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/cvs/deliantra/server/server/cfperl.xs
Revision: 1.44
Committed: Thu Sep 7 14:32:13 2006 UTC (17 years, 8 months ago) by root
Branch: MAIN
Changes since 1.43: +1 -1 lines
Log Message:
sigh

File Contents

# User Rev Content
1 root 1.1 /*****************************************************************************/
2     /* CrossFire, A Multiplayer game for the X Window System */
3     /*****************************************************************************/
4    
5     /*
6     * This code is placed under the GNU General Public Licence (GPL)
7     *
8     * Copyright (C) 2001-2005 by Chachkoff Yann
9     * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e>
10     *
11     * This program is free software; you can redistribute it and/or modify
12     * it under the terms of the GNU General Public License as published by
13     * the Free Software Foundation; either version 2 of the License, or
14     * (at your option) any later version.
15     *
16     * This program is distributed in the hope that it will be useful,
17     * but WITHOUT ANY WARRANTY; without even the implied warranty of
18     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19     * GNU General Public License for more details.
20     *
21     * You should have received a copy of the GNU General Public License
22     * along with this program; if not, write to the Free Software
23     * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24     */
25    
26     #define PLUGIN_NAME "perl"
27 root 1.13 #define PLUGIN_VERSION "cfperl 0.5"
28 root 1.1
29     #include <plugin_common.h>
30     #include <sounds.h>
31 root 1.6 #include <cstdarg>
32     #include <sproto.h>
33 root 1.1
34 root 1.6 #include "cfperl.h"
35 root 1.12 #include "shstr.h"
36 root 1.1
37 root 1.32 #include <EXTERN.h>
38     #include <perl.h>
39     #include <XSUB.h>
40    
41 root 1.1 #include "perlxsi.c"
42    
43     extern sint64 *levels; // the experience table
44    
45     typedef object object_ornull;
46     typedef mapstruct mapstruct_ornull;
47    
48     typedef double val64;
49     #define newSVval64 newSVnv
50     #define SvVAL64 SvNV
51    
52 root 1.19 static f_plug_api gethook = cfapi_get_hooks;
53     static f_plug_api object_set_property = cfapi_object_set_property;
54     static f_plug_api object_insert = cfapi_object_insert;
55 root 1.1
56     /* this is a stupid way to do things, and awkward to use for plug-in authors */
57     typedef struct
58     {
59     object* who;
60     object* activator;
61     object* third;
62     object* event;
63     mapstruct* map;
64     char message[1024];
65     int fix; // seems to be python-only, and should not be part of the API
66     int event_code;
67     char extension[1024]; // name field, should invoke specific perl extension
68     char options[1024]; // slaying field of event_connectors
69     int returnvalue;
70     } CFPContext;
71    
72     static HV *obj_cache;
73     static PerlInterpreter *perl;
74    
75 root 1.8 static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map;
76    
77 root 1.1 #define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value))))
78     #define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype))
79     #define PUSH_OB PUSHcfapi_va(POBJECT, object *)
80     #define PUSH_PL PUSHcfapi_va(PPLAYER, player *)
81     #define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *)
82     #define PUSH_PV PUSHcfapi_va(STRING, const char *)
83     #define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int))))
84    
85     //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
86    
87     static SV *
88 root 1.13 newSVptr (void *ptr, const char *klass, HV *hv = newHV ())
89 root 1.1 {
90     SV *sv;
91    
92     if (!ptr)
93     return &PL_sv_undef;
94    
95 root 1.13 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
96     return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
97 root 1.1 }
98    
99 root 1.17 template<class attachable>
100 root 1.11 SV *
101 root 1.17 newSVattachable (attachable *obj, const char *klass)
102 root 1.11 {
103     if (!obj)
104     return &PL_sv_undef;
105    
106     if (!obj->self)
107     obj->self = newSVptr (obj, klass);
108    
109 root 1.32 return newSVsv (obj->self);
110 root 1.11 }
111    
112 root 1.1 static void
113     SVptr_cache_set (void *ptr, SV *sv)
114     {
115     hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
116     }
117    
118     static SV *
119     SVptr_cache_get (void *ptr)
120     {
121     SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
122    
123     return he ? *he : 0;
124     }
125    
126     static SV *
127     newSVptr_cached (void *ptr, const char *klass)
128     {
129     SV *sv;
130    
131     if (!ptr)
132     return &PL_sv_undef;
133    
134     sv = SVptr_cache_get (ptr);
135    
136     if (!sv)
137     {
138     HV *hv = newHV ();
139     sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
140     sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
141    
142     SVptr_cache_set (ptr, sv);
143     }
144    
145     return newSVsv (sv);
146     }
147    
148     static void
149     clearSVptr (SV *sv)
150     {
151     if (SvROK (sv))
152     sv = SvRV (sv);
153    
154     hv_clear ((HV *)sv);
155     sv_unmagic (sv, PERL_MAGIC_ext);
156     }
157    
158     static long
159     SvPTR (SV *sv, const char *klass)
160     {
161     if (!sv_derived_from (sv, klass))
162     croak ("object of type %s expected", klass);
163    
164     MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext);
165    
166     if (!mg)
167     croak ("perl code used %s object, but C object is already destroyed, caught", klass);
168    
169     return (long)mg->mg_ptr;
170     }
171    
172     static long
173     SvPTR_ornull (SV *sv, const char *klass)
174     {
175     if (SvOK (sv))
176     return SvPTR (sv, klass);
177     else
178     return 0;
179     }
180    
181     static SV *
182 root 1.6 newSVdt_va (va_list &ap, data_type type)
183 root 1.1 {
184     SV *sv;
185    
186     switch (type)
187     {
188 root 1.10 case DT_INT:
189     sv = newSViv (va_arg (ap, int));
190     break;
191    
192     case DT_INT64:
193     sv = newSVval64 ((val64)va_arg (ap, sint64));
194     break;
195    
196 root 1.6 case DT_DOUBLE:
197 root 1.10 sv = newSVnv (va_arg (ap, double));
198 root 1.1 break;
199    
200 root 1.6 case DT_STRING:
201     {
202 root 1.10 char *str = (char *)va_arg (ap, const char *);
203 root 1.6 sv = str ? newSVpv (str, 0) : &PL_sv_undef;
204     }
205 root 1.1 break;
206    
207 root 1.6 case DT_DATA:
208 root 1.1 {
209 root 1.10 char *str = (char *)va_arg (ap, const void *);
210 root 1.6 int len = va_arg (ap, int);
211     sv = str ? newSVpv (str, len) : &PL_sv_undef;
212 root 1.1 }
213     break;
214    
215 root 1.6 case DT_OBJECT:
216 root 1.1 {
217 root 1.6 object *obj = va_arg (ap, object *);
218 root 1.17 sv = newSVattachable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
219 root 1.1 }
220     break;
221    
222 root 1.6 case DT_MAP:
223 root 1.11 // va_arg (object *) when void * is passed is an XSI extension
224 root 1.17 sv = newSVattachable (va_arg (ap, mapstruct *), "cf::map::wrap");
225 root 1.1 break;
226    
227 root 1.6 case DT_PLAYER:
228 root 1.17 sv = newSVattachable (va_arg (ap, player *), "cf::player::wrap");
229 root 1.1 break;
230    
231 root 1.6 case DT_ARCH:
232     sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap");
233 root 1.1 break;
234    
235 root 1.6 case DT_PARTY:
236     sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap");
237 root 1.1 break;
238    
239 root 1.6 case DT_REGION:
240     sv = newSVptr (va_arg (ap, region *), "cf::region::wrap");
241 root 1.1 break;
242    
243     default:
244 root 1.6 assert (("unhandled type in newSVdt_va", 0));
245     }
246    
247     return sv;
248     }
249    
250     static SV *
251     newSVdt (data_type type, ...)
252     {
253     va_list ap;
254    
255     va_start (ap, type);
256     SV *sv = newSVdt_va (ap, type);
257     va_end (ap);
258    
259     return sv;
260     }
261    
262     static SV *
263     newSVcfapi (int type, ...)
264     {
265     SV *sv;
266    
267     va_list ap;
268     va_start (ap, type);
269    
270     switch (type)
271     {
272 root 1.12 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
273     case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
274     case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
275 root 1.6 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
276     case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
277     case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
278     case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
279     case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
280     case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
281     case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
282    
283     default:
284 root 1.1 assert (("unhandled type in newSVcfapi", 0));
285     }
286    
287 root 1.6 va_end (ap);
288 root 1.1
289     return sv;
290     }
291    
292 root 1.11 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
293    
294 root 1.12 SV *
295 root 1.17 registry_of (attachable_base *ext)
296 root 1.12 {
297 root 1.13 if (!ext->cb)
298     ext->cb = newAV ();
299 root 1.12
300 root 1.13 return newRV_inc ((SV *)ext->cb);
301 root 1.12 }
302    
303 root 1.17 void attachable_base::clear ()
304 root 1.11 {
305 root 1.21 if (self)
306     {
307 root 1.22 if (cb)
308 root 1.32 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
309 root 1.22 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
310 root 1.32 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
311 root 1.22 INVOKE_MAP (DESTROY, static_cast<mapstruct *>(this));
312    
313     // disconnect Perl from C, to avoid crashes
314     sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
315    
316     // clear the perl hash, might or might not be a good idea
317 root 1.21 hv_clear ((HV *)SvRV ((SV *)self));
318 root 1.22
319 root 1.21 SvREFCNT_dec (self);
320 root 1.22 self = 0;
321 root 1.21 }
322 root 1.12
323 root 1.21 if (cb)
324     {
325     SvREFCNT_dec (cb);
326     cb = 0;
327     }
328 root 1.12
329 root 1.40 attach = 0;
330 root 1.11 }
331    
332 root 1.17 void attachable_base::optimise ()
333 root 1.11 {
334 root 1.13 if (!self)
335     return;
336 root 1.11
337 root 1.13 HV *hv = (HV *)SvRV ((SV *)self);
338    
339     if (SvREFCNT ((SV *)self) == 1
340     && SvREFCNT ((SV *)hv) == 1
341     && !HvKEYS (hv))
342     {
343     SvREFCNT_dec ((SV *)self);
344     self = 0;
345     }
346     }
347    
348 root 1.23 void attachable_base::instantiate (data_type type, void *obj)
349 root 1.13 {
350     dSP;
351     ENTER;
352     SAVETMPS;
353     PUSHMARK (SP);
354     EXTEND (SP, 2);
355 root 1.23 PUSHs (sv_2mortal (newSVdt (type, obj)));
356 root 1.13 PUSHs (sv_2mortal (newSVpv (attach, 0)));
357 root 1.23
358     attach = 0;
359    
360 root 1.13 PUTBACK;
361     call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
362     FREETMPS;
363     LEAVE;
364 root 1.16
365 root 1.23 switch (type)
366     {
367     case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
368     case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
369     }
370 root 1.13 }
371    
372     /////////////////////////////////////////////////////////////////////////////
373    
374 root 1.18 void reattach (data_type type, void *obj)
375     {
376 root 1.22 //TODO only do this when the object has _attachment's
377    
378 root 1.18 dSP;
379     ENTER;
380     SAVETMPS;
381     PUSHMARK (SP);
382     XPUSHs (sv_2mortal (newSVdt (type, obj)));
383     PUTBACK;
384     call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
385     FREETMPS;
386     LEAVE;
387    
388     switch (type)
389     {
390     case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
391     case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
392     case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
393     }
394     }
395    
396     template<class subclass>
397     void reattach (attachable<subclass> *obj)
398     {
399     obj->optimise ();
400    
401     if (obj->self)
402 root 1.35 reattach ((data_type) cftype<subclass>::dt, (subclass *)obj);
403 root 1.18 }
404    
405 root 1.35 #include "kw_hash.h"
406    
407 root 1.34 object_freezer::object_freezer ()
408 root 1.37 : dynbuf (128 * 1024, 64 * 1024)
409 root 1.13 {
410 root 1.32 av = newAV ();
411 root 1.11 }
412    
413 root 1.13 object_freezer::~object_freezer ()
414 root 1.11 {
415 root 1.34 SvREFCNT_dec (av);
416 root 1.13 }
417    
418 root 1.20 void object_freezer::put (attachable_base *ext)
419 root 1.13 {
420     ext->optimise ();
421 root 1.12
422 root 1.13 if (ext->self)
423 root 1.18 {
424     int idx = AvFILLp ((AV *)av) + 1;
425 root 1.32 av_store (av, idx, SvREFCNT_inc (ext->self));
426    
427 root 1.37 add ((void *)"oid ", 4);
428     add ((sint32)idx);
429     add ('\n');
430 root 1.18 }
431 root 1.11 }
432    
433 root 1.34 bool object_freezer::save (const char *filename)
434     {
435     dSP;
436     ENTER;
437     SAVETMPS;
438     PUSHMARK (SP);
439     EXTEND (SP, 3);
440     PUSHs (sv_2mortal (newSVpv (filename, 0)));
441 root 1.37 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
442 root 1.34 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
443     PUTBACK;
444     call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
445     FREETMPS;
446     LEAVE;
447     }
448    
449 root 1.32 int fprintf (object_freezer &freezer, const char *format, ...)
