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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.209 by root, Thu May 17 14:14:55 2007 UTC vs.
Revision 1.224 by root, Tue Jun 26 05:07:21 2007 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game 2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
3 * 3 *
4 * This code is placed under the GNU General Public Licence (GPL) 4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5 *
6 * Copyright (C) 2001-2005 by Chachkoff Yann 5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
7 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
8 * 7 *
9 * This program is free software; you can redistribute it and/or modify 8 * Crossfire TRT is free software; you can redistribute it and/or modify it
10 * it under the terms of the GNU General Public License as published by 9 * under the terms of the GNU General Public License as published by the Free
11 * the Free Software Foundation; either version 2 of the License, or 10 * Software Foundation; either version 2 of the License, or (at your option)
12 * (at your option) any later version. 11 * any later version.
13 * 12 *
14 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful, but
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
17 * GNU General Public License for more details. 16 * for more details.
18 * 17 *
19 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License along
20 * along with this program; if not, write to the Free Software 19 * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51
21 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 20 * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
21 *
22 * The authors can be reached via e-mail to <crossfire@schmorp.de>
22 */ 23 */
23 24
24#include "autoconf.h" 25#include "autoconf.h"
25 26
26#define PLUGIN_NAME "perl" 27#define PLUGIN_NAME "perl"
74# define newSVval64 newSVnv 75# define newSVval64 newSVnv
75# define SvVAL64 SvNV 76# define SvVAL64 SvNV
76#endif 77#endif
77 78
78static f_plug_api gethook = cfapi_get_hooks; 79static f_plug_api gethook = cfapi_get_hooks;
79static f_plug_api object_set_property = cfapi_object_set_property;
80static f_plug_api object_insert = cfapi_object_insert; 80static f_plug_api object_insert = cfapi_object_insert;
81 81
82static PerlInterpreter *perl; 82static PerlInterpreter *perl;
83 83
84double runtime; 84tstamp NOW, runtime;
85 85
86global gbl_ev; 86global gbl_ev;
87static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 87static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
88static SV *sv_runtime, *sv_next_tick; 88static SV *sv_runtime, *sv_next_tick;
89
90bitset<NUM_EVENT_TYPES> ev_want_event;
91bitset<NUM_TYPES> ev_want_type;
89 92
90static HV 93static HV
91 *stash_cf, 94 *stash_cf,
92 *stash_cf_object_wrap, 95 *stash_cf_object_wrap,
93 *stash_cf_object_player_wrap, 96 *stash_cf_object_player_wrap,
165} 168}
166 169
167void 170void
168attachable::do_destroy () 171attachable::do_destroy ()
169{ 172{
170 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 173 INVOKE_ATTACHABLE (DESTROY, this);
171 174
172 if (cb) 175 if (cb)
173 { 176 {
174 SvREFCNT_dec (cb); 177 SvREFCNT_dec (cb);
175 cb = 0; 178 cb = 0;
198 { 201 {
199 if (i >= mortals.size ()) 202 if (i >= mortals.size ())
200 { 203 {
201 i = 0; 204 i = 0;
202 205
203 if (mortals.size () > 1000) 206 if (mortals.size () >= 512)
207 {
208 static int last_mortalcount;
209 if (mortals.size () != last_mortalcount)
210 {
211 last_mortalcount = mortals.size ();
204 LOG (llevInfo, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 212 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
213
214 if (0)
215 {
216 for (int j = 0; j < mortals.size (); ++j)//D
217 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
218 fprintf (stderr, "\n");//D
219 }
220 }
221 }
205 222
206 break; 223 break;
207 } 224 }
208 225
209 attachable *obj = mortals [i]; 226 attachable *obj = mortals [i];
240 257
241 attach = src.attach; 258 attach = src.attach;
242 return *this; 259 return *this;
243} 260}
244 261
262template<typename T>
263static bool
264find_backref (void *ptr, T *obj)
265{
266 char *s = (char *)obj;
267 while (s < (char *)obj + sizeof (T))
268 {
269 if (ptr == *(void **)s)
270 return true;
271
272 s += sizeof (void *); // assume natural alignment
273 }
274
275 return false;
276}
277
278// for debugging, find "live" objects containing this ptr
