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/cvs/deliantra/server/server/cfperl.xs
Revision: 1.108
Committed: Mon Dec 25 11:16:48 2006 UTC (17 years, 5 months ago) by elmex
Branch: MAIN
Changes since 1.107: +1 -1 lines
Log Message:
fixed return value of query_cost for the perl bindings

File Contents

# User Rev Content
1 root 1.1 /*****************************************************************************/
2     /* CrossFire, A Multiplayer game for the X Window System */
3     /*****************************************************************************/
4    
5     /*
6     * This code is placed under the GNU General Public Licence (GPL)
7     *
8     * Copyright (C) 2001-2005 by Chachkoff Yann
9 root 1.49 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 root 1.1 *
11     * This program is free software; you can redistribute it and/or modify
12     * it under the terms of the GNU General Public License as published by
13     * the Free Software Foundation; either version 2 of the License, or
14     * (at your option) any later version.
15     *
16     * This program is distributed in the hope that it will be useful,
17     * but WITHOUT ANY WARRANTY; without even the implied warranty of
18     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19     * GNU General Public License for more details.
20     *
21     * You should have received a copy of the GNU General Public License
22     * along with this program; if not, write to the Free Software
23     * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24 root 1.106 */
25 root 1.1
26     #define PLUGIN_NAME "perl"
27 root 1.13 #define PLUGIN_VERSION "cfperl 0.5"
28 root 1.1
29     #include <plugin_common.h>
30     #include <sounds.h>
31 root 1.6 #include <cstdarg>
32     #include <sproto.h>
33 root 1.1
34 root 1.6 #include "cfperl.h"
35 root 1.12 #include "shstr.h"
36 root 1.1
37 root 1.32 #include <EXTERN.h>
38     #include <perl.h>
39     #include <XSUB.h>
40    
41 root 1.107 #include "CoroAPI.h"
42 root 1.1 #include "perlxsi.c"
43    
44     extern sint64 *levels; // the experience table
45    
46 root 1.61 typedef object object_ornull;
47     typedef maptile maptile_ornull;
48 root 1.1
49 root 1.71 #if IVSIZE >= 8
50     typedef IV val64;
51     # define newSVval64 newSViv
52     # define SvVAL64 SvIV
53     #else
54     typedef double val64;
55     # define newSVval64 newSVnv
56     # define SvVAL64 SvNV
57     #endif
58 root 1.1
59 root 1.19 static f_plug_api gethook = cfapi_get_hooks;
60     static f_plug_api object_set_property = cfapi_object_set_property;
61     static f_plug_api object_insert = cfapi_object_insert;
62 root 1.1
63     static PerlInterpreter *perl;
64    
65 root 1.96 static AV *cb_global, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
66 root 1.8
67 root 1.1 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
68    
69     static SV *
70 root 1.13 newSVptr (void *ptr, const char *klass, HV *hv = newHV ())
71 root 1.1 {
72     SV *sv;
73    
74     if (!ptr)
75     return &PL_sv_undef;
76    
77 root 1.13 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
78     return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
79 root 1.1 }
80    
81 root 1.17 template<class attachable>
82 root 1.11 SV *
83 root 1.17 newSVattachable (attachable *obj, const char *klass)
84 root 1.11 {
85     if (!obj)
86     return &PL_sv_undef;
87    
88     if (!obj->self)
89     obj->self = newSVptr (obj, klass);
90    
91 root 1.32 return newSVsv (obj->self);
92 root 1.11 }
93    
94 root 1.1 static void
95     clearSVptr (SV *sv)
96     {
97     if (SvROK (sv))
98     sv = SvRV (sv);
99    
100     hv_clear ((HV *)sv);
101     sv_unmagic (sv, PERL_MAGIC_ext);
102     }
103    
104     static long
105     SvPTR (SV *sv, const char *klass)
106     {
107     if (!sv_derived_from (sv, klass))
108     croak ("object of type %s expected", klass);
109    
110     MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext);
111    
112     if (!mg)
113     croak ("perl code used %s object, but C object is already destroyed, caught", klass);
114    
115     return (long)mg->mg_ptr;
116     }
117    
118     static long
119     SvPTR_ornull (SV *sv, const char *klass)
120     {
121     if (SvOK (sv))
122     return SvPTR (sv, klass);
123     else
124     return 0;
125     }
126    
127 root 1.45 inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
128     inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
129     inline SV *to_sv (bool v) { return newSViv (v); }
130     inline SV *to_sv ( signed char v) { return newSViv (v); }
131     inline SV *to_sv (unsigned char v) { return newSViv (v); }
132     inline SV *to_sv ( signed short v) { return newSViv (v); }
133     inline SV *to_sv (unsigned short v) { return newSVuv (v); }
134     inline SV *to_sv ( signed int v) { return newSViv (v); }
135     inline SV *to_sv (unsigned int v) { return newSVuv (v); }
136     inline SV *to_sv ( signed long v) { return newSViv (v); }
137     inline SV *to_sv (unsigned long v) { return newSVuv (v); }
138 root 1.48 inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
139     inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
140 root 1.45 inline SV *to_sv (float v) { return newSVnv (v); }
141     inline SV *to_sv (double v) { return newSVnv (v); }
142 root 1.84 inline SV *to_sv (client * v) { return newSVattachable (v, "cf::client::wrap"); }
143 root 1.45 inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); }
144     inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); }
145 root 1.61 inline SV *to_sv (maptile * v) { return newSVattachable (v, "cf::map::wrap"); }
146 root 1.50 inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::arch::wrap"); }
147 root 1.45 inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); }
148     inline SV *to_sv (region * v) { return newSVptr (v, "cf::region::wrap"); }
149     inline SV *to_sv (living * v) { return newSVptr (v, "cf::living::wrap"); }
150    
151     inline SV *to_sv (object & v) { return to_sv (&v); }
152     inline SV *to_sv (living & v) { return to_sv (&v); }
153    
154     //TODO:
155     inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
156     inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
157    
158 root 1.69 inline SV *to_sv (UUID v)
159     {
160 elmex 1.68 char buf[128];
161 root 1.71 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
162 elmex 1.68 return newSVpv (buf, 0);
163     }
164    
165 root 1.58 inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
166 root 1.72 inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
167 root 1.45 inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
168     inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
169     inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
170     inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
171     inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
172     inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
173     inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
174     inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
175     inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
176 root 1.53 inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
177     inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
178 root 1.45 inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
179     inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
180 root 1.84 inline void sv_to (SV *sv, client * &v) { v = (client *)SvPTR_ornull (sv, "cf::client"); }
181 root 1.45 inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); }
182     inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); }
183 root 1.50 inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); }
184 root 1.61 inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)SvPTR_ornull (sv, "cf::map"); }
185 root 1.45 inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
186     inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
187     inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
188    
189     inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO
190     inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO
191    
192 root 1.52 template<class T>
193     inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
194    
195 root 1.45 template<int N>
196 root 1.55 inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
197 root 1.45
198 root 1.106 inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
199     inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
200     inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
201     inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
202     inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
203    
204 root 1.69 inline void sv_to (SV *sv, UUID &v)
205     {
206     unsigned int version;
207 elmex 1.68
208 root 1.71 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
209 root 1.69 croak ("unparsable uuid: %s", SvPV_nolen (sv));
210 elmex 1.68 }
211    
212 root 1.106 inline void sv_to (SV *sv, object::flags_t::reference v) { v = boolSV (sv); }
213    
214 root 1.1 static SV *
215 root 1.6 newSVdt_va (va_list &ap, data_type type)
216 root 1.1 {
217     SV *sv;
218    
219     switch (type)
220     {
221 root 1.10 case DT_INT:
222     sv = newSViv (va_arg (ap, int));
223     break;
224    
225     case DT_INT64:
226     sv = newSVval64 ((val64)va_arg (ap, sint64));
227     break;
228    
229 root 1.6 case DT_DOUBLE:
230 root 1.10 sv = newSVnv (va_arg (ap, double));
231 root 1.1 break;
232    
233 root 1.6 case DT_STRING:
234     {
235 root 1.10 char *str = (char *)va_arg (ap, const char *);
236 root 1.6 sv = str ? newSVpv (str, 0) : &PL_sv_undef;
237     }
238 root 1.1 break;
239    
240 root 1.6 case DT_DATA:
241 root 1.1 {
242 root 1.10 char *str = (char *)va_arg (ap, const void *);
243 root 1.6 int len = va_arg (ap, int);
244     sv = str ? newSVpv (str, len) : &PL_sv_undef;
245 root 1.1 }
246     break;
247    
248 root 1.6 case DT_OBJECT:
249 root 1.45 sv = to_sv (va_arg (ap, object *));
250 root 1.1 break;
251    
252 root 1.6 case DT_MAP:
253 root 1.11 // va_arg (object *) when void * is passed is an XSI extension
254 root 1.61 sv = to_sv (va_arg (ap, maptile *));
255 root 1.1 break;
256    
257 root 1.88 case DT_CLIENT:
258 root 1.84 sv = to_sv (va_arg (ap, client *));
259 root 1.79 break;
260    
261 root 1.6 case DT_PLAYER:
262 root 1.45 sv = to_sv (va_arg (ap, player *));
263 root 1.1 break;
264    
265 root 1.6 case DT_ARCH:
266 root 1.45 sv = to_sv (va_arg (ap, archetype *));
267 root 1.1 break;
268    
269 root 1.6 case DT_PARTY:
270 root 1.45 sv = to_sv (va_arg (ap, partylist *));
271 root 1.1 break;
272    
273 root 1.6 case DT_REGION:
274 root 1.45 sv = to_sv (va_arg (ap, region *));
275 root 1.1 break;
276    
277     default:
278 root 1.6 assert (("unhandled type in newSVdt_va", 0));
279     }
280    
281     return sv;
282     }
283    
284     static SV *
285     newSVdt (data_type type, ...)
286     {
287     va_list ap;
288    
289     va_start (ap, type);
290     SV *sv = newSVdt_va (ap, type);
291     va_end (ap);
292    
293     return sv;
294     }
295    
296     static SV *
297     newSVcfapi (int type, ...)
