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/cvs/deliantra/server/server/cfperl.xs
Revision: 1.11
Committed: Sat Aug 26 08:44:06 2006 UTC (17 years, 9 months ago) by root
Branch: MAIN
Changes since 1.10: +116 -117 lines
Log Message:
many, many cleanups

File Contents

# User Rev Content
1 root 1.1 /*****************************************************************************/
2     /* CrossFire, A Multiplayer game for the X Window System */
3     /*****************************************************************************/
4    
5     /*
6     * This code is placed under the GNU General Public Licence (GPL)
7     *
8     * Copyright (C) 2001-2005 by Chachkoff Yann
9     * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e>
10     *
11     * This program is free software; you can redistribute it and/or modify
12     * it under the terms of the GNU General Public License as published by
13     * the Free Software Foundation; either version 2 of the License, or
14     * (at your option) any later version.
15     *
16     * This program is distributed in the hope that it will be useful,
17     * but WITHOUT ANY WARRANTY; without even the implied warranty of
18     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19     * GNU General Public License for more details.
20     *
21     * You should have received a copy of the GNU General Public License
22     * along with this program; if not, write to the Free Software
23     * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24     */
25    
26     #include <EXTERN.h>
27     #include <perl.h>
28     #include <XSUB.h>
29    
30     #undef save_long // clashes with libproto.h
31    
32     #define PLUGIN_NAME "perl"
33     #define PLUGIN_VERSION "cfperl 0.3"
34    
35     #ifndef __CEXTRACT__
36     #include <plugin.h>
37     #endif
38    
39     #undef MODULEAPI
40     #ifdef WIN32
41     #else
42     #define MODULEAPI
43     #endif
44    
45     #include <plugin_common.h>
46     #include <sounds.h>
47 root 1.6 #include <cstdarg>
48     #include <sproto.h>
49 root 1.1
50 root 1.6 #include "cfperl.h"
51 root 1.1
52     #include "perlxsi.c"
53    
54     static void *globalEventListener (int *type, ...);
55    
56     extern sint64 *levels; // the experience table
57    
58     typedef object object_ornull;
59     typedef mapstruct mapstruct_ornull;
60    
61     typedef double val64;
62     #define newSVval64 newSVnv
63     #define SvVAL64 SvNV
64    
65     static f_plug_api gethook;
66     static f_plug_api registerGlobalEvent;
67     static f_plug_api unregisterGlobalEvent;
68     static f_plug_api systemDirectory;
69     static f_plug_api object_set_property;
70     static f_plug_api map_get_map;
71     static f_plug_api object_insert;
72    
73     /* this is a stupid way to do things, and awkward to use for plug-in authors */
74     typedef struct
75     {
76     object* who;
77     object* activator;
78     object* third;
79     object* event;
80     mapstruct* map;
81     char message[1024];
82     int fix; // seems to be python-only, and should not be part of the API
83     int event_code;
84     char extension[1024]; // name field, should invoke specific perl extension
85     char options[1024]; // slaying field of event_connectors
86     int returnvalue;
87     } CFPContext;
88    
89     static HV *obj_cache;
90     static PerlInterpreter *perl;
91    
92 root 1.8 static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map;
93    
94 root 1.1 #define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value))))
95     #define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype))
96     #define PUSH_OB PUSHcfapi_va(POBJECT, object *)
97     #define PUSH_PL PUSHcfapi_va(PPLAYER, player *)
98     #define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *)
99     #define PUSH_PV PUSHcfapi_va(STRING, const char *)
100     #define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int))))
101    
102     //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
103    
104     static SV *
105     newSVptr (void *ptr, const char *klass)
106     {
107     SV *sv;
108    
109     if (!ptr)
110     return &PL_sv_undef;
111    
112 root 1.10 sv = (SV *)newHV ();
113 root 1.1 sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
114     return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1));
115     }
116    
117 root 1.11 template<class extendable>
118     SV *
119     newSVextendable (extendable *obj, const char *klass)
120     {
121     if (!obj)
122     return &PL_sv_undef;
123    
124     if (!obj->self)
125     obj->self = newSVptr (obj, klass);
126    
127     return newSVsv (static_cast<SV *>(obj->self));
128     }
129    
130 root 1.1 static void
131     SVptr_cache_set (void *ptr, SV *sv)
132     {
133     hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
134     }
135    
136     static SV *
137     SVptr_cache_get (void *ptr)
138     {
139     SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
140    
141     return he ? *he : 0;
142     }
143    
144     static SV *
145     newSVptr_cached (void *ptr, const char *klass)
146     {
147     SV *sv;
148    
149     if (!ptr)
150     return &PL_sv_undef;
151    
152     sv = SVptr_cache_get (ptr);
153    
154     if (!sv)
155     {
156     HV *hv = newHV ();
157     sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
158     sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
159    
160     SVptr_cache_set (ptr, sv);
161     }
162    
163     return newSVsv (sv);
164     }
165    
166     static void
167     clearSVptr (SV *sv)
168     {
169     if (SvROK (sv))
170     sv = SvRV (sv);
171    
172     hv_clear ((HV *)sv);
173     sv_unmagic (sv, PERL_MAGIC_ext);
174     }
175    
176     static long
177     SvPTR (SV *sv, const char *klass)
178     {
179     if (!sv_derived_from (sv, klass))
180     croak ("object of type %s expected", klass);
181    
182     MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext);
183    
184     if (!mg)
185     croak ("perl code used %s object, but C object is already destroyed, caught", klass);
186    
187     return (long)mg->mg_ptr;
188     }
189    
190     static long
191     SvPTR_ornull (SV *sv, const char *klass)
192     {
193     if (SvOK (sv))
194     return SvPTR (sv, klass);
195     else
196     return 0;
197     }
198    
199     static SV *
200 root 1.6 newSVdt_va (va_list &ap, data_type type)
201 root 1.1 {
202     SV *sv;
203    
204     switch (type)
205     {
206 root 1.10 // first three exist only for cfapi-compatibility
207     case DT_INT_PTR:
208 root 1.6 sv = newSViv (*va_arg (ap, int *));
209 root 1.1 break;
210    
211 root 1.10 case DT_INT64_PTR:
212 root 1.6 sv = newSVval64 ((val64)*va_arg (ap, sint64 *));
213 root 1.1 break;
214    
215 root 1.10 case DT_DOUBLE_PTR:
216     sv = newSVnv (*va_arg (ap, double *));
217     break;
218    
219     case DT_INT:
220     sv = newSViv (va_arg (ap, int));
221     break;
222    
223     case DT_INT64:
224     sv = newSVval64 ((val64)va_arg (ap, sint64));
225     break;
226    
227 root 1.6 case DT_DOUBLE:
228 root 1.10 sv = newSVnv (va_arg (ap, double));
229 root 1.1 break;
230    
231 root 1.6 case DT_STRING:
232     {
233 root 1.10 char *str = (char *)va_arg (ap, const char *);
234 root 1.6 sv = str ? newSVpv (str, 0) : &PL_sv_undef;
235     }
236 root 1.1 break;
237    
238 root 1.6 case DT_DATA:
239 root 1.1 {
240 root 1.10 char *str = (char *)va_arg (ap, const void *);
241 root 1.6 int len = va_arg (ap, int);
242     sv = str ? newSVpv (str, len) : &PL_sv_undef;
243 root 1.1 }
244     break;
245    
246 root 1.6 case DT_OBJECT:
247 root 1.1 {
248 root 1.6 object *obj = va_arg (ap, object *);
249 root 1.11 sv = newSVextendable (obj, obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
250 root 1.1 }
251     break;
252    
253 root 1.6 case DT_MAP:
254 root 1.11 // va_arg (object *) when void * is passed is an XSI extension
255     sv = newSVextendable (va_arg (ap, mapstruct *), "cf::map::wrap");
256 root 1.1 break;
257    
258 root 1.6 case DT_PLAYER:
259 root 1.11 sv = newSVextendable (va_arg (ap, player *), "cf::player::wrap");
260 root 1.1 break;
261    
262 root 1.6 case DT_ARCH:
263     sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap");
264 root 1.1 break;
265    
266 root 1.6 case DT_PARTY:
267     sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap");
268 root 1.1 break;
269    
270 root 1.6 case DT_REGION:
271     sv = newSVptr (va_arg (ap, region *), "cf::region::wrap");
272 root 1.1 break;
273    
274     default:
275 root 1.6 assert (("unhandled type in newSVdt_va", 0));
276     }
277    
278     return sv;
279     }
280    
281     static SV *
282     newSVdt (data_type type, ...)
283     {
284     va_list ap;
285    
286     va_start (ap, type);
287     SV *sv = newSVdt_va (ap, type);
288     va_end (ap);
289    
290     return sv;
291     }
292    
293     static SV *
294     newSVcfapi (int type, ...)
