… | |
… | |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * it under the terms of the GNU General Public License as published by |
9 | * the terms of the Affero GNU General Public License as published by the |
10 | * the Free Software Foundation, either version 3 of the License, or |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * (at your option) any later version. |
11 | * option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the Affero GNU General Public License |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
19 | * and the GNU General Public License along with this program. If not, see |
|
|
20 | * <http://www.gnu.org/licenses/>. |
20 | * |
21 | * |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | */ |
23 | */ |
23 | |
24 | |
24 | #include <global.h> |
25 | #include <global.h> |
… | |
… | |
33 | /* Values for 'from' field of get_dm_object */ |
34 | /* Values for 'from' field of get_dm_object */ |
34 | #define STACK_FROM_NONE 0 /* Item was not found */ |
35 | #define STACK_FROM_NONE 0 /* Item was not found */ |
35 | #define STACK_FROM_TOP 1 /* Item is stack top */ |
36 | #define STACK_FROM_TOP 1 /* Item is stack top */ |
36 | #define STACK_FROM_STACK 2 /* Item is somewhere in stack */ |
37 | #define STACK_FROM_STACK 2 /* Item is somewhere in stack */ |
37 | #define STACK_FROM_NUMBER 3 /* Item is a number (may be top) */ |
38 | #define STACK_FROM_NUMBER 3 /* Item is a number (may be top) */ |
38 | |
|
|
39 | |
39 | |
40 | /** |
40 | /** |
41 | * Enough of the DM functions seem to need this that I broke |
41 | * Enough of the DM functions seem to need this that I broke |
42 | * it out to a seperate function. name is the person |
42 | * it out to a seperate function. name is the person |
43 | * being saught, rq is who is looking for them. This |
43 | * being saught, rq is who is looking for them. This |
… | |
… | |
70 | |
70 | |
71 | new_draw_info (NDI_UNIQUE, 0, op, "No such player."); |
71 | new_draw_info (NDI_UNIQUE, 0, op, "No such player."); |
72 | return 0; |
72 | return 0; |
73 | } |
73 | } |
74 | |
74 | |
|
|
75 | static void |
|
|
76 | dm_stack_pop (player *pl) |
|
|
77 | { |
|
|
78 | if (!pl->stack_items || !pl->stack_position) |
|
|
79 | { |
|
|
80 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Empty stack!"); |
|
|
81 | return; |
|
|
82 | } |
|
|
83 | |
|
|
84 | pl->stack_position--; |
|
|
85 | new_draw_info_format (NDI_UNIQUE, 0, pl->ob, "Popped item from stack, %d left.", pl->stack_position); |
|
|
86 | } |
|
|
87 | |
|
|
88 | /** |
|
|
89 | * Get current stack top item for player. |
|
|
90 | * Returns NULL if no stacked item. |
|
|
91 | * If stacked item disappeared (freed), remove it. |
|
|
92 | * |
|
|
93 | * Ryo, august 2004 |
|
|
94 | */ |
|
|
95 | static object * |
|
|
96 | dm_stack_peek (player *pl) |
|
|
97 | { |
|
|
98 | object *ob; |
|
|
99 | |
|
|
100 | if (!pl->stack_position) |
|
|
101 | { |
|
|
102 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Empty stack!"); |
|
|
103 | return NULL; |
|
|
104 | } |
|
|
105 | |
|
|
106 | ob = find_object (pl->stack_items[pl->stack_position - 1]); |
|
|
107 | if (!ob) |
|
|
108 | { |
|
|
109 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Stacked item was removed!"); |
|
|
110 | dm_stack_pop (pl); |
|
|
111 | return NULL; |
|
|
112 | } |
|
|
113 | |
|
|
114 | return ob; |
|
|
115 | } |
|
|
116 | |
|
|
117 | /** |
|
|
118 | * Push specified item on player stack. |
