1 | /* |
1 | /* |
2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Crossfire TRT is free software; you can redistribute it and/or modify it |
8 | * Deliantra is free software: you can redistribute it and/or modify |
9 | * under the terms of the GNU General Public License as published by the Free |
9 | * it under the terms of the GNU General Public License as published by |
10 | * Software Foundation; either version 2 of the License, or (at your option) |
10 | * the Free Software Foundation, either version 3 of the License, or |
11 | * any later version. |
11 | * (at your option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, but |
13 | * This program is distributed in the hope that it will be useful, |
14 | * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License along |
18 | * You should have received a copy of the GNU General Public License |
19 | * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
|
|
21 | * |
20 | * |
22 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
23 | */ |
22 | */ |
24 | |
23 | |
25 | #include <global.h> |
24 | #include <global.h> |
26 | #include <sproto.h> |
25 | #include <sproto.h> |
27 | #include <spells.h> |
26 | #include <spells.h> |
… | |
… | |
179 | command_kick (object *op, char *params) |
178 | command_kick (object *op, char *params) |
180 | { |
179 | { |
181 | for_all_players (pl) |
180 | for_all_players (pl) |
182 | if ((params == NULL || !strcmp (&pl->ob->name, params)) && !INVOKE_PLAYER (KICK, pl, ARG_STRING (params))) |
181 | if ((params == NULL || !strcmp (&pl->ob->name, params)) && !INVOKE_PLAYER (KICK, pl, ARG_STRING (params))) |
183 | { |
182 | { |
184 | object *op = pl->ob; |
183 | object *plop = pl->ob; |
185 | |
184 | |
186 | if (!QUERY_FLAG (op, FLAG_REMOVED) && !QUERY_FLAG (op, FLAG_FREED)) |
185 | if (!QUERY_FLAG (plop, FLAG_REMOVED) && !QUERY_FLAG (plop, FLAG_FREED)) |
187 | { |
186 | { |
188 | new_draw_info_format (NDI_UNIQUE | NDI_ALL | NDI_RED, 5, op, "%s is kicked out of the game.", &op->name); |
187 | new_draw_info_format (NDI_UNIQUE | NDI_ALL | NDI_RED, 5, op, "%s is kicked out of the game.", &plop->name); |
189 | strcpy (op->contr->killer, "kicked"); |
188 | plop->contr->killer = op; |
190 | } |
189 | } |
191 | |
190 | |
192 | pl->ns->destroy (); |
191 | pl->ns->destroy (); |
193 | } |
192 | } |
194 | |
193 | |
… | |
… | |
280 | /* we have nowhere to send the prisoner.... */ |
279 | /* we have nowhere to send the prisoner.... */ |
281 | new_draw_info (NDI_UNIQUE, 0, op, "can't jail player, there is no map to hold them"); |
280 | new_draw_info (NDI_UNIQUE, 0, op, "can't jail player, there is no map to hold them"); |
282 | return 0; |
281 | return 0; |
283 | } |
282 | } |
284 | |
283 | |
285 | pl->ob->enter_exit (dummy); |
284 | pl->ob->player_goto (dummy->slaying, dummy->stats.hp, dummy->stats.sp);//TODO |
286 | dummy->destroy (); |
285 | dummy->destroy (); |
|
|
286 | |
287 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "You have been arrested."); |
287 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "You have been arrested."); |
288 | new_draw_info (NDI_UNIQUE, 0, op, "OK."); |
288 | new_draw_info (NDI_UNIQUE, 0, op, "OK."); |
289 | LOG (llevInfo, "Player %s arrested by %s\n", &pl->ob->name, &op->name); |
