ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/server/cfperl.xs
(Generate patch)

Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.8 by root, Fri Aug 25 15:21:57 2006 UTC vs.
Revision 1.187 by root, Mon Apr 16 06:23:42 2007 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25
26#include <EXTERN.h>
27#include <perl.h>
28#include <XSUB.h>
29
30#undef save_long // clashes with libproto.h
31 25
32#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
33#define PLUGIN_VERSION "cfperl 0.3" 27#define PLUGIN_VERSION "cfperl 0.5"
34
35#ifndef __CEXTRACT__
36#include <plugin.h>
37#endif
38
39#undef MODULEAPI
40#ifdef WIN32
41#else
42#define MODULEAPI
43#endif
44 28
45#include <plugin_common.h> 29#include <plugin_common.h>
46#include <sounds.h> 30#include <sounds.h>
47#include <cstdarg> 31#include <cstdarg>
48#include <sproto.h> 32#include <sproto.h>
49 33
34#include "loader.h"
50#include "cfperl.h" 35#include "cfperl.h"
36#include "shstr.h"
51 37
38#include <unistd.h>
39#if _POSIX_MEMLOCK
40# include <sys/mman.h>
41#endif
42
43#include <EXTERN.h>
44#include <perl.h>
45#include <XSUB.h>
46
47#include "CoroAPI.h"
52#include "perlxsi.c" 48#include "perlxsi.c"
53 49
54static void *globalEventListener (int *type, ...);
55
56extern sint64 *levels; // the experience table 50extern sint64 *levels; // the experience table
57 51
58typedef object object_ornull; 52typedef object object_ornull;
59typedef mapstruct mapstruct_ornull; 53typedef maptile maptile_ornull;
60 54
55typedef char *octet_string;
56typedef char *utf8_string;
57typedef const char *const_octet_string;
58typedef const char *const_utf8_string;
59
60#if IVSIZE >= 8
61 typedef IV val64;
62# define newSVval64 newSViv
63# define SvVAL64 SvIV
64#else
61typedef double val64; 65 typedef double val64;
62#define newSVval64 newSVnv 66# define newSVval64 newSVnv
63#define SvVAL64 SvNV 67# define SvVAL64 SvNV
68#endif
64 69
65static f_plug_api gethook; 70static f_plug_api gethook = cfapi_get_hooks;
66static f_plug_api registerGlobalEvent; 71static f_plug_api object_set_property = cfapi_object_set_property;
67static f_plug_api unregisterGlobalEvent; 72static f_plug_api object_insert = cfapi_object_insert;
68static f_plug_api systemDirectory;
69static f_plug_api object_set_property;
70static f_plug_api map_get_map;
71static f_plug_api object_insert;
72 73
73/* this is a stupid way to do things, and awkward to use for plug-in authors */
74typedef struct
75{
76 object* who;
77 object* activator;
78 object* third;
79 object* event;
80 mapstruct* map;
81 char message[1024];
82 int fix; // seems to be python-only, and should not be part of the API
83 int event_code;
84 char extension[1024]; // name field, should invoke specific perl extension
85 char options[1024]; // slaying field of event_connectors
86 int returnvalue;
87} CFPContext;
88
89static HV *obj_cache;
90static PerlInterpreter *perl; 74static PerlInterpreter *perl;
91 75
76double runtime;
77
78global gbl_ev;
92static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 79static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
80static SV *sv_runtime;
93 81
94#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 82static HV
95#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 83 *stash_cf,
96#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 84 *stash_cf_object_wrap,
97#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 85 *stash_cf_object_player_wrap,
98#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 86 *stash_cf_player_wrap,
99#define PUSH_PV PUSHcfapi_va(STRING, const char *) 87 *stash_cf_map_wrap,
100#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 88 *stash_cf_client_wrap,
89 *stash_cf_arch_wrap,
90 *stash_cf_party_wrap,
91 *stash_cf_region_wrap,
92 *stash_cf_living_wrap;
93
94// helper cast function, returns super class * or 0
95template<class super>
96static super *
97is_a (attachable *at)
98{
99 //return dynamic_cast<super *>(at); // slower, safer
100 if (typeid (*at) == typeid (super))
101 return static_cast<super *>(at);
102 else
103 return 0;
104}
101 105
102////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 106//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
103 107
104// garbage collect some perl objects, if possible 108unordered_vector<attachable *> attachable::mortals;
105// all objects no longer referenced and empty are
106// eligible for destruction.
107static void
108clean_obj_cache ()
109{
110 static int count;
111 109
112 if (++count & 7) 110attachable::~attachable ()
111{
112 flags |=0x3300;//D
113 assert (!self);
114 assert (!cb);
115}
116
117int
118attachable::refcnt_cnt () const
119{
120 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
121}
122
123void
124attachable::sever_self ()
125{
126 if (HV *self = this->self)
127 {
128 // keep a refcount because sv_unmagic might call attachable_free,
129 // which might clear self, causing sv_unmagic to crash on a now
130 // invalid object.
131 SvREFCNT_inc (self);
132 hv_clear (self);
133 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
134 SvREFCNT_dec (self);
135
136 // self *must* be null now because thats sv_unmagic's job.
137 assert (!this->self);
138 flags |= 0x80; // severed //D
139 }
140}
141
142void
143attachable::optimise ()
144{
145 if (self
146 && SvREFCNT (self) == 1
147 && !HvTOTALKEYS (self))
148 flags |= 0x40,//D
149 sever_self ();
150}
151
152// check wether the object really is dead
153void
154attachable::do_check ()
155{
156 if (refcnt_cnt () > 0)
113 return; 157 return;
114 158
115 int todo = 1000; 159 destroy ();
116 do 160}
161
162void
163attachable::do_destroy ()
164{
165 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
166
167 if (cb)
117 { 168 {
118 I32 klen; 169 SvREFCNT_dec (cb);
119 char *key; 170 cb = 0;
120 HE *he = hv_iternext (obj_cache); 171 }
121 172
122 if (he) 173 if (self)
174 sever_self ();
175
176 flags |= 0x20; //D
177 mortals.push_back (this);
178}
179
180void
181attachable::destroy ()
182{
183 if (destroyed ())
184 return;
185
186 flags |= F_DESTROYED;
187 do_destroy ();
188}
189
190void
191attachable::check_mortals ()
192{
193 static int i = 0;
194
195 for (;;)
196 {
197 if (i >= mortals.size ())
123 { 198 {
124 SV *sv = hv_iterval (obj_cache, he); 199 i = 0;
125 200
126 // empty and unreferenced? nuke it 201 if (mortals.size () > 1000)
127 if (SvREFCNT (sv) == 1 && SvREFCNT (SvRV (sv)) == 1 && !HvFILL ((HV *)(SvRV (sv)))) 202 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ());
128 { 203
129 hv_delete (obj_cache, HeKEY (he), HeKLEN (he), G_DISCARD); 204 break;
130 todo++;
131 } 205 }
206
207 attachable *obj = mortals [i];
208
209 obj->refcnt_chk (); // unborrow from perl, if necessary
210
211 //if (obj->refcnt > 0 || obj->self)
212 if (obj->refcnt || obj->self)
213 {
214//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D
215 ++i; // further delay freeing
216
217 if (!(i & 0x3ff))
218 break;
132 } 219 }
133 else 220 else
134 break; 221 {
222 mortals.erase (i);
223 delete obj;
224 }
135 } 225 }
136 while (--todo);
137} 226}
227
228attachable &
229attachable::operator =(const attachable &src)
230{
231 //if (self || cb)
232 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
233
234 attach = src.attach;
235 return *this;
236}
237
238//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
138 239
139static SV * 240static SV *
140newSVptr (void *ptr, const char *klass) 241newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
141{ 242{
142 SV *sv; 243 SV *sv;
143 244
144 if (!ptr) 245 if (!ptr)
145 return &PL_sv_undef; 246 return &PL_sv_undef;
146 247
147 sv = newSV (0);
148 sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 248 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
149 return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1)); 249 return sv_bless (newRV_noinc ((SV *)hv), stash);
150} 250}
151 251
152static void 252static int
153SVptr_cache_set (void *ptr, SV *sv) 253attachable_free (pTHX_ SV *sv, MAGIC *mg)
154{ 254{
155 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0); 255 attachable *at = (attachable *)mg->mg_ptr;
256
257 //TODO: check if transaction behaviour is really required here
258 if (SV *self = (SV *)at->self)
259 {
260 at->self = 0;
261 SvREFCNT_dec (self);
262 }
263
264 // next line makes sense, but most objects still have refcnt 0 by default
265 //at->refcnt_chk ();
266 return 0;
156} 267}
268
269MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
157 270
158static SV * 271static SV *
159SVptr_cache_get (void *ptr) 272newSVattachable (attachable *obj, HV *stash)
160{ 273{
161 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0); 274 if (!obj)
162
163 return he ? *he : 0;
164}
165
166static SV *
167newSVptr_cached (void *ptr, const char *klass)
168{
169 SV *sv;
170
171 if (!ptr)
172 return &PL_sv_undef; 275 return &PL_sv_undef;
173 276
174 sv = SVptr_cache_get (ptr); 277 if (!obj->self)
175
176 if (!sv)
177 { 278 {
178 HV *hv = newHV (); 279 obj->self = newHV ();
179 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 280 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
180 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 281 obj->flags |= (obj->flags & 0xc0) << 8;
282 obj->flags &= ~0xc0;//D
283 obj->flags |= 0x10;//D
181 284
182 SVptr_cache_set (ptr, sv); 285 // now bless the object _once_
286 return sv_bless (newRV_inc ((SV *)obj->self), stash);
183 } 287 }
288 else
289 {
290 SV *sv = newRV_inc ((SV *)obj->self);
184 291
185 return newSVsv (sv); 292 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
293 SvAMAGIC_on (sv);
294
295 return sv;
296 }
186} 297}
187 298
188static void 299static void
189clearSVptr (SV *sv) 300clearSVptr (SV *sv)
190{ 301{
216 return SvPTR (sv, klass); 327 return SvPTR (sv, klass);
217 else 328 else
218 return 0; 329 return 0;
219} 330}
220 331
332inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
333inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
334inline SV *to_sv (bool v) { return newSViv (v); }
335inline SV *to_sv ( signed char v) { return newSViv (v); }
336inline SV *to_sv (unsigned char v) { return newSViv (v); }
337inline SV *to_sv ( signed short v) { return newSViv (v); }
338inline SV *to_sv (unsigned short v) { return newSVuv (v); }
339inline SV *to_sv ( signed int v) { return newSViv (v); }
340inline SV *to_sv (unsigned int v) { return newSVuv (v); }
341inline SV *to_sv ( signed long v) { return newSViv (v); }
342inline SV *to_sv (unsigned long v) { return newSVuv (v); }
343inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
344inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
345inline SV *to_sv (float v) { return newSVnv (v); }
346inline SV *to_sv (double v) { return newSVnv (v); }
347inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
348inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
349inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
350inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
351inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
352inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
353inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
354inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
355
356inline SV *to_sv (object & v) { return to_sv (&v); }
357inline SV *to_sv (living & v) { return to_sv (&v); }
358
359//inline SV *to_sv (faceinfo * v) { return to_sv (v->name); }
360inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
361inline SV *to_sv (std::string & v) { return newSVpvn (v.data (), v.size ()); }
362
363inline SV *to_sv (UUID v)
364{
365 char buf[128];
366 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
367 return newSVpv (buf, 0);
368}
369
370inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
371inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
372inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
373inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
374inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
375inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
376inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
377inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
378inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
379inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
380inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
381inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
382inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
383inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
384inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
385inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
386inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
387inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
388inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
389inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
390inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
391inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
392inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
393inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
394
395//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
396inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
397
398template<class T>
399inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
400
401template<int N>
402inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
403
404inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
405inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
406inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
407inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
408inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
409
410inline void sv_to (SV *sv, std::string &v)
411{
412 STRLEN len;
413 char *data = SvPVbyte (sv, len);
414 v.assign (data, len);
415}
416
417inline void sv_to (SV *sv, UUID &v)
418{
419 unsigned int version;
420
421 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
422 croak ("unparsable uuid: %s", SvPV_nolen (sv));
423}
424
425inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
426
221static SV * 427static SV *
222newSVdt_va (va_list &ap, data_type type) 428newSVdt_va (va_list &ap, data_type type)
223{ 429{
224 SV *sv; 430 SV *sv;
225 431
226 switch (type) 432 switch (type)
227 { 433 {
228 case DT_INT: 434 case DT_INT:
229 sv = newSViv (*va_arg (ap, int *)); 435 sv = newSViv (va_arg (ap, int));
230 break; 436 break;
231 437
232 case DT_LONG: 438 case DT_INT64:
233 sv = newSVval64 ((val64)*va_arg (ap, sint64 *)); 439 sv = newSVval64 ((val64)va_arg (ap, sint64));
234 break; 440 break;
235 441
236 case DT_DOUBLE: 442 case DT_DOUBLE:
237 sv = newSVnv (*va_arg (ap, double *)); 443 sv = newSVnv (va_arg (ap, double));
238 break; 444 break;
239 445
240 case DT_STRING: 446 case DT_STRING:
241 { 447 {
242 char *str = va_arg (ap, char *); 448 char *str = (char *)va_arg (ap, const char *);
243 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 449 sv = str ? newSVpv (str, 0) : &PL_sv_undef;
244 } 450 }
245 break; 451 break;
246 452
247 case DT_DATA: 453 case DT_DATA:
248 { 454 {
249 char *str = (char *)va_arg (ap, void *); 455 char *str = (char *)va_arg (ap, const void *);
250 int len = va_arg (ap, int); 456 int len = va_arg (ap, int);
251 sv = str ? newSVpv (str, len) : &PL_sv_undef; 457 sv = str ? newSVpv (str, len) : &PL_sv_undef;
252 } 458 }
253 break; 459 break;
254 460
255 case DT_OBJECT: 461 case DT_OBJECT:
256 { 462 sv = to_sv (va_arg (ap, object *));
257 object *obj = va_arg (ap, object *);
258
259 if (!obj)
260 sv = &PL_sv_undef;
261 else
262 switch (obj->type)
263 {
264 case MAP:
265 sv = newSVptr_cached (obj, "cf::object::map::wrap");
266 break;
267
268 case PLAYER:
269 sv = newSVptr_cached (obj, "cf::object::player::wrap");
270 break;
271
272 default:
273 sv = newSVptr_cached (obj, "cf::object::wrap");
274 break;
275 }
276 }
277 break; 463 break;
278 464
279 case DT_MAP: 465 case DT_MAP:
280 sv = newSVptr (va_arg (ap, mapstruct *), "cf::map::wrap"); 466 // va_arg (object *) when void * is passed is an XSI extension
467 sv = to_sv (va_arg (ap, maptile *));
281 break; 468 break;
282 469
470 case DT_CLIENT:
471 sv = to_sv (va_arg (ap, client *));
472 break;
473
283 case DT_PLAYER: 474 case DT_PLAYER:
284 sv = newSVptr (va_arg (ap, player *), "cf::player::wrap"); 475 sv = to_sv (va_arg (ap, player *));
285 break; 476 break;
286 477
287 case DT_ARCH: 478 case DT_ARCH:
288 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 479 sv = to_sv (va_arg (ap, archetype *));
289 break; 480 break;
290 481
291 case DT_PARTY: 482 case DT_PARTY:
292 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 483 sv = to_sv (va_arg (ap, partylist *));
293 break; 484 break;
294 485
295 case DT_REGION: 486 case DT_REGION:
296 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 487 sv = to_sv (va_arg (ap, region *));
297 break; 488 break;
298 489
299 default: 490 default:
300 assert (("unhandled type in newSVdt_va", 0)); 491 assert (("unhandled type in newSVdt_va", 0));
301 } 492 }
323 va_list ap; 514 va_list ap;
324 va_start (ap, type); 515 va_start (ap, type);
325 516
326 switch (type) 517 switch (type)
327 { 518 {
328 case CFAPI_INT: sv = newSVdt_va (ap, DT_INT ); break; 519 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
329 case CFAPI_LONG: sv = newSVdt_va (ap, DT_LONG ); break; 520 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
330 case CFAPI_DOUBLE: sv = newSVdt_va (ap, DT_DOUBLE); break; 521 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
331 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break; 522 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
332 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break; 523 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
333 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break; 524 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
334 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break; 525 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
335 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break; 526 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
343 va_end (ap); 534 va_end (ap);
344 535
345 return sv; 536 return sv;
346} 537}
347 538
539//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
540
541SV *
542registry (attachable *ext)
543{
544 if (!ext->cb)
545 ext->cb = newAV ();
546
547 return newRV_inc ((SV *)ext->cb);
548}
549
348///////////////////////////////////////////////////////////////////////////// 550/////////////////////////////////////////////////////////////////////////////
349 551
350extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 552extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
351{ 553{
352 gethook = gethooksptr;
353 printf (PLUGIN_VERSION " init\n");
354
355 return 0; 554 return 0;
356} 555}
357 556
358static CommArray_s rtn_cmd; 557static CommArray_s rtn_cmd;
359 558
360static int 559static int
361runPluginCommand (object *obj, char *params) 560runPluginCommand (object *obj, char *params)
362{ 561{
363 dSP; 562 return -1;
364
365 ENTER;
366 SAVETMPS;
367
368 PUSHMARK (SP);
369
370 EXTEND (SP, 3);
371 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
372 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
373
374 if (params)
375 PUSHs (sv_2mortal (newSVpv (params, 0)));
376
377 PUTBACK;
378 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
379 SPAGAIN;
380
381 if (SvTRUE (ERRSV))
382 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
383
384 int returnvalue = count > 0 ? POPi : -1;
385
386 PUTBACK;
387 FREETMPS;
388 LEAVE;
389
390 return returnvalue;
391} 563}
392 564
393extern "C" void *cfperl_getPluginProperty (int *type, ...) 565extern "C" void *cfperl_getPluginProperty (int *type, ...)
