ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/server/cfperl.xs
Revision: 1.106
Committed: Sat Dec 23 15:49:40 2006 UTC (17 years, 5 months ago) by root
Branch: MAIN
Changes since 1.105: +9 -24 lines
Log Message:
- implement (mostly untested) array member support for genacc
- make some arrays and other members available to perl
- redefined meaning of NUM_FLAGS (really meaning number of flags now,
  as the code assumed anyway).
- moved afk flag to client, where it belongs (make sno sense to save it,
  is also true for wiz &c).
- updated extensions to reflect all that (Jewler.pm should be tested w.r.t.
  resistances)

File Contents

# User Rev Content
1 root 1.1 /*****************************************************************************/
2     /* CrossFire, A Multiplayer game for the X Window System */
3     /*****************************************************************************/
4    
5     /*
6     * This code is placed under the GNU General Public Licence (GPL)
7     *
8     * Copyright (C) 2001-2005 by Chachkoff Yann
9 root 1.49 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 root 1.1 *
11     * This program is free software; you can redistribute it and/or modify
12     * it under the terms of the GNU General Public License as published by
13     * the Free Software Foundation; either version 2 of the License, or
14     * (at your option) any later version.
15     *
16     * This program is distributed in the hope that it will be useful,
17     * but WITHOUT ANY WARRANTY; without even the implied warranty of
18     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19     * GNU General Public License for more details.
20     *
21     * You should have received a copy of the GNU General Public License
22     * along with this program; if not, write to the Free Software
23     * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24 root 1.106 */
25 root 1.1
26     #define PLUGIN_NAME "perl"
27 root 1.13 #define PLUGIN_VERSION "cfperl 0.5"
28 root 1.1
29     #include <plugin_common.h>
30     #include <sounds.h>
31 root 1.6 #include <cstdarg>
32     #include <sproto.h>
33 root 1.1
34 root 1.6 #include "cfperl.h"
35 root 1.12 #include "shstr.h"
36 root 1.1
37 root 1.32 #include <EXTERN.h>
38     #include <perl.h>
39     #include <XSUB.h>
40    
41 root 1.1 #include "perlxsi.c"
42    
43     extern sint64 *levels; // the experience table
44    
45 root 1.61 typedef object object_ornull;
46     typedef maptile maptile_ornull;
47 root 1.1
48 root 1.71 #if IVSIZE >= 8
49     typedef IV val64;
50     # define newSVval64 newSViv
51     # define SvVAL64 SvIV
52     #else
53     typedef double val64;
54     # define newSVval64 newSVnv
55     # define SvVAL64 SvNV
56     #endif
57 root 1.1
58 root 1.19 static f_plug_api gethook = cfapi_get_hooks;
59     static f_plug_api object_set_property = cfapi_object_set_property;
60     static f_plug_api object_insert = cfapi_object_insert;
61 root 1.1
62     static PerlInterpreter *perl;
63    
64 root 1.96 static AV *cb_global, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
65 root 1.8
66 root 1.1 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
67    
68     static SV *
69 root 1.13 newSVptr (void *ptr, const char *klass, HV *hv = newHV ())
70 root 1.1 {
71     SV *sv;
72    
73     if (!ptr)
74     return &PL_sv_undef;
75    
76 root 1.13 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
77     return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
78 root 1.1 }
79    
80 root 1.17 template<class attachable>
81 root 1.11 SV *
82 root 1.17 newSVattachable (attachable *obj, const char *klass)
83 root 1.11 {
84     if (!obj)
85     return &PL_sv_undef;
86    
87     if (!obj->self)
88     obj->self = newSVptr (obj, klass);
89    
90 root 1.32 return newSVsv (obj->self);
91 root 1.11 }
92    
93 root 1.1 static void
94     clearSVptr (SV *sv)
95     {
96     if (SvROK (sv))
97     sv = SvRV (sv);
98    
99     hv_clear ((HV *)sv);
100     sv_unmagic (sv, PERL_MAGIC_ext);
101     }
102    
103     static long
104     SvPTR (SV *sv, const char *klass)
105     {
106     if (!sv_derived_from (sv, klass))
107     croak ("object of type %s expected", klass);
108    
109     MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext);
110    
111     if (!mg)
112     croak ("perl code used %s object, but C object is already destroyed, caught", klass);
113    
114     return (long)mg->mg_ptr;
115     }
116    
117     static long
118     SvPTR_ornull (SV *sv, const char *klass)
119     {
120     if (SvOK (sv))
121     return SvPTR (sv, klass);
122     else
123     return 0;
124     }
125    
126 root 1.45 inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
127     inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
128     inline SV *to_sv (bool v) { return newSViv (v); }
129     inline SV *to_sv ( signed char v) { return newSViv (v); }
130     inline SV *to_sv (unsigned char v) { return newSViv (v); }
131     inline SV *to_sv ( signed short v) { return newSViv (v); }
132     inline SV *to_sv (unsigned short v) { return newSVuv (v); }
133     inline SV *to_sv ( signed int v) { return newSViv (v); }
134     inline SV *to_sv (unsigned int v) { return newSVuv (v); }
135     inline SV *to_sv ( signed long v) { return newSViv (v); }
136     inline SV *to_sv (unsigned long v) { return newSVuv (v); }
137 root 1.48 inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
138     inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
139 root 1.45 inline SV *to_sv (float v) { return newSVnv (v); }
140     inline SV *to_sv (double v) { return newSVnv (v); }
141 root 1.84 inline SV *to_sv (client * v) { return newSVattachable (v, "cf::client::wrap"); }
142 root 1.45 inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); }
143     inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); }
144 root 1.61 inline SV *to_sv (maptile * v) { return newSVattachable (v, "cf::map::wrap"); }
145 root 1.50 inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::arch::wrap"); }
146 root 1.45 inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); }
147     inline SV *to_sv (region * v) { return newSVptr (v, "cf::region::wrap"); }
148     inline SV *to_sv (living * v) { return newSVptr (v, "cf::living::wrap"); }
149    
150     inline SV *to_sv (object & v) { return to_sv (&v); }
151     inline SV *to_sv (living & v) { return to_sv (&v); }
152    
153     //TODO:
154     inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
155     inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
156    
157 root 1.69 inline SV *to_sv (UUID v)
158     {
159 elmex 1.68 char buf[128];
160 root 1.71 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
161 elmex 1.68 return newSVpv (buf, 0);
162     }
163    
164 root 1.58 inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
165 root 1.72 inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
166 root 1.45 inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
167     inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
168     inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
169     inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
170     inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
171     inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
172     inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
173     inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
174     inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
175 root 1.53 inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
176     inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
177 root 1.45 inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
178     inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
179 root 1.84 inline void sv_to (SV *sv, client * &v) { v = (client *)SvPTR_ornull (sv, "cf::client"); }
180 root 1.45 inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); }
181     inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); }
182 root 1.50 inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); }
183 root 1.61 inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)SvPTR_ornull (sv, "cf::map"); }
184 root 1.45 inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
185     inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
186     inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
187    
188     inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO
189     inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO
190    
191 root 1.52 template<class T>
192     inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
193    
194 root 1.45 template<int N>
195 root 1.55 inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
196 root 1.45
197 root 1.106 inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
198     inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
199     inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
200     inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
201     inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
202    
203 root 1.69 inline void sv_to (SV *sv, UUID &v)
204     {
205     unsigned int version;
206 elmex 1.68
207 root 1.71 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
208 root 1.69 croak ("unparsable uuid: %s", SvPV_nolen (sv));
209 elmex 1.68 }
210    
211 root 1.106 inline void sv_to (SV *sv, object::flags_t::reference v) { v = boolSV (sv); }
212    
213 root 1.1 static SV *
214 root 1.6 newSVdt_va (va_list &ap, data_type type)
215 root 1.1 {
216     SV *sv;
217    
218     switch (type)
219     {
220 root 1.10 case DT_INT:
221     sv = newSViv (va_arg (ap, int));
222     break;
223    
224     case DT_INT64:
225     sv = newSVval64 ((val64)va_arg (ap, sint64));
226     break;
227    
228 root 1.6 case DT_DOUBLE:
229 root 1.10 sv = newSVnv (va_arg (ap, double));
230 root 1.1 break;
231    
232 root 1.6 case DT_STRING:
233     {
234 root 1.10 char *str = (char *)va_arg (ap, const char *);
235 root 1.6 sv = str ? newSVpv (str, 0) : &PL_sv_undef;
236     }
237 root 1.1 break;
238    
239 root 1.6 case DT_DATA:
240 root 1.1 {
241 root 1.10 char *str = (char *)va_arg (ap, const void *);
242 root 1.6 int len = va_arg (ap, int);
243     sv = str ? newSVpv (str, len) : &PL_sv_undef;
244 root 1.1 }
245     break;
246    
247 root 1.6 case DT_OBJECT:
248 root 1.45 sv = to_sv (va_arg (ap, object *));
249 root 1.1 break;
250    
251 root 1.6 case DT_MAP:
252 root 1.11 // va_arg (object *) when void * is passed is an XSI extension
253 root 1.61 sv = to_sv (va_arg (ap, maptile *));
254 root 1.1 break;
255    
256 root 1.88 case DT_CLIENT:
257 root 1.84 sv = to_sv (va_arg (ap, client *));
258 root 1.79 break;
259    
260 root 1.6 case DT_PLAYER:
261 root 1.45 sv = to_sv (va_arg (ap, player *));
262 root 1.1 break;
263    
264 root 1.6 case DT_ARCH:
265 root 1.45 sv = to_sv (va_arg (ap, archetype *));
266 root 1.1 break;
267    
268 root 1.6 case DT_PARTY:
269 root 1.45 sv = to_sv (va_arg (ap, partylist *));
270 root 1.1 break;
271    
272 root 1.6 case DT_REGION:
273 root 1.45 sv = to_sv (va_arg (ap, region *));
274 root 1.1 break;
275    
276     default:
277 root 1.6 assert (("unhandled type in newSVdt_va", 0));
278     }
279    
280     return sv;
281     }
282    
283     static SV *
284     newSVdt (data_type type, ...)
285     {
286     va_list ap;
287    
288     va_start (ap, type);
289     SV *sv = newSVdt_va (ap, type);
290     va_end (ap);
291    
292     return sv;
293     }
294    
295     static SV *
296     newSVcfapi (int type, ...)
