1 | /* |
1 | /* |
2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Crossfire TRT is free software; you can redistribute it and/or modify it |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * under the terms of the GNU General Public License as published by the Free |
9 | * the terms of the Affero GNU General Public License as published by the |
10 | * Software Foundation; either version 2 of the License, or (at your option) |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * any later version. |
11 | * option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, but |
13 | * This program is distributed in the hope that it will be useful, |
14 | * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License along |
18 | * You should have received a copy of the Affero GNU General Public License |
19 | * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 |
19 | * and the GNU General Public License along with this program. If not, see |
20 | * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
20 | * <http://www.gnu.org/licenses/>. |
21 | * |
21 | * |
22 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
23 | */ |
23 | */ |
24 | |
24 | |
25 | #include <global.h> |
25 | #include <global.h> |
26 | #include <sproto.h> |
26 | #include <sproto.h> |
27 | #include <spells.h> |
27 | #include <spells.h> |
… | |
… | |
34 | /* Values for 'from' field of get_dm_object */ |
34 | /* Values for 'from' field of get_dm_object */ |
35 | #define STACK_FROM_NONE 0 /* Item was not found */ |
35 | #define STACK_FROM_NONE 0 /* Item was not found */ |
36 | #define STACK_FROM_TOP 1 /* Item is stack top */ |
36 | #define STACK_FROM_TOP 1 /* Item is stack top */ |
37 | #define STACK_FROM_STACK 2 /* Item is somewhere in stack */ |
37 | #define STACK_FROM_STACK 2 /* Item is somewhere in stack */ |
38 | #define STACK_FROM_NUMBER 3 /* Item is a number (may be top) */ |
38 | #define STACK_FROM_NUMBER 3 /* Item is a number (may be top) */ |
39 | |
|
|
40 | |
39 | |
41 | /** |
40 | /** |
42 | * Enough of the DM functions seem to need this that I broke |
41 | * Enough of the DM functions seem to need this that I broke |
43 | * it out to a seperate function. name is the person |
42 | * it out to a seperate function. name is the person |
44 | * being saught, rq is who is looking for them. This |
43 | * being saught, rq is who is looking for them. This |
… | |
… | |
71 | |
70 | |
72 | new_draw_info (NDI_UNIQUE, 0, op, "No such player."); |
71 | new_draw_info (NDI_UNIQUE, 0, op, "No such player."); |
73 | return 0; |
72 | return 0; |
74 | } |
73 | } |
75 | |
74 | |
|
|
75 | static void |
|
|
76 | dm_stack_pop (player *pl) |
|
|
77 | { |
|
|
78 | if (!pl->stack_items || !pl->stack_position) |
|
|
79 | { |
|
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80 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Empty stack!"); |
|
|
81 | return; |
|
|
82 | } |
|
|
83 | |
|
|
84 | pl->stack_position--; |
|
|
85 | new_draw_info_format (NDI_UNIQUE, 0, pl->ob, "Popped item from stack, %d left.", pl->stack_position); |
|
|
86 | } |
|
|
87 | |
|
|
88 | /** |
|
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89 | * Get current stack top item for player. |
|
|
90 | * Returns NULL if no stacked item. |
|
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91 | * If stacked item disappeared (freed), remove it. |
|
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92 | * |
|
|
93 | * Ryo, august 2004 |
|
|
94 | */ |
|
|
95 | static object * |
|
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96 | dm_stack_peek (player *pl) |
|
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97 | { |
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98 | object *ob; |
|
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99 | |
|
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100 | if (!pl->stack_position) |
|
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101 | { |
|
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102 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Empty stack!"); |
|
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103 | return NULL; |
|
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104 | } |
|
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105 | |
|
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106 | ob = find_object (pl->stack_items[pl->stack_position - 1]); |
|
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107 | if (!ob) |
|
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108 | { |
|
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109 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Stacked item was removed!"); |
|
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110 | dm_stack_pop (pl); |
|
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111 | return NULL; |
|
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112 | } |
|
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113 | |
|
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114 | return ob; |
|
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115 | } |
|
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116 | |
|
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117 | /** |
|
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118 | * Push specified item on player stack. |
|
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119 | * Inform player of position. |
|
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120 | * Initializes variables if needed. |
|
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121 | */ |
|
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122 | void |
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123 | dm_stack_push (player *pl, tag_t item) |
|
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124 | { |
|
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125 | if (!pl->stack_items) |
|
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126 | { |
|
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127 | pl->stack_items = (tag_t *) malloc (sizeof (tag_t) * STACK_SIZE); |
|
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128 | memset (pl->stack_items, 0, sizeof (tag_t) * STACK_SIZE); |
|
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129 | } |
|
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130 | |
|
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131 | if (pl->stack_position == STACK_SIZE) |
|
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132 | { |
|