450     {
451     va_list ap;
452    
453     va_start (ap, format);
454 root 1.37
455     int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
456    
457     if (len >= 0)
458     freezer.alloc (len);
459    
460 root 1.32 va_end (ap);
461     }
462    
463     int fputs (const char *s, object_freezer &freezer)
464     {
465 root 1.37 freezer.add (s);
466 root 1.32 }
467    
468 root 1.28 object_thawer::object_thawer (const char *filename)
469 root 1.11 {
470 root 1.41 static const char eof[] = "\n\n\n\0\0\0";
471 root 1.13
472 root 1.41 av = 0;
473     text = 0;
474 root 1.42 line = 0;
475 root 1.13
476 root 1.41 if (filename)
477 root 1.13 {
478 root 1.28 dSP;
479     ENTER;
480     SAVETMPS;
481     PUSHMARK (SP);
482     XPUSHs (sv_2mortal (newSVpv (filename, 0)));
483     PUTBACK;
484    
485 root 1.41 if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL))
486 root 1.28 {
487     SPAGAIN;
488 root 1.41
489     // second value - perl objects
490     {
491     SV *sv = POPs;
492     if (SvROK (sv))
493     av = (AV *)SvREFCNT_inc (SvRV (sv));
494     }
495    
496     // first value - text part, pad with 3 zeroes
497     {
498     SV *sv = POPs;
499     STRLEN len;
500     char *sv_ = SvPVbyte (sv, len);
501     text = newSV (len + sizeof (eof));
502     SvCUR_set (text, len);
503     memcpy (SvPVX (text), sv_, len);
504     memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure
505 root 1.42
506     line = SvPVX (text);
507 root 1.41 }
508 root 1.28 }
509    
510 root 1.41 PUTBACK;
511 root 1.28 FREETMPS;
512     LEAVE;
513 root 1.13 }
514 root 1.11 }
515    
516 root 1.18 void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
517 root 1.13 {
518 root 1.18 if (!av || oid < 0) // this is actually an error of sorts
519 root 1.13 return;
520    
521     // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
522     ext->clear ();
523    
524 root 1.18 SV **svp = av_fetch ((AV *)av, oid, 0);
525 root 1.13
526 root 1.18 if (!svp || !SvROK (*svp))
527     {
528     printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
529     return;
530     }
531 root 1.13
532 root 1.18 ext->self = *svp; *svp = &PL_sv_undef;
533 root 1.32 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
534 root 1.13
535 root 1.18 reattach (type, obj);
536 root 1.13 }
537    
538     object_thawer::~object_thawer ()
539     {
540 root 1.41 if (text) SvREFCNT_dec (text);
541     if (av) SvREFCNT_dec (av);
542     }
543    
544     char *fgets (char *s, int n, object_thawer &thawer)
545     {
546     char *p = thawer.line;
547     char *q = s;
548    
549 root 1.42 if (!p)
550     return 0;
551    
552 root 1.41 while (--n)
553     {
554     if (!*p)
555     break;
556    
557     *q++ = *p;
558    
559     if (*p++ == '\n')
560     break;
561     }
562    
563     *q = 0;
564     thawer.line = p;
565    
566     return s == q ? 0 : s;
567 root 1.13 }
568    
569 root 1.41 keyword object_thawer::get_kv ()
570 root 1.34 {
571 root 1.42 if (!line)
572     return KW_EOF;
573    
574 root 1.34 for (;;)
575     {
576 root 1.41 char *p = line;
577 root 1.34
578 root 1.41 if (!*p)
579     return KW_EOF;
580 root 1.34
581 root 1.41 // parse keyword
582 root 1.34 while (*p > ' ')
583     p++;
584    
585 root 1.41 int klen = p - line;
586 root 1.34
587 root 1.41 if (*p++ != '\n')
588     {
589     // parse value
590 root 1.44 while (*(unsigned char *)p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
591 root 1.41 ++p;
592 root 1.34
593 root 1.41 last_value = p;
594 root 1.34
595 root 1.41 while (*p != '\n')
596 root 1.34 p++;
597    
598 root 1.41 *p++ = 0;
599     }
600     else
601     last_value = 0;
602    
603     line [klen] = 0;
604     keyword_idx *kw = kw_lex::match (line, klen);
605 root 1.34
606 root 1.41 //printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D
607    
608     if (kw)
609     {
610     line = p;
611     return kw->index;
612     }
613     else if (!*line || *line == '#')
614     {
615     // empty/comment line
616     line = p;
617 root 1.34 }
618     else
619 root 1.41 return KW_ERROR;
620 root 1.34 }
621     }
622    
623 root 1.41 void object_thawer::get (shstr &sh) const
624     {
625     if (last_value)
626     sh = last_value;
627     else
628     {
629     sh = "<value missing>";
630     LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename
631     }
632     }
633    
634     void object_thawer::get_ml (keyword kend, shstr &sh)
635     {
636     char kw[128];
637    
638 root 1.43 int klen = keyword_len [kend];
639    
640 root 1.41 kw [0] = '\n';
641 root 1.43 memcpy (kw + 1, keyword_str [kend], klen);
642     kw [klen + 1] = '\n';
643     kw [klen + 2] = 0;
644 root 1.41
645 root 1.43 // first test for completely empty msg... "endXXX\n"
646     if (!strncmp (line, kw + 1, klen + 1))
647 root 1.41 {
648     sh = 0;
649 root 1.43
650     line += klen + 1;
651    
652 root 1.41 return;
653     }
654 root 1.43 else
655     {
656     // multi-line strings are delimited by "\nendXXX\n" or "endXXX\n" (NULL)
657 root 1.41
658 root 1.43 char *end = strstr (line, kw);
659 root 1.41
660 root 1.43 if (!end)
661     {
662     sh = 0;
663     return;
664     }
665    
666     *end = 0;
667     sh = line;
668 root 1.41
669 root 1.43 line = end + keyword_len [kend] + 1;
670    
671     while (*line++ != '\n')
672     ;
673     }
674 root 1.41 }
675    
676     sint32 object_thawer::get_sint32 () const
677     {
678     char *p = last_value;
679    
680     if (!p)
681     return 0;
682    
683     sint32 val = 0;
684     bool negate;
685    
686     if (*p == '-')
687     {
688     negate = true;
689     ++p;
690     }
691     else
692     negate = false;
693    
694     do
695     {
696     val *= 10;
697     val += *p++ - '0';
698     }
699     while (*p);
700    
701     return negate ? -val : val;
702     }
703    
704     sint64 object_thawer::get_sint64 () const
705     {
706     return last_value ? atoll (last_value) : 0;
707     }
708    
709     double object_thawer::get_double () const
710     {
711     return last_value ? atof (last_value) : 0;
712     }
713    
714 root 1.1 /////////////////////////////////////////////////////////////////////////////
715    
716     extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
717     {
718     return 0;
719     }
720    
721     static CommArray_s rtn_cmd;
722    
723     static int
724     runPluginCommand (object *obj, char *params)
725     {
726     dSP;
727    
728     ENTER;
729     SAVETMPS;
730    
731     PUSHMARK (SP);
732    
733     EXTEND (SP, 3);
734     PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
735     PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
736    
737     if (params)
738     PUSHs (sv_2mortal (newSVpv (params, 0)));
739    
740     PUTBACK;
741     int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
742     SPAGAIN;
743    
744     if (SvTRUE (ERRSV))
745     LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
746    
747     int returnvalue = count > 0 ? POPi : -1;
748    
749     PUTBACK;
750     FREETMPS;
751     LEAVE;
752    
753     return returnvalue;
754     }
755    
756     extern "C" void *cfperl_getPluginProperty (int *type, ...)
757     {
758     va_list args;
759     char *propname;
760     int i;
761     va_start (args, type);
762     propname = va_arg (args, char *);
763     //printf ("Property name: %s\n", propname);
764    
765     if (!strcmp (propname, "command?"))
