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/cvs/deliantra/server/server/cfperl.xs
Revision: 1.404
Committed: Wed May 4 07:36:41 2011 UTC (13 years, 1 month ago) by root
Branch: MAIN
Changes since 1.403: +0 -3 lines
Log Message:
clean up in_memory handling

File Contents

# Content
1 /*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 *
6 * Deliantra is free software: you can redistribute it and/or modify it under
7 * the terms of the Affero GNU General Public License as published by the
8 * Free Software Foundation, either version 3 of the License, or (at your
9 * option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the Affero GNU General Public License
17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
21 */
22
23 #include "autoconf.h"
24
25 #if HAVE_EXECINFO_H
26 # include <execinfo.h>
27 #endif
28
29 #include <cstdarg>
30 #include <typeinfo>
31
32 #include "global.h"
33 #include "rmg.h"
34 #include "noise.h"
35 #include "evthread.h"
36 #include "sproto.h"
37
38 #include <unistd.h>
39 #if _POSIX_MEMLOCK
40 # include <sys/mman.h>
41 #endif
42
43 #if HAVE_MALLOC_H
44 # include <malloc.h>
45 #endif
46
47 #if !__GLIBC__
48 # define malloc_trim(pad) -1
49 #endif
50
51 #include <EXTERN.h>
52 #include <perl.h>
53 #include <XSUB.h>
54
55 #include "CoroAPI.h"
56 #include "perlxsi.c"
57
58 typedef object_thawer &object_thawer_ref;
59 typedef object_freezer &object_freezer_ref;
60
61 typedef std::string std__string;
62
63 static PerlInterpreter *perl;
64
65 tstamp NOW, runtime;
66
67 static int tick_inhibit;
68 static int tick_pending;
69
70 global gbl_ev;
71 static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
72 static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
73 static AV *av_reflect;
74
75 bitset<NUM_EVENT_TYPES> ev_want_event;
76 bitset<NUM_TYPES> ev_want_type;
77
78 static HV
79 *stash_cf,
80 *stash_cf_object_wrap,
81 *stash_cf_object_player_wrap,
82 *stash_cf_player_wrap,
83 *stash_cf_map_wrap,
84 *stash_cf_mapspace_wrap,
85 *stash_cf_client_wrap,
86 *stash_cf_arch_wrap,
87 *stash_cf_party_wrap,
88 *stash_cf_region_wrap,
89 *stash_cf_living_wrap,
90 *stash_cf_layout_wrap,
91 *stash_ext_map_world;
92
93 static SV
94 *cv_cf_do_invoke,
95 *cv_cf__can_merge,
96 *cv_cf_client_send_msg,
97 *cv_cf_tick,
98 *cv_cf_match_match;
99
100 #ifndef newSVpv_utf8
101 static SV *
102 newSVpv_utf8 (const char *s)
103 {
104 if (!s)
105 return newSV (0);
106
107 SV *sv = newSVpv (s, 0);
108 SvUTF8_on (sv);
109 return sv;
110 }
111 #endif
112
113 #ifndef newSVpvn_utf8
114 static SV *
115 newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
116 {
117 if (!s)
118 return newSV (0);
119
120 SV *sv = newSVpvn (s, l);
121
122 if (utf8)
123 SvUTF8_on (sv);
124
125 return sv;
126 }
127 #endif
128
129 noinline utf8_string
130 cfSvPVutf8_nolen (SV *sv)
131 {
132 SvGETMAGIC (sv);
133
134 if (SvPOK (sv))
135 {
136 if (!SvUTF8 (sv))
137 sv_utf8_upgrade_nomg (sv);
138
139 return SvPVX (sv);
140 }
141
142 return SvPV_nolen (sv);
143 }
144
145 // helper cast function, returns super class * or 0
146 template<class super>
147 static super *
148 is_a (attachable *at)
149 {
150 //return dynamic_cast<super *>(at); // slower, safer
151 if (typeid (*at) == typeid (super))
152 return static_cast<super *>(at);
153 else
154 return 0;
155 }
156
157 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
158
159 unordered_vector<attachable *> attachable::mortals;
160
161 attachable::~attachable ()
162 {
163 assert (!self);
164 assert (!cb);
165 }
166
167 int
168 attachable::refcnt_cnt () const
169 {
170 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
171 }
172
173 void
174 attachable::sever_self ()
175 {
176 if (HV *self = this->self)
177 {
178 // keep a refcount because sv_unmagic might call attachable_free,
179 // which might clear self, causing sv_unmagic to crash on a now
180 // invalid object.
181 SvREFCNT_inc (self);
182 hv_clear (self);
183 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
184 SvREFCNT_dec (self);
185
186 // self *must* be null now because that's sv_unmagic's job.
187 assert (!this->self);
188 }
189 }
190
191 void
192 attachable::optimise ()
193 {
194 if (self
195 && SvREFCNT (self) == 1
196 && !HvTOTALKEYS (self))
197 sever_self ();
198 }
199
200 // check wether the object really is dead
201 void
202 attachable::do_check ()
203 {
204 if (refcnt_cnt () > 0)
205 return;
206
207 destroy ();
208 }
209
210 void
211 attachable::do_destroy ()
212 {
213 INVOKE_ATTACHABLE (DESTROY, this);
214
215 if (cb)
216 {
217 SvREFCNT_dec (cb);
218 cb = 0;
219 }
220
221 mortals.push_back (this);
222 }
223
224 void
225 attachable::destroy ()
226 {
227 if (destroyed ())
228 return;
229
230 attachable_flags |= F_DESTROYED;
231 do_destroy ();
232 sever_self ();
233 }
234
235 void
236 attachable::do_delete ()
237 {
238 delete this;
239 }
240
241 void
242 attachable::check_mortals ()
243 {
244 static int i = 0;
245
246 for (;;)
247 {
248 if (i >= mortals.size ())
249 {
250 i = 0;
251
252 if (mortals.size () >= 512)
253 {
254 static int last_mortalcount;
255 if (mortals.size () != last_mortalcount)
256 {
257 last_mortalcount = mortals.size ();
258 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
259
260 if (0)
261 {
262 for (int j = 0; j < mortals.size (); ++j)//D
263 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
264
265 fprintf (stderr, "\n");//D
266 }
267 }
268 }
269
270 break;
271 }
272
273 attachable *obj = mortals [i];
274
275 #if 0
276 if (obj->self)//D make this an assert later
277 {
278 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
279 obj->sever_self ();
280 }
281 #endif
282
283 if (obj->refcnt)
284 {
285 ++i; // further delay freeing
286
287 if (!(i & 0x3ff))
288 break;
289 }
290 else
291 {
292 mortals.erase (i);
293 obj->sever_self ();
294 obj->do_delete ();
295 }
296 }
297 }
298
299 void
300 attachable::set_key (const char *key, const char *value, bool is_utf8)
301 {
302 if (!self)
303 self = newHV ();
304
305 if (value)
306 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
307 else
308 hv_delete (self, key, strlen (key), G_DISCARD);
309 }
310
311 attachable &
312 attachable::operator =(const attachable &src)
313 {
314 //if (self || cb)
315 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
316
317 attach = src.attach;
318 return *this;
319 }
320
321 #if 0
322 template<typename T>
323 static bool
324 find_backref (void *ptr, T *obj)
325 {
326 char *s = (char *)obj;
327 while (s < (char *)obj + sizeof (T))
328 {
329 if (ptr == *(void **)s)
330 return true;
331
332 s += sizeof (void *); // assume natural alignment
333 }
334
335 return false;
336 }
337
338 // for debugging, find "live" objects containing this ptr
339 static void
340 find_backref (void *ptr)
341 {
342 for_all_objects (op)
343 if (find_backref (ptr, op))
344 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
345
346 for_all_players (pl)
347 if (find_backref (ptr, pl))
348 fprintf (stderr, "P %p\n", pl);
349
350 for_all_clients (ns)
351 if (find_backref (ptr, ns))
352 fprintf (stderr, "C %p\n", ns);
353 }
354 #endif
355
356 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
357
358 static SV *
359 newSVptr (void *ptr, HV *stash, HV *hv)
360 {
361 if (!ptr)
362 return newSV (0);
363
364 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
365 return sv_bless (newRV_noinc ((SV *)hv), stash);
366 }
367
368 static SV * noinline
369 newSVptr (void *ptr, HV *stash)
370 {
371 return newSVptr (ptr, stash, newHV ());
372 }
373
374 static int
375 attachable_free (pTHX_ SV *sv, MAGIC *mg)
376 {
377 attachable *at = (attachable *)mg->mg_ptr;
378
379 //TODO: check if transaction behaviour is really required here
380 if (SV *self = (SV *)at->self)
381 {
382 at->self = 0;
383 SvREFCNT_dec (self);
384 }
385
386 // next line makes sense, but most objects still have refcnt 0 by default
387 //at->refcnt_chk ();
388 return 0;
389 }
390
391 MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
392
393 static SV * noinline
394 newSVattachable (attachable *obj, HV *stash)
395 {
396 if (!obj)
397 return newSV (0);
398
399 if (!obj->self)
400 obj->self = newHV ();
401
402 if (!SvOBJECT (obj->self))
403 {
404 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
405
406 // now bless the object _once_
407 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
408 return sv_bless (newRV_inc ((SV *)obj->self), stash);
409 }
410 else
411 {
412 SV *sv = newRV_inc ((SV *)obj->self);
413
414 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
415 SvAMAGIC_on (sv);
416
417 return sv;
418 }
419 }
420
421 #if 0 // unused
422 static void
423 clearSVptr (SV *sv)
424 {
425 if (SvROK (sv))
426 sv = SvRV (sv);
427
428 hv_clear ((HV *)sv);
429 sv_unmagic (sv, PERL_MAGIC_ext);
430 }
431 #endif
432
433 static long
434 SvPTR_nc (SV *sv)