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133 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Item stack full!"); |
|
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134 | return; |
|
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135 | } |
|
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136 | |
|
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137 | pl->stack_items[pl->stack_position] = item; |
|
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138 | new_draw_info_format (NDI_UNIQUE, 0, pl->ob, "Item stacked as %d.", pl->stack_position); |
|
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139 | pl->stack_position++; |
|
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140 | } |
|
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141 | |
|
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142 | /** |
|
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143 | * Checks 'params' for object code. |
|
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144 | * |
|
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145 | * Can be: |
|
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146 | * * empty => get current object stack top for player |
|
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147 | * * number => get item with that tag, stack it for future use |
|
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148 | * * $number => get specified stack item |
|
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149 | * * "me" => player himself |
|
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150 | * |
|
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151 | * At function exit, params points to first non-object char |
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152 | * |
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153 | * 'from', if not NULL, contains at exit: |
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154 | * * STACK_FROM_NONE => object not found |
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155 | * * STACK_FROM_TOP => top item stack, may be NULL if stack was empty |
|
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156 | * * STACK_FROM_STACK => item from somewhere in the stack |
|
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157 | * * STACK_FROM_NUMBER => item by number, pushed on stack |
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158 | * |
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159 | * Ryo, august 2004 |
|
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160 | */ |
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161 | static object * |
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162 | get_dm_object (player *pl, char **params, int *from) |
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163 | { |
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164 | int item_tag, item_position; |
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165 | object *ob; |
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166 | |
|
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167 | if (!pl) |
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168 | return NULL; |
|
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169 | |
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170 | if (!params || !*params || **params == '\0') |
|
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171 | { |
|
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172 | if (from) |
|
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173 | *from = STACK_FROM_TOP; |
|
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174 | /* No parameter => get stack item */ |
|
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175 | return dm_stack_peek (pl); |
|
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176 | } |
|
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177 | |
|
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178 | /* Let's clean white spaces */ |
|
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179 | while (**params == ' ') |
|
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180 | (*params)++; |
|
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181 | |
|
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182 | /* Next case: number => item tag */ |
|
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183 | if (sscanf (*params, "%d", &item_tag)) |
|
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184 | { |
|
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185 | /* Move parameter to next item */ |
|
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186 | while (isdigit (**params)) |
|
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187 | (*params)++; |
|
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188 | |
|
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189 | /* And skip blanks, too */ |
|
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190 | while (**params == ' ') |
|
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191 | (*params)++; |
|
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192 | |
|
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193 | /* Get item */ |
|
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194 | ob = find_object (item_tag); |
|
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195 | if (!ob) |
|
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196 | { |
|
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197 | if (from) |
|
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198 | *from = STACK_FROM_NONE; |
|
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199 | new_draw_info_format (NDI_UNIQUE, 0, pl->ob, "No such item %d!", item_tag); |
|
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200 | return NULL; |
|
|
201 | } |
|
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202 | |
|
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203 | /* Got one, let's push it on stack */ |
|
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204 | dm_stack_push (pl, item_tag); |
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205 | if (from) |
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206 | *from = STACK_FROM_NUMBER; |
|
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207 | return ob; |
|
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208 | } |
|
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209 | |
|
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210 | /* Next case: $number => stack item */ |