295     {
296     SV *sv;
297    
298     va_list ap;
299     va_start (ap, type);
300    
301     switch (type)
302     {
303 root 1.10 case CFAPI_INT: sv = newSVdt_va (ap, DT_INT_PTR ); break;
304     case CFAPI_LONG: sv = newSVdt_va (ap, DT_INT64_PTR ); break;
305     case CFAPI_DOUBLE: sv = newSVdt_va (ap, DT_DOUBLE_PTR); break;
306 root 1.6 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
307     case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
308     case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
309     case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
310     case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
311     case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
312     case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
313    
314     default:
315 root 1.1 assert (("unhandled type in newSVcfapi", 0));
316     }
317    
318 root 1.6 va_end (ap);
319 root 1.1
320     return sv;
321     }
322    
323 root 1.11 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
324    
325     void extendable_base::clear ()
326     {
327     //if (self) fprintf (stderr, "free_ob_self %p\n", this);//D
328     if (self) SvREFCNT_dec (self), self = 0;
329     if (cb) SvREFCNT_dec (cb), cb = 0;
330     }
331    
332     void extendable_base::optimise ()
333     {
334     // optional, and not used yet anyways
335     // // empty and unreferenced? nuke it
336     // if (SvREFCNT (sv) == 1 && SvREFCNT (SvRV (sv)) == 1 && !HvFILL ((HV *)(SvRV (sv))))
337     // {
338     // hv_delete (obj_cache, HeKEY (he), HeKLEN (he), G_DISCARD);
339     // todo++;
340     // }
341    
342     }
343    
344     void extendable_base::reattach (data_type type, void *self)
345     {
346     dSP;
347    
348     ENTER;
349     SAVETMPS;
350     PUSHMARK (SP);
351     EXTEND (SP, 1);
352     PUSHs (sv_2mortal (newSVdt (type, self)));
353     PUTBACK;
354     call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
355     FREETMPS;
356     LEAVE;
357     }
358    
359     void extendable_base::instantiate (data_type type, void *self)
360     {
361     dSP;
362    
363     ENTER;
364     SAVETMPS;
365     PUSHMARK (SP);
366     EXTEND (SP, 1);
367     PUSHs (sv_2mortal (newSVdt (type, self)));
368     PUTBACK;
369     call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
370     FREETMPS;
371     LEAVE;
372     }
373    
374     void extendable_base::clone (data_type type, void *self, void *dest)
375     {
376     dSP;
377    
378     ENTER;
379     SAVETMPS;
380     PUSHMARK (SP);
381     EXTEND (SP, 1);
382     PUSHs (sv_2mortal (newSVdt (type, self)));
383     PUSHs (sv_2mortal (newSVdt (type, dest)));
384     PUTBACK;
385     call_pv ("cf::clone", G_DISCARD | G_VOID | G_EVAL);
386     FREETMPS;
387     LEAVE;
388     }
389    
390 root 1.1 /////////////////////////////////////////////////////////////////////////////
391    
392     extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
393     {
394     gethook = gethooksptr;
395     printf (PLUGIN_VERSION " init\n");
396    
397     return 0;
398     }
399    
400     static CommArray_s rtn_cmd;
401    
402     static int
403     runPluginCommand (object *obj, char *params)
404     {
405     dSP;
406    
407     ENTER;
408     SAVETMPS;
409    
410     PUSHMARK (SP);
411    
412     EXTEND (SP, 3);
413     PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
414     PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
415    
416     if (params)
417     PUSHs (sv_2mortal (newSVpv (params, 0)));
418    
419     PUTBACK;
420     int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
421     SPAGAIN;
422    
423     if (SvTRUE (ERRSV))
424     LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
425    
426     int returnvalue = count > 0 ? POPi : -1;
427    
428     PUTBACK;
429     FREETMPS;
430     LEAVE;
431    
432     return returnvalue;
433     }
434    
435     extern "C" void *cfperl_getPluginProperty (int *type, ...)
436     {
437     va_list args;
438     char *propname;
439     int i;
440     va_start (args, type);
441     propname = va_arg (args, char *);
442     //printf ("Property name: %s\n", propname);
443    
444     if (!strcmp (propname, "command?"))
445     {
446     if (!perl)
447     return NULL;
448    
449     const char *cmdname = va_arg (args, const char *);
450     HV *hv = get_hv ("cf::COMMAND", 1);
451     SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
452    
453     va_end (args);
454    
455     if (svp)
456     {
457     // this is totaly broken, should stash it into %COMMAND
458     rtn_cmd.name = cmdname;
459     rtn_cmd.time = SvNV (*svp);
460     rtn_cmd.func = runPluginCommand;
461    
462     return &rtn_cmd;
463     }
464     }
465     else if (!strcmp (propname, "Identification"))
466     {
467     va_end (args);
468     return (void*) PLUGIN_NAME;
469     }
470     else if (!strcmp (propname, "FullName"))
471     {
472     va_end (args);
473     return (void*) PLUGIN_VERSION;
474     }
475     else
476     va_end (args);
477    
478     return NULL;
479     }
480    
481     extern "C" int cfperl_postInitPlugin ()
482     {
483     int hooktype = 1;
484     int rtype = 0;
485    
486     printf (PLUGIN_VERSION " post init\n");
487    
488     registerGlobalEvent = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_register_global_event");
489     unregisterGlobalEvent = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_unregister_global_event");
490     systemDirectory = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_directory");
491     object_set_property = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_set_property");
492     map_get_map = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_map_get_map");
493     object_insert = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_insert");
494    
495     cf_init_plugin (gethook);
496    
497     /* Pick the global events you want to monitor from this plugin */
498     registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
499     registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
500     registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
501     registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
502    
503     return 0;
504     }
505    
506     static void *
507     globalEventListener (int *type, ...)
508     {
509     va_list args;
510     static int rv;
511     int event_code;
512    
513     if (!perl)
514     return NULL;
515    
516     va_start (args, type);
517     event_code = va_arg (args, int);
518    
519 root 1.11 dSP;
520    
521     ENTER;
522     SAVETMPS;
523    
524     PUSHMARK (SP);
525    
526     EXTEND (SP, 10);
527     PUSHs (sv_2mortal (newSViv (event_code)));
528    
529     switch (event_code)
530 root 1.1 {
531 root 1.11 case EVENT_CRASH:
532     break;
533 root 1.1
534 root 1.11 case EVENT_SHOUT:
535     case EVENT_MUZZLE:
536     case EVENT_KICK:
537     PUSH_OB;
538     PUSH_PV;
539     break;
540 root 1.1
541 root 1.11 case EVENT_TELL:
542     break;
543     }
544 root 1.1
545 root 1.11 va_end (args);
546 root 1.1
547 root 1.11 PUTBACK;
548     int count = call_pv ("cf::inject_global_event", G_SCALAR | G_EVAL);
549     SPAGAIN;
550 root 1.1
551 root 1.11 if (SvTRUE (ERRSV))
552     LOG (llevError, "global event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
553 root 1.1
554 root 1.11 rv = count > 0 ? POPi : 0;
555 root 1.1
556 root 1.11 PUTBACK;
557     FREETMPS;
558     LEAVE;
559 root 1.1
560     return &rv;
561     }
562    
563     extern "C" void *cfperl_eventListener (int *type, ...)
564     {
565     static int rv;
566     va_list args;
567     int event_code;
568     object *who, *activator, *third, *event;
569     char *message, *extension, *options;
570    
571     if (!perl)
572     return NULL;
573    
574     va_start (args, type);
575     who = va_arg (args, object *);
576     event_code = va_arg (args, int);
577     activator = va_arg (args, object *);
578     third = va_arg (args, object *);
579     message = va_arg (args, char *);
580     va_arg (args, int); // fix yourself
581     extension = va_arg (args, char *);
582     options = va_arg (args, char *);
583     event = va_arg (args, object *);
584     va_end (args);
585    
586     {
587     dSP;
588    
589     ENTER;
590     SAVETMPS;
591    
592     PUSHMARK (SP);
593     EXTEND (SP, 10);
594    
595     PUSHcfapi (STRING, extension);
596     PUSHs (sv_2mortal (newSViv (event_code)));
597    
598     PUSHcfapi (POBJECT, event);
599     PUSHcfapi (POBJECT, who);
600    
601     switch (event_code)
602     {
603     case EVENT_STOP: // $ob (e.g. arrow)
604     case EVENT_TIME: // $ob
605     case EVENT_TIMER: // $ob
606     break;
607    
608     case EVENT_APPLY: // $ob, $who
609     case EVENT_DROP: // $ob, $who
610     case EVENT_CLOSE: // $ob, $who
611     case EVENT_MOVE: // $ob, $enemy
612     case EVENT_THROW: // $ob, $thrower
613     PUSHcfapi (POBJECT, activator);
614     break;
615    
616     case EVENT_DROP_ON: // $ob, $who, $what
617     case EVENT_ATTACK: // $ob, $who, $victim (?? please god enlighten me)
618     PUSHcfapi (POBJECT, activator);
619     PUSHcfapi (POBJECT, third);
620     break;
621    
622     case EVENT_TRIGGER: // $ob, $originator, [$victim], [$msg]
623     PUSHcfapi (POBJECT, activator);
624     PUSHcfapi (POBJECT, third);
625     PUSHcfapi (POBJECT, message);
626     break;
627    
628     case EVENT_SAY: // $ob, $who, $msg
629     PUSHcfapi (POBJECT, activator);
630     PUSHcfapi (STRING, message);
631     break;
632    
633     default:
634     LOG (llevError, "perl plugin called for unsupported event type %d", event_code);
635     break;
636     }
637    
638     PUTBACK;
639     int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL);
640     SPAGAIN;
641    
642     if (SvTRUE (ERRSV))
643     LOG (llevError, "event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
644    
645     rv = count > 0 ? POPi : 0;
646    
647     PUTBACK;
648     FREETMPS;
649     LEAVE;
650     }
651    
652     return &rv;
653     }
654    
655     extern "C" int cfperl_closePlugin ()
656     {
657     return 0;
658     }
659    
660 root 1.7 void
661     cfperl_init ()
662     {
663     char *argv[] = {
664     "",
665     "-e"
666     "BEGIN {"
667     " cf->bootstrap;"
668     " unshift @INC, cf::datadir ();"
669     "}"
670     ""
671     "use cf;"
672     };
673    
674     perl = perl_alloc ();
675     perl_construct (perl);
676    
677     PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
678    
679     if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
680     {
681     printf ("unable to initialize perl-interpreter, aborting.\n");
682    
683     exit (EXIT_FAILURE);
684     //perl_destruct (perl);
685     //perl_free (perl);
686     //perl = 0;
687 root 1.8 //return;
688 root 1.7 }
689 root 1.8
690     obj_cache = newHV ();
691 root 1.7 }
692    
693 root 1.5 void cfperl_main ()
694 root 1.2 {
695     dSP;
696    
697     PUSHMARK (SP);
698     PUTBACK;
699 root 1.7 call_pv ("cf::main", G_DISCARD | G_VOID);
700     }
701    
702 root 1.8 static event_klass klass_of[NUM_EVENT_TYPES] = {
703     # define def(type,name) KLASS_ ## type,
704     # include "eventinc.h"
705     # undef def
706     };
707    
708     static void
709     gather_callbacks (AV *&callbacks, AV *registry, event_type event)
710     {
711     // event must be in array
712     if (event >= 0 && event <= AvFILLp (registry))
713     {
714     SV *cbs_ = AvARRAY (registry)[event];
715    
716     // element must be list of callback entries
717     if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
718     {
719     AV *cbs = (AV *)SvRV (cbs_);
720    
721     // no callback entries, no callbacks to call
722     if (AvFILLp (cbs) >= 0)
723     {
724     if (!callbacks)
725     {
726     callbacks = newAV ();
727     av_extend (callbacks, 16);
728     }
729    
730     // never use SvREFCNT_inc to copy values, but its ok here :)
731     for (int i = 0; i <= AvFILLp (cbs); ++i)
732     av_push (callbacks, SvREFCNT_inc (AvARRAY (cbs)[i]));
733     }
734     }
735     }
736     }
737    
738     bool cfperl_invoke (event_type event, ...)