435 {
436 sv = SvRV (sv);
437
438 // very important shortcut
439 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
440 return (long)SvMAGIC (sv)->mg_ptr;
441
442 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
443 return (long)mg->mg_ptr;
444
445 croak ("perl code used object, but C object is already destroyed, caught");
446 }
447
448 static long
449 SvPTR (SV *sv, const char *klass)
450 {
451 if (!sv_derived_from (sv, klass))
452 croak ("object of type %s expected", klass);
453
454 return SvPTR_nc (sv);
455 }
456
457 static long noinline
458 SvPTR_ornull (SV *sv, const char *klass)
459 {
460 if (expect_false (!SvOK (sv))) return 0;
461
462 return SvPTR (sv, klass);
463 }
464
465 static long noinline
466 SvPTR_ornull_client (SV *sv)
467 {
468 if (expect_false (!SvOK (sv))) return 0;
469
470 if (!SvROK (sv)
471 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
472 && !sv_derived_from (sv, "cf::client")))
473 croak ("object of type cf::client expected");
474
475 return SvPTR_nc (sv);
476 }
477
478 static long noinline
479 SvPTR_ornull_object (SV *sv)
480 {
481 if (expect_false (!SvOK (sv))) return 0;
482
483 if (!SvROK (sv)
484 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
485 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
486 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
487 && !sv_derived_from (sv, "cf::object")))
488 croak ("object of type cf::object expected");
489
490 return SvPTR_nc (sv);
491 }
492
493 static long noinline
494 SvPTR_ornull_maptile (SV *sv)
495 {
496 if (expect_false (!SvOK (sv))) return 0;
497
498 if (!SvROK (sv)
499 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
500 && SvSTASH (SvRV (sv)) != stash_ext_map_world
501 && !sv_derived_from (sv, "cf::map")))
502 croak ("object of type cf::map expected");
503
504 return SvPTR_nc (sv);
505 }
506
507 static long noinline
508 SvPTR_ornull_player (SV *sv)
509 {
510 if (expect_false (!SvOK (sv))) return 0;
511
512 if (!SvROK (sv)
513 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
514 && !sv_derived_from (sv, "cf::player")))
515 croak ("object of type cf::player expected");
516
517 return SvPTR_nc (sv);
518 }
519
520 static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
521 static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
522 static inline SV *to_sv (bool v) { return newSViv (v); }
523 static inline SV *to_sv ( signed char v) { return newSViv (v); }
524 static inline SV *to_sv (unsigned char v) { return newSViv (v); }
525 static inline SV *to_sv ( signed short v) { return newSViv (v); }
526 static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
527 static inline SV *to_sv ( signed int v) { return newSViv (v); }
528 static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
529 static inline SV *to_sv ( signed long v) { return newSViv (v); }
530 static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
531 static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
532 static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
533 static inline SV *to_sv (float v) { return newSVnv (v); }
534 static inline SV *to_sv (double v) { return newSVnv (v); }
535 static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
536 static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
537 // gcc dislikes noilnine on to_sv
538 static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
539 static inline SV *to_sv (object * v) { return to_sv_ni (v); }
540 static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
541 static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
542 static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
543 static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
544 static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
545 static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
546 static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
547
548 static inline SV *to_sv (object & v) { return to_sv (&v); }
549 static inline SV *to_sv (living & v) { return to_sv (&v); }
550
551 static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
552 static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
553
554 static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
555
556 static inline SV *to_sv (dynbuf * v)
557 {
558 SV *sv = newSV (0);
559
560 sv_upgrade (sv, SVt_PV);
561 SvGROW (sv, v->size () + 1);
562 SvPOK_only (sv);
563 v->linearise (SvPVX (sv));
564 SvCUR_set (sv, v->size ());
565 *SvEND (sv) = 0;
566
567 return sv;
568 }
569
570 static inline SV *to_sv (dynbuf_text * v)
571 {
572 SV *sv = to_sv (static_cast<dynbuf *> (v));
573 SvUTF8_on (sv);
574 return sv;
575 }
576
577 static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
578 static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
579 static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
580 static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
581 static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
582 static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
583 static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
584 static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
585 static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
586 static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
587 static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
588 static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
589 static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
590 static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
591 static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
592 static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
593 static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
594 static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
595 static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
596 static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
597 static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
598 static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
599 static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
600 static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
601 static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
602 static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
603 static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
604 static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
605
606 //static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
607 static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
608
609 template<class T>
610 static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
611
612 template<int N>
613 static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
614
615 static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
616 static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
617 static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
618 static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
619
620 static inline void sv_to (SV *sv, std::string &v)
621 {
622 STRLEN len;
623 char *data = SvPVbyte (sv, len);
624 v.assign (data, len);
625 }
626
627 static inline void sv_to (SV *sv, UUID &v)
628 {
629 if (!v.parse (SvPV_nolen (sv)))
630 croak ("unparsable uuid: %s", SvPV_nolen (sv));
631 }
632
633 static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
634
635 static SV *
636 newSVdt_va (va_list &ap, data_type type)
637 {
638 SV *sv;
639
640 switch (type)
641 {
642 case DT_INT:
643 sv = newSViv (va_arg (ap, int));
644 break;
645
646 case DT_INT64:
647 sv = newSVval64 ((val64)va_arg (ap, sint64));
648 break;
649
650 case DT_DOUBLE:
651 sv = newSVnv (va_arg (ap, double));
652 break;
653
654 case DT_STRING:
655 {
656 char *str = (char *)va_arg (ap, const char *);
657 sv = str ? newSVpv (str, 0) : newSV (0);
658 }
659 break;
660
661 case DT_DATA:
662 {
663 char *str = (char *)va_arg (ap, const void *);
664 int len = va_arg (ap, int);
665 sv = str ? newSVpv (str, len) : newSV (0);
666 }
667 break;
668
669 case DT_OBJECT:
670 sv = to_sv (va_arg (ap, object *));
671 break;
672
673 case DT_MAP:
674 // va_arg (object *) when void * is passed is an XSI extension
675 sv = to_sv (va_arg (ap, maptile *));
676 break;
677
678 case DT_CLIENT:
679 sv = to_sv (va_arg (ap, client *));
680 break;
681
682 case DT_PLAYER:
683 sv = to_sv (va_arg (ap, player *));
684 break;
685
686 case DT_ARCH:
687 sv = to_sv (va_arg (ap, archetype *));
688 break;
689
690 case DT_PARTY:
691 sv = to_sv (va_arg (ap, partylist *));
692 break;
693
694 case DT_REGION:
695 sv = to_sv (va_arg (ap, region *));
696 break;
697
698 default:
699 assert (("unhandled type in newSVdt_va", 0));
700 }
701
702 return sv;
703 }
704
705 static SV *
706 newSVdt (data_type type, ...)
