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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.40 by root, Sun Sep 3 00:18:42 2006 UTC vs.
Revision 1.93 by elmex, Wed Dec 20 13:07:13 2006 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
40 40
41#include "perlxsi.c" 41#include "perlxsi.c"
42 42
43extern sint64 *levels; // the experience table 43extern sint64 *levels; // the experience table
44 44
45typedef object object_ornull; 45typedef object object_ornull;
46typedef mapstruct mapstruct_ornull; 46typedef maptile maptile_ornull;
47 47
48#if IVSIZE >= 8
49 typedef IV val64;
50# define newSVval64 newSViv
51# define SvVAL64 SvIV
52#else
48typedef double val64; 53 typedef double val64;
49#define newSVval64 newSVnv 54# define newSVval64 newSVnv
50#define SvVAL64 SvNV 55# define SvVAL64 SvNV
56#endif
51 57
52static f_plug_api gethook = cfapi_get_hooks; 58static f_plug_api gethook = cfapi_get_hooks;
53static f_plug_api object_set_property = cfapi_object_set_property; 59static f_plug_api object_set_property = cfapi_object_set_property;
54static f_plug_api object_insert = cfapi_object_insert; 60static f_plug_api object_insert = cfapi_object_insert;
55 61
56static bool perl_booted;
57
58/* this is a stupid way to do things, and awkward to use for plug-in authors */
59typedef struct
60{
61 object* who;
62 object* activator;
63 object* third;
64 object* event;
65 mapstruct* map;
66 char message[1024];
67 int fix; // seems to be python-only, and should not be part of the API
68 int event_code;
69 char extension[1024]; // name field, should invoke specific perl extension
70 char options[1024]; // slaying field of event_connectors
71 int returnvalue;
72} CFPContext;
73
74static HV *obj_cache;
75static PerlInterpreter *perl; 62static PerlInterpreter *perl;
76 63
77static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 64static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map;
78
79#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value))))
80#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype))
81#define PUSH_OB PUSHcfapi_va(POBJECT, object *)
82#define PUSH_PL PUSHcfapi_va(PPLAYER, player *)
83#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *)
84#define PUSH_PV PUSHcfapi_va(STRING, const char *)
85#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int))))
86 65
87////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 66//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
88 67
89static SV * 68static SV *
90newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 69newSVptr (void *ptr, const char *klass, HV *hv = newHV ())
107 86
108 if (!obj->self) 87 if (!obj->self)
109 obj->self = newSVptr (obj, klass); 88 obj->self = newSVptr (obj, klass);
110 89
111 return newSVsv (obj->self); 90 return newSVsv (obj->self);
112}
113
114static void
115SVptr_cache_set (void *ptr, SV *sv)
116{
117 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
118}
119
120static SV *
121SVptr_cache_get (void *ptr)
122{
123 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
124
125 return he ? *he : 0;
126}
127
128static SV *
129newSVptr_cached (void *ptr, const char *klass)
130{
131 SV *sv;
132
133 if (!ptr)
134 return &PL_sv_undef;
135
136 sv = SVptr_cache_get (ptr);
137
138 if (!sv)
139 {
140 HV *hv = newHV ();
141 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
142 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
143
144 SVptr_cache_set (ptr, sv);
145 }
146
147 return newSVsv (sv);
148} 91}
149 92
150static void 93static void
151clearSVptr (SV *sv) 94clearSVptr (SV *sv)
152{ 95{
176{ 119{
177 if (SvOK (sv)) 120 if (SvOK (sv))
178 return SvPTR (sv, klass); 121 return SvPTR (sv, klass);
179 else 122 else
180 return 0; 123 return 0;
124}
125
126inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
127inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
128inline SV *to_sv (bool v) { return newSViv (v); }
129inline SV *to_sv ( signed char v) { return newSViv (v); }
130inline SV *to_sv (unsigned char v) { return newSViv (v); }
131inline SV *to_sv ( signed short v) { return newSViv (v); }
132inline SV *to_sv (unsigned short v) { return newSVuv (v); }
133inline SV *to_sv ( signed int v) { return newSViv (v); }
134inline SV *to_sv (unsigned int v) { return newSVuv (v); }
135inline SV *to_sv ( signed long v) { return newSViv (v); }
136inline SV *to_sv (unsigned long v) { return newSVuv (v); }
137inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
138inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
139inline SV *to_sv (float v) { return newSVnv (v); }
140inline SV *to_sv (double v) { return newSVnv (v); }
141inline SV *to_sv (client * v) { return newSVattachable (v, "cf::client::wrap"); }
142inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); }
143inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); }
144inline SV *to_sv (maptile * v) { return newSVattachable (v, "cf::map::wrap"); }
145inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::arch::wrap"); }
146inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); }
147inline SV *to_sv (region * v) { return newSVptr (v, "cf::region::wrap"); }
148inline SV *to_sv (living * v) { return newSVptr (v, "cf::living::wrap"); }
149
150inline SV *to_sv (object & v) { return to_sv (&v); }
151inline SV *to_sv (living & v) { return to_sv (&v); }
152
153//TODO:
154inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
155inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
156
157inline SV *to_sv (UUID v)
158{
159 char buf[128];
160 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
161 return newSVpv (buf, 0);
162}
163
164inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
165inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
166inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
167inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
168inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
169inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
170inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
171inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
172inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
173inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
174inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
175inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
176inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
177inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
178inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
179inline void sv_to (SV *sv, client * &v) { v = (client *)SvPTR_ornull (sv, "cf::client"); }
180inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); }
181inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); }
182inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); }
183inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)SvPTR_ornull (sv, "cf::map"); }
184inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
185inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
186inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
187
188inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO
189inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO
190
191template<class T>
192inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
193
194template<int N>
195inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
196
197inline void sv_to (SV *sv, UUID &v)
198{
199 unsigned int version;
200
201 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
202 croak ("unparsable uuid: %s", SvPV_nolen (sv));
181} 203}
182 204
183static SV * 205static SV *
184newSVdt_va (va_list &ap, data_type type) 206newSVdt_va (va_list &ap, data_type type)
185{ 207{
213 sv = str ? newSVpv (str, len) : &PL_sv_undef; 235 sv = str ? newSVpv (str, len) : &PL_sv_undef;
214 } 236 }
215 break; 237 break;
216 238
217 case DT_OBJECT: 239 case DT_OBJECT:
218 { 240 sv = to_sv (va_arg (ap, object *));
219 object *obj = va_arg (ap, object *);
220 sv = newSVattachable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
221 }
222 break; 241 break;
223 242
224 case DT_MAP: 243 case DT_MAP:
225 // va_arg (object *) when void * is passed is an XSI extension 244 // va_arg (object *) when void * is passed is an XSI extension
226 sv = newSVattachable (va_arg (ap, mapstruct *), "cf::map::wrap"); 245 sv = to_sv (va_arg (ap, maptile *));
227 break; 246 break;
228 247
248 case DT_CLIENT:
249 sv = to_sv (va_arg (ap, client *));
250 break;
251
229 case DT_PLAYER: 252 case DT_PLAYER:
230 sv = newSVattachable (va_arg (ap, player *), "cf::player::wrap"); 253 sv = to_sv (va_arg (ap, player *));
231 break; 254 break;
232 255
233 case DT_ARCH: 256 case DT_ARCH:
234 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 257 sv = to_sv (va_arg (ap, archetype *));
235 break; 258 break;
236 259
237 case DT_PARTY: 260 case DT_PARTY:
238 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 261 sv = to_sv (va_arg (ap, partylist *));
239 break; 262 break;
240 263
241 case DT_REGION: 264 case DT_REGION:
242 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 265 sv = to_sv (va_arg (ap, region *));
243 break; 266 break;
244 267
245 default: 268 default:
246 assert (("unhandled type in newSVdt_va", 0)); 269 assert (("unhandled type in newSVdt_va", 0));
247 } 270 }
292} 315}
293 316
294////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 317//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
295 318
296SV * 319SV *
297registry_of (attachable_base *ext) 320registry (attachable_base *ext)
298{ 321{
299 if (!ext->cb) 322 if (!ext->cb)
300 ext->cb = newAV (); 323 ext->cb = newAV ();
301 324
302 return newRV_inc ((SV *)ext->cb); 325 return newRV_inc ((SV *)ext->cb);
308 { 331 {
309 if (cb) 332 if (cb)
310 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1))) 333 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
311 INVOKE_OBJECT (DESTROY, static_cast<object *>(this)); 334 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
312 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1))) 335 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
313 INVOKE_MAP (DESTROY, static_cast<mapstruct *>(this)); 336 INVOKE_MAP (DESTROY, static_cast<maptile *>(this));
314 337
315 // disconnect Perl from C, to avoid crashes 338 // disconnect Perl from C, to avoid crashes
316 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext); 339 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
317 340
318 // clear the perl hash, might or might not be a good idea 341 // clear the perl hash, might or might not be a good idea
446 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL); 469 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
447 FREETMPS; 470 FREETMPS;
448 LEAVE; 471 LEAVE;
449} 472}
450 473
474char *object_freezer::as_string ()
475{
476 dSP;
477 ENTER;
478 SAVETMPS;
479 PUSHMARK (SP);
480 EXTEND (SP, 3);
481 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
482 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
483 PUTBACK;
484
485 char *res = call_pv ("cf::object_freezer_as_string", G_SCALAR | G_EVAL) > 0
486 ? strdup (SvPVbyte_nolen (POPs))
487 : strdup ("[fatal error]");
488
489 FREETMPS;
490 LEAVE;
491
492 return res;
493}
494
451int fprintf (object_freezer &freezer, const char *format, ...) 495int fprintf (object_freezer &freezer, const char *format, ...)
