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/cvs/deliantra/server/server/cfperl.xs
Revision: 1.407
Committed: Sat Oct 15 00:58:14 2011 UTC (12 years, 8 months ago) by root
Branch: MAIN
Changes since 1.406: +2 -0 lines
Log Message:
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File Contents

# Content
1 /*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 *
6 * Deliantra is free software: you can redistribute it and/or modify it under
7 * the terms of the Affero GNU General Public License as published by the
8 * Free Software Foundation, either version 3 of the License, or (at your
9 * option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the Affero GNU General Public License
17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
21 */
22
23 #include "autoconf.h"
24
25 #if HAVE_EXECINFO_H
26 # include <execinfo.h>
27 #endif
28
29 #include <cstdarg>
30 #include <typeinfo>
31
32 #include "global.h"
33 #include "rmg.h"
34 #include "noise.h"
35 #include "evthread.h"
36 #include "sproto.h"
37
38 #include <unistd.h>
39 #if _POSIX_MEMLOCK
40 # include <sys/mman.h>
41 #endif
42
43 #if HAVE_MALLOC_H
44 # include <malloc.h>
45 #endif
46
47 #if !__GLIBC__
48 # define malloc_trim(pad) -1
49 #endif
50
51 #include <EXTERN.h>
52 #include <perl.h>
53 #include <XSUB.h>
54
55 #include "CoroAPI.h"
56 #include "perlxsi.c"
57
58 typedef object_thawer &object_thawer_ref;
59 typedef object_freezer &object_freezer_ref;
60
61 typedef std::string std__string;
62
63 static PerlInterpreter *perl;
64
65 tstamp NOW, runtime;
66
67 static int tick_inhibit;
68 static int tick_pending;
69
70 global gbl_ev;
71 static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
72 static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick;
73 static AV *av_reflect;
74
75 bitset<NUM_EVENT_TYPES> ev_want_event;
76 bitset<NUM_TYPES> ev_want_type;
77
78 static HV
79 *stash_cf,
80 *stash_cf_object_wrap,
81 *stash_cf_object_player_wrap,
82 *stash_cf_player_wrap,
83 *stash_cf_map_wrap,
84 *stash_cf_mapspace_wrap,
85 *stash_cf_client_wrap,
86 *stash_cf_arch_wrap,
87 *stash_cf_party_wrap,
88 *stash_cf_region_wrap,
89 *stash_cf_living_wrap,
90 *stash_cf_layout_wrap,
91 *stash_ext_map_world;
92
93 static SV
94 *cv_cf_do_invoke,
95 *cv_cf__can_merge,
96 *cv_cf_client_send_msg,
97 *cv_cf_tick,
98 *cv_cf_match_match;
99
100 #ifndef newSVpv_utf8
101 static SV *
102 newSVpv_utf8 (const char *s)
103 {
104 if (!s)
105 return newSV (0);
106
107 SV *sv = newSVpv (s, 0);
108 SvUTF8_on (sv);
109 return sv;
110 }
111 #endif
112
113 #ifndef newSVpvn_utf8
114 static SV *
115 newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
116 {
117 if (!s)
118 return newSV (0);
119
120 SV *sv = newSVpvn (s, l);
121
122 if (utf8)
123 SvUTF8_on (sv);
124
125 return sv;
126 }
127 #endif
128
129 noinline utf8_string
130 cfSvPVutf8_nolen (SV *sv)
131 {
132 SvGETMAGIC (sv);
133
134 if (SvPOK (sv))
135 {
136 if (!SvUTF8 (sv))
137 sv_utf8_upgrade_nomg (sv);
138
139 return SvPVX (sv);
140 }
141
142 return SvPV_nolen (sv);
143 }
144
145 // helper cast function, returns super class * or 0
146 template<class super>
147 static super *
148 is_a (attachable *at)
149 {
150 //return dynamic_cast<super *>(at); // slower, safer
151 if (typeid (*at) == typeid (super))
152 return static_cast<super *>(at);
153 else
154 return 0;
155 }
156
157 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
158
159 unordered_vector<attachable *> attachable::mortals;
160
161 attachable::~attachable ()
162 {
163 assert (!self);
164 assert (!cb);
165 }
166
167 int
168 attachable::refcnt_cnt () const
169 {
170 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
171 }
172
173 void
174 attachable::sever_self ()
175 {
176 if (HV *self = this->self)
177 {
178 // keep a refcount because sv_unmagic might call attachable_free,
179 // which might clear self, causing sv_unmagic to crash on a now
180 // invalid object.
181 SvREFCNT_inc (self);
182 hv_clear (self);
183 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
184 SvREFCNT_dec (self);
185
186 // self *must* be null now because that's sv_unmagic's job.
187 assert (!this->self);
188 }
189 }
190
191 void
192 attachable::optimise ()
193 {
194 if (self
195 && SvREFCNT (self) == 1
196 && !HvTOTALKEYS (self))
197 sever_self ();
198 }
199
200 // check wether the object really is dead
201 void
202 attachable::do_check ()
203 {
204 if (refcnt_cnt () > 0)
205 return;
206
207 destroy ();
208 }
209
210 void
211 attachable::do_destroy ()
212 {
213 INVOKE_ATTACHABLE (DESTROY, this);
214
215 if (cb)
216 {
217 SvREFCNT_dec (cb);
218 cb = 0;
219 }
220
221 mortals.push_back (this);
222 }
223
224 void
225 attachable::destroy ()
226 {
227 if (destroyed ())
228 return;
229
230 attachable_flags |= F_DESTROYED;
231 do_destroy ();
232 sever_self ();
233 }
234
235 void
236 attachable::do_delete ()
237 {
238 delete this;
239 }
240
241 void
242 attachable::check_mortals ()
243 {
244 static int i = 0;
245
246 for (;;)
247 {
248 if (i >= mortals.size ())
249 {
250 i = 0;
251
252 if (mortals.size () >= 512)
253 {
254 static int last_mortalcount;
255 if (mortals.size () != last_mortalcount)
256 {
257 last_mortalcount = mortals.size ();
258 object *specimen = is_a<object> (mortals [rndm (mortals.size ())]);
259
260 LOG (llevInfo, "%d mortals (random specimen: %s).\n",
261 (int)mortals.size (), specimen ? specimen->debug_desc () : "(not an object)");
262
263 if (0)
264 {
265 for (int j = 0; j < mortals.size (); ++j)//D
266 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
267
268 fprintf (stderr, "\n");//D
269 }
270 }
271 }
272
273 break;
274 }
275
276 attachable *obj = mortals [i];
277
278 #if 0
279 if (obj->self)//D make this an assert later
280 {
281 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
282 obj->sever_self ();
283 }
284 #endif
285
286 if (obj->refcnt)
287 {
288 ++i; // further delay freeing
289
290 if (!(i & 0x3ff))
291 break;
292 }
293 else
294 {
295 mortals.erase (i);
296 obj->sever_self ();
297 obj->do_delete ();
298 }
299 }
300 }
301
302 void
303 attachable::set_key (const char *key, const char *value, bool is_utf8)
304 {
305 if (!self)
306 self = newHV ();
307
308 if (value)
309 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
310 else
311 hv_delete (self, key, strlen (key), G_DISCARD);
312 }
313
314 attachable &
315 attachable::operator =(const attachable &src)
316 {
317 //if (self || cb)
318 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
319
320 attach = src.attach;
321 return *this;
322 }
323
324 #if 0
325 template<typename T>
326 static bool
327 find_backref (void *ptr, T *obj)
328 {
329 char *s = (char *)obj;
330 while (s < (char *)obj + sizeof (T))
331 {
332 if (ptr == *(void **)s)
333 return true;
334
335 s += sizeof (void *); // assume natural alignment
336 }
337
338 return false;
339 }
340
341 // for debugging, find "live" objects containing this ptr
342 static void
343 find_backref (void *ptr)
344 {
345 for_all_objects (op)
346 if (find_backref (ptr, op))
347 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
348
349 for_all_players (pl)
350 if (find_backref (ptr, pl))
351 fprintf (stderr, "P %p\n", pl);
352
353 for_all_clients (ns)
354 if (find_backref (ptr, ns))
355 fprintf (stderr, "C %p\n", ns);
356 }
357 #endif
358
359 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
360
361 static SV *
362 newSVptr (void *ptr, HV *stash, HV *hv)
363 {
364 if (!ptr)
365 return newSV (0);
366
367 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
368 return sv_bless (newRV_noinc ((SV *)hv), stash);
369 }
370
371 static SV * noinline
372 newSVptr (void *ptr, HV *stash)
373 {
374 return newSVptr (ptr, stash, newHV ());
375 }
376
377 static int
378 attachable_free (pTHX_ SV *sv, MAGIC *mg)
379 {
380 attachable *at = (attachable *)mg->mg_ptr;
381
382 //TODO: check if transaction behaviour is really required here
383 if (SV *self = (SV *)at->self)
384 {
385 at->self = 0;
386 SvREFCNT_dec (self);
387 }
388
389 // next line makes sense, but most objects still have refcnt 0 by default
390 //at->refcnt_chk ();
391 return 0;
392 }
393
394 MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
395
396 static SV * noinline
397 newSVattachable (attachable *obj, HV *stash)
398 {
399 if (!obj)
400 return newSV (0);
401
402 if (!obj->self)
403 obj->self = newHV ();
404
405 if (!SvOBJECT (obj->self))
406 {
407 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
408
409 // now bless the object _once_
410 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
411 return sv_bless (newRV_inc ((SV *)obj->self), stash);
412 }
413 else
414 {
415 SV *sv = newRV_inc ((SV *)obj->self);
416
417 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
418 SvAMAGIC_on (sv);
419
420 return sv;
421 }
422 }
423
424 #if 0 // unused
425 static void
426 clearSVptr (SV *sv)
427 {
428 if (SvROK (sv))
429 sv = SvRV (sv);
430
431 hv_clear ((HV *)sv);