297     {
298     SV *sv;
299    
300     va_list ap;
301     va_start (ap, type);
302    
303     switch (type)
304     {
305 root 1.12 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
306     case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
307     case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
308 root 1.6 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
309     case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
310     case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
311     case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
312     case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
313     case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
314     case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
315    
316     default:
317 root 1.1 assert (("unhandled type in newSVcfapi", 0));
318     }
319    
320 root 1.6 va_end (ap);
321 root 1.1
322     return sv;
323     }
324    
325 root 1.11 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
326    
327 root 1.12 SV *
328 root 1.79 registry (attachable_base *ext)
329 root 1.12 {
330 root 1.13 if (!ext->cb)
331     ext->cb = newAV ();
332 root 1.12
333 root 1.13 return newRV_inc ((SV *)ext->cb);
334 root 1.12 }
335    
336 root 1.17 void attachable_base::clear ()
337 root 1.11 {
338 root 1.21 if (self)
339     {
340 root 1.22 if (cb)
341 root 1.32 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
342 root 1.22 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
343 root 1.32 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
344 root 1.61 INVOKE_MAP (DESTROY, static_cast<maptile *>(this));
345 root 1.22
346     // disconnect Perl from C, to avoid crashes
347     sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
348    
349     // clear the perl hash, might or might not be a good idea
350 root 1.21 hv_clear ((HV *)SvRV ((SV *)self));
351 root 1.22
352 root 1.21 SvREFCNT_dec (self);
353 root 1.22 self = 0;
354 root 1.21 }
355 root 1.12
356 root 1.21 if (cb)
357     {
358     SvREFCNT_dec (cb);
359     cb = 0;
360     }
361 root 1.12
362 root 1.40 attach = 0;
363 root 1.11 }
364    
365 root 1.17 void attachable_base::optimise ()
366 root 1.11 {
367 root 1.13 if (!self)
368     return;
369 root 1.11
370 root 1.13 HV *hv = (HV *)SvRV ((SV *)self);
371    
372     if (SvREFCNT ((SV *)self) == 1
373     && SvREFCNT ((SV *)hv) == 1
374 root 1.100 && !HvTOTALKEYS (hv))
375 root 1.13 {
376     SvREFCNT_dec ((SV *)self);
377     self = 0;
378     }
379     }
380    
381 root 1.23 void attachable_base::instantiate (data_type type, void *obj)
382 root 1.13 {
383     dSP;
384     ENTER;
385     SAVETMPS;
386     PUSHMARK (SP);
387     EXTEND (SP, 2);
388 root 1.23 PUSHs (sv_2mortal (newSVdt (type, obj)));
389 root 1.13 PUSHs (sv_2mortal (newSVpv (attach, 0)));
390 root 1.23
391     attach = 0;
392    
393 root 1.13 PUTBACK;
394     call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
395     FREETMPS;
396     LEAVE;
397 root 1.16
398 root 1.23 switch (type)
399     {
400     case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
401     case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
402     }
403 root 1.13 }
404    
405     /////////////////////////////////////////////////////////////////////////////
406    
407 root 1.18 void reattach (data_type type, void *obj)
408     {
409 root 1.22 //TODO only do this when the object has _attachment's
410    
411 root 1.18 dSP;
412     ENTER;
413     SAVETMPS;
414     PUSHMARK (SP);
415     XPUSHs (sv_2mortal (newSVdt (type, obj)));
416     PUTBACK;
417     call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
418     FREETMPS;
419     LEAVE;
420    
421     switch (type)
422     {
423     case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
424     case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
425 root 1.96 case DT_CLIENT: INVOKE_CLIENT (REATTACH, obj); break;
426 root 1.18 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
427     }
428     }
429    
430     template<class subclass>
431     void reattach (attachable<subclass> *obj)
432     {
433     obj->optimise ();
434    
435     if (obj->self)
436 root 1.35 reattach ((data_type) cftype<subclass>::dt, (subclass *)obj);
437 root 1.18 }
438    
439 root 1.35 #include "kw_hash.h"
440    
441 root 1.34 object_freezer::object_freezer ()
442 root 1.37 : dynbuf (128 * 1024, 64 * 1024)
443 root 1.13 {
444 root 1.32 av = newAV ();
445 root 1.11 }
446    
447 root 1.13 object_freezer::~object_freezer ()
448 root 1.11 {
449 root 1.34 SvREFCNT_dec (av);
450 root 1.13 }
451    
452 root 1.20 void object_freezer::put (attachable_base *ext)
453 root 1.13 {
454     ext->optimise ();
455 root 1.12
456 root 1.13 if (ext->self)
457 root 1.18 {
458     int idx = AvFILLp ((AV *)av) + 1;
459 root 1.32 av_store (av, idx, SvREFCNT_inc (ext->self));
460    
461 root 1.37 add ((void *)"oid ", 4);
462     add ((sint32)idx);
463     add ('\n');
464 root 1.18 }
465 root 1.11 }
466    
467 root 1.34 bool object_freezer::save (const char *filename)
468     {
469     dSP;
470     ENTER;
471     SAVETMPS;
472     PUSHMARK (SP);
473     EXTEND (SP, 3);
474     PUSHs (sv_2mortal (newSVpv (filename, 0)));
475 root 1.37 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
476 root 1.34 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
477     PUTBACK;
478     call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
479     FREETMPS;
480     LEAVE;
481     }
482    
483 root 1.65 char *object_freezer::as_string ()
484     {
485     dSP;
486     ENTER;
487     SAVETMPS;
488     PUSHMARK (SP);
489     EXTEND (SP, 3);
490     PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
491     PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
492     PUTBACK;
493    
494     char *res = call_pv ("cf::object_freezer_as_string", G_SCALAR | G_EVAL) > 0
495     ? strdup (SvPVbyte_nolen (POPs))
496     : strdup ("[fatal error]");
497    
498     FREETMPS;
499     LEAVE;
500    
501     return res;
502     }
503    
504 root 1.32 int fprintf (object_freezer &freezer, const char *format, ...)
505     {
506     va_list ap;
507    
508     va_start (ap, format);
509 root 1.37
510     int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
511    
512     if (len >= 0)
513     freezer.alloc (len);
514    
515 root 1.32 va_end (ap);
516     }
517    
518     int fputs (const char *s, object_freezer &freezer)
519     {
520 root 1.37 freezer.add (s);
521 root 1.32 }
522    
523 root 1.64 static const char thawer_eof[] = "\n\n\n\0\0\0";
524    
525 root 1.28 object_thawer::object_thawer (const char *filename)
526 root 1.11 {
527 root 1.41 static const char eof[] = "\n\n\n\0\0\0";
528 root 1.13
529 root 1.41 av = 0;
530     text = 0;
531 root 1.42 line = 0;
532 root 1.13
533 root 1.41 if (filename)
534 root 1.13 {
535 root 1.28 dSP;
536     ENTER;
537     SAVETMPS;
538     PUSHMARK (SP);
539     XPUSHs (sv_2mortal (newSVpv (filename, 0)));
540     PUTBACK;
541    
542 root 1.41 if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL))
543 root 1.28 {
544     SPAGAIN;
545 root 1.41
546     // second value - perl objects
547     {
548     SV *sv = POPs;
549     if (SvROK (sv))
550     av = (AV *)SvREFCNT_inc (SvRV (sv));
551     }
552    
553     // first value - text part, pad with 3 zeroes
554     {
555     SV *sv = POPs;
556     STRLEN len;
557     char *sv_ = SvPVbyte (sv, len);
558     text = newSV (len + sizeof (eof));
559     SvCUR_set (text, len);
560     memcpy (SvPVX (text), sv_, len);
561     memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure
562 root 1.42
563     line = SvPVX (text);
564 root 1.41 }
565 root 1.28 }
566    
567 root 1.41 PUTBACK;
568 root 1.28 FREETMPS;
569     LEAVE;
570 root 1.13 }
571 root 1.11 }
572    
573 root 1.64 object_thawer::object_thawer (const char *data, AV *perlav)
574     {
575     av = perlav;
576     text = newSVpv (data, 0);
577     sv_catpv (text, thawer_eof);
578     line = SvPVbyte_nolen (text);
579     }
580    
581 root 1.18 void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
582 root 1.13 {
583 root 1.18 if (!av || oid < 0) // this is actually an error of sorts
584 root 1.13 return;
585    
586     // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
587     ext->clear ();
588    
589 root 1.18 SV **svp = av_fetch ((AV *)av, oid, 0);
590 root 1.13
591 root 1.18 if (!svp || !SvROK (*svp))
592     {
593     printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
594     return;
595     }
596 root 1.13
597 root 1.18 ext->self = *svp; *svp = &PL_sv_undef;
598 root 1.32 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
599 root 1.13
600 root 1.18 reattach (type, obj);
601 root 1.13 }
602    
603     object_thawer::~object_thawer ()
604     {
605 root 1.41 if (text) SvREFCNT_dec (text);
606     if (av) SvREFCNT_dec (av);
607     }
608    
609     char *fgets (char *s, int n, object_thawer &thawer)
610     {
611     char *p = thawer.line;
612     char *q = s;
613    
614 root 1.42 if (!p)
615     return 0;
616    
617 root 1.41 while (--n)
618     {
619     if (!*p)
620     break;
621    
622     *q++ = *p;
623    
624     if (*p++ == '\n')
625     break;
626     }
627    
628     *q = 0;
629     thawer.line = p;
630    
631     return s == q ? 0 : s;
632 root 1.13 }
633    
634 root 1.41 keyword object_thawer::get_kv ()
635 root 1.34 {
636 root 1.42 if (!line)
637     return KW_EOF;
638    
639 root 1.34 for (;;)
640     {
641 root 1.41 char *p = line;
642 root 1.34
643 root 1.41 if (!*p)
644     return KW_EOF;
645 root 1.34
646 root 1.41 // parse keyword
647 root 1.34 while (*p > ' ')
648     p++;
649    
650 root 1.41 int klen = p - line;
651 root 1.34
652 root 1.41 if (*p++ != '\n')
653     {
654     // parse value
655 root 1.44 while (*(unsigned char *)p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
656 root 1.41 ++p;
657 root 1.34
658 root 1.41 last_value = p;
659 root 1.34
660 root 1.41 while (*p != '\n')
661 root 1.34 p++;
662    
663 root 1.41 *p++ = 0;
664     }
665     else
666     last_value = 0;
667    
668     line [klen] = 0;
669     keyword_idx *kw = kw_lex::match (line, klen);
670 root 1.34
671 root 1.41 //printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D
672    
673     if (kw)
674     {
675     line = p;
676     return kw->index;
677     }
678     else if (!*line || *line == '#')
679     {
680     // empty/comment line
681     line = p;
682 root 1.34 }
683     else
684 root 1.41 return KW_ERROR;
685 root 1.34 }
686     }
687    
688 root 1.41 void object_thawer::get (shstr &sh) const
689     {
690     if (last_value)
691     sh = last_value;
692     else
693     {
694     sh = "<value missing>";
695     LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename
696     }
697     }
698    
699     void object_thawer::get_ml (keyword kend, shstr &sh)
700     {
701     char kw[128];
702    
703 root 1.43 int klen = keyword_len [kend];
704    
705 root 1.41 kw [0] = '\n';
706 root 1.43 memcpy (kw + 1, keyword_str [kend], klen);
707     kw [klen + 1] = '\n';
708     kw [klen + 2] = 0;
709 root 1.41
710 root 1.43 // first test for completely empty msg... "endXXX\n"
711     if (!strncmp (line, kw + 1, klen + 1))
712 root 1.41 {
713     sh = 0;
714 root 1.43
715     line += klen + 1;
716    
717 root 1.41 return;
718     }
719 root 1.43 else
720     {
721     // multi-line strings are delimited by "\nendXXX\n" or "endXXX\n" (NULL)
722 root 1.41
723 root 1.43 char *end = strstr (line, kw);
724 root 1.41
725 root 1.43 if (!end)
726     {
727     sh = 0;
728     return;
729     }
730    
731     *end = 0;
732     sh = line;
733 root 1.41
734 root 1.43 line = end + keyword_len [kend] + 1;
735    
736     while (*line++ != '\n')
737     ;
738     }
739 root 1.41 }
740    
741     sint32 object_thawer::get_sint32 () const
742     {
743     char *p = last_value;
744    
745     if (!p)
746     return 0;
747    
748     sint32 val = 0;
749     bool negate;
750    
751     if (*p == '-')
752     {
753     negate = true;
754     ++p;
755     }
756     else
757     negate = false;
758    
759     do
760     {
761     val *= 10;
762     val += *p++ - '0';
763     }
764     while (*p);
765    
766     return negate ? -val : val;
767     }
768    
769     sint64 object_thawer::get_sint64 () const
770     {
771     return last_value ? atoll (last_value) : 0;
772     }
773    
774     double object_thawer::get_double () const
775     {
776     return last_value ? atof (last_value) : 0;
777     }
778    
779 root 1.1 /////////////////////////////////////////////////////////////////////////////
780    
781     extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
782     {
783     return 0;
784     }
785    
786     static CommArray_s rtn_cmd;
787    
788     static int
789     runPluginCommand (object *obj, char *params)
790     {
791 root 1.73 return -1;
792 root 1.1 }
793    
794     extern "C" void *cfperl_getPluginProperty (int *type, ...)