298     {
299     SV *sv;
300    
301     va_list ap;
302     va_start (ap, type);
303    
304     switch (type)
305     {
306 root 1.12 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
307     case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
308     case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
309 root 1.6 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
310     case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
311     case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
312     case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
313     case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
314     case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
315     case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
316    
317     default:
318 root 1.1 assert (("unhandled type in newSVcfapi", 0));
319     }
320    
321 root 1.6 va_end (ap);
322 root 1.1
323     return sv;
324     }
325    
326 root 1.11 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
327    
328 root 1.12 SV *
329 root 1.79 registry (attachable_base *ext)
330 root 1.12 {
331 root 1.13 if (!ext->cb)
332     ext->cb = newAV ();
333 root 1.12
334 root 1.13 return newRV_inc ((SV *)ext->cb);
335 root 1.12 }
336    
337 root 1.17 void attachable_base::clear ()
338 root 1.11 {
339 root 1.21 if (self)
340     {
341 root 1.22 if (cb)
342 root 1.32 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
343 root 1.22 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
344 root 1.32 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
345 root 1.61 INVOKE_MAP (DESTROY, static_cast<maptile *>(this));
346 root 1.22
347     // disconnect Perl from C, to avoid crashes
348     sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
349    
350     // clear the perl hash, might or might not be a good idea
351 root 1.21 hv_clear ((HV *)SvRV ((SV *)self));
352 root 1.22
353 root 1.21 SvREFCNT_dec (self);
354 root 1.22 self = 0;
355 root 1.21 }
356 root 1.12
357 root 1.21 if (cb)
358     {
359     SvREFCNT_dec (cb);
360     cb = 0;
361     }
362 root 1.12
363 root 1.40 attach = 0;
364 root 1.11 }
365    
366 root 1.17 void attachable_base::optimise ()
367 root 1.11 {
368 root 1.13 if (!self)
369     return;
370 root 1.11
371 root 1.13 HV *hv = (HV *)SvRV ((SV *)self);
372    
373     if (SvREFCNT ((SV *)self) == 1
374     && SvREFCNT ((SV *)hv) == 1
375 root 1.100 && !HvTOTALKEYS (hv))
376 root 1.13 {
377     SvREFCNT_dec ((SV *)self);
378     self = 0;
379     }
380     }
381    
382 root 1.23 void attachable_base::instantiate (data_type type, void *obj)
383 root 1.13 {
384     dSP;
385     ENTER;
386     SAVETMPS;
387     PUSHMARK (SP);
388     EXTEND (SP, 2);
389 root 1.23 PUSHs (sv_2mortal (newSVdt (type, obj)));
390 root 1.13 PUSHs (sv_2mortal (newSVpv (attach, 0)));
391 root 1.23
392     attach = 0;
393    
394 root 1.13 PUTBACK;
395     call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
396     FREETMPS;
397     LEAVE;
398 root 1.16
399 root 1.23 switch (type)
400     {
401     case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
402     case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
403     }
404 root 1.13 }
405    
406     /////////////////////////////////////////////////////////////////////////////
407    
408 root 1.18 void reattach (data_type type, void *obj)
409     {
410 root 1.22 //TODO only do this when the object has _attachment's
411    
412 root 1.18 dSP;
413     ENTER;
414     SAVETMPS;
415     PUSHMARK (SP);
416     XPUSHs (sv_2mortal (newSVdt (type, obj)));
417     PUTBACK;
418     call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
419     FREETMPS;
420     LEAVE;
421    
422     switch (type)
423     {
424     case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
425     case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
426 root 1.96 case DT_CLIENT: INVOKE_CLIENT (REATTACH, obj); break;
427 root 1.18 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
428     }
429     }
430    
431     template<class subclass>
432     void reattach (attachable<subclass> *obj)
433     {
434     obj->optimise ();
435    
436     if (obj->self)
437 root 1.35 reattach ((data_type) cftype<subclass>::dt, (subclass *)obj);
438 root 1.18 }
439    
440 root 1.35 #include "kw_hash.h"
441    
442 root 1.34 object_freezer::object_freezer ()
443 root 1.37 : dynbuf (128 * 1024, 64 * 1024)
444 root 1.13 {
445 root 1.32 av = newAV ();
446 root 1.11 }
447    
448 root 1.13 object_freezer::~object_freezer ()
449 root 1.11 {
450 root 1.34 SvREFCNT_dec (av);
451 root 1.13 }
452    
453 root 1.20 void object_freezer::put (attachable_base *ext)
454 root 1.13 {
455     ext->optimise ();
456 root 1.12
457 root 1.13 if (ext->self)
458 root 1.18 {
459     int idx = AvFILLp ((AV *)av) + 1;
460 root 1.32 av_store (av, idx, SvREFCNT_inc (ext->self));
461    
462 root 1.37 add ((void *)"oid ", 4);
463     add ((sint32)idx);
464     add ('\n');
465 root 1.18 }
466 root 1.11 }
467    
468 root 1.34 bool object_freezer::save (const char *filename)
469     {
470     dSP;
471     ENTER;
472     SAVETMPS;
473     PUSHMARK (SP);
474     EXTEND (SP, 3);
475     PUSHs (sv_2mortal (newSVpv (filename, 0)));
476 root 1.37 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
477 root 1.34 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
478     PUTBACK;
479     call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
480     FREETMPS;
481     LEAVE;
482     }
483    
484 root 1.65 char *object_freezer::as_string ()
485     {
486     dSP;
487     ENTER;
488     SAVETMPS;
489     PUSHMARK (SP);
490     EXTEND (SP, 3);
491     PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
492     PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
493     PUTBACK;
494    
495     char *res = call_pv ("cf::object_freezer_as_string", G_SCALAR | G_EVAL) > 0
496     ? strdup (SvPVbyte_nolen (POPs))
497     : strdup ("[fatal error]");
498    
499     FREETMPS;
500     LEAVE;
501    
502     return res;
503     }
504    
505 root 1.32 int fprintf (object_freezer &freezer, const char *format, ...)
506     {
507     va_list ap;
508    
509     va_start (ap, format);
510 root 1.37
511     int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
512    
513     if (len >= 0)
514     freezer.alloc (len);
515    
516 root 1.32 va_end (ap);
517     }
518    
519     int fputs (const char *s, object_freezer &freezer)
520     {
521 root 1.37 freezer.add (s);
522 root 1.32 }
523    
524 root 1.64 static const char thawer_eof[] = "\n\n\n\0\0\0";
525    
526 root 1.28 object_thawer::object_thawer (const char *filename)
527 root 1.11 {
528 root 1.41 static const char eof[] = "\n\n\n\0\0\0";
529 root 1.13
530 root 1.41 av = 0;
531     text = 0;
532 root 1.42 line = 0;
533 root 1.13
534 root 1.41 if (filename)
535 root 1.13 {
536 root 1.28 dSP;
537     ENTER;
538     SAVETMPS;
539     PUSHMARK (SP);
540     XPUSHs (sv_2mortal (newSVpv (filename, 0)));
541     PUTBACK;
542    
543 root 1.41 if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL))
544 root 1.28 {
545     SPAGAIN;
546 root 1.41
547     // second value - perl objects
548     {
549     SV *sv = POPs;
550     if (SvROK (sv))
551     av = (AV *)SvREFCNT_inc (SvRV (sv));
552     }
553    
554     // first value - text part, pad with 3 zeroes
555     {
556     SV *sv = POPs;
557     STRLEN len;
558     char *sv_ = SvPVbyte (sv, len);
559     text = newSV (len + sizeof (eof));
560     SvCUR_set (text, len);
561     memcpy (SvPVX (text), sv_, len);
562     memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure
563 root 1.42
564     line = SvPVX (text);
565 root 1.41 }
566 root 1.28 }
567    
568 root 1.41 PUTBACK;
569 root 1.28 FREETMPS;
570     LEAVE;
571 root 1.13 }
572 root 1.11 }
573    
574 root 1.64 object_thawer::object_thawer (const char *data, AV *perlav)
575     {
576     av = perlav;
577     text = newSVpv (data, 0);
578     sv_catpv (text, thawer_eof);
579     line = SvPVbyte_nolen (text);
580     }
581    
582 root 1.18 void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
583 root 1.13 {
584 root 1.18 if (!av || oid < 0) // this is actually an error of sorts
585 root 1.13 return;
586    
587     // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
588     ext->clear ();
589    
590 root 1.18 SV **svp = av_fetch ((AV *)av, oid, 0);
591 root 1.13
592 root 1.18 if (!svp || !SvROK (*svp))
593     {
594     printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
595     return;
596     }
597 root 1.13
598 root 1.18 ext->self = *svp; *svp = &PL_sv_undef;
599 root 1.32 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
600 root 1.13
601 root 1.18 reattach (type, obj);
602 root 1.13 }
603    
604     object_thawer::~object_thawer ()
605     {
606 root 1.41 if (text) SvREFCNT_dec (text);
607     if (av) SvREFCNT_dec (av);
608     }
609    
610     char *fgets (char *s, int n, object_thawer &thawer)
611     {
612     char *p = thawer.line;
613     char *q = s;
614    
615 root 1.42 if (!p)
616     return 0;
617    
618 root 1.41 while (--n)
619     {
620     if (!*p)
621     break;
622    
623     *q++ = *p;
624    
625     if (*p++ == '\n')
626     break;
627     }
628    
629     *q = 0;
630     thawer.line = p;
631    
632     return s == q ? 0 : s;
633 root 1.13 }
634    
635 root 1.41 keyword object_thawer::get_kv ()
636 root 1.34 {
637 root 1.42 if (!line)
638     return KW_EOF;
639    
640 root 1.34 for (;;)
641     {
642 root 1.41 char *p = line;
643 root 1.34
644 root 1.41 if (!*p)
645     return KW_EOF;
646 root 1.34
647 root 1.41 // parse keyword
648 root 1.34 while (*p > ' ')
649     p++;
650    
651 root 1.41 int klen = p - line;
652 root 1.34
653 root 1.41 if (*p++ != '\n')
654     {
655     // parse value
656 root 1.44 while (*(unsigned char *)p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
657 root 1.41 ++p;
658 root 1.34
659 root 1.41 last_value = p;
660 root 1.34
661 root 1.41 while (*p != '\n')
662 root 1.34 p++;
663    
664 root 1.41 *p++ = 0;
665     }
666     else
667     last_value = 0;
668    
669     line [klen] = 0;
670     keyword_idx *kw = kw_lex::match (line, klen);
671 root 1.34
672 root 1.41 //printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D
673    
674     if (kw)
675     {
676     line = p;
677     return kw->index;
678     }
679     else if (!*line || *line == '#')
680     {
681     // empty/comment line
682     line = p;
683 root 1.34 }
684     else
685 root 1.41 return KW_ERROR;
686 root 1.34 }
687     }
688    
689 root 1.41 void object_thawer::get (shstr &sh) const
690     {
691     if (last_value)
692     sh = last_value;
693     else
694     {
695     sh = "<value missing>";
696     LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename
697     }
698     }
699    
700     void object_thawer::get_ml (keyword kend, shstr &sh)
701     {
702     char kw[128];
703    
704 root 1.43 int klen = keyword_len [kend];
705    
706 root 1.41 kw [0] = '\n';
707 root 1.43 memcpy (kw + 1, keyword_str [kend], klen);
708     kw [klen + 1] = '\n';
709     kw [klen + 2] = 0;
710 root 1.41
711 root 1.43 // first test for completely empty msg... "endXXX\n"
712     if (!strncmp (line, kw + 1, klen + 1))
713 root 1.41 {
714     sh = 0;
715 root 1.43
716     line += klen + 1;
717    
718 root 1.41 return;
719     }
720 root 1.43 else
721     {
722     // multi-line strings are delimited by "\nendXXX\n" or "endXXX\n" (NULL)
723 root 1.41
724 root 1.43 char *end = strstr (line, kw);
725 root 1.41
726 root 1.43 if (!end)
727     {
728     sh = 0;
729     return;
730     }
731    
732     *end = 0;
733     sh = line;
734 root 1.41
735 root 1.43 line = end + keyword_len [kend] + 1;
736    
737     while (*line++ != '\n')
738     ;
739     }
740 root 1.41 }
741    
742     sint32 object_thawer::get_sint32 () const
743     {
744     char *p = last_value;
745    
746     if (!p)
747     return 0;
748    
749     sint32 val = 0;
750     bool negate;
751    
752     if (*p == '-')
753     {
754     negate = true;
755     ++p;
756     }
757     else
758     negate = false;
759    
760     do
761     {
762     val *= 10;
763     val += *p++ - '0';
764     }
765     while (*p);
766    
767     return negate ? -val : val;
768     }
769    
770     sint64 object_thawer::get_sint64 () const
771     {
772     return last_value ? atoll (last_value) : 0;
773     }
774    
775     double object_thawer::get_double () const
776     {
777     return last_value ? atof (last_value) : 0;
778     }
779    
780 root 1.1 /////////////////////////////////////////////////////////////////////////////
781    
782     extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
783     {
784     return 0;
785     }
786    
787     static CommArray_s rtn_cmd;
788    
789     static int
790     runPluginCommand (object *obj, char *params)
791     {
792 root 1.73 return -1;
793 root 1.1 }
794    
795     extern "C" void *cfperl_getPluginProperty (int *type, ...)
