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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.8 by root, Fri Aug 25 15:21:57 2006 UTC vs.
Revision 1.181 by root, Tue Apr 3 00:21:38 2007 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25
26#include <EXTERN.h>
27#include <perl.h>
28#include <XSUB.h>
29
30#undef save_long // clashes with libproto.h
31 25
32#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
33#define PLUGIN_VERSION "cfperl 0.3" 27#define PLUGIN_VERSION "cfperl 0.5"
34
35#ifndef __CEXTRACT__
36#include <plugin.h>
37#endif
38
39#undef MODULEAPI
40#ifdef WIN32
41#else
42#define MODULEAPI
43#endif
44 28
45#include <plugin_common.h> 29#include <plugin_common.h>
46#include <sounds.h> 30#include <sounds.h>
47#include <cstdarg> 31#include <cstdarg>
48#include <sproto.h> 32#include <sproto.h>
49 33
34#include "loader.h"
50#include "cfperl.h" 35#include "cfperl.h"
36#include "shstr.h"
51 37
38#include <unistd.h>
39#if _POSIX_MEMLOCK
40# include <sys/mman.h>
41#endif
42
43#include <EXTERN.h>
44#include <perl.h>
45#include <XSUB.h>
46
47#include "CoroAPI.h"
52#include "perlxsi.c" 48#include "perlxsi.c"
53 49
54static void *globalEventListener (int *type, ...);
55
56extern sint64 *levels; // the experience table 50extern sint64 *levels; // the experience table
57 51
58typedef object object_ornull; 52typedef object object_ornull;
59typedef mapstruct mapstruct_ornull; 53typedef maptile maptile_ornull;
60 54
55#if IVSIZE >= 8
56 typedef IV val64;
57# define newSVval64 newSViv
58# define SvVAL64 SvIV
59#else
61typedef double val64; 60 typedef double val64;
62#define newSVval64 newSVnv 61# define newSVval64 newSVnv
63#define SvVAL64 SvNV 62# define SvVAL64 SvNV
63#endif
64 64
65static f_plug_api gethook; 65static f_plug_api gethook = cfapi_get_hooks;
66static f_plug_api registerGlobalEvent; 66static f_plug_api object_set_property = cfapi_object_set_property;
67static f_plug_api unregisterGlobalEvent; 67static f_plug_api object_insert = cfapi_object_insert;
68static f_plug_api systemDirectory;
69static f_plug_api object_set_property;
70static f_plug_api map_get_map;
71static f_plug_api object_insert;
72 68
73/* this is a stupid way to do things, and awkward to use for plug-in authors */
74typedef struct
75{
76 object* who;
77 object* activator;
78 object* third;
79 object* event;
80 mapstruct* map;
81 char message[1024];
82 int fix; // seems to be python-only, and should not be part of the API
83 int event_code;
84 char extension[1024]; // name field, should invoke specific perl extension
85 char options[1024]; // slaying field of event_connectors
86 int returnvalue;
87} CFPContext;
88
89static HV *obj_cache;
90static PerlInterpreter *perl; 69static PerlInterpreter *perl;
91 70
71double runtime;
72
73global gbl_ev;
92static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
75static SV *sv_runtime;
93 76
94#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 77static HV
95#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 78 *stash_cf,
96#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 79 *stash_cf_object_wrap,
97#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 80 *stash_cf_object_player_wrap,
98#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 81 *stash_cf_player_wrap,
99#define PUSH_PV PUSHcfapi_va(STRING, const char *) 82 *stash_cf_map_wrap,
100#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 83 *stash_cf_client_wrap,
84 *stash_cf_arch_wrap,
85 *stash_cf_party_wrap,
86 *stash_cf_region_wrap,
87 *stash_cf_living_wrap;
88
89// helper cast function, returns super class * or 0
90template<class super>
91static super *
92is_a (attachable *at)
93{
94 //return dynamic_cast<super *>(at); // slower, safer
95 if (typeid (*at) == typeid (super))
96 return static_cast<super *>(at);
97 else
98 return 0;
99}
101 100
102////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 101//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
103 102
104// garbage collect some perl objects, if possible 103unordered_vector<attachable *> attachable::mortals;
105// all objects no longer referenced and empty are
106// eligible for destruction.
107static void
108clean_obj_cache ()
109{
110 static int count;
111 104
112 if (++count & 7) 105attachable::~attachable ()
106{
107 flags |=0x3300;//D
108 assert (!self);
109 assert (!cb);
110}
111
112int
113attachable::refcnt_cnt () const
114{
115 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
116}
117
118void
119attachable::sever_self ()
120{
121 if (HV *self = this->self)
122 {
123 // keep a refcount because sv_unmagic might call attachable_free,
124 // which might clear self, causing sv_unmagic to crash on a now
125 // invalid object.
126 SvREFCNT_inc (self);
127 hv_clear (self);
128 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
129 SvREFCNT_dec (self);
130
131 // self *must* be null now because thats sv_unmagic's job.
132 assert (!this->self);
133 flags |= 0x80; // severed //D
134 }
135}
136
137void
138attachable::optimise ()
139{
140 if (self
141 && SvREFCNT (self) == 1
142 && !HvTOTALKEYS (self))
143 flags |= 0x40,//D
144 sever_self ();
145}
146
147// check wether the object really is dead
148void
149attachable::do_check ()
150{
151 if (refcnt_cnt () > 0)
113 return; 152 return;
114 153
115 int todo = 1000; 154 destroy ();
116 do 155}
156
157void
158attachable::do_destroy ()
159{
160 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
161
162 if (cb)
117 { 163 {
118 I32 klen; 164 SvREFCNT_dec (cb);
119 char *key; 165 cb = 0;
120 HE *he = hv_iternext (obj_cache); 166 }
121 167
122 if (he) 168 if (self)
169 sever_self ();
170
171 flags |= 0x20; //D
172 mortals.push_back (this);
173}
174
175void
176attachable::destroy ()
177{
178 if (destroyed ())
179 return;
180
181 flags |= F_DESTROYED;
182 do_destroy ();
183}
184
185void
186attachable::check_mortals ()
187{
188 static int i = 0;
189
190 for (;;)
191 {
192 if (i >= mortals.size ())
123 { 193 {
124 SV *sv = hv_iterval (obj_cache, he); 194 i = 0;
125 195
126 // empty and unreferenced? nuke it 196 if (mortals.size () > 1000)
127 if (SvREFCNT (sv) == 1 && SvREFCNT (SvRV (sv)) == 1 && !HvFILL ((HV *)(SvRV (sv)))) 197 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ());
128 { 198
129 hv_delete (obj_cache, HeKEY (he), HeKLEN (he), G_DISCARD); 199 break;
130 todo++;
131 } 200 }
201
202 attachable *obj = mortals [i];
203
204 obj->refcnt_chk (); // unborrow from perl, if necessary
205
206 //if (obj->refcnt > 0 || obj->self)
207 if (obj->refcnt || obj->self)
208 {
209//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D
210 ++i; // further delay freeing
211
212 if (!(i & 0x3ff))
213 break;
132 } 214 }
133 else 215 else
134 break; 216 {
217 mortals.erase (i);
218 delete obj;
219 }
135 } 220 }
136 while (--todo);
137} 221}
222
223attachable &
224attachable::operator =(const attachable &src)
225{
226 //if (self || cb)
227 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
228
229 attach = src.attach;
230 return *this;
231}
232
233//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
138 234
139static SV * 235static SV *
140newSVptr (void *ptr, const char *klass) 236newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
141{ 237{
142 SV *sv; 238 SV *sv;
143 239
144 if (!ptr) 240 if (!ptr)
145 return &PL_sv_undef; 241 return &PL_sv_undef;
146 242
147 sv = newSV (0);
148 sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 243 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
149 return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1)); 244 return sv_bless (newRV_noinc ((SV *)hv), stash);
150} 245}
151 246
152static void 247static int
153SVptr_cache_set (void *ptr, SV *sv) 248attachable_free (pTHX_ SV *sv, MAGIC *mg)
154{ 249{
155 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0); 250 attachable *at = (attachable *)mg->mg_ptr;
251
252 //TODO: check if transaction behaviour is really required here
253 if (SV *self = (SV *)at->self)
254 {
255 at->self = 0;
256 SvREFCNT_dec (self);
257 }
258
259 // next line makes sense, but most objects still have refcnt 0 by default
260 //at->refcnt_chk ();
261 return 0;
156} 262}
263
264MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
157 265
158static SV * 266static SV *
159SVptr_cache_get (void *ptr) 267newSVattachable (attachable *obj, HV *stash)
160{ 268{
161 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0); 269 if (!obj)
162
163 return he ? *he : 0;
164}
165
166static SV *
167newSVptr_cached (void *ptr, const char *klass)
168{
169 SV *sv;
170
171 if (!ptr)
172 return &PL_sv_undef; 270 return &PL_sv_undef;
173 271
174 sv = SVptr_cache_get (ptr); 272 if (!obj->self)
175
176 if (!sv)
177 { 273 {
178 HV *hv = newHV (); 274 obj->self = newHV ();
179 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 275 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
180 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 276 obj->flags |= (obj->flags & 0xc0) << 8;
277 obj->flags &= ~0xc0;//D
278 obj->flags |= 0x10;//D
181 279
182 SVptr_cache_set (ptr, sv); 280 // now bless the object _once_
281 return sv_bless (newRV_inc ((SV *)obj->self), stash);
183 } 282 }
283 else
284 {
285 SV *sv = newRV_inc ((SV *)obj->self);
184 286
185 return newSVsv (sv); 287 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
288 SvAMAGIC_on (sv);
289
290 return sv;
291 }
186} 292}
187 293
188static void 294static void
189clearSVptr (SV *sv) 295clearSVptr (SV *sv)
190{ 296{
216 return SvPTR (sv, klass); 322 return SvPTR (sv, klass);
217 else 323 else
218 return 0; 324 return 0;
219} 325}
220 326
327inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
328inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
329inline SV *to_sv (bool v) { return newSViv (v); }
330inline SV *to_sv ( signed char v) { return newSViv (v); }
331inline SV *to_sv (unsigned char v) { return newSViv (v); }
332inline SV *to_sv ( signed short v) { return newSViv (v); }
333inline SV *to_sv (unsigned short v) { return newSVuv (v); }
334inline SV *to_sv ( signed int v) { return newSViv (v); }
335inline SV *to_sv (unsigned int v) { return newSVuv (v); }
336inline SV *to_sv ( signed long v) { return newSViv (v); }
337inline SV *to_sv (unsigned long v) { return newSVuv (v); }
338inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
339inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
340inline SV *to_sv (float v) { return newSVnv (v); }
341inline SV *to_sv (double v) { return newSVnv (v); }
342inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
343inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
344inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
345inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
346inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
347inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
348inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
349inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
350
351inline SV *to_sv (object & v) { return to_sv (&v); }
352inline SV *to_sv (living & v) { return to_sv (&v); }
353
354//inline SV *to_sv (faceinfo * v) { return to_sv (v->name); }
355inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
356inline SV *to_sv (std::string & v) { return newSVpvn (v.data (), v.size ()); }
357
358inline SV *to_sv (UUID v)
359{
360 char buf[128];
361 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
362 return newSVpv (buf, 0);
363}
364
365inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
366inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
367inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
368inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
369inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
370inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
371inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
372inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
373inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
374inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
375inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
376inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
377inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
378inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
379inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
380inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
381inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
382inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
383inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
384inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
385inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
386inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
387inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
388inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
389
390//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
391inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); }
392
393template<class T>
394inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
395
396template<int N>
397inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
398
399inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
400inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
401inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
402inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
403inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
404
405inline void sv_to (SV *sv, std::string &v)
406{
407 STRLEN len;
408 char *data = SvPVbyte (sv, len);
409 v.assign (data, len);
410}
411
412inline void sv_to (SV *sv, UUID &v)
413{
414 unsigned int version;
415
416 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
417 croak ("unparsable uuid: %s", SvPV_nolen (sv));
418}
419
420inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
421
221static SV * 422static SV *
222newSVdt_va (va_list &ap, data_type type) 423newSVdt_va (va_list &ap, data_type type)
223{ 424{
224 SV *sv; 425 SV *sv;
225 426
226 switch (type) 427 switch (type)
227 { 428 {
228 case DT_INT: 429 case DT_INT:
229 sv = newSViv (*va_arg (ap, int *)); 430 sv = newSViv (va_arg (ap, int));
230 break; 431 break;
231 432
232 case DT_LONG: 433 case DT_INT64:
233 sv = newSVval64 ((val64)*va_arg (ap, sint64 *)); 434 sv = newSVval64 ((val64)va_arg (ap, sint64));
234 break; 435 break;
235 436
236 case DT_DOUBLE: 437 case DT_DOUBLE:
237 sv = newSVnv (*va_arg (ap, double *)); 438 sv = newSVnv (va_arg (ap, double));
238 break; 439 break;
239 440
240 case DT_STRING: 441 case DT_STRING:
241 { 442 {
242 char *str = va_arg (ap, char *); 443 char *str = (char *)va_arg (ap, const char *);
243 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 444 sv = str ? newSVpv (str, 0) : &PL_sv_undef;
244 } 445 }
245 break; 446 break;
246 447
247 case DT_DATA: 448 case DT_DATA:
248 { 449 {
249 char *str = (char *)va_arg (ap, void *); 450 char *str = (char *)va_arg (ap, const void *);
250 int len = va_arg (ap, int); 451 int len = va_arg (ap, int);
251 sv = str ? newSVpv (str, len) : &PL_sv_undef; 452 sv = str ? newSVpv (str, len) : &PL_sv_undef;
252 } 453 }
253 break; 454 break;
254 455
255 case DT_OBJECT: 456 case DT_OBJECT:
256 { 457 sv = to_sv (va_arg (ap, object *));
257 object *obj = va_arg (ap, object *);
258
259 if (!obj)
260 sv = &PL_sv_undef;
261 else
262 switch (obj->type)
263 {
264 case MAP:
265 sv = newSVptr_cached (obj, "cf::object::map::wrap");
266 break;
267
268 case PLAYER:
269 sv = newSVptr_cached (obj, "cf::object::player::wrap");
270 break;
271
272 default:
273 sv = newSVptr_cached (obj, "cf::object::wrap");
274 break;
275 }
276 }
277 break; 458 break;
278 459
279 case DT_MAP: 460 case DT_MAP:
280 sv = newSVptr (va_arg (ap, mapstruct *), "cf::map::wrap"); 461 // va_arg (object *) when void * is passed is an XSI extension
462 sv = to_sv (va_arg (ap, maptile *));
281 break; 463 break;
282 464
465 case DT_CLIENT:
466 sv = to_sv (va_arg (ap, client *));
467 break;
468
283 case DT_PLAYER: 469 case DT_PLAYER:
284 sv = newSVptr (va_arg (ap, player *), "cf::player::wrap"); 470 sv = to_sv (va_arg (ap, player *));
285 break; 471 break;
286 472
287 case DT_ARCH: 473 case DT_ARCH:
288 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 474 sv = to_sv (va_arg (ap, archetype *));
289 break; 475 break;
290 476
291 case DT_PARTY: 477 case DT_PARTY:
292 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 478 sv = to_sv (va_arg (ap, partylist *));
293 break; 479 break;
294 480
295 case DT_REGION: 481 case DT_REGION:
296 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 482 sv = to_sv (va_arg (ap, region *));
297 break; 483 break;
298 484
299 default: 485 default:
300 assert (("unhandled type in newSVdt_va", 0)); 486 assert (("unhandled type in newSVdt_va", 0));
301 } 487 }
323 va_list ap; 509 va_list ap;
324 va_start (ap, type); 510 va_start (ap, type);
325 511
326 switch (type) 512 switch (type)
327 { 513 {
328 case CFAPI_INT: sv = newSVdt_va (ap, DT_INT ); break; 514 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
329 case CFAPI_LONG: sv = newSVdt_va (ap, DT_LONG ); break; 515 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
330 case CFAPI_DOUBLE: sv = newSVdt_va (ap, DT_DOUBLE); break; 516 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
331 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break; 517 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
332 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break; 518 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
333 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break; 519 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
334 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break; 520 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
335 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break; 521 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
343 va_end (ap); 529 va_end (ap);
344 530
345 return sv; 531 return sv;
346} 532}
347 533
534//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
535
536SV *
537registry (attachable *ext)
538{
539 if (!ext->cb)
540 ext->cb = newAV ();
541
542 return newRV_inc ((SV *)ext->cb);
543}
544
348///////////////////////////////////////////////////////////////////////////// 545/////////////////////////////////////////////////////////////////////////////
349 546
350extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 547extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
351{ 548{
352 gethook = gethooksptr;
353 printf (PLUGIN_VERSION " init\n");
354
355 return 0; 549 return 0;
356} 550}
357 551
358static CommArray_s rtn_cmd; 552static CommArray_s rtn_cmd;
359 553
360static int 554static int
361runPluginCommand (object *obj, char *params) 555runPluginCommand (object *obj, char *params)
362{ 556{
363 dSP; 557 return -1;
364
365 ENTER;
366 SAVETMPS;
367
368 PUSHMARK (SP);
369
370 EXTEND (SP, 3);
371 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
372 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
373
374 if (params)
375 PUSHs (sv_2mortal (newSVpv (params, 0)));
376
377 PUTBACK;
378 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
379 SPAGAIN;
380
381 if (SvTRUE (ERRSV))
382 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
383
384 int returnvalue = count > 0 ? POPi : -1;
385
386 PUTBACK;
387 FREETMPS;
388 LEAVE;
389
390 return returnvalue;
391} 558}
392 559
393extern "C" void *cfperl_getPluginProperty (int *type, ...) 560extern "C" void *cfperl_getPluginProperty (int *type, ...)
394{ 561{
395 va_list args; 562 va_list args;
398 va_start (args, type); 565 va_start (args, type);
399 propname = va_arg (args, char *); 566 propname = va_arg (args, char *);
400 //printf ("Property name: %s\n", propname); 567 //printf ("Property name: %s\n", propname);
401 568
402 if (!strcmp (propname, "command?")) 569 if (!strcmp (propname, "command?"))
403 {
404 if (!perl)
405 return NULL; 570 return NULL;
406
407 const char *cmdname = va_arg (args, const char *);
408 HV *hv = get_hv ("cf::COMMAND", 1);
409 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
410
411 va_end (args);
412
413 if (svp)
414 {
415 // this is totaly broken, should stash it into %COMMAND
416 rtn_cmd.name = cmdname;
417 rtn_cmd.time = SvNV (*svp);
418 rtn_cmd.func = runPluginCommand;
419
420 return &rtn_cmd;
421 }
422 }
423 else if (!strcmp (propname, "Identification")) 571 else if (!strcmp (propname, "Identification"))
424 { 572 {
425 va_end (args); 573 va_end (args);
426 return (void*) PLUGIN_NAME; 574 return (void *)PLUGIN_NAME;
427 } 575 }
428 else if (!strcmp (propname, "FullName")) 576 else if (!strcmp (propname, "FullName"))
429 { 577 {
430 va_end (args); 578 va_end (args);
431 return (void*) PLUGIN_VERSION; 579 return (void *)PLUGIN_VERSION;
432 } 580 }
433 else 581 else
434 va_end (args); 582 va_end (args);
435 583
436 return NULL; 584 return NULL;
439extern "C" int cfperl_postInitPlugin () 587extern "C" int cfperl_postInitPlugin ()
440{ 588{
441 int hooktype = 1; 589 int hooktype = 1;
442 int rtype = 0; 590 int rtype = 0;
443 591
444 printf (PLUGIN_VERSION " post init\n");
445
446 registerGlobalEvent = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_register_global_event");
447 unregisterGlobalEvent = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_unregister_global_event");
448 systemDirectory = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_directory");
449 object_set_property = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_set_property");
450 map_get_map = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_map_get_map");
451 object_insert = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_insert");
452
453 cf_init_plugin (gethook); 592 cf_init_plugin (gethook);
454 593
455 /* Pick the global events you want to monitor from this plugin */
456 registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener);
457 //registerGlobalEvent (NULL, EVENT_CRASH, PLUGIN_NAME, globalEventListener);
458 registerGlobalEvent (NULL, EVENT_FIND_UNARMED_SKILL, PLUGIN_NAME, globalEventListener);
459 registerGlobalEvent (NULL, EVENT_PLAYER_USE_SKILL, PLUGIN_NAME, globalEventListener);
460 registerGlobalEvent (NULL, EVENT_CAST_SPELL, PLUGIN_NAME, globalEventListener);
461 registerGlobalEvent (NULL, EVENT_MONSTER_USE_SKILL, PLUGIN_NAME, globalEventListener);
462 registerGlobalEvent (NULL, EVENT_GKILL, PLUGIN_NAME, globalEventListener);
463 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
464 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
465 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
466 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
467 registerGlobalEvent (NULL, EVENT_EXTCMD, PLUGIN_NAME, globalEventListener);
468
469 return 0; 594 return 0;
470} 595}
471 596
472static void * 597extern "C" int cfperl_closePlugin ()
473globalEventListener (int *type, ...)
474{ 598{
475 va_list args; 599 return 0;
476 static int rv; 600}
477 int event_code;
478 601
479 if (!perl) 602void
480 return NULL; 603cfperl_init ()
604{
605 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
606 perl = perl_alloc ();
607 perl_construct (perl);
481 608
482 va_start (args, type); 609 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
483 event_code = va_arg (args, int);
484 610
485 if (event_code == EVENT_CLOCK) 611 const char *argv[] = {
612 "",
613 "-e"
614 "use Event; use Coro;" // required for bootstrap
615 "cf->bootstrap;" // required for datadir :*>
616 "unshift @INC, cf::datadir ();"
617 "require cf;"
618 };
619
620 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL)
621 || perl_run (perl))
486 { 622 {
487 clean_obj_cache (); 623 printf ("unable to initialize perl-interpreter, aborting.\n");
624 exit (EXIT_FAILURE);
488 } 625 }
489 else
490 {
491 dSP;
492
493 ENTER;
494 SAVETMPS;
495
496 PUSHMARK (SP);
497
498 EXTEND (SP, 10);
499 PUSHs (sv_2mortal (newSViv (event_code)));
500
501 switch (event_code)
502 {
503 case EVENT_CRASH:
504 break;
505
506 case EVENT_GKILL:
507 PUSH_OB;
508 PUSH_OB;
509 break;
510
511 case EVENT_SHOUT:
512 case EVENT_MUZZLE:
513 case EVENT_KICK:
514 PUSH_OB;
515 PUSH_PV;
516 break;
517
518 case EVENT_FIND_UNARMED_SKILL:
519 PUSH_OB;
520 break;
521
522 case EVENT_PLAYER_USE_SKILL:
523 case EVENT_MONSTER_USE_SKILL:
524 case EVENT_CAST_SPELL:
525 PUSH_OB;
526 PUSH_OB;
527 PUSH_OB;
528 PUSH_IV;
529 PUSH_PV;
530 break;
531
532 case EVENT_EXTCMD:
533 PUSH_PL;
534 {
535 char *buf = va_arg (args, char *);
536 int len = va_arg (args, int);
537 PUSHs (sv_2mortal (newSVpvn (buf, len)));
538 }
539 break;
540
541 case EVENT_TELL:
542 break;
543 }
544
545 va_end (args);
546
547 PUTBACK;
548 int count = call_pv ("cf::inject_global_event", G_SCALAR | G_EVAL);
549 SPAGAIN;
550
551 if (SvTRUE (ERRSV))
552 LOG (llevError, "global event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
553
554 rv = count > 0 ? POPi : 0;
555
556 PUTBACK;
557 FREETMPS;
558 LEAVE;
559 }
560
561 return &rv;
562}
563
564extern "C" void *cfperl_eventListener (int *type, ...)