289 | LOG (llevInfo, "Player %s arrested by %s\n", &pl->ob->name, &op->name); |
290 | return 1; |
290 | return 1; |
291 | } |
291 | } |
… | |
… | |
315 | { |
315 | { |
316 | new_draw_info (NDI_UNIQUE, 0, op, "Can not find a free spot to place summoned player."); |
316 | new_draw_info (NDI_UNIQUE, 0, op, "Can not find a free spot to place summoned player."); |
317 | return 1; |
317 | return 1; |
318 | } |
318 | } |
319 | |
319 | |
320 | dummy = object::create (); |
320 | pl->ob->player_goto (op->map->path, op->x + freearr_x[i], op->y + freearr_y[i]); |
321 | EXIT_PATH (dummy) = op->map->path; |
|
|
322 | EXIT_X (dummy) = op->x + freearr_x[i]; |
|
|
323 | EXIT_Y (dummy) = op->y + freearr_y[i]; |
|
|
324 | pl->ob->enter_exit (dummy); |
|
|
325 | dummy->destroy (); |
|
|
326 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "You are summoned."); |
321 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "You are summoned."); |
327 | new_draw_info (NDI_UNIQUE, 0, op, "OK."); |
322 | new_draw_info (NDI_UNIQUE, 0, op, "OK."); |
328 | |
323 | |
329 | return 1; |
324 | return 1; |
330 | } |
325 | } |
… | |
… | |
456 | { |
451 | { |
457 | art = find_artifactlist (at->type)->items; |
452 | art = find_artifactlist (at->type)->items; |
458 | |
453 | |
459 | while (art) |
454 | while (art) |
460 | { |
455 | { |
461 | if (!strcmp (art->item->name, cp)) |
456 | if (!strcmp (&art->item->name, cp)) |
462 | break; |
457 | break; |
463 | |
458 | |
464 | art = art->next; |
459 | art = art->next; |
465 | } |
460 | } |
466 | |
461 | |
… | |
… | |
575 | } |
570 | } |
576 | |
571 | |
577 | if (at->nrof) |
572 | if (at->nrof) |
578 | { |
573 | { |
579 | if (at_spell) |
574 | if (at_spell) |
580 | insert_ob_in_ob (arch_to_object (at_spell), tmp); |
575 | tmp->insert (arch_to_object (at_spell)); |
581 | |
576 | |
582 | tmp->x = op->x; |
577 | tmp->x = op->x; |
583 | tmp->y = op->y; |
578 | tmp->y = op->y; |
|
|
579 | tmp->map = op->map; |
584 | |
580 | |
585 | if (set_nrof) |
581 | if (set_nrof) |
586 | tmp->nrof = nrof; |
582 | tmp->nrof = nrof; |
587 | |
583 | |
588 | tmp->map = op->map; |
584 | op->insert (tmp); |
589 | |
|
|
590 | tmp = insert_ob_in_ob (tmp, op); |
|
|
591 | esrv_send_item (op, tmp); |
|
|
592 | |
585 | |
593 | /* Let's put this created item on stack so dm can access it easily. */ |
586 | /* Let's put this created item on stack so dm can access it easily. */ |
594 | dm_stack_push (op->contr, tmp->count); |
587 | dm_stack_push (op->contr, tmp->count); |
595 | |
588 | |
596 | return 1; |
589 | return 1; |
… | |
… | |
674 | /* Wonder if we really want to push all of these, but since |
667 | /* Wonder if we really want to push all of these, but since |
675 | * things like rods have nrof 0, we want to cover those. |
668 | * things like rods have nrof 0, we want to cover those. |
676 | */ |
669 | */ |
677 | dm_stack_push (op->contr, head->count); |
670 | dm_stack_push (op->contr, head->count); |
678 | |
671 | |
679 | if (at->randomitems != NULL && !at_spell) |
672 | if (at->randomitems && !at_spell) |
680 | create_treasure (at->randomitems, head, GT_APPLY, op->map->difficulty, 0); |
673 | create_treasure (at->randomitems, head, GT_APPLY, op->map->difficulty, 0); |
681 | |
|
|
682 | esrv_send_item (op, head); |