432 sv_unmagic (sv, PERL_MAGIC_ext);
433 }
434 #endif
435
436 static long
437 SvPTR_nc (SV *sv)
438 {
439 sv = SvRV (sv);
440
441 // very important shortcut
442 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
443 return (long)SvMAGIC (sv)->mg_ptr;
444
445 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
446 return (long)mg->mg_ptr;
447
448 croak ("perl code used object, but C object is already destroyed, caught");
449 }
450
451 static long
452 SvPTR (SV *sv, const char *klass)
453 {
454 if (!sv_derived_from (sv, klass))
455 croak ("object of type %s expected", klass);
456
457 return SvPTR_nc (sv);
458 }
459
460 static long noinline
461 SvPTR_ornull (SV *sv, const char *klass)
462 {
463 if (expect_false (!SvOK (sv))) return 0;
464
465 return SvPTR (sv, klass);
466 }
467
468 static long noinline
469 SvPTR_ornull_client (SV *sv)
470 {
471 if (expect_false (!SvOK (sv))) return 0;
472
473 if (!SvROK (sv)
474 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
475 && !sv_derived_from (sv, "cf::client")))
476 croak ("object of type cf::client expected");
477
478 return SvPTR_nc (sv);
479 }
480
481 static long noinline
482 SvPTR_ornull_object (SV *sv)
483 {
484 if (expect_false (!SvOK (sv))) return 0;
485
486 if (!SvROK (sv)
487 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
488 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
489 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
490 && !sv_derived_from (sv, "cf::object")))
491 croak ("object of type cf::object expected");
492
493 return SvPTR_nc (sv);
494 }
495
496 static long noinline
497 SvPTR_ornull_maptile (SV *sv)
498 {
499 if (expect_false (!SvOK (sv))) return 0;
500
501 if (!SvROK (sv)
502 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
503 && SvSTASH (SvRV (sv)) != stash_ext_map_world
504 && !sv_derived_from (sv, "cf::map")))
505 croak ("object of type cf::map expected");
506
507 return SvPTR_nc (sv);
508 }
509
510 static long noinline
511 SvPTR_ornull_player (SV *sv)
512 {
513 if (expect_false (!SvOK (sv))) return 0;
514
515 if (!SvROK (sv)
516 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
517 && !sv_derived_from (sv, "cf::player")))
518 croak ("object of type cf::player expected");
519
520 return SvPTR_nc (sv);
521 }
522
523 static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
524 static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
525 static inline SV *to_sv (bool v) { return newSViv (v); }
526 static inline SV *to_sv ( signed char v) { return newSViv (v); }
527 static inline SV *to_sv (unsigned char v) { return newSViv (v); }
528 static inline SV *to_sv ( signed short v) { return newSViv (v); }
529 static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
530 static inline SV *to_sv ( signed int v) { return newSViv (v); }
531 static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
532 static inline SV *to_sv ( signed long v) { return newSViv (v); }
533 static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
534 static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
535 static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
536 static inline SV *to_sv (float v) { return newSVnv (v); }
537 static inline SV *to_sv (double v) { return newSVnv (v); }
538 static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
539 static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
540 // gcc dislikes noilnine on to_sv
541 static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
542 static inline SV *to_sv (object * v) { return to_sv_ni (v); }
543 static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
544 static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
545 static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
546 static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
547 static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
548 static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
549 static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
550
551 static inline SV *to_sv (object & v) { return to_sv (&v); }
552 static inline SV *to_sv (living & v) { return to_sv (&v); }
553
554 static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
555 static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
556
557 static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
558
559 static inline SV *to_sv (dynbuf * v)
560 {
561 SV *sv = newSV (0);
562
563 sv_upgrade (sv, SVt_PV);
564 SvGROW (sv, v->size () + 1);
565 SvPOK_only (sv);
566 v->linearise (SvPVX (sv));
567 SvCUR_set (sv, v->size ());
568 *SvEND (sv) = 0;
569
570 return sv;
571 }
572
573 static inline SV *to_sv (dynbuf_text * v)
574 {
575 SV *sv = to_sv (static_cast<dynbuf *> (v));
576 SvUTF8_on (sv);
577 return sv;
578 }
579
580 static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
581 static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
582 static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
583 static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
584 static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
585 static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
586 static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
587 static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
588 static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
589 static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
590 static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
591 static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
592 static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
593 static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
594 static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
595 static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
596 static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
597 static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
598 static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
599 static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
600 static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
601 static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
602 static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
603 static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
604 static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
605 static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
606 static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
607 static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
608
609 //static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
610 static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
611
612 template<class T>
613 static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
614
615 template<int N>
616 static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
617
618 static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
619 static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
620 static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
621 static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
622
623 static inline void sv_to (SV *sv, std::string &v)
624 {
625 STRLEN len;
626 char *data = SvPVbyte (sv, len);
627 v.assign (data, len);
628 }
629
630 static inline void sv_to (SV *sv, UUID &v)
631 {
632 if (!v.parse (SvPV_nolen (sv)))
633 croak ("unparsable uuid: %s", SvPV_nolen (sv));
634 }
635
636 static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
637
638 static SV *
639 newSVdt_va (va_list &ap, data_type type)
640 {
641 SV *sv;
642
643 switch (type)
644 {
645 case DT_INT:
646 sv = newSViv (va_arg (ap, int));
647 break;
648
649 case DT_INT64:
650 sv = newSVval64 ((val64)va_arg (ap, sint64));
651 break;
652
653 case DT_DOUBLE:
654 sv = newSVnv (va_arg (ap, double));
655 break;
656
657 case DT_STRING:
658 {
659 char *str = (char *)va_arg (ap, const char *);
660 sv = str ? newSVpv (str, 0) : newSV (0);
661 }
662 break;
663
664 case DT_DATA:
665 {
666 char *str = (char *)va_arg (ap, const void *);
667 int len = va_arg (ap, int);
668 sv = str ? newSVpv (str, len) : newSV (0);
669 }
670 break;
671
672 case DT_OBJECT:
673 sv = to_sv (va_arg (ap, object *));
674 break;
675
676 case DT_MAP:
677 // va_arg (object *) when void * is passed is an XSI extension
678 sv = to_sv (va_arg (ap, maptile *));
679 break;
680
681 case DT_CLIENT:
682 sv = to_sv (va_arg (ap, client *));
683 break;
684
685 case DT_PLAYER:
686 sv = to_sv (va_arg (ap, player *));
687 break;
688
689 case DT_ARCH:
690 sv = to_sv (va_arg (ap, archetype *));
691 break;
692
693 case DT_PARTY:
694 sv = to_sv (va_arg (ap, partylist *));
695 break;
696
697 case DT_REGION:
698 sv = to_sv (va_arg (ap, region *));
699 break;
700
701 default:
702 assert (("unhandled type in newSVdt_va", 0));
703 }
704
705 return sv;
706 }
707
708 static SV *
709 newSVdt (data_type type, ...)