|
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211 | if (sscanf (*params, "$%d", &item_position)) |
|
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212 | { |
|
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213 | /* Move parameter to next item */ |
|
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214 | (*params)++; |
|
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215 | |
|
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216 | while (isdigit (**params)) |
|
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217 | (*params)++; |
|
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218 | while (**params == ' ') |
|
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219 | (*params)++; |
|
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220 | |
|
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221 | if (item_position >= pl->stack_position) |
|
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222 | { |
|
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223 | if (from) |
|
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224 | *from = STACK_FROM_NONE; |
|
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225 | new_draw_info_format (NDI_UNIQUE, 0, pl->ob, "No such stack item %d!", item_position); |
|
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226 | return NULL; |
|
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227 | } |
|
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228 | |
|
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229 | ob = find_object (pl->stack_items[item_position]); |
|
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230 | if (!ob) |
|
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231 | { |
|
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232 | if (from) |
|
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233 | *from = STACK_FROM_NONE; |
|
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234 | new_draw_info_format (NDI_UNIQUE, 0, pl->ob, "Stack item %d was removed.", item_position); |
|
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235 | return NULL; |
|
|
236 | } |
|
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237 | |
|
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238 | if (from) |
|
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239 | *from = item_position < pl->stack_position - 1 ? STACK_FROM_STACK : STACK_FROM_TOP; |
|
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240 | return ob; |
|
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241 | } |
|
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242 | |
|
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243 | /* Next case: 'me' => return pl->ob */ |
|
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244 | if (!strncmp (*params, "me", 2)) |
|
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245 | { |
|
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246 | if (from) |
|
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247 | *from = STACK_FROM_NUMBER; |
|
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248 | dm_stack_push (pl, pl->ob->count); |
|
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249 | |
|
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250 | /* Skip to next token */ |
|
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251 | (*params) += 2; |
|
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252 | while (**params == ' ') |
|
|
253 | (*params)++; |
|
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254 | |
|
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255 | return pl->ob; |
|
|
256 | } |
|
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257 | |
|
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258 | /* Last case: get stack top */ |
|
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259 | if (from) |
|
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260 | *from = STACK_FROM_TOP; |
|
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261 | return dm_stack_peek (pl); |
|
|
262 | } |
|
|
263 | |
76 | /** |
264 | /** |
77 | * Actually hides specified player (obviously a DM). |
265 | * Actually hides specified player (obviously a DM). |
78 | * If 'silent_dm' is non zero, other players are informed of DM entering/leaving, |
266 | * If 'silent_dm' is non zero, other players are informed of DM entering/leaving, |
79 | * else they just think someone left/entered. |
267 | * else they just think someone left/entered. |
80 | */ |
268 | */ |
81 | void |
269 | static void |
82 | do_wizard_hide (object *op, int silent_dm) |
270 | do_wizard_hide (object *op, int silent_dm) |
83 | { |
271 | { |
84 | if (op->contr->hidden) |
272 | if (op->contr->hidden) |
85 | { |
273 | { |
86 | op->contr->hidden = 0; |
274 | op->contr->hidden = 0; |
… | |
… | |
173 | become_follower (ob, god); |
361 | become_follower (ob, god); |
174 | return 1; |
362 | return 1; |
175 | } |
363 | } |
176 | |
364 | |
177 | // TODO: Rewrite banish in perl and get rid of the following two functions |
365 | // TODO: Rewrite banish in perl and get rid of the following two functions |
178 | int |
366 | static int |
179 | command_kick (object *op, char *params) |
367 | command_kick (object *op, char *params) |
180 | { |
368 | { |
181 | for_all_players (pl) |
369 | for_all_players (pl) |
182 | if ((params == NULL || !strcmp (&pl->ob->name, params)) && !INVOKE_PLAYER (KICK, pl, ARG_STRING (params))) |
370 | if ((params == NULL || !strcmp (&pl->ob->name, params)) && !INVOKE_PLAYER (KICK, pl, ARG_STRING (params))) |
183 | { |
371 | { |
184 | object *op = pl->ob; |
372 | object *plop = pl->ob; |
185 | |
373 | |
186 | if (!QUERY_FLAG (op, FLAG_REMOVED) && !QUERY_FLAG (op, FLAG_FREED)) |
374 | if (!QUERY_FLAG (plop, FLAG_REMOVED) && !QUERY_FLAG (plop, FLAG_FREED)) |
187 | { |
375 | { |
188 | new_draw_info_format (NDI_UNIQUE | NDI_ALL | NDI_RED, 5, op, "%s is kicked out of the game.", &op->name); |
376 | new_draw_info_format (NDI_UNIQUE | NDI_ALL | NDI_RED, 5, op, "%s is kicked out of the game.", &plop->name); |
189 | strcpy (op->contr->killer, "kicked"); |
377 | plop->contr->killer = op; |
190 | } |
378 | } |
191 | |
379 | |
192 | pl->ns->destroy (); |
380 | pl->ns->destroy (); |
193 | } |
381 | } |
194 | |
382 | |
… | |
… | |
280 | /* we have nowhere to send the prisoner.... */ |
468 | /* we have nowhere to send the prisoner.... */ |
281 | new_draw_info (NDI_UNIQUE, 0, op, "can't jail player, there is no map to hold them"); |
