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/cvs/deliantra/server/server/cfperl.xs
Revision: 1.68
Committed: Sat Nov 18 23:16:19 2006 UTC (17 years, 6 months ago) by elmex
Branch: MAIN
Changes since 1.67: +22 -0 lines
Log Message:
added uuid accessors for perl.

File Contents

# User Rev Content
1 root 1.1 /*****************************************************************************/
2     /* CrossFire, A Multiplayer game for the X Window System */
3     /*****************************************************************************/
4    
5     /*
6     * This code is placed under the GNU General Public Licence (GPL)
7     *
8     * Copyright (C) 2001-2005 by Chachkoff Yann
9 root 1.49 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 root 1.1 *
11     * This program is free software; you can redistribute it and/or modify
12     * it under the terms of the GNU General Public License as published by
13     * the Free Software Foundation; either version 2 of the License, or
14     * (at your option) any later version.
15     *
16     * This program is distributed in the hope that it will be useful,
17     * but WITHOUT ANY WARRANTY; without even the implied warranty of
18     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19     * GNU General Public License for more details.
20     *
21     * You should have received a copy of the GNU General Public License
22     * along with this program; if not, write to the Free Software
23     * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24     */
25    
26     #define PLUGIN_NAME "perl"
27 root 1.13 #define PLUGIN_VERSION "cfperl 0.5"
28 root 1.1
29     #include <plugin_common.h>
30     #include <sounds.h>
31 root 1.6 #include <cstdarg>
32     #include <sproto.h>
33 root 1.1
34 root 1.6 #include "cfperl.h"
35 root 1.12 #include "shstr.h"
36 root 1.1
37 root 1.32 #include <EXTERN.h>
38     #include <perl.h>
39     #include <XSUB.h>
40    
41 root 1.1 #include "perlxsi.c"
42    
43     extern sint64 *levels; // the experience table
44    
45 root 1.61 typedef object object_ornull;
46     typedef maptile maptile_ornull;
47 root 1.1
48     typedef double val64;
49     #define newSVval64 newSVnv
50     #define SvVAL64 SvNV
51    
52 root 1.19 static f_plug_api gethook = cfapi_get_hooks;
53     static f_plug_api object_set_property = cfapi_object_set_property;
54     static f_plug_api object_insert = cfapi_object_insert;
55 root 1.1
56     static HV *obj_cache;
57     static PerlInterpreter *perl;
58    
59 root 1.8 static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map;
60    
61 root 1.1 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
62    
63     static SV *
64 root 1.13 newSVptr (void *ptr, const char *klass, HV *hv = newHV ())
65 root 1.1 {
66     SV *sv;
67    
68     if (!ptr)
69     return &PL_sv_undef;
70    
71 root 1.13 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
72     return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
73 root 1.1 }
74    
75 root 1.17 template<class attachable>
76 root 1.11 SV *
77 root 1.17 newSVattachable (attachable *obj, const char *klass)
78 root 1.11 {
79     if (!obj)
80     return &PL_sv_undef;
81    
82     if (!obj->self)
83     obj->self = newSVptr (obj, klass);
84    
85 root 1.32 return newSVsv (obj->self);
86 root 1.11 }
87    
88 root 1.1 static void
89     SVptr_cache_set (void *ptr, SV *sv)
90     {
91     hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
92     }
93    
94     static SV *
95     SVptr_cache_get (void *ptr)
96     {
97     SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
98    
99     return he ? *he : 0;
100     }
101    
102     static SV *
103     newSVptr_cached (void *ptr, const char *klass)
104     {
105     SV *sv;
106    
107     if (!ptr)
108     return &PL_sv_undef;
109    
110     sv = SVptr_cache_get (ptr);
111    
112     if (!sv)
113     {
114     HV *hv = newHV ();
115     sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
116     sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
117    
118     SVptr_cache_set (ptr, sv);
119     }
120    
121     return newSVsv (sv);
122     }
123    
124     static void
125     clearSVptr (SV *sv)
126     {
127     if (SvROK (sv))
128     sv = SvRV (sv);
129    
130     hv_clear ((HV *)sv);
131     sv_unmagic (sv, PERL_MAGIC_ext);
132     }
133    
134     static long
135     SvPTR (SV *sv, const char *klass)
136     {
137     if (!sv_derived_from (sv, klass))
138     croak ("object of type %s expected", klass);
139    
140     MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext);
141    
142     if (!mg)
143     croak ("perl code used %s object, but C object is already destroyed, caught", klass);
144    
145     return (long)mg->mg_ptr;
146     }
147    
148     static long
149     SvPTR_ornull (SV *sv, const char *klass)
150     {
151     if (SvOK (sv))
152     return SvPTR (sv, klass);
153     else
154     return 0;
155     }
156    
157 root 1.45 inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
158     inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
159     inline SV *to_sv (bool v) { return newSViv (v); }
160     inline SV *to_sv ( signed char v) { return newSViv (v); }
161     inline SV *to_sv (unsigned char v) { return newSViv (v); }
162     inline SV *to_sv ( signed short v) { return newSViv (v); }
163     inline SV *to_sv (unsigned short v) { return newSVuv (v); }
164     inline SV *to_sv ( signed int v) { return newSViv (v); }
165     inline SV *to_sv (unsigned int v) { return newSVuv (v); }
166     inline SV *to_sv ( signed long v) { return newSViv (v); }
167     inline SV *to_sv (unsigned long v) { return newSVuv (v); }
168 root 1.48 inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
169     inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
170 root 1.45 inline SV *to_sv (float v) { return newSVnv (v); }
171     inline SV *to_sv (double v) { return newSVnv (v); }
172     inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); }
173     inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); }
174 root 1.61 inline SV *to_sv (maptile * v) { return newSVattachable (v, "cf::map::wrap"); }
175 root 1.50 inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::arch::wrap"); }
176 root 1.45 inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); }
177     inline SV *to_sv (region * v) { return newSVptr (v, "cf::region::wrap"); }
178     inline SV *to_sv (living * v) { return newSVptr (v, "cf::living::wrap"); }
179    
180     inline SV *to_sv (object & v) { return to_sv (&v); }
181     inline SV *to_sv (living & v) { return to_sv (&v); }
182    
183     //TODO:
184     inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
185     inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
186    
187 elmex 1.68 inline SV *to_sv (UUID v) {
188     char buf[128];
189     snprintf (buf, 128, "<1,%llx>", (unsigned long long)v.seq + UUID_SKIP * 2);
190     return newSVpv (buf, 0);
191     }
192    
193 root 1.58 inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
194     inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } //TODO: verify that all simple pointers are strdup-managed
195 root 1.45 inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
196     inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
197     inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
198     inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
199     inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
200     inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
201     inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
202     inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
203     inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
204 root 1.53 inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
205     inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
206 root 1.45 inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
207     inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
208     inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); }
209     inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); }
210 root 1.50 inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); }
211 root 1.61 inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)SvPTR_ornull (sv, "cf::map"); }
212 root 1.45 inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
213     inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
214     inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
215    
216     inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO
217     inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO
218    
219 root 1.52 template<class T>
220     inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
221    
222 root 1.45 template<int N>
223 root 1.55 inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
224 root 1.45
225 elmex 1.68 inline void sv_to (SV *sv, UUID &v) {
226     char *sv_str = SvOK (sv) ? SvPV_nolen (sv) : 0;
227     unsigned int version = 0;
228     unsigned long long seq = 0;
229    
230     if (!sv_str)
231     return;
232    
233     if (2 == sscanf (sv_str, "<%d.%llx>", &version, &seq) && version == 1)
234     {
235     v.seq = seq;
236     }
237    
238     return;
239     }
240    
241 root 1.1 static SV *
242 root 1.6 newSVdt_va (va_list &ap, data_type type)
243 root 1.1 {
244     SV *sv;
245    
246     switch (type)
247     {
248 root 1.10 case DT_INT:
249     sv = newSViv (va_arg (ap, int));
250     break;
251    
252     case DT_INT64:
253     sv = newSVval64 ((val64)va_arg (ap, sint64));
254     break;
255    
256 root 1.6 case DT_DOUBLE:
257 root 1.10 sv = newSVnv (va_arg (ap, double));
258 root 1.1 break;
259    
260 root 1.6 case DT_STRING:
261     {
262 root 1.10 char *str = (char *)va_arg (ap, const char *);
263 root 1.6 sv = str ? newSVpv (str, 0) : &PL_sv_undef;
264     }
265 root 1.1 break;
266    
267 root 1.6 case DT_DATA:
268 root 1.1 {
269 root 1.10 char *str = (char *)va_arg (ap, const void *);
270 root 1.6 int len = va_arg (ap, int);
271     sv = str ? newSVpv (str, len) : &PL_sv_undef;
272 root 1.1 }
273     break;
274    
275 root 1.6 case DT_OBJECT:
276 root 1.45 sv = to_sv (va_arg (ap, object *));
277 root 1.1 break;
278    
279 root 1.6 case DT_MAP:
280 root 1.11 // va_arg (object *) when void * is passed is an XSI extension
281 root 1.61 sv = to_sv (va_arg (ap, maptile *));
282 root 1.1 break;
283    
284 root 1.6 case DT_PLAYER:
285 root 1.45 sv = to_sv (va_arg (ap, player *));
286 root 1.1 break;
287    
288 root 1.6 case DT_ARCH:
289 root 1.45 sv = to_sv (va_arg (ap, archetype *));
290 root 1.1 break;
291    
292 root 1.6 case DT_PARTY:
293 root 1.45 sv = to_sv (va_arg (ap, partylist *));
294 root 1.1 break;
295    
296 root 1.6 case DT_REGION:
297 root 1.45 sv = to_sv (va_arg (ap, region *));
298 root 1.1 break;
299    
300     default:
301 root 1.6 assert (("unhandled type in newSVdt_va", 0));
302     }
303    
304     return sv;
305     }
306    
307     static SV *
308     newSVdt (data_type type, ...)
309     {
310     va_list ap;
311    
312     va_start (ap, type);
313     SV *sv = newSVdt_va (ap, type);
314     va_end (ap);
315    
316     return sv;
317     }
318    
319     static SV *
320     newSVcfapi (int type, ...)
