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/cvs/deliantra/server/server/cfperl.xs
Revision: 1.85
Committed: Sat Dec 16 03:08:26 2006 UTC (17 years, 5 months ago) by root
Branch: MAIN
Changes since 1.84: +17 -6 lines
Log Message:
- socket i/o is completely asynchronous now
- some command sare handled immediately
- others (most palying related commands) are queued
  for later (as of now synchronous) processing
- specifying a max queue length (in seconds) is possible, but disabled
- also add some syntax sugar for network code

File Contents

# User Rev Content
1 root 1.1 /*****************************************************************************/
2     /* CrossFire, A Multiplayer game for the X Window System */
3     /*****************************************************************************/
4    
5     /*
6     * This code is placed under the GNU General Public Licence (GPL)
7     *
8     * Copyright (C) 2001-2005 by Chachkoff Yann
9 root 1.49 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 root 1.1 *
11     * This program is free software; you can redistribute it and/or modify
12     * it under the terms of the GNU General Public License as published by
13     * the Free Software Foundation; either version 2 of the License, or
14     * (at your option) any later version.
15     *
16     * This program is distributed in the hope that it will be useful,
17     * but WITHOUT ANY WARRANTY; without even the implied warranty of
18     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19     * GNU General Public License for more details.
20     *
21     * You should have received a copy of the GNU General Public License
22     * along with this program; if not, write to the Free Software
23     * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24     */
25    
26     #define PLUGIN_NAME "perl"
27 root 1.13 #define PLUGIN_VERSION "cfperl 0.5"
28 root 1.1
29     #include <plugin_common.h>
30     #include <sounds.h>
31 root 1.6 #include <cstdarg>
32     #include <sproto.h>
33 root 1.1
34 root 1.6 #include "cfperl.h"
35 root 1.12 #include "shstr.h"
36 root 1.1
37 root 1.32 #include <EXTERN.h>
38     #include <perl.h>
39     #include <XSUB.h>
40    
41 root 1.1 #include "perlxsi.c"
42    
43     extern sint64 *levels; // the experience table
44    
45 root 1.61 typedef object object_ornull;
46     typedef maptile maptile_ornull;
47 root 1.1
48 root 1.71 #if IVSIZE >= 8
49     typedef IV val64;
50     # define newSVval64 newSViv
51     # define SvVAL64 SvIV
52     #else
53     typedef double val64;
54     # define newSVval64 newSVnv
55     # define SvVAL64 SvNV
56     #endif
57 root 1.1
58 root 1.19 static f_plug_api gethook = cfapi_get_hooks;
59     static f_plug_api object_set_property = cfapi_object_set_property;
60     static f_plug_api object_insert = cfapi_object_insert;
61 root 1.1
62     static PerlInterpreter *perl;
63    
64 root 1.8 static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map;
65    
66 root 1.1 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
67    
68     static SV *
69 root 1.13 newSVptr (void *ptr, const char *klass, HV *hv = newHV ())
70 root 1.1 {
71     SV *sv;
72    
73     if (!ptr)
74     return &PL_sv_undef;
75    
76 root 1.13 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
77     return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
78 root 1.1 }
79    
80 root 1.17 template<class attachable>
81 root 1.11 SV *
82 root 1.17 newSVattachable (attachable *obj, const char *klass)
83 root 1.11 {
84     if (!obj)
85     return &PL_sv_undef;
86    
87     if (!obj->self)
88     obj->self = newSVptr (obj, klass);
89    
90 root 1.32 return newSVsv (obj->self);
91 root 1.11 }
92    
93 root 1.1 static void
94     clearSVptr (SV *sv)
95     {
96     if (SvROK (sv))
97     sv = SvRV (sv);
98    
99     hv_clear ((HV *)sv);
100     sv_unmagic (sv, PERL_MAGIC_ext);
101     }
102    
103     static long
104     SvPTR (SV *sv, const char *klass)
105     {
106     if (!sv_derived_from (sv, klass))
107     croak ("object of type %s expected", klass);
108    
109     MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext);
110    
111     if (!mg)
112     croak ("perl code used %s object, but C object is already destroyed, caught", klass);
113    
114     return (long)mg->mg_ptr;
115     }
116    
117     static long
118     SvPTR_ornull (SV *sv, const char *klass)
119     {
120     if (SvOK (sv))
121     return SvPTR (sv, klass);
122     else
123     return 0;
124     }
125    
126 root 1.45 inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
127     inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
128     inline SV *to_sv (bool v) { return newSViv (v); }
129     inline SV *to_sv ( signed char v) { return newSViv (v); }
130     inline SV *to_sv (unsigned char v) { return newSViv (v); }
131     inline SV *to_sv ( signed short v) { return newSViv (v); }
132     inline SV *to_sv (unsigned short v) { return newSVuv (v); }
133     inline SV *to_sv ( signed int v) { return newSViv (v); }
134     inline SV *to_sv (unsigned int v) { return newSVuv (v); }
135     inline SV *to_sv ( signed long v) { return newSViv (v); }
136     inline SV *to_sv (unsigned long v) { return newSVuv (v); }
137 root 1.48 inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
138     inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
139 root 1.45 inline SV *to_sv (float v) { return newSVnv (v); }
140     inline SV *to_sv (double v) { return newSVnv (v); }
141 root 1.84 inline SV *to_sv (client * v) { return newSVattachable (v, "cf::client::wrap"); }
142 root 1.45 inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); }
143     inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); }
144 root 1.61 inline SV *to_sv (maptile * v) { return newSVattachable (v, "cf::map::wrap"); }
145 root 1.50 inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::arch::wrap"); }
146 root 1.45 inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); }
147     inline SV *to_sv (region * v) { return newSVptr (v, "cf::region::wrap"); }
148     inline SV *to_sv (living * v) { return newSVptr (v, "cf::living::wrap"); }
149    
150     inline SV *to_sv (object & v) { return to_sv (&v); }
151     inline SV *to_sv (living & v) { return to_sv (&v); }
152    
153     //TODO:
154     inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
155     inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
156    
157 root 1.69 inline SV *to_sv (UUID v)
158     {
159 elmex 1.68 char buf[128];
160 root 1.71 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
161 elmex 1.68 return newSVpv (buf, 0);
162     }
163    
164 root 1.58 inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
165 root 1.72 inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
166 root 1.45 inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
167     inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
168     inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
169     inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
170     inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
171     inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
172     inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
173     inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
174     inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
175 root 1.53 inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
176     inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
177 root 1.45 inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
178     inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
179 root 1.84 inline void sv_to (SV *sv, client * &v) { v = (client *)SvPTR_ornull (sv, "cf::client"); }
180 root 1.45 inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); }
181     inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); }
182 root 1.50 inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); }
183 root 1.61 inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)SvPTR_ornull (sv, "cf::map"); }
184 root 1.45 inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
185     inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
186     inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
187    
188     inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO
189     inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO
190    
191 root 1.52 template<class T>
192     inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
193    
194 root 1.45 template<int N>
195 root 1.55 inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
196 root 1.45
197 root 1.69 inline void sv_to (SV *sv, UUID &v)
198     {
199     unsigned int version;
200 elmex 1.68
201 root 1.71 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
202 root 1.69 croak ("unparsable uuid: %s", SvPV_nolen (sv));
203 elmex 1.68 }
204    
205 root 1.1 static SV *
206 root 1.6 newSVdt_va (va_list &ap, data_type type)
207 root 1.1 {
208     SV *sv;
209    
210     switch (type)
211     {
212 root 1.10 case DT_INT:
213     sv = newSViv (va_arg (ap, int));
214     break;
215    
216     case DT_INT64:
217     sv = newSVval64 ((val64)va_arg (ap, sint64));
218     break;
219    
220 root 1.6 case DT_DOUBLE:
221 root 1.10 sv = newSVnv (va_arg (ap, double));
222 root 1.1 break;
223    
224 root 1.6 case DT_STRING:
225     {
226 root 1.10 char *str = (char *)va_arg (ap, const char *);
227 root 1.6 sv = str ? newSVpv (str, 0) : &PL_sv_undef;
228     }
229 root 1.1 break;
230    
231 root 1.6 case DT_DATA:
232 root 1.1 {
233 root 1.10 char *str = (char *)va_arg (ap, const void *);
234 root 1.6 int len = va_arg (ap, int);
235     sv = str ? newSVpv (str, len) : &PL_sv_undef;
236 root 1.1 }
237     break;
238    
239 root 1.6 case DT_OBJECT:
240 root 1.45 sv = to_sv (va_arg (ap, object *));
241 root 1.1 break;
242    
243 root 1.6 case DT_MAP:
244 root 1.11 // va_arg (object *) when void * is passed is an XSI extension
245 root 1.61 sv = to_sv (va_arg (ap, maptile *));
246 root 1.1 break;
247    
248 root 1.79 case DT_SOCKET:
249 root 1.84 sv = to_sv (va_arg (ap, client *));
250 root 1.79 break;
251    
252 root 1.6 case DT_PLAYER:
253 root 1.45 sv = to_sv (va_arg (ap, player *));
254 root 1.1 break;
255    
256 root 1.6 case DT_ARCH:
257 root 1.45 sv = to_sv (va_arg (ap, archetype *));
258 root 1.1 break;
259    
260 root 1.6 case DT_PARTY:
261 root 1.45 sv = to_sv (va_arg (ap, partylist *));
262 root 1.1 break;
263    
264 root 1.6 case DT_REGION:
265 root 1.45 sv = to_sv (va_arg (ap, region *));
266 root 1.1 break;
267    
268     default:
269 root 1.6 assert (("unhandled type in newSVdt_va", 0));
270     }
271    
272     return sv;
273     }
274    
275     static SV *
276     newSVdt (data_type type, ...)
277     {
278     va_list ap;
279    
280     va_start (ap, type);
281     SV *sv = newSVdt_va (ap, type);
282     va_end (ap);
283    
284     return sv;
285     }
286    
287     static SV *
288     newSVcfapi (int type, ...)
