1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * it under the terms of the GNU General Public License as published by |
9 | * the terms of the Affero GNU General Public License as published by the |
10 | * the Free Software Foundation, either version 3 of the License, or |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * (at your option) any later version. |
11 | * option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the Affero GNU General Public License |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
19 | * and the GNU General Public License along with this program. If not, see |
|
|
20 | * <http://www.gnu.org/licenses/>. |
20 | * |
21 | * |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | */ |
23 | */ |
23 | |
24 | |
24 | #include <global.h> |
25 | #include <global.h> |
… | |
… | |
33 | /* Values for 'from' field of get_dm_object */ |
34 | /* Values for 'from' field of get_dm_object */ |
34 | #define STACK_FROM_NONE 0 /* Item was not found */ |
35 | #define STACK_FROM_NONE 0 /* Item was not found */ |
35 | #define STACK_FROM_TOP 1 /* Item is stack top */ |
36 | #define STACK_FROM_TOP 1 /* Item is stack top */ |
36 | #define STACK_FROM_STACK 2 /* Item is somewhere in stack */ |
37 | #define STACK_FROM_STACK 2 /* Item is somewhere in stack */ |
37 | #define STACK_FROM_NUMBER 3 /* Item is a number (may be top) */ |
38 | #define STACK_FROM_NUMBER 3 /* Item is a number (may be top) */ |
38 | |
|
|
39 | |
39 | |
40 | /** |
40 | /** |
41 | * Enough of the DM functions seem to need this that I broke |
41 | * Enough of the DM functions seem to need this that I broke |
42 | * it out to a seperate function. name is the person |
42 | * it out to a seperate function. name is the person |
43 | * being saught, rq is who is looking for them. This |
43 | * being saught, rq is who is looking for them. This |
… | |
… | |
70 | |
70 | |
71 | new_draw_info (NDI_UNIQUE, 0, op, "No such player."); |
71 | new_draw_info (NDI_UNIQUE, 0, op, "No such player."); |
72 | return 0; |
72 | return 0; |
73 | } |
73 | } |
74 | |
74 | |
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|
75 | static void |
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|
76 | dm_stack_pop (player *pl) |
|
|
77 | { |
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78 | if (!pl->stack_items || !pl->stack_position) |
|
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79 | { |
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80 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Empty stack!"); |
|
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81 | return; |
|
|
82 | } |
|
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83 | |
|
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84 | pl->stack_position--; |
|
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85 | new_draw_info_format (NDI_UNIQUE, 0, pl->ob, "Popped item from stack, %d left.", pl->stack_position); |
|
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86 | } |
|
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87 | |
|
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88 | /** |
|
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89 | * Get current stack top item for player. |
|
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90 | * Returns NULL if no stacked item. |
|
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91 | * If stacked item disappeared (freed), remove it. |
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92 | * |
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93 | * Ryo, august 2004 |
|
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94 | */ |
|
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95 | static object * |
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96 | dm_stack_peek (player *pl) |
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97 | { |
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98 | object *ob; |
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99 | |
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100 | if (!pl->stack_position) |
|
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101 | { |
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102 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Empty stack!"); |
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103 | return NULL; |
|
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104 | } |
|
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105 | |
|
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106 | ob = find_object (pl->stack_items[pl->stack_position - 1]); |
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107 | if (!ob) |
|
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108 | { |
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109 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Stacked item was removed!"); |
|
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110 | dm_stack_pop (pl); |
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111 | return NULL; |
|
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112 | } |
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113 | |
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114 | return ob; |
|
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115 | } |
|
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116 | |
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117 | /** |
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118 | * Push specified item on player stack. |
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119 | * Inform player of position. |
|
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120 | * Initializes variables if needed. |
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121 | */ |
|
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122 | void |
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123 | dm_stack_push (player *pl, tag_t item) |
