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/cvs/deliantra/server/server/cfperl.xs
Revision: 1.239
Committed: Thu Jul 26 00:27:09 2007 UTC (16 years, 10 months ago) by root
Branch: MAIN
Changes since 1.238: +4 -12 lines
Log Message:
very very preliminary, non-working sound framework

File Contents

# User Rev Content
1 root 1.1 /*
2 root 1.216 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
3     *
4     * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5     * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6     * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7     *
8 root 1.226 * Crossfire TRT is free software: you can redistribute it and/or modify
9     * it under the terms of the GNU General Public License as published by
10     * the Free Software Foundation, either version 3 of the License, or
11     * (at your option) any later version.
12 root 1.216 *
13 root 1.226 * This program is distributed in the hope that it will be useful,
14     * but WITHOUT ANY WARRANTY; without even the implied warranty of
15     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16     * GNU General Public License for more details.
17 root 1.216 *
18 root 1.226 * You should have received a copy of the GNU General Public License
19     * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 root 1.216 *
21     * The authors can be reached via e-mail to <crossfire@schmorp.de>
22 root 1.106 */
23 root 1.1
24 root 1.198 #include "autoconf.h"
25    
26 root 1.1 #define PLUGIN_NAME "perl"
27 root 1.13 #define PLUGIN_VERSION "cfperl 0.5"
28 root 1.1
29 root 1.189 #define CEDES_PER_TICK 5
30    
31 root 1.198 #if HAVE_EXECINFO_H
32     # include <execinfo.h>
33     #endif
34    
35 root 1.1 #include <plugin_common.h>
36     #include <sounds.h>
37 root 1.6 #include <cstdarg>
38     #include <sproto.h>
39 root 1.1
40 root 1.162 #include "loader.h"
41 root 1.6 #include "cfperl.h"
42 root 1.12 #include "shstr.h"
43 root 1.1
44 root 1.125 #include <unistd.h>
45     #if _POSIX_MEMLOCK
46     # include <sys/mman.h>
47     #endif
48    
49 root 1.32 #include <EXTERN.h>
50     #include <perl.h>
51     #include <XSUB.h>
52    
53 root 1.107 #include "CoroAPI.h"
54 root 1.1 #include "perlxsi.c"
55    
56     extern sint64 *levels; // the experience table
57    
58 root 1.61 typedef object object_ornull;
59     typedef maptile maptile_ornull;
60 root 1.1
61 root 1.183 typedef char *octet_string;
62     typedef char *utf8_string;
63     typedef const char *const_octet_string;
64     typedef const char *const_utf8_string;
65    
66 root 1.194 typedef std::string std__string;
67    
68 root 1.71 #if IVSIZE >= 8
69     typedef IV val64;
70     # define newSVval64 newSViv
71     # define SvVAL64 SvIV
72     #else
73     typedef double val64;
74     # define newSVval64 newSVnv
75     # define SvVAL64 SvNV
76     #endif
77 root 1.1
78 root 1.19 static f_plug_api gethook = cfapi_get_hooks;
79     static f_plug_api object_insert = cfapi_object_insert;
80 root 1.1
81     static PerlInterpreter *perl;
82    
83 root 1.220 tstamp NOW, runtime;
84 root 1.116
85 root 1.109 global gbl_ev;
86     static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
87 root 1.189 static SV *sv_runtime, *sv_next_tick;
88 root 1.109
89 root 1.210 bitset<NUM_EVENT_TYPES> ev_want_event;
90     bitset<NUM_TYPES> ev_want_type;
91    
92 root 1.109 static HV
93     *stash_cf,
94     *stash_cf_object_wrap,
95     *stash_cf_object_player_wrap,
96     *stash_cf_player_wrap,
97     *stash_cf_map_wrap,
98     *stash_cf_client_wrap,
99     *stash_cf_arch_wrap,
100     *stash_cf_party_wrap,
101     *stash_cf_region_wrap,
102     *stash_cf_living_wrap;
103    
104     // helper cast function, returns super class * or 0
105     template<class super>
106     static super *
107     is_a (attachable *at)
108     {
109     //return dynamic_cast<super *>(at); // slower, safer
110     if (typeid (*at) == typeid (super))
111     return static_cast<super *>(at);
112     else
113     return 0;
114     }
115    
116     //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
117    
118     unordered_vector<attachable *> attachable::mortals;
119    
120 root 1.129 attachable::~attachable ()
121 root 1.109 {
122 root 1.133 assert (!self);
123 root 1.153 assert (!cb);
124 root 1.109 }
125    
126 root 1.130 int
127     attachable::refcnt_cnt () const
128     {
129 root 1.152 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
130 root 1.130 }
131    
132     void
133 root 1.155 attachable::sever_self ()
134 root 1.109 {
135 root 1.164 if (HV *self = this->self)
136 root 1.129 {
137 root 1.155 // keep a refcount because sv_unmagic might call attachable_free,
138     // which might clear self, causing sv_unmagic to crash on a now
139     // invalid object.
140 root 1.154 SvREFCNT_inc (self);
141 root 1.155 hv_clear (self);
142     sv_unmagic ((SV *)self, PERL_MAGIC_ext);
143 root 1.154 SvREFCNT_dec (self);
144 root 1.155
145     // self *must* be null now because thats sv_unmagic's job.
146 root 1.164 assert (!this->self);
147 root 1.129 }
148 root 1.109 }
149    
150 root 1.155 void
151     attachable::optimise ()
152     {
153     if (self
154     && SvREFCNT (self) == 1
155     && !HvTOTALKEYS (self))
156     sever_self ();
157     }
158    
159 root 1.109 // check wether the object really is dead
160     void
161     attachable::do_check ()
162     {
163 root 1.152 if (refcnt_cnt () > 0)
164 root 1.109 return;
165    
166 root 1.133 destroy ();
167 root 1.109 }
168    
169     void
170     attachable::do_destroy ()
171     {
172 root 1.214 INVOKE_ATTACHABLE (DESTROY, this);
173 root 1.109
174 root 1.153 if (cb)
175     {
176     SvREFCNT_dec (cb);
177     cb = 0;
178     }
179    
180 root 1.109 mortals.push_back (this);
181     }
182    
183     void
184     attachable::destroy ()
185     {
186     if (destroyed ())
187     return;
188    
189     flags |= F_DESTROYED;
190     do_destroy ();
191 root 1.198 sever_self ();
192 root 1.109 }
193    
194 root 1.130 void
195     attachable::check_mortals ()
196 root 1.109 {
197 root 1.150 static int i = 0;
198    
199     for (;;)
200 root 1.109 {
201 root 1.150 if (i >= mortals.size ())
202     {
203     i = 0;
204    
205 root 1.221 if (mortals.size () >= 512)
206     {
207     static int last_mortalcount;
208     if (mortals.size () != last_mortalcount)
209     {
210     last_mortalcount = mortals.size ();
211     LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
212    
213     if (0)
214     {
215     for (int j = 0; j < mortals.size (); ++j)//D
216     fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
217     fprintf (stderr, "\n");//D
218     }
219     }
220     }
221 root 1.150
222     break;
223     }
224    
225 root 1.109 attachable *obj = mortals [i];
226    
227 root 1.197 #if 0
228     if (obj->self)//D make this an assert later
229     {
230     LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
231     obj->sever_self ();
232     }
233     #endif
234 root 1.109
235 root 1.198 if (obj->refcnt)
236 root 1.109 {
237 root 1.150 ++i; // further delay freeing
238 root 1.109
239 root 1.150 if (!(i & 0x3ff))
240     break;
241     }
242 root 1.109 else
243     {
244 root 1.112 mortals.erase (i);
245 root 1.197 obj->sever_self ();
246 root 1.109 delete obj;
247     }
248     }
249     }
250    
251 root 1.228 void
252     attachable::set_key (const char *key, const char *value)
253     {
254     if (!self)
255     self = newHV ();
256    
257     if (value)
258     hv_store (self, key, strlen (key), newSVpv (value, 0), 0);
259     else
260     hv_delete (self, key, strlen (key), G_DISCARD);
261     }
262    
263 root 1.109 attachable &
264     attachable::operator =(const attachable &src)
265     {
266     //if (self || cb)
267     //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
268    
269     attach = src.attach;
270     return *this;
271     }
272 root 1.8
273 root 1.221 template<typename T>
274     static bool
275     find_backref (void *ptr, T *obj)
276     {
277     char *s = (char *)obj;
278     while (s < (char *)obj + sizeof (T))
279     {
280     if (ptr == *(void **)s)
281     return true;
282    
283     s += sizeof (void *); // assume natural alignment
284     }
285    
286     return false;
287     }
288    
289     // for debugging, find "live" objects containing this ptr
290     void
291     find_backref (void *ptr)
292     {
293     for_all_objects (op)
294     if (find_backref (ptr, op))
295     fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
296    
297     for_all_players (pl)
298     if (find_backref (ptr, pl))
299     fprintf (stderr, "P %p\n", pl);
300    
301     for_all_clients (ns)
302     if (find_backref (ptr, ns))
303     fprintf (stderr, "C %p\n", ns);
304    
305     }
306    
307 root 1.1 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
308    
309     static SV *
310 root 1.109 newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
311 root 1.1 {
312     SV *sv;
313    
314     if (!ptr)
315     return &PL_sv_undef;
316    
317 root 1.109 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
318     return sv_bless (newRV_noinc ((SV *)hv), stash);
319     }
320    
321     static int
322     attachable_free (pTHX_ SV *sv, MAGIC *mg)
323     {
324     attachable *at = (attachable *)mg->mg_ptr;
325 root 1.153
326     //TODO: check if transaction behaviour is really required here
327     if (SV *self = (SV *)at->self)
328     {
329     at->self = 0;
330     SvREFCNT_dec (self);
331     }
332    
333 root 1.111 // next line makes sense, but most objects still have refcnt 0 by default
334     //at->refcnt_chk ();
335 root 1.109 return 0;
336 root 1.1 }
337    
338 root 1.116 MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
339 root 1.109
340 root 1.116 static SV *
341 root 1.109 newSVattachable (attachable *obj, HV *stash)
342 root 1.11 {
343     if (!obj)
344     return &PL_sv_undef;
345    
346     if (!obj->self)
347 root 1.228 obj->self = newHV ();
348    
349     if (!SvOBJECT (obj->self))
350 root 1.109 {
351 root 1.116 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
352 root 1.11
353 root 1.129 // now bless the object _once_
354 root 1.228 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
355 root 1.129 return sv_bless (newRV_inc ((SV *)obj->self), stash);
356 root 1.109 }
