1 | /* |
1 | /* |
2 | * CrossFire, A Multiplayer game for X-windows |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * This program is free software; you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify |
9 | * it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
11 | * (at your option) any later version. |
11 | * (at your option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
19 | * along with this program; if not, write to the Free Software |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
|
|
21 | * |
20 | * |
22 | * The authors can be reached via e-mail at <crossfire@schmorp.de> |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
23 | */ |
22 | */ |
24 | |
23 | |
25 | #include <global.h> |
24 | #include <global.h> |
26 | #include <sproto.h> |
25 | #include <sproto.h> |
27 | #include <spells.h> |
26 | #include <spells.h> |
… | |
… | |
179 | command_kick (object *op, char *params) |
178 | command_kick (object *op, char *params) |
180 | { |
179 | { |
181 | for_all_players (pl) |
180 | for_all_players (pl) |
182 | if ((params == NULL || !strcmp (&pl->ob->name, params)) && !INVOKE_PLAYER (KICK, pl, ARG_STRING (params))) |
181 | if ((params == NULL || !strcmp (&pl->ob->name, params)) && !INVOKE_PLAYER (KICK, pl, ARG_STRING (params))) |
183 | { |
182 | { |
184 | object *op = pl->ob; |
183 | object *plop = pl->ob; |
185 | |
184 | |
186 | if (!QUERY_FLAG (op, FLAG_REMOVED) && !QUERY_FLAG (op, FLAG_FREED)) |
185 | if (!QUERY_FLAG (plop, FLAG_REMOVED) && !QUERY_FLAG (plop, FLAG_FREED)) |
187 | { |
186 | { |
188 | new_draw_info_format (NDI_UNIQUE | NDI_ALL | NDI_RED, 5, op, "%s is kicked out of the game.", &op->name); |
187 | new_draw_info_format (NDI_UNIQUE | NDI_ALL | NDI_RED, 5, op, "%s is kicked out of the game.", &plop->name); |
189 | strcpy (op->contr->killer, "kicked"); |
188 | plop->contr->killer = op; |
190 | } |
189 | } |
191 | |
190 | |
192 | pl->ns->destroy (); |
191 | pl->ns->destroy (); |
193 | } |
192 | } |
194 | |
193 | |
… | |
… | |
280 | /* we have nowhere to send the prisoner.... */ |
279 | /* we have nowhere to send the prisoner.... */ |
281 | new_draw_info (NDI_UNIQUE, 0, op, "can't jail player, there is no map to hold them"); |
280 | new_draw_info (NDI_UNIQUE, 0, op, "can't jail player, there is no map to hold them"); |
282 | return 0; |
281 | return 0; |
283 | } |
282 | } |
284 | |
283 | |
285 | pl->ob->enter_exit (dummy); |
284 | pl->ob->player_goto (dummy->slaying, dummy->stats.hp, dummy->stats.sp);//TODO |
286 | dummy->destroy (); |
285 | dummy->destroy (); |
|
|
286 | |
287 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "You have been arrested."); |
287 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "You have been arrested."); |
288 | new_draw_info (NDI_UNIQUE, 0, op, "OK."); |
288 | new_draw_info (NDI_UNIQUE, 0, op, "OK."); |
289 | LOG (llevInfo, "Player %s arrested by %s\n", &pl->ob->name, &op->name); |
289 | LOG (llevInfo, "Player %s arrested by %s\n", &pl->ob->name, &op->name); |
290 | return 1; |
290 | return 1; |
291 | } |
291 | } |
… | |
… | |
315 | { |
315 | { |
316 | new_draw_info (NDI_UNIQUE, 0, op, "Can not find a free spot to place summoned player."); |
316 | new_draw_info (NDI_UNIQUE, 0, op, "Can not find a free spot to place summoned player."); |
317 | return 1; |
317 | return 1; |
318 | } |
318 | } |
319 | |
319 | |
320 | dummy = object::create (); |
320 | pl->ob->player_goto (op->map->path, op->x + freearr_x[i], op->y + freearr_y[i]); |
321 | EXIT_PATH (dummy) = op->map->path; |
|
|
322 | EXIT_X (dummy) = op->x + freearr_x[i]; |
|
|
323 | EXIT_Y (dummy) = op->y + freearr_y[i]; |
|
|
324 | pl->ob->enter_exit (dummy); |
|
|
325 | dummy->destroy (); |
|
|
326 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "You are summoned."); |
321 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "You are summoned."); |
327 | new_draw_info (NDI_UNIQUE, 0, op, "OK."); |
322 | new_draw_info (NDI_UNIQUE, 0, op, "OK."); |
328 | |
323 | |
329 | return 1; |
324 | return 1; |
330 | } |
325 | } |
… | |
… | |
423 | * we also set up spell_name which is only |
418 | * we also set up spell_name which is only |