|
|
683 | } |
674 | } |
684 | |
675 | |
685 | /* free the one we used to copy */ |
676 | /* free the one we used to copy */ |
686 | tmp->destroy (); |
677 | tmp->destroy (); |
687 | } |
678 | } |
… | |
… | |
694 | */ |
685 | */ |
695 | |
686 | |
696 | int |
687 | int |
697 | command_inventory (object *op, char *params) |
688 | command_inventory (object *op, char *params) |
698 | { |
689 | { |
|
|
690 | int i; |
699 | object *tmp; |
691 | object *tmp; |
700 | int i; |
|
|
701 | |
692 | |
702 | if (!params) |
693 | if (!params || !sscanf (params, "%d", &i) || !(tmp = find_object (i))) |
703 | { |
694 | { |
704 | inventory (op, NULL); |
695 | op->contr->failmsg ("Inventory of what object (nr)?"); |
705 | return 0; |
696 | return 1; |
706 | } |
|
|
707 | |
|
|
708 | if (!sscanf (params, "%d", &i) || (tmp = find_object (i)) == NULL) |
|
|
709 | { |
697 | } |
710 | new_draw_info (NDI_UNIQUE, 0, op, "Inventory of what object (nr)?"); |
|
|
711 | return 1; |
|
|
712 | } |
|
|
713 | |
698 | |
714 | inventory (op, tmp); |
699 | op->contr->infobox (MSG_CHANNEL ("examine"), tmp->query_inventory (op)); |
|
|
700 | |
715 | return 1; |
701 | return 1; |
716 | } |
702 | } |
717 | |
703 | |
718 | /* just show player's their skills for now. Dm's can |
704 | /* just show player's their skills for now. Dm's can |
719 | * already see skills w/ inventory command - b.t. |
705 | * already see skills w/ inventory command - b.t. |
… | |
… | |
841 | */ |
827 | */ |
842 | int |
828 | int |
843 | command_addexp (object *op, char *params) |
829 | command_addexp (object *op, char *params) |
844 | { |
830 | { |
845 | char buf[MAX_BUF], skill[MAX_BUF]; |
831 | char buf[MAX_BUF], skill[MAX_BUF]; |
846 | int i, q; |
832 | int q; |
|
|
833 | long long i; // use sint64 and finally provide format specifiers for sint64 etc. via configure |
847 | object *skillob = NULL; |
834 | object *skillob = NULL; |
848 | |
835 | |
849 | skill[0] = '\0'; |
836 | skill[0] = '\0'; |
850 | if ((params == NULL) || (strlen (params) > MAX_BUF) || ((q = sscanf (params, "%s %d %s", buf, &i, skill)) < 2)) |
837 | if ((params == NULL) || (strlen (params) > MAX_BUF) || ((q = sscanf (params, "%s %lld %s", buf, &i, skill)) < 2)) |
851 | { |
838 | { |
852 | new_draw_info (NDI_UNIQUE, 0, op, "Usage: addexp <who> <how much> [<skill>]."); |
839 | new_draw_info (NDI_UNIQUE, 0, op, "Usage: addexp <who> <how much> [<skill>]."); |
853 | return 1; |
840 | return 1; |
854 | } |
841 | } |
855 | |
842 | |
… | |
… | |
902 | new_draw_info (NDI_UNIQUE, 0, op, "Who?"); |
889 | new_draw_info (NDI_UNIQUE, 0, op, "Who?"); |
903 | return 1; |
890 | return 1; |
904 | } |
891 | } |
905 | |
892 | |
906 | for_all_players (pl) |
893 | for_all_players (pl) |
907 | if (!strcmp (pl->ob->name, thing)) |
894 | if (!strcmp (&pl->ob->name, thing)) |
908 | { |
895 | { |
909 | sprintf (buf, "Str : %-2d H.P. : %-4d MAX : %d", pl->ob->stats.Str, pl->ob->stats.hp, pl->ob->stats.maxhp); |
896 | sprintf (buf, "Str : %-2d H.P. : %-4d MAX : %d", pl->ob->stats.Str, pl->ob->stats.hp, pl->ob->stats.maxhp); |
910 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
897 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
911 | sprintf (buf, "Dex : %-2d S.P. : %-4d MAX : %d", pl->ob->stats.Dex, pl->ob->stats.sp, pl->ob->stats.maxsp); |