279void
280find_backref (void *ptr)
281{
282 for_all_objects (op)
283 if (find_backref (ptr, op))
284 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
285
286 for_all_players (pl)
287 if (find_backref (ptr, pl))
288 fprintf (stderr, "P %p\n", pl);
289
290 for_all_clients (ns)
291 if (find_backref (ptr, ns))
292 fprintf (stderr, "C %p\n", ns);
293
294}
295
245////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 296//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
246 297
247static SV * 298static SV *
248newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 299newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
249{ 300{
331 return SvPTR (sv, klass); 382 return SvPTR (sv, klass);
332 else 383 else
333 return 0; 384 return 0;
334} 385}
335 386
387static inline SV *
388newSVpv_utf8 (const char *s)
389{
390 SV *sv = newSVpv (s, 0);
391 SvUTF8_on (sv);
392 return sv;
393}
394
395static inline SV *
396newSVpvn_utf8 (const char *s, STRLEN l)
397{
398 SV *sv = newSVpvn (s, l);
399 SvUTF8_on (sv);
400 return sv;
401}
402
336inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 403inline SV *to_sv (const shstr & v) { return v ? newSVpvn_utf8 ((const char *)v, v.length ()) : &PL_sv_undef; }
337inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 404inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
338inline SV *to_sv (bool v) { return newSViv (v); } 405inline SV *to_sv (bool v) { return newSViv (v); }
339inline SV *to_sv ( signed char v) { return newSViv (v); } 406inline SV *to_sv ( signed char v) { return newSViv (v); }
340inline SV *to_sv (unsigned char v) { return newSViv (v); } 407inline SV *to_sv (unsigned char v) { return newSViv (v); }
341inline SV *to_sv ( signed short v) { return newSViv (v); } 408inline SV *to_sv ( signed short v) { return newSViv (v); }
368 char buf[128]; 435 char buf[128];
369 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq); 436 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
370 return newSVpv (buf, 0); 437 return newSVpv (buf, 0);
371} 438}
372 439
373inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 440inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
374inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 441inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
375inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 442inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
376inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 443inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
377inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 444inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
378inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 445inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
652void 719void
653attachable::instantiate () 720attachable::instantiate ()
654{ 721{
655 if (attach) 722 if (attach)
656 { 723 {
657 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 724 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
658 attach = 0; 725 attach = 0;
659 } 726 }
660} 727}
661 728
662void 729void
663attachable::reattach () 730attachable::reattach ()
664{ 731{
665 optimise (); 732 optimise ();
666 //TODO: check for _attachment's, very important for restarts 733 //TODO: check for _attachment's, very important for restarts
667 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 734 INVOKE_ATTACHABLE (REATTACH, this);
668} 735}
669 736
670static event_klass klass_of[NUM_EVENT_TYPES] = { 737static event_klass klass_of[NUM_EVENT_TYPES] = {
671# define def(type,name) KLASS_ ## type, 738# define def(type,name) KLASS_ ## type,
672# include "eventinc.h" 739# include "eventinc.h"
715} 782}
716 783
717void 784void
718global::gather_callbacks (AV *&callbacks, event_type event) const 785global::gather_callbacks (AV *&callbacks, event_type event) const
719{ 786{
720 ::gather_callbacks (callbacks, cb_object, event); 787 ::gather_callbacks (callbacks, cb_global, event);
721} 788}
722 789
723void 790void
724object::gather_callbacks (AV *&callbacks, event_type event) const 791object::gather_callbacks (AV *&callbacks, event_type event) const
725{ 792{
726 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 793 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
727 { 794 {
728 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 795 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