357 root 1.129 else
358 root 1.140 {
359     SV *sv = newRV_inc ((SV *)obj->self);
360    
361     if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
362     SvAMAGIC_on (sv);
363    
364     return sv;
365     }
366 root 1.11 }
367    
368 root 1.1 static void
369     clearSVptr (SV *sv)
370     {
371     if (SvROK (sv))
372     sv = SvRV (sv);
373    
374     hv_clear ((HV *)sv);
375     sv_unmagic (sv, PERL_MAGIC_ext);
376     }
377    
378     static long
379     SvPTR (SV *sv, const char *klass)
380     {
381     if (!sv_derived_from (sv, klass))
382     croak ("object of type %s expected", klass);
383    
384     MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext);
385    
386     if (!mg)
387     croak ("perl code used %s object, but C object is already destroyed, caught", klass);
388    
389     return (long)mg->mg_ptr;
390     }
391    
392     static long
393     SvPTR_ornull (SV *sv, const char *klass)
394     {
395     if (SvOK (sv))
396     return SvPTR (sv, klass);
397     else
398     return 0;
399     }
400    
401 root 1.223 static inline SV *
402 root 1.224 newSVpv_utf8 (const char *s)
403     {
404     SV *sv = newSVpv (s, 0);
405     SvUTF8_on (sv);
406     return sv;
407     }
408    
409     static inline SV *
410 root 1.223 newSVpvn_utf8 (const char *s, STRLEN l)
411     {
412     SV *sv = newSVpvn (s, l);
413     SvUTF8_on (sv);
414     return sv;
415     }
416    
417     inline SV *to_sv (const shstr & v) { return v ? newSVpvn_utf8 ((const char *)v, v.length ()) : &PL_sv_undef; }
418 root 1.45 inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
419     inline SV *to_sv (bool v) { return newSViv (v); }
420     inline SV *to_sv ( signed char v) { return newSViv (v); }
421     inline SV *to_sv (unsigned char v) { return newSViv (v); }
422     inline SV *to_sv ( signed short v) { return newSViv (v); }
423     inline SV *to_sv (unsigned short v) { return newSVuv (v); }
424     inline SV *to_sv ( signed int v) { return newSViv (v); }
425     inline SV *to_sv (unsigned int v) { return newSVuv (v); }
426     inline SV *to_sv ( signed long v) { return newSViv (v); }
427     inline SV *to_sv (unsigned long v) { return newSVuv (v); }
428 root 1.48 inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
429     inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
430 root 1.45 inline SV *to_sv (float v) { return newSVnv (v); }
431     inline SV *to_sv (double v) { return newSVnv (v); }
432 root 1.109 inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
433     inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
434     inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
435     inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
436     inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
437 root 1.228 inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
438 root 1.109 inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
439     inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
440 root 1.45
441     inline SV *to_sv (object & v) { return to_sv (&v); }
442     inline SV *to_sv (living & v) { return to_sv (&v); }
443    
444 root 1.194 inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
445     inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
446 root 1.45
447 root 1.69 inline SV *to_sv (UUID v)
448     {
449 elmex 1.68 char buf[128];
450 root 1.159 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
451 elmex 1.68 return newSVpv (buf, 0);
452     }
453    
454 root 1.223 inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
455 root 1.72 inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
456 root 1.45 inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
457     inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
458     inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
459     inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
460     inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
461     inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
462     inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
463     inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
464     inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
465 root 1.53 inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
466     inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
467 root 1.45 inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
468     inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
469 root 1.115 inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
470     inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
471     inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
472     inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
473     inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
474 root 1.228 inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
475 root 1.128 inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
476 root 1.45 inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
477     inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
478    
479 root 1.176 //inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
480 root 1.187 inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
481 root 1.45
482 root 1.52 template<class T>
483     inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
484    
485 root 1.45 template<int N>
486 root 1.55 inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
487 root 1.45
488 root 1.106 inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
489     inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
490     inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
491     inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
492    
493 root 1.176 inline void sv_to (SV *sv, std::string &v)
494     {
495     STRLEN len;
496     char *data = SvPVbyte (sv, len);
497     v.assign (data, len);
498     }
499    
500 root 1.69 inline void sv_to (SV *sv, UUID &v)
501     {
502     unsigned int version;
503 elmex 1.68
504 root 1.71 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
505 root 1.69 croak ("unparsable uuid: %s", SvPV_nolen (sv));
506 elmex 1.68 }
507    
508 root 1.109 inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
509 root 1.106
510 root 1.1 static SV *
511 root 1.6 newSVdt_va (va_list &ap, data_type type)
512 root 1.1 {
513     SV *sv;
514    
515     switch (type)
516     {
517 root 1.10 case DT_INT:
518     sv = newSViv (va_arg (ap, int));
519     break;
520    
521     case DT_INT64:
522     sv = newSVval64 ((val64)va_arg (ap, sint64));
523     break;
524    
525 root 1.6 case DT_DOUBLE:
526 root 1.10 sv = newSVnv (va_arg (ap, double));
527 root 1.1 break;
528    
529 root 1.6 case DT_STRING:
530     {
531 root 1.10 char *str = (char *)va_arg (ap, const char *);
532 root 1.6 sv = str ? newSVpv (str, 0) : &PL_sv_undef;
533     }
534 root 1.1 break;
535    
536 root 1.6 case DT_DATA:
537 root 1.1 {
538 root 1.10 char *str = (char *)va_arg (ap, const void *);
539 root 1.6 int len = va_arg (ap, int);
540     sv = str ? newSVpv (str, len) : &PL_sv_undef;
541 root 1.1 }
542     break;
543    
544 root 1.6 case DT_OBJECT:
545 root 1.45 sv = to_sv (va_arg (ap, object *));
546 root 1.1 break;
547    
548 root 1.6 case DT_MAP:
549 root 1.11 // va_arg (object *) when void * is passed is an XSI extension
550 root 1.61 sv = to_sv (va_arg (ap, maptile *));
551 root 1.1 break;
552    
553 root 1.88 case DT_CLIENT:
554 root 1.84 sv = to_sv (va_arg (ap, client *));
555 root 1.79 break;
556    
557 root 1.6 case DT_PLAYER:
558 root 1.45 sv = to_sv (va_arg (ap, player *));
559 root 1.1 break;
560    
561 root 1.6 case DT_ARCH:
562 root 1.45 sv = to_sv (va_arg (ap, archetype *));
563 root 1.1 break;
564    
565 root 1.6 case DT_PARTY:
566 root 1.45 sv = to_sv (va_arg (ap, partylist *));
567 root 1.1 break;
568    
569 root 1.6 case DT_REGION:
570 root 1.45 sv = to_sv (va_arg (ap, region *));
571 root 1.1 break;
572    
573     default:
574 root 1.6 assert (("unhandled type in newSVdt_va", 0));
575     }
576    
577     return sv;
578     }
579    
580     static SV *
581     newSVdt (data_type type, ...)
582     {
583     va_list ap;
584    
585     va_start (ap, type);
586     SV *sv = newSVdt_va (ap, type);
587     va_end (ap);
588    
589     return sv;
590     }
591    
592     static SV *
593     newSVcfapi (int type, ...)
594     {
595     SV *sv;
596    
597     va_list ap;
598     va_start (ap, type);
599    
600     switch (type)
601     {
602 root 1.12 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
603     case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
604     case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
605 root 1.6 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
606     case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
607     case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
608     case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
609     case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
610     case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
611     case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
612    
613     default:
614 root 1.1 assert (("unhandled type in newSVcfapi", 0));
615     }
616    
617 root 1.6 va_end (ap);
618 root 1.1
619     return sv;
620     }
621    
622 root 1.11 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
623    
624 root 1.12 SV *
625 root 1.109 registry (attachable *ext)
626 root 1.12 {
627 root 1.13 if (!ext->cb)
628     ext->cb = newAV ();
629 root 1.12
630 root 1.13 return newRV_inc ((SV *)ext->cb);
631 root 1.12 }
632    
633 root 1.13 /////////////////////////////////////////////////////////////////////////////
634    
635 root 1.1 extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
636     {
637     return 0;
638     }
639    
640     static CommArray_s rtn_cmd;
641    
642     static int
643     runPluginCommand (object *obj, char *params)
644     {
645 root 1.73 return -1;
646 root 1.1 }
647    
648     extern "C" void *cfperl_getPluginProperty (int *type, ...)
649     {
650     va_list args;
651     char *propname;
652     int i;
653     va_start (args, type);
654     propname = va_arg (args, char *);
655     //printf ("Property name: %s\n", propname);
656    
657     if (!strcmp (propname, "command?"))