707 {
708 va_list ap;
709
710 va_start (ap, type);
711 SV *sv = newSVdt_va (ap, type);
712 va_end (ap);
713
714 return sv;
715 }
716
717 // typemap support, mostly to avoid excessive inlining
718 template<class type>
719 static void noinline
720 cf_obj_to (SV *arg, type &var)
721 {
722 sv_to (arg, var);
723 if (expect_false (!var))
724 croak ("must not pass invalid/null cf_obj here");
725 }
726
727 template<class object>
728 static void noinline
729 cf_obj_ornull_to (SV *arg, object *&var)
730 {
731 if (SvOK (arg))
732 {
733 sv_to (arg, var);
734 if (expect_false (!var))
735 croak ("unable to convert perl object to C++ object");
736 }
737 else
738 var = 0;
739 }
740
741 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
742
743 static SV *
744 registry (attachable *ext)
745 {
746 if (!ext->cb)
747 ext->cb = newAV ();
748
749 return newRV_inc ((SV *)ext->cb);
750 }
751
752 /////////////////////////////////////////////////////////////////////////////
753
754 void
755 cfperl_init ()
756 {
757 extern char **environ;
758
759 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
760 perl = perl_alloc ();
761 perl_construct (perl);
762
763 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
764
765 const char *argv[] = {
766 settings.argv [0],
767 "-e0"
768 };
769
770 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
771 || perl_run (perl))
772 {
773 printf ("unable to initialize perl-interpreter, aborting.\n");
774 exit (EXIT_FAILURE);
775 }
776
777 eval_pv (
778 "#line 1 'cfperl init'\n"
779 "use EV ();\n" // required by bootstrap
780 "use Coro ();\n" // required by bootstrap
781 "cf->bootstrap;\n" // required for cf::datadir
782 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
783 "require cf;\n",
784 0
785 );
786
787 if (SvTRUE (ERRSV))
788 {
789 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
790 exit (EXIT_FAILURE);
791 }
792 }
793
794 void
795 cfperl_main ()
796 {
797 dSP;
798
799 PUSHMARK (SP);
800 PUTBACK;
801 call_pv ("cf::main", G_DISCARD | G_VOID);
802 }
803
804 void
805 attachable::instantiate ()
806 {
807 if (attach)
808 {
809 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
810 attach = 0;
811 }
812 }
813
814 void
815 attachable::reattach ()
816 {
817 optimise ();
818 //TODO: check for _attachment's, very important for restarts
819 INVOKE_ATTACHABLE (REATTACH, this);
820 }
821
822 static event_klass klass_of[NUM_EVENT_TYPES] = {
823 # define def(type,name) KLASS_ ## type,
824 # include "eventinc.h"
825 # undef def
826 };
827
828 #define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
829
830 static void noinline
831 gather_callbacks (AV *&callbacks, AV *registry, event_type event)
832 {
833 // event must be in array
834 if (event >= 0 && event <= AvFILLp (registry))
835 {
836 SV *cbs_ = AvARRAY (registry)[event];
837
838 // element must be list of callback entries
839 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
840 {
841 AV *cbs = (AV *)SvRV (cbs_);
842
843 // no callback entries, no callbacks to call
844 if (AvFILLp (cbs) >= 0)
845 {
846 if (!callbacks)
847 {
848 callbacks = newAV ();
849 av_extend (callbacks, 16);
850 }
851
852 // never use SvREFCNT_inc to copy values, but its ok here :)
853 for (int i = 0; i <= AvFILLp (cbs); ++i)
854 av_push (callbacks, SvREFCNT_inc (AvARRAY (cbs)[i]));
855 }
856 }
857 }
858 }
859
860 void
861 attachable::gather_callbacks (AV *&callbacks, event_type event) const
862 {
863 ::gather_callbacks (callbacks, cb_attachable, event);
864
865 if (cb)
866 ::gather_callbacks (callbacks, cb, event);
867 }
868
869 void
870 global::gather_callbacks (AV *&callbacks, event_type event) const
871 {
872 ::gather_callbacks (callbacks, cb_global, event);
873 }
874
875 void
876 object::gather_callbacks (AV *&callbacks, event_type event) const
877 {
878 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
879 {
880 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
881
882 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
883 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
884 }
885
886 if (type <= AvFILLp (cb_type))
887 {
888 SV *registry = AvARRAY (cb_type)[type];
889
890 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
891 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
892 }
893
894 attachable::gather_callbacks (callbacks, event);
895 ::gather_callbacks (callbacks, cb_object, event);
896 }
897
898 void
899 archetype::gather_callbacks (AV *&callbacks, event_type event) const
900 {
901 attachable::gather_callbacks (callbacks, event);
902 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
903 }
904
905 void
906 client::gather_callbacks (AV *&callbacks, event_type event) const
907 {
908 attachable::gather_callbacks (callbacks, event);
909 ::gather_callbacks (callbacks, cb_client, event);
910 }
911
912 void
913 player::gather_callbacks (AV *&callbacks, event_type event) const
914 {
915 attachable::gather_callbacks (callbacks, event);
916 ::gather_callbacks (callbacks, cb_player, event);
917 }
918
919 void
920 maptile::gather_callbacks (AV *&callbacks, event_type event) const
921 {
922 attachable::gather_callbacks (callbacks, event);
923 ::gather_callbacks (callbacks, cb_map, event);
924 }
925
926 static void noinline
927 _recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
928 {
929 for (int event = 0; event <= AvFILLp (registry); ++event)
930 {
931 SV *cbs_ = AvARRAY (registry)[event];
932
933 // element must be list of callback entries
934 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
935 {
936 AV *cbs = (AV *)SvRV (cbs_);
937
938 // no callback entries, no callbacks to call
939 if (AvFILLp (cbs) >= 0)
940 set.set (event);
941 }
942 }
943 }
944
945 // very slow and inefficient way to recalculate the global want bitsets
946 static void
947 _recalc_want ()
948 {
949 ev_want_event.reset ();
950
951 _recalc_want (ev_want_event, cb_global);
952 _recalc_want (ev_want_event, cb_attachable);
953 _recalc_want (ev_want_event, cb_object);
954 _recalc_want (ev_want_event, cb_client);
955 _recalc_want (ev_want_event, cb_player);
956 _recalc_want (ev_want_event, cb_map);
957
958 ev_want_type.reset ();
959
960 for (int type = 0; type <= AvFILLp (cb_type); ++type)
961 {
962 SV *cbs_ = AvARRAY (cb_type)[type];
963
964 // element must be list of callback entries
965 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
966 {
967 AV *cbs = (AV *)SvRV (cbs_);
968
969 // no callback entries, no callbacks to call
970 if (AvFILLp (cbs) >= 0)
971 ev_want_type.set (type % NUM_TYPES);
972 }
973 }
974 }
975
976 bool
977 attachable::invoke (event_type event, ...)
978 {
979 data_type dt;
980
981 // callback call ordering should be:
982 // 1. per-object callback
983 // 2. per-class object
984 // 3. per-type callback
985 // 4. global callbacks
986
987 AV *callbacks = 0;
988 gather_callbacks (callbacks, event);
989
990 // short-circuit processing if no callbacks found/defined
991 if (!callbacks)
992 return 0;
993
994 va_list ap;
995 va_start (ap, event);
996
997 CALL_BEGIN (3);
998 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
999 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
1000
1001 //TODO: unhack
1002 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
1003 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
1004 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
1005 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
1006 else if (global *gl = is_a<global>(this)) /*nop*/;
1007 else
1008 abort (); //TODO
1009
1010 for (;;)
1011 {
1012 dt = (data_type) va_arg (ap, int);
1013
1014 if (dt == DT_END)
1015 break;
1016 else if (dt == DT_AV)
1017 {
1018 AV *av = va_arg (ap, AV *);
1019
1020 for (int i = 0; i <= av_len (av); ++i)
1021 XPUSHs (*av_fetch (av, i, 1));
1022 }
1023 else
1024 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1025 }
1026
1027 va_end (ap);
1028
1029 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
1030 count = count > 0 ? POPi : 0;
1031
1032 CALL_END;
1033
1034 return count;
1035 }
1036
1037 static SV *
1038 cfperl_result (int idx)
1039 {
1040 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
1041 if (!av)
1042 return &PL_sv_undef;
1043
1044 SV **sv = av_fetch (av, idx, 0);
1045 if (!sv)
1046 return &PL_sv_undef;
1047
1048 return *sv;
1049 }
1050
1051 int
1052 cfperl_result_INT (int idx)
1053 {
1054 return SvIV (cfperl_result (idx));
1055 }
1056
1057 double
1058 cfperl_result_DOUBLE (int idx)
1059 {
1060 return SvNV (cfperl_result (idx));
1061 }
1062
1063 /////////////////////////////////////////////////////////////////////////////
1064 // various c++ => perl glue functions
1065
1066 void
1067 cfperl_tick ()
1068 {
1069 tick_pending = 1;
1070
1071 if (tick_inhibit)
1072 return;
1073
1074 tick_pending = 0;
1075
1076 dSP;
1077
1078 PUSHMARK (SP);
1079 PUTBACK;
1080 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1081
1082 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1083 }
1084
1085 void
1086 cfperl_emergency_save ()
1087 {
1088 CALL_BEGIN (0);
1089 CALL_CALL ("cf::emergency_save", G_VOID);
1090 CALL_END;
1091 }
1092
1093 void
1094 cfperl_cleanup (int make_core)
1095 {
1096 CALL_BEGIN (1);
1097 CALL_ARG (make_core);
1098 CALL_CALL ("cf::post_cleanup", G_VOID);
1099 CALL_END;
1100 }
1101
1102 void
1103 cfperl_make_book (object *book, int level)
1104 {
1105 CALL_BEGIN (2);
1106 CALL_ARG (book);
1107 CALL_ARG (level);
1108 CALL_CALL ("ext::books::make_book", G_VOID);
1109 CALL_END;
1110 }
1111
1112 void
1113 cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1114 {
1115 CALL_BEGIN (4);
1116 CALL_ARG (ns);
1117 CALL_ARG (type);
1118 CALL_ARG_SV (newSVpv_utf8 (msg));
1119 CALL_ARG (color);
1120 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1121 CALL_END;
1122 }
1123
1124 int
1125 cfperl_can_merge (object *ob1, object *ob2)
1126 {
1127 int can;
1128
1129 CALL_BEGIN (2);
1130 CALL_ARG (ob1);
1131 CALL_ARG (ob2);
1132 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1133 can = count && SvTRUE (TOPs);
1134 CALL_END;
1135
1136 return can;
1137 }
1138
1139 void
1140 cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1141 {
1142 CALL_BEGIN (4);
1143 CALL_ARG (ob);
1144 CALL_ARG (state);
1145 CALL_ARG (activator);
1146 CALL_ARG (originator);
1147 CALL_CALL ("cf::mapscript::activate", G_VOID);