289     {
290     SV *sv;
291    
292     va_list ap;
293     va_start (ap, type);
294    
295     switch (type)
296     {
297 root 1.12 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
298     case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
299     case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
300 root 1.6 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
301     case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
302     case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
303     case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
304     case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
305     case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
306     case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
307    
308     default:
309 root 1.1 assert (("unhandled type in newSVcfapi", 0));
310     }
311    
312 root 1.6 va_end (ap);
313 root 1.1
314     return sv;
315     }
316    
317 root 1.11 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
318    
319 root 1.12 SV *
320 root 1.79 registry (attachable_base *ext)
321 root 1.12 {
322 root 1.13 if (!ext->cb)
323     ext->cb = newAV ();
324 root 1.12
325 root 1.13 return newRV_inc ((SV *)ext->cb);
326 root 1.12 }
327    
328 root 1.17 void attachable_base::clear ()
329 root 1.11 {
330 root 1.21 if (self)
331     {
332 root 1.22 if (cb)
333 root 1.32 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
334 root 1.22 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
335 root 1.32 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
336 root 1.61 INVOKE_MAP (DESTROY, static_cast<maptile *>(this));
337 root 1.22
338     // disconnect Perl from C, to avoid crashes
339     sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
340    
341     // clear the perl hash, might or might not be a good idea
342 root 1.21 hv_clear ((HV *)SvRV ((SV *)self));
343 root 1.22
344 root 1.21 SvREFCNT_dec (self);
345 root 1.22 self = 0;
346 root 1.21 }
347 root 1.12
348 root 1.21 if (cb)
349     {
350     SvREFCNT_dec (cb);
351     cb = 0;
352     }
353 root 1.12
354 root 1.40 attach = 0;
355 root 1.11 }
356    
357 root 1.17 void attachable_base::optimise ()
358 root 1.11 {
359 root 1.13 if (!self)
360     return;
361 root 1.11
362 root 1.13 HV *hv = (HV *)SvRV ((SV *)self);
363    
364     if (SvREFCNT ((SV *)self) == 1
365     && SvREFCNT ((SV *)hv) == 1
366     && !HvKEYS (hv))
367     {
368     SvREFCNT_dec ((SV *)self);
369     self = 0;
370     }
371     }
372    
373 root 1.23 void attachable_base::instantiate (data_type type, void *obj)
374 root 1.13 {
375     dSP;
376     ENTER;
377     SAVETMPS;
378     PUSHMARK (SP);
379     EXTEND (SP, 2);
380 root 1.23 PUSHs (sv_2mortal (newSVdt (type, obj)));
381 root 1.13 PUSHs (sv_2mortal (newSVpv (attach, 0)));
382 root 1.23
383     attach = 0;
384    
385 root 1.13 PUTBACK;
386     call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
387     FREETMPS;
388     LEAVE;
389 root 1.16
390 root 1.23 switch (type)
391     {
392     case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
393     case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
394     }
395 root 1.13 }
396    
397     /////////////////////////////////////////////////////////////////////////////
398    
399 root 1.18 void reattach (data_type type, void *obj)
400     {
401 root 1.22 //TODO only do this when the object has _attachment's
402    
403 root 1.18 dSP;
404     ENTER;
405     SAVETMPS;
406     PUSHMARK (SP);
407     XPUSHs (sv_2mortal (newSVdt (type, obj)));
408     PUTBACK;
409     call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
410     FREETMPS;
411     LEAVE;
412    
413     switch (type)
414     {
415     case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
416     case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
417     case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
418     }
419     }
420    
421     template<class subclass>
422     void reattach (attachable<subclass> *obj)
423     {
424     obj->optimise ();
425    
426     if (obj->self)
427 root 1.35 reattach ((data_type) cftype<subclass>::dt, (subclass *)obj);
428 root 1.18 }
429    
430 root 1.35 #include "kw_hash.h"
431    
432 root 1.34 object_freezer::object_freezer ()
433 root 1.37 : dynbuf (128 * 1024, 64 * 1024)
434 root 1.13 {
435 root 1.32 av = newAV ();
436 root 1.11 }
437    
438 root 1.13 object_freezer::~object_freezer ()
439 root 1.11 {
440 root 1.34 SvREFCNT_dec (av);
441 root 1.13 }
442    
443 root 1.20 void object_freezer::put (attachable_base *ext)
444 root 1.13 {
445     ext->optimise ();
446 root 1.12
447 root 1.13 if (ext->self)
448 root 1.18 {
449     int idx = AvFILLp ((AV *)av) + 1;
450 root 1.32 av_store (av, idx, SvREFCNT_inc (ext->self));
451    
452 root 1.37 add ((void *)"oid ", 4);
453     add ((sint32)idx);
454     add ('\n');
455 root 1.18 }
456 root 1.11 }
457    
458 root 1.34 bool object_freezer::save (const char *filename)
459     {
460     dSP;
461     ENTER;
462     SAVETMPS;
463     PUSHMARK (SP);
464     EXTEND (SP, 3);
465     PUSHs (sv_2mortal (newSVpv (filename, 0)));
466 root 1.37 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
467 root 1.34 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
468     PUTBACK;
469     call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
470     FREETMPS;
471     LEAVE;
472     }
473    
474 root 1.65 char *object_freezer::as_string ()
475     {
476     dSP;
477     ENTER;
478     SAVETMPS;
479     PUSHMARK (SP);
480     EXTEND (SP, 3);
481     PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
482     PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
483     PUTBACK;
484    
485     char *res = call_pv ("cf::object_freezer_as_string", G_SCALAR | G_EVAL) > 0
486     ? strdup (SvPVbyte_nolen (POPs))
487     : strdup ("[fatal error]");
488    
489     FREETMPS;
490     LEAVE;
491    
492     return res;
493     }
494    
495 root 1.32 int fprintf (object_freezer &freezer, const char *format, ...)
496     {
497     va_list ap;
498    
499     va_start (ap, format);
500 root 1.37
501     int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
502    
503     if (len >= 0)
504     freezer.alloc (len);
505    
506 root 1.32 va_end (ap);
507     }
508    
509     int fputs (const char *s, object_freezer &freezer)
510     {
511 root 1.37 freezer.add (s);
512 root 1.32 }
513    
514 root 1.64 static const char thawer_eof[] = "\n\n\n\0\0\0";
515    
516 root 1.28 object_thawer::object_thawer (const char *filename)
517 root 1.11 {
518 root 1.41 static const char eof[] = "\n\n\n\0\0\0";
519 root 1.13
520 root 1.41 av = 0;
521     text = 0;
522 root 1.42 line = 0;
523 root 1.13
524 root 1.41 if (filename)
525 root 1.13 {
526 root 1.28 dSP;
527     ENTER;
528     SAVETMPS;
529     PUSHMARK (SP);
530     XPUSHs (sv_2mortal (newSVpv (filename, 0)));
531     PUTBACK;
532    
533 root 1.41 if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL))
534 root 1.28 {
535     SPAGAIN;
536 root 1.41
537     // second value - perl objects
538     {
539     SV *sv = POPs;
540     if (SvROK (sv))
541     av = (AV *)SvREFCNT_inc (SvRV (sv));
542     }
543    
544     // first value - text part, pad with 3 zeroes
545     {
546     SV *sv = POPs;
547     STRLEN len;
548     char *sv_ = SvPVbyte (sv, len);
549     text = newSV (len + sizeof (eof));
550     SvCUR_set (text, len);
551     memcpy (SvPVX (text), sv_, len);
552     memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure
553 root 1.42
554     line = SvPVX (text);
555 root 1.41 }
556 root 1.28 }
557    
558 root 1.41 PUTBACK;
559 root 1.28 FREETMPS;
560     LEAVE;
561 root 1.13 }
562 root 1.11 }
563    
564 root 1.64 object_thawer::object_thawer (const char *data, AV *perlav)
565     {
566     av = perlav;
567     text = newSVpv (data, 0);
568     sv_catpv (text, thawer_eof);
569     line = SvPVbyte_nolen (text);
570     }
571    
572 root 1.18 void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
573 root 1.13 {
574 root 1.18 if (!av || oid < 0) // this is actually an error of sorts
575 root 1.13 return;
576    
577     // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
578     ext->clear ();
579    
580 root 1.18 SV **svp = av_fetch ((AV *)av, oid, 0);
581 root 1.13
582 root 1.18 if (!svp || !SvROK (*svp))
583     {
584     printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
585     return;
586     }
587 root 1.13
588 root 1.18 ext->self = *svp; *svp = &PL_sv_undef;
589 root 1.32 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
590 root 1.13
591 root 1.18 reattach (type, obj);
592 root 1.13 }
593    
594     object_thawer::~object_thawer ()
595     {
596 root 1.41 if (text) SvREFCNT_dec (text);
597     if (av) SvREFCNT_dec (av);
598     }
599    
600     char *fgets (char *s, int n, object_thawer &thawer)
601     {
602     char *p = thawer.line;
603     char *q = s;
604    
605 root 1.42 if (!p)
606     return 0;
607    
608 root 1.41 while (--n)
609     {
610     if (!*p)
611     break;
612    
613     *q++ = *p;
614    
615     if (*p++ == '\n')
616     break;
617     }
618    
619     *q = 0;
620     thawer.line = p;
621    
622     return s == q ? 0 : s;
623 root 1.13 }
624    
625 root 1.41 keyword object_thawer::get_kv ()
626 root 1.34 {
627 root 1.42 if (!line)
628     return KW_EOF;
629    
630 root 1.34 for (;;)
631     {
632 root 1.41 char *p = line;
633 root 1.34
634 root 1.41 if (!*p)
635     return KW_EOF;
636 root 1.34
637 root 1.41 // parse keyword
638 root 1.34 while (*p > ' ')
639     p++;
640    
641 root 1.41 int klen = p - line;
642 root 1.34
643 root 1.41 if (*p++ != '\n')
644     {
645     // parse value
646 root 1.44 while (*(unsigned char *)p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
647 root 1.41 ++p;
648 root 1.34
649 root 1.41 last_value = p;
650 root 1.34
651 root 1.41 while (*p != '\n')
652 root 1.34 p++;
653    
654 root 1.41 *p++ = 0;
655     }
656     else
657     last_value = 0;
658    
659     line [klen] = 0;
660     keyword_idx *kw = kw_lex::match (line, klen);
661 root 1.34
662 root 1.41 //printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D
663    
664     if (kw)
665     {
666     line = p;
667     return kw->index;
668     }
669     else if (!*line || *line == '#')
670     {
671     // empty/comment line
672     line = p;
673 root 1.34 }
674     else
675 root 1.41 return KW_ERROR;
676 root 1.34 }
677     }
678    
679 root 1.41 void object_thawer::get (shstr &sh) const
680     {
681     if (last_value)
682     sh = last_value;
683     else
684     {
685     sh = "<value missing>";
686     LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename
687     }
688     }
689    
690     void object_thawer::get_ml (keyword kend, shstr &sh)
691     {
692     char kw[128];
693    
694 root 1.43 int klen = keyword_len [kend];
695    
696 root 1.41 kw [0] = '\n';
697 root 1.43 memcpy (kw + 1, keyword_str [kend], klen);
698     kw [klen + 1] = '\n';
699     kw [klen + 2] = 0;
700 root 1.41
701 root 1.43 // first test for completely empty msg... "endXXX\n"
702     if (!strncmp (line, kw + 1, klen + 1))
703 root 1.41 {
704     sh = 0;
705 root 1.43
706     line += klen + 1;
707    
708 root 1.41 return;
709     }
710 root 1.43 else
711     {
712     // multi-line strings are delimited by "\nendXXX\n" or "endXXX\n" (NULL)
713 root 1.41
714 root 1.43 char *end = strstr (line, kw);
715 root 1.41
716 root 1.43 if (!end)
717     {
718     sh = 0;
719     return;
720     }
721    
722     *end = 0;
723     sh = line;
724 root 1.41
725 root 1.43 line = end + keyword_len [kend] + 1;
726    
727     while (*line++ != '\n')
728     ;
729     }
730 root 1.41 }
731    
732     sint32 object_thawer::get_sint32 () const
733     {
734     char *p = last_value;
735    
736     if (!p)
737     return 0;
738    
739     sint32 val = 0;
740     bool negate;
741    
742     if (*p == '-')
743     {
744     negate = true;
745     ++p;
746     }
747     else
748     negate = false;
749    
750     do
751     {
752     val *= 10;
753     val += *p++ - '0';
754     }
755     while (*p);
756    
757     return negate ? -val : val;
758     }
759    
760     sint64 object_thawer::get_sint64 () const
761     {
762     return last_value ? atoll (last_value) : 0;
763     }
764    
765     double object_thawer::get_double () const
766     {
767     return last_value ? atof (last_value) : 0;
768     }
769    
770 root 1.1 /////////////////////////////////////////////////////////////////////////////
771    
772     extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
773     {
774     return 0;
775     }
776    
777     static CommArray_s rtn_cmd;
778    
779     static int
780     runPluginCommand (object *obj, char *params)
781     {
782 root 1.73 return -1;
783 root 1.1 }
784    
785     extern "C" void *cfperl_getPluginProperty (int *type, ...)
