1 | |
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2 | /* |
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3 | * static char *rcsid_c_wiz_c = |
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4 | * "$Id: c_wiz.C,v 1.8 2006/09/10 13:20:27 root Exp $"; |
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5 | */ |
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6 | |
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7 | /* |
1 | /* |
8 | CrossFire, A Multiplayer game for X-windows |
2 | CrossFire, A Multiplayer game for X-windows |
9 | |
3 | |
10 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
4 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
11 | Copyright (C) 1992 Frank Tore Johansen |
5 | Copyright (C) 1992 Frank Tore Johansen |
… | |
… | |
22 | |
16 | |
23 | You should have received a copy of the GNU General Public License |
17 | You should have received a copy of the GNU General Public License |
24 | along with this program; if not, write to the Free Software |
18 | along with this program; if not, write to the Free Software |
25 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
26 | |
20 | |
27 | The authors can be reached via e-mail at crossfire-devel@real-time.com |
21 | The authors can be reached via e-mail at <crossfire@schmorp.de> |
28 | */ |
22 | */ |
29 | |
23 | |
30 | #include <global.h> |
24 | #include <global.h> |
31 | #ifndef __CEXTRACT__ |
25 | #ifndef __CEXTRACT__ |
32 | # include <sproto.h> |
26 | # include <sproto.h> |
… | |
… | |
53 | * other player, or NULL otherwise. |
47 | * other player, or NULL otherwise. |
54 | */ |
48 | */ |
55 | static player * |
49 | static player * |
56 | get_other_player_from_name (object *op, char *name) |
50 | get_other_player_from_name (object *op, char *name) |
57 | { |
51 | { |
58 | player *pl; |
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59 | |
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60 | if (!name) |
52 | if (!name) |
61 | return NULL; |
53 | return NULL; |
62 | |
54 | |
63 | for (pl = first_player; pl != NULL; pl = pl->next) |
55 | for_all_players (pl) |
64 | if (!strncmp (pl->ob->name, name, MAX_NAME)) |
56 | if (!strncmp (pl->ob->name, name, MAX_NAME)) |
65 | break; |
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66 | |
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67 | if (pl == NULL) |
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68 | { |
57 | { |
69 | new_draw_info (NDI_UNIQUE, 0, op, "No such player."); |
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70 | return NULL; |
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71 | } |
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72 | |
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73 | if (pl->ob == op) |
58 | if (pl->ob == op) |
74 | { |
59 | { |
75 | new_draw_info (NDI_UNIQUE, 0, op, "You can't do that to yourself."); |
60 | new_draw_info (NDI_UNIQUE, 0, op, "You can't do that to yourself."); |
76 | return NULL; |
61 | return NULL; |
77 | } |
62 | } |
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63 | |
78 | if (pl->state != ST_PLAYING) |
64 | if (pl->ns->state != ST_PLAYING) |
79 | { |
65 | { |
80 | new_draw_info (NDI_UNIQUE, 0, op, "That player is in no state for that right now."); |
66 | new_draw_info (NDI_UNIQUE, 0, op, "That player is in no state for that right now."); |
81 | return NULL; |
67 | return NULL; |
82 | } |
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83 | return pl; |
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84 | } |
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85 | |
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86 | /** |
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87 | * This command will stress server. |
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88 | */ |
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89 | int |
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90 | command_loadtest (object *op, char *params) |
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91 | { |
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92 | uint32 x, y; |
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93 | char buf[1024]; |
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94 | |
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95 | new_draw_info (NDI_UNIQUE, 0, op, "loadtest will stress server through teleporting"); |
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96 | new_draw_info (NDI_UNIQUE, 0, op, "at different map places."); |
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97 | new_draw_info (NDI_UNIQUE, 0, op, "use at your own risks."); |
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98 | new_draw_info (NDI_UNIQUE, 0, op, "Very long loop used so server may have to be reset."); |
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99 | new_draw_info (NDI_UNIQUE, 0, op, "type loadtest TRUE to run"); |
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100 | new_draw_info_format (NDI_UNIQUE, 0, op, "{%s}", params); |
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101 | if (!params) |
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102 | return 0; |
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103 | if (strncmp (params, "TRUE", 4)) |
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104 | return 0; |
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105 | |
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106 | new_draw_info_format (NDI_UNIQUE, 0, op, "gogogo"); |
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107 | for (x = 0; x < settings.worldmaptilesx; x++) |
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108 | { |
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109 | for (y = 0; y < settings.worldmaptilesy; y++) |
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110 | { |
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111 | sprintf (buf, "/world/world_%d_%d", x + settings.worldmapstartx, y + settings.worldmapstarty); |
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112 | command_goto (op, buf); |
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113 | } |
68 | } |
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69 | |
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70 | return pl; |
114 | } |
71 | } |
115 | |
72 | |
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73 | new_draw_info (NDI_UNIQUE, 0, op, "No such player."); |
