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/cvs/deliantra/server/server/cfperl.xs
Revision: 1.110
Committed: Mon Dec 25 14:43:23 2006 UTC (17 years, 5 months ago) by root
Branch: MAIN
Changes since 1.109: +1 -1 lines
Log Message:
interim.checkin

File Contents

# User Rev Content
1 root 1.1 /*****************************************************************************/
2     /* CrossFire, A Multiplayer game for the X Window System */
3     /*****************************************************************************/
4    
5     /*
6     * This code is placed under the GNU General Public Licence (GPL)
7     *
8     * Copyright (C) 2001-2005 by Chachkoff Yann
9 root 1.49 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 root 1.1 *
11     * This program is free software; you can redistribute it and/or modify
12     * it under the terms of the GNU General Public License as published by
13     * the Free Software Foundation; either version 2 of the License, or
14     * (at your option) any later version.
15     *
16     * This program is distributed in the hope that it will be useful,
17     * but WITHOUT ANY WARRANTY; without even the implied warranty of
18     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19     * GNU General Public License for more details.
20     *
21     * You should have received a copy of the GNU General Public License
22     * along with this program; if not, write to the Free Software
23     * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24 root 1.106 */
25 root 1.1
26     #define PLUGIN_NAME "perl"
27 root 1.13 #define PLUGIN_VERSION "cfperl 0.5"
28 root 1.1
29     #include <plugin_common.h>
30     #include <sounds.h>
31 root 1.6 #include <cstdarg>
32     #include <sproto.h>
33 root 1.1
34 root 1.6 #include "cfperl.h"
35 root 1.12 #include "shstr.h"
36 root 1.1
37 root 1.32 #include <EXTERN.h>
38     #include <perl.h>
39     #include <XSUB.h>
40    
41 root 1.107 #include "CoroAPI.h"
42 root 1.1 #include "perlxsi.c"
43    
44     extern sint64 *levels; // the experience table
45    
46 root 1.61 typedef object object_ornull;
47     typedef maptile maptile_ornull;
48 root 1.1
49 root 1.71 #if IVSIZE >= 8
50     typedef IV val64;
51     # define newSVval64 newSViv
52     # define SvVAL64 SvIV
53     #else
54     typedef double val64;
55     # define newSVval64 newSVnv
56     # define SvVAL64 SvNV
57     #endif
58 root 1.1
59 root 1.19 static f_plug_api gethook = cfapi_get_hooks;
60     static f_plug_api object_set_property = cfapi_object_set_property;
61     static f_plug_api object_insert = cfapi_object_insert;
62 root 1.1
63     static PerlInterpreter *perl;
64    
65 root 1.109 global gbl_ev;
66     static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
67    
68     static HV
69     *stash_cf,
70     *stash_cf_object_wrap,
71     *stash_cf_object_player_wrap,
72     *stash_cf_player_wrap,
73     *stash_cf_map_wrap,
74     *stash_cf_client_wrap,
75     *stash_cf_arch_wrap,
76     *stash_cf_party_wrap,
77     *stash_cf_region_wrap,
78     *stash_cf_living_wrap;
79    
80     // helper cast function, returns super class * or 0
81     template<class super>
82     static super *
83     is_a (attachable *at)
84     {
85     //return dynamic_cast<super *>(at); // slower, safer
86     if (typeid (*at) == typeid (super))
87     return static_cast<super *>(at);
88     else
89     return 0;
90     }
91    
92     //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
93    
94     unordered_vector<attachable *> attachable::mortals;
95    
96     #if 0
97     attachable *attachable::rc_first;
98    
99     attachable::attachable ()
100     {
101     refcnt = 0;
102     rc_next = rc_first;
103     rc_first = this;
104     }
105     #endif
106    
107     attachable::~attachable ()
108     {
109     assert (!(flags & F_BORROWED));//D//TODO//remove when stable
110     #if 0
111     assert (!rc_next);
112     assert (!refcnt);
113     #endif
114     }
115    
116     // check wether the object really is dead
117     void
118     attachable::do_check ()
119     {
120     if (refcnt > 0)
121     return;
122    
123     // try to unborrow the refcnt from perl
124     if (flags & F_BORROWED)
125     {
126     assert (self);//D//TODO//remove when stable
127     flags &= ~F_BORROWED;
128     refcnt_inc ();
129     SvREFCNT_dec (self);
130     }
131    
132     if (refcnt > 0 || self)
133     return;
134    
135     destroy ();
136     }
137    
138     void
139     attachable::do_destroy ()
140     {
141     invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
142    
143     //TODO: call generic destroy callback
144     mortals.push_back (this);
145     }
146    
147     void
148     attachable::destroy ()
149     {
150     if (destroyed ())
151     return;
152    
153     flags |= F_DESTROYED;
154     do_destroy ();
155     }
156    
157     void attachable::check_mortals ()
158     {
159     for (int i = 0; i < mortals.size (); )
160     {
161     attachable *obj = mortals [i];
162    
163     obj->refcnt_chk (); // unborrow from perl, if necessary
164    
165     if (obj->refcnt || obj->self)
166     {
167     #if 0
168     if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (),
169     obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D
170     #endif
171    
172     ++i; // further delay freeing
173     }//D
174     else
175     {
176     //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
177     delete obj;
178     mortals.erase (i);
179     }
180     }
181     }
182    
183     attachable &
184     attachable::operator =(const attachable &src)
185     {
186     //if (self || cb)
187     //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
188    
189     attach = src.attach;
190     return *this;
191     }
192 root 1.8
193 root 1.1 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
194    
195     static SV *
196 root 1.109 newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
197 root 1.1 {
198     SV *sv;
199    
200     if (!ptr)
201     return &PL_sv_undef;
202    
203 root 1.109 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
204     return sv_bless (newRV_noinc ((SV *)hv), stash);
205     }
206    
207     static int
208     attachable_free (pTHX_ SV *sv, MAGIC *mg)
209     {
210     attachable *at = (attachable *)mg->mg_ptr;
211     assert (!(at->flags & attachable::F_BORROWED));//D//TODO//remove when stable
212     at->self = 0;
213     at->refcnt_chk ();
214     return 0;
215 root 1.1 }
216    
217 root 1.109 static MGVTBL vtbl_attachable = {0, 0, 0, 0, attachable_free};
218    
219 root 1.11 SV *
220 root 1.109 newSVattachable (attachable *obj, HV *stash)
221 root 1.11 {
222     if (!obj)
223     return &PL_sv_undef;
224    
225     if (!obj->self)
226 root 1.109 {
227     obj->self = newHV ();
228     sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &vtbl_attachable, (char *)obj, 0);
229 root 1.11
230 root 1.109 // borrow the refcnt from the object
231     obj->flags |= attachable::F_BORROWED;
232     obj->refcnt_dec ();
233     }
234    
235     return sv_bless (newRV_inc ((SV *)obj->self), stash);
236 root 1.11 }
237    
238 root 1.1 static void
239     clearSVptr (SV *sv)
240     {
241     if (SvROK (sv))
242     sv = SvRV (sv);
243    
244     hv_clear ((HV *)sv);
245     sv_unmagic (sv, PERL_MAGIC_ext);
246     }
247    
248     static long
249     SvPTR (SV *sv, const char *klass)
250     {
251     if (!sv_derived_from (sv, klass))
252     croak ("object of type %s expected", klass);
253    
254     MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext);
255    
256     if (!mg)
257     croak ("perl code used %s object, but C object is already destroyed, caught", klass);
258    
259     return (long)mg->mg_ptr;
260     }
261    
262     static long
263     SvPTR_ornull (SV *sv, const char *klass)
264     {
265     if (SvOK (sv))
266     return SvPTR (sv, klass);
267     else
268     return 0;
269     }
270    
271 root 1.45 inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
272     inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
273     inline SV *to_sv (bool v) { return newSViv (v); }
274     inline SV *to_sv ( signed char v) { return newSViv (v); }
275     inline SV *to_sv (unsigned char v) { return newSViv (v); }
276     inline SV *to_sv ( signed short v) { return newSViv (v); }
277     inline SV *to_sv (unsigned short v) { return newSVuv (v); }
278     inline SV *to_sv ( signed int v) { return newSViv (v); }
279     inline SV *to_sv (unsigned int v) { return newSVuv (v); }
280     inline SV *to_sv ( signed long v) { return newSViv (v); }
281     inline SV *to_sv (unsigned long v) { return newSVuv (v); }
282 root 1.48 inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
283     inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
284 root 1.45 inline SV *to_sv (float v) { return newSVnv (v); }
285     inline SV *to_sv (double v) { return newSVnv (v); }
286 root 1.109 inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
287     inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
288     inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
289     inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
290     inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
291     inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
292     inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
293     inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
294 root 1.45
295     inline SV *to_sv (object & v) { return to_sv (&v); }
296     inline SV *to_sv (living & v) { return to_sv (&v); }
297    
298     //TODO:
299     inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
300     inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
301    
302 root 1.69 inline SV *to_sv (UUID v)
303     {
304 elmex 1.68 char buf[128];
305 root 1.71 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
306 elmex 1.68 return newSVpv (buf, 0);
307     }
308    
309 root 1.58 inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
310 root 1.72 inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
311 root 1.45 inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
312     inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
313     inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
314     inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
315     inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
316     inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
317     inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
318     inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
319     inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
320 root 1.53 inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
321     inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
322 root 1.45 inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
323     inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
324 root 1.84 inline void sv_to (SV *sv, client * &v) { v = (client *)SvPTR_ornull (sv, "cf::client"); }
325 root 1.45 inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); }
326     inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); }
327 root 1.50 inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); }
328 root 1.61 inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)SvPTR_ornull (sv, "cf::map"); }
329 root 1.45 inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
330     inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
331     inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
332    
333     inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO
334     inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO
335    
336 root 1.52 template<class T>
337     inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
338    
339 root 1.45 template<int N>
340 root 1.55 inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
341 root 1.45
342 root 1.106 inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
343     inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
344     inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
345     inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
346     inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
347    
348 root 1.69 inline void sv_to (SV *sv, UUID &v)
349     {
350     unsigned int version;
351 elmex 1.68
352 root 1.71 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
353 root 1.69 croak ("unparsable uuid: %s", SvPV_nolen (sv));
354 elmex 1.68 }
355    
356 root 1.109 inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
357 root 1.106
358 root 1.1 static SV *
359 root 1.6 newSVdt_va (va_list &ap, data_type type)
360 root 1.1 {
361     SV *sv;
362    
363     switch (type)
364     {
365 root 1.10 case DT_INT:
366     sv = newSViv (va_arg (ap, int));
367     break;
368    
369     case DT_INT64:
370     sv = newSVval64 ((val64)va_arg (ap, sint64));
371     break;
372    
373 root 1.6 case DT_DOUBLE:
374 root 1.10 sv = newSVnv (va_arg (ap, double));
375 root 1.1 break;
376    
377 root 1.6 case DT_STRING:
378     {
379 root 1.10 char *str = (char *)va_arg (ap, const char *);
380 root 1.6 sv = str ? newSVpv (str, 0) : &PL_sv_undef;
381     }
382 root 1.1 break;
383    
384 root 1.6 case DT_DATA:
385 root 1.1 {
386 root 1.10 char *str = (char *)va_arg (ap, const void *);
387 root 1.6 int len = va_arg (ap, int);
388     sv = str ? newSVpv (str, len) : &PL_sv_undef;
389 root 1.1 }
390     break;
391    
392 root 1.6 case DT_OBJECT:
393 root 1.45 sv = to_sv (va_arg (ap, object *));
394 root 1.1 break;
395    
396 root 1.6 case DT_MAP:
397 root 1.11 // va_arg (object *) when void * is passed is an XSI extension
398 root 1.61 sv = to_sv (va_arg (ap, maptile *));
399 root 1.1 break;
400    
401 root 1.88 case DT_CLIENT:
402 root 1.84 sv = to_sv (va_arg (ap, client *));
403 root 1.79 break;
404    
405 root 1.6 case DT_PLAYER:
406 root 1.45 sv = to_sv (va_arg (ap, player *));
407 root 1.1 break;
408    
409 root 1.6 case DT_ARCH:
410 root 1.45 sv = to_sv (va_arg (ap, archetype *));
411 root 1.1 break;
412    
413 root 1.6 case DT_PARTY:
414 root 1.45 sv = to_sv (va_arg (ap, partylist *));
415 root 1.1 break;
416    
417 root 1.6 case DT_REGION:
418 root 1.45 sv = to_sv (va_arg (ap, region *));
419 root 1.1 break;
420    
421     default:
422 root 1.6 assert (("unhandled type in newSVdt_va", 0));
423     }
424    
425     return sv;
426     }
427    
428     static SV *
429     newSVdt (data_type type, ...)