565{
566 static int rv;
567 va_list args;
568 int event_code;
569 object *who, *activator, *third, *event;
570 char *message, *extension, *options;
571
572 if (!perl)
573 return NULL;
574
575 va_start (args, type);
576 who = va_arg (args, object *);
577 event_code = va_arg (args, int);
578 activator = va_arg (args, object *);
579 third = va_arg (args, object *);
580 message = va_arg (args, char *);
581 va_arg (args, int); // fix yourself
582 extension = va_arg (args, char *);
583 options = va_arg (args, char *);
584 event = va_arg (args, object *);
585 va_end (args);
586 626
587 { 627 {
588 dSP; 628 dSP;
589 629
590 ENTER;
591 SAVETMPS;
592
593 PUSHMARK (SP); 630 PUSHMARK (SP);
594 EXTEND (SP, 10);
595
596 PUSHcfapi (STRING, extension);
597 PUSHs (sv_2mortal (newSViv (event_code)));
598
599 PUSHcfapi (POBJECT, event);
600 PUSHcfapi (POBJECT, who);
601
602 switch (event_code)
603 {
604 case EVENT_STOP: // $ob (e.g. arrow)
605 case EVENT_TIME: // $ob
606 case EVENT_TIMER: // $ob
607 break;
608
609 case EVENT_APPLY: // $ob, $who
610 case EVENT_DROP: // $ob, $who
611 case EVENT_CLOSE: // $ob, $who
612 case EVENT_DEATH: // $ob[, $killer]
613 case EVENT_MOVE: // $ob, $enemy
614 case EVENT_THROW: // $ob, $thrower
615 PUSHcfapi (POBJECT, activator);
616 break;
617
618 case EVENT_DROP_ON: // $ob, $who, $what
619 case EVENT_ATTACK: // $ob, $who, $victim (?? please god enlighten me)
620 PUSHcfapi (POBJECT, activator);
621 PUSHcfapi (POBJECT, third);
622 break;
623
624 case EVENT_TRIGGER: // $ob, $originator, [$victim], [$msg]
625 PUSHcfapi (POBJECT, activator);
626 PUSHcfapi (POBJECT, third);
627 PUSHcfapi (POBJECT, message);
628 break;
629
630 case EVENT_SAY: // $ob, $who, $msg
631 PUSHcfapi (POBJECT, activator);
632 PUSHcfapi (STRING, message);
633 break;
634
635 default:
636 LOG (llevError, "perl plugin called for unsupported event type %d", event_code);
637 break;
638 }
639
640 PUTBACK; 631 PUTBACK;
641 int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL); 632 call_pv ("cf::init", G_DISCARD | G_VOID);
642 SPAGAIN;
643
644 if (SvTRUE (ERRSV))
645 LOG (llevError, "event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
646
647 rv = count > 0 ? POPi : 0;
648
649 PUTBACK;
650 FREETMPS;
651 LEAVE;
652 } 633 }
653
654 return &rv;
655}
656
657extern "C" int cfperl_closePlugin ()
658{
659 return 0;
660}
661
662void
663cfperl_init ()
664{
665 char *argv[] = {
666 "",
667 "-e"
668 "BEGIN {"
669 " cf->bootstrap;"
670 " unshift @INC, cf::datadir ();"
671 "}"
672 ""
673 "use cf;"
674 };
675
676 perl = perl_alloc ();
677 perl_construct (perl);
678
679 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
680
681 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
682 {
683 printf ("unable to initialize perl-interpreter, aborting.\n");
684
685 exit (EXIT_FAILURE);
686 //perl_destruct (perl);
687 //perl_free (perl);
688 //perl = 0;
689 //return;
690 }
691
692 obj_cache = newHV ();
693} 634}
694 635
695void cfperl_main () 636void cfperl_main ()
696{ 637{
697 dSP; 638 dSP;
699 PUSHMARK (SP); 640 PUSHMARK (SP);
700 PUTBACK; 641 PUTBACK;
701 call_pv ("cf::main", G_DISCARD | G_VOID); 642 call_pv ("cf::main", G_DISCARD | G_VOID);
702} 643}
703 644
704void cfperl_free_ob (object *op) 645void
646attachable::instantiate ()
705{ 647{
706 SV *sv = hv_delete (obj_cache, (char *)&op, sizeof (void *), 0); 648 if (attach)
649 {
650 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
651 attach = 0;
652 }
653}
707 654
708 if (sv) 655void
709 clearSVptr (sv); 656attachable::reattach ()
657{
658 optimise ();
659 //TODO: check for _attachment's, very important for restarts
660 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
710} 661}
711 662
712static event_klass klass_of[NUM_EVENT_TYPES] = { 663static event_klass klass_of[NUM_EVENT_TYPES] = {
713# define def(type,name) KLASS_ ## type, 664# define def(type,name) KLASS_ ## type,
714# include "eventinc.h" 665# include "eventinc.h"
715# undef def 666# undef def
716}; 667};
668
669#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
717 670
718static void 671static void
719gather_callbacks (AV *&callbacks, AV *registry, event_type event) 672gather_callbacks (AV *&callbacks, AV *registry, event_type event)
720{ 673{
721 // event must be in array 674 // event must be in array
743 } 696 }
744 } 697 }
745 } 698 }
746} 699}
747 700
701void
702attachable::gather_callbacks (AV *&callbacks, event_type event) const
703{
704 ::gather_callbacks (callbacks, cb_attachable, event);
705
706 if (cb)
707 ::gather_callbacks (callbacks, cb, event);
708}
709
710void
711global::gather_callbacks (AV *&callbacks, event_type event) const
712{
713 ::gather_callbacks (callbacks, cb_object, event);
714}
715
716void
717object::gather_callbacks (AV *&callbacks, event_type event) const
718{
719 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
720 {
721 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
722
723 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
724 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
725 }
726
727 if (type <= AvFILLp (cb_type))
728 {
729 SV *registry = AvARRAY (cb_type)[type];
730
731 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
732 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
733 }
734
735 attachable::gather_callbacks (callbacks, event);
736 ::gather_callbacks (callbacks, cb_object, event);
737}
738
739void
740archetype::gather_callbacks (AV *&callbacks, event_type event) const
741{
742 attachable::gather_callbacks (callbacks, event);
743 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
744}
745
746void
747client::gather_callbacks (AV *&callbacks, event_type event) const
748{
749 attachable::gather_callbacks (callbacks, event);
750 ::gather_callbacks (callbacks, cb_client, event);
751}
752
753void
754player::gather_callbacks (AV *&callbacks, event_type event) const
755{
756 attachable::gather_callbacks (callbacks, event);
757 ::gather_callbacks (callbacks, cb_player, event);
758}
759
760void
761maptile::gather_callbacks (AV *&callbacks, event_type event) const
762{
763 attachable::gather_callbacks (callbacks, event);
764 ::gather_callbacks (callbacks, cb_map, event);
765}
766
767bool
748bool cfperl_invoke (event_type event, ...) 768attachable::invoke (event_type event, ...)
749{ 769{
750 data_type dt; 770 data_type dt;
751 va_list ap; 771 va_list ap;
752 772
753 va_start (ap, event); 773 va_start (ap, event);
754 774
775 // callback call ordering should be:
776 // 1. per-object callback
777 // 2. per-class object
778 // 3. per-type callback
779 // 4. global callbacks
780
755 AV *callbacks = 0; 781 AV *callbacks = 0;
756
757 object *op;
758 player *pl;
759 mapstruct *map;
760
761 // callback call ordering is:
762 // 1. per-object callback (NYI)
763 // 2. per-class object
764 // 2a. per-type callback
765 // 4. global callbacks
766
767 gather_callbacks (callbacks, cb_global, event); 782 gather_callbacks (callbacks, event);
768
769 switch (klass_of [event])
770 {
771 case KLASS_GLOBAL:
772 break;
773
774 case KLASS_OBJECT:
775 dt = (data_type) va_arg (ap, int);
776 assert (("first argument must be of type object", dt == DT_OBJECT));
777
778 op = va_arg (ap, object *);
779
780 gather_callbacks (callbacks, cb_object, event);
781 //TODO: per-object
782
783 if (op->type > 0 && op->type <= AvFILLp (cb_type))
784 {
785 SV *registry = AvARRAY (cb_type)[op->type];
786
787 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
788 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
789 }
790
791 break;
792
793 case KLASS_PLAYER:
794 dt = (data_type) va_arg (ap, int);
795 assert (("first argument must be of type player", dt == DT_PLAYER));
796
797 pl = va_arg (ap, player *);
798 gather_callbacks (callbacks, cb_player, event);
799 break;
800
801 case KLASS_MAP:
802 dt = (data_type) va_arg (ap, int);
803 assert (("first argument must be of type object", dt == DT_MAP));
804
805 map = va_arg (ap, mapstruct *);
806 gather_callbacks (callbacks, cb_map, event);
807 break;
808
809 default:
810 assert (("unsupported event klass in cfperl_invoke", 0));
811 }
812
813 if (!callbacks) fprintf (stderr, "short-circuit processing of event %d\n", event);//D
814 783
815 // short-circuit processing if no callbacks found/defined 784 // short-circuit processing if no callbacks found/defined
816 if (!callbacks) 785 if (!callbacks)
817 return 0; 786 return 0;
818 787
819 dSP; 788 CALL_BEGIN (3);
820 ENTER;
821 SAVETMPS;
822
823 PUSHMARK (SP);
824 EXTEND (SP, 3);
825
826 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 789 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
827 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 790 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
828 791
829 switch (klass_of [event]) 792 //TODO: unhack
830 { 793 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
831 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 794 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
832 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 795 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
833 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 796 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
834 } 797 else if (global *gl = is_a<global>(this)) /*nop*/;
798 else
799 abort (); //TODO
835 800
836 for (;;) 801 for (;;)
837 { 802 {
838 dt = (data_type) va_arg (ap, int); 803 dt = (data_type) va_arg (ap, int);
839 804
840 if (dt == DT_END) 805 if (dt == DT_END)
841 break; 806 break;
807 else if (dt == DT_AV)
808 {
809 AV *av = va_arg (ap, AV *);
842 810
811 for (int i = 0; i <= av_len (av); ++i)
812 XPUSHs (*av_fetch (av, i, 1));
813 }
814 else
843 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 815 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
844 } 816 }
845 817
846 va_end (ap); 818 va_end (ap);
847 819
848 PUTBACK; 820 CALL_CALL ("cf::do_invoke", G_SCALAR);
849 int count = call_pv ("cf::invoke", G_SCALAR | G_EVAL);
850 SPAGAIN;
851
852 count = count > 0 ? POPi : 0; 821 count = count > 0 ? POPi : 0;
853 822
854 FREETMPS; 823 CALL_END;
855 LEAVE;
856 824
857 return count; 825 return count;
858} 826}
859 827
828SV *
829cfperl_result (int idx)
830{
831 AV *av = get_av ("cfperl::invoke_results", 0);
832 if (!av)
833 return &PL_sv_undef;
834
835 SV **sv = av_fetch (av, idx, 0);
836 if (!sv)
837 return &PL_sv_undef;
838
839 return *sv;
840}
841
842int
843cfperl_result_INT (int idx)
844{
845 return SvIV (cfperl_result (idx));
846}
847
848double
849cfperl_result_DOUBLE (int idx)
850{
851 return SvNV (cfperl_result (idx));
852}
853
854/////////////////////////////////////////////////////////////////////////////
855
856void
857cfperl_emergency_save ()
858{
859 CALL_BEGIN (0);
860 CALL_CALL ("cf::emergency_save", G_VOID);
861 CALL_END;
862}
863
864void
865cfperl_cleanup (int make_core)
866{
867 CALL_BEGIN (1);
868 CALL_ARG (make_core);
869 CALL_CALL ("cf::post_cleanup", G_VOID);
870 CALL_END;
871}
872
873maptile *
874maptile::find_sync (const char *path, maptile *origin)
875{
876 CALL_BEGIN (2);
877 CALL_ARG (path);
878 CALL_ARG (origin);
879 CALL_CALL ("cf::map::find_sync", G_SCALAR);
880
881 maptile *retval;
882
883 if (count)
884 sv_to (POPs, retval);
885 else
886 retval = 0;
887
888 CALL_END;
889
890 return retval;
891}
892
893maptile *
894maptile::find_async (const char *path, maptile *origin)
895{
896 CALL_BEGIN (2);
897 CALL_ARG (path);
898 CALL_ARG (origin);
899 CALL_CALL ("cf::map::find_async", G_SCALAR);
900
901 maptile *retval;
902
903 if (count)
904 sv_to (POPs, retval);
905 else
906 retval = 0;
907
908 CALL_END;
909
910 return retval;
911}
912
913void
914maptile::do_load_sync ()
915{
916 CALL_BEGIN (1);
917 CALL_ARG (this);
918 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
919 CALL_END;
920}
921
922void
923maptile::change_all_map_light (int change)
924{
925 CALL_BEGIN (1);
926 CALL_ARG (change);
927 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
928 CALL_END;
929}
930
931void
932object::enter_exit (object *exit)
933{
934 if (type != PLAYER)
935 return;
936
937 CALL_BEGIN (2);
938 CALL_ARG (this);
939 CALL_ARG (exit);
940 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
941 CALL_END;
942}
943
944/////////////////////////////////////////////////////////////////////////////
945
946struct EventAPI *watcher_base::GEventAPI;
947struct CoroAPI *coroapi::GCoroAPI;
948
949int coroapi::cede_counter;
950
951static void iw_dispatch (pe_event *ev)
952{
953 iw *w = (iw *)ev->ext_data;
954 w->call (*w);
955}
956
957void
958iw::alloc ()
959{
960 pe = GEventAPI->new_idle (0, 0);
961
962 WaREENTRANT_off (pe);
963 pe->base.callback = (void *)iw_dispatch;
964 pe->base.ext_data = (void *)this;
965}
966
967static void iow_dispatch (pe_event *ev)
968{
969 iow *w = (iow *)ev->ext_data;
970 w->call (*w, ((pe_ioevent *)ev)->got);
971}
972
973void
974iow::alloc ()
975{
976 pe = GEventAPI->new_io (0, 0);
977
978 WaREENTRANT_off (pe);
979 pe->base.callback = (void *)iow_dispatch;