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124 | { |
|
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125 | if (!pl->stack_items) |
|
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126 | { |
|
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127 | pl->stack_items = (tag_t *) malloc (sizeof (tag_t) * STACK_SIZE); |
|
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128 | memset (pl->stack_items, 0, sizeof (tag_t) * STACK_SIZE); |
|
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129 | } |
|
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130 | |
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131 | if (pl->stack_position == STACK_SIZE) |
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132 | { |
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133 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Item stack full!"); |
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134 | return; |
|
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135 | } |
|
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136 | |
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137 | pl->stack_items[pl->stack_position] = item; |
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138 | new_draw_info_format (NDI_UNIQUE, 0, pl->ob, "Item stacked as %d.", pl->stack_position); |
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139 | pl->stack_position++; |
|
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140 | } |
|
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141 | |
|
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142 | /** |
|
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143 | * Checks 'params' for object code. |
|
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144 | * |
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145 | * Can be: |
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146 | * * empty => get current object stack top for player |
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147 | * * number => get item with that tag, stack it for future use |
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148 | * * $number => get specified stack item |
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149 | * * "me" => player himself |
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150 | * |
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151 | * At function exit, params points to first non-object char |
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152 | * |
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153 | * 'from', if not NULL, contains at exit: |
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154 | * * STACK_FROM_NONE => object not found |
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155 | * * STACK_FROM_TOP => top item stack, may be NULL if stack was empty |
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156 | * * STACK_FROM_STACK => item from somewhere in the stack |
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157 | * * STACK_FROM_NUMBER => item by number, pushed on stack |
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158 | * |
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159 | * Ryo, august 2004 |
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160 | */ |
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161 | static object * |
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162 | get_dm_object (player *pl, char **params, int *from) |
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163 | { |
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164 | int item_tag, item_position; |
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165 | object *ob; |
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166 | |
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167 | if (!pl) |
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168 | return NULL; |
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169 | |
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170 | if (!params || !*params || **params == '\0') |
|
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171 | { |
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172 | if (from) |
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173 | *from = STACK_FROM_TOP; |
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174 | /* No parameter => get stack item */ |
|
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175 | return dm_stack_peek (pl); |
|
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176 | } |
|
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177 | |
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178 | /* Let's clean white spaces */ |
|
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179 | while (**params == ' ') |
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180 | (*params)++; |
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181 | |
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182 | /* Next case: number => item tag */ |
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183 | if (sscanf (*params, "%d", &item_tag)) |
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184 | { |
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185 | /* Move parameter to next item */ |
|
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186 | while (isdigit (**params)) |
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187 | (*params)++; |
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188 | |
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189 | /* And skip blanks, too */ |
|
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190 | while (**params == ' ') |
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191 | (*params)++; |
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192 | |
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193 | /* Get item */ |
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194 | ob = find_object (item_tag); |
