1 | /* |
1 | /* |
2 | * CrossFire, A Multiplayer game for X-windows |
2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
3 | * |
3 | * |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * This program is free software; you can redistribute it and/or modify |
8 | * Crossfire TRT is free software; you can redistribute it and/or modify it |
9 | * it under the terms of the GNU General Public License as published by |
9 | * under the terms of the GNU General Public License as published by the Free |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | * Software Foundation; either version 2 of the License, or (at your option) |
11 | * (at your option) any later version. |
11 | * any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, but |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
16 | * GNU General Public License for more details. |
16 | * for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License along |
19 | * along with this program; if not, write to the Free Software |
19 | * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
21 | * |
21 | * |
22 | * The authors can be reached via e-mail at <crossfire@schmorp.de> |
22 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
23 | */ |
23 | */ |
24 | |
24 | |
25 | #include <global.h> |
25 | #include <global.h> |
26 | #include <sproto.h> |
26 | #include <sproto.h> |
27 | #include <spells.h> |
27 | #include <spells.h> |
… | |
… | |
423 | * we also set up spell_name which is only |
423 | * we also set up spell_name which is only |
424 | * the first word. |
424 | * the first word. |
425 | */ |
425 | */ |
426 | |
426 | |
427 | at_spell = archetype::find (cp); |
427 | at_spell = archetype::find (cp); |
428 | if (!at_spell || at_spell->clone.type != SPELL) |
428 | if (!at_spell || at_spell->type != SPELL) |
429 | at_spell = find_archetype_by_object_name (cp); |
429 | at_spell = find_archetype_by_object_name (cp); |
430 | if (!at_spell || at_spell->clone.type != SPELL) |
430 | if (!at_spell || at_spell->type != SPELL) |
431 | { |
431 | { |
432 | assign (spell_name, cp); |
432 | assign (spell_name, cp); |
433 | fsp = strchr (spell_name, ' '); |
433 | fsp = strchr (spell_name, ' '); |
434 | if (fsp) |
434 | if (fsp) |
435 | { |
435 | { |
436 | *fsp = 0; |
436 | *fsp = 0; |
437 | fsp++; |
437 | fsp++; |
438 | at_spell = archetype::find (spell_name); |
438 | at_spell = archetype::find (spell_name); |
439 | |
439 | |
440 | /* Got a spell, update the first string pointer */ |
440 | /* Got a spell, update the first string pointer */ |
441 | if (at_spell && at_spell->clone.type == SPELL) |
441 | if (at_spell && at_spell->type == SPELL) |
442 | bp2 = cp + strlen (spell_name) + 1; |
442 | bp2 = cp + strlen (spell_name) + 1; |
443 | else |
443 | else |
444 | at_spell = NULL; |
444 | at_spell = NULL; |
445 | } |
445 | } |
446 | } |
446 | } |
… | |
… | |
448 | /* OK - we didn't find a spell - presume the 'of' |
448 | /* OK - we didn't find a spell - presume the 'of' |
449 | * in this case means its an artifact. |
449 | * in this case means its an artifact. |
450 | */ |
450 | */ |
451 | if (!at_spell) |
451 | if (!at_spell) |
452 | { |
452 | { |
453 | if (find_artifactlist (at->clone.type) == NULL) |
453 | if (find_artifactlist (at->type) == NULL) |
454 | new_draw_info_format (NDI_UNIQUE, 0, op, "No artifact list for type %d\n", at->clone.type); |
454 | new_draw_info_format (NDI_UNIQUE, 0, op, "No artifact list for type %d\n", at->type); |
455 | else |
455 | else |
456 | { |