116 | return 0; |
74 | return 0; |
117 | } |
75 | } |
118 | |
76 | |
119 | /** |
77 | /** |
120 | * Actually hides specified player (obviously a DM). |
78 | * Actually hides specified player (obviously a DM). |
… | |
… | |
164 | static object * |
122 | static object * |
165 | find_object_both (char *params) |
123 | find_object_both (char *params) |
166 | { |
124 | { |
167 | if (!params) |
125 | if (!params) |
168 | return NULL; |
126 | return NULL; |
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127 | |
169 | if (params[0] == '#') |
128 | if (params[0] == '#') |
170 | return find_object (atol (params + 1)); |
129 | return find_object (atol (params + 1)); |
171 | else |
130 | else |
172 | return find_object_name (params); |
131 | return find_object_name (params); |
173 | } |
132 | } |
… | |
… | |
254 | now = time (NULL); |
213 | now = time (NULL); |
255 | /* |
214 | /* |
256 | * Record this as a comment - then we don't have to worry about changing |
215 | * Record this as a comment - then we don't have to worry about changing |
257 | * the parsing code. |
216 | * the parsing code. |
258 | */ |
217 | */ |
259 | fprintf (banishfile, "# %s (%s) banned by %s at %s\n", &pl->ob->name, pl->socket.host, &op->name, ctime (&now)); |
218 | fprintf (banishfile, "# %s (%s) banned by %s at %s\n", &pl->ob->name, pl->ns->host, &op->name, ctime (&now)); |
260 | fprintf (banishfile, "*@%s\n", pl->socket.host); |
219 | fprintf (banishfile, "*@%s\n", pl->ns->host); |
261 | fclose (banishfile); |
220 | fclose (banishfile); |
262 | |
221 | |
263 | LOG (llevDebug, "! %s banned %s from IP: %s.\n", &op->name, &pl->ob->name, pl->socket.host); |
222 | LOG (llevDebug, "! %s banned %s from IP: %s.\n", &op->name, &pl->ob->name, pl->ns->host); |
264 | new_draw_info_format (NDI_UNIQUE | NDI_RED, 0, op, "You banish %s", &pl->ob->name); |
223 | new_draw_info_format (NDI_UNIQUE | NDI_RED, 0, op, "You banish %s", &pl->ob->name); |
265 | new_draw_info_format (NDI_UNIQUE | NDI_ALL | NDI_RED, 5, op, "%s banishes %s from the land!", &op->name, &pl->ob->name); |
224 | new_draw_info_format (NDI_UNIQUE | NDI_ALL | NDI_RED, 5, op, "%s banishes %s from the land!", &op->name, &pl->ob->name); |
266 | command_kick (op, (char *) &pl->ob->name); |
225 | command_kick (op, (char *) &pl->ob->name); |
267 | return 1; |
226 | return 1; |
268 | } |
227 | } |
269 | |
228 | |
270 | int |
229 | int |
271 | command_kick (object *op, char *params) |
230 | command_kick (object *op, char *params) |
272 | { |
231 | { |
273 | struct pl *pl; |
232 | for_all_players (pl) |
274 | |
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275 | for (pl = first_player; pl != NULL; pl = pl->next) |
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276 | if ((params == NULL || !strcmp (&pl->ob->name, params)) && !INVOKE_PLAYER (KICK, pl, ARG_STRING (params))) |
233 | if ((params == NULL || !strcmp (&pl->ob->name, params)) && !INVOKE_PLAYER (KICK, pl, ARG_STRING (params))) |
277 | { |
234 | { |
278 | object *op = pl->ob; |
235 | object *op = pl->ob; |
279 | |
236 | |
280 | if (!QUERY_FLAG (op, FLAG_REMOVED) && !QUERY_FLAG (op, FLAG_FREED)) |
237 | if (!QUERY_FLAG (op, FLAG_REMOVED) && !QUERY_FLAG (op, FLAG_FREED)) |
281 | { |
238 | { |
282 | new_draw_info_format (NDI_UNIQUE | NDI_ALL | NDI_RED, 5, op, "%s is kicked out of the game.", &op->name); |
239 | new_draw_info_format (NDI_UNIQUE | NDI_ALL | NDI_RED, 5, op, "%s is kicked out of the game.", &op->name); |
283 | strcpy (op->contr->killer, "kicked"); |
240 | strcpy (op->contr->killer, "kicked"); |
284 | } |
241 | } |
285 | |
242 | |
286 | pl->socket.status = Ns_Dead; |
243 | pl->ns->destroy (); |
287 | } |
244 | } |
288 | |
245 | |
289 | return 1; |
246 | return 1; |
290 | } |
247 | } |
291 | |
248 | |
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249 | //TODO |
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250 | #if 0 |
292 | int |
251 | int |
293 | command_save_overlay (object *op, char *params) |
252 | command_save_overlay (object *op, char *params) |
294 | { |
253 | { |
295 | if (!op) |
254 | if (!op) |
296 | return 0; |
255 | return 0; |
… | |
… | |
307 | |
266 | |
308 | ready_map_name (op->map->path, 0); |
267 | ready_map_name (op->map->path, 0); |
309 | |
268 | |
310 | return 1; |
269 | return 1; |
311 | } |
270 | } |
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271 | #endif |
312 | |
272 | |
313 | int |
273 | int |
314 | command_shutdown (object *op, char *params) |
274 | command_shutdown (object *op, char *params) |
315 | { |
275 | { |
316 | struct pl *pl; |
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317 | |
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318 | if (op != NULL && !QUERY_FLAG (op, FLAG_WIZ)) |
276 | if (op != NULL && !QUERY_FLAG (op, FLAG_WIZ)) |
319 | { |
277 | { |
320 | new_draw_info (NDI_UNIQUE, 0, op, "Sorry, you can't shutdown the server."); |
278 | new_draw_info (NDI_UNIQUE, 0, op, "Sorry, you can't shutdown the server."); |
321 | return 1; |
279 | return 1; |
322 | } |
280 | } |
323 | |
281 | |
324 | for (pl = first_player; pl != NULL; pl = pl->next) |
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325 | save_player (pl->ob, 0); |
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326 | |
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327 | for (pl = first_player; pl != NULL; pl = pl->next) |
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328 | if (!QUERY_FLAG (pl->ob, FLAG_REMOVED)) |
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329 | leave_map (pl->ob); |
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330 | |
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331 | cleanup (); |
282 | cleanup (0); |
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283 | |
332 | /* not reached */ |
284 | /* not reached */ |
333 | return 1; |
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334 | } |
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335 | |
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336 | int |
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337 | command_goto (object *op, char *params) |
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338 | { |
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339 | char *name; |
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340 | object *dummy; |
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341 | |
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342 | if (!op) |