|
|
119 | * Inform player of position. |
|
|
120 | * Initializes variables if needed. |
|
|
121 | */ |
|
|
122 | void |
|
|
123 | dm_stack_push (player *pl, tag_t item) |
|
|
124 | { |
|
|
125 | if (!pl->stack_items) |
|
|
126 | { |
|
|
127 | pl->stack_items = (tag_t *) malloc (sizeof (tag_t) * STACK_SIZE); |
|
|
128 | memset (pl->stack_items, 0, sizeof (tag_t) * STACK_SIZE); |
|
|
129 | } |
|
|
130 | |
|
|
131 | if (pl->stack_position == STACK_SIZE) |
|
|
132 | { |
|
|
133 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Item stack full!"); |
|
|
134 | return; |
|
|
135 | } |
|
|
136 | |
|
|
137 | pl->stack_items[pl->stack_position] = item; |
|
|
138 | new_draw_info_format (NDI_UNIQUE, 0, pl->ob, "Item stacked as %d.", pl->stack_position); |
|
|
139 | pl->stack_position++; |
|
|
140 | } |
|
|
141 | |
|
|
142 | /** |
|
|
143 | * Checks 'params' for object code. |
|
|
144 | * |
|
|
145 | * Can be: |
|
|
146 | * * empty => get current object stack top for player |
|
|
147 | * * number => get item with that tag, stack it for future use |
|
|
148 | * * $number => get specified stack item |
|
|
149 | * * "me" => player himself |
|
|
150 | * |
|
|
151 | * At function exit, params points to first non-object char |
|
|
152 | * |
|
|
153 | * 'from', if not NULL, contains at exit: |
|
|
154 | * * STACK_FROM_NONE => object not found |
|
|
155 | * * STACK_FROM_TOP => top item stack, may be NULL if stack was empty |
|
|
156 | * * STACK_FROM_STACK => item from somewhere in the stack |
|
|
157 | * * STACK_FROM_NUMBER => item by number, pushed on stack |
|
|
158 | * |
|
|
159 | * Ryo, august 2004 |
|
|
160 | */ |
|
|
161 | static object * |
|
|
162 | get_dm_object (player *pl, char **params, int *from) |
|
|
163 | { |
|
|
164 | int item_tag, item_position; |
|
|
165 | object *ob; |
|
|
166 | |
|
|
167 | if (!pl) |
|
|
168 | return NULL; |
|
|
169 | |
|
|
170 | if (!params || !*params || **params == '\0') |
|
|
171 | { |
|
|
172 | if (from) |
|
|
173 | *from = STACK_FROM_TOP; |
|
|
174 | /* No parameter => get stack item */ |
|
|
175 | return dm_stack_peek (pl); |
|
|
176 | } |
|
|
177 | |
|
|
178 | /* Let's clean white spaces */ |
|
|
179 | while (**params == ' ') |
|
|
180 | (*params)++; |
|
|
181 | |
|
|
182 | /* Next case: number => item tag */ |
|
|
183 | if (sscanf (*params, "%d", &item_tag)) |
|
|
184 | { |
|
|
185 | /* Move parameter to next item */ |
|
|
186 | while (isdigit (**params)) |
|
|
187 | (*params)++; |
|
|
188 | |
|
|
189 | /* And skip blanks, too */ |
|
|
190 | while (**params == ' ') |
|
|
191 | (*params)++; |
|
|
192 | |
|
|
193 | /* Get item */ |
|
|
194 | ob = find_object (item_tag); |
|
|
195 | if (!ob) |
|
|
196 | { |
|
|
197 | if (from) |
|
|
198 | *from = STACK_FROM_NONE; |
|
|
199 | new_draw_info_format (NDI_UNIQUE, 0, pl->ob, "No such item %d!", item_tag); |
|
|
200 | return NULL; |
|
|
201 | } |
|
|
202 | |
|
|
203 | /* Got one, let's push it on stack */ |
|
|
204 | dm_stack_push (pl, item_tag); |
|
|
205 | if (from) |
|
|
206 | *from = STACK_FROM_NUMBER; |
|
|
207 | return ob; |
|
|
208 | } |
|
|
209 | |
|
|
210 | /* Next case: $number => stack item */ |
|
|
211 | if (sscanf (*params, "$%d", &item_position)) |
|
|
212 | { |
|
|
213 | /* Move parameter to next item */ |
|
|
214 | (*params)++; |
|
|
215 | |
|
|
216 | while (isdigit (**params)) |
|
|
217 | (*params)++; |
|
|
218 | while (**params == ' ') |
|
|
219 | (*params)++; |