658 root 1.73 return NULL;
659 root 1.1 else if (!strcmp (propname, "Identification"))
660     {
661     va_end (args);
662 root 1.73 return (void *)PLUGIN_NAME;
663 root 1.1 }
664     else if (!strcmp (propname, "FullName"))
665     {
666     va_end (args);
667 root 1.73 return (void *)PLUGIN_VERSION;
668 root 1.1 }
669     else
670     va_end (args);
671    
672     return NULL;
673     }
674    
675     extern "C" int cfperl_postInitPlugin ()
676     {
677     int hooktype = 1;
678     int rtype = 0;
679    
680     cf_init_plugin (gethook);
681    
682     return 0;
683     }
684    
685     extern "C" int cfperl_closePlugin ()
686     {
687     return 0;
688     }
689    
690 root 1.7 void
691     cfperl_init ()
692     {
693 root 1.32 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
694     perl = perl_alloc ();
695     perl_construct (perl);
696    
697     PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
698    
699 root 1.179 const char *argv[] = {
700 root 1.198 settings.argv [0],
701 root 1.7 "-e"
702 root 1.107 "use Event; use Coro;" // required for bootstrap
703     "cf->bootstrap;" // required for datadir :*>
704 root 1.32 "unshift @INC, cf::datadir ();"
705 root 1.41 "require cf;"
706 root 1.7 };
707    
708 root 1.179 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL)
709     || perl_run (perl))
710 root 1.7 {
711     printf ("unable to initialize perl-interpreter, aborting.\n");
712     exit (EXIT_FAILURE);
713     }
714 root 1.162
715     {
716     dSP;
717    
718     PUSHMARK (SP);
719     PUTBACK;
720     call_pv ("cf::init", G_DISCARD | G_VOID);
721     }
722 root 1.7 }
723    
724 root 1.5 void cfperl_main ()
725 root 1.2 {
726     dSP;
727    
728     PUSHMARK (SP);
729     PUTBACK;
730 root 1.7 call_pv ("cf::main", G_DISCARD | G_VOID);
731     }
732    
733 root 1.109 void
734     attachable::instantiate ()
735     {
736     if (attach)
737     {
738 root 1.214 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
739 root 1.109 attach = 0;
740     }
741     }
742    
743     void
744     attachable::reattach ()
745     {
746     optimise ();
747     //TODO: check for _attachment's, very important for restarts
748 root 1.214 INVOKE_ATTACHABLE (REATTACH, this);
749 root 1.109 }
750    
751 root 1.8 static event_klass klass_of[NUM_EVENT_TYPES] = {
752     # define def(type,name) KLASS_ ## type,
753     # include "eventinc.h"
754     # undef def
755     };
756    
757 root 1.18 #define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
758    
759 root 1.8 static void
760     gather_callbacks (AV *&callbacks, AV *registry, event_type event)
761     {
762     // event must be in array
763     if (event >= 0 && event <= AvFILLp (registry))
764     {
765     SV *cbs_ = AvARRAY (registry)[event];
766    
767     // element must be list of callback entries
768     if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
769     {
770     AV *cbs = (AV *)SvRV (cbs_);
771    
772     // no callback entries, no callbacks to call
773     if (AvFILLp (cbs) >= 0)
774     {
775     if (!callbacks)
776     {
777     callbacks = newAV ();
778     av_extend (callbacks, 16);
779     }
780    
781     // never use SvREFCNT_inc to copy values, but its ok here :)
782     for (int i = 0; i <= AvFILLp (cbs); ++i)
783     av_push (callbacks, SvREFCNT_inc (AvARRAY (cbs)[i]));
784     }
785     }
786     }
787     }
788    
789 root 1.109 void
790     attachable::gather_callbacks (AV *&callbacks, event_type event) const
791 root 1.6 {
792 root 1.109 ::gather_callbacks (callbacks, cb_attachable, event);
793 root 1.6
794 root 1.109 if (cb)
795     ::gather_callbacks (callbacks, cb, event);
796     }
797 root 1.8
798 root 1.109 void
799     global::gather_callbacks (AV *&callbacks, event_type event) const
800     {
801 root 1.210 ::gather_callbacks (callbacks, cb_global, event);
802 root 1.109 }
803 root 1.8
804 root 1.109 void
805     object::gather_callbacks (AV *&callbacks, event_type event) const
806     {
807 root 1.210 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
808 root 1.109 {
809 root 1.210 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
810 root 1.8
811 root 1.109 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
812     ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
813     }
814 root 1.8
815 root 1.109 if (type <= AvFILLp (cb_type))
816 root 1.8 {
817 root 1.109 SV *registry = AvARRAY (cb_type)[type];
818 root 1.8
819 root 1.109 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
820     ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
821     }
822 root 1.8
823 root 1.109 attachable::gather_callbacks (callbacks, event);
824     ::gather_callbacks (callbacks, cb_object, event);
825     }
826 root 1.8
827 root 1.109 void
828     archetype::gather_callbacks (AV *&callbacks, event_type event) const
829     {
830     attachable::gather_callbacks (callbacks, event);
831     //TODO//::gather_callbacks (callbacks, cb_archetype, event);
832     }
833 root 1.14
834 root 1.109 void
835     client::gather_callbacks (AV *&callbacks, event_type event) const
836     {
837     attachable::gather_callbacks (callbacks, event);
838     ::gather_callbacks (callbacks, cb_client, event);
839     }
840 root 1.8
841 root 1.109 void
842     player::gather_callbacks (AV *&callbacks, event_type event) const
843     {
844     attachable::gather_callbacks (callbacks, event);
845     ::gather_callbacks (callbacks, cb_player, event);
846     }
847 root 1.8
848 root 1.109 void
849     maptile::gather_callbacks (AV *&callbacks, event_type event) const
850     {
851     attachable::gather_callbacks (callbacks, event);
852     ::gather_callbacks (callbacks, cb_map, event);
853     }
854 root 1.8
855 root 1.210 void
856     _recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
857     {
858     for (int event = 0; event <= AvFILLp (registry); ++event)
859     {
860     SV *cbs_ = AvARRAY (registry)[event];
861    
862     // element must be list of callback entries
863     if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
864     {
865     AV *cbs = (AV *)SvRV (cbs_);
866    
867     // no callback entries, no callbacks to call
868     if (AvFILLp (cbs) >= 0)
869     set.set (event);
870     }
871     }
872     }
873    
874     // very slow and inefficient way to recalculate the global want bitsets
875     void
876     _recalc_want ()
877     {
878     ev_want_event.reset ();
879    
880     _recalc_want (ev_want_event, cb_global);
881     _recalc_want (ev_want_event, cb_attachable);
882     _recalc_want (ev_want_event, cb_object);
883     _recalc_want (ev_want_event, cb_client);
884     _recalc_want (ev_want_event, cb_player);
885     _recalc_want (ev_want_event, cb_map);
886    
887     ev_want_type.reset ();
888    
889     for (int type = 0; type <= AvFILLp (cb_type); ++type)
890     {
891     SV *cbs_ = AvARRAY (cb_type)[type];
892    
893     // element must be list of callback entries
894     if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
895     {
896     AV *cbs = (AV *)SvRV (cbs_);
897    
898     // no callback entries, no callbacks to call
899     if (AvFILLp (cbs) >= 0)
900     ev_want_type.set (type % NUM_TYPES);
901     }
902     }
903     }
904    
905 root 1.109 bool
906 root 1.214 attachable::invoke (event_type event, ...)
907 root 1.109 {
908     data_type dt;
909 root 1.8
910 root 1.109 // callback call ordering should be:
911     // 1. per-object callback
912     // 2. per-class object
913     // 3. per-type callback
914     // 4. global callbacks
915 root 1.12
916 root 1.109 AV *callbacks = 0;
917     gather_callbacks (callbacks, event);
918 root 1.8
919     // short-circuit processing if no callbacks found/defined
920     if (!callbacks)
921     return 0;
922    
923 root 1.214 va_list ap;
924     va_start (ap, event);
925    
926 root 1.116 CALL_BEGIN (3);
927     CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
928     CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
929 root 1.8
930 root 1.109 //TODO: unhack
931 root 1.116 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
932     else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
933     else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
934     else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
935 root 1.109 else if (global *gl = is_a<global>(this)) /*nop*/;
936     else
937     abort (); //TODO
938 root 1.7
939 root 1.6 for (;;)
940     {
941 root 1.8 dt = (data_type) va_arg (ap, int);
942 root 1.6
943     if (dt == DT_END)
944     break;
945 root 1.109 else if (dt == DT_AV)
946 root 1.12 {
947     AV *av = va_arg (ap, AV *);
948    
949     for (int i = 0; i <= av_len (av); ++i)
950     XPUSHs (*av_fetch (av, i, 1));
951     }
952     else
953     XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
954 root 1.6 }
955    
956     va_end (ap);
957    
958 root 1.116 CALL_CALL ("cf::do_invoke", G_SCALAR);
959 root 1.6 count = count > 0 ? POPi : 0;
960    
961 root 1.116 CALL_END;
962 root 1.6
963     return count;
964 root 1.2 }
965    
966 root 1.12 SV *
967     cfperl_result (int idx)
968     {
969 elmex 1.233 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
970 root 1.12 if (!av)
971     return &PL_sv_undef;
972    
973     SV **sv = av_fetch (av, idx, 0);
974     if (!sv)
975     return &PL_sv_undef;
976    
977     return *sv;
978     }
979    
980     int
981     cfperl_result_INT (int idx)
982     {
983     return SvIV (cfperl_result (idx));
984     }
985    
986 root 1.74 double
987 root 1.73 cfperl_result_DOUBLE (int idx)
988     {
989     return SvNV (cfperl_result (idx));
990     }
991    
992 root 1.80 /////////////////////////////////////////////////////////////////////////////
993    
994 root 1.116 void
995 root 1.134 cfperl_emergency_save ()
996 root 1.116 {
997     CALL_BEGIN (0);
998 root 1.134 CALL_CALL ("cf::emergency_save", G_VOID);
999 root 1.116 CALL_END;
1000     }
1001    
1002 root 1.165 void
1003     cfperl_cleanup (int make_core)
1004     {
1005     CALL_BEGIN (1);
1006     CALL_ARG (make_core);
1007     CALL_CALL ("cf::post_cleanup", G_VOID);
1008     CALL_END;
1009     }
1010    
1011 root 1.213 void
1012     cfperl_make_book (object *book, int level)
1013     {
1014     CALL_BEGIN (2);
1015     CALL_ARG (book);
1016     CALL_ARG (level);
1017     CALL_CALL ("ext::books::make_book", G_VOID);
1018     CALL_END;
1019     }
1020    
1021 root 1.222 void
1022     cfperl_send_msg (client *ns, int color, const char *type, const char *msg)
1023     {
1024     CALL_BEGIN (4);
1025     CALL_ARG (ns);
1026     CALL_ARG (type);
1027 root 1.224 CALL_ARG_SV (newSVpv_utf8 (msg));
1028 root 1.235 CALL_ARG (color);
1029 root 1.222 CALL_CALL ("cf::client::send_msg", G_VOID);
1030     CALL_END;
1031     }
1032    
1033 root 1.234 int
1034     cfperl_can_merge (object *ob1, object *ob2)
1035     {
1036     int can;
1037    
1038     CALL_BEGIN (2);
1039     CALL_ARG (ob1);
1040     CALL_ARG (ob2);
1041     CALL_CALL ("cf::_can_merge", G_SCALAR);
1042     can = count && SvTRUE (TOPs);
1043     CALL_END;
1044    
1045     return can;
1046     }
1047    
1048 root 1.116 maptile *
1049 root 1.126 maptile::find_sync (const char *path, maptile *origin)
1050 root 1.116 {
1051     CALL_BEGIN (2);
1052     CALL_ARG (path);
1053     CALL_ARG (origin);
1054 root 1.126 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1055 root 1.116
1056     maptile *retval;
1057    
1058     if (count)
1059     sv_to (POPs, retval);
1060     else
1061     retval = 0;
1062    
1063     CALL_END;
1064    
1065     return retval;
1066     }
1067    
1068 root 1.135 maptile *
1069     maptile::find_async (const char *path, maptile *origin)
1070     {
1071     CALL_BEGIN (2);
1072     CALL_ARG (path);
1073     CALL_ARG (origin);
1074     CALL_CALL ("cf::map::find_async", G_SCALAR);
1075    
1076     maptile *retval;
1077    
1078     if (count)
1079     sv_to (POPs, retval);
1080     else
1081     retval = 0;
1082    
1083     CALL_END;
1084    
1085     return retval;
1086     }
1087    
1088 root 1.116 void
1089 root 1.126 maptile::do_load_sync ()
1090     {
1091     CALL_BEGIN (1);
1092     CALL_ARG (this);
1093     CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1094     CALL_END;
1095     }
1096    
1097     void
1098 root 1.116 maptile::change_all_map_light (int change)
1099     {
1100     CALL_BEGIN (1);
1101     CALL_ARG (change);
1102     CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1103     CALL_END;
1104     }
1105    
1106     void
1107     object::enter_exit (object *exit)
1108     {
1109     if (type != PLAYER)
1110     return;
1111    
1112     CALL_BEGIN (2);
1113     CALL_ARG (this);
1114     CALL_ARG (exit);
1115     CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1116     CALL_END;
1117     }
1118    
1119 root 1.198 void
1120     log_backtrace (const char *msg)
1121     {
1122     #if HAVE_BACKTRACE
1123     void *addr [20];
1124     int size = backtrace (addr, 20);
1125    
1126     CALL_BEGIN (size);
1127     CALL_ARG (msg);
1128     for (int i = 0; i < size; ++i)
1129     CALL_ARG ((IV)addr [i]);
1130     CALL_CALL ("cf::_log_backtrace", G_VOID);
1131     CALL_END;
1132     #endif
1133     }
1134    
1135 root 1.116 /////////////////////////////////////////////////////////////////////////////
1136    
1137 root 1.80 struct EventAPI *watcher_base::GEventAPI;
1138 root 1.116 struct CoroAPI *coroapi::GCoroAPI;
1139 root 1.80
1140 root 1.124 int coroapi::cede_counter;
1141 root 1.220 tstamp coroapi::next_cede;
1142 root 1.189
1143     void coroapi::do_cede_to_tick ()
1144     {
1145     cede_counter = 0;
1146    
1147     cede ();
1148    
1149     next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1150     if (next_cede > SvNV (sv_next_tick) - 0.02)
1151     next_cede = SvNV (sv_next_tick);
1152     }
1153    
1154     void coroapi::do_cede_every ()
1155     {
1156     cede_counter = 0;
1157    
1158     if (coroapi::nready ())
1159     coroapi::cede ();
1160     }
1161    
1162     void coroapi::do_cede_to_tick_every ()
1163     {
1164     cede_counter = 0;
1165    
1166     cede_to_tick ();
1167     }
1168 root 1.124
1169 root 1.188 void
1170     coroapi::wait_for_tick ()
1171     {
1172     CALL_BEGIN (0);
1173     CALL_CALL ("cf::wait_for_tick", G_DISCARD);
1174     CALL_END;
1175     }
1176    
1177     void
1178     coroapi::wait_for_tick_begin ()
1179     {
1180     CALL_BEGIN (0);
1181     CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1182     CALL_END;
1183     }
1184    
1185     static void
1186     iw_dispatch (pe_event *ev)
1187 root 1.85 {
1188     iw *w = (iw *)ev->ext_data;
1189     w->call (*w);
1190     }
1191    
1192     void
1193     iw::alloc ()
1194     {
1195     pe = GEventAPI->new_idle (0, 0);
1196    
1197 root 1.150 WaREENTRANT_off (pe);
1198 root 1.85 pe->base.callback = (void *)iw_dispatch;
1199     pe->base.ext_data = (void *)this;
1200     }
1201    
1202 root 1.80 static void iow_dispatch (pe_event *ev)
1203     {
1204     iow *w = (iow *)ev->ext_data;
1205     w->call (*w, ((pe_ioevent *)ev)->got);
1206     }
1207    
1208     void
1209     iow::alloc ()
1210     {
1211     pe = GEventAPI->new_io (0, 0);
1212    
1213 root 1.150 WaREENTRANT_off (pe);
1214 root 1.80 pe->base.callback = (void *)iow_dispatch;
1215     pe->base.ext_data = (void *)this;
1216    
1217 root 1.81 pe->fd = -1;
1218     pe->poll = 0;