710 {
711 va_list ap;
712
713 va_start (ap, type);
714 SV *sv = newSVdt_va (ap, type);
715 va_end (ap);
716
717 return sv;
718 }
719
720 // typemap support, mostly to avoid excessive inlining
721 template<class type>
722 static void noinline
723 cf_obj_to (SV *arg, type &var)
724 {
725 sv_to (arg, var);
726 if (expect_false (!var))
727 croak ("must not pass invalid/null cf_obj here");
728 }
729
730 template<class object>
731 static void noinline
732 cf_obj_ornull_to (SV *arg, object *&var)
733 {
734 if (SvOK (arg))
735 {
736 sv_to (arg, var);
737 if (expect_false (!var))
738 croak ("unable to convert perl object to C++ object");
739 }
740 else
741 var = 0;
742 }
743
744 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
745
746 static SV *
747 registry (attachable *ext)
748 {
749 if (!ext->cb)
750 ext->cb = newAV ();
751
752 return newRV_inc ((SV *)ext->cb);
753 }
754
755 /////////////////////////////////////////////////////////////////////////////
756
757 void
758 cfperl_init ()
759 {
760 extern char **environ;
761
762 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
763 perl = perl_alloc ();
764 perl_construct (perl);
765
766 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
767
768 const char *argv[] = {
769 settings.argv [0],
770 "-e0"
771 };
772
773 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
774 || perl_run (perl))
775 {
776 printf ("unable to initialize perl-interpreter, aborting.\n");
777 exit (EXIT_FAILURE);
778 }
779
780 eval_pv (
781 "#line 1 'cfperl init'\n"
782 "use EV ();\n" // required by bootstrap
783 "use Coro ();\n" // required by bootstrap
784 "cf->bootstrap;\n" // required for cf::datadir
785 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
786 "require cf;\n",
787 0
788 );
789
790 if (SvTRUE (ERRSV))
791 {
792 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
793 exit (EXIT_FAILURE);
794 }
795 }
796
797 void
798 cfperl_main ()
799 {
800 dSP;
801
802 PUSHMARK (SP);
803 PUTBACK;
804 call_pv ("cf::main", G_DISCARD | G_VOID);
805 }
806
807 void
808 attachable::instantiate ()
809 {
810 if (attach)
811 {
812 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
813 attach = 0;
814 }
815 }
816
817 void
818 attachable::reattach ()
819 {
820 optimise ();
821 //TODO: check for _attachment's, very important for restarts
822 INVOKE_ATTACHABLE (REATTACH, this);
823 }
824
825 static event_klass klass_of[NUM_EVENT_TYPES] = {
826 # define def(type,name) KLASS_ ## type,
827 # include "eventinc.h"
828 # undef def
829 };
830
831 #define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
832
833 static void noinline
834 gather_callbacks (AV *&callbacks, AV *registry, event_type event)
835 {
836 // event must be in array
837 if (event >= 0 && event <= AvFILLp (registry))
838 {
839 SV *cbs_ = AvARRAY (registry)[event];
840
841 // element must be list of callback entries
842 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
843 {
844 AV *cbs = (AV *)SvRV (cbs_);
845
846 // no callback entries, no callbacks to call
847 if (AvFILLp (cbs) >= 0)
848 {
849 if (!callbacks)
850 {
851 callbacks = newAV ();
852 av_extend (callbacks, 16);
853 }
854
855 // never use SvREFCNT_inc to copy values, but its ok here :)
856 for (int i = 0; i <= AvFILLp (cbs); ++i)
857 av_push (callbacks, SvREFCNT_inc (AvARRAY (cbs)[i]));
858 }
859 }
860 }
861 }
862
863 void
864 attachable::gather_callbacks (AV *&callbacks, event_type event) const
865 {
866 ::gather_callbacks (callbacks, cb_attachable, event);
867
868 if (cb)
869 ::gather_callbacks (callbacks, cb, event);
870 }
871
872 void
873 global::gather_callbacks (AV *&callbacks, event_type event) const
874 {
875 ::gather_callbacks (callbacks, cb_global, event);
876 }
877
878 void
879 object::gather_callbacks (AV *&callbacks, event_type event) const
880 {
881 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
882 {
883 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
884
885 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
886 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
887 }
888
889 if (type <= AvFILLp (cb_type))
890 {
891 SV *registry = AvARRAY (cb_type)[type];
892
893 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
894 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
895 }
896
897 attachable::gather_callbacks (callbacks, event);
898 ::gather_callbacks (callbacks, cb_object, event);
899 }
900
901 void
902 archetype::gather_callbacks (AV *&callbacks, event_type event) const
903 {
904 attachable::gather_callbacks (callbacks, event);
905 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
906 }
907
908 void
909 client::gather_callbacks (AV *&callbacks, event_type event) const
910 {
911 attachable::gather_callbacks (callbacks, event);
912 ::gather_callbacks (callbacks, cb_client, event);
913 }
914
915 void
916 player::gather_callbacks (AV *&callbacks, event_type event) const
917 {
918 attachable::gather_callbacks (callbacks, event);
919 ::gather_callbacks (callbacks, cb_player, event);
920 }
921
922 void
923 maptile::gather_callbacks (AV *&callbacks, event_type event) const
924 {
925 attachable::gather_callbacks (callbacks, event);
926 ::gather_callbacks (callbacks, cb_map, event);
927 }
928
929 static void noinline
930 _recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
931 {
932 for (int event = 0; event <= AvFILLp (registry); ++event)
933 {
934 SV *cbs_ = AvARRAY (registry)[event];
935
936 // element must be list of callback entries
937 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
938 {
939 AV *cbs = (AV *)SvRV (cbs_);
940
941 // no callback entries, no callbacks to call
942 if (AvFILLp (cbs) >= 0)
943 set.set (event);
944 }
945 }
946 }
947
948 // very slow and inefficient way to recalculate the global want bitsets
949 static void
950 _recalc_want ()
951 {
952 ev_want_event.reset ();
953
954 _recalc_want (ev_want_event, cb_global);
955 _recalc_want (ev_want_event, cb_attachable);
956 _recalc_want (ev_want_event, cb_object);
957 _recalc_want (ev_want_event, cb_client);
958 _recalc_want (ev_want_event, cb_player);
959 _recalc_want (ev_want_event, cb_map);
960
961 ev_want_type.reset ();
962
963 for (int type = 0; type <= AvFILLp (cb_type); ++type)
964 {
965 SV *cbs_ = AvARRAY (cb_type)[type];
966
967 // element must be list of callback entries
968 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
969 {
970 AV *cbs = (AV *)SvRV (cbs_);
971
972 // no callback entries, no callbacks to call
973 if (AvFILLp (cbs) >= 0)
974 ev_want_type.set (type % NUM_TYPES);
975 }
976 }
977 }
978
979 bool
980 attachable::invoke (event_type event, ...)
981 {
982 data_type dt;
983
984 // callback call ordering should be:
985 // 1. per-object callback
986 // 2. per-class object
987 // 3. per-type callback
988 // 4. global callbacks
989
990 AV *callbacks = 0;
991 gather_callbacks (callbacks, event);
992
993 // short-circuit processing if no callbacks found/defined
994 if (!callbacks)
995 return 0;
996
997 va_list ap;
998 va_start (ap, event);
999
1000 CALL_BEGIN (3);
1001 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
1002 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
1003
1004 //TODO: unhack
1005 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
1006 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
1007 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
1008 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
1009 else if (global *gl = is_a<global>(this)) /*nop*/;
1010 else
1011 abort (); //TODO
1012
1013 for (;;)
1014 {
1015 dt = (data_type) va_arg (ap, int);
1016
1017 if (dt == DT_END)
1018 break;
1019 else if (dt == DT_AV)
1020 {
1021 AV *av = va_arg (ap, AV *);
1022
1023 for (int i = 0; i <= av_len (av); ++i)
1024 XPUSHs (*av_fetch (av, i, 1));
1025 }
1026 else
1027 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1028 }
1029
1030 va_end (ap);
1031
1032 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
1033 count = count > 0 ? POPi : 0;
1034
1035 CALL_END;
1036
1037 return count;
1038 }
1039
1040 static SV *
1041 cfperl_result (int idx)
1042 {
1043 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
1044 if (!av)
1045 return &PL_sv_undef;
1046
1047 SV **sv = av_fetch (av, idx, 0);
1048 if (!sv)
1049 return &PL_sv_undef;
1050
1051 return *sv;
1052 }
1053
1054 int
1055 cfperl_result_INT (int idx)
1056 {
1057 return SvIV (cfperl_result (idx));
1058 }
1059
1060 double
1061 cfperl_result_DOUBLE (int idx)
1062 {
1063 return SvNV (cfperl_result (idx));
1064 }
1065
1066 /////////////////////////////////////////////////////////////////////////////
1067 // various c++ => perl glue functions
1068
1069 void
1070 cfperl_tick ()
1071 {
1072 tick_pending = 1;
1073
1074 if (tick_inhibit)
1075 return;
1076
1077 tick_pending = 0;
1078
1079 dSP;
1080
1081 PUSHMARK (SP);
1082 PUTBACK;
1083 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1084
1085 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1086 }
1087
1088 void
1089 cfperl_emergency_save ()
1090 {
1091 CALL_BEGIN (0);
1092 CALL_CALL ("cf::emergency_save", G_VOID);
1093 CALL_END;
1094 }
1095
1096 void
1097 cfperl_cleanup (int make_core)
1098 {
1099 CALL_BEGIN (1);
1100 CALL_ARG (make_core);
1101 CALL_CALL ("cf::post_cleanup", G_VOID);
1102 CALL_END;
1103 }
1104
1105 void
1106 cfperl_make_book (object *book, int level)
1107 {
1108 CALL_BEGIN (2);
1109 CALL_ARG (book);
1110 CALL_ARG (level);
1111 CALL_CALL ("ext::books::make_book", G_VOID);
1112 CALL_END;
1113 }
1114
1115 void
1116 cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1117 {
1118 CALL_BEGIN (4);
1119 CALL_ARG (ns);
1120 CALL_ARG (type);
1121 CALL_ARG_SV (newSVpv_utf8 (msg));
1122 CALL_ARG (color);
1123 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1124 CALL_END;
1125 }
1126
1127 int
1128 cfperl_can_merge (object *ob1, object *ob2)
1129 {
1130 int can;
1131
1132 CALL_BEGIN (2);
1133 CALL_ARG (ob1);
1134 CALL_ARG (ob2);
1135 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1136 can = count && SvTRUE (TOPs);
1137 CALL_END;
1138
1139 return can;
1140 }
1141
1142 void
1143 cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1144 {
1145 CALL_BEGIN (4);
1146 CALL_ARG (ob);
1147 CALL_ARG (state);
1148 CALL_ARG (activator);
1149 CALL_ARG (originator);
1150 CALL_CALL ("cf::mapscript::activate", G_VOID);
1151 CALL_END;
1152 }
1153