394{ 566{
395 va_list args; 567 va_list args;
398 va_start (args, type); 570 va_start (args, type);
399 propname = va_arg (args, char *); 571 propname = va_arg (args, char *);
400 //printf ("Property name: %s\n", propname); 572 //printf ("Property name: %s\n", propname);
401 573
402 if (!strcmp (propname, "command?")) 574 if (!strcmp (propname, "command?"))
403 {
404 if (!perl)
405 return NULL; 575 return NULL;
406
407 const char *cmdname = va_arg (args, const char *);
408 HV *hv = get_hv ("cf::COMMAND", 1);
409 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
410
411 va_end (args);
412
413 if (svp)
414 {
415 // this is totaly broken, should stash it into %COMMAND
416 rtn_cmd.name = cmdname;
417 rtn_cmd.time = SvNV (*svp);
418 rtn_cmd.func = runPluginCommand;
419
420 return &rtn_cmd;
421 }
422 }
423 else if (!strcmp (propname, "Identification")) 576 else if (!strcmp (propname, "Identification"))
424 { 577 {
425 va_end (args); 578 va_end (args);
426 return (void*) PLUGIN_NAME; 579 return (void *)PLUGIN_NAME;
427 } 580 }
428 else if (!strcmp (propname, "FullName")) 581 else if (!strcmp (propname, "FullName"))
429 { 582 {
430 va_end (args); 583 va_end (args);
431 return (void*) PLUGIN_VERSION; 584 return (void *)PLUGIN_VERSION;
432 } 585 }
433 else 586 else
434 va_end (args); 587 va_end (args);
435 588
436 return NULL; 589 return NULL;
439extern "C" int cfperl_postInitPlugin () 592extern "C" int cfperl_postInitPlugin ()
440{ 593{
441 int hooktype = 1; 594 int hooktype = 1;
442 int rtype = 0; 595 int rtype = 0;
443 596
444 printf (PLUGIN_VERSION " post init\n");
445
446 registerGlobalEvent = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_register_global_event");
447 unregisterGlobalEvent = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_unregister_global_event");
448 systemDirectory = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_directory");
449 object_set_property = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_set_property");
450 map_get_map = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_map_get_map");
451 object_insert = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_insert");
452
453 cf_init_plugin (gethook); 597 cf_init_plugin (gethook);
454 598
455 /* Pick the global events you want to monitor from this plugin */
456 registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener);
457 //registerGlobalEvent (NULL, EVENT_CRASH, PLUGIN_NAME, globalEventListener);
458 registerGlobalEvent (NULL, EVENT_FIND_UNARMED_SKILL, PLUGIN_NAME, globalEventListener);
459 registerGlobalEvent (NULL, EVENT_PLAYER_USE_SKILL, PLUGIN_NAME, globalEventListener);
460 registerGlobalEvent (NULL, EVENT_CAST_SPELL, PLUGIN_NAME, globalEventListener);
461 registerGlobalEvent (NULL, EVENT_MONSTER_USE_SKILL, PLUGIN_NAME, globalEventListener);
462 registerGlobalEvent (NULL, EVENT_GKILL, PLUGIN_NAME, globalEventListener);
463 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
464 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
465 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
466 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
467 registerGlobalEvent (NULL, EVENT_EXTCMD, PLUGIN_NAME, globalEventListener);
468
469 return 0; 599 return 0;
470} 600}
471 601
472static void * 602extern "C" int cfperl_closePlugin ()
473globalEventListener (int *type, ...)
474{ 603{
475 va_list args; 604 return 0;
476 static int rv; 605}
477 int event_code;
478 606
479 if (!perl) 607void
480 return NULL; 608cfperl_init ()
609{
610 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
611 perl = perl_alloc ();
612 perl_construct (perl);
481 613
482 va_start (args, type); 614 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
483 event_code = va_arg (args, int);
484 615
485 if (event_code == EVENT_CLOCK) 616 const char *argv[] = {
617 "",
618 "-e"
619 "use Event; use Coro;" // required for bootstrap
620 "cf->bootstrap;" // required for datadir :*>
621 "unshift @INC, cf::datadir ();"
622 "require cf;"
623 };
624
625 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL)
626 || perl_run (perl))
486 { 627 {
487 clean_obj_cache (); 628 printf ("unable to initialize perl-interpreter, aborting.\n");
629 exit (EXIT_FAILURE);
488 } 630 }
489 else
490 {
491 dSP;
492
493 ENTER;
494 SAVETMPS;
495
496 PUSHMARK (SP);
497
498 EXTEND (SP, 10);
499 PUSHs (sv_2mortal (newSViv (event_code)));
500
501 switch (event_code)
502 {
503 case EVENT_CRASH:
504 break;
505
506 case EVENT_GKILL:
507 PUSH_OB;
508 PUSH_OB;
509 break;
510
511 case EVENT_SHOUT:
512 case EVENT_MUZZLE:
513 case EVENT_KICK:
514 PUSH_OB;
515 PUSH_PV;
516 break;
517
518 case EVENT_FIND_UNARMED_SKILL:
519 PUSH_OB;
520 break;
521
522 case EVENT_PLAYER_USE_SKILL:
523 case EVENT_MONSTER_USE_SKILL:
524 case EVENT_CAST_SPELL:
525 PUSH_OB;
526 PUSH_OB;
527 PUSH_OB;
528 PUSH_IV;
529 PUSH_PV;
530 break;
531
532 case EVENT_EXTCMD:
533 PUSH_PL;
534 {
535 char *buf = va_arg (args, char *);
536 int len = va_arg (args, int);
537 PUSHs (sv_2mortal (newSVpvn (buf, len)));
538 }
539 break;
540
541 case EVENT_TELL:
542 break;
543 }
544
545 va_end (args);
546
547 PUTBACK;
548 int count = call_pv ("cf::inject_global_event", G_SCALAR | G_EVAL);
549 SPAGAIN;
550
551 if (SvTRUE (ERRSV))
552 LOG (llevError, "global event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
553
554 rv = count > 0 ? POPi : 0;
555
556 PUTBACK;
557 FREETMPS;
558 LEAVE;
559 }
560
561 return &rv;
562}
563
564extern "C" void *cfperl_eventListener (int *type, ...)
565{
566 static int rv;
567 va_list args;
568 int event_code;
569 object *who, *activator, *third, *event;
570 char *message, *extension, *options;
571
572 if (!perl)
573 return NULL;
574
575 va_start (args, type);
576 who = va_arg (args, object *);
577 event_code = va_arg (args, int);
578 activator = va_arg (args, object *);
579 third = va_arg (args, object *);
580 message = va_arg (args, char *);
581 va_arg (args, int); // fix yourself
582 extension = va_arg (args, char *);
583 options = va_arg (args, char *);
584 event = va_arg (args, object *);
585 va_end (args);
586 631
587 { 632 {
588 dSP; 633 dSP;
589 634
590 ENTER;
591 SAVETMPS;
592
593 PUSHMARK (SP); 635 PUSHMARK (SP);
594 EXTEND (SP, 10);
595
596 PUSHcfapi (STRING, extension);
597 PUSHs (sv_2mortal (newSViv (event_code)));
598
599 PUSHcfapi (POBJECT, event);
600 PUSHcfapi (POBJECT, who);
601
602 switch (event_code)
603 {
604 case EVENT_STOP: // $ob (e.g. arrow)
605 case EVENT_TIME: // $ob
606 case EVENT_TIMER: // $ob
607 break;
608
609 case EVENT_APPLY: // $ob, $who
610 case EVENT_DROP: // $ob, $who
611 case EVENT_CLOSE: // $ob, $who
612 case EVENT_DEATH: // $ob[, $killer]
613 case EVENT_MOVE: // $ob, $enemy
614 case EVENT_THROW: // $ob, $thrower
615 PUSHcfapi (POBJECT, activator);
616 break;
617
618 case EVENT_DROP_ON: // $ob, $who, $what
619 case EVENT_ATTACK: // $ob, $who, $victim (?? please god enlighten me)
620 PUSHcfapi (POBJECT, activator);
621 PUSHcfapi (POBJECT, third);
622 break;
623
624 case EVENT_TRIGGER: // $ob, $originator, [$victim], [$msg]
625 PUSHcfapi (POBJECT, activator);
626 PUSHcfapi (POBJECT, third);
627 PUSHcfapi (POBJECT, message);
628 break;
629
630 case EVENT_SAY: // $ob, $who, $msg
631 PUSHcfapi (POBJECT, activator);
632 PUSHcfapi (STRING, message);
633 break;
634
635 default:
636 LOG (llevError, "perl plugin called for unsupported event type %d", event_code);
637 break;
638 }
639
640 PUTBACK; 636 PUTBACK;
641 int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL); 637 call_pv ("cf::init", G_DISCARD | G_VOID);
642 SPAGAIN;
643
644 if (SvTRUE (ERRSV))
645 LOG (llevError, "event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
646
647 rv = count > 0 ? POPi : 0;
648
649 PUTBACK;
650 FREETMPS;
651 LEAVE;
652 } 638 }
653
654 return &rv;
655}
656
657extern "C" int cfperl_closePlugin ()
658{
659 return 0;
660}
661
662void
663cfperl_init ()
664{
665 char *argv[] = {
666 "",
667 "-e"
668 "BEGIN {"
669 " cf->bootstrap;"
670 " unshift @INC, cf::datadir ();"
671 "}"
672 ""
673 "use cf;"
674 };
675
676 perl = perl_alloc ();
677 perl_construct (perl);
678
679 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
680
681 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
682 {
683 printf ("unable to initialize perl-interpreter, aborting.\n");
684
685 exit (EXIT_FAILURE);
686 //perl_destruct (perl);
687 //perl_free (perl);
688 //perl = 0;
689 //return;
690 }
691
692 obj_cache = newHV ();
693} 639}
694 640
695void cfperl_main () 641void cfperl_main ()
696{ 642{
697 dSP; 643 dSP;
699 PUSHMARK (SP); 645 PUSHMARK (SP);
700 PUTBACK; 646 PUTBACK;
701 call_pv ("cf::main", G_DISCARD | G_VOID); 647 call_pv ("cf::main", G_DISCARD | G_VOID);
702} 648}
703 649
704void cfperl_free_ob (object *op) 650void
651attachable::instantiate ()
705{ 652{
706 SV *sv = hv_delete (obj_cache, (char *)&op, sizeof (void *), 0); 653 if (attach)
654 {
655 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
656 attach = 0;
657 }
658}
707 659
708 if (sv) 660void
709 clearSVptr (sv); 661attachable::reattach ()
662{
663 optimise ();
664 //TODO: check for _attachment's, very important for restarts
665 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
710} 666}
711 667
712static event_klass klass_of[NUM_EVENT_TYPES] = { 668static event_klass klass_of[NUM_EVENT_TYPES] = {
713# define def(type,name) KLASS_ ## type, 669# define def(type,name) KLASS_ ## type,
714# include "eventinc.h" 670# include "eventinc.h"
715# undef def 671# undef def
716}; 672};
673
674#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
717 675
718static void 676static void
719gather_callbacks (AV *&callbacks, AV *registry, event_type event) 677gather_callbacks (AV *&callbacks, AV *registry, event_type event)
720{ 678{
721 // event must be in array 679 // event must be in array
743 } 701 }
744 } 702 }
745 } 703 }
746} 704}
747 705
706void
707attachable::gather_callbacks (AV *&callbacks, event_type event) const
708{
709 ::gather_callbacks (callbacks, cb_attachable, event);
710
711 if (cb)
712 ::gather_callbacks (callbacks, cb, event);
713}
714
715void
716global::gather_callbacks (AV *&callbacks, event_type event) const
717{
718 ::gather_callbacks (callbacks, cb_object, event);
719}
720
721void
722object::gather_callbacks (AV *&callbacks, event_type event) const
723{
724 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
725 {
726 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
727
728 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
729 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
730 }
731
732 if (type <= AvFILLp (cb_type))
733 {
734 SV *registry = AvARRAY (cb_type)[type];
735
736 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
737 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
738 }
739
740 attachable::gather_callbacks (callbacks, event);
741 ::gather_callbacks (callbacks, cb_object, event);
742}
743
744void
745archetype::gather_callbacks (AV *&callbacks, event_type event) const
746{
747 attachable::gather_callbacks (callbacks, event);
748 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
749}
750
751void
752client::gather_callbacks (AV *&callbacks, event_type event) const
753{
754 attachable::gather_callbacks (callbacks, event);
755 ::gather_callbacks (callbacks, cb_client, event);
756}
757
758void
759player::gather_callbacks (AV *&callbacks, event_type event) const
760{
761 attachable::gather_callbacks (callbacks, event);
762 ::gather_callbacks (callbacks, cb_player, event);
763}
764
765void
766maptile::gather_callbacks (AV *&callbacks, event_type event) const
767{
768 attachable::gather_callbacks (callbacks, event);
769 ::gather_callbacks (callbacks, cb_map, event);
770}
771
772bool
748bool cfperl_invoke (event_type event, ...) 773attachable::invoke (event_type event, ...)