452{ 496{
453 va_list ap; 497 va_list ap;
454 498
455 va_start (ap, format); 499 va_start (ap, format);
465int fputs (const char *s, object_freezer &freezer) 509int fputs (const char *s, object_freezer &freezer)
466{ 510{
467 freezer.add (s); 511 freezer.add (s);
468} 512}
469 513
514static const char thawer_eof[] = "\n\n\n\0\0\0";
515
470object_thawer::object_thawer (const char *filename) 516object_thawer::object_thawer (const char *filename)
471{ 517{
518 static const char eof[] = "\n\n\n\0\0\0";
519
472 av = 0; 520 av = 0;
473 fp = 0; 521 text = 0;
522 line = 0;
474 523
475 if (!filename) 524 if (filename)
476 return;
477
478 fp = fopen (filename, "r");
479 if (!fp)
480 {
481 LOG (llevError, "object_thawer: unable to open '%s': %s.\n", filename, strerror (errno));
482 return;
483 }
484
485 if (perl_booted)
486 { 525 {
487 dSP; 526 dSP;
488 ENTER; 527 ENTER;
489 SAVETMPS; 528 SAVETMPS;
490 PUSHMARK (SP); 529 PUSHMARK (SP);
491 XPUSHs (sv_2mortal (newSVpv (filename, 0))); 530 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
492 PUTBACK; 531 PUTBACK;
493 532
494 if (0 < call_pv ("cf::object_thawer_load", G_SCALAR | G_EVAL)) 533 if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL))
495 { 534 {
496 SPAGAIN; 535 SPAGAIN;
536
537 // second value - perl objects
538 {
497 SV *sv = POPs; 539 SV *sv = POPs;
498 if (SvROK (sv)) 540 if (SvROK (sv))
499 av = (AV *)SvREFCNT_inc (SvRV (sv)); 541 av = (AV *)SvREFCNT_inc (SvRV (sv));
542 }
543
544 // first value - text part, pad with 3 zeroes
545 {
546 SV *sv = POPs;
547 STRLEN len;
548 char *sv_ = SvPVbyte (sv, len);
549 text = newSV (len + sizeof (eof));
550 SvCUR_set (text, len);
551 memcpy (SvPVX (text), sv_, len);
552 memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure
553
554 line = SvPVX (text);
555 }
500 } 556 }
501 557
558 PUTBACK;
502 FREETMPS; 559 FREETMPS;
503 LEAVE; 560 LEAVE;
504 } 561 }
505} 562}
506 563
564object_thawer::object_thawer (const char *data, AV *perlav)
565{
566 av = perlav;
567 text = newSVpv (data, 0);
568 sv_catpv (text, thawer_eof);
569 line = SvPVbyte_nolen (text);
570}
571
507void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid) 572void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
508{ 573{
509 if (!av || oid < 0) // this is actually an error of sorts 574 if (!av || oid < 0) // this is actually an error of sorts
510 return; 575 return;
511 576
526 reattach (type, obj); 591 reattach (type, obj);
527} 592}
528 593
529object_thawer::~object_thawer () 594object_thawer::~object_thawer ()
530{ 595{
531 if (fp) fclose (fp); 596 if (text) SvREFCNT_dec (text);
532 if (av) SvREFCNT_dec ((AV *)av); 597 if (av) SvREFCNT_dec (av);
533} 598}
534 599
600char *fgets (char *s, int n, object_thawer &thawer)
601{
602 char *p = thawer.line;
603 char *q = s;
604
605 if (!p)
606 return 0;
607
608 while (--n)
609 {
610 if (!*p)
611 break;
612
613 *q++ = *p;
614
615 if (*p++ == '\n')
616 break;
617 }
618
619 *q = 0;
620 thawer.line = p;
621
622 return s == q ? 0 : s;
623}
624
535token object_thawer::get_token () 625keyword object_thawer::get_kv ()
536{ 626{
537#if 0 627 if (!line)
628 return KW_EOF;
629
538 for (;;) 630 for (;;)
539 { 631 {
540 if (!fgets (line, sizeof (line), fp)) 632 char *p = line;
541 return token (KW_eof);
542 633
543 unsigned char *p = (unsigned char *)line; 634 if (!*p)
635 return KW_EOF;
544 636
637 // parse keyword
545 while (*p > ' ') 638 while (*p > ' ')
546 p++; 639 p++;
547 640
548 int len = p - (unsigned char *)line; 641 int klen = p - line;
549 642
550 while ((*p - 1) < ' ') 643 if (*p++ != '\n')
551 p++;
552
553 if (*p)
554 { 644 {
555 char *v = p; 645 // parse value
646 while (*(unsigned char *)p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
647 ++p;
556 648
649 last_value = p;
650
557 while (*p && *p != '\n') 651 while (*p != '\n')
558 p++; 652 p++;
559 653
560 *p = 0; 654 *p++ = 0;
561
562 return token (k, v);
563 } 655 }
564 else 656 else
565 return token (k); 657 last_value = 0;
658
659 line [klen] = 0;
660 keyword_idx *kw = kw_lex::match (line, klen);
661
662 //printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D
663
664 if (kw)
665 {
666 line = p;
667 return kw->index;
668 }
669 else if (!*line || *line == '#')
670 {
671 // empty/comment line
672 line = p;
673 }
674 else
675 return KW_ERROR;
566 } 676 }
567#endif
568} 677}
569 678
679void object_thawer::get (shstr &sh) const
680{
681 if (last_value)
682 sh = last_value;
683 else
684 {
685 sh = "<value missing>";
686 LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename
687 }
688}
689
690void object_thawer::get_ml (keyword kend, shstr &sh)
691{
692 char kw[128];
693
694 int klen = keyword_len [kend];
695
696 kw [0] = '\n';
697 memcpy (kw + 1, keyword_str [kend], klen);
698 kw [klen + 1] = '\n';
699 kw [klen + 2] = 0;
700
701 // first test for completely empty msg... "endXXX\n"
702 if (!strncmp (line, kw + 1, klen + 1))
703 {
704 sh = 0;
705
706 line += klen + 1;
707
708 return;
709 }
710 else
711 {
712 // multi-line strings are delimited by "\nendXXX\n" or "endXXX\n" (NULL)
713
714 char *end = strstr (line, kw);
715
716 if (!end)
717 {
718 sh = 0;
719 return;
720 }
721
722 *end = 0;
723 sh = line;
724
725 line = end + keyword_len [kend] + 1;
726
727 while (*line++ != '\n')
728 ;
729 }
730}
731
732sint32 object_thawer::get_sint32 () const
733{
734 char *p = last_value;
735
736 if (!p)
737 return 0;
738
739 sint32 val = 0;
740 bool negate;
741
742 if (*p == '-')
743 {
744 negate = true;
745 ++p;
746 }
747 else
748 negate = false;
749
750 do
751 {
752 val *= 10;
753 val += *p++ - '0';
754 }
755 while (*p);
756
757 return negate ? -val : val;
758}
759
760sint64 object_thawer::get_sint64 () const
761{
762 return last_value ? atoll (last_value) : 0;
763}
764
765double object_thawer::get_double () const
766{
767 return last_value ? atof (last_value) : 0;
768}
769
570///////////////////////////////////////////////////////////////////////////// 770/////////////////////////////////////////////////////////////////////////////
571 771
572extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 772extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
573{ 773{
574 return 0; 774 return 0;
577static CommArray_s rtn_cmd; 777static CommArray_s rtn_cmd;
578 778
579static int 779static int
580runPluginCommand (object *obj, char *params) 780runPluginCommand (object *obj, char *params)
581{ 781{
582 dSP; 782 return -1;
583
584 ENTER;
585 SAVETMPS;
586
587 PUSHMARK (SP);
588
589 EXTEND (SP, 3);
590 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
591 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
592
593 if (params)
594 PUSHs (sv_2mortal (newSVpv (params, 0)));
595
596 PUTBACK;
597 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
598 SPAGAIN;
599
600 if (SvTRUE (ERRSV))
601 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
602
603 int returnvalue = count > 0 ? POPi : -1;
604
605 PUTBACK;
606 FREETMPS;
607 LEAVE;
608
609 return returnvalue;
610} 783}
611 784
612extern "C" void *cfperl_getPluginProperty (int *type, ...) 785extern "C" void *cfperl_getPluginProperty (int *type, ...)