898 | sprintf (buf, "Dex : %-2d S.P. : %-4d MAX : %d", pl->ob->stats.Dex, pl->ob->stats.sp, pl->ob->stats.maxsp); |
912 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
899 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
… | |
… | |
955 | return 1; |
942 | return 1; |
956 | } |
943 | } |
957 | |
944 | |
958 | for_all_players (pl) |
945 | for_all_players (pl) |
959 | { |
946 | { |
960 | if (!strcmp (pl->ob->name, thing)) |
947 | if (!strcmp (&pl->ob->name, thing)) |
961 | { |
948 | { |
962 | if (!strcmp ("str", thing2)) pl->ob->stats.Str = iii, pl->orig_stats.Str = iii; |
949 | if (!strcmp ("str", thing2)) pl->ob->stats.Str = iii, pl->orig_stats.Str = iii; |
963 | if (!strcmp ("dex", thing2)) pl->ob->stats.Dex = iii, pl->orig_stats.Dex = iii; |
950 | if (!strcmp ("dex", thing2)) pl->ob->stats.Dex = iii, pl->orig_stats.Dex = iii; |
964 | if (!strcmp ("con", thing2)) pl->ob->stats.Con = iii, pl->orig_stats.Con = iii; |
951 | if (!strcmp ("con", thing2)) pl->ob->stats.Con = iii, pl->orig_stats.Con = iii; |
965 | if (!strcmp ("wis", thing2)) pl->ob->stats.Wis = iii, pl->orig_stats.Wis = iii; |
952 | if (!strcmp ("wis", thing2)) pl->ob->stats.Wis = iii, pl->orig_stats.Wis = iii; |
… | |
… | |
982 | command_nowiz (object *op, char *params) |
969 | command_nowiz (object *op, char *params) |
983 | { /* 'nodm' is alias */ |
970 | { /* 'nodm' is alias */ |
984 | CLEAR_FLAG (op, FLAG_WIZ); |
971 | CLEAR_FLAG (op, FLAG_WIZ); |
985 | CLEAR_FLAG (op, FLAG_WIZPASS); |
972 | CLEAR_FLAG (op, FLAG_WIZPASS); |
986 | CLEAR_FLAG (op, FLAG_WIZCAST); |
973 | CLEAR_FLAG (op, FLAG_WIZCAST); |
|
|
974 | CLEAR_FLAG (op, FLAG_WIZLOOK); |
|
|
975 | op->contr->do_los = 1; |
987 | |
976 | |
988 | if (op->contr->hidden) |
977 | if (op->contr->hidden) |
989 | { |
978 | { |
990 | new_draw_info (NDI_UNIQUE, 0, op, "You are no longer hidden from other players"); |
979 | new_draw_info (NDI_UNIQUE, 0, op, "You are no longer hidden from other players"); |
991 | op->map->players++; |
980 | op->map->players++; |
… | |
… | |
993 | op->contr->hidden = 0; |
982 | op->contr->hidden = 0; |
994 | op->invisible = 1; |
983 | op->invisible = 1; |
995 | } |
984 | } |
996 | else |
985 | else |
997 | new_draw_info (NDI_UNIQUE | NDI_ALL | NDI_LT_GREEN, 1, NULL, "The Dungeon Master is gone.."); |
986 | new_draw_info (NDI_UNIQUE | NDI_ALL | NDI_LT_GREEN, 1, NULL, "The Dungeon Master is gone.."); |
|
|
987 | |
998 | return 1; |
988 | return 1; |
999 | } |
989 | } |
1000 | |
990 | |
1001 | /** |
991 | /** |
1002 | * object *op is trying to become dm. |
992 | * object *op is trying to become dm. |
… | |
… | |
1056 | if (checkdm (op, op->name, (params ? params : "*"), op->contr->ns->host)) |
1046 | if (checkdm (op, op->name, (params ? params : "*"), op->contr->ns->host)) |
1057 | { |
1047 | { |
1058 | SET_FLAG (op, FLAG_WIZ); |
1048 | SET_FLAG (op, FLAG_WIZ); |
1059 | SET_FLAG (op, FLAG_WIZPASS); |
1049 | SET_FLAG (op, FLAG_WIZPASS); |
1060 | SET_FLAG (op, FLAG_WIZCAST); |
1050 | SET_FLAG (op, FLAG_WIZCAST); |
|
|
1051 | SET_FLAG (op, FLAG_WIZLOOK); |
|
|
1052 | op->contr->do_los = 1; |
1061 | |
1053 | |
1062 | new_draw_info (NDI_UNIQUE, 0, op, "Ok, you are the Dungeon Master!"); |