729 796
730 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 797 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
731 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 798 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
732 } 799 }
733 800
769{ 836{
770 attachable::gather_callbacks (callbacks, event); 837 attachable::gather_callbacks (callbacks, event);
771 ::gather_callbacks (callbacks, cb_map, event); 838 ::gather_callbacks (callbacks, cb_map, event);
772} 839}
773 840
841void
842_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
843{
844 for (int event = 0; event <= AvFILLp (registry); ++event)
845 {
846 SV *cbs_ = AvARRAY (registry)[event];
847
848 // element must be list of callback entries
849 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
850 {
851 AV *cbs = (AV *)SvRV (cbs_);
852
853 // no callback entries, no callbacks to call
854 if (AvFILLp (cbs) >= 0)
855 set.set (event);
856 }
857 }
858}
859
860// very slow and inefficient way to recalculate the global want bitsets
861void
862_recalc_want ()
863{
864 ev_want_event.reset ();
865
866 _recalc_want (ev_want_event, cb_global);
867 _recalc_want (ev_want_event, cb_attachable);
868 _recalc_want (ev_want_event, cb_object);
869 _recalc_want (ev_want_event, cb_client);
870 _recalc_want (ev_want_event, cb_player);
871 _recalc_want (ev_want_event, cb_map);
872
873 ev_want_type.reset ();
874
875 for (int type = 0; type <= AvFILLp (cb_type); ++type)
876 {
877 SV *cbs_ = AvARRAY (cb_type)[type];
878
879 // element must be list of callback entries
880 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
881 {
882 AV *cbs = (AV *)SvRV (cbs_);
883
884 // no callback entries, no callbacks to call
885 if (AvFILLp (cbs) >= 0)
886 ev_want_type.set (type % NUM_TYPES);
887 }
888 }
889}
890
774bool 891bool
775attachable::invoke (event_type event, ...) 892attachable::invoke (event_type event, ...)
776{ 893{
777 data_type dt; 894 data_type dt;
778 va_list ap;
779
780 va_start (ap, event);
781 895
782 // callback call ordering should be: 896 // callback call ordering should be:
783 // 1. per-object callback 897 // 1. per-object callback
784 // 2. per-class object 898 // 2. per-class object
785 // 3. per-type callback 899 // 3. per-type callback
789 gather_callbacks (callbacks, event); 903 gather_callbacks (callbacks, event);
790 904
791 // short-circuit processing if no callbacks found/defined 905 // short-circuit processing if no callbacks found/defined
792 if (!callbacks) 906 if (!callbacks)
793 return 0; 907 return 0;
908
909 va_list ap;
910 va_start (ap, event);
794 911
795 CALL_BEGIN (3); 912 CALL_BEGIN (3);
796 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 913 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
797 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 914 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
798 915
875 CALL_ARG (make_core); 992 CALL_ARG (make_core);
876 CALL_CALL ("cf::post_cleanup", G_VOID); 993 CALL_CALL ("cf::post_cleanup", G_VOID);
877 CALL_END; 994 CALL_END;
878} 995}
879 996
997void
998cfperl_make_book (object *book, int level)
999{
1000 CALL_BEGIN (2);
1001 CALL_ARG (book);
1002 CALL_ARG (level);
1003 CALL_CALL ("ext::books::make_book", G_VOID);
1004 CALL_END;
1005}
1006
1007void
1008cfperl_send_msg (client *ns, int color, const char *type, const char *msg)
1009{
1010 CALL_BEGIN (4);
1011 CALL_ARG (ns);
1012 CALL_ARG (color);
1013 CALL_ARG (type);
1014 CALL_ARG_SV (newSVpv_utf8 (msg));
1015 CALL_CALL ("cf::client::send_msg", G_VOID);
1016 CALL_END;
1017}
1018
880maptile * 1019maptile *
881maptile::find_sync (const char *path, maptile *origin) 1020maptile::find_sync (const char *path, maptile *origin)
882{ 1021{
883 CALL_BEGIN (2); 1022 CALL_BEGIN (2);
884 CALL_ARG (path); 1023 CALL_ARG (path);
968 1107
969struct EventAPI *watcher_base::GEventAPI; 1108struct EventAPI *watcher_base::GEventAPI;
970struct CoroAPI *coroapi::GCoroAPI; 1109struct CoroAPI *coroapi::GCoroAPI;
971 1110
972int coroapi::cede_counter; 1111int coroapi::cede_counter;
973double (*coroapi::time)();
974double coroapi::next_cede; 1112tstamp coroapi::next_cede;
975 1113
976void coroapi::do_cede_to_tick () 1114void coroapi::do_cede_to_tick ()
977{ 1115{
978 cede_counter = 0; 1116 cede_counter = 0;
979 1117
1110 1248
1111 _connect_to_perl (); 1249 _connect_to_perl ();