613{ 786{
614 va_list args; 787 va_list args;
617 va_start (args, type); 790 va_start (args, type);
618 propname = va_arg (args, char *); 791 propname = va_arg (args, char *);
619 //printf ("Property name: %s\n", propname); 792 //printf ("Property name: %s\n", propname);
620 793
621 if (!strcmp (propname, "command?")) 794 if (!strcmp (propname, "command?"))
622 {
623 if (!perl)
624 return NULL; 795 return NULL;
625 796 else if (!strcmp (propname, "Identification"))
626 const char *cmdname = va_arg (args, const char *); 797 {
627 HV *hv = get_hv ("cf::COMMAND", 1);
628 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
629
630 va_end (args); 798 va_end (args);
631 799 return (void *)PLUGIN_NAME;
632 if (svp)
633 {
634 // this is totaly broken, should stash it into %COMMAND
635 rtn_cmd.name = cmdname;
636 rtn_cmd.time = SvNV (*svp);
637 rtn_cmd.func = runPluginCommand;
638
639 return &rtn_cmd;
640 }
641 } 800 }
642 else if (!strcmp (propname, "Identification")) 801 else if (!strcmp (propname, "FullName"))
643 { 802 {
644 va_end (args); 803 va_end (args);
645 return (void*) PLUGIN_NAME;
646 }
647 else if (!strcmp (propname, "FullName"))
648 {
649 va_end (args);
650 return (void*) PLUGIN_VERSION; 804 return (void *)PLUGIN_VERSION;
651 } 805 }
652 else 806 else
653 va_end (args); 807 va_end (args);
654 808
655 return NULL; 809 return NULL;
680 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 834 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
681 835
682 char *argv[] = { 836 char *argv[] = {
683 "", 837 "",
684 "-e" 838 "-e"
685 "cf->bootstrap;" 839 "use Event;" // required for bootstrap
840 "cf->bootstrap;" // required for datadir :*>
686 "unshift @INC, cf::datadir ();" 841 "unshift @INC, cf::datadir ();"
842 "require cf;"
687 }; 843 };
688 844
689 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 845 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
690 { 846 {
691 printf ("unable to initialize perl-interpreter, aborting.\n"); 847 printf ("unable to initialize perl-interpreter, aborting.\n");
692 exit (EXIT_FAILURE); 848 exit (EXIT_FAILURE);
693 } 849 }
694
695 obj_cache = newHV ();
696}
697
698void cfperl_boot ()
699{
700 perl_booted = true;
701
702 eval_pv ("require cf", 1);
703} 850}
704 851
705void cfperl_main () 852void cfperl_main ()
706{ 853{
707 dSP; 854 dSP;
758 905
759 AV *callbacks = 0; 906 AV *callbacks = 0;
760 907
761 object *op; 908 object *op;
762 player *pl; 909 player *pl;
763 mapstruct *map; 910 maptile *map;
764 911
765 // callback call ordering is: 912 // callback call ordering is:
766 // 1. per-object callback (NYI) 913 // 1. per-object callback
767 // 2. per-class object 914 // 2. per-class object
768 // 2a. per-type callback 915 // 3. per-type callback
769 // 4. global callbacks 916 // 4. global callbacks
770 917
771 gather_callbacks (callbacks, cb_global, event); 918 gather_callbacks (callbacks, cb_global, event);
772 919
773 switch (KLASS_OF (event)) 920 switch (KLASS_OF (event))
818 break; 965 break;
819 966
820 case KLASS_MAP: 967 case KLASS_MAP:
821 dt = (data_type) va_arg (ap, int); 968 dt = (data_type) va_arg (ap, int);
822 assert (("first argument must be of type object", dt == DT_MAP)); 969 assert (("first argument must be of type object", dt == DT_MAP));
823 map = va_arg (ap, mapstruct *); 970 map = va_arg (ap, maptile *);
824 971
825 if (map->cb) 972 if (map->cb)
826 gather_callbacks (callbacks, map->cb, event); 973 gather_callbacks (callbacks, map->cb, event);
827 974
828 gather_callbacks (callbacks, cb_map, event); 975 gather_callbacks (callbacks, cb_map, event);
903cfperl_result_INT (int idx) 1050cfperl_result_INT (int idx)
904{ 1051{
905 return SvIV (cfperl_result (idx)); 1052 return SvIV (cfperl_result (idx));
906} 1053}
907 1054
1055double
1056cfperl_result_DOUBLE (int idx)
1057{
1058 return SvNV (cfperl_result (idx));
1059}
1060
1061/////////////////////////////////////////////////////////////////////////////
1062
1063struct EventAPI *watcher_base::GEventAPI;
1064
1065static void iw_dispatch (pe_event *ev)
1066{
1067 iw *w = (iw *)ev->ext_data;
1068 w->call (*w);
1069}
1070
1071void
1072iw::alloc ()
1073{
1074 pe = GEventAPI->new_idle (0, 0);
1075
1076 pe->base.callback = (void *)iw_dispatch;
1077 pe->base.ext_data = (void *)this;
1078}
1079
1080static void iow_dispatch (pe_event *ev)
1081{
1082 iow *w = (iow *)ev->ext_data;
1083 w->call (*w, ((pe_ioevent *)ev)->got);
1084}
1085
1086void
1087iow::alloc ()
1088{
1089 pe = GEventAPI->new_io (0, 0);
1090
1091 pe->base.callback = (void *)iow_dispatch;
1092 pe->base.ext_data = (void *)this;
1093
1094 pe->fd = -1;
1095 pe->poll = 0;
1096}
1097
1098void
1099iow::fd (int fd)
1100{
1101 pe->fd = fd;
1102}
1103
1104int
1105iow::poll ()
1106{
1107 return pe->poll;
1108}
1109
1110void
1111iow::poll (int events)
1112{
1113 if (pe->poll != events)
1114 {
1115 if (pe->poll) stop ();
1116 pe->poll = events;
1117 if (pe->poll) start ();
1118 }
1119}
1120
908MODULE = cf PACKAGE = cf PREFIX = cf_ 1121MODULE = cf PACKAGE = cf PREFIX = cf_
909 1122
910BOOT: 1123BOOT:
911{ 1124{
912 HV *stash = gv_stashpv ("cf", 1); 1125 HV *stash = gv_stashpv ("cf", 1);
1126
1127 I_EVENT_API (PACKAGE);
1128 watcher_base::GEventAPI = GEventAPI;
1129
1130 newCONSTSUB (stash, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
913 1131
914 static const struct { 1132 static const struct {
915 const char *name; 1133 const char *name;
916 IV iv; 1134 IV iv;
917 } *civ, const_iv[] = { 1135 } *civ, const_iv[] = {
929 const_iv (POTION) 1147 const_iv (POTION)
930 const_iv (FOOD) 1148 const_iv (FOOD)
931 const_iv (POISON) 1149 const_iv (POISON)
932 const_iv (BOOK) 1150 const_iv (BOOK)
933 const_iv (CLOCK) 1151 const_iv (CLOCK)
934 const_iv (LIGHTNING)
935 const_iv (ARROW) 1152 const_iv (ARROW)
936 const_iv (BOW) 1153 const_iv (BOW)
937 const_iv (WEAPON) 1154 const_iv (WEAPON)
938 const_iv (ARMOUR) 1155 const_iv (ARMOUR)
939 const_iv (PEDESTAL) 1156 const_iv (PEDESTAL)
959 const_iv (AMULET) 1176 const_iv (AMULET)
960 const_iv (PLAYERMOVER) 1177 const_iv (PLAYERMOVER)
961 const_iv (TELEPORTER) 1178 const_iv (TELEPORTER)
962 const_iv (CREATOR) 1179 const_iv (CREATOR)
963 const_iv (SKILL) 1180 const_iv (SKILL)
964 const_iv (EXPERIENCE)
965 const_iv (EARTHWALL) 1181 const_iv (EARTHWALL)
966 const_iv (GOLEM) 1182 const_iv (GOLEM)
967 const_iv (THROWN_OBJ) 1183 const_iv (THROWN_OBJ)
968 const_iv (BLINDNESS) 1184 const_iv (BLINDNESS)
969 const_iv (GOD) 1185 const_iv (GOD)
989 const_iv (FLOOR) 1205 const_iv (FLOOR)
990 const_iv (FLESH) 1206 const_iv (FLESH)
991 const_iv (INORGANIC) 1207 const_iv (INORGANIC)
992 const_iv (SKILL_TOOL) 1208 const_iv (SKILL_TOOL)
993 const_iv (LIGHTER) 1209 const_iv (LIGHTER)
994 const_iv (TRAP_PART)
995 const_iv (WALL) 1210 const_iv (BUILDABLE_WALL)
996 const_iv (LIGHT_SOURCE)
997 const_iv (MISC_OBJECT) 1211 const_iv (MISC_OBJECT)
998 const_iv (MONSTER)
999 const_iv (SPAWN_GENERATOR)
1000 const_iv (LAMP) 1212 const_iv (LAMP)
1001 const_iv (DUPLICATOR) 1213 const_iv (DUPLICATOR)
1002 const_iv (TOOL) 1214 const_iv (TOOL)
1003 const_iv (SPELLBOOK) 1215 const_iv (SPELLBOOK)
1004 const_iv (BUILDFAC) 1216 const_iv (BUILDFAC)
1042 const_iv (DISEASE) 1254 const_iv (DISEASE)
1043 const_iv (SYMPTOM) 1255 const_iv (SYMPTOM)
1044 const_iv (BUILDER) 1256 const_iv (BUILDER)
1045 const_iv (MATERIAL) 1257 const_iv (MATERIAL)
1046 const_iv (ITEM_TRANSFORMER) 1258 const_iv (ITEM_TRANSFORMER)
1047 const_iv (QUEST)
1048 1259
1049 const_iv (NUM_SUBTYPES) 1260 const_iv (NUM_SUBTYPES)
1050 1261
1051 const_iv (ST_BD_BUILD) 1262 const_iv (ST_BD_BUILD)
1052 const_iv (ST_BD_REMOVE) 1263 const_iv (ST_BD_REMOVE)
1080 const_iv (AT_BLIND) 1291 const_iv (AT_BLIND)
1081 const_iv (AT_INTERNAL) 1292 const_iv (AT_INTERNAL)
1082 const_iv (AT_LIFE_STEALING) 1293 const_iv (AT_LIFE_STEALING)
1083 const_iv (AT_DISEASE) 1294 const_iv (AT_DISEASE)
1084 1295
1085 const_iv (QUEST_IN_PROGRESS)
1086 const_iv (QUEST_DONE_QUEST)
1087 const_iv (QUEST_DONE_TASK)
1088 const_iv (QUEST_START_QUEST)
1089 const_iv (QUEST_END_QUEST)
1090 const_iv (QUEST_START_TASK)
1091 const_iv (QUEST_END_TASK)
1092 const_iv (QUEST_OVERRIDE)
1093 const_iv (QUEST_ON_ACTIVATE)
1094