456 | { |
457 | art = find_artifactlist (at->clone.type)->items; |
457 | art = find_artifactlist (at->type)->items; |
458 | |
458 | |
459 | do |
459 | while (art) |
460 | { |
460 | { |
461 | if (!strcmp (art->item->name, cp)) |
461 | if (!strcmp (art->item->name, cp)) |
462 | break; |
462 | break; |
|
|
463 | |
463 | art = art->next; |
464 | art = art->next; |
464 | } |
465 | } |
465 | while (art != NULL); |
|
|
466 | |
466 | |
467 | if (!art) |
467 | if (!art) |
468 | new_draw_info_format (NDI_UNIQUE, 0, op, "No such artifact ([%d] of %s)", at->clone.type, cp); |
468 | new_draw_info_format (NDI_UNIQUE, 0, op, "No such artifact ([%d] of %s)", at->type, cp); |
469 | } |
469 | } |
470 | |
470 | |
471 | LOG (llevDebug, "%s creates: (%d) (%d) (%s) of (%s)\n", &op->name, set_nrof ? nrof : 0, set_magic ? magic : 0, bp, cp); |
471 | LOG (llevDebug, "%s creates: (%d) (%d) (%s) of (%s)\n", &op->name, set_nrof ? nrof : 0, set_magic ? magic : 0, bp, cp); |
472 | } |
472 | } |
473 | } /* if cp */ |
473 | } /* if cp */ |
474 | |
474 | |
475 | if ((at->clone.type == ROD || at->clone.type == WAND || at->clone.type == SCROLL || |
475 | if ((at->type == ROD || at->type == WAND || at->type == SCROLL || |
476 | at->clone.type == HORN || at->clone.type == SPELLBOOK) && !at_spell) |
476 | at->type == HORN || at->type == SPELLBOOK) && !at_spell) |
477 | { |
477 | { |
478 | new_draw_info_format (NDI_UNIQUE, 0, op, "Unable to find spell %s for object that needs it, or it is of wrong type", cp); |
478 | new_draw_info_format (NDI_UNIQUE, 0, op, "Unable to find spell %s for object that needs it, or it is of wrong type", cp); |
479 | return 1; |
479 | return 1; |
480 | } |
480 | } |
481 | |
481 | |
… | |
… | |
483 | * Rather than have two different blocks with a lot of similar code, |
483 | * Rather than have two different blocks with a lot of similar code, |
484 | * just create one object, do all the processing, and then determine |
484 | * just create one object, do all the processing, and then determine |
485 | * if that one object should be inserted or if we need to make copies. |
485 | * if that one object should be inserted or if we need to make copies. |
486 | */ |
486 | */ |
487 | tmp = arch_to_object (at); |
487 | tmp = arch_to_object (at); |
488 | |
|
|
489 | if (settings.real_wiz == FALSE) |
|
|
490 | SET_FLAG (tmp, FLAG_WAS_WIZ); |
|
|
491 | |
488 | |
492 | if (set_magic) |
489 | if (set_magic) |
493 | set_abs_magic (tmp, magic); |
490 | set_abs_magic (tmp, magic); |
494 | |
491 | |
495 | if (art) |
492 | if (art) |
… | |
… | |
575 | new_draw_info_format (NDI_UNIQUE, 0, op, "(%s#%d)->%s", &tmp->name, tmp->count, bp2); |
572 | new_draw_info_format (NDI_UNIQUE, 0, op, "(%s#%d)->%s", &tmp->name, tmp->count, bp2); |
576 | |
573 | |
577 | bp2 = bp3 + 1; |
574 | bp2 = bp3 + 1; |
578 | } |
575 | } |
579 | |
576 | |
580 | if (at->clone.nrof) |
577 | if (at->nrof) |
581 | { |
578 | { |
582 | if (at_spell) |
579 | if (at_spell) |
583 | insert_ob_in_ob (arch_to_object (at_spell), tmp); |
580 | insert_ob_in_ob (arch_to_object (at_spell), tmp); |
584 | |
581 | |
585 | tmp->x = op->x; |
582 | tmp->x = op->x; |
… | |
… | |
600 | } |
597 | } |
601 | else |
598 | else |
602 | { |
599 | { |
603 | for (i = 0; i < (set_nrof ? nrof : 1); i++) |
600 | for (i = 0; i < (set_nrof ? nrof : 1); i++) |
604 | { |
601 | { |
605 | archetype *atmp; |
|
|
606 | object *prev = 0, *head = 0; |
602 | object *prev = 0, *head = 0; |
607 | |
603 | |
608 | for (atmp = at; atmp; atmp = atmp->more) |
