1 |
/* |
2 |
* This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 |
* |
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* Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
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* Copyright (©) 2001-2005,2007 by Chachkoff Yann |
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* Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de> |
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* |
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* Deliantra is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
10 |
* the Free Software Foundation, either version 3 of the License, or |
11 |
* (at your option) any later version. |
12 |
* |
13 |
* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>. |
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* |
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* The authors can be reached via e-mail to <support@deliantra.net> |
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*/ |
23 |
|
24 |
#include "autoconf.h" |
25 |
|
26 |
#define PLUGIN_NAME "perl" |
27 |
#define PLUGIN_VERSION "cfperl 0.5" |
28 |
|
29 |
#define CEDES_PER_TICK 5 |
30 |
|
31 |
#if HAVE_EXECINFO_H |
32 |
# include <execinfo.h> |
33 |
#endif |
34 |
|
35 |
#include <cstdarg> |
36 |
|
37 |
#include "global.h" |
38 |
#include "loader.h" |
39 |
#include "../random_maps/random_map.h" |
40 |
#include <sproto.h> |
41 |
|
42 |
#include <unistd.h> |
43 |
#if _POSIX_MEMLOCK |
44 |
# include <sys/mman.h> |
45 |
#endif |
46 |
|
47 |
#if HAVE_MALLOC_H |
48 |
# include <malloc.h> |
49 |
#endif |
50 |
|
51 |
#include <EXTERN.h> |
52 |
#include <perl.h> |
53 |
#include <XSUB.h> |
54 |
|
55 |
#include "CoroAPI.h" |
56 |
#include "perlxsi.c" |
57 |
|
58 |
extern sint64 *levels; // the experience table |
59 |
|
60 |
typedef object_thawer &object_thawer_ref; |
61 |
typedef object_freezer &object_freezer_ref; |
62 |
|
63 |
typedef std::string std__string; |
64 |
|
65 |
#if IVSIZE >= 8 |
66 |
typedef IV val64; |
67 |
# define newSVval64 newSViv |
68 |
# define SvVAL64 SvIV |
69 |
#else |
70 |
typedef double val64; |
71 |
# define newSVval64 newSVnv |
72 |
# define SvVAL64 SvNV |
73 |
#endif |
74 |
|
75 |
static PerlInterpreter *perl; |
76 |
|
77 |
tstamp NOW, runtime; |
78 |
|
79 |
global gbl_ev; |
80 |
static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; |
81 |
static SV *sv_runtime, *sv_next_tick, *sv_now; |
82 |
|
83 |
bitset<NUM_EVENT_TYPES> ev_want_event; |
84 |
bitset<NUM_TYPES> ev_want_type; |
85 |
|
86 |
static HV |
87 |
*stash_cf, |
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*stash_cf_object_wrap, |
89 |
*stash_cf_object_player_wrap, |
90 |
*stash_cf_player_wrap, |
91 |
*stash_cf_map_wrap, |
92 |
*stash_cf_client_wrap, |
93 |
*stash_cf_arch_wrap, |
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*stash_cf_party_wrap, |
95 |
*stash_cf_region_wrap, |
96 |
*stash_cf_living_wrap; |
97 |
|
98 |
static inline SV * |
99 |
newSVpv_utf8 (const char *s) |
100 |
{ |
101 |
if (!s) |
102 |
return newSV (0); |
103 |
|
104 |
SV *sv = newSVpv (s, 0); |
105 |
SvUTF8_on (sv); |
106 |
return sv; |
107 |
} |
108 |
|
109 |
static inline SV * |
110 |
newSVpvn_utf8 (const char *s, STRLEN l) |
111 |
{ |
112 |
if (!s) |
113 |
return newSV (0); |
114 |
|
115 |
SV *sv = newSVpvn (s, l); |
116 |
SvUTF8_on (sv); |
117 |
return sv; |
118 |
} |
119 |
|
120 |
// helper cast function, returns super class * or 0 |
121 |
template<class super> |
122 |
static super * |
123 |
is_a (attachable *at) |
124 |
{ |
125 |
//return dynamic_cast<super *>(at); // slower, safer |
126 |
if (typeid (*at) == typeid (super)) |
127 |
return static_cast<super *>(at); |
128 |
else |
129 |
return 0; |
130 |
} |
131 |
