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Revision: 1.355
Committed: Fri Apr 2 03:41:25 2010 UTC (14 years, 2 months ago) by root
Branch: MAIN
Changes since 1.354: +3 -3 lines
Log Message:
preliminary check-in with dbeugging code

File Contents

# User Rev Content
1 root 1.1 /*
2 root 1.264 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 root 1.216 *
4 root 1.345 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 root 1.216 *
6 root 1.325 * Deliantra is free software: you can redistribute it and/or modify it under
7     * the terms of the Affero GNU General Public License as published by the
8     * Free Software Foundation, either version 3 of the License, or (at your
9     * option) any later version.
10 root 1.216 *
11 root 1.226 * This program is distributed in the hope that it will be useful,
12     * but WITHOUT ANY WARRANTY; without even the implied warranty of
13     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14     * GNU General Public License for more details.
15 root 1.216 *
16 root 1.325 * You should have received a copy of the Affero GNU General Public License
17     * and the GNU General Public License along with this program. If not, see
18     * <http://www.gnu.org/licenses/>.
19 root 1.216 *
20 root 1.264 * The authors can be reached via e-mail to <support@deliantra.net>
21 root 1.106 */
22 root 1.1
23 root 1.198 #include "autoconf.h"
24    
25     #if HAVE_EXECINFO_H
26     # include <execinfo.h>
27     #endif
28    
29 root 1.6 #include <cstdarg>
30 root 1.292 #include <typeinfo>
31 root 1.1
32 root 1.257 #include "global.h"
33     #include "../random_maps/random_map.h"
34 root 1.272 #include "evthread.h"
35     #include "sproto.h"
36 root 1.1
37 root 1.125 #include <unistd.h>
38     #if _POSIX_MEMLOCK
39     # include <sys/mman.h>
40     #endif
41    
42 root 1.259 #if HAVE_MALLOC_H
43     # include <malloc.h>
44     #endif
45    
46 root 1.279 #if !__GLIBC__
47     # define malloc_trim(pad) -1
48     #endif
49    
50 root 1.32 #include <EXTERN.h>
51     #include <perl.h>
52     #include <XSUB.h>
53    
54 root 1.107 #include "CoroAPI.h"
55 root 1.1 #include "perlxsi.c"
56    
57     extern sint64 *levels; // the experience table
58    
59 root 1.247 typedef object_thawer &object_thawer_ref;
60     typedef object_freezer &object_freezer_ref;
61 root 1.183
62 root 1.194 typedef std::string std__string;
63    
64 root 1.1 static PerlInterpreter *perl;
65    
66 root 1.220 tstamp NOW, runtime;
67 root 1.116
68 root 1.272 static int tick_inhibit;
69     static int tick_pending;
70    
71 root 1.109 global gbl_ev;
72     static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
73 root 1.272 static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
74 root 1.321 static AV *av_reflect;
75 root 1.109
76 root 1.210 bitset<NUM_EVENT_TYPES> ev_want_event;
77     bitset<NUM_TYPES> ev_want_type;
78    
79 root 1.109 static HV
80     *stash_cf,
81     *stash_cf_object_wrap,
82     *stash_cf_object_player_wrap,
83     *stash_cf_player_wrap,
84     *stash_cf_map_wrap,
85 root 1.293 *stash_cf_mapspace_wrap,
86 root 1.109 *stash_cf_client_wrap,
87     *stash_cf_arch_wrap,
88     *stash_cf_party_wrap,
89     *stash_cf_region_wrap,
90     *stash_cf_living_wrap;
91    
92 root 1.324 static SV
93     *cv_cf_do_invoke,
94     *cv_cf__can_merge,
95     *cv_cf_client_send_msg,
96     *cv_cf_tick,
97     *cv_cf_match_match;
98    
99 root 1.305 #ifndef newSVpv_utf8
100 root 1.345 static SV *
101 root 1.246 newSVpv_utf8 (const char *s)
102     {
103 root 1.252 if (!s)
104     return newSV (0);
105    
106 root 1.246 SV *sv = newSVpv (s, 0);
107     SvUTF8_on (sv);
108     return sv;
109     }
110 root 1.305 #endif
111 root 1.246
112 root 1.305 #ifndef newSVpvn_utf8
113 root 1.345 static SV *
114 root 1.305 newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
115 root 1.246 {
116 root 1.252 if (!s)
117     return newSV (0);
118    
119 root 1.246 SV *sv = newSVpvn (s, l);
120 root 1.305
121     if (utf8)
122     SvUTF8_on (sv);
123    
124 root 1.246 return sv;
125     }
126 root 1.305 #endif
127 root 1.246
128 root 1.345 static noinline utf8_string
129     cfSvPVutf8_nolen (SV *sv)
130     {
131     SvGETMAGIC (sv);
132    
133     if (SvPOK (sv))
134     {
135     if (!SvUTF8 (sv))
136     sv_utf8_upgrade_nomg (sv);
137    
138     return SvPVX (sv);
139     }
140    
141     return SvPV_nolen (sv);
142     }
143    
144 root 1.109 // helper cast function, returns super class * or 0
145     template<class super>
146     static super *
147     is_a (attachable *at)
148     {
149     //return dynamic_cast<super *>(at); // slower, safer
150     if (typeid (*at) == typeid (super))
151     return static_cast<super *>(at);
152     else
153     return 0;
154     }
155    
156     //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
157    
158     unordered_vector<attachable *> attachable::mortals;
159    
160 root 1.129 attachable::~attachable ()
161 root 1.109 {
162 root 1.133 assert (!self);
163 root 1.153 assert (!cb);
164 root 1.109 }
165    
166 root 1.130 int
167     attachable::refcnt_cnt () const
168     {
169 root 1.152 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
170 root 1.130 }
171    
172     void
173 root 1.155 attachable::sever_self ()
174 root 1.109 {
175 root 1.164 if (HV *self = this->self)
176 root 1.129 {
177 root 1.155 // keep a refcount because sv_unmagic might call attachable_free,
178     // which might clear self, causing sv_unmagic to crash on a now
179     // invalid object.
180 root 1.154 SvREFCNT_inc (self);
181 root 1.155 hv_clear (self);
182     sv_unmagic ((SV *)self, PERL_MAGIC_ext);
183 root 1.154 SvREFCNT_dec (self);
184 root 1.155
185 pippijn 1.313 // self *must* be null now because that's sv_unmagic's job.
186 root 1.164 assert (!this->self);
187 root 1.129 }
188 root 1.109 }
189    
190 root 1.155 void
191     attachable::optimise ()
192     {
193     if (self
194     && SvREFCNT (self) == 1
195     && !HvTOTALKEYS (self))
196     sever_self ();
197     }
198    
199 root 1.109 // check wether the object really is dead
200     void
201     attachable::do_check ()
202     {
203 root 1.152 if (refcnt_cnt () > 0)
204 root 1.109 return;
205    
206 root 1.133 destroy ();
207 root 1.109 }
208    
209     void
210     attachable::do_destroy ()
211     {
212 root 1.214 INVOKE_ATTACHABLE (DESTROY, this);
213 root 1.109
214 root 1.153 if (cb)
215     {
216     SvREFCNT_dec (cb);
217     cb = 0;
218     }
219    
220 root 1.109 mortals.push_back (this);
221     }
222    
223     void
224     attachable::destroy ()
225     {
226     if (destroyed ())
227     return;
228    
229 root 1.336 attachable_flags |= F_DESTROYED;
230 root 1.109 do_destroy ();
231 root 1.198 sever_self ();
232 root 1.109 }
233    
234 root 1.130 void
235     attachable::check_mortals ()
236 root 1.109 {
237 root 1.150 static int i = 0;
238    
239     for (;;)
240 root 1.109 {
241 root 1.150 if (i >= mortals.size ())
242     {
243     i = 0;
244    
245 root 1.221 if (mortals.size () >= 512)
246     {
247     static int last_mortalcount;
248     if (mortals.size () != last_mortalcount)
249     {
250     last_mortalcount = mortals.size ();
251     LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
252    
253     if (0)
254     {
255     for (int j = 0; j < mortals.size (); ++j)//D
256     fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
257     fprintf (stderr, "\n");//D
258     }
259     }
260     }
261 root 1.150
262     break;
263     }
264    
265 root 1.109 attachable *obj = mortals [i];
266    
267 root 1.197 #if 0
268     if (obj->self)//D make this an assert later
269     {
270     LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
271     obj->sever_self ();
272     }
273     #endif
274 root 1.109
275 root 1.198 if (obj->refcnt)
276 root 1.109 {
277 root 1.150 ++i; // further delay freeing
278 root 1.109
279 root 1.150 if (!(i & 0x3ff))
280     break;
281     }
282 root 1.109 else
283     {
284 root 1.112 mortals.erase (i);
285 root 1.197 obj->sever_self ();
286 root 1.109 delete obj;
287     }
288     }
289     }
290    
291 root 1.228 void
292 root 1.246 attachable::set_key (const char *key, const char *value, bool is_utf8)
293 root 1.228 {
294     if (!self)
295     self = newHV ();
296    
297     if (value)
298 root 1.246 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
299 root 1.228 else
300     hv_delete (self, key, strlen (key), G_DISCARD);
301     }
302    
303 root 1.109 attachable &
304     attachable::operator =(const attachable &src)
305     {
306     //if (self || cb)
307     //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
308    
309     attach = src.attach;
310     return *this;
311     }
312 root 1.8
313 root 1.333 #if 0
314 root 1.221 template<typename T>
315     static bool
316     find_backref (void *ptr, T *obj)
317     {
318     char *s = (char *)obj;
319     while (s < (char *)obj + sizeof (T))
320     {
321     if (ptr == *(void **)s)
322     return true;
323    
324     s += sizeof (void *); // assume natural alignment
325     }
326    
327     return false;
328     }
329    
330     // for debugging, find "live" objects containing this ptr
331 root 1.333 static void
332 root 1.221 find_backref (void *ptr)
333     {
334     for_all_objects (op)
335     if (find_backref (ptr, op))
336     fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
337    
338     for_all_players (pl)
339     if (find_backref (ptr, pl))
340     fprintf (stderr, "P %p\n", pl);
341    
342     for_all_clients (ns)
343     if (find_backref (ptr, ns))
344     fprintf (stderr, "C %p\n", ns);
345     }
346 root 1.333 #endif
347 root 1.221
348 root 1.1 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
349    
350     static SV *
351 root 1.109 newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
352 root 1.1 {
353     SV *sv;
354    
355     if (!ptr)
356 root 1.252 return newSV (0);
357 root 1.1
358 root 1.109 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
359     return sv_bless (newRV_noinc ((SV *)hv), stash);
360     }
361    
362     static int
363     attachable_free (pTHX_ SV *sv, MAGIC *mg)
364     {
365     attachable *at = (attachable *)mg->mg_ptr;
366 root 1.153
367     //TODO: check if transaction behaviour is really required here
368     if (SV *self = (SV *)at->self)
369     {
370     at->self = 0;
371     SvREFCNT_dec (self);
372     }
373    
374 root 1.111 // next line makes sense, but most objects still have refcnt 0 by default
375     //at->refcnt_chk ();
376 root 1.109 return 0;
377 root 1.1 }
378    
379 root 1.116 MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
380 root 1.109
381 root 1.116 static SV *
382 root 1.109 newSVattachable (attachable *obj, HV *stash)
383 root 1.11 {
384     if (!obj)
385 root 1.252 return newSV (0);
386 root 1.11
387     if (!obj->self)
388 root 1.228 obj->self = newHV ();
389    
390     if (!SvOBJECT (obj->self))
391 root 1.109 {
392 root 1.116 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
393 root 1.11
394 root 1.129 // now bless the object _once_
395 root 1.228 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
396 root 1.129 return sv_bless (newRV_inc ((SV *)obj->self), stash);
397 root 1.109 }
398 root 1.129 else
399 root 1.140 {
400     SV *sv = newRV_inc ((SV *)obj->self);
401    
402     if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
403     SvAMAGIC_on (sv);
404    
405     return sv;
406     }
407 root 1.11 }
408    
409 root 1.332 #if 0 // unused
410 root 1.1 static void
411     clearSVptr (SV *sv)
412     {
413     if (SvROK (sv))
414     sv = SvRV (sv);
415    
416     hv_clear ((HV *)sv);
417     sv_unmagic (sv, PERL_MAGIC_ext);
418     }
419 root 1.332 #endif
420 root 1.1
421 root 1.342 static long
422     SvPTR_nc (SV *sv)
423 root 1.337 {
424     sv = SvRV (sv);
425    
426     // very important shortcut
427 root 1.339 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
428 root 1.337 return (long)SvMAGIC (sv)->mg_ptr;
429    
430     if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
431     return (long)mg->mg_ptr;
432    
433     croak ("perl code used object, but C object is already destroyed, caught");
434     }
435    
436 root 1.1 static long
437     SvPTR (SV *sv, const char *klass)
438     {
439     if (!sv_derived_from (sv, klass))
440     croak ("object of type %s expected", klass);
441    
442 root 1.337 return SvPTR_nc (sv);
443     }
444 root 1.1
445 root 1.337 static long noinline
446     SvPTR_ornull (SV *sv, const char *klass)
447     {
448     if (expect_false (!SvOK (sv))) return 0;
449 root 1.1
450 root 1.337 return SvPTR (sv, klass);
451 root 1.1 }
452    
453 root 1.314 static long noinline
454 root 1.337 SvPTR_ornull_client (SV *sv)
455     {
456     if (expect_false (!SvOK (sv))) return 0;
457    
458     if (!SvROK (sv)
459     || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
460     && !sv_derived_from (sv, "cf::client")))
461     croak ("object of type cf::client expected");
462    
463     return SvPTR_nc (sv);
464     }
465    
466     static long noinline
467     SvPTR_ornull_object (SV *sv)
468     {
469     if (expect_false (!SvOK (sv))) return 0;
470    
471     if (!SvROK (sv)
472     || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
473     && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
474     && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
475     && !sv_derived_from (sv, "cf::object")))
476     croak ("object of type cf::object expected");
477    
478     return SvPTR_nc (sv);
479     }
480    
481     static long noinline
482     SvPTR_ornull_player (SV *sv)
483 root 1.1 {
484 root 1.337 if (expect_false (!SvOK (sv))) return 0;
485    
486     if (!SvROK (sv)
487     || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
488     && !sv_derived_from (sv, "cf::player")))
489     croak ("object of type cf::player expected");
490    
491     return SvPTR_nc (sv);
492 root 1.1 }
493    
494 root 1.333 static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
495     static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
496     static inline SV *to_sv (bool v) { return newSViv (v); }
497     static inline SV *to_sv ( signed char v) { return newSViv (v); }
498     static inline SV *to_sv (unsigned char v) { return newSViv (v); }
499     static inline SV *to_sv ( signed short v) { return newSViv (v); }
500     static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
501     static inline SV *to_sv ( signed int v) { return newSViv (v); }
502     static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
503     static inline SV *to_sv ( signed long v) { return newSViv (v); }
504     static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