739 root 1.6 {
740 root 1.8 data_type dt;
741 root 1.6 va_list ap;
742    
743 root 1.8 va_start (ap, event);
744    
745     AV *callbacks = 0;
746    
747     object *op;
748     player *pl;
749     mapstruct *map;
750    
751     // callback call ordering is:
752     // 1. per-object callback (NYI)
753     // 2. per-class object
754     // 2a. per-type callback
755     // 4. global callbacks
756    
757     gather_callbacks (callbacks, cb_global, event);
758    
759     switch (klass_of [event])
760     {
761     case KLASS_GLOBAL:
762     break;
763    
764     case KLASS_OBJECT:
765     dt = (data_type) va_arg (ap, int);
766     assert (("first argument must be of type object", dt == DT_OBJECT));
767    
768     op = va_arg (ap, object *);
769    
770     gather_callbacks (callbacks, cb_object, event);
771     //TODO: per-object
772    
773     if (op->type > 0 && op->type <= AvFILLp (cb_type))
774     {
775     SV *registry = AvARRAY (cb_type)[op->type];
776    
777     if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
778     gather_callbacks (callbacks, (AV *)SvRV (registry), event);
779     }
780    
781     break;
782    
783     case KLASS_PLAYER:
784     dt = (data_type) va_arg (ap, int);
785     assert (("first argument must be of type player", dt == DT_PLAYER));
786    
787     pl = va_arg (ap, player *);
788     gather_callbacks (callbacks, cb_player, event);
789     break;
790    
791     case KLASS_MAP:
792     dt = (data_type) va_arg (ap, int);
793     assert (("first argument must be of type object", dt == DT_MAP));
794    
795     map = va_arg (ap, mapstruct *);
796     gather_callbacks (callbacks, cb_map, event);
797     break;
798    
799     default:
800     assert (("unsupported event klass in cfperl_invoke", 0));
801     }
802    
803     // short-circuit processing if no callbacks found/defined
804     if (!callbacks)
805     return 0;
806    
807     dSP;
808 root 1.6 ENTER;
809     SAVETMPS;
810    
811     PUSHMARK (SP);
812 root 1.8 EXTEND (SP, 3);
813 root 1.6
814 root 1.8 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays
815     PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks)));
816    
817     switch (klass_of [event])
818     {
819     case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break;
820     case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break;
821     case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break;
822     }
823 root 1.7
824 root 1.6 for (;;)
825     {
826 root 1.8 dt = (data_type) va_arg (ap, int);
827 root 1.6
828     if (dt == DT_END)
829     break;
830    
831 root 1.8 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
832 root 1.6 }
833    
834     va_end (ap);
835    
836     PUTBACK;
837 root 1.7 int count = call_pv ("cf::invoke", G_SCALAR | G_EVAL);
838 root 1.2 SPAGAIN;
839 root 1.6
840     count = count > 0 ? POPi : 0;
841    
842     FREETMPS;
843     LEAVE;
844    
845     return count;
846 root 1.2 }
847    
848 root 1.1 MODULE = cf PACKAGE = cf PREFIX = cf_
849    
850     BOOT:
851     {
852     HV *stash = gv_stashpv ("cf", 1);
853    
854     static const struct {
855     const char *name;
856     IV iv;
857     } *civ, const_iv[] = {
858     # define const_iv(name) { # name, (IV)name },
859     const_iv (llevError)
860     const_iv (llevInfo)
861     const_iv (llevDebug)
862     const_iv (llevMonster)
863    
864 root 1.5 const_iv (MAX_TIME)
865 root 1.1 const_iv (PLAYER)
866     const_iv (TRANSPORT)
867     const_iv (ROD)
868     const_iv (TREASURE)
869     const_iv (POTION)
870     const_iv (FOOD)
871     const_iv (POISON)
872     const_iv (BOOK)
873     const_iv (CLOCK)
874     const_iv (LIGHTNING)
875     const_iv (ARROW)
876     const_iv (BOW)
877     const_iv (WEAPON)
878     const_iv (ARMOUR)
879     const_iv (PEDESTAL)
880     const_iv (ALTAR)
881     const_iv (LOCKED_DOOR)
882     const_iv (SPECIAL_KEY)
883     const_iv (MAP)
884     const_iv (DOOR)
885     const_iv (KEY)
886     const_iv (TIMED_GATE)
887     const_iv (TRIGGER)
888     const_iv (GRIMREAPER)
889     const_iv (MAGIC_EAR)
890     const_iv (TRIGGER_BUTTON)
891     const_iv (TRIGGER_ALTAR)
892     const_iv (TRIGGER_PEDESTAL)
893     const_iv (SHIELD)
894     const_iv (HELMET)
895     const_iv (HORN)
896     const_iv (MONEY)
897     const_iv (CLASS)
898     const_iv (GRAVESTONE)
899     const_iv (AMULET)
900     const_iv (PLAYERMOVER)
901     const_iv (TELEPORTER)
902     const_iv (CREATOR)
903     const_iv (SKILL)
904     const_iv (EXPERIENCE)
905     const_iv (EARTHWALL)
906     const_iv (GOLEM)
907     const_iv (THROWN_OBJ)
908     const_iv (BLINDNESS)
909     const_iv (GOD)
910     const_iv (DETECTOR)
911     const_iv (TRIGGER_MARKER)
912     const_iv (DEAD_OBJECT)
913     const_iv (DRINK)
914     const_iv (MARKER)
915     const_iv (HOLY_ALTAR)
916     const_iv (PLAYER_CHANGER)
917     const_iv (BATTLEGROUND)
918     const_iv (PEACEMAKER)
919     const_iv (GEM)
920     const_iv (FIREWALL)
921     const_iv (ANVIL)
922     const_iv (CHECK_INV)
923     const_iv (MOOD_FLOOR)
924     const_iv (EXIT)
925     const_iv (ENCOUNTER)
926     const_iv (SHOP_FLOOR)
927     const_iv (SHOP_MAT)
928     const_iv (RING)
929     const_iv (FLOOR)
930     const_iv (FLESH)
931     const_iv (INORGANIC)
932     const_iv (SKILL_TOOL)
933     const_iv (LIGHTER)
934     const_iv (TRAP_PART)
935     const_iv (WALL)
936     const_iv (LIGHT_SOURCE)
937     const_iv (MISC_OBJECT)
938     const_iv (MONSTER)
939     const_iv (SPAWN_GENERATOR)
940     const_iv (LAMP)
941     const_iv (DUPLICATOR)
942     const_iv (TOOL)
943     const_iv (SPELLBOOK)
944     const_iv (BUILDFAC)
945     const_iv (CLOAK)
946     const_iv (SPINNER)
947     const_iv (GATE)
948     const_iv (BUTTON)
949     const_iv (CF_HANDLE)
950     const_iv (HOLE)
951     const_iv (TRAPDOOR)
952     const_iv (SIGN)
953     const_iv (BOOTS)
954     const_iv (GLOVES)
955     const_iv (SPELL)
956     const_iv (SPELL_EFFECT)
957     const_iv (CONVERTER)
958     const_iv (BRACERS)
959     const_iv (POISONING)
960     const_iv (SAVEBED)
961     const_iv (POISONCLOUD)
962     const_iv (FIREHOLES)
963     const_iv (WAND)
964     const_iv (SCROLL)
965     const_iv (DIRECTOR)
966     const_iv (GIRDLE)
967     const_iv (FORCE)
968     const_iv (POTION_EFFECT)
969     const_iv (EVENT_CONNECTOR)
970     const_iv (CLOSE_CON)
971     const_iv (CONTAINER)
972     const_iv (ARMOUR_IMPROVER)
973     const_iv (WEAPON_IMPROVER)
974     const_iv (SKILLSCROLL)
975     const_iv (DEEP_SWAMP)
976     const_iv (IDENTIFY_ALTAR)
977     const_iv (MENU)
978     const_iv (RUNE)
979     const_iv (TRAP)
980     const_iv (POWER_CRYSTAL)
981     const_iv (CORPSE)
982     const_iv (DISEASE)
983     const_iv (SYMPTOM)
984     const_iv (BUILDER)
985     const_iv (MATERIAL)
986     const_iv (ITEM_TRANSFORMER)
987     const_iv (QUEST)
988    
989     const_iv (ST_BD_BUILD)
990     const_iv (ST_BD_REMOVE)
991    
992     const_iv (ST_MAT_FLOOR)
993     const_iv (ST_MAT_WALL)
994     const_iv (ST_MAT_ITEM)
995    
996     const_iv (AT_PHYSICAL)
997     const_iv (AT_MAGIC)
998     const_iv (AT_FIRE)
999     const_iv (AT_ELECTRICITY)
1000     const_iv (AT_COLD)
1001     const_iv (AT_CONFUSION)
1002     const_iv (AT_ACID)
1003     const_iv (AT_DRAIN)
1004     const_iv (AT_WEAPONMAGIC)
1005     const_iv (AT_GHOSTHIT)
1006     const_iv (AT_POISON)
1007     const_iv (AT_SLOW)
1008     const_iv (AT_PARALYZE)
1009     const_iv (AT_TURN_UNDEAD)
1010     const_iv (AT_FEAR)
1011     const_iv (AT_CANCELLATION)
1012     const_iv (AT_DEPLETE)
1013     const_iv (AT_DEATH)
1014     const_iv (AT_CHAOS)
1015     const_iv (AT_COUNTERSPELL)
1016     const_iv (AT_GODPOWER)
1017     const_iv (AT_HOLYWORD)
1018     const_iv (AT_BLIND)
1019     const_iv (AT_INTERNAL)
1020     const_iv (AT_LIFE_STEALING)
1021     const_iv (AT_DISEASE)
1022    
1023     const_iv (QUEST_IN_PROGRESS)
1024     const_iv (QUEST_DONE_QUEST)
1025     const_iv (QUEST_DONE_TASK)
1026     const_iv (QUEST_START_QUEST)
1027     const_iv (QUEST_END_QUEST)
1028     const_iv (QUEST_START_TASK)
1029     const_iv (QUEST_END_TASK)
1030     const_iv (QUEST_OVERRIDE)
1031     const_iv (QUEST_ON_ACTIVATE)
1032    
1033     const_iv (WEAP_HIT)
1034     const_iv (WEAP_SLASH)
1035     const_iv (WEAP_PIERCE)
1036     const_iv (WEAP_CLEAVE)
1037     const_iv (WEAP_SLICE)
1038     const_iv (WEAP_STAB)
1039     const_iv (WEAP_WHIP)
1040     const_iv (WEAP_CRUSH)
1041     const_iv (WEAP_BLUD)
1042    
1043     const_iv (FLAG_ALIVE)
1044     const_iv (FLAG_WIZ)
1045     const_iv (FLAG_REMOVED)
1046     const_iv (FLAG_FREED)
1047     const_iv (FLAG_WAS_WIZ)
1048     const_iv (FLAG_APPLIED)
1049     const_iv (FLAG_UNPAID)
1050     const_iv (FLAG_USE_SHIELD)