321     {
322     SV *sv;
323    
324     va_list ap;
325     va_start (ap, type);
326    
327     switch (type)
328     {
329 root 1.12 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
330     case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
331     case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
332 root 1.6 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
333     case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
334     case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
335     case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
336     case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
337     case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
338     case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
339    
340     default:
341 root 1.1 assert (("unhandled type in newSVcfapi", 0));
342     }
343    
344 root 1.6 va_end (ap);
345 root 1.1
346     return sv;
347     }
348    
349 root 1.11 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
350    
351 root 1.12 SV *
352 root 1.17 registry_of (attachable_base *ext)
353 root 1.12 {
354 root 1.13 if (!ext->cb)
355     ext->cb = newAV ();
356 root 1.12
357 root 1.13 return newRV_inc ((SV *)ext->cb);
358 root 1.12 }
359    
360 root 1.17 void attachable_base::clear ()
361 root 1.11 {
362 root 1.21 if (self)
363     {
364 root 1.22 if (cb)
365 root 1.32 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
366 root 1.22 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
367 root 1.32 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
368 root 1.61 INVOKE_MAP (DESTROY, static_cast<maptile *>(this));
369 root 1.22
370     // disconnect Perl from C, to avoid crashes
371     sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
372    
373     // clear the perl hash, might or might not be a good idea
374 root 1.21 hv_clear ((HV *)SvRV ((SV *)self));
375 root 1.22
376 root 1.21 SvREFCNT_dec (self);
377 root 1.22 self = 0;
378 root 1.21 }
379 root 1.12
380 root 1.21 if (cb)
381     {
382     SvREFCNT_dec (cb);
383     cb = 0;
384     }
385 root 1.12
386 root 1.40 attach = 0;
387 root 1.11 }
388    
389 root 1.17 void attachable_base::optimise ()
390 root 1.11 {
391 root 1.13 if (!self)
392     return;
393 root 1.11
394 root 1.13 HV *hv = (HV *)SvRV ((SV *)self);
395    
396     if (SvREFCNT ((SV *)self) == 1
397     && SvREFCNT ((SV *)hv) == 1
398     && !HvKEYS (hv))
399     {
400     SvREFCNT_dec ((SV *)self);
401     self = 0;
402     }
403     }
404    
405 root 1.23 void attachable_base::instantiate (data_type type, void *obj)
406 root 1.13 {
407     dSP;
408     ENTER;
409     SAVETMPS;
410     PUSHMARK (SP);
411     EXTEND (SP, 2);
412 root 1.23 PUSHs (sv_2mortal (newSVdt (type, obj)));
413 root 1.13 PUSHs (sv_2mortal (newSVpv (attach, 0)));
414 root 1.23
415     attach = 0;
416    
417 root 1.13 PUTBACK;
418     call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
419     FREETMPS;
420     LEAVE;
421 root 1.16
422 root 1.23 switch (type)
423     {
424     case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
425     case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
426     }
427 root 1.13 }
428    
429     /////////////////////////////////////////////////////////////////////////////
430    
431 root 1.18 void reattach (data_type type, void *obj)
432     {
433 root 1.22 //TODO only do this when the object has _attachment's
434    
435 root 1.18 dSP;
436     ENTER;
437     SAVETMPS;
438     PUSHMARK (SP);
439     XPUSHs (sv_2mortal (newSVdt (type, obj)));
440     PUTBACK;
441     call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
442     FREETMPS;
443     LEAVE;
444    
445     switch (type)
446     {
447     case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
448     case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
449     case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
450     }
451     }
452    
453     template<class subclass>
454     void reattach (attachable<subclass> *obj)
455     {
456     obj->optimise ();
457    
458     if (obj->self)
459 root 1.35 reattach ((data_type) cftype<subclass>::dt, (subclass *)obj);
460 root 1.18 }
461    
462 root 1.35 #include "kw_hash.h"
463    
464 root 1.34 object_freezer::object_freezer ()
465 root 1.37 : dynbuf (128 * 1024, 64 * 1024)
466 root 1.13 {
467 root 1.32 av = newAV ();
468 root 1.11 }
469    
470 root 1.13 object_freezer::~object_freezer ()
471 root 1.11 {
472 root 1.34 SvREFCNT_dec (av);
473 root 1.13 }
474    
475 root 1.20 void object_freezer::put (attachable_base *ext)
476 root 1.13 {
477     ext->optimise ();
478 root 1.12
479 root 1.13 if (ext->self)
480 root 1.18 {
481     int idx = AvFILLp ((AV *)av) + 1;
482 root 1.32 av_store (av, idx, SvREFCNT_inc (ext->self));
483    
484 root 1.37 add ((void *)"oid ", 4);
485     add ((sint32)idx);
486     add ('\n');
487 root 1.18 }
488 root 1.11 }
489    
490 root 1.34 bool object_freezer::save (const char *filename)
491     {
492     dSP;
493     ENTER;
494     SAVETMPS;
495     PUSHMARK (SP);
496     EXTEND (SP, 3);
497     PUSHs (sv_2mortal (newSVpv (filename, 0)));
498 root 1.37 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
499 root 1.34 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
500     PUTBACK;
501     call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
502     FREETMPS;
503     LEAVE;
504     }
505    
506 root 1.65 char *object_freezer::as_string ()
507     {
508     dSP;
509     ENTER;
510     SAVETMPS;
511     PUSHMARK (SP);
512     EXTEND (SP, 3);
513     PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
514     PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
515     PUTBACK;
516    
517     char *res = call_pv ("cf::object_freezer_as_string", G_SCALAR | G_EVAL) > 0
518     ? strdup (SvPVbyte_nolen (POPs))
519     : strdup ("[fatal error]");
520    
521     FREETMPS;
522     LEAVE;
523    
524     return res;
525     }
526    
527 root 1.32 int fprintf (object_freezer &freezer, const char *format, ...)
528     {
529     va_list ap;
530    
531     va_start (ap, format);
532 root 1.37
533     int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
534    
535     if (len >= 0)
536     freezer.alloc (len);
537    
538 root 1.32 va_end (ap);
539     }
540    
541     int fputs (const char *s, object_freezer &freezer)
542     {
543 root 1.37 freezer.add (s);
544 root 1.32 }
545    
546 root 1.64 static const char thawer_eof[] = "\n\n\n\0\0\0";
547    
548 root 1.28 object_thawer::object_thawer (const char *filename)
549 root 1.11 {
550 root 1.41 static const char eof[] = "\n\n\n\0\0\0";
551 root 1.13
552 root 1.41 av = 0;
553     text = 0;
554 root 1.42 line = 0;
555 root 1.13
556 root 1.41 if (filename)
557 root 1.13 {
558 root 1.28 dSP;
559     ENTER;
560     SAVETMPS;
561     PUSHMARK (SP);
562     XPUSHs (sv_2mortal (newSVpv (filename, 0)));
563     PUTBACK;
564    
565 root 1.41 if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL))
566 root 1.28 {
567     SPAGAIN;
568 root 1.41
569     // second value - perl objects
570     {
571     SV *sv = POPs;
572     if (SvROK (sv))
573     av = (AV *)SvREFCNT_inc (SvRV (sv));
574     }
575    
576     // first value - text part, pad with 3 zeroes
577     {
578     SV *sv = POPs;
579     STRLEN len;
580     char *sv_ = SvPVbyte (sv, len);
581     text = newSV (len + sizeof (eof));
582     SvCUR_set (text, len);
583     memcpy (SvPVX (text), sv_, len);
584     memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure
585 root 1.42
586     line = SvPVX (text);
587 root 1.41 }
588 root 1.28 }
589    
590 root 1.41 PUTBACK;
591 root 1.28 FREETMPS;
592     LEAVE;
593 root 1.13 }
594 root 1.11 }
595    
596 root 1.64 object_thawer::object_thawer (const char *data, AV *perlav)
597     {
598     av = perlav;
599     text = newSVpv (data, 0);
600     sv_catpv (text, thawer_eof);
601     line = SvPVbyte_nolen (text);
602     }
603    
604 root 1.18 void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
605 root 1.13 {
606 root 1.18 if (!av || oid < 0) // this is actually an error of sorts
607 root 1.13 return;
608    
609     // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
610     ext->clear ();
611    
612 root 1.18 SV **svp = av_fetch ((AV *)av, oid, 0);
613 root 1.13
614 root 1.18 if (!svp || !SvROK (*svp))
615     {
616     printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
617     return;
618     }
619 root 1.13
620 root 1.18 ext->self = *svp; *svp = &PL_sv_undef;