|
132 |
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
133 |
|
134 |
unordered_vector<attachable *> attachable::mortals; |
135 |
|
136 |
attachable::~attachable () |
137 |
{ |
138 |
assert (!self); |
139 |
assert (!cb); |
140 |
} |
141 |
|
142 |
int |
143 |
attachable::refcnt_cnt () const |
144 |
{ |
145 |
return refcnt + (self ? SvREFCNT (self) - 1 : 0); |
146 |
} |
147 |
|
148 |
void |
149 |
attachable::sever_self () |
150 |
{ |
151 |
if (HV *self = this->self) |
152 |
{ |
153 |
// keep a refcount because sv_unmagic might call attachable_free, |
154 |
// which might clear self, causing sv_unmagic to crash on a now |
155 |
// invalid object. |
156 |
SvREFCNT_inc (self); |
157 |
hv_clear (self); |
158 |
sv_unmagic ((SV *)self, PERL_MAGIC_ext); |
159 |
SvREFCNT_dec (self); |
160 |
|
161 |
// self *must* be null now because thats sv_unmagic's job. |
162 |
assert (!this->self); |
163 |
} |
164 |
} |
165 |
|
166 |
void |
167 |
attachable::optimise () |
168 |
{ |
169 |
if (self |
170 |
&& SvREFCNT (self) == 1 |
171 |
&& !HvTOTALKEYS (self)) |
172 |
sever_self (); |
173 |
} |
174 |
|
175 |
// check wether the object really is dead |
176 |
void |
177 |
attachable::do_check () |
178 |
{ |
179 |
if (refcnt_cnt () > 0) |
180 |
return; |
181 |
|
182 |
destroy (); |
183 |
} |
184 |
|
185 |
void |
186 |
attachable::do_destroy () |
187 |
{ |
188 |
INVOKE_ATTACHABLE (DESTROY, this); |
189 |
|
190 |
if (cb) |
191 |
{ |
192 |
SvREFCNT_dec (cb); |
193 |
cb = 0; |
194 |
} |
195 |
|
196 |
mortals.push_back (this); |
197 |
} |
198 |
|
199 |
void |
200 |
attachable::destroy () |
201 |
{ |
202 |
if (destroyed ()) |
203 |
return; |
204 |
|
205 |
flags |= F_DESTROYED; |
206 |
do_destroy (); |
207 |
sever_self (); |
208 |
} |
209 |
|
210 |
void |
211 |
attachable::check_mortals () |
212 |
{ |
213 |
static int i = 0; |
214 |
|
215 |
for (;;) |
216 |
{ |
217 |
if (i >= mortals.size ()) |
218 |
{ |
219 |
i = 0; |
220 |
|
221 |
if (mortals.size () >= 512) |
222 |
{ |
223 |
static int last_mortalcount; |
224 |
if (mortals.size () != last_mortalcount) |
225 |
{ |
226 |
last_mortalcount = mortals.size (); |
227 |
LOG (llevInfo, "%d mortals.\n", (int)mortals.size ()); |
228 |
|
229 |
if (0) |
230 |
{ |
231 |
for (int j = 0; j < mortals.size (); ++j)//D |
232 |
fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D |
233 |
fprintf (stderr, "\n");//D |
234 |
} |
235 |
} |
236 |
} |
237 |
|
238 |
break; |
239 |
} |
240 |
|
241 |
attachable *obj = mortals [i]; |
242 |
|
243 |
#if 0 |
244 |
if (obj->self)//D make this an assert later |
245 |
{ |
246 |
LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ()); |
247 |
obj->sever_self (); |
248 |
} |
249 |
#endif |
250 |
|
251 |
if (obj->refcnt) |
252 |
{ |
253 |
++i; // further delay freeing |
254 |
|
255 |
if (!(i & 0x3ff)) |
256 |
break; |
257 |
} |
258 |
else |
259 |
{ |
260 |
mortals.erase (i); |
261 |
obj->sever_self (); |
262 |
delete obj; |
263 |
} |
264 |
} |
265 |
} |
266 |
|
267 |
void |
268 |
attachable::set_key (const char *key, const char *value, bool is_utf8) |
269 |
{ |
270 |
if (!self) |
271 |
self = newHV (); |
272 |
|
273 |
if (value) |
274 |
hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0); |
275 |
else |
276 |
hv_delete (self, key, strlen (key), G_DISCARD); |
277 |
} |
278 |
|
279 |
attachable & |
280 |
attachable::operator =(const attachable &src) |
281 |
{ |
282 |
//if (self || cb) |
283 |
//INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); |
284 |
|
285 |
attach = src.attach; |
286 |
return *this; |
287 |
} |
288 |
|
289 |
template<typename T> |
290 |
static bool |
291 |
find_backref (void *ptr, T *obj) |
292 |
{ |
293 |
char *s = (char *)obj; |
294 |
while (s < (char *)obj + sizeof (T)) |
295 |
{ |