766     {
767     if (!perl)
768     return NULL;
769    
770     const char *cmdname = va_arg (args, const char *);
771     HV *hv = get_hv ("cf::COMMAND", 1);
772     SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
773    
774     va_end (args);
775    
776     if (svp)
777     {
778     // this is totaly broken, should stash it into %COMMAND
779     rtn_cmd.name = cmdname;
780     rtn_cmd.time = SvNV (*svp);
781     rtn_cmd.func = runPluginCommand;
782    
783     return &rtn_cmd;
784     }
785     }
786     else if (!strcmp (propname, "Identification"))
787     {
788     va_end (args);
789     return (void*) PLUGIN_NAME;
790     }
791     else if (!strcmp (propname, "FullName"))
792     {
793     va_end (args);
794     return (void*) PLUGIN_VERSION;
795     }
796     else
797     va_end (args);
798    
799     return NULL;
800     }
801    
802     extern "C" int cfperl_postInitPlugin ()
803     {
804     int hooktype = 1;
805     int rtype = 0;
806    
807     cf_init_plugin (gethook);
808    
809     return 0;
810     }
811    
812     extern "C" int cfperl_closePlugin ()
813     {
814     return 0;
815     }
816    
817 root 1.7 void
818     cfperl_init ()
819     {
820 root 1.32 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
821     perl = perl_alloc ();
822     perl_construct (perl);
823    
824     PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
825    
826 root 1.7 char *argv[] = {
827     "",
828     "-e"
829 root 1.32 "cf->bootstrap;"
830     "unshift @INC, cf::datadir ();"
831 root 1.41 "require cf;"
832 root 1.7 };
833    
834     if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
835     {
836     printf ("unable to initialize perl-interpreter, aborting.\n");
837     exit (EXIT_FAILURE);
838     }
839 root 1.8
840     obj_cache = newHV ();
841 root 1.7 }
842    
843 root 1.5 void cfperl_main ()
844 root 1.2 {
845     dSP;
846    
847     PUSHMARK (SP);
848     PUTBACK;
849 root 1.7 call_pv ("cf::main", G_DISCARD | G_VOID);
850     }
851    
852 root 1.8 static event_klass klass_of[NUM_EVENT_TYPES] = {
853     # define def(type,name) KLASS_ ## type,
854     # include "eventinc.h"
855     # undef def
856     };
857    
858 root 1.18 #define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
859    
860 root 1.8 static void
861     gather_callbacks (AV *&callbacks, AV *registry, event_type event)
862     {
863     // event must be in array
864     if (event >= 0 && event <= AvFILLp (registry))
865     {
866     SV *cbs_ = AvARRAY (registry)[event];
867    
868     // element must be list of callback entries
869     if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
870     {
871     AV *cbs = (AV *)SvRV (cbs_);
872    
873     // no callback entries, no callbacks to call
874     if (AvFILLp (cbs) >= 0)
875     {
876     if (!callbacks)
877     {
878     callbacks = newAV ();
879     av_extend (callbacks, 16);
880     }
881    
882     // never use SvREFCNT_inc to copy values, but its ok here :)
883     for (int i = 0; i <= AvFILLp (cbs); ++i)
884     av_push (callbacks, SvREFCNT_inc (AvARRAY (cbs)[i]));
885     }
886     }
887     }
888     }
889    
890     bool cfperl_invoke (event_type event, ...)
891 root 1.6 {
892 root 1.8 data_type dt;
893 root 1.6 va_list ap;
894    
895 root 1.8 va_start (ap, event);
896    
897     AV *callbacks = 0;
898    
899     object *op;
900     player *pl;
901     mapstruct *map;
902    
903     // callback call ordering is:
904     // 1. per-object callback (NYI)
905     // 2. per-class object
906     // 2a. per-type callback
907     // 4. global callbacks
908    
909     gather_callbacks (callbacks, cb_global, event);
910    
911 root 1.18 switch (KLASS_OF (event))
912 root 1.8 {
913     case KLASS_GLOBAL:
914     break;
915    
916     case KLASS_OBJECT:
917     dt = (data_type) va_arg (ap, int);
918     assert (("first argument must be of type object", dt == DT_OBJECT));
919 root 1.12 op = va_arg (ap, object *);
920 root 1.8
921 root 1.12 if (op->cb)
922 root 1.32 gather_callbacks (callbacks, op->cb, event);
923 root 1.8
924 root 1.14 if (op->type)
925     {
926     if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
927     {
928     SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
929    
930     if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
931     gather_callbacks (callbacks, (AV *)SvRV (registry), event);
932     }
933 root 1.8
934 root 1.14 if (op->type <= AvFILLp (cb_type))
935     {
936     SV *registry = AvARRAY (cb_type)[op->type];
937 root 1.8
938 root 1.14 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
939     gather_callbacks (callbacks, (AV *)SvRV (registry), event);
940     }
941 root 1.8 }
942    
943 root 1.14 gather_callbacks (callbacks, cb_object, event);
944    
945 root 1.8 break;
946    
947     case KLASS_PLAYER:
948     dt = (data_type) va_arg (ap, int);
949     assert (("first argument must be of type player", dt == DT_PLAYER));
950 root 1.12 pl = va_arg (ap, player *);
951    
952 root 1.13 if (pl->cb)
953 root 1.32 gather_callbacks (callbacks, pl->cb, event);
954 root 1.8
955     gather_callbacks (callbacks, cb_player, event);
956     break;
957    
958     case KLASS_MAP:
959     dt = (data_type) va_arg (ap, int);
960     assert (("first argument must be of type object", dt == DT_MAP));
961 root 1.12 map = va_arg (ap, mapstruct *);
962    
963 root 1.13 if (map->cb)
964 root 1.32 gather_callbacks (callbacks, map->cb, event);
965 root 1.8
966     gather_callbacks (callbacks, cb_map, event);
967     break;
968    
969     default:
970     assert (("unsupported event klass in cfperl_invoke", 0));
971     }
972    
973     // short-circuit processing if no callbacks found/defined
974     if (!callbacks)
975     return 0;
976    
977     dSP;
978 root 1.6 ENTER;
979     SAVETMPS;
980    
981     PUSHMARK (SP);
982 root 1.8 EXTEND (SP, 3);
983 root 1.6
984 root 1.8 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays
985     PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks)));
986    
987 root 1.18 switch (KLASS_OF (event))
988 root 1.8 {
989     case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break;
990     case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break;
991     case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break;
992     }
993 root 1.7
994 root 1.6 for (;;)
995     {
996 root 1.8 dt = (data_type) va_arg (ap, int);
997 root 1.6
998     if (dt == DT_END)
999     break;
1000    
1001 root 1.12 if (dt == DT_AV)
1002     {
1003     AV *av = va_arg (ap, AV *);
1004    
1005     for (int i = 0; i <= av_len (av); ++i)
1006     XPUSHs (*av_fetch (av, i, 1));
1007     }
1008     else
1009     XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1010 root 1.6 }
1011    
1012     va_end (ap);
1013    
1014     PUTBACK;
1015 root 1.12 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
1016 root 1.2 SPAGAIN;
1017 root 1.6
1018     count = count > 0 ? POPi : 0;
1019    
1020     FREETMPS;
1021     LEAVE;
1022    
1023     return count;
1024 root 1.2 }
1025    
1026 root 1.12 SV *
1027     cfperl_result (int idx)
1028     {
1029     AV *av = get_av ("cfperl::invoke_results", 0);
1030     if (!av)
1031     return &PL_sv_undef;
1032    
1033     SV **sv = av_fetch (av, idx, 0);
1034     if (!sv)
1035     return &PL_sv_undef;
1036    
1037     return *sv;
1038     }
1039    
1040     int
1041     cfperl_result_INT (int idx)
1042     {
1043     return SvIV (cfperl_result (idx));
1044     }
1045    
1046 root 1.1 MODULE = cf PACKAGE = cf PREFIX = cf_
1047    
1048     BOOT:
1049     {
1050     HV *stash = gv_stashpv ("cf", 1);
1051    
1052     static const struct {
1053     const char *name;
1054     IV iv;
1055     } *civ, const_iv[] = {
1056     # define const_iv(name) { # name, (IV)name },
1057     const_iv (llevError)
1058     const_iv (llevInfo)
1059     const_iv (llevDebug)
1060     const_iv (llevMonster)
1061    
1062 root 1.5 const_iv (MAX_TIME)
1063 root 1.1 const_iv (PLAYER)
1064     const_iv (TRANSPORT)
1065     const_iv (ROD)
1066     const_iv (TREASURE)
1067     const_iv (POTION)
1068     const_iv (FOOD)
1069     const_iv (POISON)
1070     const_iv (BOOK)
1071     const_iv (CLOCK)
1072     const_iv (LIGHTNING)
1073     const_iv (ARROW)
1074     const_iv (BOW)
1075     const_iv (WEAPON)
1076     const_iv (ARMOUR)
1077     const_iv (PEDESTAL)
1078     const_iv (ALTAR)
1079     const_iv (LOCKED_DOOR)
1080     const_iv (SPECIAL_KEY)
1081     const_iv (MAP)
1082     const_iv (DOOR)
1083     const_iv (KEY)
1084     const_iv (TIMED_GATE)
1085     const_iv (TRIGGER)
1086     const_iv (GRIMREAPER)
1087     const_iv (MAGIC_EAR)
1088     const_iv (TRIGGER_BUTTON)
1089     const_iv (TRIGGER_ALTAR)
1090     const_iv (TRIGGER_PEDESTAL)
1091     const_iv (SHIELD)
1092     const_iv (HELMET)
1093     const_iv (HORN)
1094     const_iv (MONEY)
1095     const_iv (CLASS)