1095 const_iv (WEAP_HIT) 1296 const_iv (WEAP_HIT)
1096 const_iv (WEAP_SLASH) 1297 const_iv (WEAP_SLASH)
1097 const_iv (WEAP_PIERCE) 1298 const_iv (WEAP_PIERCE)
1098 const_iv (WEAP_CLEAVE) 1299 const_iv (WEAP_CLEAVE)
1099 const_iv (WEAP_SLICE) 1300 const_iv (WEAP_SLICE)
1115 const_iv (FLAG_MONSTER) 1316 const_iv (FLAG_MONSTER)
1116 const_iv (FLAG_FRIENDLY) 1317 const_iv (FLAG_FRIENDLY)
1117 const_iv (FLAG_GENERATOR) 1318 const_iv (FLAG_GENERATOR)
1118 const_iv (FLAG_IS_THROWN) 1319 const_iv (FLAG_IS_THROWN)
1119 const_iv (FLAG_AUTO_APPLY) 1320 const_iv (FLAG_AUTO_APPLY)
1120 const_iv (FLAG_TREASURE)
1121 const_iv (FLAG_PLAYER_SOLD) 1321 const_iv (FLAG_PLAYER_SOLD)
1122 const_iv (FLAG_SEE_INVISIBLE) 1322 const_iv (FLAG_SEE_INVISIBLE)
1123 const_iv (FLAG_CAN_ROLL) 1323 const_iv (FLAG_CAN_ROLL)
1124 const_iv (FLAG_OVERLAY_FLOOR) 1324 const_iv (FLAG_OVERLAY_FLOOR)
1125 const_iv (FLAG_IS_TURNABLE) 1325 const_iv (FLAG_IS_TURNABLE)
1220 const_iv (NDI_MAX_COLOR) 1420 const_iv (NDI_MAX_COLOR)
1221 const_iv (NDI_COLOR_MASK) 1421 const_iv (NDI_COLOR_MASK)
1222 const_iv (NDI_UNIQUE) 1422 const_iv (NDI_UNIQUE)
1223 const_iv (NDI_ALL) 1423 const_iv (NDI_ALL)
1224 1424
1425 const_iv (UPD_LOCATION)
1426 const_iv (UPD_FLAGS)
1427 const_iv (UPD_WEIGHT)
1428 const_iv (UPD_FACE)
1429 const_iv (UPD_NAME)
1430 const_iv (UPD_ANIM)
1431 const_iv (UPD_ANIMSPEED)
1432 const_iv (UPD_NROF)
1433
1434 const_iv (UPD_SP_MANA)
1435 const_iv (UPD_SP_GRACE)
1436 const_iv (UPD_SP_DAMAGE)
1437
1225 const_iv (F_APPLIED) 1438 const_iv (F_APPLIED)
1226 const_iv (F_LOCATION) 1439 const_iv (F_LOCATION)
1227 const_iv (F_UNPAID) 1440 const_iv (F_UNPAID)
1228 const_iv (F_MAGIC) 1441 const_iv (F_MAGIC)
1229 const_iv (F_CURSED) 1442 const_iv (F_CURSED)
1235 const_iv (F_BUY) 1448 const_iv (F_BUY)
1236 const_iv (F_SHOP) 1449 const_iv (F_SHOP)
1237 const_iv (F_SELL) 1450 const_iv (F_SELL)
1238 1451
1239 const_iv (P_BLOCKSVIEW) 1452 const_iv (P_BLOCKSVIEW)
1453 const_iv (P_PLAYER)
1240 const_iv (P_NO_MAGIC) 1454 const_iv (P_NO_MAGIC)
1241 const_iv (P_IS_ALIVE) 1455 const_iv (P_IS_ALIVE)
1242 const_iv (P_NO_CLERIC) 1456 const_iv (P_NO_CLERIC)
1243 const_iv (P_NEED_UPDATE) 1457 const_iv (P_NEED_UPDATE)
1244 const_iv (P_NO_ERROR)
1245 const_iv (P_OUT_OF_MAP) 1458 const_iv (P_OUT_OF_MAP)
1246 const_iv (P_NEW_MAP) 1459 const_iv (P_NEW_MAP)
1247 1460
1248 const_iv (UP_OBJ_INSERT) 1461 const_iv (UP_OBJ_INSERT)
1249 const_iv (UP_OBJ_REMOVE) 1462 const_iv (UP_OBJ_REMOVE)
1423 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1636 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1424 av_push (event, newSViv (eiv->klass)); 1637 av_push (event, newSViv (eiv->klass));
1425 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1638 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1426 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1639 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv));
1427 } 1640 }
1428
1429 static const struct {
1430 int dtype;
1431 const char *name;
1432 IV idx;
1433 } *cprop, prop_table[] = {
1434# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1435 prop (CFAPI_INT, MAP_PROP_FLAGS)
1436 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1437 prop (CFAPI_STRING, MAP_PROP_PATH)
1438 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1439 prop (CFAPI_STRING, MAP_PROP_NAME)
1440 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1441 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1442 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1443 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1444 prop (CFAPI_INT, MAP_PROP_WIDTH)
1445 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1446 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1447 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1448 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1449 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1450 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1451 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1452 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1453 prop (CFAPI_INT, MAP_PROP_SKY)
1454 prop (CFAPI_INT, MAP_PROP_WPARTX)
1455 prop (CFAPI_INT, MAP_PROP_WPARTY)
1456 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1457 prop (CFAPI_PREGION, MAP_PROP_REGION)
1458 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1459 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1460 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1461 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1462 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1463 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1464 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1465 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1466 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1467 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1468 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1469 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1470 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1471 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1472 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1473 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1474 prop (CFAPI_INT, OBJECT_PROP_X)
1475 prop (CFAPI_INT, OBJECT_PROP_Y)
1476 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1477 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1478 prop (CFAPI_INT, OBJECT_PROP_NROF)
1479 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1480 prop (CFAPI_INT, OBJECT_PROP_FACING)
1481 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1482 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1483 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1484 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1485 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1486 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1487 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1488 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1489 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1490 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1491 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1492 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1493 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1494 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1495 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1496 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1497 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1498 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1499 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1500 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1501 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1502 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1503 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1504 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1505 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1506 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1507 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1508 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1509 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1510 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1511 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1512 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1513 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1514 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1515 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1516 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1517 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1518 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1519 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1520 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1521 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1522 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1523 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1524 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1525 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1526 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1527 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1528 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1529 prop (CFAPI_INT, OBJECT_PROP_STR)