1148 CALL_END;
1149 }
1150
1151 player *
1152 player::find (const_utf8_string name)
1153 {
1154 CALL_BEGIN (1);
1155 CALL_ARG (name);
1156 CALL_CALL ("cf::player::find", G_SCALAR);
1157
1158 player *retval = 0;
1159 if (count) sv_to (POPs, retval);
1160
1161 CALL_END;
1162
1163 return retval;
1164 }
1165
1166 maptile *
1167 find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1168 {
1169 CALL_BEGIN (4);
1170 CALL_ARG (dirname);
1171 CALL_ARG (stylename);
1172 CALL_ARG (difficulty);
1173 CALL_ARG (recurse);
1174 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1175
1176 maptile *retval = 0;
1177 if (count) sv_to (POPs, retval);
1178
1179 CALL_END;
1180
1181 return retval;
1182 }
1183
1184 maptile *
1185 maptile::find_sync (const_utf8_string path, maptile *origin)
1186 {
1187 CALL_BEGIN (2);
1188 CALL_ARG (path);
1189 CALL_ARG (origin);
1190 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1191
1192 maptile *retval = 0;
1193 if (count) sv_to (POPs, retval);
1194
1195 CALL_END;
1196
1197 return retval;
1198 }
1199
1200 maptile *
1201 maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1202 {
1203 CALL_BEGIN (3);
1204 CALL_ARG (path);
1205 CALL_ARG (origin);
1206 CALL_ARG (load);
1207 CALL_CALL ("cf::map::find_async", G_SCALAR);
1208
1209 maptile *retval = 0;
1210 if (count) sv_to (POPs, retval);
1211
1212 CALL_END;
1213
1214 return retval;
1215 }
1216
1217 void
1218 maptile::do_load_sync ()
1219 {
1220 CALL_BEGIN (1);
1221 CALL_ARG (this);
1222 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1223 CALL_END;
1224 }
1225
1226 void
1227 object::enter_exit (object *exit)
1228 {
1229 if (type != PLAYER)
1230 return;
1231
1232 CALL_BEGIN (2);
1233 CALL_ARG (this);
1234 CALL_ARG (exit);
1235 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1236 CALL_END;
1237 }
1238
1239 void
1240 object::player_goto (const_utf8_string path, int x, int y)
1241 {
1242 if (type != PLAYER)
1243 return;
1244
1245 CALL_BEGIN (4);
1246 CALL_ARG (this);
1247 CALL_ARG (path);
1248 CALL_ARG (x);
1249 CALL_ARG (y);
1250 CALL_CALL ("cf::object::player::goto", G_VOID);
1251 CALL_END;
1252 }
1253
1254 const_utf8_string
1255 object::ref () const
1256 {
1257 if (type == PLAYER)
1258 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1259 else
1260 // TODO: should be able to save references within the same map, at least
1261 return 0;
1262 }
1263
1264 object *
1265 object::deref (const_utf8_string ref)
1266 {
1267 object *retval = 0;
1268
1269 if (ref)
1270 {
1271 CALL_BEGIN (1);
1272 CALL_ARG (ref);
1273 CALL_CALL ("cf::object::deref", G_SCALAR);
1274
1275 if (count)
1276 sv_to (POPs, retval);
1277
1278 CALL_END;
1279 }
1280
1281 return retval;
1282 }
1283
1284 void
1285 log_backtrace (const_utf8_string msg)
1286 {
1287 #if HAVE_BACKTRACE
1288 void *addr [20];
1289 int size = backtrace (addr, 20);
1290
1291 CALL_BEGIN (size);
1292 CALL_ARG (msg);
1293 for (int i = 0; i < size; ++i)
1294 CALL_ARG ((IV)addr [i]);
1295 CALL_CALL ("cf::_log_backtrace", G_VOID);
1296 CALL_END;
1297 #endif
1298 }
1299
1300 bool
1301 is_match_expr (const_utf8_string expr)
1302 {
1303 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1304 }
1305
1306 bool
1307 match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1308 {
1309 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1310 expr += sizeof ("match ") - 1;
1311
1312 CALL_BEGIN (5);
1313 CALL_ARG (expr);
1314 CALL_ARG (ob);
1315 CALL_ARG (self);
1316 CALL_ARG (source);
1317 CALL_ARG (originator);
1318 CALL_CALL (cv_cf_match_match, G_SCALAR);
1319
1320 bool matched = count && SvTRUE (TOPs);
1321
1322 CALL_END;
1323
1324 return matched;
1325 }
1326
1327 object *
1328 match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1329 {
1330 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1331 expr += sizeof ("match ") - 1;
1332
1333 CALL_BEGIN (5);
1334 CALL_ARG (expr);
1335 CALL_ARG (ob);
1336 CALL_ARG (self);
1337 CALL_ARG (source);
1338 CALL_ARG (originator);
1339 CALL_CALL (cv_cf_match_match, G_ARRAY);
1340
1341 object *one = 0;
1342
1343 if (count)
1344 sv_to (TOPs, one);
1345
1346 CALL_END;
1347
1348 return one;
1349 }
1350
1351 /////////////////////////////////////////////////////////////////////////////
1352
1353 struct EVAPI *evapi::GEVAPI;
1354 struct CoroAPI *coroapi::GCoroAPI;
1355
1356 void
1357 coroapi::do_cede_to_tick ()
1358 {
1359 cede_pending = 0;
1360 cede ();
1361 }
1362
1363 void
1364 coroapi::wait_for_tick ()
1365 {
1366 CALL_BEGIN (0);
1367 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
1368 CALL_END;
1369 }
1370
1371 void
1372 coroapi::wait_for_tick_begin ()
1373 {
1374 CALL_BEGIN (0);
1375 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1376 CALL_END;
1377 }
1378
1379 void
1380 iow::poll (int events)
1381 {
1382 if (events != this->events)
1383 {
1384 int active = ev_is_active ((ev_io *)this);
1385 if (active) stop ();
1386 ev_io_set ((ev_io *)this, fd, events);
1387 if (active) start ();
1388 }
1389 }
1390
1391 static void
1392 _connect_to_perl_1 ()
1393 {
1394 stash_cf = gv_stashpv ("cf", 1);
1395
1396 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1397 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1398 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1399 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1400 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1401 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1402 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1403 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1404 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1405 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1406 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1407 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1408
1409 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1410 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1411 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1412 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1413
1414 cb_global = get_av ("cf::CB_GLOBAL", 1);
1415 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1416 cb_object = get_av ("cf::CB_OBJECT", 1);
1417 cb_player = get_av ("cf::CB_PLAYER", 1);
1418 cb_client = get_av ("cf::CB_CLIENT", 1);
1419 cb_type = get_av ("cf::CB_TYPE" , 1);
1420 cb_map = get_av ("cf::CB_MAP" , 1);
1421 }
1422
1423 static void
1424 _connect_to_perl_2 ()
1425 {
1426 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1427 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1428 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1429 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1430 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1431 }
1432
1433 MODULE = cf PACKAGE = cf PREFIX = cf_
1434
1435 BOOT:
1436 {
1437 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1438 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1439
1440 _connect_to_perl_1 ();
1441
1442 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1443
1444 //{
1445 // require_pv ("Time::HiRes");
1446 //
1447 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1448 // if (!svp) croak ("Time::HiRes is required");
1449 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1450 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1451 //}
1452
1453 static const struct {
1454 const char *name;
1455 IV iv;
1456 } *civ, const_iv[] = {
1457 # define const_iv(name) { # name, (IV)name },
1458 # include "const_iv.h"
1459 # define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1460 # include "attackinc.h"
1461 # undef def
1462 # define def(uc, flags) const_iv (SK_ ## uc)
1463 # include "skillinc.h"
1464 # undef def
1465 # define def(name, use, nonuse) const_iv (body_ ## name)
1466 # include "slotinc.h"
1467 # undef def
1468
1469 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1470
1471 const_iv (MAX_TIME)
1472 const_iv (MAXSOCKBUF)
1473
1474 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1475 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1476
1477 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1478
1479 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1480 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1481 const_iv (F_LOCKED)
1482
1483 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1484 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1485
1486 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1487
1488 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1489 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1490
1491 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1492 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1493
1494 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1495
1496 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1497 };
1498
1499 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1500 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1501
1502 static const struct {
1503 const char *name;
1504 int skip;
1505 IV klass;
1506 IV iv;
1507 } *eiv, event_iv[] = {
1508 # define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name },
1509 # include "eventinc.h"
1510 # undef def
1511 };
1512
1513 AV *av = get_av ("cf::EVENT", 1);
1514
1515 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1516 {
1517 AV *event = newAV ();
1518 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1519 av_push (event, newSViv (eiv->klass));
1520 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1521 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1522 }
1523
1524 // used by autogenerated BOOT sections from genacc
1525 av_reflect = get_av ("cf::REFLECT", 1);
1526 }
1527
1528 void _gv_clear (SV *gv)
1529 CODE:
1530 assert (SvTYPE (gv) == SVt_PVGV);
1531 # define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1532 f (GvGP (gv)->gp_form);
1533 f (GvGP (gv)->gp_io);
1534 f (GvGP (gv)->gp_sv);
1535 f (GvGP (gv)->gp_av);
1536 f (GvGP (gv)->gp_hv);
1537 f (GvGP (gv)->gp_cv);
1538 GvCVGEN (gv) = 0;
1539 GvMULTI_off (gv);
1540 # undef f
1541
1542 void _connect_to_perl_1 ()
1543
1544 void _connect_to_perl_2 ()
1545
1546 void _recalc_want ()
1547
1548 # not used by default anymore
1549 void _global_reattach ()
1550 CODE:
1551 {
1552 // reattach to all attachable objects in the game.