|
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195 | if (!ob) |
|
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196 | { |
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197 | if (from) |
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198 | *from = STACK_FROM_NONE; |
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199 | new_draw_info_format (NDI_UNIQUE, 0, pl->ob, "No such item %d!", item_tag); |
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200 | return NULL; |
|
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201 | } |
|
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202 | |
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203 | /* Got one, let's push it on stack */ |
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204 | dm_stack_push (pl, item_tag); |
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205 | if (from) |
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206 | *from = STACK_FROM_NUMBER; |
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207 | return ob; |
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208 | } |
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209 | |
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210 | /* Next case: $number => stack item */ |
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211 | if (sscanf (*params, "$%d", &item_position)) |
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212 | { |
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213 | /* Move parameter to next item */ |
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214 | (*params)++; |
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215 | |
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216 | while (isdigit (**params)) |
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217 | (*params)++; |
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218 | while (**params == ' ') |
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219 | (*params)++; |
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220 | |
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221 | if (item_position >= pl->stack_position) |
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222 | { |
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223 | if (from) |
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224 | *from = STACK_FROM_NONE; |
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225 | new_draw_info_format (NDI_UNIQUE, 0, pl->ob, "No such stack item %d!", item_position); |
|
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226 | return NULL; |
|
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227 | } |
|
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228 | |
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229 | ob = find_object (pl->stack_items[item_position]); |
|
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230 | if (!ob) |
|
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231 | { |
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232 | if (from) |
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233 | *from = STACK_FROM_NONE; |
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234 | new_draw_info_format (NDI_UNIQUE, 0, pl->ob, "Stack item %d was removed.", item_position); |
|
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235 | return NULL; |
|
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236 | } |
|
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237 | |
|
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238 | if (from) |
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239 | *from = item_position < pl->stack_position - 1 ? STACK_FROM_STACK : STACK_FROM_TOP; |
|
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240 | return ob; |
|
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241 | } |
|
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242 | |
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243 | /* Next case: 'me' => return pl->ob */ |
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244 | if (!strncmp (*params, "me", 2)) |
|
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245 | { |
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246 | if (from) |
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247 | *from = STACK_FROM_NUMBER; |
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248 | dm_stack_push (pl, pl->ob->count); |
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249 | |
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250 | /* Skip to next token */ |
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251 | (*params) += 2; |
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252 | while (**params == ' ') |
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253 | (*params)++; |
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254 | |
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255 | return pl->ob; |
|
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256 | } |
|
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257 | |
|
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258 | /* Last case: get stack top */ |
|
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259 | if (from) |
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260 | *from = STACK_FROM_TOP; |
|
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261 | return dm_stack_peek (pl); |
|
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262 | } |
|
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263 | |
75 | /** |
264 | /** |
76 | * Actually hides specified player (obviously a DM). |
265 | * Actually hides specified player (obviously a DM). |
77 | * If 'silent_dm' is non zero, other players are informed of DM entering/leaving, |
266 | * If 'silent_dm' is non zero, other players are informed of DM entering/leaving, |
78 | * else they just think someone left/entered. |