621 root 1.32 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
622 root 1.13
623 root 1.18 reattach (type, obj);
624 root 1.13 }
625    
626     object_thawer::~object_thawer ()
627     {
628 root 1.41 if (text) SvREFCNT_dec (text);
629     if (av) SvREFCNT_dec (av);
630     }
631    
632     char *fgets (char *s, int n, object_thawer &thawer)
633     {
634     char *p = thawer.line;
635     char *q = s;
636    
637 root 1.42 if (!p)
638     return 0;
639    
640 root 1.41 while (--n)
641     {
642     if (!*p)
643     break;
644    
645     *q++ = *p;
646    
647     if (*p++ == '\n')
648     break;
649     }
650    
651     *q = 0;
652     thawer.line = p;
653    
654     return s == q ? 0 : s;
655 root 1.13 }
656    
657 root 1.41 keyword object_thawer::get_kv ()
658 root 1.34 {
659 root 1.42 if (!line)
660     return KW_EOF;
661    
662 root 1.34 for (;;)
663     {
664 root 1.41 char *p = line;
665 root 1.34
666 root 1.41 if (!*p)
667     return KW_EOF;
668 root 1.34
669 root 1.41 // parse keyword
670 root 1.34 while (*p > ' ')
671     p++;
672    
673 root 1.41 int klen = p - line;
674 root 1.34
675 root 1.41 if (*p++ != '\n')
676     {
677     // parse value
678 root 1.44 while (*(unsigned char *)p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
679 root 1.41 ++p;
680 root 1.34
681 root 1.41 last_value = p;
682 root 1.34
683 root 1.41 while (*p != '\n')
684 root 1.34 p++;
685    
686 root 1.41 *p++ = 0;
687     }
688     else
689     last_value = 0;
690    
691     line [klen] = 0;
692     keyword_idx *kw = kw_lex::match (line, klen);
693 root 1.34
694 root 1.41 //printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D
695    
696     if (kw)
697     {
698     line = p;
699     return kw->index;
700     }
701     else if (!*line || *line == '#')
702     {
703     // empty/comment line
704     line = p;
705 root 1.34 }
706     else
707 root 1.41 return KW_ERROR;
708 root 1.34 }
709     }
710    
711 root 1.41 void object_thawer::get (shstr &sh) const
712     {
713     if (last_value)
714     sh = last_value;
715     else
716     {
717     sh = "<value missing>";
718     LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename
719     }
720     }
721    
722     void object_thawer::get_ml (keyword kend, shstr &sh)
723     {
724     char kw[128];
725    
726 root 1.43 int klen = keyword_len [kend];
727    
728 root 1.41 kw [0] = '\n';
729 root 1.43 memcpy (kw + 1, keyword_str [kend], klen);
730     kw [klen + 1] = '\n';
731     kw [klen + 2] = 0;
732 root 1.41
733 root 1.43 // first test for completely empty msg... "endXXX\n"
734     if (!strncmp (line, kw + 1, klen + 1))
735 root 1.41 {
736     sh = 0;
737 root 1.43
738     line += klen + 1;
739    
740 root 1.41 return;
741     }
742 root 1.43 else
743     {
744     // multi-line strings are delimited by "\nendXXX\n" or "endXXX\n" (NULL)
745 root 1.41
746 root 1.43 char *end = strstr (line, kw);
747 root 1.41
748 root 1.43 if (!end)
749     {
750     sh = 0;
751     return;
752     }
753    
754     *end = 0;
755     sh = line;
756 root 1.41
757 root 1.43 line = end + keyword_len [kend] + 1;
758    
759     while (*line++ != '\n')
760     ;
761     }
762 root 1.41 }
763    
764     sint32 object_thawer::get_sint32 () const
765     {
766     char *p = last_value;
767    
768     if (!p)
769     return 0;
770    
771     sint32 val = 0;
772     bool negate;
773    
774     if (*p == '-')
775     {
776     negate = true;
777     ++p;
778     }
779     else
780     negate = false;
781    
782     do
783     {
784     val *= 10;
785     val += *p++ - '0';
786     }
787     while (*p);
788    
789     return negate ? -val : val;
790     }
791    
792     sint64 object_thawer::get_sint64 () const
793     {
794     return last_value ? atoll (last_value) : 0;
795     }
796    
797     double object_thawer::get_double () const
798     {
799     return last_value ? atof (last_value) : 0;
800     }
801    
802 root 1.1 /////////////////////////////////////////////////////////////////////////////
803    
804     extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
805     {
806     return 0;
807     }
808    
809     static CommArray_s rtn_cmd;
810    
811     static int
812     runPluginCommand (object *obj, char *params)
813     {
814     dSP;
815    
816     ENTER;
817     SAVETMPS;
818    
819     PUSHMARK (SP);
820    
821     EXTEND (SP, 3);
822     PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
823     PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
824    
825     if (params)
826     PUSHs (sv_2mortal (newSVpv (params, 0)));
827    
828     PUTBACK;
829     int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
830     SPAGAIN;
831    
832     if (SvTRUE (ERRSV))
833     LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
834    
835     int returnvalue = count > 0 ? POPi : -1;
836    
837     PUTBACK;
838     FREETMPS;
839     LEAVE;
840    
841     return returnvalue;
842     }
843    
844     extern "C" void *cfperl_getPluginProperty (int *type, ...)
845     {
846     va_list args;
847     char *propname;
848     int i;
849     va_start (args, type);
850     propname = va_arg (args, char *);
851     //printf ("Property name: %s\n", propname);
852    
853     if (!strcmp (propname, "command?"))
854     {
855     if (!perl)
856     return NULL;
857    
858     const char *cmdname = va_arg (args, const char *);
859     HV *hv = get_hv ("cf::COMMAND", 1);
860     SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
861    
862     va_end (args);
863    
864     if (svp)
865     {
866     // this is totaly broken, should stash it into %COMMAND
867     rtn_cmd.name = cmdname;
868     rtn_cmd.time = SvNV (*svp);
869     rtn_cmd.func = runPluginCommand;
870    
871     return &rtn_cmd;
872     }
873     }
874     else if (!strcmp (propname, "Identification"))
875     {
876     va_end (args);
877     return (void*) PLUGIN_NAME;
878     }
879     else if (!strcmp (propname, "FullName"))
880     {
881     va_end (args);
882     return (void*) PLUGIN_VERSION;
883     }
884     else
885     va_end (args);
886    
887     return NULL;
888     }
889    
890     extern "C" int cfperl_postInitPlugin ()
891     {
892     int hooktype = 1;
893     int rtype = 0;
894    
895     cf_init_plugin (gethook);
896    
897     return 0;
898     }
899    
900     extern "C" int cfperl_closePlugin ()
901     {
902     return 0;
903     }
904    
905 root 1.7 void
906     cfperl_init ()
907     {
908 root 1.32 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
909     perl = perl_alloc ();
910     perl_construct (perl);
911    
912     PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
913    
914 root 1.7 char *argv[] = {
915     "",
916     "-e"
917 root 1.32 "cf->bootstrap;"
918     "unshift @INC, cf::datadir ();"
919 root 1.41 "require cf;"
920 root 1.7 };
921    
922     if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
923     {
924     printf ("unable to initialize perl-interpreter, aborting.\n");
925     exit (EXIT_FAILURE);
926     }
927 root 1.8
928     obj_cache = newHV ();
929 root 1.7 }
930    
931 root 1.5 void cfperl_main ()
932 root 1.2 {
933     dSP;
934    
935     PUSHMARK (SP);
936     PUTBACK;
937 root 1.7 call_pv ("cf::main", G_DISCARD | G_VOID);
938     }
939    
940 root 1.8 static event_klass klass_of[NUM_EVENT_TYPES] = {
941     # define def(type,name) KLASS_ ## type,
942     # include "eventinc.h"
943     # undef def
944     };
945    
946 root 1.18 #define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
947    
948 root 1.8 static void
949     gather_callbacks (AV *&callbacks, AV *registry, event_type event)
950     {
951     // event must be in array
952     if (event >= 0 && event <= AvFILLp (registry))
953     {
954     SV *cbs_ = AvARRAY (registry)[event];
955    
956     // element must be list of callback entries
957     if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
958     {
959     AV *cbs = (AV *)SvRV (cbs_);
960    
961     // no callback entries, no callbacks to call
962     if (AvFILLp (cbs) >= 0)
963     {
964     if (!callbacks)
965     {
966     callbacks = newAV ();
967     av_extend (callbacks, 16);
968     }
969    
970     // never use SvREFCNT_inc to copy values, but its ok here :)
971     for (int i = 0; i <= AvFILLp (cbs); ++i)
972     av_push (callbacks, SvREFCNT_inc (AvARRAY (cbs)[i]));
973     }
974     }
975     }
976     }
977    
978     bool cfperl_invoke (event_type event, ...)