795     {
796     va_list args;
797     char *propname;
798     int i;
799     va_start (args, type);
800     propname = va_arg (args, char *);
801     //printf ("Property name: %s\n", propname);
802    
803     if (!strcmp (propname, "command?"))
804 root 1.73 return NULL;
805 root 1.1 else if (!strcmp (propname, "Identification"))
806     {
807     va_end (args);
808 root 1.73 return (void *)PLUGIN_NAME;
809 root 1.1 }
810     else if (!strcmp (propname, "FullName"))
811     {
812     va_end (args);
813 root 1.73 return (void *)PLUGIN_VERSION;
814 root 1.1 }
815     else
816     va_end (args);
817    
818     return NULL;
819     }
820    
821     extern "C" int cfperl_postInitPlugin ()
822     {
823     int hooktype = 1;
824     int rtype = 0;
825    
826     cf_init_plugin (gethook);
827    
828     return 0;
829     }
830    
831     extern "C" int cfperl_closePlugin ()
832     {
833     return 0;
834     }
835    
836 root 1.7 void
837     cfperl_init ()
838     {
839 root 1.32 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
840     perl = perl_alloc ();
841     perl_construct (perl);
842    
843     PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
844    
845 root 1.7 char *argv[] = {
846     "",
847     "-e"
848 root 1.80 "use Event;" // required for bootstrap
849 root 1.83 "cf->bootstrap;" // required for datadir :*>
850 root 1.32 "unshift @INC, cf::datadir ();"
851 root 1.41 "require cf;"
852 root 1.7 };
853    
854     if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
855     {
856     printf ("unable to initialize perl-interpreter, aborting.\n");
857     exit (EXIT_FAILURE);
858     }
859     }
860    
861 root 1.5 void cfperl_main ()
862 root 1.2 {
863     dSP;
864    
865     PUSHMARK (SP);
866     PUTBACK;
867 root 1.7 call_pv ("cf::main", G_DISCARD | G_VOID);
868     }
869    
870 root 1.8 static event_klass klass_of[NUM_EVENT_TYPES] = {
871     # define def(type,name) KLASS_ ## type,
872     # include "eventinc.h"
873     # undef def
874     };
875    
876 root 1.18 #define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
877    
878 root 1.8 static void
879     gather_callbacks (AV *&callbacks, AV *registry, event_type event)
880     {
881     // event must be in array
882     if (event >= 0 && event <= AvFILLp (registry))
883     {
884     SV *cbs_ = AvARRAY (registry)[event];
885    
886     // element must be list of callback entries
887     if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
888     {
889     AV *cbs = (AV *)SvRV (cbs_);
890    
891     // no callback entries, no callbacks to call
892     if (AvFILLp (cbs) >= 0)
893     {
894     if (!callbacks)
895     {
896     callbacks = newAV ();
897     av_extend (callbacks, 16);
898     }
899    
900     // never use SvREFCNT_inc to copy values, but its ok here :)
901     for (int i = 0; i <= AvFILLp (cbs); ++i)
902     av_push (callbacks, SvREFCNT_inc (AvARRAY (cbs)[i]));
903     }
904     }
905     }
906     }
907    
908     bool cfperl_invoke (event_type event, ...)
909 root 1.6 {
910 root 1.8 data_type dt;
911 root 1.6 va_list ap;
912    
913 root 1.8 va_start (ap, event);
914    
915     AV *callbacks = 0;
916    
917     object *op;
918     player *pl;
919 root 1.61 maptile *map;
920 root 1.96 client *ns;
921 root 1.8
922     // callback call ordering is:
923 root 1.73 // 1. per-object callback
924 root 1.8 // 2. per-class object
925 root 1.73 // 3. per-type callback
926 root 1.8 // 4. global callbacks
927    
928     gather_callbacks (callbacks, cb_global, event);
929    
930 root 1.18 switch (KLASS_OF (event))
931 root 1.8 {
932     case KLASS_GLOBAL:
933     break;
934    
935     case KLASS_OBJECT:
936     dt = (data_type) va_arg (ap, int);
937     assert (("first argument must be of type object", dt == DT_OBJECT));
938 root 1.12 op = va_arg (ap, object *);
939 root 1.8
940 root 1.12 if (op->cb)
941 root 1.32 gather_callbacks (callbacks, op->cb, event);
942 root 1.8
943 root 1.14 if (op->type)
944     {
945     if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
946     {
947     SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
948    
949     if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
950     gather_callbacks (callbacks, (AV *)SvRV (registry), event);
951     }
952 root 1.8
953 root 1.14 if (op->type <= AvFILLp (cb_type))
954     {
955     SV *registry = AvARRAY (cb_type)[op->type];
956 root 1.8
957 root 1.14 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
958     gather_callbacks (callbacks, (AV *)SvRV (registry), event);
959     }
960 root 1.8 }
961    
962 root 1.14 gather_callbacks (callbacks, cb_object, event);
963    
964 root 1.8 break;
965    
966     case KLASS_PLAYER:
967     dt = (data_type) va_arg (ap, int);
968     assert (("first argument must be of type player", dt == DT_PLAYER));
969 root 1.12 pl = va_arg (ap, player *);
970    
971 root 1.13 if (pl->cb)
972 root 1.32 gather_callbacks (callbacks, pl->cb, event);
973 root 1.8
974     gather_callbacks (callbacks, cb_player, event);
975     break;
976    
977     case KLASS_MAP:
978     dt = (data_type) va_arg (ap, int);
979     assert (("first argument must be of type object", dt == DT_MAP));
980 root 1.61 map = va_arg (ap, maptile *);
981 root 1.12
982 root 1.13 if (map->cb)
983 root 1.32 gather_callbacks (callbacks, map->cb, event);
984 root 1.8
985     gather_callbacks (callbacks, cb_map, event);
986     break;
987    
988 root 1.96 case KLASS_CLIENT:
989     dt = (data_type) va_arg (ap, int);
990     assert (("first argument must be of type client", dt == DT_CLIENT));
991     ns = va_arg (ap, client *);
992    
993     if (ns->cb)
994     gather_callbacks (callbacks, ns->cb, event);
995    
996     gather_callbacks (callbacks, cb_client, event);
997     break;
998    
999 root 1.8 default:
1000     assert (("unsupported event klass in cfperl_invoke", 0));
1001     }
1002    
1003     // short-circuit processing if no callbacks found/defined
1004     if (!callbacks)
1005     return 0;
1006    
1007     dSP;
1008 root 1.6 ENTER;
1009     SAVETMPS;
1010    
1011     PUSHMARK (SP);
1012 root 1.8 EXTEND (SP, 3);
1013 root 1.6
1014 root 1.8 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays
1015     PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks)));
1016    
1017 root 1.18 switch (KLASS_OF (event))
1018 root 1.8 {
1019     case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break;
1020     case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break;
1021 root 1.100 case KLASS_CLIENT: PUSHs (sv_2mortal (newSVdt (DT_CLIENT, ns))); break;
1022 root 1.8 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break;
1023     }
1024 root 1.7
1025 root 1.6 for (;;)
1026     {
1027 root 1.8 dt = (data_type) va_arg (ap, int);
1028 root 1.6
1029     if (dt == DT_END)
1030     break;
1031    
1032 root 1.12 if (dt == DT_AV)
1033     {
1034     AV *av = va_arg (ap, AV *);
1035    
1036     for (int i = 0; i <= av_len (av); ++i)
1037     XPUSHs (*av_fetch (av, i, 1));
1038     }
1039     else
1040     XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1041 root 1.6 }
1042    
1043     va_end (ap);
1044    
1045     PUTBACK;
1046 root 1.12 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
1047 root 1.2 SPAGAIN;
1048 root 1.6
1049     count = count > 0 ? POPi : 0;
1050    
1051     FREETMPS;
1052     LEAVE;
1053    
1054     return count;
1055 root 1.2 }
1056    
1057 root 1.12 SV *
1058     cfperl_result (int idx)
1059     {
1060     AV *av = get_av ("cfperl::invoke_results", 0);
1061     if (!av)
1062     return &PL_sv_undef;
1063    