1112 1250
1113 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1251 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1114 1252
1115 { 1253 //{
1116 require_pv ("Time::HiRes"); 1254 // require_pv ("Time::HiRes");
1117 1255 //
1118 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1256 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1119 if (!svp) croak ("Time::HiRes is required"); 1257 // if (!svp) croak ("Time::HiRes is required");
1120 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1258 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1121 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1259 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1122 } 1260 //}
1123 1261
1124 static const struct { 1262 static const struct {
1125 const char *name; 1263 const char *name;
1126 IV iv; 1264 IV iv;
1127 } *civ, const_iv[] = { 1265 } *civ, const_iv[] = {
1169 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1307 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1170 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1308 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1171 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1309 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1172 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1310 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1173 1311
1174 const_iv (NUM_SUBTYPES) 1312 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1175 1313
1176 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1314 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1177 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1315 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1178 1316
1179 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) 1317 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1224 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1362 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1225 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1363 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1226 1364
1227 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1365 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1228 1366
1367 const_iv (SP_RAISE_DEAD)
1368 const_iv (SP_RUNE)
1369 const_iv (SP_MAKE_MARK)
1370 const_iv (SP_BOLT)
1371 const_iv (SP_BULLET)
1372 const_iv (SP_EXPLOSION)
1373 const_iv (SP_CONE)
1374 const_iv (SP_BOMB)
1375 const_iv (SP_WONDER)
1376 const_iv (SP_SMITE)
1377 const_iv (SP_MAGIC_MISSILE)
1378 const_iv (SP_SUMMON_GOLEM)
1379 const_iv (SP_DIMENSION_DOOR)
1380 const_iv (SP_MAGIC_MAPPING)
1381 const_iv (SP_MAGIC_WALL)
1382 const_iv (SP_DESTRUCTION)
1383 const_iv (SP_PERCEIVE_SELF)
1384 const_iv (SP_WORD_OF_RECALL)
1385 const_iv (SP_INVISIBLE)
1386 const_iv (SP_PROBE)
1387 const_iv (SP_HEALING)
1388 const_iv (SP_CREATE_FOOD)
1389 const_iv (SP_EARTH_TO_DUST)
1390 const_iv (SP_CHANGE_ABILITY)
1391 const_iv (SP_BLESS)
1392 const_iv (SP_CURSE)
1393 const_iv (SP_SUMMON_MONSTER)
1394 const_iv (SP_CHARGING)
1395 const_iv (SP_POLYMORPH)
1396 const_iv (SP_ALCHEMY)
1397 const_iv (SP_REMOVE_CURSE)
1398 const_iv (SP_IDENTIFY)
1399 const_iv (SP_DETECTION)
1400 const_iv (SP_MOOD_CHANGE)
1401 const_iv (SP_MOVING_BALL)
1402 const_iv (SP_SWARM)
1403 const_iv (SP_CHANGE_MANA)
1404 const_iv (SP_DISPEL_RUNE)
1405 const_iv (SP_CREATE_MISSILE)
1406 const_iv (SP_CONSECRATE)
1407 const_iv (SP_ANIMATE_WEAPON)
1408 const_iv (SP_LIGHT)
1409 const_iv (SP_CHANGE_MAP_LIGHT)
1410 const_iv (SP_FAERY_FIRE)
1411 const_iv (SP_CAUSE_DISEASE)
1412 const_iv (SP_AURA)
1413 const_iv (SP_TOWN_PORTAL)
1414 const_iv (SP_PARTY_SPELL)
1415
1229 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1416 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1230 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1417 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1231 const_iv (F_LOCKED) 1418 const_iv (F_LOCKED)
1232 1419
1233 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1420 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1335 } 1522 }
1336} 1523}
1337 1524
1338void _connect_to_perl () 1525void _connect_to_perl ()
1339 1526
1527void _recalc_want ()
1528
1340void _global_reattach () 1529void _global_reattach ()
1341 CODE: 1530 CODE:
1342{ 1531{
1343 // reattach to all attachable objects in the game. 1532 // reattach to all attachable objects in the game.