424 | * the first word. |
419 | * the first word. |
425 | */ |
420 | */ |
426 | |
421 | |
427 | at_spell = archetype::find (cp); |
422 | at_spell = archetype::find (cp); |
428 | if (!at_spell || at_spell->clone.type != SPELL) |
423 | if (!at_spell || at_spell->type != SPELL) |
429 | at_spell = find_archetype_by_object_name (cp); |
424 | at_spell = find_archetype_by_object_name (cp); |
430 | if (!at_spell || at_spell->clone.type != SPELL) |
425 | if (!at_spell || at_spell->type != SPELL) |
431 | { |
426 | { |
432 | assign (spell_name, cp); |
427 | assign (spell_name, cp); |
433 | fsp = strchr (spell_name, ' '); |
428 | fsp = strchr (spell_name, ' '); |
434 | if (fsp) |
429 | if (fsp) |
435 | { |
430 | { |
436 | *fsp = 0; |
431 | *fsp = 0; |
437 | fsp++; |
432 | fsp++; |
438 | at_spell = archetype::find (spell_name); |
433 | at_spell = archetype::find (spell_name); |
439 | |
434 | |
440 | /* Got a spell, update the first string pointer */ |
435 | /* Got a spell, update the first string pointer */ |
441 | if (at_spell && at_spell->clone.type == SPELL) |
436 | if (at_spell && at_spell->type == SPELL) |
442 | bp2 = cp + strlen (spell_name) + 1; |
437 | bp2 = cp + strlen (spell_name) + 1; |
443 | else |
438 | else |
444 | at_spell = NULL; |
439 | at_spell = NULL; |
445 | } |
440 | } |
446 | } |
441 | } |
… | |
… | |
448 | /* OK - we didn't find a spell - presume the 'of' |
443 | /* OK - we didn't find a spell - presume the 'of' |
449 | * in this case means its an artifact. |
444 | * in this case means its an artifact. |
450 | */ |
445 | */ |
451 | if (!at_spell) |
446 | if (!at_spell) |
452 | { |
447 | { |
453 | if (find_artifactlist (at->clone.type) == NULL) |
448 | if (find_artifactlist (at->type) == NULL) |
454 | new_draw_info_format (NDI_UNIQUE, 0, op, "No artifact list for type %d\n", at->clone.type); |
449 | new_draw_info_format (NDI_UNIQUE, 0, op, "No artifact list for type %d\n", at->type); |
455 | else |
450 | else |
456 | { |
451 | { |
457 | art = find_artifactlist (at->clone.type)->items; |
452 | art = find_artifactlist (at->type)->items; |
458 | |
453 | |
459 | do |
454 | while (art) |
460 | { |
455 | { |
461 | if (!strcmp (art->item->name, cp)) |
456 | if (!strcmp (&art->item->name, cp)) |
462 | break; |
457 | break; |
|
|
458 | |
463 | art = art->next; |
459 | art = art->next; |
464 | } |
460 | } |
465 | while (art != NULL); |
|
|
466 | |
461 | |
467 | if (!art) |
462 | if (!art) |
468 | new_draw_info_format (NDI_UNIQUE, 0, op, "No such artifact ([%d] of %s)", at->clone.type, cp); |
463 | new_draw_info_format (NDI_UNIQUE, 0, op, "No such artifact ([%d] of %s)", at->type, cp); |
469 | } |
464 | } |
470 | |
465 | |
471 | LOG (llevDebug, "%s creates: (%d) (%d) (%s) of (%s)\n", &op->name, set_nrof ? nrof : 0, set_magic ? magic : 0, bp, cp); |
466 | LOG (llevDebug, "%s creates: (%d) (%d) (%s) of (%s)\n", &op->name, set_nrof ? nrof : 0, set_magic ? magic : 0, bp, cp); |
472 | } |
467 | } |
473 | } /* if cp */ |
468 | } /* if cp */ |
474 | |
469 | |
475 | if ((at->clone.type == ROD || at->clone.type == WAND || at->clone.type == SCROLL || |
470 | if ((at->type == ROD || at->type == WAND || at->type == SCROLL || |
476 | at->clone.type == HORN || at->clone.type == SPELLBOOK) && !at_spell) |
471 | at->type == HORN || at->type == SPELLBOOK) && !at_spell) |
477 | { |
472 | { |
478 | new_draw_info_format (NDI_UNIQUE, 0, op, "Unable to find spell %s for object that needs it, or it is of wrong type", cp); |
473 | new_draw_info_format (NDI_UNIQUE, 0, op, "Unable to find spell %s for object that needs it, or it is of wrong type", cp); |
479 | return 1; |
474 | return 1; |
480 | } |
475 | } |
481 | |
476 | |
… | |
… | |
483 | * Rather than have two different blocks with a lot of similar code, |
478 | * Rather than have two different blocks with a lot of similar code, |
484 | * just create one object, do all the processing, and then determine |
479 | * just create one object, do all the processing, and then determine |
485 | * if that one object should be inserted or if we need to make copies. |
480 | * if that one object should be inserted or if we need to make copies. |
486 | */ |
481 | */ |