505     static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
506     static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
507     static inline SV *to_sv (float v) { return newSVnv (v); }
508     static inline SV *to_sv (double v) { return newSVnv (v); }
509     static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
510     static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
511     static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
512     static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
513     static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
514     static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
515     static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
516     static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
517     static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
518    
519     static inline SV *to_sv (object & v) { return to_sv (&v); }
520     static inline SV *to_sv (living & v) { return to_sv (&v); }
521 root 1.45
522 root 1.333 static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
523     static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
524 root 1.45
525 root 1.333 static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
526 elmex 1.68
527 root 1.333 static inline SV *to_sv (dynbuf * v)
528 root 1.297 {
529     SV *sv = newSV (0);
530    
531     sv_upgrade (sv, SVt_PV);
532     SvGROW (sv, v->size () + 1);
533     SvPOK_only (sv);
534     v->linearise (SvPVX (sv));
535     SvCUR_set (sv, v->size ());
536     *SvEND (sv) = 0;
537    
538     return sv;
539     }
540    
541 root 1.333 static inline SV *to_sv (dynbuf_text * v)
542 root 1.297 {
543     SV *sv = to_sv (static_cast<dynbuf *> (v));
544     SvUTF8_on (sv);
545     return sv;
546     }
547    
548 root 1.345 static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
549 root 1.333 static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
550     static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
551     static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
552     static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
553     static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
554     static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
555     static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
556     static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
557     static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
558     static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
559     static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
560     static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
561     static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
562     static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
563 root 1.337 static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
564     static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
565     static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
566 root 1.333 static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
567 root 1.337 static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
568     static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
569     static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
570     static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
571     static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
572     static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
573     static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
574     static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
575 root 1.45
576 root 1.333 //static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
577     static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
578 root 1.45
579 root 1.52 template<class T>
580 root 1.333 static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
581 root 1.52
582 root 1.45 template<int N>
583 root 1.333 static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
584 root 1.45
585 root 1.333 static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
586     static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
587     static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
588     static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
589 root 1.106
590 root 1.333 static inline void sv_to (SV *sv, std::string &v)
591 root 1.176 {
592     STRLEN len;
593     char *data = SvPVbyte (sv, len);
594     v.assign (data, len);
595     }
596    
597 root 1.333 static inline void sv_to (SV *sv, UUID &v)
598 root 1.69 {
599 root 1.275 if (!v.parse (SvPV_nolen (sv)))
600 root 1.69 croak ("unparsable uuid: %s", SvPV_nolen (sv));
601 elmex 1.68 }
602    
603 root 1.333 static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
604 root 1.106
605 root 1.1 static SV *
606 root 1.6 newSVdt_va (va_list &ap, data_type type)
607 root 1.1 {
608     SV *sv;
609    
610     switch (type)
611     {
612 root 1.10 case DT_INT:
613     sv = newSViv (va_arg (ap, int));
614     break;
615    
616     case DT_INT64:
617     sv = newSVval64 ((val64)va_arg (ap, sint64));
618     break;
619    
620 root 1.6 case DT_DOUBLE:
621 root 1.10 sv = newSVnv (va_arg (ap, double));
622 root 1.1 break;
623    
624 root 1.6 case DT_STRING:
625     {
626 root 1.10 char *str = (char *)va_arg (ap, const char *);
627 root 1.252 sv = str ? newSVpv (str, 0) : newSV (0);
628 root 1.6 }
629 root 1.1 break;
630    
631 root 1.6 case DT_DATA:
632 root 1.1 {
633 root 1.10 char *str = (char *)va_arg (ap, const void *);
634 root 1.6 int len = va_arg (ap, int);
635 root 1.252 sv = str ? newSVpv (str, len) : newSV (0);
636 root 1.1 }
637     break;
638    
639 root 1.6 case DT_OBJECT:
640 root 1.45 sv = to_sv (va_arg (ap, object *));
641 root 1.1 break;
642    
643 root 1.6 case DT_MAP:
644 root 1.11 // va_arg (object *) when void * is passed is an XSI extension
645 root 1.61 sv = to_sv (va_arg (ap, maptile *));
646 root 1.1 break;
647    
648 root 1.88 case DT_CLIENT:
649 root 1.84 sv = to_sv (va_arg (ap, client *));
650 root 1.79 break;
651    
652 root 1.6 case DT_PLAYER:
653 root 1.45 sv = to_sv (va_arg (ap, player *));
654 root 1.1 break;
655    
656 root 1.6 case DT_ARCH:
657 root 1.45 sv = to_sv (va_arg (ap, archetype *));
658 root 1.1 break;
659    
660 root 1.6 case DT_PARTY:
661 root 1.45 sv = to_sv (va_arg (ap, partylist *));
662 root 1.1 break;
663    
664 root 1.6 case DT_REGION:
665 root 1.45 sv = to_sv (va_arg (ap, region *));
666 root 1.1 break;
667    
668     default:
669 root 1.6 assert (("unhandled type in newSVdt_va", 0));
670     }
671    
672     return sv;
673     }
674    
675     static SV *
676     newSVdt (data_type type, ...)
677     {
678     va_list ap;
679    
680     va_start (ap, type);
681     SV *sv = newSVdt_va (ap, type);
682     va_end (ap);
683    
684     return sv;
685     }
686    
687 root 1.314 // typemap support, mostly to avoid excessive inlining
688     template<class type>
689     static void noinline
690     cf_obj_to (SV *arg, type &var)
691     {
692     sv_to (arg, var);
693     if (!var)
694     croak ("must not pass invalid/null cf_obj here");
695     }
696    
697     template<class object>
698     static void noinline
699     cf_obj_ornull_to (SV *arg, object *&var)
700     {
701     if (SvOK (arg))
702     {
703     sv_to (arg, var);
704     if (!var)
705     croak ("unable to convert perl object to C++ object");
706     }
707     else
708     var = 0;
709     }
710    
711 root 1.11 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
712    
713 root 1.333 static SV *
714 root 1.109 registry (attachable *ext)
715 root 1.12 {
716 root 1.13 if (!ext->cb)
717     ext->cb = newAV ();
718 root 1.12
719 root 1.13 return newRV_inc ((SV *)ext->cb);
720 root 1.12 }
721    
722 root 1.13 /////////////////////////////////////////////////////////////////////////////
723    
724 root 1.7 void
725     cfperl_init ()
726     {
727 root 1.270 extern char **environ;
728    
729     PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
730 root 1.32 perl = perl_alloc ();
731     perl_construct (perl);
732    
733     PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
734    
735 root 1.179 const char *argv[] = {
736 root 1.198 settings.argv [0],
737 root 1.304 "-e0"
738 root 1.7 };
739    
740 root 1.270 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
741 root 1.179 || perl_run (perl))
742 root 1.7 {
743     printf ("unable to initialize perl-interpreter, aborting.\n");
744     exit (EXIT_FAILURE);
745     }
746 root 1.304
747     eval_pv (
748     "#line 1 'cfperl init'\n"
749     "use EV ();\n"
750     "use Coro ();\n"
751     "cf->bootstrap;\n"
752     "unshift @INC, cf::datadir ();\n"
753     "require cf;\n",
754     0
755     );
756    
757     if (SvTRUE (ERRSV))
758     {
759     printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
760     exit (EXIT_FAILURE);
761     }
762 root 1.7 }
763    
764 root 1.314 void
765     cfperl_main ()
766 root 1.2 {
767     dSP;
768    
769     PUSHMARK (SP);
770     PUTBACK;
771 root 1.7 call_pv ("cf::main", G_DISCARD | G_VOID);
772     }
773    
774 root 1.109 void
775     attachable::instantiate ()
776     {
777     if (attach)
778     {
779 root 1.214 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
780 root 1.109 attach = 0;
781     }
782     }
783    
784     void
785     attachable::reattach ()
786     {
787     optimise ();
788     //TODO: check for _attachment's, very important for restarts
789 root 1.214 INVOKE_ATTACHABLE (REATTACH, this);
790 root 1.109 }
791    
792 root 1.8 static event_klass klass_of[NUM_EVENT_TYPES] = {
793     # define def(type,name) KLASS_ ## type,
794     # include "eventinc.h"
795     # undef def
796     };
797    
798 root 1.18 #define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
799    
800 root 1.314 static void noinline
801 root 1.8 gather_callbacks (AV *&callbacks, AV *registry, event_type event)
802     {
803     // event must be in array
804     if (event >= 0 && event <= AvFILLp (registry))
805     {
806     SV *cbs_ = AvARRAY (registry)[event];
807    
808     // element must be list of callback entries
809     if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
810     {
811     AV *cbs = (AV *)SvRV (cbs_);
812    
813     // no callback entries, no callbacks to call
814     if (AvFILLp (cbs) >= 0)
815     {
816     if (!callbacks)
817     {
818     callbacks = newAV ();
819     av_extend (callbacks, 16);
820     }
821    
822     // never use SvREFCNT_inc to copy values, but its ok here :)
823     for (int i = 0; i <= AvFILLp (cbs); ++i)
824     av_push (callbacks, SvREFCNT_inc (AvARRAY (cbs)[i]));
825     }
826     }
827     }
828     }
829    
830 root 1.109 void
831     attachable::gather_callbacks (AV *&callbacks, event_type event) const
832 root 1.6 {
833 root 1.109 ::gather_callbacks (callbacks, cb_attachable, event);
834 root 1.6
835 root 1.109 if (cb)
836     ::gather_callbacks (callbacks, cb, event);
837     }
838 root 1.8
839 root 1.109 void
840     global::gather_callbacks (AV *&callbacks, event_type event) const
841     {
842 root 1.210 ::gather_callbacks (callbacks, cb_global, event);
843 root 1.109 }
844 root 1.8
845 root 1.109 void
846     object::gather_callbacks (AV *&callbacks, event_type event) const
847     {
848 root 1.210 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
849 root 1.109 {
850 root 1.210 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
851 root 1.8
852 root 1.109 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
853     ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
854     }
855 root 1.8
856 root 1.109 if (type <= AvFILLp (cb_type))
857 root 1.8 {
858 root 1.109 SV *registry = AvARRAY (cb_type)[type];
859 root 1.8
860 root 1.109 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
861     ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
862     }
863 root 1.8
864 root 1.109 attachable::gather_callbacks (callbacks, event);
865     ::gather_callbacks (callbacks, cb_object, event);
866     }
867 root 1.8
868 root 1.109 void
869     archetype::gather_callbacks (AV *&callbacks, event_type event) const
870     {
871     attachable::gather_callbacks (callbacks, event);
872     //TODO//::gather_callbacks (callbacks, cb_archetype, event);
873     }
874 root 1.14
875 root 1.109 void
876     client::gather_callbacks (AV *&callbacks, event_type event) const
877     {
878     attachable::gather_callbacks (callbacks, event);
879     ::gather_callbacks (callbacks, cb_client, event);
880     }
881 root 1.8
882 root 1.109 void
883     player::gather_callbacks (AV *&callbacks, event_type event) const
884     {
885     attachable::gather_callbacks (callbacks, event);
886     ::gather_callbacks (callbacks, cb_player, event);
887     }
888 root 1.8
889 root 1.109 void
890     maptile::gather_callbacks (AV *&callbacks, event_type event) const
891     {
892     attachable::gather_callbacks (callbacks, event);
893     ::gather_callbacks (callbacks, cb_map, event);
894     }
895 root 1.8
896 root 1.314 static void noinline
897 root 1.210 _recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
898     {
899     for (int event = 0; event <= AvFILLp (registry); ++event)
900     {
901     SV *cbs_ = AvARRAY (registry)[event];
902    
903     // element must be list of callback entries
904     if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
905     {
906     AV *cbs = (AV *)SvRV (cbs_);
907    
908     // no callback entries, no callbacks to call
909     if (AvFILLp (cbs) >= 0)
910     set.set (event);
911     }
912     }
913     }
914    
915     // very slow and inefficient way to recalculate the global want bitsets
916 root 1.314 static void
917 root 1.210 _recalc_want ()
918     {
919     ev_want_event.reset ();
920    
921     _recalc_want (ev_want_event, cb_global);
922     _recalc_want (ev_want_event, cb_attachable);
923     _recalc_want (ev_want_event, cb_object);
924     _recalc_want (ev_want_event, cb_client);
925     _recalc_want (ev_want_event, cb_player);
926     _recalc_want (ev_want_event, cb_map);
927    
928     ev_want_type.reset ();
929    
930     for (int type = 0; type <= AvFILLp (cb_type); ++type)
931     {
932     SV *cbs_ = AvARRAY (cb_type)[type];
933    
934     // element must be list of callback entries
935     if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
936     {
937     AV *cbs = (AV *)SvRV (cbs_);
938    
939     // no callback entries, no callbacks to call
940     if (AvFILLp (cbs) >= 0)
941     ev_want_type.set (type % NUM_TYPES);
942     }
943     }
944     }
945    
946 root 1.109 bool
947 root 1.214 attachable::invoke (event_type event, ...)
