1 | /* |
1 | /* |
2 | * static char *rcsid_c_wiz_c = |
2 | * static char *rcsid_c_wiz_c = |
3 | * "$Id: c_wiz.c,v 1.6 2006/08/11 12:00:47 elmex Exp $"; |
3 | * "$Id: c_wiz.c,v 1.7 2006/08/11 12:06:14 elmex Exp $"; |
4 | */ |
4 | */ |
5 | |
5 | |
6 | /* |
6 | /* |
7 | CrossFire, A Multiplayer game for X-windows |
7 | CrossFire, A Multiplayer game for X-windows |
8 | |
8 | |
… | |
… | |
1086 | object *skillob = NULL; |
1086 | object *skillob = NULL; |
1087 | player *pl; |
1087 | player *pl; |
1088 | |
1088 | |
1089 | skill[0] = '\0'; |
1089 | skill[0] = '\0'; |
1090 | if ((params == NULL) || (strlen(params) > MAX_BUF) || ((q = sscanf(params, "%s %d %s", buf, &i, &skill)) < 2)) { |
1090 | if ((params == NULL) || (strlen(params) > MAX_BUF) || ((q = sscanf(params, "%s %d %s", buf, &i, &skill)) < 2)) { |
1091 | new_draw_info(NDI_UNIQUE, 0, op, "Usage: addexp [who] [how much] [skill]."); |
1091 | new_draw_info(NDI_UNIQUE, 0, op, "Usage: addexp <who> <how much> [<skill>]."); |
1092 | return 1; |
1092 | return 1; |
1093 | } |
1093 | } |
1094 | |
1094 | |
1095 | for (pl = first_player; pl != NULL; pl = pl->next) |
1095 | for (pl = first_player; pl != NULL; pl = pl->next) |
1096 | if (!strncmp(pl->ob->name, buf, MAX_NAME)) |
1096 | if (!strncmp(pl->ob->name, buf, MAX_NAME)) |