|
|
220 | |
|
|
221 | if (item_position >= pl->stack_position) |
|
|
222 | { |
|
|
223 | if (from) |
|
|
224 | *from = STACK_FROM_NONE; |
|
|
225 | new_draw_info_format (NDI_UNIQUE, 0, pl->ob, "No such stack item %d!", item_position); |
|
|
226 | return NULL; |
|
|
227 | } |
|
|
228 | |
|
|
229 | ob = find_object (pl->stack_items[item_position]); |
|
|
230 | if (!ob) |
|
|
231 | { |
|
|
232 | if (from) |
|
|
233 | *from = STACK_FROM_NONE; |
|
|
234 | new_draw_info_format (NDI_UNIQUE, 0, pl->ob, "Stack item %d was removed.", item_position); |
|
|
235 | return NULL; |
|
|
236 | } |
|
|
237 | |
|
|
238 | if (from) |
|
|
239 | *from = item_position < pl->stack_position - 1 ? STACK_FROM_STACK : STACK_FROM_TOP; |
|
|
240 | return ob; |
|
|
241 | } |
|
|
242 | |
|
|
243 | /* Next case: 'me' => return pl->ob */ |
|
|
244 | if (!strncmp (*params, "me", 2)) |
|
|
245 | { |
|
|
246 | if (from) |
|
|
247 | *from = STACK_FROM_NUMBER; |
|
|
248 | dm_stack_push (pl, pl->ob->count); |
|
|
249 | |
|
|
250 | /* Skip to next token */ |
|
|
251 | (*params) += 2; |
|
|
252 | while (**params == ' ') |
|
|
253 | (*params)++; |
|
|
254 | |
|
|
255 | return pl->ob; |
|
|
256 | } |
|
|
257 | |
|
|
258 | /* Last case: get stack top */ |
|
|
259 | if (from) |
|
|
260 | *from = STACK_FROM_TOP; |
|
|
261 | return dm_stack_peek (pl); |
|
|
262 | } |
|
|
263 | |
75 | /** |
264 | /** |
76 | * Actually hides specified player (obviously a DM). |
265 | * Actually hides specified player (obviously a DM). |
77 | * If 'silent_dm' is non zero, other players are informed of DM entering/leaving, |
266 | * If 'silent_dm' is non zero, other players are informed of DM entering/leaving, |
78 | * else they just think someone left/entered. |
267 | * else they just think someone left/entered. |
79 | */ |
268 | */ |
80 | void |
269 | static void |
81 | do_wizard_hide (object *op, int silent_dm) |
270 | do_wizard_hide (object *op, int silent_dm) |
82 | { |
271 | { |
83 | if (op->contr->hidden) |
272 | if (op->contr->hidden) |
84 | { |
273 | { |
85 | op->contr->hidden = 0; |
274 | op->contr->hidden = 0; |
… | |
… | |
832 | int q; |
1021 | int q; |
833 | long long i; // use sint64 and finally provide format specifiers for sint64 etc. via configure |
1022 | long long i; // use sint64 and finally provide format specifiers for sint64 etc. via configure |
834 | object *skillob = NULL; |
1023 | object *skillob = NULL; |
835 | |
1024 | |
836 | skill[0] = '\0'; |
1025 | skill[0] = '\0'; |
837 | if ((params == NULL) || (strlen (params) > MAX_BUF) || ((q = sscanf (params, "%s %lld %s", buf, &i, skill)) < 2)) |
1026 | if ((params == NULL) || (strlen (params) > MAX_BUF) || ((q = sscanf (params, "%s %lld %[^\n]", buf, &i, skill)) < 2)) |
838 | { |
1027 | { |
839 | new_draw_info (NDI_UNIQUE, 0, op, "Usage: addexp <who> <how much> [<skill>]."); |
1028 | new_draw_info (NDI_UNIQUE, 0, op, "Usage: addexp <who> <how much> [<skill>]."); |
840 | return 1; |
1029 | return 1; |
841 | } |
1030 | } |
842 | |
1031 | |
… | |
… | |
1103 | * op is the player issuing the command. |
1292 | * op is the player issuing the command. |
1104 | */ |
1293 | */ |
1105 | static object * |
1294 | static object * |
1106 | get_spell_by_name (object *op, shstr_cmp spell_name) |
1295 | get_spell_by_name (object *op, shstr_cmp spell_name) |
1107 | { |
1296 | { |
1108 | archetype *at; |
1297 | /* First check for full name matches. */ |
|
|