1054 | new_draw_info (NDI_UNIQUE, 0, op, "Ok, you are the Dungeon Master!"); |
1063 | /* |
|
|
1064 | * Remove setting flying here - that won't work, because next |
|
|
1065 | * fix_player() is called that will get cleared - proper solution |
|
|
1066 | * is probably something like a wiz_force which gives that and any |
|
|
1067 | * other desired abilities. |
|
|
1068 | */ |
|
|
1069 | clear_los (op->contr); |
|
|
1070 | op->contr->write_buf[0] = '\0'; |
1055 | op->contr->write_buf[0] = '\0'; |
1071 | |
1056 | |
1072 | if (!silent) |
1057 | if (!silent) |
1073 | new_draw_info (NDI_UNIQUE | NDI_ALL | NDI_LT_GREEN, 1, NULL, "The Dungeon Master has arrived!"); |
1058 | new_draw_info (NDI_UNIQUE | NDI_ALL | NDI_LT_GREEN, 1, NULL, "The Dungeon Master has arrived!"); |
1074 | |
1059 | |
… | |
… | |
1114 | * Returns spell object (from archetypes) by name. |
1099 | * Returns spell object (from archetypes) by name. |
1115 | * Returns NULL if 0 or more than one spell matches. |
1100 | * Returns NULL if 0 or more than one spell matches. |
1116 | * Used for wizard's learn spell/prayer. |
1101 | * Used for wizard's learn spell/prayer. |
1117 | * |
1102 | * |
1118 | * op is the player issuing the command. |
1103 | * op is the player issuing the command. |
1119 | * |
|
|
1120 | * Ignores archetypes "spelldirect_xxx" since these archetypes are not used |
|
|
1121 | * anymore (but may still be present in some player's inventories and thus |
|
|
1122 | * cannot be removed). We have to ignore them here since they have the same |
|
|
1123 | * name than other "spell_xxx" archetypes and would always conflict. |
|
|
1124 | */ |
1104 | */ |
1125 | static object * |
1105 | static object * |
1126 | get_spell_by_name (object *op, const char *spell_name) |
1106 | get_spell_by_name (object *op, shstr_cmp spell_name) |
1127 | { |
1107 | { |
1128 | archetype *at; |
1108 | archetype *at; |
1129 | archetype *found; |
1109 | archetype *found; |
1130 | int conflict_found; |
1110 | int conflict_found; |
1131 | size_t spell_name_length; |
1111 | size_t spell_name_length; |
… | |
… | |
1136 | for_all_archetypes (at) |
1116 | for_all_archetypes (at) |
1137 | { |
1117 | { |
1138 | if (at->type != SPELL) |
1118 | if (at->type != SPELL) |
1139 | continue; |
1119 | continue; |
1140 | |
1120 | |
1141 | if (strncmp (at->archname, "spelldirect_", 12) == 0) |
1121 | if (at->object::name != spell_name) |
1142 | continue; |
1122 | continue; |
1143 | |
1123 | |
1144 | if (strcmp (at->object::name, spell_name) != 0) |
|
|
1145 | continue; |
|
|
1146 | |
|
|
1147 | if (found != NULL) |
1124 | if (found) |
1148 | { |
1125 | { |
1149 | if (!conflict_found) |
1126 | if (!conflict_found) |
1150 | { |
1127 | { |
1151 | conflict_found = 1; |
1128 | conflict_found = 1; |
1152 | new_draw_info_format (NDI_UNIQUE, 0, op, "More than one archetype matches the spell name %s:", spell_name); |
1129 | new_draw_info_format (NDI_UNIQUE, 0, op, "More than one archetype matches the spell name %s:", spell_name); |
… | |
… | |
1268 | new_draw_info_format (NDI_UNIQUE, 0, op, "You do not know the spell %s.", params); |
1245 | new_draw_info_format (NDI_UNIQUE, 0, op, "You do not know the spell %s.", params); |
1269 | return 0; |
1246 | return 0; |
1270 | } |
1247 | } |
1271 | |
1248 | |