786     {
787     va_list args;
788     char *propname;
789     int i;
790     va_start (args, type);
791     propname = va_arg (args, char *);
792     //printf ("Property name: %s\n", propname);
793    
794     if (!strcmp (propname, "command?"))
795 root 1.73 return NULL;
796 root 1.1 else if (!strcmp (propname, "Identification"))
797     {
798     va_end (args);
799 root 1.73 return (void *)PLUGIN_NAME;
800 root 1.1 }
801     else if (!strcmp (propname, "FullName"))
802     {
803     va_end (args);
804 root 1.73 return (void *)PLUGIN_VERSION;
805 root 1.1 }
806     else
807     va_end (args);
808    
809     return NULL;
810     }
811    
812     extern "C" int cfperl_postInitPlugin ()
813     {
814     int hooktype = 1;
815     int rtype = 0;
816    
817     cf_init_plugin (gethook);
818    
819     return 0;
820     }
821    
822     extern "C" int cfperl_closePlugin ()
823     {
824     return 0;
825     }
826    
827 root 1.7 void
828     cfperl_init ()
829     {
830 root 1.32 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
831     perl = perl_alloc ();
832     perl_construct (perl);
833    
834     PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
835    
836 root 1.7 char *argv[] = {
837     "",
838     "-e"
839 root 1.80 "use Event;" // required for bootstrap
840 root 1.83 "cf->bootstrap;" // required for datadir :*>
841 root 1.32 "unshift @INC, cf::datadir ();"
842 root 1.41 "require cf;"
843 root 1.7 };
844    
845     if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
846     {
847     printf ("unable to initialize perl-interpreter, aborting.\n");
848     exit (EXIT_FAILURE);
849     }
850     }
851    
852 root 1.5 void cfperl_main ()
853 root 1.2 {
854     dSP;
855    
856     PUSHMARK (SP);
857     PUTBACK;
858 root 1.7 call_pv ("cf::main", G_DISCARD | G_VOID);
859     }
860    
861 root 1.8 static event_klass klass_of[NUM_EVENT_TYPES] = {
862     # define def(type,name) KLASS_ ## type,
863     # include "eventinc.h"
864     # undef def
865     };
866    
867 root 1.18 #define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
868    
869 root 1.8 static void
870     gather_callbacks (AV *&callbacks, AV *registry, event_type event)
871     {
872     // event must be in array
873     if (event >= 0 && event <= AvFILLp (registry))
874     {
875     SV *cbs_ = AvARRAY (registry)[event];
876    
877     // element must be list of callback entries
878     if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
879     {
880     AV *cbs = (AV *)SvRV (cbs_);
881    
882     // no callback entries, no callbacks to call
883     if (AvFILLp (cbs) >= 0)
884     {
885     if (!callbacks)
886     {
887     callbacks = newAV ();
888     av_extend (callbacks, 16);
889     }
890    
891     // never use SvREFCNT_inc to copy values, but its ok here :)
892     for (int i = 0; i <= AvFILLp (cbs); ++i)
893     av_push (callbacks, SvREFCNT_inc (AvARRAY (cbs)[i]));
894     }
895     }
896     }
897     }
898    
899     bool cfperl_invoke (event_type event, ...)
900 root 1.6 {
901 root 1.8 data_type dt;
902 root 1.6 va_list ap;
903    
904 root 1.8 va_start (ap, event);
905    
906     AV *callbacks = 0;
907    
908     object *op;
909     player *pl;
910 root 1.61 maptile *map;
911 root 1.8
912     // callback call ordering is:
913 root 1.73 // 1. per-object callback
914 root 1.8 // 2. per-class object
915 root 1.73 // 3. per-type callback
916 root 1.8 // 4. global callbacks
917    
918     gather_callbacks (callbacks, cb_global, event);
919    
920 root 1.18 switch (KLASS_OF (event))
921 root 1.8 {
922     case KLASS_GLOBAL:
923     break;
924    
925     case KLASS_OBJECT:
926     dt = (data_type) va_arg (ap, int);
927     assert (("first argument must be of type object", dt == DT_OBJECT));
928 root 1.12 op = va_arg (ap, object *);
929 root 1.8
930 root 1.12 if (op->cb)
931 root 1.32 gather_callbacks (callbacks, op->cb, event);
932 root 1.8
933 root 1.14 if (op->type)
934     {
935     if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
936     {
937     SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
938    
939     if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
940     gather_callbacks (callbacks, (AV *)SvRV (registry), event);
941     }
942 root 1.8
943 root 1.14 if (op->type <= AvFILLp (cb_type))
944     {
945     SV *registry = AvARRAY (cb_type)[op->type];
946 root 1.8
947 root 1.14 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
948     gather_callbacks (callbacks, (AV *)SvRV (registry), event);
949     }
950 root 1.8 }
951    
952 root 1.14 gather_callbacks (callbacks, cb_object, event);
953    
954 root 1.8 break;
955    
956     case KLASS_PLAYER:
957     dt = (data_type) va_arg (ap, int);
958     assert (("first argument must be of type player", dt == DT_PLAYER));
959 root 1.12 pl = va_arg (ap, player *);
960    
961 root 1.13 if (pl->cb)
962 root 1.32 gather_callbacks (callbacks, pl->cb, event);
963 root 1.8
964     gather_callbacks (callbacks, cb_player, event);
965     break;
966    
967     case KLASS_MAP:
968     dt = (data_type) va_arg (ap, int);
969     assert (("first argument must be of type object", dt == DT_MAP));
970 root 1.61 map = va_arg (ap, maptile *);
971 root 1.12
972 root 1.13 if (map->cb)
973 root 1.32 gather_callbacks (callbacks, map->cb, event);
974 root 1.8
975     gather_callbacks (callbacks, cb_map, event);
976     break;
977    
978     default:
979     assert (("unsupported event klass in cfperl_invoke", 0));
980     }
981    
982     // short-circuit processing if no callbacks found/defined
983     if (!callbacks)
984     return 0;
985    
986     dSP;
987 root 1.6 ENTER;
988     SAVETMPS;
989    
990     PUSHMARK (SP);
991 root 1.8 EXTEND (SP, 3);
992 root 1.6
993 root 1.8 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays
994     PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks)));
995    
996 root 1.18 switch (KLASS_OF (event))
997 root 1.8 {
998     case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break;
999     case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break;
1000     case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break;
1001     }
1002 root 1.7
1003 root 1.6 for (;;)
1004     {
1005 root 1.8 dt = (data_type) va_arg (ap, int);
1006 root 1.6
1007     if (dt == DT_END)
1008     break;
1009    
1010 root 1.12 if (dt == DT_AV)
1011     {
1012     AV *av = va_arg (ap, AV *);
1013    
1014     for (int i = 0; i <= av_len (av); ++i)
1015     XPUSHs (*av_fetch (av, i, 1));
1016     }
1017     else
1018     XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1019 root 1.6 }
1020    
1021     va_end (ap);
1022    
1023     PUTBACK;
1024 root 1.12 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
1025 root 1.2 SPAGAIN;
1026 root 1.6
1027     count = count > 0 ? POPi : 0;
1028    
1029     FREETMPS;
1030     LEAVE;
1031    
1032     return count;
1033 root 1.2 }
1034    
1035 root 1.12 SV *
1036     cfperl_result (int idx)
1037     {
1038     AV *av = get_av ("cfperl::invoke_results", 0);
1039     if (!av)
1040     return &PL_sv_undef;
1041    
1042     SV **sv = av_fetch (av, idx, 0);
1043     if (!sv)
1044     return &PL_sv_undef;
1045    
1046     return *sv;
1047     }
1048    
1049     int
1050     cfperl_result_INT (int idx)
1051     {
1052     return SvIV (cfperl_result (idx));
1053     }
1054    
1055 root 1.74 double
1056 root 1.73 cfperl_result_DOUBLE (int idx)