1344 for_all_clients (ns) 1533 for_all_clients (ns)
1426 CODE: 1615 CODE:
1427 coroapi::cede_to_tick (); 1616 coroapi::cede_to_tick ();
1428 1617
1429void server_tick () 1618void server_tick ()
1430 CODE: 1619 CODE:
1620 NOW = now ();
1431 runtime = SvNVx (sv_runtime); 1621 runtime = SvNVx (sv_runtime);
1432 server_tick (); 1622 server_tick ();
1433 1623
1434void 1624void
1435log_backtrace (utf8_string msg) 1625log_backtrace (utf8_string msg)
1627object *actives (U32 index) 1817object *actives (U32 index)
1628 CODE: 1818 CODE:
1629 RETVAL = index < actives.size () ? actives [index] : 0; 1819 RETVAL = index < actives.size () ? actives [index] : 0;
1630 OUTPUT: RETVAL 1820 OUTPUT: RETVAL
1631 1821
1632const char *slot_save_name (U32 slot) 1822const char *slot_use_name (U32 slot)
1633 ALIAS: 1823 ALIAS:
1634 slot_use_name = 1
1635 slot_nonuse_name = 2 1824 slot_nonuse_name = 1
1636 CODE: 1825 CODE:
1637{ 1826{
1638 if (slot >= NUM_BODY_LOCATIONS) 1827 if (slot >= NUM_BODY_LOCATIONS)
1639 croak ("body slot index out of range"); 1828 croak ("body slot index out of range");
1640 1829
1641 switch (ix) 1830 switch (ix)
1642 { 1831 {
1643 case 0: RETVAL = body_locations[slot].save_name; break;
1644 case 1: RETVAL = body_locations[slot].use_name; break; 1832 case 0: RETVAL = body_locations[slot].use_name; break;
1645 case 2: RETVAL = body_locations[slot].nonuse_name; break; 1833 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1646 } 1834 }
1647} 1835}
1648 OUTPUT: 1836 OUTPUT:
1649 RETVAL 1837 RETVAL
1650 1838
1652 1840
1653object *head (object *op) 1841object *head (object *op)
1654 PROTOTYPE: $ 1842 PROTOTYPE: $
1655 CODE: 1843 CODE:
1656 RETVAL = op->head_ (); 1844 RETVAL = op->head_ ();
1657 OUTPUT: RETVAL
1658
1659int is_head (object *op)
1660 PROTOTYPE: $
1661 CODE:
1662 RETVAL = op->head_ () == op;
1663 OUTPUT: RETVAL 1845 OUTPUT: RETVAL
1664 1846
1665void 1847void
1666inv (object *obj) 1848inv (object *obj)
1667 PROTOTYPE: $ 1849 PROTOTYPE: $
1824# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2006# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1825 2007
1826object *new (utf8_string archetype = 0) 2008object *new (utf8_string archetype = 0)
1827 PROTOTYPE: ;$ 2009 PROTOTYPE: ;$
1828 CODE: 2010 CODE:
1829 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2011 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1830 OUTPUT: 2012 OUTPUT:
1831 RETVAL 2013 RETVAL
1832 2014
2015# TODO: nuke
1833object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2016object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1834 PROTOTYPE: $$$$$$ 2017 PROTOTYPE: $$$$$$
1835 CODE: 2018 CODE:
1836{ 2019{
1837 int unused_type; 2020 int unused_type;
1890 2073
1891void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2074void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1892 CODE: 2075 CODE:
1893 new_draw_info (flags, 0, op, txt); 2076 new_draw_info (flags, 0, op, txt);
1894 2077
1895object *cf_player_send_inventory (object *op)
1896
1897octet_string cf_player_get_ip (object *op)
1898 ALIAS: ip = 0
1899
1900object *cf_player_get_marked_item (object *op)