1219 root 1.80 }
1220    
1221 root 1.85 void
1222 root 1.80 iow::fd (int fd)
1223     {
1224     pe->fd = fd;
1225     }
1226    
1227     int
1228     iow::poll ()
1229     {
1230     return pe->poll;
1231     }
1232    
1233 root 1.85 void
1234 root 1.80 iow::poll (int events)
1235     {
1236 root 1.81 if (pe->poll != events)
1237     {
1238     if (pe->poll) stop ();
1239     pe->poll = events;
1240     if (pe->poll) start ();
1241     }
1242 root 1.80 }
1243    
1244 root 1.109 void
1245     _connect_to_perl ()
1246     {
1247     stash_cf = gv_stashpv ("cf" , 1);
1248    
1249     stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1250     stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1251     stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1252     stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1253     stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1254     stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1255     stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1256     stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1257     stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1258    
1259 root 1.189 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV);
1260     sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV);
1261 root 1.116
1262 root 1.109 cb_global = get_av ("cf::CB_GLOBAL", 1);
1263     cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1264     cb_object = get_av ("cf::CB_OBJECT", 1);
1265     cb_player = get_av ("cf::CB_PLAYER", 1);
1266     cb_client = get_av ("cf::CB_CLIENT", 1);
1267     cb_type = get_av ("cf::CB_TYPE" , 1);
1268     cb_map = get_av ("cf::CB_MAP" , 1);
1269     }
1270    
1271 root 1.1 MODULE = cf PACKAGE = cf PREFIX = cf_
1272    
1273     BOOT:
1274     {
1275 root 1.116 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1276     I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1277 root 1.80
1278 root 1.189 _connect_to_perl ();
1279    
1280 root 1.109 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1281 root 1.63
1282 root 1.220 //{
1283     // require_pv ("Time::HiRes");
1284     //
1285     // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1286     // if (!svp) croak ("Time::HiRes is required");
1287     // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1288     // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1289     //}
1290 root 1.189
1291 root 1.1 static const struct {
1292     const char *name;
1293     IV iv;
1294     } *civ, const_iv[] = {
1295     # define const_iv(name) { # name, (IV)name },
1296 root 1.189 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1297 root 1.198 const_iv (logBacktrace)
1298 root 1.180
1299 root 1.189 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1300    
1301     const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1302 root 1.180
1303 root 1.5 const_iv (MAX_TIME)
1304 root 1.189
1305 root 1.206 const_iv (NUM_BODY_LOCATIONS)
1306     const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1307     const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1308     const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1309     const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1310     const_iv (body_wrist) const_iv (body_waist)
1311 root 1.205
1312 root 1.189 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1313     const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1314     const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1315     const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1316     const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1317     const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1318     const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1319     const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1320     const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1321     const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1322     const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1323     const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1324     const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1325     const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1326     const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1327     const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1328     const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1329     const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1330     const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1331     const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1332     const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1333     const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1334     const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1335     const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1336     const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1337     const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1338     const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1339     const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1340 root 1.1
1341 root 1.210 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1342 root 1.14
1343 root 1.189 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1344     const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1345 root 1.1
1346 root 1.189 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1347     const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1348     const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1349     const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1350     const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1351     const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1352     const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1353    
1354     const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1355     const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1356 root 1.1 const_iv (WEAP_BLUD)
1357    
1358 root 1.189 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1359 root 1.209 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1360 root 1.189 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1361     const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1362     const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1363     const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1364     const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1365     const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1366     const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE)
1367     const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1368     const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1369     const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1370     const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1371     const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1372     const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1373     const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1374     const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1375     const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1376     const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1377     const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1378     const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1379     const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1380     const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1381     const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1382     const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1383     const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1384    
1385     const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1386     const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1387     const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1388     const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1389 root 1.1 const_iv (NDI_ALL)
1390    
1391 root 1.189 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1392     const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1393    
1394     const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1395    
1396 root 1.212 const_iv (SP_RAISE_DEAD)
1397     const_iv (SP_RUNE)
1398     const_iv (SP_MAKE_MARK)
1399     const_iv (SP_BOLT)
1400     const_iv (SP_BULLET)
1401     const_iv (SP_EXPLOSION)
1402     const_iv (SP_CONE)
1403     const_iv (SP_BOMB)
1404     const_iv (SP_WONDER)
1405     const_iv (SP_SMITE)
1406     const_iv (SP_MAGIC_MISSILE)
1407     const_iv (SP_SUMMON_GOLEM)
1408     const_iv (SP_DIMENSION_DOOR)
1409     const_iv (SP_MAGIC_MAPPING)
1410     const_iv (SP_MAGIC_WALL)
1411     const_iv (SP_DESTRUCTION)
1412     const_iv (SP_PERCEIVE_SELF)
1413     const_iv (SP_WORD_OF_RECALL)
1414     const_iv (SP_INVISIBLE)
1415     const_iv (SP_PROBE)
1416     const_iv (SP_HEALING)
1417     const_iv (SP_CREATE_FOOD)
1418     const_iv (SP_EARTH_TO_DUST)
1419     const_iv (SP_CHANGE_ABILITY)
1420     const_iv (SP_BLESS)
1421     const_iv (SP_CURSE)
1422     const_iv (SP_SUMMON_MONSTER)
1423     const_iv (SP_CHARGING)
1424     const_iv (SP_POLYMORPH)
1425     const_iv (SP_ALCHEMY)
1426     const_iv (SP_REMOVE_CURSE)
1427     const_iv (SP_IDENTIFY)
1428     const_iv (SP_DETECTION)
1429     const_iv (SP_MOOD_CHANGE)
1430     const_iv (SP_MOVING_BALL)
1431     const_iv (SP_SWARM)
1432     const_iv (SP_CHANGE_MANA)
1433     const_iv (SP_DISPEL_RUNE)
1434     const_iv (SP_CREATE_MISSILE)
1435     const_iv (SP_CONSECRATE)
1436     const_iv (SP_ANIMATE_WEAPON)
1437     const_iv (SP_LIGHT)
1438     const_iv (SP_CHANGE_MAP_LIGHT)
1439     const_iv (SP_FAERY_FIRE)
1440     const_iv (SP_CAUSE_DISEASE)
1441     const_iv (SP_AURA)
1442     const_iv (SP_TOWN_PORTAL)
1443     const_iv (SP_PARTY_SPELL)
1444    
1445 root 1.189 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1446     const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1447 root 1.1 const_iv (F_LOCKED)
1448    
1449 root 1.189 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1450    
1451     const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1452     const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1453    
1454     const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1455    
1456     const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1457     const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD)
1458    
1459     const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1460     const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1461    
1462     const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1463    
1464     const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1465     const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1466     const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1467     const_iv (M_ICE) const_iv (M_SPECIAL)
1468    
1469     const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1470     const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1471    
1472     const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1473     const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1474     const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1475     const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1476     const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1477     const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1478     const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1479     const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1480     const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1481     const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1482 root 1.1 const_iv (SK_POISON_NAIL)
1483    
1484 root 1.189 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1485     const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1486     const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1487     const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1488     const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1489     const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1490    
1491     const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1492    
1493     const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1494     const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1495     const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1496     const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1497     const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1498     const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1499     const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1500    
1501     const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1502    
1503     const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1504     const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1505    
1506     const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1507    
1508     const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1509 root 1.99
1510 root 1.189 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1511 root 1.117
1512     // random map generator
1513 root 1.189 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1514     const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1515    
1516     const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1517     const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1518     const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1519    
1520     const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1521     const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1522 root 1.195
1523     const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1524     const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV)
1525     const_iv (GT_MINIMAL)
1526 root 1.238
1527     const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1528     const_iv (FT_RSRC) const_iv (FT_NUM)
1529 root 1.1 };
1530    
1531     for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1532 root 1.109 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1533 root 1.1
1534     static const struct {
1535     const char *name;
1536 root 1.14 int skip;
1537 root 1.7 IV klass;
1538 root 1.1 IV iv;
1539 root 1.6 } *eiv, event_iv[] = {
1540 root 1.14 # define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name },
1541 root 1.6 # include "eventinc.h"
1542     # undef def
1543     };
1544    
1545     AV *av = get_av ("cf::EVENT", 1);
1546    
1547     for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; )
1548 root 1.7 {
1549     AV *event = newAV ();
1550 root 1.14 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1551 root 1.7 av_push (event, newSViv (eiv->klass));
1552     av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1553 root 1.109 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1554 root 1.7 }
1555 root 1.14 }
1556    
1557 root 1.109 void _connect_to_perl ()
1558 root 1.14
1559 root 1.210 void _recalc_want ()
1560    
1561 root 1.47 void _global_reattach ()
1562 root 1.14 CODE:
1563     {
1564     // reattach to all attachable objects in the game.