948 root 1.109 {
949     data_type dt;
950 root 1.8
951 root 1.109 // callback call ordering should be:
952     // 1. per-object callback
953     // 2. per-class object
954     // 3. per-type callback
955     // 4. global callbacks
956 root 1.12
957 root 1.109 AV *callbacks = 0;
958     gather_callbacks (callbacks, event);
959 root 1.8
960     // short-circuit processing if no callbacks found/defined
961     if (!callbacks)
962     return 0;
963    
964 root 1.214 va_list ap;
965     va_start (ap, event);
966    
967 root 1.116 CALL_BEGIN (3);
968     CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
969     CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
970 root 1.8
971 root 1.109 //TODO: unhack
972 root 1.116 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
973     else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
974     else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
975     else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
976 root 1.109 else if (global *gl = is_a<global>(this)) /*nop*/;
977     else
978     abort (); //TODO
979 root 1.7
980 root 1.6 for (;;)
981     {
982 root 1.8 dt = (data_type) va_arg (ap, int);
983 root 1.6
984     if (dt == DT_END)
985     break;
986 root 1.109 else if (dt == DT_AV)
987 root 1.12 {
988     AV *av = va_arg (ap, AV *);
989    
990     for (int i = 0; i <= av_len (av); ++i)
991     XPUSHs (*av_fetch (av, i, 1));
992     }
993     else
994     XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
995 root 1.6 }
996    
997     va_end (ap);
998    
999 root 1.324 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
1000 root 1.6 count = count > 0 ? POPi : 0;
1001    
1002 root 1.116 CALL_END;
1003 root 1.6
1004     return count;
1005 root 1.2 }
1006    
1007 root 1.333 static SV *
1008 root 1.12 cfperl_result (int idx)
1009     {
1010 elmex 1.233 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
1011 root 1.12 if (!av)
1012     return &PL_sv_undef;
1013    
1014     SV **sv = av_fetch (av, idx, 0);
1015     if (!sv)
1016     return &PL_sv_undef;
1017    
1018     return *sv;
1019     }
1020    
1021     int
1022     cfperl_result_INT (int idx)
1023     {
1024     return SvIV (cfperl_result (idx));
1025     }
1026    
1027 root 1.74 double
1028 root 1.73 cfperl_result_DOUBLE (int idx)
1029     {
1030     return SvNV (cfperl_result (idx));
1031     }
1032    
1033 root 1.80 /////////////////////////////////////////////////////////////////////////////
1034 root 1.247 // various c++ => perl glue functions
1035 root 1.80
1036 root 1.314 void
1037     cfperl_tick ()
1038 root 1.272 {
1039     tick_pending = 1;
1040    
1041     if (tick_inhibit)
1042     return;
1043    
1044     tick_pending = 0;
1045    
1046     dSP;
1047    
1048     PUSHMARK (SP);
1049     PUTBACK;
1050 root 1.324 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1051 root 1.272
1052     SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1053     }
1054    
1055 root 1.116 void
1056 root 1.134 cfperl_emergency_save ()
1057 root 1.116 {
1058     CALL_BEGIN (0);
1059 root 1.134 CALL_CALL ("cf::emergency_save", G_VOID);
1060 root 1.116 CALL_END;
1061     }
1062    
1063 root 1.165 void
1064     cfperl_cleanup (int make_core)
1065     {
1066     CALL_BEGIN (1);
1067     CALL_ARG (make_core);
1068     CALL_CALL ("cf::post_cleanup", G_VOID);
1069     CALL_END;
1070     }
1071    
1072 root 1.213 void
1073     cfperl_make_book (object *book, int level)
1074     {
1075     CALL_BEGIN (2);
1076     CALL_ARG (book);
1077     CALL_ARG (level);
1078     CALL_CALL ("ext::books::make_book", G_VOID);
1079     CALL_END;
1080     }
1081    
1082 root 1.222 void
1083 root 1.346 cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1084 root 1.222 {
1085     CALL_BEGIN (4);
1086     CALL_ARG (ns);
1087     CALL_ARG (type);
1088 root 1.224 CALL_ARG_SV (newSVpv_utf8 (msg));
1089 root 1.235 CALL_ARG (color);
1090 root 1.324 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1091 root 1.222 CALL_END;
1092     }
1093    
1094 root 1.234 int
1095     cfperl_can_merge (object *ob1, object *ob2)
1096     {
1097     int can;
1098    
1099     CALL_BEGIN (2);
1100     CALL_ARG (ob1);
1101     CALL_ARG (ob2);
1102 root 1.324 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1103 root 1.234 can = count && SvTRUE (TOPs);
1104     CALL_END;
1105    
1106     return can;
1107     }
1108    
1109 root 1.315 void
1110 root 1.317 cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1111 root 1.315 {
1112 root 1.316 CALL_BEGIN (4);
1113 root 1.315 CALL_ARG (ob);
1114 root 1.316 CALL_ARG (state);
1115 root 1.315 CALL_ARG (activator);
1116 root 1.316 CALL_ARG (originator);
1117 root 1.315 CALL_CALL ("cf::mapscript::activate", G_VOID);
1118     CALL_END;
1119     }
1120    
1121 root 1.244 player *
1122 root 1.346 player::find (const_utf8_string name)
1123 root 1.244 {
1124     CALL_BEGIN (1);
1125     CALL_ARG (name);
1126     CALL_CALL ("cf::player::find", G_SCALAR);
1127    
1128 root 1.286 player *retval = 0;
1129     if (count) sv_to (POPs, retval);
1130 root 1.244
1131 root 1.286 CALL_END;
1132    
1133     return retval;
1134     }
1135    
1136     maptile *
1137 root 1.346 find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty)
1138 root 1.286 {
1139     CALL_BEGIN (3);
1140     CALL_ARG (dirname);
1141     CALL_ARG (stylename);
1142     CALL_ARG (difficulty);
1143     CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1144    
1145     maptile *retval = 0;
1146     if (count) sv_to (POPs, retval);
1147 root 1.244
1148     CALL_END;
1149    
1150     return retval;
1151     }
1152    
1153 root 1.116 maptile *
1154 root 1.346 maptile::find_sync (const_utf8_string path, maptile *origin)
1155 root 1.116 {
1156     CALL_BEGIN (2);
1157     CALL_ARG (path);
1158     CALL_ARG (origin);
1159 root 1.126 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1160 root 1.116
1161 root 1.286 maptile *retval = 0;
1162     if (count) sv_to (POPs, retval);
1163 root 1.116
1164     CALL_END;
1165    
1166     return retval;
1167     }
1168    
1169 root 1.135 maptile *
1170 root 1.346 maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1171 root 1.135 {
1172 root 1.243 CALL_BEGIN (3);
1173 root 1.135 CALL_ARG (path);
1174     CALL_ARG (origin);
1175 root 1.243 CALL_ARG (load);
1176 root 1.135 CALL_CALL ("cf::map::find_async", G_SCALAR);
1177    
1178 root 1.286 maptile *retval = 0;
1179     if (count) sv_to (POPs, retval);
1180 root 1.135
1181     CALL_END;
1182    
1183     return retval;
1184     }
1185    
1186 root 1.116 void
1187 root 1.126 maptile::do_load_sync ()
1188     {
1189     CALL_BEGIN (1);
1190     CALL_ARG (this);
1191     CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1192     CALL_END;
1193     }
1194    
1195     void
1196 root 1.116 object::enter_exit (object *exit)
1197     {
1198     if (type != PLAYER)
1199     return;
1200    
1201     CALL_BEGIN (2);
1202     CALL_ARG (this);
1203     CALL_ARG (exit);
1204     CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1205     CALL_END;
1206     }
1207    
1208 root 1.287 void
1209 root 1.346 object::player_goto (const_utf8_string path, int x, int y)
1210 root 1.287 {
1211     if (type != PLAYER)
1212     return;
1213    
1214     CALL_BEGIN (4);
1215     CALL_ARG (this);
1216     CALL_ARG (path);
1217     CALL_ARG (x);
1218     CALL_ARG (y);
1219     CALL_CALL ("cf::object::player::goto", G_VOID);
1220     CALL_END;
1221     }
1222    
1223 root 1.346 const_utf8_string
1224 root 1.247 object::ref () const
1225     {
1226     if (type == PLAYER)
1227     return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1228     else
1229     return 0;
1230     }
1231    
1232     object *
1233 root 1.346 object::deref (const_utf8_string ref)
1234 root 1.247 {
1235 root 1.249 object *retval = 0;
1236 root 1.247
1237 root 1.249 if (ref)
1238     {
1239     CALL_BEGIN (1);
1240     CALL_ARG (ref);
1241     CALL_CALL ("cf::object::deref", G_SCALAR);
1242    
1243     if (count)
1244     sv_to (POPs, retval);
1245 root 1.247
1246 root 1.249 CALL_END;
1247     }
1248 root 1.247
1249     return retval;
1250     }
1251    
1252 root 1.198 void
1253 root 1.345 log_backtrace (const_utf8_string msg)
1254 root 1.198 {
1255     #if HAVE_BACKTRACE
1256     void *addr [20];
1257     int size = backtrace (addr, 20);
1258    
1259     CALL_BEGIN (size);
1260     CALL_ARG (msg);
1261     for (int i = 0; i < size; ++i)
1262     CALL_ARG ((IV)addr [i]);
1263     CALL_CALL ("cf::_log_backtrace", G_VOID);
1264     CALL_END;
1265     #endif
1266     }
1267    
1268 root 1.323 bool
1269 root 1.346 is_match_expr (const_utf8_string expr)
1270 root 1.322 {
1271     return !strncmp (expr, "match ", sizeof ("match ") - 1);
1272     }
1273    
1274 root 1.323 bool
1275 root 1.346 match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1276 root 1.322 {
1277 root 1.323 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1278     expr += sizeof ("match ") - 1;
1279 root 1.322
1280     CALL_BEGIN (5);
1281     CALL_ARG (expr);
1282     CALL_ARG (ob);
1283     CALL_ARG (self);
1284     CALL_ARG (source);
1285     CALL_ARG (originator);
1286 root 1.324 CALL_CALL (cv_cf_match_match, G_SCALAR);
1287 root 1.322
1288 root 1.324 bool matched = count && SvTRUE (TOPs);
1289 root 1.322
1290     CALL_END;
1291    
1292     return matched;
1293     }
1294    
1295 root 1.331 object *
1296 root 1.346 match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1297 root 1.331 {
1298     if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1299     expr += sizeof ("match ") - 1;
1300    
1301     CALL_BEGIN (5);
1302     CALL_ARG (expr);
1303     CALL_ARG (ob);
1304     CALL_ARG (self);
1305     CALL_ARG (source);
1306     CALL_ARG (originator);
1307     CALL_CALL (cv_cf_match_match, G_ARRAY);
1308    
1309     object *one = 0;
1310    
1311     if (count)
1312     sv_to (TOPs, one);
1313    
1314     CALL_END;
1315    
1316     return one;
1317     }
1318    
1319 root 1.116 /////////////////////////////////////////////////////////////////////////////
1320    
1321 root 1.265 struct EVAPI *evapi::GEVAPI;
1322     struct CoroAPI *coroapi::GCoroAPI;
1323 root 1.80
1324 root 1.314 void
1325     coroapi::do_cede_to_tick ()
1326 root 1.189 {
1327 root 1.272 cede_pending = 0;
1328 root 1.189 cede ();
1329     }
1330 root 1.124
1331 root 1.188 void
1332     coroapi::wait_for_tick ()
1333     {
1334     CALL_BEGIN (0);
1335     CALL_CALL ("cf::wait_for_tick", G_DISCARD);
1336     CALL_END;
1337     }
1338    
1339     void
1340     coroapi::wait_for_tick_begin ()
1341     {
1342     CALL_BEGIN (0);
1343     CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1344     CALL_END;
1345     }
1346    
1347 root 1.85 void
1348 root 1.80 iow::poll (int events)
1349     {
1350 root 1.265 if (events != this->events)
1351 root 1.81 {
1352 root 1.265 int active = ev_is_active ((ev_io *)this);
1353     if (active) stop ();
1354     ev_io_set ((ev_io *)this, fd, events);
1355     if (active) start ();
1356 root 1.81 }
1357 root 1.80 }
1358    
1359 root 1.314 static void
1360 root 1.324 _connect_to_perl_1 ()
1361 root 1.109 {
1362 root 1.272 stash_cf = gv_stashpv ("cf", 1);
1363 root 1.109
1364     stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1365     stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1366     stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1367     stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1368 root 1.293 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1369 root 1.109 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1370     stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1371     stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1372     stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1373     stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1374    
1375 root 1.272 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1376     sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1377     sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1378     sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1379 root 1.116
1380 root 1.109 cb_global = get_av ("cf::CB_GLOBAL", 1);
1381     cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1382     cb_object = get_av ("cf::CB_OBJECT", 1);
1383     cb_player = get_av ("cf::CB_PLAYER", 1);
1384     cb_client = get_av ("cf::CB_CLIENT", 1);
1385     cb_type = get_av ("cf::CB_TYPE" , 1);
1386     cb_map = get_av ("cf::CB_MAP" , 1);
1387 root 1.324 }
1388 root 1.321
1389 root 1.324 static void
1390     _connect_to_perl_2 ()
1391     {
1392     cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1393     cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1394     cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1395     cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1396     cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1397 root 1.109 }
1398    
1399 root 1.1 MODULE = cf PACKAGE = cf PREFIX = cf_
1400    
1401     BOOT:
1402     {
1403 root 1.265 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1404     I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1405 root 1.80
1406 root 1.324 _connect_to_perl_1 ();
1407 root 1.189
1408 root 1.109 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1409 root 1.63
1410 root 1.220 //{
1411     // require_pv ("Time::HiRes");
1412     //
1413     // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1414     // if (!svp) croak ("Time::HiRes is required");
1415     // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1416     // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1417     //}
1418 root 1.189
1419 root 1.1 static const struct {
1420     const char *name;
1421     IV iv;
1422     } *civ, const_iv[] = {
1423     # define const_iv(name) { # name, (IV)name },