487 | tmp = arch_to_object (at); |
482 | tmp = arch_to_object (at); |
488 | |
|
|
489 | if (settings.real_wiz == FALSE) |
|
|
490 | SET_FLAG (tmp, FLAG_WAS_WIZ); |
|
|
491 | |
483 | |
492 | if (set_magic) |
484 | if (set_magic) |
493 | set_abs_magic (tmp, magic); |
485 | set_abs_magic (tmp, magic); |
494 | |
486 | |
495 | if (art) |
487 | if (art) |
… | |
… | |
575 | new_draw_info_format (NDI_UNIQUE, 0, op, "(%s#%d)->%s", &tmp->name, tmp->count, bp2); |
567 | new_draw_info_format (NDI_UNIQUE, 0, op, "(%s#%d)->%s", &tmp->name, tmp->count, bp2); |
576 | |
568 | |
577 | bp2 = bp3 + 1; |
569 | bp2 = bp3 + 1; |
578 | } |
570 | } |
579 | |
571 | |
580 | if (at->clone.nrof) |
572 | if (at->nrof) |
581 | { |
573 | { |
582 | if (at_spell) |
574 | if (at_spell) |
583 | insert_ob_in_ob (arch_to_object (at_spell), tmp); |
575 | tmp->insert (arch_to_object (at_spell)); |
584 | |
576 | |
585 | tmp->x = op->x; |
577 | tmp->x = op->x; |
586 | tmp->y = op->y; |
578 | tmp->y = op->y; |
|
|
579 | tmp->map = op->map; |
587 | |
580 | |
588 | if (set_nrof) |
581 | if (set_nrof) |
589 | tmp->nrof = nrof; |
582 | tmp->nrof = nrof; |
590 | |
583 | |
591 | tmp->map = op->map; |
584 | op->insert (tmp); |
592 | |
|
|
593 | tmp = insert_ob_in_ob (tmp, op); |
|
|
594 | esrv_send_item (op, tmp); |
|
|
595 | |
585 | |
596 | /* Let's put this created item on stack so dm can access it easily. */ |
586 | /* Let's put this created item on stack so dm can access it easily. */ |
597 | dm_stack_push (op->contr, tmp->count); |
587 | dm_stack_push (op->contr, tmp->count); |
598 | |
588 | |
599 | return 1; |
589 | return 1; |
600 | } |
590 | } |
601 | else |
591 | else |
602 | { |
592 | { |
603 | for (i = 0; i < (set_nrof ? nrof : 1); i++) |
593 | for (i = 0; i < (set_nrof ? nrof : 1); i++) |
604 | { |
594 | { |
605 | archetype *atmp; |
|
|
606 | object *prev = 0, *head = 0; |
595 | object *prev = 0, *head = 0; |
607 | |
596 | |
608 | for (atmp = at; atmp; atmp = atmp->more) |
597 | for (archetype *atmp = at; atmp; atmp = (archetype *)atmp->more) |
609 | { |
598 | { |
610 | object *dup = arch_to_object (atmp); |
599 | object *dup = arch_to_object (atmp); |
611 | |
600 | |
612 | if (at_spell) |
601 | if (at_spell) |
613 | insert_ob_in_ob (arch_to_object (at_spell), dup); |
602 | insert_ob_in_ob (arch_to_object (at_spell), dup); |
… | |
… | |
620 | { |
609 | { |
621 | head = dup; |
610 | head = dup; |
622 | tmp->copy_to (dup); |
611 | tmp->copy_to (dup); |
623 | } |
612 | } |
624 | |
613 | |
625 | if (settings.real_wiz == FALSE) |
|
|
626 | SET_FLAG (dup, FLAG_WAS_WIZ); |
|
|
627 | |
|
|
628 | dup->x = op->x + dup->arch->clone.x; |
614 | dup->x = op->x + dup->arch->x; |
629 | dup->y = op->y + dup->arch->clone.y; |
615 | dup->y = op->y + dup->arch->y; |
630 | dup->map = op->map; |
616 | dup->map = op->map; |
631 | |
617 | |
632 | if (head != dup) |
618 | if (head != dup) |
633 | { |
619 | { |
634 | dup->head = head; |
620 | dup->head = head; |
… | |
… | |
644 | int size_x = 0; |
630 | int size_x = 0; |
645 | int size_y = 0; |
631 | int size_y = 0; |
646 | |
632 | |
647 | while (check) |
633 | while (check) |
648 | { |
634 | { |
649 | size_x = MAX (size_x, check->arch->clone.x); |
635 | size_x = MAX (size_x, check->arch->x); |
650 | size_y = MAX (size_y, check->arch->clone.y); |
636 | size_y = MAX (size_y, check->arch->y); |
651 | check = check->more; |
637 | check = check->more; |
652 | } |
638 | } |
653 | |
639 | |
654 | if (out_of_map (op->map, head->x + size_x, head->y + size_y)) |
640 | if (out_of_map (op->map, head->x + size_x, head->y + size_y)) |
655 | { |
641 | { |
… | |
… | |
681 | /* Wonder if we really want to push all of these, but since |
667 | /* Wonder if we really want to push all of these, but since |
682 | * things like rods have nrof 0, we want to cover those. |
668 | * things like rods have nrof 0, we want to cover those. |
683 | */ |
669 | */ |
684 | dm_stack_push (op->contr, head->count); |
670 | dm_stack_push (op->contr, head->count); |
685 | |
671 | |
686 | if (at->clone.randomitems != NULL && !at_spell) |
672 | if (at->randomitems && !at_spell) |
687 | create_treasure (at->clone.randomitems, head, GT_APPLY, op->map->difficulty, 0); |
