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/cvs/deliantra/server/server/cfperl.xs
Revision: 1.375
Committed: Sun Apr 18 05:08:14 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.374: +19 -6 lines
Log Message:
callgrind says this makes it faster

File Contents

# Content
1 /*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 *
6 * Deliantra is free software: you can redistribute it and/or modify it under
7 * the terms of the Affero GNU General Public License as published by the
8 * Free Software Foundation, either version 3 of the License, or (at your
9 * option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the Affero GNU General Public License
17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
21 */
22
23 #include "autoconf.h"
24
25 #if HAVE_EXECINFO_H
26 # include <execinfo.h>
27 #endif
28
29 #include <cstdarg>
30 #include <typeinfo>
31
32 #include "global.h"
33 #include "../random_maps/random_map.h"
34 #include "evthread.h"
35 #include "sproto.h"
36
37 #include <unistd.h>
38 #if _POSIX_MEMLOCK
39 # include <sys/mman.h>
40 #endif
41
42 #if HAVE_MALLOC_H
43 # include <malloc.h>
44 #endif
45
46 #if !__GLIBC__
47 # define malloc_trim(pad) -1
48 #endif
49
50 #include <EXTERN.h>
51 #include <perl.h>
52 #include <XSUB.h>
53
54 #include "CoroAPI.h"
55 #include "perlxsi.c"
56
57 typedef object_thawer &object_thawer_ref;
58 typedef object_freezer &object_freezer_ref;
59
60 typedef std::string std__string;
61
62 static PerlInterpreter *perl;
63
64 tstamp NOW, runtime;
65
66 static int tick_inhibit;
67 static int tick_pending;
68
69 global gbl_ev;
70 static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
71 static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72 static AV *av_reflect;
73
74 bitset<NUM_EVENT_TYPES> ev_want_event;
75 bitset<NUM_TYPES> ev_want_type;
76
77 static HV
78 *stash_cf,
79 *stash_cf_object_wrap,
80 *stash_cf_object_player_wrap,
81 *stash_cf_player_wrap,
82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
84 *stash_cf_client_wrap,
85 *stash_cf_arch_wrap,
86 *stash_cf_party_wrap,
87 *stash_cf_region_wrap,
88 *stash_cf_living_wrap;
89
90 static SV
91 *cv_cf_do_invoke,
92 *cv_cf__can_merge,
93 *cv_cf_client_send_msg,
94 *cv_cf_tick,
95 *cv_cf_match_match;
96
97 #ifndef newSVpv_utf8
98 static SV *
99 newSVpv_utf8 (const char *s)
100 {
101 if (!s)
102 return newSV (0);
103
104 SV *sv = newSVpv (s, 0);
105 SvUTF8_on (sv);
106 return sv;
107 }
108 #endif
109
110 #ifndef newSVpvn_utf8
111 static SV *
112 newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
113 {
114 if (!s)
115 return newSV (0);
116
117 SV *sv = newSVpvn (s, l);
118
119 if (utf8)
120 SvUTF8_on (sv);
121
122 return sv;
123 }
124 #endif
125
126 static noinline utf8_string
127 cfSvPVutf8_nolen (SV *sv)
128 {
129 SvGETMAGIC (sv);
130
131 if (SvPOK (sv))
132 {
133 if (!SvUTF8 (sv))
134 sv_utf8_upgrade_nomg (sv);
135
136 return SvPVX (sv);
137 }
138
139 return SvPV_nolen (sv);
140 }
141
142 // helper cast function, returns super class * or 0
143 template<class super>
144 static super *
145 is_a (attachable *at)
146 {
147 //return dynamic_cast<super *>(at); // slower, safer
148 if (typeid (*at) == typeid (super))
149 return static_cast<super *>(at);
150 else
151 return 0;
152 }
153
154 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
155
156 unordered_vector<attachable *> attachable::mortals;
157
158 attachable::~attachable ()
159 {
160 assert (!self);
161 assert (!cb);
162 }
163
164 int
165 attachable::refcnt_cnt () const
166 {
167 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
168 }
169
170 void
171 attachable::sever_self ()
172 {
173 if (HV *self = this->self)
174 {
175 // keep a refcount because sv_unmagic might call attachable_free,
176 // which might clear self, causing sv_unmagic to crash on a now
177 // invalid object.
178 SvREFCNT_inc (self);
179 hv_clear (self);
180 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
181 SvREFCNT_dec (self);
182
183 // self *must* be null now because that's sv_unmagic's job.
184 assert (!this->self);
185 }
186 }
187
188 void
189 attachable::optimise ()
190 {
191 if (self
192 && SvREFCNT (self) == 1
193 && !HvTOTALKEYS (self))
194 sever_self ();
195 }
196
197 // check wether the object really is dead
198 void
199 attachable::do_check ()
200 {
201 if (refcnt_cnt () > 0)
202 return;
203
204 destroy ();
205 }
206
207 void
208 attachable::do_destroy ()
209 {
210 INVOKE_ATTACHABLE (DESTROY, this);
211
212 if (cb)
213 {
214 SvREFCNT_dec (cb);
215 cb = 0;
216 }
217
218 mortals.push_back (this);
219 }
220
221 void
222 attachable::destroy ()
223 {
224 if (destroyed ())
225 return;
226
227 attachable_flags |= F_DESTROYED;
228 do_destroy ();
229 sever_self ();
230 }
231
232 void
233 attachable::do_delete ()
234 {
235 delete this;
236 }
237
238 void
239 attachable::check_mortals ()
240 {
241 static int i = 0;
242
243 for (;;)
244 {
245 if (i >= mortals.size ())
246 {
247 i = 0;
248
249 if (mortals.size () >= 512)
250 {
251 static int last_mortalcount;
252 if (mortals.size () != last_mortalcount)
253 {
254 last_mortalcount = mortals.size ();
255 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
256
257 if (0)
258 {
259 for (int j = 0; j < mortals.size (); ++j)//D
260 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
261
262 fprintf (stderr, "\n");//D
263 }
264 }
265 }
266
267 break;
268 }
269
270 attachable *obj = mortals [i];
271
272 #if 0
273 if (obj->self)//D make this an assert later
274 {
275 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
276 obj->sever_self ();
277 }
278 #endif
279
280 if (obj->refcnt)
281 {
282 ++i; // further delay freeing
283
284 if (!(i & 0x3ff))
285 break;
286 }
287 else
288 {
289 mortals.erase (i);
290 obj->sever_self ();
291 obj->do_delete ();
292 }
293 }
294 }
295
296 void
297 attachable::set_key (const char *key, const char *value, bool is_utf8)
298 {
299 if (!self)
300 self = newHV ();
301
302 if (value)
303 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
304 else
305 hv_delete (self, key, strlen (key), G_DISCARD);
306 }
307
308 attachable &
309 attachable::operator =(const attachable &src)
310 {
311 //if (self || cb)
312 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
313
314 attach = src.attach;
315 return *this;
316 }
317
318 #if 0
319 template<typename T>
320 static bool
321 find_backref (void *ptr, T *obj)
322 {
323 char *s = (char *)obj;
324 while (s < (char *)obj + sizeof (T))
325 {
326 if (ptr == *(void **)s)
327 return true;
328
329 s += sizeof (void *); // assume natural alignment
330 }
331
332 return false;
333 }
334
335 // for debugging, find "live" objects containing this ptr
336 static void
337 find_backref (void *ptr)
338 {
339 for_all_objects (op)
340 if (find_backref (ptr, op))
341 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
342
343 for_all_players (pl)
344 if (find_backref (ptr, pl))
345 fprintf (stderr, "P %p\n", pl);
346
347 for_all_clients (ns)
348 if (find_backref (ptr, ns))
349 fprintf (stderr, "C %p\n", ns);
350 }
351 #endif
352
353 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
354
355 static SV *
356 newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
357 {
358 SV *sv;
359
360 if (!ptr)
361 return newSV (0);
362
363 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
364 return sv_bless (newRV_noinc ((SV *)hv), stash);
365 }
366
367 static int
368 attachable_free (pTHX_ SV *sv, MAGIC *mg)
369 {
370 attachable *at = (attachable *)mg->mg_ptr;
371
372 //TODO: check if transaction behaviour is really required here
373 if (SV *self = (SV *)at->self)
374 {
375 at->self = 0;
376 SvREFCNT_dec (self);
377 }
378
379 // next line makes sense, but most objects still have refcnt 0 by default
380 //at->refcnt_chk ();
381 return 0;
382 }
383
384 MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
385
386 static SV *
387 newSVattachable (attachable *obj, HV *stash)
388 {
389 if (!obj)
390 return newSV (0);
391
392 if (!obj->self)
393 obj->self = newHV ();
394
395 if (!SvOBJECT (obj->self))
396 {
397 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
398
399 // now bless the object _once_
400 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
401 return sv_bless (newRV_inc ((SV *)obj->self), stash);
402 }
403 else
404 {
405 SV *sv = newRV_inc ((SV *)obj->self);
406
407 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
408 SvAMAGIC_on (sv);
409
410 return sv;
411 }
412 }
413
414 #if 0 // unused
415 static void
416 clearSVptr (SV *sv)
417 {
418 if (SvROK (sv))
419 sv = SvRV (sv);
420
421 hv_clear ((HV *)sv);
422 sv_unmagic (sv, PERL_MAGIC_ext);
423 }
424 #endif
425
426 static long
427 SvPTR_nc (SV *sv)
428 {
429 sv = SvRV (sv);
430
431 // very important shortcut
432 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
433 return (long)SvMAGIC (sv)->mg_ptr;
434
435 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
436 return (long)mg->mg_ptr;
437
438 croak ("perl code used object, but C object is already destroyed, caught");
439 }
440
441 static long
442 SvPTR (SV *sv, const char *klass)
443 {
444 if (!sv_derived_from (sv, klass))
445 croak ("object of type %s expected", klass);
446
447 return SvPTR_nc (sv);
448 }
449
450 static long noinline
451 SvPTR_ornull (SV *sv, const char *klass)
452 {
453 if (expect_false (!SvOK (sv))) return 0;
454
455 return SvPTR (sv, klass);
456 }
457
458 static long noinline
459 SvPTR_ornull_client (SV *sv)
460 {
461 if (expect_false (!SvOK (sv))) return 0;
462
463 if (!SvROK (sv)
464 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
465 && !sv_derived_from (sv, "cf::client")))
466 croak ("object of type cf::client expected");
467
468 return SvPTR_nc (sv);
469 }
470
471 static long noinline
472 SvPTR_ornull_object (SV *sv)
473 {
474 if (expect_false (!SvOK (sv))) return 0;
475
476 if (!SvROK (sv)
477 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
478 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
479 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
480 && !sv_derived_from (sv, "cf::object")))