1424 root 1.189 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1425 root 1.198 const_iv (logBacktrace)
1426 root 1.180
1427 root 1.189 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1428    
1429     const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1430 root 1.180
1431 root 1.5 const_iv (MAX_TIME)
1432 root 1.258 const_iv (MAXSOCKBUF)
1433 root 1.189
1434 root 1.206 const_iv (NUM_BODY_LOCATIONS)
1435     const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1436     const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1437     const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1438     const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1439     const_iv (body_wrist) const_iv (body_waist)
1440 root 1.205
1441 root 1.189 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1442     const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1443     const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1444     const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1445     const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1446     const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1447     const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1448     const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1449     const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1450     const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1451     const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1452     const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1453     const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1454     const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1455     const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1456     const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1457     const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1458     const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1459     const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1460 root 1.355 const_iv (T_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1461 root 1.189 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1462     const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1463     const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1464     const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1465     const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1466     const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1467     const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1468     const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1469 root 1.355 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND) const_iv (VEIN)
1470 root 1.1
1471 root 1.210 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1472 root 1.14
1473 root 1.189 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1474     const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1475 root 1.1
1476 root 1.189 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1477     const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1478     const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1479     const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1480     const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1481     const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1482     const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1483    
1484     const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1485     const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1486 root 1.1 const_iv (WEAP_BLUD)
1487    
1488 root 1.189 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1489 root 1.209 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1490 root 1.189 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1491     const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1492     const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1493     const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1494     const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1495     const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1496 root 1.335 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_IS_LIGHTABLE)
1497 root 1.189 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1498     const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1499     const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1500     const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1501     const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1502     const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1503     const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1504     const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1505     const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1506     const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1507     const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1508     const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1509 root 1.298 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1510 root 1.189 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1511 root 1.312 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1512 root 1.189 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1513     const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1514    
1515     const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1516     const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1517     const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1518     const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1519 root 1.241 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1520 root 1.299 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1521 root 1.1
1522 root 1.189 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1523     const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1524    
1525 root 1.350 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1526 root 1.189
1527 root 1.212 const_iv (SP_RAISE_DEAD)
1528     const_iv (SP_RUNE)
1529     const_iv (SP_MAKE_MARK)
1530     const_iv (SP_BOLT)
1531     const_iv (SP_BULLET)
1532     const_iv (SP_EXPLOSION)
1533     const_iv (SP_CONE)
1534     const_iv (SP_BOMB)
1535     const_iv (SP_WONDER)
1536     const_iv (SP_SMITE)
1537     const_iv (SP_MAGIC_MISSILE)
1538     const_iv (SP_SUMMON_GOLEM)
1539     const_iv (SP_DIMENSION_DOOR)
1540     const_iv (SP_MAGIC_MAPPING)
1541     const_iv (SP_MAGIC_WALL)
1542     const_iv (SP_DESTRUCTION)
1543     const_iv (SP_PERCEIVE_SELF)
1544     const_iv (SP_WORD_OF_RECALL)
1545     const_iv (SP_INVISIBLE)
1546     const_iv (SP_PROBE)
1547     const_iv (SP_HEALING)
1548     const_iv (SP_CREATE_FOOD)
1549     const_iv (SP_EARTH_TO_DUST)
1550     const_iv (SP_CHANGE_ABILITY)
1551     const_iv (SP_BLESS)
1552     const_iv (SP_CURSE)
1553     const_iv (SP_SUMMON_MONSTER)
1554     const_iv (SP_CHARGING)
1555     const_iv (SP_POLYMORPH)
1556     const_iv (SP_ALCHEMY)
1557     const_iv (SP_REMOVE_CURSE)
1558     const_iv (SP_IDENTIFY)
1559     const_iv (SP_DETECTION)
1560     const_iv (SP_MOOD_CHANGE)
1561     const_iv (SP_MOVING_BALL)
1562     const_iv (SP_SWARM)
1563     const_iv (SP_CHANGE_MANA)
1564     const_iv (SP_DISPEL_RUNE)
1565     const_iv (SP_CREATE_MISSILE)
1566     const_iv (SP_CONSECRATE)
1567     const_iv (SP_ANIMATE_WEAPON)
1568     const_iv (SP_LIGHT)
1569     const_iv (SP_CHANGE_MAP_LIGHT)
1570     const_iv (SP_FAERY_FIRE)
1571     const_iv (SP_CAUSE_DISEASE)
1572     const_iv (SP_AURA)
1573     const_iv (SP_TOWN_PORTAL)
1574     const_iv (SP_PARTY_SPELL)
1575    
1576 root 1.189 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1577     const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1578 root 1.1 const_iv (F_LOCKED)
1579    
1580 root 1.189 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1581    
1582 root 1.293 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1583 root 1.189 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1584    
1585     const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1586    
1587     const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1588 root 1.258 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1589 root 1.189
1590     const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1591     const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1592    
1593     const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1594    
1595     const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1596     const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1597     const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1598     const_iv (M_ICE) const_iv (M_SPECIAL)
1599    
1600     const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1601     const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1602    
1603     const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1604     const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1605     const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1606     const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1607     const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1608     const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1609     const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1610     const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1611     const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1612     const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1613 root 1.355 const_iv (SK_POISON_NAIL) const_iv (SK_MINING) const_iv (SK_FISHING)
1614 root 1.1
1615 root 1.189 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1616     const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1617     const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1618     const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1619     const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1620     const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1621    
1622     const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1623    
1624     const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1625     const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1626     const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1627     const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1628     const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1629     const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1630     const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1631    
1632 root 1.276 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1633     const_iv (MAP_INACTIVE)
1634 root 1.189
1635     const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1636     const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1637    
1638 root 1.251 const_iv (VERSION_CS) const_iv (VERSION_SC)
1639    
1640 root 1.189 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1641    
1642     const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1643 root 1.99
1644 root 1.189 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1645 root 1.117
1646     // random map generator
1647 root 1.189 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1648     const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1649    
1650     const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1651     const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1652     const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1653    
1654     const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1655     const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1656 root 1.195
1657     const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1658 root 1.281 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1659 root 1.238
1660     const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1661     const_iv (FT_RSRC) const_iv (FT_NUM)
1662 root 1.1 };
1663    
1664     for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1665 root 1.109 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1666 root 1.1
1667     static const struct {
1668     const char *name;
1669 root 1.14 int skip;
1670 root 1.7 IV klass;
1671 root 1.1 IV iv;
1672 root 1.6 } *eiv, event_iv[] = {
1673 root 1.14 # define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name },
1674 root 1.6 # include "eventinc.h"
1675     # undef def
1676     };
1677    
1678     AV *av = get_av ("cf::EVENT", 1);
1679    
1680     for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; )
1681 root 1.7 {
1682     AV *event = newAV ();
1683 root 1.14 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1684 root 1.7 av_push (event, newSViv (eiv->klass));
1685     av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1686 root 1.109 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1687 root 1.7 }
1688 root 1.324
1689     // used by autogenerated BOOT sections from genacc
1690     av_reflect = get_av ("cf::REFLECT", 1);
1691 root 1.14 }
1692    
1693 root 1.295 void _gv_clear (SV *gv)
1694     CODE:
1695     assert (SvTYPE (gv) == SVt_PVGV);
1696     # define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1697     f (GvGP (gv)->gp_form);
1698     f (GvGP (gv)->gp_io);
1699     f (GvGP (gv)->gp_sv);
1700     f (GvGP (gv)->gp_av);
1701     f (GvGP (gv)->gp_hv);
1702     f (GvGP (gv)->gp_cv);
1703     GvCVGEN (gv) = 0;
1704     GvMULTI_off (gv);
1705     # undef f
1706    
1707 root 1.324 void _connect_to_perl_1 ()
1708    
1709     void _connect_to_perl_2 ()
1710 root 1.14
1711 root 1.210 void _recalc_want ()
1712    
1713 root 1.304 # not used by default anymore
1714 root 1.47 void _global_reattach ()
1715 root 1.14 CODE:
1716     {
1717     // reattach to all attachable objects in the game.