1553 for_all_clients (ns)
1554 ns->reattach ();
1555
1556 for_all_objects (op)
1557 op->reattach ();
1558 }
1559
1560 void init_anim ()
1561
1562 void init_globals ()
1563
1564 void init_attackmess ()
1565
1566 void init_dynamic ()
1567
1568 void load_settings ()
1569
1570 void reload_exp_table ()
1571
1572 void reload_materials ()
1573
1574 void init_uuid ()
1575 CODE:
1576 UUID::init ();
1577
1578 void init_signals ()
1579
1580 void init_skills ()
1581
1582 void init_beforeplay ()
1583
1584 void evthread_start (int aiofd)
1585
1586 void cede_to_tick ()
1587 CODE:
1588 coroapi::cede_to_tick ();
1589
1590 NV till_tick ()
1591 CODE:
1592 RETVAL = SvNVX (sv_next_tick) - now ();
1593 OUTPUT:
1594 RETVAL
1595
1596 int tick_inhibit ()
1597 CODE:
1598 RETVAL = tick_inhibit;
1599 OUTPUT:
1600 RETVAL
1601
1602 void tick_inhibit_inc ()
1603 CODE:
1604 ++tick_inhibit;
1605
1606 void tick_inhibit_dec ()
1607 CODE:
1608 if (!--tick_inhibit)
1609 if (tick_pending)
1610 {
1611 ev_async_send (EV_DEFAULT, &tick_watcher);
1612 coroapi::cede ();
1613 }
1614
1615 void server_tick ()
1616 CODE:
1617 {
1618 ev_now_update (EV_DEFAULT);
1619 NOW = ev_now (EV_DEFAULT);
1620 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1621 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1622 runtime = SvNVX (sv_runtime);
1623
1624 server_tick ();
1625
1626 ev_now_update (EV_DEFAULT);
1627 NOW = ev_now (EV_DEFAULT);
1628 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1629 runtime += TICK;
1630 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1631 }
1632
1633 NV floor (NV x)
1634
1635 NV ceil (NV x)
1636
1637 NV rndm (...)
1638 ALIAS:
1639 rmg_rndm = 1
1640 CODE:
1641 {
1642 rand_gen &gen = ix ? rmg_rndm : rndm;
1643 switch (items)
1644 {
1645 case 0: RETVAL = gen (); break;
1646 case 1: RETVAL = gen (SvUV (ST (0))); break;
1647 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1648 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1649 }
1650 }
1651 OUTPUT:
1652 RETVAL
1653
1654 NV clamp (NV value, NV min_value, NV max_value)
1655 CODE:
1656 RETVAL = clamp (value, min_value, max_value);
1657 OUTPUT:
1658 RETVAL
1659
1660 NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1661 CODE:
1662 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1663 OUTPUT:
1664 RETVAL
1665
1666 const char *ordinal (int i)
1667
1668 void weaken (...)
1669 PROTOTYPE: @
1670 CODE:
1671 while (items > 0)
1672 sv_rvweaken (ST (--items));
1673
1674 void log_suspend ()
1675
1676 void log_resume ()
1677
1678 void log_backtrace (utf8_string msg)
1679
1680 void LOG (int flags, utf8_string msg)
1681 PROTOTYPE: $$
1682 C_ARGS: flags, "%s", msg
1683
1684 octet_string path_combine (octet_string base, octet_string path)
1685 PROTOTYPE: $$
1686
1687 octet_string path_combine_and_normalize (octet_string base, octet_string path)
1688 PROTOTYPE: $$
1689
1690 void
1691 sub_generation_inc ()
1692 CODE:
1693 PL_sub_generation++;
1694
1695 const_octet_string
1696 mapdir ()
1697 PROTOTYPE:
1698 ALIAS:
1699 mapdir = 0
1700 uniquedir = 1
1701 tmpdir = 2
1702 confdir = 3
1703 localdir = 4
1704 playerdir = 5
1705 datadir = 6
1706 CODE:
1707 switch (ix)
1708 {
1709 case 0: RETVAL = settings.mapdir ; break;
1710 case 1: RETVAL = settings.uniquedir; break;
1711 case 2: RETVAL = settings.tmpdir ; break;
1712 case 3: RETVAL = settings.confdir ; break;
1713 case 4: RETVAL = settings.localdir ; break;
1714 case 5: RETVAL = settings.playerdir; break;
1715 case 6: RETVAL = settings.datadir ; break;
1716 }
1717 OUTPUT: RETVAL
1718
1719 void abort ()
1720
1721 void reset_signals ()
1722
1723 void fork_abort (const_octet_string cause = "cf::fork_abort")
1724
1725 void cleanup (const_octet_string cause, bool make_core = false)
1726
1727 void emergency_save ()
1728
1729 void _exit (int status = EXIT_SUCCESS)
1730
1731 #if _POSIX_MEMLOCK
1732
1733 int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1734 INIT:
1735 #if __GLIBC__
1736 mallopt (M_TOP_PAD, 1024 * 1024);
1737 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1738 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1739 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1740 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1741 #endif
1742
1743 int munlockall ()
1744
1745 #endif
1746
1747 int
1748 malloc_trim (IV pad = 0)
1749
1750 void
1751 mallinfo ()
1752 PPCODE:
1753 {
1754 #if __GLIBC__
1755 struct mallinfo mai = mallinfo ();
1756 EXTEND (SP, 10*2);
1757 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1758 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1759 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1760 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1761 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1762 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1763 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1764 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1765 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1766 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1767 #endif
1768 EXTEND (SP, 5*2);
1769 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1770 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1771 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1772 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1773 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1774 }
1775
1776 int find_animation (utf8_string text)
1777 PROTOTYPE: $
1778
1779 int random_roll (int min, int max, object *op, int goodbad);
1780
1781 const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1782
1783 int exp_to_level (val64 exp)
1784
1785 val64 level_to_min_exp (int level)
1786
1787 SV *
1788 attacktype_name (int atnr)
1789 CODE:
1790 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1791 ? newSVpv (attacktype_name [atnr], 0)
1792 : &PL_sv_undef;
1793 OUTPUT: RETVAL
1794
1795 SV *
1796 attacktype_desc (int atnr)
1797 CODE:
1798 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1799 ? newSVpv (attacktype_desc [atnr], 0)
1800 : &PL_sv_undef;
1801 OUTPUT: RETVAL
1802
1803 SV *
1804 resist_plus (int atnr)
1805 CODE:
1806 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1807 ? newSVpv (resist_plus [atnr], 0)
1808 : &PL_sv_undef;
1809 OUTPUT: RETVAL
1810
1811 SV *
1812 change_resist_msg (int atnr)
1813 CODE:
1814 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1815 ? newSVpv (change_resist_msg [atnr], 0)
1816 : &PL_sv_undef;
1817 OUTPUT: RETVAL
1818
1819 UUID
1820 uuid_cur ()
1821 CODE:
1822 RETVAL = UUID::cur;
1823 OUTPUT:
1824 RETVAL
1825
1826 UUID
1827 uuid_gen ()
1828 CODE:
1829 RETVAL = UUID::gen ();
1830 OUTPUT:
1831 RETVAL
1832
1833 val64
1834 uuid_seq (UUID uuid)
1835 CODE:
1836 RETVAL = uuid.seq;
1837 OUTPUT:
1838 RETVAL
1839
1840 UUID
1841 uuid_str (val64 seq)
1842 CODE:
1843 RETVAL.seq = seq;
1844 OUTPUT:
1845 RETVAL
1846
1847 void
1848 coin_names ()
1849 PPCODE:
1850 EXTEND (SP, NUM_COINS);
1851 for (int i = 0; i < NUM_COINS; ++i)
1852 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1853
1854 void
1855 coin_archetypes ()
1856 PPCODE:
1857 EXTEND (SP, NUM_COINS);
1858 for (int i = 0; i < NUM_COINS; ++i)
1859 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1860
1861 bool
1862 load_resource_file_ (octet_string filename)
1863
1864 void
1865 fix_weight ()
1866
1867 MODULE = cf PACKAGE = cf::attachable
1868
1869 int
1870 valid (SV *obj)
1871 CODE:
1872 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1873 OUTPUT:
1874 RETVAL
1875
1876 bool should_invoke (attachable *obj, int event)
1877 CODE:
1878 RETVAL = obj->should_invoke ((event_type)event);
1879 OUTPUT: RETVAL
1880
1881 void
1882 debug_trace (attachable *obj, bool on = true)
1883 CODE:
1884 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1885 if (on)
1886 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1887
1888 int mortals_size ()
1889 CODE:
1890 RETVAL = attachable::mortals.size ();
1891 OUTPUT: RETVAL
1892
1893 #object *mortals (U32 index)
1894 # CODE:
1895 # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1896 # OUTPUT: RETVAL
1897
1898 INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1899
1900 MODULE = cf PACKAGE = cf::global
1901
1902 int invoke (SV *klass, int event, ...)