673 | create_treasure (at->randomitems, head, GT_APPLY, op->map->difficulty, 0); |
688 | |
|
|
689 | esrv_send_item (op, head); |
|
|
690 | } |
674 | } |
691 | |
675 | |
692 | /* free the one we used to copy */ |
676 | /* free the one we used to copy */ |
693 | tmp->destroy (); |
677 | tmp->destroy (); |
694 | } |
678 | } |
… | |
… | |
701 | */ |
685 | */ |
702 | |
686 | |
703 | int |
687 | int |
704 | command_inventory (object *op, char *params) |
688 | command_inventory (object *op, char *params) |
705 | { |
689 | { |
|
|
690 | int i; |
706 | object *tmp; |
691 | object *tmp; |
707 | int i; |
|
|
708 | |
692 | |
709 | if (!params) |
693 | if (!params || !sscanf (params, "%d", &i) || !(tmp = find_object (i))) |
710 | { |
694 | { |
711 | inventory (op, NULL); |
695 | op->contr->failmsg ("Inventory of what object (nr)?"); |
712 | return 0; |
696 | return 1; |
713 | } |
|
|
714 | |
|
|
715 | if (!sscanf (params, "%d", &i) || (tmp = find_object (i)) == NULL) |
|
|
716 | { |
697 | } |
717 | new_draw_info (NDI_UNIQUE, 0, op, "Inventory of what object (nr)?"); |
|
|
718 | return 1; |
|
|
719 | } |
|
|
720 | |
698 | |
721 | inventory (op, tmp); |
699 | op->contr->infobox (MSG_CHANNEL ("examine"), tmp->query_inventory (op)); |
|
|
700 | |
722 | return 1; |
701 | return 1; |
723 | } |
702 | } |
724 | |
703 | |
725 | /* just show player's their skills for now. Dm's can |
704 | /* just show player's their skills for now. Dm's can |
726 | * already see skills w/ inventory command - b.t. |
705 | * already see skills w/ inventory command - b.t. |
… | |
… | |
771 | return 1; |
750 | return 1; |
772 | } |
751 | } |
773 | |
752 | |
774 | if ((arg2 = strchr (arg, ' '))) |
753 | if ((arg2 = strchr (arg, ' '))) |
775 | arg2++; |
754 | arg2++; |
776 | if (settings.real_wiz == FALSE) |
755 | |
777 | SET_FLAG (tmp, FLAG_WAS_WIZ); /* To avoid cheating */ |
|
|
778 | if (set_variable (tmp, arg) == -1) |
756 | if (set_variable (tmp, arg) == -1) |
779 | new_draw_info_format (NDI_UNIQUE, 0, op, "Unknown variable %s", arg); |
757 | new_draw_info_format (NDI_UNIQUE, 0, op, "Unknown variable %s", arg); |
780 | else |
758 | else |
781 | { |
|
|
782 | new_draw_info_format (NDI_UNIQUE, 0, op, "(%s#%d)->%s=%s", &tmp->name, tmp->count, arg, arg2); |
759 | new_draw_info_format (NDI_UNIQUE, 0, op, "(%s#%d)->%s=%s", &tmp->name, tmp->count, arg, arg2); |
783 | } |
|
|
784 | |
760 | |
785 | return 1; |
761 | return 1; |
786 | } |
762 | } |
787 | |
763 | |
788 | int |
764 | int |
… | |
… | |
851 | */ |
827 | */ |
852 | int |
828 | int |
853 | command_addexp (object *op, char *params) |
829 | command_addexp (object *op, char *params) |
854 | { |
830 | { |
855 | char buf[MAX_BUF], skill[MAX_BUF]; |
831 | char buf[MAX_BUF], skill[MAX_BUF]; |
856 | int i, q; |
832 | int q; |
|
|
833 | long long i; // use sint64 and finally provide format specifiers for sint64 etc. via configure |
857 | object *skillob = NULL; |
834 | object *skillob = NULL; |
858 | |
835 | |
859 | skill[0] = '\0'; |
836 | skill[0] = '\0'; |
860 | if ((params == NULL) || (strlen (params) > MAX_BUF) || ((q = sscanf (params, "%s %d %s", buf, &i, skill)) < 2)) |
837 | if ((params == NULL) || (strlen (params) > MAX_BUF) || ((q = sscanf (params, "%s %lld %s", buf, &i, skill)) < 2)) |
861 | { |
838 | { |
862 | new_draw_info (NDI_UNIQUE, 0, op, "Usage: addexp <who> <how much> [<skill>]."); |
839 | new_draw_info (NDI_UNIQUE, 0, op, "Usage: addexp <who> <how much> [<skill>]."); |
863 | return 1; |
840 | return 1; |
864 | } |
841 | } |
865 | |
842 | |
… | |
… | |
883 | |
860 | |
884 | pl->ob->stats.exp += i; |
861 | pl->ob->stats.exp += i; |
885 | calc_perm_exp (pl->ob); |
862 | calc_perm_exp (pl->ob); |
886 | player_lvl_adj (pl->ob, NULL); |
863 | player_lvl_adj (pl->ob, NULL); |
887 | |
864 | |
888 | if (settings.real_wiz == FALSE) |
|
|
889 | SET_FLAG (pl->ob, FLAG_WAS_WIZ); |
|
|
890 | |
|
|
891 | return 1; |
865 | return 1; |
892 | } |
866 | } |
893 | |
867 | |
894 | new_draw_info (NDI_UNIQUE, 0, op, "No such player."); |
868 | new_draw_info (NDI_UNIQUE, 0, op, "No such player."); |
895 | return 1; |
869 | return 1; |