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343 | return 0; |
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344 | |
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345 | if (params == NULL) |
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346 | { |
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347 | new_draw_info (NDI_UNIQUE, 0, op, "Go to what level?"); |
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348 | return 1; |
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349 | } |
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350 | |
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351 | name = params; |
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352 | dummy = get_object (); |
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353 | dummy->map = op->map; |
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354 | EXIT_PATH (dummy) = name; |
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355 | dummy->name = name; |
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356 | |
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357 | enter_exit (op, dummy); |
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358 | free_object (dummy); |
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359 | if (op->contr->loading == NULL) |
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360 | { |
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361 | new_draw_info_format (NDI_UNIQUE, 0, op, "Difficulty: %d.", op->map->difficulty); |
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362 | } |
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363 | |
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364 | return 1; |
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365 | } |
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366 | |
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367 | /* is this function called from somewhere ? -Tero */ |
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368 | int |
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369 | command_generate (object *op, char *params) |
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370 | { |
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371 | object *tmp; |
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372 | int nr = 1, i, retry; |
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373 | |
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374 | if (!op) |
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375 | return 0; |
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376 | |
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377 | if (params != NULL) |
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378 | sscanf (params, "%d", &nr); |
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379 | for (i = 0; i < nr; i++) |
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380 | { |
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381 | retry = 50; |
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382 | while ((tmp = generate_treasure (0, op->map->difficulty)) == NULL && --retry) |
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383 | ; |
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384 | if (tmp != NULL) |
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385 | { |
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386 | tmp = insert_ob_in_ob (tmp, op); |
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387 | if (op->type == PLAYER) |
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388 | esrv_send_item (op, tmp); |
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389 | } |
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390 | } |
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391 | |
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392 | return 1; |
285 | return 1; |
393 | } |
286 | } |
394 | |
287 | |
395 | int |
288 | int |
396 | command_freeze (object *op, char *params) |
289 | command_freeze (object *op, char *params) |
… | |
… | |
434 | object *dummy; |
327 | object *dummy; |
435 | player *pl; |
328 | player *pl; |
436 | |
329 | |
437 | if (!op) |
330 | if (!op) |
438 | return 0; |
331 | return 0; |
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332 | |
439 | if (params == NULL) |
333 | if (params == NULL) |
440 | { |
334 | { |
441 | new_draw_info (NDI_UNIQUE, 0, op, "Usage: arrest <player>."); |
335 | new_draw_info (NDI_UNIQUE, 0, op, "Usage: arrest <player>."); |
442 | return 1; |
336 | return 1; |
443 | } |
337 | } |
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338 | |
444 | pl = get_other_player_from_name (op, params); |
339 | pl = get_other_player_from_name (op, params); |
445 | if (!pl) |
340 | if (!pl) |
446 | return 1; |
341 | return 1; |
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342 | |
447 | dummy = get_jail_exit (pl->ob); |
343 | dummy = get_jail_exit (pl->ob); |
448 | if (!dummy) |
344 | if (!dummy) |
449 | { |
345 | { |
450 | /* we have nowhere to send the prisoner.... */ |
346 | /* we have nowhere to send the prisoner.... */ |
451 | new_draw_info (NDI_UNIQUE, 0, op, "can't jail player, there is no map to hold them"); |
347 | new_draw_info (NDI_UNIQUE, 0, op, "can't jail player, there is no map to hold them"); |
452 | return 0; |
348 | return 0; |
453 | } |
349 | } |
454 | enter_exit (pl->ob, dummy); |
350 | |
455 | free_object (dummy); |
351 | pl->ob->enter_exit (dummy); |
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352 | dummy->destroy (); |
456 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "You have been arrested."); |
353 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "You have been arrested."); |
457 | new_draw_info (NDI_UNIQUE, 0, op, "OK."); |
354 | new_draw_info (NDI_UNIQUE, 0, op, "OK."); |
458 | LOG (llevInfo, "Player %s arrested by %s\n", &pl->ob->name, &op->name); |
355 | LOG (llevInfo, "Player %s arrested by %s\n", &pl->ob->name, &op->name); |
459 | return 1; |
356 | return 1; |
460 | } |
357 | } |
… | |
… | |
484 | { |
381 | { |
485 | new_draw_info (NDI_UNIQUE, 0, op, "Can not find a free spot to place summoned player."); |
382 | new_draw_info (NDI_UNIQUE, 0, op, "Can not find a free spot to place summoned player."); |
486 | return 1; |
383 | return 1; |
487 | } |
384 | } |
488 | |
385 | |
489 | dummy = get_object (); |
386 | dummy = object::create (); |
490 | EXIT_PATH (dummy) = op->map->path; |
387 | EXIT_PATH (dummy) = op->map->path; |