481 croak ("object of type cf::object expected");
482
483 return SvPTR_nc (sv);
484 }
485
486 static long noinline
487 SvPTR_ornull_maptile (SV *sv)
488 {
489 if (expect_false (!SvOK (sv))) return 0;
490
491 if (!SvROK (sv)
492 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
493 && !sv_derived_from (sv, "cf::map")))
494 croak ("object of type cf::map expected");
495
496 return SvPTR_nc (sv);
497 }
498
499 static long noinline
500 SvPTR_ornull_player (SV *sv)
501 {
502 if (expect_false (!SvOK (sv))) return 0;
503
504 if (!SvROK (sv)
505 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
506 && !sv_derived_from (sv, "cf::player")))
507 croak ("object of type cf::player expected");
508
509 return SvPTR_nc (sv);
510 }
511
512 static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
513 static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
514 static inline SV *to_sv (bool v) { return newSViv (v); }
515 static inline SV *to_sv ( signed char v) { return newSViv (v); }
516 static inline SV *to_sv (unsigned char v) { return newSViv (v); }
517 static inline SV *to_sv ( signed short v) { return newSViv (v); }
518 static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
519 static inline SV *to_sv ( signed int v) { return newSViv (v); }
520 static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
521 static inline SV *to_sv ( signed long v) { return newSViv (v); }
522 static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
523 static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
524 static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
525 static inline SV *to_sv (float v) { return newSVnv (v); }
526 static inline SV *to_sv (double v) { return newSVnv (v); }
527 static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
528 static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
529 static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
530 static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
531 static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
532 static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
533 static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
534 static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
535 static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
536
537 static inline SV *to_sv (object & v) { return to_sv (&v); }
538 static inline SV *to_sv (living & v) { return to_sv (&v); }
539
540 static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
541 static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
542
543 static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
544
545 static inline SV *to_sv (dynbuf * v)
546 {
547 SV *sv = newSV (0);
548
549 sv_upgrade (sv, SVt_PV);
550 SvGROW (sv, v->size () + 1);
551 SvPOK_only (sv);
552 v->linearise (SvPVX (sv));
553 SvCUR_set (sv, v->size ());
554 *SvEND (sv) = 0;
555
556 return sv;
557 }
558
559 static inline SV *to_sv (dynbuf_text * v)
560 {
561 SV *sv = to_sv (static_cast<dynbuf *> (v));
562 SvUTF8_on (sv);
563 return sv;
564 }
565
566 static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
567 static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
568 static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
569 static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
570 static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
571 static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
572 static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
573 static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
574 static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
575 static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
576 static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
577 static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
578 static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
579 static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
580 static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
581 static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
582 static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
583 static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
584 static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
585 static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
586 static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
587 static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
588 static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
589 static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
590 static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
591 static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
592 static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
593
594 //static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
595 static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
596
597 template<class T>
598 static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
599
600 template<int N>
601 static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
602
603 static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
604 static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
605 static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
606 static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
607
608 static inline void sv_to (SV *sv, std::string &v)
609 {
610 STRLEN len;
611 char *data = SvPVbyte (sv, len);
612 v.assign (data, len);
613 }
614
615 static inline void sv_to (SV *sv, UUID &v)
616 {
617 if (!v.parse (SvPV_nolen (sv)))
618 croak ("unparsable uuid: %s", SvPV_nolen (sv));
619 }
620
621 static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
622
623 static SV *
624 newSVdt_va (va_list &ap, data_type type)
625 {
626 SV *sv;
627
628 switch (type)
629 {
630 case DT_INT:
631 sv = newSViv (va_arg (ap, int));
632 break;
633
634 case DT_INT64:
635 sv = newSVval64 ((val64)va_arg (ap, sint64));
636 break;
637
638 case DT_DOUBLE:
639 sv = newSVnv (va_arg (ap, double));
640 break;
641
642 case DT_STRING:
643 {
644 char *str = (char *)va_arg (ap, const char *);
645 sv = str ? newSVpv (str, 0) : newSV (0);
646 }
647 break;
648
649 case DT_DATA:
650 {
651 char *str = (char *)va_arg (ap, const void *);
652 int len = va_arg (ap, int);
653 sv = str ? newSVpv (str, len) : newSV (0);
654 }
655 break;
656
657 case DT_OBJECT:
658 sv = to_sv (va_arg (ap, object *));
659 break;
660
661 case DT_MAP:
662 // va_arg (object *) when void * is passed is an XSI extension
663 sv = to_sv (va_arg (ap, maptile *));
664 break;
665
666 case DT_CLIENT:
667 sv = to_sv (va_arg (ap, client *));
668 break;
669
670 case DT_PLAYER:
671 sv = to_sv (va_arg (ap, player *));
672 break;
673
674 case DT_ARCH:
675 sv = to_sv (va_arg (ap, archetype *));
676 break;
677
678 case DT_PARTY:
679 sv = to_sv (va_arg (ap, partylist *));
680 break;
681
682 case DT_REGION:
683 sv = to_sv (va_arg (ap, region *));
684 break;
685
686 default:
687 assert (("unhandled type in newSVdt_va", 0));
688 }
689
690 return sv;
691 }
692
693 static SV *
694 newSVdt (data_type type, ...)
695 {
696 va_list ap;
697
698 va_start (ap, type);
699 SV *sv = newSVdt_va (ap, type);
700 va_end (ap);
701
702 return sv;
703 }
704
705 // typemap support, mostly to avoid excessive inlining
706 template<class type>
707 static void noinline
708 cf_obj_to (SV *arg, type &var)
709 {
710 sv_to (arg, var);
711 if (expect_false (!var))
712 croak ("must not pass invalid/null cf_obj here");
713 }
714
715 template<class object>
716 static void noinline
717 cf_obj_ornull_to (SV *arg, object *&var)
718 {
719 if (SvOK (arg))
720 {
721 sv_to (arg, var);
722 if (expect_false (!var))
723 croak ("unable to convert perl object to C++ object");
724 }
725 else
726 var = 0;
727 }
728
729 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
730
731 static SV *
732 registry (attachable *ext)
733 {
734 if (!ext->cb)
735 ext->cb = newAV ();
736
737 return newRV_inc ((SV *)ext->cb);
738 }
739
740 /////////////////////////////////////////////////////////////////////////////
741
742 void
743 cfperl_init ()
744 {
745 extern char **environ;
746
747 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
748 perl = perl_alloc ();
749 perl_construct (perl);
750
751 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
752
753 const char *argv[] = {
754 settings.argv [0],
755 "-e0"
756 };
757
758 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
759 || perl_run (perl))
760 {
761 printf ("unable to initialize perl-interpreter, aborting.\n");
762 exit (EXIT_FAILURE);
763 }
764
765 eval_pv (
766 "#line 1 'cfperl init'\n"
767 "use EV ();\n"
768 "use Coro ();\n"
769 "cf->bootstrap;\n"
770 "unshift @INC, cf::datadir ();\n"
771 "require cf;\n",
772 0
773 );
774
775 if (SvTRUE (ERRSV))
776 {
777 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
778 exit (EXIT_FAILURE);
779 }
780 }
781
782 void
783 cfperl_main ()
784 {
785 dSP;
786
787 PUSHMARK (SP);
788 PUTBACK;
789 call_pv ("cf::main", G_DISCARD | G_VOID);
790 }
791
792 void
793 attachable::instantiate ()
794 {
795 if (attach)
796 {
797 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
798 attach = 0;
799 }
800 }
801
802 void
803 attachable::reattach ()
804 {
805 optimise ();
806 //TODO: check for _attachment's, very important for restarts
807 INVOKE_ATTACHABLE (REATTACH, this);
808 }
809
810 static event_klass klass_of[NUM_EVENT_TYPES] = {
811 # define def(type,name) KLASS_ ## type,
812 # include "eventinc.h"
813 # undef def
814 };
815
816 #define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
817
818 static void noinline
819 gather_callbacks (AV *&callbacks, AV *registry, event_type event)
820 {
821 // event must be in array
822 if (event >= 0 && event <= AvFILLp (registry))
823 {
824 SV *cbs_ = AvARRAY (registry)[event];
825
826 // element must be list of callback entries
827 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
828 {
829 AV *cbs = (AV *)SvRV (cbs_);
830