604 | for (archetype *atmp = at; atmp; atmp = (archetype *)atmp->more) |
609 | { |
605 | { |
610 | object *dup = arch_to_object (atmp); |
606 | object *dup = arch_to_object (atmp); |
611 | |
607 | |
612 | if (at_spell) |
608 | if (at_spell) |
613 | insert_ob_in_ob (arch_to_object (at_spell), dup); |
609 | insert_ob_in_ob (arch_to_object (at_spell), dup); |
… | |
… | |
620 | { |
616 | { |
621 | head = dup; |
617 | head = dup; |
622 | tmp->copy_to (dup); |
618 | tmp->copy_to (dup); |
623 | } |
619 | } |
624 | |
620 | |
625 | if (settings.real_wiz == FALSE) |
|
|
626 | SET_FLAG (dup, FLAG_WAS_WIZ); |
|
|
627 | |
|
|
628 | dup->x = op->x + dup->arch->clone.x; |
621 | dup->x = op->x + dup->arch->x; |
629 | dup->y = op->y + dup->arch->clone.y; |
622 | dup->y = op->y + dup->arch->y; |
630 | dup->map = op->map; |
623 | dup->map = op->map; |
631 | |
624 | |
632 | if (head != dup) |
625 | if (head != dup) |
633 | { |
626 | { |
634 | dup->head = head; |
627 | dup->head = head; |
… | |
… | |
644 | int size_x = 0; |
637 | int size_x = 0; |
645 | int size_y = 0; |
638 | int size_y = 0; |
646 | |
639 | |
647 | while (check) |
640 | while (check) |
648 | { |
641 | { |
649 | size_x = MAX (size_x, check->arch->clone.x); |
642 | size_x = MAX (size_x, check->arch->x); |
650 | size_y = MAX (size_y, check->arch->clone.y); |
643 | size_y = MAX (size_y, check->arch->y); |
651 | check = check->more; |
644 | check = check->more; |
652 | } |
645 | } |
653 | |
646 | |
654 | if (out_of_map (op->map, head->x + size_x, head->y + size_y)) |
647 | if (out_of_map (op->map, head->x + size_x, head->y + size_y)) |
655 | { |
648 | { |
… | |
… | |
681 | /* Wonder if we really want to push all of these, but since |
674 | /* Wonder if we really want to push all of these, but since |
682 | * things like rods have nrof 0, we want to cover those. |
675 | * things like rods have nrof 0, we want to cover those. |
683 | */ |
676 | */ |
684 | dm_stack_push (op->contr, head->count); |
677 | dm_stack_push (op->contr, head->count); |
685 | |
678 | |
686 | if (at->clone.randomitems != NULL && !at_spell) |
679 | if (at->randomitems != NULL && !at_spell) |
687 | create_treasure (at->clone.randomitems, head, GT_APPLY, op->map->difficulty, 0); |
680 | create_treasure (at->randomitems, head, GT_APPLY, op->map->difficulty, 0); |
688 | |
681 | |
689 | esrv_send_item (op, head); |
682 | esrv_send_item (op, head); |
690 | } |
683 | } |
691 | |
684 | |
692 | /* free the one we used to copy */ |
685 | /* free the one we used to copy */ |
… | |
… | |
771 | return 1; |
764 | return 1; |
772 | } |
765 | } |
773 | |
766 | |
774 | if ((arg2 = strchr (arg, ' '))) |
767 | if ((arg2 = strchr (arg, ' '))) |
775 | arg2++; |
768 | arg2++; |
776 | if (settings.real_wiz == FALSE) |
769 | |
777 | SET_FLAG (tmp, FLAG_WAS_WIZ); /* To avoid cheating */ |
|
|
778 | if (set_variable (tmp, arg) == -1) |
770 | if (set_variable (tmp, arg) == -1) |
779 | new_draw_info_format (NDI_UNIQUE, 0, op, "Unknown variable %s", arg); |
771 | new_draw_info_format (NDI_UNIQUE, 0, op, "Unknown variable %s", arg); |
780 | else |
772 | else |
781 | { |
|
|
782 | new_draw_info_format (NDI_UNIQUE, 0, op, "(%s#%d)->%s=%s", &tmp->name, tmp->count, arg, arg2); |
773 | new_draw_info_format (NDI_UNIQUE, 0, op, "(%s#%d)->%s=%s", &tmp->name, tmp->count, arg, arg2); |
783 | } |
|
|
784 | |
774 | |
785 | return 1; |
775 | return 1; |
786 | } |
776 | } |
787 | |
777 | |
788 | int |
778 | int |
… | |
… | |
882 | } |
872 | } |