1272 | do_forget_spell (op, spell->name); |
1249 | do_forget_spell (op, spell->name); |
1273 | return 1; |
|
|
1274 | } |
|
|
1275 | |
|
|
1276 | /** |
|
|
1277 | * Lists all plugins currently loaded with their IDs and full names. |
|
|
1278 | */ |
|
|
1279 | int |
|
|
1280 | command_listplugins (object *op, char *params) |
|
|
1281 | { |
|
|
1282 | plugins_display_list (op); |
|
|
1283 | return 1; |
|
|
1284 | } |
|
|
1285 | |
|
|
1286 | /** |
|
|
1287 | * Loads the given plugin. The DM specifies the name of the library to load (no |
|
|
1288 | * pathname is needed). Do not ever attempt to load the same plugin more than |
|
|
1289 | * once at a time, or bad things could happen. |
|
|
1290 | */ |
|
|
1291 | int |
|
|
1292 | command_loadplugin (object *op, char *params) |
|
|
1293 | { |
|
|
1294 | char buf[MAX_BUF]; |
|
|
1295 | |
|
|
1296 | if (params == NULL) |
|
|
1297 | { |
|
|
1298 | new_draw_info (NDI_UNIQUE, 0, op, "Load which plugin?"); |
|
|
1299 | return 1; |
|
|
1300 | } |
|
|
1301 | |
|
|
1302 | strcpy (buf, LIBDIR); |
|
|
1303 | strcat (buf, "/plugins/"); |
|
|
1304 | strcat (buf, params); |
|
|
1305 | LOG (llevDebug, "Requested plugin file is %s\n", buf); |
|
|
1306 | if (plugins_init_plugin (buf) == 0) |
|
|
1307 | new_draw_info (NDI_UNIQUE, 0, op, "Plugin successfully loaded."); |
|
|
1308 | else |
|
|
1309 | new_draw_info (NDI_UNIQUE, 0, op, "Could not load plugin."); |
|
|
1310 | return 1; |
|
|
1311 | } |
|
|
1312 | |
|
|
1313 | /** |
|
|
1314 | * Unloads the given plugin. The DM specified the ID of the library to unload. |
|
|
1315 | * Note that some things may behave strangely if the correct plugins are not |
|
|
1316 | * loaded. |
|
|
1317 | */ |
|
|
1318 | int |
|
|
1319 | command_unloadplugin (object *op, char *params) |
|
|
1320 | { |
|
|
1321 | if (params == NULL) |
|
|
1322 | { |
|
|
1323 | new_draw_info (NDI_UNIQUE, 0, op, "Remove which plugin?"); |
|
|
1324 | return 1; |
|
|
1325 | } |
|
|
1326 | |
|
|
1327 | if (plugins_remove_plugin (params) == 0) |
|
|
1328 | new_draw_info (NDI_UNIQUE, 0, op, "Plugin successfully removed."); |
|
|
1329 | else |
|
|
1330 | new_draw_info (NDI_UNIQUE, 0, op, "Could not remove plugin."); |
|
|
1331 | return 1; |
1250 | return 1; |
1332 | } |
1251 | } |
1333 | |
1252 | |
1334 | /** |
1253 | /** |
1335 | * A players wants to become DM and hide. |
1254 | * A players wants to become DM and hide. |
… | |
… | |
1656 | return 0; |
1575 | return 0; |
1657 | } |
1576 | } |
1658 | |
1577 | |
1659 | if (!QUERY_FLAG (right, FLAG_REMOVED)) |
1578 | if (!QUERY_FLAG (right, FLAG_REMOVED)) |
1660 | right->remove (); |
1579 | right->remove (); |
|
|
1580 | |
1661 | inserted = insert_ob_in_ob (right, left); |
1581 | insert_ob_in_ob (right, left); |
1662 | if (left->type == PLAYER) |
|
|
1663 | if (inserted == right) |
|
|
1664 | esrv_send_item (left, right); |
|
|
1665 | else |
|
|
1666 | esrv_update_item (UPD_WEIGHT | UPD_NAME | UPD_NROF, left, inserted); |
|
|
1667 | |
1582 | |
1668 | new_draw_info_format (NDI_UNIQUE, 0, op, "Inserted %s in %s", query_name (inserted), query_name (left)); |
1583 | new_draw_info_format (NDI_UNIQUE, 0, op, "Inserted %s in %s", query_name (inserted), query_name (left)); |
1669 | |
1584 | |
1670 | return 0; |
1585 | return 0; |
1671 | |
1586 | |