1096     const_iv (GRAVESTONE)
1097     const_iv (AMULET)
1098     const_iv (PLAYERMOVER)
1099     const_iv (TELEPORTER)
1100     const_iv (CREATOR)
1101     const_iv (SKILL)
1102     const_iv (EXPERIENCE)
1103     const_iv (EARTHWALL)
1104     const_iv (GOLEM)
1105     const_iv (THROWN_OBJ)
1106     const_iv (BLINDNESS)
1107     const_iv (GOD)
1108     const_iv (DETECTOR)
1109     const_iv (TRIGGER_MARKER)
1110     const_iv (DEAD_OBJECT)
1111     const_iv (DRINK)
1112     const_iv (MARKER)
1113     const_iv (HOLY_ALTAR)
1114     const_iv (PLAYER_CHANGER)
1115     const_iv (BATTLEGROUND)
1116     const_iv (PEACEMAKER)
1117     const_iv (GEM)
1118     const_iv (FIREWALL)
1119     const_iv (ANVIL)
1120     const_iv (CHECK_INV)
1121     const_iv (MOOD_FLOOR)
1122     const_iv (EXIT)
1123     const_iv (ENCOUNTER)
1124     const_iv (SHOP_FLOOR)
1125     const_iv (SHOP_MAT)
1126     const_iv (RING)
1127     const_iv (FLOOR)
1128     const_iv (FLESH)
1129     const_iv (INORGANIC)
1130     const_iv (SKILL_TOOL)
1131     const_iv (LIGHTER)
1132     const_iv (TRAP_PART)
1133     const_iv (WALL)
1134     const_iv (LIGHT_SOURCE)
1135     const_iv (MISC_OBJECT)
1136     const_iv (MONSTER)
1137     const_iv (SPAWN_GENERATOR)
1138     const_iv (LAMP)
1139     const_iv (DUPLICATOR)
1140     const_iv (TOOL)
1141     const_iv (SPELLBOOK)
1142     const_iv (BUILDFAC)
1143     const_iv (CLOAK)
1144     const_iv (SPINNER)
1145     const_iv (GATE)
1146     const_iv (BUTTON)
1147     const_iv (CF_HANDLE)
1148     const_iv (HOLE)
1149     const_iv (TRAPDOOR)
1150     const_iv (SIGN)
1151     const_iv (BOOTS)
1152     const_iv (GLOVES)
1153     const_iv (SPELL)
1154     const_iv (SPELL_EFFECT)
1155     const_iv (CONVERTER)
1156     const_iv (BRACERS)
1157     const_iv (POISONING)
1158     const_iv (SAVEBED)
1159     const_iv (POISONCLOUD)
1160     const_iv (FIREHOLES)
1161     const_iv (WAND)
1162     const_iv (SCROLL)
1163     const_iv (DIRECTOR)
1164     const_iv (GIRDLE)
1165     const_iv (FORCE)
1166     const_iv (POTION_EFFECT)
1167     const_iv (EVENT_CONNECTOR)
1168     const_iv (CLOSE_CON)
1169     const_iv (CONTAINER)
1170     const_iv (ARMOUR_IMPROVER)
1171     const_iv (WEAPON_IMPROVER)
1172     const_iv (SKILLSCROLL)
1173     const_iv (DEEP_SWAMP)
1174     const_iv (IDENTIFY_ALTAR)
1175     const_iv (MENU)
1176     const_iv (RUNE)
1177     const_iv (TRAP)
1178     const_iv (POWER_CRYSTAL)
1179     const_iv (CORPSE)
1180     const_iv (DISEASE)
1181     const_iv (SYMPTOM)
1182     const_iv (BUILDER)
1183     const_iv (MATERIAL)
1184     const_iv (ITEM_TRANSFORMER)
1185     const_iv (QUEST)
1186    
1187 root 1.14 const_iv (NUM_SUBTYPES)
1188    
1189 root 1.1 const_iv (ST_BD_BUILD)
1190     const_iv (ST_BD_REMOVE)
1191    
1192     const_iv (ST_MAT_FLOOR)
1193     const_iv (ST_MAT_WALL)
1194     const_iv (ST_MAT_ITEM)
1195    
1196     const_iv (AT_PHYSICAL)
1197     const_iv (AT_MAGIC)
1198     const_iv (AT_FIRE)
1199     const_iv (AT_ELECTRICITY)
1200     const_iv (AT_COLD)
1201     const_iv (AT_CONFUSION)
1202     const_iv (AT_ACID)
1203     const_iv (AT_DRAIN)
1204     const_iv (AT_WEAPONMAGIC)
1205     const_iv (AT_GHOSTHIT)
1206     const_iv (AT_POISON)
1207     const_iv (AT_SLOW)
1208     const_iv (AT_PARALYZE)
1209     const_iv (AT_TURN_UNDEAD)
1210     const_iv (AT_FEAR)
1211     const_iv (AT_CANCELLATION)
1212     const_iv (AT_DEPLETE)
1213     const_iv (AT_DEATH)
1214     const_iv (AT_CHAOS)
1215     const_iv (AT_COUNTERSPELL)
1216     const_iv (AT_GODPOWER)
1217     const_iv (AT_HOLYWORD)
1218     const_iv (AT_BLIND)
1219     const_iv (AT_INTERNAL)
1220     const_iv (AT_LIFE_STEALING)
1221     const_iv (AT_DISEASE)
1222    
1223     const_iv (QUEST_IN_PROGRESS)
1224     const_iv (QUEST_DONE_QUEST)
1225     const_iv (QUEST_DONE_TASK)
1226     const_iv (QUEST_START_QUEST)
1227     const_iv (QUEST_END_QUEST)
1228     const_iv (QUEST_START_TASK)
1229     const_iv (QUEST_END_TASK)
1230     const_iv (QUEST_OVERRIDE)
1231     const_iv (QUEST_ON_ACTIVATE)
1232    
1233     const_iv (WEAP_HIT)
1234     const_iv (WEAP_SLASH)
1235     const_iv (WEAP_PIERCE)
1236     const_iv (WEAP_CLEAVE)
1237     const_iv (WEAP_SLICE)
1238     const_iv (WEAP_STAB)
1239     const_iv (WEAP_WHIP)
1240     const_iv (WEAP_CRUSH)
1241     const_iv (WEAP_BLUD)
1242    
1243     const_iv (FLAG_ALIVE)
1244     const_iv (FLAG_WIZ)
1245     const_iv (FLAG_REMOVED)
1246     const_iv (FLAG_FREED)
1247     const_iv (FLAG_WAS_WIZ)
1248     const_iv (FLAG_APPLIED)
1249     const_iv (FLAG_UNPAID)
1250     const_iv (FLAG_USE_SHIELD)
1251     const_iv (FLAG_NO_PICK)
1252     const_iv (FLAG_ANIMATE)
1253     const_iv (FLAG_MONSTER)
1254     const_iv (FLAG_FRIENDLY)
1255     const_iv (FLAG_GENERATOR)
1256     const_iv (FLAG_IS_THROWN)
1257     const_iv (FLAG_AUTO_APPLY)
1258     const_iv (FLAG_TREASURE)
1259     const_iv (FLAG_PLAYER_SOLD)
1260     const_iv (FLAG_SEE_INVISIBLE)
1261     const_iv (FLAG_CAN_ROLL)
1262     const_iv (FLAG_OVERLAY_FLOOR)
1263     const_iv (FLAG_IS_TURNABLE)
1264     const_iv (FLAG_IS_USED_UP)
1265     const_iv (FLAG_IDENTIFIED)
1266     const_iv (FLAG_REFLECTING)
1267     const_iv (FLAG_CHANGING)
1268     const_iv (FLAG_SPLITTING)
1269     const_iv (FLAG_HITBACK)
1270     const_iv (FLAG_STARTEQUIP)
1271     const_iv (FLAG_BLOCKSVIEW)
1272     const_iv (FLAG_UNDEAD)
1273     const_iv (FLAG_SCARED)
1274     const_iv (FLAG_UNAGGRESSIVE)
1275     const_iv (FLAG_REFL_MISSILE)
1276     const_iv (FLAG_REFL_SPELL)
1277     const_iv (FLAG_NO_MAGIC)
1278     const_iv (FLAG_NO_FIX_PLAYER)
1279     const_iv (FLAG_IS_LIGHTABLE)
1280     const_iv (FLAG_TEAR_DOWN)
1281     const_iv (FLAG_RUN_AWAY)
1282     const_iv (FLAG_PICK_UP)
1283     const_iv (FLAG_UNIQUE)
1284     const_iv (FLAG_NO_DROP)
1285     const_iv (FLAG_WIZCAST)
1286     const_iv (FLAG_CAST_SPELL)
1287     const_iv (FLAG_USE_SCROLL)
1288     const_iv (FLAG_USE_RANGE)
1289     const_iv (FLAG_USE_BOW)
1290     const_iv (FLAG_USE_ARMOUR)
1291     const_iv (FLAG_USE_WEAPON)
1292     const_iv (FLAG_USE_RING)
1293     const_iv (FLAG_READY_RANGE)
1294     const_iv (FLAG_READY_BOW)
1295     const_iv (FLAG_XRAYS)
1296     const_iv (FLAG_NO_APPLY)
1297     const_iv (FLAG_IS_FLOOR)
1298     const_iv (FLAG_LIFESAVE)
1299     const_iv (FLAG_NO_STRENGTH)
1300     const_iv (FLAG_SLEEP)
1301     const_iv (FLAG_STAND_STILL)
1302     const_iv (FLAG_RANDOM_MOVE)
1303     const_iv (FLAG_ONLY_ATTACK)
1304     const_iv (FLAG_CONFUSED)
1305     const_iv (FLAG_STEALTH)
1306     const_iv (FLAG_WIZPASS)
1307     const_iv (FLAG_IS_LINKED)
1308     const_iv (FLAG_CURSED)
1309     const_iv (FLAG_DAMNED)
1310     const_iv (FLAG_SEE_ANYWHERE)
1311     const_iv (FLAG_KNOWN_MAGICAL)
1312     const_iv (FLAG_KNOWN_CURSED)
1313     const_iv (FLAG_CAN_USE_SKILL)
1314     const_iv (FLAG_BEEN_APPLIED)
1315     const_iv (FLAG_READY_SCROLL)
1316     const_iv (FLAG_USE_ROD)
1317     const_iv (FLAG_USE_HORN)
1318     const_iv (FLAG_MAKE_INVIS)
1319     const_iv (FLAG_INV_LOCKED)
1320     const_iv (FLAG_IS_WOODED)
1321     const_iv (FLAG_IS_HILLY)
1322     const_iv (FLAG_READY_SKILL)
1323     const_iv (FLAG_READY_WEAPON)
1324     const_iv (FLAG_NO_SKILL_IDENT)
1325     const_iv (FLAG_BLIND)
1326     const_iv (FLAG_SEE_IN_DARK)
1327     const_iv (FLAG_IS_CAULDRON)
1328     const_iv (FLAG_NO_STEAL)
1329     const_iv (FLAG_ONE_HIT)
1330     const_iv (FLAG_CLIENT_SENT)
1331     const_iv (FLAG_BERSERK)
1332     const_iv (FLAG_NEUTRAL)
1333     const_iv (FLAG_NO_ATTACK)
1334     const_iv (FLAG_NO_DAMAGE)
1335     const_iv (FLAG_OBJ_ORIGINAL)
1336     const_iv (FLAG_OBJ_SAVE_ON_OVL)
1337     const_iv (FLAG_ACTIVATE_ON_PUSH)
1338     const_iv (FLAG_ACTIVATE_ON_RELEASE)
1339     const_iv (FLAG_IS_WATER)
1340     const_iv (FLAG_CONTENT_ON_GEN)
1341     const_iv (FLAG_IS_A_TEMPLATE)
1342     const_iv (FLAG_IS_BUILDABLE)
1343     const_iv (FLAG_AFK)
1344    
1345     const_iv (NDI_BLACK)
1346     const_iv (NDI_WHITE)
1347     const_iv (NDI_NAVY)
1348     const_iv (NDI_RED)
1349     const_iv (NDI_ORANGE)
1350     const_iv (NDI_BLUE)
1351     const_iv (NDI_DK_ORANGE)
1352     const_iv (NDI_GREEN)
1353     const_iv (NDI_LT_GREEN)
1354     const_iv (NDI_GREY)
1355     const_iv (NDI_BROWN)
1356     const_iv (NDI_GOLD)
1357     const_iv (NDI_TAN)
1358     const_iv (NDI_MAX_COLOR)
1359     const_iv (NDI_COLOR_MASK)
1360     const_iv (NDI_UNIQUE)
1361     const_iv (NDI_ALL)
1362    
1363     const_iv (F_APPLIED)
1364     const_iv (F_LOCATION)
1365     const_iv (F_UNPAID)
1366     const_iv (F_MAGIC)
1367     const_iv (F_CURSED)
1368     const_iv (F_DAMNED)
1369     const_iv (F_OPEN)
1370     const_iv (F_NOPICK)
1371     const_iv (F_LOCKED)
1372    
1373     const_iv (F_BUY)
1374     const_iv (F_SHOP)
1375     const_iv (F_SELL)
1376    
1377     const_iv (P_BLOCKSVIEW)
1378     const_iv (P_NO_MAGIC)
1379     const_iv (P_IS_ALIVE)
1380     const_iv (P_NO_CLERIC)