1530 prop (CFAPI_INT, OBJECT_PROP_DEX)
1531 prop (CFAPI_INT, OBJECT_PROP_CON)
1532 prop (CFAPI_INT, OBJECT_PROP_WIS)
1533 prop (CFAPI_INT, OBJECT_PROP_INT)
1534 prop (CFAPI_INT, OBJECT_PROP_POW)
1535 prop (CFAPI_INT, OBJECT_PROP_CHA)
1536 prop (CFAPI_INT, OBJECT_PROP_WC)
1537 prop (CFAPI_INT, OBJECT_PROP_AC)
1538 prop (CFAPI_INT, OBJECT_PROP_HP)
1539 prop (CFAPI_INT, OBJECT_PROP_SP)
1540 prop (CFAPI_INT, OBJECT_PROP_GP)
1541 prop (CFAPI_INT, OBJECT_PROP_FP)
1542 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1543 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1544 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1545 prop (CFAPI_INT, OBJECT_PROP_DAM)
1546 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1547 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1548 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1549 prop (CFAPI_INT, OBJECT_PROP_FACE)
1550 };
1551
1552 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1553 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1554
1555 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1556 {
1557 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1558 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1559 }
1560
1561 //I_EVENT_API (PACKAGE);
1562} 1641}
1563 1642
1564void _reload_1 () 1643void _init_vars ()
1565 CODE: 1644 CODE:
1566 cb_global = get_av ("cf::CB_GLOBAL", 1); 1645 cb_global = get_av ("cf::CB_GLOBAL", 1);
1567 cb_object = get_av ("cf::CB_OBJECT", 1); 1646 cb_object = get_av ("cf::CB_OBJECT", 1);
1568 cb_player = get_av ("cf::CB_PLAYER", 1); 1647 cb_player = get_av ("cf::CB_PLAYER", 1);
1569 cb_type = get_av ("cf::CB_TYPE" , 1); 1648 cb_type = get_av ("cf::CB_TYPE" , 1);
1570 cb_map = get_av ("cf::CB_MAP" , 1); 1649 cb_map = get_av ("cf::CB_MAP" , 1);
1571 1650
1572void _reload_2 () 1651void _global_reattach ()
1573 CODE: 1652 CODE:
1574{ 1653{
1575 // reattach to all attachable objects in the game. 1654 // reattach to all attachable objects in the game.
1576 for (player *pl = first_player; pl; pl = pl->next) 1655 for (player *pl = first_player; pl; pl = pl->next)
1577 reattach (pl); 1656 reattach (pl);
1578 1657
1579 for (mapstruct *map = first_map; map; map = map->next) 1658 for (maptile *map = first_map; map; map = map->next)
1580 reattach (map); 1659 reattach (map);
1581 1660
1582 for (object *op = objects; op; op = op->next) 1661 for (object *op = object::first; op; op = op->next)
1583 reattach (op); 1662 reattach (op);
1584} 1663}
1664
1665bool
1666add_client (int fd, const char *peername)
1585 1667
1586NV floor (NV x) 1668NV floor (NV x)
1587 1669
1588NV ceil (NV x) 1670NV ceil (NV x)
1589 1671
1635 case 5: RETVAL = settings.playerdir; break; 1717 case 5: RETVAL = settings.playerdir; break;
1636 case 6: RETVAL = settings.datadir ; break; 1718 case 6: RETVAL = settings.datadir ; break;
1637 } 1719 }
1638 OUTPUT: RETVAL 1720 OUTPUT: RETVAL
1639 1721
1640int 1722void _exit (int status = 0)
1723
1641cf_find_animation (char *text) 1724int find_animation (char *text)
1642 PROTOTYPE: $ 1725 PROTOTYPE: $
1643 1726
1644int random_roll(int min, int max, object *op, int goodbad); 1727int random_roll (int min, int max, object *op, int goodbad);
1645 1728
1646const char *cost_string_from_value(uint64 cost, int approx = 0) 1729const char *cost_string_from_value(uint64 cost, int approx = 0)
1647 1730
1648int invoke (int event, ...) 1731int invoke (int event, ...)
1649 CODE: 1732 CODE:
1699 OUTPUT: 1782 OUTPUT:
1700 RETVAL 1783 RETVAL
1701 1784
1702MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1785MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1703 1786
1787INCLUDE: $PERL genacc object ../include/object.h |
1788
1704int invoke (object *op, int event, ...) 1789int invoke (object *op, int event, ...)
1705 CODE: 1790 CODE:
1706 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1791 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1707 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1792 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1708 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1793 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1709 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1794 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av));
1710 OUTPUT: RETVAL 1795 OUTPUT: RETVAL
1711 1796
1712SV *registry (object *op) 1797SV *registry (object *op)
1798
1799void mortals ()
1713 CODE: 1800 PPCODE:
1714 RETVAL = registry_of (op); 1801 EXTEND (SP, object::mortals.size ());
1802 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1803 PUSHs (to_sv (*i));
1804
1805object *first ()
1806 CODE:
1807 RETVAL = object::first;
1808 OUTPUT: RETVAL
1809
1810# missing properties
1811
1812int flag (object *op, int flag, int value = 1)
1813 PROTOTYPE: $$;$
1814 CODE:
1815 RETVAL = QUERY_FLAG (op, flag);
1816 if (items >= 3)
1817 if (value)
1818 SET_FLAG (op, flag);
1819 else
1820 CLEAR_FLAG (op, flag);
1715 OUTPUT: 1821 OUTPUT: RETVAL
1716 RETVAL
1717 1822
1718object *head (object *op) 1823object *head (object *op)
1719 PROTOTYPE: $ 1824 PROTOTYPE: $
1720 ALIAS:
1721 more = 1
1722 above = 2
1723 below = 3
1724 CODE: 1825 CODE:
1725 switch (ix)
1726 {
1727 case 0: RETVAL = op->head ? op->head : op; break; // DOH! 1826 RETVAL = op->head ? op->head : op;
1728 case 1: RETVAL = op->more; break;
1729 case 2: RETVAL = op->above; break;
1730 case 3: RETVAL = op->below; break;
1731 }
1732 OUTPUT:
1733 RETVAL 1827 OUTPUT: RETVAL
1734 1828
1735SV * 1829int is_head (object *op)
1736get_property (object *obj, int type, int idx) 1830 PROTOTYPE: $
1737 CODE: 1831 CODE:
1738 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx));
1739 OUTPUT: RETVAL
1740
1741SV *
1742set_property (object *obj, int type, int idx, SV *newval)
1743 CODE:
1744 switch (type)
1745 {
1746 case CFAPI_INT:
1747 cf_object_set_int_property (obj, idx, SvIV (newval));
1748 break;
1749 case CFAPI_LONG:
1750 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval));
1751 break;
1752 case CFAPI_DOUBLE:
1753 {
1754 int unused_type;
1755 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1756 }
1757 break;
1758 case CFAPI_STRING:
1759 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1760 break;
1761 case CFAPI_POBJECT:
1762 {
1763 int unused_type;
1764 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1765 }
1766 break;
1767 default:
1768 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1769 }
1770
1771# missing properties
1772
1773void
1774set_attacktype (object *obj, U32 attacktype)
1775 CODE:
1776 obj->attacktype = attacktype;
1777
1778U32
1779get_attacktype (object *obj)
1780 ALIAS:
1781 attacktype = 0
1782 CODE:
1783 RETVAL = obj->attacktype;
1784 OUTPUT: RETVAL
1785
1786# missing in plug-in api, of course
1787void
1788set_food (object *obj, int food)
1789 CODE:
1790 obj->stats.food = food;
1791
1792int
1793get_food (object *obj)
1794 ALIAS:
1795 food = 0
1796 CODE:
1797 RETVAL = obj->stats.food; 1832 RETVAL = !op->head;
1798 OUTPUT: RETVAL 1833 OUTPUT: RETVAL
1799 1834
1800void 1835void
1801inv (object *obj) 1836inv (object *obj)
1802 PROTOTYPE: $ 1837 PROTOTYPE: $
1803 PPCODE: 1838 PPCODE:
1805 object *o; 1840 object *o;
1806 for (o = obj->inv; o; o = o->below) 1841 for (o = obj->inv; o; o = o->below)
1807 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1842 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1808} 1843}
1809 1844
1810int cf_object_get_resistance (object *op, int rtype) 1845object *find_best_object_match (object *op, const char *match)
1811 ALIAS: resistance = 0
1812 1846
1813int cf_object_get_flag (object *op, int flag) 1847object *find_marked_object (object *op)
1814 ALIAS: flag = 0
1815 1848
1816void cf_object_set_flag (object *op, int flag, int value) 1849int resistance (object *op, int rtype, int newval = 0)
1850 CODE:
1851 if (rtype < 0 || rtype >= NROFATTACKS)
1852 croak ("resistance out of bounds");
1853 RETVAL = op->resist [rtype];
1854 if (items >= 3)
1855 op->resist [rtype] = newval;
1856 OUTPUT: RETVAL