430     {
431     va_list ap;
432    
433     va_start (ap, type);
434     SV *sv = newSVdt_va (ap, type);
435     va_end (ap);
436    
437     return sv;
438     }
439    
440     static SV *
441     newSVcfapi (int type, ...)
442     {
443     SV *sv;
444    
445     va_list ap;
446     va_start (ap, type);
447    
448     switch (type)
449     {
450 root 1.12 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
451     case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
452     case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
453 root 1.6 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
454     case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
455     case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
456     case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
457     case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
458     case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
459     case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
460    
461     default:
462 root 1.1 assert (("unhandled type in newSVcfapi", 0));
463     }
464    
465 root 1.6 va_end (ap);
466 root 1.1
467     return sv;
468     }
469    
470 root 1.11 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
471    
472 root 1.12 SV *
473 root 1.109 registry (attachable *ext)
474 root 1.12 {
475 root 1.13 if (!ext->cb)
476     ext->cb = newAV ();
477 root 1.12
478 root 1.13 return newRV_inc ((SV *)ext->cb);
479 root 1.12 }
480    
481 root 1.109 #if 0
482     void attachable::clear ()
483 root 1.11 {
484 root 1.21 if (self)
485     {
486 root 1.22 // disconnect Perl from C, to avoid crashes
487     sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
488    
489     // clear the perl hash, might or might not be a good idea
490 root 1.21 hv_clear ((HV *)SvRV ((SV *)self));
491 root 1.22
492 root 1.21 SvREFCNT_dec (self);
493 root 1.22 self = 0;
494 root 1.21 }
495 root 1.12
496 root 1.21 if (cb)
497     {
498     SvREFCNT_dec (cb);
499     cb = 0;
500     }
501 root 1.12
502 root 1.40 attach = 0;
503 root 1.11 }
504 root 1.109 #endif
505 root 1.11
506 root 1.109 void attachable::optimise ()
507 root 1.11 {
508 root 1.109 if (self
509     && SvREFCNT (self) == 1
510     && !HvTOTALKEYS (self))
511 root 1.13 {
512 root 1.109 flags &= ~F_BORROWED;
513     refcnt_inc ();
514 root 1.13 SvREFCNT_dec ((SV *)self);
515 root 1.23 }
516 root 1.13 }
517    
518     /////////////////////////////////////////////////////////////////////////////
519    
520 root 1.35 #include "kw_hash.h"
521    
522 root 1.34 object_freezer::object_freezer ()
523 root 1.37 : dynbuf (128 * 1024, 64 * 1024)
524 root 1.13 {
525 root 1.32 av = newAV ();
526 root 1.11 }
527    
528 root 1.13 object_freezer::~object_freezer ()
529 root 1.11 {
530 root 1.34 SvREFCNT_dec (av);
531 root 1.13 }
532    
533 root 1.109 void object_freezer::put (attachable *ext)
534 root 1.13 {
535     ext->optimise ();
536 root 1.12
537 root 1.13 if (ext->self)
538 root 1.18 {
539     int idx = AvFILLp ((AV *)av) + 1;
540 root 1.109 av_store (av, idx, newRV_inc ((SV *)ext->self));
541 root 1.32
542 root 1.37 add ((void *)"oid ", 4);
543     add ((sint32)idx);
544     add ('\n');
545 root 1.18 }
546 root 1.11 }
547    
548 root 1.34 bool object_freezer::save (const char *filename)
549     {
550     dSP;
551     ENTER;
552     SAVETMPS;
553     PUSHMARK (SP);
554     EXTEND (SP, 3);
555     PUSHs (sv_2mortal (newSVpv (filename, 0)));
556 root 1.37 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
557 root 1.34 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
558     PUTBACK;
559     call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
560     FREETMPS;
561     LEAVE;
562     }
563    
564 root 1.65 char *object_freezer::as_string ()
565     {
566     dSP;
567     ENTER;
568     SAVETMPS;
569     PUSHMARK (SP);
570     EXTEND (SP, 3);
571     PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
572     PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
573     PUTBACK;
574    
575     char *res = call_pv ("cf::object_freezer_as_string", G_SCALAR | G_EVAL) > 0
576     ? strdup (SvPVbyte_nolen (POPs))
577     : strdup ("[fatal error]");
578    
579     FREETMPS;
580     LEAVE;
581    
582     return res;
583     }
584    
585 root 1.32 int fprintf (object_freezer &freezer, const char *format, ...)
586     {
587     va_list ap;
588    
589     va_start (ap, format);
590 root 1.37
591     int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
592    
593     if (len >= 0)
594     freezer.alloc (len);
595    
596 root 1.32 va_end (ap);
597     }
598    
599     int fputs (const char *s, object_freezer &freezer)
600     {
601 root 1.37 freezer.add (s);
602 root 1.32 }
603    
604 root 1.64 static const char thawer_eof[] = "\n\n\n\0\0\0";
605    
606 root 1.28 object_thawer::object_thawer (const char *filename)
607 root 1.11 {
608 root 1.41 static const char eof[] = "\n\n\n\0\0\0";
609 root 1.13
610 root 1.41 av = 0;
611     text = 0;
612 root 1.42 line = 0;
613 root 1.13
614 root 1.41 if (filename)
615 root 1.13 {
616 root 1.28 dSP;
617     ENTER;
618     SAVETMPS;
619     PUSHMARK (SP);
620     XPUSHs (sv_2mortal (newSVpv (filename, 0)));
621     PUTBACK;
622    
623 root 1.41 if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL))
624 root 1.28 {
625     SPAGAIN;
626 root 1.41
627     // second value - perl objects
628     {
629     SV *sv = POPs;
630     if (SvROK (sv))
631     av = (AV *)SvREFCNT_inc (SvRV (sv));
632     }
633    
634     // first value - text part, pad with 3 zeroes
635     {
636     SV *sv = POPs;
637     STRLEN len;
638     char *sv_ = SvPVbyte (sv, len);
639     text = newSV (len + sizeof (eof));
640     SvCUR_set (text, len);
641     memcpy (SvPVX (text), sv_, len);
642     memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure
643 root 1.42
644     line = SvPVX (text);
645 root 1.41 }
646 root 1.28 }
647    
648 root 1.41 PUTBACK;
649 root 1.28 FREETMPS;
650     LEAVE;
651 root 1.13 }
652 root 1.11 }
653    
654 root 1.64 object_thawer::object_thawer (const char *data, AV *perlav)
655     {
656     av = perlav;
657     text = newSVpv (data, 0);
658     sv_catpv (text, thawer_eof);
659     line = SvPVbyte_nolen (text);
660     }
661    
662 root 1.109 void object_thawer::get (attachable *obj, int oid)
663 root 1.13 {
664 root 1.18 if (!av || oid < 0) // this is actually an error of sorts
665 root 1.13 return;
666    
667 root 1.109 // object must be virgin
668     assert (!obj->self);
669 root 1.13
670 root 1.18 SV **svp = av_fetch ((AV *)av, oid, 0);
671 root 1.13
672 root 1.18 if (!svp || !SvROK (*svp))
673     {
674     printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
675     return;
676     }
677 root 1.13
678 root 1.109 obj->self = (HV *)SvRV (*svp);
679     SvRV_set (*svp, &PL_sv_undef);
680    
681     sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &vtbl_attachable, (char *)obj, 0);
682     obj->reattach ();
683 root 1.13
684 root 1.109 // borrow a refcount for the perl object
685     obj->flags |= attachable::F_BORROWED;
686     obj->refcnt_dec ();
687 root 1.13 }
688    
689     object_thawer::~object_thawer ()
690     {
691 root 1.41 if (text) SvREFCNT_dec (text);
692     if (av) SvREFCNT_dec (av);
693     }
694    
695     char *fgets (char *s, int n, object_thawer &thawer)
696     {
697     char *p = thawer.line;
698     char *q = s;
699    
700 root 1.42 if (!p)
701     return 0;
702    
703 root 1.41 while (--n)
704     {
705     if (!*p)
706     break;
707    
708     *q++ = *p;
709    
710     if (*p++ == '\n')
711     break;
712     }
713    
714     *q = 0;
715     thawer.line = p;
716    
717     return s == q ? 0 : s;
718 root 1.13 }
719    
720 root 1.41 keyword object_thawer::get_kv ()
721 root 1.34 {
722 root 1.42 if (!line)
723     return KW_EOF;
724    
725 root 1.34 for (;;)
726     {
727 root 1.41 char *p = line;
728 root 1.34
729 root 1.41 if (!*p)
730     return KW_EOF;
731 root 1.34
732 root 1.41 // parse keyword
733 root 1.34 while (*p > ' ')
734     p++;
735    
736 root 1.41 int klen = p - line;
737 root 1.34
738 root 1.41 if (*p++ != '\n')
739     {
740     // parse value
741 root 1.44 while (*(unsigned char *)p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
742 root 1.41 ++p;
743 root 1.34
744 root 1.41 last_value = p;
745 root 1.34
746 root 1.41 while (*p != '\n')
747 root 1.34 p++;
748    
749 root 1.41 *p++ = 0;
750     }
751     else
752     last_value = 0;
753    
754     line [klen] = 0;
755     keyword_idx *kw = kw_lex::match (line, klen);
756 root 1.34
757 root 1.41 //printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D
758    
759     if (kw)
760     {
761     line = p;
762     return kw->index;
763     }
764     else if (!*line || *line == '#')
765     {
766     // empty/comment line
767     line = p;
768 root 1.34 }
769     else
770 root 1.41 return KW_ERROR;
771 root 1.34 }
772     }
773    
774 root 1.41 void object_thawer::get (shstr &sh) const
775     {
776     if (last_value)
777     sh = last_value;
778     else
779     {
780     sh = "<value missing>";
781     LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename
782     }
783     }
784    
785     void object_thawer::get_ml (keyword kend, shstr &sh)
786     {
787     char kw[128];
788    
789 root 1.43 int klen = keyword_len [kend];
790    
791 root 1.41 kw [0] = '\n';
792 root 1.43 memcpy (kw + 1, keyword_str [kend], klen);
793     kw [klen + 1] = '\n';
794     kw [klen + 2] = 0;
795 root 1.41
796 root 1.43 // first test for completely empty msg... "endXXX\n"
797     if (!strncmp (line, kw + 1, klen + 1))
798 root 1.41 {
799     sh = 0;
800 root 1.43
801     line += klen + 1;
802    
803 root 1.41 return;
804     }
805 root 1.43 else
806     {
807     // multi-line strings are delimited by "\nendXXX\n" or "endXXX\n" (NULL)
808 root 1.41
809 root 1.43 char *end = strstr (line, kw);
810 root 1.41
811 root 1.43 if (!end)
812     {
813     sh = 0;
814     return;
815     }
816    
817     *end = 0;
818     sh = line;
819 root 1.41
820 root 1.43 line = end + keyword_len [kend] + 1;
821    
822     while (*line++ != '\n')
823     ;
824     }
825 root 1.41 }
826    
827     sint32 object_thawer::get_sint32 () const
828     {
829     char *p = last_value;
830    
831     if (!p)
832     return 0;
833    
834     sint32 val = 0;
835     bool negate;
836    
837     if (*p == '-')
838     {
839     negate = true;
840     ++p;
841     }
842     else
843     negate = false;
844    
845     do
846     {
847     val *= 10;
848     val += *p++ - '0';
849     }
850     while (*p);
851    
852     return negate ? -val : val;
853     }
854    
855     sint64 object_thawer::get_sint64 () const
856     {
857     return last_value ? atoll (last_value) : 0;
858     }
859    
860     double object_thawer::get_double () const
861     {
862     return last_value ? atof (last_value) : 0;
863     }
864    
865 root 1.1 /////////////////////////////////////////////////////////////////////////////
866    
867     extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
868     {
869     return 0;
870     }
871    
872     static CommArray_s rtn_cmd;
873    
874     static int
875     runPluginCommand (object *obj, char *params)
876     {
877 root 1.73 return -1;
878 root 1.1 }
879    
880     extern "C" void *cfperl_getPluginProperty (int *type, ...)