1051     const_iv (FLAG_NO_PICK)
1052     const_iv (FLAG_ANIMATE)
1053     const_iv (FLAG_MONSTER)
1054     const_iv (FLAG_FRIENDLY)
1055     const_iv (FLAG_GENERATOR)
1056     const_iv (FLAG_IS_THROWN)
1057     const_iv (FLAG_AUTO_APPLY)
1058     const_iv (FLAG_TREASURE)
1059     const_iv (FLAG_PLAYER_SOLD)
1060     const_iv (FLAG_SEE_INVISIBLE)
1061     const_iv (FLAG_CAN_ROLL)
1062     const_iv (FLAG_OVERLAY_FLOOR)
1063     const_iv (FLAG_IS_TURNABLE)
1064     const_iv (FLAG_IS_USED_UP)
1065     const_iv (FLAG_IDENTIFIED)
1066     const_iv (FLAG_REFLECTING)
1067     const_iv (FLAG_CHANGING)
1068     const_iv (FLAG_SPLITTING)
1069     const_iv (FLAG_HITBACK)
1070     const_iv (FLAG_STARTEQUIP)
1071     const_iv (FLAG_BLOCKSVIEW)
1072     const_iv (FLAG_UNDEAD)
1073     const_iv (FLAG_SCARED)
1074     const_iv (FLAG_UNAGGRESSIVE)
1075     const_iv (FLAG_REFL_MISSILE)
1076     const_iv (FLAG_REFL_SPELL)
1077     const_iv (FLAG_NO_MAGIC)
1078     const_iv (FLAG_NO_FIX_PLAYER)
1079     const_iv (FLAG_IS_LIGHTABLE)
1080     const_iv (FLAG_TEAR_DOWN)
1081     const_iv (FLAG_RUN_AWAY)
1082     const_iv (FLAG_PICK_UP)
1083     const_iv (FLAG_UNIQUE)
1084     const_iv (FLAG_NO_DROP)
1085     const_iv (FLAG_WIZCAST)
1086     const_iv (FLAG_CAST_SPELL)
1087     const_iv (FLAG_USE_SCROLL)
1088     const_iv (FLAG_USE_RANGE)
1089     const_iv (FLAG_USE_BOW)
1090     const_iv (FLAG_USE_ARMOUR)
1091     const_iv (FLAG_USE_WEAPON)
1092     const_iv (FLAG_USE_RING)
1093     const_iv (FLAG_READY_RANGE)
1094     const_iv (FLAG_READY_BOW)
1095     const_iv (FLAG_XRAYS)
1096     const_iv (FLAG_NO_APPLY)
1097     const_iv (FLAG_IS_FLOOR)
1098     const_iv (FLAG_LIFESAVE)
1099     const_iv (FLAG_NO_STRENGTH)
1100     const_iv (FLAG_SLEEP)
1101     const_iv (FLAG_STAND_STILL)
1102     const_iv (FLAG_RANDOM_MOVE)
1103     const_iv (FLAG_ONLY_ATTACK)
1104     const_iv (FLAG_CONFUSED)
1105     const_iv (FLAG_STEALTH)
1106     const_iv (FLAG_WIZPASS)
1107     const_iv (FLAG_IS_LINKED)
1108     const_iv (FLAG_CURSED)
1109     const_iv (FLAG_DAMNED)
1110     const_iv (FLAG_SEE_ANYWHERE)
1111     const_iv (FLAG_KNOWN_MAGICAL)
1112     const_iv (FLAG_KNOWN_CURSED)
1113     const_iv (FLAG_CAN_USE_SKILL)
1114     const_iv (FLAG_BEEN_APPLIED)
1115     const_iv (FLAG_READY_SCROLL)
1116     const_iv (FLAG_USE_ROD)
1117     const_iv (FLAG_USE_HORN)
1118     const_iv (FLAG_MAKE_INVIS)
1119     const_iv (FLAG_INV_LOCKED)
1120     const_iv (FLAG_IS_WOODED)
1121     const_iv (FLAG_IS_HILLY)
1122     const_iv (FLAG_READY_SKILL)
1123     const_iv (FLAG_READY_WEAPON)
1124     const_iv (FLAG_NO_SKILL_IDENT)
1125     const_iv (FLAG_BLIND)
1126     const_iv (FLAG_SEE_IN_DARK)
1127     const_iv (FLAG_IS_CAULDRON)
1128     const_iv (FLAG_NO_STEAL)
1129     const_iv (FLAG_ONE_HIT)
1130     const_iv (FLAG_CLIENT_SENT)
1131     const_iv (FLAG_BERSERK)
1132     const_iv (FLAG_NEUTRAL)
1133     const_iv (FLAG_NO_ATTACK)
1134     const_iv (FLAG_NO_DAMAGE)
1135     const_iv (FLAG_OBJ_ORIGINAL)
1136     const_iv (FLAG_OBJ_SAVE_ON_OVL)
1137     const_iv (FLAG_ACTIVATE_ON_PUSH)
1138     const_iv (FLAG_ACTIVATE_ON_RELEASE)
1139     const_iv (FLAG_IS_WATER)
1140     const_iv (FLAG_CONTENT_ON_GEN)
1141     const_iv (FLAG_IS_A_TEMPLATE)
1142     const_iv (FLAG_IS_BUILDABLE)
1143     const_iv (FLAG_AFK)
1144    
1145     const_iv (NDI_BLACK)
1146     const_iv (NDI_WHITE)
1147     const_iv (NDI_NAVY)
1148     const_iv (NDI_RED)
1149     const_iv (NDI_ORANGE)
1150     const_iv (NDI_BLUE)
1151     const_iv (NDI_DK_ORANGE)
1152     const_iv (NDI_GREEN)
1153     const_iv (NDI_LT_GREEN)
1154     const_iv (NDI_GREY)
1155     const_iv (NDI_BROWN)
1156     const_iv (NDI_GOLD)
1157     const_iv (NDI_TAN)
1158     const_iv (NDI_MAX_COLOR)
1159     const_iv (NDI_COLOR_MASK)
1160     const_iv (NDI_UNIQUE)
1161     const_iv (NDI_ALL)
1162    
1163     const_iv (F_APPLIED)
1164     const_iv (F_LOCATION)
1165     const_iv (F_UNPAID)
1166     const_iv (F_MAGIC)
1167     const_iv (F_CURSED)
1168     const_iv (F_DAMNED)
1169     const_iv (F_OPEN)
1170     const_iv (F_NOPICK)
1171     const_iv (F_LOCKED)
1172    
1173     const_iv (F_BUY)
1174     const_iv (F_SHOP)
1175     const_iv (F_SELL)
1176    
1177     const_iv (P_BLOCKSVIEW)
1178     const_iv (P_NO_MAGIC)
1179     const_iv (P_IS_ALIVE)
1180     const_iv (P_NO_CLERIC)
1181     const_iv (P_NEED_UPDATE)
1182     const_iv (P_NO_ERROR)
1183     const_iv (P_OUT_OF_MAP)
1184     const_iv (P_NEW_MAP)
1185    
1186     const_iv (UP_OBJ_INSERT)
1187     const_iv (UP_OBJ_REMOVE)
1188     const_iv (UP_OBJ_CHANGE)
1189     const_iv (UP_OBJ_FACE)
1190    
1191     const_iv (INS_NO_MERGE)
1192     const_iv (INS_ABOVE_FLOOR_ONLY)
1193     const_iv (INS_NO_WALK_ON)
1194     const_iv (INS_ON_TOP)
1195     const_iv (INS_BELOW_ORIGINATOR)
1196     const_iv (INS_MAP_LOAD)
1197    
1198     const_iv (WILL_APPLY_HANDLE)
1199     const_iv (WILL_APPLY_TREASURE)
1200     const_iv (WILL_APPLY_EARTHWALL)
1201     const_iv (WILL_APPLY_DOOR)
1202     const_iv (WILL_APPLY_FOOD)
1203    
1204     const_iv (SAVE_MODE)
1205     const_iv (SAVE_DIR_MODE)
1206    
1207     const_iv (M_PAPER)
1208     const_iv (M_IRON)
1209     const_iv (M_GLASS)
1210     const_iv (M_LEATHER)
1211     const_iv (M_WOOD)
1212     const_iv (M_ORGANIC)
1213     const_iv (M_STONE)
1214     const_iv (M_CLOTH)
1215     const_iv (M_ADAMANT)
1216     const_iv (M_LIQUID)
1217     const_iv (M_SOFT_METAL)
1218     const_iv (M_BONE)
1219     const_iv (M_ICE)
1220     const_iv (M_SPECIAL)
1221    
1222     const_iv (SK_EXP_ADD_SKILL)
1223     const_iv (SK_EXP_TOTAL)
1224     const_iv (SK_EXP_NONE)
1225     const_iv (SK_SUBTRACT_SKILL_EXP)
1226    
1227     const_iv (SK_LOCKPICKING)
1228     const_iv (SK_HIDING)
1229     const_iv (SK_SMITHERY)
1230     const_iv (SK_BOWYER)
1231     const_iv (SK_JEWELER)
1232     const_iv (SK_ALCHEMY)
1233     const_iv (SK_STEALING)
1234     const_iv (SK_LITERACY)
1235     const_iv (SK_BARGAINING)
1236     const_iv (SK_JUMPING)
1237     const_iv (SK_DET_MAGIC)
1238     const_iv (SK_ORATORY)
1239     const_iv (SK_SINGING)
1240     const_iv (SK_DET_CURSE)
1241     const_iv (SK_FIND_TRAPS)
1242     const_iv (SK_MEDITATION)
1243     const_iv (SK_PUNCHING)
1244     const_iv (SK_FLAME_TOUCH)
1245     const_iv (SK_KARATE)
1246     const_iv (SK_CLIMBING)
1247     const_iv (SK_WOODSMAN)
1248     const_iv (SK_INSCRIPTION)
1249     const_iv (SK_ONE_HANDED_WEAPON)
1250     const_iv (SK_MISSILE_WEAPON)
1251     const_iv (SK_THROWING)
1252     const_iv (SK_USE_MAGIC_ITEM)
1253     const_iv (SK_DISARM_TRAPS)
1254     const_iv (SK_SET_TRAP)
1255     const_iv (SK_THAUMATURGY)
1256     const_iv (SK_PRAYING)
1257     const_iv (SK_CLAWING)
1258     const_iv (SK_LEVITATION)
1259     const_iv (SK_SUMMONING)
1260     const_iv (SK_PYROMANCY)
1261     const_iv (SK_EVOCATION)
1262     const_iv (SK_SORCERY)
1263     const_iv (SK_TWO_HANDED_WEAPON)
1264     const_iv (SK_SPARK_TOUCH)
1265     const_iv (SK_SHIVER)
1266     const_iv (SK_ACID_SPLASH)
1267     const_iv (SK_POISON_NAIL)
1268    
1269     const_iv (SOUND_NEW_PLAYER)
1270     const_iv (SOUND_FIRE_ARROW)
1271     const_iv (SOUND_LEARN_SPELL)
1272     const_iv (SOUND_FUMBLE_SPELL)
1273     const_iv (SOUND_WAND_POOF)
1274     const_iv (SOUND_OPEN_DOOR)
1275     const_iv (SOUND_PUSH_PLAYER)
1276     const_iv (SOUND_PLAYER_HITS1)
1277     const_iv (SOUND_PLAYER_HITS2)
1278     const_iv (SOUND_PLAYER_HITS3)
1279     const_iv (SOUND_PLAYER_HITS4)
1280     const_iv (SOUND_PLAYER_IS_HIT1)
1281     const_iv (SOUND_PLAYER_IS_HIT2)
1282     const_iv (SOUND_PLAYER_IS_HIT3)
1283     const_iv (SOUND_PLAYER_KILLS)
1284     const_iv (SOUND_PET_IS_KILLED)
1285     const_iv (SOUND_PLAYER_DIES)
1286     const_iv (SOUND_OB_EVAPORATE)
1287     const_iv (SOUND_OB_EXPLODE)
1288     const_iv (SOUND_CLOCK)
1289     const_iv (SOUND_TURN_HANDLE)
1290     const_iv (SOUND_FALL_HOLE)
1291     const_iv (SOUND_DRINK_POISON)
1292     const_iv (SOUND_CAST_SPELL_0)
1293    
1294     const_iv (PREFER_LOW)
1295     const_iv (PREFER_HIGH)
1296    
1297     const_iv (ATNR_PHYSICAL)
1298     const_iv (ATNR_MAGIC)
1299     const_iv (ATNR_FIRE)
1300     const_iv (ATNR_ELECTRICITY)
1301     const_iv (ATNR_COLD)
1302     const_iv (ATNR_CONFUSION)
1303     const_iv (ATNR_ACID)
1304     const_iv (ATNR_DRAIN)
1305     const_iv (ATNR_WEAPONMAGIC)
1306     const_iv (ATNR_GHOSTHIT)
1307     const_iv (ATNR_POISON)
1308     const_iv (ATNR_SLOW)
1309     const_iv (ATNR_PARALYZE)
1310     const_iv (ATNR_TURN_UNDEAD)
1311     const_iv (ATNR_FEAR)
1312     const_iv (ATNR_CANCELLATION)
1313     const_iv (ATNR_DEPLETE)
1314     const_iv (ATNR_DEATH)
1315     const_iv (ATNR_CHAOS)
1316     const_iv (ATNR_COUNTERSPELL)
1317     const_iv (ATNR_GODPOWER)