1901 ALIAS: marked_item = 0
1902
1903void cf_player_set_marked_item (object *op, object *ob)
1904
1905partylist *cf_player_get_party (object *op)
1906 ALIAS: party = 0
1907
1908void cf_player_set_party (object *op, partylist *party)
1909
1910void kill_player (object *op) 2078void kill_player (object *op)
1911 2079
1912void esrv_update_item (object *op, int what, object *item) 2080void esrv_update_item (object *op, int what, object *item)
1913 C_ARGS: what, op, item 2081 C_ARGS: what, op, item
1914
1915void clear_los (object *op)
1916 2082
1917int command_summon (object *op, utf8_string params) 2083int command_summon (object *op, utf8_string params)
1918 2084
1919int command_arrest (object *op, utf8_string params) 2085int command_arrest (object *op, utf8_string params)
1920 2086
1938 CODE: 2104 CODE:
1939 pl->ob->stats.hp = pl->ob->stats.maxhp; 2105 pl->ob->stats.hp = pl->ob->stats.maxhp;
1940 pl->ob->stats.sp = pl->ob->stats.maxsp; 2106 pl->ob->stats.sp = pl->ob->stats.maxsp;
1941 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2107 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1942 pl->orig_stats = pl->ob->stats; 2108 pl->orig_stats = pl->ob->stats;
2109
2110void clear_los (player *pl)
1943 2111
1944void cf_player_move (player *pl, int dir) 2112void cf_player_move (player *pl, int dir)
1945 2113
1946void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2114void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1947 2115
2299 rmp.decoroptions = decoroptions; 2467 rmp.decoroptions = decoroptions;
2300 rmp.orientation = orientation; 2468 rmp.orientation = orientation;
2301 rmp.origin_y = origin_y; 2469 rmp.origin_y = origin_y;
2302 rmp.origin_x = origin_x; 2470 rmp.origin_x = origin_x;
2303 rmp.random_seed = random_seed; 2471 rmp.random_seed = random_seed;
2304 rmp.total_map_hp = total_map_hp; 2472 rmp.total_map_hp = (uint64_t) total_map_hp;
2305 rmp.map_layout_style = map_layout_style; 2473 rmp.map_layout_style = map_layout_style;
2306 rmp.treasureoptions = treasureoptions; 2474 rmp.treasureoptions = treasureoptions;
2307 rmp.symmetry_used = symmetry_used; 2475 rmp.symmetry_used = symmetry_used;
2308 rmp.region = region; 2476 rmp.region = region;
2309 rmp.custom = custom; 2477 rmp.custom = custom;
2319 CODE: 2487 CODE:
2320 RETVAL = archetype::find (name); 2488 RETVAL = archetype::find (name);
2321 OUTPUT: 2489 OUTPUT:
2322 RETVAL 2490 RETVAL
2323 2491
2324archetype *first() 2492int archetypes_size ()
2325 PROTOTYPE: 2493 CODE:
2326 CODE:
2327 RETVAL = first_archetype; 2494 RETVAL = archetypes.size ();
2495 OUTPUT: RETVAL
2496
2497archetype *archetypes (U32 index)
2498 CODE:
2499 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2500 OUTPUT: RETVAL
2501
2502object *instantiate (archetype *arch)
2503 CODE:
2504 RETVAL = arch_to_object (arch);
2505 OUTPUT:
2328 OUTPUT: RETVAL 2506 RETVAL
2329 2507
2330INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2508INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2331 2509
2332MODULE = cf PACKAGE = cf::party 2510MODULE = cf PACKAGE = cf::party
2333 2511

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