296 |
if (ptr == *(void **)s) |
297 |
return true; |
298 |
|
299 |
s += sizeof (void *); // assume natural alignment |
300 |
} |
301 |
|
302 |
return false; |
303 |
} |
304 |
|
305 |
// for debugging, find "live" objects containing this ptr |
306 |
void |
307 |
find_backref (void *ptr) |
308 |
{ |
309 |
for_all_objects (op) |
310 |
if (find_backref (ptr, op)) |
311 |
fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); |
312 |
|
313 |
for_all_players (pl) |
314 |
if (find_backref (ptr, pl)) |
315 |
fprintf (stderr, "P %p\n", pl); |
316 |
|
317 |
for_all_clients (ns) |
318 |
if (find_backref (ptr, ns)) |
319 |
fprintf (stderr, "C %p\n", ns); |
320 |
|
321 |
} |
322 |
|
323 |
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
324 |
|
325 |
static SV * |
326 |
newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) |
327 |
{ |
328 |
SV *sv; |
329 |
|
330 |
if (!ptr) |
331 |
return newSV (0); |
332 |
|
333 |
sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); |
334 |
return sv_bless (newRV_noinc ((SV *)hv), stash); |
335 |
} |
336 |
|
337 |
static int |
338 |
attachable_free (pTHX_ SV *sv, MAGIC *mg) |
339 |
{ |
340 |
attachable *at = (attachable *)mg->mg_ptr; |
341 |
|
342 |
//TODO: check if transaction behaviour is really required here |
343 |
if (SV *self = (SV *)at->self) |
344 |
{ |
345 |
at->self = 0; |
346 |
SvREFCNT_dec (self); |
347 |
} |
348 |
|
349 |
// next line makes sense, but most objects still have refcnt 0 by default |
350 |
//at->refcnt_chk (); |
351 |
return 0; |
352 |
} |
353 |
|
354 |
MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; |
355 |
|
356 |
static SV * |
357 |
newSVattachable (attachable *obj, HV *stash) |
358 |
{ |
359 |
if (!obj) |
360 |
return newSV (0); |
361 |
|
362 |
if (!obj->self) |
363 |
obj->self = newHV (); |
364 |
|
365 |
if (!SvOBJECT (obj->self)) |
366 |
{ |
367 |
sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); |
368 |
|
369 |
// now bless the object _once_ |
370 |
//TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere |
371 |
return sv_bless (newRV_inc ((SV *)obj->self), stash); |
372 |
} |
373 |
else |
374 |
{ |
375 |
SV *sv = newRV_inc ((SV *)obj->self); |
376 |
|
377 |
if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not |
378 |
SvAMAGIC_on (sv); |
379 |
|
380 |
return sv; |
381 |
} |
382 |
} |
383 |
|
384 |
static void |
385 |
clearSVptr (SV *sv) |
386 |
{ |
387 |
if (SvROK (sv)) |
388 |
sv = SvRV (sv); |
389 |
|
390 |
hv_clear ((HV *)sv); |
391 |
sv_unmagic (sv, PERL_MAGIC_ext); |
392 |
} |
393 |
|
394 |
static long |
395 |
SvPTR (SV *sv, const char *klass) |
396 |
{ |
397 |
if (!sv_derived_from (sv, klass)) |
398 |
croak ("object of type %s expected", klass); |
399 |
|
400 |
MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); |
401 |
|
402 |
if (!mg) |
403 |
croak ("perl code used %s object, but C object is already destroyed, caught", klass); |
404 |
|
405 |
return (long)mg->mg_ptr; |
406 |
} |
407 |
|
408 |
static long |
409 |
SvPTR_ornull (SV *sv, const char *klass) |
410 |
{ |
411 |
if (SvOK (sv)) |
412 |
return SvPTR (sv, klass); |
413 |
else |
414 |
return 0; |
415 |
} |
416 |
|
417 |
inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } |
418 |
inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } |
419 |
inline SV *to_sv (bool v) { return newSViv (v); } |
420 |
inline SV *to_sv ( signed char v) { return newSViv (v); } |
421 |
inline SV *to_sv (unsigned char v) { return newSViv (v); } |
422 |
inline SV *to_sv ( signed short v) { return newSViv (v); } |
423 |
inline SV *to_sv (unsigned short v) { return newSVuv (v); } |
424 |
inline SV *to_sv ( signed int v) { return newSViv (v); } |
425 |
inline SV *to_sv (unsigned int v) { return newSVuv (v); } |
426 |