980 pe->base.ext_data = (void *)this;
981
982 pe->fd = -1;
983 pe->poll = 0;
984}
985
986void
987iow::fd (int fd)
988{
989 pe->fd = fd;
990}
991
992int
993iow::poll ()
994{
995 return pe->poll;
996}
997
998void
999iow::poll (int events)
1000{
1001 if (pe->poll != events)
1002 {
1003 if (pe->poll) stop ();
1004 pe->poll = events;
1005 if (pe->poll) start ();
1006 }
1007}
1008
1009void
1010_connect_to_perl ()
1011{
1012 stash_cf = gv_stashpv ("cf" , 1);
1013
1014 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1015 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1016 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1017 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1018 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1019 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1020 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1021 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1022 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1023
1024 sv_runtime = get_sv ("cf::RUNTIME", 1);
1025 sv_upgrade (sv_runtime, SVt_NV);
1026
1027 cb_global = get_av ("cf::CB_GLOBAL", 1);
1028 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1029 cb_object = get_av ("cf::CB_OBJECT", 1);
1030 cb_player = get_av ("cf::CB_PLAYER", 1);
1031 cb_client = get_av ("cf::CB_CLIENT", 1);
1032 cb_type = get_av ("cf::CB_TYPE" , 1);
1033 cb_map = get_av ("cf::CB_MAP" , 1);
1034}
1035
860MODULE = cf PACKAGE = cf PREFIX = cf_ 1036MODULE = cf PACKAGE = cf PREFIX = cf_
861 1037
862BOOT: 1038BOOT:
863{ 1039{
864 HV *stash = gv_stashpv ("cf", 1); 1040 _connect_to_perl ();
1041
1042 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1043 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1044
1045 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
865 1046
866 static const struct { 1047 static const struct {
867 const char *name; 1048 const char *name;
868 IV iv; 1049 IV iv;
869 } *civ, const_iv[] = { 1050 } *civ, const_iv[] = {
870# define const_iv(name) { # name, (IV)name }, 1051# define const_iv(name) { # name, (IV)name },
871 const_iv (llevError) 1052 const_iv (llevError)
872 const_iv (llevInfo) 1053 const_iv (llevInfo)
873 const_iv (llevDebug) 1054 const_iv (llevDebug)
874 const_iv (llevMonster) 1055 const_iv (llevMonster)
1056
1057 const_iv (Map0Cmd)
1058 const_iv (Map1Cmd)
1059 const_iv (Map1aCmd)
1060
1061 const_iv (MAP_CLIENT_X)
1062 const_iv (MAP_CLIENT_Y)
875 1063
876 const_iv (MAX_TIME) 1064 const_iv (MAX_TIME)
877 const_iv (PLAYER) 1065 const_iv (PLAYER)
878 const_iv (TRANSPORT) 1066 const_iv (TRANSPORT)
879 const_iv (ROD) 1067 const_iv (ROD)
881 const_iv (POTION) 1069 const_iv (POTION)
882 const_iv (FOOD) 1070 const_iv (FOOD)
883 const_iv (POISON) 1071 const_iv (POISON)
884 const_iv (BOOK) 1072 const_iv (BOOK)
885 const_iv (CLOCK) 1073 const_iv (CLOCK)
886 const_iv (LIGHTNING)
887 const_iv (ARROW) 1074 const_iv (ARROW)
888 const_iv (BOW) 1075 const_iv (BOW)
889 const_iv (WEAPON) 1076 const_iv (WEAPON)
890 const_iv (ARMOUR) 1077 const_iv (ARMOUR)
891 const_iv (PEDESTAL) 1078 const_iv (PEDESTAL)
911 const_iv (AMULET) 1098 const_iv (AMULET)
912 const_iv (PLAYERMOVER) 1099 const_iv (PLAYERMOVER)
913 const_iv (TELEPORTER) 1100 const_iv (TELEPORTER)
914 const_iv (CREATOR) 1101 const_iv (CREATOR)
915 const_iv (SKILL) 1102 const_iv (SKILL)
916 const_iv (EXPERIENCE)
917 const_iv (EARTHWALL) 1103 const_iv (EARTHWALL)
918 const_iv (GOLEM) 1104 const_iv (GOLEM)
919 const_iv (THROWN_OBJ) 1105 const_iv (THROWN_OBJ)
920 const_iv (BLINDNESS) 1106 const_iv (BLINDNESS)
921 const_iv (GOD) 1107 const_iv (GOD)
941 const_iv (FLOOR) 1127 const_iv (FLOOR)
942 const_iv (FLESH) 1128 const_iv (FLESH)
943 const_iv (INORGANIC) 1129 const_iv (INORGANIC)
944 const_iv (SKILL_TOOL) 1130 const_iv (SKILL_TOOL)
945 const_iv (LIGHTER) 1131 const_iv (LIGHTER)
946 const_iv (TRAP_PART)
947 const_iv (WALL) 1132 const_iv (BUILDABLE_WALL)
948 const_iv (LIGHT_SOURCE)
949 const_iv (MISC_OBJECT) 1133 const_iv (MISC_OBJECT)
950 const_iv (MONSTER)
951 const_iv (SPAWN_GENERATOR)
952 const_iv (LAMP) 1134 const_iv (LAMP)
953 const_iv (DUPLICATOR) 1135 const_iv (DUPLICATOR)
954 const_iv (TOOL)
955 const_iv (SPELLBOOK) 1136 const_iv (SPELLBOOK)
956 const_iv (BUILDFAC)
957 const_iv (CLOAK) 1137 const_iv (CLOAK)
958 const_iv (SPINNER) 1138 const_iv (SPINNER)
959 const_iv (GATE) 1139 const_iv (GATE)
960 const_iv (BUTTON) 1140 const_iv (BUTTON)
961 const_iv (CF_HANDLE) 1141 const_iv (CF_HANDLE)
968 const_iv (SPELL_EFFECT) 1148 const_iv (SPELL_EFFECT)
969 const_iv (CONVERTER) 1149 const_iv (CONVERTER)
970 const_iv (BRACERS) 1150 const_iv (BRACERS)
971 const_iv (POISONING) 1151 const_iv (POISONING)
972 const_iv (SAVEBED) 1152 const_iv (SAVEBED)
973 const_iv (POISONCLOUD)
974 const_iv (FIREHOLES)
975 const_iv (WAND) 1153 const_iv (WAND)
976 const_iv (SCROLL) 1154 const_iv (SCROLL)
977 const_iv (DIRECTOR) 1155 const_iv (DIRECTOR)
978 const_iv (GIRDLE) 1156 const_iv (GIRDLE)
979 const_iv (FORCE) 1157 const_iv (FORCE)
994 const_iv (DISEASE) 1172 const_iv (DISEASE)
995 const_iv (SYMPTOM) 1173 const_iv (SYMPTOM)
996 const_iv (BUILDER) 1174 const_iv (BUILDER)
997 const_iv (MATERIAL) 1175 const_iv (MATERIAL)
998 const_iv (ITEM_TRANSFORMER) 1176 const_iv (ITEM_TRANSFORMER)
1177
999 const_iv (QUEST) 1178 const_iv (NUM_SUBTYPES)
1000 1179
1001 const_iv (ST_BD_BUILD) 1180 const_iv (ST_BD_BUILD)
1002 const_iv (ST_BD_REMOVE) 1181 const_iv (ST_BD_REMOVE)
1003 1182
1004 const_iv (ST_MAT_FLOOR) 1183 const_iv (ST_MAT_FLOOR)
1030 const_iv (AT_BLIND) 1209 const_iv (AT_BLIND)
1031 const_iv (AT_INTERNAL) 1210 const_iv (AT_INTERNAL)
1032 const_iv (AT_LIFE_STEALING) 1211 const_iv (AT_LIFE_STEALING)
1033 const_iv (AT_DISEASE) 1212 const_iv (AT_DISEASE)
1034 1213
1035 const_iv (QUEST_IN_PROGRESS)
1036 const_iv (QUEST_DONE_QUEST)
1037 const_iv (QUEST_DONE_TASK)
1038 const_iv (QUEST_START_QUEST)
1039 const_iv (QUEST_END_QUEST)
1040 const_iv (QUEST_START_TASK)
1041 const_iv (QUEST_END_TASK)
1042 const_iv (QUEST_OVERRIDE)
1043 const_iv (QUEST_ON_ACTIVATE)
1044
1045 const_iv (WEAP_HIT) 1214 const_iv (WEAP_HIT)
1046 const_iv (WEAP_SLASH) 1215 const_iv (WEAP_SLASH)
1047 const_iv (WEAP_PIERCE) 1216 const_iv (WEAP_PIERCE)
1048 const_iv (WEAP_CLEAVE) 1217 const_iv (WEAP_CLEAVE)
1049 const_iv (WEAP_SLICE) 1218 const_iv (WEAP_SLICE)
1065 const_iv (FLAG_MONSTER) 1234 const_iv (FLAG_MONSTER)
1066 const_iv (FLAG_FRIENDLY) 1235 const_iv (FLAG_FRIENDLY)
1067 const_iv (FLAG_GENERATOR) 1236 const_iv (FLAG_GENERATOR)
1068 const_iv (FLAG_IS_THROWN) 1237 const_iv (FLAG_IS_THROWN)
1069 const_iv (FLAG_AUTO_APPLY) 1238 const_iv (FLAG_AUTO_APPLY)
1070 const_iv (FLAG_TREASURE)
1071 const_iv (FLAG_PLAYER_SOLD) 1239 const_iv (FLAG_PLAYER_SOLD)
1072 const_iv (FLAG_SEE_INVISIBLE) 1240 const_iv (FLAG_SEE_INVISIBLE)
1073 const_iv (FLAG_CAN_ROLL) 1241 const_iv (FLAG_CAN_ROLL)
1074 const_iv (FLAG_OVERLAY_FLOOR) 1242 const_iv (FLAG_OVERLAY_FLOOR)
1075 const_iv (FLAG_IS_TURNABLE) 1243 const_iv (FLAG_IS_TURNABLE)
1150 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1318 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1151 const_iv (FLAG_IS_WATER) 1319 const_iv (FLAG_IS_WATER)
1152 const_iv (FLAG_CONTENT_ON_GEN) 1320 const_iv (FLAG_CONTENT_ON_GEN)
1153 const_iv (FLAG_IS_A_TEMPLATE) 1321 const_iv (FLAG_IS_A_TEMPLATE)
1154 const_iv (FLAG_IS_BUILDABLE) 1322 const_iv (FLAG_IS_BUILDABLE)
1323 const_iv (FLAG_DESTROY_ON_DEATH)
1155 const_iv (FLAG_AFK) 1324 const_iv (FLAG_NO_MAP_SAVE)
1156 1325
1157 const_iv (NDI_BLACK) 1326 const_iv (NDI_BLACK)
1158 const_iv (NDI_WHITE) 1327 const_iv (NDI_WHITE)
1159 const_iv (NDI_NAVY) 1328 const_iv (NDI_NAVY)
1160 const_iv (NDI_RED) 1329 const_iv (NDI_RED)
1170 const_iv (NDI_MAX_COLOR) 1339 const_iv (NDI_MAX_COLOR)
1171 const_iv (NDI_COLOR_MASK) 1340 const_iv (NDI_COLOR_MASK)
1172 const_iv (NDI_UNIQUE) 1341 const_iv (NDI_UNIQUE)
1173 const_iv (NDI_ALL) 1342 const_iv (NDI_ALL)
1174 1343
1344 const_iv (UPD_LOCATION)
1345 const_iv (UPD_FLAGS)
1346 const_iv (UPD_WEIGHT)
1347 const_iv (UPD_FACE)
1348 const_iv (UPD_NAME)
1349 const_iv (UPD_ANIM)
1350 const_iv (UPD_ANIMSPEED)
1351 const_iv (UPD_NROF)
1352
1353 const_iv (UPD_SP_MANA)
1354 const_iv (UPD_SP_GRACE)
1355 const_iv (UPD_SP_DAMAGE)
1356
1175 const_iv (F_APPLIED) 1357 const_iv (F_APPLIED)
1176 const_iv (F_LOCATION) 1358 const_iv (F_LOCATION)
1177 const_iv (F_UNPAID) 1359 const_iv (F_UNPAID)
1178 const_iv (F_MAGIC) 1360 const_iv (F_MAGIC)
1179 const_iv (F_CURSED) 1361 const_iv (F_CURSED)
1185 const_iv (F_BUY) 1367 const_iv (F_BUY)
1186 const_iv (F_SHOP) 1368 const_iv (F_SHOP)
1187 const_iv (F_SELL) 1369 const_iv (F_SELL)
1188 1370
1189 const_iv (P_BLOCKSVIEW) 1371 const_iv (P_BLOCKSVIEW)
1372 const_iv (P_PLAYER)
1190 const_iv (P_NO_MAGIC) 1373 const_iv (P_NO_MAGIC)
1191 const_iv (P_IS_ALIVE) 1374 const_iv (P_IS_ALIVE)
1192 const_iv (P_NO_CLERIC) 1375 const_iv (P_NO_CLERIC)
1193 const_iv (P_NEED_UPDATE)
1194 const_iv (P_NO_ERROR)
1195 const_iv (P_OUT_OF_MAP) 1376 const_iv (P_OUT_OF_MAP)
1196 const_iv (P_NEW_MAP) 1377 const_iv (P_NEW_MAP)
1378 const_iv (P_UPTODATE)
1197 1379
1198 const_iv (UP_OBJ_INSERT) 1380 const_iv (UP_OBJ_INSERT)
1199 const_iv (UP_OBJ_REMOVE) 1381 const_iv (UP_OBJ_REMOVE)
1200 const_iv (UP_OBJ_CHANGE) 1382 const_iv (UP_OBJ_CHANGE)
1201 const_iv (UP_OBJ_FACE) 1383 const_iv (UP_OBJ_FACE)
1233 1415
1234 const_iv (SK_EXP_ADD_SKILL) 1416 const_iv (SK_EXP_ADD_SKILL)
1235 const_iv (SK_EXP_TOTAL) 1417 const_iv (SK_EXP_TOTAL)
1236 const_iv (SK_EXP_NONE) 1418 const_iv (SK_EXP_NONE)
1237 const_iv (SK_SUBTRACT_SKILL_EXP) 1419 const_iv (SK_SUBTRACT_SKILL_EXP)
1420 const_iv (SK_EXP_SKILL_ONLY)
1238 1421
1239 const_iv (SK_LOCKPICKING) 1422 const_iv (SK_LOCKPICKING)
1240 const_iv (SK_HIDING) 1423 const_iv (SK_HIDING)
1241 const_iv (SK_SMITHERY) 1424 const_iv (SK_SMITHERY)
1242 const_iv (SK_BOWYER) 1425 const_iv (SK_BOWYER)
1331 const_iv (ATNR_BLIND) 1514 const_iv (ATNR_BLIND)
1332 const_iv (ATNR_INTERNAL) 1515 const_iv (ATNR_INTERNAL)
1333 const_iv (ATNR_LIFE_STEALING) 1516 const_iv (ATNR_LIFE_STEALING)
1334 const_iv (ATNR_DISEASE) 1517 const_iv (ATNR_DISEASE)
1335 1518
1336 const_iv (MAP_FLUSH)
1337 const_iv (MAP_PLAYER_UNIQUE)
1338 const_iv (MAP_BLOCK)
1339 const_iv (MAP_STYLE)
1340 const_iv (MAP_OVERLAY)
1341
1342 const_iv (MAP_IN_MEMORY) 1519 const_iv (MAP_IN_MEMORY)
1343 const_iv (MAP_SWAPPED) 1520 const_iv (MAP_SWAPPED)
1344 const_iv (MAP_LOADING) 1521 const_iv (MAP_LOADING)
1345 const_iv (MAP_SAVING) 1522 const_iv (MAP_SAVING)
1346 1523
1524 const_iv (KLASS_ATTACHABLE)
1347 const_iv (KLASS_GLOBAL) 1525 const_iv (KLASS_GLOBAL)
1348 const_iv (KLASS_OBJECT) 1526 const_iv (KLASS_OBJECT)
1527 const_iv (KLASS_CLIENT)
1349 const_iv (KLASS_PLAYER) 1528 const_iv (KLASS_PLAYER)
1350 const_iv (KLASS_MAP) 1529 const_iv (KLASS_MAP)
1530
1531 const_iv (CS_QUERY_YESNO)
1532 const_iv (CS_QUERY_SINGLECHAR)
1533 const_iv (CS_QUERY_HIDEINPUT)
1534
1535 const_iv (ST_DEAD)
1536 const_iv (ST_SETUP)
1537 const_iv (ST_PLAYING)
1538 const_iv (ST_CUSTOM)
1539
1540 const_iv (ST_CHANGE_CLASS)
1541
1542 const_iv (IO_HEADER)
1543 const_iv (IO_OBJECTS)
1544 const_iv (IO_UNIQUES)
1545
1546 // random map generator
1547 const_iv (LAYOUT_NONE)
1548 const_iv (LAYOUT_ONION)
1549 const_iv (LAYOUT_MAZE)
1550 const_iv (LAYOUT_SPIRAL)
1551 const_iv (LAYOUT_ROGUELIKE)
1552 const_iv (LAYOUT_SNAKE)
1553 const_iv (LAYOUT_SQUARE_SPIRAL)
1554
1555 const_iv (RMOPT_RANDOM)
1556 const_iv (RMOPT_CENTERED)
1557 const_iv (RMOPT_LINEAR)
1558 const_iv (RMOPT_BOTTOM_C)
1559 const_iv (RMOPT_BOTTOM_R)
1560 const_iv (RMOPT_IRR_SPACE)
1561 const_iv (RMOPT_WALL_OFF)
1562 const_iv (RMOPT_WALLS_ONLY)
1563 const_iv (RMOPT_NO_DOORS)
1564
1565 const_iv (SYMMETRY_RANDOM)
1566 const_iv (SYMMETRY_NONE)
1567 const_iv (SYMMETRY_X)
1568 const_iv (SYMMETRY_Y)
1569 const_iv (SYMMETRY_XY)
1351 }; 1570 };
1352 1571
1353 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1572 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1354 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1573 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1355 1574
1356 static const struct { 1575 static const struct {
1357 const char *name; 1576 const char *name;
1577 int skip;
1358 IV klass; 1578 IV klass;
1359 IV iv; 1579 IV iv;
1360 } *eiv, event_iv[] = { 1580 } *eiv, event_iv[] = {
1361# define def(klass,name) { # name, (IV)KLASS_ ## klass, (IV)EV_ ## klass ## name }, 1581# define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name },
1362# include "eventinc.h" 1582# include "eventinc.h"
1363# undef def 1583# undef def
1364 }; 1584 };
1365 1585
1366 AV *av = get_av ("cf::EVENT", 1); 1586 AV *av = get_av ("cf::EVENT", 1);
1367 1587
1368 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1588 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; )
1369 { 1589 {
1370 AV *event = newAV (); 1590 AV *event = newAV ();
1371 av_push (event, newSVpv ((char *)eiv->name, 0)); 1591 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1372 av_push (event, newSViv (eiv->klass)); 1592 av_push (event, newSViv (eiv->klass));