469 | new_draw_info (NDI_UNIQUE, 0, op, "can't jail player, there is no map to hold them"); |
282 | return 0; |
470 | return 0; |
283 | } |
471 | } |
284 | |
472 | |
285 | pl->ob->enter_exit (dummy); |
473 | pl->ob->player_goto (dummy->slaying, dummy->stats.hp, dummy->stats.sp);//TODO |
286 | dummy->destroy (); |
474 | dummy->destroy (); |
|
|
475 | |
287 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "You have been arrested."); |
476 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "You have been arrested."); |
288 | new_draw_info (NDI_UNIQUE, 0, op, "OK."); |
477 | new_draw_info (NDI_UNIQUE, 0, op, "OK."); |
289 | LOG (llevInfo, "Player %s arrested by %s\n", &pl->ob->name, &op->name); |
478 | LOG (llevInfo, "Player %s arrested by %s\n", &pl->ob->name, &op->name); |
290 | return 1; |
479 | return 1; |
291 | } |
480 | } |
… | |
… | |
315 | { |
504 | { |
316 | new_draw_info (NDI_UNIQUE, 0, op, "Can not find a free spot to place summoned player."); |
505 | new_draw_info (NDI_UNIQUE, 0, op, "Can not find a free spot to place summoned player."); |
317 | return 1; |
506 | return 1; |
318 | } |
507 | } |
319 | |
508 | |
320 | dummy = object::create (); |
509 | pl->ob->player_goto (op->map->path, op->x + freearr_x[i], op->y + freearr_y[i]); |
321 | EXIT_PATH (dummy) = op->map->path; |
|
|
322 | EXIT_X (dummy) = op->x + freearr_x[i]; |
|
|
323 | EXIT_Y (dummy) = op->y + freearr_y[i]; |
|
|
324 | pl->ob->enter_exit (dummy); |
|
|
325 | dummy->destroy (); |
|
|
326 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "You are summoned."); |
510 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "You are summoned."); |
327 | new_draw_info (NDI_UNIQUE, 0, op, "OK."); |
511 | new_draw_info (NDI_UNIQUE, 0, op, "OK."); |
328 | |
512 | |
329 | return 1; |
513 | return 1; |
330 | } |
514 | } |
… | |
… | |
423 | * we also set up spell_name which is only |
607 | * we also set up spell_name which is only |
424 | * the first word. |
608 | * the first word. |
425 | */ |
609 | */ |
426 | |
610 | |
427 | at_spell = archetype::find (cp); |
611 | at_spell = archetype::find (cp); |
428 | if (!at_spell || at_spell->clone.type != SPELL) |
612 | if (!at_spell || at_spell->type != SPELL) |
429 | at_spell = find_archetype_by_object_name (cp); |
613 | at_spell = find_archetype_by_object_name (cp); |
430 | if (!at_spell || at_spell->clone.type != SPELL) |
614 | if (!at_spell || at_spell->type != SPELL) |
431 | { |
615 | { |
432 | assign (spell_name, cp); |
616 | assign (spell_name, cp); |
433 | fsp = strchr (spell_name, ' '); |
617 | fsp = strchr (spell_name, ' '); |
434 | if (fsp) |
618 | if (fsp) |
435 | { |
619 | { |
436 | *fsp = 0; |
620 | *fsp = 0; |
437 | fsp++; |
621 | fsp++; |
438 | at_spell = archetype::find (spell_name); |
622 | at_spell = archetype::find (spell_name); |
439 | |
623 | |
440 | /* Got a spell, update the first string pointer */ |
624 | /* Got a spell, update the first string pointer */ |
441 | if (at_spell && at_spell->clone.type == SPELL) |
625 | if (at_spell && at_spell->type == SPELL) |
442 | bp2 = cp + strlen (spell_name) + 1; |
626 | bp2 = cp + strlen (spell_name) + 1; |
443 | else |
627 | else |
444 | at_spell = NULL; |
628 | at_spell = NULL; |
445 | } |
629 | } |
446 | } |
630 | } |
… | |
… | |
448 | /* OK - we didn't find a spell - presume the 'of' |
632 | /* OK - we didn't find a spell - presume the 'of' |
449 | * in this case means its an artifact. |
633 | * in this case means its an artifact. |
450 | */ |
634 | */ |
451 | if (!at_spell) |
635 | if (!at_spell) |
452 | { |
636 | { |
453 | if (find_artifactlist (at->clone.type) == NULL) |
637 | if (find_artifactlist (at->type) == NULL) |
454 | new_draw_info_format (NDI_UNIQUE, 0, op, "No artifact list for type %d\n", at->clone.type); |
638 | new_draw_info_format (NDI_UNIQUE, 0, op, "No artifact list for type %d\n", at->type); |
455 | else |
639 | else |
456 | { |
640 | { |
457 | art = find_artifactlist (at->clone.type)->items; |
641 | art = find_artifactlist (at->type)->items; |
458 | |
642 | |
459 | while (art) |
643 | while (art) |
460 | { |
644 | { |
461 | if (!strcmp (art->item->name, cp)) |
645 | if (!strcmp (&art->item->name, cp)) |
462 | break; |
646 | break; |
463 | |
647 | |
464 | art = art->next; |
648 | art = art->next; |
465 | } |
649 | } |
466 | |
650 | |
467 | if (!art) |
651 | if (!art) |
468 | new_draw_info_format (NDI_UNIQUE, 0, op, "No such artifact ([%d] of %s)", at->clone.type, cp); |
652 | new_draw_info_format (NDI_UNIQUE, 0, op, "No such artifact ([%d] of %s)", at->type, cp); |
469 | } |
653 | } |
470 | |
654 | |
471 | LOG (llevDebug, "%s creates: (%d) (%d) (%s) of (%s)\n", &op->name, set_nrof ? nrof : 0, set_magic ? magic : 0, bp, cp); |
655 | LOG (llevDebug, "%s creates: (%d) (%d) (%s) of (%s)\n", &op->name, set_nrof ? nrof : 0, set_magic ? magic : 0, bp, cp); |
472 | } |
656 | } |
473 | } /* if cp */ |
657 | } /* if cp */ |
474 | |
658 | |
475 | if ((at->clone.type == ROD || at->clone.type == WAND || at->clone.type == SCROLL || |
659 | if ((at->type == ROD || at->type == WAND || at->type == SCROLL || |
476 | at->clone.type == HORN || at->clone.type == SPELLBOOK) && !at_spell) |
660 | at->type == HORN || at->type == SPELLBOOK) && !at_spell) |
477 | { |
661 | { |
478 | new_draw_info_format (NDI_UNIQUE, 0, op, "Unable to find spell %s for object that needs it, or it is of wrong type", cp); |
662 | new_draw_info_format (NDI_UNIQUE, 0, op, "Unable to find spell %s for object that needs it, or it is of wrong type", cp); |
479 | return 1; |
663 | return 1; |
480 | } |
664 | } |
481 | |
665 | |
… | |
… | |
572 | new_draw_info_format (NDI_UNIQUE, 0, op, "(%s#%d)->%s", &tmp->name, tmp->count, bp2); |
756 | new_draw_info_format (NDI_UNIQUE, 0, op, "(%s#%d)->%s", &tmp->name, tmp->count, bp2); |
573 | |
757 | |
574 | bp2 = bp3 + 1; |
758 | bp2 = bp3 + 1; |
575 | } |
759 | } |
576 | |
760 | |
577 | if (at->clone.nrof) |
761 | if (at->nrof) |
578 | { |
762 | { |
579 | if (at_spell) |
763 | if (at_spell) |
580 | insert_ob_in_ob (arch_to_object (at_spell), tmp); |
764 | tmp->insert (arch_to_object (at_spell)); |
581 | |
765 | |
582 | tmp->x = op->x; |
766 | tmp->x = op->x; |
583 | tmp->y = op->y; |
767 | tmp->y = op->y; |
|
|
768 | tmp->map = op->map; |
584 | |
769 | |
585 | if (set_nrof) |
770 | if (set_nrof) |
586 | tmp->nrof = nrof; |
771 | tmp->nrof = nrof; |
587 | |
772 | |
588 | tmp->map = op->map; |
773 | op->insert (tmp); |
589 | |
|
|
590 | tmp = insert_ob_in_ob (tmp, op); |
|
|
591 | esrv_send_item (op, tmp); |
|
|
592 | |
774 | |