1381     const_iv (P_NEED_UPDATE)
1382     const_iv (P_NO_ERROR)
1383     const_iv (P_OUT_OF_MAP)
1384     const_iv (P_NEW_MAP)
1385    
1386     const_iv (UP_OBJ_INSERT)
1387     const_iv (UP_OBJ_REMOVE)
1388     const_iv (UP_OBJ_CHANGE)
1389     const_iv (UP_OBJ_FACE)
1390    
1391     const_iv (INS_NO_MERGE)
1392     const_iv (INS_ABOVE_FLOOR_ONLY)
1393     const_iv (INS_NO_WALK_ON)
1394     const_iv (INS_ON_TOP)
1395     const_iv (INS_BELOW_ORIGINATOR)
1396     const_iv (INS_MAP_LOAD)
1397    
1398     const_iv (WILL_APPLY_HANDLE)
1399     const_iv (WILL_APPLY_TREASURE)
1400     const_iv (WILL_APPLY_EARTHWALL)
1401     const_iv (WILL_APPLY_DOOR)
1402     const_iv (WILL_APPLY_FOOD)
1403    
1404     const_iv (SAVE_MODE)
1405     const_iv (SAVE_DIR_MODE)
1406    
1407     const_iv (M_PAPER)
1408     const_iv (M_IRON)
1409     const_iv (M_GLASS)
1410     const_iv (M_LEATHER)
1411     const_iv (M_WOOD)
1412     const_iv (M_ORGANIC)
1413     const_iv (M_STONE)
1414     const_iv (M_CLOTH)
1415     const_iv (M_ADAMANT)
1416     const_iv (M_LIQUID)
1417     const_iv (M_SOFT_METAL)
1418     const_iv (M_BONE)
1419     const_iv (M_ICE)
1420     const_iv (M_SPECIAL)
1421    
1422     const_iv (SK_EXP_ADD_SKILL)
1423     const_iv (SK_EXP_TOTAL)
1424     const_iv (SK_EXP_NONE)
1425     const_iv (SK_SUBTRACT_SKILL_EXP)
1426 elmex 1.39 const_iv (SK_EXP_SKILL_ONLY)
1427 root 1.1
1428     const_iv (SK_LOCKPICKING)
1429     const_iv (SK_HIDING)
1430     const_iv (SK_SMITHERY)
1431     const_iv (SK_BOWYER)
1432     const_iv (SK_JEWELER)
1433     const_iv (SK_ALCHEMY)
1434     const_iv (SK_STEALING)
1435     const_iv (SK_LITERACY)
1436     const_iv (SK_BARGAINING)
1437     const_iv (SK_JUMPING)
1438     const_iv (SK_DET_MAGIC)
1439     const_iv (SK_ORATORY)
1440     const_iv (SK_SINGING)
1441     const_iv (SK_DET_CURSE)
1442     const_iv (SK_FIND_TRAPS)
1443     const_iv (SK_MEDITATION)
1444     const_iv (SK_PUNCHING)
1445     const_iv (SK_FLAME_TOUCH)
1446     const_iv (SK_KARATE)
1447     const_iv (SK_CLIMBING)
1448     const_iv (SK_WOODSMAN)
1449     const_iv (SK_INSCRIPTION)
1450     const_iv (SK_ONE_HANDED_WEAPON)
1451     const_iv (SK_MISSILE_WEAPON)
1452     const_iv (SK_THROWING)
1453     const_iv (SK_USE_MAGIC_ITEM)
1454     const_iv (SK_DISARM_TRAPS)
1455     const_iv (SK_SET_TRAP)
1456     const_iv (SK_THAUMATURGY)
1457     const_iv (SK_PRAYING)
1458     const_iv (SK_CLAWING)
1459     const_iv (SK_LEVITATION)
1460     const_iv (SK_SUMMONING)
1461     const_iv (SK_PYROMANCY)
1462     const_iv (SK_EVOCATION)
1463     const_iv (SK_SORCERY)
1464     const_iv (SK_TWO_HANDED_WEAPON)
1465     const_iv (SK_SPARK_TOUCH)
1466     const_iv (SK_SHIVER)
1467     const_iv (SK_ACID_SPLASH)
1468     const_iv (SK_POISON_NAIL)
1469    
1470     const_iv (SOUND_NEW_PLAYER)
1471     const_iv (SOUND_FIRE_ARROW)
1472     const_iv (SOUND_LEARN_SPELL)
1473     const_iv (SOUND_FUMBLE_SPELL)
1474     const_iv (SOUND_WAND_POOF)
1475     const_iv (SOUND_OPEN_DOOR)
1476     const_iv (SOUND_PUSH_PLAYER)
1477     const_iv (SOUND_PLAYER_HITS1)
1478     const_iv (SOUND_PLAYER_HITS2)
1479     const_iv (SOUND_PLAYER_HITS3)
1480     const_iv (SOUND_PLAYER_HITS4)
1481     const_iv (SOUND_PLAYER_IS_HIT1)
1482     const_iv (SOUND_PLAYER_IS_HIT2)
1483     const_iv (SOUND_PLAYER_IS_HIT3)
1484     const_iv (SOUND_PLAYER_KILLS)
1485     const_iv (SOUND_PET_IS_KILLED)
1486     const_iv (SOUND_PLAYER_DIES)
1487     const_iv (SOUND_OB_EVAPORATE)
1488     const_iv (SOUND_OB_EXPLODE)
1489     const_iv (SOUND_CLOCK)
1490     const_iv (SOUND_TURN_HANDLE)
1491     const_iv (SOUND_FALL_HOLE)
1492     const_iv (SOUND_DRINK_POISON)
1493     const_iv (SOUND_CAST_SPELL_0)
1494    
1495     const_iv (PREFER_LOW)
1496     const_iv (PREFER_HIGH)
1497    
1498     const_iv (ATNR_PHYSICAL)
1499     const_iv (ATNR_MAGIC)
1500     const_iv (ATNR_FIRE)
1501     const_iv (ATNR_ELECTRICITY)
1502     const_iv (ATNR_COLD)
1503     const_iv (ATNR_CONFUSION)
1504     const_iv (ATNR_ACID)
1505     const_iv (ATNR_DRAIN)
1506     const_iv (ATNR_WEAPONMAGIC)
1507     const_iv (ATNR_GHOSTHIT)
1508     const_iv (ATNR_POISON)
1509     const_iv (ATNR_SLOW)
1510     const_iv (ATNR_PARALYZE)
1511     const_iv (ATNR_TURN_UNDEAD)
1512     const_iv (ATNR_FEAR)
1513     const_iv (ATNR_CANCELLATION)
1514     const_iv (ATNR_DEPLETE)
1515     const_iv (ATNR_DEATH)
1516     const_iv (ATNR_CHAOS)
1517     const_iv (ATNR_COUNTERSPELL)
1518     const_iv (ATNR_GODPOWER)
1519     const_iv (ATNR_HOLYWORD)
1520     const_iv (ATNR_BLIND)
1521     const_iv (ATNR_INTERNAL)
1522     const_iv (ATNR_LIFE_STEALING)
1523     const_iv (ATNR_DISEASE)
1524    
1525     const_iv (MAP_FLUSH)
1526     const_iv (MAP_PLAYER_UNIQUE)
1527     const_iv (MAP_BLOCK)
1528     const_iv (MAP_STYLE)
1529     const_iv (MAP_OVERLAY)
1530    
1531     const_iv (MAP_IN_MEMORY)
1532     const_iv (MAP_SWAPPED)
1533     const_iv (MAP_LOADING)
1534     const_iv (MAP_SAVING)
1535 root 1.7
1536     const_iv (KLASS_GLOBAL)
1537     const_iv (KLASS_OBJECT)
1538     const_iv (KLASS_PLAYER)
1539     const_iv (KLASS_MAP)
1540 root 1.1 };
1541    
1542     for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1543     newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1544    
1545     static const struct {
1546     const char *name;
1547 root 1.14 int skip;
1548 root 1.7 IV klass;
1549 root 1.1 IV iv;
1550 root 1.6 } *eiv, event_iv[] = {
1551 root 1.14 # define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name },
1552 root 1.6 # include "eventinc.h"
1553     # undef def
1554     };
1555    
1556     AV *av = get_av ("cf::EVENT", 1);
1557    
1558     for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; )
1559 root 1.7 {
1560     AV *event = newAV ();
1561 root 1.14 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1562 root 1.7 av_push (event, newSViv (eiv->klass));
1563     av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1564 root 1.14 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv));
1565 root 1.7 }
1566 root 1.6
1567     static const struct {
1568 root 1.1 int dtype;
1569     const char *name;
1570     IV idx;
1571     } *cprop, prop_table[] = {
1572     # define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1573     prop (CFAPI_INT, MAP_PROP_FLAGS)
1574     prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1575     prop (CFAPI_STRING, MAP_PROP_PATH)
1576     prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1577     prop (CFAPI_STRING, MAP_PROP_NAME)
1578     prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1579     prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1580     prop (CFAPI_INT, MAP_PROP_PLAYERS)
1581     prop (CFAPI_INT, MAP_PROP_DARKNESS)
1582     prop (CFAPI_INT, MAP_PROP_WIDTH)
1583     prop (CFAPI_INT, MAP_PROP_HEIGHT)
1584     prop (CFAPI_INT, MAP_PROP_ENTER_X)
1585     prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1586     prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1587     prop (CFAPI_INT, MAP_PROP_PRESSURE)
1588     prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1589     prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1590     prop (CFAPI_INT, MAP_PROP_WINDDIR)
1591     prop (CFAPI_INT, MAP_PROP_SKY)
1592     prop (CFAPI_INT, MAP_PROP_WPARTX)
1593     prop (CFAPI_INT, MAP_PROP_WPARTY)
1594     prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1595     prop (CFAPI_PREGION, MAP_PROP_REGION)
1596     prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1597     prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1598     prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1599     prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1600     prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1601     prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1602     prop (CFAPI_INT, OBJECT_PROP_COUNT)
1603     prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1604     prop (CFAPI_STRING, OBJECT_PROP_NAME)
1605     prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1606     prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1607     prop (CFAPI_STRING, OBJECT_PROP_RACE)
1608     prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1609     prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1610     prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1611     prop (CFAPI_STRING, OBJECT_PROP_LORE)
1612     prop (CFAPI_INT, OBJECT_PROP_X)
1613     prop (CFAPI_INT, OBJECT_PROP_Y)
1614     prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1615     prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1616     prop (CFAPI_INT, OBJECT_PROP_NROF)
1617     prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1618     prop (CFAPI_INT, OBJECT_PROP_FACING)
1619     prop (CFAPI_INT, OBJECT_PROP_TYPE)