796     {
797     va_list args;
798     char *propname;
799     int i;
800     va_start (args, type);
801     propname = va_arg (args, char *);
802     //printf ("Property name: %s\n", propname);
803    
804     if (!strcmp (propname, "command?"))
805 root 1.73 return NULL;
806 root 1.1 else if (!strcmp (propname, "Identification"))
807     {
808     va_end (args);
809 root 1.73 return (void *)PLUGIN_NAME;
810 root 1.1 }
811     else if (!strcmp (propname, "FullName"))
812     {
813     va_end (args);
814 root 1.73 return (void *)PLUGIN_VERSION;
815 root 1.1 }
816     else
817     va_end (args);
818    
819     return NULL;
820     }
821    
822     extern "C" int cfperl_postInitPlugin ()
823     {
824     int hooktype = 1;
825     int rtype = 0;
826    
827     cf_init_plugin (gethook);
828    
829     return 0;
830     }
831    
832     extern "C" int cfperl_closePlugin ()
833     {
834     return 0;
835     }
836    
837 root 1.7 void
838     cfperl_init ()
839     {
840 root 1.32 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
841     perl = perl_alloc ();
842     perl_construct (perl);
843    
844     PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
845    
846 root 1.7 char *argv[] = {
847     "",
848     "-e"
849 root 1.107 "use Event; use Coro;" // required for bootstrap
850     "cf->bootstrap;" // required for datadir :*>
851 root 1.32 "unshift @INC, cf::datadir ();"
852 root 1.41 "require cf;"
853 root 1.7 };
854    
855     if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
856     {
857     printf ("unable to initialize perl-interpreter, aborting.\n");
858     exit (EXIT_FAILURE);
859     }
860     }
861    
862 root 1.5 void cfperl_main ()
863 root 1.2 {
864     dSP;
865    
866     PUSHMARK (SP);
867     PUTBACK;
868 root 1.7 call_pv ("cf::main", G_DISCARD | G_VOID);
869     }
870    
871 root 1.8 static event_klass klass_of[NUM_EVENT_TYPES] = {
872     # define def(type,name) KLASS_ ## type,
873     # include "eventinc.h"
874     # undef def
875     };
876    
877 root 1.18 #define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
878    
879 root 1.8 static void
880     gather_callbacks (AV *&callbacks, AV *registry, event_type event)
881     {
882     // event must be in array
883     if (event >= 0 && event <= AvFILLp (registry))
884     {
885     SV *cbs_ = AvARRAY (registry)[event];
886    
887     // element must be list of callback entries
888     if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
889     {
890     AV *cbs = (AV *)SvRV (cbs_);
891    
892     // no callback entries, no callbacks to call
893     if (AvFILLp (cbs) >= 0)
894     {
895     if (!callbacks)
896     {
897     callbacks = newAV ();
898     av_extend (callbacks, 16);
899     }
900    
901     // never use SvREFCNT_inc to copy values, but its ok here :)
902     for (int i = 0; i <= AvFILLp (cbs); ++i)
903     av_push (callbacks, SvREFCNT_inc (AvARRAY (cbs)[i]));
904     }
905     }
906     }
907     }
908    
909     bool cfperl_invoke (event_type event, ...)
910 root 1.6 {
911 root 1.8 data_type dt;
912 root 1.6 va_list ap;
913    
914 root 1.8 va_start (ap, event);
915    
916     AV *callbacks = 0;
917    
918     object *op;
919     player *pl;
920 root 1.61 maptile *map;
921 root 1.96 client *ns;
922 root 1.8
923     // callback call ordering is:
924 root 1.73 // 1. per-object callback
925 root 1.8 // 2. per-class object
926 root 1.73 // 3. per-type callback
927 root 1.8 // 4. global callbacks
928    
929     gather_callbacks (callbacks, cb_global, event);
930    
931 root 1.18 switch (KLASS_OF (event))
932 root 1.8 {
933     case KLASS_GLOBAL:
934     break;
935    
936     case KLASS_OBJECT:
937     dt = (data_type) va_arg (ap, int);
938     assert (("first argument must be of type object", dt == DT_OBJECT));
939 root 1.12 op = va_arg (ap, object *);
940 root 1.8
941 root 1.12 if (op->cb)
942 root 1.32 gather_callbacks (callbacks, op->cb, event);
943 root 1.8
944 root 1.14 if (op->type)
945     {
946     if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
947     {
948     SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
949    
950     if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
951     gather_callbacks (callbacks, (AV *)SvRV (registry), event);
952     }
953 root 1.8
954 root 1.14 if (op->type <= AvFILLp (cb_type))
955     {
956     SV *registry = AvARRAY (cb_type)[op->type];
957 root 1.8
958 root 1.14 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
959     gather_callbacks (callbacks, (AV *)SvRV (registry), event);
960     }
961 root 1.8 }
962    
963 root 1.14 gather_callbacks (callbacks, cb_object, event);
964    
965 root 1.8 break;
966    
967     case KLASS_PLAYER:
968     dt = (data_type) va_arg (ap, int);
969     assert (("first argument must be of type player", dt == DT_PLAYER));
970 root 1.12 pl = va_arg (ap, player *);
971    
972 root 1.13 if (pl->cb)
973 root 1.32 gather_callbacks (callbacks, pl->cb, event);
974 root 1.8
975     gather_callbacks (callbacks, cb_player, event);
976     break;
977    
978     case KLASS_MAP:
979     dt = (data_type) va_arg (ap, int);
980     assert (("first argument must be of type object", dt == DT_MAP));
981 root 1.61 map = va_arg (ap, maptile *);
982 root 1.12
983 root 1.13 if (map->cb)
984 root 1.32 gather_callbacks (callbacks, map->cb, event);
985 root 1.8
986     gather_callbacks (callbacks, cb_map, event);
987     break;
988    
989 root 1.96 case KLASS_CLIENT:
990     dt = (data_type) va_arg (ap, int);
991     assert (("first argument must be of type client", dt == DT_CLIENT));
992     ns = va_arg (ap, client *);
993    
994     if (ns->cb)
995     gather_callbacks (callbacks, ns->cb, event);
996    
997     gather_callbacks (callbacks, cb_client, event);
998     break;
999    
1000 root 1.8 default:
1001     assert (("unsupported event klass in cfperl_invoke", 0));
1002     }
1003    
1004     // short-circuit processing if no callbacks found/defined
1005     if (!callbacks)
1006     return 0;
1007    
1008     dSP;
1009 root 1.6 ENTER;
1010     SAVETMPS;
1011    
1012     PUSHMARK (SP);
1013 root 1.8 EXTEND (SP, 3);
1014 root 1.6
1015 root 1.8 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays
1016     PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks)));
1017    
1018 root 1.18 switch (KLASS_OF (event))
1019 root 1.8 {
1020     case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break;
1021     case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break;
1022 root 1.100 case KLASS_CLIENT: PUSHs (sv_2mortal (newSVdt (DT_CLIENT, ns))); break;
1023 root 1.8 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break;
1024     }
1025 root 1.7
1026 root 1.6 for (;;)
1027     {
1028 root 1.8 dt = (data_type) va_arg (ap, int);
1029 root 1.6
1030     if (dt == DT_END)
1031     break;
1032    
1033 root 1.12 if (dt == DT_AV)
1034     {
1035     AV *av = va_arg (ap, AV *);
1036    
1037     for (int i = 0; i <= av_len (av); ++i)
1038     XPUSHs (*av_fetch (av, i, 1));
1039     }
1040     else
1041     XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1042 root 1.6 }
1043    
1044     va_end (ap);
1045    
1046     PUTBACK;
1047 root 1.12 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
1048 root 1.2 SPAGAIN;
1049 root 1.6
1050     count = count > 0 ? POPi : 0;
1051    
1052     FREETMPS;
1053     LEAVE;
1054    
1055     return count;
1056 root 1.2 }
1057    
1058 root 1.12 SV *
1059     cfperl_result (int idx)
1060     {
1061     AV *av = get_av ("cfperl::invoke_results", 0);
1062     if (!av)
1063     return &PL_sv_undef;
1064    
1065     SV **sv = av_fetch (av, idx, 0);