1857
1858void set_resistance (object *op, int rtype, int val)
1859 CODE:
1860 if (rtype < 0 || rtype >= NROFATTACKS)
1861 op->resist[rtype] = val;
1817 1862
1818int need_identify (const object *obj); 1863int need_identify (const object *obj);
1819 1864
1820int apply_shop_mat (object *shop_mat, object *op); 1865int apply_shop_mat (object *shop_mat, object *op);
1821 1866
1823 CODE: 1868 CODE:
1824 RETVAL = move_ob (op, dir, originator); 1869 RETVAL = move_ob (op, dir, originator);
1825 OUTPUT: 1870 OUTPUT:
1826 RETVAL 1871 RETVAL
1827 1872
1828void cf_object_apply (object *op, object *author, int flags = 0) 1873void apply (object *applier, object *applied, int flags = 0)
1874 CODE:
1875 manual_apply (applied, applier, flags);
1829 1876
1830void cf_object_apply_below (object *op) 1877void apply_below (object *op)
1878 CODE:
1879 player_apply_below (op);
1831 1880
1832void cf_object_remove (object *op) 1881void remove (object *op)
1882 CODE:
1883 op->remove ();
1833 1884
1834void cf_object_free (object *op) 1885void
1886object::destroy (int recursive = 0)
1835 1887
1836object *cf_object_present_archname_inside (object *op, char *whatstr) 1888object *cf_object_present_archname_inside (object *op, char *whatstr)
1837 1889
1838int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1890int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1839 1891
1840int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1892int cf_object_change_map (object *op, int x, int y, maptile *map)
1841 1893
1842object *cf_object_clone (object *op, int clonetype = 0) 1894object *clone (object *op, int recursive = 0)
1895 CODE:
1896 if (recursive)
1897 RETVAL = object_create_clone (op);
1898 else
1899 {
1900 RETVAL = object::create ();
1901 op->copy_to (RETVAL);
1902 }
1903 OUTPUT: RETVAL
1843 1904
1844int cf_object_pay_item (object *op, object *buyer) 1905int pay_item (object *op, object *buyer)
1906 CODE:
1907 RETVAL = pay_for_item (op, buyer);
1908 OUTPUT: RETVAL
1845 1909
1846int cf_object_pay_amount (object *op, uint64 amount) 1910int pay_amount (object *op, uint64 amount)
1911 CODE:
1912 RETVAL = pay_for_amount (amount, op);
1913 OUTPUT: RETVAL
1847 1914
1848void pay_player (object *op, uint64 amount) 1915void pay_player (object *op, uint64 amount)
1849 1916
1850val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1917val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1851 1918
1852int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1919int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1853 1920
1854int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1921void learn_spell (object *op, object *sp, int special_prayer = 0)
1922 CODE:
1923 do_learn_spell (op, sp, special_prayer);
1855 1924
1856void cf_object_learn_spell (object *op, object *sp)
1857
1858void cf_object_forget_spell (object *op, object *sp) 1925void forget_spell (object *op, object *sp)
1926 CODE:
1927 do_forget_spell (op, query_name (sp));
1859 1928
1860object *cf_object_check_for_spell (object *op, char *spellname) 1929object *check_for_spell (object *op, char *spellname)
1930 CODE:
1931 RETVAL = check_spell_known (op, spellname);
1932 OUTPUT: RETVAL
1861 1933
1862int cf_object_query_money (object *op) 1934int query_money (object *op)
1863 ALIAS: money = 0 1935 ALIAS: money = 0
1864 1936
1865int cf_object_query_cost (object *op, object *who, int flags) 1937int query_cost (object *op, object *who, int flags)
1866 ALIAS: cost = 0 1938 ALIAS: cost = 0
1867 1939
1868void cf_object_activate_rune (object *op , object *victim) 1940void spring_trap (object *op, object *victim)
1869 1941
1870int cf_object_check_trigger (object *op, object *cause) 1942int check_trigger (object *op, object *cause)
1871 1943
1872int cf_object_out_of_map (object *op, int x, int y)
1873
1874void cf_object_drop (object *op, object *author) 1944void drop (object *who, object *op)
1875 1945
1876void cf_object_take (object *op, object *author) 1946void pick_up (object *who, object *op)
1877 1947
1878object *cf_object_insert_object (object *op, object *container) 1948object *cf_object_insert_object (object *op, object *container)
1879 1949
1880const char *cf_object_get_msg (object *ob)
1881 ALIAS: msg = 0
1882
1883object *cf_object_insert_in_ob (object *ob, object *where) 1950object *cf_object_insert_in_ob (object *ob, object *where)
1884 1951
1885int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1952int cf_object_teleport (object *op, maptile *map, int x, int y)
1886 1953
1887void cf_object_update (object *op, int flags) 1954void update (object *op, int action)
1888 1955 CODE:
1889void cf_object_pickup (object *op, object *what) 1956 update_object (op, action);
1890 1957
1891object *cf_create_object_by_name (const char *name) 1958object *cf_create_object_by_name (const char *name)
1892 1959
1893void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1960void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1894 1961
1900 1967
1901void push_button (object *op); 1968void push_button (object *op);
1902 1969
1903void use_trigger (object *op); 1970void use_trigger (object *op);
1904 1971
1905void add_button_link (object *button, mapstruct *map, int connected); 1972void add_button_link (object *button, maptile *map, int connected);
1906 1973
1907void remove_button_link (object *op); 1974void remove_button_link (object *op);
1908
1909void
1910cf_object_set_resistance (object *op, int rtype, int val)
1911 CODE:
1912 if (rtype >= 0 && rtype < NROFATTACKS)
1913 op->resist[rtype] = val;
1914 1975
1915 1976
1916MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1977MODULE = cf PACKAGE = cf::object PREFIX = cf_
1917 1978
1918void cf_fix_object (object *pl) 1979void cf_fix_object (object *pl)
1928 CODE: 1989 CODE:
1929 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1990 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1930 OUTPUT: 1991 OUTPUT:
1931 RETVAL 1992 RETVAL
1932 1993
1933object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1994object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1934 PROTOTYPE: $$$$$$ 1995 PROTOTYPE: $$$$$$
1935 CODE: 1996 CODE:
1936{ 1997{
1937 int unused_type; 1998 int unused_type;
1938 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1999 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1976bool on_same_map_as (object *ob, object *other) 2037bool on_same_map_as (object *ob, object *other)
1977 CODE: 2038 CODE:
1978 RETVAL = on_same_map (ob, other); 2039 RETVAL = on_same_map (ob, other);
1979 OUTPUT: RETVAL 2040 OUTPUT: RETVAL
1980 2041
1981char * 2042const char *
1982base_name (object *ob, int plural) 2043base_name (object *op, int plural = op->nrof > 1)
1983 CODE: 2044 CODE:
1984 RETVAL = cf_query_base_name (ob, plural); 2045 RETVAL = query_base_name (op, plural);
1985 OUTPUT: RETVAL 2046 OUTPUT: RETVAL
1986 2047
1987living * 2048object *decrease_ob_nr (object *op, unsigned long i)
1988stats (object *ob)
1989 CODE:
1990 RETVAL = &ob->stats;
1991 OUTPUT: RETVAL
1992
1993 2049
1994MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2050MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1995 2051
1996player *player (object *op) 2052player *player (object *op)
1997 CODE: 2053 CODE:
2015 2071
2016void cf_player_set_party (object *op, partylist *party) 2072void cf_player_set_party (object *op, partylist *party)
2017 2073
2018void kill_player (object *op) 2074void kill_player (object *op)
2019 2075
2076void esrv_update_item (object *op, int what, object *item)
2077 C_ARGS: what, op, item
2078
2079void clear_los (object *op)
2080
2081int command_reset (object *op, char *params)
2082
2083int command_teleport (object *op, char *params)
2084
2085int command_summon (object *op, char *params)
2086
2087int command_arrest (object *op, char *params)
2088
2089int command_kick (object *op, char *params)
2090
2091int command_banish (object *op, char *params)
2092
2093
2020MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2094MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2095
2096INCLUDE: $PERL genacc player ../include/player.h |
2021 2097
2022int invoke (player *pl, int event, ...) 2098int invoke (player *pl, int event, ...)