1298 | int conflict_found = 0; |
1109 | archetype *found; |
1299 | archetype *found; |
1110 | int conflict_found; |
|
|
1111 | size_t spell_name_length; |
|
|
1112 | |
|
|
1113 | /* First check for full name matches. */ |
|
|
1114 | conflict_found = 0; |
|
|
1115 | found = NULL; |
|
|
1116 | for_all_archetypes (at) |
1300 | for_all_archetypes (at) |
1117 | { |
1301 | { |
1118 | if (at->type != SPELL) |
1302 | if (at->type != SPELL) |
1119 | continue; |
1303 | continue; |
1120 | |
1304 | |
… | |
… | |
1129 | new_draw_info_format (NDI_UNIQUE, 0, op, "More than one archetype matches the spell name %s:", &spell_name); |
1313 | new_draw_info_format (NDI_UNIQUE, 0, op, "More than one archetype matches the spell name %s:", &spell_name); |
1130 | new_draw_info_format (NDI_UNIQUE, 0, op, "- %s", &found->archname); |
1314 | new_draw_info_format (NDI_UNIQUE, 0, op, "- %s", &found->archname); |
1131 | } |
1315 | } |
1132 | |
1316 | |
1133 | new_draw_info_format (NDI_UNIQUE, 0, op, "- %s", &at->archname); |
1317 | new_draw_info_format (NDI_UNIQUE, 0, op, "- %s", &at->archname); |
1134 | continue; |
1318 | return 0; |
1135 | } |
1319 | } |
1136 | |
1320 | |
1137 | found = at; |
1321 | found = at; |
1138 | } |
1322 | } |
1139 | |
1323 | |
1140 | /* No match if more more than one archetype matches. */ |
|
|
1141 | if (conflict_found) |
|
|
1142 | return NULL; |
|
|
1143 | |
|
|
1144 | /* Return if exactly one archetype matches. */ |
1324 | /* Return if exactly one archetype matches. */ |
1145 | if (found != NULL) |
1325 | if (found) |
1146 | return arch_to_object (found); |
1326 | return arch_to_object (found); |
1147 | |
1327 | |
1148 | /* No full match found: now check for partial matches. */ |
|
|
1149 | spell_name_length = strlen (spell_name); |
|
|
1150 | conflict_found = 0; |
|
|
1151 | found = NULL; |
|
|
1152 | for_all_archetypes (at) |
|
|
1153 | { |
|
|
1154 | if (at->type != SPELL) |
|
|
1155 | continue; |
|
|
1156 | |
|
|
1157 | if (strncmp (at->archname, "spelldirect_", 12) == 0) |
|
|
1158 | continue; |
|
|
1159 | |
|
|
1160 | if (strncmp (at->object::name, spell_name, spell_name_length) != 0) |
|
|
1161 | continue; |
|
|
1162 | |
|
|
1163 | if (found != NULL) |
|
|
1164 | { |
|
|
1165 | if (!conflict_found) |
|
|
1166 | { |
|
|
1167 | conflict_found = 1; |
|
|
1168 | new_draw_info_format (NDI_UNIQUE, 0, op, "More than one spell matches %s:", &spell_name); |
|
|
1169 | new_draw_info_format (NDI_UNIQUE, 0, op, "- %s", &found->object::name); |
|
|
1170 | } |
|
|
1171 | new_draw_info_format (NDI_UNIQUE, 0, op, "- %s", &at->object::name); |
|
|
1172 | continue; |
|
|
1173 | } |
|
|
1174 | |
|
|
1175 | found = at; |
|
|
1176 | } |
|
|
1177 | |
|
|
1178 | /* No match if more more than one archetype matches. */ |
|
|
1179 | if (conflict_found) |
|
|
1180 | return NULL; |
|
|
1181 | |
|
|
1182 | /* Return if exactly one archetype matches. */ |
|
|
1183 | if (found != NULL) |
|
|
1184 | return arch_to_object (found); |
|
|
1185 | |
|
|
1186 | /* No spell found: just print an error message. */ |
1328 | /* No spell found: just print an error message. */ |
1187 | new_draw_info_format (NDI_UNIQUE, 0, op, "The spell %s does not exist.", &spell_name); |
1329 | new_draw_info_format (NDI_UNIQUE, 0, op, "The spell does not exist."); |
|
|
1330 | |
1188 | return NULL; |
1331 | return 0; |
1189 | } |
1332 | } |
1190 | |
1333 | |
1191 | static int |
1334 | static int |