1154 player *
1155 player::find (const_utf8_string name)
1156 {
1157 CALL_BEGIN (1);
1158 CALL_ARG (name);
1159 CALL_CALL ("cf::player::find", G_SCALAR);
1160
1161 player *retval = 0;
1162 if (count) sv_to (POPs, retval);
1163
1164 CALL_END;
1165
1166 return retval;
1167 }
1168
1169 maptile *
1170 find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1171 {
1172 CALL_BEGIN (4);
1173 CALL_ARG (dirname);
1174 CALL_ARG (stylename);
1175 CALL_ARG (difficulty);
1176 CALL_ARG (recurse);
1177 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1178
1179 maptile *retval = 0;
1180 if (count) sv_to (POPs, retval);
1181
1182 CALL_END;
1183
1184 return retval;
1185 }
1186
1187 maptile *
1188 maptile::find_sync (const_utf8_string path, maptile *origin)
1189 {
1190 CALL_BEGIN (2);
1191 CALL_ARG (path);
1192 CALL_ARG (origin);
1193 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1194
1195 maptile *retval = 0;
1196 if (count) sv_to (POPs, retval);
1197
1198 CALL_END;
1199
1200 return retval;
1201 }
1202
1203 maptile *
1204 maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1205 {
1206 CALL_BEGIN (3);
1207 CALL_ARG (path);
1208 CALL_ARG (origin);
1209 CALL_ARG (load);
1210 CALL_CALL ("cf::map::find_async", G_SCALAR);
1211
1212 maptile *retval = 0;
1213 if (count) sv_to (POPs, retval);
1214
1215 CALL_END;
1216
1217 return retval;
1218 }
1219
1220 void
1221 maptile::do_load_sync ()
1222 {
1223 CALL_BEGIN (1);
1224 CALL_ARG (this);
1225 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1226 CALL_END;
1227 }
1228
1229 void
1230 object::enter_exit (object *exit)
1231 {
1232 if (type != PLAYER)
1233 return;
1234
1235 CALL_BEGIN (2);
1236 CALL_ARG (this);
1237 CALL_ARG (exit);
1238 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1239 CALL_END;
1240 }
1241
1242 void
1243 object::player_goto (const_utf8_string path, int x, int y)
1244 {
1245 if (type != PLAYER)
1246 return;
1247
1248 CALL_BEGIN (4);
1249 CALL_ARG (this);
1250 CALL_ARG (path);
1251 CALL_ARG (x);
1252 CALL_ARG (y);
1253 CALL_CALL ("cf::object::player::goto", G_VOID);
1254 CALL_END;
1255 }
1256
1257 const_utf8_string
1258 object::ref () const
1259 {
1260 if (type == PLAYER)
1261 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1262 else
1263 // TODO: should be able to save references within the same map, at least
1264 return 0;
1265 }
1266
1267 object *
1268 object::deref (const_utf8_string ref)
1269 {
1270 object *retval = 0;
1271
1272 if (ref)
1273 {
1274 CALL_BEGIN (1);
1275 CALL_ARG (ref);
1276 CALL_CALL ("cf::object::deref", G_SCALAR);
1277
1278 if (count)
1279 sv_to (POPs, retval);
1280
1281 CALL_END;
1282 }
1283
1284 return retval;
1285 }
1286
1287 void
1288 log_backtrace (const_utf8_string msg)
1289 {
1290 #if HAVE_BACKTRACE
1291 void *addr [20];
1292 int size = backtrace (addr, 20);
1293
1294 CALL_BEGIN (size);
1295 CALL_ARG (msg);
1296 for (int i = 0; i < size; ++i)
1297 CALL_ARG ((IV)addr [i]);
1298 CALL_CALL ("cf::_log_backtrace", G_VOID);
1299 CALL_END;
1300 #endif
1301 }
1302
1303 bool
1304 is_match_expr (const_utf8_string expr)
1305 {
1306 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1307 }
1308
1309 bool
1310 match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1311 {
1312 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1313 expr += sizeof ("match ") - 1;
1314
1315 CALL_BEGIN (5);
1316 CALL_ARG (expr);
1317 CALL_ARG (ob);
1318 CALL_ARG (self);
1319 CALL_ARG (source);
1320 CALL_ARG (originator);
1321 CALL_CALL (cv_cf_match_match, G_SCALAR);
1322
1323 bool matched = count && SvTRUE (TOPs);
1324
1325 CALL_END;
1326
1327 return matched;
1328 }
1329
1330 object *
1331 match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1332 {
1333 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1334 expr += sizeof ("match ") - 1;
1335
1336 CALL_BEGIN (5);
1337 CALL_ARG (expr);
1338 CALL_ARG (ob);
1339 CALL_ARG (self);
1340 CALL_ARG (source);
1341 CALL_ARG (originator);
1342 CALL_CALL (cv_cf_match_match, G_ARRAY);
1343
1344 object *one = 0;
1345
1346 if (count)
1347 sv_to (TOPs, one);
1348
1349 CALL_END;
1350
1351 return one;
1352 }
1353
1354 /////////////////////////////////////////////////////////////////////////////
1355
1356 struct EVAPI *evapi::GEVAPI;
1357 struct CoroAPI *coroapi::GCoroAPI;
1358
1359 void
1360 coroapi::do_cede_to_tick ()
1361 {
1362 cede_pending = 0;
1363 cede ();
1364 }
1365
1366 void
1367 coroapi::wait_for_tick ()
1368 {
1369 CALL_BEGIN (0);
1370 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
1371 CALL_END;
1372 }
1373
1374 void
1375 coroapi::wait_for_tick_begin ()
1376 {
1377 CALL_BEGIN (0);
1378 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1379 CALL_END;
1380 }
1381
1382 void
1383 iow::poll (int events)
1384 {
1385 if (events != this->events)
1386 {
1387 int active = ev_is_active ((ev_io *)this);
1388 if (active) stop ();
1389 ev_io_set ((ev_io *)this, fd, events);
1390 if (active) start ();
1391 }
1392 }
1393
1394 static void
1395 _connect_to_perl_1 ()
1396 {
1397 stash_cf = gv_stashpv ("cf", 1);
1398
1399 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1400 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1401 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1402 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1403 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1404 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1405 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1406 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1407 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1408 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1409 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1410 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1411
1412 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1413 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1414 sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV);
1415 sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV);
1416 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1417
1418 cb_global = get_av ("cf::CB_GLOBAL", 1);
1419 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1420 cb_object = get_av ("cf::CB_OBJECT", 1);
1421 cb_player = get_av ("cf::CB_PLAYER", 1);
1422 cb_client = get_av ("cf::CB_CLIENT", 1);
1423 cb_type = get_av ("cf::CB_TYPE" , 1);
1424 cb_map = get_av ("cf::CB_MAP" , 1);
1425 }
1426
1427 static void
1428 _connect_to_perl_2 ()
1429 {
1430 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1431 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1432 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1433 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1434 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1435 }
1436
1437 MODULE = cf PACKAGE = cf PREFIX = cf_
1438
1439 BOOT:
1440 {
1441 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1442 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1443
1444 _connect_to_perl_1 ();
1445
1446 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1447
1448 //{
1449 // require_pv ("Time::HiRes");
1450 //
1451 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1452 // if (!svp) croak ("Time::HiRes is required");
1453 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1454 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1455 //}
1456
1457 static const struct {
1458 const char *name;
1459 IV iv;
1460 } *civ, const_iv[] = {
1461 # define const_iv(name) { # name, (IV)name },
1462 # include "const_iv.h"
1463 # define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1464 # include "attackinc.h"
1465 # undef def
1466 # define def(uc, flags) const_iv (SK_ ## uc)
1467 # include "skillinc.h"
1468 # undef def
1469 # define def(name, use, nonuse) const_iv (body_ ## name)
1470 # include "slotinc.h"
1471 # undef def
1472
1473 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1474
1475 const_iv (MAX_TIME)
1476 const_iv (MAXSOCKBUF)
1477
1478 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1479 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1480
1481 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1482
1483 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1484 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1485 const_iv (F_LOCKED)
1486
1487 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1488 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1489
1490 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1491
1492 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1493 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1494
1495 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1496 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1497
1498 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1499
1500 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1501 };
1502
1503 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1504 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1505
1506 static const struct {
1507 const char *name;
1508 int skip;
1509 IV klass;
1510 IV iv;
1511 } *eiv, event_iv[] = {
1512 # define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name },
1513 # include "eventinc.h"
1514 # undef def
1515 };
1516
1517 AV *av = get_av ("cf::EVENT", 1);
1518
1519 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1520 {
1521 AV *event = newAV ();
1522 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1523 av_push (event, newSViv (eiv->klass));
1524 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1525 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1526 }
1527
1528 // used by autogenerated BOOT sections from genacc
1529 av_reflect = get_av ("cf::REFLECT", 1);
1530 }
1531
1532 void _gv_clear (SV *gv)
1533 CODE:
1534 assert (SvTYPE (gv) == SVt_PVGV);
1535 # define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1536 f (GvGP (gv)->gp_form);
1537 f (GvGP (gv)->gp_io);
1538 f (GvGP (gv)->gp_sv);
1539 f (GvGP (gv)->gp_av);
1540 f (GvGP (gv)->gp_hv);
1541 f (GvGP (gv)->gp_cv);
1542 GvCVGEN (gv) = 0;
1543 GvMULTI_off (gv);
1544 # undef f
1545
1546 void _connect_to_perl_1 ()
1547
1548 void _connect_to_perl_2 ()
1549
1550 void _recalc_want ()
1551
1552 # not used by default anymore
1553 void _global_reattach ()
1554 CODE:
1555 {
1556 // reattach to all attachable objects in the game.