267 | * else they just think someone left/entered. |
79 | */ |
268 | */ |
80 | void |
269 | static void |
81 | do_wizard_hide (object *op, int silent_dm) |
270 | do_wizard_hide (object *op, int silent_dm) |
82 | { |
271 | { |
83 | if (op->contr->hidden) |
272 | if (op->contr->hidden) |
84 | { |
273 | { |
85 | op->contr->hidden = 0; |
274 | op->contr->hidden = 0; |
… | |
… | |
167 | { |
356 | { |
168 | new_draw_info_format (NDI_UNIQUE, 0, op, "No such god %s.", str); |
357 | new_draw_info_format (NDI_UNIQUE, 0, op, "No such god %s.", str); |
169 | return 1; |
358 | return 1; |
170 | } |
359 | } |
171 | |
360 | |
172 | become_follower (ob, god); |
361 | ob->become_follower (god); |
173 | return 1; |
|
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174 | } |
|
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175 | |
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176 | // TODO: Rewrite banish in perl and get rid of the following two functions |
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177 | int |
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178 | command_kick (object *op, char *params) |
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179 | { |
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180 | for_all_players (pl) |
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181 | if ((params == NULL || !strcmp (&pl->ob->name, params)) && !INVOKE_PLAYER (KICK, pl, ARG_STRING (params))) |
|
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182 | { |
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183 | object *plop = pl->ob; |
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184 | |
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185 | if (!QUERY_FLAG (plop, FLAG_REMOVED) && !QUERY_FLAG (plop, FLAG_FREED)) |
|
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186 | { |
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187 | new_draw_info_format (NDI_UNIQUE | NDI_ALL | NDI_RED, 5, op, "%s is kicked out of the game.", &plop->name); |
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188 | plop->contr->killer = op; |
|
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189 | } |
|
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190 | |
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191 | pl->ns->destroy (); |
|
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192 | } |
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193 | |
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194 | return 1; |
|
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195 | } |
|
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196 | |
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197 | //TODO |
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198 | #if 0 |
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199 | int |
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200 | command_save_overlay (object *op, char *params) |
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201 | { |
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202 | if (!op) |
|
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203 | return 0; |
|
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204 | |
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205 | if (op != NULL && !QUERY_FLAG (op, FLAG_WIZ)) |
|
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206 | { |
|
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207 | new_draw_info (NDI_UNIQUE, 0, op, "Sorry, you can't force an overlay save."); |
|
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208 | return 1; |
362 | return 1; |
209 | } |
|
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210 | |
|
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211 | new_save_map (op->map, 2); |
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212 | new_save_map (op->map, 0); |
|
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213 | new_draw_info (NDI_UNIQUE, 0, op, "Current map has been saved as an" " overlay."); |
|
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214 | |
|
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215 | ready_map_name (op->map->path, 0); |
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216 | |
|
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217 | return 1; |
|
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218 | } |
363 | } |
219 | #endif |
|
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220 | |
364 | |
221 | int |
365 | int |
222 | command_freeze (object *op, char *params) |
366 | command_freeze (object *op, char *params) |
223 | { |
367 | { |
224 | int ticks; |
368 | int ticks; |
… | |
… | |
451 | { |
595 | { |
452 | art = find_artifactlist (at->type)->items; |
596 | art = find_artifactlist (at->type)->items; |
453 | |
597 | |
454 | while (art) |
598 | while (art) |
455 | { |
599 | { |
456 | if (!strcmp (art->item->name, cp)) |
600 | if (!strcmp (&art->item->name, cp)) |
457 | break; |
601 | break; |
458 | |
602 | |
459 | art = art->next; |
603 | art = art->next; |
460 | } |
604 | } |
461 | |
605 | |
… | |
… | |
477 | /* |
621 | /* |
478 | * Rather than have two different blocks with a lot of similar code, |
622 | * Rather than have two different blocks with a lot of similar code, |
479 | * just create one object, do all the processing, and then determine |
623 | * just create one object, do all the processing, and then determine |
480 | * if that one object should be inserted or if we need to make copies. |
624 | * if that one object should be inserted or if we need to make copies. |
481 | */ |
625 | */ |
482 | tmp = arch_to_object (at); |
626 | tmp = at->instance (); |
483 | |
627 | |
484 | if (set_magic) |
628 | if (set_magic) |
485 | set_abs_magic (tmp, magic); |
629 | set_abs_magic (tmp, magic); |
486 | |
630 | |
487 | if (art) |
631 | if (art) |
488 | give_artifact_abilities (tmp, art->item); |
632 | give_artifact_abilities (tmp, art->item); |