883 | |
873 | |
884 | pl->ob->stats.exp += i; |
874 | pl->ob->stats.exp += i; |
885 | calc_perm_exp (pl->ob); |
875 | calc_perm_exp (pl->ob); |
886 | player_lvl_adj (pl->ob, NULL); |
876 | player_lvl_adj (pl->ob, NULL); |
887 | |
|
|
888 | if (settings.real_wiz == FALSE) |
|
|
889 | SET_FLAG (pl->ob, FLAG_WAS_WIZ); |
|
|
890 | |
877 | |
891 | return 1; |
878 | return 1; |
892 | } |
879 | } |
893 | |
880 | |
894 | new_draw_info (NDI_UNIQUE, 0, op, "No such player."); |
881 | new_draw_info (NDI_UNIQUE, 0, op, "No such player."); |
… | |
… | |
970 | |
957 | |
971 | for_all_players (pl) |
958 | for_all_players (pl) |
972 | { |
959 | { |
973 | if (!strcmp (pl->ob->name, thing)) |
960 | if (!strcmp (pl->ob->name, thing)) |
974 | { |
961 | { |
975 | if (settings.real_wiz == FALSE) |
|
|
976 | SET_FLAG (pl->ob, FLAG_WAS_WIZ); |
|
|
977 | if (!strcmp ("str", thing2)) |
|
|
978 | pl->ob->stats.Str = iii, pl->orig_stats.Str = iii; |
962 | if (!strcmp ("str", thing2)) pl->ob->stats.Str = iii, pl->orig_stats.Str = iii; |
979 | if (!strcmp ("dex", thing2)) |
|
|
980 | pl->ob->stats.Dex = iii, pl->orig_stats.Dex = iii; |
963 | if (!strcmp ("dex", thing2)) pl->ob->stats.Dex = iii, pl->orig_stats.Dex = iii; |
981 | if (!strcmp ("con", thing2)) |
|
|
982 | pl->ob->stats.Con = iii, pl->orig_stats.Con = iii; |
964 | if (!strcmp ("con", thing2)) pl->ob->stats.Con = iii, pl->orig_stats.Con = iii; |
983 | if (!strcmp ("wis", thing2)) |
|
|
984 | pl->ob->stats.Wis = iii, pl->orig_stats.Wis = iii; |
965 | if (!strcmp ("wis", thing2)) pl->ob->stats.Wis = iii, pl->orig_stats.Wis = iii; |
985 | if (!strcmp ("cha", thing2)) |
|
|
986 | pl->ob->stats.Cha = iii, pl->orig_stats.Cha = iii; |
966 | if (!strcmp ("cha", thing2)) pl->ob->stats.Cha = iii, pl->orig_stats.Cha = iii; |
987 | if (!strcmp ("int", thing2)) |
|
|
988 | pl->ob->stats.Int = iii, pl->orig_stats.Int = iii; |
967 | if (!strcmp ("int", thing2)) pl->ob->stats.Int = iii, pl->orig_stats.Int = iii; |
989 | if (!strcmp ("pow", thing2)) |
|
|
990 | pl->ob->stats.Pow = iii, pl->orig_stats.Pow = iii; |
968 | if (!strcmp ("pow", thing2)) pl->ob->stats.Pow = iii, pl->orig_stats.Pow = iii; |
|
|
969 | |
991 | sprintf (buf, "%s has been altered.", &pl->ob->name); |
970 | sprintf (buf, "%s has been altered.", &pl->ob->name); |
992 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
971 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
993 | pl->ob->update_stats (); |
972 | pl->ob->update_stats (); |
994 | return 1; |
973 | return 1; |
995 | } |
974 | } |
… | |
… | |
1004 | { /* 'nodm' is alias */ |
983 | { /* 'nodm' is alias */ |
1005 | CLEAR_FLAG (op, FLAG_WIZ); |
984 | CLEAR_FLAG (op, FLAG_WIZ); |
1006 | CLEAR_FLAG (op, FLAG_WIZPASS); |
985 | CLEAR_FLAG (op, FLAG_WIZPASS); |
1007 | CLEAR_FLAG (op, FLAG_WIZCAST); |
986 | CLEAR_FLAG (op, FLAG_WIZCAST); |
1008 | |
987 | |
1009 | if (settings.real_wiz == TRUE) |
|
|
1010 | CLEAR_FLAG (op, FLAG_WAS_WIZ); |
|
|
1011 | if (op->contr->hidden) |
988 | if (op->contr->hidden) |
1012 | { |
989 | { |
1013 | new_draw_info (NDI_UNIQUE, 0, op, "You are no longer hidden from other players"); |
990 | new_draw_info (NDI_UNIQUE, 0, op, "You are no longer hidden from other players"); |
1014 | op->map->players++; |
991 | op->map->players++; |
1015 | new_draw_info_format (NDI_UNIQUE | NDI_ALL | NDI_DK_ORANGE, 5, NULL, "%s has entered the game.", &op->name); |
992 | new_draw_info_format (NDI_UNIQUE | NDI_ALL | NDI_DK_ORANGE, 5, NULL, "%s has entered the game.", &op->name); |