491 | EXIT_X (dummy) = op->x + freearr_x[i]; |
388 | EXIT_X (dummy) = op->x + freearr_x[i]; |
492 | EXIT_Y (dummy) = op->y + freearr_y[i]; |
389 | EXIT_Y (dummy) = op->y + freearr_y[i]; |
493 | enter_exit (pl->ob, dummy); |
390 | pl->ob->enter_exit (dummy); |
494 | free_object (dummy); |
391 | dummy->destroy (); |
495 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "You are summoned."); |
392 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "You are summoned."); |
496 | new_draw_info (NDI_UNIQUE, 0, op, "OK."); |
393 | new_draw_info (NDI_UNIQUE, 0, op, "OK."); |
497 | |
394 | |
498 | return 1; |
395 | return 1; |
499 | } |
396 | } |
… | |
… | |
528 | { |
425 | { |
529 | new_draw_info (NDI_UNIQUE, 0, op, "Can not find a free spot to teleport to."); |
426 | new_draw_info (NDI_UNIQUE, 0, op, "Can not find a free spot to teleport to."); |
530 | return 1; |
427 | return 1; |
531 | } |
428 | } |
532 | |
429 | |
533 | dummy = get_object (); |
430 | dummy = object::create (); |
534 | EXIT_PATH (dummy) = pl->ob->map->path; |
431 | EXIT_PATH (dummy) = pl->ob->map->path; |
535 | EXIT_X (dummy) = pl->ob->x + freearr_x[i]; |
432 | EXIT_X (dummy) = pl->ob->x + freearr_x[i]; |
536 | EXIT_Y (dummy) = pl->ob->y + freearr_y[i]; |
433 | EXIT_Y (dummy) = pl->ob->y + freearr_y[i]; |
537 | enter_exit (op, dummy); |
434 | op->enter_exit (dummy); |
538 | free_object (dummy); |
435 | dummy->destroy (); |
539 | if (!op->contr->hidden) |
436 | if (!op->contr->hidden) |
540 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "You see a portal open."); |
437 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "You see a portal open."); |
541 | new_draw_info (NDI_UNIQUE, 0, op, "OK."); |
438 | new_draw_info (NDI_UNIQUE, 0, op, "OK."); |
542 | return 1; |
439 | return 1; |
543 | } |
440 | } |
… | |
… | |
572 | if (params == NULL) |
469 | if (params == NULL) |
573 | { |
470 | { |
574 | new_draw_info (NDI_UNIQUE, 0, op, "Usage: create [nr] [magic] <archetype> [ of <artifact>]" " [variable_to_patch setting]"); |
471 | new_draw_info (NDI_UNIQUE, 0, op, "Usage: create [nr] [magic] <archetype> [ of <artifact>]" " [variable_to_patch setting]"); |
575 | return 1; |
472 | return 1; |
576 | } |
473 | } |
|
|
474 | |
577 | bp = params; |
475 | bp = params; |
578 | |
476 | |
579 | /* We need to know where the line ends */ |
477 | /* We need to know where the line ends */ |
580 | endline = bp + strlen (bp); |
478 | endline = bp + strlen (bp); |
581 | |
479 | |
… | |
… | |
588 | } |
486 | } |
589 | bp++; |
487 | bp++; |
590 | set_nrof = 1; |
488 | set_nrof = 1; |
591 | LOG (llevDebug, "%s creates: (%d) %s\n", &op->name, nrof, bp); |
489 | LOG (llevDebug, "%s creates: (%d) %s\n", &op->name, nrof, bp); |
592 | } |
490 | } |
|
|
491 | |
593 | if (sscanf (bp, "%d ", &magic)) |
492 | if (sscanf (bp, "%d ", &magic)) |
594 | { |
493 | { |
595 | if ((bp = strchr (bp, ' ')) == NULL) |
494 | if ((bp = strchr (bp, ' ')) == NULL) |
596 | { |
495 | { |
597 | new_draw_info (NDI_UNIQUE, 0, op, "Usage: create [nr] [magic] <archetype> [ of <artifact>]" " [variable_to_patch setting]"); |
496 | new_draw_info (NDI_UNIQUE, 0, op, "Usage: create [nr] [magic] <archetype> [ of <artifact>]" " [variable_to_patch setting]"); |
598 | return 1; |
497 | return 1; |
599 | } |
498 | } |
|
|
499 | |
600 | bp++; |
500 | bp++; |
601 | set_magic = 1; |
501 | set_magic = 1; |
602 | LOG (llevDebug, "%s creates: (%d) (%d) %s\n", &op->name, nrof, magic, bp); |
502 | LOG (llevDebug, "%s creates: (%d) (%d) %s\n", &op->name, nrof, magic, bp); |
603 | } |
503 | } |
|
|
504 | |
604 | if ((cp = strstr (bp, " of ")) != NULL) |
505 | if ((cp = strstr (bp, " of ")) != NULL) |
605 | { |
506 | { |
606 | *cp = '\0'; |
507 | *cp = '\0'; |
607 | cp += 4; |
508 | cp += 4; |
608 | } |
509 | } |
|
|
510 | |
609 | for (bp2 = bp; *bp2; bp2++) |
511 | for (bp2 = bp; *bp2; bp2++) |
610 | { |
512 | { |
611 | if (*bp2 == ' ') |
513 | if (*bp2 == ' ') |
612 | { |
514 | { |
613 | *bp2 = '\0'; |
515 | *bp2 = '\0'; |
614 | bp2++; |
516 | bp2++; |
615 | break; |
517 | break; |
616 | } |
518 | } |
617 | } |
519 | } |
618 | |
520 | |
619 | if ((at = find_archetype (bp)) == NULL) |
521 | if ((at = archetype::find (bp)) == NULL) |
620 | { |
522 | { |
621 | new_draw_info (NDI_UNIQUE, 0, op, "No such archetype."); |
523 | new_draw_info (NDI_UNIQUE, 0, op, "No such archetype."); |
622 | return 1; |
524 | return 1; |
623 | } |
525 | } |
624 | |
526 | |
… | |
… | |
630 | * Try to find a spell object for this. Note that |
532 | * Try to find a spell object for this. Note that |
631 | * we also set up spell_name which is only |
533 | * we also set up spell_name which is only |
632 | * the first word. |
534 | * the first word. |
633 | */ |
535 | */ |
634 | |
536 | |
635 | at_spell = find_archetype (cp); |
537 | at_spell = archetype::find (cp); |
636 | if (!at_spell || at_spell->clone.type != SPELL) |
538 | if (!at_spell || at_spell->clone.type != SPELL) |
637 | at_spell = find_archetype_by_object_name (cp); |
539 | at_spell = find_archetype_by_object_name (cp); |
638 | if (!at_spell || at_spell->clone.type != SPELL) |
540 | if (!at_spell || at_spell->clone.type != SPELL) |
639 | { |
541 | { |
640 | strcpy (spell_name, cp); |
542 | strcpy (spell_name, cp); |
641 | fsp = strchr (spell_name, ' '); |
543 | fsp = strchr (spell_name, ' '); |
642 | if (fsp) |
544 | if (fsp) |
643 | { |
545 | { |
644 | *fsp = 0; |
546 | *fsp = 0; |
645 | fsp++; |
547 | fsp++; |
646 | at_spell = find_archetype (spell_name); |
548 | at_spell = archetype::find (spell_name); |
647 | |
549 | |
648 | /* Got a spell, update the first string pointer */ |
550 | /* Got a spell, update the first string pointer */ |
649 | if (at_spell && at_spell->clone.type == SPELL) |
551 | if (at_spell && at_spell->clone.type == SPELL) |
650 | bp2 = cp + strlen (spell_name) + 1; |
552 | bp2 = cp + strlen (spell_name) + 1; |
651 | else |
553 | else |
… | |
… | |
657 | * in this case means its an artifact. |
559 | * in this case means its an artifact. |
658 | */ |
560 | */ |
659 | if (!at_spell) |
561 | if (!at_spell) |
660 | { |
562 | { |
661 | if (find_artifactlist (at->clone.type) == NULL) |
563 | if (find_artifactlist (at->clone.type) == NULL) |
662 | { |
|
|
663 | new_draw_info_format (NDI_UNIQUE, 0, op, "No artifact list for type %d\n", at->clone.type); |
564 | new_draw_info_format (NDI_UNIQUE, 0, op, "No artifact list for type %d\n", at->clone.type); |
664 | } |
|
|
665 | else |