1718 root 1.128 for_all_clients (ns)
1719     ns->reattach ();
1720 root 1.96
1721 root 1.128 for_all_objects (op)
1722 root 1.109 op->reattach ();
1723 root 1.1 }
1724    
1725 root 1.192 # support function for map-world.ext
1726     void _quantise (SV *data_sv, SV *plt_sv)
1727     CODE:
1728     {
1729     if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1730     croak ("_quantise called with invalid agruments");
1731    
1732     plt_sv = SvRV (plt_sv);
1733     SV **plt = AvARRAY (plt_sv);
1734     int plt_count = AvFILL (plt_sv) + 1;
1735    
1736     STRLEN len;
1737     char *data = SvPVbyte (data_sv, len);
1738     char *dst = data;
1739    
1740     while (len >= 3)
1741     {
1742     for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1743     {
1744     char *val = SvPVX (*val_sv);
1745    
1746     if (val [0] == data [0]
1747     && val [1] == data [1]
1748     && val [2] == data [2])
1749     {
1750     *dst++ = val [3];
1751     goto next;
1752     }
1753     }
1754    
1755     croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1756     (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1757     dst - SvPVX (data_sv), len);
1758    
1759     next:
1760     data += 3;
1761     len -= 3;
1762     }
1763    
1764     SvCUR_set (data_sv, dst - SvPVX (data_sv));
1765     }
1766    
1767 root 1.303 void init_anim ()
1768    
1769     void init_globals ()
1770    
1771     void init_experience ()
1772    
1773     void init_attackmess ()
1774    
1775     void init_dynamic ()
1776    
1777     void load_settings ()
1778    
1779     void load_materials ()
1780    
1781     void init_uuid ()
1782     CODE:
1783     UUID::init ();
1784    
1785     void init_signals ()
1786    
1787     void init_commands ()
1788    
1789     void init_skills ()
1790    
1791     void init_beforeplay ()
1792    
1793 root 1.273 void evthread_start (int aiofd)
1794 root 1.272
1795     void cede_to_tick ()
1796 root 1.236 CODE:
1797 root 1.272 coroapi::cede_to_tick ();
1798 root 1.236
1799 root 1.272 NV till_tick ()
1800 root 1.236 CODE:
1801 root 1.272 RETVAL = SvNVX (sv_next_tick) - now ();
1802 root 1.236 OUTPUT:
1803     RETVAL
1804    
1805 root 1.272 int tick_inhibit ()
1806 root 1.236 CODE:
1807 root 1.272 RETVAL = tick_inhibit;
1808 root 1.236 OUTPUT:
1809     RETVAL
1810    
1811 root 1.272 void tick_inhibit_inc ()
1812     CODE:
1813     ++tick_inhibit;
1814    
1815     void tick_inhibit_dec ()
1816     CODE:
1817     if (!--tick_inhibit)
1818     if (tick_pending)
1819     {
1820     ev_async_send (EV_DEFAULT, &tick_watcher);
1821     coroapi::cede ();
1822     }
1823    
1824     void server_tick ()
1825     CODE:
1826     {
1827 root 1.347 ev_now_update (EV_DEFAULT);
1828 root 1.272 NOW = ev_now (EV_DEFAULT);
1829     SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1830     SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1831     runtime = SvNVX (sv_runtime);
1832    
1833     server_tick ();
1834    
1835 root 1.347 ev_now_update (EV_DEFAULT);
1836     NOW = ev_now (EV_DEFAULT);
1837 root 1.272 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1838     runtime += TICK;
1839     SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1840     }
1841    
1842 root 1.1 NV floor (NV x)
1843    
1844     NV ceil (NV x)
1845    
1846 root 1.143 NV rndm (...)
1847 root 1.286 ALIAS:
1848     rmg_rndm = 1
1849 root 1.143 CODE:
1850 root 1.286 {
1851     rand_gen &gen = ix ? rmg_rndm : rndm;
1852 root 1.143 switch (items)
1853     {
1854 root 1.286 case 0: RETVAL = gen (); break;
1855     case 1: RETVAL = gen (SvUV (ST (0))); break;
1856     case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1857 root 1.143 default: croak ("cf::rndm requires none, one or two parameters."); break;
1858     }
1859 root 1.286 }
1860 root 1.143 OUTPUT:
1861     RETVAL
1862    
1863 root 1.207 NV clamp (NV value, NV min_value, NV max_value)
1864     CODE:
1865     RETVAL = clamp (value, min_value, max_value);
1866     OUTPUT:
1867     RETVAL
1868    
1869     NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1870     CODE:
1871     RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1872     OUTPUT:
1873     RETVAL
1874    
1875 root 1.268 void weaken (...)
1876     PROTOTYPE: @
1877     CODE:
1878     while (items > 0)
1879     sv_rvweaken (ST (--items));
1880    
1881 root 1.1 void
1882 root 1.198 log_backtrace (utf8_string msg)
1883    
1884     void
1885     LOG (int flags, utf8_string msg)
1886 root 1.1 PROTOTYPE: $$
1887 root 1.198 C_ARGS: flags, "%s", msg
1888 root 1.1
1889 root 1.183 octet_string path_combine (octet_string base, octet_string path)
1890 root 1.1 PROTOTYPE: $$
1891    
1892 root 1.183 octet_string path_combine_and_normalize (octet_string base, octet_string path)
1893 root 1.1 PROTOTYPE: $$
1894    
1895     void
1896     sub_generation_inc ()
1897     CODE:
1898     PL_sub_generation++;
1899    
1900 root 1.183 const_octet_string
1901 root 1.1 mapdir ()
1902     PROTOTYPE:
1903     ALIAS:
1904     mapdir = 0
1905     uniquedir = 1
1906     tmpdir = 2
1907     confdir = 3
1908     localdir = 4
1909     playerdir = 5
1910     datadir = 6
1911     CODE:
1912 root 1.19 switch (ix)
1913     {
1914     case 0: RETVAL = settings.mapdir ; break;
1915     case 1: RETVAL = settings.uniquedir; break;
1916     case 2: RETVAL = settings.tmpdir ; break;
1917     case 3: RETVAL = settings.confdir ; break;
1918     case 4: RETVAL = settings.localdir ; break;
1919     case 5: RETVAL = settings.playerdir; break;
1920     case 6: RETVAL = settings.datadir ; break;
1921     }
1922 root 1.1 OUTPUT: RETVAL
1923    
1924 root 1.120 void abort ()
1925    
1926 root 1.199 void reset_signals ()
1927    
1928 root 1.270 void fork_abort (const_octet_string cause = "cf::fork_abort")
1929 root 1.144
1930 root 1.270 void cleanup (const_octet_string cause, bool make_core = false)
1931 root 1.134
1932 root 1.116 void emergency_save ()
1933    
1934 root 1.156 void _exit (int status = EXIT_SUCCESS)
1935    
1936 root 1.125 #if _POSIX_MEMLOCK
1937    
1938     int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1939 root 1.271 INIT:
1940 root 1.279 #if __GLIBC__
1941 root 1.300 mallopt (M_TOP_PAD, 1024 * 1024);
1942     mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1943     mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1944 root 1.279 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1945 root 1.277 #endif
1946 root 1.125
1947     int munlockall ()
1948    
1949     #endif
1950    
1951 root 1.279 int
1952     malloc_trim (IV pad = 0)
1953    
1954     void
1955     mallinfo ()
1956     PPCODE:
1957     {
1958     #if __GLIBC__
1959     struct mallinfo mai = mallinfo ();
1960     EXTEND (SP, 10*2);
1961     PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1962     PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1963     PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1964     PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1965     PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1966     PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1967     PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1968     PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1969     PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1970     PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1971     #endif
1972 root 1.308 EXTEND (SP, 5*2);
1973 root 1.279 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1974     PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1975 root 1.282 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1976 root 1.308 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1977     PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1978 root 1.279 }
1979    
1980 root 1.183 int find_animation (utf8_string text)
1981 root 1.1 PROTOTYPE: $
1982    
1983 root 1.74 int random_roll (int min, int max, object *op, int goodbad);
1984 root 1.1
1985 root 1.183 const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1986 root 1.1
1987     int
1988     exp_to_level (val64 exp)
1989     CODE:
1990     {
1991     int i = 0;
1992    
1993     RETVAL = settings.max_level;
1994    
1995     for (i = 1; i <= settings.max_level; i++)
1996     {
1997     if (levels[i] > exp)
1998     {
1999     RETVAL = i - 1;
2000     break;
2001     }
2002     }
2003     }
2004     OUTPUT: RETVAL
2005    
2006     val64
2007     level_to_min_exp (int level)
2008     CODE:
2009     if (level > settings.max_level)
2010     RETVAL = levels[settings.max_level];
2011     else if (level < 1)
2012     RETVAL = 0;
2013     else
2014     RETVAL = levels[level];
2015     OUTPUT: RETVAL
2016    
2017     SV *
2018     resistance_to_string (int atnr)
2019     CODE:
2020     if (atnr >= 0 && atnr < NROFATTACKS)
2021     RETVAL = newSVpv (resist_plus[atnr], 0);
2022     else
2023     XSRETURN_UNDEF;
2024     OUTPUT: RETVAL
2025    
2026 root 1.275 UUID
2027 root 1.274 uuid_cur ()
2028     CODE:
2029 root 1.275 RETVAL = UUID::cur;
2030 root 1.274 OUTPUT:
2031     RETVAL
2032    
2033 root 1.275 UUID
2034 root 1.274 uuid_gen ()
2035     CODE:
2036 root 1.275 RETVAL = UUID::gen ();
2037     OUTPUT:
2038     RETVAL
2039    
2040     val64
2041     uuid_seq (UUID uuid)
2042     CODE:
2043     RETVAL = uuid.seq;
2044     OUTPUT:
2045     RETVAL
2046    
2047     UUID
2048     uuid_str (val64 seq)
2049     CODE:
2050     RETVAL.seq = seq;
2051 root 1.274 OUTPUT:
2052     RETVAL
2053    
2054     void
2055     coin_names ()
2056     PPCODE:
2057     EXTEND (SP, NUM_COINS);
2058     for (int i = 0; i < NUM_COINS; ++i)
2059     PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
2060    
2061     void
2062     coin_archetypes ()
2063     PPCODE:
2064     EXTEND (SP, NUM_COINS);
2065     for (int i = 0; i < NUM_COINS; ++i)
2066     PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
2067    
2068 root 1.162 bool
2069 root 1.278 load_resource_file_ (octet_string filename)
2070 root 1.162
2071 root 1.288 void
2072     fix_weight ()
2073    
2074 root 1.97 MODULE = cf PACKAGE = cf::attachable
2075    
2076 root 1.27 int
2077 root 1.97 valid (SV *obj)
2078 root 1.27 CODE:
2079     RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
2080     OUTPUT:
2081     RETVAL
2082    
2083 root 1.164 void
2084     debug_trace (attachable *obj, bool on = true)
2085     CODE:
2086 root 1.336 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
2087 root 1.164 if (on)
2088 root 1.336 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
2089 root 1.164
2090 root 1.153 int mortals_size ()
2091     CODE:
2092     RETVAL = attachable::mortals.size ();
2093     OUTPUT: RETVAL
2094    
2095     #object *mortals (U32 index)
2096     # CODE:
2097     # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
2098     # OUTPUT: RETVAL
2099    
2100 root 1.242 INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h |
2101 root 1.115
2102 root 1.101 MODULE = cf PACKAGE = cf::global
2103    
2104     int invoke (SV *klass, int event, ...)
2105     CODE:
2106     if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
2107     AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2108     for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2109 root 1.109 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
2110 root 1.101 OUTPUT: RETVAL
2111    
2112 root 1.1 MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
2113    
2114 root 1.173 INCLUDE: $PERL $srcdir/genacc object ../include/object.h |
2115 root 1.62
2116 root 1.18 int invoke (object *op, int event, ...)