979 root 1.6 {
980 root 1.8 data_type dt;
981 root 1.6 va_list ap;
982    
983 root 1.8 va_start (ap, event);
984    
985     AV *callbacks = 0;
986    
987     object *op;
988     player *pl;
989 root 1.61 maptile *map;
990 root 1.8
991     // callback call ordering is:
992     // 1. per-object callback (NYI)
993     // 2. per-class object
994     // 2a. per-type callback
995     // 4. global callbacks
996    
997     gather_callbacks (callbacks, cb_global, event);
998    
999 root 1.18 switch (KLASS_OF (event))
1000 root 1.8 {
1001     case KLASS_GLOBAL:
1002     break;
1003    
1004     case KLASS_OBJECT:
1005     dt = (data_type) va_arg (ap, int);
1006     assert (("first argument must be of type object", dt == DT_OBJECT));
1007 root 1.12 op = va_arg (ap, object *);
1008 root 1.8
1009 root 1.12 if (op->cb)
1010 root 1.32 gather_callbacks (callbacks, op->cb, event);
1011 root 1.8
1012 root 1.14 if (op->type)
1013     {
1014     if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
1015     {
1016     SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
1017    
1018     if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
1019     gather_callbacks (callbacks, (AV *)SvRV (registry), event);
1020     }
1021 root 1.8
1022 root 1.14 if (op->type <= AvFILLp (cb_type))
1023     {
1024     SV *registry = AvARRAY (cb_type)[op->type];
1025 root 1.8
1026 root 1.14 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
1027     gather_callbacks (callbacks, (AV *)SvRV (registry), event);
1028     }
1029 root 1.8 }
1030    
1031 root 1.14 gather_callbacks (callbacks, cb_object, event);
1032    
1033 root 1.8 break;
1034    
1035     case KLASS_PLAYER:
1036     dt = (data_type) va_arg (ap, int);
1037     assert (("first argument must be of type player", dt == DT_PLAYER));
1038 root 1.12 pl = va_arg (ap, player *);
1039    
1040 root 1.13 if (pl->cb)
1041 root 1.32 gather_callbacks (callbacks, pl->cb, event);
1042 root 1.8
1043     gather_callbacks (callbacks, cb_player, event);
1044     break;
1045    
1046     case KLASS_MAP:
1047     dt = (data_type) va_arg (ap, int);
1048     assert (("first argument must be of type object", dt == DT_MAP));
1049 root 1.61 map = va_arg (ap, maptile *);
1050 root 1.12
1051 root 1.13 if (map->cb)
1052 root 1.32 gather_callbacks (callbacks, map->cb, event);
1053 root 1.8
1054     gather_callbacks (callbacks, cb_map, event);
1055     break;
1056    
1057     default:
1058     assert (("unsupported event klass in cfperl_invoke", 0));
1059     }
1060    
1061     // short-circuit processing if no callbacks found/defined
1062     if (!callbacks)
1063     return 0;
1064    
1065     dSP;
1066 root 1.6 ENTER;
1067     SAVETMPS;
1068    
1069     PUSHMARK (SP);
1070 root 1.8 EXTEND (SP, 3);
1071 root 1.6
1072 root 1.8 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays
1073     PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks)));
1074    
1075 root 1.18 switch (KLASS_OF (event))
1076 root 1.8 {
1077     case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break;
1078     case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break;
1079     case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break;
1080     }
1081 root 1.7
1082 root 1.6 for (;;)
1083     {
1084 root 1.8 dt = (data_type) va_arg (ap, int);
1085 root 1.6
1086     if (dt == DT_END)
1087     break;
1088    
1089 root 1.12 if (dt == DT_AV)
1090     {
1091     AV *av = va_arg (ap, AV *);
1092    
1093     for (int i = 0; i <= av_len (av); ++i)
1094     XPUSHs (*av_fetch (av, i, 1));
1095     }
1096     else
1097     XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1098 root 1.6 }
1099    
1100     va_end (ap);
1101    
1102     PUTBACK;
1103 root 1.12 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
1104 root 1.2 SPAGAIN;
1105 root 1.6
1106     count = count > 0 ? POPi : 0;
1107    
1108     FREETMPS;
1109     LEAVE;
1110    
1111     return count;
1112 root 1.2 }
1113    
1114 root 1.12 SV *
1115     cfperl_result (int idx)
1116     {
1117     AV *av = get_av ("cfperl::invoke_results", 0);
1118     if (!av)
1119     return &PL_sv_undef;
1120    
1121     SV **sv = av_fetch (av, idx, 0);
1122     if (!sv)
1123     return &PL_sv_undef;
1124    
1125     return *sv;
1126     }
1127    
1128     int
1129     cfperl_result_INT (int idx)
1130     {
1131     return SvIV (cfperl_result (idx));
1132     }
1133    
1134 root 1.1 MODULE = cf PACKAGE = cf PREFIX = cf_
1135    
1136     BOOT:
1137     {
1138     HV *stash = gv_stashpv ("cf", 1);
1139    
1140 root 1.63 newCONSTSUB (stash, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1141    
1142 root 1.1 static const struct {
1143     const char *name;
1144     IV iv;
1145     } *civ, const_iv[] = {
1146     # define const_iv(name) { # name, (IV)name },
1147     const_iv (llevError)
1148     const_iv (llevInfo)
1149     const_iv (llevDebug)
1150     const_iv (llevMonster)
1151    
1152 root 1.5 const_iv (MAX_TIME)
1153 root 1.1 const_iv (PLAYER)
1154     const_iv (TRANSPORT)
1155     const_iv (ROD)
1156     const_iv (TREASURE)
1157     const_iv (POTION)
1158     const_iv (FOOD)
1159     const_iv (POISON)
1160     const_iv (BOOK)
1161     const_iv (CLOCK)
1162     const_iv (LIGHTNING)
1163     const_iv (ARROW)
1164     const_iv (BOW)
1165     const_iv (WEAPON)
1166     const_iv (ARMOUR)
1167     const_iv (PEDESTAL)
1168     const_iv (ALTAR)
1169     const_iv (LOCKED_DOOR)
1170     const_iv (SPECIAL_KEY)
1171     const_iv (MAP)
1172     const_iv (DOOR)
1173     const_iv (KEY)
1174     const_iv (TIMED_GATE)
1175     const_iv (TRIGGER)
1176     const_iv (GRIMREAPER)
1177     const_iv (MAGIC_EAR)
1178     const_iv (TRIGGER_BUTTON)
1179     const_iv (TRIGGER_ALTAR)
1180     const_iv (TRIGGER_PEDESTAL)
1181     const_iv (SHIELD)
1182     const_iv (HELMET)
1183     const_iv (HORN)
1184     const_iv (MONEY)
1185     const_iv (CLASS)
1186     const_iv (GRAVESTONE)
1187     const_iv (AMULET)
1188     const_iv (PLAYERMOVER)
1189     const_iv (TELEPORTER)
1190     const_iv (CREATOR)
1191     const_iv (SKILL)
1192     const_iv (EXPERIENCE)
1193     const_iv (EARTHWALL)
1194     const_iv (GOLEM)
1195     const_iv (THROWN_OBJ)
1196     const_iv (BLINDNESS)
1197     const_iv (GOD)
1198     const_iv (DETECTOR)
1199     const_iv (TRIGGER_MARKER)
1200     const_iv (DEAD_OBJECT)
1201     const_iv (DRINK)
1202     const_iv (MARKER)
1203     const_iv (HOLY_ALTAR)
1204     const_iv (PLAYER_CHANGER)
1205     const_iv (BATTLEGROUND)
1206     const_iv (PEACEMAKER)
1207     const_iv (GEM)
1208     const_iv (FIREWALL)
1209     const_iv (ANVIL)
1210     const_iv (CHECK_INV)
1211     const_iv (MOOD_FLOOR)
1212     const_iv (EXIT)
1213     const_iv (ENCOUNTER)
1214     const_iv (SHOP_FLOOR)
1215     const_iv (SHOP_MAT)
1216     const_iv (RING)
1217     const_iv (FLOOR)
1218     const_iv (FLESH)
1219     const_iv (INORGANIC)
1220     const_iv (SKILL_TOOL)
1221     const_iv (LIGHTER)
1222     const_iv (TRAP_PART)
1223     const_iv (WALL)
1224     const_iv (LIGHT_SOURCE)
1225     const_iv (MISC_OBJECT)
1226     const_iv (MONSTER)
1227     const_iv (SPAWN_GENERATOR)
1228     const_iv (LAMP)
1229     const_iv (DUPLICATOR)
1230     const_iv (TOOL)
1231     const_iv (SPELLBOOK)
1232     const_iv (BUILDFAC)
1233     const_iv (CLOAK)
1234     const_iv (SPINNER)
1235     const_iv (GATE)
1236     const_iv (BUTTON)
1237     const_iv (CF_HANDLE)
1238     const_iv (HOLE)
1239     const_iv (TRAPDOOR)
1240     const_iv (SIGN)
1241     const_iv (BOOTS)
1242     const_iv (GLOVES)
1243     const_iv (SPELL)
1244     const_iv (SPELL_EFFECT)
1245     const_iv (CONVERTER)
1246     const_iv (BRACERS)
1247     const_iv (POISONING)
1248     const_iv (SAVEBED)
1249     const_iv (POISONCLOUD)
1250     const_iv (FIREHOLES)
1251     const_iv (WAND)
1252     const_iv (SCROLL)
1253     const_iv (DIRECTOR)
1254     const_iv (GIRDLE)
1255     const_iv (FORCE)
1256     const_iv (POTION_EFFECT)
1257     const_iv (EVENT_CONNECTOR)
1258     const_iv (CLOSE_CON)
1259     const_iv (CONTAINER)
1260     const_iv (ARMOUR_IMPROVER)
1261     const_iv (WEAPON_IMPROVER)
1262     const_iv (SKILLSCROLL)
1263     const_iv (DEEP_SWAMP)
1264     const_iv (IDENTIFY_ALTAR)
1265     const_iv (MENU)
1266     const_iv (RUNE)
1267     const_iv (TRAP)
1268     const_iv (POWER_CRYSTAL)
1269     const_iv (CORPSE)