565 | else |
666 | { |
566 | { |
667 | art = find_artifactlist (at->clone.type)->items; |
567 | art = find_artifactlist (at->clone.type)->items; |
668 | |
568 | |
669 | do |
569 | do |
… | |
… | |
671 | if (!strcmp (art->item->name, cp)) |
571 | if (!strcmp (art->item->name, cp)) |
672 | break; |
572 | break; |
673 | art = art->next; |
573 | art = art->next; |
674 | } |
574 | } |
675 | while (art != NULL); |
575 | while (art != NULL); |
|
|
576 | |
676 | if (!art) |
577 | if (!art) |
677 | { |
|
|
678 | new_draw_info_format (NDI_UNIQUE, 0, op, "No such artifact ([%d] of %s)", at->clone.type, cp); |
578 | new_draw_info_format (NDI_UNIQUE, 0, op, "No such artifact ([%d] of %s)", at->clone.type, cp); |
679 | } |
|
|
680 | } |
579 | } |
|
|
580 | |
681 | LOG (llevDebug, "%s creates: (%d) (%d) (%s) of (%s)\n", &op->name, set_nrof ? nrof : 0, set_magic ? magic : 0, bp, cp); |
581 | LOG (llevDebug, "%s creates: (%d) (%d) (%s) of (%s)\n", &op->name, set_nrof ? nrof : 0, set_magic ? magic : 0, bp, cp); |
682 | } |
582 | } |
683 | } /* if cp */ |
583 | } /* if cp */ |
684 | |
584 | |
685 | if ((at->clone.type == ROD || at->clone.type == WAND || at->clone.type == SCROLL || |
585 | if ((at->clone.type == ROD || at->clone.type == WAND || at->clone.type == SCROLL || |
… | |
… | |
693 | * Rather than have two different blocks with a lot of similar code, |
593 | * Rather than have two different blocks with a lot of similar code, |
694 | * just create one object, do all the processing, and then determine |
594 | * just create one object, do all the processing, and then determine |
695 | * if that one object should be inserted or if we need to make copies. |
595 | * if that one object should be inserted or if we need to make copies. |
696 | */ |
596 | */ |
697 | tmp = arch_to_object (at); |
597 | tmp = arch_to_object (at); |
|
|
598 | |
698 | if (settings.real_wiz == FALSE) |
599 | if (settings.real_wiz == FALSE) |
699 | SET_FLAG (tmp, FLAG_WAS_WIZ); |
600 | SET_FLAG (tmp, FLAG_WAS_WIZ); |
|
|
601 | |
700 | if (set_magic) |
602 | if (set_magic) |
701 | set_abs_magic (tmp, magic); |
603 | set_abs_magic (tmp, magic); |
|
|
604 | |
702 | if (art) |
605 | if (art) |
703 | give_artifact_abilities (tmp, art->item); |
606 | give_artifact_abilities (tmp, art->item); |
|
|
607 | |
704 | if (need_identify (tmp)) |
608 | if (need_identify (tmp)) |
705 | { |
609 | { |
706 | SET_FLAG (tmp, FLAG_IDENTIFIED); |
610 | SET_FLAG (tmp, FLAG_IDENTIFIED); |
707 | CLEAR_FLAG (tmp, FLAG_KNOWN_MAGICAL); |
611 | CLEAR_FLAG (tmp, FLAG_KNOWN_MAGICAL); |
708 | } |
612 | } |
… | |
… | |
717 | while (*bp2 && bp2 <= endline) |
621 | while (*bp2 && bp2 <= endline) |
718 | { |
622 | { |
719 | bp4 = NULL; |
623 | bp4 = NULL; |
720 | gotspace = 0; |
624 | gotspace = 0; |
721 | gotquote = 0; |
625 | gotquote = 0; |
|
|
626 | |
722 | /* find the first quote */ |
627 | /* find the first quote */ |
723 | for (bp3 = bp2; *bp3 && gotspace < 2 && gotquote < 2; bp3++) |
628 | for (bp3 = bp2; *bp3 && gotspace < 2 && gotquote < 2; bp3++) |
724 | { |
629 | { |
725 | |
630 | |
726 | /* Found a quote - now lets find the second one */ |
631 | /* Found a quote - now lets find the second one */ |
… | |
… | |
740 | else |
645 | else |
741 | bp3++; |
646 | bp3++; |
742 | } |
647 | } |
743 | } |
648 | } |
744 | else if (*bp3 == ' ') |
649 | else if (*bp3 == ' ') |
745 | { |
|
|
746 | gotspace++; |
650 | gotspace++; |
747 | } |
|
|
748 | } |
651 | } |
749 | |
652 | |
750 | /* |
653 | /* |
751 | * If we got two spaces, send the second one to null. |
654 | * If we got two spaces, send the second one to null. |
752 | * if we've reached the end of the line, increase gotspace - |
655 | * if we've reached the end of the line, increase gotspace - |
… | |
… | |
770 | * anyways. |
673 | * anyways. |
771 | */ |
674 | */ |
772 | new_draw_info_format (NDI_UNIQUE, 0, op, "Malformed create line: %s", bp2); |
675 | new_draw_info_format (NDI_UNIQUE, 0, op, "Malformed create line: %s", bp2); |
773 | break; |
676 | break; |
774 | } |
677 | } |
|
|
678 | |
775 | /* bp2 should still point to the start of this line, |
679 | /* bp2 should still point to the start of this line, |
776 | * with bp3 pointing to the end |
680 | * with bp3 pointing to the end |
777 | */ |
681 | */ |
778 | if (set_variable (tmp, bp2) == -1) |
682 | if (set_variable (tmp, bp2) == -1) |
779 | new_draw_info_format (NDI_UNIQUE, 0, op, "Unknown variable %s", bp2); |
683 | new_draw_info_format (NDI_UNIQUE, 0, op, "Unknown variable %s", bp2); |
780 | else |
684 | else |
781 | new_draw_info_format (NDI_UNIQUE, 0, op, "(%s#%d)->%s", &tmp->name, tmp->count, bp2); |
685 | new_draw_info_format (NDI_UNIQUE, 0, op, "(%s#%d)->%s", &tmp->name, tmp->count, bp2); |
|
|
686 | |
782 | bp2 = bp3 + 1; |
687 | bp2 = bp3 + 1; |
783 | } |
688 | } |
784 | |
689 | |
785 | if (at->clone.nrof) |
690 | if (at->clone.nrof) |
786 | { |
691 | { |
787 | if (at_spell) |
692 | if (at_spell) |
788 | insert_ob_in_ob (arch_to_object (at_spell), tmp); |
693 | insert_ob_in_ob (arch_to_object (at_spell), tmp); |
789 | |
694 | |
790 | tmp->x = op->x; |
695 | tmp->x = op->x; |
791 | tmp->y = op->y; |
696 | tmp->y = op->y; |
|
|
697 | |
792 | if (set_nrof) |
698 | if (set_nrof) |
793 | tmp->nrof = nrof; |
699 | tmp->nrof = nrof; |
|
|
700 | |
794 | tmp->map = op->map; |
701 | tmp->map = op->map; |
795 | |
702 | |
796 | tmp = insert_ob_in_ob (tmp, op); |
703 | tmp = insert_ob_in_ob (tmp, op); |
797 | esrv_send_item (op, tmp); |
704 | esrv_send_item (op, tmp); |
798 | |
705 | |
… | |
… | |
804 | else |
711 | else |
805 | { |
712 | { |
806 | for (i = 0; i < (set_nrof ? nrof : 1); i++) |
713 | for (i = 0; i < (set_nrof ? nrof : 1); i++) |
807 | { |
714 | { |
808 | archetype *atmp; |
715 | archetype *atmp; |
809 | object *prev = NULL, *head = NULL, *dup; |
716 | object *prev = 0, *head = 0; |
810 | |
717 | |
811 | for (atmp = at; atmp != NULL; atmp = atmp->more) |
718 | for (atmp = at; atmp; atmp = atmp->more) |
812 | { |
719 | { |
813 | dup = arch_to_object (atmp); |
720 | object *dup = arch_to_object (atmp); |
814 | |
721 | |
815 | if (at_spell) |
722 | if (at_spell) |
816 | insert_ob_in_ob (arch_to_object (at_spell), dup); |
723 | insert_ob_in_ob (arch_to_object (at_spell), dup); |
817 | |
724 | |
818 | /* |
725 | /* |
819 | * The head is what contains all the important bits, |
726 | * The head is what contains all the important bits, |
820 | * so just copying it over should be fine. |