2117     CODE:
2118     if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
2119 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2120     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2121 root 1.109 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
2122 root 1.18 OUTPUT: RETVAL
2123    
2124     SV *registry (object *op)
2125    
2126 root 1.134 int objects_size ()
2127     CODE:
2128     RETVAL = objects.size ();
2129     OUTPUT: RETVAL
2130    
2131     object *objects (U32 index)
2132     CODE:
2133     RETVAL = index < objects.size () ? objects [index] : 0;
2134     OUTPUT: RETVAL
2135    
2136     int actives_size ()
2137     CODE:
2138     RETVAL = actives.size ();
2139     OUTPUT: RETVAL
2140    
2141     object *actives (U32 index)
2142 root 1.57 CODE:
2143 root 1.134 RETVAL = index < actives.size () ? actives [index] : 0;
2144 root 1.57 OUTPUT: RETVAL
2145    
2146 root 1.283 int mortals_size ()
2147     CODE:
2148     RETVAL = attachable::mortals.size ();
2149     OUTPUT: RETVAL
2150    
2151 root 1.346 const_utf8_string slot_use_name (U32 slot)
2152 root 1.205 ALIAS:
2153 root 1.215 slot_nonuse_name = 1
2154 root 1.205 CODE:
2155     {
2156     if (slot >= NUM_BODY_LOCATIONS)
2157     croak ("body slot index out of range");
2158    
2159     switch (ix)
2160     {
2161 root 1.215 case 0: RETVAL = body_locations[slot].use_name; break;
2162     case 1: RETVAL = body_locations[slot].nonuse_name; break;
2163 root 1.205 }
2164     }
2165     OUTPUT:
2166     RETVAL
2167    
2168 root 1.1 # missing properties
2169    
2170 root 1.54 object *head (object *op)
2171     PROTOTYPE: $
2172     CODE:
2173 root 1.134 RETVAL = op->head_ ();
2174 root 1.54 OUTPUT: RETVAL
2175    
2176 root 1.1 void
2177     inv (object *obj)
2178     PROTOTYPE: $
2179     PPCODE:
2180     {
2181 root 1.254 for (object *o = obj->inv; o; o = o->below)
2182 root 1.100 XPUSHs (sv_2mortal (to_sv (o)));
2183 root 1.1 }
2184    
2185 root 1.102 void
2186     set_animation (object *op, int idx)
2187     CODE:
2188     SET_ANIMATION (op, idx);
2189    
2190 elmex 1.160 int
2191     num_animations (object *op)
2192     CODE:
2193     RETVAL = NUM_ANIMATIONS (op);
2194     OUTPUT: RETVAL
2195    
2196 root 1.205 int slot_info (object *op, UV slot, int value = 0)
2197     ALIAS:
2198     slot_used = 1
2199     CODE:
2200     {
2201     if (slot >= NUM_BODY_LOCATIONS)
2202     croak ("body slot index out of range");
2203    
2204 root 1.208 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2205 root 1.205
2206     if (items > 2)
2207     if (ix)
2208 root 1.208 op->slot[slot].used = value;
2209     else
2210 root 1.205 op->slot[slot].info = value;
2211     }
2212     OUTPUT:
2213     RETVAL
2214    
2215 root 1.183 object *find_best_object_match (object *op, utf8_string match)
2216 root 1.58
2217     object *find_marked_object (object *op)
2218    
2219 root 1.109 int need_identify (object *obj);
2220 root 1.1
2221     int apply_shop_mat (object *shop_mat, object *op);
2222    
2223 root 1.27 int move (object *op, int dir, object *originator = op)
2224     CODE:
2225 root 1.353 RETVAL = op->move (dir, originator);
2226 root 1.27 OUTPUT:
2227     RETVAL
2228 root 1.1
2229 root 1.74 void apply (object *applier, object *applied, int flags = 0)
2230     CODE:
2231     manual_apply (applied, applier, flags);
2232 root 1.1
2233 root 1.74 void apply_below (object *op)
2234     CODE:
2235     player_apply_below (op);
2236 root 1.1
2237 root 1.167 int cast_heal (object *op, object *caster, object *spell, int dir = 0)
2238    
2239 root 1.330 int casting_level (object *caster, object *spell)
2240    
2241 root 1.74 int pay_item (object *op, object *buyer)
2242     CODE:
2243     RETVAL = pay_for_item (op, buyer);
2244     OUTPUT: RETVAL
2245 root 1.1
2246 root 1.74 int pay_amount (object *op, uint64 amount)
2247     CODE:
2248     RETVAL = pay_for_amount (amount, op);
2249     OUTPUT: RETVAL
2250 root 1.1
2251     void pay_player (object *op, uint64 amount)
2252    
2253 root 1.183 val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
2254 root 1.1
2255 root 1.183 int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
2256 root 1.1
2257 root 1.74 void learn_spell (object *op, object *sp, int special_prayer = 0)
2258     CODE:
2259     do_learn_spell (op, sp, special_prayer);
2260 root 1.1
2261 root 1.74 void forget_spell (object *op, object *sp)
2262     CODE:
2263     do_forget_spell (op, query_name (sp));
2264 root 1.1
2265 root 1.183 object *check_for_spell (object *op, utf8_string spellname)
2266 root 1.74 CODE:
2267     RETVAL = check_spell_known (op, spellname);
2268     OUTPUT: RETVAL
2269 root 1.1
2270 root 1.74 int query_money (object *op)
2271 root 1.1 ALIAS: money = 0
2272    
2273 elmex 1.108 val64 query_cost (object *op, object *who, int flags)
2274 root 1.1 ALIAS: cost = 0
2275    
2276 root 1.74 void spring_trap (object *op, object *victim)
2277 root 1.1
2278 root 1.74 int check_trigger (object *op, object *cause)
2279 root 1.1
2280 root 1.74 void drop (object *who, object *op)
2281 root 1.1
2282 root 1.74 void pick_up (object *who, object *op)
2283 root 1.1
2284 root 1.102 void update_object (object *op, int action)
2285 root 1.1
2286 root 1.183 void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
2287 root 1.1
2288     void player_lvl_adj (object *who, object *skill = 0)
2289    
2290     int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2291    
2292 root 1.334 int calc_skill_exp (object *who, object *op, object *skill)
2293 root 1.1
2294 root 1.334 void push_button (object *op, object *originator)
2295 root 1.1
2296 root 1.334 void use_trigger (object *op, object *originator)
2297 root 1.1
2298 root 1.334 void handle_apply_yield (object *op)
2299 elmex 1.232
2300 root 1.334 int convert_item (object *item, object *converter)
2301 elmex 1.319
2302 elmex 1.352 void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
2303 root 1.1
2304     MODULE = cf PACKAGE = cf::object PREFIX = cf_
2305    
2306     # no clean way to get an object from an archetype - stupid idiotic
2307     # dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2308    
2309 root 1.183 object *new (utf8_string archetype = 0)
2310 root 1.1 PROTOTYPE: ;$
2311     CODE:
2312 elmex 1.219 RETVAL = archetype ? get_archetype (archetype) : object::create ();
2313 root 1.1 OUTPUT:
2314     RETVAL
2315    
2316 elmex 1.351 object *generate (utf8_string arch, object *creator)
2317     CODE:
2318     object *obj = get_archetype (arch);
2319     fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2320     RETVAL = obj;
2321     OUTPUT:
2322     RETVAL
2323    
2324 root 1.225 object *find_object (U32 tag)
2325    
2326 elmex 1.349 object *find_object_uuid (UUID i)
2327    
2328 root 1.218 # TODO: nuke
2329 root 1.61 object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2330 root 1.1 PROTOTYPE: $$$$$$
2331     CODE:
2332     {
2333 root 1.257 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2334 root 1.329
2335     if (RETVAL->destroyed ())
2336     RETVAL = 0;
2337 root 1.1 }
2338    
2339 root 1.284 shstr
2340     object::kv_get (shstr key)
2341 root 1.1
2342 root 1.284 void
2343     object::kv_del (shstr key)
2344    
2345     void
2346     object::kv_set (shstr key, shstr value)
2347 root 1.1
2348     object *get_nearest_player (object *ob)
2349     ALIAS: nearest_player = 0
2350     PREINIT:
2351     extern object *get_nearest_player (object *);
2352    
2353     void rangevector (object *ob, object *other, int flags = 0)
2354     PROTOTYPE: $$;$
2355     PPCODE:
2356     {
2357     rv_vector rv;
2358 root 1.291
2359     PUTBACK;
2360 root 1.1 get_rangevector (ob, other, &rv, flags);
2361 root 1.291 SPAGAIN;
2362    
2363 root 1.1 EXTEND (SP, 5);
2364     PUSHs (newSVuv (rv.distance));
2365     PUSHs (newSViv (rv.distance_x));
2366     PUSHs (newSViv (rv.distance_y));
2367     PUSHs (newSViv (rv.direction));
2368 root 1.257 PUSHs (to_sv (rv.part));
2369 root 1.1 }
2370    
2371     bool on_same_map_as (object *ob, object *other)
2372     CODE:
2373     RETVAL = on_same_map (ob, other);
2374     OUTPUT: RETVAL
2375    
2376 root 1.183 const_utf8_string
2377 root 1.58 base_name (object *op, int plural = op->nrof > 1)
2378 root 1.1 CODE:
2379 root 1.58 RETVAL = query_base_name (op, plural);
2380 root 1.1 OUTPUT: RETVAL
2381    
2382 root 1.256 # return the tail of an object, excluding itself
2383     void
2384     tail (object *op)
2385     PPCODE:
2386     while ((op = op->more))
2387     XPUSHs (sv_2mortal (to_sv (op)));
2388    
2389 root 1.1 MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2390    
2391     player *player (object *op)
2392     CODE:
2393     RETVAL = op->contr;
2394     OUTPUT: RETVAL
2395    
2396 root 1.257 bool move_player (object *op, int dir)
2397    
2398 root 1.183 void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2399 root 1.120 CODE:
2400     new_draw_info (flags, 0, op, txt);
2401 root 1.1
2402     void kill_player (object *op)
2403    
2404 root 1.257 void esrv_send_item (object *pl, object *item)
2405    
2406     void esrv_update_item (object *pl, int what, object *item)
2407     C_ARGS: what, pl, item
2408    
2409     void esrv_del_item (object *pl, int tag)
2410     C_ARGS: pl->contr, tag
2411 root 1.58
2412 root 1.183 int command_summon (object *op, utf8_string params)
2413 root 1.67
2414 root 1.183 int command_arrest (object *op, utf8_string params)
2415 root 1.67
2416 root 1.66
2417 root 1.12 MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2418 root 1.1
2419 root 1.173 INCLUDE: $PERL $srcdir/genacc player ../include/player.h |
2420 root 1.62
2421 root 1.18 int invoke (player *pl, int event, ...)
2422     CODE:
2423     if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2424 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2425     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2426 root 1.109 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2427 root 1.18 OUTPUT: RETVAL
2428    
2429 root 1.12 SV *registry (player *pl)
2430 root 1.1
2431 root 1.102 void
2432     save_stats (player *pl)
2433     CODE:
2434     pl->ob->stats.hp = pl->ob->stats.maxhp;
2435     pl->ob->stats.sp = pl->ob->stats.maxsp;
2436     pl->ob->stats.grace = pl->ob->stats.maxgrace;
2437     pl->orig_stats = pl->ob->stats;
2438    
2439 root 1.307 # should only be temporary
2440 elmex 1.306 void esrv_new_player (player *pl)
2441    
2442 root 1.310 #d# TODO: replace by blocked_los accessor, fix code using this
2443 root 1.1 bool
2444     cell_visible (player *pl, int dx, int dy)
2445     CODE:
2446 root 1.310 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2447 root 1.1 OUTPUT:
2448     RETVAL
2449    
2450 root 1.4 void
2451 root 1.1 send (player *pl, SV *packet)
2452     CODE:
2453     {
2454     STRLEN len;
2455     char *buf = SvPVbyte (packet, len);
2456    
2457 root 1.258 if (len > MAXSOCKBUF)
2458     pl->failmsg ("[packet too long for client]");
2459     else if (pl->ns)
2460 root 1.100 pl->ns->send_packet (buf, len);
2461 root 1.1 }
2462    
2463 root 1.46 void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2464 root 1.45 PROTOTYPE: $;$$$
2465 root 1.1 PPCODE:
2466 root 1.45 if (GIMME_V != G_VOID)
2467     {
2468     EXTEND (SP, 3);
2469     PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2470     PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2471     PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2472     }
2473 root 1.46 if (map_path) sv_to (map_path, pl->savebed_map);
2474     if (x) sv_to (x, pl->bed_x);
2475     if (y) sv_to (y, pl->bed_y);
2476 root 1.1
2477     void
2478     list ()
2479     PPCODE:
2480 root 1.128 for_all_players (pl)
2481 root 1.100 XPUSHs (sv_2mortal (to_sv (pl)));
2482 root 1.1
2483    
2484     MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2485    
2486 root 1.61 int invoke (maptile *map, int event, ...)