1066     if (!sv)
1067     return &PL_sv_undef;
1068    
1069     return *sv;
1070     }
1071    
1072     int
1073     cfperl_result_INT (int idx)
1074     {
1075     return SvIV (cfperl_result (idx));
1076     }
1077    
1078 root 1.74 double
1079 root 1.73 cfperl_result_DOUBLE (int idx)
1080     {
1081     return SvNV (cfperl_result (idx));
1082     }
1083    
1084 root 1.80 /////////////////////////////////////////////////////////////////////////////
1085    
1086     struct EventAPI *watcher_base::GEventAPI;
1087    
1088 root 1.85 static void iw_dispatch (pe_event *ev)
1089     {
1090     iw *w = (iw *)ev->ext_data;
1091     w->call (*w);
1092     }
1093    
1094     void
1095     iw::alloc ()
1096     {
1097     pe = GEventAPI->new_idle (0, 0);
1098    
1099     pe->base.callback = (void *)iw_dispatch;
1100     pe->base.ext_data = (void *)this;
1101     }
1102    
1103 root 1.80 static void iow_dispatch (pe_event *ev)
1104     {
1105     iow *w = (iow *)ev->ext_data;
1106     w->call (*w, ((pe_ioevent *)ev)->got);
1107     }
1108    
1109     void
1110     iow::alloc ()
1111     {
1112     pe = GEventAPI->new_io (0, 0);
1113    
1114     pe->base.callback = (void *)iow_dispatch;
1115     pe->base.ext_data = (void *)this;
1116    
1117 root 1.81 pe->fd = -1;
1118     pe->poll = 0;
1119 root 1.80 }
1120    
1121 root 1.85 void
1122 root 1.80 iow::fd (int fd)
1123     {
1124     pe->fd = fd;
1125     }
1126    
1127     int
1128     iow::poll ()
1129     {
1130     return pe->poll;
1131     }
1132    
1133 root 1.85 void
1134 root 1.80 iow::poll (int events)
1135     {
1136 root 1.81 if (pe->poll != events)
1137     {
1138     if (pe->poll) stop ();
1139     pe->poll = events;
1140     if (pe->poll) start ();
1141     }
1142 root 1.80 }
1143    
1144 root 1.1 MODULE = cf PACKAGE = cf PREFIX = cf_
1145    
1146     BOOT:
1147     {
1148     HV *stash = gv_stashpv ("cf", 1);
1149    
1150 root 1.80 I_EVENT_API (PACKAGE);
1151     watcher_base::GEventAPI = GEventAPI;
1152 root 1.107 I_CORO_API (PACKAGE);
1153 root 1.80
1154 root 1.63 newCONSTSUB (stash, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1155    
1156 root 1.1 static const struct {
1157     const char *name;
1158     IV iv;
1159     } *civ, const_iv[] = {
1160     # define const_iv(name) { # name, (IV)name },
1161     const_iv (llevError)
1162     const_iv (llevInfo)
1163     const_iv (llevDebug)
1164     const_iv (llevMonster)
1165    
1166 root 1.5 const_iv (MAX_TIME)
1167 root 1.1 const_iv (PLAYER)
1168     const_iv (TRANSPORT)
1169     const_iv (ROD)
1170     const_iv (TREASURE)
1171     const_iv (POTION)
1172     const_iv (FOOD)
1173     const_iv (POISON)
1174     const_iv (BOOK)
1175     const_iv (CLOCK)
1176     const_iv (ARROW)
1177     const_iv (BOW)
1178     const_iv (WEAPON)
1179     const_iv (ARMOUR)
1180     const_iv (PEDESTAL)
1181     const_iv (ALTAR)
1182     const_iv (LOCKED_DOOR)
1183     const_iv (SPECIAL_KEY)
1184     const_iv (MAP)
1185     const_iv (DOOR)
1186     const_iv (KEY)
1187     const_iv (TIMED_GATE)
1188     const_iv (TRIGGER)
1189     const_iv (GRIMREAPER)
1190     const_iv (MAGIC_EAR)
1191     const_iv (TRIGGER_BUTTON)
1192     const_iv (TRIGGER_ALTAR)
1193     const_iv (TRIGGER_PEDESTAL)
1194     const_iv (SHIELD)
1195     const_iv (HELMET)
1196     const_iv (HORN)
1197     const_iv (MONEY)
1198     const_iv (CLASS)
1199     const_iv (GRAVESTONE)
1200     const_iv (AMULET)
1201     const_iv (PLAYERMOVER)
1202     const_iv (TELEPORTER)
1203     const_iv (CREATOR)
1204     const_iv (SKILL)
1205     const_iv (EARTHWALL)
1206     const_iv (GOLEM)
1207     const_iv (THROWN_OBJ)
1208     const_iv (BLINDNESS)
1209     const_iv (GOD)
1210     const_iv (DETECTOR)
1211     const_iv (TRIGGER_MARKER)
1212     const_iv (DEAD_OBJECT)
1213     const_iv (DRINK)
1214     const_iv (MARKER)
1215     const_iv (HOLY_ALTAR)
1216     const_iv (PLAYER_CHANGER)
1217     const_iv (BATTLEGROUND)
1218     const_iv (PEACEMAKER)
1219     const_iv (GEM)
1220     const_iv (FIREWALL)
1221     const_iv (ANVIL)
1222     const_iv (CHECK_INV)
1223     const_iv (MOOD_FLOOR)
1224     const_iv (EXIT)
1225     const_iv (ENCOUNTER)
1226     const_iv (SHOP_FLOOR)
1227     const_iv (SHOP_MAT)
1228     const_iv (RING)
1229     const_iv (FLOOR)
1230     const_iv (FLESH)
1231     const_iv (INORGANIC)
1232     const_iv (SKILL_TOOL)
1233     const_iv (LIGHTER)
1234 elmex 1.92 const_iv (BUILDABLE_WALL)
1235 root 1.1 const_iv (MISC_OBJECT)
1236     const_iv (LAMP)
1237     const_iv (DUPLICATOR)
1238     const_iv (SPELLBOOK)
1239     const_iv (CLOAK)
1240     const_iv (SPINNER)
1241     const_iv (GATE)
1242     const_iv (BUTTON)
1243     const_iv (CF_HANDLE)
1244     const_iv (HOLE)
1245     const_iv (TRAPDOOR)
1246     const_iv (SIGN)
1247     const_iv (BOOTS)
1248     const_iv (GLOVES)
1249     const_iv (SPELL)
1250     const_iv (SPELL_EFFECT)
1251     const_iv (CONVERTER)
1252     const_iv (BRACERS)
1253     const_iv (POISONING)
1254     const_iv (SAVEBED)
1255     const_iv (WAND)
1256     const_iv (SCROLL)
1257     const_iv (DIRECTOR)
1258     const_iv (GIRDLE)
1259     const_iv (FORCE)
1260     const_iv (POTION_EFFECT)
1261     const_iv (EVENT_CONNECTOR)
1262     const_iv (CLOSE_CON)
1263     const_iv (CONTAINER)
1264     const_iv (ARMOUR_IMPROVER)
1265     const_iv (WEAPON_IMPROVER)
1266     const_iv (SKILLSCROLL)
1267     const_iv (DEEP_SWAMP)
1268     const_iv (IDENTIFY_ALTAR)
1269     const_iv (MENU)
1270     const_iv (RUNE)
1271     const_iv (TRAP)
1272     const_iv (POWER_CRYSTAL)
1273     const_iv (CORPSE)
1274     const_iv (DISEASE)
1275     const_iv (SYMPTOM)
1276     const_iv (BUILDER)
1277     const_iv (MATERIAL)
1278     const_iv (ITEM_TRANSFORMER)
1279    
1280 root 1.14 const_iv (NUM_SUBTYPES)
1281    
1282 root 1.1 const_iv (ST_BD_BUILD)
1283     const_iv (ST_BD_REMOVE)
1284    
1285     const_iv (ST_MAT_FLOOR)
1286     const_iv (ST_MAT_WALL)
1287     const_iv (ST_MAT_ITEM)
1288    
1289     const_iv (AT_PHYSICAL)
1290     const_iv (AT_MAGIC)
1291     const_iv (AT_FIRE)
1292     const_iv (AT_ELECTRICITY)
1293     const_iv (AT_COLD)
1294     const_iv (AT_CONFUSION)
1295     const_iv (AT_ACID)
1296     const_iv (AT_DRAIN)
1297     const_iv (AT_WEAPONMAGIC)
1298     const_iv (AT_GHOSTHIT)
1299     const_iv (AT_POISON)
1300     const_iv (AT_SLOW)
1301     const_iv (AT_PARALYZE)
1302     const_iv (AT_TURN_UNDEAD)
1303     const_iv (AT_FEAR)
1304     const_iv (AT_CANCELLATION)
1305     const_iv (AT_DEPLETE)
1306     const_iv (AT_DEATH)
1307     const_iv (AT_CHAOS)
1308     const_iv (AT_COUNTERSPELL)
1309     const_iv (AT_GODPOWER)
1310     const_iv (AT_HOLYWORD)
1311     const_iv (AT_BLIND)
1312     const_iv (AT_INTERNAL)
1313     const_iv (AT_LIFE_STEALING)
1314     const_iv (AT_DISEASE)
1315    
1316     const_iv (WEAP_HIT)
1317     const_iv (WEAP_SLASH)
1318     const_iv (WEAP_PIERCE)
1319     const_iv (WEAP_CLEAVE)
1320     const_iv (WEAP_SLICE)
1321     const_iv (WEAP_STAB)
1322     const_iv (WEAP_WHIP)
1323     const_iv (WEAP_CRUSH)
1324     const_iv (WEAP_BLUD)
1325    
1326     const_iv (FLAG_ALIVE)
1327     const_iv (FLAG_WIZ)
1328     const_iv (FLAG_REMOVED)
1329     const_iv (FLAG_FREED)
1330     const_iv (FLAG_WAS_WIZ)
1331     const_iv (FLAG_APPLIED)
1332     const_iv (FLAG_UNPAID)
1333     const_iv (FLAG_USE_SHIELD)
1334     const_iv (FLAG_NO_PICK)
1335     const_iv (FLAG_ANIMATE)
1336     const_iv (FLAG_MONSTER)
1337     const_iv (FLAG_FRIENDLY)
1338     const_iv (FLAG_GENERATOR)
1339     const_iv (FLAG_IS_THROWN)
1340     const_iv (FLAG_AUTO_APPLY)
1341     const_iv (FLAG_PLAYER_SOLD)