881     {
882     va_list args;
883     char *propname;
884     int i;
885     va_start (args, type);
886     propname = va_arg (args, char *);
887     //printf ("Property name: %s\n", propname);
888    
889     if (!strcmp (propname, "command?"))
890 root 1.73 return NULL;
891 root 1.1 else if (!strcmp (propname, "Identification"))
892     {
893     va_end (args);
894 root 1.73 return (void *)PLUGIN_NAME;
895 root 1.1 }
896     else if (!strcmp (propname, "FullName"))
897     {
898     va_end (args);
899 root 1.73 return (void *)PLUGIN_VERSION;
900 root 1.1 }
901     else
902     va_end (args);
903    
904     return NULL;
905     }
906    
907     extern "C" int cfperl_postInitPlugin ()
908     {
909     int hooktype = 1;
910     int rtype = 0;
911    
912     cf_init_plugin (gethook);
913    
914     return 0;
915     }
916    
917     extern "C" int cfperl_closePlugin ()
918     {
919     return 0;
920     }
921    
922 root 1.7 void
923     cfperl_init ()
924     {
925 root 1.32 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
926     perl = perl_alloc ();
927     perl_construct (perl);
928    
929     PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
930    
931 root 1.7 char *argv[] = {
932     "",
933     "-e"
934 root 1.107 "use Event; use Coro;" // required for bootstrap
935     "cf->bootstrap;" // required for datadir :*>
936 root 1.32 "unshift @INC, cf::datadir ();"
937 root 1.41 "require cf;"
938 root 1.7 };
939    
940     if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
941     {
942     printf ("unable to initialize perl-interpreter, aborting.\n");
943     exit (EXIT_FAILURE);
944     }
945     }
946    
947 root 1.5 void cfperl_main ()
948 root 1.2 {
949     dSP;
950    
951     PUSHMARK (SP);
952     PUTBACK;
953 root 1.7 call_pv ("cf::main", G_DISCARD | G_VOID);
954     }
955    
956 root 1.109 void
957     attachable::instantiate ()
958     {
959     if (attach)
960     {
961     invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
962     attach = 0;
963     }
964     }
965    
966     void
967     attachable::reattach ()
968     {
969     optimise ();
970     //TODO: check for _attachment's, very important for restarts
971     invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
972     }
973    
974 root 1.8 static event_klass klass_of[NUM_EVENT_TYPES] = {
975     # define def(type,name) KLASS_ ## type,
976     # include "eventinc.h"
977     # undef def
978     };
979    
980 root 1.18 #define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
981    
982 root 1.8 static void
983     gather_callbacks (AV *&callbacks, AV *registry, event_type event)
984     {
985     // event must be in array
986     if (event >= 0 && event <= AvFILLp (registry))
987     {
988     SV *cbs_ = AvARRAY (registry)[event];
989    
990     // element must be list of callback entries
991     if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
992     {
993     AV *cbs = (AV *)SvRV (cbs_);
994    
995     // no callback entries, no callbacks to call
996     if (AvFILLp (cbs) >= 0)
997     {
998     if (!callbacks)
999     {
1000     callbacks = newAV ();
1001     av_extend (callbacks, 16);
1002     }
1003    
1004     // never use SvREFCNT_inc to copy values, but its ok here :)
1005     for (int i = 0; i <= AvFILLp (cbs); ++i)
1006     av_push (callbacks, SvREFCNT_inc (AvARRAY (cbs)[i]));
1007     }
1008     }
1009     }
1010     }
1011    
1012 root 1.109 void
1013     attachable::gather_callbacks (AV *&callbacks, event_type event) const
1014 root 1.6 {
1015 root 1.109 ::gather_callbacks (callbacks, cb_attachable, event);
1016 root 1.6
1017 root 1.109 if (cb)
1018     ::gather_callbacks (callbacks, cb, event);
1019     }
1020 root 1.8
1021 root 1.109 void
1022     global::gather_callbacks (AV *&callbacks, event_type event) const
1023     {
1024     ::gather_callbacks (callbacks, cb_object, event);
1025     }
1026 root 1.8
1027 root 1.109 void
1028     object::gather_callbacks (AV *&callbacks, event_type event) const
1029     {
1030     if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
1031     {
1032     SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
1033 root 1.8
1034 root 1.109 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
1035     ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
1036     }
1037 root 1.8
1038 root 1.109 if (type <= AvFILLp (cb_type))
1039 root 1.8 {
1040 root 1.109 SV *registry = AvARRAY (cb_type)[type];
1041 root 1.8
1042 root 1.109 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
1043     ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
1044     }
1045 root 1.8
1046 root 1.109 attachable::gather_callbacks (callbacks, event);
1047     ::gather_callbacks (callbacks, cb_object, event);
1048     }
1049 root 1.8
1050 root 1.109 void
1051     archetype::gather_callbacks (AV *&callbacks, event_type event) const
1052     {
1053     attachable::gather_callbacks (callbacks, event);
1054     //TODO//::gather_callbacks (callbacks, cb_archetype, event);
1055     }
1056 root 1.14
1057 root 1.109 void
1058     client::gather_callbacks (AV *&callbacks, event_type event) const
1059     {
1060     attachable::gather_callbacks (callbacks, event);
1061     ::gather_callbacks (callbacks, cb_client, event);
1062     }
1063 root 1.8
1064 root 1.109 void
1065     player::gather_callbacks (AV *&callbacks, event_type event) const
1066     {
1067     attachable::gather_callbacks (callbacks, event);
1068     ::gather_callbacks (callbacks, cb_player, event);
1069     }
1070 root 1.8
1071 root 1.109 void
1072     maptile::gather_callbacks (AV *&callbacks, event_type event) const
1073     {
1074     attachable::gather_callbacks (callbacks, event);
1075     ::gather_callbacks (callbacks, cb_map, event);
1076     }
1077 root 1.8
1078 root 1.109 bool
1079     attachable::invoke (event_type event, ...)