489 | |
633 | |
490 | if (need_identify (tmp)) |
634 | if (tmp->need_identify ()) |
491 | { |
635 | { |
492 | SET_FLAG (tmp, FLAG_IDENTIFIED); |
636 | tmp->set_flag (FLAG_IDENTIFIED); |
493 | CLEAR_FLAG (tmp, FLAG_KNOWN_MAGICAL); |
637 | tmp->clr_flag (FLAG_KNOWN_MAGICAL); |
494 | } |
638 | } |
495 | |
639 | |
496 | /* |
640 | /* |
497 | * This entire block here tries to find variable pairings, |
641 | * This entire block here tries to find variable pairings, |
498 | * eg, 'hp 4' or the like. The mess here is that values |
642 | * eg, 'hp 4' or the like. The mess here is that values |
… | |
… | |
570 | } |
714 | } |
571 | |
715 | |
572 | if (at->nrof) |
716 | if (at->nrof) |
573 | { |
717 | { |
574 | if (at_spell) |
718 | if (at_spell) |
575 | tmp->insert (arch_to_object (at_spell)); |
719 | tmp->insert (at_spell->instance ()); |
576 | |
720 | |
577 | tmp->x = op->x; |
721 | tmp->x = op->x; |
578 | tmp->y = op->y; |
722 | tmp->y = op->y; |
579 | tmp->map = op->map; |
723 | tmp->map = op->map; |
580 | |
724 | |
… | |
… | |
594 | { |
738 | { |
595 | object *prev = 0, *head = 0; |
739 | object *prev = 0, *head = 0; |
596 | |
740 | |
597 | for (archetype *atmp = at; atmp; atmp = (archetype *)atmp->more) |
741 | for (archetype *atmp = at; atmp; atmp = (archetype *)atmp->more) |
598 | { |
742 | { |
599 | object *dup = arch_to_object (atmp); |
743 | object *dup = atmp->instance (); |
600 | |
744 | |
601 | if (at_spell) |
745 | if (at_spell) |
602 | insert_ob_in_ob (arch_to_object (at_spell), dup); |
746 | insert_ob_in_ob (at_spell->instance (), dup); |
603 | |
747 | |
604 | /* |
748 | /* |
605 | * The head is what contains all the important bits, |
749 | * The head is what contains all the important bits, |
606 | * so just copying it over should be fine. |
750 | * so just copying it over should be fine. |
607 | */ |
751 | */ |
… | |
… | |
622 | } |
766 | } |
623 | |
767 | |
624 | prev = dup; |
768 | prev = dup; |
625 | } |
769 | } |
626 | |
770 | |
627 | if (QUERY_FLAG (head, FLAG_ALIVE)) |
771 | if (head->flag [FLAG_ALIVE]) |
628 | { |
772 | { |
629 | object *check = head; |
773 | object *check = head; |
630 | int size_x = 0; |
774 | int size_x = 0; |
631 | int size_y = 0; |
775 | int size_y = 0; |
632 | |
776 | |
633 | while (check) |
777 | while (check) |
634 | { |
778 | { |
635 | size_x = MAX (size_x, check->arch->x); |
779 | size_x = max (size_x, check->arch->x); |
636 | size_y = MAX (size_y, check->arch->y); |
780 | size_y = max (size_y, check->arch->y); |
637 | check = check->more; |
781 | check = check->more; |
638 | } |
782 | } |
639 | |
783 | |
640 | if (out_of_map (op->map, head->x + size_x, head->y + size_y)) |
784 | if (out_of_map (op->map, head->x + size_x, head->y + size_y)) |
641 | { |
785 | { |
… | |
… | |
723 | |
867 | |
724 | char *dump = dump_object (tmp); |
868 | char *dump = dump_object (tmp); |
725 | new_draw_info (NDI_UNIQUE, 0, op, dump); |
869 | new_draw_info (NDI_UNIQUE, 0, op, dump); |
726 | free (dump); |
870 | free (dump); |
727 | |
871 | |
728 | if (QUERY_FLAG (tmp, FLAG_OBJ_ORIGINAL)) |
872 | if (tmp->flag [FLAG_OBJ_ORIGINAL]) |
729 | new_draw_info (NDI_UNIQUE, 0, op, "Object is marked original"); |
873 | new_draw_info (NDI_UNIQUE, 0, op, "Object is marked original"); |
730 | |
874 | |
731 | return 1; |
875 | return 1; |
732 | } |
876 | } |
733 | |
877 | |
… | |
… | |
778 | { |
922 | { |
779 | new_draw_info (NDI_UNIQUE, 0, op, "Unable to remove a player!"); |
923 | new_draw_info (NDI_UNIQUE, 0, op, "Unable to remove a player!"); |
780 | return 1; |
924 | return 1; |
781 | } |
925 | } |
782 | |
926 | |
783 | if (QUERY_FLAG (tmp, FLAG_REMOVED)) |
927 | if (tmp->flag [FLAG_REMOVED]) |
784 | { |
928 | { |
785 | new_draw_info_format (NDI_UNIQUE, 0, op, "%s is already removed!", query_name (tmp)); |
929 | new_draw_info_format (NDI_UNIQUE, 0, op, "%s is already removed!", query_name (tmp)); |
786 | return 1; |
930 | return 1; |
787 | } |
931 | } |
788 | |
932 | |
… | |
… | |
832 | int q; |
976 | int q; |
833 | long long i; // use sint64 and finally provide format specifiers for sint64 etc. via configure |
977 | long long i; // use sint64 and finally provide format specifiers for sint64 etc. via configure |
834 | object *skillob = NULL; |
978 | object *skillob = NULL; |
835 | |
979 | |
836 | skill[0] = '\0'; |
980 | skill[0] = '\0'; |
837 | if ((params == NULL) || (strlen (params) > MAX_BUF) || ((q = sscanf (params, "%s %lld %s", buf, &i, skill)) < 2)) |
981 | if ((params == NULL) || (strlen (params) > MAX_BUF) || ((q = sscanf (params, "%s %lld %[^\n]", buf, &i, skill)) < 2)) |
838 | { |
982 | { |
839 | new_draw_info (NDI_UNIQUE, 0, op, "Usage: addexp <who> <how much> [<skill>]."); |
983 | new_draw_info (NDI_UNIQUE, 0, op, "Usage: addexp <who> <how much> [<skill>]."); |
840 | return 1; |
984 | return 1; |
841 | } |
985 | } |
842 | |
986 | |
… | |
… | |
889 | new_draw_info (NDI_UNIQUE, 0, op, "Who?"); |
1033 | new_draw_info (NDI_UNIQUE, 0, op, "Who?"); |
890 | return 1; |
1034 | return 1; |
891 | } |
1035 | } |
892 | |
1036 | |
893 | for_all_players (pl) |
1037 | for_all_players (pl) |
894 | if (!strcmp (pl->ob->name, thing)) |
1038 | if (!strcmp (&pl->ob->name, thing)) |
895 | { |
1039 | { |
896 | sprintf (buf, "Str : %-2d H.P. : %-4d MAX : %d", pl->ob->stats.Str, pl->ob->stats.hp, pl->ob->stats.maxhp); |
1040 | sprintf (buf, "Str : %-2d H.P. : %-4d MAX : %d", pl->ob->stats.Str, pl->ob->stats.hp, pl->ob->stats.maxhp); |
897 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
1041 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
898 | sprintf (buf, "Dex : %-2d S.P. : %-4d MAX : %d", pl->ob->stats.Dex, pl->ob->stats.sp, pl->ob->stats.maxsp); |
1042 | sprintf (buf, "Dex : %-2d S.P. : %-4d MAX : %d", pl->ob->stats.Dex, pl->ob->stats.sp, pl->ob->stats.maxsp); |
899 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
1043 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
… | |
… | |
942 | return 1; |