1342     const_iv (FLAG_SEE_INVISIBLE)
1343     const_iv (FLAG_CAN_ROLL)
1344     const_iv (FLAG_OVERLAY_FLOOR)
1345     const_iv (FLAG_IS_TURNABLE)
1346     const_iv (FLAG_IS_USED_UP)
1347     const_iv (FLAG_IDENTIFIED)
1348     const_iv (FLAG_REFLECTING)
1349     const_iv (FLAG_CHANGING)
1350     const_iv (FLAG_SPLITTING)
1351     const_iv (FLAG_HITBACK)
1352     const_iv (FLAG_STARTEQUIP)
1353     const_iv (FLAG_BLOCKSVIEW)
1354     const_iv (FLAG_UNDEAD)
1355     const_iv (FLAG_SCARED)
1356     const_iv (FLAG_UNAGGRESSIVE)
1357     const_iv (FLAG_REFL_MISSILE)
1358     const_iv (FLAG_REFL_SPELL)
1359     const_iv (FLAG_NO_MAGIC)
1360     const_iv (FLAG_NO_FIX_PLAYER)
1361     const_iv (FLAG_IS_LIGHTABLE)
1362     const_iv (FLAG_TEAR_DOWN)
1363     const_iv (FLAG_RUN_AWAY)
1364     const_iv (FLAG_PICK_UP)
1365     const_iv (FLAG_UNIQUE)
1366     const_iv (FLAG_NO_DROP)
1367     const_iv (FLAG_WIZCAST)
1368     const_iv (FLAG_CAST_SPELL)
1369     const_iv (FLAG_USE_SCROLL)
1370     const_iv (FLAG_USE_RANGE)
1371     const_iv (FLAG_USE_BOW)
1372     const_iv (FLAG_USE_ARMOUR)
1373     const_iv (FLAG_USE_WEAPON)
1374     const_iv (FLAG_USE_RING)
1375     const_iv (FLAG_READY_RANGE)
1376     const_iv (FLAG_READY_BOW)
1377     const_iv (FLAG_XRAYS)
1378     const_iv (FLAG_NO_APPLY)
1379     const_iv (FLAG_IS_FLOOR)
1380     const_iv (FLAG_LIFESAVE)
1381     const_iv (FLAG_NO_STRENGTH)
1382     const_iv (FLAG_SLEEP)
1383     const_iv (FLAG_STAND_STILL)
1384     const_iv (FLAG_RANDOM_MOVE)
1385     const_iv (FLAG_ONLY_ATTACK)
1386     const_iv (FLAG_CONFUSED)
1387     const_iv (FLAG_STEALTH)
1388     const_iv (FLAG_WIZPASS)
1389     const_iv (FLAG_IS_LINKED)
1390     const_iv (FLAG_CURSED)
1391     const_iv (FLAG_DAMNED)
1392     const_iv (FLAG_SEE_ANYWHERE)
1393     const_iv (FLAG_KNOWN_MAGICAL)
1394     const_iv (FLAG_KNOWN_CURSED)
1395     const_iv (FLAG_CAN_USE_SKILL)
1396     const_iv (FLAG_BEEN_APPLIED)
1397     const_iv (FLAG_READY_SCROLL)
1398     const_iv (FLAG_USE_ROD)
1399     const_iv (FLAG_USE_HORN)
1400     const_iv (FLAG_MAKE_INVIS)
1401     const_iv (FLAG_INV_LOCKED)
1402     const_iv (FLAG_IS_WOODED)
1403     const_iv (FLAG_IS_HILLY)
1404     const_iv (FLAG_READY_SKILL)
1405     const_iv (FLAG_READY_WEAPON)
1406     const_iv (FLAG_NO_SKILL_IDENT)
1407     const_iv (FLAG_BLIND)
1408     const_iv (FLAG_SEE_IN_DARK)
1409     const_iv (FLAG_IS_CAULDRON)
1410     const_iv (FLAG_NO_STEAL)
1411     const_iv (FLAG_ONE_HIT)
1412     const_iv (FLAG_CLIENT_SENT)
1413     const_iv (FLAG_BERSERK)
1414     const_iv (FLAG_NEUTRAL)
1415     const_iv (FLAG_NO_ATTACK)
1416     const_iv (FLAG_NO_DAMAGE)
1417     const_iv (FLAG_OBJ_ORIGINAL)
1418     const_iv (FLAG_OBJ_SAVE_ON_OVL)
1419     const_iv (FLAG_ACTIVATE_ON_PUSH)
1420     const_iv (FLAG_ACTIVATE_ON_RELEASE)
1421     const_iv (FLAG_IS_WATER)
1422     const_iv (FLAG_CONTENT_ON_GEN)
1423     const_iv (FLAG_IS_A_TEMPLATE)
1424     const_iv (FLAG_IS_BUILDABLE)
1425    
1426     const_iv (NDI_BLACK)
1427     const_iv (NDI_WHITE)
1428     const_iv (NDI_NAVY)
1429     const_iv (NDI_RED)
1430     const_iv (NDI_ORANGE)
1431     const_iv (NDI_BLUE)
1432     const_iv (NDI_DK_ORANGE)
1433     const_iv (NDI_GREEN)
1434     const_iv (NDI_LT_GREEN)
1435     const_iv (NDI_GREY)
1436     const_iv (NDI_BROWN)
1437     const_iv (NDI_GOLD)
1438     const_iv (NDI_TAN)
1439     const_iv (NDI_MAX_COLOR)
1440     const_iv (NDI_COLOR_MASK)
1441     const_iv (NDI_UNIQUE)
1442     const_iv (NDI_ALL)
1443    
1444 root 1.58 const_iv (UPD_LOCATION)
1445     const_iv (UPD_FLAGS)
1446     const_iv (UPD_WEIGHT)
1447     const_iv (UPD_FACE)
1448     const_iv (UPD_NAME)
1449     const_iv (UPD_ANIM)
1450     const_iv (UPD_ANIMSPEED)
1451     const_iv (UPD_NROF)
1452    
1453     const_iv (UPD_SP_MANA)
1454     const_iv (UPD_SP_GRACE)
1455     const_iv (UPD_SP_DAMAGE)
1456    
1457 root 1.1 const_iv (F_APPLIED)
1458     const_iv (F_LOCATION)
1459     const_iv (F_UNPAID)
1460     const_iv (F_MAGIC)
1461     const_iv (F_CURSED)
1462     const_iv (F_DAMNED)
1463     const_iv (F_OPEN)
1464     const_iv (F_NOPICK)
1465     const_iv (F_LOCKED)
1466    
1467     const_iv (F_BUY)
1468     const_iv (F_SHOP)
1469     const_iv (F_SELL)
1470    
1471     const_iv (P_BLOCKSVIEW)
1472 root 1.91 const_iv (P_PLAYER)
1473 root 1.1 const_iv (P_NO_MAGIC)
1474     const_iv (P_IS_ALIVE)
1475     const_iv (P_NO_CLERIC)
1476     const_iv (P_NEED_UPDATE)
1477     const_iv (P_OUT_OF_MAP)
1478     const_iv (P_NEW_MAP)
1479    
1480     const_iv (UP_OBJ_INSERT)
1481     const_iv (UP_OBJ_REMOVE)
1482     const_iv (UP_OBJ_CHANGE)
1483     const_iv (UP_OBJ_FACE)
1484    
1485     const_iv (INS_NO_MERGE)
1486     const_iv (INS_ABOVE_FLOOR_ONLY)
1487     const_iv (INS_NO_WALK_ON)
1488     const_iv (INS_ON_TOP)
1489     const_iv (INS_BELOW_ORIGINATOR)
1490     const_iv (INS_MAP_LOAD)
1491    
1492     const_iv (WILL_APPLY_HANDLE)
1493     const_iv (WILL_APPLY_TREASURE)
1494     const_iv (WILL_APPLY_EARTHWALL)
1495     const_iv (WILL_APPLY_DOOR)
1496     const_iv (WILL_APPLY_FOOD)
1497    
1498     const_iv (SAVE_MODE)
1499     const_iv (SAVE_DIR_MODE)
1500    
1501     const_iv (M_PAPER)
1502     const_iv (M_IRON)
1503     const_iv (M_GLASS)
1504     const_iv (M_LEATHER)
1505     const_iv (M_WOOD)
1506     const_iv (M_ORGANIC)
1507     const_iv (M_STONE)
1508     const_iv (M_CLOTH)
1509     const_iv (M_ADAMANT)
1510     const_iv (M_LIQUID)
1511     const_iv (M_SOFT_METAL)
1512     const_iv (M_BONE)
1513     const_iv (M_ICE)
1514     const_iv (M_SPECIAL)
1515    
1516     const_iv (SK_EXP_ADD_SKILL)
1517     const_iv (SK_EXP_TOTAL)
1518     const_iv (SK_EXP_NONE)
1519     const_iv (SK_SUBTRACT_SKILL_EXP)
1520 elmex 1.39 const_iv (SK_EXP_SKILL_ONLY)
1521 root 1.1
1522     const_iv (SK_LOCKPICKING)
1523     const_iv (SK_HIDING)
1524     const_iv (SK_SMITHERY)
1525     const_iv (SK_BOWYER)
1526     const_iv (SK_JEWELER)
1527     const_iv (SK_ALCHEMY)
1528     const_iv (SK_STEALING)
1529     const_iv (SK_LITERACY)
1530     const_iv (SK_BARGAINING)
1531     const_iv (SK_JUMPING)
1532     const_iv (SK_DET_MAGIC)
1533     const_iv (SK_ORATORY)
1534     const_iv (SK_SINGING)
1535     const_iv (SK_DET_CURSE)
1536     const_iv (SK_FIND_TRAPS)
1537     const_iv (SK_MEDITATION)
1538     const_iv (SK_PUNCHING)
1539     const_iv (SK_FLAME_TOUCH)
1540     const_iv (SK_KARATE)
1541     const_iv (SK_CLIMBING)
1542     const_iv (SK_WOODSMAN)
1543     const_iv (SK_INSCRIPTION)
1544     const_iv (SK_ONE_HANDED_WEAPON)
1545     const_iv (SK_MISSILE_WEAPON)
1546     const_iv (SK_THROWING)
1547     const_iv (SK_USE_MAGIC_ITEM)
1548     const_iv (SK_DISARM_TRAPS)
1549     const_iv (SK_SET_TRAP)
1550     const_iv (SK_THAUMATURGY)
1551     const_iv (SK_PRAYING)
1552     const_iv (SK_CLAWING)
1553     const_iv (SK_LEVITATION)
1554     const_iv (SK_SUMMONING)
1555     const_iv (SK_PYROMANCY)
1556     const_iv (SK_EVOCATION)
1557     const_iv (SK_SORCERY)
1558     const_iv (SK_TWO_HANDED_WEAPON)
1559     const_iv (SK_SPARK_TOUCH)
1560     const_iv (SK_SHIVER)
1561     const_iv (SK_ACID_SPLASH)
1562     const_iv (SK_POISON_NAIL)
1563    
1564     const_iv (SOUND_NEW_PLAYER)
1565     const_iv (SOUND_FIRE_ARROW)
1566     const_iv (SOUND_LEARN_SPELL)
1567     const_iv (SOUND_FUMBLE_SPELL)
1568     const_iv (SOUND_WAND_POOF)
1569     const_iv (SOUND_OPEN_DOOR)
1570     const_iv (SOUND_PUSH_PLAYER)
1571     const_iv (SOUND_PLAYER_HITS1)
1572     const_iv (SOUND_PLAYER_HITS2)
1573     const_iv (SOUND_PLAYER_HITS3)
1574     const_iv (SOUND_PLAYER_HITS4)
1575     const_iv (SOUND_PLAYER_IS_HIT1)
1576     const_iv (SOUND_PLAYER_IS_HIT2)