1557 for_all_clients (ns)
1558 ns->reattach ();
1559
1560 for_all_objects (op)
1561 op->reattach ();
1562 }
1563
1564 void init_anim ()
1565
1566 void init_globals ()
1567
1568 void init_attackmess ()
1569
1570 void init_dynamic ()
1571
1572 void load_settings ()
1573
1574 void reload_exp_table ()
1575
1576 void reload_materials ()
1577
1578 void init_uuid ()
1579 CODE:
1580 UUID::init ();
1581
1582 void init_signals ()
1583
1584 void init_skills ()
1585
1586 void init_beforeplay ()
1587
1588 void evthread_start (int aiofd)
1589
1590 void cede_to_tick ()
1591 CODE:
1592 coroapi::cede_to_tick ();
1593
1594 NV till_tick ()
1595 CODE:
1596 RETVAL = SvNVX (sv_next_tick) - now ();
1597 OUTPUT:
1598 RETVAL
1599
1600 int tick_inhibit ()
1601 CODE:
1602 RETVAL = tick_inhibit;
1603 OUTPUT:
1604 RETVAL
1605
1606 void tick_inhibit_inc ()
1607 CODE:
1608 ++tick_inhibit;
1609
1610 void tick_inhibit_dec ()
1611 CODE:
1612 if (!--tick_inhibit)
1613 if (tick_pending)
1614 {
1615 ev_async_send (EV_DEFAULT, &tick_watcher);
1616 coroapi::cede ();
1617 }
1618
1619 void one_tick ()
1620 CODE:
1621 {
1622 ev_now_update (EV_DEFAULT);
1623 NOW = ev_now (EV_DEFAULT);
1624 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1625 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1626 runtime = SvNVX (sv_runtime);
1627
1628 one_tick ();
1629
1630 ++server_tick;
1631 SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick);
1632
1633 ev_now_update (EV_DEFAULT);
1634 NOW = ev_now (EV_DEFAULT);
1635 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1636
1637 runtime += TICK;
1638 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1639 }
1640
1641 NV floor (NV x)
1642
1643 NV ceil (NV x)
1644
1645 NV rndm (...)
1646 ALIAS:
1647 rmg_rndm = 1
1648 CODE:
1649 {
1650 rand_gen &gen = ix ? rmg_rndm : rndm;
1651 switch (items)
1652 {
1653 case 0: RETVAL = gen (); break;
1654 case 1: RETVAL = gen (SvUV (ST (0))); break;
1655 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1656 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1657 }
1658 }
1659 OUTPUT:
1660 RETVAL
1661
1662 NV clamp (NV value, NV min_value, NV max_value)
1663 CODE:
1664 RETVAL = clamp (value, min_value, max_value);
1665 OUTPUT:
1666 RETVAL
1667
1668 NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1669 CODE:
1670 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1671 OUTPUT:
1672 RETVAL
1673
1674 const char *ordinal (int i)
1675
1676 void weaken (...)
1677 PROTOTYPE: @
1678 CODE:
1679 while (items > 0)
1680 sv_rvweaken (ST (--items));
1681
1682 void log_suspend ()
1683
1684 void log_resume ()
1685
1686 void log_backtrace (utf8_string msg)
1687
1688 void LOG (int flags, utf8_string msg)
1689 PROTOTYPE: $$
1690 C_ARGS: flags, "%s", msg
1691
1692 octet_string path_combine (octet_string base, octet_string path)
1693 PROTOTYPE: $$
1694
1695 octet_string path_combine_and_normalize (octet_string base, octet_string path)
1696 PROTOTYPE: $$
1697
1698 void
1699 sub_generation_inc ()
1700 CODE:
1701 PL_sub_generation++;
1702
1703 const_octet_string
1704 mapdir ()
1705 PROTOTYPE:
1706 ALIAS:
1707 mapdir = 0
1708 uniquedir = 1
1709 tmpdir = 2
1710 confdir = 3
1711 localdir = 4
1712 playerdir = 5
1713 datadir = 6
1714 CODE:
1715 switch (ix)
1716 {
1717 case 0: RETVAL = settings.mapdir ; break;
1718 case 1: RETVAL = settings.uniquedir; break;
1719 case 2: RETVAL = settings.tmpdir ; break;
1720 case 3: RETVAL = settings.confdir ; break;
1721 case 4: RETVAL = settings.localdir ; break;
1722 case 5: RETVAL = settings.playerdir; break;
1723 case 6: RETVAL = settings.datadir ; break;
1724 }
1725 OUTPUT: RETVAL
1726
1727 void abort ()
1728
1729 void reset_signals ()
1730
1731 void fork_abort (const_octet_string cause = "cf::fork_abort")
1732
1733 void cleanup (const_octet_string cause, bool make_core = false)
1734
1735 void emergency_save ()
1736
1737 void _exit (int status = EXIT_SUCCESS)
1738
1739 #if _POSIX_MEMLOCK
1740
1741 int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1742 INIT:
1743 #if __GLIBC__
1744 mallopt (M_TOP_PAD, 1024 * 1024);
1745 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1746 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1747 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1748 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1749 #endif
1750
1751 int munlockall ()
1752
1753 #endif
1754
1755 int
1756 malloc_trim (IV pad = 0)
1757
1758 void
1759 mallinfo ()
1760 PPCODE:
1761 {
1762 #if __GLIBC__
1763 struct mallinfo mai = mallinfo ();
1764 EXTEND (SP, 10*2);
1765 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1766 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1767 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1768 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1769 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1770 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1771 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1772 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1773 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1774 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1775 #endif
1776 EXTEND (SP, 5*2);
1777 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1778 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1779 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1780 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1781 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1782 }
1783
1784 int find_animation (utf8_string text)
1785 PROTOTYPE: $
1786
1787 int random_roll (int min, int max, object *op, int goodbad);
1788
1789 const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1790
1791 int exp_to_level (val64 exp)
1792
1793 val64 level_to_min_exp (int level)
1794
1795 SV *
1796 attacktype_name (int atnr)
1797 CODE:
1798 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1799 ? newSVpv (attacktype_name [atnr], 0)
1800 : &PL_sv_undef;
1801 OUTPUT: RETVAL
1802
1803 SV *
1804 attacktype_desc (int atnr)
1805 CODE:
1806 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1807 ? newSVpv (attacktype_desc [atnr], 0)
1808 : &PL_sv_undef;
1809 OUTPUT: RETVAL
1810
1811 SV *
1812 resist_plus (int atnr)
1813 CODE:
1814 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1815 ? newSVpv (resist_plus [atnr], 0)
1816 : &PL_sv_undef;
1817 OUTPUT: RETVAL
1818
1819 SV *
1820 change_resist_msg (int atnr)
1821 CODE:
1822 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1823 ? newSVpv (change_resist_msg [atnr], 0)
1824 : &PL_sv_undef;
1825 OUTPUT: RETVAL
1826
1827 UUID
1828 uuid_cur ()
1829 CODE:
1830 RETVAL = UUID::cur;
1831 OUTPUT:
1832 RETVAL
1833
1834 UUID
1835 uuid_gen ()
1836 CODE:
1837 RETVAL = UUID::gen ();
1838 OUTPUT:
1839 RETVAL
1840
1841 val64
1842 uuid_seq (UUID uuid)
1843 CODE:
1844 RETVAL = uuid.seq;
1845 OUTPUT:
1846 RETVAL
1847
1848 UUID
1849 uuid_str (val64 seq)
1850 CODE:
1851 RETVAL.seq = seq;
1852 OUTPUT:
1853 RETVAL
1854
1855 void
1856 coin_names ()
1857 PPCODE:
1858 EXTEND (SP, NUM_COINS);
1859 for (int i = 0; i < NUM_COINS; ++i)
1860 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1861
1862 void
1863 coin_archetypes ()
1864 PPCODE:
1865 EXTEND (SP, NUM_COINS);
1866 for (int i = 0; i < NUM_COINS; ++i)
1867 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1868
1869 bool
1870 load_resource_file_ (octet_string filename)
1871
1872 void
1873 fix_weight ()
1874
1875 MODULE = cf PACKAGE = cf::attachable
1876
1877 int
1878 valid (SV *obj)
1879 CODE:
1880 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1881 OUTPUT:
1882 RETVAL
1883
1884 bool should_invoke (attachable *obj, int event)
1885 CODE:
1886 RETVAL = obj->should_invoke ((event_type)event);
1887 OUTPUT: RETVAL
1888
1889 void
1890 debug_trace (attachable *obj, bool on = true)
1891 CODE:
1892 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1893 if (on)
1894 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1895
1896 int mortals_size ()
1897 CODE:
1898 RETVAL = attachable::mortals.size ();
1899 OUTPUT: RETVAL
1900
1901 #object *mortals (U32 index)
1902 # CODE:
1903 # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1904 # OUTPUT: RETVAL
1905
1906 INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1907
1908 MODULE = cf PACKAGE = cf::global
1909
1910 int invoke (SV *klass, int event, ...)