1192 | command_learn_spell_or_prayer (object *op, char *params, int special_prayer) |
1335 | command_learn_spell_or_prayer (object *op, char *params, int special_prayer) |
1193 | { |
1336 | { |
… | |
… | |
1262 | return 0; |
1405 | return 0; |
1263 | |
1406 | |
1264 | do_wizard_hide (op, 1); |
1407 | do_wizard_hide (op, 1); |
1265 | |
1408 | |
1266 | return 1; |
1409 | return 1; |
1267 | } |
|
|
1268 | |
|
|
1269 | void |
|
|
1270 | dm_stack_pop (player *pl) |
|
|
1271 | { |
|
|
1272 | if (!pl->stack_items || !pl->stack_position) |
|
|
1273 | { |
|
|
1274 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Empty stack!"); |
|
|
1275 | return; |
|
|
1276 | } |
|
|
1277 | |
|
|
1278 | pl->stack_position--; |
|
|
1279 | new_draw_info_format (NDI_UNIQUE, 0, pl->ob, "Popped item from stack, %d left.", pl->stack_position); |
|
|
1280 | } |
|
|
1281 | |
|
|
1282 | /** |
|
|
1283 | * Get current stack top item for player. |
|
|
1284 | * Returns NULL if no stacked item. |
|
|
1285 | * If stacked item disappeared (freed), remove it. |
|
|
1286 | * |
|
|
1287 | * Ryo, august 2004 |
|
|
1288 | */ |
|
|
1289 | object * |
|
|
1290 | dm_stack_peek (player *pl) |
|
|
1291 | { |
|
|
1292 | object *ob; |
|
|
1293 | |
|
|
1294 | if (!pl->stack_position) |
|
|
1295 | { |
|
|
1296 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Empty stack!"); |
|
|
1297 | return NULL; |
|
|
1298 | } |
|
|
1299 | |
|
|
1300 | ob = find_object (pl->stack_items[pl->stack_position - 1]); |
|
|
1301 | if (!ob) |
|
|
1302 | { |
|
|
1303 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Stacked item was removed!"); |
|
|
1304 | dm_stack_pop (pl); |
|
|
1305 | return NULL; |
|
|
1306 | } |
|
|
1307 | |
|
|
1308 | return ob; |
|
|
1309 | } |
|
|
1310 | |
|
|
1311 | /** |
|
|
1312 | * Push specified item on player stack. |
|
|
1313 | * Inform player of position. |
|
|
1314 | * Initializes variables if needed. |
|
|
1315 | */ |
|
|
1316 | void |
|
|
1317 | dm_stack_push (player *pl, tag_t item) |
|
|
1318 | { |
|
|
1319 | if (!pl->stack_items) |
|
|
1320 | { |
|
|
1321 | pl->stack_items = (tag_t *) malloc (sizeof (tag_t) * STACK_SIZE); |
|
|
1322 | memset (pl->stack_items, 0, sizeof (tag_t) * STACK_SIZE); |
|
|
1323 | } |
|
|
1324 | |
|
|
1325 | if (pl->stack_position == STACK_SIZE) |
|
|
1326 | { |
|
|
1327 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Item stack full!"); |
|
|
1328 | return; |
|
|
1329 | } |
|
|
1330 | |
|
|
1331 | pl->stack_items[pl->stack_position] = item; |
|
|
1332 | new_draw_info_format (NDI_UNIQUE, 0, pl->ob, "Item stacked as %d.", pl->stack_position); |
|
|
1333 | pl->stack_position++; |
|
|
1334 | } |
|
|
1335 | |
|
|
1336 | /** |
|
|
1337 | * Checks 'params' for object code. |
|
|
1338 | * |
|
|
1339 | * Can be: |
|
|
1340 | * * empty => get current object stack top for player |
|
|
1341 | * * number => get item with that tag, stack it for future use |
|
|
1342 | * * $number => get specified stack item |
|
|
1343 | * * "me" => player himself |
|
|
1344 | * |
|
|
1345 | * At function exit, params points to first non-object char |
|
|
1346 | * |
|
|
1347 | * 'from', if not NULL, contains at exit: |
|
|
1348 | * * STACK_FROM_NONE => object not found |
|
|
1349 | * * STACK_FROM_TOP => top item stack, may be NULL if stack was empty |
|
|
1350 | * * STACK_FROM_STACK => item from somewhere in the stack |
|
|
1351 | * * STACK_FROM_NUMBER => item by number, pushed on stack |
|