1620     prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1621     prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1622     prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1623     prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1624     prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1625     prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1626     prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1627     prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1628     prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1629     prop (CFAPI_INT, OBJECT_PROP_VALUE)
1630     prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1631     prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1632     prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1633     prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1634     prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1635     prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1636     prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1637     prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1638     prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1639     prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1640     prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1641     prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1642     prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1643     prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1644     prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1645     prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1646     prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1647     prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1648     prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1649     prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1650     prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1651     prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1652     prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1653     prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1654     prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1655     prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1656     prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1657     prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1658     prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1659     prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1660     prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1661     prop (CFAPI_INT, OBJECT_PROP_LUCK)
1662     prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1663     prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1664     prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1665     prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1666     prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1667     prop (CFAPI_INT, OBJECT_PROP_STR)
1668     prop (CFAPI_INT, OBJECT_PROP_DEX)
1669     prop (CFAPI_INT, OBJECT_PROP_CON)
1670     prop (CFAPI_INT, OBJECT_PROP_WIS)
1671     prop (CFAPI_INT, OBJECT_PROP_INT)
1672     prop (CFAPI_INT, OBJECT_PROP_POW)
1673     prop (CFAPI_INT, OBJECT_PROP_CHA)
1674     prop (CFAPI_INT, OBJECT_PROP_WC)
1675     prop (CFAPI_INT, OBJECT_PROP_AC)
1676     prop (CFAPI_INT, OBJECT_PROP_HP)
1677     prop (CFAPI_INT, OBJECT_PROP_SP)
1678     prop (CFAPI_INT, OBJECT_PROP_GP)
1679     prop (CFAPI_INT, OBJECT_PROP_FP)
1680     prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1681     prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1682     prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1683     prop (CFAPI_INT, OBJECT_PROP_DAM)
1684     prop (CFAPI_STRING, OBJECT_PROP_GOD)
1685     prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1686     prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1687     prop (CFAPI_INT, OBJECT_PROP_FACE)
1688     };
1689    
1690     HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1691     HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1692    
1693     for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1694     {
1695     hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1696     hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1697     }
1698    
1699 root 1.14 //I_EVENT_API (PACKAGE);
1700     }
1701    
1702     void _reload_1 ()
1703     CODE:
1704     cb_global = get_av ("cf::CB_GLOBAL", 1);
1705     cb_object = get_av ("cf::CB_OBJECT", 1);
1706     cb_player = get_av ("cf::CB_PLAYER", 1);
1707     cb_type = get_av ("cf::CB_TYPE" , 1);
1708     cb_map = get_av ("cf::CB_MAP" , 1);
1709    
1710     void _reload_2 ()
1711     CODE:
1712     {
1713     // reattach to all attachable objects in the game.
1714     for (player *pl = first_player; pl; pl = pl->next)
1715     reattach (pl);
1716    
1717     for (mapstruct *map = first_map; map; map = map->next)
1718     reattach (map);
1719 root 1.8
1720 root 1.14 for (object *op = objects; op; op = op->next)
1721     reattach (op);
1722 root 1.1 }
1723    
1724     NV floor (NV x)
1725    
1726     NV ceil (NV x)
1727    
1728 root 1.5 void server_tick ()
1729    
1730 root 1.1 void
1731     LOG (int level, char *msg)
1732     PROTOTYPE: $$
1733     C_ARGS: (LogLevel)level, "%s", msg
1734    
1735     char *path_combine (char *base, char *path)
1736     PROTOTYPE: $$
1737    
1738     char *path_combine_and_normalize (char *base, char *path)
1739     PROTOTYPE: $$
1740    
1741 root 1.19 const char *
1742     get_maps_directory (char *path)
1743 root 1.1 PROTOTYPE: $
1744     ALIAS: maps_directory = 0
1745 root 1.19 CODE:
1746     RETVAL = create_pathname (path);
1747     OUTPUT: RETVAL
1748 root 1.1
1749     void
1750     sub_generation_inc ()
1751     CODE:
1752     PL_sub_generation++;
1753    
1754     char *
1755     mapdir ()
1756     PROTOTYPE:
1757     ALIAS:
1758     mapdir = 0
1759     uniquedir = 1
1760     tmpdir = 2
1761     confdir = 3
1762     localdir = 4
1763     playerdir = 5
1764     datadir = 6
1765     CODE:
1766 root 1.19 switch (ix)
1767     {
1768     case 0: RETVAL = settings.mapdir ; break;
1769     case 1: RETVAL = settings.uniquedir; break;
1770     case 2: RETVAL = settings.tmpdir ; break;
1771     case 3: RETVAL = settings.confdir ; break;
1772     case 4: RETVAL = settings.localdir ; break;
1773     case 5: RETVAL = settings.playerdir; break;
1774     case 6: RETVAL = settings.datadir ; break;
1775     }
1776 root 1.1 OUTPUT: RETVAL
1777    
1778     int
1779     cf_find_animation (char *text)
1780     PROTOTYPE: $
1781    
1782     int random_roll(int min, int max, object *op, int goodbad);
1783    
1784     const char *cost_string_from_value(uint64 cost, int approx = 0)
1785    
1786 root 1.18 int invoke (int event, ...)
1787 root 1.12 CODE:
1788 root 1.18 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1789 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1790     for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1791 root 1.18 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1792     OUTPUT: RETVAL
1793 root 1.12
1794 root 1.1 int
1795     exp_to_level (val64 exp)
1796     CODE:
1797     {
1798     int i = 0;
1799    
1800     RETVAL = settings.max_level;
1801    
1802     for (i = 1; i <= settings.max_level; i++)
1803     {
1804     if (levels[i] > exp)
1805     {
1806     RETVAL = i - 1;
1807     break;
1808     }
1809     }
1810     }
1811     OUTPUT: RETVAL
1812    
1813     val64
1814     level_to_min_exp (int level)
1815     CODE:
1816     if (level > settings.max_level)
1817     RETVAL = levels[settings.max_level];
1818     else if (level < 1)
1819     RETVAL = 0;
1820     else
1821     RETVAL = levels[level];
1822     OUTPUT: RETVAL
1823    
1824     SV *
1825     resistance_to_string (int atnr)
1826     CODE:
1827     if (atnr >= 0 && atnr < NROFATTACKS)
1828     RETVAL = newSVpv (resist_plus[atnr], 0);
1829     else
1830     XSRETURN_UNDEF;
1831     OUTPUT: RETVAL
1832    
1833 root 1.27 int
1834     _valid (SV *obj)
1835     CODE:
1836     RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1837     OUTPUT:
1838     RETVAL
1839    
1840 root 1.1 MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1841    
1842 root 1.18 int invoke (object *op, int event, ...)
1843     CODE:
1844     if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1845 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1846     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1847 root 1.18 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av));
1848     OUTPUT: RETVAL
1849    
1850     SV *registry (object *op)
1851     CODE:
1852     RETVAL = registry_of (op);
1853     OUTPUT:
1854     RETVAL
1855    
1856 root 1.27 object *head (object *op)
1857     PROTOTYPE: $
1858     ALIAS:
1859     more = 1
1860     above = 2
1861     below = 3
1862     CODE:
1863     switch (ix)
1864     {
1865     case 0: RETVAL = op->head ? op->head : op; break; // DOH!