1270     const_iv (DISEASE)
1271     const_iv (SYMPTOM)
1272     const_iv (BUILDER)
1273     const_iv (MATERIAL)
1274     const_iv (ITEM_TRANSFORMER)
1275     const_iv (QUEST)
1276    
1277 root 1.14 const_iv (NUM_SUBTYPES)
1278    
1279 root 1.1 const_iv (ST_BD_BUILD)
1280     const_iv (ST_BD_REMOVE)
1281    
1282     const_iv (ST_MAT_FLOOR)
1283     const_iv (ST_MAT_WALL)
1284     const_iv (ST_MAT_ITEM)
1285    
1286     const_iv (AT_PHYSICAL)
1287     const_iv (AT_MAGIC)
1288     const_iv (AT_FIRE)
1289     const_iv (AT_ELECTRICITY)
1290     const_iv (AT_COLD)
1291     const_iv (AT_CONFUSION)
1292     const_iv (AT_ACID)
1293     const_iv (AT_DRAIN)
1294     const_iv (AT_WEAPONMAGIC)
1295     const_iv (AT_GHOSTHIT)
1296     const_iv (AT_POISON)
1297     const_iv (AT_SLOW)
1298     const_iv (AT_PARALYZE)
1299     const_iv (AT_TURN_UNDEAD)
1300     const_iv (AT_FEAR)
1301     const_iv (AT_CANCELLATION)
1302     const_iv (AT_DEPLETE)
1303     const_iv (AT_DEATH)
1304     const_iv (AT_CHAOS)
1305     const_iv (AT_COUNTERSPELL)
1306     const_iv (AT_GODPOWER)
1307     const_iv (AT_HOLYWORD)
1308     const_iv (AT_BLIND)
1309     const_iv (AT_INTERNAL)
1310     const_iv (AT_LIFE_STEALING)
1311     const_iv (AT_DISEASE)
1312    
1313     const_iv (WEAP_HIT)
1314     const_iv (WEAP_SLASH)
1315     const_iv (WEAP_PIERCE)
1316     const_iv (WEAP_CLEAVE)
1317     const_iv (WEAP_SLICE)
1318     const_iv (WEAP_STAB)
1319     const_iv (WEAP_WHIP)
1320     const_iv (WEAP_CRUSH)
1321     const_iv (WEAP_BLUD)
1322    
1323     const_iv (FLAG_ALIVE)
1324     const_iv (FLAG_WIZ)
1325     const_iv (FLAG_REMOVED)
1326     const_iv (FLAG_FREED)
1327     const_iv (FLAG_WAS_WIZ)
1328     const_iv (FLAG_APPLIED)
1329     const_iv (FLAG_UNPAID)
1330     const_iv (FLAG_USE_SHIELD)
1331     const_iv (FLAG_NO_PICK)
1332     const_iv (FLAG_ANIMATE)
1333     const_iv (FLAG_MONSTER)
1334     const_iv (FLAG_FRIENDLY)
1335     const_iv (FLAG_GENERATOR)
1336     const_iv (FLAG_IS_THROWN)
1337     const_iv (FLAG_AUTO_APPLY)
1338     const_iv (FLAG_TREASURE)
1339     const_iv (FLAG_PLAYER_SOLD)
1340     const_iv (FLAG_SEE_INVISIBLE)
1341     const_iv (FLAG_CAN_ROLL)
1342     const_iv (FLAG_OVERLAY_FLOOR)
1343     const_iv (FLAG_IS_TURNABLE)
1344     const_iv (FLAG_IS_USED_UP)
1345     const_iv (FLAG_IDENTIFIED)
1346     const_iv (FLAG_REFLECTING)
1347     const_iv (FLAG_CHANGING)
1348     const_iv (FLAG_SPLITTING)
1349     const_iv (FLAG_HITBACK)
1350     const_iv (FLAG_STARTEQUIP)
1351     const_iv (FLAG_BLOCKSVIEW)
1352     const_iv (FLAG_UNDEAD)
1353     const_iv (FLAG_SCARED)
1354     const_iv (FLAG_UNAGGRESSIVE)
1355     const_iv (FLAG_REFL_MISSILE)
1356     const_iv (FLAG_REFL_SPELL)
1357     const_iv (FLAG_NO_MAGIC)
1358     const_iv (FLAG_NO_FIX_PLAYER)
1359     const_iv (FLAG_IS_LIGHTABLE)
1360     const_iv (FLAG_TEAR_DOWN)
1361     const_iv (FLAG_RUN_AWAY)
1362     const_iv (FLAG_PICK_UP)
1363     const_iv (FLAG_UNIQUE)
1364     const_iv (FLAG_NO_DROP)
1365     const_iv (FLAG_WIZCAST)
1366     const_iv (FLAG_CAST_SPELL)
1367     const_iv (FLAG_USE_SCROLL)
1368     const_iv (FLAG_USE_RANGE)
1369     const_iv (FLAG_USE_BOW)
1370     const_iv (FLAG_USE_ARMOUR)
1371     const_iv (FLAG_USE_WEAPON)
1372     const_iv (FLAG_USE_RING)
1373     const_iv (FLAG_READY_RANGE)
1374     const_iv (FLAG_READY_BOW)
1375     const_iv (FLAG_XRAYS)
1376     const_iv (FLAG_NO_APPLY)
1377     const_iv (FLAG_IS_FLOOR)
1378     const_iv (FLAG_LIFESAVE)
1379     const_iv (FLAG_NO_STRENGTH)
1380     const_iv (FLAG_SLEEP)
1381     const_iv (FLAG_STAND_STILL)
1382     const_iv (FLAG_RANDOM_MOVE)
1383     const_iv (FLAG_ONLY_ATTACK)
1384     const_iv (FLAG_CONFUSED)
1385     const_iv (FLAG_STEALTH)
1386     const_iv (FLAG_WIZPASS)
1387     const_iv (FLAG_IS_LINKED)
1388     const_iv (FLAG_CURSED)
1389     const_iv (FLAG_DAMNED)
1390     const_iv (FLAG_SEE_ANYWHERE)
1391     const_iv (FLAG_KNOWN_MAGICAL)
1392     const_iv (FLAG_KNOWN_CURSED)
1393     const_iv (FLAG_CAN_USE_SKILL)
1394     const_iv (FLAG_BEEN_APPLIED)
1395     const_iv (FLAG_READY_SCROLL)
1396     const_iv (FLAG_USE_ROD)
1397     const_iv (FLAG_USE_HORN)
1398     const_iv (FLAG_MAKE_INVIS)
1399     const_iv (FLAG_INV_LOCKED)
1400     const_iv (FLAG_IS_WOODED)
1401     const_iv (FLAG_IS_HILLY)
1402     const_iv (FLAG_READY_SKILL)
1403     const_iv (FLAG_READY_WEAPON)
1404     const_iv (FLAG_NO_SKILL_IDENT)
1405     const_iv (FLAG_BLIND)
1406     const_iv (FLAG_SEE_IN_DARK)
1407     const_iv (FLAG_IS_CAULDRON)
1408     const_iv (FLAG_NO_STEAL)
1409     const_iv (FLAG_ONE_HIT)
1410     const_iv (FLAG_CLIENT_SENT)
1411     const_iv (FLAG_BERSERK)
1412     const_iv (FLAG_NEUTRAL)
1413     const_iv (FLAG_NO_ATTACK)
1414     const_iv (FLAG_NO_DAMAGE)
1415     const_iv (FLAG_OBJ_ORIGINAL)
1416     const_iv (FLAG_OBJ_SAVE_ON_OVL)
1417     const_iv (FLAG_ACTIVATE_ON_PUSH)
1418     const_iv (FLAG_ACTIVATE_ON_RELEASE)
1419     const_iv (FLAG_IS_WATER)
1420     const_iv (FLAG_CONTENT_ON_GEN)
1421     const_iv (FLAG_IS_A_TEMPLATE)
1422     const_iv (FLAG_IS_BUILDABLE)
1423     const_iv (FLAG_AFK)
1424    
1425     const_iv (NDI_BLACK)
1426     const_iv (NDI_WHITE)
1427     const_iv (NDI_NAVY)
1428     const_iv (NDI_RED)
1429     const_iv (NDI_ORANGE)
1430     const_iv (NDI_BLUE)
1431     const_iv (NDI_DK_ORANGE)
1432     const_iv (NDI_GREEN)
1433     const_iv (NDI_LT_GREEN)
1434     const_iv (NDI_GREY)
1435     const_iv (NDI_BROWN)
1436     const_iv (NDI_GOLD)
1437     const_iv (NDI_TAN)
1438     const_iv (NDI_MAX_COLOR)
1439     const_iv (NDI_COLOR_MASK)
1440     const_iv (NDI_UNIQUE)
1441     const_iv (NDI_ALL)
1442    
1443 root 1.58 const_iv (UPD_LOCATION)
1444     const_iv (UPD_FLAGS)
1445     const_iv (UPD_WEIGHT)
1446     const_iv (UPD_FACE)
1447     const_iv (UPD_NAME)
1448     const_iv (UPD_ANIM)
1449     const_iv (UPD_ANIMSPEED)
1450     const_iv (UPD_NROF)
1451    
1452     const_iv (UPD_SP_MANA)
1453     const_iv (UPD_SP_GRACE)
1454     const_iv (UPD_SP_DAMAGE)
1455    
1456 root 1.1 const_iv (F_APPLIED)
1457     const_iv (F_LOCATION)
1458     const_iv (F_UNPAID)
1459     const_iv (F_MAGIC)
1460     const_iv (F_CURSED)
1461     const_iv (F_DAMNED)
1462     const_iv (F_OPEN)
1463     const_iv (F_NOPICK)
1464     const_iv (F_LOCKED)
1465    
1466     const_iv (F_BUY)
1467     const_iv (F_SHOP)
1468     const_iv (F_SELL)
1469    
1470     const_iv (P_BLOCKSVIEW)
1471     const_iv (P_NO_MAGIC)
1472     const_iv (P_IS_ALIVE)
1473     const_iv (P_NO_CLERIC)
1474     const_iv (P_NEED_UPDATE)
1475     const_iv (P_NO_ERROR)
1476     const_iv (P_OUT_OF_MAP)
1477     const_iv (P_NEW_MAP)
1478    
1479     const_iv (UP_OBJ_INSERT)
1480     const_iv (UP_OBJ_REMOVE)
1481     const_iv (UP_OBJ_CHANGE)
1482     const_iv (UP_OBJ_FACE)
1483    
1484     const_iv (INS_NO_MERGE)
1485     const_iv (INS_ABOVE_FLOOR_ONLY)
1486     const_iv (INS_NO_WALK_ON)
1487     const_iv (INS_ON_TOP)
1488     const_iv (INS_BELOW_ORIGINATOR)
1489     const_iv (INS_MAP_LOAD)
1490    
1491     const_iv (WILL_APPLY_HANDLE)
1492     const_iv (WILL_APPLY_TREASURE)
1493     const_iv (WILL_APPLY_EARTHWALL)
1494     const_iv (WILL_APPLY_DOOR)
1495     const_iv (WILL_APPLY_FOOD)
1496    
1497     const_iv (SAVE_MODE)
1498     const_iv (SAVE_DIR_MODE)
1499    
1500     const_iv (M_PAPER)
1501     const_iv (M_IRON)
1502     const_iv (M_GLASS)
1503     const_iv (M_LEATHER)
1504     const_iv (M_WOOD)
1505     const_iv (M_ORGANIC)
1506     const_iv (M_STONE)
1507     const_iv (M_CLOTH)
1508     const_iv (M_ADAMANT)
1509     const_iv (M_LIQUID)
1510     const_iv (M_SOFT_METAL)
1511     const_iv (M_BONE)
1512     const_iv (M_ICE)
1513     const_iv (M_SPECIAL)
1514    
1515     const_iv (SK_EXP_ADD_SKILL)
1516     const_iv (SK_EXP_TOTAL)
1517     const_iv (SK_EXP_NONE)
1518     const_iv (SK_SUBTRACT_SKILL_EXP)
1519 elmex 1.39 const_iv (SK_EXP_SKILL_ONLY)
1520 root 1.1
1521     const_iv (SK_LOCKPICKING)
1522     const_iv (SK_HIDING)
1523     const_iv (SK_SMITHERY)
1524     const_iv (SK_BOWYER)
1525     const_iv (SK_JEWELER)
1526     const_iv (SK_ALCHEMY)
1527     const_iv (SK_STEALING)
1528     const_iv (SK_LITERACY)
1529     const_iv (SK_BARGAINING)
1530     const_iv (SK_JUMPING)
1531     const_iv (SK_DET_MAGIC)
1532     const_iv (SK_ORATORY)
1533     const_iv (SK_SINGING)
1534     const_iv (SK_DET_CURSE)
1535     const_iv (SK_FIND_TRAPS)