1064     SV **sv = av_fetch (av, idx, 0);
1065     if (!sv)
1066     return &PL_sv_undef;
1067    
1068     return *sv;
1069     }
1070    
1071     int
1072     cfperl_result_INT (int idx)
1073     {
1074     return SvIV (cfperl_result (idx));
1075     }
1076    
1077 root 1.74 double
1078 root 1.73 cfperl_result_DOUBLE (int idx)
1079     {
1080     return SvNV (cfperl_result (idx));
1081     }
1082    
1083 root 1.80 /////////////////////////////////////////////////////////////////////////////
1084    
1085     struct EventAPI *watcher_base::GEventAPI;
1086    
1087 root 1.85 static void iw_dispatch (pe_event *ev)
1088     {
1089     iw *w = (iw *)ev->ext_data;
1090     w->call (*w);
1091     }
1092    
1093     void
1094     iw::alloc ()
1095     {
1096     pe = GEventAPI->new_idle (0, 0);
1097    
1098     pe->base.callback = (void *)iw_dispatch;
1099     pe->base.ext_data = (void *)this;
1100     }
1101    
1102 root 1.80 static void iow_dispatch (pe_event *ev)
1103     {
1104     iow *w = (iow *)ev->ext_data;
1105     w->call (*w, ((pe_ioevent *)ev)->got);
1106     }
1107    
1108     void
1109     iow::alloc ()
1110     {
1111     pe = GEventAPI->new_io (0, 0);
1112    
1113     pe->base.callback = (void *)iow_dispatch;
1114     pe->base.ext_data = (void *)this;
1115    
1116 root 1.81 pe->fd = -1;
1117     pe->poll = 0;
1118 root 1.80 }
1119    
1120 root 1.85 void
1121 root 1.80 iow::fd (int fd)
1122     {
1123     pe->fd = fd;
1124     }
1125    
1126     int
1127     iow::poll ()
1128     {
1129     return pe->poll;
1130     }
1131    
1132 root 1.85 void
1133 root 1.80 iow::poll (int events)
1134     {
1135 root 1.81 if (pe->poll != events)
1136     {
1137     if (pe->poll) stop ();
1138     pe->poll = events;
1139     if (pe->poll) start ();
1140     }
1141 root 1.80 }
1142    
1143 root 1.1 MODULE = cf PACKAGE = cf PREFIX = cf_
1144    
1145     BOOT:
1146     {
1147     HV *stash = gv_stashpv ("cf", 1);
1148    
1149 root 1.80 I_EVENT_API (PACKAGE);
1150     watcher_base::GEventAPI = GEventAPI;
1151    
1152 root 1.63 newCONSTSUB (stash, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1153    
1154 root 1.1 static const struct {
1155     const char *name;
1156     IV iv;
1157     } *civ, const_iv[] = {
1158     # define const_iv(name) { # name, (IV)name },
1159     const_iv (llevError)
1160     const_iv (llevInfo)
1161     const_iv (llevDebug)
1162     const_iv (llevMonster)
1163    
1164 root 1.5 const_iv (MAX_TIME)
1165 root 1.1 const_iv (PLAYER)
1166     const_iv (TRANSPORT)
1167     const_iv (ROD)
1168     const_iv (TREASURE)
1169     const_iv (POTION)
1170     const_iv (FOOD)
1171     const_iv (POISON)
1172     const_iv (BOOK)
1173     const_iv (CLOCK)
1174     const_iv (ARROW)
1175     const_iv (BOW)
1176     const_iv (WEAPON)
1177     const_iv (ARMOUR)
1178     const_iv (PEDESTAL)
1179     const_iv (ALTAR)
1180     const_iv (LOCKED_DOOR)
1181     const_iv (SPECIAL_KEY)
1182     const_iv (MAP)
1183     const_iv (DOOR)
1184     const_iv (KEY)
1185     const_iv (TIMED_GATE)
1186     const_iv (TRIGGER)
1187     const_iv (GRIMREAPER)
1188     const_iv (MAGIC_EAR)
1189     const_iv (TRIGGER_BUTTON)
1190     const_iv (TRIGGER_ALTAR)
1191     const_iv (TRIGGER_PEDESTAL)
1192     const_iv (SHIELD)
1193     const_iv (HELMET)
1194     const_iv (HORN)
1195     const_iv (MONEY)
1196     const_iv (CLASS)
1197     const_iv (GRAVESTONE)
1198     const_iv (AMULET)
1199     const_iv (PLAYERMOVER)
1200     const_iv (TELEPORTER)
1201     const_iv (CREATOR)
1202     const_iv (SKILL)
1203     const_iv (EARTHWALL)
1204     const_iv (GOLEM)
1205     const_iv (THROWN_OBJ)
1206     const_iv (BLINDNESS)
1207     const_iv (GOD)
1208     const_iv (DETECTOR)
1209     const_iv (TRIGGER_MARKER)
1210     const_iv (DEAD_OBJECT)
1211     const_iv (DRINK)
1212     const_iv (MARKER)
1213     const_iv (HOLY_ALTAR)
1214     const_iv (PLAYER_CHANGER)
1215     const_iv (BATTLEGROUND)
1216     const_iv (PEACEMAKER)
1217     const_iv (GEM)
1218     const_iv (FIREWALL)
1219     const_iv (ANVIL)
1220     const_iv (CHECK_INV)
1221     const_iv (MOOD_FLOOR)
1222     const_iv (EXIT)
1223     const_iv (ENCOUNTER)
1224     const_iv (SHOP_FLOOR)
1225     const_iv (SHOP_MAT)
1226     const_iv (RING)
1227     const_iv (FLOOR)
1228     const_iv (FLESH)
1229     const_iv (INORGANIC)
1230     const_iv (SKILL_TOOL)
1231     const_iv (LIGHTER)
1232 elmex 1.92 const_iv (BUILDABLE_WALL)
1233 root 1.1 const_iv (MISC_OBJECT)
1234     const_iv (LAMP)
1235     const_iv (DUPLICATOR)
1236     const_iv (SPELLBOOK)
1237     const_iv (CLOAK)
1238     const_iv (SPINNER)
1239     const_iv (GATE)
1240     const_iv (BUTTON)
1241     const_iv (CF_HANDLE)
1242     const_iv (HOLE)
1243     const_iv (TRAPDOOR)
1244     const_iv (SIGN)
1245     const_iv (BOOTS)
1246     const_iv (GLOVES)
1247     const_iv (SPELL)
1248     const_iv (SPELL_EFFECT)
1249     const_iv (CONVERTER)
1250     const_iv (BRACERS)
1251     const_iv (POISONING)
1252     const_iv (SAVEBED)
1253     const_iv (WAND)
1254     const_iv (SCROLL)
1255     const_iv (DIRECTOR)
1256     const_iv (GIRDLE)
1257     const_iv (FORCE)
1258     const_iv (POTION_EFFECT)
1259     const_iv (EVENT_CONNECTOR)
1260     const_iv (CLOSE_CON)
1261     const_iv (CONTAINER)
1262     const_iv (ARMOUR_IMPROVER)
1263     const_iv (WEAPON_IMPROVER)
1264     const_iv (SKILLSCROLL)
1265     const_iv (DEEP_SWAMP)
1266     const_iv (IDENTIFY_ALTAR)
1267     const_iv (MENU)
1268     const_iv (RUNE)
1269     const_iv (TRAP)
1270     const_iv (POWER_CRYSTAL)
1271     const_iv (CORPSE)
1272     const_iv (DISEASE)
1273     const_iv (SYMPTOM)
1274     const_iv (BUILDER)
1275     const_iv (MATERIAL)
1276     const_iv (ITEM_TRANSFORMER)
1277    
1278 root 1.14 const_iv (NUM_SUBTYPES)
1279    
1280 root 1.1 const_iv (ST_BD_BUILD)
1281     const_iv (ST_BD_REMOVE)
1282    
1283     const_iv (ST_MAT_FLOOR)
1284     const_iv (ST_MAT_WALL)
1285     const_iv (ST_MAT_ITEM)
1286    
1287     const_iv (AT_PHYSICAL)
1288     const_iv (AT_MAGIC)
1289     const_iv (AT_FIRE)
1290     const_iv (AT_ELECTRICITY)
1291     const_iv (AT_COLD)
1292     const_iv (AT_CONFUSION)
1293     const_iv (AT_ACID)
1294     const_iv (AT_DRAIN)
1295     const_iv (AT_WEAPONMAGIC)
1296     const_iv (AT_GHOSTHIT)
1297     const_iv (AT_POISON)
1298     const_iv (AT_SLOW)
1299     const_iv (AT_PARALYZE)
1300     const_iv (AT_TURN_UNDEAD)
1301     const_iv (AT_FEAR)
1302     const_iv (AT_CANCELLATION)
1303     const_iv (AT_DEPLETE)
1304     const_iv (AT_DEATH)
1305     const_iv (AT_CHAOS)
1306     const_iv (AT_COUNTERSPELL)
1307     const_iv (AT_GODPOWER)
1308     const_iv (AT_HOLYWORD)
1309     const_iv (AT_BLIND)
1310     const_iv (AT_INTERNAL)
1311     const_iv (AT_LIFE_STEALING)
1312     const_iv (AT_DISEASE)
1313    
1314     const_iv (WEAP_HIT)
1315     const_iv (WEAP_SLASH)
1316     const_iv (WEAP_PIERCE)
1317     const_iv (WEAP_CLEAVE)
1318     const_iv (WEAP_SLICE)
1319     const_iv (WEAP_STAB)
1320     const_iv (WEAP_WHIP)
1321     const_iv (WEAP_CRUSH)
1322     const_iv (WEAP_BLUD)
1323    
1324     const_iv (FLAG_ALIVE)
1325     const_iv (FLAG_WIZ)
1326     const_iv (FLAG_REMOVED)
1327     const_iv (FLAG_FREED)
1328     const_iv (FLAG_WAS_WIZ)
1329     const_iv (FLAG_APPLIED)
1330     const_iv (FLAG_UNPAID)
1331     const_iv (FLAG_USE_SHIELD)
1332     const_iv (FLAG_NO_PICK)
1333     const_iv (FLAG_ANIMATE)
1334     const_iv (FLAG_MONSTER)
1335     const_iv (FLAG_FRIENDLY)
1336     const_iv (FLAG_GENERATOR)
1337     const_iv (FLAG_IS_THROWN)
1338     const_iv (FLAG_AUTO_APPLY)
1339     const_iv (FLAG_PLAYER_SOLD)
1340     const_iv (FLAG_SEE_INVISIBLE)