1373 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1593 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1594 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1374 } 1595 }
1596}
1375 1597
1376 static const struct { 1598void _connect_to_perl ()
1377 const char *name;
1378 IV iv;
1379 } *event, event_list[] = {
1380# define const_event(name) { # name, (IV)EVENT_ ## name },
1381 const_event (NONE)
1382 const_event (APPLY)
1383 const_event (ATTACK)
1384 const_event (DEATH)
1385 const_event (DROP)
1386 const_event (DROP_ON)
1387 const_event (PICKUP)
1388 const_event (SAY)
1389 const_event (STOP)
1390 const_event (TIME)
1391 const_event (THROW)
1392 const_event (TRIGGER)
1393 const_event (CLOSE)
1394 const_event (TIMER)
1395 const_event (MOVE)
1396 1599
1397 //const_event (CLOCK) 1600void _global_reattach ()
1398 const_event (CRASH) 1601 CODE:
1399 const_event (GKILL) 1602{
1400 const_event (SHOUT) 1603 // reattach to all attachable objects in the game.
1401 const_event (TELL) 1604 for_all_clients (ns)
1402 const_event (MUZZLE) 1605 ns->reattach ();
1403 const_event (KICK) 1606
1404 const_event (PLAYER_USE_SKILL) 1607 for_all_objects (op)
1405 const_event (MONSTER_USE_SKILL) 1608 op->reattach ();
1406 const_event (CAST_SPELL)
1407 const_event (FIND_UNARMED_SKILL)
1408 const_event (EXTCMD)
1409 //const_event (FREE_OB)
1410 };
1411
1412 av = get_av ("cf::PLUGIN_EVENT", 1);
1413
1414 for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; )
1415 av_store (av, event->iv, newSVpv ((char *)event->name, 0));
1416
1417 static const struct {
1418 int dtype;
1419 const char *name;
1420 IV idx;
1421 } *cprop, prop_table[] = {
1422# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1423 prop (CFAPI_INT, MAP_PROP_FLAGS)
1424 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1425 prop (CFAPI_STRING, MAP_PROP_PATH)
1426 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1427 prop (CFAPI_STRING, MAP_PROP_NAME)
1428 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1429 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1430 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1431 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1432 prop (CFAPI_INT, MAP_PROP_WIDTH)
1433 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1434 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1435 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1436 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1437 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1438 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1439 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1440 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1441 prop (CFAPI_INT, MAP_PROP_SKY)
1442 prop (CFAPI_INT, MAP_PROP_WPARTX)
1443 prop (CFAPI_INT, MAP_PROP_WPARTY)
1444 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1445 prop (CFAPI_PMAP, MAP_PROP_NEXT)
1446 prop (CFAPI_PREGION, MAP_PROP_REGION)
1447 prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE)
1448 prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW)
1449 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1450 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1451 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1452 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1453 prop (CFAPI_POBJECT, OBJECT_PROP_HEAD)
1454 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1455 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1456 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1457 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1458 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1459 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1460 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1461 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1462 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1463 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1464 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1465 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1466 prop (CFAPI_INT, OBJECT_PROP_X)
1467 prop (CFAPI_INT, OBJECT_PROP_Y)
1468 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1469 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1470 prop (CFAPI_INT, OBJECT_PROP_NROF)
1471 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1472 prop (CFAPI_INT, OBJECT_PROP_FACING)
1473 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1474 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1475 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1476 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1477 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1478 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1479 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1480 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1481 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1482 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1483 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1484 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1485 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1486 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1487 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1488 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1489 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1490 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1491 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1492 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1493 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1494 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1495 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1496 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1497 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1498 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1499 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1500 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1501 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1502 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1503 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1504 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1505 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1506 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1507 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1508 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1509 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1510 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1511 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1512 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1513 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1514 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1515 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1516 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1517 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1518 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1519 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1520 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1521 prop (CFAPI_INT, OBJECT_PROP_STR)
1522 prop (CFAPI_INT, OBJECT_PROP_DEX)
1523 prop (CFAPI_INT, OBJECT_PROP_CON)
1524 prop (CFAPI_INT, OBJECT_PROP_WIS)
1525 prop (CFAPI_INT, OBJECT_PROP_INT)
1526 prop (CFAPI_INT, OBJECT_PROP_POW)
1527 prop (CFAPI_INT, OBJECT_PROP_CHA)
1528 prop (CFAPI_INT, OBJECT_PROP_WC)
1529 prop (CFAPI_INT, OBJECT_PROP_AC)
1530 prop (CFAPI_INT, OBJECT_PROP_HP)
1531 prop (CFAPI_INT, OBJECT_PROP_SP)
1532 prop (CFAPI_INT, OBJECT_PROP_GP)
1533 prop (CFAPI_INT, OBJECT_PROP_FP)
1534 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1535 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1536 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1537 prop (CFAPI_INT, OBJECT_PROP_DAM)
1538 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1539 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1540 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1541 prop (CFAPI_INT, OBJECT_PROP_FACE)
1542 };
1543
1544 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1545 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1546
1547 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1548 {
1549 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1550 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1551 }
1552
1553 cb_global = get_av ("cf::CB_GLOBAL", 1);
1554 cb_object = get_av ("cf::CB_OBJECT", 1);
1555 cb_player = get_av ("cf::CB_PLAYER", 1);
1556 cb_type = get_av ("cf::CB_TYPE" , 1);
1557 cb_map = get_av ("cf::CB_MAP" , 1);
1558
1559 //I_EVENT_API (PACKAGE);
1560} 1609}
1561 1610
1562NV floor (NV x) 1611NV floor (NV x)
1563 1612
1564NV ceil (NV x) 1613NV ceil (NV x)
1565 1614
1615NV rndm (...)
1616 CODE:
1617 switch (items)
1618 {
1619 case 0: RETVAL = rndm (); break;
1620 case 1: RETVAL = rndm (SvUV (ST (0))); break;
1621 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break;
1622 default: croak ("cf::rndm requires none, one or two parameters."); break;
1623 }
1624 OUTPUT:
1625 RETVAL
1626
1566void server_tick () 1627void server_tick ()
1628 CODE:
1629 runtime = SvNVx (sv_runtime);
1630 server_tick ();
1567 1631
1568void 1632void
1569LOG (int level, char *msg) 1633LOG (int level, char *msg)
1570 PROTOTYPE: $$ 1634 PROTOTYPE: $$
1571 C_ARGS: (LogLevel)level, "%s", msg 1635 C_ARGS: (LogLevel)level, "%s", msg
1574 PROTOTYPE: $$ 1638 PROTOTYPE: $$
1575 1639
1576char *path_combine_and_normalize (char *base, char *path) 1640char *path_combine_and_normalize (char *base, char *path)
1577 PROTOTYPE: $$ 1641 PROTOTYPE: $$
1578 1642
1579char * 1643const char *
1580cf_get_maps_directory (char *path) 1644get_maps_directory (char *path)
1581 PROTOTYPE: $ 1645 PROTOTYPE: $
1582 ALIAS: maps_directory = 0 1646 ALIAS: maps_directory = 0
1647 CODE:
1648 RETVAL = create_pathname (path);
1649 OUTPUT: RETVAL
1583 1650
1584void 1651void
1585sub_generation_inc () 1652sub_generation_inc ()
1586 CODE: 1653 CODE:
1587 PL_sub_generation++; 1654 PL_sub_generation++;
1588 1655
1589char * 1656const char *
1590mapdir () 1657mapdir ()
1591 PROTOTYPE: 1658 PROTOTYPE:
1592 ALIAS: 1659 ALIAS:
1593 mapdir = 0 1660 mapdir = 0
1594 uniquedir = 1 1661 uniquedir = 1
1596 confdir = 3 1663 confdir = 3
1597 localdir = 4 1664 localdir = 4
1598 playerdir = 5 1665 playerdir = 5
1599 datadir = 6 1666 datadir = 6
1600 CODE: 1667 CODE:
1601{ 1668 switch (ix)
1602 int unused_type; 1669 {
1603 RETVAL = (char *)systemDirectory (&unused_type, ix); 1670 case 0: RETVAL = settings.mapdir ; break;
1604} 1671 case 1: RETVAL = settings.uniquedir; break;
1672 case 2: RETVAL = settings.tmpdir ; break;
1673 case 3: RETVAL = settings.confdir ; break;
1674 case 4: RETVAL = settings.localdir ; break;
1675 case 5: RETVAL = settings.playerdir; break;
1676 case 6: RETVAL = settings.datadir ; break;
1677 }
1605 OUTPUT: RETVAL 1678 OUTPUT: RETVAL
1606 1679
1607int 1680void abort ()
1681
1682void fork_abort (char *cause = "cf::fork_abort")
1683
1684void cleanup (const char *cause, bool make_core = false)
1685
1686void emergency_save ()
1687
1688void _exit (int status = EXIT_SUCCESS)
1689
1690UV sv_2watcher (SV *w)
1691 CODE:
1692 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1693 OUTPUT:
1694 RETVAL
1695
1696#if _POSIX_MEMLOCK
1697
1698int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1699
1700int munlockall ()
1701
1702#endif
1703
1608cf_find_animation (char *text) 1704int find_animation (char *text)
1609 PROTOTYPE: $ 1705 PROTOTYPE: $
1610 1706
1611int random_roll(int min, int max, object *op, int goodbad); 1707int random_roll (int min, int max, object *op, int goodbad);
1612 1708
1613const char *cost_string_from_value(uint64 cost, int approx = 0) 1709const char *cost_string_from_value(uint64 cost, int approx = 0)
1614 1710
1615int 1711int
1616exp_to_level (val64 exp) 1712exp_to_level (val64 exp)
1649 RETVAL = newSVpv (resist_plus[atnr], 0); 1745 RETVAL = newSVpv (resist_plus[atnr], 0);
1650 else 1746 else
1651 XSRETURN_UNDEF; 1747 XSRETURN_UNDEF;
1652 OUTPUT: RETVAL 1748 OUTPUT: RETVAL
1653 1749
1750bool
1751load_resource_file (const char *filename)
1752
1753MODULE = cf PACKAGE = cf::attachable
1754
1755int
1756valid (SV *obj)
1757 CODE:
1758 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1759 OUTPUT:
1760 RETVAL
1761
1762void
1763debug_trace (attachable *obj, bool on = true)
1764 CODE:
1765 obj->flags &= ~attachable::F_DEBUG_TRACE;
1766 if (on)
1767 obj->flags |= attachable::F_DEBUG_TRACE;
1768
1769int mortals_size ()
1770 CODE:
1771 RETVAL = attachable::mortals.size ();
1772 OUTPUT: RETVAL
1773
1774#object *mortals (U32 index)
1775# CODE:
1776# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1777# OUTPUT: RETVAL
1778
1779INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h |
1780
1781MODULE = cf PACKAGE = cf::global
1782
1783int invoke (SV *klass, int event, ...)