1080     {
1081     data_type dt;
1082     va_list ap;
1083 root 1.14
1084 root 1.109 va_start (ap, event);
1085 root 1.8
1086 root 1.109 // callback call ordering should be:
1087     // 1. per-object callback
1088     // 2. per-class object
1089     // 3. per-type callback
1090     // 4. global callbacks
1091 root 1.12
1092 root 1.109 AV *callbacks = 0;
1093     gather_callbacks (callbacks, event);
1094 root 1.8
1095     // short-circuit processing if no callbacks found/defined
1096     if (!callbacks)
1097     return 0;
1098    
1099     dSP;
1100 root 1.6 ENTER;
1101     SAVETMPS;
1102    
1103     PUSHMARK (SP);
1104 root 1.8 EXTEND (SP, 3);
1105 root 1.6
1106 root 1.8 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays
1107     PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks)));
1108    
1109 root 1.109 //TODO: unhack
1110     if (object *op = is_a<object>(this)) PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op)));
1111     else if (player *pl = is_a<player>(this)) PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl)));
1112     else if (client *ns = is_a<client>(this)) PUSHs (sv_2mortal (newSVdt (DT_CLIENT, ns)));
1113     else if (maptile *m = is_a<maptile>(this)) PUSHs (sv_2mortal (newSVdt (DT_MAP, m)));
1114     else if (global *gl = is_a<global>(this)) /*nop*/;
1115     else
1116     abort (); //TODO
1117 root 1.7
1118 root 1.6 for (;;)
1119     {
1120 root 1.8 dt = (data_type) va_arg (ap, int);
1121 root 1.6
1122     if (dt == DT_END)
1123     break;
1124 root 1.109 else if (dt == DT_AV)
1125 root 1.12 {
1126     AV *av = va_arg (ap, AV *);
1127    
1128     for (int i = 0; i <= av_len (av); ++i)
1129     XPUSHs (*av_fetch (av, i, 1));
1130     }
1131     else
1132     XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1133 root 1.6 }
1134    
1135     va_end (ap);
1136    
1137     PUTBACK;
1138 root 1.12 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
1139 root 1.2 SPAGAIN;
1140 root 1.6
1141     count = count > 0 ? POPi : 0;
1142    
1143     FREETMPS;
1144     LEAVE;
1145    
1146     return count;
1147 root 1.2 }
1148    
1149 root 1.12 SV *
1150     cfperl_result (int idx)
1151     {
1152     AV *av = get_av ("cfperl::invoke_results", 0);
1153     if (!av)
1154     return &PL_sv_undef;
1155    
1156     SV **sv = av_fetch (av, idx, 0);
1157     if (!sv)
1158     return &PL_sv_undef;
1159    
1160     return *sv;
1161     }
1162    
1163     int
1164     cfperl_result_INT (int idx)
1165     {
1166     return SvIV (cfperl_result (idx));
1167     }
1168    
1169 root 1.74 double
1170 root 1.73 cfperl_result_DOUBLE (int idx)
1171     {
1172     return SvNV (cfperl_result (idx));
1173     }
1174    
1175 root 1.80 /////////////////////////////////////////////////////////////////////////////
1176    
1177     struct EventAPI *watcher_base::GEventAPI;
1178    
1179 root 1.85 static void iw_dispatch (pe_event *ev)
1180     {
1181     iw *w = (iw *)ev->ext_data;
1182     w->call (*w);
1183     }
1184    
1185     void
1186     iw::alloc ()
1187     {
1188     pe = GEventAPI->new_idle (0, 0);
1189    
1190     pe->base.callback = (void *)iw_dispatch;
1191     pe->base.ext_data = (void *)this;
1192     }
1193    
1194 root 1.80 static void iow_dispatch (pe_event *ev)
1195     {
1196     iow *w = (iow *)ev->ext_data;
1197     w->call (*w, ((pe_ioevent *)ev)->got);
1198     }
1199    
1200     void
1201     iow::alloc ()
1202     {
1203     pe = GEventAPI->new_io (0, 0);
1204    
1205     pe->base.callback = (void *)iow_dispatch;
1206     pe->base.ext_data = (void *)this;
1207    
1208 root 1.81 pe->fd = -1;
1209     pe->poll = 0;
1210 root 1.80 }
1211    
1212 root 1.85 void
1213 root 1.80 iow::fd (int fd)
1214     {
1215     pe->fd = fd;
1216     }
1217    
1218     int
1219     iow::poll ()
1220     {
1221     return pe->poll;
1222     }
1223    
1224 root 1.85 void
1225 root 1.80 iow::poll (int events)
1226     {
1227 root 1.81 if (pe->poll != events)
1228     {
1229     if (pe->poll) stop ();
1230     pe->poll = events;
1231     if (pe->poll) start ();
1232     }
1233 root 1.80 }
1234    
1235 root 1.109 void
1236     _connect_to_perl ()
1237     {
1238     stash_cf = gv_stashpv ("cf" , 1);
1239    
1240     stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1241     stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1242     stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1243     stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1244     stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1245     stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1246     stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1247     stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1248     stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1249    
1250     cb_global = get_av ("cf::CB_GLOBAL", 1);
1251     cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1252     cb_object = get_av ("cf::CB_OBJECT", 1);
1253     cb_player = get_av ("cf::CB_PLAYER", 1);
1254     cb_client = get_av ("cf::CB_CLIENT", 1);
1255     cb_type = get_av ("cf::CB_TYPE" , 1);
1256     cb_map = get_av ("cf::CB_MAP" , 1);
1257     }
1258    
1259 root 1.1 MODULE = cf PACKAGE = cf PREFIX = cf_
1260    
1261     BOOT:
1262     {
1263 root 1.109 _connect_to_perl ();
1264 root 1.1
1265 root 1.80 I_EVENT_API (PACKAGE);
1266     watcher_base::GEventAPI = GEventAPI;
1267 root 1.107 I_CORO_API (PACKAGE);
1268 root 1.80
1269 root 1.109 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1270 root 1.63
1271 root 1.1 static const struct {
1272     const char *name;
1273     IV iv;
1274     } *civ, const_iv[] = {
1275     # define const_iv(name) { # name, (IV)name },
1276     const_iv (llevError)
1277     const_iv (llevInfo)
1278     const_iv (llevDebug)
1279     const_iv (llevMonster)
1280    
1281 root 1.5 const_iv (MAX_TIME)
1282 root 1.1 const_iv (PLAYER)
1283     const_iv (TRANSPORT)
1284     const_iv (ROD)
1285     const_iv (TREASURE)
1286     const_iv (POTION)
1287     const_iv (FOOD)
1288     const_iv (POISON)
1289     const_iv (BOOK)
1290     const_iv (CLOCK)
1291     const_iv (ARROW)
1292     const_iv (BOW)
1293     const_iv (WEAPON)
1294     const_iv (ARMOUR)
1295     const_iv (PEDESTAL)
1296     const_iv (ALTAR)
1297     const_iv (LOCKED_DOOR)
1298     const_iv (SPECIAL_KEY)
1299     const_iv (MAP)
1300     const_iv (DOOR)
1301     const_iv (KEY)
1302     const_iv (TIMED_GATE)
1303     const_iv (TRIGGER)
1304     const_iv (GRIMREAPER)
1305     const_iv (MAGIC_EAR)
1306     const_iv (TRIGGER_BUTTON)
1307     const_iv (TRIGGER_ALTAR)
1308     const_iv (TRIGGER_PEDESTAL)
1309     const_iv (SHIELD)
1310     const_iv (HELMET)
1311     const_iv (HORN)
1312     const_iv (MONEY)
1313     const_iv (CLASS)
1314     const_iv (GRAVESTONE)
1315     const_iv (AMULET)
1316     const_iv (PLAYERMOVER)
1317     const_iv (TELEPORTER)
1318     const_iv (CREATOR)
1319     const_iv (SKILL)
1320     const_iv (EARTHWALL)
1321     const_iv (GOLEM)
1322     const_iv (THROWN_OBJ)
1323     const_iv (BLINDNESS)
1324     const_iv (GOD)
1325     const_iv (DETECTOR)
1326     const_iv (TRIGGER_MARKER)
1327     const_iv (DEAD_OBJECT)
1328     const_iv (DRINK)
1329     const_iv (MARKER)
1330     const_iv (HOLY_ALTAR)
1331     const_iv (PLAYER_CHANGER)
1332     const_iv (BATTLEGROUND)
1333     const_iv (PEACEMAKER)
1334     const_iv (GEM)
1335     const_iv (FIREWALL)
1336     const_iv (ANVIL)
1337     const_iv (CHECK_INV)
1338     const_iv (MOOD_FLOOR)
1339     const_iv (EXIT)
1340     const_iv (ENCOUNTER)
1341     const_iv (SHOP_FLOOR)
1342     const_iv (SHOP_MAT)
1343     const_iv (RING)
1344     const_iv (FLOOR)
1345     const_iv (FLESH)
1346     const_iv (INORGANIC)
1347     const_iv (SKILL_TOOL)
1348     const_iv (LIGHTER)
1349 elmex 1.92 const_iv (BUILDABLE_WALL)
1350 root 1.1 const_iv (MISC_OBJECT)
1351     const_iv (LAMP)
1352     const_iv (DUPLICATOR)
1353     const_iv (SPELLBOOK)
1354     const_iv (CLOAK)
1355     const_iv (SPINNER)
1356     const_iv (GATE)
1357     const_iv (BUTTON)
1358     const_iv (CF_HANDLE)
1359     const_iv (HOLE)
1360     const_iv (TRAPDOOR)
1361     const_iv (SIGN)
1362     const_iv (BOOTS)
1363     const_iv (GLOVES)
1364     const_iv (SPELL)
1365     const_iv (SPELL_EFFECT)
1366     const_iv (CONVERTER)
1367     const_iv (BRACERS)
1368     const_iv (POISONING)
1369     const_iv (SAVEBED)
1370     const_iv (WAND)
1371     const_iv (SCROLL)
1372     const_iv (DIRECTOR)
1373     const_iv (GIRDLE)
1374     const_iv (FORCE)
1375     const_iv (POTION_EFFECT)
1376     const_iv (EVENT_CONNECTOR)
1377     const_iv (CLOSE_CON)
1378     const_iv (CONTAINER)
1379     const_iv (ARMOUR_IMPROVER)