1341     const_iv (FLAG_CAN_ROLL)
1342     const_iv (FLAG_OVERLAY_FLOOR)
1343     const_iv (FLAG_IS_TURNABLE)
1344     const_iv (FLAG_IS_USED_UP)
1345     const_iv (FLAG_IDENTIFIED)
1346     const_iv (FLAG_REFLECTING)
1347     const_iv (FLAG_CHANGING)
1348     const_iv (FLAG_SPLITTING)
1349     const_iv (FLAG_HITBACK)
1350     const_iv (FLAG_STARTEQUIP)
1351     const_iv (FLAG_BLOCKSVIEW)
1352     const_iv (FLAG_UNDEAD)
1353     const_iv (FLAG_SCARED)
1354     const_iv (FLAG_UNAGGRESSIVE)
1355     const_iv (FLAG_REFL_MISSILE)
1356     const_iv (FLAG_REFL_SPELL)
1357     const_iv (FLAG_NO_MAGIC)
1358     const_iv (FLAG_NO_FIX_PLAYER)
1359     const_iv (FLAG_IS_LIGHTABLE)
1360     const_iv (FLAG_TEAR_DOWN)
1361     const_iv (FLAG_RUN_AWAY)
1362     const_iv (FLAG_PICK_UP)
1363     const_iv (FLAG_UNIQUE)
1364     const_iv (FLAG_NO_DROP)
1365     const_iv (FLAG_WIZCAST)
1366     const_iv (FLAG_CAST_SPELL)
1367     const_iv (FLAG_USE_SCROLL)
1368     const_iv (FLAG_USE_RANGE)
1369     const_iv (FLAG_USE_BOW)
1370     const_iv (FLAG_USE_ARMOUR)
1371     const_iv (FLAG_USE_WEAPON)
1372     const_iv (FLAG_USE_RING)
1373     const_iv (FLAG_READY_RANGE)
1374     const_iv (FLAG_READY_BOW)
1375     const_iv (FLAG_XRAYS)
1376     const_iv (FLAG_NO_APPLY)
1377     const_iv (FLAG_IS_FLOOR)
1378     const_iv (FLAG_LIFESAVE)
1379     const_iv (FLAG_NO_STRENGTH)
1380     const_iv (FLAG_SLEEP)
1381     const_iv (FLAG_STAND_STILL)
1382     const_iv (FLAG_RANDOM_MOVE)
1383     const_iv (FLAG_ONLY_ATTACK)
1384     const_iv (FLAG_CONFUSED)
1385     const_iv (FLAG_STEALTH)
1386     const_iv (FLAG_WIZPASS)
1387     const_iv (FLAG_IS_LINKED)
1388     const_iv (FLAG_CURSED)
1389     const_iv (FLAG_DAMNED)
1390     const_iv (FLAG_SEE_ANYWHERE)
1391     const_iv (FLAG_KNOWN_MAGICAL)
1392     const_iv (FLAG_KNOWN_CURSED)
1393     const_iv (FLAG_CAN_USE_SKILL)
1394     const_iv (FLAG_BEEN_APPLIED)
1395     const_iv (FLAG_READY_SCROLL)
1396     const_iv (FLAG_USE_ROD)
1397     const_iv (FLAG_USE_HORN)
1398     const_iv (FLAG_MAKE_INVIS)
1399     const_iv (FLAG_INV_LOCKED)
1400     const_iv (FLAG_IS_WOODED)
1401     const_iv (FLAG_IS_HILLY)
1402     const_iv (FLAG_READY_SKILL)
1403     const_iv (FLAG_READY_WEAPON)
1404     const_iv (FLAG_NO_SKILL_IDENT)
1405     const_iv (FLAG_BLIND)
1406     const_iv (FLAG_SEE_IN_DARK)
1407     const_iv (FLAG_IS_CAULDRON)
1408     const_iv (FLAG_NO_STEAL)
1409     const_iv (FLAG_ONE_HIT)
1410     const_iv (FLAG_CLIENT_SENT)
1411     const_iv (FLAG_BERSERK)
1412     const_iv (FLAG_NEUTRAL)
1413     const_iv (FLAG_NO_ATTACK)
1414     const_iv (FLAG_NO_DAMAGE)
1415     const_iv (FLAG_OBJ_ORIGINAL)
1416     const_iv (FLAG_OBJ_SAVE_ON_OVL)
1417     const_iv (FLAG_ACTIVATE_ON_PUSH)
1418     const_iv (FLAG_ACTIVATE_ON_RELEASE)
1419     const_iv (FLAG_IS_WATER)
1420     const_iv (FLAG_CONTENT_ON_GEN)
1421     const_iv (FLAG_IS_A_TEMPLATE)
1422     const_iv (FLAG_IS_BUILDABLE)
1423    
1424     const_iv (NDI_BLACK)
1425     const_iv (NDI_WHITE)
1426     const_iv (NDI_NAVY)
1427     const_iv (NDI_RED)
1428     const_iv (NDI_ORANGE)
1429     const_iv (NDI_BLUE)
1430     const_iv (NDI_DK_ORANGE)
1431     const_iv (NDI_GREEN)
1432     const_iv (NDI_LT_GREEN)
1433     const_iv (NDI_GREY)
1434     const_iv (NDI_BROWN)
1435     const_iv (NDI_GOLD)
1436     const_iv (NDI_TAN)
1437     const_iv (NDI_MAX_COLOR)
1438     const_iv (NDI_COLOR_MASK)
1439     const_iv (NDI_UNIQUE)
1440     const_iv (NDI_ALL)
1441    
1442 root 1.58 const_iv (UPD_LOCATION)
1443     const_iv (UPD_FLAGS)
1444     const_iv (UPD_WEIGHT)
1445     const_iv (UPD_FACE)
1446     const_iv (UPD_NAME)
1447     const_iv (UPD_ANIM)
1448     const_iv (UPD_ANIMSPEED)
1449     const_iv (UPD_NROF)
1450    
1451     const_iv (UPD_SP_MANA)
1452     const_iv (UPD_SP_GRACE)
1453     const_iv (UPD_SP_DAMAGE)
1454    
1455 root 1.1 const_iv (F_APPLIED)
1456     const_iv (F_LOCATION)
1457     const_iv (F_UNPAID)
1458     const_iv (F_MAGIC)
1459     const_iv (F_CURSED)
1460     const_iv (F_DAMNED)
1461     const_iv (F_OPEN)
1462     const_iv (F_NOPICK)
1463     const_iv (F_LOCKED)
1464    
1465     const_iv (F_BUY)
1466     const_iv (F_SHOP)
1467     const_iv (F_SELL)
1468    
1469     const_iv (P_BLOCKSVIEW)
1470 root 1.91 const_iv (P_PLAYER)
1471 root 1.1 const_iv (P_NO_MAGIC)
1472     const_iv (P_IS_ALIVE)
1473     const_iv (P_NO_CLERIC)
1474     const_iv (P_NEED_UPDATE)
1475     const_iv (P_OUT_OF_MAP)
1476     const_iv (P_NEW_MAP)
1477    
1478     const_iv (UP_OBJ_INSERT)
1479     const_iv (UP_OBJ_REMOVE)
1480     const_iv (UP_OBJ_CHANGE)
1481     const_iv (UP_OBJ_FACE)
1482    
1483     const_iv (INS_NO_MERGE)
1484     const_iv (INS_ABOVE_FLOOR_ONLY)
1485     const_iv (INS_NO_WALK_ON)
1486     const_iv (INS_ON_TOP)
1487     const_iv (INS_BELOW_ORIGINATOR)
1488     const_iv (INS_MAP_LOAD)
1489    
1490     const_iv (WILL_APPLY_HANDLE)
1491     const_iv (WILL_APPLY_TREASURE)
1492     const_iv (WILL_APPLY_EARTHWALL)
1493     const_iv (WILL_APPLY_DOOR)
1494     const_iv (WILL_APPLY_FOOD)
1495    
1496     const_iv (SAVE_MODE)
1497     const_iv (SAVE_DIR_MODE)
1498    
1499     const_iv (M_PAPER)
1500     const_iv (M_IRON)
1501     const_iv (M_GLASS)
1502     const_iv (M_LEATHER)
1503     const_iv (M_WOOD)
1504     const_iv (M_ORGANIC)
1505     const_iv (M_STONE)
1506     const_iv (M_CLOTH)
1507     const_iv (M_ADAMANT)
1508     const_iv (M_LIQUID)
1509     const_iv (M_SOFT_METAL)
1510     const_iv (M_BONE)
1511     const_iv (M_ICE)
1512     const_iv (M_SPECIAL)
1513    
1514     const_iv (SK_EXP_ADD_SKILL)
1515     const_iv (SK_EXP_TOTAL)
1516     const_iv (SK_EXP_NONE)
1517     const_iv (SK_SUBTRACT_SKILL_EXP)
1518 elmex 1.39 const_iv (SK_EXP_SKILL_ONLY)
1519 root 1.1
1520     const_iv (SK_LOCKPICKING)
1521     const_iv (SK_HIDING)
1522     const_iv (SK_SMITHERY)
1523     const_iv (SK_BOWYER)
1524     const_iv (SK_JEWELER)
1525     const_iv (SK_ALCHEMY)
1526     const_iv (SK_STEALING)
1527     const_iv (SK_LITERACY)
1528     const_iv (SK_BARGAINING)
1529     const_iv (SK_JUMPING)
1530     const_iv (SK_DET_MAGIC)
1531     const_iv (SK_ORATORY)
1532     const_iv (SK_SINGING)
1533     const_iv (SK_DET_CURSE)
1534     const_iv (SK_FIND_TRAPS)
1535     const_iv (SK_MEDITATION)
1536     const_iv (SK_PUNCHING)
1537     const_iv (SK_FLAME_TOUCH)
1538     const_iv (SK_KARATE)
1539     const_iv (SK_CLIMBING)
1540     const_iv (SK_WOODSMAN)
1541     const_iv (SK_INSCRIPTION)
1542     const_iv (SK_ONE_HANDED_WEAPON)
1543     const_iv (SK_MISSILE_WEAPON)
1544     const_iv (SK_THROWING)
1545     const_iv (SK_USE_MAGIC_ITEM)
1546     const_iv (SK_DISARM_TRAPS)
1547     const_iv (SK_SET_TRAP)
1548     const_iv (SK_THAUMATURGY)
1549     const_iv (SK_PRAYING)
1550     const_iv (SK_CLAWING)
1551     const_iv (SK_LEVITATION)
1552     const_iv (SK_SUMMONING)
1553     const_iv (SK_PYROMANCY)
1554     const_iv (SK_EVOCATION)
1555     const_iv (SK_SORCERY)
1556     const_iv (SK_TWO_HANDED_WEAPON)
1557     const_iv (SK_SPARK_TOUCH)
1558     const_iv (SK_SHIVER)
1559     const_iv (SK_ACID_SPLASH)
1560     const_iv (SK_POISON_NAIL)
1561    
1562     const_iv (SOUND_NEW_PLAYER)
1563     const_iv (SOUND_FIRE_ARROW)
1564     const_iv (SOUND_LEARN_SPELL)
1565     const_iv (SOUND_FUMBLE_SPELL)
1566     const_iv (SOUND_WAND_POOF)
1567     const_iv (SOUND_OPEN_DOOR)
1568     const_iv (SOUND_PUSH_PLAYER)
1569     const_iv (SOUND_PLAYER_HITS1)
1570     const_iv (SOUND_PLAYER_HITS2)
1571     const_iv (SOUND_PLAYER_HITS3)
1572     const_iv (SOUND_PLAYER_HITS4)
1573     const_iv (SOUND_PLAYER_IS_HIT1)
1574     const_iv (SOUND_PLAYER_IS_HIT2)
1575     const_iv (SOUND_PLAYER_IS_HIT3)