1536     const_iv (SK_MEDITATION)
1537     const_iv (SK_PUNCHING)
1538     const_iv (SK_FLAME_TOUCH)
1539     const_iv (SK_KARATE)
1540     const_iv (SK_CLIMBING)
1541     const_iv (SK_WOODSMAN)
1542     const_iv (SK_INSCRIPTION)
1543     const_iv (SK_ONE_HANDED_WEAPON)
1544     const_iv (SK_MISSILE_WEAPON)
1545     const_iv (SK_THROWING)
1546     const_iv (SK_USE_MAGIC_ITEM)
1547     const_iv (SK_DISARM_TRAPS)
1548     const_iv (SK_SET_TRAP)
1549     const_iv (SK_THAUMATURGY)
1550     const_iv (SK_PRAYING)
1551     const_iv (SK_CLAWING)
1552     const_iv (SK_LEVITATION)
1553     const_iv (SK_SUMMONING)
1554     const_iv (SK_PYROMANCY)
1555     const_iv (SK_EVOCATION)
1556     const_iv (SK_SORCERY)
1557     const_iv (SK_TWO_HANDED_WEAPON)
1558     const_iv (SK_SPARK_TOUCH)
1559     const_iv (SK_SHIVER)
1560     const_iv (SK_ACID_SPLASH)
1561     const_iv (SK_POISON_NAIL)
1562    
1563     const_iv (SOUND_NEW_PLAYER)
1564     const_iv (SOUND_FIRE_ARROW)
1565     const_iv (SOUND_LEARN_SPELL)
1566     const_iv (SOUND_FUMBLE_SPELL)
1567     const_iv (SOUND_WAND_POOF)
1568     const_iv (SOUND_OPEN_DOOR)
1569     const_iv (SOUND_PUSH_PLAYER)
1570     const_iv (SOUND_PLAYER_HITS1)
1571     const_iv (SOUND_PLAYER_HITS2)
1572     const_iv (SOUND_PLAYER_HITS3)
1573     const_iv (SOUND_PLAYER_HITS4)
1574     const_iv (SOUND_PLAYER_IS_HIT1)
1575     const_iv (SOUND_PLAYER_IS_HIT2)
1576     const_iv (SOUND_PLAYER_IS_HIT3)
1577     const_iv (SOUND_PLAYER_KILLS)
1578     const_iv (SOUND_PET_IS_KILLED)
1579     const_iv (SOUND_PLAYER_DIES)
1580     const_iv (SOUND_OB_EVAPORATE)
1581     const_iv (SOUND_OB_EXPLODE)
1582     const_iv (SOUND_CLOCK)
1583     const_iv (SOUND_TURN_HANDLE)
1584     const_iv (SOUND_FALL_HOLE)
1585     const_iv (SOUND_DRINK_POISON)
1586     const_iv (SOUND_CAST_SPELL_0)
1587    
1588     const_iv (PREFER_LOW)
1589     const_iv (PREFER_HIGH)
1590    
1591     const_iv (ATNR_PHYSICAL)
1592     const_iv (ATNR_MAGIC)
1593     const_iv (ATNR_FIRE)
1594     const_iv (ATNR_ELECTRICITY)
1595     const_iv (ATNR_COLD)
1596     const_iv (ATNR_CONFUSION)
1597     const_iv (ATNR_ACID)
1598     const_iv (ATNR_DRAIN)
1599     const_iv (ATNR_WEAPONMAGIC)
1600     const_iv (ATNR_GHOSTHIT)
1601     const_iv (ATNR_POISON)
1602     const_iv (ATNR_SLOW)
1603     const_iv (ATNR_PARALYZE)
1604     const_iv (ATNR_TURN_UNDEAD)
1605     const_iv (ATNR_FEAR)
1606     const_iv (ATNR_CANCELLATION)
1607     const_iv (ATNR_DEPLETE)
1608     const_iv (ATNR_DEATH)
1609     const_iv (ATNR_CHAOS)
1610     const_iv (ATNR_COUNTERSPELL)
1611     const_iv (ATNR_GODPOWER)
1612     const_iv (ATNR_HOLYWORD)
1613     const_iv (ATNR_BLIND)
1614     const_iv (ATNR_INTERNAL)
1615     const_iv (ATNR_LIFE_STEALING)
1616     const_iv (ATNR_DISEASE)
1617    
1618     const_iv (MAP_FLUSH)
1619     const_iv (MAP_PLAYER_UNIQUE)
1620     const_iv (MAP_BLOCK)
1621     const_iv (MAP_STYLE)
1622     const_iv (MAP_OVERLAY)
1623    
1624     const_iv (MAP_IN_MEMORY)
1625     const_iv (MAP_SWAPPED)
1626     const_iv (MAP_LOADING)
1627     const_iv (MAP_SAVING)
1628 root 1.7
1629     const_iv (KLASS_GLOBAL)
1630     const_iv (KLASS_OBJECT)
1631     const_iv (KLASS_PLAYER)
1632     const_iv (KLASS_MAP)
1633 root 1.1 };
1634    
1635     for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1636     newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1637    
1638     static const struct {
1639     const char *name;
1640 root 1.14 int skip;
1641 root 1.7 IV klass;
1642 root 1.1 IV iv;
1643 root 1.6 } *eiv, event_iv[] = {
1644 root 1.14 # define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name },
1645 root 1.6 # include "eventinc.h"
1646     # undef def
1647     };
1648    
1649     AV *av = get_av ("cf::EVENT", 1);
1650    
1651     for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; )
1652 root 1.7 {
1653     AV *event = newAV ();
1654 root 1.14 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1655 root 1.7 av_push (event, newSViv (eiv->klass));
1656     av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1657 root 1.14 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv));
1658 root 1.7 }
1659 root 1.6
1660 root 1.14 //I_EVENT_API (PACKAGE);
1661     }
1662    
1663 root 1.47 void _init_vars ()
1664 root 1.14 CODE:
1665     cb_global = get_av ("cf::CB_GLOBAL", 1);
1666     cb_object = get_av ("cf::CB_OBJECT", 1);
1667     cb_player = get_av ("cf::CB_PLAYER", 1);
1668     cb_type = get_av ("cf::CB_TYPE" , 1);
1669     cb_map = get_av ("cf::CB_MAP" , 1);
1670    
1671 root 1.47 void _global_reattach ()
1672 root 1.14 CODE:
1673     {
1674     // reattach to all attachable objects in the game.
1675     for (player *pl = first_player; pl; pl = pl->next)
1676     reattach (pl);
1677    
1678 root 1.61 for (maptile *map = first_map; map; map = map->next)
1679 root 1.14 reattach (map);
1680 root 1.8
1681 root 1.57 for (object *op = object::first; op; op = op->next)
1682 root 1.14 reattach (op);
1683 root 1.1 }
1684    
1685     NV floor (NV x)
1686    
1687     NV ceil (NV x)
1688    
1689 root 1.5 void server_tick ()
1690    
1691 root 1.1 void
1692     LOG (int level, char *msg)
1693     PROTOTYPE: $$
1694     C_ARGS: (LogLevel)level, "%s", msg
1695    
1696     char *path_combine (char *base, char *path)
1697     PROTOTYPE: $$
1698    
1699     char *path_combine_and_normalize (char *base, char *path)
1700     PROTOTYPE: $$
1701    
1702 root 1.19 const char *
1703     get_maps_directory (char *path)
1704 root 1.1 PROTOTYPE: $
1705     ALIAS: maps_directory = 0
1706 root 1.19 CODE:
1707     RETVAL = create_pathname (path);
1708     OUTPUT: RETVAL
1709 root 1.1
1710     void
1711     sub_generation_inc ()
1712     CODE:
1713     PL_sub_generation++;
1714    
1715     char *
1716     mapdir ()
1717     PROTOTYPE:
1718     ALIAS:
1719     mapdir = 0
1720     uniquedir = 1
1721     tmpdir = 2
1722     confdir = 3
1723     localdir = 4
1724     playerdir = 5
1725     datadir = 6
1726     CODE:
1727 root 1.19 switch (ix)
1728     {
1729     case 0: RETVAL = settings.mapdir ; break;
1730     case 1: RETVAL = settings.uniquedir; break;
1731     case 2: RETVAL = settings.tmpdir ; break;
1732     case 3: RETVAL = settings.confdir ; break;
1733     case 4: RETVAL = settings.localdir ; break;
1734     case 5: RETVAL = settings.playerdir; break;
1735     case 6: RETVAL = settings.datadir ; break;
1736     }
1737 root 1.1 OUTPUT: RETVAL
1738    
1739 root 1.56 void _exit (int status = 0)
1740    
1741     int cf_find_animation (char *text)
1742 root 1.1 PROTOTYPE: $
1743    
1744     int random_roll(int min, int max, object *op, int goodbad);
1745    
1746     const char *cost_string_from_value(uint64 cost, int approx = 0)
1747    
1748 root 1.18 int invoke (int event, ...)
1749 root 1.12 CODE:
1750 root 1.18 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1751 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1752     for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1753 root 1.18 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1754     OUTPUT: RETVAL
1755 root 1.12
1756 root 1.1 int
1757     exp_to_level (val64 exp)
1758     CODE:
1759     {
1760     int i = 0;
1761    
1762     RETVAL = settings.max_level;
1763    
1764     for (i = 1; i <= settings.max_level; i++)
1765     {
1766     if (levels[i] > exp)
1767     {
1768     RETVAL = i - 1;
1769     break;
1770     }
1771     }
1772     }
1773     OUTPUT: RETVAL
1774    
1775     val64
1776     level_to_min_exp (int level)
1777     CODE:
1778     if (level > settings.max_level)
1779     RETVAL = levels[settings.max_level];
1780     else if (level < 1)
1781     RETVAL = 0;
1782     else
1783     RETVAL = levels[level];
1784     OUTPUT: RETVAL
1785    
1786     SV *
1787     resistance_to_string (int atnr)
1788     CODE:
1789     if (atnr >= 0 && atnr < NROFATTACKS)
1790     RETVAL = newSVpv (resist_plus[atnr], 0);
1791     else
1792     XSRETURN_UNDEF;
1793     OUTPUT: RETVAL
1794    
1795 root 1.27 int
1796     _valid (SV *obj)
1797     CODE:
1798     RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1799     OUTPUT:
1800     RETVAL
1801    
1802 root 1.1 MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1803    
1804 root 1.62 INCLUDE: $PERL genacc object ../include/object.h |
1805    
1806 root 1.18 int invoke (object *op, int event, ...)