749{ 774{
750 data_type dt; 775 data_type dt;
751 va_list ap; 776 va_list ap;
752 777
753 va_start (ap, event); 778 va_start (ap, event);
754 779
780 // callback call ordering should be:
781 // 1. per-object callback
782 // 2. per-class object
783 // 3. per-type callback
784 // 4. global callbacks
785
755 AV *callbacks = 0; 786 AV *callbacks = 0;
756
757 object *op;
758 player *pl;
759 mapstruct *map;
760
761 // callback call ordering is:
762 // 1. per-object callback (NYI)
763 // 2. per-class object
764 // 2a. per-type callback
765 // 4. global callbacks
766
767 gather_callbacks (callbacks, cb_global, event); 787 gather_callbacks (callbacks, event);
768
769 switch (klass_of [event])
770 {
771 case KLASS_GLOBAL:
772 break;
773
774 case KLASS_OBJECT:
775 dt = (data_type) va_arg (ap, int);
776 assert (("first argument must be of type object", dt == DT_OBJECT));
777
778 op = va_arg (ap, object *);
779
780 gather_callbacks (callbacks, cb_object, event);
781 //TODO: per-object
782
783 if (op->type > 0 && op->type <= AvFILLp (cb_type))
784 {
785 SV *registry = AvARRAY (cb_type)[op->type];
786
787 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
788 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
789 }
790
791 break;
792
793 case KLASS_PLAYER:
794 dt = (data_type) va_arg (ap, int);
795 assert (("first argument must be of type player", dt == DT_PLAYER));
796
797 pl = va_arg (ap, player *);
798 gather_callbacks (callbacks, cb_player, event);
799 break;
800
801 case KLASS_MAP:
802 dt = (data_type) va_arg (ap, int);
803 assert (("first argument must be of type object", dt == DT_MAP));
804
805 map = va_arg (ap, mapstruct *);
806 gather_callbacks (callbacks, cb_map, event);
807 break;
808
809 default:
810 assert (("unsupported event klass in cfperl_invoke", 0));
811 }
812
813 if (!callbacks) fprintf (stderr, "short-circuit processing of event %d\n", event);//D
814 788
815 // short-circuit processing if no callbacks found/defined 789 // short-circuit processing if no callbacks found/defined
816 if (!callbacks) 790 if (!callbacks)
817 return 0; 791 return 0;
818 792
819 dSP; 793 CALL_BEGIN (3);
820 ENTER;
821 SAVETMPS;
822
823 PUSHMARK (SP);
824 EXTEND (SP, 3);
825
826 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 794 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
827 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 795 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
828 796
829 switch (klass_of [event]) 797 //TODO: unhack
830 { 798 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
831 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 799 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
832 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 800 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
833 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 801 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
834 } 802 else if (global *gl = is_a<global>(this)) /*nop*/;
803 else
804 abort (); //TODO
835 805
836 for (;;) 806 for (;;)
837 { 807 {
838 dt = (data_type) va_arg (ap, int); 808 dt = (data_type) va_arg (ap, int);
839 809
840 if (dt == DT_END) 810 if (dt == DT_END)
841 break; 811 break;
812 else if (dt == DT_AV)
813 {
814 AV *av = va_arg (ap, AV *);
842 815
816 for (int i = 0; i <= av_len (av); ++i)
817 XPUSHs (*av_fetch (av, i, 1));
818 }
819 else
843 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 820 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
844 } 821 }
845 822
846 va_end (ap); 823 va_end (ap);
847 824
848 PUTBACK; 825 CALL_CALL ("cf::do_invoke", G_SCALAR);
849 int count = call_pv ("cf::invoke", G_SCALAR | G_EVAL);
850 SPAGAIN;
851
852 count = count > 0 ? POPi : 0; 826 count = count > 0 ? POPi : 0;
853 827
854 FREETMPS; 828 CALL_END;
855 LEAVE;
856 829
857 return count; 830 return count;
858} 831}
859 832
833SV *
834cfperl_result (int idx)
835{
836 AV *av = get_av ("cfperl::invoke_results", 0);
837 if (!av)
838 return &PL_sv_undef;
839
840 SV **sv = av_fetch (av, idx, 0);
841 if (!sv)
842 return &PL_sv_undef;
843
844 return *sv;
845}
846
847int
848cfperl_result_INT (int idx)
849{
850 return SvIV (cfperl_result (idx));
851}
852
853double
854cfperl_result_DOUBLE (int idx)
855{
856 return SvNV (cfperl_result (idx));
857}
858
859/////////////////////////////////////////////////////////////////////////////
860
861void
862cfperl_emergency_save ()
863{
864 CALL_BEGIN (0);
865 CALL_CALL ("cf::emergency_save", G_VOID);
866 CALL_END;
867}
868
869void
870cfperl_cleanup (int make_core)
871{
872 CALL_BEGIN (1);
873 CALL_ARG (make_core);
874 CALL_CALL ("cf::post_cleanup", G_VOID);
875 CALL_END;
876}
877
878maptile *
879maptile::find_sync (const char *path, maptile *origin)
880{
881 CALL_BEGIN (2);
882 CALL_ARG (path);
883 CALL_ARG (origin);
884 CALL_CALL ("cf::map::find_sync", G_SCALAR);
885
886 maptile *retval;
887
888 if (count)
889 sv_to (POPs, retval);
890 else
891 retval = 0;
892
893 CALL_END;
894
895 return retval;
896}
897
898maptile *
899maptile::find_async (const char *path, maptile *origin)
900{
901 CALL_BEGIN (2);
902 CALL_ARG (path);
903 CALL_ARG (origin);
904 CALL_CALL ("cf::map::find_async", G_SCALAR);
905
906 maptile *retval;
907
908 if (count)
909 sv_to (POPs, retval);
910 else
911 retval = 0;
912
913 CALL_END;
914
915 return retval;
916}
917
918void
919maptile::do_load_sync ()
920{
921 CALL_BEGIN (1);
922 CALL_ARG (this);
923 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
924 CALL_END;
925}
926
927void
928maptile::change_all_map_light (int change)
929{
930 CALL_BEGIN (1);
931 CALL_ARG (change);
932 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
933 CALL_END;
934}
935
936void
937object::enter_exit (object *exit)
938{
939 if (type != PLAYER)
940 return;
941
942 CALL_BEGIN (2);
943 CALL_ARG (this);
944 CALL_ARG (exit);
945 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
946 CALL_END;
947}
948
949/////////////////////////////////////////////////////////////////////////////
950
951struct EventAPI *watcher_base::GEventAPI;
952struct CoroAPI *coroapi::GCoroAPI;
953
954int coroapi::cede_counter;
955
956static void iw_dispatch (pe_event *ev)
957{
958 iw *w = (iw *)ev->ext_data;
959 w->call (*w);
960}
961
962void
963iw::alloc ()
964{
965 pe = GEventAPI->new_idle (0, 0);
966
967 WaREENTRANT_off (pe);
968 pe->base.callback = (void *)iw_dispatch;
969 pe->base.ext_data = (void *)this;
970}
971
972static void iow_dispatch (pe_event *ev)
973{
974 iow *w = (iow *)ev->ext_data;
975 w->call (*w, ((pe_ioevent *)ev)->got);
976}
977
978void
979iow::alloc ()
980{
981 pe = GEventAPI->new_io (0, 0);
982
983 WaREENTRANT_off (pe);
984 pe->base.callback = (void *)iow_dispatch;
985 pe->base.ext_data = (void *)this;
986
987 pe->fd = -1;
988 pe->poll = 0;
989}
990
991void
992iow::fd (int fd)
993{
994 pe->fd = fd;
995}
996
997int
998iow::poll ()
999{
1000 return pe->poll;
1001}
1002
1003void
1004iow::poll (int events)
1005{
1006 if (pe->poll != events)
1007 {
1008 if (pe->poll) stop ();
1009 pe->poll = events;
1010 if (pe->poll) start ();
1011 }
1012}
1013
1014void
1015_connect_to_perl ()
1016{
1017 stash_cf = gv_stashpv ("cf" , 1);
1018
1019 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1020 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1021 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1022 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1023 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1024 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1025 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1026 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1027 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1028
1029 sv_runtime = get_sv ("cf::RUNTIME", 1);
1030 sv_upgrade (sv_runtime, SVt_NV);
1031
1032 cb_global = get_av ("cf::CB_GLOBAL", 1);
1033 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1034 cb_object = get_av ("cf::CB_OBJECT", 1);
1035 cb_player = get_av ("cf::CB_PLAYER", 1);
1036 cb_client = get_av ("cf::CB_CLIENT", 1);
1037 cb_type = get_av ("cf::CB_TYPE" , 1);
1038 cb_map = get_av ("cf::CB_MAP" , 1);
1039}
1040
860MODULE = cf PACKAGE = cf PREFIX = cf_ 1041MODULE = cf PACKAGE = cf PREFIX = cf_
861 1042
862BOOT: 1043BOOT:
863{ 1044{
864 HV *stash = gv_stashpv ("cf", 1); 1045 _connect_to_perl ();
1046
1047 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1048 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1049
1050 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
865 1051
866 static const struct { 1052 static const struct {
867 const char *name; 1053 const char *name;
868 IV iv; 1054 IV iv;
869 } *civ, const_iv[] = { 1055 } *civ, const_iv[] = {
870# define const_iv(name) { # name, (IV)name }, 1056# define const_iv(name) { # name, (IV)name },
871 const_iv (llevError) 1057 const_iv (llevError)
872 const_iv (llevInfo) 1058 const_iv (llevInfo)
873 const_iv (llevDebug) 1059 const_iv (llevDebug)
874 const_iv (llevMonster) 1060 const_iv (llevMonster)
1061
1062 const_iv (Map0Cmd)
1063 const_iv (Map1Cmd)
1064 const_iv (Map1aCmd)
1065
1066 const_iv (MAP_CLIENT_X)
1067 const_iv (MAP_CLIENT_Y)
875 1068
876 const_iv (MAX_TIME) 1069 const_iv (MAX_TIME)
877 const_iv (PLAYER) 1070 const_iv (PLAYER)
878 const_iv (TRANSPORT) 1071 const_iv (TRANSPORT)
879 const_iv (ROD) 1072 const_iv (ROD)
881 const_iv (POTION) 1074 const_iv (POTION)
882 const_iv (FOOD) 1075 const_iv (FOOD)
883 const_iv (POISON) 1076 const_iv (POISON)
884 const_iv (BOOK) 1077 const_iv (BOOK)
885 const_iv (CLOCK) 1078 const_iv (CLOCK)
886 const_iv (LIGHTNING)
887 const_iv (ARROW) 1079 const_iv (ARROW)
888 const_iv (BOW) 1080 const_iv (BOW)
889 const_iv (WEAPON) 1081 const_iv (WEAPON)
890 const_iv (ARMOUR) 1082 const_iv (ARMOUR)
891 const_iv (PEDESTAL) 1083 const_iv (PEDESTAL)
911 const_iv (AMULET) 1103 const_iv (AMULET)
912 const_iv (PLAYERMOVER) 1104 const_iv (PLAYERMOVER)
913 const_iv (TELEPORTER) 1105 const_iv (TELEPORTER)
914 const_iv (CREATOR) 1106 const_iv (CREATOR)
915 const_iv (SKILL) 1107 const_iv (SKILL)
916 const_iv (EXPERIENCE)
917 const_iv (EARTHWALL) 1108 const_iv (EARTHWALL)
918 const_iv (GOLEM) 1109 const_iv (GOLEM)
919 const_iv (THROWN_OBJ) 1110 const_iv (THROWN_OBJ)
920 const_iv (BLINDNESS) 1111 const_iv (BLINDNESS)
921 const_iv (GOD) 1112 const_iv (GOD)
941 const_iv (FLOOR) 1132 const_iv (FLOOR)
942 const_iv (FLESH) 1133 const_iv (FLESH)
