; |
1261 | EXIT_X (dummy) = op->x; |
1259 | EXIT_Y (dummy) = op->y; |
1262 | EXIT_Y (dummy) = op->y; |
1260 | EXIT_PATH (dummy) = op->map->path; |
1263 | EXIT_PATH (dummy) = op->map->path; |
1261 | remove_ob (op); |
1264 | op->remove (); |
1262 | op->map = NULL; |
1265 | op->map = NULL; |
1263 | tmp = op; |
1266 | tmp = op; |
1264 | } |
1267 | } |
1265 | swap_map (m); |
1268 | swap_map (m); |
1266 | } |
1269 | } |
… | |
… | |
1271 | |
1274 | |
1272 | /* setting this effectively causes an immediate reload */ |
1275 | /* setting this effectively causes an immediate reload */ |
1273 | m->reset_time = 1; |
1276 | m->reset_time = 1; |
1274 | flush_old_maps (); |
1277 | flush_old_maps (); |
1275 | new_draw_info (NDI_UNIQUE, 0, op, "OK."); |
1278 | new_draw_info (NDI_UNIQUE, 0, op, "OK."); |
|
|
1279 | |
1276 | if (tmp) |
1280 | if (tmp) |
1277 | { |
1281 | { |
1278 | enter_exit (tmp, dummy); |
1282 | enter_exit (tmp, dummy); |
1279 | free_object (dummy); |
1283 | dummy->destroy (); |
1280 | } |
1284 | } |
|
|
1285 | |
1281 | return 1; |
1286 | return 1; |
1282 | } |
1287 | } |
1283 | else |
1288 | else |
1284 | { |
1289 | { |
1285 | player *pl; |
1290 | player *pl; |
… | |
… | |
1287 | |
1292 | |
1288 | /* Need to re-insert player if swap failed for some reason */ |
1293 | /* Need to re-insert player if swap failed for some reason */ |
1289 | if (tmp) |
1294 | if (tmp) |
1290 | { |
1295 | { |
1291 | insert_ob_in_map (op, m, NULL, 0); |
1296 | insert_ob_in_map (op, m, NULL, 0); |
1292 | free_object (dummy); |
1297 | dummy->destroy (); |
1293 | } |
1298 | } |
1294 | |
1299 | |
1295 | new_draw_info (NDI_UNIQUE, 0, op, "Reset failed, couldn't swap map, the following players are on it:"); |
1300 | new_draw_info (NDI_UNIQUE, 0, op, "Reset failed, couldn't swap map, the following players are on it:"); |
1296 | for (pl = first_player; pl != NULL; pl = pl->next) |
1301 | for (pl = first_player; pl != NULL; pl = pl->next) |
1297 | { |
1302 | { |
… | |
… | |
1382 | { |
1387 | { |
1383 | new_draw_info (NDI_UNIQUE, 0, op, "You are already the Dungeon Master!"); |
1388 | new_draw_info (NDI_UNIQUE, 0, op, "You are already the Dungeon Master!"); |
1384 | return 0; |
1389 | return 0; |
1385 | } |
1390 | } |
1386 | |
1391 | |
1387 | if (checkdm (op, op->name, (params ? params : "*"), op->contr->socket.host)) |
1392 | if (checkdm (op, op->name, (params ? params : "*"), op->contr->ns->host)) |
1388 | { |
1393 | { |
1389 | SET_FLAG (op, FLAG_WIZ); |
1394 | SET_FLAG (op, FLAG_WIZ); |
1390 | SET_FLAG (op, FLAG_WAS_WIZ); |
1395 | SET_FLAG (op, FLAG_WAS_WIZ); |
1391 | SET_FLAG (op, FLAG_WIZPASS); |
1396 | SET_FLAG (op, FLAG_WIZPASS); |
1392 | SET_FLAG (op, FLAG_WIZCAST); |
1397 | SET_FLAG (op, FLAG_WIZCAST); |
… | |
… | |
1563 | new_draw_info_format (NDI_UNIQUE, 0, op, "You already know the spell %s.", &tmp->name); |
1568 | new_draw_info_format (NDI_UNIQUE, 0, op, "You already know the spell %s.", &tmp->name); |
1564 | return 0; |
1569 | return 0; |
1565 | } |
1570 | } |
1566 | |
1571 | |
1567 | do_learn_spell (op, tmp, special_prayer); |
1572 | do_learn_spell (op, tmp, special_prayer); |
1568 | free_object (tmp); |
1573 | tmp->destroy (); |
1569 | return 1; |
1574 | return 1; |
1570 | } |
1575 | } |
1571 | |
1576 | |
1572 | int |
1577 | int |
1573 | command_learn_spell (object *op, char *params) |
1578 | command_learn_spell (object *op, char *params) |
… | |
… | |
1985 | new_draw_info (NDI_UNIQUE, 0, op, "Can't insert a player into something!"); |
1990 | new_draw_info (NDI_UNIQUE, 0, op, "Can't insert a player into something!"); |
1986 | return 0; |
1991 | return 0; |
1987 | } |
1992 | } |
1988 | |
1993 | |
1989 | if (!QUERY_FLAG (right, FLAG_REMOVED)) |
1994 | if (!QUERY_FLAG (right, FLAG_REMOVED)) |
1990 | remove_ob (right); |
1995 | right->remove (); |
1991 | inserted = insert_ob_in_ob (right, left); |
1996 | inserted = insert_ob_in_ob (right, left); |
1992 | if (left->type == PLAYER) |
1997 | if (left->type == PLAYER) |
1993 | if (inserted == right) |
1998 | if (inserted == right) |
1994 | esrv_send_item (left, right); |
1999 | esrv_send_item (left, right); |
1995 | else |
2000 | else |