1911 CODE:
1912 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1913 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1914 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1915 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1916 OUTPUT: RETVAL
1917
1918 MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1919
1920 INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1921
1922 int invoke (object *op, int event, ...)
1923 CODE:
1924 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1925 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1926 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1927 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1928 OUTPUT: RETVAL
1929
1930 SV *registry (object *op)
1931
1932 int objects_size ()
1933 CODE:
1934 RETVAL = objects.size ();
1935 OUTPUT: RETVAL
1936
1937 object *objects (U32 index)
1938 CODE:
1939 RETVAL = index < objects.size () ? objects [index] : 0;
1940 OUTPUT: RETVAL
1941
1942 int actives_size ()
1943 CODE:
1944 RETVAL = actives.size ();
1945 OUTPUT: RETVAL
1946
1947 object *actives (U32 index)
1948 CODE:
1949 RETVAL = index < actives.size () ? actives [index] : 0;
1950 OUTPUT: RETVAL
1951
1952 int mortals_size ()
1953 CODE:
1954 RETVAL = attachable::mortals.size ();
1955 OUTPUT: RETVAL
1956
1957 const_utf8_string slot_name (U32 slot)
1958 ALIAS:
1959 slot_name = 0
1960 slot_use_name = 1
1961 slot_nonuse_name = 2
1962 CODE:
1963 {
1964 if (slot >= NUM_BODY_LOCATIONS)
1965 croak ("body slot index out of range");
1966
1967 switch (ix)
1968 {
1969 case 0: RETVAL = body_locations[slot].name ; break;
1970 case 1: RETVAL = body_locations[slot].use_name ; break;
1971 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1972 }
1973 }
1974 OUTPUT:
1975 RETVAL
1976
1977 # missing properties
1978
1979 object *head (object *op)
1980 PROTOTYPE: $
1981 CODE:
1982 RETVAL = op->head_ ();
1983 OUTPUT: RETVAL
1984
1985 void
1986 inv (object *obj)
1987 PROTOTYPE: $
1988 PPCODE:
1989 {
1990 for (object *o = obj->inv; o; o = o->below)
1991 XPUSHs (sv_2mortal (to_sv (o)));
1992 }
1993
1994 void
1995 set_animation (object *op, int idx)
1996 CODE:
1997 SET_ANIMATION (op, idx);
1998
1999 int
2000 num_animations (object *op)
2001 CODE:
2002 RETVAL = NUM_ANIMATIONS (op);
2003 OUTPUT: RETVAL
2004
2005 int slot_info (object *op, UV slot, int value = 0)
2006 ALIAS:
2007 slot_used = 1
2008 CODE:
2009 {
2010 if (slot >= NUM_BODY_LOCATIONS)
2011 croak ("body slot index out of range");
2012
2013 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2014
2015 if (items > 2)
2016 if (ix)
2017 op->slot[slot].used = value;
2018 else
2019 op->slot[slot].info = value;
2020 }
2021 OUTPUT:
2022 RETVAL
2023
2024 object *find_best_object_match (object *op, utf8_string match)
2025
2026 int apply_shop_mat (object *shop_mat, object *op);
2027
2028 int move (object *op, int dir, object *originator = op)
2029 CODE:
2030 RETVAL = op->move (dir, originator);
2031 OUTPUT:
2032 RETVAL
2033
2034 void apply_below (object *op)
2035 CODE:
2036 player_apply_below (op);
2037
2038 int cast_heal (object *op, object *caster, object *spell, int dir = 0)
2039
2040 int casting_level (object *caster, object *spell)
2041
2042 int pay_item (object *op, object *buyer)
2043 CODE:
2044 RETVAL = pay_for_item (op, buyer);
2045 OUTPUT: RETVAL
2046
2047 int pay_amount (object *op, uint64 amount)
2048 CODE:
2049 RETVAL = pay_for_amount (amount, op);
2050 OUTPUT: RETVAL
2051
2052 void pay_player (object *op, uint64 amount)
2053
2054 val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
2055
2056 int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
2057
2058 void learn_spell (object *op, object *sp, int special_prayer = 0)
2059 CODE:
2060 do_learn_spell (op, sp, special_prayer);
2061
2062 void forget_spell (object *op, object *sp)
2063 CODE:
2064 do_forget_spell (op, query_name (sp));
2065
2066 object *check_for_spell (object *op, utf8_string spellname)
2067 CODE:
2068 RETVAL = check_spell_known (op, spellname);
2069 OUTPUT: RETVAL
2070
2071 int query_money (object *op)
2072 ALIAS: money = 0
2073
2074 val64 query_cost (object *op, object *who, int flags)
2075 ALIAS: cost = 0
2076
2077 void spring_trap (object *op, object *victim)
2078
2079 int check_trigger (object *op, object *cause)
2080
2081 void drop (object *who, object *op)
2082
2083 void pick_up (object *who, object *op)
2084
2085 void update_object (object *op, int action)
2086
2087 void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
2088
2089 void player_lvl_adj (object *who, object *skill = 0)
2090
2091 int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2092
2093 int calc_skill_exp (object *who, object *op, object *skill)
2094
2095 void push_button (object *op, object *originator)
2096
2097 void use_trigger (object *op, object *originator)
2098
2099 void handle_apply_yield (object *op)
2100
2101 int convert_item (object *item, object *converter)
2102
2103 void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
2104
2105 MODULE = cf PACKAGE = cf::object PREFIX = cf_
2106
2107 # no clean way to get an object from an archetype - stupid idiotic
2108 # dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2109
2110 object *new (utf8_string archetype = 0)
2111 PROTOTYPE: ;$
2112 CODE:
2113 RETVAL = archetype
2114 ? archetype::get (archetype)
2115 : object::create ();
2116 OUTPUT:
2117 RETVAL
2118
2119 object *generate (utf8_string arch, object *creator)
2120 CODE:
2121 object *obj = archetype::get (arch);
2122 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2123 RETVAL = obj;
2124 OUTPUT:
2125 RETVAL
2126
2127 object *find_object (U32 tag)
2128
2129 object *find_object_uuid (UUID i)
2130
2131 # TODO: nuke
2132 object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2133 PROTOTYPE: $$$$$$
2134 CODE:
2135 {
2136 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2137
2138 if (RETVAL->destroyed ())
2139 RETVAL = 0;
2140 }
2141 OUTPUT:
2142 RETVAL
2143
2144 shstr
2145 object::kv_get (shstr key)
2146 CODE:
2147 RETVAL = THIS->kv.get (key);
2148 OUTPUT:
2149 RETVAL
2150
2151 void
2152 object::kv_del (shstr key)
2153 CODE:
2154 THIS->kv.del (key);
2155
2156 void
2157 object::kv_set (shstr key, shstr value)
2158 CODE:
2159 THIS->kv.set (key, value);
2160
2161 object *get_nearest_player (object *ob)
2162 ALIAS: nearest_player = 0
2163 PREINIT:
2164 extern object *get_nearest_player (object *);
2165
2166 void rangevector (object *ob, object *other, int flags = 0)
2167 PROTOTYPE: $$;$
2168 PPCODE:
2169 {
2170 rv_vector rv;
2171
2172 get_rangevector (ob, other, &rv, flags);
2173
2174 EXTEND (SP, 5);
2175 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2176 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2177 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2178 PUSHs (sv_2mortal (newSViv (rv.direction)));
2179 PUSHs (sv_2mortal (to_sv (rv.part)));
2180 }
2181
2182 bool on_same_map_as (object *ob, object *other)
2183 CODE:
2184 RETVAL = on_same_map (ob, other);
2185 OUTPUT: RETVAL
2186
2187 const_utf8_string
2188 base_name (object *op, int plural = op->nrof > 1)
2189 CODE:
2190 RETVAL = query_base_name (op, plural);
2191 OUTPUT: RETVAL
2192
2193 # return the tail of an object, excluding itself
2194 void
2195 tail (object *op)
2196 PPCODE:
2197 while ((op = op->more))
2198 XPUSHs (sv_2mortal (to_sv (op)));
2199
2200 MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2201
2202 player *player (object *op)
2203 CODE:
2204 RETVAL = op->contr;
2205 OUTPUT: RETVAL
2206
2207 bool move_player (object *op, int dir)
2208
2209 void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2210 CODE:
2211 new_draw_info (flags, 0, op, txt);
2212
2213 void kill_player (object *op)
2214
2215 void esrv_send_item (object *pl, object *item)
2216
2217 void esrv_update_item (object *pl, int what, object *item)
2218 C_ARGS: what, pl, item
2219
2220 void esrv_del_item (object *pl, int tag)
2221 C_ARGS: pl->contr, tag
2222
2223 int command_summon (object *op, utf8_string params)
2224
2225 int command_arrest (object *op, utf8_string params)
2226
2227
2228 MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2229
2230 INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2231
2232 int invoke (player *pl, int event, ...)