|
1352 | * |
|
|
1353 | * Ryo, august 2004 |
|
|
1354 | */ |
|
|
1355 | object * |
|
|
1356 | get_dm_object (player *pl, char **params, int *from) |
|
|
1357 | { |
|
|
1358 | int item_tag, item_position; |
|
|
1359 | object *ob; |
|
|
1360 | |
|
|
1361 | if (!pl) |
|
|
1362 | return NULL; |
|
|
1363 | |
|
|
1364 | if (!params || !*params || **params == '\0') |
|
|
1365 | { |
|
|
1366 | if (from) |
|
|
1367 | *from = STACK_FROM_TOP; |
|
|
1368 | /* No parameter => get stack item */ |
|
|
1369 | return dm_stack_peek (pl); |
|
|
1370 | } |
|
|
1371 | |
|
|
1372 | /* Let's clean white spaces */ |
|
|
1373 | while (**params == ' ') |
|
|
1374 | (*params)++; |
|
|
1375 | |
|
|
1376 | /* Next case: number => item tag */ |
|
|
1377 | if (sscanf (*params, "%d", &item_tag)) |
|
|
1378 | { |
|
|
1379 | /* Move parameter to next item */ |
|
|
1380 | while (isdigit (**params)) |
|
|
1381 | (*params)++; |
|
|
1382 | |
|
|
1383 | /* And skip blanks, too */ |
|
|
1384 | while (**params == ' ') |
|
|
1385 | (*params)++; |
|
|
1386 | |
|
|
1387 | /* Get item */ |
|
|
1388 | ob = find_object (item_tag); |
|
|
1389 | if (!ob) |
|
|
1390 | { |
|
|
1391 | if (from) |
|
|
1392 | *from = STACK_FROM_NONE; |
|
|
1393 | new_draw_info_format (NDI_UNIQUE, 0, pl->ob, "No such item %d!", item_tag); |
|
|
1394 | return NULL; |
|
|
1395 | } |
|
|
1396 | |
|
|
1397 | /* Got one, let's push it on stack */ |
|
|
1398 | dm_stack_push (pl, item_tag); |
|
|
1399 | if (from) |
|
|
1400 | *from = STACK_FROM_NUMBER; |
|
|
1401 | return ob; |
|
|
1402 | } |
|
|
1403 | |
|
|
1404 | /* Next case: $number => stack item */ |
|
|
1405 | if (sscanf (*params, "$%d", &item_position)) |
|
|
1406 | { |
|
|
1407 | /* Move parameter to next item */ |
|
|
1408 | (*params)++; |
|
|
1409 | |
|
|
1410 | while (isdigit (**params)) |
|
|
1411 | (*params)++; |
|
|
1412 | while (**params == ' ') |
|
|
1413 | (*params)++; |
|
|
1414 | |
|
|
1415 | if (item_position >= pl->stack_position) |
|
|
1416 | { |
|
|
1417 | if (from) |
|
|
1418 | *from = STACK_FROM_NONE; |
|
|
1419 | new_draw_info_format (NDI_UNIQUE, 0, pl->ob, "No such stack item %d!", item_position); |
|
|
1420 | return NULL; |
|
|
1421 | } |
|
|
1422 | |
|
|
1423 | ob = find_object (pl->stack_items[item_position]); |
|
|
1424 | if (!ob) |
|
|
1425 | { |
|
|
1426 | if (from) |
|
|
1427 | *from = STACK_FROM_NONE; |
|
|
1428 | new_draw_info_format (NDI_UNIQUE, 0, pl->ob, "Stack item %d was removed.", item_position); |
|
|
1429 | return NULL; |
|
|
1430 | } |
|
|
1431 | |
|
|
1432 | if (from) |
|
|
1433 | *from = item_position < pl->stack_position - 1 ? STACK_FROM_STACK : STACK_FROM_TOP; |
|
|
1434 | return ob; |
|
|
1435 | } |
|
|
1436 | |
|
|
1437 | /* Next case: 'me' => return pl->ob */ |
|
|
1438 | if (!strncmp (*params, "me", 2)) |
|
|
1439 | { |
|
|
1440 | if (from) |
|
|
1441 | *from = STACK_FROM_NUMBER; |
|
|
1442 | dm_stack_push (pl, pl->ob->count); |
|
|
1443 | |
|
|
1444 | /* Skip to next token */ |
|
|
1445 | (*params) += 2; |
|
|
1446 | while (**params == ' ') |
|
|
1447 | (*params)++; |
|
|
1448 | |
|
|
1449 | return pl->ob; |
|
|
1450 | } |
|
|
1451 | |
|
|
1452 | /* Last case: get stack top */ |
|
|
1453 | if (from) |
|
|
1454 | *from = STACK_FROM_TOP; |
|
|
1455 | return dm_stack_peek (pl); |
|
|
1456 | } |
1410 | } |
1457 | |
1411 | |
1458 | /** |
1412 | /** |
1459 | * Pop the stack top. |
1413 | * Pop the stack top. |
1460 | */ |
1414 | */ |