1057     {
1058     return SvNV (cfperl_result (idx));
1059     }
1060    
1061 root 1.80 /////////////////////////////////////////////////////////////////////////////
1062    
1063     struct EventAPI *watcher_base::GEventAPI;
1064    
1065 root 1.85 static void iw_dispatch (pe_event *ev)
1066     {
1067     iw *w = (iw *)ev->ext_data;
1068     w->call (*w);
1069     }
1070    
1071     void
1072     iw::alloc ()
1073     {
1074     pe = GEventAPI->new_idle (0, 0);
1075    
1076     pe->base.callback = (void *)iw_dispatch;
1077     pe->base.ext_data = (void *)this;
1078     }
1079    
1080 root 1.80 static void iow_dispatch (pe_event *ev)
1081     {
1082     iow *w = (iow *)ev->ext_data;
1083     w->call (*w, ((pe_ioevent *)ev)->got);
1084     }
1085    
1086     void
1087     iow::alloc ()
1088     {
1089     pe = GEventAPI->new_io (0, 0);
1090    
1091     pe->base.callback = (void *)iow_dispatch;
1092     pe->base.ext_data = (void *)this;
1093    
1094 root 1.81 pe->fd = -1;
1095     pe->poll = 0;
1096 root 1.80 }
1097    
1098 root 1.85 void
1099 root 1.80 iow::fd (int fd)
1100     {
1101     pe->fd = fd;
1102     }
1103    
1104     int
1105     iow::poll ()
1106     {
1107     return pe->poll;
1108     }
1109    
1110 root 1.85 void
1111 root 1.80 iow::poll (int events)
1112     {
1113 root 1.81 if (pe->poll != events)
1114     {
1115     if (pe->poll) stop ();
1116     pe->poll = events;
1117     if (pe->poll) start ();
1118     }
1119 root 1.80 }
1120    
1121 root 1.1 MODULE = cf PACKAGE = cf PREFIX = cf_
1122    
1123     BOOT:
1124     {
1125     HV *stash = gv_stashpv ("cf", 1);
1126    
1127 root 1.80 I_EVENT_API (PACKAGE);
1128     watcher_base::GEventAPI = GEventAPI;
1129    
1130 root 1.63 newCONSTSUB (stash, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1131    
1132 root 1.1 static const struct {
1133     const char *name;
1134     IV iv;
1135     } *civ, const_iv[] = {
1136     # define const_iv(name) { # name, (IV)name },
1137     const_iv (llevError)
1138     const_iv (llevInfo)
1139     const_iv (llevDebug)
1140     const_iv (llevMonster)
1141    
1142 root 1.5 const_iv (MAX_TIME)
1143 root 1.1 const_iv (PLAYER)
1144     const_iv (TRANSPORT)
1145     const_iv (ROD)
1146     const_iv (TREASURE)
1147     const_iv (POTION)
1148     const_iv (FOOD)
1149     const_iv (POISON)
1150     const_iv (BOOK)
1151     const_iv (CLOCK)
1152     const_iv (LIGHTNING)
1153     const_iv (ARROW)
1154     const_iv (BOW)
1155     const_iv (WEAPON)
1156     const_iv (ARMOUR)
1157     const_iv (PEDESTAL)
1158     const_iv (ALTAR)
1159     const_iv (LOCKED_DOOR)
1160     const_iv (SPECIAL_KEY)
1161     const_iv (MAP)
1162     const_iv (DOOR)
1163     const_iv (KEY)
1164     const_iv (TIMED_GATE)
1165     const_iv (TRIGGER)
1166     const_iv (GRIMREAPER)
1167     const_iv (MAGIC_EAR)
1168     const_iv (TRIGGER_BUTTON)
1169     const_iv (TRIGGER_ALTAR)
1170     const_iv (TRIGGER_PEDESTAL)
1171     const_iv (SHIELD)
1172     const_iv (HELMET)
1173     const_iv (HORN)
1174     const_iv (MONEY)
1175     const_iv (CLASS)
1176     const_iv (GRAVESTONE)
1177     const_iv (AMULET)
1178     const_iv (PLAYERMOVER)
1179     const_iv (TELEPORTER)
1180     const_iv (CREATOR)
1181     const_iv (SKILL)
1182     const_iv (EXPERIENCE)
1183     const_iv (EARTHWALL)
1184     const_iv (GOLEM)
1185     const_iv (THROWN_OBJ)
1186     const_iv (BLINDNESS)
1187     const_iv (GOD)
1188     const_iv (DETECTOR)
1189     const_iv (TRIGGER_MARKER)
1190     const_iv (DEAD_OBJECT)
1191     const_iv (DRINK)
1192     const_iv (MARKER)
1193     const_iv (HOLY_ALTAR)
1194     const_iv (PLAYER_CHANGER)
1195     const_iv (BATTLEGROUND)
1196     const_iv (PEACEMAKER)
1197     const_iv (GEM)
1198     const_iv (FIREWALL)
1199     const_iv (ANVIL)
1200     const_iv (CHECK_INV)
1201     const_iv (MOOD_FLOOR)
1202     const_iv (EXIT)
1203     const_iv (ENCOUNTER)
1204     const_iv (SHOP_FLOOR)
1205     const_iv (SHOP_MAT)
1206     const_iv (RING)
1207     const_iv (FLOOR)
1208     const_iv (FLESH)
1209     const_iv (INORGANIC)
1210     const_iv (SKILL_TOOL)
1211     const_iv (LIGHTER)
1212     const_iv (TRAP_PART)
1213     const_iv (WALL)
1214     const_iv (LIGHT_SOURCE)
1215     const_iv (MISC_OBJECT)
1216     const_iv (MONSTER)
1217     const_iv (SPAWN_GENERATOR)
1218     const_iv (LAMP)
1219     const_iv (DUPLICATOR)
1220     const_iv (TOOL)
1221     const_iv (SPELLBOOK)
1222     const_iv (BUILDFAC)
1223     const_iv (CLOAK)
1224     const_iv (SPINNER)
1225     const_iv (GATE)
1226     const_iv (BUTTON)
1227     const_iv (CF_HANDLE)
1228     const_iv (HOLE)
1229     const_iv (TRAPDOOR)
1230     const_iv (SIGN)
1231     const_iv (BOOTS)
1232     const_iv (GLOVES)
1233     const_iv (SPELL)
1234     const_iv (SPELL_EFFECT)
1235     const_iv (CONVERTER)
1236     const_iv (BRACERS)
1237     const_iv (POISONING)
1238     const_iv (SAVEBED)
1239     const_iv (POISONCLOUD)
1240     const_iv (FIREHOLES)
1241     const_iv (WAND)
1242     const_iv (SCROLL)
1243     const_iv (DIRECTOR)
1244     const_iv (GIRDLE)
1245     const_iv (FORCE)
1246     const_iv (POTION_EFFECT)
1247     const_iv (EVENT_CONNECTOR)
1248     const_iv (CLOSE_CON)
1249     const_iv (CONTAINER)
1250     const_iv (ARMOUR_IMPROVER)
1251     const_iv (WEAPON_IMPROVER)
1252     const_iv (SKILLSCROLL)
1253     const_iv (DEEP_SWAMP)
1254     const_iv (IDENTIFY_ALTAR)
1255     const_iv (MENU)
1256     const_iv (RUNE)
1257     const_iv (TRAP)
1258     const_iv (POWER_CRYSTAL)
1259     const_iv (CORPSE)
1260     const_iv (DISEASE)
1261     const_iv (SYMPTOM)
1262     const_iv (BUILDER)
1263     const_iv (MATERIAL)
1264     const_iv (ITEM_TRANSFORMER)
1265     const_iv (QUEST)
1266    
1267 root 1.14 const_iv (NUM_SUBTYPES)
1268    
1269 root 1.1 const_iv (ST_BD_BUILD)
1270     const_iv (ST_BD_REMOVE)
1271    
1272     const_iv (ST_MAT_FLOOR)
1273     const_iv (ST_MAT_WALL)
1274     const_iv (ST_MAT_ITEM)
1275    
1276     const_iv (AT_PHYSICAL)
1277     const_iv (AT_MAGIC)
1278     const_iv (AT_FIRE)
1279     const_iv (AT_ELECTRICITY)
1280     const_iv (AT_COLD)
1281     const_iv (AT_CONFUSION)
1282     const_iv (AT_ACID)
1283     const_iv (AT_DRAIN)
1284     const_iv (AT_WEAPONMAGIC)
1285     const_iv (AT_GHOSTHIT)
1286     const_iv (AT_POISON)
1287     const_iv (AT_SLOW)
1288     const_iv (AT_PARALYZE)
1289     const_iv (AT_TURN_UNDEAD)
1290     const_iv (AT_FEAR)
1291     const_iv (AT_CANCELLATION)
1292     const_iv (AT_DEPLETE)
1293     const_iv (AT_DEATH)
1294     const_iv (AT_CHAOS)
1295     const_iv (AT_COUNTERSPELL)
1296     const_iv (AT_GODPOWER)
1297     const_iv (AT_HOLYWORD)
1298     const_iv (AT_BLIND)
1299     const_iv (AT_INTERNAL)
1300     const_iv (AT_LIFE_STEALING)
1301     const_iv (AT_DISEASE)
1302    
1303     const_iv (WEAP_HIT)
1304     const_iv (WEAP_SLASH)
1305     const_iv (WEAP_PIERCE)
1306     const_iv (WEAP_CLEAVE)
1307     const_iv (WEAP_SLICE)
1308     const_iv (WEAP_STAB)
1309     const_iv (WEAP_WHIP)
1310     const_iv (WEAP_CRUSH)
1311     const_iv (WEAP_BLUD)
1312    
1313     const_iv (FLAG_ALIVE)
1314     const_iv (FLAG_WIZ)
1315     const_iv (FLAG_REMOVED)
1316     const_iv (FLAG_FREED)
1317     const_iv (FLAG_WAS_WIZ)
1318     const_iv (FLAG_APPLIED)
1319     const_iv (FLAG_UNPAID)
1320     const_iv (FLAG_USE_SHIELD)
1321     const_iv (FLAG_NO_PICK)
1322     const_iv (FLAG_ANIMATE)
1323     const_iv (FLAG_MONSTER)
1324     const_iv (FLAG_FRIENDLY)