2233 CODE:
2234 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2235 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2236 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2237 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2238 OUTPUT: RETVAL
2239
2240 SV *registry (player *pl)
2241
2242 void
2243 save_stats (player *pl)
2244 CODE:
2245 pl->ob->stats.hp = pl->ob->stats.maxhp;
2246 pl->ob->stats.sp = pl->ob->stats.maxsp;
2247 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2248 pl->orig_stats = pl->ob->stats;
2249
2250 # should only be temporary
2251 void esrv_new_player (player *pl)
2252
2253 #d# TODO: replace by blocked_los accessor, fix code using this
2254 bool
2255 cell_visible (player *pl, int dx, int dy)
2256 CODE:
2257 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2258 OUTPUT:
2259 RETVAL
2260
2261 void
2262 send (player *pl, SV *packet)
2263 CODE:
2264 {
2265 STRLEN len;
2266 char *buf = SvPVbyte (packet, len);
2267
2268 if (len > MAXSOCKBUF)
2269 pl->failmsg ("[packet too long for client]");
2270 else if (pl->ns)
2271 pl->ns->send_packet (buf, len);
2272 }
2273
2274 void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2275 PROTOTYPE: $;$$$
2276 PPCODE:
2277 if (GIMME_V != G_VOID)
2278 {
2279 EXTEND (SP, 3);
2280 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2281 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2282 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2283 }
2284 if (map_path) sv_to (map_path, pl->savebed_map);
2285 if (x) sv_to (x, pl->bed_x);
2286 if (y) sv_to (y, pl->bed_y);
2287
2288 void
2289 list ()
2290 PPCODE:
2291 for_all_players (pl)
2292 XPUSHs (sv_2mortal (to_sv (pl)));
2293
2294
2295 MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2296
2297 int invoke (maptile *map, int event, ...)
2298 CODE:
2299 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2300 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2301 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2302 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2303 OUTPUT: RETVAL
2304
2305 SV *registry (maptile *map)
2306
2307 void
2308 find_tagged_objects (maptile *map, utf8_string tag = 0)
2309 PPCODE:
2310 {
2311 if (!map->spaces)
2312 XSRETURN_EMPTY;
2313
2314 if (tag)
2315 {
2316 shstr_cmp tag_ (tag);
2317
2318 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2319 for (object *op = ms->bot; op; op = op->above)
2320 if (op->tag == tag_)
2321 XPUSHs (sv_2mortal (to_sv (op)));
2322 }
2323 else
2324 {
2325 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2326 for (object *op = ms->bot; op; op = op->above)
2327 if (op->tag)
2328 XPUSHs (sv_2mortal (to_sv (op)));
2329 }
2330 }
2331
2332 INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2333
2334 void
2335 adjust_daylight ()
2336 CODE:
2337 maptile::adjust_daylight ();
2338
2339 int
2340 outdoor_darkness (int darkness = 0)
2341 CODE:
2342 RETVAL = maptile::outdoor_darkness;
2343 if (items)
2344 maptile::outdoor_darkness = darkness;
2345 OUTPUT:
2346 RETVAL
2347
2348 void
2349 maptile::instantiate ()
2350
2351 maptile *new ()
2352 PROTOTYPE:
2353 CODE:
2354 RETVAL = new maptile;
2355 OUTPUT:
2356 RETVAL
2357
2358 void
2359 maptile::players ()
2360 PPCODE:
2361 if (GIMME_V == G_SCALAR)
2362 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2363 else if (GIMME_V == G_ARRAY)
2364 {
2365 EXTEND (SP, THIS->players);
2366 for_all_players (pl)
2367 if (pl->ob && pl->ob->map == THIS)
2368 PUSHs (sv_2mortal (to_sv (pl->ob)));
2369 }
2370
2371 void
2372 maptile::gen_quadmap (int x, int y, int z)
2373 CODE:
2374 gen_quadmap (THIS, x * 50, y * 50, z);
2375
2376 void
2377 maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2378 CODE:
2379 {
2380 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2381 croak ("maptile::add_underlay: palette must be arrayref");
2382
2383 palette = SvRV (palette);
2384
2385 STRLEN idxlen;
2386 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2387
2388 for (int x = 0; x < THIS->width; ++x)
2389 for (int y = 0; y < THIS->height; ++y)
2390 {
2391 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2392 if (op->flag [FLAG_IS_FLOOR])
2393 goto skip;
2394
2395 {
2396 int offs = offset + y * stride + x;
2397
2398 if (IN_RANGE_EXC (offs, 0, idxlen))
2399 {
2400 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2401 {
2402 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2403 ob->flag [FLAG_NO_MAP_SAVE] = true;
2404 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2405
2406 if (ob->randomitems && !ob->above)
2407 {
2408 ob->create_treasure (ob->randomitems);
2409
2410 for (object *op = ob->above; op; op = op->above)
2411 op->flag [FLAG_NO_MAP_SAVE] = true;
2412 // TODO: if this is a pickable object, then the item
2413 // will at a bit weird - saving inside the player
2414 // will clear the flag, but when the player drops
2415 // it without logging out, it keeps the flag.
2416 // nobody has reported this, but this can be rather
2417 // annoying on persistent maps.
2418 }
2419 }
2420 }
2421 }
2422 skip: ;
2423 }
2424 }
2425
2426 void
2427 maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2428 CODE:
2429 {
2430 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2431 croak ("maptile::set_regiondata: palette must be arrayref");
2432
2433 palette = SvRV (palette);
2434
2435 STRLEN idxlen;
2436 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2437
2438 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2439 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2440
2441 for (int i = av_len ((AV *)palette) + 1; i--; )
2442 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2443
2444 for (int y = 0; y < THIS->height; ++y)
2445 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2446
2447 sfree (THIS->regions, THIS->size ());
2448 delete [] THIS->regionmap;
2449
2450 THIS->regions = regions;
2451 THIS->regionmap = regionmap;
2452 }
2453
2454 void
2455 maptile::create_region_treasure ()
2456 CODE:
2457 for (int x = 0; x < THIS->width; ++x)
2458 for (int y = 0; y < THIS->height; ++y)
2459 {
2460 region *rgn = THIS->region (x, y);
2461
2462 if (object *op = THIS->at (x, y).top)
2463 if (rgn->treasure && rndm () < rgn->treasure_density)
2464 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2465 }
2466
2467 int out_of_map (maptile *map, int x, int y)
2468
2469 void
2470 find_link (maptile *map, shstr_tmp connection)
2471 PPCODE:
2472 if (oblinkpt *obp = map->find_link (connection))
2473 for (objectlink *ol = obp->link; ol; ol = ol->next)
2474 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2475
2476 void
2477 xy_normalise (maptile *map, int x, int y, int dir = 0)
2478 PPCODE:
2479 {
2480 mapxy pos (map, x, y);
2481 if (!pos.move (dir).normalise ())
2482 XSRETURN_EMPTY;
2483
2484 EXTEND (SP, 3);
2485 PUSHs (sv_2mortal (to_sv (pos.m)));
2486 PUSHs (sv_2mortal (to_sv (pos.x)));
2487 PUSHs (sv_2mortal (to_sv (pos.y)));
2488 }
2489
2490 mapspace *
2491 ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2492 PROTOTYPE: $$$;$
2493 CODE:
2494 {
2495 mapxy pos (map, x, y);
2496 if (!pos.move (dir).normalise ())
2497 XSRETURN_UNDEF;
2498
2499 RETVAL = &*pos;
2500 }
2501 OUTPUT:
2502 RETVAL
2503
2504 void
2505 at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2506 PROTOTYPE: $$$;$
2507 PPCODE:
2508 mapxy pos (map, x, y);
2509 if (pos.move (dir).normalise ())
2510 for (object *o = pos->bot; o; o = o->above)
2511 XPUSHs (sv_2mortal (to_sv (o)));
2512
2513 SV *
2514 bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2515 PROTOTYPE: $$$;$
2516 ALIAS:
2517 top_at = 1
2518 flags_at = 2
2519 light_at = 3
2520 move_block_at = 4
2521 move_slow_at = 5
2522 move_on_at = 6
2523 move_off_at = 7
2524 CODE:
2525 {
2526 mapxy pos (map, x, y);
2527 if (!pos.move (dir).normalise ())
2528 XSRETURN_UNDEF;
2529
2530 mapspace &ms = *pos;
2531
2532 ms.update ();
2533
2534 switch (ix)
2535 {
2536 case 0: RETVAL = to_sv (ms.bot ); break;
2537 case 1: RETVAL = to_sv (ms.top ); break;
2538 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2539 case 3: RETVAL = newSViv (ms.light ); break;
2540 case 4: RETVAL = newSVuv (ms.move_block); break;
2541 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2542 case 6: RETVAL = newSVuv (ms.move_on ); break;
2543 case 7: RETVAL = newSVuv (ms.move_off ); break;
2544 }
2545 }
2546 OUTPUT: RETVAL
2547
2548 # worst xs function of my life
2549 bool
2550 _create_random_map (maptile *self, SV *options)
2551 CODE:
2552 {
2553 random_map_params rmp ((HV *)SvRV (options));
2554 RETVAL = self->generate_random_map (&rmp);
2555 }
2556 OUTPUT:
2557 RETVAL
2558
2559 MODULE = cf PACKAGE = cf::mapspace
2560
2561 INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2562
2563 MODULE = cf PACKAGE = cf::arch
2564
2565 int archetypes_size ()
2566 CODE:
2567 RETVAL = archetypes.size ();
2568 OUTPUT: RETVAL
2569
2570 archetype *archetypes (U32 index)
2571 CODE:
2572 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2573 OUTPUT: RETVAL
2574
2575 INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2576
2577 MODULE = cf PACKAGE = cf::party
2578
2579 partylist *first ()
2580 PROTOTYPE:
2581 CODE:
2582 RETVAL = get_firstparty ();
2583 OUTPUT: RETVAL
2584
2585 INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2586
2587 MODULE = cf PACKAGE = cf::region
2588
2589 void
2590 list ()
2591 PPCODE:
2592 for_all_regions (rgn)
2593 XPUSHs (sv_2mortal (to_sv (rgn)));
2594
2595 int specificity (region *rgn)
2596 CODE:
2597 RETVAL = 0;
2598 while (rgn = rgn->parent)
2599 RETVAL++;
2600 OUTPUT: RETVAL
2601
2602 INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2603
2604 MODULE = cf PACKAGE = cf::living
2605
2606 INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2607
2608 MODULE = cf PACKAGE = cf::settings
2609
2610 INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2611
2612 MODULE = cf PACKAGE = cf::client
2613
2614 INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2615
2616 int invoke (client *ns, int event, ...)
2617 CODE:
2618 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2619 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2620 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2621 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2622 OUTPUT: RETVAL
2623
2624 SV *registry (client *ns)
2625
2626 void
2627 list ()
2628 PPCODE:
2629 EXTEND (SP, clients.size ());
2630 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2631 PUSHs (sv_2mortal (to_sv (*i)));
2632
2633 void
2634 client::send_packet (SV *packet)
2635 CODE:
2636 {
2637 STRLEN len;
2638 char *buf = SvPVbyte (packet, len);
2639
2640 if (len > MAXSOCKBUF)
2641 {
2642 // ugly
2643 if (THIS->pl)
2644 THIS->pl->failmsg ("[packet too long for client]");
2645 }
2646 else
2647 THIS->send_packet (buf, len);
2648 }
2649
2650 faceidx
2651 client::need_face (utf8_string name, int pri = 0)
2652 CODE:
2653 RETVAL = face_find (name, 0);
2654 if (RETVAL)
2655 {
2656 THIS->send_face (RETVAL, pri);
2657 THIS->flush_fx ();
2658 }
2659 OUTPUT:
2660 RETVAL
2661
2662 int
2663 client::fx_want (int idx, int value = -1)
2664 CODE:
2665 if (0 < idx && idx < FT_NUM)
2666 {
2667 RETVAL = THIS->fx_want [idx];
2668 if (items > 2)
2669 THIS->fx_want [idx] = value;
2670 }
2671 else
2672 RETVAL = 0;
2673 OUTPUT:
2674 RETVAL
2675
2676 MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2677
2678 faceidx sound_find (utf8_string name)
2679
2680 void sound_set (utf8_string str, faceidx face)
2681
2682 # dire hack
2683 void old_sound_index (int idx, faceidx face)
2684 CODE:
2685 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2686 old_sound_index [idx] = face;
2687
2688 MODULE = cf PACKAGE = cf::face PREFIX = face_
2689
2690 #INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2691
2692 faceidx face_find (utf8_string name, faceidx defidx = 0)
2693
2694 faceidx alloc (utf8_string name)
2695 CODE:
2696 {
2697 do
2698 {
2699 RETVAL = faces.size ();
2700 faces.resize (RETVAL + 1);
2701 }
2702 while (!RETVAL); // crude way to leave index 0
2703
2704 faces [RETVAL].name = name;
2705 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2706
2707 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2708 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2709 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2710 }
2711 OUTPUT: RETVAL
2712
2713 void set_type (faceidx idx, int value)
2714 ALIAS:
2715 set_type = 0
2716 set_visibility = 1
2717 set_magicmap = 2
2718 set_smooth = 3
2719 set_smoothlevel = 4
2720 CODE:
2721 faceinfo *f = face_info (idx); assert (f);
2722 switch (ix)
2723 {
2724 case 0: f->type = value; break;
2725 case 1: f->visibility = value; break;
2726 case 2: f->magicmap = value; break;
2727 case 3: f->smooth = value; break;
2728 case 4: f->smoothlevel = value; break;
2729 }
2730
2731 void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2732 CODE:
2733 {
2734 faceinfo *f = face_info (idx); assert (f);
2735 facedata *d = f->face + faceset;
2736 sv_to (data, d->data);
2737 STRLEN clen;
2738 char *cdata = SvPVbyte (chksum, clen);
2739 clen = min (CHKSUM_MAXLEN, clen);
2740
2741 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2742
2743 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2744 {
2745 d->chksum_len = clen;
2746 memcpy (d->chksum, cdata, clen);
2747
2748 // invalidate existing client face info
2749 for_all_clients (ns)
2750 if (ns->faceset == faceset)
2751 {
2752 ns->faces_sent [idx] = false;
2753 ns->force_newmap = true;
2754 }
2755 }
2756 }
2757
2758 int get_data_size (faceidx idx, int faceset = 0)
2759 CODE:
2760 facedata *d = face_data (idx, faceset);
2761 if (!d) XSRETURN_UNDEF;
2762 RETVAL = d->data.size ();
2763 OUTPUT:
2764 RETVAL
2765
2766 SV *get_chksum (faceidx idx, int faceset = 0)
2767 CODE:
2768 facedata *d = face_data (idx, faceset);
2769 if (!d) XSRETURN_UNDEF;
2770 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2771 OUTPUT:
2772 RETVAL
2773
2774 SV *get_data (faceidx idx, int faceset = 0)
2775 CODE:
2776 facedata *d = face_data (idx, faceset);
2777 if (!d) XSRETURN_UNDEF;
2778 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2779 OUTPUT:
2780 RETVAL
2781
2782 void invalidate (faceidx idx)
2783 CODE:
2784 for_all_clients (ns)
2785 {
2786 ns->faces_sent [idx] = false;
2787 ns->force_newmap = true;
2788 }
2789
2790 void invalidate_all ()
2791 CODE:
2792 for_all_clients (ns)
2793 {
2794 ns->faces_sent.reset ();
2795 ns->force_newmap = true;
2796 }
2797
2798 MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2799
2800 #INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2801
2802 animidx anim_find (utf8_string name)
2803 CODE:
2804 RETVAL = animation::find (name).number;
2805 OUTPUT: RETVAL
2806
2807 animidx set (utf8_string name, SV *frames, int facings = 1)
2808 CODE:
2809 {
2810 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2811 croak ("frames must be an arrayref");
2812
2813 AV *av = (AV *)SvRV (frames);
2814
2815 animation *anim = &animation::find (name);
2816 if (anim->number)
2817 {
2818 anim->resize (av_len (av) + 1);
2819 anim->facings = facings;
2820 }
2821 else
2822 anim = &animation::create (name, av_len (av) + 1, facings);
2823
2824 for (int i = 0; i < anim->num_animations; ++i)
2825 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2826 }
2827 OUTPUT: RETVAL
2828
2829 void invalidate_all ()
2830 CODE:
2831 for_all_clients (ns)
2832 ns->anims_sent.reset ();
2833
2834 MODULE = cf PACKAGE = cf::object::freezer
2835
2836 INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2837
2838 SV *
2839 new (char *klass)
2840 CODE:
2841 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2842 OUTPUT: RETVAL
2843
2844 void
2845 DESTROY (SV *sv)
2846 CODE:
2847 object_freezer *self;
2848 sv_to (sv, self);
2849 delete self;
2850
2851 MODULE = cf PACKAGE = cf::object::thawer
2852
2853 INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2854
2855 bool
2856 errors_are_fatal (bool fatal)
2857 CODE:
2858 RETVAL = object_thawer::errors_are_fatal;
2859 object_thawer::errors_are_fatal = fatal;
2860 OUTPUT:
2861 RETVAL
2862
2863 SV *
2864 new_from_file (char *klass, octet_string path)
2865 CODE:
2866 object_thawer *f = new object_thawer (path);
2867 if (!*f)
2868 {
2869 delete f;
2870 XSRETURN_UNDEF;
2871 }
2872 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2873 OUTPUT: RETVAL
2874
2875 void
2876 DESTROY (SV *sv)
2877 CODE:
2878 object_thawer *self;
2879 sv_to (sv, self);
2880 delete self;
2881
2882 void
2883 extract_tags (object_thawer *self)
2884 PPCODE:
2885 while (self->kw != KW_EOF)
2886 {
2887 PUTBACK;
2888 coroapi::cede_to_tick ();
2889 SPAGAIN;
2890
2891 if (self->kw == KW_tag)
2892 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2893
2894 self->skip ();
2895 }
2896
2897 MODULE = cf PACKAGE = cf::layout
2898
2899 INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2900