1577     const_iv (SOUND_PLAYER_IS_HIT3)
1578     const_iv (SOUND_PLAYER_KILLS)
1579     const_iv (SOUND_PET_IS_KILLED)
1580     const_iv (SOUND_PLAYER_DIES)
1581     const_iv (SOUND_OB_EVAPORATE)
1582     const_iv (SOUND_OB_EXPLODE)
1583     const_iv (SOUND_CLOCK)
1584     const_iv (SOUND_TURN_HANDLE)
1585     const_iv (SOUND_FALL_HOLE)
1586     const_iv (SOUND_DRINK_POISON)
1587     const_iv (SOUND_CAST_SPELL_0)
1588    
1589     const_iv (PREFER_LOW)
1590     const_iv (PREFER_HIGH)
1591    
1592     const_iv (ATNR_PHYSICAL)
1593     const_iv (ATNR_MAGIC)
1594     const_iv (ATNR_FIRE)
1595     const_iv (ATNR_ELECTRICITY)
1596     const_iv (ATNR_COLD)
1597     const_iv (ATNR_CONFUSION)
1598     const_iv (ATNR_ACID)
1599     const_iv (ATNR_DRAIN)
1600     const_iv (ATNR_WEAPONMAGIC)
1601     const_iv (ATNR_GHOSTHIT)
1602     const_iv (ATNR_POISON)
1603     const_iv (ATNR_SLOW)
1604     const_iv (ATNR_PARALYZE)
1605     const_iv (ATNR_TURN_UNDEAD)
1606     const_iv (ATNR_FEAR)
1607     const_iv (ATNR_CANCELLATION)
1608     const_iv (ATNR_DEPLETE)
1609     const_iv (ATNR_DEATH)
1610     const_iv (ATNR_CHAOS)
1611     const_iv (ATNR_COUNTERSPELL)
1612     const_iv (ATNR_GODPOWER)
1613     const_iv (ATNR_HOLYWORD)
1614     const_iv (ATNR_BLIND)
1615     const_iv (ATNR_INTERNAL)
1616     const_iv (ATNR_LIFE_STEALING)
1617     const_iv (ATNR_DISEASE)
1618    
1619     const_iv (MAP_FLUSH)
1620     const_iv (MAP_PLAYER_UNIQUE)
1621     const_iv (MAP_BLOCK)
1622     const_iv (MAP_STYLE)
1623     const_iv (MAP_OVERLAY)
1624    
1625     const_iv (MAP_IN_MEMORY)
1626     const_iv (MAP_SWAPPED)
1627     const_iv (MAP_LOADING)
1628     const_iv (MAP_SAVING)
1629 root 1.7
1630     const_iv (KLASS_GLOBAL)
1631     const_iv (KLASS_OBJECT)
1632 root 1.96 const_iv (KLASS_CLIENT)
1633 root 1.7 const_iv (KLASS_PLAYER)
1634     const_iv (KLASS_MAP)
1635 root 1.99
1636 root 1.100 const_iv (CS_QUERY_YESNO)
1637     const_iv (CS_QUERY_SINGLECHAR)
1638     const_iv (CS_QUERY_HIDEINPUT)
1639    
1640 root 1.99 const_iv (ST_DEAD)
1641     const_iv (ST_SETUP)
1642     const_iv (ST_PLAYING)
1643     const_iv (ST_CUSTOM)
1644    
1645     const_iv (ST_CHANGE_CLASS)
1646     const_iv (ST_CONFIRM_QUIT)
1647     const_iv (ST_GET_PARTY_PASSWORD)
1648 root 1.1 };
1649    
1650     for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1651     newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1652    
1653     static const struct {
1654     const char *name;
1655 root 1.14 int skip;
1656 root 1.7 IV klass;
1657 root 1.1 IV iv;
1658 root 1.6 } *eiv, event_iv[] = {
1659 root 1.14 # define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name },
1660 root 1.6 # include "eventinc.h"
1661     # undef def
1662     };
1663    
1664     AV *av = get_av ("cf::EVENT", 1);
1665    
1666     for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; )
1667 root 1.7 {
1668     AV *event = newAV ();
1669 root 1.14 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1670 root 1.7 av_push (event, newSViv (eiv->klass));
1671     av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1672 root 1.14 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv));
1673 root 1.7 }
1674 root 1.14 }
1675    
1676 root 1.47 void _init_vars ()
1677 root 1.14 CODE:
1678 root 1.73 cb_global = get_av ("cf::CB_GLOBAL", 1);
1679     cb_object = get_av ("cf::CB_OBJECT", 1);
1680     cb_player = get_av ("cf::CB_PLAYER", 1);
1681 root 1.96 cb_client = get_av ("cf::CB_CLIENT", 1);
1682 root 1.73 cb_type = get_av ("cf::CB_TYPE" , 1);
1683     cb_map = get_av ("cf::CB_MAP" , 1);
1684 root 1.14
1685 root 1.47 void _global_reattach ()
1686 root 1.14 CODE:
1687     {
1688     // reattach to all attachable objects in the game.
1689 root 1.96 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
1690     reattach (*i);
1691    
1692 root 1.14 for (player *pl = first_player; pl; pl = pl->next)
1693     reattach (pl);
1694    
1695 root 1.61 for (maptile *map = first_map; map; map = map->next)
1696 root 1.14 reattach (map);
1697 root 1.8
1698 root 1.57 for (object *op = object::first; op; op = op->next)
1699 root 1.14 reattach (op);
1700 root 1.1 }
1701    
1702     NV floor (NV x)
1703    
1704     NV ceil (NV x)
1705    
1706 root 1.5 void server_tick ()
1707    
1708 root 1.1 void
1709     LOG (int level, char *msg)
1710     PROTOTYPE: $$
1711     C_ARGS: (LogLevel)level, "%s", msg
1712    
1713     char *path_combine (char *base, char *path)
1714     PROTOTYPE: $$
1715    
1716     char *path_combine_and_normalize (char *base, char *path)
1717     PROTOTYPE: $$
1718    
1719 root 1.19 const char *
1720     get_maps_directory (char *path)
1721 root 1.1 PROTOTYPE: $
1722     ALIAS: maps_directory = 0
1723 root 1.19 CODE:
1724     RETVAL = create_pathname (path);
1725     OUTPUT: RETVAL
1726 root 1.1
1727     void
1728     sub_generation_inc ()
1729     CODE:
1730     PL_sub_generation++;
1731    
1732     char *
1733     mapdir ()
1734     PROTOTYPE:
1735     ALIAS:
1736     mapdir = 0
1737     uniquedir = 1
1738     tmpdir = 2
1739     confdir = 3
1740     localdir = 4
1741     playerdir = 5
1742     datadir = 6
1743     CODE:
1744 root 1.19 switch (ix)
1745     {
1746     case 0: RETVAL = settings.mapdir ; break;
1747     case 1: RETVAL = settings.uniquedir; break;
1748     case 2: RETVAL = settings.tmpdir ; break;
1749     case 3: RETVAL = settings.confdir ; break;
1750     case 4: RETVAL = settings.localdir ; break;
1751     case 5: RETVAL = settings.playerdir; break;
1752     case 6: RETVAL = settings.datadir ; break;
1753     }
1754 root 1.1 OUTPUT: RETVAL
1755    
1756 root 1.56 void _exit (int status = 0)
1757    
1758 root 1.74 int find_animation (char *text)
1759 root 1.1 PROTOTYPE: $
1760    
1761 root 1.74 int random_roll (int min, int max, object *op, int goodbad);
1762 root 1.1
1763     const char *cost_string_from_value(uint64 cost, int approx = 0)
1764    
1765     int
1766     exp_to_level (val64 exp)
1767     CODE:
1768     {
1769     int i = 0;
1770    
1771     RETVAL = settings.max_level;
1772    
1773     for (i = 1; i <= settings.max_level; i++)
1774     {
1775     if (levels[i] > exp)
1776     {
1777     RETVAL = i - 1;
1778     break;
1779     }
1780     }
1781     }
1782     OUTPUT: RETVAL
1783    
1784     val64
1785     level_to_min_exp (int level)
1786     CODE:
1787     if (level > settings.max_level)
1788     RETVAL = levels[settings.max_level];
1789     else if (level < 1)
1790     RETVAL = 0;
1791     else
1792     RETVAL = levels[level];
1793     OUTPUT: RETVAL
1794    
1795     SV *
1796     resistance_to_string (int atnr)
1797     CODE:
1798     if (atnr >= 0 && atnr < NROFATTACKS)
1799     RETVAL = newSVpv (resist_plus[atnr], 0);
1800     else
1801     XSRETURN_UNDEF;
1802     OUTPUT: RETVAL
1803    
1804 root 1.97 MODULE = cf PACKAGE = cf::attachable
1805    
1806 root 1.27 int
1807 root 1.97 valid (SV *obj)
1808 root 1.27 CODE:
1809     RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1810     OUTPUT:
1811     RETVAL
1812    
1813 root 1.101 MODULE = cf PACKAGE = cf::global
1814    
1815     int invoke (SV *klass, int event, ...)
1816     CODE:
1817     if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1818     AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1819     for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1820     RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1821     OUTPUT: RETVAL
1822    
1823 root 1.1 MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1824    
1825 root 1.62 INCLUDE: $PERL genacc object ../include/object.h |
1826    
1827 root 1.18 int invoke (object *op, int event, ...)