1576     const_iv (SOUND_PLAYER_KILLS)
1577     const_iv (SOUND_PET_IS_KILLED)
1578     const_iv (SOUND_PLAYER_DIES)
1579     const_iv (SOUND_OB_EVAPORATE)
1580     const_iv (SOUND_OB_EXPLODE)
1581     const_iv (SOUND_CLOCK)
1582     const_iv (SOUND_TURN_HANDLE)
1583     const_iv (SOUND_FALL_HOLE)
1584     const_iv (SOUND_DRINK_POISON)
1585     const_iv (SOUND_CAST_SPELL_0)
1586    
1587     const_iv (PREFER_LOW)
1588     const_iv (PREFER_HIGH)
1589    
1590     const_iv (ATNR_PHYSICAL)
1591     const_iv (ATNR_MAGIC)
1592     const_iv (ATNR_FIRE)
1593     const_iv (ATNR_ELECTRICITY)
1594     const_iv (ATNR_COLD)
1595     const_iv (ATNR_CONFUSION)
1596     const_iv (ATNR_ACID)
1597     const_iv (ATNR_DRAIN)
1598     const_iv (ATNR_WEAPONMAGIC)
1599     const_iv (ATNR_GHOSTHIT)
1600     const_iv (ATNR_POISON)
1601     const_iv (ATNR_SLOW)
1602     const_iv (ATNR_PARALYZE)
1603     const_iv (ATNR_TURN_UNDEAD)
1604     const_iv (ATNR_FEAR)
1605     const_iv (ATNR_CANCELLATION)
1606     const_iv (ATNR_DEPLETE)
1607     const_iv (ATNR_DEATH)
1608     const_iv (ATNR_CHAOS)
1609     const_iv (ATNR_COUNTERSPELL)
1610     const_iv (ATNR_GODPOWER)
1611     const_iv (ATNR_HOLYWORD)
1612     const_iv (ATNR_BLIND)
1613     const_iv (ATNR_INTERNAL)
1614     const_iv (ATNR_LIFE_STEALING)
1615     const_iv (ATNR_DISEASE)
1616    
1617     const_iv (MAP_FLUSH)
1618     const_iv (MAP_PLAYER_UNIQUE)
1619     const_iv (MAP_BLOCK)
1620     const_iv (MAP_STYLE)
1621     const_iv (MAP_OVERLAY)
1622    
1623     const_iv (MAP_IN_MEMORY)
1624     const_iv (MAP_SWAPPED)
1625     const_iv (MAP_LOADING)
1626     const_iv (MAP_SAVING)
1627 root 1.7
1628     const_iv (KLASS_GLOBAL)
1629     const_iv (KLASS_OBJECT)
1630 root 1.96 const_iv (KLASS_CLIENT)
1631 root 1.7 const_iv (KLASS_PLAYER)
1632     const_iv (KLASS_MAP)
1633 root 1.99
1634 root 1.100 const_iv (CS_QUERY_YESNO)
1635     const_iv (CS_QUERY_SINGLECHAR)
1636     const_iv (CS_QUERY_HIDEINPUT)
1637    
1638 root 1.99 const_iv (ST_DEAD)
1639     const_iv (ST_SETUP)
1640     const_iv (ST_PLAYING)
1641     const_iv (ST_CUSTOM)
1642    
1643     const_iv (ST_CHANGE_CLASS)
1644     const_iv (ST_CONFIRM_QUIT)
1645     const_iv (ST_GET_PARTY_PASSWORD)
1646 root 1.1 };
1647    
1648     for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1649     newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1650    
1651     static const struct {
1652     const char *name;
1653 root 1.14 int skip;
1654 root 1.7 IV klass;
1655 root 1.1 IV iv;
1656 root 1.6 } *eiv, event_iv[] = {
1657 root 1.14 # define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name },
1658 root 1.6 # include "eventinc.h"
1659     # undef def
1660     };
1661    
1662     AV *av = get_av ("cf::EVENT", 1);
1663    
1664     for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; )
1665 root 1.7 {
1666     AV *event = newAV ();
1667 root 1.14 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1668 root 1.7 av_push (event, newSViv (eiv->klass));
1669     av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1670 root 1.14 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv));
1671 root 1.7 }
1672 root 1.14 }
1673    
1674 root 1.47 void _init_vars ()
1675 root 1.14 CODE:
1676 root 1.73 cb_global = get_av ("cf::CB_GLOBAL", 1);
1677     cb_object = get_av ("cf::CB_OBJECT", 1);
1678     cb_player = get_av ("cf::CB_PLAYER", 1);
1679 root 1.96 cb_client = get_av ("cf::CB_CLIENT", 1);
1680 root 1.73 cb_type = get_av ("cf::CB_TYPE" , 1);
1681     cb_map = get_av ("cf::CB_MAP" , 1);
1682 root 1.14
1683 root 1.47 void _global_reattach ()
1684 root 1.14 CODE:
1685     {
1686     // reattach to all attachable objects in the game.
1687 root 1.96 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
1688     reattach (*i);
1689    
1690 root 1.14 for (player *pl = first_player; pl; pl = pl->next)
1691     reattach (pl);
1692    
1693 root 1.61 for (maptile *map = first_map; map; map = map->next)
1694 root 1.14 reattach (map);
1695 root 1.8
1696 root 1.57 for (object *op = object::first; op; op = op->next)
1697 root 1.14 reattach (op);
1698 root 1.1 }
1699    
1700     NV floor (NV x)
1701    
1702     NV ceil (NV x)
1703    
1704 root 1.5 void server_tick ()
1705    
1706 root 1.1 void
1707     LOG (int level, char *msg)
1708     PROTOTYPE: $$
1709     C_ARGS: (LogLevel)level, "%s", msg
1710    
1711     char *path_combine (char *base, char *path)
1712     PROTOTYPE: $$
1713    
1714     char *path_combine_and_normalize (char *base, char *path)
1715     PROTOTYPE: $$
1716    
1717 root 1.19 const char *
1718     get_maps_directory (char *path)
1719 root 1.1 PROTOTYPE: $
1720     ALIAS: maps_directory = 0
1721 root 1.19 CODE:
1722     RETVAL = create_pathname (path);
1723     OUTPUT: RETVAL
1724 root 1.1
1725     void
1726     sub_generation_inc ()
1727     CODE:
1728     PL_sub_generation++;
1729    
1730     char *
1731     mapdir ()
1732     PROTOTYPE:
1733     ALIAS:
1734     mapdir = 0
1735     uniquedir = 1
1736     tmpdir = 2
1737     confdir = 3
1738     localdir = 4
1739     playerdir = 5
1740     datadir = 6
1741     CODE:
1742 root 1.19 switch (ix)
1743     {
1744     case 0: RETVAL = settings.mapdir ; break;
1745     case 1: RETVAL = settings.uniquedir; break;
1746     case 2: RETVAL = settings.tmpdir ; break;
1747     case 3: RETVAL = settings.confdir ; break;
1748     case 4: RETVAL = settings.localdir ; break;
1749     case 5: RETVAL = settings.playerdir; break;
1750     case 6: RETVAL = settings.datadir ; break;
1751     }
1752 root 1.1 OUTPUT: RETVAL
1753    
1754 root 1.56 void _exit (int status = 0)
1755    
1756 root 1.74 int find_animation (char *text)
1757 root 1.1 PROTOTYPE: $
1758    
1759 root 1.74 int random_roll (int min, int max, object *op, int goodbad);
1760 root 1.1
1761     const char *cost_string_from_value(uint64 cost, int approx = 0)
1762    
1763     int
1764     exp_to_level (val64 exp)
1765     CODE:
1766     {
1767     int i = 0;
1768    
1769     RETVAL = settings.max_level;
1770    
1771     for (i = 1; i <= settings.max_level; i++)
1772     {
1773     if (levels[i] > exp)
1774     {
1775     RETVAL = i - 1;
1776     break;
1777     }
1778     }
1779     }
1780     OUTPUT: RETVAL
1781    
1782     val64
1783     level_to_min_exp (int level)
1784     CODE:
1785     if (level > settings.max_level)
1786     RETVAL = levels[settings.max_level];
1787     else if (level < 1)
1788     RETVAL = 0;
1789     else
1790     RETVAL = levels[level];
1791     OUTPUT: RETVAL
1792    
1793     SV *
1794     resistance_to_string (int atnr)
1795     CODE:
1796     if (atnr >= 0 && atnr < NROFATTACKS)
1797     RETVAL = newSVpv (resist_plus[atnr], 0);
1798     else
1799     XSRETURN_UNDEF;
1800     OUTPUT: RETVAL
1801    
1802 root 1.97 MODULE = cf PACKAGE = cf::attachable
1803    
1804 root 1.27 int
1805 root 1.97 valid (SV *obj)
1806 root 1.27 CODE:
1807     RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1808     OUTPUT:
1809     RETVAL
1810    
1811 root 1.101 MODULE = cf PACKAGE = cf::global
1812    
1813     int invoke (SV *klass, int event, ...)
1814     CODE:
1815     if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1816     AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1817     for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1818     RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1819     OUTPUT: RETVAL
1820    
1821 root 1.1 MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1822    
1823 root 1.62 INCLUDE: $PERL genacc object ../include/object.h |
1824    
1825 root 1.18 int invoke (object *op, int event, ...)