1784 CODE:
1785 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1786 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1787 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1788 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1789 OUTPUT: RETVAL
1790
1654MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1791MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1655 1792
1656SV * 1793INCLUDE: $PERL $srcdir/genacc object ../include/object.h |
1657get_property (object *obj, int type, int idx) 1794
1795int invoke (object *op, int event, ...)
1658 CODE: 1796 CODE:
1659 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); 1797 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1798 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1799 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1800 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1660 OUTPUT: RETVAL 1801 OUTPUT: RETVAL
1661 1802
1662SV * 1803SV *registry (object *op)
1663set_property (object *obj, int type, int idx, SV *newval) 1804
1805int objects_size ()
1664 CODE: 1806 CODE:
1665 switch (type) 1807 RETVAL = objects.size ();
1666 { 1808 OUTPUT: RETVAL
1667 case CFAPI_INT: 1809
1668 cf_object_set_int_property (obj, idx, SvIV (newval)); 1810object *objects (U32 index)
1669 break; 1811 CODE:
1670 case CFAPI_LONG: 1812 RETVAL = index < objects.size () ? objects [index] : 0;
1671 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval)); 1813 OUTPUT: RETVAL
1672 break; 1814
1673 case CFAPI_DOUBLE: 1815int actives_size ()
1674 { 1816 CODE:
1675 int unused_type; 1817 RETVAL = actives.size ();
1676 object_set_property (&unused_type, obj, idx, (double)SvNV (newval)); 1818 OUTPUT: RETVAL
1677 } 1819
1678 break; 1820object *actives (U32 index)
1679 case CFAPI_STRING: 1821 CODE:
1680 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0); 1822 RETVAL = index < actives.size () ? actives [index] : 0;
1681 break; 1823 OUTPUT: RETVAL
1682 case CFAPI_POBJECT:
1683 {
1684 int unused_type;
1685 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1686 }
1687 break;
1688 default:
1689 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1690 }
1691 1824
1692# missing properties 1825# missing properties
1693 1826
1694void 1827object *head (object *op)
1695set_attacktype (object *obj, U32 attacktype) 1828 PROTOTYPE: $
1696 CODE: 1829 CODE:
1697 obj->attacktype = attacktype; 1830 RETVAL = op->head_ ();
1698
1699U32
1700get_attacktype (object *obj)
1701 ALIAS:
1702 attacktype = 0
1703 CODE:
1704 RETVAL = obj->attacktype;
1705 OUTPUT: RETVAL 1831 OUTPUT: RETVAL
1706 1832
1707# missing in plug-in api, of course 1833int is_head (object *op)
1708void 1834 PROTOTYPE: $
1709set_food (object *obj, int food) 1835 CODE:
1710 CODE: 1836 RETVAL = op->head_ () == op;
1711 obj->stats.food = food;
1712
1713int
1714get_food (object *obj)
1715 ALIAS:
1716 food = 0
1717 CODE:
1718 RETVAL = obj->stats.food;
1719 OUTPUT: RETVAL 1837 OUTPUT: RETVAL
1720 1838
1721void 1839void
1722inv (object *obj) 1840inv (object *obj)
1723 PROTOTYPE: $ 1841 PROTOTYPE: $
1724 PPCODE: 1842 PPCODE:
1725{ 1843{
1726 object *o; 1844 object *o;
1727 for (o = obj->inv; o; o = o->below) 1845 for (o = obj->inv; o; o = o->below)
1728 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1846 XPUSHs (sv_2mortal (to_sv (o)));
1729} 1847}
1730 1848
1731int cf_object_get_resistance (object *op, int rtype) 1849void
1732 ALIAS: resistance = 0 1850set_animation (object *op, int idx)
1851 CODE:
1852 SET_ANIMATION (op, idx);
1733 1853
1734int cf_object_get_flag (object *op, int flag) 1854int
1735 ALIAS: flag = 0 1855num_animations (object *op)
1856 CODE:
1857 RETVAL = NUM_ANIMATIONS (op);
1858 OUTPUT: RETVAL
1736 1859
1737void cf_object_set_flag (object *op, int flag, int value) 1860object *find_best_object_match (object *op, const char *match)
1738 1861
1862object *find_marked_object (object *op)
1863
1739int need_identify (const object *obj); 1864int need_identify (object *obj);
1740 1865
1741int apply_shop_mat (object *shop_mat, object *op); 1866int apply_shop_mat (object *shop_mat, object *op);
1742 1867
1868int move_player (object *op, int dir)
1869 CODE:
1870 RETVAL = move_player (op, dir);
1871 OUTPUT:
1872 RETVAL
1873
1743void cf_object_move (object *op, int dir, object *originator = op) 1874int move (object *op, int dir, object *originator = op)
1875 CODE:
1876 RETVAL = move_ob (op, dir, originator);
1877 OUTPUT:
1878 RETVAL
1744 1879
1745void cf_object_apply (object *op, object *author, int flags = 0) 1880void apply (object *applier, object *applied, int flags = 0)
1881 CODE:
1882 manual_apply (applied, applier, flags);
1746 1883
1747void cf_object_apply_below (object *op) 1884void apply_below (object *op)
1885 CODE:
1886 player_apply_below (op);
1748 1887
1749void cf_object_remove (object *op) 1888int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1750
1751void cf_object_free (object *op)
1752 1889
1753object *cf_object_present_archname_inside (object *op, char *whatstr) 1890object *cf_object_present_archname_inside (object *op, char *whatstr)
1754 1891
1755int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1892int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1756 1893
1757int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1894int cf_object_change_map (object *op, int x, int y, maptile *map)
1758 1895
1896#//TODO
1759object *cf_object_clone (object *op, int clonetype = 0) 1897object *clone_ (object *op, int recursive = 0)
1898 CODE:
1899 if (recursive)
1900 RETVAL = object_create_clone (op);
1901 else
1902 {
1903 RETVAL = object::create ();
1904 op->copy_to (RETVAL);
1905 }
1906 OUTPUT: RETVAL
1760 1907
1761int cf_object_pay_item (object *op, object *buyer) 1908int pay_item (object *op, object *buyer)
1909 CODE:
1910 RETVAL = pay_for_item (op, buyer);
1911 OUTPUT: RETVAL
1762 1912
1763int cf_object_pay_amount (object *op, uint64 amount) 1913int pay_amount (object *op, uint64 amount)
1914 CODE:
1915 RETVAL = pay_for_amount (amount, op);
1916 OUTPUT: RETVAL
1764 1917
1765void pay_player (object *op, uint64 amount) 1918void pay_player (object *op, uint64 amount)
1766 1919
1767val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1920val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1768 1921
1769int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1922int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1770 1923
1771int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1924void learn_spell (object *op, object *sp, int special_prayer = 0)
1925 CODE:
1926 do_learn_spell (op, sp, special_prayer);
1772 1927
1773void cf_object_learn_spell (object *op, object *sp)
1774
1775void cf_object_forget_spell (object *op, object *sp) 1928void forget_spell (object *op, object *sp)
1929 CODE:
1930 do_forget_spell (op, query_name (sp));
1776 1931
1777object *cf_object_check_for_spell (object *op, char *spellname) 1932object *check_for_spell (object *op, char *spellname)
1933 CODE:
1934 RETVAL = check_spell_known (op, spellname);
1935 OUTPUT: RETVAL
1778 1936
1779int cf_object_query_money (object *op) 1937int query_money (object *op)
1780 ALIAS: money = 0 1938 ALIAS: money = 0
1781 1939
1782int cf_object_query_cost (object *op, object *who, int flags) 1940val64 query_cost (object *op, object *who, int flags)
1783 ALIAS: cost = 0 1941 ALIAS: cost = 0
1784 1942
1785void cf_object_activate_rune (object *op , object *victim) 1943void spring_trap (object *op, object *victim)
1786 1944
1787int cf_object_check_trigger (object *op, object *cause) 1945int check_trigger (object *op, object *cause)
1788 1946
1789int cf_object_out_of_map (object *op, int x, int y)
1790
1791void cf_object_drop (object *op, object *author) 1947void drop (object *who, object *op)
1792 1948
1793void cf_object_take (object *op, object *author) 1949void pick_up (object *who, object *op)
1794 1950
1795void cf_object_say (object *op, char *msg)
1796
1797void cf_object_speak (object *op, char *msg)
1798
1799object *cf_object_insert_object (object *op, object *container)
1800
1801const char *cf_object_get_msg (object *ob)
1802 ALIAS: msg = 0
1803
1804object *cf_object_insert_in_ob (object *ob, object *where)
1805
1806int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1951int cf_object_teleport (object *op, maptile *map, int x, int y)
1807 1952
1808void cf_object_update (object *op, int flags) 1953void update_object (object *op, int action)
1809
1810void cf_object_pickup (object *op, object *what)
1811 1954
1812object *cf_create_object_by_name (const char *name) 1955object *cf_create_object_by_name (const char *name)
1813 1956
1814void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1957void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1815 1958
1821 1964
1822void push_button (object *op); 1965void push_button (object *op);
1823 1966
1824void use_trigger (object *op); 1967void use_trigger (object *op);
1825 1968
1826void add_button_link (object *button, mapstruct *map, int connected); 1969void add_button_link (object *button, maptile *map, int connected);
1827 1970
1828void remove_button_link (object *op); 1971void remove_button_link (object *op);
1829 1972
1830void
1831cf_object_set_resistance (object *op, int rtype, int val)
1832 CODE:
1833 if (rtype >= 0 && rtype < NROFATTACKS)
1834 op->resist[rtype] = val;
1835
1836 1973
1837MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1974MODULE = cf PACKAGE = cf::object PREFIX = cf_
1838
1839void cf_fix_object (object *pl)
1840 ALIAS: fix = 0
1841 1975
1842object *cf_insert_ob_in_ob (object *ob, object *where) 1976object *cf_insert_ob_in_ob (object *ob, object *where)
1843 1977
1844# no clean way to get an object from an archetype - stupid idiotic 1978# no clean way to get an object from an archetype - stupid idiotic
1845# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1979# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1849 CODE: 1983 CODE:
1850 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1984 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1851 OUTPUT: 1985 OUTPUT:
1852 RETVAL 1986 RETVAL
1853 1987
1854object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1988object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1855 PROTOTYPE: $$$$$$ 1989 PROTOTYPE: $$$$$$
1856 CODE: 1990 CODE:
1857{ 1991{
1858 int unused_type; 1992 int unused_type;
1859 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1993 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1897bool on_same_map_as (object *ob, object *other) 2031bool on_same_map_as (object *ob, object *other)
1898 CODE: 2032 CODE:
1899 RETVAL = on_same_map (ob, other); 2033 RETVAL = on_same_map (ob, other);
1900 OUTPUT: RETVAL 2034 OUTPUT: RETVAL
1901 2035
1902char * 2036const char *
1903base_name (object *ob, int plural) 2037base_name (object *op, int plural = op->nrof > 1)
1904 CODE: 2038 CODE:
1905 RETVAL = cf_query_base_name (ob, plural); 2039 RETVAL = query_base_name (op, plural);
1906 OUTPUT: RETVAL 2040 OUTPUT: RETVAL
1907 2041
1908living * 2042object *decrease_ob_nr (object *op, unsigned long i)
1909stats (object *ob)
1910 CODE:
1911 RETVAL = &ob->stats;
1912 OUTPUT: RETVAL
1913
1914 2043
1915MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2044MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1916 2045
1917player *player (object *op) 2046player *player (object *op)
1918 CODE: 2047 CODE:
1919 RETVAL = op->contr; 2048 RETVAL = op->contr;
1920 OUTPUT: RETVAL 2049 OUTPUT: RETVAL
1921 2050
2051void check_score (object *op)
2052
1922void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2053void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2054 CODE:
2055 new_draw_info (flags, 0, op, txt);
1923 2056
1924object *cf_player_send_inventory (object *op) 2057object *cf_player_send_inventory (object *op)
1925 2058
1926char *cf_player_get_ip (object *op) 2059char *cf_player_get_ip (object *op)
1927 ALIAS: ip = 0 2060 ALIAS: ip = 0
1936 2069
1937void cf_player_set_party (object *op, partylist *party) 2070void cf_player_set_party (object *op, partylist *party)
1938 2071
1939void kill_player (object *op) 2072void kill_player (object *op)
1940 2073
1941MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ 2074void esrv_update_item (object *op, int what, object *item)
2075 C_ARGS: what, op, item
2076
2077void clear_los (object *op)
2078
2079int command_summon (object *op, char *params)
2080
2081int command_arrest (object *op, char *params)
2082
1942 2083
1943MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2084MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1944 2085
1945player *cf_player_find (char *name) 2086INCLUDE: $PERL $srcdir/genacc player ../include/player.h |
1946 PROTOTYPE: $ 2087
2088int invoke (player *pl, int event, ...)