943 const_iv (INORGANIC) 1134 const_iv (INORGANIC)
944 const_iv (SKILL_TOOL) 1135 const_iv (SKILL_TOOL)
945 const_iv (LIGHTER) 1136 const_iv (LIGHTER)
946 const_iv (TRAP_PART)
947 const_iv (WALL) 1137 const_iv (BUILDABLE_WALL)
948 const_iv (LIGHT_SOURCE)
949 const_iv (MISC_OBJECT) 1138 const_iv (MISC_OBJECT)
950 const_iv (MONSTER)
951 const_iv (SPAWN_GENERATOR)
952 const_iv (LAMP) 1139 const_iv (LAMP)
953 const_iv (DUPLICATOR) 1140 const_iv (DUPLICATOR)
954 const_iv (TOOL)
955 const_iv (SPELLBOOK) 1141 const_iv (SPELLBOOK)
956 const_iv (BUILDFAC)
957 const_iv (CLOAK) 1142 const_iv (CLOAK)
958 const_iv (SPINNER) 1143 const_iv (SPINNER)
959 const_iv (GATE) 1144 const_iv (GATE)
960 const_iv (BUTTON) 1145 const_iv (BUTTON)
961 const_iv (CF_HANDLE) 1146 const_iv (CF_HANDLE)
968 const_iv (SPELL_EFFECT) 1153 const_iv (SPELL_EFFECT)
969 const_iv (CONVERTER) 1154 const_iv (CONVERTER)
970 const_iv (BRACERS) 1155 const_iv (BRACERS)
971 const_iv (POISONING) 1156 const_iv (POISONING)
972 const_iv (SAVEBED) 1157 const_iv (SAVEBED)
973 const_iv (POISONCLOUD)
974 const_iv (FIREHOLES)
975 const_iv (WAND) 1158 const_iv (WAND)
976 const_iv (SCROLL) 1159 const_iv (SCROLL)
977 const_iv (DIRECTOR) 1160 const_iv (DIRECTOR)
978 const_iv (GIRDLE) 1161 const_iv (GIRDLE)
979 const_iv (FORCE) 1162 const_iv (FORCE)
994 const_iv (DISEASE) 1177 const_iv (DISEASE)
995 const_iv (SYMPTOM) 1178 const_iv (SYMPTOM)
996 const_iv (BUILDER) 1179 const_iv (BUILDER)
997 const_iv (MATERIAL) 1180 const_iv (MATERIAL)
998 const_iv (ITEM_TRANSFORMER) 1181 const_iv (ITEM_TRANSFORMER)
1182
999 const_iv (QUEST) 1183 const_iv (NUM_SUBTYPES)
1000 1184
1001 const_iv (ST_BD_BUILD) 1185 const_iv (ST_BD_BUILD)
1002 const_iv (ST_BD_REMOVE) 1186 const_iv (ST_BD_REMOVE)
1003 1187
1004 const_iv (ST_MAT_FLOOR) 1188 const_iv (ST_MAT_FLOOR)
1030 const_iv (AT_BLIND) 1214 const_iv (AT_BLIND)
1031 const_iv (AT_INTERNAL) 1215 const_iv (AT_INTERNAL)
1032 const_iv (AT_LIFE_STEALING) 1216 const_iv (AT_LIFE_STEALING)
1033 const_iv (AT_DISEASE) 1217 const_iv (AT_DISEASE)
1034 1218
1035 const_iv (QUEST_IN_PROGRESS)
1036 const_iv (QUEST_DONE_QUEST)
1037 const_iv (QUEST_DONE_TASK)
1038 const_iv (QUEST_START_QUEST)
1039 const_iv (QUEST_END_QUEST)
1040 const_iv (QUEST_START_TASK)
1041 const_iv (QUEST_END_TASK)
1042 const_iv (QUEST_OVERRIDE)
1043 const_iv (QUEST_ON_ACTIVATE)
1044
1045 const_iv (WEAP_HIT) 1219 const_iv (WEAP_HIT)
1046 const_iv (WEAP_SLASH) 1220 const_iv (WEAP_SLASH)
1047 const_iv (WEAP_PIERCE) 1221 const_iv (WEAP_PIERCE)
1048 const_iv (WEAP_CLEAVE) 1222 const_iv (WEAP_CLEAVE)
1049 const_iv (WEAP_SLICE) 1223 const_iv (WEAP_SLICE)
1065 const_iv (FLAG_MONSTER) 1239 const_iv (FLAG_MONSTER)
1066 const_iv (FLAG_FRIENDLY) 1240 const_iv (FLAG_FRIENDLY)
1067 const_iv (FLAG_GENERATOR) 1241 const_iv (FLAG_GENERATOR)
1068 const_iv (FLAG_IS_THROWN) 1242 const_iv (FLAG_IS_THROWN)
1069 const_iv (FLAG_AUTO_APPLY) 1243 const_iv (FLAG_AUTO_APPLY)
1070 const_iv (FLAG_TREASURE)
1071 const_iv (FLAG_PLAYER_SOLD) 1244 const_iv (FLAG_PLAYER_SOLD)
1072 const_iv (FLAG_SEE_INVISIBLE) 1245 const_iv (FLAG_SEE_INVISIBLE)
1073 const_iv (FLAG_CAN_ROLL) 1246 const_iv (FLAG_CAN_ROLL)
1074 const_iv (FLAG_OVERLAY_FLOOR) 1247 const_iv (FLAG_OVERLAY_FLOOR)
1075 const_iv (FLAG_IS_TURNABLE) 1248 const_iv (FLAG_IS_TURNABLE)
1150 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1323 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1151 const_iv (FLAG_IS_WATER) 1324 const_iv (FLAG_IS_WATER)
1152 const_iv (FLAG_CONTENT_ON_GEN) 1325 const_iv (FLAG_CONTENT_ON_GEN)
1153 const_iv (FLAG_IS_A_TEMPLATE) 1326 const_iv (FLAG_IS_A_TEMPLATE)
1154 const_iv (FLAG_IS_BUILDABLE) 1327 const_iv (FLAG_IS_BUILDABLE)
1328 const_iv (FLAG_DESTROY_ON_DEATH)
1155 const_iv (FLAG_AFK) 1329 const_iv (FLAG_NO_MAP_SAVE)
1156 1330
1157 const_iv (NDI_BLACK) 1331 const_iv (NDI_BLACK)
1158 const_iv (NDI_WHITE) 1332 const_iv (NDI_WHITE)
1159 const_iv (NDI_NAVY) 1333 const_iv (NDI_NAVY)
1160 const_iv (NDI_RED) 1334 const_iv (NDI_RED)
1170 const_iv (NDI_MAX_COLOR) 1344 const_iv (NDI_MAX_COLOR)
1171 const_iv (NDI_COLOR_MASK) 1345 const_iv (NDI_COLOR_MASK)
1172 const_iv (NDI_UNIQUE) 1346 const_iv (NDI_UNIQUE)
1173 const_iv (NDI_ALL) 1347 const_iv (NDI_ALL)
1174 1348
1349 const_iv (UPD_LOCATION)
1350 const_iv (UPD_FLAGS)
1351 const_iv (UPD_WEIGHT)
1352 const_iv (UPD_FACE)
1353 const_iv (UPD_NAME)
1354 const_iv (UPD_ANIM)
1355 const_iv (UPD_ANIMSPEED)
1356 const_iv (UPD_NROF)
1357
1358 const_iv (UPD_SP_MANA)
1359 const_iv (UPD_SP_GRACE)
1360 const_iv (UPD_SP_DAMAGE)
1361
1175 const_iv (F_APPLIED) 1362 const_iv (F_APPLIED)
1176 const_iv (F_LOCATION) 1363 const_iv (F_LOCATION)
1177 const_iv (F_UNPAID) 1364 const_iv (F_UNPAID)
1178 const_iv (F_MAGIC) 1365 const_iv (F_MAGIC)
1179 const_iv (F_CURSED) 1366 const_iv (F_CURSED)
1185 const_iv (F_BUY) 1372 const_iv (F_BUY)
1186 const_iv (F_SHOP) 1373 const_iv (F_SHOP)
1187 const_iv (F_SELL) 1374 const_iv (F_SELL)
1188 1375
1189 const_iv (P_BLOCKSVIEW) 1376 const_iv (P_BLOCKSVIEW)
1377 const_iv (P_PLAYER)
1190 const_iv (P_NO_MAGIC) 1378 const_iv (P_NO_MAGIC)
1191 const_iv (P_IS_ALIVE) 1379 const_iv (P_IS_ALIVE)
1192 const_iv (P_NO_CLERIC) 1380 const_iv (P_NO_CLERIC)
1193 const_iv (P_NEED_UPDATE)
1194 const_iv (P_NO_ERROR)
1195 const_iv (P_OUT_OF_MAP) 1381 const_iv (P_OUT_OF_MAP)
1196 const_iv (P_NEW_MAP) 1382 const_iv (P_NEW_MAP)
1383 const_iv (P_UPTODATE)
1197 1384
1198 const_iv (UP_OBJ_INSERT) 1385 const_iv (UP_OBJ_INSERT)
1199 const_iv (UP_OBJ_REMOVE) 1386 const_iv (UP_OBJ_REMOVE)
1200 const_iv (UP_OBJ_CHANGE) 1387 const_iv (UP_OBJ_CHANGE)
1201 const_iv (UP_OBJ_FACE) 1388 const_iv (UP_OBJ_FACE)
1233 1420
1234 const_iv (SK_EXP_ADD_SKILL) 1421 const_iv (SK_EXP_ADD_SKILL)
1235 const_iv (SK_EXP_TOTAL) 1422 const_iv (SK_EXP_TOTAL)
1236 const_iv (SK_EXP_NONE) 1423 const_iv (SK_EXP_NONE)
1237 const_iv (SK_SUBTRACT_SKILL_EXP) 1424 const_iv (SK_SUBTRACT_SKILL_EXP)
1425 const_iv (SK_EXP_SKILL_ONLY)
1238 1426
1239 const_iv (SK_LOCKPICKING) 1427 const_iv (SK_LOCKPICKING)
1240 const_iv (SK_HIDING) 1428 const_iv (SK_HIDING)
1241 const_iv (SK_SMITHERY) 1429 const_iv (SK_SMITHERY)
1242 const_iv (SK_BOWYER) 1430 const_iv (SK_BOWYER)
1331 const_iv (ATNR_BLIND) 1519 const_iv (ATNR_BLIND)
1332 const_iv (ATNR_INTERNAL) 1520 const_iv (ATNR_INTERNAL)
1333 const_iv (ATNR_LIFE_STEALING) 1521 const_iv (ATNR_LIFE_STEALING)
1334 const_iv (ATNR_DISEASE) 1522 const_iv (ATNR_DISEASE)
1335 1523
1336 const_iv (MAP_FLUSH)
1337 const_iv (MAP_PLAYER_UNIQUE)
1338 const_iv (MAP_BLOCK)
1339 const_iv (MAP_STYLE)
1340 const_iv (MAP_OVERLAY)
1341
1342 const_iv (MAP_IN_MEMORY) 1524 const_iv (MAP_IN_MEMORY)
1343 const_iv (MAP_SWAPPED) 1525 const_iv (MAP_SWAPPED)
1344 const_iv (MAP_LOADING) 1526 const_iv (MAP_LOADING)
1345 const_iv (MAP_SAVING) 1527 const_iv (MAP_SAVING)
1346 1528
1529 const_iv (KLASS_ATTACHABLE)
1347 const_iv (KLASS_GLOBAL) 1530 const_iv (KLASS_GLOBAL)
1348 const_iv (KLASS_OBJECT) 1531 const_iv (KLASS_OBJECT)
1532 const_iv (KLASS_CLIENT)
1349 const_iv (KLASS_PLAYER) 1533 const_iv (KLASS_PLAYER)
1350 const_iv (KLASS_MAP) 1534 const_iv (KLASS_MAP)
1535
1536 const_iv (CS_QUERY_YESNO)
1537 const_iv (CS_QUERY_SINGLECHAR)
1538 const_iv (CS_QUERY_HIDEINPUT)
1539
1540 const_iv (ST_DEAD)
1541 const_iv (ST_SETUP)
1542 const_iv (ST_PLAYING)
1543 const_iv (ST_CUSTOM)
1544
1545 const_iv (ST_CHANGE_CLASS)
1546
1547 const_iv (IO_HEADER)
1548 const_iv (IO_OBJECTS)
1549 const_iv (IO_UNIQUES)
1550
1551 // random map generator
1552 const_iv (LAYOUT_NONE)
1553 const_iv (LAYOUT_ONION)
1554 const_iv (LAYOUT_MAZE)
1555 const_iv (LAYOUT_SPIRAL)
1556 const_iv (LAYOUT_ROGUELIKE)
1557 const_iv (LAYOUT_SNAKE)
1558 const_iv (LAYOUT_SQUARE_SPIRAL)
1559
1560 const_iv (RMOPT_RANDOM)
1561 const_iv (RMOPT_CENTERED)
1562 const_iv (RMOPT_LINEAR)
1563 const_iv (RMOPT_BOTTOM_C)
1564 const_iv (RMOPT_BOTTOM_R)
1565 const_iv (RMOPT_IRR_SPACE)
1566 const_iv (RMOPT_WALL_OFF)
1567 const_iv (RMOPT_WALLS_ONLY)
1568 const_iv (RMOPT_NO_DOORS)
1569
1570 const_iv (SYMMETRY_RANDOM)
1571 const_iv (SYMMETRY_NONE)
1572 const_iv (SYMMETRY_X)
1573 const_iv (SYMMETRY_Y)
1574 const_iv (SYMMETRY_XY)
1351 }; 1575 };
1352 1576
1353 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1577 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1354 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1578 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1355 1579
1356 static const struct { 1580 static const struct {
1357 const char *name; 1581 const char *name;
1582 int skip;
1358 IV klass; 1583 IV klass;
1359 IV iv; 1584 IV iv;
1360 } *eiv, event_iv[] = { 1585 } *eiv, event_iv[] = {
1361# define def(klass,name) { # name, (IV)KLASS_ ## klass, (IV)EV_ ## klass ## name }, 1586# define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name },
1362# include "eventinc.h" 1587# include "eventinc.h"
1363# undef def 1588# undef def
1364 }; 1589 };
1365 1590
1366 AV *av = get_av ("cf::EVENT", 1); 1591 AV *av = get_av ("cf::EVENT", 1);
1367 1592
1368 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1593 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; )
1369 { 1594 {
1370 AV *event = newAV (); 1595 AV *event = newAV ();
1371 av_push (event, newSVpv ((char *)eiv->name, 0)); 1596 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1372 av_push (event, newSViv (eiv->klass)); 1597 av_push (event, newSViv (eiv->klass));
1373 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1598 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1599 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1374 } 1600 }
1601}
1375 1602
1376 static const struct { 1603void _connect_to_perl ()
1377 const char *name;
1378 IV iv;
1379 } *event, event_list[] = {
1380# define const_event(name) { # name, (IV)EVENT_ ## name },
1381 const_event (NONE)
1382 const_event (APPLY)
1383 const_event (ATTACK)
1384 const_event (DEATH)
1385 const_event (DROP)
1386 const_event (DROP_ON)
1387 const_event (PICKUP)
1388 const_event (SAY)
1389 const_event (STOP)
1390 const_event (TIME)
1391 const_event (THROW)
1392 const_event (TRIGGER)
1393 const_event (CLOSE)
1394 const_event (TIMER)
1395 const_event (MOVE)
1396 1604
1397 //const_event (CLOCK) 1605void _global_reattach ()
1398 const_event (CRASH) 1606 CODE:
1399 const_event (GKILL) 1607{
1400 const_event (SHOUT) 1608 // reattach to all attachable objects in the game.