593 | /* Let's put this created item on stack so dm can access it easily. */ |
775 | /* Let's put this created item on stack so dm can access it easily. */ |
594 | dm_stack_push (op->contr, tmp->count); |
776 | dm_stack_push (op->contr, tmp->count); |
595 | |
777 | |
596 | return 1; |
778 | return 1; |
597 | } |
779 | } |
598 | else |
780 | else |
599 | { |
781 | { |
600 | for (i = 0; i < (set_nrof ? nrof : 1); i++) |
782 | for (i = 0; i < (set_nrof ? nrof : 1); i++) |
601 | { |
783 | { |
602 | archetype *atmp; |
|
|
603 | object *prev = 0, *head = 0; |
784 | object *prev = 0, *head = 0; |
604 | |
785 | |
605 | for (atmp = at; atmp; atmp = atmp->more) |
786 | for (archetype *atmp = at; atmp; atmp = (archetype *)atmp->more) |
606 | { |
787 | { |
607 | object *dup = arch_to_object (atmp); |
788 | object *dup = arch_to_object (atmp); |
608 | |
789 | |
609 | if (at_spell) |
790 | if (at_spell) |
610 | insert_ob_in_ob (arch_to_object (at_spell), dup); |
791 | insert_ob_in_ob (arch_to_object (at_spell), dup); |
… | |
… | |
617 | { |
798 | { |
618 | head = dup; |
799 | head = dup; |
619 | tmp->copy_to (dup); |
800 | tmp->copy_to (dup); |
620 | } |
801 | } |
621 | |
802 | |
622 | dup->x = op->x + dup->arch->clone.x; |
803 | dup->x = op->x + dup->arch->x; |
623 | dup->y = op->y + dup->arch->clone.y; |
804 | dup->y = op->y + dup->arch->y; |
624 | dup->map = op->map; |
805 | dup->map = op->map; |
625 | |
806 | |
626 | if (head != dup) |
807 | if (head != dup) |
627 | { |
808 | { |
628 | dup->head = head; |
809 | dup->head = head; |
… | |
… | |
638 | int size_x = 0; |
819 | int size_x = 0; |
639 | int size_y = 0; |
820 | int size_y = 0; |
640 | |
821 | |
641 | while (check) |
822 | while (check) |
642 | { |
823 | { |
643 | size_x = MAX (size_x, check->arch->clone.x); |
824 | size_x = MAX (size_x, check->arch->x); |
644 | size_y = MAX (size_y, check->arch->clone.y); |
825 | size_y = MAX (size_y, check->arch->y); |
645 | check = check->more; |
826 | check = check->more; |
646 | } |
827 | } |
647 | |
828 | |
648 | if (out_of_map (op->map, head->x + size_x, head->y + size_y)) |
829 | if (out_of_map (op->map, head->x + size_x, head->y + size_y)) |
649 | { |
830 | { |
… | |
… | |
675 | /* Wonder if we really want to push all of these, but since |
856 | /* Wonder if we really want to push all of these, but since |
676 | * things like rods have nrof 0, we want to cover those. |
857 | * things like rods have nrof 0, we want to cover those. |
677 | */ |
858 | */ |
678 | dm_stack_push (op->contr, head->count); |
859 | dm_stack_push (op->contr, head->count); |
679 | |
860 | |
680 | if (at->clone.randomitems != NULL && !at_spell) |
861 | if (at->randomitems && !at_spell) |
681 | create_treasure (at->clone.randomitems, head, GT_APPLY, op->map->difficulty, 0); |
862 | create_treasure (at->randomitems, head, GT_APPLY, op->map->difficulty, 0); |
682 | |
|
|
683 | esrv_send_item (op, head); |
|
|
684 | } |
863 | } |
685 | |
864 | |
686 | /* free the one we used to copy */ |
865 | /* free the one we used to copy */ |
687 | tmp->destroy (); |
866 | tmp->destroy (); |
688 | } |
867 | } |
… | |
… | |
695 | */ |
874 | */ |
696 | |
875 | |
697 | int |
876 | int |
698 | command_inventory (object *op, char *params) |
877 | command_inventory (object *op, char *params) |
699 | { |
878 | { |
|
|
879 | int i; |
700 | object *tmp; |
880 | object *tmp; |
701 | int i; |
|
|
702 | |
881 | |
703 | if (!params) |
882 | if (!params || !sscanf (params, "%d", &i) || !(tmp = find_object (i))) |
704 | { |
883 | { |
705 | inventory (op, NULL); |
884 | op->contr->failmsg ("Inventory of what object (nr)?"); |
706 | return 0; |
885 | return 1; |
707 | } |
|
|
708 | |
|
|
709 | if (!sscanf (params, "%d", &i) || (tmp = find_object (i)) == NULL) |
|
|
710 | { |
886 | } |
711 | new_draw_info (NDI_UNIQUE, 0, op, "Inventory of what object (nr)?"); |
|
|
712 | return 1; |
|
|
713 | } |
|
|
714 | |
887 | |
715 | inventory (op, tmp); |
888 | op->contr->infobox (MSG_CHANNEL ("examine"), tmp->query_inventory (op)); |
|
|
889 | |
716 | return 1; |
890 | return 1; |
717 | } |
891 | } |
718 | |
892 | |
719 | /* just show player's their skills for now. Dm's can |
893 | /* just show player's their skills for now. Dm's can |
720 | * already see skills w/ inventory command - b.t. |
894 | * already see skills w/ inventory command - b.t. |
… | |
… | |
842 | */ |
1016 | */ |
843 | int |
1017 | int |
844 | command_addexp (object *op, char *params) |
1018 | command_addexp (object *op, char *params) |
845 | { |
1019 | { |
846 | char buf[MAX_BUF], skill[MAX_BUF]; |
1020 | char buf[MAX_BUF], skill[MAX_BUF]; |
847 | int i, q; |
1021 | int q; |
|
|
1022 | long long i; // use sint64 and finally provide format specifiers for sint64 etc. via configure |
848 | object *skillob = NULL; |
1023 | object *skillob = NULL; |
849 | |
1024 | |
850 | skill[0] = '\0'; |
1025 | skill[0] = '\0'; |
851 | if ((params == NULL) || (strlen (params) > MAX_BUF) || ((q = sscanf (params, "%s %d %s", buf, &i, skill)) < 2)) |
1026 | if ((params == NULL) || (strlen (params) > MAX_BUF) || ((q = sscanf (params, "%s %lld %[^\n]", buf, &i, skill)) < 2)) |
852 | { |
1027 | { |
853 | new_draw_info (NDI_UNIQUE, 0, op, "Usage: addexp <who> <how much> [<skill>]."); |
1028 | new_draw_info (NDI_UNIQUE, 0, op, "Usage: addexp <who> <how much> [<skill>]."); |
854 | return 1; |
1029 | return 1; |
855 | } |
1030 | } |
856 | |
1031 | |
… | |
… | |
903 | new_draw_info (NDI_UNIQUE, 0, op, "Who?"); |
1078 | new_draw_info (NDI_UNIQUE, 0, op, "Who?"); |
904 | return 1; |
1079 | return 1; |
905 | } |
1080 | } |
906 | |
1081 | |
907 | for_all_players (pl) |
1082 | for_all_players (pl) |
908 | if (!strcmp (pl->ob->name, thing)) |
1083 | if (!strcmp (&pl->ob->name, thing)) |
909 | { |
1084 | { |
910 | sprintf (buf, "Str : %-2d H.P. : %-4d MAX : %d", pl->ob->stats.Str, pl->ob->stats.hp, pl->ob->stats.maxhp); |
1085 | sprintf (buf, "Str : %-2d H.P. : %-4d MAX : %d", pl->ob->stats.Str, pl->ob->stats.hp, pl->ob->stats.maxhp); |
911 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
1086 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
912 | sprintf (buf, "Dex : %-2d S.P. : %-4d MAX : %d", pl->ob->stats.Dex, pl->ob->stats.sp, pl->ob->stats.maxsp); |
1087 | sprintf (buf, "Dex : %-2d S.P. : %-4d MAX : %d", pl->ob->stats.Dex, pl->ob->stats.sp, pl->ob->stats.maxsp); |
913 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
1088 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
… | |
… | |
956 | return 1; |
1131 | return 1; |
957 | } |
1132 | } |
958 | |