1318     const_iv (ATNR_HOLYWORD)
1319     const_iv (ATNR_BLIND)
1320     const_iv (ATNR_INTERNAL)
1321     const_iv (ATNR_LIFE_STEALING)
1322     const_iv (ATNR_DISEASE)
1323    
1324     const_iv (MAP_FLUSH)
1325     const_iv (MAP_PLAYER_UNIQUE)
1326     const_iv (MAP_BLOCK)
1327     const_iv (MAP_STYLE)
1328     const_iv (MAP_OVERLAY)
1329    
1330     const_iv (MAP_IN_MEMORY)
1331     const_iv (MAP_SWAPPED)
1332     const_iv (MAP_LOADING)
1333     const_iv (MAP_SAVING)
1334 root 1.7
1335     const_iv (KLASS_GLOBAL)
1336     const_iv (KLASS_OBJECT)
1337     const_iv (KLASS_PLAYER)
1338     const_iv (KLASS_MAP)
1339 root 1.1 };
1340    
1341     for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1342     newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1343    
1344     static const struct {
1345     const char *name;
1346 root 1.7 IV klass;
1347 root 1.1 IV iv;
1348 root 1.6 } *eiv, event_iv[] = {
1349 root 1.10 # define def(klass,name) { # name, (IV)KLASS_ ## klass, (IV)EV_ ## klass ## _ ## name },
1350 root 1.6 # include "eventinc.h"
1351     # undef def
1352     };
1353    
1354     AV *av = get_av ("cf::EVENT", 1);
1355    
1356     for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; )
1357 root 1.7 {
1358     AV *event = newAV ();
1359     av_push (event, newSVpv ((char *)eiv->name, 0));
1360     av_push (event, newSViv (eiv->klass));
1361     av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1362     }
1363 root 1.6
1364     static const struct {
1365     const char *name;
1366     IV iv;
1367 root 1.1 } *event, event_list[] = {
1368     # define const_event(name) { # name, (IV)EVENT_ ## name },
1369     const_event (NONE)
1370     const_event (APPLY)
1371     const_event (ATTACK)
1372     const_event (DROP)
1373     const_event (DROP_ON)
1374     const_event (PICKUP)
1375     const_event (SAY)
1376     const_event (STOP)
1377     const_event (TIME)
1378     const_event (THROW)
1379     const_event (TRIGGER)
1380     const_event (CLOSE)
1381     const_event (TIMER)
1382     const_event (MOVE)
1383    
1384     const_event (SHOUT)
1385     const_event (TELL)
1386     const_event (MUZZLE)
1387     const_event (KICK)
1388     };
1389    
1390 root 1.6 av = get_av ("cf::PLUGIN_EVENT", 1);
1391 root 1.1
1392     for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; )
1393     av_store (av, event->iv, newSVpv ((char *)event->name, 0));
1394    
1395     static const struct {
1396     int dtype;
1397     const char *name;
1398     IV idx;
1399     } *cprop, prop_table[] = {
1400     # define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1401     prop (CFAPI_INT, MAP_PROP_FLAGS)
1402     prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1403     prop (CFAPI_STRING, MAP_PROP_PATH)
1404     prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1405     prop (CFAPI_STRING, MAP_PROP_NAME)
1406     prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1407     prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1408     prop (CFAPI_INT, MAP_PROP_PLAYERS)
1409     prop (CFAPI_INT, MAP_PROP_DARKNESS)
1410     prop (CFAPI_INT, MAP_PROP_WIDTH)
1411     prop (CFAPI_INT, MAP_PROP_HEIGHT)
1412     prop (CFAPI_INT, MAP_PROP_ENTER_X)
1413     prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1414     prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1415     prop (CFAPI_INT, MAP_PROP_PRESSURE)
1416     prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1417     prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1418     prop (CFAPI_INT, MAP_PROP_WINDDIR)
1419     prop (CFAPI_INT, MAP_PROP_SKY)
1420     prop (CFAPI_INT, MAP_PROP_WPARTX)
1421     prop (CFAPI_INT, MAP_PROP_WPARTY)
1422     prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1423     prop (CFAPI_PMAP, MAP_PROP_NEXT)
1424     prop (CFAPI_PREGION, MAP_PROP_REGION)
1425     prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE)
1426     prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW)
1427     prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1428     prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1429     prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1430     prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1431     prop (CFAPI_POBJECT, OBJECT_PROP_HEAD)
1432     prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1433     prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1434     prop (CFAPI_INT, OBJECT_PROP_COUNT)
1435     prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1436     prop (CFAPI_STRING, OBJECT_PROP_NAME)
1437     prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1438     prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1439     prop (CFAPI_STRING, OBJECT_PROP_RACE)
1440     prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1441     prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1442     prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1443     prop (CFAPI_STRING, OBJECT_PROP_LORE)
1444     prop (CFAPI_INT, OBJECT_PROP_X)
1445     prop (CFAPI_INT, OBJECT_PROP_Y)
1446     prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1447     prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1448     prop (CFAPI_INT, OBJECT_PROP_NROF)
1449     prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1450     prop (CFAPI_INT, OBJECT_PROP_FACING)
1451     prop (CFAPI_INT, OBJECT_PROP_TYPE)
1452     prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1453     prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1454     prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1455     prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1456     prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1457     prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1458     prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1459     prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1460     prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1461     prop (CFAPI_INT, OBJECT_PROP_VALUE)
1462     prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1463     prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1464     prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1465     prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1466     prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1467     prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1468     prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1469     prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1470     prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1471     prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1472     prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1473     prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1474     prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1475     prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1476     prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1477     prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1478     prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1479     prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1480     prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1481     prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1482     prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1483     prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1484     prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1485     prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1486     prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1487     prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1488     prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1489     prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1490     prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1491     prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1492     prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1493     prop (CFAPI_INT, OBJECT_PROP_LUCK)
1494     prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1495     prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1496     prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1497     prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1498     prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1499     prop (CFAPI_INT, OBJECT_PROP_STR)
1500     prop (CFAPI_INT, OBJECT_PROP_DEX)
1501     prop (CFAPI_INT, OBJECT_PROP_CON)
1502     prop (CFAPI_INT, OBJECT_PROP_WIS)
1503     prop (CFAPI_INT, OBJECT_PROP_INT)
1504     prop (CFAPI_INT, OBJECT_PROP_POW)
1505     prop (CFAPI_INT, OBJECT_PROP_CHA)
1506     prop (CFAPI_INT, OBJECT_PROP_WC)