1565 root 1.128 for_all_clients (ns)
1566     ns->reattach ();
1567 root 1.96
1568 root 1.128 for_all_objects (op)
1569 root 1.109 op->reattach ();
1570 root 1.1 }
1571    
1572 root 1.192 # support function for map-world.ext
1573     void _quantise (SV *data_sv, SV *plt_sv)
1574     CODE:
1575     {
1576     if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1577     croak ("_quantise called with invalid agruments");
1578    
1579     plt_sv = SvRV (plt_sv);
1580     SV **plt = AvARRAY (plt_sv);
1581     int plt_count = AvFILL (plt_sv) + 1;
1582    
1583     STRLEN len;
1584     char *data = SvPVbyte (data_sv, len);
1585     char *dst = data;
1586    
1587     while (len >= 3)
1588     {
1589     for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1590     {
1591     char *val = SvPVX (*val_sv);
1592    
1593     if (val [0] == data [0]
1594     && val [1] == data [1]
1595     && val [2] == data [2])
1596     {
1597     *dst++ = val [3];
1598     goto next;
1599     }
1600     }
1601    
1602     croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1603     (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1604     dst - SvPVX (data_sv), len);
1605    
1606     next:
1607     data += 3;
1608     len -= 3;
1609     }
1610    
1611     SvCUR_set (data_sv, dst - SvPVX (data_sv));
1612     }
1613    
1614 root 1.236 void _post_tick ()
1615     CODE:
1616     coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1617    
1618     NV till_cede ()
1619     CODE:
1620     RETVAL = coroapi::next_cede - now ();
1621     OUTPUT:
1622     RETVAL
1623    
1624     NV till_tick ()
1625     CODE:
1626     RETVAL = SvNV (sv_next_tick) - now ();
1627     OUTPUT:
1628     RETVAL
1629    
1630 root 1.1 NV floor (NV x)
1631    
1632     NV ceil (NV x)
1633    
1634 root 1.143 NV rndm (...)
1635     CODE:
1636     switch (items)
1637     {
1638     case 0: RETVAL = rndm (); break;
1639     case 1: RETVAL = rndm (SvUV (ST (0))); break;
1640     case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break;
1641     default: croak ("cf::rndm requires none, one or two parameters."); break;
1642     }
1643     OUTPUT:
1644     RETVAL
1645    
1646 root 1.207 NV clamp (NV value, NV min_value, NV max_value)
1647     CODE:
1648     RETVAL = clamp (value, min_value, max_value);
1649     OUTPUT:
1650     RETVAL
1651    
1652     NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1653     CODE:
1654     RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1655     OUTPUT:
1656     RETVAL
1657    
1658     void cede_to_tick ()
1659     CODE:
1660     coroapi::cede_to_tick ();
1661    
1662 root 1.5 void server_tick ()
1663 root 1.116 CODE:
1664 root 1.220 NOW = now ();
1665 root 1.116 runtime = SvNVx (sv_runtime);
1666     server_tick ();
1667 root 1.5
1668 root 1.1 void
1669 root 1.198 log_backtrace (utf8_string msg)
1670    
1671     void
1672     LOG (int flags, utf8_string msg)
1673 root 1.1 PROTOTYPE: $$
1674 root 1.198 C_ARGS: flags, "%s", msg
1675 root 1.1
1676 root 1.183 octet_string path_combine (octet_string base, octet_string path)
1677 root 1.1 PROTOTYPE: $$
1678    
1679 root 1.183 octet_string path_combine_and_normalize (octet_string base, octet_string path)
1680 root 1.1 PROTOTYPE: $$
1681    
1682     void
1683     sub_generation_inc ()
1684     CODE:
1685     PL_sub_generation++;
1686    
1687 root 1.183 const_octet_string
1688 root 1.1 mapdir ()
1689     PROTOTYPE:
1690     ALIAS:
1691     mapdir = 0
1692     uniquedir = 1
1693     tmpdir = 2
1694     confdir = 3
1695     localdir = 4
1696     playerdir = 5
1697     datadir = 6
1698     CODE:
1699 root 1.19 switch (ix)
1700     {
1701     case 0: RETVAL = settings.mapdir ; break;
1702     case 1: RETVAL = settings.uniquedir; break;
1703     case 2: RETVAL = settings.tmpdir ; break;
1704     case 3: RETVAL = settings.confdir ; break;
1705     case 4: RETVAL = settings.localdir ; break;
1706     case 5: RETVAL = settings.playerdir; break;
1707     case 6: RETVAL = settings.datadir ; break;
1708     }
1709 root 1.1 OUTPUT: RETVAL
1710    
1711 root 1.120 void abort ()
1712    
1713 root 1.199 void reset_signals ()
1714    
1715 root 1.183 void fork_abort (octet_string cause = "cf::fork_abort")
1716 root 1.144
1717 root 1.183 void cleanup (octet_string cause, bool make_core = false)
1718 root 1.134
1719 root 1.116 void emergency_save ()
1720    
1721 root 1.156 void _exit (int status = EXIT_SUCCESS)
1722    
1723 root 1.149 UV sv_2watcher (SV *w)
1724     CODE:
1725     RETVAL = (UV)GEventAPI->sv_2watcher (w);
1726     OUTPUT:
1727     RETVAL
1728    
1729 root 1.125 #if _POSIX_MEMLOCK
1730    
1731     int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1732    
1733     int munlockall ()
1734    
1735     #endif
1736    
1737 root 1.183 int find_animation (utf8_string text)
1738 root 1.1 PROTOTYPE: $
1739    
1740 root 1.74 int random_roll (int min, int max, object *op, int goodbad);
1741 root 1.1
1742 root 1.183 const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1743 root 1.1
1744     int
1745     exp_to_level (val64 exp)
1746     CODE:
1747     {
1748     int i = 0;
1749    
1750     RETVAL = settings.max_level;
1751    
1752     for (i = 1; i <= settings.max_level; i++)
1753     {
1754     if (levels[i] > exp)
1755     {
1756     RETVAL = i - 1;
1757     break;
1758     }
1759     }
1760     }
1761     OUTPUT: RETVAL
1762    
1763     val64
1764     level_to_min_exp (int level)
1765     CODE:
1766     if (level > settings.max_level)
1767     RETVAL = levels[settings.max_level];
1768     else if (level < 1)
1769     RETVAL = 0;
1770     else
1771     RETVAL = levels[level];
1772     OUTPUT: RETVAL
1773    
1774     SV *
1775     resistance_to_string (int atnr)
1776     CODE:
1777     if (atnr >= 0 && atnr < NROFATTACKS)
1778     RETVAL = newSVpv (resist_plus[atnr], 0);
1779     else
1780     XSRETURN_UNDEF;
1781     OUTPUT: RETVAL
1782    
1783 root 1.162 bool
1784 root 1.183 load_resource_file (octet_string filename)
1785 root 1.162
1786 root 1.97 MODULE = cf PACKAGE = cf::attachable
1787    
1788 root 1.27 int
1789 root 1.97 valid (SV *obj)
1790 root 1.27 CODE:
1791     RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1792     OUTPUT:
1793     RETVAL
1794    
1795 root 1.164 void
1796     debug_trace (attachable *obj, bool on = true)
1797     CODE:
1798     obj->flags &= ~attachable::F_DEBUG_TRACE;
1799     if (on)
1800     obj->flags |= attachable::F_DEBUG_TRACE;
1801    
1802 root 1.153 int mortals_size ()
1803     CODE:
1804     RETVAL = attachable::mortals.size ();
1805     OUTPUT: RETVAL
1806    
1807     #object *mortals (U32 index)
1808     # CODE:
1809     # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1810     # OUTPUT: RETVAL
1811    
1812 root 1.173 INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h |
1813 root 1.115
1814 root 1.101 MODULE = cf PACKAGE = cf::global
1815    
1816     int invoke (SV *klass, int event, ...)
1817     CODE:
1818     if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1819     AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1820     for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1821 root 1.109 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1822 root 1.101 OUTPUT: RETVAL
1823    
1824 root 1.1 MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1825    
1826 root 1.173 INCLUDE: $PERL $srcdir/genacc object ../include/object.h |
1827 root 1.62
1828 root 1.18 int invoke (object *op, int event, ...)