… | |
… | |
1077 | } |
1054 | } |
1078 | |
1055 | |
1079 | if (checkdm (op, op->name, (params ? params : "*"), op->contr->ns->host)) |
1056 | if (checkdm (op, op->name, (params ? params : "*"), op->contr->ns->host)) |
1080 | { |
1057 | { |
1081 | SET_FLAG (op, FLAG_WIZ); |
1058 | SET_FLAG (op, FLAG_WIZ); |
1082 | SET_FLAG (op, FLAG_WAS_WIZ); |
|
|
1083 | SET_FLAG (op, FLAG_WIZPASS); |
1059 | SET_FLAG (op, FLAG_WIZPASS); |
1084 | SET_FLAG (op, FLAG_WIZCAST); |
1060 | SET_FLAG (op, FLAG_WIZCAST); |
|
|
1061 | |
1085 | new_draw_info (NDI_UNIQUE, 0, op, "Ok, you are the Dungeon Master!"); |
1062 | new_draw_info (NDI_UNIQUE, 0, op, "Ok, you are the Dungeon Master!"); |
1086 | /* |
1063 | /* |
1087 | * Remove setting flying here - that won't work, because next |
1064 | * Remove setting flying here - that won't work, because next |
1088 | * fix_player() is called that will get cleared - proper solution |
1065 | * fix_player() is called that will get cleared - proper solution |
1089 | * is probably something like a wiz_force which gives that and any |
1066 | * is probably something like a wiz_force which gives that and any |
1090 | * other desired abilities. |
1067 | * other desired abilities. |
1091 | */ |
1068 | */ |
1092 | clear_los (op); |
1069 | clear_los (op->contr); |
1093 | op->contr->write_buf[0] = '\0'; |
1070 | op->contr->write_buf[0] = '\0'; |
1094 | |
1071 | |
1095 | if (!silent) |
1072 | if (!silent) |
1096 | new_draw_info (NDI_UNIQUE | NDI_ALL | NDI_LT_GREEN, 1, NULL, "The Dungeon Master has arrived!"); |
1073 | new_draw_info (NDI_UNIQUE | NDI_ALL | NDI_LT_GREEN, 1, NULL, "The Dungeon Master has arrived!"); |
1097 | |
1074 | |
… | |
… | |
1124 | command_invisible (object *op, char *params) |
1101 | command_invisible (object *op, char *params) |
1125 | { |
1102 | { |
1126 | if (op) |
1103 | if (op) |
1127 | { |
1104 | { |
1128 | op->invisible += 100; |
1105 | op->invisible += 100; |
1129 | update_object (op, UP_OBJ_FACE); |
1106 | update_object (op, UP_OBJ_CHANGE); |
1130 | new_draw_info (NDI_UNIQUE, 0, op, "You turn invisible."); |
1107 | new_draw_info (NDI_UNIQUE, 0, op, "You turn invisible."); |
1131 | } |
1108 | } |
1132 | |
1109 | |
1133 | return 0; |
1110 | return 0; |
1134 | } |
1111 | } |
… | |
… | |
1146 | * name than other "spell_xxx" archetypes and would always conflict. |
1123 | * name than other "spell_xxx" archetypes and would always conflict. |
1147 | */ |
1124 | */ |
1148 | static object * |
1125 | static object * |
1149 | get_spell_by_name (object *op, const char *spell_name) |
1126 | get_spell_by_name (object *op, const char *spell_name) |
1150 | { |
1127 | { |
1151 | archetype *ar; |
1128 | archetype *at; |
1152 | archetype *found; |
1129 | archetype *found; |
1153 | int conflict_found; |
1130 | int conflict_found; |
1154 | size_t spell_name_length; |
1131 | size_t spell_name_length; |
1155 | |
1132 | |
1156 | /* First check for full name matches. */ |
1133 | /* First check for full name matches. */ |
1157 | conflict_found = 0; |
1134 | conflict_found = 0; |
1158 | found = NULL; |
1135 | found = NULL; |
1159 | for (ar = first_archetype; ar != NULL; ar = ar->next) |
1136 | for_all_archetypes (at) |
1160 | { |
1137 | { |
1161 | if (ar->clone.type != SPELL) |
1138 | if (at->type != SPELL) |
1162 | continue; |
1139 | continue; |
1163 | |
1140 | |
1164 | if (strncmp (ar->name, "spelldirect_", 12) == 0) |
1141 | if (strncmp (at->archname, "spelldirect_", 12) == 0) |
1165 | continue; |
1142 | continue; |