1325     const_iv (FLAG_GENERATOR)
1326     const_iv (FLAG_IS_THROWN)
1327     const_iv (FLAG_AUTO_APPLY)
1328     const_iv (FLAG_TREASURE)
1329     const_iv (FLAG_PLAYER_SOLD)
1330     const_iv (FLAG_SEE_INVISIBLE)
1331     const_iv (FLAG_CAN_ROLL)
1332     const_iv (FLAG_OVERLAY_FLOOR)
1333     const_iv (FLAG_IS_TURNABLE)
1334     const_iv (FLAG_IS_USED_UP)
1335     const_iv (FLAG_IDENTIFIED)
1336     const_iv (FLAG_REFLECTING)
1337     const_iv (FLAG_CHANGING)
1338     const_iv (FLAG_SPLITTING)
1339     const_iv (FLAG_HITBACK)
1340     const_iv (FLAG_STARTEQUIP)
1341     const_iv (FLAG_BLOCKSVIEW)
1342     const_iv (FLAG_UNDEAD)
1343     const_iv (FLAG_SCARED)
1344     const_iv (FLAG_UNAGGRESSIVE)
1345     const_iv (FLAG_REFL_MISSILE)
1346     const_iv (FLAG_REFL_SPELL)
1347     const_iv (FLAG_NO_MAGIC)
1348     const_iv (FLAG_NO_FIX_PLAYER)
1349     const_iv (FLAG_IS_LIGHTABLE)
1350     const_iv (FLAG_TEAR_DOWN)
1351     const_iv (FLAG_RUN_AWAY)
1352     const_iv (FLAG_PICK_UP)
1353     const_iv (FLAG_UNIQUE)
1354     const_iv (FLAG_NO_DROP)
1355     const_iv (FLAG_WIZCAST)
1356     const_iv (FLAG_CAST_SPELL)
1357     const_iv (FLAG_USE_SCROLL)
1358     const_iv (FLAG_USE_RANGE)
1359     const_iv (FLAG_USE_BOW)
1360     const_iv (FLAG_USE_ARMOUR)
1361     const_iv (FLAG_USE_WEAPON)
1362     const_iv (FLAG_USE_RING)
1363     const_iv (FLAG_READY_RANGE)
1364     const_iv (FLAG_READY_BOW)
1365     const_iv (FLAG_XRAYS)
1366     const_iv (FLAG_NO_APPLY)
1367     const_iv (FLAG_IS_FLOOR)
1368     const_iv (FLAG_LIFESAVE)
1369     const_iv (FLAG_NO_STRENGTH)
1370     const_iv (FLAG_SLEEP)
1371     const_iv (FLAG_STAND_STILL)
1372     const_iv (FLAG_RANDOM_MOVE)
1373     const_iv (FLAG_ONLY_ATTACK)
1374     const_iv (FLAG_CONFUSED)
1375     const_iv (FLAG_STEALTH)
1376     const_iv (FLAG_WIZPASS)
1377     const_iv (FLAG_IS_LINKED)
1378     const_iv (FLAG_CURSED)
1379     const_iv (FLAG_DAMNED)
1380     const_iv (FLAG_SEE_ANYWHERE)
1381     const_iv (FLAG_KNOWN_MAGICAL)
1382     const_iv (FLAG_KNOWN_CURSED)
1383     const_iv (FLAG_CAN_USE_SKILL)
1384     const_iv (FLAG_BEEN_APPLIED)
1385     const_iv (FLAG_READY_SCROLL)
1386     const_iv (FLAG_USE_ROD)
1387     const_iv (FLAG_USE_HORN)
1388     const_iv (FLAG_MAKE_INVIS)
1389     const_iv (FLAG_INV_LOCKED)
1390     const_iv (FLAG_IS_WOODED)
1391     const_iv (FLAG_IS_HILLY)
1392     const_iv (FLAG_READY_SKILL)
1393     const_iv (FLAG_READY_WEAPON)
1394     const_iv (FLAG_NO_SKILL_IDENT)
1395     const_iv (FLAG_BLIND)
1396     const_iv (FLAG_SEE_IN_DARK)
1397     const_iv (FLAG_IS_CAULDRON)
1398     const_iv (FLAG_NO_STEAL)
1399     const_iv (FLAG_ONE_HIT)
1400     const_iv (FLAG_CLIENT_SENT)
1401     const_iv (FLAG_BERSERK)
1402     const_iv (FLAG_NEUTRAL)
1403     const_iv (FLAG_NO_ATTACK)
1404     const_iv (FLAG_NO_DAMAGE)
1405     const_iv (FLAG_OBJ_ORIGINAL)
1406     const_iv (FLAG_OBJ_SAVE_ON_OVL)
1407     const_iv (FLAG_ACTIVATE_ON_PUSH)
1408     const_iv (FLAG_ACTIVATE_ON_RELEASE)
1409     const_iv (FLAG_IS_WATER)
1410     const_iv (FLAG_CONTENT_ON_GEN)
1411     const_iv (FLAG_IS_A_TEMPLATE)
1412     const_iv (FLAG_IS_BUILDABLE)
1413     const_iv (FLAG_AFK)
1414    
1415     const_iv (NDI_BLACK)
1416     const_iv (NDI_WHITE)
1417     const_iv (NDI_NAVY)
1418     const_iv (NDI_RED)
1419     const_iv (NDI_ORANGE)
1420     const_iv (NDI_BLUE)
1421     const_iv (NDI_DK_ORANGE)
1422     const_iv (NDI_GREEN)
1423     const_iv (NDI_LT_GREEN)
1424     const_iv (NDI_GREY)
1425     const_iv (NDI_BROWN)
1426     const_iv (NDI_GOLD)
1427     const_iv (NDI_TAN)
1428     const_iv (NDI_MAX_COLOR)
1429     const_iv (NDI_COLOR_MASK)
1430     const_iv (NDI_UNIQUE)
1431     const_iv (NDI_ALL)
1432    
1433 root 1.58 const_iv (UPD_LOCATION)
1434     const_iv (UPD_FLAGS)
1435     const_iv (UPD_WEIGHT)
1436     const_iv (UPD_FACE)
1437     const_iv (UPD_NAME)
1438     const_iv (UPD_ANIM)
1439     const_iv (UPD_ANIMSPEED)
1440     const_iv (UPD_NROF)
1441    
1442     const_iv (UPD_SP_MANA)
1443     const_iv (UPD_SP_GRACE)
1444     const_iv (UPD_SP_DAMAGE)
1445    
1446 root 1.1 const_iv (F_APPLIED)
1447     const_iv (F_LOCATION)
1448     const_iv (F_UNPAID)
1449     const_iv (F_MAGIC)
1450     const_iv (F_CURSED)
1451     const_iv (F_DAMNED)
1452     const_iv (F_OPEN)
1453     const_iv (F_NOPICK)
1454     const_iv (F_LOCKED)
1455    
1456     const_iv (F_BUY)
1457     const_iv (F_SHOP)
1458     const_iv (F_SELL)
1459    
1460     const_iv (P_BLOCKSVIEW)
1461     const_iv (P_NO_MAGIC)
1462     const_iv (P_IS_ALIVE)
1463     const_iv (P_NO_CLERIC)
1464     const_iv (P_NEED_UPDATE)
1465     const_iv (P_NO_ERROR)
1466     const_iv (P_OUT_OF_MAP)
1467     const_iv (P_NEW_MAP)
1468    
1469     const_iv (UP_OBJ_INSERT)
1470     const_iv (UP_OBJ_REMOVE)
1471     const_iv (UP_OBJ_CHANGE)
1472     const_iv (UP_OBJ_FACE)
1473    
1474     const_iv (INS_NO_MERGE)
1475     const_iv (INS_ABOVE_FLOOR_ONLY)
1476     const_iv (INS_NO_WALK_ON)
1477     const_iv (INS_ON_TOP)
1478     const_iv (INS_BELOW_ORIGINATOR)
1479     const_iv (INS_MAP_LOAD)
1480    
1481     const_iv (WILL_APPLY_HANDLE)
1482     const_iv (WILL_APPLY_TREASURE)
1483     const_iv (WILL_APPLY_EARTHWALL)
1484     const_iv (WILL_APPLY_DOOR)
1485     const_iv (WILL_APPLY_FOOD)
1486    
1487     const_iv (SAVE_MODE)
1488     const_iv (SAVE_DIR_MODE)
1489    
1490     const_iv (M_PAPER)
1491     const_iv (M_IRON)
1492     const_iv (M_GLASS)
1493     const_iv (M_LEATHER)
1494     const_iv (M_WOOD)
1495     const_iv (M_ORGANIC)
1496     const_iv (M_STONE)
1497     const_iv (M_CLOTH)
1498     const_iv (M_ADAMANT)
1499     const_iv (M_LIQUID)
1500     const_iv (M_SOFT_METAL)
1501     const_iv (M_BONE)
1502     const_iv (M_ICE)
1503     const_iv (M_SPECIAL)
1504    
1505     const_iv (SK_EXP_ADD_SKILL)
1506     const_iv (SK_EXP_TOTAL)
1507     const_iv (SK_EXP_NONE)
1508     const_iv (SK_SUBTRACT_SKILL_EXP)
1509 elmex 1.39 const_iv (SK_EXP_SKILL_ONLY)
1510 root 1.1
1511     const_iv (SK_LOCKPICKING)
1512     const_iv (SK_HIDING)
1513     const_iv (SK_SMITHERY)
1514     const_iv (SK_BOWYER)
1515     const_iv (SK_JEWELER)
1516     const_iv (SK_ALCHEMY)
1517     const_iv (SK_STEALING)
1518     const_iv (SK_LITERACY)
1519     const_iv (SK_BARGAINING)
1520     const_iv (SK_JUMPING)
1521     const_iv (SK_DET_MAGIC)
1522     const_iv (SK_ORATORY)
1523     const_iv (SK_SINGING)
1524     const_iv (SK_DET_CURSE)
1525     const_iv (SK_FIND_TRAPS)
1526     const_iv (SK_MEDITATION)
1527     const_iv (SK_PUNCHING)
1528     const_iv (SK_FLAME_TOUCH)
1529     const_iv (SK_KARATE)
1530     const_iv (SK_CLIMBING)
1531     const_iv (SK_WOODSMAN)
1532     const_iv (SK_INSCRIPTION)
1533     const_iv (SK_ONE_HANDED_WEAPON)
1534     const_iv (SK_MISSILE_WEAPON)
1535     const_iv (SK_THROWING)
1536     const_iv (SK_USE_MAGIC_ITEM)
1537     const_iv (SK_DISARM_TRAPS)
1538     const_iv (SK_SET_TRAP)
1539     const_iv (SK_THAUMATURGY)
1540     const_iv (SK_PRAYING)
1541     const_iv (SK_CLAWING)
1542     const_iv (SK_LEVITATION)
1543     const_iv (SK_SUMMONING)
1544     const_iv (SK_PYROMANCY)
1545     const_iv (SK_EVOCATION)
1546     const_iv (SK_SORCERY)
1547     const_iv (SK_TWO_HANDED_WEAPON)
1548     const_iv (SK_SPARK_TOUCH)
1549     const_iv (SK_SHIVER)
1550     const_iv (SK_ACID_SPLASH)
1551     const_iv (SK_POISON_NAIL)
1552    
1553     const_iv (SOUND_NEW_PLAYER)
1554     const_iv (SOUND_FIRE_ARROW)
1555     const_iv (SOUND_LEARN_SPELL)