1807     CODE:
1808     if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1809 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1810     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1811 root 1.18 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av));
1812     OUTPUT: RETVAL
1813    
1814     SV *registry (object *op)
1815     CODE:
1816     RETVAL = registry_of (op);
1817     OUTPUT:
1818     RETVAL
1819    
1820 root 1.57 void mortals ()
1821 root 1.59 PPCODE:
1822 root 1.57 EXTEND (SP, object::mortals.size ());
1823     for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1824     PUSHs (to_sv (*i));
1825    
1826     object *first ()
1827     CODE:
1828     RETVAL = object::first;
1829     OUTPUT: RETVAL
1830    
1831 root 1.1 # missing properties
1832    
1833 root 1.45 int flag (object *op, int flag, int value = 1)
1834     PROTOTYPE: $$;$
1835 root 1.1 CODE:
1836 root 1.45 RETVAL = QUERY_FLAG (op, flag);
1837     if (items >= 3)
1838     if (value)
1839     SET_FLAG (op, flag);
1840     else
1841     CLEAR_FLAG (op, flag);
1842     OUTPUT: RETVAL
1843 root 1.1
1844 root 1.54 object *head (object *op)
1845     PROTOTYPE: $
1846     CODE:
1847     RETVAL = op->head ? op->head : op;
1848     OUTPUT: RETVAL
1849    
1850     int is_head (object *op)
1851     PROTOTYPE: $
1852     CODE:
1853     RETVAL = !op->head;
1854     OUTPUT: RETVAL
1855    
1856 root 1.1 void
1857     inv (object *obj)
1858     PROTOTYPE: $
1859     PPCODE:
1860     {
1861     object *o;
1862     for (o = obj->inv; o; o = o->below)
1863     XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1864     }
1865    
1866 root 1.58 object *find_best_object_match (object *op, const char *match)
1867    
1868     object *find_marked_object (object *op)
1869    
1870 root 1.1 int cf_object_get_resistance (object *op, int rtype)
1871     ALIAS: resistance = 0
1872    
1873     int need_identify (const object *obj);
1874    
1875     int apply_shop_mat (object *shop_mat, object *op);
1876    
1877 root 1.27 int move (object *op, int dir, object *originator = op)
1878     CODE:
1879     RETVAL = move_ob (op, dir, originator);
1880     OUTPUT:
1881     RETVAL
1882 root 1.1
1883     void cf_object_apply (object *op, object *author, int flags = 0)
1884    
1885     void cf_object_apply_below (object *op)
1886    
1887     void cf_object_remove (object *op)
1888    
1889     void cf_object_free (object *op)
1890    
1891     object *cf_object_present_archname_inside (object *op, char *whatstr)
1892    
1893     int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1894    
1895 root 1.61 int cf_object_change_map (object *op, int x, int y, maptile *map)
1896 root 1.1
1897     object *cf_object_clone (object *op, int clonetype = 0)
1898    
1899     int cf_object_pay_item (object *op, object *buyer)
1900    
1901     int cf_object_pay_amount (object *op, uint64 amount)
1902    
1903     void pay_player (object *op, uint64 amount)
1904    
1905     val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1906    
1907     int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0)
1908    
1909     int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0)
1910    
1911     void cf_object_learn_spell (object *op, object *sp)
1912    
1913     void cf_object_forget_spell (object *op, object *sp)
1914    
1915     object *cf_object_check_for_spell (object *op, char *spellname)
1916    
1917     int cf_object_query_money (object *op)
1918     ALIAS: money = 0
1919    
1920     int cf_object_query_cost (object *op, object *who, int flags)
1921     ALIAS: cost = 0
1922    
1923     void cf_object_activate_rune (object *op , object *victim)
1924    
1925     int cf_object_check_trigger (object *op, object *cause)
1926    
1927     int cf_object_out_of_map (object *op, int x, int y)
1928    
1929     void cf_object_drop (object *op, object *author)
1930    
1931     void cf_object_take (object *op, object *author)
1932    
1933     object *cf_object_insert_object (object *op, object *container)
1934    
1935     object *cf_object_insert_in_ob (object *ob, object *where)
1936    
1937 root 1.61 int cf_object_teleport (object *op, maptile *map, int x, int y)
1938 root 1.1
1939     void cf_object_update (object *op, int flags)
1940    
1941     void cf_object_pickup (object *op, object *what)
1942    
1943     object *cf_create_object_by_name (const char *name)
1944    
1945     void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1946    
1947     void player_lvl_adj (object *who, object *skill = 0)
1948    
1949     int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1950    
1951     int calc_skill_exp (object *who, object *op, object *skill);
1952    
1953     void push_button (object *op);
1954    
1955     void use_trigger (object *op);
1956    
1957 root 1.61 void add_button_link (object *button, maptile *map, int connected);
1958 root 1.1
1959     void remove_button_link (object *op);
1960    
1961     void
1962     cf_object_set_resistance (object *op, int rtype, int val)
1963     CODE:
1964     if (rtype >= 0 && rtype < NROFATTACKS)
1965     op->resist[rtype] = val;
1966    
1967    
1968     MODULE = cf PACKAGE = cf::object PREFIX = cf_
1969    
1970     void cf_fix_object (object *pl)
1971     ALIAS: fix = 0
1972    
1973     object *cf_insert_ob_in_ob (object *ob, object *where)
1974    
1975     # no clean way to get an object from an archetype - stupid idiotic
1976     # dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1977    
1978     object *new (const char *archetype = 0)
1979     PROTOTYPE: ;$
1980     CODE:
1981     RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1982     OUTPUT:
1983     RETVAL
1984    
1985 root 1.61 object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1986 root 1.1 PROTOTYPE: $$$$$$
1987     CODE:
1988     {
1989     int unused_type;
1990     RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1991     }
1992    
1993     # syntatic sugar for easier use in event callbacks.
1994     const char *options (object *op)
1995     CODE:
1996     RETVAL = op->name;
1997     OUTPUT:
1998     RETVAL
1999    
2000     player *contr (object *op)
2001     CODE:
2002     RETVAL = op->contr;
2003     OUTPUT: RETVAL
2004    
2005     const char *get_ob_key_value (object *op, const char *key)
2006    
2007     bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1)
2008    
2009     object *get_nearest_player (object *ob)
2010     ALIAS: nearest_player = 0
2011     PREINIT:
2012     extern object *get_nearest_player (object *);
2013    
2014     void rangevector (object *ob, object *other, int flags = 0)
2015     PROTOTYPE: $$;$
2016     PPCODE:
2017     {
2018     rv_vector rv;
2019     get_rangevector (ob, other, &rv, flags);
2020     EXTEND (SP, 5);
2021     PUSHs (newSVuv (rv.distance));
2022     PUSHs (newSViv (rv.distance_x));
2023     PUSHs (newSViv (rv.distance_y));
2024     PUSHs (newSViv (rv.direction));
2025     PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part));
2026     }
2027    
2028     bool on_same_map_as (object *ob, object *other)
2029     CODE:
2030     RETVAL = on_same_map (ob, other);
2031     OUTPUT: RETVAL
2032    
2033 root 1.58 const char *
2034     base_name (object *op, int plural = op->nrof > 1)
2035 root 1.1 CODE:
2036 root 1.58 RETVAL = query_base_name (op, plural);
2037 root 1.1 OUTPUT: RETVAL
2038    
2039     MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2040    
2041     player *player (object *op)
2042     CODE:
2043     RETVAL = op->contr;
2044     OUTPUT: RETVAL
2045    
2046     void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2047    
2048     object *cf_player_send_inventory (object *op)
2049    
2050     char *cf_player_get_ip (object *op)
2051     ALIAS: ip = 0
2052    
2053     object *cf_player_get_marked_item (object *op)
2054     ALIAS: marked_item = 0
2055    
2056     void cf_player_set_marked_item (object *op, object *ob)
2057    
2058     partylist *cf_player_get_party (object *op)
2059     ALIAS: party = 0
2060    
2061     void cf_player_set_party (object *op, partylist *party)
2062    
2063     void kill_player (object *op)
2064    
2065 root 1.58 void esrv_update_item (object *op, int what, object *item)
2066     C_ARGS: what, op, item
2067    
2068 root 1.66 void clear_los (object *op)
2069    
2070 root 1.67 int command_reset (object *op, char *params)
2071    
2072     int command_teleport (object *op, char *params)
2073    
2074     int command_summon (object *op, char *params)
2075    
2076     int command_arrest (object *op, char *params)
2077    
2078     int command_kick (object *op, char *params)
2079    
2080     int command_banish (object *op, char *params)
2081    
2082 root 1.66
2083 root 1.12 MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2084 root 1.1
2085 root 1.62 INCLUDE: $PERL genacc player ../include/newserver.h ../include/player.h |
2086    
2087     char *
2088     client (player *pl)
2089     CODE:
2090     RETVAL = pl->socket.client;
2091     OUTPUT:
2092     RETVAL
2093    
2094     char *
2095     host (player *pl)
2096     CODE:
2097     RETVAL = pl->socket.host;
2098     OUTPUT:
2099     RETVAL
2100    
2101 root 1.18 int invoke (player *pl, int event, ...)