1380     const_iv (WEAPON_IMPROVER)
1381     const_iv (SKILLSCROLL)
1382     const_iv (DEEP_SWAMP)
1383     const_iv (IDENTIFY_ALTAR)
1384     const_iv (MENU)
1385     const_iv (RUNE)
1386     const_iv (TRAP)
1387     const_iv (POWER_CRYSTAL)
1388     const_iv (CORPSE)
1389     const_iv (DISEASE)
1390     const_iv (SYMPTOM)
1391     const_iv (BUILDER)
1392     const_iv (MATERIAL)
1393     const_iv (ITEM_TRANSFORMER)
1394    
1395 root 1.14 const_iv (NUM_SUBTYPES)
1396    
1397 root 1.1 const_iv (ST_BD_BUILD)
1398     const_iv (ST_BD_REMOVE)
1399    
1400     const_iv (ST_MAT_FLOOR)
1401     const_iv (ST_MAT_WALL)
1402     const_iv (ST_MAT_ITEM)
1403    
1404     const_iv (AT_PHYSICAL)
1405     const_iv (AT_MAGIC)
1406     const_iv (AT_FIRE)
1407     const_iv (AT_ELECTRICITY)
1408     const_iv (AT_COLD)
1409     const_iv (AT_CONFUSION)
1410     const_iv (AT_ACID)
1411     const_iv (AT_DRAIN)
1412     const_iv (AT_WEAPONMAGIC)
1413     const_iv (AT_GHOSTHIT)
1414     const_iv (AT_POISON)
1415     const_iv (AT_SLOW)
1416     const_iv (AT_PARALYZE)
1417     const_iv (AT_TURN_UNDEAD)
1418     const_iv (AT_FEAR)
1419     const_iv (AT_CANCELLATION)
1420     const_iv (AT_DEPLETE)
1421     const_iv (AT_DEATH)
1422     const_iv (AT_CHAOS)
1423     const_iv (AT_COUNTERSPELL)
1424     const_iv (AT_GODPOWER)
1425     const_iv (AT_HOLYWORD)
1426     const_iv (AT_BLIND)
1427     const_iv (AT_INTERNAL)
1428     const_iv (AT_LIFE_STEALING)
1429     const_iv (AT_DISEASE)
1430    
1431     const_iv (WEAP_HIT)
1432     const_iv (WEAP_SLASH)
1433     const_iv (WEAP_PIERCE)
1434     const_iv (WEAP_CLEAVE)
1435     const_iv (WEAP_SLICE)
1436     const_iv (WEAP_STAB)
1437     const_iv (WEAP_WHIP)
1438     const_iv (WEAP_CRUSH)
1439     const_iv (WEAP_BLUD)
1440    
1441     const_iv (FLAG_ALIVE)
1442     const_iv (FLAG_WIZ)
1443     const_iv (FLAG_REMOVED)
1444     const_iv (FLAG_FREED)
1445     const_iv (FLAG_WAS_WIZ)
1446     const_iv (FLAG_APPLIED)
1447     const_iv (FLAG_UNPAID)
1448     const_iv (FLAG_USE_SHIELD)
1449     const_iv (FLAG_NO_PICK)
1450     const_iv (FLAG_ANIMATE)
1451     const_iv (FLAG_MONSTER)
1452     const_iv (FLAG_FRIENDLY)
1453     const_iv (FLAG_GENERATOR)
1454     const_iv (FLAG_IS_THROWN)
1455     const_iv (FLAG_AUTO_APPLY)
1456     const_iv (FLAG_PLAYER_SOLD)
1457     const_iv (FLAG_SEE_INVISIBLE)
1458     const_iv (FLAG_CAN_ROLL)
1459     const_iv (FLAG_OVERLAY_FLOOR)
1460     const_iv (FLAG_IS_TURNABLE)
1461     const_iv (FLAG_IS_USED_UP)
1462     const_iv (FLAG_IDENTIFIED)
1463     const_iv (FLAG_REFLECTING)
1464     const_iv (FLAG_CHANGING)
1465     const_iv (FLAG_SPLITTING)
1466     const_iv (FLAG_HITBACK)
1467     const_iv (FLAG_STARTEQUIP)
1468     const_iv (FLAG_BLOCKSVIEW)
1469     const_iv (FLAG_UNDEAD)
1470     const_iv (FLAG_SCARED)
1471     const_iv (FLAG_UNAGGRESSIVE)
1472     const_iv (FLAG_REFL_MISSILE)
1473     const_iv (FLAG_REFL_SPELL)
1474     const_iv (FLAG_NO_MAGIC)
1475     const_iv (FLAG_NO_FIX_PLAYER)
1476     const_iv (FLAG_IS_LIGHTABLE)
1477     const_iv (FLAG_TEAR_DOWN)
1478     const_iv (FLAG_RUN_AWAY)
1479     const_iv (FLAG_PICK_UP)
1480     const_iv (FLAG_UNIQUE)
1481     const_iv (FLAG_NO_DROP)
1482     const_iv (FLAG_WIZCAST)
1483     const_iv (FLAG_CAST_SPELL)
1484     const_iv (FLAG_USE_SCROLL)
1485     const_iv (FLAG_USE_RANGE)
1486     const_iv (FLAG_USE_BOW)
1487     const_iv (FLAG_USE_ARMOUR)
1488     const_iv (FLAG_USE_WEAPON)
1489     const_iv (FLAG_USE_RING)
1490     const_iv (FLAG_READY_RANGE)
1491     const_iv (FLAG_READY_BOW)
1492     const_iv (FLAG_XRAYS)
1493     const_iv (FLAG_NO_APPLY)
1494     const_iv (FLAG_IS_FLOOR)
1495     const_iv (FLAG_LIFESAVE)
1496     const_iv (FLAG_NO_STRENGTH)
1497     const_iv (FLAG_SLEEP)
1498     const_iv (FLAG_STAND_STILL)
1499     const_iv (FLAG_RANDOM_MOVE)
1500     const_iv (FLAG_ONLY_ATTACK)
1501     const_iv (FLAG_CONFUSED)
1502     const_iv (FLAG_STEALTH)
1503     const_iv (FLAG_WIZPASS)
1504     const_iv (FLAG_IS_LINKED)
1505     const_iv (FLAG_CURSED)
1506     const_iv (FLAG_DAMNED)
1507     const_iv (FLAG_SEE_ANYWHERE)
1508     const_iv (FLAG_KNOWN_MAGICAL)
1509     const_iv (FLAG_KNOWN_CURSED)
1510     const_iv (FLAG_CAN_USE_SKILL)
1511     const_iv (FLAG_BEEN_APPLIED)
1512     const_iv (FLAG_READY_SCROLL)
1513     const_iv (FLAG_USE_ROD)
1514     const_iv (FLAG_USE_HORN)
1515     const_iv (FLAG_MAKE_INVIS)
1516     const_iv (FLAG_INV_LOCKED)
1517     const_iv (FLAG_IS_WOODED)
1518     const_iv (FLAG_IS_HILLY)
1519     const_iv (FLAG_READY_SKILL)
1520     const_iv (FLAG_READY_WEAPON)
1521     const_iv (FLAG_NO_SKILL_IDENT)
1522     const_iv (FLAG_BLIND)
1523     const_iv (FLAG_SEE_IN_DARK)
1524     const_iv (FLAG_IS_CAULDRON)
1525     const_iv (FLAG_NO_STEAL)
1526     const_iv (FLAG_ONE_HIT)
1527     const_iv (FLAG_CLIENT_SENT)
1528     const_iv (FLAG_BERSERK)
1529     const_iv (FLAG_NEUTRAL)
1530     const_iv (FLAG_NO_ATTACK)
1531     const_iv (FLAG_NO_DAMAGE)
1532     const_iv (FLAG_OBJ_ORIGINAL)
1533     const_iv (FLAG_OBJ_SAVE_ON_OVL)
1534     const_iv (FLAG_ACTIVATE_ON_PUSH)
1535     const_iv (FLAG_ACTIVATE_ON_RELEASE)
1536     const_iv (FLAG_IS_WATER)
1537     const_iv (FLAG_CONTENT_ON_GEN)
1538     const_iv (FLAG_IS_A_TEMPLATE)
1539     const_iv (FLAG_IS_BUILDABLE)
1540    
1541     const_iv (NDI_BLACK)
1542     const_iv (NDI_WHITE)
1543     const_iv (NDI_NAVY)
1544     const_iv (NDI_RED)
1545     const_iv (NDI_ORANGE)
1546     const_iv (NDI_BLUE)
1547     const_iv (NDI_DK_ORANGE)
1548     const_iv (NDI_GREEN)
1549     const_iv (NDI_LT_GREEN)
1550     const_iv (NDI_GREY)
1551     const_iv (NDI_BROWN)
1552     const_iv (NDI_GOLD)
1553     const_iv (NDI_TAN)
1554     const_iv (NDI_MAX_COLOR)
1555     const_iv (NDI_COLOR_MASK)
1556     const_iv (NDI_UNIQUE)
1557     const_iv (NDI_ALL)
1558    
1559 root 1.58 const_iv (UPD_LOCATION)
1560     const_iv (UPD_FLAGS)
1561     const_iv (UPD_WEIGHT)
1562     const_iv (UPD_FACE)
1563     const_iv (UPD_NAME)
1564     const_iv (UPD_ANIM)
1565     const_iv (UPD_ANIMSPEED)
1566     const_iv (UPD_NROF)
1567    
1568     const_iv (UPD_SP_MANA)
1569     const_iv (UPD_SP_GRACE)
1570     const_iv (UPD_SP_DAMAGE)
1571    
1572 root 1.1 const_iv (F_APPLIED)
1573     const_iv (F_LOCATION)
1574     const_iv (F_UNPAID)
1575     const_iv (F_MAGIC)
1576     const_iv (F_CURSED)
1577     const_iv (F_DAMNED)
1578     const_iv (F_OPEN)
1579     const_iv (F_NOPICK)
1580     const_iv (F_LOCKED)
1581    
1582     const_iv (F_BUY)
1583     const_iv (F_SHOP)
1584     const_iv (F_SELL)
1585    
1586     const_iv (P_BLOCKSVIEW)
1587 root 1.91 const_iv (P_PLAYER)
1588 root 1.1 const_iv (P_NO_MAGIC)
1589     const_iv (P_IS_ALIVE)
1590     const_iv (P_NO_CLERIC)
1591     const_iv (P_NEED_UPDATE)
1592     const_iv (P_OUT_OF_MAP)
1593     const_iv (P_NEW_MAP)
1594    
1595     const_iv (UP_OBJ_INSERT)
1596     const_iv (UP_OBJ_REMOVE)
1597     const_iv (UP_OBJ_CHANGE)
1598     const_iv (UP_OBJ_FACE)
1599    
1600     const_iv (INS_NO_MERGE)
1601     const_iv (INS_ABOVE_FLOOR_ONLY)
1602     const_iv (INS_NO_WALK_ON)
1603     const_iv (INS_ON_TOP)
1604     const_iv (INS_BELOW_ORIGINATOR)
1605     const_iv (INS_MAP_LOAD)
1606    
1607     const_iv (WILL_APPLY_HANDLE)
1608     const_iv (WILL_APPLY_TREASURE)
1609     const_iv (WILL_APPLY_EARTHWALL)
1610     const_iv (WILL_APPLY_DOOR)
1611     const_iv (WILL_APPLY_FOOD)
1612    
1613     const_iv (SAVE_MODE)
1614     const_iv (SAVE_DIR_MODE)
1615    
1616     const_iv (M_PAPER)
1617     const_iv (M_IRON)
1618     const_iv (M_GLASS)
1619     const_iv (M_LEATHER)
1620     const_iv (M_WOOD)
1621     const_iv (M_ORGANIC)
1622     const_iv (M_STONE)
1623     const_iv (M_CLOTH)
1624     const_iv (M_ADAMANT)
1625     const_iv (M_LIQUID)
1626     const_iv (M_SOFT_METAL)
1627     const_iv (M_BONE)
1628     const_iv (M_ICE)
1629     const_iv (M_SPECIAL)
1630    
1631     const_iv (SK_EXP_ADD_SKILL)
1632     const_iv (SK_EXP_TOTAL)
1633     const_iv (SK_EXP_NONE)
1634     const_iv (SK_SUBTRACT_SKILL_EXP)
1635 elmex 1.39 const_iv (SK_EXP_SKILL_ONLY)
1636 root 1.1
1637     const_iv (SK_LOCKPICKING)
1638     const_iv (SK_HIDING)
1639     const_iv (SK_SMITHERY)
1640     const_iv (SK_BOWYER)
1641     const_iv (SK_JEWELER)
1642     const_iv (SK_ALCHEMY)
1643     const_iv (SK_STEALING)
1644     const_iv (SK_LITERACY)
1645     const_iv (SK_BARGAINING)
1646     const_iv (SK_JUMPING)
1647     const_iv (SK_DET_MAGIC)
1648     const_iv (SK_ORATORY)
1649     const_iv (SK_SINGING)
1650     const_iv (SK_DET_CURSE)
1651     const_iv (SK_FIND_TRAPS)
1652     const_iv (SK_MEDITATION)
1653     const_iv (SK_PUNCHING)
1654     const_iv (SK_FLAME_TOUCH)
1655     const_iv (SK_KARATE)