831 // no callback entries, no callbacks to call
832 if (AvFILLp (cbs) >= 0)
833 {
834 if (!callbacks)
835 {
836 callbacks = newAV ();
837 av_extend (callbacks, 16);
838 }
839
840 // never use SvREFCNT_inc to copy values, but its ok here :)
841 for (int i = 0; i <= AvFILLp (cbs); ++i)
842 av_push (callbacks, SvREFCNT_inc (AvARRAY (cbs)[i]));
843 }
844 }
845 }
846 }
847
848 void
849 attachable::gather_callbacks (AV *&callbacks, event_type event) const
850 {
851 ::gather_callbacks (callbacks, cb_attachable, event);
852
853 if (cb)
854 ::gather_callbacks (callbacks, cb, event);
855 }
856
857 void
858 global::gather_callbacks (AV *&callbacks, event_type event) const
859 {
860 ::gather_callbacks (callbacks, cb_global, event);
861 }
862
863 void
864 object::gather_callbacks (AV *&callbacks, event_type event) const
865 {
866 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
867 {
868 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
869
870 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
871 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
872 }
873
874 if (type <= AvFILLp (cb_type))
875 {
876 SV *registry = AvARRAY (cb_type)[type];
877
878 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
879 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
880 }
881
882 attachable::gather_callbacks (callbacks, event);
883 ::gather_callbacks (callbacks, cb_object, event);
884 }
885
886 void
887 archetype::gather_callbacks (AV *&callbacks, event_type event) const
888 {
889 attachable::gather_callbacks (callbacks, event);
890 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
891 }
892
893 void
894 client::gather_callbacks (AV *&callbacks, event_type event) const
895 {
896 attachable::gather_callbacks (callbacks, event);
897 ::gather_callbacks (callbacks, cb_client, event);
898 }
899
900 void
901 player::gather_callbacks (AV *&callbacks, event_type event) const
902 {
903 attachable::gather_callbacks (callbacks, event);
904 ::gather_callbacks (callbacks, cb_player, event);
905 }
906
907 void
908 maptile::gather_callbacks (AV *&callbacks, event_type event) const
909 {
910 attachable::gather_callbacks (callbacks, event);
911 ::gather_callbacks (callbacks, cb_map, event);
912 }
913
914 static void noinline
915 _recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
916 {
917 for (int event = 0; event <= AvFILLp (registry); ++event)
918 {
919 SV *cbs_ = AvARRAY (registry)[event];
920
921 // element must be list of callback entries
922 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
923 {
924 AV *cbs = (AV *)SvRV (cbs_);
925
926 // no callback entries, no callbacks to call
927 if (AvFILLp (cbs) >= 0)
928 set.set (event);
929 }
930 }
931 }
932
933 // very slow and inefficient way to recalculate the global want bitsets
934 static void
935 _recalc_want ()
936 {
937 ev_want_event.reset ();
938
939 _recalc_want (ev_want_event, cb_global);
940 _recalc_want (ev_want_event, cb_attachable);
941 _recalc_want (ev_want_event, cb_object);
942 _recalc_want (ev_want_event, cb_client);
943 _recalc_want (ev_want_event, cb_player);
944 _recalc_want (ev_want_event, cb_map);
945
946 ev_want_type.reset ();
947
948 for (int type = 0; type <= AvFILLp (cb_type); ++type)
949 {
950 SV *cbs_ = AvARRAY (cb_type)[type];
951
952 // element must be list of callback entries
953 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
954 {
955 AV *cbs = (AV *)SvRV (cbs_);
956
957 // no callback entries, no callbacks to call
958 if (AvFILLp (cbs) >= 0)
959 ev_want_type.set (type % NUM_TYPES);
960 }
961 }
962 }
963
964 bool
965 attachable::invoke (event_type event, ...)
966 {
967 data_type dt;
968
969 // callback call ordering should be:
970 // 1. per-object callback
971 // 2. per-class object
972 // 3. per-type callback
973 // 4. global callbacks
974
975 AV *callbacks = 0;
976 gather_callbacks (callbacks, event);
977
978 // short-circuit processing if no callbacks found/defined
979 if (!callbacks)
980 return 0;
981
982 va_list ap;
983 va_start (ap, event);
984
985 CALL_BEGIN (3);
986 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
987 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
988
989 //TODO: unhack
990 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
991 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
992 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
993 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
994 else if (global *gl = is_a<global>(this)) /*nop*/;
995 else
996 abort (); //TODO
997
998 for (;;)
999 {
1000 dt = (data_type) va_arg (ap, int);
1001
1002 if (dt == DT_END)
1003 break;
1004 else if (dt == DT_AV)
1005 {
1006 AV *av = va_arg (ap, AV *);
1007
1008 for (int i = 0; i <= av_len (av); ++i)
1009 XPUSHs (*av_fetch (av, i, 1));
1010 }
1011 else
1012 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1013 }
1014
1015 va_end (ap);
1016
1017 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
1018 count = count > 0 ? POPi : 0;
1019
1020 CALL_END;
1021
1022 return count;
1023 }
1024
1025 static SV *
1026 cfperl_result (int idx)
1027 {
1028 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
1029 if (!av)
1030 return &PL_sv_undef;
1031
1032 SV **sv = av_fetch (av, idx, 0);
1033 if (!sv)
1034 return &PL_sv_undef;
1035
1036 return *sv;
1037 }
1038
1039 int
1040 cfperl_result_INT (int idx)
1041 {
1042 return SvIV (cfperl_result (idx));
1043 }
1044
1045 double
1046 cfperl_result_DOUBLE (int idx)
1047 {
1048 return SvNV (cfperl_result (idx));
1049 }
1050
1051 /////////////////////////////////////////////////////////////////////////////
1052 // various c++ => perl glue functions
1053
1054 void
1055 cfperl_tick ()
1056 {
1057 tick_pending = 1;
1058
1059 if (tick_inhibit)
1060 return;
1061
1062 tick_pending = 0;
1063
1064 dSP;
1065
1066 PUSHMARK (SP);
1067 PUTBACK;
1068 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1069
1070 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1071 }
1072
1073 void
1074 cfperl_emergency_save ()
1075 {
1076 CALL_BEGIN (0);
1077 CALL_CALL ("cf::emergency_save", G_VOID);
1078 CALL_END;
1079 }
1080
1081 void
1082 cfperl_cleanup (int make_core)
1083 {
1084 CALL_BEGIN (1);
1085 CALL_ARG (make_core);
1086 CALL_CALL ("cf::post_cleanup", G_VOID);
1087 CALL_END;
1088 }
1089
1090 void
1091 cfperl_make_book (object *book, int level)
1092 {
1093 CALL_BEGIN (2);
1094 CALL_ARG (book);
1095 CALL_ARG (level);
1096 CALL_CALL ("ext::books::make_book", G_VOID);
1097 CALL_END;
1098 }
1099
1100 void
1101 cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1102 {
1103 CALL_BEGIN (4);
1104 CALL_ARG (ns);
1105 CALL_ARG (type);
1106 CALL_ARG_SV (newSVpv_utf8 (msg));
1107 CALL_ARG (color);
1108 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1109 CALL_END;
1110 }
1111
1112 int
1113 cfperl_can_merge (object *ob1, object *ob2)
1114 {
1115 int can;
1116
1117 CALL_BEGIN (2);
1118 CALL_ARG (ob1);
1119 CALL_ARG (ob2);
1120 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1121 can = count && SvTRUE (TOPs);
1122 CALL_END;
1123
1124 return can;
1125 }
1126
1127 void
1128 cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1129 {
1130 CALL_BEGIN (4);
1131 CALL_ARG (ob);
1132 CALL_ARG (state);
1133 CALL_ARG (activator);
1134 CALL_ARG (originator);
1135 CALL_CALL ("cf::mapscript::activate", G_VOID);
1136 CALL_END;
1137 }
1138
1139 player *
1140 player::find (const_utf8_string name)
1141 {
1142 CALL_BEGIN (1);
1143 CALL_ARG (name);
1144 CALL_CALL ("cf::player::find", G_SCALAR);
1145
1146 player *retval = 0;
1147 if (count) sv_to (POPs, retval);
1148
1149 CALL_END;
1150
1151 return retval;
1152 }
1153
1154 maptile *
1155 find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1156 {
1157 CALL_BEGIN (4);
1158 CALL_ARG (dirname);
1159 CALL_ARG (stylename);
1160 CALL_ARG (difficulty);
1161 CALL_ARG (recurse);
1162 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1163
1164 maptile *retval = 0;
1165 if (count) sv_to (POPs, retval);
1166
1167 CALL_END;
1168
1169 return retval;
1170 }
1171
1172 maptile *
1173 maptile::find_sync (const_utf8_string path, maptile *origin)
1174 {
1175 CALL_BEGIN (2);
1176 CALL_ARG (path);
1177 CALL_ARG (origin);
1178 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1179
1180 maptile *retval = 0;
1181 if (count) sv_to (POPs, retval);
1182
1183 CALL_END;
1184
1185 return retval;
1186 }
1187
1188 maptile *
1189 maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1190 {
1191 CALL_BEGIN (3);
1192 CALL_ARG (path);
1193 CALL_ARG (origin);
1194 CALL_ARG (load);
1195 CALL_CALL ("cf::map::find_async", G_SCALAR);
1196
1197 maptile *retval = 0;
1198 if (count) sv_to (POPs, retval);
1199
1200 CALL_END;
1201
1202 return retval;
1203 }
1204
1205 void
1206 maptile::do_load_sync ()
1207 {
1208 CALL_BEGIN (1);
1209 CALL_ARG (this);
1210 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1211 CALL_END;
1212 }
1213
1214 void
1215 object::enter_exit (object *exit)
1216 {
1217 if (type != PLAYER)
1218 return;
1219
1220 CALL_BEGIN (2);
1221 CALL_ARG (this);
1222 CALL_ARG (exit);
1223 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1224 CALL_END;
1225 }
1226
1227 void
1228 object::player_goto (const_utf8_string path, int x, int y)
1229 {
1230 if (type != PLAYER)
1231 return;
1232
1233 CALL_BEGIN (4);
1234 CALL_ARG (this);
1235 CALL_ARG (path);
1236 CALL_ARG (x);
1237 CALL_ARG (y);
1238 CALL_CALL ("cf::object::player::goto", G_VOID);
1239 CALL_END;
1240 }
1241
1242 const_utf8_string
1243 object::ref () const
1244 {
1245 if (type == PLAYER)
1246 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1247 else
1248 // TODO: should be able to save references within the same map, at least
1249 return 0;
1250 }
1251
1252 object *
1253 object::deref (const_utf8_string ref)
1254 {
1255 object *retval = 0;
1256
1257 if (ref)
1258 {
1259 CALL_BEGIN (1);
1260 CALL_ARG (ref);
1261 CALL_CALL ("cf::object::deref", G_SCALAR);
1262
1263 if (count)
1264 sv_to (POPs, retval);
1265
1266 CALL_END;
1267 }
1268
1269 return retval;
1270 }
1271
1272 void
1273 log_backtrace (const_utf8_string msg)