1556     const_iv (SOUND_FUMBLE_SPELL)
1557     const_iv (SOUND_WAND_POOF)
1558     const_iv (SOUND_OPEN_DOOR)
1559     const_iv (SOUND_PUSH_PLAYER)
1560     const_iv (SOUND_PLAYER_HITS1)
1561     const_iv (SOUND_PLAYER_HITS2)
1562     const_iv (SOUND_PLAYER_HITS3)
1563     const_iv (SOUND_PLAYER_HITS4)
1564     const_iv (SOUND_PLAYER_IS_HIT1)
1565     const_iv (SOUND_PLAYER_IS_HIT2)
1566     const_iv (SOUND_PLAYER_IS_HIT3)
1567     const_iv (SOUND_PLAYER_KILLS)
1568     const_iv (SOUND_PET_IS_KILLED)
1569     const_iv (SOUND_PLAYER_DIES)
1570     const_iv (SOUND_OB_EVAPORATE)
1571     const_iv (SOUND_OB_EXPLODE)
1572     const_iv (SOUND_CLOCK)
1573     const_iv (SOUND_TURN_HANDLE)
1574     const_iv (SOUND_FALL_HOLE)
1575     const_iv (SOUND_DRINK_POISON)
1576     const_iv (SOUND_CAST_SPELL_0)
1577    
1578     const_iv (PREFER_LOW)
1579     const_iv (PREFER_HIGH)
1580    
1581     const_iv (ATNR_PHYSICAL)
1582     const_iv (ATNR_MAGIC)
1583     const_iv (ATNR_FIRE)
1584     const_iv (ATNR_ELECTRICITY)
1585     const_iv (ATNR_COLD)
1586     const_iv (ATNR_CONFUSION)
1587     const_iv (ATNR_ACID)
1588     const_iv (ATNR_DRAIN)
1589     const_iv (ATNR_WEAPONMAGIC)
1590     const_iv (ATNR_GHOSTHIT)
1591     const_iv (ATNR_POISON)
1592     const_iv (ATNR_SLOW)
1593     const_iv (ATNR_PARALYZE)
1594     const_iv (ATNR_TURN_UNDEAD)
1595     const_iv (ATNR_FEAR)
1596     const_iv (ATNR_CANCELLATION)
1597     const_iv (ATNR_DEPLETE)
1598     const_iv (ATNR_DEATH)
1599     const_iv (ATNR_CHAOS)
1600     const_iv (ATNR_COUNTERSPELL)
1601     const_iv (ATNR_GODPOWER)
1602     const_iv (ATNR_HOLYWORD)
1603     const_iv (ATNR_BLIND)
1604     const_iv (ATNR_INTERNAL)
1605     const_iv (ATNR_LIFE_STEALING)
1606     const_iv (ATNR_DISEASE)
1607    
1608     const_iv (MAP_FLUSH)
1609     const_iv (MAP_PLAYER_UNIQUE)
1610     const_iv (MAP_BLOCK)
1611     const_iv (MAP_STYLE)
1612     const_iv (MAP_OVERLAY)
1613    
1614     const_iv (MAP_IN_MEMORY)
1615     const_iv (MAP_SWAPPED)
1616     const_iv (MAP_LOADING)
1617     const_iv (MAP_SAVING)
1618 root 1.7
1619     const_iv (KLASS_GLOBAL)
1620     const_iv (KLASS_OBJECT)
1621     const_iv (KLASS_PLAYER)
1622     const_iv (KLASS_MAP)
1623 root 1.1 };
1624    
1625     for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1626     newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1627    
1628     static const struct {
1629     const char *name;
1630 root 1.14 int skip;
1631 root 1.7 IV klass;
1632 root 1.1 IV iv;
1633 root 1.6 } *eiv, event_iv[] = {
1634 root 1.14 # define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name },
1635 root 1.6 # include "eventinc.h"
1636     # undef def
1637     };
1638    
1639     AV *av = get_av ("cf::EVENT", 1);
1640    
1641     for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; )
1642 root 1.7 {
1643     AV *event = newAV ();
1644 root 1.14 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1645 root 1.7 av_push (event, newSViv (eiv->klass));
1646     av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1647 root 1.14 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv));
1648 root 1.7 }
1649 root 1.14 }
1650    
1651 root 1.47 void _init_vars ()
1652 root 1.14 CODE:
1653 root 1.73 cb_global = get_av ("cf::CB_GLOBAL", 1);
1654     cb_object = get_av ("cf::CB_OBJECT", 1);
1655     cb_player = get_av ("cf::CB_PLAYER", 1);
1656     cb_type = get_av ("cf::CB_TYPE" , 1);
1657     cb_map = get_av ("cf::CB_MAP" , 1);
1658 root 1.14
1659 root 1.47 void _global_reattach ()
1660 root 1.14 CODE:
1661     {
1662     // reattach to all attachable objects in the game.
1663     for (player *pl = first_player; pl; pl = pl->next)
1664     reattach (pl);
1665    
1666 root 1.61 for (maptile *map = first_map; map; map = map->next)
1667 root 1.14 reattach (map);
1668 root 1.8
1669 root 1.57 for (object *op = object::first; op; op = op->next)
1670 root 1.14 reattach (op);
1671 root 1.1 }
1672    
1673 root 1.78 bool
1674 root 1.84 add_client (int fd, const char *peername)
1675 root 1.78
1676 root 1.1 NV floor (NV x)
1677    
1678     NV ceil (NV x)
1679    
1680 root 1.5 void server_tick ()
1681    
1682 root 1.1 void
1683     LOG (int level, char *msg)
1684     PROTOTYPE: $$
1685     C_ARGS: (LogLevel)level, "%s", msg
1686    
1687     char *path_combine (char *base, char *path)
1688     PROTOTYPE: $$
1689    
1690     char *path_combine_and_normalize (char *base, char *path)
1691     PROTOTYPE: $$
1692    
1693 root 1.19 const char *
1694     get_maps_directory (char *path)
1695 root 1.1 PROTOTYPE: $
1696     ALIAS: maps_directory = 0
1697 root 1.19 CODE:
1698     RETVAL = create_pathname (path);
1699     OUTPUT: RETVAL
1700 root 1.1
1701     void
1702     sub_generation_inc ()
1703     CODE:
1704     PL_sub_generation++;
1705    
1706     char *
1707     mapdir ()
1708     PROTOTYPE:
1709     ALIAS:
1710     mapdir = 0
1711     uniquedir = 1
1712     tmpdir = 2
1713     confdir = 3
1714     localdir = 4
1715     playerdir = 5
1716     datadir = 6
1717     CODE:
1718 root 1.19 switch (ix)
1719     {
1720     case 0: RETVAL = settings.mapdir ; break;
1721     case 1: RETVAL = settings.uniquedir; break;
1722     case 2: RETVAL = settings.tmpdir ; break;
1723     case 3: RETVAL = settings.confdir ; break;
1724     case 4: RETVAL = settings.localdir ; break;
1725     case 5: RETVAL = settings.playerdir; break;
1726     case 6: RETVAL = settings.datadir ; break;
1727     }
1728 root 1.1 OUTPUT: RETVAL
1729    
1730 root 1.56 void _exit (int status = 0)
1731    
1732 root 1.74 int find_animation (char *text)
1733 root 1.1 PROTOTYPE: $
1734    
1735 root 1.74 int random_roll (int min, int max, object *op, int goodbad);
1736 root 1.1
1737     const char *cost_string_from_value(uint64 cost, int approx = 0)
1738    
1739 root 1.18 int invoke (int event, ...)
1740 root 1.12 CODE:
1741 root 1.18 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1742 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1743     for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1744 root 1.18 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1745     OUTPUT: RETVAL
1746 root 1.12
1747 root 1.1 int
1748     exp_to_level (val64 exp)
1749     CODE:
1750     {
1751     int i = 0;
1752    
1753     RETVAL = settings.max_level;
1754    
1755     for (i = 1; i <= settings.max_level; i++)
1756     {
1757     if (levels[i] > exp)
1758     {
1759     RETVAL = i - 1;
1760     break;
1761     }
1762     }
1763     }
1764     OUTPUT: RETVAL
1765    
1766     val64
1767     level_to_min_exp (int level)
1768     CODE:
1769     if (level > settings.max_level)
1770     RETVAL = levels[settings.max_level];
1771     else if (level < 1)
1772     RETVAL = 0;
1773     else
1774     RETVAL = levels[level];
1775     OUTPUT: RETVAL
1776    
1777     SV *
1778     resistance_to_string (int atnr)
1779     CODE:
1780     if (atnr >= 0 && atnr < NROFATTACKS)
1781     RETVAL = newSVpv (resist_plus[atnr], 0);
1782     else
1783     XSRETURN_UNDEF;
1784     OUTPUT: RETVAL
1785    
1786 root 1.27 int
1787     _valid (SV *obj)
1788     CODE:
1789     RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1790     OUTPUT:
1791     RETVAL
1792    
1793 root 1.1 MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1794    
1795 root 1.62 INCLUDE: $PERL genacc object ../include/object.h |
1796    
1797 root 1.18 int invoke (object *op, int event, ...)