1401 const_event (TELL) 1609 for_all_clients (ns)
1402 const_event (MUZZLE) 1610 ns->reattach ();
1403 const_event (KICK) 1611
1404 const_event (PLAYER_USE_SKILL) 1612 for_all_objects (op)
1405 const_event (MONSTER_USE_SKILL) 1613 op->reattach ();
1406 const_event (CAST_SPELL)
1407 const_event (FIND_UNARMED_SKILL)
1408 const_event (EXTCMD)
1409 //const_event (FREE_OB)
1410 };
1411
1412 av = get_av ("cf::PLUGIN_EVENT", 1);
1413
1414 for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; )
1415 av_store (av, event->iv, newSVpv ((char *)event->name, 0));
1416
1417 static const struct {
1418 int dtype;
1419 const char *name;
1420 IV idx;
1421 } *cprop, prop_table[] = {
1422# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1423 prop (CFAPI_INT, MAP_PROP_FLAGS)
1424 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1425 prop (CFAPI_STRING, MAP_PROP_PATH)
1426 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1427 prop (CFAPI_STRING, MAP_PROP_NAME)
1428 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1429 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1430 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1431 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1432 prop (CFAPI_INT, MAP_PROP_WIDTH)
1433 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1434 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1435 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1436 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1437 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1438 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1439 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1440 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1441 prop (CFAPI_INT, MAP_PROP_SKY)
1442 prop (CFAPI_INT, MAP_PROP_WPARTX)
1443 prop (CFAPI_INT, MAP_PROP_WPARTY)
1444 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1445 prop (CFAPI_PMAP, MAP_PROP_NEXT)
1446 prop (CFAPI_PREGION, MAP_PROP_REGION)
1447 prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE)
1448 prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW)
1449 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1450 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1451 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1452 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1453 prop (CFAPI_POBJECT, OBJECT_PROP_HEAD)
1454 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1455 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1456 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1457 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1458 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1459 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1460 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1461 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1462 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1463 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1464 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1465 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1466 prop (CFAPI_INT, OBJECT_PROP_X)
1467 prop (CFAPI_INT, OBJECT_PROP_Y)
1468 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1469 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1470 prop (CFAPI_INT, OBJECT_PROP_NROF)
1471 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1472 prop (CFAPI_INT, OBJECT_PROP_FACING)
1473 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1474 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1475 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1476 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1477 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1478 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1479 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1480 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1481 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1482 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1483 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1484 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1485 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1486 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1487 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1488 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1489 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1490 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1491 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1492 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1493 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1494 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1495 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1496 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1497 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1498 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1499 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1500 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1501 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1502 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1503 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1504 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1505 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1506 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1507 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1508 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1509 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1510 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1511 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1512 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1513 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1514 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1515 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1516 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1517 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1518 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1519 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1520 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1521 prop (CFAPI_INT, OBJECT_PROP_STR)
1522 prop (CFAPI_INT, OBJECT_PROP_DEX)
1523 prop (CFAPI_INT, OBJECT_PROP_CON)
1524 prop (CFAPI_INT, OBJECT_PROP_WIS)
1525 prop (CFAPI_INT, OBJECT_PROP_INT)
1526 prop (CFAPI_INT, OBJECT_PROP_POW)
1527 prop (CFAPI_INT, OBJECT_PROP_CHA)
1528 prop (CFAPI_INT, OBJECT_PROP_WC)
1529 prop (CFAPI_INT, OBJECT_PROP_AC)
1530 prop (CFAPI_INT, OBJECT_PROP_HP)
1531 prop (CFAPI_INT, OBJECT_PROP_SP)
1532 prop (CFAPI_INT, OBJECT_PROP_GP)
1533 prop (CFAPI_INT, OBJECT_PROP_FP)
1534 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1535 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1536 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1537 prop (CFAPI_INT, OBJECT_PROP_DAM)
1538 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1539 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1540 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1541 prop (CFAPI_INT, OBJECT_PROP_FACE)
1542 };
1543
1544 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1545 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1546
1547 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1548 {
1549 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1550 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1551 }
1552
1553 cb_global = get_av ("cf::CB_GLOBAL", 1);
1554 cb_object = get_av ("cf::CB_OBJECT", 1);
1555 cb_player = get_av ("cf::CB_PLAYER", 1);
1556 cb_type = get_av ("cf::CB_TYPE" , 1);
1557 cb_map = get_av ("cf::CB_MAP" , 1);
1558
1559 //I_EVENT_API (PACKAGE);
1560} 1614}
1561 1615
1562NV floor (NV x) 1616NV floor (NV x)
1563 1617
1564NV ceil (NV x) 1618NV ceil (NV x)
1565 1619
1620NV rndm (...)
1621 CODE:
1622 switch (items)
1623 {
1624 case 0: RETVAL = rndm (); break;
1625 case 1: RETVAL = rndm (SvUV (ST (0))); break;
1626 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break;
1627 default: croak ("cf::rndm requires none, one or two parameters."); break;
1628 }
1629 OUTPUT:
1630 RETVAL
1631
1566void server_tick () 1632void server_tick ()
1633 CODE:
1634 runtime = SvNVx (sv_runtime);
1635 server_tick ();
1567 1636
1568void 1637void
1569LOG (int level, char *msg) 1638LOG (int level, utf8_string msg)
1570 PROTOTYPE: $$ 1639 PROTOTYPE: $$
1571 C_ARGS: (LogLevel)level, "%s", msg 1640 C_ARGS: (LogLevel)level, "%s", msg
1572 1641
1573char *path_combine (char *base, char *path) 1642octet_string path_combine (octet_string base, octet_string path)
1574 PROTOTYPE: $$ 1643 PROTOTYPE: $$
1575 1644
1576char *path_combine_and_normalize (char *base, char *path) 1645octet_string path_combine_and_normalize (octet_string base, octet_string path)
1577 PROTOTYPE: $$ 1646 PROTOTYPE: $$
1578 1647
1579char * 1648const_octet_string
1580cf_get_maps_directory (char *path) 1649get_maps_directory (octet_string path)
1581 PROTOTYPE: $ 1650 PROTOTYPE: $
1582 ALIAS: maps_directory = 0 1651 ALIAS: maps_directory = 0
1652 CODE:
1653 RETVAL = create_pathname (path);
1654 OUTPUT: RETVAL
1583 1655
1584void 1656void
1585sub_generation_inc () 1657sub_generation_inc ()
1586 CODE: 1658 CODE:
1587 PL_sub_generation++; 1659 PL_sub_generation++;
1588 1660
1589char * 1661const_octet_string
1590mapdir () 1662mapdir ()
1591 PROTOTYPE: 1663 PROTOTYPE:
1592 ALIAS: 1664 ALIAS:
1593 mapdir = 0 1665 mapdir = 0
1594 uniquedir = 1 1666 uniquedir = 1
1596 confdir = 3 1668 confdir = 3
1597 localdir = 4 1669 localdir = 4
1598 playerdir = 5 1670 playerdir = 5
1599 datadir = 6 1671 datadir = 6
1600 CODE: 1672 CODE:
1601{ 1673 switch (ix)
1602 int unused_type; 1674 {
1603 RETVAL = (char *)systemDirectory (&unused_type, ix); 1675 case 0: RETVAL = settings.mapdir ; break;
1604} 1676 case 1: RETVAL = settings.uniquedir; break;
1677 case 2: RETVAL = settings.tmpdir ; break;
1678 case 3: RETVAL = settings.confdir ; break;
1679 case 4: RETVAL = settings.localdir ; break;
1680 case 5: RETVAL = settings.playerdir; break;
1681 case 6: RETVAL = settings.datadir ; break;
1682 }
1605 OUTPUT: RETVAL 1683 OUTPUT: RETVAL
1606 1684
1607int 1685void abort ()
1608cf_find_animation (char *text) 1686
1687void fork_abort (octet_string cause = "cf::fork_abort")
1688
1689void cleanup (octet_string cause, bool make_core = false)
1690
1691void emergency_save ()
1692
1693void _exit (int status = EXIT_SUCCESS)
1694
1695UV sv_2watcher (SV *w)
1696 CODE:
1697 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1698 OUTPUT:
1699 RETVAL
1700
1701#if _POSIX_MEMLOCK
1702
1703int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1704
1705int munlockall ()
1706
1707#endif
1708
1709int find_animation (utf8_string text)
1609 PROTOTYPE: $ 1710 PROTOTYPE: $
1610 1711
1611int random_roll(int min, int max, object *op, int goodbad); 1712int random_roll (int min, int max, object *op, int goodbad);
1612 1713
1613const char *cost_string_from_value(uint64 cost, int approx = 0) 1714const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1614 1715
1615int 1716int
1616exp_to_level (val64 exp) 1717exp_to_level (val64 exp)
1617 CODE: 1718 CODE:
1618{ 1719{
1649 RETVAL = newSVpv (resist_plus[atnr], 0); 1750 RETVAL = newSVpv (resist_plus[atnr], 0);
1650 else 1751 else
1651 XSRETURN_UNDEF; 1752 XSRETURN_UNDEF;
1652 OUTPUT: RETVAL 1753 OUTPUT: RETVAL
1653 1754
1755bool
1756load_resource_file (octet_string filename)
1757
1758MODULE = cf PACKAGE = cf::attachable
1759
1760int
1761valid (SV *obj)
1762 CODE:
1763 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1764 OUTPUT:
1765 RETVAL
1766
1767void
1768debug_trace (attachable *obj, bool on = true)
1769 CODE:
1770 obj->flags &= ~attachable::F_DEBUG_TRACE;
1771 if (on)
1772 obj->flags |= attachable::F_DEBUG_TRACE;
1773
1774int mortals_size ()
1775 CODE:
1776 RETVAL = attachable::mortals.size ();
1777 OUTPUT: RETVAL
1778
1779#object *mortals (U32 index)
1780# CODE:
1781# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1782# OUTPUT: RETVAL
1783
1784INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h |
1785
1786MODULE = cf PACKAGE = cf::global
1787
1788int invoke (SV *klass, int event, ...)
1789 CODE:
1790 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1791 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1792 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1793 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1794 OUTPUT: RETVAL
1795
1654MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1796MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1655 1797
1656SV * 1798INCLUDE: $PERL $srcdir/genacc object ../include/object.h |
1657get_property (object *obj, int type, int idx) 1799
1800int invoke (object *op, int event, ...)