1133 | |
959 | for_all_players (pl) |
1134 | for_all_players (pl) |
960 | { |
1135 | { |
961 | if (!strcmp (pl->ob->name, thing)) |
1136 | if (!strcmp (&pl->ob->name, thing)) |
962 | { |
1137 | { |
963 | if (!strcmp ("str", thing2)) pl->ob->stats.Str = iii, pl->orig_stats.Str = iii; |
1138 | if (!strcmp ("str", thing2)) pl->ob->stats.Str = iii, pl->orig_stats.Str = iii; |
964 | if (!strcmp ("dex", thing2)) pl->ob->stats.Dex = iii, pl->orig_stats.Dex = iii; |
1139 | if (!strcmp ("dex", thing2)) pl->ob->stats.Dex = iii, pl->orig_stats.Dex = iii; |
965 | if (!strcmp ("con", thing2)) pl->ob->stats.Con = iii, pl->orig_stats.Con = iii; |
1140 | if (!strcmp ("con", thing2)) pl->ob->stats.Con = iii, pl->orig_stats.Con = iii; |
966 | if (!strcmp ("wis", thing2)) pl->ob->stats.Wis = iii, pl->orig_stats.Wis = iii; |
1141 | if (!strcmp ("wis", thing2)) pl->ob->stats.Wis = iii, pl->orig_stats.Wis = iii; |
… | |
… | |
983 | command_nowiz (object *op, char *params) |
1158 | command_nowiz (object *op, char *params) |
984 | { /* 'nodm' is alias */ |
1159 | { /* 'nodm' is alias */ |
985 | CLEAR_FLAG (op, FLAG_WIZ); |
1160 | CLEAR_FLAG (op, FLAG_WIZ); |
986 | CLEAR_FLAG (op, FLAG_WIZPASS); |
1161 | CLEAR_FLAG (op, FLAG_WIZPASS); |
987 | CLEAR_FLAG (op, FLAG_WIZCAST); |
1162 | CLEAR_FLAG (op, FLAG_WIZCAST); |
|
|
1163 | CLEAR_FLAG (op, FLAG_WIZLOOK); |
|
|
1164 | op->contr->do_los = 1; |
988 | |
1165 | |
989 | if (op->contr->hidden) |
1166 | if (op->contr->hidden) |
990 | { |
1167 | { |
991 | new_draw_info (NDI_UNIQUE, 0, op, "You are no longer hidden from other players"); |
1168 | new_draw_info (NDI_UNIQUE, 0, op, "You are no longer hidden from other players"); |
992 | op->map->players++; |
1169 | op->map->players++; |
… | |
… | |
994 | op->contr->hidden = 0; |
1171 | op->contr->hidden = 0; |
995 | op->invisible = 1; |
1172 | op->invisible = 1; |
996 | } |
1173 | } |
997 | else |
1174 | else |
998 | new_draw_info (NDI_UNIQUE | NDI_ALL | NDI_LT_GREEN, 1, NULL, "The Dungeon Master is gone.."); |
1175 | new_draw_info (NDI_UNIQUE | NDI_ALL | NDI_LT_GREEN, 1, NULL, "The Dungeon Master is gone.."); |
|
|
1176 | |
999 | return 1; |
1177 | return 1; |
1000 | } |
1178 | } |
1001 | |
1179 | |
1002 | /** |
1180 | /** |
1003 | * object *op is trying to become dm. |
1181 | * object *op is trying to become dm. |
… | |
… | |
1040 | } |
1218 | } |
1041 | fclose (dmfile); |
1219 | fclose (dmfile); |
1042 | return (0); |
1220 | return (0); |
1043 | } |
1221 | } |
1044 | |
1222 | |
1045 | int |
1223 | static int |
1046 | do_wizard_dm (object *op, char *params, int silent) |
1224 | do_wizard_dm (object *op, char *params, int silent) |
1047 | { |
1225 | { |
1048 | if (!op->contr) |
1226 | if (!op->contr) |
1049 | return 0; |
1227 | return 0; |
1050 | |
1228 | |
… | |
… | |
1057 | if (checkdm (op, op->name, (params ? params : "*"), op->contr->ns->host)) |
1235 | if (checkdm (op, op->name, (params ? params : "*"), op->contr->ns->host)) |
1058 | { |
1236 | { |
1059 | SET_FLAG (op, FLAG_WIZ); |
1237 | SET_FLAG (op, FLAG_WIZ); |
1060 | SET_FLAG (op, FLAG_WIZPASS); |
1238 | SET_FLAG (op, FLAG_WIZPASS); |
1061 | SET_FLAG (op, FLAG_WIZCAST); |
1239 | SET_FLAG (op, FLAG_WIZCAST); |
|
|
1240 | SET_FLAG (op, FLAG_WIZLOOK); |
|
|
1241 | op->contr->do_los = 1; |
1062 | |
1242 | |
1063 | new_draw_info (NDI_UNIQUE, 0, op, "Ok, you are the Dungeon Master!"); |
1243 | new_draw_info (NDI_UNIQUE, 0, op, "Ok, you are the Dungeon Master!"); |
1064 | /* |
|
|
1065 | * Remove setting flying here - that won't work, because next |
|
|
1066 | * fix_player() is called that will get cleared - proper solution |
|
|
1067 | * is probably something like a wiz_force which gives that and any |
|
|
1068 | * other desired abilities. |
|
|
1069 | */ |
|
|
1070 | clear_los (op); |
|
|
1071 | op->contr->write_buf[0] = '\0'; |
1244 | op->contr->write_buf[0] = '\0'; |
1072 | |
1245 | |
1073 | if (!silent) |
1246 | if (!silent) |
1074 | new_draw_info (NDI_UNIQUE | NDI_ALL | NDI_LT_GREEN, 1, NULL, "The Dungeon Master has arrived!"); |
1247 | new_draw_info (NDI_UNIQUE | NDI_ALL | NDI_LT_GREEN, 1, NULL, "The Dungeon Master has arrived!"); |
1075 | |
1248 | |
… | |
… | |
1115 | * Returns spell object (from archetypes) by name. |
1288 | * Returns spell object (from archetypes) by name. |
1116 | * Returns NULL if 0 or more than one spell matches. |
1289 | * Returns NULL if 0 or more than one spell matches. |
1117 | * Used for wizard's learn spell/prayer. |
1290 | * Used for wizard's learn spell/prayer. |
1118 | * |
1291 | * |
1119 | * op is the player issuing the command. |
1292 | * op is the player issuing the command. |
1120 | * |
|
|
1121 | * Ignores archetypes "spelldirect_xxx" since these archetypes are not used |
|
|
1122 | * anymore (but may still be present in some player's inventories and thus |
|
|
1123 | * cannot be removed). We have to ignore them here since they have the same |
|
|
1124 | * name than other "spell_xxx" archetypes and would always conflict. |
|
|
1125 | */ |
1293 | */ |
1126 | static object * |
1294 | static object * |
1127 | get_spell_by_name (object *op, const char *spell_name) |
1295 | get_spell_by_name (object *op, shstr_cmp spell_name) |
1128 | { |
1296 | { |
1129 | archetype *ar; |
1297 | /* First check for full name matches. */ |
|
|
1298 | int conflict_found = 0; |
1130 | archetype *found; |
1299 | archetype *found; |
1131 | int conflict_found; |
1300 | for_all_archetypes (at) |
1132 | size_t spell_name_length; |
|
|
1133 | |
|
|
1134 | /* First check for full name matches. */ |
|
|
1135 | conflict_found = 0; |
|
|
1136 | found = NULL; |
|
|
1137 | for (ar = first_archetype; ar != NULL; ar = ar->next) |
|
|
1138 | { |
1301 | { |
1139 | if (ar->clone.type != SPELL) |
1302 | if (at->type != SPELL) |
1140 | continue; |
1303 | continue; |
1141 | |
1304 | |
1142 | if (strncmp (ar->name, "spelldirect_", 12) == 0) |
1305 | if (at->object::name != spell_name) |
1143 | continue; |
1306 | continue; |
1144 | |
1307 | |
1145 | if (strcmp (ar->clone.name, spell_name) != 0) |
|
|
1146 | continue; |
|
|
1147 | |
|
|
1148 | if (found != NULL) |
1308 | if (found) |
1149 | { |
1309 | { |
1150 | if (!conflict_found) |
1310 | if (!conflict_found) |
1151 | { |
1311 | { |
1152 | conflict_found = 1; |
1312 | conflict_found = 1; |
1153 | new_draw_info_format (NDI_UNIQUE, 0, op, "More than one archetype matches the spell name %s:", spell_name); |
1313 | new_draw_info_format (NDI_UNIQUE, 0, op, "More than one archetype matches the spell name %s:", &spell_name); |