1507     prop (CFAPI_INT, OBJECT_PROP_AC)
1508     prop (CFAPI_INT, OBJECT_PROP_HP)
1509     prop (CFAPI_INT, OBJECT_PROP_SP)
1510     prop (CFAPI_INT, OBJECT_PROP_GP)
1511     prop (CFAPI_INT, OBJECT_PROP_FP)
1512     prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1513     prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1514     prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1515     prop (CFAPI_INT, OBJECT_PROP_DAM)
1516     prop (CFAPI_STRING, OBJECT_PROP_GOD)
1517     prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1518     prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1519     prop (CFAPI_INT, OBJECT_PROP_FACE)
1520     };
1521    
1522     HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1523     HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1524    
1525     for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1526     {
1527     hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1528     hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1529     }
1530    
1531 root 1.8 cb_global = get_av ("cf::CB_GLOBAL", 1);
1532     cb_object = get_av ("cf::CB_OBJECT", 1);
1533     cb_player = get_av ("cf::CB_PLAYER", 1);
1534     cb_type = get_av ("cf::CB_TYPE" , 1);
1535     cb_map = get_av ("cf::CB_MAP" , 1);
1536    
1537 root 1.1 //I_EVENT_API (PACKAGE);
1538     }
1539    
1540     NV floor (NV x)
1541    
1542     NV ceil (NV x)
1543    
1544 root 1.5 void server_tick ()
1545    
1546 root 1.1 void
1547     LOG (int level, char *msg)
1548     PROTOTYPE: $$
1549     C_ARGS: (LogLevel)level, "%s", msg
1550    
1551     char *path_combine (char *base, char *path)
1552     PROTOTYPE: $$
1553    
1554     char *path_combine_and_normalize (char *base, char *path)
1555     PROTOTYPE: $$
1556    
1557     char *
1558     cf_get_maps_directory (char *path)
1559     PROTOTYPE: $
1560     ALIAS: maps_directory = 0
1561    
1562     void
1563     sub_generation_inc ()
1564     CODE:
1565     PL_sub_generation++;
1566    
1567     char *
1568     mapdir ()
1569     PROTOTYPE:
1570     ALIAS:
1571     mapdir = 0
1572     uniquedir = 1
1573     tmpdir = 2
1574     confdir = 3
1575     localdir = 4
1576     playerdir = 5
1577     datadir = 6
1578     CODE:
1579     {
1580     int unused_type;
1581     RETVAL = (char *)systemDirectory (&unused_type, ix);
1582     }
1583     OUTPUT: RETVAL
1584    
1585     int
1586     cf_find_animation (char *text)
1587     PROTOTYPE: $
1588    
1589     int random_roll(int min, int max, object *op, int goodbad);
1590    
1591     const char *cost_string_from_value(uint64 cost, int approx = 0)
1592    
1593     int
1594     exp_to_level (val64 exp)
1595     CODE:
1596     {
1597     int i = 0;
1598    
1599     RETVAL = settings.max_level;
1600    
1601     for (i = 1; i <= settings.max_level; i++)
1602     {
1603     if (levels[i] > exp)
1604     {
1605     RETVAL = i - 1;
1606     break;
1607     }
1608     }
1609     }
1610     OUTPUT: RETVAL
1611    
1612     val64
1613     level_to_min_exp (int level)
1614     CODE:
1615     if (level > settings.max_level)
1616     RETVAL = levels[settings.max_level];
1617     else if (level < 1)
1618     RETVAL = 0;
1619     else
1620     RETVAL = levels[level];
1621     OUTPUT: RETVAL
1622    
1623     SV *
1624     resistance_to_string (int atnr)
1625     CODE:
1626     if (atnr >= 0 && atnr < NROFATTACKS)
1627     RETVAL = newSVpv (resist_plus[atnr], 0);
1628     else
1629     XSRETURN_UNDEF;
1630     OUTPUT: RETVAL
1631    
1632     MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1633    
1634     SV *
1635     get_property (object *obj, int type, int idx)
1636     CODE:
1637     RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx));
1638     OUTPUT: RETVAL
1639    
1640     SV *
1641     set_property (object *obj, int type, int idx, SV *newval)
1642     CODE:
1643     switch (type)
1644     {
1645     case CFAPI_INT:
1646     cf_object_set_int_property (obj, idx, SvIV (newval));
1647     break;
1648     case CFAPI_LONG:
1649     cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval));
1650     break;
1651     case CFAPI_DOUBLE:
1652     {
1653     int unused_type;
1654     object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1655     }
1656     break;
1657     case CFAPI_STRING:
1658     cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1659     break;
1660     case CFAPI_POBJECT:
1661     {
1662     int unused_type;
1663     object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1664     }
1665     break;
1666     default:
1667     croak ("unhandled type '%d' in set_property '%d'", type, idx);
1668     }
1669    
1670     # missing properties
1671    
1672     void
1673     set_attacktype (object *obj, U32 attacktype)
1674     CODE:
1675     obj->attacktype = attacktype;
1676    
1677     U32
1678     get_attacktype (object *obj)
1679     ALIAS:
1680     attacktype = 0
1681     CODE:
1682     RETVAL = obj->attacktype;
1683     OUTPUT: RETVAL
1684    
1685     # missing in plug-in api, of course
1686     void
1687     set_food (object *obj, int food)
1688     CODE:
1689     obj->stats.food = food;
1690    
1691     int
1692     get_food (object *obj)
1693     ALIAS:
1694     food = 0
1695     CODE:
1696     RETVAL = obj->stats.food;
1697     OUTPUT: RETVAL
1698    
1699     void
1700     inv (object *obj)
1701     PROTOTYPE: $
1702     PPCODE:
1703     {
1704     object *o;
1705     for (o = obj->inv; o; o = o->below)
1706     XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1707     }
1708    
1709     int cf_object_get_resistance (object *op, int rtype)
1710     ALIAS: resistance = 0
1711    
1712     int cf_object_get_flag (object *op, int flag)
1713     ALIAS: flag = 0
1714    
1715     void cf_object_set_flag (object *op, int flag, int value)
1716    
1717     int need_identify (const object *obj);
1718    
1719     int apply_shop_mat (object *shop_mat, object *op);
1720    
1721     void cf_object_move (object *op, int dir, object *originator = op)
1722    
1723     void cf_object_apply (object *op, object *author, int flags = 0)
1724    
1725     void cf_object_apply_below (object *op)
1726    
1727     void cf_object_remove (object *op)
1728    
1729     void cf_object_free (object *op)
1730    
1731     object *cf_object_present_archname_inside (object *op, char *whatstr)
1732    
1733     int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1734    
1735     int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1736    
1737     object *cf_object_clone (object *op, int clonetype = 0)
1738    
1739     int cf_object_pay_item (object *op, object *buyer)
1740    
1741     int cf_object_pay_amount (object *op, uint64 amount)
1742    
1743     void pay_player (object *op, uint64 amount)
1744    
1745     val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1746    
1747     int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0)
1748    
1749     int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0)
1750    
1751     void cf_object_learn_spell (object *op, object *sp)
1752    
1753     void cf_object_forget_spell (object *op, object *sp)
1754    
1755     object *cf_object_check_for_spell (object *op, char *spellname)
1756    
1757     int cf_object_query_money (object *op)
1758     ALIAS: money = 0
1759    
1760     int cf_object_query_cost (object *op, object *who, int flags)
1761     ALIAS: cost = 0
1762    
1763     void cf_object_activate_rune (object *op , object *victim)
1764    
1765     int cf_object_check_trigger (object *op, object *cause)
1766    
1767     int cf_object_out_of_map (object *op, int x, int y)
1768    
1769     void cf_object_drop (object *op, object *author)
1770    
1771     void cf_object_take (object *op, object *author)
1772    
1773     void cf_object_say (object *op, char *msg)
1774    
1775     void cf_object_speak (object *op, char *msg)
1776    
1777     object *cf_object_insert_object (object *op, object *container)
1778    
1779     const char *cf_object_get_msg (object *ob)
1780     ALIAS: msg = 0
1781    
1782     object *cf_object_insert_in_ob (object *ob, object *where)
1783    
1784     int cf_object_teleport (object *op, mapstruct *map, int x, int y)
1785    
1786     void cf_object_update (object *op, int flags)
1787    
1788     void cf_object_pickup (object *op, object *what)
1789    
1790     object *cf_create_object_by_name (const char *name)
1791    
1792     void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1793    
1794     void player_lvl_adj (object *who, object *skill = 0)
1795    
1796     int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1797    
1798     int calc_skill_exp (object *who, object *op, object *skill);
1799    