2487 root 1.18 CODE:
2488     if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2489 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2490     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2491 root 1.109 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2492 root 1.25 OUTPUT: RETVAL
2493 root 1.18
2494 root 1.61 SV *registry (maptile *map)
2495 root 1.12
2496 root 1.255 void
2497     find_tagged_objects (maptile *map, utf8_string tag = 0)
2498     PPCODE:
2499     {
2500     if (!map->spaces)
2501     XSRETURN_EMPTY;
2502    
2503     if (tag)
2504     {
2505     shstr_cmp tag_ (tag);
2506    
2507     for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2508     for (object *op = ms->bot; op; op = op->above)
2509     if (op->tag == tag_)
2510     XPUSHs (sv_2mortal (to_sv (op)));
2511     }
2512     else
2513     {
2514     for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2515     for (object *op = ms->bot; op; op = op->above)
2516     if (op->tag)
2517     XPUSHs (sv_2mortal (to_sv (op)));
2518     }
2519     }
2520    
2521 root 1.173 INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2522 root 1.1
2523 root 1.116 void
2524 root 1.312 adjust_daylight ()
2525     CODE:
2526     maptile::adjust_daylight ();
2527    
2528 root 1.318 int
2529     outdoor_darkness (int darkness = 0)
2530     CODE:
2531     RETVAL = maptile::outdoor_darkness;
2532     if (items)
2533     maptile::outdoor_darkness = darkness;
2534     OUTPUT:
2535     RETVAL
2536    
2537 root 1.312 void
2538 root 1.116 maptile::instantiate ()
2539    
2540     maptile *new ()
2541 root 1.1 PROTOTYPE:
2542     CODE:
2543 root 1.116 RETVAL = new maptile;
2544 root 1.1 OUTPUT:
2545     RETVAL
2546    
2547 root 1.116 void
2548 root 1.117 maptile::players ()
2549     PPCODE:
2550     if (GIMME_V == G_SCALAR)
2551 root 1.118 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2552 root 1.117 else if (GIMME_V == G_ARRAY)
2553     {
2554     EXTEND (SP, THIS->players);
2555     for_all_players (pl)
2556     if (pl->ob && pl->ob->map == THIS)
2557 root 1.118 PUSHs (sv_2mortal (to_sv (pl->ob)));
2558 root 1.117 }
2559    
2560 root 1.156 void
2561 root 1.168 maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2562 root 1.156 CODE:
2563     {
2564 root 1.168 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2565     croak ("maptile::add_underlay: palette must be arrayref");
2566 root 1.156
2567 root 1.168 palette = SvRV (palette);
2568 root 1.156
2569 root 1.168 STRLEN idxlen;
2570     const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2571 root 1.156
2572 root 1.168 for (int x = 0; x < THIS->width; ++x)
2573     for (int y = 0; y < THIS->height; ++y)
2574     {
2575     for (object *op = THIS->at (x, y).bot; op; op = op->above)
2576     if (op->flag [FLAG_IS_FLOOR])
2577 root 1.340 goto skip;
2578 root 1.168
2579     {
2580     int offs = offset + y * stride + x;
2581 root 1.340
2582 root 1.168 if (IN_RANGE_EXC (offs, 0, idxlen))
2583     {
2584     if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2585     {
2586 root 1.345 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2587 root 1.168 ob->flag [FLAG_NO_MAP_SAVE] = true;
2588     THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2589 root 1.200
2590 root 1.340 if (ob->randomitems && !ob->above)
2591 root 1.200 {
2592 root 1.340 ob->create_treasure (ob->randomitems);
2593 root 1.203
2594 root 1.340 for (object *op = ob->above; op; op = op->above)
2595     op->flag [FLAG_NO_MAP_SAVE] = true;
2596     // TODO: if this is a pickable object, then the item
2597     // will at a bit weird - saving inside the player
2598     // will clear the flag, but when the player drops
2599     // it without logging out, it keeps the flag.
2600     // nobody ahs reported this, but this can be rather
2601     // annoying on persistent maps.
2602 root 1.200 }
2603 root 1.168 }
2604     }
2605     }
2606 root 1.156
2607 root 1.340 skip: ;
2608 root 1.168 }
2609     }
2610    
2611     void
2612     maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2613     CODE:
2614     {
2615     if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2616     croak ("maptile::set_regiondata: palette must be arrayref");
2617    
2618     palette = SvRV (palette);
2619    
2620     STRLEN idxlen;
2621     const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2622    
2623 root 1.230 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2624 root 1.168 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2625    
2626     for (int i = av_len ((AV *)palette) + 1; i--; )
2627 root 1.345 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2628 root 1.168
2629     for (int y = 0; y < THIS->height; ++y)
2630     memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2631    
2632     sfree (THIS->regions, THIS->size ());
2633 root 1.230 delete [] THIS->regionmap;
2634 root 1.168
2635     THIS->regions = regions;
2636 root 1.156 THIS->regionmap = regionmap;
2637     }
2638    
2639 root 1.193 void
2640     maptile::create_region_treasure ()
2641     CODE:
2642     for (int x = 0; x < THIS->width; ++x)
2643     for (int y = 0; y < THIS->height; ++y)
2644     {
2645     region *rgn = THIS->region (x, y);
2646    
2647     //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2648 root 1.301 if (object *op = THIS->at (x, y).top)
2649     if (rgn->treasure && rndm () < rgn->treasure_density)
2650 root 1.193 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2651     }
2652    
2653 root 1.74 int out_of_map (maptile *map, int x, int y)
2654    
2655 root 1.29 void
2656 root 1.315 find_link (maptile *map, shstr_tmp connection)
2657 root 1.29 PPCODE:
2658 root 1.315 if (oblinkpt *obp = map->find_link (connection))
2659 root 1.29 for (objectlink *ol = obp->link; ol; ol = ol->next)
2660 root 1.257 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2661 root 1.1
2662     void
2663 root 1.140 get_map_flags (maptile *map, int x, int y)
2664 root 1.1 PPCODE:
2665     {
2666 root 1.61 maptile *nmap = 0;
2667 root 1.1 I16 nx = 0, ny = 0;
2668 root 1.291
2669     PUTBACK;
2670 root 1.19 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2671 root 1.291 SPAGAIN;
2672 root 1.1
2673     EXTEND (SP, 4);
2674     PUSHs (sv_2mortal (newSViv (flags)));
2675    
2676     if (GIMME_V == G_ARRAY)
2677     {
2678 root 1.257 PUSHs (sv_2mortal (to_sv (nmap)));
2679 root 1.1 PUSHs (sv_2mortal (newSViv (nx)));
2680     PUSHs (sv_2mortal (newSViv (ny)));
2681     }
2682     }
2683    
2684 root 1.293 mapspace *
2685     ms (maptile *map, unsigned int x, unsigned int y)
2686     PROTOTYPE: $$$
2687     CODE:
2688     {
2689     maptile *nmap = 0;
2690     I16 nx, ny;
2691    
2692     PUTBACK;
2693     get_map_flags (map, &nmap, x, y, &nx, &ny);
2694     SPAGAIN;
2695    
2696     if (!nmap)
2697     XSRETURN_UNDEF;
2698    
2699     RETVAL = &nmap->at (nx, ny);
2700     }
2701     OUTPUT:
2702     RETVAL
2703    
2704 root 1.1 void
2705 root 1.61 at (maptile *map, unsigned int x, unsigned int y)
2706 root 1.1 PROTOTYPE: $$$
2707     PPCODE:
2708     {
2709 root 1.61 maptile *nmap = 0;
2710 root 1.1 I16 nx, ny;
2711    
2712 root 1.291 PUTBACK;
2713 root 1.19 get_map_flags (map, &nmap, x, y, &nx, &ny);
2714 root 1.291 SPAGAIN;
2715 root 1.1
2716     if (nmap)
2717 root 1.291 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2718 root 1.257 XPUSHs (sv_2mortal (to_sv (o)));
2719 root 1.1 }
2720    
2721     SV *
2722 root 1.309 bot_at (maptile *map, unsigned int x, unsigned int y)
2723 root 1.1 PROTOTYPE: $$$
2724     ALIAS:
2725     top_at = 1
2726     flags_at = 2
2727     light_at = 3
2728     move_block_at = 4
2729     move_slow_at = 5
2730     move_on_at = 6
2731     move_off_at = 7
2732     CODE:
2733 root 1.309 {
2734     sint16 nx = x;
2735     sint16 ny = y;
2736    
2737     if (!xy_normalise (map, nx, ny))
2738     XSRETURN_UNDEF;
2739    
2740     mapspace &ms = map->at (nx, ny);
2741    
2742     ms.update ();
2743    
2744 root 1.1 switch (ix)
2745     {
2746 root 1.309 case 0: RETVAL = to_sv (ms.bot ); break;
2747     case 1: RETVAL = to_sv (ms.top ); break;
2748     case 2: RETVAL = newSVuv (ms.flags_ ); break;
2749     case 3: RETVAL = newSViv (ms.light ); break;
2750     case 4: RETVAL = newSVuv (ms.move_block); break;
2751     case 5: RETVAL = newSVuv (ms.move_slow ); break;
2752     case 6: RETVAL = newSVuv (ms.move_on ); break;
2753     case 7: RETVAL = newSVuv (ms.move_off ); break;
2754 root 1.1 }
2755 root 1.309 }
2756 root 1.122 OUTPUT: RETVAL
2757 root 1.1
2758 root 1.117 # worst xs function of my life
2759 root 1.140 bool
2760 root 1.117 _create_random_map (\
2761 root 1.140 maptile *self,\
2762 root 1.183 utf8_string wallstyle,\
2763     utf8_string wall_name,\
2764     utf8_string floorstyle,\
2765     utf8_string monsterstyle,\
2766     utf8_string treasurestyle,\
2767     utf8_string layoutstyle,\
2768     utf8_string doorstyle,\
2769     utf8_string decorstyle,\
2770 root 1.354 utf8_string miningstyle,\
2771 root 1.183 utf8_string origin_map,\
2772     utf8_string final_map,\
2773     utf8_string exitstyle,\
2774     utf8_string this_map,\
2775     utf8_string exit_on_final_map,\
2776 root 1.146 int xsize,\
2777     int ysize,\
2778 root 1.117 int expand2x,\
2779     int layoutoptions1,\
2780     int layoutoptions2,\
2781     int layoutoptions3,\
2782     int symmetry,\
2783     int difficulty,\
2784     int difficulty_given,\
2785     float difficulty_increase,\
2786     int dungeon_level,\
2787     int dungeon_depth,\
2788     int decoroptions,\
2789     int orientation,\
2790     int origin_y,\
2791     int origin_x,\
2792 root 1.146 U32 random_seed,\
2793 root 1.117 val64 total_map_hp,\
2794     int map_layout_style,\
2795     int treasureoptions,\
2796     int symmetry_used,\
2797 root 1.137 region *region,\
2798 root 1.183 utf8_string custom\
2799 root 1.117 )
2800     CODE:
2801     {
2802     random_map_params rmp;
2803    
2804     assign (rmp.wallstyle , wallstyle);
2805     assign (rmp.wall_name , wall_name);
2806     assign (rmp.floorstyle , floorstyle);
2807     assign (rmp.monsterstyle , monsterstyle);
2808     assign (rmp.treasurestyle , treasurestyle);
2809     assign (rmp.layoutstyle , layoutstyle);
2810     assign (rmp.doorstyle , doorstyle);
2811     assign (rmp.decorstyle , decorstyle);
2812 root 1.354 assign (rmp.miningstyle , miningstyle);
2813 root 1.117 assign (rmp.exitstyle , exitstyle);
2814     assign (rmp.exit_on_final_map, exit_on_final_map);
2815    
2816 root 1.122 rmp.origin_map = origin_map;
2817     rmp.final_map = final_map;
2818     rmp.this_map = this_map;
2819 root 1.146 rmp.xsize = xsize;
2820     rmp.ysize = ysize;
2821 root 1.117 rmp.expand2x = expand2x;
2822     rmp.layoutoptions1 = layoutoptions1;
2823     rmp.layoutoptions2 = layoutoptions2;
2824     rmp.layoutoptions3 = layoutoptions3;
2825     rmp.symmetry = symmetry;
2826     rmp.difficulty = difficulty;