1798     CODE:
1799     if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1800 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1801     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1802 root 1.18 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av));
1803     OUTPUT: RETVAL
1804    
1805     SV *registry (object *op)
1806    
1807 root 1.57 void mortals ()
1808 root 1.59 PPCODE:
1809 root 1.57 EXTEND (SP, object::mortals.size ());
1810     for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1811     PUSHs (to_sv (*i));
1812    
1813     object *first ()
1814     CODE:
1815     RETVAL = object::first;
1816     OUTPUT: RETVAL
1817    
1818 root 1.1 # missing properties
1819    
1820 root 1.45 int flag (object *op, int flag, int value = 1)
1821     PROTOTYPE: $$;$
1822 root 1.1 CODE:
1823 root 1.45 RETVAL = QUERY_FLAG (op, flag);
1824     if (items >= 3)
1825     if (value)
1826     SET_FLAG (op, flag);
1827     else
1828     CLEAR_FLAG (op, flag);
1829     OUTPUT: RETVAL
1830 root 1.1
1831 root 1.54 object *head (object *op)
1832     PROTOTYPE: $
1833     CODE:
1834     RETVAL = op->head ? op->head : op;
1835     OUTPUT: RETVAL
1836    
1837     int is_head (object *op)
1838     PROTOTYPE: $
1839     CODE:
1840     RETVAL = !op->head;
1841     OUTPUT: RETVAL
1842    
1843 root 1.1 void
1844     inv (object *obj)
1845     PROTOTYPE: $
1846     PPCODE:
1847     {
1848     object *o;
1849     for (o = obj->inv; o; o = o->below)
1850     XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1851     }
1852    
1853 root 1.58 object *find_best_object_match (object *op, const char *match)
1854    
1855     object *find_marked_object (object *op)
1856    
1857 root 1.74 int resistance (object *op, int rtype, int newval = 0)
1858     CODE:
1859     if (rtype < 0 || rtype >= NROFATTACKS)
1860     croak ("resistance out of bounds");
1861     RETVAL = op->resist [rtype];
1862     if (items >= 3)
1863     op->resist [rtype] = newval;
1864     OUTPUT: RETVAL
1865    
1866     void set_resistance (object *op, int rtype, int val)
1867     CODE:
1868     if (rtype < 0 || rtype >= NROFATTACKS)
1869     op->resist[rtype] = val;
1870 root 1.1
1871     int need_identify (const object *obj);
1872    
1873     int apply_shop_mat (object *shop_mat, object *op);
1874    
1875 root 1.27 int move (object *op, int dir, object *originator = op)
1876     CODE:
1877     RETVAL = move_ob (op, dir, originator);
1878     OUTPUT:
1879     RETVAL
1880 root 1.1
1881 root 1.74 void apply (object *applier, object *applied, int flags = 0)
1882     CODE:
1883     manual_apply (applied, applier, flags);
1884 root 1.1
1885 root 1.74 void apply_below (object *op)
1886     CODE:
1887     player_apply_below (op);
1888 root 1.1
1889 root 1.74 void remove (object *op)
1890     CODE:
1891     op->remove ();
1892 root 1.1
1893 root 1.74 void destroy (object *op, int recursive = 0)
1894     CODE:
1895     op->destroy (recursive);
1896 root 1.1
1897     object *cf_object_present_archname_inside (object *op, char *whatstr)
1898    
1899     int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1900    
1901 root 1.61 int cf_object_change_map (object *op, int x, int y, maptile *map)
1902 root 1.1
1903 root 1.74 object *clone (object *op, int recursive = 0)
1904     CODE:
1905     if (recursive)
1906     RETVAL = object_create_clone (op);
1907     else
1908     {
1909     RETVAL = object::create ();
1910 root 1.75 op->copy_to (RETVAL);
1911 root 1.74 }
1912     OUTPUT: RETVAL
1913 root 1.1
1914 root 1.74 int pay_item (object *op, object *buyer)
1915     CODE:
1916     RETVAL = pay_for_item (op, buyer);
1917     OUTPUT: RETVAL
1918 root 1.1
1919 root 1.74 int pay_amount (object *op, uint64 amount)
1920     CODE:
1921     RETVAL = pay_for_amount (amount, op);
1922     OUTPUT: RETVAL
1923 root 1.1
1924     void pay_player (object *op, uint64 amount)
1925    
1926     val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1927    
1928 root 1.74 int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1929 root 1.1
1930 root 1.74 void learn_spell (object *op, object *sp, int special_prayer = 0)
1931     CODE:
1932     do_learn_spell (op, sp, special_prayer);
1933 root 1.1
1934 root 1.74 void forget_spell (object *op, object *sp)
1935     CODE:
1936     do_forget_spell (op, query_name (sp));
1937 root 1.1
1938 root 1.74 object *check_for_spell (object *op, char *spellname)
1939     CODE:
1940     RETVAL = check_spell_known (op, spellname);
1941     OUTPUT: RETVAL
1942 root 1.1
1943 root 1.74 int query_money (object *op)
1944 root 1.1 ALIAS: money = 0
1945    
1946 root 1.74 int query_cost (object *op, object *who, int flags)
1947 root 1.1 ALIAS: cost = 0
1948    
1949 root 1.74 void spring_trap (object *op, object *victim)
1950 root 1.1
1951 root 1.74 int check_trigger (object *op, object *cause)
1952 root 1.1
1953 root 1.74 void drop (object *who, object *op)
1954 root 1.1
1955 root 1.74 void pick_up (object *who, object *op)
1956 root 1.1
1957     object *cf_object_insert_object (object *op, object *container)
1958    
1959     object *cf_object_insert_in_ob (object *ob, object *where)
1960    
1961 root 1.61 int cf_object_teleport (object *op, maptile *map, int x, int y)
1962 root 1.1
1963 root 1.74 void update (object *op, int action)
1964     CODE:
1965     update_object (op, action);
1966 root 1.1
1967     object *cf_create_object_by_name (const char *name)
1968    
1969     void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1970    
1971     void player_lvl_adj (object *who, object *skill = 0)
1972    
1973     int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1974    
1975     int calc_skill_exp (object *who, object *op, object *skill);
1976    
1977     void push_button (object *op);
1978    
1979     void use_trigger (object *op);
1980    
1981 root 1.61 void add_button_link (object *button, maptile *map, int connected);
1982 root 1.1
1983     void remove_button_link (object *op);
1984    
1985    
1986     MODULE = cf PACKAGE = cf::object PREFIX = cf_
1987    
1988     void cf_fix_object (object *pl)
1989     ALIAS: fix = 0
1990    
1991     object *cf_insert_ob_in_ob (object *ob, object *where)
1992    
1993     # no clean way to get an object from an archetype - stupid idiotic
1994     # dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1995    
1996     object *new (const char *archetype = 0)
1997     PROTOTYPE: ;$
1998     CODE:
1999     RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
2000     OUTPUT:
2001     RETVAL
2002    
2003 root 1.61 object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2004 root 1.1 PROTOTYPE: $$$$$$
2005     CODE:
2006     {
2007     int unused_type;
2008     RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2009     }
2010    
2011     # syntatic sugar for easier use in event callbacks.
2012     const char *options (object *op)
2013     CODE:
2014     RETVAL = op->name;
2015     OUTPUT:
2016     RETVAL
2017    
2018     player *contr (object *op)
2019     CODE:
2020     RETVAL = op->contr;
2021     OUTPUT: RETVAL
2022    
2023     const char *get_ob_key_value (object *op, const char *key)
2024    
2025     bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1)
2026    
2027     object *get_nearest_player (object *ob)
2028     ALIAS: nearest_player = 0
2029     PREINIT:
2030     extern object *get_nearest_player (object *);
2031    
2032     void rangevector (object *ob, object *other, int flags = 0)
2033     PROTOTYPE: $$;$
2034     PPCODE:
2035     {
2036     rv_vector rv;
2037     get_rangevector (ob, other, &rv, flags);
2038     EXTEND (SP, 5);
2039     PUSHs (newSVuv (rv.distance));
2040     PUSHs (newSViv (rv.distance_x));
2041     PUSHs (newSViv (rv.distance_y));
2042     PUSHs (newSViv (rv.direction));
2043     PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part));
2044     }
2045    
2046     bool on_same_map_as (object *ob, object *other)
2047     CODE:
2048     RETVAL = on_same_map (ob, other);
2049     OUTPUT: RETVAL
2050    
2051 root 1.58 const char *
2052     base_name (object *op, int plural = op->nrof > 1)
2053 root 1.1 CODE:
2054 root 1.58 RETVAL = query_base_name (op, plural);
2055 root 1.1 OUTPUT: RETVAL
2056    
2057     MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2058    
2059     player *player (object *op)
2060     CODE:
2061     RETVAL = op->contr;
2062     OUTPUT: RETVAL
2063    
2064     void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2065    
2066     object *cf_player_send_inventory (object *op)
2067    
2068     char *cf_player_get_ip (object *op)
2069     ALIAS: ip = 0
2070    
2071     object *cf_player_get_marked_item (object *op)
2072     ALIAS: marked_item = 0
2073    
2074     void cf_player_set_marked_item (object *op, object *ob)
2075    
2076     partylist *cf_player_get_party (object *op)
2077     ALIAS: party = 0
2078    
2079     void cf_player_set_party (object *op, partylist *party)
2080    
2081     void kill_player (object *op)
2082    
2083 root 1.58 void esrv_update_item (object *op, int what, object *item)
2084     C_ARGS: what, op, item
2085    
2086 root 1.66 void clear_los (object *op)
2087    
2088 root 1.67 int command_reset (object *op, char *params)
2089    
2090     int command_teleport (object *op, char *params)
2091    
2092     int command_summon (object *op, char *params)
2093    
2094     int command_arrest (object *op, char *params)
2095    
2096     int command_kick (object *op, char *params)
2097    
2098     int command_banish (object *op, char *params)
2099    
2100 root 1.66
2101 root 1.12 MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2102 root 1.1
2103 root 1.79 INCLUDE: $PERL genacc player ../include/player.h |
2104 root 1.62
2105 root 1.18 int invoke (player *pl, int event, ...)