1826     CODE:
1827     if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1828 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1829     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1830 root 1.18 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av));
1831     OUTPUT: RETVAL
1832    
1833     SV *registry (object *op)
1834    
1835 root 1.57 void mortals ()
1836 root 1.59 PPCODE:
1837 root 1.57 EXTEND (SP, object::mortals.size ());
1838     for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1839     PUSHs (to_sv (*i));
1840    
1841     object *first ()
1842     CODE:
1843     RETVAL = object::first;
1844     OUTPUT: RETVAL
1845    
1846 root 1.1 # missing properties
1847    
1848 root 1.54 object *head (object *op)
1849     PROTOTYPE: $
1850     CODE:
1851     RETVAL = op->head ? op->head : op;
1852     OUTPUT: RETVAL
1853    
1854     int is_head (object *op)
1855     PROTOTYPE: $
1856     CODE:
1857     RETVAL = !op->head;
1858     OUTPUT: RETVAL
1859    
1860 root 1.1 void
1861     inv (object *obj)
1862     PROTOTYPE: $
1863     PPCODE:
1864     {
1865     object *o;
1866     for (o = obj->inv; o; o = o->below)
1867 root 1.100 XPUSHs (sv_2mortal (to_sv (o)));
1868 root 1.1 }
1869    
1870 root 1.102 void
1871     set_animation (object *op, int idx)
1872     CODE:
1873     SET_ANIMATION (op, idx);
1874    
1875     void
1876     object::drain_stat ()
1877    
1878     void
1879     object::drain_specific_stat (int stat)
1880    
1881     void
1882     object::change_luck (int change)
1883    
1884     void
1885     object::add_statbonus ()
1886    
1887     void
1888     object::remove_statbonus ()
1889    
1890 root 1.58 object *find_best_object_match (object *op, const char *match)
1891    
1892     object *find_marked_object (object *op)
1893    
1894 root 1.1 int need_identify (const object *obj);
1895    
1896     int apply_shop_mat (object *shop_mat, object *op);
1897    
1898 root 1.27 int move (object *op, int dir, object *originator = op)
1899     CODE:
1900     RETVAL = move_ob (op, dir, originator);
1901     OUTPUT:
1902     RETVAL
1903 root 1.1
1904 root 1.74 void apply (object *applier, object *applied, int flags = 0)
1905     CODE:
1906     manual_apply (applied, applier, flags);
1907 root 1.1
1908 root 1.74 void apply_below (object *op)
1909     CODE:
1910     player_apply_below (op);
1911 root 1.1
1912 root 1.74 void remove (object *op)
1913     CODE:
1914     op->remove ();
1915 root 1.1
1916 root 1.88 void
1917     object::destroy (int recursive = 0)
1918 root 1.1
1919     object *cf_object_present_archname_inside (object *op, char *whatstr)
1920    
1921     int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1922    
1923 root 1.61 int cf_object_change_map (object *op, int x, int y, maptile *map)
1924 root 1.1
1925 root 1.74 object *clone (object *op, int recursive = 0)
1926     CODE:
1927     if (recursive)
1928     RETVAL = object_create_clone (op);
1929     else
1930     {
1931     RETVAL = object::create ();
1932 root 1.75 op->copy_to (RETVAL);
1933 root 1.74 }
1934     OUTPUT: RETVAL
1935 root 1.1
1936 root 1.74 int pay_item (object *op, object *buyer)
1937     CODE:
1938     RETVAL = pay_for_item (op, buyer);
1939     OUTPUT: RETVAL
1940 root 1.1
1941 root 1.74 int pay_amount (object *op, uint64 amount)
1942     CODE:
1943     RETVAL = pay_for_amount (amount, op);
1944     OUTPUT: RETVAL
1945 root 1.1
1946     void pay_player (object *op, uint64 amount)
1947    
1948     val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1949    
1950 root 1.74 int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1951 root 1.1
1952 root 1.74 void learn_spell (object *op, object *sp, int special_prayer = 0)
1953     CODE:
1954     do_learn_spell (op, sp, special_prayer);
1955 root 1.1
1956 root 1.74 void forget_spell (object *op, object *sp)
1957     CODE:
1958     do_forget_spell (op, query_name (sp));
1959 root 1.1
1960 root 1.74 object *check_for_spell (object *op, char *spellname)
1961     CODE:
1962     RETVAL = check_spell_known (op, spellname);
1963     OUTPUT: RETVAL
1964 root 1.1
1965 root 1.74 int query_money (object *op)
1966 root 1.1 ALIAS: money = 0
1967    
1968 root 1.74 int query_cost (object *op, object *who, int flags)
1969 root 1.1 ALIAS: cost = 0
1970    
1971 root 1.74 void spring_trap (object *op, object *victim)
1972 root 1.1
1973 root 1.74 int check_trigger (object *op, object *cause)
1974 root 1.1
1975 root 1.74 void drop (object *who, object *op)
1976 root 1.1
1977 root 1.74 void pick_up (object *who, object *op)
1978 root 1.1
1979     object *cf_object_insert_object (object *op, object *container)
1980    
1981     object *cf_object_insert_in_ob (object *ob, object *where)
1982    
1983 root 1.61 int cf_object_teleport (object *op, maptile *map, int x, int y)
1984 root 1.1
1985 root 1.102 void update_object (object *op, int action)
1986 root 1.1
1987     object *cf_create_object_by_name (const char *name)
1988    
1989     void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1990    
1991     void player_lvl_adj (object *who, object *skill = 0)
1992    
1993     int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1994    
1995     int calc_skill_exp (object *who, object *op, object *skill);
1996    
1997     void push_button (object *op);
1998    
1999     void use_trigger (object *op);
2000    
2001 root 1.61 void add_button_link (object *button, maptile *map, int connected);
2002 root 1.1
2003     void remove_button_link (object *op);
2004    
2005    
2006     MODULE = cf PACKAGE = cf::object PREFIX = cf_
2007    
2008     object *cf_insert_ob_in_ob (object *ob, object *where)
2009    
2010     # no clean way to get an object from an archetype - stupid idiotic
2011     # dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2012    
2013     object *new (const char *archetype = 0)
2014     PROTOTYPE: ;$
2015     CODE:
2016     RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
2017     OUTPUT:
2018     RETVAL
2019    
2020 root 1.61 object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2021 root 1.1 PROTOTYPE: $$$$$$
2022     CODE:
2023     {
2024     int unused_type;
2025     RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2026     }
2027    
2028     # syntatic sugar for easier use in event callbacks.
2029     const char *options (object *op)
2030     CODE:
2031     RETVAL = op->name;
2032     OUTPUT:
2033     RETVAL
2034    
2035     player *contr (object *op)
2036     CODE:
2037     RETVAL = op->contr;
2038     OUTPUT: RETVAL
2039    
2040 root 1.102 void
2041     object::roll_stats ()
2042    
2043     void
2044     object::update_stats ()
2045    
2046     void
2047     object::swap_stats (int a, int b)
2048    
2049 root 1.1 const char *get_ob_key_value (object *op, const char *key)
2050    
2051     bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1)
2052    
2053     object *get_nearest_player (object *ob)
2054     ALIAS: nearest_player = 0
2055     PREINIT:
2056     extern object *get_nearest_player (object *);
2057    
2058     void rangevector (object *ob, object *other, int flags = 0)
2059     PROTOTYPE: $$;$
2060     PPCODE:
2061     {
2062     rv_vector rv;
2063     get_rangevector (ob, other, &rv, flags);
2064     EXTEND (SP, 5);
2065     PUSHs (newSVuv (rv.distance));
2066     PUSHs (newSViv (rv.distance_x));
2067     PUSHs (newSViv (rv.distance_y));
2068     PUSHs (newSViv (rv.direction));
2069     PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part));
2070     }
2071    
2072     bool on_same_map_as (object *ob, object *other)
2073     CODE:
2074     RETVAL = on_same_map (ob, other);
2075     OUTPUT: RETVAL
2076    
2077 root 1.58 const char *
2078     base_name (object *op, int plural = op->nrof > 1)
2079 root 1.1 CODE:
2080 root 1.58 RETVAL = query_base_name (op, plural);
2081 root 1.1 OUTPUT: RETVAL
2082    
2083 elmex 1.86 object *decrease_ob_nr (object *op, unsigned long i)
2084    
2085 root 1.1 MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2086    
2087     player *player (object *op)
2088     CODE:
2089     RETVAL = op->contr;
2090     OUTPUT: RETVAL
2091    
2092 root 1.105 void check_score (object *op)
2093    
2094 root 1.1 void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2095    
2096     object *cf_player_send_inventory (object *op)
2097    
2098     char *cf_player_get_ip (object *op)
2099     ALIAS: ip = 0
2100    
2101     object *cf_player_get_marked_item (object *op)
2102     ALIAS: marked_item = 0
2103    
2104     void cf_player_set_marked_item (object *op, object *ob)
2105    
2106     partylist *cf_player_get_party (object *op)
2107     ALIAS: party = 0
2108    
2109     void cf_player_set_party (object *op, partylist *party)
2110    
2111     void kill_player (object *op)
2112    
2113 root 1.58 void esrv_update_item (object *op, int what, object *item)
2114     C_ARGS: what, op, item
2115    
2116 root 1.66 void clear_los (object *op)
2117    
2118 root 1.67 int command_reset (object *op, char *params)
2119    
2120     int command_teleport (object *op, char *params)
2121    
2122     int command_summon (object *op, char *params)
2123    
2124     int command_arrest (object *op, char *params)
2125    
2126     int command_kick (object *op, char *params)
2127    
2128     int command_banish (object *op, char *params)
2129    
2130 root 1.66
2131 root 1.12 MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2132 root 1.1
2133 root 1.79 INCLUDE: $PERL genacc player ../include/player.h |
2134 root 1.62
2135 root 1.18 int invoke (player *pl, int event, ...)
2136     CODE:
2137     if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2138 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2139     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2140 root 1.18 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av));
2141     OUTPUT: RETVAL
2142    
2143 root 1.12 SV *registry (player *pl)
2144 root 1.1
2145 root 1.102 player *
2146     create ()
2147     CODE:
2148     RETVAL = player::create ();
2149     OUTPUT:
2150     RETVAL
2151    
2152     player *
2153     load (const char *path)
2154     CODE:
2155     RETVAL = player::load (path);
2156     OUTPUT:
2157     RETVAL
2158    
2159     void
2160     player::save (bool final = false)
2161    
2162     void
2163     player::connect (client *ns)
2164    
2165     void
2166     save_stats (player *pl)
2167     CODE:
2168     pl->ob->stats.hp = pl->ob->stats.maxhp;
2169     pl->ob->stats.sp = pl->ob->stats.maxsp;
2170     pl->ob->stats.grace = pl->ob->stats.maxgrace;
2171     pl->orig_stats = pl->ob->stats;
2172    
2173 root 1.1 player *cf_player_find (char *name)
2174     PROTOTYPE: $
2175    
2176     void cf_player_move (player *pl, int dir)
2177    
2178     void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2179    
2180     player *first ()
2181     CODE:
2182     RETVAL = first_player;
2183     OUTPUT: RETVAL
2184    
2185     bool
2186     cell_visible (player *pl, int dx, int dy)
2187     CODE:
2188 root 1.98 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2189     && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2190 root 1.1 OUTPUT:
2191     RETVAL
2192    
2193 root 1.4 void
2194 root 1.1 send (player *pl, SV *packet)
2195     CODE:
2196     {
2197     STRLEN len;
2198     char *buf = SvPVbyte (packet, len);
2199    
2200 root 1.100 if (pl->ns)
2201     pl->ns->send_packet (buf, len);
2202 root 1.1 }
2203    
2204     int
2205     listening (player *pl, int new_value = -1)
2206     CODE:
2207     RETVAL = pl->listening;
2208     if (new_value >= 0)
2209     pl->listening = new_value;
2210     OUTPUT:
2211     RETVAL
2212    
2213 root 1.46 void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2214 root 1.45 PROTOTYPE: $;$$$
2215 root 1.1 PPCODE:
2216 root 1.45 if (GIMME_V != G_VOID)
2217     {
2218     EXTEND (SP, 3);
2219     PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2220     PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2221     PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2222     }
2223 root 1.46 if (map_path) sv_to (map_path, pl->savebed_map);
2224     if (x) sv_to (x, pl->bed_x);
2225     if (y) sv_to (y, pl->bed_y);
2226 root 1.1
2227     void
2228     list ()
2229     PPCODE:
2230 root 1.100 for (player *pl = first_player; pl; pl = pl->next)
2231     XPUSHs (sv_2mortal (to_sv (pl)));
2232 root 1.1
2233     bool
2234     peaceful (player *pl, bool new_setting = 0)
2235     PROTOTYPE: $;$
2236     CODE:
2237     RETVAL = pl->peaceful;
2238     if (items > 1)
2239     pl->peaceful = new_setting;
2240     OUTPUT:
2241     RETVAL
2242    
2243     living *
2244     orig_stats (player *pl)
2245     CODE:
2246     RETVAL = &pl->orig_stats;
2247     OUTPUT: RETVAL
2248    
2249     living *
2250     last_stats (player *pl)
2251     CODE:
2252     RETVAL = &pl->last_stats;
2253     OUTPUT: RETVAL
2254    
2255    
2256     MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2257    
2258 root 1.61 maptile *first ()
2259 root 1.29 PROTOTYPE:
2260 elmex 1.26 CODE:
2261 root 1.29 RETVAL = first_map;
2262     OUTPUT: RETVAL
2263 elmex 1.26
2264 root 1.61 int invoke (maptile *map, int event, ...)