2827     rmp.difficulty_given = difficulty_given;
2828     rmp.difficulty_increase = difficulty_increase;
2829     rmp.dungeon_level = dungeon_level;
2830     rmp.dungeon_depth = dungeon_depth;
2831     rmp.decoroptions = decoroptions;
2832     rmp.orientation = orientation;
2833     rmp.origin_y = origin_y;
2834     rmp.origin_x = origin_x;
2835     rmp.random_seed = random_seed;
2836 root 1.214 rmp.total_map_hp = (uint64_t) total_map_hp;
2837 root 1.117 rmp.map_layout_style = map_layout_style;
2838     rmp.treasureoptions = treasureoptions;
2839     rmp.symmetry_used = symmetry_used;
2840     rmp.region = region;
2841 root 1.137 rmp.custom = custom;
2842 root 1.117
2843 root 1.140 RETVAL = self->generate_random_map (&rmp);
2844 root 1.117 }
2845     OUTPUT:
2846     RETVAL
2847    
2848 root 1.293 MODULE = cf PACKAGE = cf::mapspace
2849    
2850     INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2851    
2852 root 1.19 MODULE = cf PACKAGE = cf::arch
2853 root 1.1
2854 root 1.218 int archetypes_size ()
2855     CODE:
2856     RETVAL = archetypes.size ();
2857     OUTPUT: RETVAL
2858    
2859     archetype *archetypes (U32 index)
2860     CODE:
2861     RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2862     OUTPUT: RETVAL
2863 root 1.1
2864 root 1.173 INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2865 root 1.1
2866 root 1.19 MODULE = cf PACKAGE = cf::party
2867 root 1.1
2868 root 1.19 partylist *first ()
2869 root 1.1 PROTOTYPE:
2870 root 1.19 CODE:
2871     RETVAL = get_firstparty ();
2872     OUTPUT: RETVAL
2873 root 1.1
2874 root 1.173 INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h |
2875 root 1.1
2876 root 1.19 MODULE = cf PACKAGE = cf::region
2877 root 1.1
2878 root 1.161 void
2879     list ()
2880     PPCODE:
2881     for_all_regions (rgn)
2882     XPUSHs (sv_2mortal (to_sv (rgn)));
2883    
2884 root 1.183 region *find (utf8_string name)
2885 root 1.161 PROTOTYPE: $
2886 root 1.19 CODE:
2887 root 1.161 RETVAL = region::find (name);
2888 root 1.19 OUTPUT: RETVAL
2889 root 1.1
2890 root 1.186 int specificity (region *rgn)
2891     CODE:
2892     RETVAL = 0;
2893     while (rgn = rgn->parent)
2894     RETVAL++;
2895     OUTPUT: RETVAL
2896    
2897 root 1.193 INCLUDE: $PERL $srcdir/genacc region ../include/region.h |
2898 root 1.1
2899 root 1.19 MODULE = cf PACKAGE = cf::living
2900 root 1.1
2901 root 1.173 INCLUDE: $PERL $srcdir/genacc living ../include/living.h |
2902 root 1.1
2903 root 1.76 MODULE = cf PACKAGE = cf::settings
2904    
2905 root 1.173 INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h |
2906 root 1.76
2907 root 1.84 MODULE = cf PACKAGE = cf::client
2908 root 1.79
2909 root 1.173 INCLUDE: $PERL $srcdir/genacc client ../include/client.h |
2910 root 1.79
2911 root 1.84 int invoke (client *ns, int event, ...)
2912 root 1.79 CODE:
2913 root 1.88 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2914 root 1.79 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2915     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2916 root 1.109 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2917 root 1.79 OUTPUT: RETVAL
2918    
2919 root 1.84 SV *registry (client *ns)
2920 root 1.79
2921 root 1.100 void
2922     list ()
2923     PPCODE:
2924     EXTEND (SP, clients.size ());
2925     for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2926     PUSHs (sv_2mortal (to_sv (*i)));
2927    
2928 root 1.88 void
2929 root 1.100 client::send_packet (SV *packet)
2930     CODE:
2931     {
2932     STRLEN len;
2933     char *buf = SvPVbyte (packet, len);
2934    
2935 root 1.258 if (len > MAXSOCKBUF)
2936     {
2937     // ugly
2938     if (THIS->pl)
2939     THIS->pl->failmsg ("[packet too long for client]");
2940     }
2941     else
2942     THIS->send_packet (buf, len);
2943 root 1.100 }
2944    
2945 root 1.237 faceidx
2946 root 1.238 client::need_face (utf8_string name, int pri = 0)
2947 root 1.237 CODE:
2948 root 1.238 RETVAL = face_find (name, 0);
2949     if (RETVAL)
2950     {
2951     THIS->send_face (RETVAL, pri);
2952     THIS->flush_fx ();
2953     }
2954     OUTPUT:
2955     RETVAL
2956    
2957     int
2958     client::fx_want (int idx, int value = -1)
2959     CODE:
2960     if (0 < idx && idx < FT_NUM)
2961     {
2962     RETVAL = THIS->fx_want [idx];
2963     if (items > 2)
2964     THIS->fx_want [idx] = value;
2965     }
2966     else
2967     RETVAL = 0;
2968 root 1.237 OUTPUT:
2969     RETVAL
2970    
2971 root 1.239 MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2972    
2973     faceidx sound_find (utf8_string name)
2974    
2975 root 1.240 void sound_set (utf8_string str, faceidx face)
2976    
2977     # dire hack
2978     void old_sound_index (int idx, faceidx face)
2979     CODE:
2980     extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2981     old_sound_index [idx] = face;
2982    
2983 root 1.176 MODULE = cf PACKAGE = cf::face PREFIX = face_
2984    
2985 root 1.185 #INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2986 root 1.176
2987 root 1.183 faceidx face_find (utf8_string name, faceidx defidx = 0)
2988 root 1.176
2989 root 1.183 faceidx alloc (utf8_string name)
2990 root 1.176 CODE:
2991     {
2992     do
2993     {
2994     RETVAL = faces.size ();
2995 root 1.177 faces.resize (RETVAL + 1);
2996 root 1.176 }
2997     while (!RETVAL); // crude way to leave index 0
2998    
2999     faces [RETVAL].name = name;
3000     facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
3001    
3002     if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
3003     if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
3004     }
3005     OUTPUT: RETVAL
3006    
3007 root 1.227 void set_type (faceidx idx, int value)
3008     ALIAS:
3009     set_type = 0
3010     set_visibility = 1
3011     set_magicmap = 2
3012     set_smooth = 3
3013     set_smoothlevel = 4
3014 root 1.176 CODE:
3015 root 1.229 faceinfo *f = face_info (idx); assert (f);
3016 root 1.227 switch (ix)
3017     {
3018     case 0: f->type = value; break;
3019     case 1: f->visibility = value; break;
3020     case 2: f->magicmap = value; break;
3021     case 3: f->smooth = value; break;
3022     case 4: f->smoothlevel = value; break;
3023     }
3024 root 1.177
3025     void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
3026 root 1.176 CODE:
3027 root 1.182 {
3028 root 1.231 faceinfo *f = face_info (idx); assert (f);
3029     facedata *d = &(faceset ? f->data64 : f->data32);
3030 root 1.181 sv_to (data, d->data);
3031     STRLEN clen;
3032     char *cdata = SvPVbyte (chksum, clen);
3033 root 1.338 clen = min (CHKSUM_MAXLEN, clen);
3034 root 1.182
3035 root 1.344 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
3036    
3037 root 1.338 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
3038 root 1.182 {
3039 root 1.338 d->chksum_len = clen;
3040 root 1.182 memcpy (d->chksum, cdata, clen);
3041    
3042     // invalidate existing client face info
3043     for_all_clients (ns)
3044     if (ns->faceset == faceset)
3045     {
3046     ns->faces_sent [idx] = false;
3047     ns->force_newmap = true;
3048     }
3049     }
3050     }
3051 root 1.176
3052 root 1.229 int get_data_size (faceidx idx, int faceset = 0)
3053     CODE:
3054 root 1.267 facedata *d = face_data (idx, faceset);
3055     if (!d) XSRETURN_UNDEF;
3056 root 1.229 RETVAL = d->data.size ();
3057     OUTPUT:
3058     RETVAL
3059    
3060     SV *get_chksum (faceidx idx, int faceset = 0)
3061     CODE:
3062 root 1.267 facedata *d = face_data (idx, faceset);
3063     if (!d) XSRETURN_UNDEF;
3064 root 1.338 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
3065 root 1.229 OUTPUT:
3066     RETVAL
3067    
3068 root 1.267 SV *get_data (faceidx idx, int faceset = 0)
3069     CODE:
3070     facedata *d = face_data (idx, faceset);
3071     if (!d) XSRETURN_UNDEF;
3072     RETVAL = newSVpvn (d->data.data (), d->data.length ());
3073     OUTPUT:
3074     RETVAL
3075    
3076 root 1.177 void invalidate (faceidx idx)
3077     CODE:
3078     for_all_clients (ns)
3079 root 1.182 {
3080     ns->faces_sent [idx] = false;
3081     ns->force_newmap = true;
3082     }
3083 root 1.177
3084     void invalidate_all ()
3085     CODE:
3086     for_all_clients (ns)
3087 root 1.182 {
3088     ns->faces_sent.reset ();
3089     ns->force_newmap = true;
3090     }
3091 root 1.177
3092 root 1.185 MODULE = cf PACKAGE = cf::anim PREFIX = anim_
3093    
3094     #INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h |
3095    
3096     animidx anim_find (utf8_string name)
3097     CODE:
3098     RETVAL = animation::find (name).number;
3099     OUTPUT: RETVAL
3100    
3101     animidx set (utf8_string name, SV *frames, int facings = 1)
3102     CODE:
3103     {
3104     if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
3105     croak ("frames must be an arrayref");
3106    
3107     AV *av = (AV *)SvRV (frames);
3108    
3109     animation *anim = &animation::find (name);
3110     if (anim->number)
3111     {
3112     anim->resize (av_len (av) + 1);
3113     anim->facings = facings;
3114     }
3115     else
3116     anim = &animation::create (name, av_len (av) + 1, facings);
3117    
3118     for (int i = 0; i < anim->num_animations; ++i)
3119 root 1.345 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
3120 root 1.185 }
3121     OUTPUT: RETVAL
3122    
3123     void invalidate_all ()
3124     CODE:
3125     for_all_clients (ns)
3126     ns->anims_sent.reset ();
3127    
3128 root 1.247 MODULE = cf PACKAGE = cf::object::freezer
3129    
3130     INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h |
3131    
3132     SV *
3133     new (char *klass)
3134     CODE:
3135     RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
3136     OUTPUT: RETVAL
3137    
3138     void
3139     DESTROY (SV *sv)
3140     CODE:
3141     object_freezer *self;
3142     sv_to (sv, self);
3143     delete self;
3144    
3145     MODULE = cf PACKAGE = cf::object::thawer
3146    
3147     INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h |
3148    
3149     SV *
3150     new_from_file (char *klass, octet_string path)
3151     CODE:
3152     object_thawer *f = new object_thawer (path);
3153     if (!*f)
3154     {
3155     delete f;
3156     XSRETURN_UNDEF;
3157     }
3158     RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
3159     OUTPUT: RETVAL
3160    
3161     void
3162     DESTROY (SV *sv)
3163     CODE:
3164     object_thawer *self;
3165     sv_to (sv, self);
3166     delete self;
3167    
3168 root 1.252 void
3169 root 1.253 extract_tags (object_thawer *self)
3170 root 1.254 PPCODE:
3171 root 1.252 while (self->kw != KW_EOF)
3172     {
3173 root 1.254 PUTBACK;
3174 root 1.272 coroapi::cede_to_tick ();
3175 root 1.254 SPAGAIN;
3176 root 1.253
3177 root 1.252 if (self->kw == KW_tag)
3178 root 1.254 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
3179 root 1.252
3180     self->skip ();
3181     }
3182