1829     CODE:
1830     if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1831 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1832     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1833 root 1.109 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1834 root 1.18 OUTPUT: RETVAL
1835    
1836     SV *registry (object *op)
1837    
1838 root 1.134 int objects_size ()
1839     CODE:
1840     RETVAL = objects.size ();
1841     OUTPUT: RETVAL
1842    
1843     object *objects (U32 index)
1844     CODE:
1845     RETVAL = index < objects.size () ? objects [index] : 0;
1846     OUTPUT: RETVAL
1847    
1848     int actives_size ()
1849     CODE:
1850     RETVAL = actives.size ();
1851     OUTPUT: RETVAL
1852    
1853     object *actives (U32 index)
1854 root 1.57 CODE:
1855 root 1.134 RETVAL = index < actives.size () ? actives [index] : 0;
1856 root 1.57 OUTPUT: RETVAL
1857    
1858 root 1.215 const char *slot_use_name (U32 slot)
1859 root 1.205 ALIAS:
1860 root 1.215 slot_nonuse_name = 1
1861 root 1.205 CODE:
1862     {
1863     if (slot >= NUM_BODY_LOCATIONS)
1864     croak ("body slot index out of range");
1865    
1866     switch (ix)
1867     {
1868 root 1.215 case 0: RETVAL = body_locations[slot].use_name; break;
1869     case 1: RETVAL = body_locations[slot].nonuse_name; break;
1870 root 1.205 }
1871     }
1872     OUTPUT:
1873     RETVAL
1874    
1875 root 1.1 # missing properties
1876    
1877 root 1.54 object *head (object *op)
1878     PROTOTYPE: $
1879     CODE:
1880 root 1.134 RETVAL = op->head_ ();
1881 root 1.54 OUTPUT: RETVAL
1882    
1883 root 1.1 void
1884     inv (object *obj)
1885     PROTOTYPE: $
1886     PPCODE:
1887     {
1888     object *o;
1889     for (o = obj->inv; o; o = o->below)
1890 root 1.100 XPUSHs (sv_2mortal (to_sv (o)));
1891 root 1.1 }
1892    
1893 root 1.102 void
1894     set_animation (object *op, int idx)
1895     CODE:
1896     SET_ANIMATION (op, idx);
1897    
1898 elmex 1.160 int
1899     num_animations (object *op)
1900     CODE:
1901     RETVAL = NUM_ANIMATIONS (op);
1902     OUTPUT: RETVAL
1903    
1904 root 1.205 int slot_info (object *op, UV slot, int value = 0)
1905     ALIAS:
1906     slot_used = 1
1907     CODE:
1908     {
1909     if (slot >= NUM_BODY_LOCATIONS)
1910     croak ("body slot index out of range");
1911    
1912 root 1.208 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
1913 root 1.205
1914     if (items > 2)
1915     if (ix)
1916 root 1.208 op->slot[slot].used = value;
1917     else
1918 root 1.205 op->slot[slot].info = value;
1919     }
1920     OUTPUT:
1921     RETVAL
1922    
1923 root 1.183 object *find_best_object_match (object *op, utf8_string match)
1924 root 1.58
1925     object *find_marked_object (object *op)
1926    
1927 root 1.109 int need_identify (object *obj);
1928 root 1.1
1929     int apply_shop_mat (object *shop_mat, object *op);
1930    
1931 pippijn 1.172 int move_player (object *op, int dir)
1932     CODE:
1933     RETVAL = move_player (op, dir);
1934     OUTPUT:
1935     RETVAL
1936    
1937 root 1.27 int move (object *op, int dir, object *originator = op)
1938     CODE:
1939     RETVAL = move_ob (op, dir, originator);
1940     OUTPUT:
1941     RETVAL
1942 root 1.1
1943 root 1.74 void apply (object *applier, object *applied, int flags = 0)
1944     CODE:
1945     manual_apply (applied, applier, flags);
1946 root 1.1
1947 root 1.74 void apply_below (object *op)
1948     CODE:
1949     player_apply_below (op);
1950 root 1.1
1951 root 1.167 int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1952    
1953 root 1.183 object *cf_object_present_archname_inside (object *op, utf8_string whatstr)
1954 root 1.1
1955     int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1956    
1957 root 1.61 int cf_object_change_map (object *op, int x, int y, maptile *map)
1958 root 1.1
1959 root 1.116 #//TODO
1960     object *clone_ (object *op, int recursive = 0)
1961 root 1.74 CODE:
1962     if (recursive)
1963     RETVAL = object_create_clone (op);
1964     else
1965     {
1966     RETVAL = object::create ();
1967 root 1.75 op->copy_to (RETVAL);
1968 root 1.74 }
1969     OUTPUT: RETVAL
1970 root 1.1
1971 root 1.74 int pay_item (object *op, object *buyer)
1972     CODE:
1973     RETVAL = pay_for_item (op, buyer);
1974     OUTPUT: RETVAL
1975 root 1.1
1976 root 1.74 int pay_amount (object *op, uint64 amount)
1977     CODE:
1978     RETVAL = pay_for_amount (amount, op);
1979     OUTPUT: RETVAL
1980 root 1.1
1981     void pay_player (object *op, uint64 amount)
1982    
1983 root 1.183 val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1984 root 1.1
1985 root 1.183 int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1986 root 1.1
1987 root 1.74 void learn_spell (object *op, object *sp, int special_prayer = 0)
1988     CODE:
1989     do_learn_spell (op, sp, special_prayer);
1990 root 1.1
1991 root 1.74 void forget_spell (object *op, object *sp)
1992     CODE:
1993     do_forget_spell (op, query_name (sp));
1994 root 1.1
1995 root 1.183 object *check_for_spell (object *op, utf8_string spellname)
1996 root 1.74 CODE:
1997     RETVAL = check_spell_known (op, spellname);
1998     OUTPUT: RETVAL
1999 root 1.1
2000 root 1.74 int query_money (object *op)
2001 root 1.1 ALIAS: money = 0
2002    
2003 elmex 1.108 val64 query_cost (object *op, object *who, int flags)
2004 root 1.1 ALIAS: cost = 0
2005    
2006 root 1.74 void spring_trap (object *op, object *victim)
2007 root 1.1
2008 root 1.74 int check_trigger (object *op, object *cause)
2009 root 1.1
2010 root 1.74 void drop (object *who, object *op)
2011 root 1.1
2012 root 1.74 void pick_up (object *who, object *op)
2013 root 1.1
2014 root 1.61 int cf_object_teleport (object *op, maptile *map, int x, int y)
2015 root 1.1
2016 root 1.102 void update_object (object *op, int action)
2017 root 1.1
2018 root 1.183 object *cf_create_object_by_name (utf8_string name)
2019 root 1.1
2020 root 1.183 void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
2021 root 1.1
2022     void player_lvl_adj (object *who, object *skill = 0)
2023    
2024     int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2025    
2026     int calc_skill_exp (object *who, object *op, object *skill);
2027    
2028     void push_button (object *op);
2029    
2030     void use_trigger (object *op);
2031    
2032 root 1.61 void add_button_link (object *button, maptile *map, int connected);
2033 root 1.1
2034     void remove_button_link (object *op);
2035    
2036 elmex 1.232 void handle_apply_yield (object *op);
2037    
2038 root 1.1
2039     MODULE = cf PACKAGE = cf::object PREFIX = cf_
2040    
2041     object *cf_insert_ob_in_ob (object *ob, object *where)
2042    
2043     # no clean way to get an object from an archetype - stupid idiotic
2044     # dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2045    
2046 root 1.183 object *new (utf8_string archetype = 0)
2047 root 1.1 PROTOTYPE: ;$
2048     CODE:
2049 elmex 1.219 RETVAL = archetype ? get_archetype (archetype) : object::create ();
2050 root 1.1 OUTPUT:
2051     RETVAL
2052    
2053 root 1.225 object *find_object (U32 tag)
2054    
2055 root 1.218 # TODO: nuke
2056 root 1.61 object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2057 root 1.1 PROTOTYPE: $$$$$$
2058     CODE:
2059     {
2060     int unused_type;
2061     RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2062     }
2063    
2064 root 1.183 const_utf8_string get_ob_key_value (object *op, utf8_string key)
2065 root 1.1
2066 root 1.183 bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1)
2067 root 1.1
2068     object *get_nearest_player (object *ob)
2069     ALIAS: nearest_player = 0
2070     PREINIT:
2071     extern object *get_nearest_player (object *);
2072    
2073     void rangevector (object *ob, object *other, int flags = 0)
2074     PROTOTYPE: $$;$
2075     PPCODE:
2076     {
2077     rv_vector rv;
2078     get_rangevector (ob, other, &rv, flags);
2079     EXTEND (SP, 5);
2080     PUSHs (newSVuv (rv.distance));
2081     PUSHs (newSViv (rv.distance_x));
2082     PUSHs (newSViv (rv.distance_y));
2083     PUSHs (newSViv (rv.direction));
2084     PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part));
2085     }
2086    
2087     bool on_same_map_as (object *ob, object *other)
2088     CODE:
2089     RETVAL = on_same_map (ob, other);
2090     OUTPUT: RETVAL
2091    
2092 root 1.183 const_utf8_string
2093 root 1.58 base_name (object *op, int plural = op->nrof > 1)
2094 root 1.1 CODE:
2095 root 1.58 RETVAL = query_base_name (op, plural);
2096 root 1.1 OUTPUT: RETVAL
2097    
2098 elmex 1.86 object *decrease_ob_nr (object *op, unsigned long i)
2099    
2100 root 1.1 MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2101    
2102     player *player (object *op)
2103     CODE:
2104     RETVAL = op->contr;
2105     OUTPUT: RETVAL
2106    
2107 root 1.105 void check_score (object *op)
2108    
2109 root 1.183 void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2110 root 1.120 CODE:
2111     new_draw_info (flags, 0, op, txt);
2112 root 1.1
2113     void kill_player (object *op)
2114    
2115 root 1.58 void esrv_update_item (object *op, int what, object *item)
2116     C_ARGS: what, op, item
2117    
2118 root 1.183 int command_summon (object *op, utf8_string params)
2119 root 1.67
2120 root 1.183 int command_arrest (object *op, utf8_string params)
2121 root 1.67
2122 root 1.66
2123 root 1.12 MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2124 root 1.1
2125 root 1.173 INCLUDE: $PERL $srcdir/genacc player ../include/player.h |
2126 root 1.62
2127 root 1.18 int invoke (player *pl, int event, ...)