1658 CODE: 1801 CODE:
1659 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); 1802 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1803 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1804 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1805 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1660 OUTPUT: RETVAL 1806 OUTPUT: RETVAL
1661 1807
1662SV * 1808SV *registry (object *op)
1663set_property (object *obj, int type, int idx, SV *newval) 1809
1810int objects_size ()
1664 CODE: 1811 CODE:
1665 switch (type) 1812 RETVAL = objects.size ();
1666 { 1813 OUTPUT: RETVAL
1667 case CFAPI_INT: 1814
1668 cf_object_set_int_property (obj, idx, SvIV (newval)); 1815object *objects (U32 index)
1669 break; 1816 CODE:
1670 case CFAPI_LONG: 1817 RETVAL = index < objects.size () ? objects [index] : 0;
1671 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval)); 1818 OUTPUT: RETVAL
1672 break; 1819
1673 case CFAPI_DOUBLE: 1820int actives_size ()
1674 { 1821 CODE:
1675 int unused_type; 1822 RETVAL = actives.size ();
1676 object_set_property (&unused_type, obj, idx, (double)SvNV (newval)); 1823 OUTPUT: RETVAL
1677 } 1824
1678 break; 1825object *actives (U32 index)
1679 case CFAPI_STRING: 1826 CODE:
1680 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0); 1827 RETVAL = index < actives.size () ? actives [index] : 0;
1681 break; 1828 OUTPUT: RETVAL
1682 case CFAPI_POBJECT:
1683 {
1684 int unused_type;
1685 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1686 }
1687 break;
1688 default:
1689 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1690 }
1691 1829
1692# missing properties 1830# missing properties
1693 1831
1694void 1832object *head (object *op)
1695set_attacktype (object *obj, U32 attacktype) 1833 PROTOTYPE: $
1696 CODE: 1834 CODE:
1697 obj->attacktype = attacktype; 1835 RETVAL = op->head_ ();
1698
1699U32
1700get_attacktype (object *obj)
1701 ALIAS:
1702 attacktype = 0
1703 CODE:
1704 RETVAL = obj->attacktype;
1705 OUTPUT: RETVAL 1836 OUTPUT: RETVAL
1706 1837
1707# missing in plug-in api, of course 1838int is_head (object *op)
1708void 1839 PROTOTYPE: $
1709set_food (object *obj, int food) 1840 CODE:
1710 CODE: 1841 RETVAL = op->head_ () == op;
1711 obj->stats.food = food;
1712
1713int
1714get_food (object *obj)
1715 ALIAS:
1716 food = 0
1717 CODE:
1718 RETVAL = obj->stats.food;
1719 OUTPUT: RETVAL 1842 OUTPUT: RETVAL
1720 1843
1721void 1844void
1722inv (object *obj) 1845inv (object *obj)
1723 PROTOTYPE: $ 1846 PROTOTYPE: $
1724 PPCODE: 1847 PPCODE:
1725{ 1848{
1726 object *o; 1849 object *o;
1727 for (o = obj->inv; o; o = o->below) 1850 for (o = obj->inv; o; o = o->below)
1728 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1851 XPUSHs (sv_2mortal (to_sv (o)));
1729} 1852}
1730 1853
1731int cf_object_get_resistance (object *op, int rtype) 1854void
1732 ALIAS: resistance = 0 1855set_animation (object *op, int idx)
1856 CODE:
1857 SET_ANIMATION (op, idx);
1733 1858
1734int cf_object_get_flag (object *op, int flag) 1859int
1735 ALIAS: flag = 0 1860num_animations (object *op)
1861 CODE:
1862 RETVAL = NUM_ANIMATIONS (op);
1863 OUTPUT: RETVAL
1736 1864
1737void cf_object_set_flag (object *op, int flag, int value) 1865object *find_best_object_match (object *op, utf8_string match)
1738 1866
1867object *find_marked_object (object *op)
1868
1739int need_identify (const object *obj); 1869int need_identify (object *obj);
1740 1870
1741int apply_shop_mat (object *shop_mat, object *op); 1871int apply_shop_mat (object *shop_mat, object *op);
1742 1872
1873int move_player (object *op, int dir)
1874 CODE:
1875 RETVAL = move_player (op, dir);
1876 OUTPUT:
1877 RETVAL
1878
1743void cf_object_move (object *op, int dir, object *originator = op) 1879int move (object *op, int dir, object *originator = op)
1880 CODE:
1881 RETVAL = move_ob (op, dir, originator);
1882 OUTPUT:
1883 RETVAL
1744 1884
1745void cf_object_apply (object *op, object *author, int flags = 0) 1885void apply (object *applier, object *applied, int flags = 0)
1886 CODE:
1887 manual_apply (applied, applier, flags);
1746 1888
1747void cf_object_apply_below (object *op) 1889void apply_below (object *op)
1890 CODE:
1891 player_apply_below (op);
1748 1892
1749void cf_object_remove (object *op) 1893int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1750 1894
1751void cf_object_free (object *op)
1752
1753object *cf_object_present_archname_inside (object *op, char *whatstr) 1895object *cf_object_present_archname_inside (object *op, utf8_string whatstr)
1754 1896
1755int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1897int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1756 1898
1757int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1899int cf_object_change_map (object *op, int x, int y, maptile *map)
1758 1900
1901#//TODO
1759object *cf_object_clone (object *op, int clonetype = 0) 1902object *clone_ (object *op, int recursive = 0)
1903 CODE:
1904 if (recursive)
1905 RETVAL = object_create_clone (op);
1906 else
1907 {
1908 RETVAL = object::create ();
1909 op->copy_to (RETVAL);
1910 }
1911 OUTPUT: RETVAL
1760 1912
1761int cf_object_pay_item (object *op, object *buyer) 1913int pay_item (object *op, object *buyer)
1914 CODE:
1915 RETVAL = pay_for_item (op, buyer);
1916 OUTPUT: RETVAL
1762 1917
1763int cf_object_pay_amount (object *op, uint64 amount) 1918int pay_amount (object *op, uint64 amount)
1919 CODE:
1920 RETVAL = pay_for_amount (amount, op);
1921 OUTPUT: RETVAL
1764 1922
1765void pay_player (object *op, uint64 amount) 1923void pay_player (object *op, uint64 amount)
1766 1924
1767val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1925val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1768 1926
1769int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1927int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1770 1928
1771int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1929void learn_spell (object *op, object *sp, int special_prayer = 0)
1930 CODE:
1931 do_learn_spell (op, sp, special_prayer);
1772 1932
1773void cf_object_learn_spell (object *op, object *sp)
1774
1775void cf_object_forget_spell (object *op, object *sp) 1933void forget_spell (object *op, object *sp)
1934 CODE:
1935 do_forget_spell (op, query_name (sp));
1776 1936
1777object *cf_object_check_for_spell (object *op, char *spellname) 1937object *check_for_spell (object *op, utf8_string spellname)
1938 CODE:
1939 RETVAL = check_spell_known (op, spellname);
1940 OUTPUT: RETVAL
1778 1941
1779int cf_object_query_money (object *op) 1942int query_money (object *op)
1780 ALIAS: money = 0 1943 ALIAS: money = 0
1781 1944
1782int cf_object_query_cost (object *op, object *who, int flags) 1945val64 query_cost (object *op, object *who, int flags)
1783 ALIAS: cost = 0 1946 ALIAS: cost = 0
1784 1947
1785void cf_object_activate_rune (object *op , object *victim) 1948void spring_trap (object *op, object *victim)
1786 1949
1787int cf_object_check_trigger (object *op, object *cause) 1950int check_trigger (object *op, object *cause)
1788 1951
1789int cf_object_out_of_map (object *op, int x, int y)
1790
1791void cf_object_drop (object *op, object *author) 1952void drop (object *who, object *op)
1792 1953
1793void cf_object_take (object *op, object *author) 1954void pick_up (object *who, object *op)
1794 1955
1795void cf_object_say (object *op, char *msg)
1796
1797void cf_object_speak (object *op, char *msg)
1798
1799object *cf_object_insert_object (object *op, object *container)
1800
1801const char *cf_object_get_msg (object *ob)
1802 ALIAS: msg = 0
1803
1804object *cf_object_insert_in_ob (object *ob, object *where)
1805
1806int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1956int cf_object_teleport (object *op, maptile *map, int x, int y)
1807 1957
1808void cf_object_update (object *op, int flags) 1958void update_object (object *op, int action)
1809 1959
1810void cf_object_pickup (object *op, object *what)
1811
1812object *cf_create_object_by_name (const char *name) 1960object *cf_create_object_by_name (utf8_string name)
1813 1961
1814void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1962void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1815 1963
1816void player_lvl_adj (object *who, object *skill = 0) 1964void player_lvl_adj (object *who, object *skill = 0)
1817 1965
1818int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 1966int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1819 1967
1821 1969
1822void push_button (object *op); 1970void push_button (object *op);
1823 1971
1824void use_trigger (object *op); 1972void use_trigger (object *op);
1825 1973
1826void add_button_link (object *button, mapstruct *map, int connected); 1974void add_button_link (object *button, maptile *map, int connected);
1827 1975
1828void remove_button_link (object *op); 1976void remove_button_link (object *op);
1829 1977
1830void
1831cf_object_set_resistance (object *op, int rtype, int val)
1832 CODE:
1833 if (rtype >= 0 && rtype < NROFATTACKS)
1834 op->resist[rtype] = val;
1835
1836 1978
1837MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1979MODULE = cf PACKAGE = cf::object PREFIX = cf_
1838
1839void cf_fix_object (object *pl)
1840 ALIAS: fix = 0
1841 1980
1842object *cf_insert_ob_in_ob (object *ob, object *where) 1981object *cf_insert_ob_in_ob (object *ob, object *where)
1843 1982
1844# no clean way to get an object from an archetype - stupid idiotic 1983# no clean way to get an object from an archetype - stupid idiotic
1845# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1984# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1846 1985
1847object *new (const char *archetype = 0) 1986object *new (utf8_string archetype = 0)
1848 PROTOTYPE: ;$ 1987 PROTOTYPE: ;$
1849 CODE: 1988 CODE:
1850 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1989 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1851 OUTPUT: 1990 OUTPUT:
1852 RETVAL 1991 RETVAL
1853 1992
1854object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1993object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1855 PROTOTYPE: $$$$$$ 1994 PROTOTYPE: $$$$$$
1856 CODE: 1995 CODE:
1857{ 1996{
1858 int unused_type; 1997 int unused_type;
1859 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1998 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1860} 1999}
1861 2000
1862# syntatic sugar for easier use in event callbacks.
1863const char *options (object *op)
1864 CODE:
1865 RETVAL = op->name;
1866 OUTPUT:
1867 RETVAL
1868
1869player *contr (object *op) 2001player *contr (object *op)
1870 CODE: 2002 CODE:
1871 RETVAL = op->contr; 2003 RETVAL = op->contr;
1872 OUTPUT: RETVAL 2004 OUTPUT: RETVAL
1873 2005
1874const char *get_ob_key_value (object *op, const char *key) 2006const_utf8_string get_ob_key_value (object *op, utf8_string key)
1875 2007
1876bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2008bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1)
1877 2009
1878object *get_nearest_player (object *ob) 2010object *get_nearest_player (object *ob)
1879 ALIAS: nearest_player = 0 2011 ALIAS: nearest_player = 0
1880 PREINIT: 2012 PREINIT:
1881 extern object *get_nearest_player (object *); 2013 extern object *get_nearest_player (object *);
1897bool on_same_map_as (object *ob, object *other) 2029bool on_same_map_as (object *ob, object *other)
1898 CODE: 2030 CODE:
1899 RETVAL = on_same_map (ob, other); 2031 RETVAL = on_same_map (ob, other);
1900 OUTPUT: RETVAL 2032 OUTPUT: RETVAL
1901 2033
1902char * 2034const_utf8_string
1903base_name (object *ob, int plural) 2035base_name (object *op, int plural = op->nrof > 1)
1904 CODE: 2036 CODE:
1905 RETVAL = cf_query_base_name (ob, plural); 2037 RETVAL = query_base_name (op, plural);
1906 OUTPUT: RETVAL 2038 OUTPUT: RETVAL
1907 2039
1908living * 2040object *decrease_ob_nr (object *op, unsigned long i)
1909stats (object *ob)
1910 CODE:
1911 RETVAL = &ob->stats;
1912 OUTPUT: RETVAL
1913
1914 2041
1915MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2042MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1916 2043
1917player *player (object *op) 2044player *player (object *op)
1918 CODE: 2045 CODE:
1919 RETVAL = op->contr; 2046 RETVAL = op->contr;
1920 OUTPUT: RETVAL 2047 OUTPUT: RETVAL
1921 2048
2049void check_score (object *op)
2050
1922void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2051void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2052 CODE:
2053 new_draw_info (flags, 0, op, txt);
1923 2054
1924object *cf_player_send_inventory (object *op) 2055object *cf_player_send_inventory (object *op)
1925 2056
1926char *cf_player_get_ip (object *op) 2057octet_string cf_player_get_ip (object *op)
1927 ALIAS: ip = 0 2058 ALIAS: ip = 0
1928 2059
1929object *cf_player_get_marked_item (object *op) 2060object *cf_player_get_marked_item (object *op)
1930 ALIAS: marked_item = 0 2061 ALIAS: marked_item = 0
1931 2062
1936 2067
1937void cf_player_set_party (object *op, partylist *party) 2068void cf_player_set_party (object *op, partylist *party)
1938 2069
1939void kill_player (object *op) 2070void kill_player (object *op)
1940 2071
1941MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ 2072void esrv_update_item (object *op, int what, object *item)
2073 C_ARGS: what, op, item
2074
2075void clear_los (object *op)
2076
2077int command_summon (object *op, utf8_string params)
2078
2079int command_arrest (object *op, utf8_string params)
2080
1942 2081
1943MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2082MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1944 2083
1945player *cf_player_find (char *name) 2084INCLUDE: $PERL $srcdir/genacc player ../include/player.h |
1946 PROTOTYPE: $ 2085
2086int invoke (player *pl, int event, ...)