1866     case 1: RETVAL = op->more; break;
1867     case 2: RETVAL = op->above; break;
1868     case 3: RETVAL = op->below; break;
1869     }
1870     OUTPUT:
1871     RETVAL
1872    
1873 root 1.1 SV *
1874     get_property (object *obj, int type, int idx)
1875     CODE:
1876     RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx));
1877     OUTPUT: RETVAL
1878    
1879     SV *
1880     set_property (object *obj, int type, int idx, SV *newval)
1881     CODE:
1882     switch (type)
1883     {
1884     case CFAPI_INT:
1885     cf_object_set_int_property (obj, idx, SvIV (newval));
1886     break;
1887     case CFAPI_LONG:
1888     cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval));
1889     break;
1890     case CFAPI_DOUBLE:
1891     {
1892     int unused_type;
1893     object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1894     }
1895     break;
1896     case CFAPI_STRING:
1897     cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1898     break;
1899     case CFAPI_POBJECT:
1900     {
1901     int unused_type;
1902     object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1903     }
1904     break;
1905     default:
1906     croak ("unhandled type '%d' in set_property '%d'", type, idx);
1907     }
1908    
1909     # missing properties
1910    
1911     void
1912     set_attacktype (object *obj, U32 attacktype)
1913     CODE:
1914     obj->attacktype = attacktype;
1915    
1916     U32
1917     get_attacktype (object *obj)
1918     ALIAS:
1919     attacktype = 0
1920     CODE:
1921     RETVAL = obj->attacktype;
1922     OUTPUT: RETVAL
1923    
1924     # missing in plug-in api, of course
1925     void
1926     set_food (object *obj, int food)
1927     CODE:
1928     obj->stats.food = food;
1929    
1930     int
1931     get_food (object *obj)
1932     ALIAS:
1933     food = 0
1934     CODE:
1935     RETVAL = obj->stats.food;
1936     OUTPUT: RETVAL
1937    
1938     void
1939     inv (object *obj)
1940     PROTOTYPE: $
1941     PPCODE:
1942     {
1943     object *o;
1944     for (o = obj->inv; o; o = o->below)
1945     XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1946     }
1947    
1948     int cf_object_get_resistance (object *op, int rtype)
1949     ALIAS: resistance = 0
1950    
1951     int cf_object_get_flag (object *op, int flag)
1952     ALIAS: flag = 0
1953    
1954     void cf_object_set_flag (object *op, int flag, int value)
1955    
1956     int need_identify (const object *obj);
1957    
1958     int apply_shop_mat (object *shop_mat, object *op);
1959    
1960 root 1.27 int move (object *op, int dir, object *originator = op)
1961     CODE:
1962     RETVAL = move_ob (op, dir, originator);
1963     OUTPUT:
1964     RETVAL
1965 root 1.1
1966     void cf_object_apply (object *op, object *author, int flags = 0)
1967    
1968     void cf_object_apply_below (object *op)
1969    
1970     void cf_object_remove (object *op)
1971    
1972     void cf_object_free (object *op)
1973    
1974     object *cf_object_present_archname_inside (object *op, char *whatstr)
1975    
1976     int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1977    
1978     int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1979    
1980     object *cf_object_clone (object *op, int clonetype = 0)
1981    
1982     int cf_object_pay_item (object *op, object *buyer)
1983    
1984     int cf_object_pay_amount (object *op, uint64 amount)
1985    
1986     void pay_player (object *op, uint64 amount)
1987    
1988     val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1989    
1990     int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0)
1991    
1992     int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0)
1993    
1994     void cf_object_learn_spell (object *op, object *sp)
1995    
1996     void cf_object_forget_spell (object *op, object *sp)
1997    
1998     object *cf_object_check_for_spell (object *op, char *spellname)
1999    
2000     int cf_object_query_money (object *op)
2001     ALIAS: money = 0
2002    
2003     int cf_object_query_cost (object *op, object *who, int flags)
2004     ALIAS: cost = 0
2005    
2006     void cf_object_activate_rune (object *op , object *victim)
2007    
2008     int cf_object_check_trigger (object *op, object *cause)
2009    
2010     int cf_object_out_of_map (object *op, int x, int y)
2011    
2012     void cf_object_drop (object *op, object *author)
2013    
2014     void cf_object_take (object *op, object *author)
2015    
2016     object *cf_object_insert_object (object *op, object *container)
2017    
2018     const char *cf_object_get_msg (object *ob)
2019     ALIAS: msg = 0
2020    
2021     object *cf_object_insert_in_ob (object *ob, object *where)
2022    
2023     int cf_object_teleport (object *op, mapstruct *map, int x, int y)
2024    
2025     void cf_object_update (object *op, int flags)
2026    
2027     void cf_object_pickup (object *op, object *what)
2028    
2029     object *cf_create_object_by_name (const char *name)
2030    
2031     void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
2032    
2033     void player_lvl_adj (object *who, object *skill = 0)
2034    
2035     int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2036    
2037     int calc_skill_exp (object *who, object *op, object *skill);
2038    
2039     void push_button (object *op);
2040    
2041     void use_trigger (object *op);
2042    
2043     void add_button_link (object *button, mapstruct *map, int connected);
2044    
2045     void remove_button_link (object *op);
2046    
2047     void
2048     cf_object_set_resistance (object *op, int rtype, int val)
2049     CODE:
2050     if (rtype >= 0 && rtype < NROFATTACKS)
2051     op->resist[rtype] = val;
2052    
2053    
2054     MODULE = cf PACKAGE = cf::object PREFIX = cf_
2055    
2056     void cf_fix_object (object *pl)
2057     ALIAS: fix = 0
2058    
2059     object *cf_insert_ob_in_ob (object *ob, object *where)
2060    
2061     # no clean way to get an object from an archetype - stupid idiotic
2062     # dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2063    
2064     object *new (const char *archetype = 0)
2065     PROTOTYPE: ;$
2066     CODE:
2067     RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
2068     OUTPUT:
2069     RETVAL
2070    
2071     object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y)
2072     PROTOTYPE: $$$$$$
2073     CODE:
2074     {
2075     int unused_type;
2076     RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2077     }
2078    
2079     # syntatic sugar for easier use in event callbacks.
2080     const char *options (object *op)
2081     CODE:
2082     RETVAL = op->name;
2083     OUTPUT:
2084     RETVAL
2085    
2086     player *contr (object *op)
2087     CODE:
2088     RETVAL = op->contr;
2089     OUTPUT: RETVAL
2090    
2091     const char *get_ob_key_value (object *op, const char *key)
2092    
2093     bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1)
2094    
2095     object *get_nearest_player (object *ob)
2096     ALIAS: nearest_player = 0
2097     PREINIT:
2098     extern object *get_nearest_player (object *);
2099    
2100     void rangevector (object *ob, object *other, int flags = 0)
2101     PROTOTYPE: $$;$
2102     PPCODE:
2103     {
2104     rv_vector rv;
2105     get_rangevector (ob, other, &rv, flags);
2106     EXTEND (SP, 5);
2107     PUSHs (newSVuv (rv.distance));
2108     PUSHs (newSViv (rv.distance_x));
2109     PUSHs (newSViv (rv.distance_y));
2110     PUSHs (newSViv (rv.direction));
2111     PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part));
2112     }
2113    
2114     bool on_same_map_as (object *ob, object *other)
2115     CODE:
2116     RETVAL = on_same_map (ob, other);
2117     OUTPUT: RETVAL
2118    
2119     char *
2120     base_name (object *ob, int plural)
2121     CODE:
2122     RETVAL = cf_query_base_name (ob, plural);
2123     OUTPUT: RETVAL
2124    
2125     living *
2126     stats (object *ob)
2127     CODE:
2128     RETVAL = &ob->stats;
2129     OUTPUT: RETVAL
2130    
2131    
2132     MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2133    
2134     player *player (object *op)
2135     CODE:
2136     RETVAL = op->contr;
2137     OUTPUT: RETVAL
2138    
2139     void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2140    
2141     object *cf_player_send_inventory (object *op)
2142    
2143     char *cf_player_get_ip (object *op)
2144     ALIAS: ip = 0
2145    
2146     object *cf_player_get_marked_item (object *op)
2147     ALIAS: marked_item = 0
2148    
2149     void cf_player_set_marked_item (object *op, object *ob)
2150    
2151     partylist *cf_player_get_party (object *op)
2152     ALIAS: party = 0
2153    
2154     void cf_player_set_party (object *op, partylist *party)
2155    
2156     void kill_player (object *op)
2157    
2158 root 1.12 MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2159 root 1.1
2160 root 1.18 int invoke (player *pl, int event, ...)
2161     CODE:
2162     if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2163 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2164     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2165 root 1.18 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av));
2166     OUTPUT: RETVAL
2167    
2168 root 1.12 SV *registry (player *pl)
2169     CODE:
2170     RETVAL = registry_of (pl);
2171     OUTPUT:
2172     RETVAL
2173 root 1.1
2174     player *cf_player_find (char *name)
2175     PROTOTYPE: $
2176    
2177     void cf_player_move (player *pl, int dir)
2178    
2179     void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2180    
2181     # nonstandard
2182     object *ob (player *pl)
2183     CODE:
2184     RETVAL = pl->ob;
2185     OUTPUT: RETVAL
2186    
2187     player *first ()
2188     CODE:
2189     RETVAL = first_player;
2190     OUTPUT: RETVAL
2191    
2192     player *next (player *pl)
2193     CODE:
2194     RETVAL = pl->next;
2195     OUTPUT: RETVAL
2196    
2197     bool
2198     cell_visible (player *pl, int dx, int dy)
2199     CODE:
2200     RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
2201     && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
2202     OUTPUT:
2203     RETVAL
2204    
2205 root 1.4 char *
2206     client (player *pl)
2207     CODE:
2208     RETVAL = pl->socket.client;
2209     OUTPUT:
2210     RETVAL
2211    
2212 root 1.7 char *
2213     host (player *pl)
2214     CODE:
2215     RETVAL = pl->socket.host;
2216     OUTPUT:
2217     RETVAL
2218    
2219     char *
2220     killer (player *pl, char *killer = 0)
2221     CODE:
2222     if (killer)
2223     snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
2224     RETVAL = pl->killer;
2225     OUTPUT:
2226     RETVAL
2227    
2228 root 1.4 void
2229     buggy_mapscroll (player *pl, int value = 1)
2230     CODE:
2231     pl->socket.buggy_mapscroll = value;
2232    
2233 root 1.1 void
2234     send (player *pl, SV *packet)
2235     CODE:
2236     {
2237     STRLEN len;
2238     char *buf = SvPVbyte (packet, len);
2239    
2240     Write_String_To_Socket (&pl->socket, buf, len);
2241     }
2242    
2243     int
2244     listening (player *pl, int new_value = -1)
2245     CODE:
2246     RETVAL = pl->listening;
2247     if (new_value >= 0)
2248     pl->listening = new_value;
2249     OUTPUT:
2250     RETVAL
2251    
2252     void get_savebed (player *pl)
2253     ALIAS:
2254     savebed = 0
2255     PPCODE:
2256     EXTEND (SP, 3);
2257     PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2258     PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2259     PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2260    
2261     void set_savebed (player *pl, char *map_path, int x, int y)
2262     CODE:
2263     strcpy (pl->savebed_map, map_path);
2264     pl->bed_x = x;
2265     pl->bed_y = y;
2266    
2267     void
2268     list ()
2269     PPCODE:
2270     {
2271     player *pl;
2272     for (pl = first_player; pl; pl = pl->next)
2273     XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2274     }
2275    
2276     bool
2277     peaceful (player *pl, bool new_setting = 0)
2278     PROTOTYPE: $;$
2279     CODE:
2280     RETVAL = pl->peaceful;
2281     if (items > 1)
2282     pl->peaceful = new_setting;
2283     OUTPUT:
2284     RETVAL
2285    
2286     living *
2287     orig_stats (player *pl)
2288     CODE:
2289     RETVAL = &pl->orig_stats;
2290     OUTPUT: RETVAL
2291    
2292     living *
2293     last_stats (player *pl)
2294     CODE:
2295     RETVAL = &pl->last_stats;
2296     OUTPUT: RETVAL
2297    
2298    
2299     MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2300    
2301 root 1.29 mapstruct *first ()
2302     PROTOTYPE:
2303 elmex 1.26 CODE:
2304 root 1.29 RETVAL = first_map;
2305     OUTPUT: RETVAL
2306 elmex 1.26
2307 root 1.29 mapstruct *next (mapstruct *map)
2308     PROTOTYPE:
2309     CODE:
2310     RETVAL = map->next;
2311     OUTPUT: RETVAL
2312 elmex 1.26
2313 root 1.18 int invoke (mapstruct *map, int event, ...)