2128     CODE:
2129     if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2130 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2131     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2132 root 1.109 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2133 root 1.18 OUTPUT: RETVAL
2134    
2135 root 1.12 SV *registry (player *pl)
2136 root 1.1
2137 root 1.102 void
2138     save_stats (player *pl)
2139     CODE:
2140     pl->ob->stats.hp = pl->ob->stats.maxhp;
2141     pl->ob->stats.sp = pl->ob->stats.maxsp;
2142     pl->ob->stats.grace = pl->ob->stats.maxgrace;
2143     pl->orig_stats = pl->ob->stats;
2144    
2145 root 1.217 void clear_los (player *pl)
2146    
2147 root 1.1 void cf_player_move (player *pl, int dir)
2148    
2149     bool
2150     cell_visible (player *pl, int dx, int dy)
2151     CODE:
2152 root 1.98 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2153     && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2154 root 1.1 OUTPUT:
2155     RETVAL
2156    
2157 root 1.4 void
2158 root 1.1 send (player *pl, SV *packet)
2159     CODE:
2160     {
2161     STRLEN len;
2162     char *buf = SvPVbyte (packet, len);
2163    
2164 root 1.100 if (pl->ns)
2165     pl->ns->send_packet (buf, len);
2166 root 1.1 }
2167    
2168     int
2169     listening (player *pl, int new_value = -1)
2170     CODE:
2171     RETVAL = pl->listening;
2172     if (new_value >= 0)
2173     pl->listening = new_value;
2174     OUTPUT:
2175     RETVAL
2176    
2177 root 1.46 void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2178 root 1.45 PROTOTYPE: $;$$$
2179 root 1.1 PPCODE:
2180 root 1.45 if (GIMME_V != G_VOID)
2181     {
2182     EXTEND (SP, 3);
2183     PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2184     PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2185     PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2186     }
2187 root 1.46 if (map_path) sv_to (map_path, pl->savebed_map);
2188     if (x) sv_to (x, pl->bed_x);
2189     if (y) sv_to (y, pl->bed_y);
2190 root 1.1
2191     void
2192     list ()
2193     PPCODE:
2194 root 1.128 for_all_players (pl)
2195 root 1.100 XPUSHs (sv_2mortal (to_sv (pl)));
2196 root 1.1
2197    
2198     MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2199    
2200 root 1.61 int invoke (maptile *map, int event, ...)
2201 root 1.18 CODE:
2202     if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2203 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2204     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2205 root 1.109 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2206 root 1.25 OUTPUT: RETVAL
2207 root 1.18
2208 root 1.61 SV *registry (maptile *map)
2209 root 1.12
2210 root 1.173 INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2211 root 1.1
2212 root 1.116 void
2213     maptile::instantiate ()
2214    
2215     maptile *new ()
2216 root 1.1 PROTOTYPE:
2217     CODE:
2218 root 1.116 RETVAL = new maptile;
2219 root 1.1 OUTPUT:
2220     RETVAL
2221    
2222 root 1.116 void
2223 root 1.117 maptile::players ()
2224     PPCODE:
2225     if (GIMME_V == G_SCALAR)
2226 root 1.118 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2227 root 1.117 else if (GIMME_V == G_ARRAY)
2228     {
2229     EXTEND (SP, THIS->players);
2230     for_all_players (pl)
2231     if (pl->ob && pl->ob->map == THIS)
2232 root 1.118 PUSHs (sv_2mortal (to_sv (pl->ob)));
2233 root 1.117 }
2234    
2235 root 1.156 void
2236 root 1.168 maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2237 root 1.156 CODE:
2238     {
2239 root 1.168 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2240     croak ("maptile::add_underlay: palette must be arrayref");
2241 root 1.156
2242 root 1.168 palette = SvRV (palette);
2243 root 1.156
2244 root 1.168 STRLEN idxlen;
2245     const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2246 root 1.156
2247 root 1.168 for (int x = 0; x < THIS->width; ++x)
2248     for (int y = 0; y < THIS->height; ++y)
2249     {
2250     for (object *op = THIS->at (x, y).bot; op; op = op->above)
2251     if (op->flag [FLAG_IS_FLOOR])
2252     goto skip_space;
2253    
2254     {
2255     int offs = offset + y * stride + x;
2256     if (IN_RANGE_EXC (offs, 0, idxlen))
2257     {
2258     if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2259     {
2260     object *ob = get_archetype (SvPVutf8_nolen (*elem));
2261     ob->flag [FLAG_NO_MAP_SAVE] = true;
2262     THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2263 root 1.200
2264     if (ob->randomitems)
2265     {
2266 root 1.203 if (!ob->above)
2267     {
2268     ob->create_treasure (ob->randomitems);
2269    
2270     for (object *op = ob->above; op; op = op->above)
2271     op->flag [FLAG_NO_MAP_SAVE] = true;
2272     }
2273    
2274 root 1.200 ob->randomitems = 0;
2275     }
2276 root 1.168 }
2277     }
2278     }
2279 root 1.156
2280 root 1.168 skip_space: ;
2281     }
2282     }
2283    
2284     void
2285     maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2286     CODE:
2287     {
2288     if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2289     croak ("maptile::set_regiondata: palette must be arrayref");
2290    
2291     palette = SvRV (palette);
2292    
2293     STRLEN idxlen;
2294     const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2295    
2296 root 1.230 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2297 root 1.168 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2298    
2299     for (int i = av_len ((AV *)palette) + 1; i--; )
2300 root 1.230 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2301 root 1.168
2302     for (int y = 0; y < THIS->height; ++y)
2303     memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2304    
2305     sfree (THIS->regions, THIS->size ());
2306 root 1.230 delete [] THIS->regionmap;
2307 root 1.168
2308     THIS->regions = regions;
2309 root 1.156 THIS->regionmap = regionmap;
2310     }
2311    
2312 root 1.193 void
2313     maptile::create_region_treasure ()
2314     CODE:
2315     {
2316     object *op = object::create ();
2317     op->type = FLOOR;
2318     op->map = THIS;
2319    
2320     for (int x = 0; x < THIS->width; ++x)
2321     for (int y = 0; y < THIS->height; ++y)
2322     {
2323     region *rgn = THIS->region (x, y);
2324    
2325     //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2326     if (rgn->treasure && rndm () < rgn->treasure_density)
2327     {
2328     op->x = x;
2329     op->y = y;
2330     create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2331     }
2332     }
2333    
2334     op->destroy ();
2335     }
2336    
2337 root 1.74 int out_of_map (maptile *map, int x, int y)
2338    
2339 root 1.29 void
2340 root 1.61 trigger (maptile *map, long connection, bool state = true)
2341 root 1.29 CODE:
2342     activate_connection (map, connection, state);
2343    
2344     void
2345 root 1.61 get_connection (maptile *map, long connection)
2346 root 1.29 PPCODE:
2347     oblinkpt *obp = get_connection_links (map, connection);
2348     if (obp)
2349     for (objectlink *ol = obp->link; ol; ol = ol->next)
2350 root 1.65 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2351 root 1.29
2352 root 1.61 object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2353 root 1.1
2354 root 1.61 object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2355 root 1.1
2356 root 1.61 object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2357 root 1.1 C_ARGS: str, map, nx, ny
2358    
2359     void
2360 root 1.140 get_map_flags (maptile *map, int x, int y)
2361 root 1.1 PPCODE:
2362     {
2363 root 1.61 maptile *nmap = 0;
2364 root 1.1 I16 nx = 0, ny = 0;
2365 root 1.19 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2366 root 1.1
2367     EXTEND (SP, 4);
2368     PUSHs (sv_2mortal (newSViv (flags)));
2369    
2370     if (GIMME_V == G_ARRAY)
2371     {
2372     PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2373     PUSHs (sv_2mortal (newSViv (nx)));
2374     PUSHs (sv_2mortal (newSViv (ny)));
2375     }
2376     }
2377    
2378     void
2379 root 1.61 at (maptile *map, unsigned int x, unsigned int y)
2380 root 1.1 PROTOTYPE: $$$
2381     PPCODE:
2382     {
2383     object *o;
2384 root 1.61 maptile *nmap = 0;
2385 root 1.1 I16 nx, ny;
2386    
2387 root 1.19 get_map_flags (map, &nmap, x, y, &nx, &ny);
2388 root 1.1
2389     if (nmap)
2390     for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2391     XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2392     }
2393    
2394     SV *
2395 root 1.61 bot_at (maptile *obj, unsigned int x, unsigned int y)
2396 root 1.1 PROTOTYPE: $$$
2397     ALIAS:
2398     top_at = 1
2399     flags_at = 2
2400     light_at = 3
2401     move_block_at = 4
2402     move_slow_at = 5
2403     move_on_at = 6
2404     move_off_at = 7
2405     INIT:
2406 root 1.110 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2407 root 1.1 CODE:
2408     switch (ix)
2409     {
2410     case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2411     case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2412     case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break;
2413     case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break;
2414     case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2415     case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2416     case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2417     case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2418     }
2419 root 1.122 OUTPUT: RETVAL
2420 root 1.1
2421 elmex 1.70 void fix_walls (maptile *map, int x, int y)
2422    
2423     void fix_walls_around (maptile *map, int x, int y)
2424 root 1.1
2425 root 1.117 # worst xs function of my life
2426 root 1.140 bool
2427 root 1.117 _create_random_map (\
2428 root 1.140 maptile *self,\
2429 root 1.183 utf8_string wallstyle,\
2430     utf8_string wall_name,\
2431     utf8_string floorstyle,\
2432     utf8_string monsterstyle,\
2433     utf8_string treasurestyle,\
2434     utf8_string layoutstyle,\
2435     utf8_string doorstyle,\
2436     utf8_string decorstyle,\
2437     utf8_string origin_map,\
2438     utf8_string final_map,\
2439     utf8_string exitstyle,\
2440     utf8_string this_map,\
2441     utf8_string exit_on_final_map,\
2442 root 1.146 int xsize,\
2443     int ysize,\
2444 root 1.117 int expand2x,\
2445     int layoutoptions1,\
2446     int layoutoptions2,\