1274 {
1275 #if HAVE_BACKTRACE
1276 void *addr [20];
1277 int size = backtrace (addr, 20);
1278
1279 CALL_BEGIN (size);
1280 CALL_ARG (msg);
1281 for (int i = 0; i < size; ++i)
1282 CALL_ARG ((IV)addr [i]);
1283 CALL_CALL ("cf::_log_backtrace", G_VOID);
1284 CALL_END;
1285 #endif
1286 }
1287
1288 bool
1289 is_match_expr (const_utf8_string expr)
1290 {
1291 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1292 }
1293
1294 bool
1295 match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1296 {
1297 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1298 expr += sizeof ("match ") - 1;
1299
1300 CALL_BEGIN (5);
1301 CALL_ARG (expr);
1302 CALL_ARG (ob);
1303 CALL_ARG (self);
1304 CALL_ARG (source);
1305 CALL_ARG (originator);
1306 CALL_CALL (cv_cf_match_match, G_SCALAR);
1307
1308 bool matched = count && SvTRUE (TOPs);
1309
1310 CALL_END;
1311
1312 return matched;
1313 }
1314
1315 object *
1316 match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1317 {
1318 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1319 expr += sizeof ("match ") - 1;
1320
1321 CALL_BEGIN (5);
1322 CALL_ARG (expr);
1323 CALL_ARG (ob);
1324 CALL_ARG (self);
1325 CALL_ARG (source);
1326 CALL_ARG (originator);
1327 CALL_CALL (cv_cf_match_match, G_ARRAY);
1328
1329 object *one = 0;
1330
1331 if (count)
1332 sv_to (TOPs, one);
1333
1334 CALL_END;
1335
1336 return one;
1337 }
1338
1339 /////////////////////////////////////////////////////////////////////////////
1340
1341 struct EVAPI *evapi::GEVAPI;
1342 struct CoroAPI *coroapi::GCoroAPI;
1343
1344 void
1345 coroapi::do_cede_to_tick ()
1346 {
1347 cede_pending = 0;
1348 cede ();
1349 }
1350
1351 void
1352 coroapi::wait_for_tick ()
1353 {
1354 CALL_BEGIN (0);
1355 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
1356 CALL_END;
1357 }
1358
1359 void
1360 coroapi::wait_for_tick_begin ()
1361 {
1362 CALL_BEGIN (0);
1363 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1364 CALL_END;
1365 }
1366
1367 void
1368 iow::poll (int events)
1369 {
1370 if (events != this->events)
1371 {
1372 int active = ev_is_active ((ev_io *)this);
1373 if (active) stop ();
1374 ev_io_set ((ev_io *)this, fd, events);
1375 if (active) start ();
1376 }
1377 }
1378
1379 static void
1380 _connect_to_perl_1 ()
1381 {
1382 stash_cf = gv_stashpv ("cf", 1);
1383
1384 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1385 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1386 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1387 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1388 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1389 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1390 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1391 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1392 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1393 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1394
1395 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1396 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1397 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1398 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1399
1400 cb_global = get_av ("cf::CB_GLOBAL", 1);
1401 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1402 cb_object = get_av ("cf::CB_OBJECT", 1);
1403 cb_player = get_av ("cf::CB_PLAYER", 1);
1404 cb_client = get_av ("cf::CB_CLIENT", 1);
1405 cb_type = get_av ("cf::CB_TYPE" , 1);
1406 cb_map = get_av ("cf::CB_MAP" , 1);
1407 }
1408
1409 static void
1410 _connect_to_perl_2 ()
1411 {
1412 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1413 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1414 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1415 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1416 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1417 }
1418
1419 MODULE = cf PACKAGE = cf PREFIX = cf_
1420
1421 BOOT:
1422 {
1423 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1424 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1425
1426 _connect_to_perl_1 ();
1427
1428 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1429
1430 //{
1431 // require_pv ("Time::HiRes");
1432 //
1433 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1434 // if (!svp) croak ("Time::HiRes is required");
1435 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1436 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1437 //}
1438
1439 static const struct {
1440 const char *name;
1441 IV iv;
1442 } *civ, const_iv[] = {
1443 # define const_iv(name) { # name, (IV)name },
1444 # include "const_iv.h"
1445 # define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1446 # include "attackinc.h"
1447 # undef def
1448 # define def(uc, flags) const_iv (SK_ ## uc)
1449 # include "skillinc.h"
1450 # undef def
1451
1452 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1453 const_iv (logBacktrace)
1454
1455 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1456
1457 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1458
1459 const_iv (MAX_TIME)
1460 const_iv (MAXSOCKBUF)
1461
1462 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1463 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1464
1465 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1466
1467 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1468 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1469 const_iv (F_LOCKED)
1470
1471 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1472 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1473
1474 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1475
1476 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1477 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1478
1479 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1480 const_iv (MAP_INACTIVE)
1481
1482 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1483 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1484
1485 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1486
1487 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1488 };
1489
1490 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1491 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1492
1493 static const struct {
1494 const char *name;
1495 int skip;
1496 IV klass;
1497 IV iv;
1498 } *eiv, event_iv[] = {
1499 # define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name },
1500 # include "eventinc.h"
1501 # undef def
1502 };
1503
1504 AV *av = get_av ("cf::EVENT", 1);
1505
1506 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; )
1507 {
1508 AV *event = newAV ();
1509 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1510 av_push (event, newSViv (eiv->klass));
1511 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1512 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1513 }
1514
1515 // used by autogenerated BOOT sections from genacc
1516 av_reflect = get_av ("cf::REFLECT", 1);
1517 }
1518
1519 void _gv_clear (SV *gv)
1520 CODE:
1521 assert (SvTYPE (gv) == SVt_PVGV);
1522 # define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1523 f (GvGP (gv)->gp_form);
1524 f (GvGP (gv)->gp_io);
1525 f (GvGP (gv)->gp_sv);
1526 f (GvGP (gv)->gp_av);
1527 f (GvGP (gv)->gp_hv);
1528 f (GvGP (gv)->gp_cv);
1529 GvCVGEN (gv) = 0;
1530 GvMULTI_off (gv);
1531 # undef f
1532
1533 void _connect_to_perl_1 ()
1534
1535 void _connect_to_perl_2 ()
1536
1537 void _recalc_want ()
1538
1539 # not used by default anymore
1540 void _global_reattach ()
1541 CODE:
1542 {
1543 // reattach to all attachable objects in the game.
1544 for_all_clients (ns)
1545 ns->reattach ();
1546
1547 for_all_objects (op)
1548 op->reattach ();
1549 }
1550
1551 # support function for map-world.ext
1552 void _quantise (SV *data_sv, SV *plt_sv)
1553 CODE:
1554 {
1555 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1556 croak ("_quantise called with invalid agruments");
1557
1558 plt_sv = SvRV (plt_sv);
1559 SV **plt = AvARRAY (plt_sv);
1560 int plt_count = AvFILL (plt_sv) + 1;
1561
1562 STRLEN len;
1563 char *data = SvPVbyte (data_sv, len);
1564 char *dst = data;
1565
1566 while (len >= 3)
1567 {
1568 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1569 {
1570 char *val = SvPVX (*val_sv);
1571
1572 if (val [0] == data [0]
1573 && val [1] == data [1]
1574 && val [2] == data [2])
1575 {
1576 *dst++ = val [3];
1577 goto next;
1578 }
1579 }
1580
1581 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1582 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1583 dst - SvPVX (data_sv), len);
1584
1585 next:
1586 data += 3;
1587 len -= 3;
1588 }
1589
1590 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1591 }
1592
1593 void init_anim ()
1594
1595 void init_globals ()
1596
1597 void init_experience ()
1598
1599 void init_attackmess ()
1600
1601 void init_dynamic ()
1602
1603 void load_settings ()
1604
1605 void load_materials ()
1606
1607 void init_uuid ()
1608 CODE:
1609 UUID::init ();
1610
1611 void init_signals ()
1612
1613 void init_skills ()
1614
1615 void init_beforeplay ()
1616
1617 void evthread_start (int aiofd)
1618
1619 void cede_to_tick ()
1620 CODE:
1621 coroapi::cede_to_tick ();
1622
1623 NV till_tick ()
1624 CODE:
1625 RETVAL = SvNVX (sv_next_tick) - now ();
1626 OUTPUT:
1627 RETVAL
1628
1629 int tick_inhibit ()
1630 CODE:
1631 RETVAL = tick_inhibit;
1632 OUTPUT:
1633 RETVAL
1634
1635 void tick_inhibit_inc ()
1636 CODE:
1637 ++tick_inhibit;
1638
1639 void tick_inhibit_dec ()
1640 CODE:
1641 if (!--tick_inhibit)
1642 if (tick_pending)
1643 {
1644 ev_async_send (EV_DEFAULT, &tick_watcher);
1645 coroapi::cede ();
1646 }
1647
1648 void server_tick ()
1649 CODE:
1650 {
1651 ev_now_update (EV_DEFAULT);
1652 NOW = ev_now (EV_DEFAULT);
1653 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1654 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1655 runtime = SvNVX (sv_runtime);
1656
1657 server_tick ();
1658
1659 ev_now_update (EV_DEFAULT);
1660 NOW = ev_now (EV_DEFAULT);
1661 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1662 runtime += TICK;
1663 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1664 }
1665
1666 NV floor (NV x)
1667
1668 NV ceil (NV x)
1669
1670 NV rndm (...)
1671 ALIAS:
1672 rmg_rndm = 1
1673 CODE:
1674 {
1675 rand_gen &gen = ix ? rmg_rndm : rndm;
1676 switch (items)
1677 {
1678 case 0: RETVAL = gen (); break;
1679 case 1: RETVAL = gen (SvUV (ST (0))); break;
1680 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1681 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1682 }
1683 }
1684 OUTPUT:
1685 RETVAL
1686
1687 NV clamp (NV value, NV min_value, NV max_value)
1688 CODE:
1689 RETVAL = clamp (value, min_value, max_value);
1690 OUTPUT:
1691 RETVAL
1692
1693 NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1694 CODE:
1695 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1696 OUTPUT:
1697 RETVAL
1698
1699 const char *ordinal (int i)
1700
1701 void weaken (...)
1702 PROTOTYPE: @
1703 CODE:
1704 while (items > 0)
1705 sv_rvweaken (ST (--items));
1706
1707 void log_suspend ()
1708
1709 void log_resume ()
1710
1711 void log_backtrace (utf8_string msg)
1712
1713 void LOG (int flags, utf8_string msg)
1714 PROTOTYPE: $$
1715 C_ARGS: flags, "%s", msg
1716
1717 octet_string path_combine (octet_string base, octet_string path)
1718 PROTOTYPE: $$
1719
1720 octet_string path_combine_and_normalize (octet_string base, octet_string path)
1721 PROTOTYPE: $$
1722
1723 void
1724 sub_generation_inc ()
1725 CODE:
1726 PL_sub_generation++;
1727
1728 const_octet_string
1729 mapdir ()
1730 PROTOTYPE:
1731 ALIAS:
1732 mapdir = 0
1733 uniquedir = 1
1734 tmpdir = 2
1735 confdir = 3
1736 localdir = 4
1737 playerdir = 5
1738 datadir = 6
1739 CODE:
1740 switch (ix)
1741 {
1742 case 0: RETVAL = settings.mapdir ; break;
1743 case 1: RETVAL = settings.uniquedir; break;
1744 case 2: RETVAL = settings.tmpdir ; break;
1745 case 3: RETVAL = settings.confdir ; break;
1746 case 4: RETVAL = settings.localdir ; break;
1747 case 5: RETVAL = settings.playerdir; break;
1748 case 6: RETVAL = settings.datadir ; break;
1749 }
1750 OUTPUT: RETVAL
1751
1752 void abort ()
1753
1754 void reset_signals ()
1755
1756 void fork_abort (const_octet_string cause = "cf::fork_abort")
1757
1758 void cleanup (const_octet_string cause, bool make_core = false)
1759
1760 void emergency_save ()
1761
1762 void _exit (int status = EXIT_SUCCESS)
1763
1764 #if _POSIX_MEMLOCK
1765
1766 int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1767 INIT:
1768 #if __GLIBC__
1769 mallopt (M_TOP_PAD, 1024 * 1024);
1770 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1771 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1772 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1773 #endif
1774
1775 int munlockall ()
1776
1777 #endif
1778
1779 int
1780 malloc_trim (IV pad = 0)
1781
1782 void
1783 mallinfo ()
1784 PPCODE:
1785 {
1786 #if __GLIBC__
1787 struct mallinfo mai = mallinfo ();
1788 EXTEND (SP, 10*2);
1789 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1790 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1791 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1792 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1793 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1794 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1795 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1796 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1797 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1798 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1799 #endif
1800 EXTEND (SP, 5*2);
1801 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1802 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1803 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1804 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1805 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1806 }
1807
1808 int find_animation (utf8_string text)
1809 PROTOTYPE: $
1810
1811 int random_roll (int min, int max, object *op, int goodbad);
1812
1813 const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1814
1815 int exp_to_level (val64 exp)
1816
1817 val64 level_to_min_exp (int level)
1818
1819 SV *
1820 resistance_to_string (int atnr)
1821 CODE:
1822 if (atnr >= 0 && atnr < NROFATTACKS)
1823 RETVAL = newSVpv (resist_plus[atnr], 0);
1824 else
1825 XSRETURN_UNDEF;
1826 OUTPUT: RETVAL
1827
1828 UUID
1829 uuid_cur ()
1830 CODE:
1831 RETVAL = UUID::cur;
1832 OUTPUT:
1833 RETVAL
1834
1835 UUID
1836 uuid_gen ()
1837 CODE:
1838 RETVAL = UUID::gen ();
1839 OUTPUT:
1840 RETVAL
1841
1842 val64
1843 uuid_seq (UUID uuid)
1844 CODE:
1845 RETVAL = uuid.seq;
1846 OUTPUT:
1847 RETVAL
1848
1849 UUID
1850 uuid_str (val64 seq)
1851 CODE:
1852 RETVAL.seq = seq;
1853 OUTPUT:
1854 RETVAL
1855
1856 void
1857 coin_names ()
1858 PPCODE:
1859 EXTEND (SP, NUM_COINS);
1860 for (int i = 0; i < NUM_COINS; ++i)
1861 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1862
1863 void
1864 coin_archetypes ()
1865 PPCODE:
1866 EXTEND (SP, NUM_COINS);
1867 for (int i = 0; i < NUM_COINS; ++i)
1868 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1869
1870 bool
1871 load_resource_file_ (octet_string filename)
1872
1873 void
1874 fix_weight ()
1875
1876 MODULE = cf PACKAGE = cf::attachable
1877
1878 int
1879 valid (SV *obj)
1880 CODE:
1881 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1882 OUTPUT:
1883 RETVAL
1884
1885 void
1886 debug_trace (attachable *obj, bool on = true)
1887 CODE:
1888 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1889 if (on)
1890 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1891
1892 int mortals_size ()
1893 CODE:
1894 RETVAL = attachable::mortals.size ();
1895 OUTPUT: RETVAL
1896
1897 #object *mortals (U32 index)
1898 # CODE:
1899 # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1900 # OUTPUT: RETVAL
1901
1902 INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1903
1904 MODULE = cf PACKAGE = cf::global
1905
1906 int invoke (SV *klass, int event, ...)
1907 CODE:
1908 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1909 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1910 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1911 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1912 OUTPUT: RETVAL
1913
1914 MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1915
1916 INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1917
1918 int invoke (object *op, int event, ...)
1919 CODE:
1920 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1921 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1922 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1923 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1924 OUTPUT: RETVAL
1925
1926 SV *registry (object *op)
1927
1928 int objects_size ()
1929 CODE:
1930 RETVAL = objects.size ();
1931 OUTPUT: RETVAL
1932
1933 object *objects (U32 index)
1934 CODE:
1935 RETVAL = index < objects.size () ? objects [index] : 0;
1936 OUTPUT: RETVAL
1937
1938 int actives_size ()
1939 CODE:
1940 RETVAL = actives.size ();
1941 OUTPUT: RETVAL
1942
1943 object *actives (U32 index)
1944 CODE:
1945 RETVAL = index < actives.size () ? actives [index] : 0;
1946 OUTPUT: RETVAL
1947
1948 int mortals_size ()
1949 CODE:
1950 RETVAL = attachable::mortals.size ();
1951 OUTPUT: RETVAL
1952
1953 const_utf8_string slot_use_name (U32 slot)
1954 ALIAS:
1955 slot_nonuse_name = 1
1956 CODE:
1957 {
1958 if (slot >= NUM_BODY_LOCATIONS)
1959 croak ("body slot index out of range");
1960
1961 switch (ix)
1962 {
1963 case 0: RETVAL = body_locations[slot].use_name; break;
1964 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1965 }
1966 }
1967 OUTPUT:
1968 RETVAL
1969
1970 # missing properties
1971
1972 object *head (object *op)
1973 PROTOTYPE: $
1974 CODE:
1975 RETVAL = op->head_ ();
1976 OUTPUT: RETVAL
1977
1978 void
1979 inv (object *obj)
1980 PROTOTYPE: $
1981 PPCODE:
1982 {
1983 for (object *o = obj->inv; o; o = o->below)
1984 XPUSHs (sv_2mortal (to_sv (o)));
1985 }
1986
1987 void
1988 set_animation (object *op, int idx)
1989 CODE:
1990 SET_ANIMATION (op, idx);
1991
1992 int
1993 num_animations (object *op)
1994 CODE:
1995 RETVAL = NUM_ANIMATIONS (op);
1996 OUTPUT: RETVAL
1997
1998 int slot_info (object *op, UV slot, int value = 0)
1999 ALIAS:
2000 slot_used = 1
2001 CODE:
2002 {
2003 if (slot >= NUM_BODY_LOCATIONS)
2004 croak ("body slot index out of range");
2005
2006 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2007
2008 if (items > 2)
2009 if (ix)
2010 op->slot[slot].used = value;
2011 else
2012 op->slot[slot].info = value;
2013 }
2014 OUTPUT:
2015 RETVAL
2016
2017 object *find_best_object_match (object *op, utf8_string match)
2018
2019 int apply_shop_mat (object *shop_mat, object *op);
2020
2021 int move (object *op, int dir, object *originator = op)
2022 CODE:
2023 RETVAL = op->move (dir, originator);
2024 OUTPUT:
2025 RETVAL
2026
2027 void apply_below (object *op)
2028 CODE:
2029 player_apply_below (op);
2030
2031 int cast_heal (object *op, object *caster, object *spell, int dir = 0)
2032
2033 int casting_level (object *caster, object *spell)
2034
2035 int pay_item (object *op, object *buyer)
2036 CODE:
2037 RETVAL = pay_for_item (op, buyer);
2038 OUTPUT: RETVAL
2039
2040 int pay_amount (object *op, uint64 amount)
2041 CODE:
2042 RETVAL = pay_for_amount (amount, op);
2043 OUTPUT: RETVAL
2044
2045 void pay_player (object *op, uint64 amount)
2046
2047 val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
2048
2049 int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
2050
2051 void learn_spell (object *op, object *sp, int special_prayer = 0)
2052 CODE:
2053 do_learn_spell (op, sp, special_prayer);
2054
2055 void forget_spell (object *op, object *sp)
2056 CODE:
2057 do_forget_spell (op, query_name (sp));
2058
2059 object *check_for_spell (object *op, utf8_string spellname)
2060 CODE:
2061 RETVAL = check_spell_known (op, spellname);
2062 OUTPUT: RETVAL
2063
2064 int query_money (object *op)
2065 ALIAS: money = 0
2066
2067 val64 query_cost (object *op, object *who, int flags)
2068 ALIAS: cost = 0
2069
2070 void spring_trap (object *op, object *victim)
2071
2072 int check_trigger (object *op, object *cause)
2073
2074 void drop (object *who, object *op)
2075
2076 void pick_up (object *who, object *op)
2077
2078 void update_object (object *op, int action)
2079
2080 void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
2081
2082 void player_lvl_adj (object *who, object *skill = 0)
2083
2084 int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2085
2086 int calc_skill_exp (object *who, object *op, object *skill)
2087
2088 void push_button (object *op, object *originator)
2089
2090 void use_trigger (object *op, object *originator)
2091
2092 void handle_apply_yield (object *op)
2093
2094 int convert_item (object *item, object *converter)
2095
2096 void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
2097
2098 MODULE = cf PACKAGE = cf::object PREFIX = cf_
2099
2100 # no clean way to get an object from an archetype - stupid idiotic
2101 # dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2102
2103 object *new (utf8_string archetype = 0)
2104 PROTOTYPE: ;$
2105 CODE:
2106 RETVAL = archetype ? get_archetype (archetype) : object::create ();
2107 OUTPUT:
2108 RETVAL
2109
2110 object *generate (utf8_string arch, object *creator)
2111 CODE:
2112 object *obj = get_archetype (arch);
2113 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2114 RETVAL = obj;
2115 OUTPUT:
2116 RETVAL
2117
2118 object *find_object (U32 tag)
2119
2120 object *find_object_uuid (UUID i)
2121
2122 # TODO: nuke
2123 object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2124 PROTOTYPE: $$$$$$
2125 CODE:
2126 {
2127 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2128
2129 if (RETVAL->destroyed ())
2130 RETVAL = 0;
2131 }
2132
2133 shstr
2134 object::kv_get (shstr key)
2135
2136 void
2137 object::kv_del (shstr key)
2138
2139 void
2140 object::kv_set (shstr key, shstr value)
2141
2142 object *get_nearest_player (object *ob)
2143 ALIAS: nearest_player = 0
2144 PREINIT:
2145 extern object *get_nearest_player (object *);
2146
2147 void rangevector (object *ob, object *other, int flags = 0)
2148 PROTOTYPE: $$;$
2149 PPCODE:
2150 {
2151 rv_vector rv;
2152
2153 get_rangevector (ob, other, &rv, flags);
2154
2155 EXTEND (SP, 5);
2156 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2157 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2158 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2159 PUSHs (sv_2mortal (newSViv (rv.direction)));
2160 PUSHs (sv_2mortal (to_sv (rv.part)));
2161 }
2162
2163 bool on_same_map_as (object *ob, object *other)
2164 CODE:
2165 RETVAL = on_same_map (ob, other);
2166 OUTPUT: RETVAL
2167
2168 const_utf8_string
2169 base_name (object *op, int plural = op->nrof > 1)
2170 CODE:
2171 RETVAL = query_base_name (op, plural);
2172 OUTPUT: RETVAL
2173
2174 # return the tail of an object, excluding itself
2175 void
2176 tail (object *op)
2177 PPCODE:
2178 while ((op = op->more))
2179 XPUSHs (sv_2mortal (to_sv (op)));
2180
2181 MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2182
2183 player *player (object *op)
2184 CODE:
2185 RETVAL = op->contr;
2186 OUTPUT: RETVAL
2187
2188 bool move_player (object *op, int dir)
2189
2190 void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2191 CODE:
2192 new_draw_info (flags, 0, op, txt);
2193
2194 void kill_player (object *op)
2195
2196 void esrv_send_item (object *pl, object *item)
2197
2198 void esrv_update_item (object *pl, int what, object *item)
2199 C_ARGS: what, pl, item
2200
2201 void esrv_del_item (object *pl, int tag)
2202 C_ARGS: pl->contr, tag
2203
2204 int command_summon (object *op, utf8_string params)
2205
2206 int command_arrest (object *op, utf8_string params)
2207
2208
2209 MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2210
2211 INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2212
2213 int invoke (player *pl, int event, ...)
2214 CODE:
2215 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2216 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2217 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2218 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2219 OUTPUT: RETVAL
2220
2221 SV *registry (player *pl)
2222
2223 void
2224 save_stats (player *pl)
2225 CODE:
2226 pl->ob->stats.hp = pl->ob->stats.maxhp;
2227 pl->ob->stats.sp = pl->ob->stats.maxsp;
2228 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2229 pl->orig_stats = pl->ob->stats;
2230
2231 # should only be temporary
2232 void esrv_new_player (player *pl)
2233
2234 #d# TODO: replace by blocked_los accessor, fix code using this
2235 bool
2236 cell_visible (player *pl, int dx, int dy)
2237 CODE:
2238 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2239 OUTPUT:
2240 RETVAL
2241
2242 void
2243 send (player *pl, SV *packet)
2244 CODE:
2245 {
2246 STRLEN len;
2247 char *buf = SvPVbyte (packet, len);
2248
2249 if (len > MAXSOCKBUF)
2250 pl->failmsg ("[packet too long for client]");
2251 else if (pl->ns)
2252 pl->ns->send_packet (buf, len);
2253 }
2254
2255 void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2256 PROTOTYPE: $;$$$
2257 PPCODE:
2258 if (GIMME_V != G_VOID)
2259 {
2260 EXTEND (SP, 3);
2261 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2262 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2263 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2264 }
2265 if (map_path) sv_to (map_path, pl->savebed_map);
2266 if (x) sv_to (x, pl->bed_x);
2267 if (y) sv_to (y, pl->bed_y);
2268
2269 void
2270 list ()
2271 PPCODE:
2272 for_all_players (pl)
2273 XPUSHs (sv_2mortal (to_sv (pl)));
2274
2275
2276 MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2277
2278 int invoke (maptile *map, int event, ...)