2087 CODE:
2088 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2089 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2090 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2091 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2092 OUTPUT: RETVAL
2093
2094SV *registry (player *pl)
2095
2096void
2097save_stats (player *pl)
2098 CODE:
2099 pl->ob->stats.hp = pl->ob->stats.maxhp;
2100 pl->ob->stats.sp = pl->ob->stats.maxsp;
2101 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2102 pl->orig_stats = pl->ob->stats;
1947 2103
1948void cf_player_move (player *pl, int dir) 2104void cf_player_move (player *pl, int dir)
1949 2105
1950void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2106void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1951
1952# nonstandard
1953object *ob (player *pl)
1954 CODE:
1955 RETVAL = pl->ob;
1956 OUTPUT: RETVAL
1957
1958player *first ()
1959 CODE:
1960 RETVAL = first_player;
1961 OUTPUT: RETVAL
1962
1963player *next (player *pl)
1964 CODE:
1965 RETVAL = pl->next;
1966 OUTPUT: RETVAL
1967 2107
1968bool 2108bool
1969cell_visible (player *pl, int dx, int dy) 2109cell_visible (player *pl, int dx, int dy)
1970 CODE: 2110 CODE:
1971 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2 2111 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
1972 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2]; 2112 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1973 OUTPUT: 2113 OUTPUT:
1974 RETVAL 2114 RETVAL
1975 2115
1976char *
1977client (player *pl)
1978 CODE:
1979 RETVAL = pl->socket.client;
1980 OUTPUT:
1981 RETVAL
1982
1983char *
1984host (player *pl)
1985 CODE:
1986 RETVAL = pl->socket.host;
1987 OUTPUT:
1988 RETVAL
1989
1990char *
1991killer (player *pl, char *killer = 0)
1992 CODE:
1993 if (killer)
1994 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
1995 RETVAL = pl->killer;
1996 OUTPUT:
1997 RETVAL
1998
1999void
2000buggy_mapscroll (player *pl, int value = 1)
2001 CODE:
2002 pl->socket.buggy_mapscroll = value;
2003
2004void 2116void
2005send (player *pl, SV *packet) 2117send (player *pl, SV *packet)
2006 CODE: 2118 CODE:
2007{ 2119{
2008 STRLEN len; 2120 STRLEN len;
2009 char *buf = SvPVbyte (packet, len); 2121 char *buf = SvPVbyte (packet, len);
2010 2122
2011 Write_String_To_Socket (&pl->socket, buf, len); 2123 if (pl->ns)
2124 pl->ns->send_packet (buf, len);
2012} 2125}
2013 2126
2014int 2127int
2015listening (player *pl, int new_value = -1) 2128listening (player *pl, int new_value = -1)
2016 CODE: 2129 CODE:
2018 if (new_value >= 0) 2131 if (new_value >= 0)
2019 pl->listening = new_value; 2132 pl->listening = new_value;
2020 OUTPUT: 2133 OUTPUT:
2021 RETVAL 2134 RETVAL
2022 2135
2023void get_savebed (player *pl) 2136void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2024 ALIAS: 2137 PROTOTYPE: $;$$$
2025 savebed = 0
2026 PPCODE: 2138 PPCODE:
2139 if (GIMME_V != G_VOID)
2140 {
2027 EXTEND (SP, 3); 2141 EXTEND (SP, 3);
2028 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2142 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2029 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2143 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2030 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2144 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2031 2145 }
2032void set_savebed (player *pl, char *map_path, int x, int y) 2146 if (map_path) sv_to (map_path, pl->savebed_map);
2033 CODE: 2147 if (x) sv_to (x, pl->bed_x);
2034 strcpy (pl->savebed_map, map_path); 2148 if (y) sv_to (y, pl->bed_y);
2035 pl->bed_x = x;
2036 pl->bed_y = y;
2037 2149
2038void 2150void
2039list () 2151list ()
2040 PPCODE: 2152 PPCODE:
2041{ 2153 for_all_players (pl)
2042 player *pl; 2154 XPUSHs (sv_2mortal (to_sv (pl)));
2043 for (pl = first_player; pl; pl = pl->next)
2044 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2045}
2046
2047bool
2048peaceful (player *pl, bool new_setting = 0)
2049 PROTOTYPE: $;$
2050 CODE:
2051 RETVAL = pl->peaceful;
2052 if (items > 1)
2053 pl->peaceful = new_setting;
2054 OUTPUT:
2055 RETVAL
2056
2057living *
2058orig_stats (player *pl)
2059 CODE:
2060 RETVAL = &pl->orig_stats;
2061 OUTPUT: RETVAL
2062
2063living *
2064last_stats (player *pl)
2065 CODE:
2066 RETVAL = &pl->last_stats;
2067 OUTPUT: RETVAL
2068 2155
2069 2156
2070MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2157MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2071 2158
2072SV * 2159int invoke (maptile *map, int event, ...)
2073get_property (mapstruct *obj, int type, int idx)
2074 CODE: 2160 CODE:
2075 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx)); 2161 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2162 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2163 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2164 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2076 OUTPUT: RETVAL 2165 OUTPUT: RETVAL
2077 2166
2078SV * 2167SV *registry (maptile *map)
2079set_property (mapstruct *obj, int type, int idx, SV *newval)
2080 CODE:
2081 switch (type)
2082 {
2083 case CFAPI_INT:
2084 cf_map_set_int_property (obj, idx, SvIV (newval));
2085 break;
2086 default:
2087 croak ("unhandled type '%d' in set_property '%d'", type, idx);
2088 }
2089 2168
2090mapstruct *new (int width, int height) 2169INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2170
2171void
2172maptile::instantiate ()
2173
2174maptile *new ()
2091 PROTOTYPE: 2175 PROTOTYPE:
2092 CODE: 2176 CODE:
2093{ 2177 RETVAL = new maptile;
2094 int unused_type;
2095 RETVAL = (mapstruct*) map_get_map (&unused_type, 0, width, height);
2096}
2097 OUTPUT: 2178 OUTPUT:
2098 RETVAL 2179 RETVAL
2099 2180
2100void delete_map (mapstruct *map) 2181void
2182maptile::players ()
2183 PPCODE:
2184 if (GIMME_V == G_SCALAR)
2185 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2186 else if (GIMME_V == G_ARRAY)
2187 {
2188 EXTEND (SP, THIS->players);
2189 for_all_players (pl)
2190 if (pl->ob && pl->ob->map == THIS)
2191 PUSHs (sv_2mortal (to_sv (pl->ob)));
2192 }
2101 2193
2102void clean_tmp_map (mapstruct *map) 2194void
2195maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2196 CODE:
2197{
2198 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2199 croak ("maptile::add_underlay: palette must be arrayref");
2103 2200
2201 palette = SvRV (palette);
2202
2203 STRLEN idxlen;
2204 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2205
2206 for (int x = 0; x < THIS->width; ++x)
2207 for (int y = 0; y < THIS->height; ++y)
2208 {
2209 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2210 if (op->flag [FLAG_IS_FLOOR])
2211 goto skip_space;
2212
2213 {
2214 int offs = offset + y * stride + x;
2215 if (IN_RANGE_EXC (offs, 0, idxlen))
2216 {
2217 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2218 {
2219 object *ob = get_archetype (SvPVutf8_nolen (*elem));
2220 ob->flag [FLAG_NO_MAP_SAVE] = true;
2221 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2222 }
2223 }
2224 }
2225
2226 skip_space: ;
2227 }
2228}
2229
2230void
2231maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2232 CODE:
2233{
2234 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2235 croak ("maptile::set_regiondata: palette must be arrayref");
2236
2237 palette = SvRV (palette);
2238
2239 STRLEN idxlen;
2240 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2241
2242 region **regionmap = (region **)malloc (
2243 (av_len ((AV *)palette) + 1) * sizeof (region *));
2244 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2245
2246 for (int i = av_len ((AV *)palette) + 1; i--; )
2247 regionmap [i] = region::find (
2248 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2249
2250 for (int y = 0; y < THIS->height; ++y)
2251 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2252
2253 sfree (THIS->regions, THIS->size ());
2254 free (THIS->regionmap);
2255
2256 THIS->regions = regions;
2257 THIS->regionmap = regionmap;
2258}
2259
2104void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2260void play_sound_map (maptile *map, int x, int y, int sound_num)
2105 2261
2106mapstruct *tile_map (mapstruct *map, unsigned int dir) 2262int out_of_map (maptile *map, int x, int y)
2107 CODE:
2108 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2109 OUTPUT:
2110 RETVAL
2111 2263
2112char *tile_path (mapstruct *map, unsigned int dir) 2264void
2113 CODE: 2265trigger (maptile *map, long connection, bool state = true)
2114 if (dir >= 4) 2266 CODE:
2115 XSRETURN_UNDEF; 2267 activate_connection (map, connection, state);
2116 RETVAL = map->tile_path [dir];
2117 OUTPUT:
2118 RETVAL
2119 2268
2120mapstruct *cf_map_get_map (char *name) 2269void
2121 PROTOTYPE: $ 2270get_connection (maptile *map, long connection)
2122 ALIAS: map = 0 2271 PPCODE:
2272 oblinkpt *obp = get_connection_links (map, connection);
2273 if (obp)
2274 for (objectlink *ol = obp->link; ol; ol = ol->next)
2275 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2123 2276
2124mapstruct *has_been_loaded (char *name)
2125 PROTOTYPE: $
2126
2127mapstruct *cf_map_get_first ()
2128 PROTOTYPE:
2129 ALIAS: first = 0
2130
2131# whoever "designed" the plug-in api should have wasted
2132# his/her time with staying away from the project - would have
2133# saved others a lot of time, without doubt.
2134void set_path (mapstruct *where, char *path)
2135 CODE:
2136 strcpy (where->path, path);
2137
2138int in_memory (mapstruct *map)
2139 CODE:
2140 RETVAL = map->in_memory;
2141 OUTPUT:
2142 RETVAL
2143
2144bool unique (mapstruct *map)
2145 CODE:
2146 RETVAL = map->unique;
2147 OUTPUT:
2148 RETVAL
2149
2150void set_unique (mapstruct *map, bool unique)
2151 CODE:
2152 map->unique = unique;
2153
2154object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2277object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2155 2278
2156object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2279object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2157 2280
2158object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2281object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2159 C_ARGS: str, map, nx, ny 2282 C_ARGS: str, map, nx, ny
2160 2283
2161void 2284void
2162cf_map_normalise (mapstruct *map, int x, int y) 2285get_map_flags (maptile *map, int x, int y)
2163 PPCODE: 2286 PPCODE:
2164{ 2287{
2165 mapstruct *nmap = 0; 2288 maptile *nmap = 0;
2166 I16 nx = 0, ny = 0; 2289 I16 nx = 0, ny = 0;
2167 int flags = cf_map_get_flags (map, &nmap, x, y, &nx, &ny); 2290 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2168 2291
2169 EXTEND (SP, 4); 2292 EXTEND (SP, 4);
2170 PUSHs (sv_2mortal (newSViv (flags))); 2293 PUSHs (sv_2mortal (newSViv (flags)));
2171 2294
2172 if (GIMME_V == G_ARRAY) 2295 if (GIMME_V == G_ARRAY)
2176 PUSHs (sv_2mortal (newSViv (ny))); 2299 PUSHs (sv_2mortal (newSViv (ny)));
2177 } 2300 }
2178} 2301}
2179 2302
2180void 2303void
2181at (mapstruct *map, unsigned int x, unsigned int y) 2304at (maptile *map, unsigned int x, unsigned int y)
2182 PROTOTYPE: $$$ 2305 PROTOTYPE: $$$
2183 PPCODE: 2306 PPCODE:
2184{ 2307{
2185 object *o; 2308 object *o;
2186 mapstruct *nmap = 0; 2309 maptile *nmap = 0;
2187 I16 nx, ny; 2310 I16 nx, ny;
2188 2311
2189 cf_map_get_flags (map, &nmap, x, y, &nx, &ny); 2312 get_map_flags (map, &nmap, x, y, &nx, &ny);
2190 2313
2191 if (nmap) 2314 if (nmap)
2192 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2315 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2193 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2316 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2194} 2317}
2195 2318
2196SV * 2319SV *
2197bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2320bot_at (maptile *obj, unsigned int x, unsigned int y)
2198 PROTOTYPE: $$$ 2321 PROTOTYPE: $$$
2199 ALIAS: 2322 ALIAS:
2200 top_at = 1 2323 top_at = 1
2201 flags_at = 2 2324 flags_at = 2
2202 light_at = 3 2325 light_at = 3
2203 move_block_at = 4 2326 move_block_at = 4
2204 move_slow_at = 5 2327 move_slow_at = 5
2205 move_on_at = 6 2328 move_on_at = 6
2206 move_off_at = 7 2329 move_off_at = 7
2207 INIT: 2330 INIT:
2208 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2331 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2209 CODE: 2332 CODE:
2210 switch (ix) 2333 switch (ix)
2211 { 2334 {