1903 CODE:
1904 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1905 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1906 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1907 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1908 OUTPUT: RETVAL
1909
1910 MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1911
1912 INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1913
1914 int invoke (object *op, int event, ...)
1915 CODE:
1916 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1917 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1918 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1919 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1920 OUTPUT: RETVAL
1921
1922 SV *registry (object *op)
1923
1924 int objects_size ()
1925 CODE:
1926 RETVAL = objects.size ();
1927 OUTPUT: RETVAL
1928
1929 object *objects (U32 index)
1930 CODE:
1931 RETVAL = index < objects.size () ? objects [index] : 0;
1932 OUTPUT: RETVAL
1933
1934 int actives_size ()
1935 CODE:
1936 RETVAL = actives.size ();
1937 OUTPUT: RETVAL
1938
1939 object *actives (U32 index)
1940 CODE:
1941 RETVAL = index < actives.size () ? actives [index] : 0;
1942 OUTPUT: RETVAL
1943
1944 int mortals_size ()
1945 CODE:
1946 RETVAL = attachable::mortals.size ();
1947 OUTPUT: RETVAL
1948
1949 const_utf8_string slot_name (U32 slot)
1950 ALIAS:
1951 slot_name = 0
1952 slot_use_name = 1
1953 slot_nonuse_name = 2
1954 CODE:
1955 {
1956 if (slot >= NUM_BODY_LOCATIONS)
1957 croak ("body slot index out of range");
1958
1959 switch (ix)
1960 {
1961 case 0: RETVAL = body_locations[slot].name ; break;
1962 case 1: RETVAL = body_locations[slot].use_name ; break;
1963 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1964 }
1965 }
1966 OUTPUT:
1967 RETVAL
1968
1969 # missing properties
1970
1971 object *head (object *op)
1972 PROTOTYPE: $
1973 CODE:
1974 RETVAL = op->head_ ();
1975 OUTPUT: RETVAL
1976
1977 void
1978 inv (object *obj)
1979 PROTOTYPE: $
1980 PPCODE:
1981 {
1982 for (object *o = obj->inv; o; o = o->below)
1983 XPUSHs (sv_2mortal (to_sv (o)));
1984 }
1985
1986 void
1987 set_animation (object *op, int idx)
1988 CODE:
1989 SET_ANIMATION (op, idx);
1990
1991 int
1992 num_animations (object *op)
1993 CODE:
1994 RETVAL = NUM_ANIMATIONS (op);
1995 OUTPUT: RETVAL
1996
1997 int slot_info (object *op, UV slot, int value = 0)
1998 ALIAS:
1999 slot_used = 1
2000 CODE:
2001 {
2002 if (slot >= NUM_BODY_LOCATIONS)
2003 croak ("body slot index out of range");
2004
2005 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2006
2007 if (items > 2)
2008 if (ix)
2009 op->slot[slot].used = value;
2010 else
2011 op->slot[slot].info = value;
2012 }
2013 OUTPUT:
2014 RETVAL
2015
2016 object *find_best_object_match (object *op, utf8_string match)
2017
2018 int apply_shop_mat (object *shop_mat, object *op);
2019
2020 int move (object *op, int dir, object *originator = op)
2021 CODE:
2022 RETVAL = op->move (dir, originator);
2023 OUTPUT:
2024 RETVAL
2025
2026 void apply_below (object *op)
2027 CODE:
2028 player_apply_below (op);
2029
2030 int cast_heal (object *op, object *caster, object *spell, int dir = 0)
2031
2032 int casting_level (object *caster, object *spell)
2033
2034 int pay_item (object *op, object *buyer)
2035 CODE:
2036 RETVAL = pay_for_item (op, buyer);
2037 OUTPUT: RETVAL
2038
2039 int pay_amount (object *op, uint64 amount)
2040 CODE:
2041 RETVAL = pay_for_amount (amount, op);
2042 OUTPUT: RETVAL
2043
2044 void pay_player (object *op, uint64 amount)
2045
2046 val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
2047
2048 int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
2049
2050 void learn_spell (object *op, object *sp, int special_prayer = 0)
2051 CODE:
2052 do_learn_spell (op, sp, special_prayer);
2053
2054 void forget_spell (object *op, object *sp)
2055 CODE:
2056 do_forget_spell (op, query_name (sp));
2057
2058 object *check_for_spell (object *op, utf8_string spellname)
2059 CODE:
2060 RETVAL = check_spell_known (op, spellname);
2061 OUTPUT: RETVAL
2062
2063 int query_money (object *op)
2064 ALIAS: money = 0
2065
2066 val64 query_cost (object *op, object *who, int flags)
2067 ALIAS: cost = 0
2068
2069 void spring_trap (object *op, object *victim)
2070
2071 int check_trigger (object *op, object *cause)
2072
2073 void drop (object *who, object *op)
2074
2075 void pick_up (object *who, object *op)
2076
2077 void update_object (object *op, int action)
2078
2079 void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
2080
2081 void player_lvl_adj (object *who, object *skill = 0)
2082
2083 int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2084
2085 int calc_skill_exp (object *who, object *op, object *skill)
2086
2087 void push_button (object *op, object *originator)
2088
2089 void use_trigger (object *op, object *originator)
2090
2091 void handle_apply_yield (object *op)
2092
2093 int convert_item (object *item, object *converter)
2094
2095 void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
2096
2097 MODULE = cf PACKAGE = cf::object PREFIX = cf_
2098
2099 # no clean way to get an object from an archetype - stupid idiotic
2100 # dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2101
2102 object *new (utf8_string archetype = 0)
2103 PROTOTYPE: ;$
2104 CODE:
2105 RETVAL = archetype
2106 ? archetype::get (archetype)
2107 : object::create ();
2108 OUTPUT:
2109 RETVAL
2110
2111 object *generate (utf8_string arch, object *creator)
2112 CODE:
2113 object *obj = archetype::get (arch);
2114 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2115 RETVAL = obj;
2116 OUTPUT:
2117 RETVAL
2118
2119 object *find_object (U32 tag)
2120
2121 object *find_object_uuid (UUID i)
2122
2123 # TODO: nuke
2124 object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2125 PROTOTYPE: $$$$$$
2126 CODE:
2127 {
2128 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2129
2130 if (RETVAL->destroyed ())
2131 RETVAL = 0;
2132 }
2133
2134 shstr
2135 object::kv_get (shstr key)
2136 CODE:
2137 RETVAL = THIS->kv.get (key);
2138 OUTPUT:
2139 RETVAL
2140
2141 void
2142 object::kv_del (shstr key)
2143 CODE:
2144 THIS->kv.del (key);
2145
2146 void
2147 object::kv_set (shstr key, shstr value)
2148 CODE:
2149 THIS->kv.set (key, value);
2150
2151 object *get_nearest_player (object *ob)
2152 ALIAS: nearest_player = 0
2153 PREINIT:
2154 extern object *get_nearest_player (object *);
2155
2156 void rangevector (object *ob, object *other, int flags = 0)
2157 PROTOTYPE: $$;$
2158 PPCODE:
2159 {
2160 rv_vector rv;
2161
2162 get_rangevector (ob, other, &rv, flags);
2163
2164 EXTEND (SP, 5);
2165 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2166 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2167 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2168 PUSHs (sv_2mortal (newSViv (rv.direction)));
2169 PUSHs (sv_2mortal (to_sv (rv.part)));
2170 }
2171
2172 bool on_same_map_as (object *ob, object *other)
2173 CODE:
2174 RETVAL = on_same_map (ob, other);
2175 OUTPUT: RETVAL
2176
2177 const_utf8_string
2178 base_name (object *op, int plural = op->nrof > 1)
2179 CODE:
2180 RETVAL = query_base_name (op, plural);
2181 OUTPUT: RETVAL
2182
2183 # return the tail of an object, excluding itself
2184 void
2185 tail (object *op)
2186 PPCODE:
2187 while ((op = op->more))
2188 XPUSHs (sv_2mortal (to_sv (op)));
2189
2190 MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2191
2192 player *player (object *op)
2193 CODE:
2194 RETVAL = op->contr;
2195 OUTPUT: RETVAL
2196
2197 bool move_player (object *op, int dir)
2198
2199 void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2200 CODE:
2201 new_draw_info (flags, 0, op, txt);
2202
2203 void kill_player (object *op)
2204
2205 void esrv_send_item (object *pl, object *item)
2206
2207 void esrv_update_item (object *pl, int what, object *item)
2208 C_ARGS: what, pl, item
2209
2210 void esrv_del_item (object *pl, int tag)
2211 C_ARGS: pl->contr, tag
2212
2213 int command_summon (object *op, utf8_string params)
2214
2215 int command_arrest (object *op, utf8_string params)
2216
2217
2218 MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2219
2220 INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2221
2222 int invoke (player *pl, int event, ...)