2314     CODE:
2315     if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2316 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2317     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2318 root 1.18 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av));
2319 root 1.25 OUTPUT: RETVAL
2320 root 1.18
2321 root 1.12 SV *registry (mapstruct *map)
2322     CODE:
2323     RETVAL = registry_of (map);
2324     OUTPUT:
2325     RETVAL
2326    
2327 root 1.1 SV *
2328     get_property (mapstruct *obj, int type, int idx)
2329     CODE:
2330     RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
2331     OUTPUT: RETVAL
2332    
2333     SV *
2334     set_property (mapstruct *obj, int type, int idx, SV *newval)
2335     CODE:
2336     switch (type)
2337     {
2338     case CFAPI_INT:
2339     cf_map_set_int_property (obj, idx, SvIV (newval));
2340     break;
2341     default:
2342     croak ("unhandled type '%d' in set_property '%d'", type, idx);
2343     }
2344    
2345     mapstruct *new (int width, int height)
2346     PROTOTYPE:
2347     CODE:
2348     {
2349 root 1.29 RETVAL = get_empty_map (width, height);
2350 root 1.1 }
2351     OUTPUT:
2352     RETVAL
2353    
2354     void delete_map (mapstruct *map)
2355    
2356     void clean_tmp_map (mapstruct *map)
2357    
2358     void play_sound_map (mapstruct *map, int x, int y, int sound_num)
2359    
2360     mapstruct *tile_map (mapstruct *map, unsigned int dir)
2361     CODE:
2362     RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2363     OUTPUT:
2364     RETVAL
2365    
2366     char *tile_path (mapstruct *map, unsigned int dir)
2367     CODE:
2368     if (dir >= 4)
2369     XSRETURN_UNDEF;
2370     RETVAL = map->tile_path [dir];
2371     OUTPUT:
2372     RETVAL
2373    
2374 root 1.29 mapstruct *ready_map_name (char *name, int flags = 0)
2375     PROTOTYPE: $;$
2376     ALIAS:
2377     find = 0
2378     get_map = 1
2379 root 1.1
2380     mapstruct *has_been_loaded (char *name)
2381     PROTOTYPE: $
2382    
2383     # whoever "designed" the plug-in api should have wasted
2384     # his/her time with staying away from the project - would have
2385     # saved others a lot of time, without doubt.
2386     void set_path (mapstruct *where, char *path)
2387     CODE:
2388     strcpy (where->path, path);
2389    
2390     int in_memory (mapstruct *map)
2391     CODE:
2392     RETVAL = map->in_memory;
2393     OUTPUT:
2394     RETVAL
2395    
2396     bool unique (mapstruct *map)
2397     CODE:
2398     RETVAL = map->unique;
2399     OUTPUT:
2400     RETVAL
2401    
2402     void set_unique (mapstruct *map, bool unique)
2403     CODE:
2404     map->unique = unique;
2405    
2406 root 1.29 void
2407     trigger (mapstruct *map, long connection, bool state = true)
2408     CODE:
2409     activate_connection (map, connection, state);
2410    
2411     void
2412     get_connection (mapstruct *map, long connection)
2413     PPCODE:
2414     oblinkpt *obp = get_connection_links (map, connection);
2415     if (obp)
2416     for (objectlink *ol = obp->link; ol; ol = ol->next)
2417     XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, ol->ob)));
2418    
2419 root 1.1 object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
2420    
2421     object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
2422    
2423     object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
2424     C_ARGS: str, map, nx, ny
2425    
2426     void
2427     cf_map_normalise (mapstruct *map, int x, int y)
2428     PPCODE:
2429     {
2430     mapstruct *nmap = 0;
2431     I16 nx = 0, ny = 0;
2432 root 1.19 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2433 root 1.1
2434     EXTEND (SP, 4);
2435     PUSHs (sv_2mortal (newSViv (flags)));
2436    
2437     if (GIMME_V == G_ARRAY)
2438     {
2439     PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2440     PUSHs (sv_2mortal (newSViv (nx)));
2441     PUSHs (sv_2mortal (newSViv (ny)));
2442     }
2443     }
2444    
2445     void
2446     at (mapstruct *map, unsigned int x, unsigned int y)
2447     PROTOTYPE: $$$
2448     PPCODE:
2449     {
2450     object *o;
2451     mapstruct *nmap = 0;
2452     I16 nx, ny;
2453    
2454 root 1.19 get_map_flags (map, &nmap, x, y, &nx, &ny);
2455 root 1.1
2456     if (nmap)
2457     for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2458     XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2459     }
2460    
2461     SV *
2462     bot_at (mapstruct *obj, unsigned int x, unsigned int y)
2463     PROTOTYPE: $$$
2464     ALIAS:
2465     top_at = 1
2466     flags_at = 2
2467     light_at = 3
2468     move_block_at = 4
2469     move_slow_at = 5
2470     move_on_at = 6
2471     move_off_at = 7
2472     INIT:
2473     if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
2474     CODE:
2475     switch (ix)
2476     {
2477     case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2478     case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2479     case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break;
2480     case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break;
2481     case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2482     case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2483     case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2484     case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2485     }
2486     OUTPUT:
2487     RETVAL
2488    
2489    
2490 root 1.19 MODULE = cf PACKAGE = cf::arch
2491 root 1.1
2492 elmex 1.36 archetype *find (const char *name)
2493     CODE:
2494     RETVAL = find_archetype (name);
2495     OUTPUT:
2496     RETVAL
2497    
2498 root 1.19 archetype *first()
2499 root 1.1 PROTOTYPE:
2500 root 1.19 CODE:
2501     RETVAL = first_archetype;
2502     OUTPUT: RETVAL
2503 root 1.1
2504 root 1.19 archetype *next (archetype *arch)
2505     CODE:
2506     RETVAL = arch->next;
2507     OUTPUT: RETVAL
2508 root 1.1
2509 root 1.19 archetype *head (archetype *arch)
2510     CODE:
2511     RETVAL = arch->head;
2512     OUTPUT: RETVAL
2513 root 1.1
2514 root 1.19 archetype *more (archetype *arch)
2515     CODE:
2516     RETVAL = arch->more;
2517     OUTPUT: RETVAL
2518 root 1.1
2519 root 1.19 const char *name (archetype *arch)
2520     CODE:
2521     RETVAL = arch->name;
2522     OUTPUT: RETVAL
2523 root 1.1
2524 root 1.19 object *clone (archetype *arch)
2525     CODE:
2526     RETVAL = &arch->clone;
2527     OUTPUT: RETVAL
2528 root 1.1
2529 root 1.19 MODULE = cf PACKAGE = cf::party
2530 root 1.1
2531 root 1.19 partylist *first ()
2532 root 1.1 PROTOTYPE:
2533 root 1.19 CODE:
2534     RETVAL = get_firstparty ();
2535     OUTPUT: RETVAL
2536 root 1.1
2537 root 1.19 partylist *next (partylist *party)
2538     CODE:
2539     RETVAL = party->next;
2540     OUTPUT: RETVAL
2541 root 1.1
2542 root 1.19 const char *name (partylist *party)
2543     CODE:
2544     RETVAL = party->partyname;
2545     OUTPUT: RETVAL
2546 root 1.1
2547 root 1.19 const char *password (partylist *party)
2548     CODE:
2549     RETVAL = party->passwd;
2550     OUTPUT: RETVAL
2551 root 1.1
2552 root 1.19 MODULE = cf PACKAGE = cf::region
2553 root 1.1
2554 root 1.19 region *first ()
2555 root 1.1 PROTOTYPE:
2556 root 1.19 CODE:
2557     RETVAL = first_region;
2558     OUTPUT: RETVAL
2559 root 1.1
2560 root 1.19 region *next (region *reg)
2561     CODE:
2562     RETVAL = reg->next;
2563     OUTPUT: RETVAL
2564 root 1.1
2565 root 1.19 const char *name (region *reg)
2566     CODE:
2567     RETVAL = reg->name;
2568     OUTPUT: RETVAL
2569 root 1.1
2570 root 1.19 region *parent (region *reg)
2571     CODE:
2572     RETVAL = reg->parent;
2573     OUTPUT: RETVAL
2574 root 1.1
2575 root 1.19 const char *longname (region *reg)
2576     CODE:
2577     RETVAL = reg->longname;
2578     OUTPUT: RETVAL
2579 root 1.1
2580 root 1.19 const char *msg (region *reg)
2581     CODE:
2582     RETVAL = reg->msg;
2583     OUTPUT: RETVAL
2584 root 1.1
2585 root 1.19 MODULE = cf PACKAGE = cf::living
2586 root 1.1
2587     val64
2588     exp (living *liv, val64 new_val = 0)
2589     PROTOTYPE: $;$
2590     ALIAS:
2591     Str = 1
2592     Dex = 2
2593     Con = 3
2594     Wis = 4
2595     Cha = 5
2596     Int = 6
2597     Pow = 7
2598     wc = 8
2599     ac = 9
2600     hp = 10
2601     maxhp = 11
2602     sp = 12
2603     maxsp = 13
2604     grace = 14
2605     maxgrace = 15
2606     food = 16
2607     dam = 17
2608     luck = 18
2609     CODE:
2610     # define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2611     switch (ix)
2612     {
2613     LIVING_ACC (exp , 0);
2614     LIVING_ACC (Str , 1);
2615     LIVING_ACC (Dex , 2);
2616     LIVING_ACC (Con , 3);
2617     LIVING_ACC (Wis , 4);
2618     LIVING_ACC (Cha , 5);
2619     LIVING_ACC (Int , 6);
2620     LIVING_ACC (Pow , 7);
2621     LIVING_ACC (wc , 8);
2622     LIVING_ACC (ac , 9);
2623     LIVING_ACC (hp , 10);
2624     LIVING_ACC (maxhp , 11);
2625     LIVING_ACC (sp , 12);
2626     LIVING_ACC (maxsp , 13);
2627     LIVING_ACC (grace , 14);
2628     LIVING_ACC (maxgrace, 15);
2629     LIVING_ACC (food , 16);
2630     LIVING_ACC (dam , 17);
2631     LIVING_ACC (luck , 18);
2632     }
2633     # undef LIVING_ACC
2634     OUTPUT:
2635     RETVAL
2636