2212 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2335 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2213 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2336 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2216 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2339 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2217 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2340 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2218 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2341 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2219 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2342 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2220 } 2343 }
2221 OUTPUT: 2344 OUTPUT: RETVAL
2222 RETVAL
2223 2345
2224# "serialise" map perl data into a ref 2346void fix_walls (maptile *map, int x, int y)
2225void 2347
2226_get_obs (mapstruct *map) 2348void fix_walls_around (maptile *map, int x, int y)
2349
2350# worst xs function of my life
2351bool
2352_create_random_map (\
2353 maptile *self,\
2354 utf8_string wallstyle,\
2355 utf8_string wall_name,\
2356 utf8_string floorstyle,\
2357 utf8_string monsterstyle,\
2358 utf8_string treasurestyle,\
2359 utf8_string layoutstyle,\
2360 utf8_string doorstyle,\
2361 utf8_string decorstyle,\
2362 utf8_string origin_map,\
2363 utf8_string final_map,\
2364 utf8_string exitstyle,\
2365 utf8_string this_map,\
2366 utf8_string exit_on_final_map,\
2367 int xsize,\
2368 int ysize,\
2369 int expand2x,\
2370 int layoutoptions1,\
2371 int layoutoptions2,\
2372 int layoutoptions3,\
2373 int symmetry,\
2374 int difficulty,\
2375 int difficulty_given,\
2376 float difficulty_increase,\
2377 int dungeon_level,\
2378 int dungeon_depth,\
2379 int decoroptions,\
2380 int orientation,\
2381 int origin_y,\
2382 int origin_x,\
2383 U32 random_seed,\
2384 val64 total_map_hp,\
2385 int map_layout_style,\
2386 int treasureoptions,\
2387 int symmetry_used,\
2388 region *region,\
2389 utf8_string custom\
2390)
2227 PPCODE: 2391 CODE:
2228{ 2392{
2229 object *o; 2393 random_map_params rmp;
2230 int x, y;
2231 AV *obs = newAV ();
2232 int nonnull = 0;
2233 2394
2234 for (y = 0; y < MAP_HEIGHT (map); y++) 2395 assign (rmp.wallstyle , wallstyle);
2235 for (x = 0; x < MAP_WIDTH (map); x++) 2396 assign (rmp.wall_name , wall_name);
2236 { 2397 assign (rmp.floorstyle , floorstyle);
2237 AV *av = newAV (); 2398 assign (rmp.monsterstyle , monsterstyle);
2399 assign (rmp.treasurestyle , treasurestyle);
2400 assign (rmp.layoutstyle , layoutstyle);
2401 assign (rmp.doorstyle , doorstyle);
2402 assign (rmp.decorstyle , decorstyle);
2403 assign (rmp.exitstyle , exitstyle);
2404 assign (rmp.exit_on_final_map, exit_on_final_map);
2238 2405
2239 for (o = GET_MAP_OB (map, x, y); o; o = o->above) 2406 rmp.origin_map = origin_map;
2240 { 2407 rmp.final_map = final_map;
2241 SV *sv = SVptr_cache_get (o); 2408 rmp.this_map = this_map;
2409 rmp.xsize = xsize;
2410 rmp.ysize = ysize;
2411 rmp.expand2x = expand2x;
2412 rmp.layoutoptions1 = layoutoptions1;
2413 rmp.layoutoptions2 = layoutoptions2;
2414 rmp.layoutoptions3 = layoutoptions3;
2415 rmp.symmetry = symmetry;
2416 rmp.difficulty = difficulty;
2417 rmp.difficulty_given = difficulty_given;
2418 rmp.difficulty_increase = difficulty_increase;
2419 rmp.dungeon_level = dungeon_level;
2420 rmp.dungeon_depth = dungeon_depth;
2421 rmp.decoroptions = decoroptions;
2422 rmp.orientation = orientation;
2423 rmp.origin_y = origin_y;
2424 rmp.origin_x = origin_x;
2425 rmp.random_seed = random_seed;
2426 rmp.total_map_hp = total_map_hp;
2427 rmp.map_layout_style = map_layout_style;
2428 rmp.treasureoptions = treasureoptions;
2429 rmp.symmetry_used = symmetry_used;
2430 rmp.region = region;
2431 rmp.custom = custom;
2242 2432
2243 if (sv && HvFILL (SvRV (sv))) 2433 RETVAL = self->generate_random_map (&rmp);
2244 {
2245 nonnull = 1;
2246 sv = newSVsv (sv);
2247 }
2248 else
2249 sv = &PL_sv_undef;
2250
2251 av_push (av, sv);
2252 }
2253
2254 av_store (obs, x + y * MAP_HEIGHT (map), newRV_noinc ((SV *)av));
2255 }
2256
2257 if (nonnull)
2258 XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs)));
2259 else
2260 SvREFCNT_dec (obs);
2261} 2434}
2262
2263# "deserialise" perl map data into the map
2264void
2265_set_obs (mapstruct *map, SV *sv)
2266 CODE:
2267{
2268 object *o;
2269 AV *av;
2270 int x, y;
2271 AV *obs = (AV *)SvRV (sv);
2272
2273 for (y = 0; y < MAP_HEIGHT (map); y++)
2274 for (x = 0; x < MAP_WIDTH (map); x++)
2275 {
2276 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
2277
2278 if (!SvROK (sv))
2279 continue;
2280
2281 av = (AV *)SvRV (sv);
2282
2283 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
2284 {
2285 sv = av_shift (av);
2286
2287 if (SvROK (sv))
2288 {
2289 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
2290 SVptr_cache_set (o, sv);
2291 }
2292 }
2293 }
2294}
2295
2296
2297MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
2298
2299archetype *cf_archetype_get_first()
2300 PROTOTYPE:
2301 ALIAS: first = 0
2302
2303archetype *cf_archetype_get_next (archetype *arch)
2304 ALIAS: next = 0
2305
2306archetype *cf_archetype_get_head (archetype *arch)
2307 ALIAS: head = 0
2308
2309archetype *cf_archetype_get_more (archetype *arch)
2310 ALIAS: more = 0
2311
2312const char *cf_archetype_get_name (archetype *arch)
2313 ALIAS: name = 0
2314
2315object *cf_archetype_get_clone (archetype *arch)
2316 ALIAS: clone = 0
2317
2318MODULE = cf PACKAGE = cf::party PREFIX = cf_party_
2319
2320partylist *cf_party_get_first ()
2321 PROTOTYPE:
2322 ALIAS: first = 0
2323
2324partylist *cf_party_get_next (partylist *party)
2325 ALIAS: next = 0
2326
2327const char *cf_party_get_name (partylist *party)
2328
2329const char *cf_party_get_password (partylist *party)
2330 ALIAS: password = 0
2331
2332player *cf_party_get_first_player (partylist *party)
2333 ALIAS: first_player = 0
2334
2335player *cf_party_get_next_player (partylist *party, player *op)
2336 ALIAS: next_player = 0
2337
2338
2339MODULE = cf PACKAGE = cf::region PREFIX = cf_region_
2340
2341region *cf_region_get_first ()
2342 PROTOTYPE:
2343 ALIAS: first = 0
2344
2345const char *cf_region_get_name (region *reg)
2346 ALIAS: name = 0
2347
2348region *cf_region_get_next (region *reg)
2349 ALIAS: next = 0
2350
2351region *cf_region_get_parent (region *reg)
2352 ALIAS: parent = 0
2353
2354const char *cf_region_get_longname (region *reg)
2355 ALIAS: longname = 0
2356
2357const char *cf_region_get_message (region *reg)
2358 ALIAS: message = 0
2359
2360
2361MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
2362
2363val64
2364exp (living *liv, val64 new_val = 0)
2365 PROTOTYPE: $;$
2366 ALIAS:
2367 Str = 1
2368 Dex = 2
2369 Con = 3
2370 Wis = 4
2371 Cha = 5
2372 Int = 6
2373 Pow = 7
2374 wc = 8
2375 ac = 9
2376 hp = 10
2377 maxhp = 11
2378 sp = 12
2379 maxsp = 13
2380 grace = 14
2381 maxgrace = 15
2382 food = 16
2383 dam = 17
2384 luck = 18
2385 CODE:
2386# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2387 switch (ix)
2388 {
2389 LIVING_ACC (exp , 0);
2390 LIVING_ACC (Str , 1);
2391 LIVING_ACC (Dex , 2);
2392 LIVING_ACC (Con , 3);
2393 LIVING_ACC (Wis , 4);
2394 LIVING_ACC (Cha , 5);
2395 LIVING_ACC (Int , 6);
2396 LIVING_ACC (Pow , 7);
2397 LIVING_ACC (wc , 8);
2398 LIVING_ACC (ac , 9);
2399 LIVING_ACC (hp , 10);
2400 LIVING_ACC (maxhp , 11);
2401 LIVING_ACC (sp , 12);
2402 LIVING_ACC (maxsp , 13);
2403 LIVING_ACC (grace , 14);
2404 LIVING_ACC (maxgrace, 15);
2405 LIVING_ACC (food , 16);
2406 LIVING_ACC (dam , 17);
2407 LIVING_ACC (luck , 18);
2408 }
2409# undef LIVING_ACC
2410 OUTPUT: 2435 OUTPUT:
2411 RETVAL 2436 RETVAL
2412 2437
2438MODULE = cf PACKAGE = cf::arch
2439
2440archetype *find (utf8_string name)
2441 CODE:
2442 RETVAL = archetype::find (name);
2443 OUTPUT:
2444 RETVAL
2445
2446archetype *first()
2447 PROTOTYPE:
2448 CODE:
2449 RETVAL = first_archetype;
2450 OUTPUT: RETVAL
2451
2452INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2453
2454MODULE = cf PACKAGE = cf::party
2455
2456partylist *first ()
2457 PROTOTYPE:
2458 CODE:
2459 RETVAL = get_firstparty ();
2460 OUTPUT: RETVAL
2461
2462INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h |
2463
2464MODULE = cf PACKAGE = cf::region
2465
2466void
2467list ()
2468 PPCODE:
2469 for_all_regions (rgn)
2470 XPUSHs (sv_2mortal (to_sv (rgn)));
2471
2472region *find (utf8_string name)
2473 PROTOTYPE: $
2474 CODE:
2475 RETVAL = region::find (name);
2476 OUTPUT: RETVAL
2477
2478region *find_fuzzy (utf8_string name)
2479 PROTOTYPE: $
2480 CODE:
2481 RETVAL = region::find_fuzzy (name);
2482 OUTPUT: RETVAL
2483
2484int specificity (region *rgn)
2485 CODE:
2486 RETVAL = 0;
2487 while (rgn = rgn->parent)
2488 RETVAL++;
2489 OUTPUT: RETVAL
2490
2491INCLUDE: $PERL $srcdir/genacc region ../include/map.h |
2492
2493MODULE = cf PACKAGE = cf::living
2494
2495INCLUDE: $PERL $srcdir/genacc living ../include/living.h |
2496
2497MODULE = cf PACKAGE = cf::settings
2498
2499INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h |
2500
2501MODULE = cf PACKAGE = cf::client
2502
2503INCLUDE: $PERL $srcdir/genacc client ../include/client.h |
2504
2505int invoke (client *ns, int event, ...)
2506 CODE:
2507 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2508 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2509 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2510 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2511 OUTPUT: RETVAL
2512
2513SV *registry (client *ns)
2514
2515void
2516list ()
2517 PPCODE:
2518 EXTEND (SP, clients.size ());
2519 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2520 PUSHs (sv_2mortal (to_sv (*i)));
2521
2522void
2523client::send_packet (SV *packet)
2524 CODE:
2525{
2526 STRLEN len;
2527 char *buf = SvPVbyte (packet, len);
2528
2529 THIS->send_packet (buf, len);
2530}
2531
2532MODULE = cf PACKAGE = cf::face PREFIX = face_
2533
2534#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2535
2536faceidx face_find (utf8_string name, faceidx defidx = 0)
2537
2538faceidx alloc (utf8_string name)
2539 CODE:
2540{
2541 do
2542 {
2543 RETVAL = faces.size ();
2544 faces.resize (RETVAL + 1);
2545 }
2546 while (!RETVAL); // crude way to leave index 0
2547
2548 faces [RETVAL].name = name;
2549 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2550
2551 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2552 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2553}
2554 OUTPUT: RETVAL
2555
2556void set (faceidx idx, int visibility, int magicmap)
2557 CODE:
2558 faceinfo *f = face_info (idx);
2559 assert (f);
2560 f->visibility = visibility;
2561 f->magicmap = magicmap;
2562
2563void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2564 CODE:
2565 faceinfo *f = face_info (idx); assert (f);
2566 f->smooth = smooth;
2567 f->smoothlevel = smoothlevel;
2568
2569void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2570 CODE:
2571{
2572 facedata *d = face_data (idx, faceset);
2573 assert (d);
2574 sv_to (data, d->data);
2575 STRLEN clen;
2576 char *cdata = SvPVbyte (chksum, clen);
2577 clen = min (CHKSUM_SIZE, clen);
2578
2579 if (memcmp (d->chksum, cdata, clen))
2580 {
2581 memcpy (d->chksum, cdata, clen);
2582
2583 // invalidate existing client face info
2584 for_all_clients (ns)
2585 if (ns->faceset == faceset)
2586 {
2587 ns->faces_sent [idx] = false;
2588 ns->force_newmap = true;
2589 }
2590 }
2591}
2592
2593void invalidate (faceidx idx)
2594 CODE:
2595 for_all_clients (ns)
2596 {
2597 ns->faces_sent [idx] = false;
2598 ns->force_newmap = true;
2599 }
2600
2601void invalidate_all ()
2602 CODE:
2603 for_all_clients (ns)
2604 {
2605 ns->faces_sent.reset ();
2606 ns->force_newmap = true;
2607 }
2608
2609MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2610
2611#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h |
2612
2613animidx anim_find (utf8_string name)
2614 CODE:
2615 RETVAL = animation::find (name).number;
2616 OUTPUT: RETVAL
2617
2618animidx set (utf8_string name, SV *frames, int facings = 1)
2619 CODE:
2620{
2621 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2622 croak ("frames must be an arrayref");
2623
2624 AV *av = (AV *)SvRV (frames);
2625
2626 animation *anim = &animation::find (name);
2627 if (anim->number)
2628 {
2629 anim->resize (av_len (av) + 1);
2630 anim->facings = facings;
2631 }
2632 else
2633 anim = &animation::create (name, av_len (av) + 1, facings);
2634
2635 for (int i = 0; i < anim->num_animations; ++i)
2636 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1)));
2637}
2638 OUTPUT: RETVAL
2639
2640void invalidate_all ()
2641 CODE:
2642 for_all_clients (ns)
2643 ns->anims_sent.reset ();
2644

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines