… | |
… | |
2103 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
2103 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
2104 | |
2104 | |
2105 | object *new (utf8_string archetype = 0) |
2105 | object *new (utf8_string archetype = 0) |
2106 | PROTOTYPE: ;$ |
2106 | PROTOTYPE: ;$ |
2107 | CODE: |
2107 | CODE: |
2108 | RETVAL = archetype ? get_archetype (archetype) : object::create (); |
2108 | RETVAL = archetype |
|
|
2109 | ? archetype::get (archetype) |
|
|
2110 | : object::create (); |
2109 | OUTPUT: |
2111 | OUTPUT: |
2110 | RETVAL |
2112 | RETVAL |
2111 | |
2113 | |
2112 | object *generate (utf8_string arch, object *creator) |
2114 | object *generate (utf8_string arch, object *creator) |
2113 | CODE: |
2115 | CODE: |
2114 | object *obj = get_archetype (arch); |
2116 | object *obj = archetype::get (arch); |
2115 | fix_generated_item (obj, creator, 0, 0, GT_MINIMAL); |
2117 | fix_generated_item (obj, creator, 0, 0, GT_MINIMAL); |
2116 | RETVAL = obj; |
2118 | RETVAL = obj; |
2117 | OUTPUT: |
2119 | OUTPUT: |
2118 | RETVAL |
2120 | RETVAL |
2119 | |
2121 | |
… | |
… | |
2357 | for_all_players (pl) |
2359 | for_all_players (pl) |
2358 | if (pl->ob && pl->ob->map == THIS) |
2360 | if (pl->ob && pl->ob->map == THIS) |
2359 | PUSHs (sv_2mortal (to_sv (pl->ob))); |
2361 | PUSHs (sv_2mortal (to_sv (pl->ob))); |
2360 | } |
2362 | } |
2361 | |
2363 | |
2362 | #if 0 |
|
|
2363 | |
|
|
2364 | void |
2364 | void |
2365 | maptile::add_quadland (int mx, int my, int mz, SV *biome_map, SV *biome_plt) |
2365 | maptile::gen_quadmap (int x, int y, int z) |
2366 | CODE: |
2366 | CODE: |
2367 | { |
2367 | gen_quadmap (THIS, x * 50, y * 50, z); |
2368 | static frac_gen<vec2d> frac; |
|
|
2369 | |
2368 | |
|
|
2369 | void |
|
|
2370 | maptile::add_underlay (SV *data, int offset, int stride, SV *palette) |
|
|
2371 | CODE: |
|
|
2372 | { |
2370 | if (!SvROK (biome_plt) || SvTYPE (SvRV (biome_plt)) != SVt_PVAV) |
2373 | if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) |
2371 | croak ("maptile::add_quadland: biome_plt must be arrayref"); |
2374 | croak ("maptile::add_underlay: palette must be arrayref"); |
2372 | |
2375 | |
2373 | biome_plt = SvRV (biome_plt); |
2376 | palette = SvRV (palette); |
2374 | |
2377 | |
|
|
2378 | STRLEN idxlen; |
2375 | const uint8_t *bmap = (const uint8_t *)SvPVbyte_nolen (biome_map); |
2379 | const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); |
2376 | |
2380 | |
2377 | for (int x = 0; x < THIS->width; ++x) |
2381 | for (int x = 0; x < THIS->width; ++x) |
2378 | for (int y = 0; y < THIS->height; ++y) |
2382 | for (int y = 0; y < THIS->height; ++y) |
2379 | { |
2383 | { |
2380 | for (object *op = THIS->at (x, y).bot; op; op = op->above) |
2384 | for (object *op = THIS->at (x, y).bot; op; op = op->above) |
2381 | if (op->flag [FLAG_IS_FLOOR]) |
2385 | if (op->flag [FLAG_IS_FLOOR]) |
2382 | goto skip; |
2386 | goto skip; |
2383 | |
2387 | |
2384 | { |
2388 | { |
2385 | float fx = mx * THIS->width + x; |
|
|
2386 | float fy = my * THIS->height + y; |
|
|
2387 | |
|
|
2388 | int temp = clamp (int (32 * frac.fBm (vec2d (fx * 0.001, fy * 0.001), 2) ) - 8, 0, 15); |
|
|
2389 | int rain = clamp (int (16 * frac.ridgedmultifractal (vec2d (fx * 0.01, fy * 0.01), 3, 1.03, 2)) - 8, 0, 15); |
|
|
2390 | |
|
|
2391 | rain = lerp (rain, 0, 15, 0, temp); |
|
|
2392 | printf ("rain %d\n", temp);//D |
|
|
2393 | |
|
|
2394 | int biome = bmap [rain * 16 + temp]; |
|
|
2395 | |
|
|
2396 | //printf ("%2d %2d => %s\n", temp, rain, SvPV_nolen (AvARRAY ((AV *)biome_plt)[biome]));//D |
|
|
2397 | #if 1 |
|
|
2398 | if (SV **elem = av_fetch ((AV *)biome_plt, bmap [rain * 16 + temp], 0)) |
|
|
2399 | { |
|
|
2400 | object *ob = get_archetype (cfSvPVutf8_nolen (*elem)); |
|
|
2401 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
|
|
2402 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
|
|
2403 | |
|
|
2404 | if (ob->randomitems && !ob->above) |
|
|
2405 | { |
|
|
2406 | ob->create_treasure (ob->randomitems); |
|
|
2407 | |
|
|
2408 | for (object *op = ob->above; op; op = op->above) |
|
|
2409 | op->flag [FLAG_NO_MAP_SAVE] = true; |
|
|
2410 | } |
|
|
2411 | } |
|
|
2412 | #endif |
|
|
2413 | } |
|
|
2414 | skip: ; |
|
|
2415 | } |
|
|
2416 | } |
|
|
2417 | |
|
|
2418 | #endif |
|
|
2419 | |
|
|
2420 | void |
|
|
2421 | maptile::add_underlay (SV *data, int offset, int stride, SV *palette) |
|
|
2422 | CODE: |
|
|
2423 | { |
|
|
2424 | if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) |
|
|
2425 | croak ("maptile::add_underlay: palette must be arrayref"); |
|
|
2426 | |
|
|
2427 | palette = SvRV (palette); |
|
|
2428 | |
|
|
2429 | STRLEN idxlen; |
|
|
2430 | const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); |
|
|
2431 | |
|
|
2432 | for (int x = 0; x < THIS->width; ++x) |
|
|
2433 | for (int y = 0; y < THIS->height; ++y) |
|
|
2434 | { |
|
|
2435 | for (object *op = THIS->at (x, y).bot; op; op = op->above) |
|
|
2436 | if (op->flag [FLAG_IS_FLOOR]) |
|
|
2437 | goto skip; |
|
|
2438 | |
|
|
2439 | { |
|
|
2440 | int offs = offset + y * stride + x; |
2389 | int offs = offset + y * stride + x; |
2441 | |
2390 | |
2442 | if (IN_RANGE_EXC (offs, 0, idxlen)) |
2391 | if (IN_RANGE_EXC (offs, 0, idxlen)) |
2443 | { |
2392 | { |
2444 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
2393 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
2445 | { |
2394 | { |
2446 | object *ob = get_archetype (cfSvPVutf8_nolen (*elem)); |
2395 | object *ob = archetype::get (cfSvPVutf8_nolen (*elem)); |
2447 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
2396 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
2448 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
2397 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
2449 | |
2398 | |
2450 | if (ob->randomitems && !ob->above) |
2399 | if (ob->randomitems && !ob->above) |
2451 | { |
2400 | { |