… | |
… | |
915 | new_draw_info (NDI_UNIQUE, 0, op, "Who?"); |
889 | new_draw_info (NDI_UNIQUE, 0, op, "Who?"); |
916 | return 1; |
890 | return 1; |
917 | } |
891 | } |
918 | |
892 | |
919 | for_all_players (pl) |
893 | for_all_players (pl) |
920 | if (!strcmp (pl->ob->name, thing)) |
894 | if (!strcmp (&pl->ob->name, thing)) |
921 | { |
895 | { |
922 | sprintf (buf, "Str : %-2d H.P. : %-4d MAX : %d", pl->ob->stats.Str, pl->ob->stats.hp, pl->ob->stats.maxhp); |
896 | sprintf (buf, "Str : %-2d H.P. : %-4d MAX : %d", pl->ob->stats.Str, pl->ob->stats.hp, pl->ob->stats.maxhp); |
923 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
897 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
924 | sprintf (buf, "Dex : %-2d S.P. : %-4d MAX : %d", pl->ob->stats.Dex, pl->ob->stats.sp, pl->ob->stats.maxsp); |
898 | sprintf (buf, "Dex : %-2d S.P. : %-4d MAX : %d", pl->ob->stats.Dex, pl->ob->stats.sp, pl->ob->stats.maxsp); |
925 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
899 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
… | |
… | |
968 | return 1; |
942 | return 1; |
969 | } |
943 | } |
970 | |
944 | |
971 | for_all_players (pl) |
945 | for_all_players (pl) |
972 | { |
946 | { |
973 | if (!strcmp (pl->ob->name, thing)) |
947 | if (!strcmp (&pl->ob->name, thing)) |
974 | { |
948 | { |
975 | if (settings.real_wiz == FALSE) |
|
|
976 | SET_FLAG (pl->ob, FLAG_WAS_WIZ); |
|
|
977 | if (!strcmp ("str", thing2)) |
|
|
978 | pl->ob->stats.Str = iii, pl->orig_stats.Str = iii; |
949 | if (!strcmp ("str", thing2)) pl->ob->stats.Str = iii, pl->orig_stats.Str = iii; |
979 | if (!strcmp ("dex", thing2)) |
|
|
980 | pl->ob->stats.Dex = iii, pl->orig_stats.Dex = iii; |
950 | if (!strcmp ("dex", thing2)) pl->ob->stats.Dex = iii, pl->orig_stats.Dex = iii; |
981 | if (!strcmp ("con", thing2)) |
|
|
982 | pl->ob->stats.Con = iii, pl->orig_stats.Con = iii; |
951 | if (!strcmp ("con", thing2)) pl->ob->stats.Con = iii, pl->orig_stats.Con = iii; |
983 | if (!strcmp ("wis", thing2)) |
|
|
984 | pl->ob->stats.Wis = iii, pl->orig_stats.Wis = iii; |
952 | if (!strcmp ("wis", thing2)) pl->ob->stats.Wis = iii, pl->orig_stats.Wis = iii; |
985 | if (!strcmp ("cha", thing2)) |
|
|
986 | pl->ob->stats.Cha = iii, pl->orig_stats.Cha = iii; |
953 | if (!strcmp ("cha", thing2)) pl->ob->stats.Cha = iii, pl->orig_stats.Cha = iii; |
987 | if (!strcmp ("int", thing2)) |
|
|
988 | pl->ob->stats.Int = iii, pl->orig_stats.Int = iii; |
954 | if (!strcmp ("int", thing2)) pl->ob->stats.Int = iii, pl->orig_stats.Int = iii; |
989 | if (!strcmp ("pow", thing2)) |
|
|
990 | pl->ob->stats.Pow = iii, pl->orig_stats.Pow = iii; |
955 | if (!strcmp ("pow", thing2)) pl->ob->stats.Pow = iii, pl->orig_stats.Pow = iii; |
|
|
956 | |
991 | sprintf (buf, "%s has been altered.", &pl->ob->name); |
957 | sprintf (buf, "%s has been altered.", &pl->ob->name); |
992 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
958 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
993 | pl->ob->update_stats (); |
959 | pl->ob->update_stats (); |
994 | return 1; |
960 | return 1; |
995 | } |
961 | } |
… | |
… | |
1003 | command_nowiz (object *op, char *params) |
969 | command_nowiz (object *op, char *params) |
1004 | { /* 'nodm' is alias */ |
970 | { /* 'nodm' is alias */ |
1005 | CLEAR_FLAG (op, FLAG_WIZ); |
971 | CLEAR_FLAG (op, FLAG_WIZ); |
1006 | CLEAR_FLAG (op, FLAG_WIZPASS); |
972 | CLEAR_FLAG (op, FLAG_WIZPASS); |
1007 | CLEAR_FLAG (op, FLAG_WIZCAST); |
973 | CLEAR_FLAG (op, FLAG_WIZCAST); |
1008 | |
|
|
1009 | if (settings.real_wiz == TRUE) |
|
|
1010 | CLEAR_FLAG (op, FLAG_WAS_WIZ); |
974 | CLEAR_FLAG (op, FLAG_WIZLOOK); |
|
|
975 | op->contr->do_los = 1; |
|
|
976 | |
1011 | if (op->contr->hidden) |
977 | if (op->contr->hidden) |
1012 | { |
978 | { |
1013 | new_draw_info (NDI_UNIQUE, 0, op, "You are no longer hidden from other players"); |
979 | new_draw_info (NDI_UNIQUE, 0, op, "You are no longer hidden from other players"); |
1014 | op->map->players++; |
980 | op->map->players++; |
1015 | new_draw_info_format (NDI_UNIQUE | NDI_ALL | NDI_DK_ORANGE, 5, NULL, "%s has entered the game.", &op->name); |