2223 CODE:
2224 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2225 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2226 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2227 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2228 OUTPUT: RETVAL
2229
2230 SV *registry (player *pl)
2231
2232 void
2233 save_stats (player *pl)
2234 CODE:
2235 pl->ob->stats.hp = pl->ob->stats.maxhp;
2236 pl->ob->stats.sp = pl->ob->stats.maxsp;
2237 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2238 pl->orig_stats = pl->ob->stats;
2239
2240 # should only be temporary
2241 void esrv_new_player (player *pl)
2242
2243 #d# TODO: replace by blocked_los accessor, fix code using this
2244 bool
2245 cell_visible (player *pl, int dx, int dy)
2246 CODE:
2247 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2248 OUTPUT:
2249 RETVAL
2250
2251 void
2252 send (player *pl, SV *packet)
2253 CODE:
2254 {
2255 STRLEN len;
2256 char *buf = SvPVbyte (packet, len);
2257
2258 if (len > MAXSOCKBUF)
2259 pl->failmsg ("[packet too long for client]");
2260 else if (pl->ns)
2261 pl->ns->send_packet (buf, len);
2262 }
2263
2264 void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2265 PROTOTYPE: $;$$$
2266 PPCODE:
2267 if (GIMME_V != G_VOID)
2268 {
2269 EXTEND (SP, 3);
2270 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2271 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2272 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2273 }
2274 if (map_path) sv_to (map_path, pl->savebed_map);
2275 if (x) sv_to (x, pl->bed_x);
2276 if (y) sv_to (y, pl->bed_y);
2277
2278 void
2279 list ()
2280 PPCODE:
2281 for_all_players (pl)
2282 XPUSHs (sv_2mortal (to_sv (pl)));
2283
2284
2285 MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2286
2287 int invoke (maptile *map, int event, ...)
2288 CODE:
2289 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2290 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2291 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2292 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2293 OUTPUT: RETVAL
2294
2295 SV *registry (maptile *map)
2296
2297 void
2298 find_tagged_objects (maptile *map, utf8_string tag = 0)
2299 PPCODE:
2300 {
2301 if (!map->spaces)
2302 XSRETURN_EMPTY;
2303
2304 if (tag)
2305 {
2306 shstr_cmp tag_ (tag);
2307
2308 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2309 for (object *op = ms->bot; op; op = op->above)
2310 if (op->tag == tag_)
2311 XPUSHs (sv_2mortal (to_sv (op)));
2312 }
2313 else
2314 {
2315 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2316 for (object *op = ms->bot; op; op = op->above)
2317 if (op->tag)
2318 XPUSHs (sv_2mortal (to_sv (op)));
2319 }
2320 }
2321
2322 INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2323
2324 void
2325 adjust_daylight ()
2326 CODE:
2327 maptile::adjust_daylight ();
2328
2329 int
2330 outdoor_darkness (int darkness = 0)
2331 CODE:
2332 RETVAL = maptile::outdoor_darkness;
2333 if (items)
2334 maptile::outdoor_darkness = darkness;
2335 OUTPUT:
2336 RETVAL
2337
2338 void
2339 maptile::instantiate ()
2340
2341 maptile *new ()
2342 PROTOTYPE:
2343 CODE:
2344 RETVAL = new maptile;
2345 OUTPUT:
2346 RETVAL
2347
2348 void
2349 maptile::players ()
2350 PPCODE:
2351 if (GIMME_V == G_SCALAR)
2352 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2353 else if (GIMME_V == G_ARRAY)
2354 {
2355 EXTEND (SP, THIS->players);
2356 for_all_players (pl)
2357 if (pl->ob && pl->ob->map == THIS)
2358 PUSHs (sv_2mortal (to_sv (pl->ob)));
2359 }
2360
2361 void
2362 maptile::gen_quadmap (int x, int y, int z)
2363 CODE:
2364 gen_quadmap (THIS, x * 50, y * 50, z);
2365
2366 void
2367 maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2368 CODE:
2369 {
2370 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2371 croak ("maptile::add_underlay: palette must be arrayref");
2372
2373 palette = SvRV (palette);
2374
2375 STRLEN idxlen;
2376 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2377
2378 for (int x = 0; x < THIS->width; ++x)
2379 for (int y = 0; y < THIS->height; ++y)
2380 {
2381 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2382 if (op->flag [FLAG_IS_FLOOR])
2383 goto skip;
2384
2385 {
2386 int offs = offset + y * stride + x;
2387
2388 if (IN_RANGE_EXC (offs, 0, idxlen))
2389 {
2390 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2391 {
2392 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2393 ob->flag [FLAG_NO_MAP_SAVE] = true;
2394 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2395
2396 if (ob->randomitems && !ob->above)
2397 {
2398 ob->create_treasure (ob->randomitems);
2399
2400 for (object *op = ob->above; op; op = op->above)
2401 op->flag [FLAG_NO_MAP_SAVE] = true;
2402 // TODO: if this is a pickable object, then the item
2403 // will at a bit weird - saving inside the player
2404 // will clear the flag, but when the player drops
2405 // it without logging out, it keeps the flag.
2406 // nobody has reported this, but this can be rather
2407 // annoying on persistent maps.
2408 }
2409 }
2410 }
2411 }
2412 skip: ;
2413 }
2414 }
2415
2416 void
2417 maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2418 CODE:
2419 {
2420 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2421 croak ("maptile::set_regiondata: palette must be arrayref");
2422
2423 palette = SvRV (palette);
2424
2425 STRLEN idxlen;
2426 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2427
2428 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2429 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2430
2431 for (int i = av_len ((AV *)palette) + 1; i--; )
2432 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2433
2434 for (int y = 0; y < THIS->height; ++y)
2435 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2436
2437 sfree (THIS->regions, THIS->size ());
2438 delete [] THIS->regionmap;
2439
2440 THIS->regions = regions;
2441 THIS->regionmap = regionmap;
2442 }
2443
2444 void
2445 maptile::create_region_treasure ()
2446 CODE:
2447 for (int x = 0; x < THIS->width; ++x)
2448 for (int y = 0; y < THIS->height; ++y)
2449 {
2450 region *rgn = THIS->region (x, y);
2451
2452 if (object *op = THIS->at (x, y).top)
2453 if (rgn->treasure && rndm () < rgn->treasure_density)
2454 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2455 }
2456
2457 int out_of_map (maptile *map, int x, int y)
2458
2459 void
2460 find_link (maptile *map, shstr_tmp connection)
2461 PPCODE:
2462 if (oblinkpt *obp = map->find_link (connection))
2463 for (objectlink *ol = obp->link; ol; ol = ol->next)
2464 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2465
2466 void
2467 xy_normalise (maptile *map, int x, int y, int dir = 0)
2468 PPCODE:
2469 {
2470 mapxy pos (map, x, y);
2471 if (!pos.move (dir).normalise ())
2472 XSRETURN_EMPTY;
2473
2474 EXTEND (SP, 3);
2475 PUSHs (sv_2mortal (to_sv (pos.m)));
2476 PUSHs (sv_2mortal (to_sv (pos.x)));
2477 PUSHs (sv_2mortal (to_sv (pos.y)));
2478 }
2479
2480 mapspace *
2481 ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2482 PROTOTYPE: $$$;$
2483 CODE:
2484 {
2485 mapxy pos (map, x, y);
2486 if (!pos.move (dir).normalise ())
2487 XSRETURN_UNDEF;
2488
2489 RETVAL = &*pos;
2490 }
2491 OUTPUT:
2492 RETVAL
2493
2494 void
2495 at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2496 PROTOTYPE: $$$;$
2497 PPCODE:
2498 mapxy pos (map, x, y);
2499 if (pos.move (dir).normalise ())
2500 for (object *o = pos->bot; o; o = o->above)
2501 XPUSHs (sv_2mortal (to_sv (o)));
2502
2503 SV *
2504 bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2505 PROTOTYPE: $$$;$
2506 ALIAS:
2507 top_at = 1
2508 flags_at = 2
2509 light_at = 3
2510 move_block_at = 4
2511 move_slow_at = 5
2512 move_on_at = 6
2513 move_off_at = 7
2514 CODE:
2515 {
2516 mapxy pos (map, x, y);
2517 if (!pos.move (dir).normalise ())
2518 XSRETURN_UNDEF;
2519
2520 mapspace &ms = *pos;
2521
2522 ms.update ();
2523
2524 switch (ix)
2525 {
2526 case 0: RETVAL = to_sv (ms.bot ); break;
2527 case 1: RETVAL = to_sv (ms.top ); break;
2528 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2529 case 3: RETVAL = newSViv (ms.light ); break;
2530 case 4: RETVAL = newSVuv (ms.move_block); break;
2531 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2532 case 6: RETVAL = newSVuv (ms.move_on ); break;
2533 case 7: RETVAL = newSVuv (ms.move_off ); break;
2534 }
2535 }
2536 OUTPUT: RETVAL
2537
2538 # worst xs function of my life
2539 bool
2540 _create_random_map (maptile *self, SV *options)
2541 CODE:
2542 {
2543 random_map_params rmp ((HV *)SvRV (options));
2544 RETVAL = self->generate_random_map (&rmp);
2545 }
2546 OUTPUT:
2547 RETVAL
2548
2549 MODULE = cf PACKAGE = cf::mapspace
2550
2551 INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2552
2553 MODULE = cf PACKAGE = cf::arch
2554
2555 int archetypes_size ()
2556 CODE:
2557 RETVAL = archetypes.size ();
2558 OUTPUT: RETVAL
2559
2560 archetype *archetypes (U32 index)
2561 CODE:
2562 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2563 OUTPUT: RETVAL
2564
2565 INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2566
2567 MODULE = cf PACKAGE = cf::party
2568
2569 partylist *first ()
2570 PROTOTYPE:
2571 CODE:
2572 RETVAL = get_firstparty ();
2573 OUTPUT: RETVAL
2574
2575 INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2576
2577 MODULE = cf PACKAGE = cf::region
2578
2579 void
2580 list ()
2581 PPCODE:
2582 for_all_regions (rgn)
2583 XPUSHs (sv_2mortal (to_sv (rgn)));
2584
2585 int specificity (region *rgn)
2586 CODE:
2587 RETVAL = 0;
2588 while (rgn = rgn->parent)
2589 RETVAL++;
2590 OUTPUT: RETVAL
2591
2592 INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2593
2594 MODULE = cf PACKAGE = cf::living
2595
2596 INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2597
2598 MODULE = cf PACKAGE = cf::settings
2599
2600 INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2601
2602 MODULE = cf PACKAGE = cf::client
2603
2604 INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2605
2606 int invoke (client *ns, int event, ...)