2265 root 1.18 CODE:
2266     if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2267 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2268     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2269 root 1.18 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av));
2270 root 1.25 OUTPUT: RETVAL
2271 root 1.18
2272 root 1.61 SV *registry (maptile *map)
2273 root 1.12
2274 root 1.61 INCLUDE: $PERL genacc maptile ../include/map.h |
2275 root 1.1
2276 root 1.61 maptile *new (int width, int height)
2277 root 1.1 PROTOTYPE:
2278     CODE:
2279     {
2280 root 1.29 RETVAL = get_empty_map (width, height);
2281 root 1.1 }
2282     OUTPUT:
2283     RETVAL
2284    
2285 root 1.61 void delete_map (maptile *map)
2286 root 1.1
2287 root 1.61 void clean_tmp_map (maptile *map)
2288 root 1.1
2289 root 1.61 void play_sound_map (maptile *map, int x, int y, int sound_num)
2290 root 1.1
2291 root 1.74 int out_of_map (maptile *map, int x, int y)
2292    
2293 root 1.61 maptile *tile_map (maptile *map, unsigned int dir)
2294 root 1.1 CODE:
2295     RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2296     OUTPUT:
2297     RETVAL
2298    
2299 root 1.61 char *tile_path (maptile *map, unsigned int dir)
2300 root 1.1 CODE:
2301     if (dir >= 4)
2302     XSRETURN_UNDEF;
2303     RETVAL = map->tile_path [dir];
2304     OUTPUT:
2305     RETVAL
2306    
2307 root 1.61 maptile *ready_map_name (char *name, int flags = 0)
2308 root 1.29 PROTOTYPE: $;$
2309     ALIAS:
2310     find = 0
2311     get_map = 1
2312 root 1.1
2313 root 1.61 maptile *has_been_loaded (char *name)
2314 root 1.1 PROTOTYPE: $
2315    
2316 root 1.61 int in_memory (maptile *map)
2317 root 1.1 CODE:
2318     RETVAL = map->in_memory;
2319     OUTPUT:
2320     RETVAL
2321    
2322 root 1.29 void
2323 root 1.61 trigger (maptile *map, long connection, bool state = true)
2324 root 1.29 CODE:
2325     activate_connection (map, connection, state);
2326    
2327     void
2328 root 1.61 get_connection (maptile *map, long connection)
2329 root 1.29 PPCODE:
2330     oblinkpt *obp = get_connection_links (map, connection);
2331     if (obp)
2332     for (objectlink *ol = obp->link; ol; ol = ol->next)
2333 root 1.65 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2334 root 1.29
2335 root 1.61 object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2336 root 1.1
2337 root 1.61 object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2338 root 1.1
2339 root 1.61 object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2340 root 1.1 C_ARGS: str, map, nx, ny
2341    
2342     void
2343 root 1.61 cf_map_normalise (maptile *map, int x, int y)
2344 root 1.1 PPCODE:
2345     {
2346 root 1.61 maptile *nmap = 0;
2347 root 1.1 I16 nx = 0, ny = 0;
2348 root 1.19 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2349 root 1.1
2350     EXTEND (SP, 4);
2351     PUSHs (sv_2mortal (newSViv (flags)));
2352    
2353     if (GIMME_V == G_ARRAY)
2354     {
2355     PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2356     PUSHs (sv_2mortal (newSViv (nx)));
2357     PUSHs (sv_2mortal (newSViv (ny)));
2358     }
2359     }
2360    
2361     void
2362 root 1.61 at (maptile *map, unsigned int x, unsigned int y)
2363 root 1.1 PROTOTYPE: $$$
2364     PPCODE:
2365     {
2366     object *o;
2367 root 1.61 maptile *nmap = 0;
2368 root 1.1 I16 nx, ny;
2369    
2370 root 1.19 get_map_flags (map, &nmap, x, y, &nx, &ny);
2371 root 1.1
2372     if (nmap)
2373     for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2374     XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2375     }
2376    
2377     SV *
2378 root 1.61 bot_at (maptile *obj, unsigned int x, unsigned int y)
2379 root 1.1 PROTOTYPE: $$$
2380     ALIAS:
2381     top_at = 1
2382     flags_at = 2
2383     light_at = 3
2384     move_block_at = 4
2385     move_slow_at = 5
2386     move_on_at = 6
2387     move_off_at = 7
2388     INIT:
2389     if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
2390     CODE:
2391     switch (ix)
2392     {
2393     case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2394     case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2395     case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break;
2396     case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break;
2397     case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2398     case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2399     case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2400     case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2401     }
2402     OUTPUT:
2403     RETVAL
2404    
2405 elmex 1.70 void fix_walls (maptile *map, int x, int y)
2406    
2407     void fix_walls_around (maptile *map, int x, int y)
2408 root 1.1
2409 root 1.19 MODULE = cf PACKAGE = cf::arch
2410 root 1.1
2411 elmex 1.36 archetype *find (const char *name)
2412     CODE:
2413 root 1.60 RETVAL = archetype::find (name);
2414 elmex 1.36 OUTPUT:
2415     RETVAL
2416    
2417 root 1.19 archetype *first()
2418 root 1.1 PROTOTYPE:
2419 root 1.19 CODE:
2420     RETVAL = first_archetype;
2421     OUTPUT: RETVAL
2422 root 1.1
2423 root 1.45 INCLUDE: $PERL genacc archetype ../include/object.h |
2424 root 1.1
2425 root 1.19 MODULE = cf PACKAGE = cf::party
2426 root 1.1
2427 root 1.19 partylist *first ()
2428 root 1.1 PROTOTYPE:
2429 root 1.19 CODE:
2430     RETVAL = get_firstparty ();
2431     OUTPUT: RETVAL
2432 root 1.1
2433 root 1.19 partylist *next (partylist *party)
2434     CODE:
2435     RETVAL = party->next;
2436     OUTPUT: RETVAL
2437 root 1.1
2438 root 1.19 const char *name (partylist *party)
2439     CODE:
2440     RETVAL = party->partyname;
2441     OUTPUT: RETVAL
2442 root 1.1
2443 root 1.19 const char *password (partylist *party)
2444     CODE:
2445     RETVAL = party->passwd;
2446     OUTPUT: RETVAL
2447 root 1.1
2448 root 1.19 MODULE = cf PACKAGE = cf::region
2449 root 1.1
2450 root 1.19 region *first ()
2451 root 1.1 PROTOTYPE:
2452 root 1.19 CODE:
2453     RETVAL = first_region;
2454     OUTPUT: RETVAL
2455 root 1.1
2456 root 1.19 region *next (region *reg)
2457     CODE:
2458     RETVAL = reg->next;
2459     OUTPUT: RETVAL
2460 root 1.1
2461 root 1.19 const char *name (region *reg)
2462     CODE:
2463     RETVAL = reg->name;
2464     OUTPUT: RETVAL
2465 root 1.1
2466 root 1.19 region *parent (region *reg)
2467     CODE:
2468     RETVAL = reg->parent;
2469     OUTPUT: RETVAL
2470 root 1.1
2471 root 1.19 const char *longname (region *reg)
2472     CODE:
2473     RETVAL = reg->longname;
2474     OUTPUT: RETVAL
2475 root 1.1
2476 root 1.19 const char *msg (region *reg)
2477     CODE:
2478     RETVAL = reg->msg;
2479     OUTPUT: RETVAL
2480 root 1.1
2481 root 1.19 MODULE = cf PACKAGE = cf::living
2482 root 1.1
2483 root 1.45 INCLUDE: $PERL genacc living ../include/living.h |
2484 root 1.1
2485 root 1.76 MODULE = cf PACKAGE = cf::settings
2486    
2487     INCLUDE: $PERL genacc Settings ../include/global.h |
2488    
2489 root 1.84 MODULE = cf PACKAGE = cf::client
2490 root 1.79
2491 root 1.84 INCLUDE: $PERL genacc client ../include/client.h |
2492 root 1.79
2493 root 1.84 int invoke (client *ns, int event, ...)
2494 root 1.79 CODE:
2495 root 1.88 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2496 root 1.79 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2497     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2498 root 1.88 RETVAL = INVOKE_((event_type)event, ARG_CLIENT (ns), ARG_AV (av));
2499 root 1.79 OUTPUT: RETVAL
2500    
2501 root 1.84 SV *registry (client *ns)
2502 root 1.79
2503 root 1.100 void
2504     list ()
2505     PPCODE:
2506     EXTEND (SP, clients.size ());
2507     for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2508     PUSHs (sv_2mortal (to_sv (*i)));
2509    
2510 root 1.96 client *
2511     create (int fd, const char *peername)
2512     CODE:
2513     RETVAL = client::create (fd, peername);
2514     OUTPUT:
2515     RETVAL
2516    
2517 root 1.88 void
2518 root 1.100 client::send_packet (SV *packet)
2519     CODE:
2520     {
2521     STRLEN len;
2522     char *buf = SvPVbyte (packet, len);
2523    
2524     THIS->send_packet (buf, len);
2525     }
2526    
2527     void
2528 root 1.88 client::destroy ()
2529