1800     void push_button (object *op);
1801    
1802     void use_trigger (object *op);
1803    
1804     void add_button_link (object *button, mapstruct *map, int connected);
1805    
1806     void remove_button_link (object *op);
1807    
1808     void
1809     cf_object_set_resistance (object *op, int rtype, int val)
1810     CODE:
1811     if (rtype >= 0 && rtype < NROFATTACKS)
1812     op->resist[rtype] = val;
1813    
1814    
1815     MODULE = cf PACKAGE = cf::object PREFIX = cf_
1816    
1817     void cf_fix_object (object *pl)
1818     ALIAS: fix = 0
1819    
1820     object *cf_insert_ob_in_ob (object *ob, object *where)
1821    
1822     # no clean way to get an object from an archetype - stupid idiotic
1823     # dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1824    
1825     object *new (const char *archetype = 0)
1826     PROTOTYPE: ;$
1827     CODE:
1828     RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1829     OUTPUT:
1830     RETVAL
1831    
1832     object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y)
1833     PROTOTYPE: $$$$$$
1834     CODE:
1835     {
1836     int unused_type;
1837     RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1838     }
1839    
1840     # syntatic sugar for easier use in event callbacks.
1841     const char *options (object *op)
1842     CODE:
1843     RETVAL = op->name;
1844     OUTPUT:
1845     RETVAL
1846    
1847     player *contr (object *op)
1848     CODE:
1849     RETVAL = op->contr;
1850     OUTPUT: RETVAL
1851    
1852     const char *get_ob_key_value (object *op, const char *key)
1853    
1854     bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1)
1855    
1856     object *get_nearest_player (object *ob)
1857     ALIAS: nearest_player = 0
1858     PREINIT:
1859     extern object *get_nearest_player (object *);
1860    
1861     void rangevector (object *ob, object *other, int flags = 0)
1862     PROTOTYPE: $$;$
1863     PPCODE:
1864     {
1865     rv_vector rv;
1866     get_rangevector (ob, other, &rv, flags);
1867     EXTEND (SP, 5);
1868     PUSHs (newSVuv (rv.distance));
1869     PUSHs (newSViv (rv.distance_x));
1870     PUSHs (newSViv (rv.distance_y));
1871     PUSHs (newSViv (rv.direction));
1872     PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part));
1873     }
1874    
1875     bool on_same_map_as (object *ob, object *other)
1876     CODE:
1877     RETVAL = on_same_map (ob, other);
1878     OUTPUT: RETVAL
1879    
1880     char *
1881     base_name (object *ob, int plural)
1882     CODE:
1883     RETVAL = cf_query_base_name (ob, plural);
1884     OUTPUT: RETVAL
1885    
1886     living *
1887     stats (object *ob)
1888     CODE:
1889     RETVAL = &ob->stats;
1890     OUTPUT: RETVAL
1891    
1892    
1893     MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1894    
1895     player *player (object *op)
1896     CODE:
1897     RETVAL = op->contr;
1898     OUTPUT: RETVAL
1899    
1900     void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1901    
1902     object *cf_player_send_inventory (object *op)
1903    
1904     char *cf_player_get_ip (object *op)
1905     ALIAS: ip = 0
1906    
1907     object *cf_player_get_marked_item (object *op)
1908     ALIAS: marked_item = 0
1909    
1910     void cf_player_set_marked_item (object *op, object *ob)
1911    
1912     partylist *cf_player_get_party (object *op)
1913     ALIAS: party = 0
1914    
1915     void cf_player_set_party (object *op, partylist *party)
1916    
1917     void kill_player (object *op)
1918    
1919     MODULE = cf PACKAGE = cf::object::map PREFIX = cf_
1920    
1921     MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1922    
1923     player *cf_player_find (char *name)
1924     PROTOTYPE: $
1925    
1926     void cf_player_move (player *pl, int dir)
1927    
1928     void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1929    
1930     # nonstandard
1931     object *ob (player *pl)
1932     CODE:
1933     RETVAL = pl->ob;
1934     OUTPUT: RETVAL
1935    
1936     player *first ()
1937     CODE:
1938     RETVAL = first_player;
1939     OUTPUT: RETVAL
1940    
1941     player *next (player *pl)
1942     CODE:
1943     RETVAL = pl->next;
1944     OUTPUT: RETVAL
1945    
1946     bool
1947     cell_visible (player *pl, int dx, int dy)
1948     CODE:
1949     RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
1950     && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
1951     OUTPUT:
1952     RETVAL
1953    
1954 root 1.4 char *
1955     client (player *pl)
1956     CODE:
1957     RETVAL = pl->socket.client;
1958     OUTPUT:
1959     RETVAL
1960    
1961 root 1.7 char *
1962     host (player *pl)
1963     CODE:
1964     RETVAL = pl->socket.host;
1965     OUTPUT:
1966     RETVAL
1967    
1968     char *
1969     killer (player *pl, char *killer = 0)
1970     CODE:
1971     if (killer)
1972     snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
1973     RETVAL = pl->killer;
1974     OUTPUT:
1975     RETVAL
1976    
1977 root 1.4 void
1978     buggy_mapscroll (player *pl, int value = 1)
1979     CODE:
1980     pl->socket.buggy_mapscroll = value;
1981    
1982 root 1.1 void
1983     send (player *pl, SV *packet)
1984     CODE:
1985     {
1986     STRLEN len;
1987     char *buf = SvPVbyte (packet, len);
1988    
1989     Write_String_To_Socket (&pl->socket, buf, len);
1990     }
1991    
1992     int
1993     listening (player *pl, int new_value = -1)
1994     CODE:
1995     RETVAL = pl->listening;
1996     if (new_value >= 0)
1997     pl->listening = new_value;
1998     OUTPUT:
1999     RETVAL
2000    
2001     void get_savebed (player *pl)
2002     ALIAS:
2003     savebed = 0
2004     PPCODE:
2005     EXTEND (SP, 3);
2006     PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2007     PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2008     PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2009    
2010     void set_savebed (player *pl, char *map_path, int x, int y)
2011     CODE:
2012     strcpy (pl->savebed_map, map_path);
2013     pl->bed_x = x;
2014     pl->bed_y = y;
2015    
2016     void
2017     list ()
2018     PPCODE:
2019     {
2020     player *pl;
2021     for (pl = first_player; pl; pl = pl->next)
2022     XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2023     }
2024    
2025     bool
2026     peaceful (player *pl, bool new_setting = 0)
2027     PROTOTYPE: $;$
2028     CODE:
2029     RETVAL = pl->peaceful;
2030     if (items > 1)
2031     pl->peaceful = new_setting;
2032     OUTPUT:
2033     RETVAL
2034    
2035     living *
2036     orig_stats (player *pl)
2037     CODE:
2038     RETVAL = &pl->orig_stats;
2039     OUTPUT: RETVAL
2040    
2041     living *
2042     last_stats (player *pl)
2043     CODE:
2044     RETVAL = &pl->last_stats;
2045     OUTPUT: RETVAL
2046    
2047    
2048     MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2049    
2050     SV *
2051     get_property (mapstruct *obj, int type, int idx)
2052     CODE:
2053     RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
2054     OUTPUT: RETVAL
2055    
2056     SV *
2057     set_property (mapstruct *obj, int type, int idx, SV *newval)
2058     CODE:
2059     switch (type)
2060     {
2061     case CFAPI_INT:
2062     cf_map_set_int_property (obj, idx, SvIV (newval));
2063     break;
2064     default:
2065     croak ("unhandled type '%d' in set_property '%d'", type, idx);
2066     }
2067    
2068     mapstruct *new (int width, int height)
2069     PROTOTYPE:
2070     CODE:
2071     {
2072     int unused_type;
2073     RETVAL = (mapstruct*) map_get_map (&unused_type, 0, width, height);
2074     }
2075     OUTPUT:
2076     RETVAL
2077    
2078     void delete_map (mapstruct *map)
2079    
2080     void clean_tmp_map (mapstruct *map)
2081    
2082     void play_sound_map (mapstruct *map, int x, int y, int sound_num)
2083    
2084     mapstruct *tile_map (mapstruct *map, unsigned int dir)
2085     CODE:
2086     RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2087     OUTPUT:
2088     RETVAL
2089    
2090     char *tile_path (mapstruct *map, unsigned int dir)
2091     CODE:
2092     if (dir >= 4)
2093     XSRETURN_UNDEF;
2094     RETVAL = map->tile_path [dir];
2095     OUTPUT:
2096     RETVAL
2097    
2098     mapstruct *cf_map_get_map (char *name)
2099     PROTOTYPE: $
2100     ALIAS: map = 0
2101    
2102     mapstruct *has_been_loaded (char *name)
2103     PROTOTYPE: $
2104    
2105     mapstruct *cf_map_get_first ()
2106     PROTOTYPE:
2107     ALIAS: first = 0
2108    
2109     # whoever "designed" the plug-in api should have wasted
2110     # his/her time with staying away from the project - would have
2111     # saved others a lot of time, without doubt.