2279 CODE:
2280 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2281 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2282 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2283 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2284 OUTPUT: RETVAL
2285
2286 SV *registry (maptile *map)
2287
2288 void
2289 find_tagged_objects (maptile *map, utf8_string tag = 0)
2290 PPCODE:
2291 {
2292 if (!map->spaces)
2293 XSRETURN_EMPTY;
2294
2295 if (tag)
2296 {
2297 shstr_cmp tag_ (tag);
2298
2299 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2300 for (object *op = ms->bot; op; op = op->above)
2301 if (op->tag == tag_)
2302 XPUSHs (sv_2mortal (to_sv (op)));
2303 }
2304 else
2305 {
2306 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2307 for (object *op = ms->bot; op; op = op->above)
2308 if (op->tag)
2309 XPUSHs (sv_2mortal (to_sv (op)));
2310 }
2311 }
2312
2313 INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2314
2315 void
2316 adjust_daylight ()
2317 CODE:
2318 maptile::adjust_daylight ();
2319
2320 int
2321 outdoor_darkness (int darkness = 0)
2322 CODE:
2323 RETVAL = maptile::outdoor_darkness;
2324 if (items)
2325 maptile::outdoor_darkness = darkness;
2326 OUTPUT:
2327 RETVAL
2328
2329 void
2330 maptile::instantiate ()
2331
2332 maptile *new ()
2333 PROTOTYPE:
2334 CODE:
2335 RETVAL = new maptile;
2336 OUTPUT:
2337 RETVAL
2338
2339 void
2340 maptile::players ()
2341 PPCODE:
2342 if (GIMME_V == G_SCALAR)
2343 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2344 else if (GIMME_V == G_ARRAY)
2345 {
2346 EXTEND (SP, THIS->players);
2347 for_all_players (pl)
2348 if (pl->ob && pl->ob->map == THIS)
2349 PUSHs (sv_2mortal (to_sv (pl->ob)));
2350 }
2351
2352 void
2353 maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2354 CODE:
2355 {
2356 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2357 croak ("maptile::add_underlay: palette must be arrayref");
2358
2359 palette = SvRV (palette);
2360
2361 STRLEN idxlen;
2362 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2363
2364 for (int x = 0; x < THIS->width; ++x)
2365 for (int y = 0; y < THIS->height; ++y)
2366 {
2367 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2368 if (op->flag [FLAG_IS_FLOOR])
2369 goto skip;
2370
2371 {
2372 int offs = offset + y * stride + x;
2373
2374 if (IN_RANGE_EXC (offs, 0, idxlen))
2375 {
2376 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2377 {
2378 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2379 ob->flag [FLAG_NO_MAP_SAVE] = true;
2380 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2381
2382 if (ob->randomitems && !ob->above)
2383 {
2384 ob->create_treasure (ob->randomitems);
2385
2386 for (object *op = ob->above; op; op = op->above)
2387 op->flag [FLAG_NO_MAP_SAVE] = true;
2388 // TODO: if this is a pickable object, then the item
2389 // will at a bit weird - saving inside the player
2390 // will clear the flag, but when the player drops
2391 // it without logging out, it keeps the flag.
2392 // nobody ahs reported this, but this can be rather
2393 // annoying on persistent maps.
2394 }
2395 }
2396 }
2397 }
2398
2399 skip: ;
2400 }
2401 }
2402
2403 void
2404 maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2405 CODE:
2406 {
2407 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2408 croak ("maptile::set_regiondata: palette must be arrayref");
2409
2410 palette = SvRV (palette);
2411
2412 STRLEN idxlen;
2413 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2414
2415 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2416 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2417
2418 for (int i = av_len ((AV *)palette) + 1; i--; )
2419 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2420
2421 for (int y = 0; y < THIS->height; ++y)
2422 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2423
2424 sfree (THIS->regions, THIS->size ());
2425 delete [] THIS->regionmap;
2426
2427 THIS->regions = regions;
2428 THIS->regionmap = regionmap;
2429 }
2430
2431 void
2432 maptile::create_region_treasure ()
2433 CODE:
2434 for (int x = 0; x < THIS->width; ++x)
2435 for (int y = 0; y < THIS->height; ++y)
2436 {
2437 region *rgn = THIS->region (x, y);
2438
2439 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2440 if (object *op = THIS->at (x, y).top)
2441 if (rgn->treasure && rndm () < rgn->treasure_density)
2442 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2443 }
2444
2445 int out_of_map (maptile *map, int x, int y)
2446
2447 void
2448 find_link (maptile *map, shstr_tmp connection)
2449 PPCODE:
2450 if (oblinkpt *obp = map->find_link (connection))
2451 for (objectlink *ol = obp->link; ol; ol = ol->next)
2452 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2453
2454 void
2455 get_map_flags (maptile *map, int x, int y)
2456 PPCODE:
2457 {
2458 maptile *nmap = 0;
2459 I16 nx = 0, ny = 0;
2460
2461 PUTBACK;
2462 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2463 SPAGAIN;
2464
2465 EXTEND (SP, 4);
2466 PUSHs (sv_2mortal (newSViv (flags)));
2467
2468 if (GIMME_V == G_ARRAY)
2469 {
2470 PUSHs (sv_2mortal (to_sv (nmap)));
2471 PUSHs (sv_2mortal (newSViv (nx)));
2472 PUSHs (sv_2mortal (newSViv (ny)));
2473 }
2474 }
2475
2476 mapspace *
2477 ms (maptile *map, unsigned int x, unsigned int y)
2478 PROTOTYPE: $$$
2479 CODE:
2480 {
2481 maptile *nmap = 0;
2482 I16 nx, ny;
2483
2484 PUTBACK;
2485 get_map_flags (map, &nmap, x, y, &nx, &ny);
2486 SPAGAIN;
2487
2488 if (!nmap)
2489 XSRETURN_UNDEF;
2490
2491 RETVAL = &nmap->at (nx, ny);
2492 }
2493 OUTPUT:
2494 RETVAL
2495
2496 void
2497 at (maptile *map, unsigned int x, unsigned int y)
2498 PROTOTYPE: $$$
2499 PPCODE:
2500 {
2501 maptile *nmap = 0;
2502 I16 nx, ny;
2503
2504 PUTBACK;
2505 get_map_flags (map, &nmap, x, y, &nx, &ny);
2506 SPAGAIN;
2507
2508 if (nmap)
2509 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2510 XPUSHs (sv_2mortal (to_sv (o)));
2511 }
2512
2513 SV *
2514 bot_at (maptile *map, unsigned int x, unsigned int y)
2515 PROTOTYPE: $$$
2516 ALIAS:
2517 top_at = 1
2518 flags_at = 2
2519 light_at = 3
2520 move_block_at = 4
2521 move_slow_at = 5
2522 move_on_at = 6
2523 move_off_at = 7
2524 CODE:
2525 {
2526 sint16 nx = x;
2527 sint16 ny = y;
2528
2529 if (!xy_normalise (map, nx, ny))
2530 XSRETURN_UNDEF;
2531
2532 mapspace &ms = map->at (nx, ny);
2533
2534 ms.update ();
2535
2536 switch (ix)
2537 {
2538 case 0: RETVAL = to_sv (ms.bot ); break;
2539 case 1: RETVAL = to_sv (ms.top ); break;
2540 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2541 case 3: RETVAL = newSViv (ms.light ); break;
2542 case 4: RETVAL = newSVuv (ms.move_block); break;
2543 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2544 case 6: RETVAL = newSVuv (ms.move_on ); break;
2545 case 7: RETVAL = newSVuv (ms.move_off ); break;
2546 }
2547 }
2548 OUTPUT: RETVAL
2549
2550 # worst xs function of my life
2551 bool
2552 _create_random_map (\
2553 maptile *self,\
2554 utf8_string wallstyle,\
2555 utf8_string wall_name,\
2556 utf8_string floorstyle,\
2557 utf8_string monsterstyle,\
2558 utf8_string treasurestyle,\
2559 utf8_string layoutstyle,\
2560 utf8_string doorstyle,\
2561 utf8_string decorstyle,\
2562 utf8_string miningstyle,\
2563 utf8_string origin_map,\
2564 utf8_string final_map,\
2565 utf8_string exitstyle,\
2566 utf8_string this_map,\
2567 utf8_string exit_on_final_map,\
2568 int xsize,\
2569 int ysize,\
2570 int expand2x,\
2571 int layoutoptions1,\
2572 int layoutoptions2,\
2573 int layoutoptions3,\
2574 int symmetry,\
2575 int difficulty,\
2576 int difficulty_given,\
2577 float difficulty_increase,\
2578 int dungeon_level,\
2579 int dungeon_depth,\
2580 int decoroptions,\
2581 int orientation,\
2582 int origin_y,\
2583 int origin_x,\
2584 U32 random_seed,\
2585 val64 total_map_hp,\
2586 int map_layout_style,\
2587 int treasureoptions,\
2588 int symmetry_used,\
2589 region *region,\
2590 utf8_string custom\
2591 )
2592 CODE:
2593 {
2594 random_map_params rmp;
2595
2596 assign (rmp.wallstyle , wallstyle);
2597 assign (rmp.wall_name , wall_name);
2598 assign (rmp.floorstyle , floorstyle);
2599 assign (rmp.monsterstyle , monsterstyle);
2600 assign (rmp.treasurestyle , treasurestyle);
2601 assign (rmp.layoutstyle , layoutstyle);
2602 assign (rmp.doorstyle , doorstyle);
2603 assign (rmp.decorstyle , decorstyle);
2604 assign (rmp.miningstyle , miningstyle);
2605 assign (rmp.exitstyle , exitstyle);
2606 assign (rmp.exit_on_final_map, exit_on_final_map);
2607
2608 rmp.origin_map = origin_map;
2609 rmp.final_map = final_map;
2610 rmp.this_map = this_map;
2611 rmp.xsize = xsize;
2612 rmp.ysize = ysize;
2613 rmp.expand2x = expand2x;
2614 rmp.layoutoptions1 = layoutoptions1;
2615 rmp.layoutoptions2 = layoutoptions2;
2616 rmp.layoutoptions3 = layoutoptions3;
2617 rmp.symmetry = symmetry;
2618 rmp.difficulty = difficulty;
2619 rmp.difficulty_given = difficulty_given;
2620 rmp.difficulty_increase = difficulty_increase;
2621 rmp.dungeon_level = dungeon_level;
2622 rmp.dungeon_depth = dungeon_depth;
2623 rmp.decoroptions = decoroptions;
2624 rmp.orientation = orientation;
2625 rmp.origin_y = origin_y;
2626 rmp.origin_x = origin_x;
2627 rmp.random_seed = random_seed;
2628 rmp.total_map_hp = (uint64_t) total_map_hp;
2629 rmp.map_layout_style = map_layout_style;
2630 rmp.treasureoptions = treasureoptions;
2631 rmp.symmetry_used = symmetry_used;
2632 rmp.region = region;
2633 rmp.custom = custom;
2634
2635 RETVAL = self->generate_random_map (&rmp);
2636 }
2637 OUTPUT:
2638 RETVAL
2639
2640 MODULE = cf PACKAGE = cf::mapspace
2641
2642 INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2643
2644 MODULE = cf PACKAGE = cf::arch
2645
2646 int archetypes_size ()
2647 CODE:
2648 RETVAL = archetypes.size ();
2649 OUTPUT: RETVAL
2650
2651 archetype *archetypes (U32 index)
2652 CODE:
2653 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2654 OUTPUT: RETVAL
2655
2656 INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2657
2658 MODULE = cf PACKAGE = cf::party
2659
2660 partylist *first ()
2661 PROTOTYPE:
2662 CODE:
2663 RETVAL = get_firstparty ();
2664 OUTPUT: RETVAL
2665
2666 INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2667
2668 MODULE = cf PACKAGE = cf::region
2669
2670 void
2671 list ()
2672 PPCODE:
2673 for_all_regions (rgn)
2674 XPUSHs (sv_2mortal (to_sv (rgn)));
2675
2676 region *find (utf8_string name)
2677 PROTOTYPE: $
2678 CODE:
2679 RETVAL = region::find (name);
2680 OUTPUT: RETVAL
2681
2682 int specificity (region *rgn)
2683 CODE:
2684 RETVAL = 0;
2685 while (rgn = rgn->parent)
2686 RETVAL++;
2687 OUTPUT: RETVAL
2688
2689 INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2690
2691 MODULE = cf PACKAGE = cf::living
2692
2693 INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2694
2695 MODULE = cf PACKAGE = cf::settings
2696
2697 INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2698
2699 MODULE = cf PACKAGE = cf::client
2700
2701 INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2702
2703 int invoke (client *ns, int event, ...)