1656     const_iv (SK_CLIMBING)
1657     const_iv (SK_WOODSMAN)
1658     const_iv (SK_INSCRIPTION)
1659     const_iv (SK_ONE_HANDED_WEAPON)
1660     const_iv (SK_MISSILE_WEAPON)
1661     const_iv (SK_THROWING)
1662     const_iv (SK_USE_MAGIC_ITEM)
1663     const_iv (SK_DISARM_TRAPS)
1664     const_iv (SK_SET_TRAP)
1665     const_iv (SK_THAUMATURGY)
1666     const_iv (SK_PRAYING)
1667     const_iv (SK_CLAWING)
1668     const_iv (SK_LEVITATION)
1669     const_iv (SK_SUMMONING)
1670     const_iv (SK_PYROMANCY)
1671     const_iv (SK_EVOCATION)
1672     const_iv (SK_SORCERY)
1673     const_iv (SK_TWO_HANDED_WEAPON)
1674     const_iv (SK_SPARK_TOUCH)
1675     const_iv (SK_SHIVER)
1676     const_iv (SK_ACID_SPLASH)
1677     const_iv (SK_POISON_NAIL)
1678    
1679     const_iv (SOUND_NEW_PLAYER)
1680     const_iv (SOUND_FIRE_ARROW)
1681     const_iv (SOUND_LEARN_SPELL)
1682     const_iv (SOUND_FUMBLE_SPELL)
1683     const_iv (SOUND_WAND_POOF)
1684     const_iv (SOUND_OPEN_DOOR)
1685     const_iv (SOUND_PUSH_PLAYER)
1686     const_iv (SOUND_PLAYER_HITS1)
1687     const_iv (SOUND_PLAYER_HITS2)
1688     const_iv (SOUND_PLAYER_HITS3)
1689     const_iv (SOUND_PLAYER_HITS4)
1690     const_iv (SOUND_PLAYER_IS_HIT1)
1691     const_iv (SOUND_PLAYER_IS_HIT2)
1692     const_iv (SOUND_PLAYER_IS_HIT3)
1693     const_iv (SOUND_PLAYER_KILLS)
1694     const_iv (SOUND_PET_IS_KILLED)
1695     const_iv (SOUND_PLAYER_DIES)
1696     const_iv (SOUND_OB_EVAPORATE)
1697     const_iv (SOUND_OB_EXPLODE)
1698     const_iv (SOUND_CLOCK)
1699     const_iv (SOUND_TURN_HANDLE)
1700     const_iv (SOUND_FALL_HOLE)
1701     const_iv (SOUND_DRINK_POISON)
1702     const_iv (SOUND_CAST_SPELL_0)
1703    
1704     const_iv (PREFER_LOW)
1705     const_iv (PREFER_HIGH)
1706    
1707     const_iv (ATNR_PHYSICAL)
1708     const_iv (ATNR_MAGIC)
1709     const_iv (ATNR_FIRE)
1710     const_iv (ATNR_ELECTRICITY)
1711     const_iv (ATNR_COLD)
1712     const_iv (ATNR_CONFUSION)
1713     const_iv (ATNR_ACID)
1714     const_iv (ATNR_DRAIN)
1715     const_iv (ATNR_WEAPONMAGIC)
1716     const_iv (ATNR_GHOSTHIT)
1717     const_iv (ATNR_POISON)
1718     const_iv (ATNR_SLOW)
1719     const_iv (ATNR_PARALYZE)
1720     const_iv (ATNR_TURN_UNDEAD)
1721     const_iv (ATNR_FEAR)
1722     const_iv (ATNR_CANCELLATION)
1723     const_iv (ATNR_DEPLETE)
1724     const_iv (ATNR_DEATH)
1725     const_iv (ATNR_CHAOS)
1726     const_iv (ATNR_COUNTERSPELL)
1727     const_iv (ATNR_GODPOWER)
1728     const_iv (ATNR_HOLYWORD)
1729     const_iv (ATNR_BLIND)
1730     const_iv (ATNR_INTERNAL)
1731     const_iv (ATNR_LIFE_STEALING)
1732     const_iv (ATNR_DISEASE)
1733    
1734     const_iv (MAP_FLUSH)
1735     const_iv (MAP_PLAYER_UNIQUE)
1736     const_iv (MAP_BLOCK)
1737     const_iv (MAP_STYLE)
1738     const_iv (MAP_OVERLAY)
1739    
1740     const_iv (MAP_IN_MEMORY)
1741     const_iv (MAP_SWAPPED)
1742     const_iv (MAP_LOADING)
1743     const_iv (MAP_SAVING)
1744 root 1.7
1745 root 1.109 const_iv (KLASS_ATTACHABLE)
1746 root 1.7 const_iv (KLASS_GLOBAL)
1747     const_iv (KLASS_OBJECT)
1748 root 1.96 const_iv (KLASS_CLIENT)
1749 root 1.7 const_iv (KLASS_PLAYER)
1750     const_iv (KLASS_MAP)
1751 root 1.99
1752 root 1.100 const_iv (CS_QUERY_YESNO)
1753     const_iv (CS_QUERY_SINGLECHAR)
1754     const_iv (CS_QUERY_HIDEINPUT)
1755    
1756 root 1.99 const_iv (ST_DEAD)
1757     const_iv (ST_SETUP)
1758     const_iv (ST_PLAYING)
1759     const_iv (ST_CUSTOM)
1760    
1761     const_iv (ST_CHANGE_CLASS)
1762     const_iv (ST_CONFIRM_QUIT)
1763     const_iv (ST_GET_PARTY_PASSWORD)
1764 root 1.1 };
1765    
1766     for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1767 root 1.109 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1768 root 1.1
1769     static const struct {
1770     const char *name;
1771 root 1.14 int skip;
1772 root 1.7 IV klass;
1773 root 1.1 IV iv;
1774 root 1.6 } *eiv, event_iv[] = {
1775 root 1.14 # define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name },
1776 root 1.6 # include "eventinc.h"
1777     # undef def
1778     };
1779    
1780     AV *av = get_av ("cf::EVENT", 1);
1781    
1782     for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; )
1783 root 1.7 {
1784     AV *event = newAV ();
1785 root 1.14 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1786 root 1.7 av_push (event, newSViv (eiv->klass));
1787     av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1788 root 1.109 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1789 root 1.7 }
1790 root 1.14 }
1791    
1792 root 1.109 void _connect_to_perl ()
1793 root 1.14
1794 root 1.47 void _global_reattach ()
1795 root 1.14 CODE:
1796     {
1797     // reattach to all attachable objects in the game.
1798 root 1.96 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
1799 root 1.109 (*i)->reattach ();
1800 root 1.96
1801 root 1.14 for (player *pl = first_player; pl; pl = pl->next)
1802 root 1.109 pl->reattach ();
1803 root 1.14
1804 root 1.109 for (maptile *m = first_map; m; m = m->next)
1805     m->reattach ();
1806 root 1.8
1807 root 1.57 for (object *op = object::first; op; op = op->next)
1808 root 1.109 op->reattach ();
1809 root 1.1 }
1810    
1811     NV floor (NV x)
1812    
1813     NV ceil (NV x)
1814    
1815 root 1.5 void server_tick ()
1816    
1817 root 1.1 void
1818     LOG (int level, char *msg)
1819     PROTOTYPE: $$
1820     C_ARGS: (LogLevel)level, "%s", msg
1821    
1822     char *path_combine (char *base, char *path)
1823     PROTOTYPE: $$
1824    
1825     char *path_combine_and_normalize (char *base, char *path)
1826     PROTOTYPE: $$
1827    
1828 root 1.19 const char *
1829     get_maps_directory (char *path)
1830 root 1.1 PROTOTYPE: $
1831     ALIAS: maps_directory = 0
1832 root 1.19 CODE:
1833     RETVAL = create_pathname (path);
1834     OUTPUT: RETVAL
1835 root 1.1
1836     void
1837     sub_generation_inc ()
1838     CODE:
1839     PL_sub_generation++;
1840    
1841     char *
1842     mapdir ()
1843     PROTOTYPE:
1844     ALIAS:
1845     mapdir = 0
1846     uniquedir = 1
1847     tmpdir = 2
1848     confdir = 3
1849     localdir = 4
1850     playerdir = 5
1851     datadir = 6
1852     CODE:
1853 root 1.19 switch (ix)
1854     {
1855     case 0: RETVAL = settings.mapdir ; break;
1856     case 1: RETVAL = settings.uniquedir; break;
1857     case 2: RETVAL = settings.tmpdir ; break;
1858     case 3: RETVAL = settings.confdir ; break;
1859     case 4: RETVAL = settings.localdir ; break;
1860     case 5: RETVAL = settings.playerdir; break;
1861     case 6: RETVAL = settings.datadir ; break;
1862     }
1863 root 1.1 OUTPUT: RETVAL
1864    
1865 root 1.56 void _exit (int status = 0)
1866    
1867 root 1.74 int find_animation (char *text)
1868 root 1.1 PROTOTYPE: $
1869    
1870 root 1.74 int random_roll (int min, int max, object *op, int goodbad);
1871 root 1.1
1872     const char *cost_string_from_value(uint64 cost, int approx = 0)
1873    
1874     int
1875     exp_to_level (val64 exp)
1876     CODE:
1877     {
1878     int i = 0;
1879    
1880     RETVAL = settings.max_level;
1881    
1882     for (i = 1; i <= settings.max_level; i++)
1883     {
1884     if (levels[i] > exp)
1885     {
1886     RETVAL = i - 1;
1887     break;
1888     }
1889     }
1890     }
1891     OUTPUT: RETVAL
1892    
1893     val64
1894     level_to_min_exp (int level)
1895     CODE:
1896     if (level > settings.max_level)
1897     RETVAL = levels[settings.max_level];
1898     else if (level < 1)
1899     RETVAL = 0;
1900     else
1901     RETVAL = levels[level];
1902     OUTPUT: RETVAL
1903    
1904     SV *
1905     resistance_to_string (int atnr)
1906     CODE:
1907     if (atnr >= 0 && atnr < NROFATTACKS)
1908     RETVAL = newSVpv (resist_plus[atnr], 0);
1909     else
1910     XSRETURN_UNDEF;
1911     OUTPUT: RETVAL
1912    
1913 root 1.97 MODULE = cf PACKAGE = cf::attachable
1914    
1915 root 1.27 int
1916 root 1.97 valid (SV *obj)
1917 root 1.27 CODE:
1918     RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1919     OUTPUT:
1920     RETVAL
1921    
1922 root 1.101 MODULE = cf PACKAGE = cf::global
1923    
1924     int invoke (SV *klass, int event, ...)
1925     CODE:
1926     if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1927     AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1928     for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1929 root 1.109 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1930 root 1.101 OUTPUT: RETVAL
1931    
1932 root 1.1 MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1933    
1934 root 1.62 INCLUDE: $PERL genacc object ../include/object.h |
1935    
1936 root 1.18 int invoke (object *op, int event, ...)