1166 | |
1143 | |
1167 | if (strcmp (ar->clone.name, spell_name) != 0) |
1144 | if (strcmp (at->object::name, spell_name) != 0) |
1168 | continue; |
1145 | continue; |
1169 | |
1146 | |
1170 | if (found != NULL) |
1147 | if (found != NULL) |
1171 | { |
1148 | { |
1172 | if (!conflict_found) |
1149 | if (!conflict_found) |
1173 | { |
1150 | { |
1174 | conflict_found = 1; |
1151 | conflict_found = 1; |
1175 | new_draw_info_format (NDI_UNIQUE, 0, op, "More than one archetype matches the spell name %s:", spell_name); |
1152 | new_draw_info_format (NDI_UNIQUE, 0, op, "More than one archetype matches the spell name %s:", spell_name); |
1176 | new_draw_info_format (NDI_UNIQUE, 0, op, "- %s", &found->name); |
1153 | new_draw_info_format (NDI_UNIQUE, 0, op, "- %s", &found->archname); |
1177 | } |
1154 | } |
|
|
1155 | |
1178 | new_draw_info_format (NDI_UNIQUE, 0, op, "- %s", &ar->name); |
1156 | new_draw_info_format (NDI_UNIQUE, 0, op, "- %s", &at->archname); |
1179 | continue; |
1157 | continue; |
1180 | } |
1158 | } |
1181 | |
1159 | |
1182 | found = ar; |
1160 | found = at; |
1183 | } |
1161 | } |
1184 | |
1162 | |
1185 | /* No match if more more than one archetype matches. */ |
1163 | /* No match if more more than one archetype matches. */ |
1186 | if (conflict_found) |
1164 | if (conflict_found) |
1187 | return NULL; |
1165 | return NULL; |
… | |
… | |
1192 | |
1170 | |
1193 | /* No full match found: now check for partial matches. */ |
1171 | /* No full match found: now check for partial matches. */ |
1194 | spell_name_length = strlen (spell_name); |
1172 | spell_name_length = strlen (spell_name); |
1195 | conflict_found = 0; |
1173 | conflict_found = 0; |
1196 | found = NULL; |
1174 | found = NULL; |
1197 | for (ar = first_archetype; ar != NULL; ar = ar->next) |
1175 | for_all_archetypes (at) |
1198 | { |
1176 | { |
1199 | if (ar->clone.type != SPELL) |
1177 | if (at->type != SPELL) |
1200 | continue; |
1178 | continue; |
1201 | |
1179 | |
1202 | if (strncmp (ar->name, "spelldirect_", 12) == 0) |
1180 | if (strncmp (at->archname, "spelldirect_", 12) == 0) |
1203 | continue; |
1181 | continue; |
1204 | |
1182 | |
1205 | if (strncmp (ar->clone.name, spell_name, spell_name_length) != 0) |
1183 | if (strncmp (at->object::name, spell_name, spell_name_length) != 0) |
1206 | continue; |
1184 | continue; |
1207 | |
1185 | |
1208 | if (found != NULL) |
1186 | if (found != NULL) |
1209 | { |
1187 | { |
1210 | if (!conflict_found) |
1188 | if (!conflict_found) |
1211 | { |
1189 | { |
1212 | conflict_found = 1; |
1190 | conflict_found = 1; |
1213 | new_draw_info_format (NDI_UNIQUE, 0, op, "More than one spell matches %s:", spell_name); |
1191 | new_draw_info_format (NDI_UNIQUE, 0, op, "More than one spell matches %s:", spell_name); |
1214 | new_draw_info_format (NDI_UNIQUE, 0, op, "- %s", &found->clone.name); |
1192 | new_draw_info_format (NDI_UNIQUE, 0, op, "- %s", &found->object::name); |
1215 | } |
1193 | } |
1216 | new_draw_info_format (NDI_UNIQUE, 0, op, "- %s", &ar->clone.name); |
1194 | new_draw_info_format (NDI_UNIQUE, 0, op, "- %s", &at->object::name); |
1217 | continue; |
1195 | continue; |
1218 | } |
1196 | } |
1219 | |
1197 | |
1220 | found = ar; |
1198 | found = at; |
1221 | } |
1199 | } |
1222 | |
1200 | |
1223 | /* No match if more more than one archetype matches. */ |
1201 | /* No match if more more than one archetype matches. */ |
1224 | if (conflict_found) |
1202 | if (conflict_found) |
1225 | return NULL; |
1203 | return NULL; |