2112     void set_path (mapstruct *where, char *path)
2113     CODE:
2114     strcpy (where->path, path);
2115    
2116     int in_memory (mapstruct *map)
2117     CODE:
2118     RETVAL = map->in_memory;
2119     OUTPUT:
2120     RETVAL
2121    
2122     bool unique (mapstruct *map)
2123     CODE:
2124     RETVAL = map->unique;
2125     OUTPUT:
2126     RETVAL
2127    
2128     void set_unique (mapstruct *map, bool unique)
2129     CODE:
2130     map->unique = unique;
2131    
2132     object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
2133    
2134     object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
2135    
2136     object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
2137     C_ARGS: str, map, nx, ny
2138    
2139     void
2140     cf_map_normalise (mapstruct *map, int x, int y)
2141     PPCODE:
2142     {
2143     mapstruct *nmap = 0;
2144     I16 nx = 0, ny = 0;
2145     int flags = cf_map_get_flags (map, &nmap, x, y, &nx, &ny);
2146    
2147     EXTEND (SP, 4);
2148     PUSHs (sv_2mortal (newSViv (flags)));
2149    
2150     if (GIMME_V == G_ARRAY)
2151     {
2152     PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2153     PUSHs (sv_2mortal (newSViv (nx)));
2154     PUSHs (sv_2mortal (newSViv (ny)));
2155     }
2156     }
2157    
2158     void
2159     at (mapstruct *map, unsigned int x, unsigned int y)
2160     PROTOTYPE: $$$
2161     PPCODE:
2162     {
2163     object *o;
2164     mapstruct *nmap = 0;
2165     I16 nx, ny;
2166    
2167     cf_map_get_flags (map, &nmap, x, y, &nx, &ny);
2168    
2169     if (nmap)
2170     for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2171     XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2172     }
2173    
2174     SV *
2175     bot_at (mapstruct *obj, unsigned int x, unsigned int y)
2176     PROTOTYPE: $$$
2177     ALIAS:
2178     top_at = 1
2179     flags_at = 2
2180     light_at = 3
2181     move_block_at = 4
2182     move_slow_at = 5
2183     move_on_at = 6
2184     move_off_at = 7
2185     INIT:
2186     if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
2187     CODE:
2188     switch (ix)
2189     {
2190     case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2191     case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2192     case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break;
2193     case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break;
2194     case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2195     case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2196     case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2197     case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2198     }
2199     OUTPUT:
2200     RETVAL
2201    
2202     # "serialise" map perl data into a ref
2203     void
2204     _get_obs (mapstruct *map)
2205     PPCODE:
2206     {
2207     object *o;
2208     int x, y;
2209     AV *obs = newAV ();
2210     int nonnull = 0;
2211    
2212     for (y = 0; y < MAP_HEIGHT (map); y++)
2213     for (x = 0; x < MAP_WIDTH (map); x++)
2214     {
2215     AV *av = newAV ();
2216    
2217     for (o = GET_MAP_OB (map, x, y); o; o = o->above)
2218     {
2219     SV *sv = SVptr_cache_get (o);
2220    
2221     if (sv && HvFILL (SvRV (sv)))
2222     {
2223     nonnull = 1;
2224     sv = newSVsv (sv);
2225     }
2226     else
2227     sv = &PL_sv_undef;
2228    
2229     av_push (av, sv);
2230     }
2231    
2232     av_store (obs, x + y * MAP_HEIGHT (map), newRV_noinc ((SV *)av));
2233     }
2234    
2235     if (nonnull)
2236     XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs)));
2237     else
2238     SvREFCNT_dec (obs);
2239     }
2240    
2241     # "deserialise" perl map data into the map
2242     void
2243     _set_obs (mapstruct *map, SV *sv)
2244     CODE:
2245     {
2246     object *o;
2247     AV *av;
2248     int x, y;
2249     AV *obs = (AV *)SvRV (sv);
2250    
2251     for (y = 0; y < MAP_HEIGHT (map); y++)
2252     for (x = 0; x < MAP_WIDTH (map); x++)
2253     {
2254     sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
2255    
2256     if (!SvROK (sv))
2257     continue;
2258    
2259     av = (AV *)SvRV (sv);
2260    
2261     for (o = GET_MAP_OB (map, x, y); o; o = o->above)
2262     {
2263     sv = av_shift (av);
2264    
2265     if (SvROK (sv))
2266     {
2267     sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
2268     SVptr_cache_set (o, sv);
2269     }
2270     }
2271     }
2272     }
2273    
2274    
2275     MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
2276    
2277     archetype *cf_archetype_get_first()
2278     PROTOTYPE:
2279     ALIAS: first = 0
2280    
2281     archetype *cf_archetype_get_next (archetype *arch)
2282     ALIAS: next = 0
2283    
2284     archetype *cf_archetype_get_head (archetype *arch)
2285     ALIAS: head = 0
2286    
2287     archetype *cf_archetype_get_more (archetype *arch)
2288     ALIAS: more = 0
2289    
2290     const char *cf_archetype_get_name (archetype *arch)
2291     ALIAS: name = 0
2292    
2293     object *cf_archetype_get_clone (archetype *arch)
2294     ALIAS: clone = 0
2295    
2296     MODULE = cf PACKAGE = cf::party PREFIX = cf_party_
2297    
2298     partylist *cf_party_get_first ()
2299     PROTOTYPE:
2300     ALIAS: first = 0
2301    
2302     partylist *cf_party_get_next (partylist *party)
2303     ALIAS: next = 0
2304    
2305     const char *cf_party_get_name (partylist *party)
2306    
2307     const char *cf_party_get_password (partylist *party)
2308     ALIAS: password = 0
2309    
2310     player *cf_party_get_first_player (partylist *party)
2311     ALIAS: first_player = 0
2312    
2313     player *cf_party_get_next_player (partylist *party, player *op)
2314     ALIAS: next_player = 0
2315    
2316    
2317     MODULE = cf PACKAGE = cf::region PREFIX = cf_region_
2318    
2319     region *cf_region_get_first ()
2320     PROTOTYPE:
2321     ALIAS: first = 0
2322    
2323     const char *cf_region_get_name (region *reg)
2324     ALIAS: name = 0
2325    
2326     region *cf_region_get_next (region *reg)
2327     ALIAS: next = 0
2328    
2329     region *cf_region_get_parent (region *reg)
2330     ALIAS: parent = 0
2331    
2332     const char *cf_region_get_longname (region *reg)
2333     ALIAS: longname = 0
2334    
2335     const char *cf_region_get_message (region *reg)
2336     ALIAS: message = 0
2337    
2338    
2339     MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
2340    
2341     val64
2342     exp (living *liv, val64 new_val = 0)
2343     PROTOTYPE: $;$
2344     ALIAS:
2345     Str = 1
2346     Dex = 2
2347     Con = 3
2348     Wis = 4
2349     Cha = 5
2350     Int = 6
2351     Pow = 7
2352     wc = 8
2353     ac = 9
2354     hp = 10
2355     maxhp = 11
2356     sp = 12
2357     maxsp = 13
2358     grace = 14
2359     maxgrace = 15
2360     food = 16
2361     dam = 17
2362     luck = 18
2363     CODE:
2364     # define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2365     switch (ix)
2366     {
2367     LIVING_ACC (exp , 0);
2368     LIVING_ACC (Str , 1);
2369     LIVING_ACC (Dex , 2);
2370     LIVING_ACC (Con , 3);
2371     LIVING_ACC (Wis , 4);
2372     LIVING_ACC (Cha , 5);
2373     LIVING_ACC (Int , 6);
2374     LIVING_ACC (Pow , 7);
2375     LIVING_ACC (wc , 8);
2376     LIVING_ACC (ac , 9);
2377     LIVING_ACC (hp , 10);
2378     LIVING_ACC (maxhp , 11);
2379     LIVING_ACC (sp , 12);
2380     LIVING_ACC (maxsp , 13);
2381     LIVING_ACC (grace , 14);
2382     LIVING_ACC (maxgrace, 15);
2383     LIVING_ACC (food , 16);
2384     LIVING_ACC (dam , 17);
2385     LIVING_ACC (luck , 18);
2386     }
2387     # undef LIVING_ACC
2388     OUTPUT:
2389     RETVAL
2390