2106     CODE:
2107     if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2108 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2109     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2110 root 1.18 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av));
2111     OUTPUT: RETVAL
2112    
2113 root 1.12 SV *registry (player *pl)
2114 root 1.1
2115     player *cf_player_find (char *name)
2116     PROTOTYPE: $
2117    
2118     void cf_player_move (player *pl, int dir)
2119    
2120     void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2121    
2122     player *first ()
2123     CODE:
2124     RETVAL = first_player;
2125     OUTPUT: RETVAL
2126    
2127     player *next (player *pl)
2128     CODE:
2129     RETVAL = pl->next;
2130     OUTPUT: RETVAL
2131    
2132     bool
2133     cell_visible (player *pl, int dx, int dy)
2134     CODE:
2135 root 1.78 RETVAL = FABS (dx) <= pl->socket->mapx / 2 && FABS (dy) <= pl->socket->mapy / 2
2136     && !pl->blocked_los [dx + pl->socket->mapx / 2][dy + pl->socket->mapy / 2];
2137 root 1.1 OUTPUT:
2138     RETVAL
2139    
2140 root 1.4 void
2141 root 1.1 send (player *pl, SV *packet)
2142     CODE:
2143     {
2144     STRLEN len;
2145     char *buf = SvPVbyte (packet, len);
2146    
2147 root 1.78 pl->socket->send_packet (buf, len);
2148 root 1.1 }
2149    
2150     int
2151     listening (player *pl, int new_value = -1)
2152     CODE:
2153     RETVAL = pl->listening;
2154     if (new_value >= 0)
2155     pl->listening = new_value;
2156     OUTPUT:
2157     RETVAL
2158    
2159 root 1.46 void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2160 root 1.45 PROTOTYPE: $;$$$
2161 root 1.1 PPCODE:
2162 root 1.45 if (GIMME_V != G_VOID)
2163     {
2164     EXTEND (SP, 3);
2165     PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2166     PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2167     PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2168     }
2169 root 1.46 if (map_path) sv_to (map_path, pl->savebed_map);
2170     if (x) sv_to (x, pl->bed_x);
2171     if (y) sv_to (y, pl->bed_y);
2172 root 1.1
2173     void
2174     list ()
2175     PPCODE:
2176     {
2177     player *pl;
2178     for (pl = first_player; pl; pl = pl->next)
2179     XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2180     }
2181    
2182     bool
2183     peaceful (player *pl, bool new_setting = 0)
2184     PROTOTYPE: $;$
2185     CODE:
2186     RETVAL = pl->peaceful;
2187     if (items > 1)
2188     pl->peaceful = new_setting;
2189     OUTPUT:
2190     RETVAL
2191    
2192     living *
2193     orig_stats (player *pl)
2194     CODE:
2195     RETVAL = &pl->orig_stats;
2196     OUTPUT: RETVAL
2197    
2198     living *
2199     last_stats (player *pl)
2200     CODE:
2201     RETVAL = &pl->last_stats;
2202     OUTPUT: RETVAL
2203    
2204    
2205     MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2206    
2207 root 1.61 maptile *first ()
2208 root 1.29 PROTOTYPE:
2209 elmex 1.26 CODE:
2210 root 1.29 RETVAL = first_map;
2211     OUTPUT: RETVAL
2212 elmex 1.26
2213 root 1.61 int invoke (maptile *map, int event, ...)
2214 root 1.18 CODE:
2215     if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2216 root 1.24 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2217     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2218 root 1.18 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av));
2219 root 1.25 OUTPUT: RETVAL
2220 root 1.18
2221 root 1.61 SV *registry (maptile *map)
2222 root 1.12
2223 root 1.61 INCLUDE: $PERL genacc maptile ../include/map.h |
2224 root 1.1
2225 root 1.61 maptile *new (int width, int height)
2226 root 1.1 PROTOTYPE:
2227     CODE:
2228     {
2229 root 1.29 RETVAL = get_empty_map (width, height);
2230 root 1.1 }
2231     OUTPUT:
2232     RETVAL
2233    
2234 root 1.61 void delete_map (maptile *map)
2235 root 1.1
2236 root 1.61 void clean_tmp_map (maptile *map)
2237 root 1.1
2238 root 1.61 void play_sound_map (maptile *map, int x, int y, int sound_num)
2239 root 1.1
2240 root 1.74 int out_of_map (maptile *map, int x, int y)
2241    
2242 root 1.61 maptile *tile_map (maptile *map, unsigned int dir)
2243 root 1.1 CODE:
2244     RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2245     OUTPUT:
2246     RETVAL
2247    
2248 root 1.61 char *tile_path (maptile *map, unsigned int dir)
2249 root 1.1 CODE:
2250     if (dir >= 4)
2251     XSRETURN_UNDEF;
2252     RETVAL = map->tile_path [dir];
2253     OUTPUT:
2254     RETVAL
2255    
2256 root 1.61 maptile *ready_map_name (char *name, int flags = 0)
2257 root 1.29 PROTOTYPE: $;$
2258     ALIAS:
2259     find = 0
2260     get_map = 1
2261 root 1.1
2262 root 1.61 maptile *has_been_loaded (char *name)
2263 root 1.1 PROTOTYPE: $
2264    
2265 root 1.61 int in_memory (maptile *map)
2266 root 1.1 CODE:
2267     RETVAL = map->in_memory;
2268     OUTPUT:
2269     RETVAL
2270    
2271 root 1.29 void
2272 root 1.61 trigger (maptile *map, long connection, bool state = true)
2273 root 1.29 CODE:
2274     activate_connection (map, connection, state);
2275    
2276     void
2277 root 1.61 get_connection (maptile *map, long connection)
2278 root 1.29 PPCODE:
2279     oblinkpt *obp = get_connection_links (map, connection);
2280     if (obp)
2281     for (objectlink *ol = obp->link; ol; ol = ol->next)
2282 root 1.65 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2283 root 1.29
2284 root 1.61 object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2285 root 1.1
2286 root 1.61 object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2287 root 1.1
2288 root 1.61 object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2289 root 1.1 C_ARGS: str, map, nx, ny
2290    
2291     void
2292 root 1.61 cf_map_normalise (maptile *map, int x, int y)
2293 root 1.1 PPCODE:
2294     {
2295 root 1.61 maptile *nmap = 0;
2296 root 1.1 I16 nx = 0, ny = 0;
2297 root 1.19 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2298 root 1.1
2299     EXTEND (SP, 4);
2300     PUSHs (sv_2mortal (newSViv (flags)));
2301    
2302     if (GIMME_V == G_ARRAY)
2303     {
2304     PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2305     PUSHs (sv_2mortal (newSViv (nx)));
2306     PUSHs (sv_2mortal (newSViv (ny)));
2307     }
2308     }
2309    
2310     void
2311 root 1.61 at (maptile *map, unsigned int x, unsigned int y)
2312 root 1.1 PROTOTYPE: $$$
2313     PPCODE:
2314     {
2315     object *o;
2316 root 1.61 maptile *nmap = 0;
2317 root 1.1 I16 nx, ny;
2318    
2319 root 1.19 get_map_flags (map, &nmap, x, y, &nx, &ny);
2320 root 1.1
2321     if (nmap)
2322     for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2323     XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2324     }
2325    
2326     SV *
2327 root 1.61 bot_at (maptile *obj, unsigned int x, unsigned int y)
2328 root 1.1 PROTOTYPE: $$$
2329     ALIAS:
2330     top_at = 1
2331     flags_at = 2
2332     light_at = 3
2333     move_block_at = 4
2334     move_slow_at = 5
2335     move_on_at = 6
2336     move_off_at = 7
2337     INIT:
2338     if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
2339     CODE:
2340     switch (ix)
2341     {
2342     case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2343     case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2344     case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break;
2345     case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break;
2346     case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2347     case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2348     case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2349     case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2350     }
2351     OUTPUT:
2352     RETVAL
2353    
2354 elmex 1.70 void fix_walls (maptile *map, int x, int y)
2355    
2356     void fix_walls_around (maptile *map, int x, int y)
2357 root 1.1
2358 root 1.19 MODULE = cf PACKAGE = cf::arch
2359 root 1.1
2360 elmex 1.36 archetype *find (const char *name)
2361     CODE:
2362 root 1.60 RETVAL = archetype::find (name);
2363 elmex 1.36 OUTPUT:
2364     RETVAL
2365    
2366 root 1.19 archetype *first()
2367 root 1.1 PROTOTYPE:
2368 root 1.19 CODE:
2369     RETVAL = first_archetype;
2370     OUTPUT: RETVAL
2371 root 1.1
2372 root 1.45 INCLUDE: $PERL genacc archetype ../include/object.h |
2373 root 1.1
2374 root 1.19 MODULE = cf PACKAGE = cf::party
2375 root 1.1
2376 root 1.19 partylist *first ()
2377 root 1.1 PROTOTYPE:
2378 root 1.19 CODE:
2379     RETVAL = get_firstparty ();
2380     OUTPUT: RETVAL
2381 root 1.1
2382 root 1.19 partylist *next (partylist *party)
2383     CODE:
2384     RETVAL = party->next;
2385     OUTPUT: RETVAL
2386 root 1.1
2387 root 1.19 const char *name (partylist *party)
2388     CODE:
2389     RETVAL = party->partyname;
2390     OUTPUT: RETVAL
2391 root 1.1
2392 root 1.19 const char *password (partylist *party)
2393     CODE:
2394     RETVAL = party->passwd;
2395     OUTPUT: RETVAL
2396 root 1.1
2397 root 1.19 MODULE = cf PACKAGE = cf::region
2398 root 1.1
2399 root 1.19 region *first ()
2400 root 1.1 PROTOTYPE:
2401 root 1.19 CODE:
2402     RETVAL = first_region;
2403     OUTPUT: RETVAL
2404 root 1.1
2405 root 1.19 region *next (region *reg)
2406     CODE:
2407     RETVAL = reg->next;
2408     OUTPUT: RETVAL
2409 root 1.1
2410 root 1.19 const char *name (region *reg)
2411     CODE:
2412     RETVAL = reg->name;
2413     OUTPUT: RETVAL
2414 root 1.1
2415 root 1.19 region *parent (region *reg)
2416     CODE:
2417     RETVAL = reg->parent;
2418     OUTPUT: RETVAL
2419 root 1.1
2420 root 1.19 const char *longname (region *reg)
2421     CODE:
2422     RETVAL = reg->longname;
2423     OUTPUT: RETVAL
2424 root 1.1
2425 root 1.19 const char *msg (region *reg)
2426     CODE:
2427     RETVAL = reg->msg;
2428     OUTPUT: RETVAL
2429 root 1.1
2430 root 1.19 MODULE = cf PACKAGE = cf::living
2431 root 1.1
2432 root 1.45 INCLUDE: $PERL genacc living ../include/living.h |
2433 root 1.1
2434 root 1.76 MODULE = cf PACKAGE = cf::settings
2435    
2436     INCLUDE: $PERL genacc Settings ../include/global.h |
2437    
2438 root 1.84 MODULE = cf PACKAGE = cf::client
2439 root 1.79
2440 root 1.84 INCLUDE: $PERL genacc client ../include/client.h |
2441 root 1.79
2442 root 1.84 int invoke (client *ns, int event, ...)
2443 root 1.79 CODE:
2444     if (KLASS_OF (event) != KLASS_SOCKET) croak ("event class must be SOCKET");
2445     AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2446     for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2447     RETVAL = INVOKE_((event_type)event, ARG_SOCKET (ns), ARG_AV (av));
2448     OUTPUT: RETVAL
2449    
2450 root 1.84 SV *registry (client *ns)
2451 root 1.79