2102     CODE:
2103     if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2104 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2105     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2106 root 1.18 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av));
2107     OUTPUT: RETVAL
2108    
2109 root 1.12 SV *registry (player *pl)
2110     CODE:
2111     RETVAL = registry_of (pl);
2112     OUTPUT:
2113     RETVAL
2114 root 1.1
2115     player *cf_player_find (char *name)
2116     PROTOTYPE: $
2117    
2118     void cf_player_move (player *pl, int dir)
2119    
2120     void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2121    
2122     player *first ()
2123     CODE:
2124     RETVAL = first_player;
2125     OUTPUT: RETVAL
2126    
2127     player *next (player *pl)
2128     CODE:
2129     RETVAL = pl->next;
2130     OUTPUT: RETVAL
2131    
2132     bool
2133     cell_visible (player *pl, int dx, int dy)
2134     CODE:
2135     RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
2136     && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
2137     OUTPUT:
2138     RETVAL
2139    
2140 root 1.4 void
2141     buggy_mapscroll (player *pl, int value = 1)
2142     CODE:
2143     pl->socket.buggy_mapscroll = value;
2144    
2145 root 1.1 void
2146     send (player *pl, SV *packet)
2147     CODE:
2148     {
2149     STRLEN len;
2150     char *buf = SvPVbyte (packet, len);
2151    
2152     Write_String_To_Socket (&pl->socket, buf, len);
2153     }
2154    
2155     int
2156     listening (player *pl, int new_value = -1)
2157     CODE:
2158     RETVAL = pl->listening;
2159     if (new_value >= 0)
2160     pl->listening = new_value;
2161     OUTPUT:
2162     RETVAL
2163    
2164 root 1.46 void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2165 root 1.45 PROTOTYPE: $;$$$
2166 root 1.1 PPCODE:
2167 root 1.45 if (GIMME_V != G_VOID)
2168     {
2169     EXTEND (SP, 3);
2170     PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2171     PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2172     PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2173     }
2174 root 1.46 if (map_path) sv_to (map_path, pl->savebed_map);
2175     if (x) sv_to (x, pl->bed_x);
2176     if (y) sv_to (y, pl->bed_y);
2177 root 1.1
2178     void
2179     list ()
2180     PPCODE:
2181     {
2182     player *pl;
2183     for (pl = first_player; pl; pl = pl->next)
2184     XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2185     }
2186    
2187     bool
2188     peaceful (player *pl, bool new_setting = 0)
2189     PROTOTYPE: $;$
2190     CODE:
2191     RETVAL = pl->peaceful;
2192     if (items > 1)
2193     pl->peaceful = new_setting;
2194     OUTPUT:
2195     RETVAL
2196    
2197     living *
2198     orig_stats (player *pl)
2199     CODE:
2200     RETVAL = &pl->orig_stats;
2201     OUTPUT: RETVAL
2202    
2203     living *
2204     last_stats (player *pl)
2205     CODE:
2206     RETVAL = &pl->last_stats;
2207     OUTPUT: RETVAL
2208    
2209    
2210     MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2211    
2212 root 1.61 maptile *first ()
2213 root 1.29 PROTOTYPE:
2214 elmex 1.26 CODE:
2215 root 1.29 RETVAL = first_map;
2216     OUTPUT: RETVAL
2217 elmex 1.26
2218 root 1.61 int invoke (maptile *map, int event, ...)
2219 root 1.18 CODE:
2220     if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2221 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2222     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2223 root 1.18 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av));
2224 root 1.25 OUTPUT: RETVAL
2225 root 1.18
2226 root 1.61 SV *registry (maptile *map)
2227 root 1.12 CODE:
2228     RETVAL = registry_of (map);
2229     OUTPUT:
2230     RETVAL
2231    
2232 root 1.61 INCLUDE: $PERL genacc maptile ../include/map.h |
2233 root 1.1
2234 root 1.61 maptile *new (int width, int height)
2235 root 1.1 PROTOTYPE:
2236     CODE:
2237     {
2238 root 1.29 RETVAL = get_empty_map (width, height);
2239 root 1.1 }
2240     OUTPUT:
2241     RETVAL
2242    
2243 root 1.61 void delete_map (maptile *map)
2244 root 1.1
2245 root 1.61 void clean_tmp_map (maptile *map)
2246 root 1.1
2247 root 1.61 void play_sound_map (maptile *map, int x, int y, int sound_num)
2248 root 1.1
2249 root 1.61 maptile *tile_map (maptile *map, unsigned int dir)
2250 root 1.1 CODE:
2251     RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2252     OUTPUT:
2253     RETVAL
2254    
2255 root 1.61 char *tile_path (maptile *map, unsigned int dir)
2256 root 1.1 CODE:
2257     if (dir >= 4)
2258     XSRETURN_UNDEF;
2259     RETVAL = map->tile_path [dir];
2260     OUTPUT:
2261     RETVAL
2262    
2263 root 1.61 maptile *ready_map_name (char *name, int flags = 0)
2264 root 1.29 PROTOTYPE: $;$
2265     ALIAS:
2266     find = 0
2267     get_map = 1
2268 root 1.1
2269 root 1.61 maptile *has_been_loaded (char *name)
2270 root 1.1 PROTOTYPE: $
2271    
2272 root 1.61 int in_memory (maptile *map)
2273 root 1.1 CODE:
2274     RETVAL = map->in_memory;
2275     OUTPUT:
2276     RETVAL
2277    
2278 root 1.29 void
2279 root 1.61 trigger (maptile *map, long connection, bool state = true)
2280 root 1.29 CODE:
2281     activate_connection (map, connection, state);
2282    
2283     void
2284 root 1.61 get_connection (maptile *map, long connection)
2285 root 1.29 PPCODE:
2286     oblinkpt *obp = get_connection_links (map, connection);
2287     if (obp)
2288     for (objectlink *ol = obp->link; ol; ol = ol->next)
2289 root 1.65 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2290 root 1.29
2291 root 1.61 object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2292 root 1.1
2293 root 1.61 object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2294 root 1.1
2295 root 1.61 object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2296 root 1.1 C_ARGS: str, map, nx, ny
2297    
2298     void
2299 root 1.61 cf_map_normalise (maptile *map, int x, int y)
2300 root 1.1 PPCODE:
2301     {
2302 root 1.61 maptile *nmap = 0;
2303 root 1.1 I16 nx = 0, ny = 0;
2304 root 1.19 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2305 root 1.1
2306     EXTEND (SP, 4);
2307     PUSHs (sv_2mortal (newSViv (flags)));
2308    
2309     if (GIMME_V == G_ARRAY)
2310     {
2311     PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2312     PUSHs (sv_2mortal (newSViv (nx)));
2313     PUSHs (sv_2mortal (newSViv (ny)));
2314     }
2315     }
2316    
2317     void
2318 root 1.61 at (maptile *map, unsigned int x, unsigned int y)
2319 root 1.1 PROTOTYPE: $$$
2320     PPCODE:
2321     {
2322     object *o;
2323 root 1.61 maptile *nmap = 0;
2324 root 1.1 I16 nx, ny;
2325    
2326 root 1.19 get_map_flags (map, &nmap, x, y, &nx, &ny);
2327 root 1.1
2328     if (nmap)
2329     for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2330     XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2331     }
2332    
2333     SV *
2334 root 1.61 bot_at (maptile *obj, unsigned int x, unsigned int y)
2335 root 1.1 PROTOTYPE: $$$
2336     ALIAS:
2337     top_at = 1
2338     flags_at = 2
2339     light_at = 3
2340     move_block_at = 4
2341     move_slow_at = 5
2342     move_on_at = 6
2343     move_off_at = 7
2344     INIT:
2345     if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
2346     CODE:
2347     switch (ix)
2348     {
2349     case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2350     case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2351     case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break;
2352     case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break;
2353     case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2354     case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2355     case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2356     case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2357     }
2358     OUTPUT:
2359     RETVAL
2360    
2361    
2362 root 1.19 MODULE = cf PACKAGE = cf::arch
2363 root 1.1
2364 elmex 1.36 archetype *find (const char *name)
2365     CODE:
2366 root 1.60 RETVAL = archetype::find (name);
2367 elmex 1.36 OUTPUT:
2368     RETVAL
2369    
2370 root 1.19 archetype *first()
2371 root 1.1 PROTOTYPE:
2372 root 1.19 CODE:
2373     RETVAL = first_archetype;
2374     OUTPUT: RETVAL
2375 root 1.1
2376 root 1.45 INCLUDE: $PERL genacc archetype ../include/object.h |
2377 root 1.1
2378 root 1.19 MODULE = cf PACKAGE = cf::party
2379 root 1.1
2380 root 1.19 partylist *first ()
2381 root 1.1 PROTOTYPE:
2382 root 1.19 CODE:
2383     RETVAL = get_firstparty ();
2384     OUTPUT: RETVAL
2385 root 1.1
2386 root 1.19 partylist *next (partylist *party)
2387     CODE:
2388     RETVAL = party->next;
2389     OUTPUT: RETVAL
2390 root 1.1
2391 root 1.19 const char *name (partylist *party)
2392     CODE:
2393     RETVAL = party->partyname;
2394     OUTPUT: RETVAL
2395 root 1.1
2396 root 1.19 const char *password (partylist *party)
2397     CODE:
2398     RETVAL = party->passwd;
2399     OUTPUT: RETVAL
2400 root 1.1
2401 root 1.19 MODULE = cf PACKAGE = cf::region
2402 root 1.1
2403 root 1.19 region *first ()
2404 root 1.1 PROTOTYPE:
2405 root 1.19 CODE:
2406     RETVAL = first_region;
2407     OUTPUT: RETVAL
2408 root 1.1
2409 root 1.19 region *next (region *reg)
2410     CODE:
2411     RETVAL = reg->next;
2412     OUTPUT: RETVAL
2413 root 1.1
2414 root 1.19 const char *name (region *reg)
2415     CODE:
2416     RETVAL = reg->name;
2417     OUTPUT: RETVAL
2418 root 1.1
2419 root 1.19 region *parent (region *reg)
2420     CODE:
2421     RETVAL = reg->parent;
2422     OUTPUT: RETVAL
2423 root 1.1
2424 root 1.19 const char *longname (region *reg)
2425     CODE:
2426     RETVAL = reg->longname;
2427     OUTPUT: RETVAL
2428 root 1.1
2429 root 1.19 const char *msg (region *reg)
2430     CODE:
2431     RETVAL = reg->msg;
2432     OUTPUT: RETVAL
2433 root 1.1
2434 root 1.19 MODULE = cf PACKAGE = cf::living
2435 root 1.1
2436 root 1.45 INCLUDE: $PERL genacc living ../include/living.h |
2437 root 1.1