981 | new_draw_info_format (NDI_UNIQUE | NDI_ALL | NDI_DK_ORANGE, 5, NULL, "%s has entered the game.", &op->name); |
1016 | op->contr->hidden = 0; |
982 | op->contr->hidden = 0; |
1017 | op->invisible = 1; |
983 | op->invisible = 1; |
1018 | } |
984 | } |
1019 | else |
985 | else |
1020 | new_draw_info (NDI_UNIQUE | NDI_ALL | NDI_LT_GREEN, 1, NULL, "The Dungeon Master is gone.."); |
986 | new_draw_info (NDI_UNIQUE | NDI_ALL | NDI_LT_GREEN, 1, NULL, "The Dungeon Master is gone.."); |
|
|
987 | |
1021 | return 1; |
988 | return 1; |
1022 | } |
989 | } |
1023 | |
990 | |
1024 | /** |
991 | /** |
1025 | * object *op is trying to become dm. |
992 | * object *op is trying to become dm. |
… | |
… | |
1077 | } |
1044 | } |
1078 | |
1045 | |
1079 | if (checkdm (op, op->name, (params ? params : "*"), op->contr->ns->host)) |
1046 | if (checkdm (op, op->name, (params ? params : "*"), op->contr->ns->host)) |
1080 | { |
1047 | { |
1081 | SET_FLAG (op, FLAG_WIZ); |
1048 | SET_FLAG (op, FLAG_WIZ); |
1082 | SET_FLAG (op, FLAG_WAS_WIZ); |
|
|
1083 | SET_FLAG (op, FLAG_WIZPASS); |
1049 | SET_FLAG (op, FLAG_WIZPASS); |
1084 | SET_FLAG (op, FLAG_WIZCAST); |
1050 | SET_FLAG (op, FLAG_WIZCAST); |
|
|
1051 | SET_FLAG (op, FLAG_WIZLOOK); |
|
|
1052 | op->contr->do_los = 1; |
|
|
1053 | |
1085 | new_draw_info (NDI_UNIQUE, 0, op, "Ok, you are the Dungeon Master!"); |
1054 | new_draw_info (NDI_UNIQUE, 0, op, "Ok, you are the Dungeon Master!"); |
1086 | /* |
|
|
1087 | * Remove setting flying here - that won't work, because next |
|
|
1088 | * fix_player() is called that will get cleared - proper solution |
|
|
1089 | * is probably something like a wiz_force which gives that and any |
|
|
1090 | * other desired abilities. |
|
|
1091 | */ |
|
|
1092 | clear_los (op); |
|
|
1093 | op->contr->write_buf[0] = '\0'; |
1055 | op->contr->write_buf[0] = '\0'; |
1094 | |
1056 | |
1095 | if (!silent) |
1057 | if (!silent) |
1096 | new_draw_info (NDI_UNIQUE | NDI_ALL | NDI_LT_GREEN, 1, NULL, "The Dungeon Master has arrived!"); |
1058 | new_draw_info (NDI_UNIQUE | NDI_ALL | NDI_LT_GREEN, 1, NULL, "The Dungeon Master has arrived!"); |
1097 | |
1059 | |
… | |
… | |
1124 | command_invisible (object *op, char *params) |
1086 | command_invisible (object *op, char *params) |
1125 | { |
1087 | { |
1126 | if (op) |
1088 | if (op) |
1127 | { |
1089 | { |
1128 | op->invisible += 100; |
1090 | op->invisible += 100; |
1129 | update_object (op, UP_OBJ_FACE); |
1091 | update_object (op, UP_OBJ_CHANGE); |
1130 | new_draw_info (NDI_UNIQUE, 0, op, "You turn invisible."); |
1092 | new_draw_info (NDI_UNIQUE, 0, op, "You turn invisible."); |
1131 | } |
1093 | } |
1132 | |
1094 | |
1133 | return 0; |
1095 | return 0; |
1134 | } |
1096 | } |
… | |
… | |
1137 | * Returns spell object (from archetypes) by name. |
1099 | * Returns spell object (from archetypes) by name. |
1138 | * Returns NULL if 0 or more than one spell matches. |
1100 | * Returns NULL if 0 or more than one spell matches. |
1139 | * Used for wizard's learn spell/prayer. |
1101 | * Used for wizard's learn spell/prayer. |
1140 | * |
1102 | * |
1141 | * op is the player issuing the command. |
1103 | * op is the player issuing the command. |
1142 | * |
|
|
1143 | * Ignores archetypes "spelldirect_xxx" since these archetypes are not used |
|
|
1144 | * anymore (but may still be present in some player's inventories and thus |
|
|
1145 | * cannot be removed). We have to ignore them here since they have the same |
|
|
1146 | * name than other "spell_xxx" archetypes and would always conflict. |
|
|
1147 | */ |
1104 | */ |
1148 | static object * |
1105 | static object * |
1149 | get_spell_by_name (object *op, const char *spell_name) |
1106 | get_spell_by_name (object *op, shstr_cmp spell_name) |
1150 | { |
1107 | { |
1151 | archetype *ar; |
1108 | archetype *at; |
1152 | archetype *found; |
1109 | archetype *found; |
1153 | int conflict_found; |
1110 | int conflict_found; |
1154 | size_t spell_name_length; |
1111 | size_t spell_name_length; |
1155 | |
1112 | |
1156 | /* First check for full name matches. */ |
1113 | /* First check for full name matches. */ |
1157 | conflict_found = 0; |
1114 | conflict_found = 0; |