1154 | new_draw_info_format (NDI_UNIQUE, 0, op, "- %s", &found->name); |
1314 | new_draw_info_format (NDI_UNIQUE, 0, op, "- %s", &found->archname); |
1155 | } |
1315 | } |
|
|
1316 | |
1156 | new_draw_info_format (NDI_UNIQUE, 0, op, "- %s", &ar->name); |
1317 | new_draw_info_format (NDI_UNIQUE, 0, op, "- %s", &at->archname); |
1157 | continue; |
1318 | return 0; |
1158 | } |
1319 | } |
1159 | |
1320 | |
1160 | found = ar; |
1321 | found = at; |
1161 | } |
1322 | } |
1162 | |
|
|
1163 | /* No match if more more than one archetype matches. */ |
|
|
1164 | if (conflict_found) |
|
|
1165 | return NULL; |
|
|
1166 | |
1323 | |
1167 | /* Return if exactly one archetype matches. */ |
1324 | /* Return if exactly one archetype matches. */ |
1168 | if (found != NULL) |
1325 | if (found) |
1169 | return arch_to_object (found); |
1326 | return arch_to_object (found); |
1170 | |
1327 | |
1171 | /* No full match found: now check for partial matches. */ |
|
|
1172 | spell_name_length = strlen (spell_name); |
|
|
1173 | conflict_found = 0; |
|
|
1174 | found = NULL; |
|
|
1175 | for (ar = first_archetype; ar != NULL; ar = ar->next) |
|
|
1176 | { |
|
|
1177 | if (ar->clone.type != SPELL) |
|
|
1178 | continue; |
|
|
1179 | |
|
|
1180 | if (strncmp (ar->name, "spelldirect_", 12) == 0) |
|
|
1181 | continue; |
|
|
1182 | |
|
|
1183 | if (strncmp (ar->clone.name, spell_name, spell_name_length) != 0) |
|
|
1184 | continue; |
|
|
1185 | |
|
|
1186 | if (found != NULL) |
|
|
1187 | { |
|
|
1188 | if (!conflict_found) |
|
|
1189 | { |
|
|
1190 | conflict_found = 1; |
|
|
1191 | new_draw_info_format (NDI_UNIQUE, 0, op, "More than one spell matches %s:", spell_name); |
|
|
1192 | new_draw_info_format (NDI_UNIQUE, 0, op, "- %s", &found->clone.name); |
|
|
1193 | } |
|
|
1194 | new_draw_info_format (NDI_UNIQUE, 0, op, "- %s", &ar->clone.name); |
|
|
1195 | continue; |
|
|
1196 | } |
|
|
1197 | |
|
|
1198 | found = ar; |
|
|
1199 | } |
|
|
1200 | |
|
|
1201 | /* No match if more more than one archetype matches. */ |
|
|
1202 | if (conflict_found) |
|
|
1203 | return NULL; |
|
|
1204 | |
|
|
1205 | /* Return if exactly one archetype matches. */ |
|
|
1206 | if (found != NULL) |
|
|
1207 | return arch_to_object (found); |
|
|
1208 | |
|
|
1209 | /* No spell found: just print an error message. */ |
1328 | /* No spell found: just print an error message. */ |
1210 | new_draw_info_format (NDI_UNIQUE, 0, op, "The spell %s does not exist.", spell_name); |
1329 | new_draw_info_format (NDI_UNIQUE, 0, op, "The spell does not exist."); |
|
|
1330 | |
1211 | return NULL; |
1331 | return 0; |
1212 | } |
1332 | } |
1213 | |
1333 | |
1214 | static int |
1334 | static int |
1215 | command_learn_spell_or_prayer (object *op, char *params, int special_prayer) |
1335 | command_learn_spell_or_prayer (object *op, char *params, int special_prayer) |
1216 | { |
1336 | { |
… | |
… | |
1268 | new_draw_info_format (NDI_UNIQUE, 0, op, "You do not know the spell %s.", params); |
1388 | new_draw_info_format (NDI_UNIQUE, 0, op, "You do not know the spell %s.", params); |
1269 | return 0; |
1389 | return 0; |
1270 | } |
1390 | } |
1271 | |
1391 | |
1272 | do_forget_spell (op, spell->name); |
1392 | do_forget_spell (op, spell->name); |
1273 | return 1; |
|
|
1274 | } |
|
|
1275 | |
|
|
1276 | /** |
|
|
1277 | * Lists all plugins currently loaded with their IDs and full names. |
|
|
1278 | */ |
|
|
1279 | int |
|
|
1280 | command_listplugins (object *op, char *params) |
|
|
1281 | { |
|
|
1282 | plugins_display_list (op); |
|
|
1283 | return 1; |
|
|
1284 | } |
|
|
1285 | |
|
|
1286 | /** |
|
|
1287 | * Loads the given plugin. The DM specifies the name of the library to load (no |
|
|
1288 | * pathname is needed). Do not ever attempt to load the same plugin more than |
|
|
1289 | * once at a time, or bad things could happen. |
|
|
1290 | */ |
|
|
1291 | int |
|
|
1292 | command_loadplugin (object *op, char *params) |
|
|
1293 | { |
|
|
1294 | char buf[MAX_BUF]; |
|
|
1295 | |
|
|
1296 | if (params == NULL) |
|
|
1297 | { |
|
|
1298 | new_draw_info (NDI_UNIQUE, 0, op, "Load which plugin?"); |
|
|
1299 | return 1; |
|
|
1300 | } |
|
|
1301 | |
|
|
1302 | strcpy (buf, LIBDIR); |
|
|
1303 | strcat (buf, "/plugins/"); |
|
|
1304 | strcat (buf, params); |
|
|
1305 | LOG (llevDebug, "Requested plugin file is %s\n", buf); |
|
|
1306 | if (plugins_init_plugin (buf) == 0) |
|
|
1307 | new_draw_info (NDI_UNIQUE, 0, op, "Plugin successfully loaded."); |
|
|
1308 | else |
|
|
1309 | new_draw_info (NDI_UNIQUE, 0, op, "Could not load plugin."); |
|
|
1310 | return 1; |
|
|
1311 | } |
|
|
1312 | |
|
|
1313 | /** |
|
|
1314 | * Unloads the given plugin. The DM specified the ID of the library to unload. |
|
|
1315 | * Note that some things may behave strangely if the correct plugins are not |
|
|
1316 | * loaded. |
|
|
1317 | */ |
|
|
1318 | int |
|
|
1319 | command_unloadplugin (object *op, char *params) |
|
|
1320 | { |
|
|
1321 | if (params == NULL) |
|
|
1322 | { |
|
|
1323 | new_draw_info (NDI_UNIQUE, 0, op, "Remove which plugin?"); |
|
|
1324 | return 1; |
|
|
1325 | } |
|
|
1326 | |
|
|
1327 | if (plugins_remove_plugin (params) == 0) |
|
|
1328 | new_draw_info (NDI_UNIQUE, 0, op, "Plugin successfully removed."); |
|
|
1329 | else |
|
|
1330 | new_draw_info (NDI_UNIQUE, 0, op, "Could not remove plugin."); |
|
|
1331 | return 1; |
1393 | return 1; |
1332 | } |
1394 | } |
1333 | |
1395 | |
1334 | /** |
1396 | /** |
1335 | * A players wants to become DM and hide. |
1397 | * A players wants to become DM and hide. |
… | |
… | |
1343 | return 0; |
1405 | return 0; |
1344 | |
1406 | |
1345 | do_wizard_hide (op, 1); |
1407 | do_wizard_hide (op, 1); |
1346 | |
1408 | |
1347 | return 1; |
1409 | return 1; |
1348 | } |
|
|
1349 | |
|
|
1350 | void |
|
|
1351 | dm_stack_pop (player *pl) |
|
|
1352 | { |
|
|
1353 | if (!pl->stack_items || !pl->stack_position) |
|
|
1354 | { |
|
|
1355 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Empty stack!"); |
|
|
1356 | return; |
|
|
1357 | } |
|
|
1358 | |
|
|
1359 | pl->stack_position--; |
|
|
1360 | new_draw_info_format (NDI_UNIQUE, 0, pl->ob, "Popped item from stack, %d left.", pl->stack_position); |
|
|
1361 | } |
|
|
1362 | |
|
|
1363 | /** |
|
|
1364 | * Get current stack top item for player. |
|
|
1365 | * Returns NULL if no stacked item. |
|
|
1366 | * If stacked item disappeared (freed), remove it. |
|
|
1367 | * |
|
|
1368 | * Ryo, august 2004 |
|
|
1369 | */ |
|
|
1370 | object * |
|
|
1371 | dm_stack_peek (player *pl) |
|
|
1372 | { |
|
|
1373 | object *ob; |