2023 CODE: 2099 CODE:
2024 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2100 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2025 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2101 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2026 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2102 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2027 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2103 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av));
2028 OUTPUT: RETVAL 2104 OUTPUT: RETVAL
2029 2105
2030SV *registry (player *pl) 2106SV *registry (player *pl)
2107
2108player *cf_player_find (char *name)
2109 PROTOTYPE: $
2110
2111void cf_player_move (player *pl, int dir)
2112
2113void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2114
2115player *first ()
2031 CODE: 2116 CODE:
2032 RETVAL = registry_of (pl); 2117 RETVAL = first_player;
2118 OUTPUT: RETVAL
2119
2120player *next (player *pl)
2121 CODE:
2122 RETVAL = pl->next;
2123 OUTPUT: RETVAL
2124
2125bool
2126cell_visible (player *pl, int dx, int dy)
2127 CODE:
2128 RETVAL = FABS (dx) <= pl->socket->mapx / 2 && FABS (dy) <= pl->socket->mapy / 2
2129 && !pl->blocked_los [dx + pl->socket->mapx / 2][dy + pl->socket->mapy / 2];
2033 OUTPUT: 2130 OUTPUT:
2034 RETVAL 2131 RETVAL
2035 2132
2036player *cf_player_find (char *name)
2037 PROTOTYPE: $
2038
2039void cf_player_move (player *pl, int dir)
2040
2041void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2042
2043# nonstandard
2044object *ob (player *pl)
2045 CODE:
2046 RETVAL = pl->ob;
2047 OUTPUT: RETVAL
2048
2049player *first ()
2050 CODE:
2051 RETVAL = first_player;
2052 OUTPUT: RETVAL
2053
2054player *next (player *pl)
2055 CODE:
2056 RETVAL = pl->next;
2057 OUTPUT: RETVAL
2058
2059bool
2060cell_visible (player *pl, int dx, int dy)
2061 CODE:
2062 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
2063 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
2064 OUTPUT:
2065 RETVAL
2066
2067char *
2068client (player *pl)
2069 CODE:
2070 RETVAL = pl->socket.client;
2071 OUTPUT:
2072 RETVAL
2073
2074char *
2075host (player *pl)
2076 CODE:
2077 RETVAL = pl->socket.host;
2078 OUTPUT:
2079 RETVAL
2080
2081char *
2082killer (player *pl, char *killer = 0)
2083 CODE:
2084 if (killer)
2085 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
2086 RETVAL = pl->killer;
2087 OUTPUT:
2088 RETVAL
2089
2090void
2091buggy_mapscroll (player *pl, int value = 1)
2092 CODE:
2093 pl->socket.buggy_mapscroll = value;
2094
2095void 2133void
2096send (player *pl, SV *packet) 2134send (player *pl, SV *packet)
2097 CODE: 2135 CODE:
2098{ 2136{
2099 STRLEN len; 2137 STRLEN len;
2100 char *buf = SvPVbyte (packet, len); 2138 char *buf = SvPVbyte (packet, len);
2101 2139
2102 Write_String_To_Socket (&pl->socket, buf, len); 2140 pl->socket->send_packet (buf, len);
2103} 2141}
2104 2142
2105int 2143int
2106listening (player *pl, int new_value = -1) 2144listening (player *pl, int new_value = -1)
2107 CODE: 2145 CODE:
2109 if (new_value >= 0) 2147 if (new_value >= 0)
2110 pl->listening = new_value; 2148 pl->listening = new_value;
2111 OUTPUT: 2149 OUTPUT:
2112 RETVAL 2150 RETVAL
2113 2151
2114void get_savebed (player *pl) 2152void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2115 ALIAS: 2153 PROTOTYPE: $;$$$
2116 savebed = 0
2117 PPCODE: 2154 PPCODE:
2155 if (GIMME_V != G_VOID)
2156 {
2118 EXTEND (SP, 3); 2157 EXTEND (SP, 3);
2119 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2158 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2120 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2159 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2121 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2160 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2122 2161 }
2123void set_savebed (player *pl, char *map_path, int x, int y) 2162 if (map_path) sv_to (map_path, pl->savebed_map);
2124 CODE: 2163 if (x) sv_to (x, pl->bed_x);
2125 strcpy (pl->savebed_map, map_path); 2164 if (y) sv_to (y, pl->bed_y);
2126 pl->bed_x = x;
2127 pl->bed_y = y;
2128 2165
2129void 2166void
2130list () 2167list ()
2131 PPCODE: 2168 PPCODE:
2132{ 2169{
2158 OUTPUT: RETVAL 2195 OUTPUT: RETVAL
2159 2196
2160 2197
2161MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2198MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2162 2199
2163mapstruct *first () 2200maptile *first ()
2164 PROTOTYPE: 2201 PROTOTYPE:
2165 CODE: 2202 CODE:
2166 RETVAL = first_map; 2203 RETVAL = first_map;
2167 OUTPUT: RETVAL 2204 OUTPUT: RETVAL
2168 2205
2169mapstruct *next (mapstruct *map)
2170 PROTOTYPE:
2171 CODE:
2172 RETVAL = map->next;
2173 OUTPUT: RETVAL
2174
2175int invoke (mapstruct *map, int event, ...) 2206int invoke (maptile *map, int event, ...)
2176 CODE: 2207 CODE:
2177 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2208 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2178 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2209 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2179 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2210 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2180 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2211 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av));
2181 OUTPUT: RETVAL 2212 OUTPUT: RETVAL
2182 2213
2183SV *registry (mapstruct *map) 2214SV *registry (maptile *map)
2184 CODE:
2185 RETVAL = registry_of (map);
2186 OUTPUT:
2187 RETVAL
2188 2215
2189SV * 2216INCLUDE: $PERL genacc maptile ../include/map.h |
2190get_property (mapstruct *obj, int type, int idx)
2191 CODE:
2192 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
2193 OUTPUT: RETVAL
2194 2217
2195SV *
2196set_property (mapstruct *obj, int type, int idx, SV *newval)
2197 CODE:
2198 switch (type)
2199 {
2200 case CFAPI_INT:
2201 cf_map_set_int_property (obj, idx, SvIV (newval));
2202 break;
2203 default:
2204 croak ("unhandled type '%d' in set_property '%d'", type, idx);
2205 }
2206
2207mapstruct *new (int width, int height) 2218maptile *new (int width, int height)
2208 PROTOTYPE: 2219 PROTOTYPE:
2209 CODE: 2220 CODE:
2210{ 2221{
2211 RETVAL = get_empty_map (width, height); 2222 RETVAL = get_empty_map (width, height);
2212} 2223}
2213 OUTPUT: 2224 OUTPUT:
2214 RETVAL 2225 RETVAL
2215 2226
2216void delete_map (mapstruct *map) 2227void delete_map (maptile *map)
2217 2228
2218void clean_tmp_map (mapstruct *map) 2229void clean_tmp_map (maptile *map)
2219 2230
2220void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2231void play_sound_map (maptile *map, int x, int y, int sound_num)
2221 2232
2233int out_of_map (maptile *map, int x, int y)
2234
2222mapstruct *tile_map (mapstruct *map, unsigned int dir) 2235maptile *tile_map (maptile *map, unsigned int dir)
2223 CODE: 2236 CODE:
2224 RETVAL = dir < 4 ? map->tile_map [dir] : 0; 2237 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2225 OUTPUT: 2238 OUTPUT:
2226 RETVAL 2239 RETVAL
2227 2240
2228char *tile_path (mapstruct *map, unsigned int dir) 2241char *tile_path (maptile *map, unsigned int dir)
2229 CODE: 2242 CODE:
2230 if (dir >= 4) 2243 if (dir >= 4)
2231 XSRETURN_UNDEF; 2244 XSRETURN_UNDEF;
2232 RETVAL = map->tile_path [dir]; 2245 RETVAL = map->tile_path [dir];
2233 OUTPUT: 2246 OUTPUT:
2234 RETVAL 2247 RETVAL
2235 2248
2236mapstruct *ready_map_name (char *name, int flags = 0) 2249maptile *ready_map_name (char *name, int flags = 0)
2237 PROTOTYPE: $;$ 2250 PROTOTYPE: $;$
2238 ALIAS: 2251 ALIAS:
2239 find = 0 2252 find = 0
2240 get_map = 1 2253 get_map = 1
2241 2254
2242mapstruct *has_been_loaded (char *name) 2255maptile *has_been_loaded (char *name)
2243 PROTOTYPE: $ 2256 PROTOTYPE: $
2244 2257
2245# whoever "designed" the plug-in api should have wasted
2246# his/her time with staying away from the project - would have
2247# saved others a lot of time, without doubt.