1937     CODE:
1938     if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1939 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1940     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1941 root 1.109 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1942 root 1.18 OUTPUT: RETVAL
1943    
1944     SV *registry (object *op)
1945    
1946 root 1.57 void mortals ()
1947 root 1.59 PPCODE:
1948 root 1.57 EXTEND (SP, object::mortals.size ());
1949     for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1950     PUSHs (to_sv (*i));
1951    
1952     object *first ()
1953     CODE:
1954     RETVAL = object::first;
1955     OUTPUT: RETVAL
1956    
1957 root 1.1 # missing properties
1958    
1959 root 1.54 object *head (object *op)
1960     PROTOTYPE: $
1961     CODE:
1962     RETVAL = op->head ? op->head : op;
1963     OUTPUT: RETVAL
1964    
1965     int is_head (object *op)
1966     PROTOTYPE: $
1967     CODE:
1968     RETVAL = !op->head;
1969     OUTPUT: RETVAL
1970    
1971 root 1.1 void
1972     inv (object *obj)
1973     PROTOTYPE: $
1974     PPCODE:
1975     {
1976     object *o;
1977     for (o = obj->inv; o; o = o->below)
1978 root 1.100 XPUSHs (sv_2mortal (to_sv (o)));
1979 root 1.1 }
1980    
1981 root 1.102 void
1982     set_animation (object *op, int idx)
1983     CODE:
1984     SET_ANIMATION (op, idx);
1985    
1986     void
1987     object::drain_stat ()
1988    
1989     void
1990     object::drain_specific_stat (int stat)
1991    
1992     void
1993     object::change_luck (int change)
1994    
1995     void
1996     object::add_statbonus ()
1997    
1998     void
1999     object::remove_statbonus ()
2000    
2001 root 1.58 object *find_best_object_match (object *op, const char *match)
2002    
2003     object *find_marked_object (object *op)
2004    
2005 root 1.109 int need_identify (object *obj);
2006 root 1.1
2007     int apply_shop_mat (object *shop_mat, object *op);
2008    
2009 root 1.27 int move (object *op, int dir, object *originator = op)
2010     CODE:
2011     RETVAL = move_ob (op, dir, originator);
2012     OUTPUT:
2013     RETVAL
2014 root 1.1
2015 root 1.74 void apply (object *applier, object *applied, int flags = 0)
2016     CODE:
2017     manual_apply (applied, applier, flags);
2018 root 1.1
2019 root 1.74 void apply_below (object *op)
2020     CODE:
2021     player_apply_below (op);
2022 root 1.1
2023 root 1.74 void remove (object *op)
2024     CODE:
2025     op->remove ();
2026 root 1.1
2027 root 1.88 void
2028 root 1.109 object::destroy (bool destroy_inventory = false)
2029    
2030     void
2031     object::destroy_inv (bool drop_to_ground = false)
2032 root 1.1
2033     object *cf_object_present_archname_inside (object *op, char *whatstr)
2034    
2035     int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
2036    
2037 root 1.61 int cf_object_change_map (object *op, int x, int y, maptile *map)
2038 root 1.1
2039 root 1.74 object *clone (object *op, int recursive = 0)
2040     CODE:
2041     if (recursive)
2042     RETVAL = object_create_clone (op);
2043     else
2044     {
2045     RETVAL = object::create ();
2046 root 1.75 op->copy_to (RETVAL);
2047 root 1.74 }
2048     OUTPUT: RETVAL
2049 root 1.1
2050 root 1.74 int pay_item (object *op, object *buyer)
2051     CODE:
2052     RETVAL = pay_for_item (op, buyer);
2053     OUTPUT: RETVAL
2054 root 1.1
2055 root 1.74 int pay_amount (object *op, uint64 amount)
2056     CODE:
2057     RETVAL = pay_for_amount (amount, op);
2058     OUTPUT: RETVAL
2059 root 1.1
2060     void pay_player (object *op, uint64 amount)
2061    
2062     val64 pay_player_arch (object *op, const char *arch, uint64 amount)
2063    
2064 root 1.74 int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
2065 root 1.1
2066 root 1.74 void learn_spell (object *op, object *sp, int special_prayer = 0)
2067     CODE:
2068     do_learn_spell (op, sp, special_prayer);
2069 root 1.1
2070 root 1.74 void forget_spell (object *op, object *sp)
2071     CODE:
2072     do_forget_spell (op, query_name (sp));
2073 root 1.1
2074 root 1.74 object *check_for_spell (object *op, char *spellname)
2075     CODE:
2076     RETVAL = check_spell_known (op, spellname);
2077     OUTPUT: RETVAL
2078 root 1.1
2079 root 1.74 int query_money (object *op)
2080 root 1.1 ALIAS: money = 0
2081    
2082 elmex 1.108 val64 query_cost (object *op, object *who, int flags)
2083 root 1.1 ALIAS: cost = 0
2084    
2085 root 1.74 void spring_trap (object *op, object *victim)
2086 root 1.1
2087 root 1.74 int check_trigger (object *op, object *cause)
2088 root 1.1
2089 root 1.74 void drop (object *who, object *op)
2090 root 1.1
2091 root 1.74 void pick_up (object *who, object *op)
2092 root 1.1
2093     object *cf_object_insert_object (object *op, object *container)
2094    
2095     object *cf_object_insert_in_ob (object *ob, object *where)
2096    
2097 root 1.61 int cf_object_teleport (object *op, maptile *map, int x, int y)
2098 root 1.1
2099 root 1.102 void update_object (object *op, int action)
2100 root 1.1
2101     object *cf_create_object_by_name (const char *name)
2102    
2103     void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
2104    
2105     void player_lvl_adj (object *who, object *skill = 0)
2106    
2107     int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2108    
2109     int calc_skill_exp (object *who, object *op, object *skill);
2110    
2111     void push_button (object *op);
2112    
2113     void use_trigger (object *op);
2114    
2115 root 1.61 void add_button_link (object *button, maptile *map, int connected);
2116 root 1.1
2117     void remove_button_link (object *op);
2118    
2119    
2120     MODULE = cf PACKAGE = cf::object PREFIX = cf_
2121    
2122     object *cf_insert_ob_in_ob (object *ob, object *where)
2123    
2124     # no clean way to get an object from an archetype - stupid idiotic
2125     # dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2126    
2127     object *new (const char *archetype = 0)
2128     PROTOTYPE: ;$
2129     CODE:
2130     RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
2131     OUTPUT:
2132     RETVAL
2133    
2134 root 1.61 object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2135 root 1.1 PROTOTYPE: $$$$$$
2136     CODE:
2137     {
2138     int unused_type;
2139     RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2140     }
2141    
2142     # syntatic sugar for easier use in event callbacks.
2143     const char *options (object *op)
2144     CODE:
2145     RETVAL = op->name;
2146     OUTPUT:
2147     RETVAL
2148    
2149     player *contr (object *op)
2150     CODE:
2151     RETVAL = op->contr;
2152     OUTPUT: RETVAL
2153    
2154 root 1.102 void
2155     object::roll_stats ()
2156    
2157     void
2158     object::update_stats ()
2159    
2160     void
2161     object::swap_stats (int a, int b)
2162    
2163 root 1.1 const char *get_ob_key_value (object *op, const char *key)
2164    
2165     bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1)
2166    
2167     object *get_nearest_player (object *ob)
2168     ALIAS: nearest_player = 0
2169     PREINIT:
2170     extern object *get_nearest_player (object *);
2171    
2172     void rangevector (object *ob, object *other, int flags = 0)
2173     PROTOTYPE: $$;$
2174     PPCODE:
2175     {
2176     rv_vector rv;
2177     get_rangevector (ob, other, &rv, flags);
2178     EXTEND (SP, 5);
2179     PUSHs (newSVuv (rv.distance));
2180     PUSHs (newSViv (rv.distance_x));
2181     PUSHs (newSViv (rv.distance_y));
2182     PUSHs (newSViv (rv.direction));
2183     PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part));
2184     }
2185    
2186     bool on_same_map_as (object *ob, object *other)
2187     CODE:
2188     RETVAL = on_same_map (ob, other);
2189     OUTPUT: RETVAL
2190    
2191 root 1.58 const char *
2192     base_name (object *op, int plural = op->nrof > 1)
2193 root 1.1 CODE:
2194 root 1.58 RETVAL = query_base_name (op, plural);
2195 root 1.1 OUTPUT: RETVAL
2196    
2197 elmex 1.86 object *decrease_ob_nr (object *op, unsigned long i)
2198    
2199 root 1.1 MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2200    
2201     player *player (object *op)
2202     CODE:
2203     RETVAL = op->contr;
2204     OUTPUT: RETVAL
2205    
2206 root 1.105 void check_score (object *op)
2207    
2208 root 1.1 void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2209    
2210     object *cf_player_send_inventory (object *op)
2211    
2212     char *cf_player_get_ip (object *op)
2213     ALIAS: ip = 0
2214    
2215     object *cf_player_get_marked_item (object *op)
2216     ALIAS: marked_item = 0
2217    
2218     void cf_player_set_marked_item (object *op, object *ob)
2219    
2220     partylist *cf_player_get_party (object *op)
2221     ALIAS: party = 0
2222    
2223     void cf_player_set_party (object *op, partylist *party)
2224    
2225     void kill_player (object *op)
2226    
2227 root 1.58 void esrv_update_item (object *op, int what, object *item)
2228     C_ARGS: what, op, item
2229    
2230 root 1.66 void clear_los (object *op)
2231    
2232 root 1.67 int command_reset (object *op, char *params)
2233    
2234     int command_teleport (object *op, char *params)
2235    
2236     int command_summon (object *op, char *params)
2237    
2238     int command_arrest (object *op, char *params)
2239    
2240     int command_kick (object *op, char *params)
2241    
2242     int command_banish (object *op, char *params)
2243    
2244 root 1.66
2245 root 1.12 MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2246 root 1.1
2247 root 1.79 INCLUDE: $PERL genacc player ../include/player.h |
2248 root 1.62
2249 root 1.18 int invoke (player *pl, int event, ...)
