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Comparing deliantra/server/server/c_wiz.C (file contents):
Revision 1.64 by root, Sun Dec 28 04:00:23 2008 UTC vs.
Revision 1.65 by root, Wed Dec 31 17:35:37 2008 UTC

1099 * Returns spell object (from archetypes) by name. 1099 * Returns spell object (from archetypes) by name.
1100 * Returns NULL if 0 or more than one spell matches. 1100 * Returns NULL if 0 or more than one spell matches.
1101 * Used for wizard's learn spell/prayer. 1101 * Used for wizard's learn spell/prayer.
1102 * 1102 *
1103 * op is the player issuing the command. 1103 * op is the player issuing the command.
1104 *
1105 * Ignores archetypes "spelldirect_xxx" since these archetypes are not used
1106 * anymore (but may still be present in some player's inventories and thus
1107 * cannot be removed). We have to ignore them here since they have the same
1108 * name than other "spell_xxx" archetypes and would always conflict.
1109 */ 1104 */
1110static object * 1105static object *
1111get_spell_by_name (object *op, const char *spell_name) 1106get_spell_by_name (object *op, const char *spell_name)
1112{ 1107{
1113 archetype *at; 1108 archetype *at;
1121 for_all_archetypes (at) 1116 for_all_archetypes (at)
1122 { 1117 {
1123 if (at->type != SPELL) 1118 if (at->type != SPELL)
1124 continue; 1119 continue;
1125 1120
1126 if (strncmp (at->archname, "spelldirect_", 12) == 0)
1127 continue;
1128
1129 if (strcmp (at->object::name, spell_name) != 0) 1121 if (strcmp (at->object::name, spell_name) != 0)
1130 continue; 1122 continue;
1131 1123
1132 if (found != NULL) 1124 if (found)
1133 { 1125 {
1134 if (!conflict_found) 1126 if (!conflict_found)
1135 { 1127 {
1136 conflict_found = 1; 1128 conflict_found = 1;
1137 new_draw_info_format (NDI_UNIQUE, 0, op, "More than one archetype matches the spell name %s:", spell_name); 1129 new_draw_info_format (NDI_UNIQUE, 0, op, "More than one archetype matches the spell name %s:", spell_name);

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