727 | * so just copying it over should be fine. |
821 | */ |
728 | */ |
822 | if (head == NULL) |
729 | if (!head) |
823 | { |
730 | { |
824 | head = dup; |
731 | head = dup; |
825 | copy_object (tmp, dup); |
732 | tmp->copy_to (dup); |
826 | } |
733 | } |
|
|
734 | |
827 | if (settings.real_wiz == FALSE) |
735 | if (settings.real_wiz == FALSE) |
828 | SET_FLAG (dup, FLAG_WAS_WIZ); |
736 | SET_FLAG (dup, FLAG_WAS_WIZ); |
|
|
737 | |
829 | dup->x = op->x + dup->arch->clone.x; |
738 | dup->x = op->x + dup->arch->clone.x; |
830 | dup->y = op->y + dup->arch->clone.y; |
739 | dup->y = op->y + dup->arch->clone.y; |
831 | dup->map = op->map; |
740 | dup->map = op->map; |
832 | |
741 | |
833 | if (head != dup) |
742 | if (head != dup) |
834 | { |
743 | { |
835 | dup->head = head; |
744 | dup->head = head; |
836 | prev->more = dup; |
745 | prev->more = dup; |
837 | } |
746 | } |
|
|
747 | |
838 | prev = dup; |
748 | prev = dup; |
839 | } |
749 | } |
840 | |
750 | |
841 | if (QUERY_FLAG (head, FLAG_ALIVE)) |
751 | if (QUERY_FLAG (head, FLAG_ALIVE)) |
842 | { |
752 | { |
… | |
… | |
854 | if (out_of_map (op->map, head->x + size_x, head->y + size_y)) |
764 | if (out_of_map (op->map, head->x + size_x, head->y + size_y)) |
855 | { |
765 | { |
856 | if (head->x < size_x || head->y < size_y) |
766 | if (head->x < size_x || head->y < size_y) |
857 | { |
767 | { |
858 | dm_stack_pop (op->contr); |
768 | dm_stack_pop (op->contr); |
859 | free_object (head); |
769 | head->destroy (); |
860 | new_draw_info (NDI_UNIQUE, 0, op, "Object too big to insert in map, or wrong position."); |
770 | new_draw_info (NDI_UNIQUE, 0, op, "Object too big to insert in map, or wrong position."); |
861 | free_object (tmp); |
771 | tmp->destroy (); |
862 | return 1; |
772 | return 1; |
863 | } |
773 | } |
864 | |
774 | |
865 | check = head; |
775 | check = head; |
|
|
776 | |
866 | while (check) |
777 | while (check) |
867 | { |
778 | { |
868 | check->x -= size_x; |
779 | check->x -= size_x; |
869 | check->y -= size_y; |
780 | check->y -= size_y; |
870 | check = check->more; |
781 | check = check->more; |
… | |
… | |
882 | */ |
793 | */ |
883 | dm_stack_push (op->contr, head->count); |
794 | dm_stack_push (op->contr, head->count); |
884 | |
795 | |
885 | if (at->clone.randomitems != NULL && !at_spell) |
796 | if (at->clone.randomitems != NULL && !at_spell) |
886 | create_treasure (at->clone.randomitems, head, GT_APPLY, op->map->difficulty, 0); |
797 | create_treasure (at->clone.randomitems, head, GT_APPLY, op->map->difficulty, 0); |
|
|
798 | |
887 | esrv_send_item (op, head); |
799 | esrv_send_item (op, head); |
888 | } |
800 | } |
889 | |
801 | |
890 | /* free the one we used to copy */ |
802 | /* free the one we used to copy */ |
891 | free_object (tmp); |
803 | tmp->destroy (); |
892 | } |
804 | } |
893 | |
805 | |
894 | return 1; |
806 | return 1; |
895 | } |
807 | } |
896 | |
808 | |
… | |
… | |
938 | |
850 | |
939 | tmp = get_dm_object (op->contr, ¶ms, NULL); |
851 | tmp = get_dm_object (op->contr, ¶ms, NULL); |
940 | if (!tmp) |
852 | if (!tmp) |
941 | return 1; |
853 | return 1; |
942 | |
854 | |
943 | dump_object (tmp); |
855 | char *dump = dump_object (tmp); |
944 | new_draw_info (NDI_UNIQUE, 0, op, errmsg); |
856 | new_draw_info (NDI_UNIQUE, 0, op, dump); |
|
|
857 | free (dump); |
|
|
858 | |
945 | if (QUERY_FLAG (tmp, FLAG_OBJ_ORIGINAL)) |
859 | if (QUERY_FLAG (tmp, FLAG_OBJ_ORIGINAL)) |
946 | new_draw_info (NDI_UNIQUE, 0, op, "Object is marked original"); |
860 | new_draw_info (NDI_UNIQUE, 0, op, "Object is marked original"); |
|
|
861 | |
947 | return 1; |
862 | return 1; |
948 | } |
863 | } |
949 | |
864 | |
950 | /** |
865 | /** |
951 | * When DM is possessing a monster, flip aggression on and off, to allow |
866 | * When DM is possessing a monster, flip aggression on and off, to allow |
… | |
… | |
1042 | victim->body_info[i] = 1; |
957 | victim->body_info[i] = 1; |
1043 | |
958 | |
1044 | esrv_new_player (pl, 80); /* just pick a wieght, we don't care */ |
959 | esrv_new_player (pl, 80); /* just pick a wieght, we don't care */ |
1045 | esrv_send_inventory (victim, victim); |
960 | esrv_send_inventory (victim, victim); |
1046 | |
961 | |
1047 | fix_player (victim); |
962 | victim->update_stats (); |
1048 | |
963 | |
1049 | do_some_living (victim); |
964 | do_some_living (victim); |
1050 | return 1; |
965 | return 1; |
1051 | } |
966 | } |
1052 | |
967 | |
… | |
… | |
1113 | dm_stack_pop (op->contr); |
1028 | dm_stack_pop (op->contr); |
1114 | |
1029 | |
1115 | /* Always work on the head - otherwise object will get in odd state */ |
1030 | /* Always work on the head - otherwise object will get in odd state */ |
1116 | if (tmp->head) |
1031 | if (tmp->head) |
1117 | tmp = tmp->head; |
1032 | tmp = tmp->head; |
1118 | remove_ob (tmp); |
1033 | tmp->remove (); |
1119 | return 1; |
1034 | return 1; |
1120 | } |
1035 | } |
1121 | |
1036 | |
1122 | int |
1037 | int |
1123 | command_free (object *op, char *params) |
1038 | command_free (object *op, char *params) |
… | |
… | |
1138 | dm_stack_pop (op->contr); |
1053 | dm_stack_pop (op->contr); |
1139 | |
1054 | |
1140 | if (!QUERY_FLAG (tmp, FLAG_REMOVED)) |
1055 | if (!QUERY_FLAG (tmp, FLAG_REMOVED)) |
1141 | { |
1056 | { |
1142 | new_draw_info (NDI_UNIQUE, 0, op, "Warning, item wasn't removed."); |
1057 | new_draw_info (NDI_UNIQUE, 0, op, "Warning, item wasn't removed."); |
1143 | remove_ob (tmp); |
1058 | tmp->remove (); |
1144 | } |
1059 | } |
1145 | |
1060 | |
1146 | if (tmp->head) |
1061 | if (tmp->head) |
1147 | tmp = tmp->head; |
1062 | tmp = tmp->head; |
1148 | free_object (tmp); |
1063 | |
|
|
1064 | tmp->destroy (); |
1149 | return 1; |
1065 | return 1; |
1150 | } |
1066 | } |
1151 | |
1067 | |
1152 | /** |
1068 | /** |
1153 | * This adds exp to a player. We now allow adding to a specific skill. |
1069 | * This adds exp to a player. We now allow adding to a specific skill. |
… | |
… | |
1156 | command_addexp (object *op, char *params) |
1072 | command_addexp (object *op, char *params) |
1157 | { |
1073 | { |
1158 | char buf[MAX_BUF], skill[MAX_BUF]; |
1074 | char buf[MAX_BUF], skill[MAX_BUF]; |
1159 | int i, q; |
1075 | int i, q; |
1160 | object *skillob = NULL; |
1076 | object *skillob = NULL; |
1161 | player *pl; |
|
|
1162 | |
1077 | |
1163 | skill[0] = '\0'; |
1078 | skill[0] = '\0'; |
1164 | if ((params == NULL) || (strlen (params) > MAX_BUF) || ((q = sscanf (params, "%s %d %s", buf, &i, skill)) < 2)) |