2248void set_path (mapstruct *where, char *path)
2249 CODE:
2250 strcpy (where->path, path);
2251
2252int in_memory (mapstruct *map) 2258int in_memory (maptile *map)
2253 CODE: 2259 CODE:
2254 RETVAL = map->in_memory; 2260 RETVAL = map->in_memory;
2255 OUTPUT: 2261 OUTPUT:
2256 RETVAL 2262 RETVAL
2257 2263
2258bool unique (mapstruct *map)
2259 CODE:
2260 RETVAL = map->unique;
2261 OUTPUT:
2262 RETVAL
2263
2264void set_unique (mapstruct *map, bool unique)
2265 CODE:
2266 map->unique = unique;
2267
2268void 2264void
2269trigger (mapstruct *map, long connection, bool state = true) 2265trigger (maptile *map, long connection, bool state = true)
2270 CODE: 2266 CODE:
2271 activate_connection (map, connection, state); 2267 activate_connection (map, connection, state);
2272 2268
2273void 2269void
2274get_connection (mapstruct *map, long connection) 2270get_connection (maptile *map, long connection)
2275 PPCODE: 2271 PPCODE:
2276 oblinkpt *obp = get_connection_links (map, connection); 2272 oblinkpt *obp = get_connection_links (map, connection);
2277 if (obp) 2273 if (obp)
2278 for (objectlink *ol = obp->link; ol; ol = ol->next) 2274 for (objectlink *ol = obp->link; ol; ol = ol->next)
2279 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, ol->ob))); 2275 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2280 2276
2281object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2277object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2282 2278
2283object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2279object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2284 2280
2285object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2281object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2286 C_ARGS: str, map, nx, ny 2282 C_ARGS: str, map, nx, ny
2287 2283
2288void 2284void
2289cf_map_normalise (mapstruct *map, int x, int y) 2285cf_map_normalise (maptile *map, int x, int y)
2290 PPCODE: 2286 PPCODE:
2291{ 2287{
2292 mapstruct *nmap = 0; 2288 maptile *nmap = 0;
2293 I16 nx = 0, ny = 0; 2289 I16 nx = 0, ny = 0;
2294 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2290 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2295 2291
2296 EXTEND (SP, 4); 2292 EXTEND (SP, 4);
2297 PUSHs (sv_2mortal (newSViv (flags))); 2293 PUSHs (sv_2mortal (newSViv (flags)));
2303 PUSHs (sv_2mortal (newSViv (ny))); 2299 PUSHs (sv_2mortal (newSViv (ny)));
2304 } 2300 }
2305} 2301}
2306 2302
2307void 2303void
2308at (mapstruct *map, unsigned int x, unsigned int y) 2304at (maptile *map, unsigned int x, unsigned int y)
2309 PROTOTYPE: $$$ 2305 PROTOTYPE: $$$
2310 PPCODE: 2306 PPCODE:
2311{ 2307{
2312 object *o; 2308 object *o;
2313 mapstruct *nmap = 0; 2309 maptile *nmap = 0;
2314 I16 nx, ny; 2310 I16 nx, ny;
2315 2311
2316 get_map_flags (map, &nmap, x, y, &nx, &ny); 2312 get_map_flags (map, &nmap, x, y, &nx, &ny);
2317 2313
2318 if (nmap) 2314 if (nmap)
2319 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2315 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2320 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2316 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2321} 2317}
2322 2318
2323SV * 2319SV *
2324bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2320bot_at (maptile *obj, unsigned int x, unsigned int y)
2325 PROTOTYPE: $$$ 2321 PROTOTYPE: $$$
2326 ALIAS: 2322 ALIAS:
2327 top_at = 1 2323 top_at = 1
2328 flags_at = 2 2324 flags_at = 2
2329 light_at = 3 2325 light_at = 3
2346 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2342 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2347 } 2343 }
2348 OUTPUT: 2344 OUTPUT:
2349 RETVAL 2345 RETVAL
2350 2346
2347void fix_walls (maptile *map, int x, int y)
2348
2349void fix_walls_around (maptile *map, int x, int y)
2351 2350
2352MODULE = cf PACKAGE = cf::arch 2351MODULE = cf PACKAGE = cf::arch
2353 2352
2354archetype *find (const char *name) 2353archetype *find (const char *name)
2355 CODE: 2354 CODE:
2356 RETVAL = find_archetype (name); 2355 RETVAL = archetype::find (name);
2357 OUTPUT: 2356 OUTPUT:
2358 RETVAL 2357 RETVAL
2359 2358
2360archetype *first() 2359archetype *first()
2361 PROTOTYPE: 2360 PROTOTYPE:
2362 CODE: 2361 CODE:
2363 RETVAL = first_archetype; 2362 RETVAL = first_archetype;
2364 OUTPUT: RETVAL 2363 OUTPUT: RETVAL
2365 2364
2366archetype *next (archetype *arch) 2365INCLUDE: $PERL genacc archetype ../include/object.h |
2367 CODE:
2368 RETVAL = arch->next;
2369 OUTPUT: RETVAL
2370
2371archetype *head (archetype *arch)
2372 CODE:
2373 RETVAL = arch->head;
2374 OUTPUT: RETVAL
2375
2376archetype *more (archetype *arch)
2377 CODE:
2378 RETVAL = arch->more;
2379 OUTPUT: RETVAL
2380
2381const char *name (archetype *arch)
2382 CODE:
2383 RETVAL = arch->name;
2384 OUTPUT: RETVAL
2385
2386object *clone (archetype *arch)
2387 CODE:
2388 RETVAL = &arch->clone;
2389 OUTPUT: RETVAL
2390 2366
2391MODULE = cf PACKAGE = cf::party 2367MODULE = cf PACKAGE = cf::party
2392 2368
2393partylist *first () 2369partylist *first ()
2394 PROTOTYPE: 2370 PROTOTYPE:
2444 RETVAL = reg->msg; 2420 RETVAL = reg->msg;
2445 OUTPUT: RETVAL 2421 OUTPUT: RETVAL
2446 2422
2447MODULE = cf PACKAGE = cf::living 2423MODULE = cf PACKAGE = cf::living
2448 2424
2449val64 2425INCLUDE: $PERL genacc living ../include/living.h |
2450exp (living *liv, val64 new_val = 0)
2451 PROTOTYPE: $;$
2452 ALIAS:
2453 Str = 1
2454 Dex = 2
2455 Con = 3
2456 Wis = 4
2457 Cha = 5
2458 Int = 6
2459 Pow = 7
2460 wc = 8
2461 ac = 9
2462 hp = 10
2463 maxhp = 11
2464 sp = 12
2465 maxsp = 13
2466 grace = 14
2467 maxgrace = 15
2468 food = 16
2469 dam = 17
2470 luck = 18
2471 CODE:
2472# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2473 switch (ix)
2474 {
2475 LIVING_ACC (exp , 0);
2476 LIVING_ACC (Str , 1);
2477 LIVING_ACC (Dex , 2);
2478 LIVING_ACC (Con , 3);
2479 LIVING_ACC (Wis , 4);
2480 LIVING_ACC (Cha , 5);
2481 LIVING_ACC (Int , 6);
2482 LIVING_ACC (Pow , 7);
2483 LIVING_ACC (wc , 8);
2484 LIVING_ACC (ac , 9);
2485 LIVING_ACC (hp , 10);
2486 LIVING_ACC (maxhp , 11);
2487 LIVING_ACC (sp , 12);
2488 LIVING_ACC (maxsp , 13);
2489 LIVING_ACC (grace , 14);
2490 LIVING_ACC (maxgrace, 15);
2491 LIVING_ACC (food , 16);
2492 LIVING_ACC (dam , 17);
2493 LIVING_ACC (luck , 18);
2494 }
2495# undef LIVING_ACC
2496 OUTPUT:
2497 RETVAL
2498 2426
2427MODULE = cf PACKAGE = cf::settings
2428
2429INCLUDE: $PERL genacc Settings ../include/global.h |
2430
2431MODULE = cf PACKAGE = cf::client
2432
2433INCLUDE: $PERL genacc client ../include/client.h |
2434
2435int invoke (client *ns, int event, ...)
2436 CODE:
2437 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2438 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2439 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2440 RETVAL = INVOKE_((event_type)event, ARG_CLIENT (ns), ARG_AV (av));
2441 OUTPUT: RETVAL
2442
2443SV *registry (client *ns)
2444
2445void
2446client::destroy ()
2447

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