2089 CODE:
2090 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2091 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2092 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2093 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2094 OUTPUT: RETVAL
2095
2096SV *registry (player *pl)
2097
2098void
2099save_stats (player *pl)
2100 CODE:
2101 pl->ob->stats.hp = pl->ob->stats.maxhp;
2102 pl->ob->stats.sp = pl->ob->stats.maxsp;
2103 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2104 pl->orig_stats = pl->ob->stats;
1947 2105
1948void cf_player_move (player *pl, int dir) 2106void cf_player_move (player *pl, int dir)
1949 2107
1950void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2108void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1951
1952# nonstandard
1953object *ob (player *pl)
1954 CODE:
1955 RETVAL = pl->ob;
1956 OUTPUT: RETVAL
1957
1958player *first ()
1959 CODE:
1960 RETVAL = first_player;
1961 OUTPUT: RETVAL
1962
1963player *next (player *pl)
1964 CODE:
1965 RETVAL = pl->next;
1966 OUTPUT: RETVAL
1967 2109
1968bool 2110bool
1969cell_visible (player *pl, int dx, int dy) 2111cell_visible (player *pl, int dx, int dy)
1970 CODE: 2112 CODE:
1971 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2 2113 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
1972 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2]; 2114 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1973 OUTPUT: 2115 OUTPUT:
1974 RETVAL 2116 RETVAL
1975 2117
1976char *
1977client (player *pl)
1978 CODE:
1979 RETVAL = pl->socket.client;
1980 OUTPUT:
1981 RETVAL
1982
1983char *
1984host (player *pl)
1985 CODE:
1986 RETVAL = pl->socket.host;
1987 OUTPUT:
1988 RETVAL
1989
1990char *
1991killer (player *pl, char *killer = 0)
1992 CODE:
1993 if (killer)
1994 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
1995 RETVAL = pl->killer;
1996 OUTPUT:
1997 RETVAL
1998
1999void
2000buggy_mapscroll (player *pl, int value = 1)
2001 CODE:
2002 pl->socket.buggy_mapscroll = value;
2003
2004void 2118void
2005send (player *pl, SV *packet) 2119send (player *pl, SV *packet)
2006 CODE: 2120 CODE:
2007{ 2121{
2008 STRLEN len; 2122 STRLEN len;
2009 char *buf = SvPVbyte (packet, len); 2123 char *buf = SvPVbyte (packet, len);
2010 2124
2011 Write_String_To_Socket (&pl->socket, buf, len); 2125 if (pl->ns)
2126 pl->ns->send_packet (buf, len);
2012} 2127}
2013 2128
2014int 2129int
2015listening (player *pl, int new_value = -1) 2130listening (player *pl, int new_value = -1)
2016 CODE: 2131 CODE:
2018 if (new_value >= 0) 2133 if (new_value >= 0)
2019 pl->listening = new_value; 2134 pl->listening = new_value;
2020 OUTPUT: 2135 OUTPUT:
2021 RETVAL 2136 RETVAL
2022 2137
2023void get_savebed (player *pl) 2138void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2024 ALIAS: 2139 PROTOTYPE: $;$$$
2025 savebed = 0
2026 PPCODE: 2140 PPCODE:
2141 if (GIMME_V != G_VOID)
2142 {
2027 EXTEND (SP, 3); 2143 EXTEND (SP, 3);
2028 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2144 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2029 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2145 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2030 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2146 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2031 2147 }
2032void set_savebed (player *pl, char *map_path, int x, int y) 2148 if (map_path) sv_to (map_path, pl->savebed_map);
2033 CODE: 2149 if (x) sv_to (x, pl->bed_x);
2034 strcpy (pl->savebed_map, map_path); 2150 if (y) sv_to (y, pl->bed_y);
2035 pl->bed_x = x;
2036 pl->bed_y = y;
2037 2151
2038void 2152void
2039list () 2153list ()
2040 PPCODE: 2154 PPCODE:
2041{ 2155 for_all_players (pl)
2042 player *pl; 2156 XPUSHs (sv_2mortal (to_sv (pl)));
2043 for (pl = first_player; pl; pl = pl->next)
2044 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2045}
2046
2047bool
2048peaceful (player *pl, bool new_setting = 0)
2049 PROTOTYPE: $;$
2050 CODE:
2051 RETVAL = pl->peaceful;
2052 if (items > 1)
2053 pl->peaceful = new_setting;
2054 OUTPUT:
2055 RETVAL
2056
2057living *
2058orig_stats (player *pl)
2059 CODE:
2060 RETVAL = &pl->orig_stats;
2061 OUTPUT: RETVAL
2062
2063living *
2064last_stats (player *pl)
2065 CODE:
2066 RETVAL = &pl->last_stats;
2067 OUTPUT: RETVAL
2068 2157
2069 2158
2070MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2159MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2071 2160
2072SV * 2161int invoke (maptile *map, int event, ...)
2073get_property (mapstruct *obj, int type, int idx)
2074 CODE: 2162 CODE:
2075 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx)); 2163 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2164 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2165 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2166 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2076 OUTPUT: RETVAL 2167 OUTPUT: RETVAL
2077 2168
2078SV * 2169SV *registry (maptile *map)
2079set_property (mapstruct *obj, int type, int idx, SV *newval)
2080 CODE:
2081 switch (type)
2082 {
2083 case CFAPI_INT:
2084 cf_map_set_int_property (obj, idx, SvIV (newval));
2085 break;
2086 default:
2087 croak ("unhandled type '%d' in set_property '%d'", type, idx);
2088 }
2089 2170
2090mapstruct *new (int width, int height) 2171INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2172
2173void
2174maptile::instantiate ()
2175
2176maptile *new ()
2091 PROTOTYPE: 2177 PROTOTYPE:
2092 CODE: 2178 CODE:
2093{ 2179 RETVAL = new maptile;
2094 int unused_type;
2095 RETVAL = (mapstruct*) map_get_map (&unused_type, 0, width, height);
2096}
2097 OUTPUT: 2180 OUTPUT:
2098 RETVAL 2181 RETVAL
2099 2182
2100void delete_map (mapstruct *map) 2183void
2184maptile::players ()
2185 PPCODE:
2186 if (GIMME_V == G_SCALAR)
2187 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2188 else if (GIMME_V == G_ARRAY)
2189 {
2190 EXTEND (SP, THIS->players);
2191 for_all_players (pl)
2192 if (pl->ob && pl->ob->map == THIS)
2193 PUSHs (sv_2mortal (to_sv (pl->ob)));
2194 }
2101 2195
2102void clean_tmp_map (mapstruct *map) 2196void
2197maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2198 CODE:
2199{
2200 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2201 croak ("maptile::add_underlay: palette must be arrayref");
2103 2202
2203 palette = SvRV (palette);
2204
2205 STRLEN idxlen;
2206 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2207
2208 for (int x = 0; x < THIS->width; ++x)
2209 for (int y = 0; y < THIS->height; ++y)
2210 {
2211 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2212 if (op->flag [FLAG_IS_FLOOR])
2213 goto skip_space;
2214
2215 {
2216 int offs = offset + y * stride + x;
2217 if (IN_RANGE_EXC (offs, 0, idxlen))
2218 {
2219 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2220 {
2221 object *ob = get_archetype (SvPVutf8_nolen (*elem));
2222 ob->flag [FLAG_NO_MAP_SAVE] = true;
2223 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2224 }
2225 }
2226 }
2227
2228 skip_space: ;
2229 }
2230}
2231
2232void
2233maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2234 CODE:
2235{
2236 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2237 croak ("maptile::set_regiondata: palette must be arrayref");
2238
2239 palette = SvRV (palette);
2240
2241 STRLEN idxlen;
2242 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2243
2244 region **regionmap = (region **)malloc (
2245 (av_len ((AV *)palette) + 1) * sizeof (region *));
2246 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2247
2248 for (int i = av_len ((AV *)palette) + 1; i--; )
2249 regionmap [i] = region::find (
2250 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2251
2252 for (int y = 0; y < THIS->height; ++y)
2253 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2254
2255 sfree (THIS->regions, THIS->size ());
2256 free (THIS->regionmap);
2257
2258 THIS->regions = regions;
2259 THIS->regionmap = regionmap;
2260}
2261
2104void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2262void play_sound_map (maptile *map, int x, int y, int sound_num)
2105 2263
2106mapstruct *tile_map (mapstruct *map, unsigned int dir) 2264int out_of_map (maptile *map, int x, int y)
2107 CODE:
2108 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2109 OUTPUT:
2110 RETVAL
2111 2265
2112char *tile_path (mapstruct *map, unsigned int dir) 2266void
2113 CODE: 2267trigger (maptile *map, long connection, bool state = true)
2114 if (dir >= 4) 2268 CODE:
2115 XSRETURN_UNDEF; 2269 activate_connection (map, connection, state);
2116 RETVAL = map->tile_path [dir];
2117 OUTPUT:
2118 RETVAL
2119 2270
2120mapstruct *cf_map_get_map (char *name) 2271void
2121 PROTOTYPE: $ 2272get_connection (maptile *map, long connection)
2122 ALIAS: map = 0 2273 PPCODE:
2274 oblinkpt *obp = get_connection_links (map, connection);
2275 if (obp)
2276 for (objectlink *ol = obp->link; ol; ol = ol->next)
2277 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2123 2278
2124mapstruct *has_been_loaded (char *name)
2125 PROTOTYPE: $
2126
2127mapstruct *cf_map_get_first ()
2128 PROTOTYPE:
2129 ALIAS: first = 0
2130
2131# whoever "designed" the plug-in api should have wasted
2132# his/her time with staying away from the project - would have
2133# saved others a lot of time, without doubt.
2134void set_path (mapstruct *where, char *path)
2135 CODE:
2136 strcpy (where->path, path);
2137
2138int in_memory (mapstruct *map)
2139 CODE:
2140 RETVAL = map->in_memory;
2141 OUTPUT:
2142 RETVAL
2143
2144bool unique (mapstruct *map)
2145 CODE:
2146 RETVAL = map->unique;
2147 OUTPUT:
2148 RETVAL
2149
2150void set_unique (mapstruct *map, bool unique)
2151 CODE:
2152 map->unique = unique;
2153
2154object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2279object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2155 2280
2156object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2281object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2157 2282
2158object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2283object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2159 C_ARGS: str, map, nx, ny 2284 C_ARGS: str, map, nx, ny
2160 2285
2161void 2286void
2162cf_map_normalise (mapstruct *map, int x, int y) 2287get_map_flags (maptile *map, int x, int y)
2163 PPCODE: 2288 PPCODE:
2164{ 2289{
2165 mapstruct *nmap = 0; 2290 maptile *nmap = 0;
2166 I16 nx = 0, ny = 0; 2291 I16 nx = 0, ny = 0;
2167 int flags = cf_map_get_flags (map, &nmap, x, y, &nx, &ny); 2292 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2168 2293
2169 EXTEND (SP, 4); 2294 EXTEND (SP, 4);
2170 PUSHs (sv_2mortal (newSViv (flags))); 2295 PUSHs (sv_2mortal (newSViv (flags)));
2171 2296
2172 if (GIMME_V == G_ARRAY) 2297 if (GIMME_V == G_ARRAY)
2176 PUSHs (sv_2mortal (newSViv (ny))); 2301 PUSHs (sv_2mortal (newSViv (ny)));
2177 } 2302 }
2178} 2303}
2179 2304
2180void 2305void
2181at (mapstruct *map, unsigned int x, unsigned int y) 2306at (maptile *map, unsigned int x, unsigned int y)
2182 PROTOTYPE: $$$ 2307 PROTOTYPE: $$$
2183 PPCODE: 2308 PPCODE:
2184{ 2309{
2185 object *o; 2310 object *o;
2186 mapstruct *nmap = 0; 2311 maptile *nmap = 0;
2187 I16 nx, ny; 2312 I16 nx, ny;
2188 2313
2189 cf_map_get_flags (map, &nmap, x, y, &nx, &ny); 2314 get_map_flags (map, &nmap, x, y, &nx, &ny);
2190 2315
2191 if (nmap) 2316 if (nmap)
2192 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2317 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2193 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2318 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2194} 2319}
2195 2320
2196SV * 2321SV *
2197bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2322bot_at (maptile *obj, unsigned int x, unsigned int y)
2198 PROTOTYPE: $$$ 2323 PROTOTYPE: $$$
2199 ALIAS: 2324 ALIAS:
2200 top_at = 1 2325 top_at = 1
2201 flags_at = 2 2326 flags_at = 2
2202 light_at = 3 2327 light_at = 3
2203 move_block_at = 4 2328 move_block_at = 4
2204 move_slow_at = 5 2329 move_slow_at = 5
2205 move_on_at = 6 2330 move_on_at = 6
2206 move_off_at = 7 2331 move_off_at = 7
2207 INIT: 2332 INIT:
2208 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2333 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2209 CODE: 2334 CODE:
2210 switch (ix) 2335 switch (ix)
2211 { 2336 {
2212 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2337 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2213 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2338 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2216 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2341 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2217 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2342 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2218 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2343 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2219 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2344 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2220 } 2345 }
2221 OUTPUT: 2346 OUTPUT: RETVAL
2222 RETVAL
2223 2347
2224# "serialise" map perl data into a ref 2348void fix_walls (maptile *map, int x, int y)
2225void 2349
2226_get_obs (mapstruct *map) 2350void fix_walls_around (maptile *map, int x, int y)
2351
2352# worst xs function of my life
2353bool
2354_create_random_map (\
2355 maptile *self,\
2356 char *wallstyle,\
2357 char *wall_name,\
2358 char *floorstyle,\
2359 char *monsterstyle,\
2360 char *treasurestyle,\
2361 char *layoutstyle,\
2362 char *doorstyle,\
2363 char *decorstyle,\
2364 char *origin_map,\
2365 char *final_map,\
2366 char *exitstyle,\
2367 char *this_map,\
2368 char *exit_on_final_map,\
2369 int xsize,\
2370 int ysize,\
2371 int expand2x,\
2372 int layoutoptions1,\
2373 int layoutoptions2,\
2374 int layoutoptions3,\
2375 int symmetry,\
2376 int difficulty,\
2377 int difficulty_given,\
2378 float difficulty_increase,\
2379 int dungeon_level,\
2380 int dungeon_depth,\
2381 int decoroptions,\
2382 int orientation,\
2383 int origin_y,\
2384 int origin_x,\
2385 U32 random_seed,\
2386 val64 total_map_hp,\
2387 int map_layout_style,\
2388 int treasureoptions,\
2389 int symmetry_used,\
2390 region *region,\
2391 char *custom\
2392)
2227 PPCODE: 2393 CODE:
2228{ 2394{
2229 object *o; 2395 random_map_params rmp;
2230 int x, y;
2231 AV *obs = newAV ();
2232 int nonnull = 0;
2233 2396
2234 for (y = 0; y < MAP_HEIGHT (map); y++) 2397 assign (rmp.wallstyle , wallstyle);
2235 for (x = 0; x < MAP_WIDTH (map); x++) 2398 assign (rmp.wall_name , wall_name);
2236 { 2399 assign (rmp.floorstyle , floorstyle);
2237 AV *av = newAV (); 2400 assign (rmp.monsterstyle , monsterstyle);
2401 assign (rmp.treasurestyle , treasurestyle);
2402 assign (rmp.layoutstyle , layoutstyle);
2403 assign (rmp.doorstyle , doorstyle);
2404 assign (rmp.decorstyle , decorstyle);
2405 assign (rmp.exitstyle , exitstyle);
2406 assign (rmp.exit_on_final_map, exit_on_final_map);
2238 2407
2239 for (o = GET_MAP_OB (map, x, y); o; o = o->above) 2408 rmp.origin_map = origin_map;
2240 { 2409 rmp.final_map = final_map;
2241 SV *sv = SVptr_cache_get (o); 2410 rmp.this_map = this_map;
2411 rmp.xsize = xsize;
2412 rmp.ysize = ysize;
2413 rmp.expand2x = expand2x;
2414 rmp.layoutoptions1 = layoutoptions1;
2415 rmp.layoutoptions2 = layoutoptions2;
2416 rmp.layoutoptions3 = layoutoptions3;
2417 rmp.symmetry = symmetry;
2418 rmp.difficulty = difficulty;
2419 rmp.difficulty_given = difficulty_given;
2420 rmp.difficulty_increase = difficulty_increase;
2421 rmp.dungeon_level = dungeon_level;
2422 rmp.dungeon_depth = dungeon_depth;
2423 rmp.decoroptions = decoroptions;
2424 rmp.orientation = orientation;
2425 rmp.origin_y = origin_y;
2426 rmp.origin_x = origin_x;
2427 rmp.random_seed = random_seed;
2428 rmp.total_map_hp = total_map_hp;
2429 rmp.map_layout_style = map_layout_style;
2430 rmp.treasureoptions = treasureoptions;
2431 rmp.symmetry_used = symmetry_used;
2432 rmp.region = region;
2433 rmp.custom = custom;
2242 2434
2243 if (sv && HvFILL (SvRV (sv))) 2435 RETVAL = self->generate_random_map (&rmp);
2244 {
2245 nonnull = 1;
2246 sv = newSVsv (sv);
2247 }
2248 else
2249 sv = &PL_sv_undef;
2250
2251 av_push (av, sv);
2252 }
2253
2254 av_store (obs, x + y * MAP_HEIGHT (map), newRV_noinc ((SV *)av));
2255 }
2256
2257 if (nonnull)
2258 XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs)));
2259 else
2260 SvREFCNT_dec (obs);
2261} 2436}
2262
2263# "deserialise" perl map data into the map
2264void
2265_set_obs (mapstruct *map, SV *sv)
2266 CODE:
2267{
2268 object *o;
2269 AV *av;
2270 int x, y;
2271 AV *obs = (AV *)SvRV (sv);
2272
2273 for (y = 0; y < MAP_HEIGHT (map); y++)
2274 for (x = 0; x < MAP_WIDTH (map); x++)
2275 {
2276 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
2277
2278 if (!SvROK (sv))
2279 continue;
2280
2281 av = (AV *)SvRV (sv);
2282
2283 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
2284 {
2285 sv = av_shift (av);
2286
2287 if (SvROK (sv))
2288 {
2289 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
2290 SVptr_cache_set (o, sv);
2291 }
2292 }
2293 }
2294}
2295
2296
2297MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
2298
2299archetype *cf_archetype_get_first()
2300 PROTOTYPE:
2301 ALIAS: first = 0
2302
2303archetype *cf_archetype_get_next (archetype *arch)
2304 ALIAS: next = 0
2305
2306archetype *cf_archetype_get_head (archetype *arch)
2307 ALIAS: head = 0
2308
2309archetype *cf_archetype_get_more (archetype *arch)
2310 ALIAS: more = 0
2311
2312const char *cf_archetype_get_name (archetype *arch)
2313 ALIAS: name = 0
2314
2315object *cf_archetype_get_clone (archetype *arch)
2316 ALIAS: clone = 0
2317
2318MODULE = cf PACKAGE = cf::party PREFIX = cf_party_
2319
2320partylist *cf_party_get_first ()
2321 PROTOTYPE:
2322 ALIAS: first = 0
2323
2324partylist *cf_party_get_next (partylist *party)
2325 ALIAS: next = 0
2326
2327const char *cf_party_get_name (partylist *party)
2328
2329const char *cf_party_get_password (partylist *party)
2330 ALIAS: password = 0
2331
2332player *cf_party_get_first_player (partylist *party)
2333 ALIAS: first_player = 0
2334
2335player *cf_party_get_next_player (partylist *party, player *op)
2336 ALIAS: next_player = 0
2337
2338
2339MODULE = cf PACKAGE = cf::region PREFIX = cf_region_
2340
2341region *cf_region_get_first ()
2342 PROTOTYPE:
2343 ALIAS: first = 0
2344
2345const char *cf_region_get_name (region *reg)
2346 ALIAS: name = 0
2347
2348region *cf_region_get_next (region *reg)
2349 ALIAS: next = 0
2350
2351region *cf_region_get_parent (region *reg)
2352 ALIAS: parent = 0
2353
2354const char *cf_region_get_longname (region *reg)
2355 ALIAS: longname = 0
2356
2357const char *cf_region_get_message (region *reg)
2358 ALIAS: message = 0
2359
2360
2361MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
2362
2363val64
2364exp (living *liv, val64 new_val = 0)
2365 PROTOTYPE: $;$
2366 ALIAS:
2367 Str = 1
2368 Dex = 2
2369 Con = 3
2370 Wis = 4
2371 Cha = 5
2372 Int = 6
2373 Pow = 7
2374 wc = 8
2375 ac = 9
2376 hp = 10
2377 maxhp = 11
2378 sp = 12
2379 maxsp = 13
2380 grace = 14
2381 maxgrace = 15
2382 food = 16
2383 dam = 17
2384 luck = 18
2385 CODE:
2386# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2387 switch (ix)
2388 {
2389 LIVING_ACC (exp , 0);
2390 LIVING_ACC (Str , 1);
2391 LIVING_ACC (Dex , 2);
2392 LIVING_ACC (Con , 3);
2393 LIVING_ACC (Wis , 4);
2394 LIVING_ACC (Cha , 5);
2395 LIVING_ACC (Int , 6);
2396 LIVING_ACC (Pow , 7);
2397 LIVING_ACC (wc , 8);
2398 LIVING_ACC (ac , 9);
2399 LIVING_ACC (hp , 10);
2400 LIVING_ACC (maxhp , 11);
2401 LIVING_ACC (sp , 12);
2402 LIVING_ACC (maxsp , 13);
2403 LIVING_ACC (grace , 14);
2404 LIVING_ACC (maxgrace, 15);
2405 LIVING_ACC (food , 16);
2406 LIVING_ACC (dam , 17);
2407 LIVING_ACC (luck , 18);
2408 }
2409# undef LIVING_ACC
2410 OUTPUT: 2437 OUTPUT:
2411 RETVAL 2438 RETVAL
2412 2439
2440MODULE = cf PACKAGE = cf::arch
2441
2442archetype *find (const char *name)
2443 CODE:
2444 RETVAL = archetype::find (name);
2445 OUTPUT:
2446 RETVAL
2447
2448archetype *first()
2449 PROTOTYPE:
2450 CODE:
2451 RETVAL = first_archetype;
2452 OUTPUT: RETVAL
2453
2454INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2455
2456MODULE = cf PACKAGE = cf::party
2457
2458partylist *first ()
2459 PROTOTYPE:
2460 CODE:
2461 RETVAL = get_firstparty ();
2462 OUTPUT: RETVAL
2463
2464INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h |
2465
2466MODULE = cf PACKAGE = cf::region
2467
2468void
2469list ()
2470 PPCODE:
2471 for_all_regions (rgn)
2472 XPUSHs (sv_2mortal (to_sv (rgn)));
2473
2474region *find (char *name)
2475 PROTOTYPE: $
2476 CODE:
2477 RETVAL = region::find (name);
2478 OUTPUT: RETVAL
2479
2480region *find_fuzzy (char *name)
2481 PROTOTYPE: $
2482 CODE:
2483 RETVAL = region::find_fuzzy (name);
2484 OUTPUT: RETVAL
2485
2486INCLUDE: $PERL $srcdir/genacc region ../include/map.h |
2487
2488MODULE = cf PACKAGE = cf::living
2489
2490INCLUDE: $PERL $srcdir/genacc living ../include/living.h |
2491
2492MODULE = cf PACKAGE = cf::settings
2493
2494INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h |
2495
2496MODULE = cf PACKAGE = cf::client
2497
2498INCLUDE: $PERL $srcdir/genacc client ../include/client.h |
2499
2500int invoke (client *ns, int event, ...)
2501 CODE:
2502 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2503 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2504 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2505 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2506 OUTPUT: RETVAL
2507
2508SV *registry (client *ns)
2509
2510void
2511list ()
2512 PPCODE:
2513 EXTEND (SP, clients.size ());
2514 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2515 PUSHs (sv_2mortal (to_sv (*i)));
2516
2517void
2518client::send_packet (SV *packet)
2519 CODE:
2520{
2521 STRLEN len;
2522 char *buf = SvPVbyte (packet, len);
2523
2524 THIS->send_packet (buf, len);
2525}
2526
2527MODULE = cf PACKAGE = cf::face PREFIX = face_
2528
2529INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2530
2531faceidx face_find (const char *name, faceidx defidx = 0)
2532
2533faceidx alloc (const char *name)
2534 CODE:
2535{
2536 do
2537 {
2538 RETVAL = faces.size ();
2539 faces.resize (RETVAL + 1);
2540 }
2541 while (!RETVAL); // crude way to leave index 0
2542
2543 faces [RETVAL].name = name;
2544 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2545
2546 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2547 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2548}
2549 OUTPUT: RETVAL
2550
2551void set (faceidx idx, int visibility, int magicmap)
2552 CODE:
2553 faceinfo *f = face_info (idx);
2554 assert (f);
2555 f->visibility = visibility;
2556 f->magicmap = magicmap;
2557
2558void set_smooth (faceidx idx, faceidx smooth)
2559 CODE:
2560 faceinfo *f = face_info (idx);
2561 assert (f);
2562 f->smooth = smooth;
2563
2564void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2565 CODE:
2566 facedata *d = face_data (idx, faceset);
2567 assert (d);
2568 sv_to (data, d->data);
2569 STRLEN clen;
2570 char *cdata = SvPVbyte (chksum, clen);
2571 memcpy (d->chksum, cdata, min (CHKSUM_SIZE, clen));
2572
2573void invalidate (faceidx idx)
2574 CODE:
2575 for_all_clients (ns)
2576 ns->faces_sent [idx] = false;
2577
2578void invalidate_all ()
2579 CODE:
2580 for_all_clients (ns)
2581 ns->faces_sent.reset ();
2582

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