1086 | return 1; |
943 | } |
1087 | } |
944 | |
1088 | |
945 | for_all_players (pl) |
1089 | for_all_players (pl) |
946 | { |
1090 | { |
947 | if (!strcmp (pl->ob->name, thing)) |
1091 | if (!strcmp (&pl->ob->name, thing)) |
948 | { |
1092 | { |
949 | if (!strcmp ("str", thing2)) pl->ob->stats.Str = iii, pl->orig_stats.Str = iii; |
1093 | if (!strcmp ("str", thing2)) pl->ob->stats.Str = iii, pl->orig_stats.Str = iii; |
950 | if (!strcmp ("dex", thing2)) pl->ob->stats.Dex = iii, pl->orig_stats.Dex = iii; |
1094 | if (!strcmp ("dex", thing2)) pl->ob->stats.Dex = iii, pl->orig_stats.Dex = iii; |
951 | if (!strcmp ("con", thing2)) pl->ob->stats.Con = iii, pl->orig_stats.Con = iii; |
1095 | if (!strcmp ("con", thing2)) pl->ob->stats.Con = iii, pl->orig_stats.Con = iii; |
952 | if (!strcmp ("wis", thing2)) pl->ob->stats.Wis = iii, pl->orig_stats.Wis = iii; |
1096 | if (!strcmp ("wis", thing2)) pl->ob->stats.Wis = iii, pl->orig_stats.Wis = iii; |
… | |
… | |
966 | } |
1110 | } |
967 | |
1111 | |
968 | int |
1112 | int |
969 | command_nowiz (object *op, char *params) |
1113 | command_nowiz (object *op, char *params) |
970 | { /* 'nodm' is alias */ |
1114 | { /* 'nodm' is alias */ |
971 | CLEAR_FLAG (op, FLAG_WIZ); |
1115 | op->clr_flag (FLAG_WIZ); |
972 | CLEAR_FLAG (op, FLAG_WIZPASS); |
1116 | op->clr_flag (FLAG_WIZPASS); |
973 | CLEAR_FLAG (op, FLAG_WIZCAST); |
1117 | op->clr_flag (FLAG_WIZCAST); |
|
|
1118 | op->clr_flag (FLAG_WIZLOOK); |
|
|
1119 | op->contr->do_los = 1; |
974 | |
1120 | |
975 | if (op->contr->hidden) |
1121 | if (op->contr->hidden) |
976 | { |
1122 | { |
977 | new_draw_info (NDI_UNIQUE, 0, op, "You are no longer hidden from other players"); |
1123 | new_draw_info (NDI_UNIQUE, 0, op, "You are no longer hidden from other players"); |
978 | op->map->players++; |
1124 | op->map->players++; |
… | |
… | |
980 | op->contr->hidden = 0; |
1126 | op->contr->hidden = 0; |
981 | op->invisible = 1; |
1127 | op->invisible = 1; |
982 | } |
1128 | } |
983 | else |
1129 | else |
984 | new_draw_info (NDI_UNIQUE | NDI_ALL | NDI_LT_GREEN, 1, NULL, "The Dungeon Master is gone.."); |
1130 | new_draw_info (NDI_UNIQUE | NDI_ALL | NDI_LT_GREEN, 1, NULL, "The Dungeon Master is gone.."); |
|
|
1131 | |
985 | return 1; |
1132 | return 1; |
986 | } |
1133 | } |
987 | |
1134 | |
988 | /** |
1135 | /** |
989 | * object *op is trying to become dm. |
1136 | * object *op is trying to become dm. |
… | |
… | |
1026 | } |
1173 | } |
1027 | fclose (dmfile); |
1174 | fclose (dmfile); |
1028 | return (0); |
1175 | return (0); |
1029 | } |
1176 | } |
1030 | |
1177 | |
1031 | int |
1178 | static int |
1032 | do_wizard_dm (object *op, char *params, int silent) |
1179 | do_wizard_dm (object *op, char *params, int silent) |
1033 | { |
1180 | { |
1034 | if (!op->contr) |
1181 | if (!op->contr) |
1035 | return 0; |
1182 | return 0; |
1036 | |
1183 | |
1037 | if (QUERY_FLAG (op, FLAG_WIZ)) |
1184 | if (op->flag [FLAG_WIZ]) |
1038 | { |
1185 | { |
1039 | new_draw_info (NDI_UNIQUE, 0, op, "You are already the Dungeon Master!"); |
1186 | new_draw_info (NDI_UNIQUE, 0, op, "You are already the Dungeon Master!"); |
1040 | return 0; |
1187 | return 0; |
1041 | } |
1188 | } |
1042 | |
1189 | |
1043 | if (checkdm (op, op->name, (params ? params : "*"), op->contr->ns->host)) |
1190 | if (checkdm (op, op->name, (params ? params : "*"), op->contr->ns->host)) |
1044 | { |
1191 | { |
1045 | SET_FLAG (op, FLAG_WIZ); |
1192 | op->set_flag (FLAG_WIZ); |
1046 | SET_FLAG (op, FLAG_WIZPASS); |
1193 | op->set_flag (FLAG_WIZPASS); |
1047 | SET_FLAG (op, FLAG_WIZCAST); |
1194 | op->set_flag (FLAG_WIZCAST); |
|
|
1195 | op->set_flag (FLAG_WIZLOOK); |
|
|
1196 | op->contr->do_los = 1; |
1048 | |
1197 | |
1049 | new_draw_info (NDI_UNIQUE, 0, op, "Ok, you are the Dungeon Master!"); |
1198 | new_draw_info (NDI_UNIQUE, 0, op, "Ok, you are the Dungeon Master!"); |
1050 | /* |
|
|
1051 | * Remove setting flying here - that won't work, because next |
|
|
1052 | * fix_player() is called that will get cleared - proper solution |
|
|
1053 | * is probably something like a wiz_force which gives that and any |
|
|
1054 | * other desired abilities. |
|
|
1055 | */ |
|
|
1056 | op->contr->clear_los (0); |
|
|
1057 | op->contr->write_buf[0] = '\0'; |
1199 | op->contr->write_buf[0] = '\0'; |
1058 | |
1200 | |
1059 | if (!silent) |
1201 | if (!silent) |
1060 | new_draw_info (NDI_UNIQUE | NDI_ALL | NDI_LT_GREEN, 1, NULL, "The Dungeon Master has arrived!"); |
1202 | new_draw_info (NDI_UNIQUE | NDI_ALL | NDI_LT_GREEN, 1, NULL, "The Dungeon Master has arrived!"); |
1061 | |
1203 | |
… | |
… | |
1101 | * Returns spell object (from archetypes) by name. |
1243 | * Returns spell object (from archetypes) by name. |
1102 | * Returns NULL if 0 or more than one spell matches. |
1244 | * Returns NULL if 0 or more than one spell matches. |
1103 | * Used for wizard's learn spell/prayer. |
1245 | * Used for wizard's learn spell/prayer. |
1104 | * |
1246 | * |
1105 | * op is the player issuing the command. |
1247 | * op is the player issuing the command. |
1106 | * |
|
|
1107 | * Ignores archetypes "spelldirect_xxx" since these archetypes are not used |
|
|
1108 | * anymore (but may still be present in some player's inventories and thus |
|
|
1109 | * cannot be removed). We have to ignore them here since they have the same |
|
|
1110 | * name than other "spell_xxx" archetypes and would always conflict. |
|
|
1111 | */ |
1248 | */ |
1112 | static object * |
1249 | static object * |
1113 | get_spell_by_name (object *op, const char *spell_name) |
1250 | get_spell_by_name (object *op, shstr_cmp spell_name) |
1114 | { |
1251 | { |
1115 | archetype *at; |
|
|
1116 | archetype *found; |
|
|
1117 | int conflict_found; |
|
|
1118 | size_t spell_name_length; |
|
|
1119 | |
|
|
1120 | /* First check for full name matches. */ |
1252 | /* First check for full name matches. */ |
1121 | conflict_found = 0; |
1253 | int conflict_found = 0; |