1079 | if ((params == NULL) || (strlen (params) > MAX_BUF) || ((q = sscanf (params, "%s %d %s", buf, &i, skill)) < 2)) |
1165 | { |
1080 | { |
1166 | new_draw_info (NDI_UNIQUE, 0, op, "Usage: addexp <who> <how much> [<skill>]."); |
1081 | new_draw_info (NDI_UNIQUE, 0, op, "Usage: addexp <who> <how much> [<skill>]."); |
1167 | return 1; |
1082 | return 1; |
1168 | } |
1083 | } |
1169 | |
1084 | |
1170 | for (pl = first_player; pl != NULL; pl = pl->next) |
1085 | for_all_players (pl) |
1171 | if (!strncmp (pl->ob->name, buf, MAX_NAME)) |
1086 | if (!strncmp (pl->ob->name, buf, MAX_NAME)) |
1172 | break; |
|
|
1173 | |
|
|
1174 | if (pl == NULL) |
|
|
1175 | { |
1087 | { |
1176 | new_draw_info (NDI_UNIQUE, 0, op, "No such player."); |
|
|
1177 | return 1; |
|
|
1178 | } |
|
|
1179 | |
|
|
1180 | if (q >= 3) |
1088 | if (q >= 3) |
1181 | { |
1089 | { |
1182 | skillob = find_skill_by_name (pl->ob, skill); |
1090 | skillob = find_skill_by_name (pl->ob, skill); |
1183 | if (!skillob) |
1091 | if (!skillob) |
1184 | { |
1092 | { |
1185 | new_draw_info_format (NDI_UNIQUE, 0, op, "Unable to find skill %s in %s", skill, buf); |
1093 | new_draw_info_format (NDI_UNIQUE, 0, op, "Unable to find skill %s in %s", skill, buf); |
|
|
1094 | return 1; |
|
|
1095 | } |
|
|
1096 | |
|
|
1097 | i = check_exp_adjust (skillob, i); |
|
|
1098 | skillob->stats.exp += i; |
|
|
1099 | calc_perm_exp (skillob); |
|
|
1100 | player_lvl_adj (pl->ob, skillob); |
|
|
1101 | } |
|
|
1102 | |
|
|
1103 | pl->ob->stats.exp += i; |
|
|
1104 | calc_perm_exp (pl->ob); |
|
|
1105 | player_lvl_adj (pl->ob, NULL); |
|
|
1106 | |
|
|
1107 | if (settings.real_wiz == FALSE) |
|
|
1108 | SET_FLAG (pl->ob, FLAG_WAS_WIZ); |
|
|
1109 | |
1186 | return 1; |
1110 | return 1; |
1187 | } |
1111 | } |
1188 | |
1112 | |
1189 | i = check_exp_adjust (skillob, i); |
1113 | new_draw_info (NDI_UNIQUE, 0, op, "No such player."); |
1190 | skillob->stats.exp += i; |
|
|
1191 | calc_perm_exp (skillob); |
|
|
1192 | player_lvl_adj (pl->ob, skillob); |
|
|
1193 | } |
|
|
1194 | |
|
|
1195 | pl->ob->stats.exp += i; |
|
|
1196 | calc_perm_exp (pl->ob); |
|
|
1197 | player_lvl_adj (pl->ob, NULL); |
|
|
1198 | |
|
|
1199 | if (settings.real_wiz == FALSE) |
|
|
1200 | SET_FLAG (pl->ob, FLAG_WAS_WIZ); |
|
|
1201 | return 1; |
1114 | return 1; |
1202 | } |
1115 | } |
1203 | |
1116 | |
1204 | /**************************************************************************/ |
1117 | /**************************************************************************/ |
1205 | |
1118 | |
… | |
… | |
1211 | |
1124 | |
1212 | int |
1125 | int |
1213 | command_stats (object *op, char *params) |
1126 | command_stats (object *op, char *params) |
1214 | { |
1127 | { |
1215 | char thing[20]; |
1128 | char thing[20]; |
1216 | player *pl; |
|
|
1217 | char buf[MAX_BUF]; |
1129 | char buf[MAX_BUF]; |
1218 | |
1130 | |
1219 | thing[0] = '\0'; |
1131 | thing[0] = '\0'; |
1220 | if (params == NULL || !sscanf (params, "%s", thing) || thing == NULL) |
1132 | if (params == NULL || !sscanf (params, "%s", thing) || thing == NULL) |
1221 | { |
1133 | { |
1222 | new_draw_info (NDI_UNIQUE, 0, op, "Who?"); |
1134 | new_draw_info (NDI_UNIQUE, 0, op, "Who?"); |
1223 | return 1; |
1135 | return 1; |
1224 | } |
1136 | } |
1225 | |
1137 | |
1226 | for (pl = first_player; pl != NULL; pl = pl->next) |
1138 | for_all_players (pl) |
1227 | if (!strcmp (pl->ob->name, thing)) |
1139 | if (!strcmp (pl->ob->name, thing)) |
1228 | { |
1140 | { |
1229 | sprintf (buf, "Str : %-2d H.P. : %-4d MAX : %d", pl->ob->stats.Str, pl->ob->stats.hp, pl->ob->stats.maxhp); |
1141 | sprintf (buf, "Str : %-2d H.P. : %-4d MAX : %d", pl->ob->stats.Str, pl->ob->stats.hp, pl->ob->stats.maxhp); |
1230 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
1142 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
1231 | sprintf (buf, "Dex : %-2d S.P. : %-4d MAX : %d", pl->ob->stats.Dex, pl->ob->stats.sp, pl->ob->stats.maxsp); |
1143 | sprintf (buf, "Dex : %-2d S.P. : %-4d MAX : %d", pl->ob->stats.Dex, pl->ob->stats.sp, pl->ob->stats.maxsp); |
1232 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
1144 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
1233 | sprintf (buf, "Con : %-2d AC : %-4d WC : %d", pl->ob->stats.Con, pl->ob->stats.ac, pl->ob->stats.wc); |
1145 | sprintf (buf, "Con : %-2d AC : %-4d WC : %d", pl->ob->stats.Con, pl->ob->stats.ac, pl->ob->stats.wc); |
1234 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
1146 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
1235 | sprintf (buf, "Int : %-2d Damage : %d", pl->ob->stats.Int, pl->ob->stats.dam); |
1147 | sprintf (buf, "Int : %-2d Damage : %d", pl->ob->stats.Int, pl->ob->stats.dam); |
1236 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
1148 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
1237 | sprintf (buf, "Wis : %-2d EXP : %lld", pl->ob->stats.Wis, (long long) pl->ob->stats.exp); |
1149 | sprintf (buf, "Wis : %-2d EXP : %" PRId64, pl->ob->stats.Wis, pl->ob->stats.exp); |
1238 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
1150 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
1239 | sprintf (buf, "Pow : %-2d Grace : %d", pl->ob->stats.Pow, pl->ob->stats.grace); |
1151 | sprintf (buf, "Pow : %-2d Grace : %d", pl->ob->stats.Pow, pl->ob->stats.grace); |
1240 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
1152 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
1241 | sprintf (buf, "Cha : %-2d Food : %d", pl->ob->stats.Cha, pl->ob->stats.food); |
1153 | sprintf (buf, "Cha : %-2d Food : %d", pl->ob->stats.Cha, pl->ob->stats.food); |
1242 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
1154 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
1243 | break; |
1155 | return 1; |
1244 | } |
1156 | } |
1245 | if (pl == NULL) |
1157 | |
1246 | new_draw_info (NDI_UNIQUE, 0, op, "No such player."); |
1158 | new_draw_info (NDI_UNIQUE, 0, op, "No such player."); |
1247 | return 1; |
1159 | return 1; |
1248 | } |
1160 | } |
1249 | |
1161 | |
1250 | int |
1162 | int |
1251 | command_abil (object *op, char *params) |
1163 | command_abil (object *op, char *params) |
… | |
… | |
1274 | { |
1186 | { |
1275 | new_draw_info (NDI_UNIQUE, 0, op, "Illegal range of stat.\n"); |
1187 | new_draw_info (NDI_UNIQUE, 0, op, "Illegal range of stat.\n"); |
1276 | return 1; |
1188 | return 1; |
1277 | } |
1189 | } |
1278 | |
1190 | |
1279 | for (pl = first_player; pl != NULL; pl = pl->next) |
1191 | for_all_players (pl) |