2704 CODE:
2705 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2706 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2707 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2708 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2709 OUTPUT: RETVAL
2710
2711 SV *registry (client *ns)
2712
2713 void
2714 list ()
2715 PPCODE:
2716 EXTEND (SP, clients.size ());
2717 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2718 PUSHs (sv_2mortal (to_sv (*i)));
2719
2720 void
2721 client::send_packet (SV *packet)
2722 CODE:
2723 {
2724 STRLEN len;
2725 char *buf = SvPVbyte (packet, len);
2726
2727 if (len > MAXSOCKBUF)
2728 {
2729 // ugly
2730 if (THIS->pl)
2731 THIS->pl->failmsg ("[packet too long for client]");
2732 }
2733 else
2734 THIS->send_packet (buf, len);
2735 }
2736
2737 faceidx
2738 client::need_face (utf8_string name, int pri = 0)
2739 CODE:
2740 RETVAL = face_find (name, 0);
2741 if (RETVAL)
2742 {
2743 THIS->send_face (RETVAL, pri);
2744 THIS->flush_fx ();
2745 }
2746 OUTPUT:
2747 RETVAL
2748
2749 int
2750 client::fx_want (int idx, int value = -1)
2751 CODE:
2752 if (0 < idx && idx < FT_NUM)
2753 {
2754 RETVAL = THIS->fx_want [idx];
2755 if (items > 2)
2756 THIS->fx_want [idx] = value;
2757 }
2758 else
2759 RETVAL = 0;
2760 OUTPUT:
2761 RETVAL
2762
2763 MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2764
2765 faceidx sound_find (utf8_string name)
2766
2767 void sound_set (utf8_string str, faceidx face)
2768
2769 # dire hack
2770 void old_sound_index (int idx, faceidx face)
2771 CODE:
2772 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2773 old_sound_index [idx] = face;
2774
2775 MODULE = cf PACKAGE = cf::face PREFIX = face_
2776
2777 #INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2778
2779 faceidx face_find (utf8_string name, faceidx defidx = 0)
2780
2781 faceidx alloc (utf8_string name)
2782 CODE:
2783 {
2784 do
2785 {
2786 RETVAL = faces.size ();
2787 faces.resize (RETVAL + 1);
2788 }
2789 while (!RETVAL); // crude way to leave index 0
2790
2791 faces [RETVAL].name = name;
2792 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2793
2794 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2795 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2796 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2797 }
2798 OUTPUT: RETVAL
2799
2800 void set_type (faceidx idx, int value)
2801 ALIAS:
2802 set_type = 0
2803 set_visibility = 1
2804 set_magicmap = 2
2805 set_smooth = 3
2806 set_smoothlevel = 4
2807 CODE:
2808 faceinfo *f = face_info (idx); assert (f);
2809 switch (ix)
2810 {
2811 case 0: f->type = value; break;
2812 case 1: f->visibility = value; break;
2813 case 2: f->magicmap = value; break;
2814 case 3: f->smooth = value; break;
2815 case 4: f->smoothlevel = value; break;
2816 }
2817
2818 void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2819 CODE:
2820 {
2821 faceinfo *f = face_info (idx); assert (f);
2822 facedata *d = &(faceset ? f->data64 : f->data32);
2823 sv_to (data, d->data);
2824 STRLEN clen;
2825 char *cdata = SvPVbyte (chksum, clen);
2826 clen = min (CHKSUM_MAXLEN, clen);
2827
2828 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2829
2830 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2831 {
2832 d->chksum_len = clen;
2833 memcpy (d->chksum, cdata, clen);
2834
2835 // invalidate existing client face info
2836 for_all_clients (ns)
2837 if (ns->faceset == faceset)
2838 {
2839 ns->faces_sent [idx] = false;
2840 ns->force_newmap = true;
2841 }
2842 }
2843 }
2844
2845 int get_data_size (faceidx idx, int faceset = 0)
2846 CODE:
2847 facedata *d = face_data (idx, faceset);
2848 if (!d) XSRETURN_UNDEF;
2849 RETVAL = d->data.size ();
2850 OUTPUT:
2851 RETVAL
2852
2853 SV *get_chksum (faceidx idx, int faceset = 0)
2854 CODE:
2855 facedata *d = face_data (idx, faceset);
2856 if (!d) XSRETURN_UNDEF;
2857 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2858 OUTPUT:
2859 RETVAL
2860
2861 SV *get_data (faceidx idx, int faceset = 0)
2862 CODE:
2863 facedata *d = face_data (idx, faceset);
2864 if (!d) XSRETURN_UNDEF;
2865 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2866 OUTPUT:
2867 RETVAL
2868
2869 void invalidate (faceidx idx)
2870 CODE:
2871 for_all_clients (ns)
2872 {
2873 ns->faces_sent [idx] = false;
2874 ns->force_newmap = true;
2875 }
2876
2877 void invalidate_all ()
2878 CODE:
2879 for_all_clients (ns)
2880 {
2881 ns->faces_sent.reset ();
2882 ns->force_newmap = true;
2883 }
2884
2885 MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2886
2887 #INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2888
2889 animidx anim_find (utf8_string name)
2890 CODE:
2891 RETVAL = animation::find (name).number;
2892 OUTPUT: RETVAL
2893
2894 animidx set (utf8_string name, SV *frames, int facings = 1)
2895 CODE:
2896 {
2897 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2898 croak ("frames must be an arrayref");
2899
2900 AV *av = (AV *)SvRV (frames);
2901
2902 animation *anim = &animation::find (name);
2903 if (anim->number)
2904 {
2905 anim->resize (av_len (av) + 1);
2906 anim->facings = facings;
2907 }
2908 else
2909 anim = &animation::create (name, av_len (av) + 1, facings);
2910
2911 for (int i = 0; i < anim->num_animations; ++i)
2912 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2913 }
2914 OUTPUT: RETVAL
2915
2916 void invalidate_all ()
2917 CODE:
2918 for_all_clients (ns)
2919 ns->anims_sent.reset ();
2920
2921 MODULE = cf PACKAGE = cf::object::freezer
2922
2923 INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2924
2925 SV *
2926 new (char *klass)
2927 CODE:
2928 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2929 OUTPUT: RETVAL
2930
2931 void
2932 DESTROY (SV *sv)
2933 CODE:
2934 object_freezer *self;
2935 sv_to (sv, self);
2936 delete self;
2937
2938 MODULE = cf PACKAGE = cf::object::thawer
2939
2940 INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2941
2942 bool
2943 errors_are_fatal (bool fatal)
2944 CODE:
2945 RETVAL = object_thawer::errors_are_fatal;
2946 object_thawer::errors_are_fatal = fatal;
2947 OUTPUT:
2948 RETVAL
2949
2950 SV *
2951 new_from_file (char *klass, octet_string path)
2952 CODE:
2953 object_thawer *f = new object_thawer (path);
2954 if (!*f)
2955 {
2956 delete f;
2957 XSRETURN_UNDEF;
2958 }
2959 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2960 OUTPUT: RETVAL
2961
2962 void
2963 DESTROY (SV *sv)
2964 CODE:
2965 object_thawer *self;
2966 sv_to (sv, self);
2967 delete self;
2968
2969 void
2970 extract_tags (object_thawer *self)
2971 PPCODE:
2972 while (self->kw != KW_EOF)
2973 {
2974 PUTBACK;
2975 coroapi::cede_to_tick ();
2976 SPAGAIN;
2977
2978 if (self->kw == KW_tag)
2979 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2980
2981 self->skip ();
2982 }
2983