|
|
1374 | |
|
|
1375 | if (!pl->stack_position) |
|
|
1376 | { |
|
|
1377 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Empty stack!"); |
|
|
1378 | return NULL; |
|
|
1379 | } |
|
|
1380 | |
|
|
1381 | ob = find_object (pl->stack_items[pl->stack_position - 1]); |
|
|
1382 | if (!ob) |
|
|
1383 | { |
|
|
1384 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Stacked item was removed!"); |
|
|
1385 | dm_stack_pop (pl); |
|
|
1386 | return NULL; |
|
|
1387 | } |
|
|
1388 | |
|
|
1389 | return ob; |
|
|
1390 | } |
|
|
1391 | |
|
|
1392 | /** |
|
|
1393 | * Push specified item on player stack. |
|
|
1394 | * Inform player of position. |
|
|
1395 | * Initializes variables if needed. |
|
|
1396 | */ |
|
|
1397 | void |
|
|
1398 | dm_stack_push (player *pl, tag_t item) |
|
|
1399 | { |
|
|
1400 | if (!pl->stack_items) |
|
|
1401 | { |
|
|
1402 | pl->stack_items = (tag_t *) malloc (sizeof (tag_t) * STACK_SIZE); |
|
|
1403 | memset (pl->stack_items, 0, sizeof (tag_t) * STACK_SIZE); |
|
|
1404 | } |
|
|
1405 | |
|
|
1406 | if (pl->stack_position == STACK_SIZE) |
|
|
1407 | { |
|
|
1408 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Item stack full!"); |
|
|
1409 | return; |
|
|
1410 | } |
|
|
1411 | |
|
|
1412 | pl->stack_items[pl->stack_position] = item; |
|
|
1413 | new_draw_info_format (NDI_UNIQUE, 0, pl->ob, "Item stacked as %d.", pl->stack_position); |
|
|
1414 | pl->stack_position++; |
|
|
1415 | } |
|
|
1416 | |
|
|
1417 | /** |
|
|
1418 | * Checks 'params' for object code. |
|
|
1419 | * |
|
|
1420 | * Can be: |
|
|
1421 | * * empty => get current object stack top for player |
|
|
1422 | * * number => get item with that tag, stack it for future use |
|
|
1423 | * * $number => get specified stack item |
|
|
1424 | * * "me" => player himself |
|
|
1425 | * |
|
|
1426 | * At function exit, params points to first non-object char |
|
|
1427 | * |
|
|
1428 | * 'from', if not NULL, contains at exit: |
|
|
1429 | * * STACK_FROM_NONE => object not found |
|
|
1430 | * * STACK_FROM_TOP => top item stack, may be NULL if stack was empty |
|
|
1431 | * * STACK_FROM_STACK => item from somewhere in the stack |
|
|
1432 | * * STACK_FROM_NUMBER => item by number, pushed on stack |
|
|
1433 | * |
|
|
1434 | * Ryo, august 2004 |
|
|
1435 | */ |
|
|
1436 | object * |
|
|
1437 | get_dm_object (player *pl, char **params, int *from) |
|
|
1438 | { |
|
|
1439 | int item_tag, item_position; |
|
|
1440 | object *ob; |
|
|
1441 | |
|
|
1442 | if (!pl) |
|
|
1443 | return NULL; |
|
|
1444 | |
|
|
1445 | if (!params || !*params || **params == '\0') |
|
|
1446 | { |
|
|
1447 | if (from) |
|
|
1448 | *from = STACK_FROM_TOP; |
|
|
1449 | /* No parameter => get stack item */ |
|
|
1450 | return dm_stack_peek (pl); |
|
|
1451 | } |
|
|
1452 | |
|
|
1453 | /* Let's clean white spaces */ |
|
|
1454 | while (**params == ' ') |
|
|
1455 | (*params)++; |
|
|
1456 | |
|
|
1457 | /* Next case: number => item tag */ |
|
|
1458 | if (sscanf (*params, "%d", &item_tag)) |
|
|
1459 | { |
|
|
1460 | /* Move parameter to next item */ |
|
|
1461 | while (isdigit (**params)) |
|
|
1462 | (*params)++; |
|
|
1463 | |
|
|
1464 | /* And skip blanks, too */ |
|
|
1465 | while (**params == ' ') |
|
|
1466 | (*params)++; |
|
|
1467 | |
|
|
1468 | /* Get item */ |
|
|
1469 | ob = find_object (item_tag); |
|
|
1470 | if (!ob) |
|
|
1471 | { |
|
|
1472 | if (from) |
|
|
1473 | *from = STACK_FROM_NONE; |
|
|
1474 | new_draw_info_format (NDI_UNIQUE, 0, pl->ob, "No such item %d!", item_tag); |
|
|
1475 | return NULL; |
|
|
1476 | } |
|
|
1477 | |
|
|
1478 | /* Got one, let's push it on stack */ |
|
|
1479 | dm_stack_push (pl, item_tag); |
|
|
1480 | if (from) |
|
|
1481 | *from = STACK_FROM_NUMBER; |
|
|
1482 | return ob; |
|
|
1483 | } |
|
|
1484 | |
|
|
1485 | /* Next case: $number => stack item */ |
|
|
1486 | if (sscanf (*params, "$%d", &item_position)) |
|
|
1487 | { |
|
|
1488 | /* Move parameter to next item */ |
|
|
1489 | (*params)++; |
|
|
1490 | |
|
|
1491 | while (isdigit (**params)) |
|
|
1492 | (*params)++; |
|
|
1493 | while (**params == ' ') |
|
|
1494 | (*params)++; |
|
|
1495 | |
|
|
1496 | if (item_position >= pl->stack_position) |
|
|
1497 | { |
|
|
1498 | if (from) |
|
|
1499 | *from = STACK_FROM_NONE; |
|
|
1500 | new_draw_info_format (NDI_UNIQUE, 0, pl->ob, "No such stack item %d!", item_position); |
|
|
1501 | return NULL; |
|
|
1502 | } |
|
|
1503 | |
|
|
1504 | ob = find_object (pl->stack_items[item_position]); |
|
|
1505 | if (!ob) |
|
|
1506 | { |
|
|
1507 | if (from) |
|
|
1508 | *from = STACK_FROM_NONE; |
|
|
1509 | new_draw_info_format (NDI_UNIQUE, 0, pl->ob, "Stack item %d was removed.", item_position); |
|
|
1510 | return NULL; |
|
|
1511 | } |
|
|
1512 | |
|
|
1513 | if (from) |
|
|
1514 | *from = item_position < pl->stack_position - 1 ? STACK_FROM_STACK : STACK_FROM_TOP; |
|
|
1515 | return ob; |
|
|
1516 | } |
|
|
1517 | |
|
|
1518 | /* Next case: 'me' => return pl->ob */ |
|
|
1519 | if (!strncmp (*params, "me", 2)) |
|
|
1520 | { |
|
|
1521 | if (from) |
|
|
1522 | *from = STACK_FROM_NUMBER; |
|
|
1523 | dm_stack_push (pl, pl->ob->count); |
|
|
1524 | |
|
|
1525 | /* Skip to next token */ |
|
|
1526 | (*params) += 2; |
|
|
1527 | while (**params == ' ') |
|
|
1528 | (*params)++; |
|
|
1529 | |
|
|
1530 | return pl->ob; |
|
|
1531 | } |
|
|
1532 | |
|
|
1533 | /* Last case: get stack top */ |
|
|
1534 | if (from) |
|
|
1535 | *from = STACK_FROM_TOP; |
|
|
1536 | return dm_stack_peek (pl); |
|
|
1537 | } |
1410 | } |
1538 | |
1411 | |
1539 | /** |
1412 | /** |
1540 | * Pop the stack top. |
1413 | * Pop the stack top. |
1541 | */ |
1414 | */ |
… | |
… | |
1656 | return 0; |
1529 | return 0; |
1657 | } |
1530 | } |
1658 | |
1531 | |
1659 | if (!QUERY_FLAG (right, FLAG_REMOVED)) |
1532 | if (!QUERY_FLAG (right, FLAG_REMOVED)) |
1660 | right->remove (); |
1533 | right->remove (); |
|
|
1534 | |
1661 | inserted = insert_ob_in_ob (right, left); |
1535 | insert_ob_in_ob (right, left); |
1662 | if (left->type == PLAYER) |
|
|
1663 | if (inserted == right) |
|
|
1664 | esrv_send_item (left, right); |
|
|
1665 | else |
|
|
1666 | esrv_update_item (UPD_WEIGHT | UPD_NAME | UPD_NROF, left, inserted); |
|
|
1667 | |
1536 | |
1668 | new_draw_info_format (NDI_UNIQUE, 0, op, "Inserted %s in %s", query_name (inserted), query_name (left)); |
1537 | new_draw_info_format (NDI_UNIQUE, 0, op, "Inserted %s in %s", query_name (inserted), query_name (left)); |
1669 | |
1538 | |
1670 | return 0; |
1539 | return 0; |
1671 | |
1540 | |