1280 | { |
1192 | { |
1281 | if (!strcmp (pl->ob->name, thing)) |
1193 | if (!strcmp (pl->ob->name, thing)) |
1282 | { |
1194 | { |
1283 | if (settings.real_wiz == FALSE) |
1195 | if (settings.real_wiz == FALSE) |
1284 | SET_FLAG (pl->ob, FLAG_WAS_WIZ); |
1196 | SET_FLAG (pl->ob, FLAG_WAS_WIZ); |
… | |
… | |
1296 | pl->ob->stats.Int = iii, pl->orig_stats.Int = iii; |
1208 | pl->ob->stats.Int = iii, pl->orig_stats.Int = iii; |
1297 | if (!strcmp ("pow", thing2)) |
1209 | if (!strcmp ("pow", thing2)) |
1298 | pl->ob->stats.Pow = iii, pl->orig_stats.Pow = iii; |
1210 | pl->ob->stats.Pow = iii, pl->orig_stats.Pow = iii; |
1299 | sprintf (buf, "%s has been altered.", &pl->ob->name); |
1211 | sprintf (buf, "%s has been altered.", &pl->ob->name); |
1300 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
1212 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
1301 | fix_player (pl->ob); |
1213 | pl->ob->update_stats (); |
1302 | return 1; |
1214 | return 1; |
1303 | } |
1215 | } |
1304 | } |
1216 | } |
1305 | |
1217 | |
1306 | new_draw_info (NDI_UNIQUE, 0, op, "No such player."); |
1218 | new_draw_info (NDI_UNIQUE, 0, op, "No such player."); |
1307 | return 1; |
1219 | return 1; |
1308 | } |
|
|
1309 | |
|
|
1310 | int |
|
|
1311 | command_reset (object *op, char *params) |
|
|
1312 | { |
|
|
1313 | mapstruct *m; |
|
|
1314 | object *dummy = NULL, *tmp = NULL; |
|
|
1315 | |
|
|
1316 | if (params == NULL) |
|
|
1317 | { |
|
|
1318 | new_draw_info (NDI_UNIQUE, 0, op, "Reset what map [name]?"); |
|
|
1319 | return 1; |
|
|
1320 | } |
|
|
1321 | |
|
|
1322 | if (strcmp (params, ".") == 0) |
|
|
1323 | params = op->map->path; |
|
|
1324 | m = has_been_loaded (params); |
|
|
1325 | if (m == NULL) |
|
|
1326 | { |
|
|
1327 | new_draw_info (NDI_UNIQUE, 0, op, "No such map."); |
|
|
1328 | return 1; |
|
|
1329 | } |
|
|
1330 | |
|
|
1331 | if (m->in_memory != MAP_SWAPPED) |
|
|
1332 | { |
|
|
1333 | if (m->in_memory != MAP_IN_MEMORY) |
|
|
1334 | { |
|
|
1335 | LOG (llevError, "Tried to swap out map which was not in memory.\n"); |
|
|
1336 | return 0; |
|
|
1337 | } |
|
|
1338 | |
|
|
1339 | /* |
|
|
1340 | * Only attempt to remove the player that is doing the reset, and not other |
|
|
1341 | * players or wiz's. |
|
|
1342 | */ |
|
|
1343 | if (op->map == m) |
|
|
1344 | { |
|
|
1345 | dummy = get_object (); |
|
|
1346 | dummy->map = NULL; |
|
|
1347 | EXIT_X (dummy) = op->x; |
|
|
1348 | EXIT_Y (dummy) = op->y; |
|
|
1349 | EXIT_PATH (dummy) = op->map->path; |
|
|
1350 | remove_ob (op); |
|
|
1351 | op->map = NULL; |
|
|
1352 | tmp = op; |
|
|
1353 | } |
|
|
1354 | swap_map (m); |
|
|
1355 | } |
|
|
1356 | |
|
|
1357 | if (m->in_memory == MAP_SWAPPED) |
|
|
1358 | { |
|
|
1359 | LOG (llevDebug, "Resetting map %s.\n", m->path); |
|
|
1360 | |
|
|
1361 | /* setting this effectively causes an immediate reload */ |
|
|
1362 | m->reset_time = 1; |
|
|
1363 | flush_old_maps (); |
|
|
1364 | new_draw_info (NDI_UNIQUE, 0, op, "OK."); |
|
|
1365 | if (tmp) |
|
|
1366 | { |
|
|
1367 | enter_exit (tmp, dummy); |
|
|
1368 | free_object (dummy); |
|
|
1369 | } |
|
|
1370 | return 1; |
|
|
1371 | } |
|
|
1372 | else |
|
|
1373 | { |
|
|
1374 | player *pl; |
|
|
1375 | int playercount = 0; |
|
|
1376 | |
|
|
1377 | /* Need to re-insert player if swap failed for some reason */ |
|
|
1378 | if (tmp) |
|
|
1379 | { |
|
|
1380 | insert_ob_in_map (op, m, NULL, 0); |
|
|
1381 | free_object (dummy); |
|
|
1382 | } |
|
|
1383 | |
|
|
1384 | new_draw_info (NDI_UNIQUE, 0, op, "Reset failed, couldn't swap map, the following players are on it:"); |
|
|
1385 | for (pl = first_player; pl != NULL; pl = pl->next) |
|
|
1386 | { |
|
|
1387 | if (pl->ob->map == m && pl->ob != op) |
|
|
1388 | { |
|
|
1389 | new_draw_info_format (NDI_UNIQUE, 0, op, "%s", &pl->ob->name); |
|
|
1390 | playercount++; |
|
|
1391 | } |
|
|
1392 | } |
|
|
1393 | if (!playercount) |
|
|
1394 | new_draw_info (NDI_UNIQUE, 0, op, "hmm, I don't see any other players on this map, something else is the problem."); |
|
|
1395 | return 1; |
|
|
1396 | } |
|
|
1397 | } |
1220 | } |
1398 | |
1221 | |
1399 | int |
1222 | int |
1400 | command_nowiz (object *op, char *params) |
1223 | command_nowiz (object *op, char *params) |
1401 | { /* 'noadm' is alias */ |
1224 | { /* 'noadm' is alias */ |
… | |
… | |
1471 | { |
1294 | { |
1472 | new_draw_info (NDI_UNIQUE, 0, op, "You are already the Dungeon Master!"); |
1295 | new_draw_info (NDI_UNIQUE, 0, op, "You are already the Dungeon Master!"); |
1473 | return 0; |
1296 | return 0; |
1474 | } |
1297 | } |
1475 | |
1298 | |
1476 | if (checkdm (op, op->name, (params ? params : "*"), op->contr->socket.host)) |
1299 | if (checkdm (op, op->name, (params ? params : "*"), op->contr->ns->host)) |
1477 | { |
1300 | { |
1478 | SET_FLAG (op, FLAG_WIZ); |
1301 | SET_FLAG (op, FLAG_WIZ); |
1479 | SET_FLAG (op, FLAG_WAS_WIZ); |
1302 | SET_FLAG (op, FLAG_WAS_WIZ); |
1480 | SET_FLAG (op, FLAG_WIZPASS); |
1303 | SET_FLAG (op, FLAG_WIZPASS); |
1481 | SET_FLAG (op, FLAG_WIZCAST); |
1304 | SET_FLAG (op, FLAG_WIZCAST); |
… | |
… | |
1652 | new_draw_info_format (NDI_UNIQUE, 0, op, "You already know the spell %s.", &tmp->name); |
1475 | new_draw_info_format (NDI_UNIQUE, 0, op, "You already know the spell %s.", &tmp->name); |
1653 | return 0; |
1476 | return 0; |
1654 | } |
1477 | } |
1655 | |
1478 | |
1656 | do_learn_spell (op, tmp, special_prayer); |
1479 | do_learn_spell (op, tmp, special_prayer); |
1657 | free_object (tmp); |
1480 | tmp->destroy (); |
1658 | return 1; |
1481 | return 1; |
1659 | } |
1482 | } |
1660 | |
1483 | |
1661 | int |
1484 | int |
1662 | command_learn_spell (object *op, char *params) |
1485 | command_learn_spell (object *op, char *params) |
… | |
… | |
2074 | new_draw_info (NDI_UNIQUE, 0, op, "Can't insert a player into something!"); |
1897 | new_draw_info (NDI_UNIQUE, 0, op, "Can't insert a player into something!"); |
2075 | return 0; |
1898 | return 0; |
2076 | } |
1899 | } |
2077 | |
1900 | |
2078 | if (!QUERY_FLAG (right, FLAG_REMOVED)) |
1901 | if (!QUERY_FLAG (right, FLAG_REMOVED)) |
2079 | remove_ob (right); |
1902 | right->remove (); |
2080 | inserted = insert_ob_in_ob (right, left); |
1903 | inserted = insert_ob_in_ob (right, left); |
2081 | if (left->type == PLAYER) |
1904 | if (left->type == PLAYER) |
2082 | if (inserted == right) |
1905 | if (inserted == right) |
2083 | esrv_send_item (left, right); |
1906 | esrv_send_item (left, right); |
2084 | else |
1907 | else |