2607 CODE:
2608 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2609 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2610 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2611 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2612 OUTPUT: RETVAL
2613
2614 SV *registry (client *ns)
2615
2616 void
2617 list ()
2618 PPCODE:
2619 EXTEND (SP, clients.size ());
2620 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2621 PUSHs (sv_2mortal (to_sv (*i)));
2622
2623 void
2624 client::send_packet (SV *packet)
2625 CODE:
2626 {
2627 STRLEN len;
2628 char *buf = SvPVbyte (packet, len);
2629
2630 if (len > MAXSOCKBUF)
2631 {
2632 // ugly
2633 if (THIS->pl)
2634 THIS->pl->failmsg ("[packet too long for client]");
2635 }
2636 else
2637 THIS->send_packet (buf, len);
2638 }
2639
2640 faceidx
2641 client::need_face (utf8_string name, int pri = 0)
2642 CODE:
2643 RETVAL = face_find (name, 0);
2644 if (RETVAL)
2645 {
2646 THIS->send_face (RETVAL, pri);
2647 THIS->flush_fx ();
2648 }
2649 OUTPUT:
2650 RETVAL
2651
2652 int
2653 client::fx_want (int idx, int value = -1)
2654 CODE:
2655 if (0 < idx && idx < FT_NUM)
2656 {
2657 RETVAL = THIS->fx_want [idx];
2658 if (items > 2)
2659 THIS->fx_want [idx] = value;
2660 }
2661 else
2662 RETVAL = 0;
2663 OUTPUT:
2664 RETVAL
2665
2666 MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2667
2668 faceidx sound_find (utf8_string name)
2669
2670 void sound_set (utf8_string str, faceidx face)
2671
2672 # dire hack
2673 void old_sound_index (int idx, faceidx face)
2674 CODE:
2675 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2676 old_sound_index [idx] = face;
2677
2678 MODULE = cf PACKAGE = cf::face PREFIX = face_
2679
2680 #INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2681
2682 faceidx face_find (utf8_string name, faceidx defidx = 0)
2683
2684 faceidx alloc (utf8_string name)
2685 CODE:
2686 {
2687 do
2688 {
2689 RETVAL = faces.size ();
2690 faces.resize (RETVAL + 1);
2691 }
2692 while (!RETVAL); // crude way to leave index 0
2693
2694 faces [RETVAL].name = name;
2695 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2696
2697 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2698 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2699 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2700 }
2701 OUTPUT: RETVAL
2702
2703 void set_type (faceidx idx, int value)
2704 ALIAS:
2705 set_type = 0
2706 set_visibility = 1
2707 set_magicmap = 2
2708 set_smooth = 3
2709 set_smoothlevel = 4
2710 CODE:
2711 faceinfo *f = face_info (idx); assert (f);
2712 switch (ix)
2713 {
2714 case 0: f->type = value; break;
2715 case 1: f->visibility = value; break;
2716 case 2: f->magicmap = value; break;
2717 case 3: f->smooth = value; break;
2718 case 4: f->smoothlevel = value; break;
2719 }
2720
2721 void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2722 CODE:
2723 {
2724 faceinfo *f = face_info (idx); assert (f);
2725 facedata *d = f->face + faceset;
2726 sv_to (data, d->data);
2727 STRLEN clen;
2728 char *cdata = SvPVbyte (chksum, clen);
2729 clen = min (CHKSUM_MAXLEN, clen);
2730
2731 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2732
2733 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2734 {
2735 d->chksum_len = clen;
2736 memcpy (d->chksum, cdata, clen);
2737
2738 // invalidate existing client face info
2739 for_all_clients (ns)
2740 if (ns->faceset == faceset)
2741 {
2742 ns->faces_sent [idx] = false;
2743 ns->force_newmap = true;
2744 }
2745 }
2746 }
2747
2748 int get_data_size (faceidx idx, int faceset = 0)
2749 CODE:
2750 facedata *d = face_data (idx, faceset);
2751 if (!d) XSRETURN_UNDEF;
2752 RETVAL = d->data.size ();
2753 OUTPUT:
2754 RETVAL
2755
2756 SV *get_chksum (faceidx idx, int faceset = 0)
2757 CODE:
2758 facedata *d = face_data (idx, faceset);
2759 if (!d) XSRETURN_UNDEF;
2760 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2761 OUTPUT:
2762 RETVAL
2763
2764 SV *get_data (faceidx idx, int faceset = 0)
2765 CODE:
2766 facedata *d = face_data (idx, faceset);
2767 if (!d) XSRETURN_UNDEF;
2768 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2769 OUTPUT:
2770 RETVAL
2771
2772 void invalidate (faceidx idx)
2773 CODE:
2774 for_all_clients (ns)
2775 {
2776 ns->faces_sent [idx] = false;
2777 ns->force_newmap = true;
2778 }
2779
2780 void invalidate_all ()
2781 CODE:
2782 for_all_clients (ns)
2783 {
2784 ns->faces_sent.reset ();
2785 ns->force_newmap = true;
2786 }
2787
2788 MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2789
2790 #INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2791
2792 animidx anim_find (utf8_string name)
2793 CODE:
2794 RETVAL = animation::find (name).number;
2795 OUTPUT: RETVAL
2796
2797 animidx set (utf8_string name, SV *frames, int facings = 1)
2798 CODE:
2799 {
2800 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2801 croak ("frames must be an arrayref");
2802
2803 AV *av = (AV *)SvRV (frames);
2804
2805 animation *anim = &animation::find (name);
2806 if (anim->number)
2807 {
2808 anim->resize (av_len (av) + 1);
2809 anim->facings = facings;
2810 }
2811 else
2812 anim = &animation::create (name, av_len (av) + 1, facings);
2813
2814 for (int i = 0; i < anim->num_animations; ++i)
2815 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2816 }
2817 OUTPUT: RETVAL
2818
2819 void invalidate_all ()
2820 CODE:
2821 for_all_clients (ns)
2822 ns->anims_sent.reset ();
2823
2824 MODULE = cf PACKAGE = cf::object::freezer
2825
2826 INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2827
2828 SV *
2829 new (char *klass)
2830 CODE:
2831 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2832 OUTPUT: RETVAL
2833
2834 void
2835 DESTROY (SV *sv)
2836 CODE:
2837 object_freezer *self;
2838 sv_to (sv, self);
2839 delete self;
2840
2841 MODULE = cf PACKAGE = cf::object::thawer
2842
2843 INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2844
2845 bool
2846 errors_are_fatal (bool fatal)
2847 CODE:
2848 RETVAL = object_thawer::errors_are_fatal;
2849 object_thawer::errors_are_fatal = fatal;
2850 OUTPUT:
2851 RETVAL
2852
2853 SV *
2854 new_from_file (char *klass, octet_string path)
2855 CODE:
2856 object_thawer *f = new object_thawer (path);
2857 if (!*f)
2858 {
2859 delete f;
2860 XSRETURN_UNDEF;
2861 }
2862 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2863 OUTPUT: RETVAL
2864
2865 void
2866 DESTROY (SV *sv)
2867 CODE:
2868 object_thawer *self;
2869 sv_to (sv, self);
2870 delete self;
2871
2872 void
2873 extract_tags (object_thawer *self)
2874 PPCODE:
2875 while (self->kw != KW_EOF)
2876 {
2877 PUTBACK;
2878 coroapi::cede_to_tick ();
2879 SPAGAIN;
2880
2881 if (self->kw == KW_tag)
2882 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2883
2884 self->skip ();
2885 }
2886
2887 MODULE = cf PACKAGE = cf::layout
2888
2889 INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2890