1828     CODE:
1829     if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1830 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1831     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1832 root 1.18 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av));
1833     OUTPUT: RETVAL
1834    
1835     SV *registry (object *op)
1836    
1837 root 1.57 void mortals ()
1838 root 1.59 PPCODE:
1839 root 1.57 EXTEND (SP, object::mortals.size ());
1840     for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1841     PUSHs (to_sv (*i));
1842    
1843     object *first ()
1844     CODE:
1845     RETVAL = object::first;
1846     OUTPUT: RETVAL
1847    
1848 root 1.1 # missing properties
1849    
1850 root 1.54 object *head (object *op)
1851     PROTOTYPE: $
1852     CODE:
1853     RETVAL = op->head ? op->head : op;
1854     OUTPUT: RETVAL
1855    
1856     int is_head (object *op)
1857     PROTOTYPE: $
1858     CODE:
1859     RETVAL = !op->head;
1860     OUTPUT: RETVAL
1861    
1862 root 1.1 void
1863     inv (object *obj)
1864     PROTOTYPE: $
1865     PPCODE:
1866     {
1867     object *o;
1868     for (o = obj->inv; o; o = o->below)
1869 root 1.100 XPUSHs (sv_2mortal (to_sv (o)));
1870 root 1.1 }
1871    
1872 root 1.102 void
1873     set_animation (object *op, int idx)
1874     CODE:
1875     SET_ANIMATION (op, idx);
1876    
1877     void
1878     object::drain_stat ()
1879    
1880     void
1881     object::drain_specific_stat (int stat)
1882    
1883     void
1884     object::change_luck (int change)
1885    
1886     void
1887     object::add_statbonus ()
1888    
1889     void
1890     object::remove_statbonus ()
1891    
1892 root 1.58 object *find_best_object_match (object *op, const char *match)
1893    
1894     object *find_marked_object (object *op)
1895    
1896 root 1.1 int need_identify (const object *obj);
1897    
1898     int apply_shop_mat (object *shop_mat, object *op);
1899    
1900 root 1.27 int move (object *op, int dir, object *originator = op)
1901     CODE:
1902     RETVAL = move_ob (op, dir, originator);
1903     OUTPUT:
1904     RETVAL
1905 root 1.1
1906 root 1.74 void apply (object *applier, object *applied, int flags = 0)
1907     CODE:
1908     manual_apply (applied, applier, flags);
1909 root 1.1
1910 root 1.74 void apply_below (object *op)
1911     CODE:
1912     player_apply_below (op);
1913 root 1.1
1914 root 1.74 void remove (object *op)
1915     CODE:
1916     op->remove ();
1917 root 1.1
1918 root 1.88 void
1919     object::destroy (int recursive = 0)
1920 root 1.1
1921     object *cf_object_present_archname_inside (object *op, char *whatstr)
1922    
1923     int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1924    
1925 root 1.61 int cf_object_change_map (object *op, int x, int y, maptile *map)
1926 root 1.1
1927 root 1.74 object *clone (object *op, int recursive = 0)
1928     CODE:
1929     if (recursive)
1930     RETVAL = object_create_clone (op);
1931     else
1932     {
1933     RETVAL = object::create ();
1934 root 1.75 op->copy_to (RETVAL);
1935 root 1.74 }
1936     OUTPUT: RETVAL
1937 root 1.1
1938 root 1.74 int pay_item (object *op, object *buyer)
1939     CODE:
1940     RETVAL = pay_for_item (op, buyer);
1941     OUTPUT: RETVAL
1942 root 1.1
1943 root 1.74 int pay_amount (object *op, uint64 amount)
1944     CODE:
1945     RETVAL = pay_for_amount (amount, op);
1946     OUTPUT: RETVAL
1947 root 1.1
1948     void pay_player (object *op, uint64 amount)
1949    
1950     val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1951    
1952 root 1.74 int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1953 root 1.1
1954 root 1.74 void learn_spell (object *op, object *sp, int special_prayer = 0)
1955     CODE:
1956     do_learn_spell (op, sp, special_prayer);
1957 root 1.1
1958 root 1.74 void forget_spell (object *op, object *sp)
1959     CODE:
1960     do_forget_spell (op, query_name (sp));
1961 root 1.1
1962 root 1.74 object *check_for_spell (object *op, char *spellname)
1963     CODE:
1964     RETVAL = check_spell_known (op, spellname);
1965     OUTPUT: RETVAL
1966 root 1.1
1967 root 1.74 int query_money (object *op)
1968 root 1.1 ALIAS: money = 0
1969    
1970 elmex 1.108 val64 query_cost (object *op, object *who, int flags)
1971 root 1.1 ALIAS: cost = 0
1972    
1973 root 1.74 void spring_trap (object *op, object *victim)
1974 root 1.1
1975 root 1.74 int check_trigger (object *op, object *cause)
1976 root 1.1
1977 root 1.74 void drop (object *who, object *op)
1978 root 1.1
1979 root 1.74 void pick_up (object *who, object *op)
1980 root 1.1
1981     object *cf_object_insert_object (object *op, object *container)
1982    
1983     object *cf_object_insert_in_ob (object *ob, object *where)
1984    
1985 root 1.61 int cf_object_teleport (object *op, maptile *map, int x, int y)
1986 root 1.1
1987 root 1.102 void update_object (object *op, int action)
1988 root 1.1
1989     object *cf_create_object_by_name (const char *name)
1990    
1991     void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1992    
1993     void player_lvl_adj (object *who, object *skill = 0)
1994    
1995     int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1996    
1997     int calc_skill_exp (object *who, object *op, object *skill);
1998    
1999     void push_button (object *op);
2000    
2001     void use_trigger (object *op);
2002    
2003 root 1.61 void add_button_link (object *button, maptile *map, int connected);
2004 root 1.1
2005     void remove_button_link (object *op);
2006    
2007    
2008     MODULE = cf PACKAGE = cf::object PREFIX = cf_
2009    
2010     object *cf_insert_ob_in_ob (object *ob, object *where)
2011    
2012     # no clean way to get an object from an archetype - stupid idiotic
2013     # dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2014    
2015     object *new (const char *archetype = 0)
2016     PROTOTYPE: ;$
2017     CODE:
2018     RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
2019     OUTPUT:
2020     RETVAL
2021    
2022 root 1.61 object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2023 root 1.1 PROTOTYPE: $$$$$$
2024     CODE:
2025     {
2026     int unused_type;
2027     RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2028     }
2029    
2030     # syntatic sugar for easier use in event callbacks.
2031     const char *options (object *op)
2032     CODE:
2033     RETVAL = op->name;
2034     OUTPUT:
2035     RETVAL
2036    
2037     player *contr (object *op)
2038     CODE:
2039     RETVAL = op->contr;
2040     OUTPUT: RETVAL
2041    
2042 root 1.102 void
2043     object::roll_stats ()
2044    
2045     void
2046     object::update_stats ()
2047    
2048     void
2049     object::swap_stats (int a, int b)
2050    
2051 root 1.1 const char *get_ob_key_value (object *op, const char *key)
2052    
2053     bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1)
2054    
2055     object *get_nearest_player (object *ob)
2056     ALIAS: nearest_player = 0
2057     PREINIT:
2058     extern object *get_nearest_player (object *);
2059    
2060     void rangevector (object *ob, object *other, int flags = 0)
2061     PROTOTYPE: $$;$
2062     PPCODE:
2063     {
2064     rv_vector rv;
2065     get_rangevector (ob, other, &rv, flags);
2066     EXTEND (SP, 5);
2067     PUSHs (newSVuv (rv.distance));
2068     PUSHs (newSViv (rv.distance_x));
2069     PUSHs (newSViv (rv.distance_y));
2070     PUSHs (newSViv (rv.direction));
2071     PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part));
2072     }
2073    
2074     bool on_same_map_as (object *ob, object *other)
2075     CODE:
2076     RETVAL = on_same_map (ob, other);
2077     OUTPUT: RETVAL
2078    
2079 root 1.58 const char *
2080     base_name (object *op, int plural = op->nrof > 1)
2081 root 1.1 CODE:
2082 root 1.58 RETVAL = query_base_name (op, plural);
2083 root 1.1 OUTPUT: RETVAL
2084    
2085 elmex 1.86 object *decrease_ob_nr (object *op, unsigned long i)
2086    
2087 root 1.1 MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2088    
2089     player *player (object *op)
2090     CODE:
2091     RETVAL = op->contr;
2092     OUTPUT: RETVAL
2093    
2094 root 1.105 void check_score (object *op)
2095    
2096 root 1.1 void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2097    
2098     object *cf_player_send_inventory (object *op)
2099    
2100     char *cf_player_get_ip (object *op)
2101     ALIAS: ip = 0
2102    
2103     object *cf_player_get_marked_item (object *op)
2104     ALIAS: marked_item = 0
2105    
2106     void cf_player_set_marked_item (object *op, object *ob)
2107    
2108     partylist *cf_player_get_party (object *op)
2109     ALIAS: party = 0
2110    
2111     void cf_player_set_party (object *op, partylist *party)
2112    
2113     void kill_player (object *op)
2114    
2115 root 1.58 void esrv_update_item (object *op, int what, object *item)
2116     C_ARGS: what, op, item
2117    
2118 root 1.66 void clear_los (object *op)
2119    
2120 root 1.67 int command_reset (object *op, char *params)
2121    
2122     int command_teleport (object *op, char *params)
2123    
2124     int command_summon (object *op, char *params)
2125    
2126     int command_arrest (object *op, char *params)
2127    
2128     int command_kick (object *op, char *params)
2129    
2130     int command_banish (object *op, char *params)
2131    
2132 root 1.66
2133 root 1.12 MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2134 root 1.1
2135 root 1.79 INCLUDE: $PERL genacc player ../include/player.h |
2136 root 1.62
2137 root 1.18 int invoke (player *pl, int event, ...)
2138     CODE:
2139     if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2140 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2141     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2142 root 1.18 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av));
2143     OUTPUT: RETVAL
2144    
2145 root 1.12 SV *registry (player *pl)
2146 root 1.1
2147 root 1.102 player *
2148     create ()
2149     CODE:
2150     RETVAL = player::create ();
2151     OUTPUT:
2152     RETVAL
2153    
2154     player *
2155     load (const char *path)
2156     CODE:
2157     RETVAL = player::load (path);
2158     OUTPUT:
2159     RETVAL
2160    
2161     void
2162     player::save (bool final = false)
2163    
2164     void
2165     player::connect (client *ns)
2166    
2167     void
2168     save_stats (player *pl)
2169     CODE:
2170     pl->ob->stats.hp = pl->ob->stats.maxhp;
2171     pl->ob->stats.sp = pl->ob->stats.maxsp;
2172     pl->ob->stats.grace = pl->ob->stats.maxgrace;
2173     pl->orig_stats = pl->ob->stats;
2174    
2175 root 1.1 player *cf_player_find (char *name)
2176     PROTOTYPE: $
2177    
2178     void cf_player_move (player *pl, int dir)
2179    
2180     void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2181    
2182     player *first ()
2183     CODE:
2184     RETVAL = first_player;
2185     OUTPUT: RETVAL
2186    
2187     bool
2188     cell_visible (player *pl, int dx, int dy)
2189     CODE:
2190 root 1.98 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2191     && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2192 root 1.1 OUTPUT:
2193     RETVAL
2194    
2195 root 1.4 void
2196 root 1.1 send (player *pl, SV *packet)
2197     CODE:
2198     {
2199     STRLEN len;
2200     char *buf = SvPVbyte (packet, len);
2201    
2202 root 1.100 if (pl->ns)
2203     pl->ns->send_packet (buf, len);
2204 root 1.1 }
2205    
2206     int
2207     listening (player *pl, int new_value = -1)
2208     CODE:
2209     RETVAL = pl->listening;
2210     if (new_value >= 0)
2211     pl->listening = new_value;
2212     OUTPUT:
2213     RETVAL
2214    
2215 root 1.46 void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2216 root 1.45 PROTOTYPE: $;$$$
2217 root 1.1 PPCODE:
2218 root 1.45 if (GIMME_V != G_VOID)
2219     {
2220     EXTEND (SP, 3);
2221     PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2222     PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2223     PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2224     }
2225 root 1.46 if (map_path) sv_to (map_path, pl->savebed_map);
2226     if (x) sv_to (x, pl->bed_x);
2227     if (y) sv_to (y, pl->bed_y);
2228 root 1.1
2229     void
2230     list ()
2231     PPCODE:
2232 root 1.100 for (player *pl = first_player; pl; pl = pl->next)
2233     XPUSHs (sv_2mortal (to_sv (pl)));
2234 root 1.1
2235     bool
2236     peaceful (player *pl, bool new_setting = 0)
2237     PROTOTYPE: $;$
2238     CODE:
2239     RETVAL = pl->peaceful;
2240     if (items > 1)
2241     pl->peaceful = new_setting;
2242     OUTPUT:
2243     RETVAL
2244    
2245     living *
2246     orig_stats (player *pl)
2247     CODE:
2248     RETVAL = &pl->orig_stats;
2249     OUTPUT: RETVAL
2250    
2251     living *
2252     last_stats (player *pl)
2253     CODE:
2254     RETVAL = &pl->last_stats;
2255     OUTPUT: RETVAL
2256    
2257    
2258     MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2259    
2260 root 1.61 maptile *first ()
2261 root 1.29 PROTOTYPE:
2262 elmex 1.26 CODE:
2263 root 1.29 RETVAL = first_map;
2264     OUTPUT: RETVAL
2265 elmex 1.26
2266 root 1.61 int invoke (maptile *map, int event, ...)