1122 | found = NULL; |
1254 | archetype *found = 0; |
|
|
1255 | |
1123 | for_all_archetypes (at) |
1256 | for_all_archetypes (at) |
1124 | { |
1257 | { |
1125 | if (at->type != SPELL) |
1258 | if (at->type != SPELL) |
1126 | continue; |
1259 | continue; |
1127 | |
1260 | |
1128 | if (strncmp (at->archname, "spelldirect_", 12) == 0) |
1261 | if (at->object::name != spell_name) |
1129 | continue; |
1262 | continue; |
1130 | |
1263 | |
1131 | if (strcmp (at->object::name, spell_name) != 0) |
|
|
1132 | continue; |
|
|
1133 | |
|
|
1134 | if (found != NULL) |
1264 | if (found) |
1135 | { |
1265 | { |
1136 | if (!conflict_found) |
1266 | if (!conflict_found) |
1137 | { |
1267 | { |
1138 | conflict_found = 1; |
1268 | conflict_found = 1; |
1139 | new_draw_info_format (NDI_UNIQUE, 0, op, "More than one archetype matches the spell name %s:", spell_name); |
1269 | new_draw_info_format (NDI_UNIQUE, 0, op, "More than one archetype matches the spell name %s:", &spell_name); |
1140 | new_draw_info_format (NDI_UNIQUE, 0, op, "- %s", &found->archname); |
1270 | new_draw_info_format (NDI_UNIQUE, 0, op, "- %s", &found->archname); |
1141 | } |
1271 | } |
1142 | |
1272 | |
1143 | new_draw_info_format (NDI_UNIQUE, 0, op, "- %s", &at->archname); |
1273 | new_draw_info_format (NDI_UNIQUE, 0, op, "- %s", &at->archname); |
1144 | continue; |
1274 | return 0; |
1145 | } |
1275 | } |
1146 | |
1276 | |
1147 | found = at; |
1277 | found = at; |
1148 | } |
1278 | } |
1149 | |
1279 | |
1150 | /* No match if more more than one archetype matches. */ |
|
|
1151 | if (conflict_found) |
|
|
1152 | return NULL; |
|
|
1153 | |
|
|
1154 | /* Return if exactly one archetype matches. */ |
1280 | /* Return if exactly one archetype matches. */ |
1155 | if (found != NULL) |
1281 | if (found) |
1156 | return arch_to_object (found); |
1282 | return found->instance (); |
1157 | |
|
|
1158 | /* No full match found: now check for partial matches. */ |
|
|
1159 | spell_name_length = strlen (spell_name); |
|
|
1160 | conflict_found = 0; |
|
|
1161 | found = NULL; |
|
|
1162 | for_all_archetypes (at) |
|
|
1163 | { |
|
|
1164 | if (at->type != SPELL) |
|
|
1165 | continue; |
|
|
1166 | |
|
|
1167 | if (strncmp (at->archname, "spelldirect_", 12) == 0) |
|
|
1168 | continue; |
|
|
1169 | |
|
|
1170 | if (strncmp (at->object::name, spell_name, spell_name_length) != 0) |
|
|
1171 | continue; |
|
|
1172 | |
|
|
1173 | if (found != NULL) |
|
|
1174 | { |
|
|
1175 | if (!conflict_found) |
|
|
1176 | { |
|
|
1177 | conflict_found = 1; |
|
|
1178 | new_draw_info_format (NDI_UNIQUE, 0, op, "More than one spell matches %s:", spell_name); |
|
|
1179 | new_draw_info_format (NDI_UNIQUE, 0, op, "- %s", &found->object::name); |
|
|
1180 | } |
|
|
1181 | new_draw_info_format (NDI_UNIQUE, 0, op, "- %s", &at->object::name); |
|
|
1182 | continue; |
|
|
1183 | } |
|
|
1184 | |
|
|
1185 | found = at; |
|
|
1186 | } |
|
|
1187 | |
|
|
1188 | /* No match if more more than one archetype matches. */ |
|
|
1189 | if (conflict_found) |
|
|
1190 | return NULL; |
|
|
1191 | |
|
|
1192 | /* Return if exactly one archetype matches. */ |
|
|
1193 | if (found != NULL) |
|
|
1194 | return arch_to_object (found); |
|
|
1195 | |
1283 | |
1196 | /* No spell found: just print an error message. */ |
1284 | /* No spell found: just print an error message. */ |
1197 | new_draw_info_format (NDI_UNIQUE, 0, op, "The spell %s does not exist.", spell_name); |
1285 | new_draw_info_format (NDI_UNIQUE, 0, op, "The spell does not exist."); |
|
|
1286 | |
1198 | return NULL; |
1287 | return 0; |
1199 | } |
1288 | } |
1200 | |
1289 | |
1201 | static int |
1290 | static int |
1202 | command_learn_spell_or_prayer (object *op, char *params, int special_prayer) |
1291 | command_learn_spell_or_prayer (object *op, char *params, int special_prayer) |
1203 | { |
1292 | { |
… | |
… | |
1272 | return 0; |
1361 | return 0; |
1273 | |
1362 | |
1274 | do_wizard_hide (op, 1); |
1363 | do_wizard_hide (op, 1); |
1275 | |
1364 | |
1276 | return 1; |
1365 | return 1; |
1277 | } |
|
|
1278 | |
|
|
1279 | void |
|
|
1280 | dm_stack_pop (player *pl) |
|
|
1281 | { |
|
|
1282 | if (!pl->stack_items || !pl->stack_position) |
|
|
1283 | { |
|
|
1284 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Empty stack!"); |
|
|
1285 | return; |
|
|
1286 | } |
|
|
1287 | |
|
|
1288 | pl->stack_position--; |
|
|
1289 | new_draw_info_format (NDI_UNIQUE, 0, pl->ob, "Popped item from stack, %d left.", pl->stack_position); |
|
|
1290 | } |
|
|
1291 | |
|
|
1292 | /** |
|
|
1293 | * Get current stack top item for player. |
|
|
1294 | * Returns NULL if no stacked item. |
|
|
1295 | * If stacked item disappeared (freed), remove it. |
|
|
1296 | * |
|
|
1297 | * Ryo, august 2004 |
|
|
1298 | */ |
|
|
1299 | object * |
|
|
1300 | dm_stack_peek (player *pl) |
|
|
1301 | { |
|
|
1302 | object *ob; |
|
|
1303 | |
|
|
1304 | if (!pl->stack_position) |
|
|
1305 | { |
|
|
1306 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Empty stack!"); |
|
|
1307 | return NULL; |
|
|
1308 | } |
|
|
1309 | |
|
|
1310 | ob = find_object (pl->stack_items[pl->stack_position - 1]); |
|
|
1311 | if (!ob) |
|
|
1312 | { |
|
|
1313 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Stacked item was removed!"); |
|
|
1314 | dm_stack_pop (pl); |
|
|
1315 | return NULL; |
|
|
1316 | } |
|
|
1317 | |
|
|
1318 | return ob; |
|
|
1319 | } |
|
|
1320 | |
|
|
1321 | /** |
|
|
1322 | * Push specified item on player stack. |
|
|
1323 | * Inform player of position. |
|
|
1324 | * Initializes variables if needed. |
|
|
1325 | */ |
|
|
1326 | void |
|
|
1327 | dm_stack_push (player *pl, tag_t item) |
|
|
1328 | { |
|
|
1329 | if (!pl->stack_items) |
|
|
1330 | { |
|
|
1331 | pl->stack_items = (tag_t *) malloc (sizeof (tag_t) * STACK_SIZE); |
|
|
1332 | memset (pl->stack_items, 0, sizeof (tag_t) * STACK_SIZE); |
|
|
1333 | } |
|
|
1334 | |
|
|
1335 | if (pl->stack_position == STACK_SIZE) |
|
|
1336 | { |
|
|