2250     CODE:
2251     if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2252 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2253     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2254 root 1.109 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2255 root 1.18 OUTPUT: RETVAL
2256    
2257 root 1.12 SV *registry (player *pl)
2258 root 1.1
2259 root 1.102 player *
2260     create ()
2261     CODE:
2262     RETVAL = player::create ();
2263     OUTPUT:
2264     RETVAL
2265    
2266     player *
2267     load (const char *path)
2268     CODE:
2269     RETVAL = player::load (path);
2270     OUTPUT:
2271     RETVAL
2272    
2273     void
2274     player::save (bool final = false)
2275    
2276     void
2277     player::connect (client *ns)
2278    
2279     void
2280     save_stats (player *pl)
2281     CODE:
2282     pl->ob->stats.hp = pl->ob->stats.maxhp;
2283     pl->ob->stats.sp = pl->ob->stats.maxsp;
2284     pl->ob->stats.grace = pl->ob->stats.maxgrace;
2285     pl->orig_stats = pl->ob->stats;
2286    
2287 root 1.1 player *cf_player_find (char *name)
2288     PROTOTYPE: $
2289    
2290     void cf_player_move (player *pl, int dir)
2291    
2292     void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2293    
2294     player *first ()
2295     CODE:
2296     RETVAL = first_player;
2297     OUTPUT: RETVAL
2298    
2299     bool
2300     cell_visible (player *pl, int dx, int dy)
2301     CODE:
2302 root 1.98 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2303     && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2304 root 1.1 OUTPUT:
2305     RETVAL
2306    
2307 root 1.4 void
2308 root 1.1 send (player *pl, SV *packet)
2309     CODE:
2310     {
2311     STRLEN len;
2312     char *buf = SvPVbyte (packet, len);
2313    
2314 root 1.100 if (pl->ns)
2315     pl->ns->send_packet (buf, len);
2316 root 1.1 }
2317    
2318     int
2319     listening (player *pl, int new_value = -1)
2320     CODE:
2321     RETVAL = pl->listening;
2322     if (new_value >= 0)
2323     pl->listening = new_value;
2324     OUTPUT:
2325     RETVAL
2326    
2327 root 1.46 void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2328 root 1.45 PROTOTYPE: $;$$$
2329 root 1.1 PPCODE:
2330 root 1.45 if (GIMME_V != G_VOID)
2331     {
2332     EXTEND (SP, 3);
2333     PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2334     PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2335     PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2336     }
2337 root 1.46 if (map_path) sv_to (map_path, pl->savebed_map);
2338     if (x) sv_to (x, pl->bed_x);
2339     if (y) sv_to (y, pl->bed_y);
2340 root 1.1
2341     void
2342     list ()
2343     PPCODE:
2344 root 1.100 for (player *pl = first_player; pl; pl = pl->next)
2345     XPUSHs (sv_2mortal (to_sv (pl)));
2346 root 1.1
2347     bool
2348     peaceful (player *pl, bool new_setting = 0)
2349     PROTOTYPE: $;$
2350     CODE:
2351     RETVAL = pl->peaceful;
2352     if (items > 1)
2353     pl->peaceful = new_setting;
2354     OUTPUT:
2355     RETVAL
2356    
2357     living *
2358     orig_stats (player *pl)
2359     CODE:
2360     RETVAL = &pl->orig_stats;
2361     OUTPUT: RETVAL
2362    
2363     living *
2364     last_stats (player *pl)
2365     CODE:
2366     RETVAL = &pl->last_stats;
2367     OUTPUT: RETVAL
2368    
2369    
2370     MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2371    
2372 root 1.61 maptile *first ()
2373 root 1.29 PROTOTYPE:
2374 elmex 1.26 CODE:
2375 root 1.29 RETVAL = first_map;
2376     OUTPUT: RETVAL
2377 elmex 1.26
2378 root 1.61 int invoke (maptile *map, int event, ...)
2379 root 1.18 CODE:
2380     if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2381 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2382     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2383 root 1.109 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2384 root 1.25 OUTPUT: RETVAL
2385 root 1.18
2386 root 1.61 SV *registry (maptile *map)
2387 root 1.12
2388 root 1.61 INCLUDE: $PERL genacc maptile ../include/map.h |
2389 root 1.1
2390 root 1.61 maptile *new (int width, int height)
2391 root 1.1 PROTOTYPE:
2392     CODE:
2393     {
2394 root 1.29 RETVAL = get_empty_map (width, height);
2395 root 1.1 }
2396     OUTPUT:
2397     RETVAL
2398    
2399 root 1.61 void delete_map (maptile *map)
2400 root 1.1
2401 root 1.61 void clean_tmp_map (maptile *map)
2402 root 1.1
2403 root 1.61 void play_sound_map (maptile *map, int x, int y, int sound_num)
2404 root 1.1
2405 root 1.74 int out_of_map (maptile *map, int x, int y)
2406    
2407 root 1.61 maptile *tile_map (maptile *map, unsigned int dir)
2408 root 1.1 CODE:
2409     RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2410     OUTPUT:
2411     RETVAL
2412    
2413 root 1.61 char *tile_path (maptile *map, unsigned int dir)
2414 root 1.1 CODE:
2415     if (dir >= 4)
2416     XSRETURN_UNDEF;
2417     RETVAL = map->tile_path [dir];
2418     OUTPUT:
2419     RETVAL
2420    
2421 root 1.61 maptile *ready_map_name (char *name, int flags = 0)
2422 root 1.29 PROTOTYPE: $;$
2423     ALIAS:
2424     find = 0
2425     get_map = 1
2426 root 1.1
2427 root 1.61 maptile *has_been_loaded (char *name)
2428 root 1.1 PROTOTYPE: $
2429    
2430 root 1.61 int in_memory (maptile *map)
2431 root 1.1 CODE:
2432     RETVAL = map->in_memory;
2433     OUTPUT:
2434     RETVAL
2435    
2436 root 1.29 void
2437 root 1.61 trigger (maptile *map, long connection, bool state = true)
2438 root 1.29 CODE:
2439     activate_connection (map, connection, state);
2440    
2441     void
2442 root 1.61 get_connection (maptile *map, long connection)
2443 root 1.29 PPCODE:
2444     oblinkpt *obp = get_connection_links (map, connection);
2445     if (obp)
2446     for (objectlink *ol = obp->link; ol; ol = ol->next)
2447 root 1.65 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2448 root 1.29
2449 root 1.61 object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2450 root 1.1
2451 root 1.61 object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2452 root 1.1
2453 root 1.61 object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2454 root 1.1 C_ARGS: str, map, nx, ny
2455    
2456     void
2457 root 1.61 cf_map_normalise (maptile *map, int x, int y)
2458 root 1.1 PPCODE:
2459     {
2460 root 1.61 maptile *nmap = 0;
2461 root 1.1 I16 nx = 0, ny = 0;
2462 root 1.19 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2463 root 1.1
2464     EXTEND (SP, 4);
2465     PUSHs (sv_2mortal (newSViv (flags)));
2466    
2467     if (GIMME_V == G_ARRAY)
2468     {
2469     PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2470     PUSHs (sv_2mortal (newSViv (nx)));
2471     PUSHs (sv_2mortal (newSViv (ny)));
2472     }
2473     }
2474    
2475     void
2476 root 1.61 at (maptile *map, unsigned int x, unsigned int y)
2477 root 1.1 PROTOTYPE: $$$
2478     PPCODE:
2479     {
2480     object *o;
2481 root 1.61 maptile *nmap = 0;
2482 root 1.1 I16 nx, ny;
2483    
2484 root 1.19 get_map_flags (map, &nmap, x, y, &nx, &ny);
2485 root 1.1
2486     if (nmap)
2487     for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2488     XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2489     }
2490    
2491     SV *
2492 root 1.61 bot_at (maptile *obj, unsigned int x, unsigned int y)
2493 root 1.1 PROTOTYPE: $$$
2494     ALIAS:
2495     top_at = 1
2496     flags_at = 2
2497     light_at = 3
2498     move_block_at = 4
2499     move_slow_at = 5
2500     move_on_at = 6
2501     move_off_at = 7
2502     INIT:
2503 root 1.110 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2504 root 1.1 CODE:
2505     switch (ix)
2506     {
2507     case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2508     case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2509     case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break;
2510     case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break;
2511     case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2512     case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2513     case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2514     case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2515     }
2516     OUTPUT:
2517     RETVAL
2518    
2519 elmex 1.70 void fix_walls (maptile *map, int x, int y)
2520    
2521     void fix_walls_around (maptile *map, int x, int y)
2522 root 1.1
2523 root 1.19 MODULE = cf PACKAGE = cf::arch
2524 root 1.1
2525 elmex 1.36 archetype *find (const char *name)
2526     CODE:
2527 root 1.60 RETVAL = archetype::find (name);
2528 elmex 1.36 OUTPUT:
2529     RETVAL
2530    
2531 root 1.19 archetype *first()
2532 root 1.1 PROTOTYPE:
2533 root 1.19 CODE:
2534     RETVAL = first_archetype;
2535     OUTPUT: RETVAL
2536 root 1.1
2537 root 1.45 INCLUDE: $PERL genacc archetype ../include/object.h |
2538 root 1.1
2539 root 1.19 MODULE = cf PACKAGE = cf::party
2540 root 1.1
2541 root 1.19 partylist *first ()
2542 root 1.1 PROTOTYPE:
2543 root 1.19 CODE:
2544     RETVAL = get_firstparty ();
2545     OUTPUT: RETVAL
2546 root 1.1
2547 root 1.19 partylist *next (partylist *party)
2548     CODE:
2549     RETVAL = party->next;
2550     OUTPUT: RETVAL
2551 root 1.1
2552 root 1.19 const char *name (partylist *party)
2553     CODE:
2554     RETVAL = party->partyname;
2555     OUTPUT: RETVAL
2556 root 1.1
2557 root 1.19 const char *password (partylist *party)
2558     CODE:
2559     RETVAL = party->passwd;
2560     OUTPUT: RETVAL
2561 root 1.1
2562 root 1.19 MODULE = cf PACKAGE = cf::region
2563 root 1.1
2564 root 1.19 region *first ()
2565 root 1.1 PROTOTYPE:
2566 root 1.19 CODE:
2567     RETVAL = first_region;
2568     OUTPUT: RETVAL
2569 root 1.1
2570 root 1.19 region *next (region *reg)
2571     CODE:
2572     RETVAL = reg->next;
2573     OUTPUT: RETVAL
2574 root 1.1
2575 root 1.19 const char *name (region *reg)
2576     CODE:
2577     RETVAL = reg->name;
2578     OUTPUT: RETVAL
2579 root 1.1
2580 root 1.19 region *parent (region *reg)
2581     CODE:
2582     RETVAL = reg->parent;
2583     OUTPUT: RETVAL
2584 root 1.1
2585 root 1.19 const char *longname (region *reg)
2586     CODE:
2587     RETVAL = reg->longname;
2588     OUTPUT: RETVAL
2589 root 1.1
2590 root 1.19 const char *msg (region *reg)
2591     CODE:
2592     RETVAL = reg->msg;
2593     OUTPUT: RETVAL
2594 root 1.1
2595 root 1.19 MODULE = cf PACKAGE = cf::living
2596 root 1.1
2597 root 1.45 INCLUDE: $PERL genacc living ../include/living.h |
2598 root 1.1
2599 root 1.76 MODULE = cf PACKAGE = cf::settings
2600    
2601     INCLUDE: $PERL genacc Settings ../include/global.h |
2602    
2603 root 1.84 MODULE = cf PACKAGE = cf::client
2604 root 1.79
2605 root 1.84 INCLUDE: $PERL genacc client ../include/client.h |
2606 root 1.79
2607 root 1.84 int invoke (client *ns, int event, ...)
2608 root 1.79 CODE:
2609 root 1.88 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2610 root 1.79 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2611     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2612 root 1.109 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2613 root 1.79 OUTPUT: RETVAL
2614    
2615 root 1.84 SV *registry (client *ns)
2616 root 1.79
2617 root 1.100 void
2618     list ()
2619     PPCODE:
2620     EXTEND (SP, clients.size ());
2621     for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2622     PUSHs (sv_2mortal (to_sv (*i)));
2623    
2624 root 1.96 client *
2625     create (int fd, const char *peername)
2626     CODE:
2627     RETVAL = client::create (fd, peername);
2628     OUTPUT:
2629     RETVAL
2630    
2631 root 1.88 void
2632 root 1.100 client::send_packet (SV *packet)
2633     CODE:
2634     {
2635     STRLEN len;
2636     char *buf = SvPVbyte (packet, len);
2637    
2638     THIS->send_packet (buf, len);
2639     }
2640    
2641     void
2642 root 1.88 client::destroy ()
2643