2267 root 1.18 CODE:
2268     if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2269 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2270     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2271 root 1.18 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av));
2272 root 1.25 OUTPUT: RETVAL
2273 root 1.18
2274 root 1.61 SV *registry (maptile *map)
2275 root 1.12
2276 root 1.61 INCLUDE: $PERL genacc maptile ../include/map.h |
2277 root 1.1
2278 root 1.61 maptile *new (int width, int height)
2279 root 1.1 PROTOTYPE:
2280     CODE:
2281     {
2282 root 1.29 RETVAL = get_empty_map (width, height);
2283 root 1.1 }
2284     OUTPUT:
2285     RETVAL
2286    
2287 root 1.61 void delete_map (maptile *map)
2288 root 1.1
2289 root 1.61 void clean_tmp_map (maptile *map)
2290 root 1.1
2291 root 1.61 void play_sound_map (maptile *map, int x, int y, int sound_num)
2292 root 1.1
2293 root 1.74 int out_of_map (maptile *map, int x, int y)
2294    
2295 root 1.61 maptile *tile_map (maptile *map, unsigned int dir)
2296 root 1.1 CODE:
2297     RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2298     OUTPUT:
2299     RETVAL
2300    
2301 root 1.61 char *tile_path (maptile *map, unsigned int dir)
2302 root 1.1 CODE:
2303     if (dir >= 4)
2304     XSRETURN_UNDEF;
2305     RETVAL = map->tile_path [dir];
2306     OUTPUT:
2307     RETVAL
2308    
2309 root 1.61 maptile *ready_map_name (char *name, int flags = 0)
2310 root 1.29 PROTOTYPE: $;$
2311     ALIAS:
2312     find = 0
2313     get_map = 1
2314 root 1.1
2315 root 1.61 maptile *has_been_loaded (char *name)
2316 root 1.1 PROTOTYPE: $
2317    
2318 root 1.61 int in_memory (maptile *map)
2319 root 1.1 CODE:
2320     RETVAL = map->in_memory;
2321     OUTPUT:
2322     RETVAL
2323    
2324 root 1.29 void
2325 root 1.61 trigger (maptile *map, long connection, bool state = true)
2326 root 1.29 CODE:
2327     activate_connection (map, connection, state);
2328    
2329     void
2330 root 1.61 get_connection (maptile *map, long connection)
2331 root 1.29 PPCODE:
2332     oblinkpt *obp = get_connection_links (map, connection);
2333     if (obp)
2334     for (objectlink *ol = obp->link; ol; ol = ol->next)
2335 root 1.65 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2336 root 1.29
2337 root 1.61 object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2338 root 1.1
2339 root 1.61 object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2340 root 1.1
2341 root 1.61 object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2342 root 1.1 C_ARGS: str, map, nx, ny
2343    
2344     void
2345 root 1.61 cf_map_normalise (maptile *map, int x, int y)
2346 root 1.1 PPCODE:
2347     {
2348 root 1.61 maptile *nmap = 0;
2349 root 1.1 I16 nx = 0, ny = 0;
2350 root 1.19 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2351 root 1.1
2352     EXTEND (SP, 4);
2353     PUSHs (sv_2mortal (newSViv (flags)));
2354    
2355     if (GIMME_V == G_ARRAY)
2356     {
2357     PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2358     PUSHs (sv_2mortal (newSViv (nx)));
2359     PUSHs (sv_2mortal (newSViv (ny)));
2360     }
2361     }
2362    
2363     void
2364 root 1.61 at (maptile *map, unsigned int x, unsigned int y)
2365 root 1.1 PROTOTYPE: $$$
2366     PPCODE:
2367     {
2368     object *o;
2369 root 1.61 maptile *nmap = 0;
2370 root 1.1 I16 nx, ny;
2371    
2372 root 1.19 get_map_flags (map, &nmap, x, y, &nx, &ny);
2373 root 1.1
2374     if (nmap)
2375     for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2376     XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2377     }
2378    
2379     SV *
2380 root 1.61 bot_at (maptile *obj, unsigned int x, unsigned int y)
2381 root 1.1 PROTOTYPE: $$$
2382     ALIAS:
2383     top_at = 1
2384     flags_at = 2
2385     light_at = 3
2386     move_block_at = 4
2387     move_slow_at = 5
2388     move_on_at = 6
2389     move_off_at = 7
2390     INIT:
2391     if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
2392     CODE:
2393     switch (ix)
2394     {
2395     case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2396     case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2397     case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break;
2398     case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break;
2399     case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2400     case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2401     case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2402     case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2403     }
2404     OUTPUT:
2405     RETVAL
2406    
2407 elmex 1.70 void fix_walls (maptile *map, int x, int y)
2408    
2409     void fix_walls_around (maptile *map, int x, int y)
2410 root 1.1
2411 root 1.19 MODULE = cf PACKAGE = cf::arch
2412 root 1.1
2413 elmex 1.36 archetype *find (const char *name)
2414     CODE:
2415 root 1.60 RETVAL = archetype::find (name);
2416 elmex 1.36 OUTPUT:
2417     RETVAL
2418    
2419 root 1.19 archetype *first()
2420 root 1.1 PROTOTYPE:
2421 root 1.19 CODE:
2422     RETVAL = first_archetype;
2423     OUTPUT: RETVAL
2424 root 1.1
2425 root 1.45 INCLUDE: $PERL genacc archetype ../include/object.h |
2426 root 1.1
2427 root 1.19 MODULE = cf PACKAGE = cf::party
2428 root 1.1
2429 root 1.19 partylist *first ()
2430 root 1.1 PROTOTYPE:
2431 root 1.19 CODE:
2432     RETVAL = get_firstparty ();
2433     OUTPUT: RETVAL
2434 root 1.1
2435 root 1.19 partylist *next (partylist *party)
2436     CODE:
2437     RETVAL = party->next;
2438     OUTPUT: RETVAL
2439 root 1.1
2440 root 1.19 const char *name (partylist *party)
2441     CODE:
2442     RETVAL = party->partyname;
2443     OUTPUT: RETVAL
2444 root 1.1
2445 root 1.19 const char *password (partylist *party)
2446     CODE:
2447     RETVAL = party->passwd;
2448     OUTPUT: RETVAL
2449 root 1.1
2450 root 1.19 MODULE = cf PACKAGE = cf::region
2451 root 1.1
2452 root 1.19 region *first ()
2453 root 1.1 PROTOTYPE:
2454 root 1.19 CODE:
2455     RETVAL = first_region;
2456     OUTPUT: RETVAL
2457 root 1.1
2458 root 1.19 region *next (region *reg)
2459     CODE:
2460     RETVAL = reg->next;
2461     OUTPUT: RETVAL
2462 root 1.1
2463 root 1.19 const char *name (region *reg)
2464     CODE:
2465     RETVAL = reg->name;
2466     OUTPUT: RETVAL
2467 root 1.1
2468 root 1.19 region *parent (region *reg)
2469     CODE:
2470     RETVAL = reg->parent;
2471     OUTPUT: RETVAL
2472 root 1.1
2473 root 1.19 const char *longname (region *reg)
2474     CODE:
2475     RETVAL = reg->longname;
2476     OUTPUT: RETVAL
2477 root 1.1
2478 root 1.19 const char *msg (region *reg)
2479     CODE:
2480     RETVAL = reg->msg;
2481     OUTPUT: RETVAL
2482 root 1.1
2483 root 1.19 MODULE = cf PACKAGE = cf::living
2484 root 1.1
2485 root 1.45 INCLUDE: $PERL genacc living ../include/living.h |
2486 root 1.1
2487 root 1.76 MODULE = cf PACKAGE = cf::settings
2488    
2489     INCLUDE: $PERL genacc Settings ../include/global.h |
2490    
2491 root 1.84 MODULE = cf PACKAGE = cf::client
2492 root 1.79
2493 root 1.84 INCLUDE: $PERL genacc client ../include/client.h |
2494 root 1.79
2495 root 1.84 int invoke (client *ns, int event, ...)
2496 root 1.79 CODE:
2497 root 1.88 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2498 root 1.79 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2499     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2500 root 1.88 RETVAL = INVOKE_((event_type)event, ARG_CLIENT (ns), ARG_AV (av));
2501 root 1.79 OUTPUT: RETVAL
2502    
2503 root 1.84 SV *registry (client *ns)
2504 root 1.79
2505 root 1.100 void
2506     list ()
2507     PPCODE:
2508     EXTEND (SP, clients.size ());
2509     for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2510     PUSHs (sv_2mortal (to_sv (*i)));
2511    
2512 root 1.96 client *
2513     create (int fd, const char *peername)
2514     CODE:
2515     RETVAL = client::create (fd, peername);
2516     OUTPUT:
2517     RETVAL
2518    
2519 root 1.88 void
2520 root 1.100 client::send_packet (SV *packet)
2521     CODE:
2522     {
2523     STRLEN len;
2524     char *buf = SvPVbyte (packet, len);
2525    
2526     THIS->send_packet (buf, len);
2527     }
2528    
2529     void
2530 root 1.88 client::destroy ()
2531