1337 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Item stack full!"); |
|
|
1338 | return; |
|
|
1339 | } |
|
|
1340 | |
|
|
1341 | pl->stack_items[pl->stack_position] = item; |
|
|
1342 | new_draw_info_format (NDI_UNIQUE, 0, pl->ob, "Item stacked as %d.", pl->stack_position); |
|
|
1343 | pl->stack_position++; |
|
|
1344 | } |
|
|
1345 | |
|
|
1346 | /** |
|
|
1347 | * Checks 'params' for object code. |
|
|
1348 | * |
|
|
1349 | * Can be: |
|
|
1350 | * * empty => get current object stack top for player |
|
|
1351 | * * number => get item with that tag, stack it for future use |
|
|
1352 | * * $number => get specified stack item |
|
|
1353 | * * "me" => player himself |
|
|
1354 | * |
|
|
1355 | * At function exit, params points to first non-object char |
|
|
1356 | * |
|
|
1357 | * 'from', if not NULL, contains at exit: |
|
|
1358 | * * STACK_FROM_NONE => object not found |
|
|
1359 | * * STACK_FROM_TOP => top item stack, may be NULL if stack was empty |
|
|
1360 | * * STACK_FROM_STACK => item from somewhere in the stack |
|
|
1361 | * * STACK_FROM_NUMBER => item by number, pushed on stack |
|
|
1362 | * |
|
|
1363 | * Ryo, august 2004 |
|
|
1364 | */ |
|
|
1365 | object * |
|
|
1366 | get_dm_object (player *pl, char **params, int *from) |
|
|
1367 | { |
|
|
1368 | int item_tag, item_position; |
|
|
1369 | object *ob; |
|
|
1370 | |
|
|
1371 | if (!pl) |
|
|
1372 | return NULL; |
|
|
1373 | |
|
|
1374 | if (!params || !*params || **params == '\0') |
|
|
1375 | { |
|
|
1376 | if (from) |
|
|
1377 | *from = STACK_FROM_TOP; |
|
|
1378 | /* No parameter => get stack item */ |
|
|
1379 | return dm_stack_peek (pl); |
|
|
1380 | } |
|
|
1381 | |
|
|
1382 | /* Let's clean white spaces */ |
|
|
1383 | while (**params == ' ') |
|
|
1384 | (*params)++; |
|
|
1385 | |
|
|
1386 | /* Next case: number => item tag */ |
|
|
1387 | if (sscanf (*params, "%d", &item_tag)) |
|
|
1388 | { |
|
|
1389 | /* Move parameter to next item */ |
|
|
1390 | while (isdigit (**params)) |
|
|
1391 | (*params)++; |
|
|
1392 | |
|
|
1393 | /* And skip blanks, too */ |
|
|
1394 | while (**params == ' ') |
|
|
1395 | (*params)++; |
|
|
1396 | |
|
|
1397 | /* Get item */ |
|
|
1398 | ob = find_object (item_tag); |
|
|
1399 | if (!ob) |
|
|
1400 | { |
|
|
1401 | if (from) |
|
|
1402 | *from = STACK_FROM_NONE; |
|
|
1403 | new_draw_info_format (NDI_UNIQUE, 0, pl->ob, "No such item %d!", item_tag); |
|
|
1404 | return NULL; |
|
|
1405 | } |
|
|
1406 | |
|
|
1407 | /* Got one, let's push it on stack */ |
|
|
1408 | dm_stack_push (pl, item_tag); |
|
|
1409 | if (from) |
|
|
1410 | *from = STACK_FROM_NUMBER; |
|
|
1411 | return ob; |
|
|
1412 | } |
|
|
1413 | |
|
|
1414 | /* Next case: $number => stack item */ |
|
|
1415 | if (sscanf (*params, "$%d", &item_position)) |
|
|
1416 | { |
|
|
1417 | /* Move parameter to next item */ |
|
|
1418 | (*params)++; |
|
|
1419 | |
|
|
1420 | while (isdigit (**params)) |
|
|
1421 | (*params)++; |
|
|
1422 | while (**params == ' ') |
|
|
1423 | (*params)++; |
|
|
1424 | |
|
|
1425 | if (item_position >= pl->stack_position) |
|
|
1426 | { |
|
|
1427 | if (from) |
|
|
1428 | *from = STACK_FROM_NONE; |
|
|
1429 | new_draw_info_format (NDI_UNIQUE, 0, pl->ob, "No such stack item %d!", item_position); |
|
|
1430 | return NULL; |
|
|
1431 | } |
|
|
1432 | |
|
|
1433 | ob = find_object (pl->stack_items[item_position]); |
|
|
1434 | if (!ob) |
|
|
1435 | { |
|
|
1436 | if (from) |
|
|
1437 | *from = STACK_FROM_NONE; |
|
|
1438 | new_draw_info_format (NDI_UNIQUE, 0, pl->ob, "Stack item %d was removed.", item_position); |
|
|
1439 | return NULL; |
|
|
1440 | } |
|
|
1441 | |
|
|
1442 | if (from) |
|
|
1443 | *from = item_position < pl->stack_position - 1 ? STACK_FROM_STACK : STACK_FROM_TOP; |
|
|
1444 | return ob; |
|
|
1445 | } |
|
|
1446 | |
|
|
1447 | /* Next case: 'me' => return pl->ob */ |
|
|
1448 | if (!strncmp (*params, "me", 2)) |
|
|
1449 | { |
|
|
1450 | if (from) |
|
|
1451 | *from = STACK_FROM_NUMBER; |
|
|
1452 | dm_stack_push (pl, pl->ob->count); |
|
|
1453 | |
|
|
1454 | /* Skip to next token */ |
|
|
1455 | (*params) += 2; |
|
|
1456 | while (**params == ' ') |
|
|
1457 | (*params)++; |
|
|
1458 | |
|
|
1459 | return pl->ob; |
|
|
1460 | } |
|
|
1461 | |
|
|
1462 | /* Last case: get stack top */ |
|
|
1463 | if (from) |
|
|
1464 | *from = STACK_FROM_TOP; |
|
|
1465 | return dm_stack_peek (pl); |
|
|
1466 | } |
1366 | } |
1467 | |
1367 | |
1468 | /** |
1368 | /** |
1469 | * Pop the stack top. |
1369 | * Pop the stack top. |
1470 | */ |
1370 | */ |
… | |
… | |
1530 | } |
1430 | } |
1531 | |
1431 | |
1532 | int |
1432 | int |
1533 | command_insert_into (object *op, char *params) |
1433 | command_insert_into (object *op, char *params) |
1534 | { |
1434 | { |
1535 | object *left, *right, *inserted; |
1435 | object *left, *right; |
1536 | int left_from, right_from; |
1436 | int left_from, right_from; |
1537 | |
1437 | |
1538 | left = get_dm_object (op->contr, ¶ms, &left_from); |
1438 | left = get_dm_object (op->contr, ¶ms, &left_from); |
1539 | if (!left) |
1439 | if (!left) |
1540 | { |
1440 | { |
… | |
… | |
1583 | { |
1483 | { |
1584 | new_draw_info (NDI_UNIQUE, 0, op, "Can't insert a player into something!"); |
1484 | new_draw_info (NDI_UNIQUE, 0, op, "Can't insert a player into something!"); |
1585 | return 0; |
1485 | return 0; |
1586 | } |
1486 | } |
1587 | |
1487 | |
1588 | if (!QUERY_FLAG (right, FLAG_REMOVED)) |
1488 | if (!right->flag [FLAG_REMOVED]) |
1589 | right->remove (); |
1489 | right->remove (); |
1590 | |
1490 | |
1591 | insert_ob_in_ob (right, left); |
1491 | object *inserted = insert_ob_in_ob (right, left); |
1592 | |
1492 | |
1593 | new_draw_info_format (NDI_UNIQUE, 0, op, "Inserted %s in %s", query_name (inserted), query_name (left)); |
1493 | new_draw_info_format (NDI_UNIQUE, 0, op, "Inserted %s in %s", query_name (inserted), query_name (left)); |
1594 | |
1494 | |
1595 | return 0; |
1495 | return 0; |
1596 | |
1496 | |