1158 | found = NULL; |
1115 | found = NULL; |
1159 | for (ar = first_archetype; ar != NULL; ar = ar->next) |
1116 | for_all_archetypes (at) |
1160 | { |
1117 | { |
1161 | if (ar->clone.type != SPELL) |
1118 | if (at->type != SPELL) |
1162 | continue; |
1119 | continue; |
1163 | |
1120 | |
1164 | if (strncmp (ar->name, "spelldirect_", 12) == 0) |
1121 | if (at->object::name != spell_name) |
1165 | continue; |
1122 | continue; |
1166 | |
1123 | |
1167 | if (strcmp (ar->clone.name, spell_name) != 0) |
|
|
1168 | continue; |
|
|
1169 | |
|
|
1170 | if (found != NULL) |
1124 | if (found) |
1171 | { |
1125 | { |
1172 | if (!conflict_found) |
1126 | if (!conflict_found) |
1173 | { |
1127 | { |
1174 | conflict_found = 1; |
1128 | conflict_found = 1; |
1175 | new_draw_info_format (NDI_UNIQUE, 0, op, "More than one archetype matches the spell name %s:", spell_name); |
1129 | new_draw_info_format (NDI_UNIQUE, 0, op, "More than one archetype matches the spell name %s:", &spell_name); |
1176 | new_draw_info_format (NDI_UNIQUE, 0, op, "- %s", &found->name); |
1130 | new_draw_info_format (NDI_UNIQUE, 0, op, "- %s", &found->archname); |
1177 | } |
1131 | } |
|
|
1132 | |
1178 | new_draw_info_format (NDI_UNIQUE, 0, op, "- %s", &ar->name); |
1133 | new_draw_info_format (NDI_UNIQUE, 0, op, "- %s", &at->archname); |
1179 | continue; |
1134 | continue; |
1180 | } |
1135 | } |
1181 | |
1136 | |
1182 | found = ar; |
1137 | found = at; |
1183 | } |
1138 | } |
1184 | |
1139 | |
1185 | /* No match if more more than one archetype matches. */ |
1140 | /* No match if more more than one archetype matches. */ |
1186 | if (conflict_found) |
1141 | if (conflict_found) |
1187 | return NULL; |
1142 | return NULL; |
… | |
… | |
1192 | |
1147 | |
1193 | /* No full match found: now check for partial matches. */ |
1148 | /* No full match found: now check for partial matches. */ |
1194 | spell_name_length = strlen (spell_name); |
1149 | spell_name_length = strlen (spell_name); |
1195 | conflict_found = 0; |
1150 | conflict_found = 0; |
1196 | found = NULL; |
1151 | found = NULL; |
1197 | for (ar = first_archetype; ar != NULL; ar = ar->next) |
1152 | for_all_archetypes (at) |
1198 | { |
1153 | { |
1199 | if (ar->clone.type != SPELL) |
1154 | if (at->type != SPELL) |
1200 | continue; |
1155 | continue; |
1201 | |
1156 | |
1202 | if (strncmp (ar->name, "spelldirect_", 12) == 0) |
1157 | if (strncmp (at->archname, "spelldirect_", 12) == 0) |
1203 | continue; |
1158 | continue; |
1204 | |
1159 | |
1205 | if (strncmp (ar->clone.name, spell_name, spell_name_length) != 0) |
1160 | if (strncmp (at->object::name, spell_name, spell_name_length) != 0) |
1206 | continue; |
1161 | continue; |
1207 | |
1162 | |
1208 | if (found != NULL) |
1163 | if (found != NULL) |
1209 | { |
1164 | { |
1210 | if (!conflict_found) |
1165 | if (!conflict_found) |
1211 | { |
1166 | { |
1212 | conflict_found = 1; |
1167 | conflict_found = 1; |
1213 | new_draw_info_format (NDI_UNIQUE, 0, op, "More than one spell matches %s:", spell_name); |
1168 | new_draw_info_format (NDI_UNIQUE, 0, op, "More than one spell matches %s:", &spell_name); |
1214 | new_draw_info_format (NDI_UNIQUE, 0, op, "- %s", &found->clone.name); |
1169 | new_draw_info_format (NDI_UNIQUE, 0, op, "- %s", &found->object::name); |
1215 | } |
1170 | } |
1216 | new_draw_info_format (NDI_UNIQUE, 0, op, "- %s", &ar->clone.name); |
1171 | new_draw_info_format (NDI_UNIQUE, 0, op, "- %s", &at->object::name); |
1217 | continue; |
1172 | continue; |
1218 | } |
1173 | } |
1219 | |
1174 | |
1220 | found = ar; |
1175 | found = at; |
1221 | } |
1176 | } |
1222 | |
1177 | |
1223 | /* No match if more more than one archetype matches. */ |
1178 | /* No match if more more than one archetype matches. */ |
1224 | if (conflict_found) |
1179 | if (conflict_found) |
1225 | return NULL; |
1180 | return NULL; |
… | |
… | |
1227 | /* Return if exactly one archetype matches. */ |
1182 | /* Return if exactly one archetype matches. */ |
1228 | if (found != NULL) |
1183 | if (found != NULL) |
1229 | return arch_to_object (found); |
1184 | return arch_to_object (found); |
1230 | |
1185 | |