2447     int layoutoptions3,\
2448     int symmetry,\
2449     int difficulty,\
2450     int difficulty_given,\
2451     float difficulty_increase,\
2452     int dungeon_level,\
2453     int dungeon_depth,\
2454     int decoroptions,\
2455     int orientation,\
2456     int origin_y,\
2457     int origin_x,\
2458 root 1.146 U32 random_seed,\
2459 root 1.117 val64 total_map_hp,\
2460     int map_layout_style,\
2461     int treasureoptions,\
2462     int symmetry_used,\
2463 root 1.137 region *region,\
2464 root 1.183 utf8_string custom\
2465 root 1.117 )
2466     CODE:
2467     {
2468     random_map_params rmp;
2469    
2470     assign (rmp.wallstyle , wallstyle);
2471     assign (rmp.wall_name , wall_name);
2472     assign (rmp.floorstyle , floorstyle);
2473     assign (rmp.monsterstyle , monsterstyle);
2474     assign (rmp.treasurestyle , treasurestyle);
2475     assign (rmp.layoutstyle , layoutstyle);
2476     assign (rmp.doorstyle , doorstyle);
2477     assign (rmp.decorstyle , decorstyle);
2478     assign (rmp.exitstyle , exitstyle);
2479     assign (rmp.exit_on_final_map, exit_on_final_map);
2480    
2481 root 1.122 rmp.origin_map = origin_map;
2482     rmp.final_map = final_map;
2483     rmp.this_map = this_map;
2484 root 1.146 rmp.xsize = xsize;
2485     rmp.ysize = ysize;
2486 root 1.117 rmp.expand2x = expand2x;
2487     rmp.layoutoptions1 = layoutoptions1;
2488     rmp.layoutoptions2 = layoutoptions2;
2489     rmp.layoutoptions3 = layoutoptions3;
2490     rmp.symmetry = symmetry;
2491     rmp.difficulty = difficulty;
2492     rmp.difficulty_given = difficulty_given;
2493     rmp.difficulty_increase = difficulty_increase;
2494     rmp.dungeon_level = dungeon_level;
2495     rmp.dungeon_depth = dungeon_depth;
2496     rmp.decoroptions = decoroptions;
2497     rmp.orientation = orientation;
2498     rmp.origin_y = origin_y;
2499     rmp.origin_x = origin_x;
2500     rmp.random_seed = random_seed;
2501 root 1.214 rmp.total_map_hp = (uint64_t) total_map_hp;
2502 root 1.117 rmp.map_layout_style = map_layout_style;
2503     rmp.treasureoptions = treasureoptions;
2504     rmp.symmetry_used = symmetry_used;
2505     rmp.region = region;
2506 root 1.137 rmp.custom = custom;
2507 root 1.117
2508 root 1.140 RETVAL = self->generate_random_map (&rmp);
2509 root 1.117 }
2510     OUTPUT:
2511     RETVAL
2512    
2513 root 1.19 MODULE = cf PACKAGE = cf::arch
2514 root 1.1
2515 root 1.183 archetype *find (utf8_string name)
2516 elmex 1.36 CODE:
2517 root 1.60 RETVAL = archetype::find (name);
2518 elmex 1.36 OUTPUT:
2519     RETVAL
2520    
2521 root 1.218 int archetypes_size ()
2522     CODE:
2523     RETVAL = archetypes.size ();
2524     OUTPUT: RETVAL
2525    
2526     archetype *archetypes (U32 index)
2527     CODE:
2528     RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2529     OUTPUT: RETVAL
2530 root 1.1
2531 root 1.212 object *instantiate (archetype *arch)
2532     CODE:
2533     RETVAL = arch_to_object (arch);
2534     OUTPUT:
2535     RETVAL
2536    
2537 root 1.173 INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2538 root 1.1
2539 root 1.19 MODULE = cf PACKAGE = cf::party
2540 root 1.1
2541 root 1.19 partylist *first ()
2542 root 1.1 PROTOTYPE:
2543 root 1.19 CODE:
2544     RETVAL = get_firstparty ();
2545     OUTPUT: RETVAL
2546 root 1.1
2547 root 1.173 INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h |
2548 root 1.1
2549 root 1.19 MODULE = cf PACKAGE = cf::region
2550 root 1.1
2551 root 1.161 void
2552     list ()
2553     PPCODE:
2554     for_all_regions (rgn)
2555     XPUSHs (sv_2mortal (to_sv (rgn)));
2556    
2557 root 1.183 region *find (utf8_string name)
2558 root 1.161 PROTOTYPE: $
2559 root 1.19 CODE:
2560 root 1.161 RETVAL = region::find (name);
2561 root 1.19 OUTPUT: RETVAL
2562 root 1.1
2563 root 1.183 region *find_fuzzy (utf8_string name)
2564 root 1.122 PROTOTYPE: $
2565     CODE:
2566 root 1.161 RETVAL = region::find_fuzzy (name);
2567 root 1.122 OUTPUT: RETVAL
2568    
2569 root 1.186 int specificity (region *rgn)
2570     CODE:
2571     RETVAL = 0;
2572     while (rgn = rgn->parent)
2573     RETVAL++;
2574     OUTPUT: RETVAL
2575    
2576 root 1.193 INCLUDE: $PERL $srcdir/genacc region ../include/region.h |
2577 root 1.1
2578 root 1.19 MODULE = cf PACKAGE = cf::living
2579 root 1.1
2580 root 1.173 INCLUDE: $PERL $srcdir/genacc living ../include/living.h |
2581 root 1.1
2582 root 1.76 MODULE = cf PACKAGE = cf::settings
2583    
2584 root 1.173 INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h |
2585 root 1.76
2586 root 1.84 MODULE = cf PACKAGE = cf::client
2587 root 1.79
2588 root 1.173 INCLUDE: $PERL $srcdir/genacc client ../include/client.h |
2589 root 1.79
2590 root 1.84 int invoke (client *ns, int event, ...)
2591 root 1.79 CODE:
2592 root 1.88 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2593 root 1.79 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2594     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2595 root 1.109 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2596 root 1.79 OUTPUT: RETVAL
2597    
2598 root 1.84 SV *registry (client *ns)
2599 root 1.79
2600 root 1.100 void
2601     list ()
2602     PPCODE:
2603     EXTEND (SP, clients.size ());
2604     for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2605     PUSHs (sv_2mortal (to_sv (*i)));
2606    
2607 root 1.88 void
2608 root 1.100 client::send_packet (SV *packet)
2609     CODE:
2610     {
2611     STRLEN len;
2612     char *buf = SvPVbyte (packet, len);
2613    
2614     THIS->send_packet (buf, len);
2615     }
2616    
2617 root 1.237 faceidx
2618 root 1.238 client::need_face (utf8_string name, int pri = 0)
2619 root 1.237 CODE:
2620 root 1.238 RETVAL = face_find (name, 0);
2621     if (RETVAL)
2622     {
2623     THIS->send_face (RETVAL, pri);
2624     THIS->flush_fx ();
2625     }
2626     OUTPUT:
2627     RETVAL
2628    
2629     int
2630     client::fx_want (int idx, int value = -1)
2631     CODE:
2632     if (0 < idx && idx < FT_NUM)
2633     {
2634     RETVAL = THIS->fx_want [idx];
2635     if (items > 2)
2636     THIS->fx_want [idx] = value;
2637     }
2638     else
2639     RETVAL = 0;
2640 root 1.237 OUTPUT:
2641     RETVAL
2642    
2643 root 1.239 MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2644    
2645     faceidx sound_find (utf8_string name)
2646    
2647 root 1.176 MODULE = cf PACKAGE = cf::face PREFIX = face_
2648    
2649 root 1.185 #INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2650 root 1.176
2651 root 1.183 faceidx face_find (utf8_string name, faceidx defidx = 0)
2652 root 1.176
2653 root 1.183 faceidx alloc (utf8_string name)
2654 root 1.176 CODE:
2655     {
2656     do
2657     {
2658     RETVAL = faces.size ();
2659 root 1.177 faces.resize (RETVAL + 1);
2660 root 1.176 }
2661     while (!RETVAL); // crude way to leave index 0
2662    
2663     faces [RETVAL].name = name;
2664     facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2665    
2666     if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2667     if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2668     }
2669     OUTPUT: RETVAL
2670    
2671 root 1.227 void set_type (faceidx idx, int value)
2672     ALIAS:
2673     set_type = 0
2674     set_visibility = 1
2675     set_magicmap = 2
2676     set_smooth = 3
2677     set_smoothlevel = 4
2678 root 1.176 CODE:
2679 root 1.229 faceinfo *f = face_info (idx); assert (f);
2680 root 1.227 switch (ix)
2681     {
2682     case 0: f->type = value; break;
2683     case 1: f->visibility = value; break;
2684     case 2: f->magicmap = value; break;
2685     case 3: f->smooth = value; break;
2686     case 4: f->smoothlevel = value; break;
2687     }
2688 root 1.177
2689     void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2690 root 1.176 CODE:
2691 root 1.182 {
2692 root 1.231 faceinfo *f = face_info (idx); assert (f);
2693     facedata *d = &(faceset ? f->data64 : f->data32);
2694 root 1.181 sv_to (data, d->data);
2695     STRLEN clen;
2696     char *cdata = SvPVbyte (chksum, clen);
2697 root 1.182 clen = min (CHKSUM_SIZE, clen);
2698    
2699     if (memcmp (d->chksum, cdata, clen))
2700     {
2701     memcpy (d->chksum, cdata, clen);
2702    
2703     // invalidate existing client face info
2704     for_all_clients (ns)
2705     if (ns->faceset == faceset)
2706     {
2707     ns->faces_sent [idx] = false;
2708     ns->force_newmap = true;
2709     }
2710     }
2711     }
2712 root 1.176
2713 root 1.229 int get_data_size (faceidx idx, int faceset = 0)
2714     CODE:
2715     facedata *d = face_data (idx, faceset); assert (d);
2716     RETVAL = d->data.size ();
2717     OUTPUT:
2718     RETVAL
2719    
2720     SV *get_chksum (faceidx idx, int faceset = 0)
2721     CODE:
2722     facedata *d = face_data (idx, faceset); assert (d);
2723     RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE);
2724     OUTPUT:
2725     RETVAL
2726    
2727 root 1.177 void invalidate (faceidx idx)
2728     CODE:
2729     for_all_clients (ns)
2730 root 1.182 {
2731     ns->faces_sent [idx] = false;
2732     ns->force_newmap = true;
2733     }
2734 root 1.177
2735     void invalidate_all ()
2736     CODE:
2737     for_all_clients (ns)
2738 root 1.182 {
2739     ns->faces_sent.reset ();
2740     ns->force_newmap = true;
2741     }
2742 root 1.177
2743 root 1.185 MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2744    
2745     #INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h |
2746    
2747     animidx anim_find (utf8_string name)
2748     CODE:
2749     RETVAL = animation::find (name).number;
2750     OUTPUT: RETVAL
2751    
2752     animidx set (utf8_string name, SV *frames, int facings = 1)
2753     CODE:
2754     {
2755     if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2756     croak ("frames must be an arrayref");
2757    
2758     AV *av = (AV *)SvRV (frames);
2759    
2760     animation *anim = &animation::find (name);
2761     if (anim->number)
2762     {
2763     anim->resize (av_len (av) + 1);
2764     anim->facings = facings;
2765     }
2766     else
2767     anim = &animation::create (name, av_len (av) + 1, facings);
2768    
2769     for (int i = 0; i < anim->num_animations; ++i)
2770     anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1)));
2771     }
2772     OUTPUT: RETVAL
2773    
2774     void invalidate_all ()
2775     CODE:
2776     for_all_clients (ns)
2777     ns->anims_sent.reset ();
2778