1231 | /* No spell found: just print an error message. */ |
1186 | /* No spell found: just print an error message. */ |
1232 | new_draw_info_format (NDI_UNIQUE, 0, op, "The spell %s does not exist.", spell_name); |
1187 | new_draw_info_format (NDI_UNIQUE, 0, op, "The spell %s does not exist.", &spell_name); |
1233 | return NULL; |
1188 | return NULL; |
1234 | } |
1189 | } |
1235 | |
1190 | |
1236 | static int |
1191 | static int |
1237 | command_learn_spell_or_prayer (object *op, char *params, int special_prayer) |
1192 | command_learn_spell_or_prayer (object *op, char *params, int special_prayer) |
… | |
… | |
1290 | new_draw_info_format (NDI_UNIQUE, 0, op, "You do not know the spell %s.", params); |
1245 | new_draw_info_format (NDI_UNIQUE, 0, op, "You do not know the spell %s.", params); |
1291 | return 0; |
1246 | return 0; |
1292 | } |
1247 | } |
1293 | |
1248 | |
1294 | do_forget_spell (op, spell->name); |
1249 | do_forget_spell (op, spell->name); |
1295 | return 1; |
|
|
1296 | } |
|
|
1297 | |
|
|
1298 | /** |
|
|
1299 | * Lists all plugins currently loaded with their IDs and full names. |
|
|
1300 | */ |
|
|
1301 | int |
|
|
1302 | command_listplugins (object *op, char *params) |
|
|
1303 | { |
|
|
1304 | plugins_display_list (op); |
|
|
1305 | return 1; |
|
|
1306 | } |
|
|
1307 | |
|
|
1308 | /** |
|
|
1309 | * Loads the given plugin. The DM specifies the name of the library to load (no |
|
|
1310 | * pathname is needed). Do not ever attempt to load the same plugin more than |
|
|
1311 | * once at a time, or bad things could happen. |
|
|
1312 | */ |
|
|
1313 | int |
|
|
1314 | command_loadplugin (object *op, char *params) |
|
|
1315 | { |
|
|
1316 | char buf[MAX_BUF]; |
|
|
1317 | |
|
|
1318 | if (params == NULL) |
|
|
1319 | { |
|
|
1320 | new_draw_info (NDI_UNIQUE, 0, op, "Load which plugin?"); |
|
|
1321 | return 1; |
|
|
1322 | } |
|
|
1323 | |
|
|
1324 | strcpy (buf, LIBDIR); |
|
|
1325 | strcat (buf, "/plugins/"); |
|
|
1326 | strcat (buf, params); |
|
|
1327 | LOG (llevDebug, "Requested plugin file is %s\n", buf); |
|
|
1328 | if (plugins_init_plugin (buf) == 0) |
|
|
1329 | new_draw_info (NDI_UNIQUE, 0, op, "Plugin successfully loaded."); |
|
|
1330 | else |
|
|
1331 | new_draw_info (NDI_UNIQUE, 0, op, "Could not load plugin."); |
|
|
1332 | return 1; |
|
|
1333 | } |
|
|
1334 | |
|
|
1335 | /** |
|
|
1336 | * Unloads the given plugin. The DM specified the ID of the library to unload. |
|
|
1337 | * Note that some things may behave strangely if the correct plugins are not |
|
|
1338 | * loaded. |
|
|
1339 | */ |
|
|
1340 | int |
|
|
1341 | command_unloadplugin (object *op, char *params) |
|
|
1342 | { |
|
|
1343 | if (params == NULL) |
|
|
1344 | { |
|
|
1345 | new_draw_info (NDI_UNIQUE, 0, op, "Remove which plugin?"); |
|
|
1346 | return 1; |
|
|
1347 | } |
|
|
1348 | |
|
|
1349 | if (plugins_remove_plugin (params) == 0) |
|
|
1350 | new_draw_info (NDI_UNIQUE, 0, op, "Plugin successfully removed."); |
|
|
1351 | else |
|
|
1352 | new_draw_info (NDI_UNIQUE, 0, op, "Could not remove plugin."); |
|
|
1353 | return 1; |
1250 | return 1; |
1354 | } |
1251 | } |
1355 | |
1252 | |
1356 | /** |
1253 | /** |
1357 | * A players wants to become DM and hide. |
1254 | * A players wants to become DM and hide. |
… | |
… | |
1678 | return 0; |
1575 | return 0; |
1679 | } |
1576 | } |
1680 | |
1577 | |
1681 | if (!QUERY_FLAG (right, FLAG_REMOVED)) |
1578 | if (!QUERY_FLAG (right, FLAG_REMOVED)) |
1682 | right->remove (); |
1579 | right->remove (); |
|
|
1580 | |
1683 | inserted = insert_ob_in_ob (right, left); |
1581 | insert_ob_in_ob (right, left); |
1684 | if (left->type == PLAYER) |
|
|
1685 | if (inserted == right) |
|
|
1686 | esrv_send_item (left, right); |
|
|
1687 | else |
|
|
1688 | esrv_update_item (UPD_WEIGHT | UPD_NAME | UPD_NROF, left, inserted); |
|
|
1689 | |
1582 | |
1690 | new_draw_info_format (NDI_UNIQUE, 0, op, "Inserted %s in %s", query_name (inserted), query_name (left)); |
1583 | new_draw_info_format (NDI_UNIQUE, 0, op, "Inserted %s in %s", query_name (inserted), query_name (left)); |
1691 | |
1584 | |
1692 | return 0; |
1585 | return 0; |
1693 | |
1586 | |