inline SV *to_sv ( signed long v) { return newSViv (v); } |
427 |
inline SV *to_sv (unsigned long v) { return newSVuv (v); } |
428 |
inline SV *to_sv ( signed long long v) { return newSVval64 (v); } |
429 |
inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } |
430 |
inline SV *to_sv (float v) { return newSVnv (v); } |
431 |
inline SV *to_sv (double v) { return newSVnv (v); } |
432 |
inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } |
433 |
inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } |
434 |
inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } |
435 |
inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } |
436 |
inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } |
437 |
inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } |
438 |
inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } |
439 |
inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
440 |
|
441 |
inline SV *to_sv (object & v) { return to_sv (&v); } |
442 |
inline SV *to_sv (living & v) { return to_sv (&v); } |
443 |
|
444 |
inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } |
445 |
inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } |
446 |
|
447 |
inline SV *to_sv (UUID v) |
448 |
{ |
449 |
char buf[128]; |
450 |
snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq); |
451 |
return newSVpv (buf, 0); |
452 |
} |
453 |
|
454 |
inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } |
455 |
inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
456 |
inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } |
457 |
inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } |
458 |
inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } |
459 |
inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } |
460 |
inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } |
461 |
inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } |
462 |
inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } |
463 |
inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } |
464 |
inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } |
465 |
inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } |
466 |
inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } |
467 |
inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } |
468 |
inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } |
469 |
inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } |
470 |
inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } |
471 |
inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } |
472 |
inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } |
473 |
inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } |
474 |
inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } |
475 |
inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } |
476 |
inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } |
477 |
inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } |
478 |
inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } |
479 |
inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } |
480 |
|
481 |
//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } |
482 |
inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } |
483 |
|
484 |
template<class T> |
485 |
inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
486 |
|
487 |
template<int N> |
488 |
inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
489 |
|
490 |
inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } |
491 |
inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } |
492 |
inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } |
493 |
inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } |
494 |
|
495 |
inline void sv_to (SV *sv, std::string &v) |
496 |
{ |
497 |
STRLEN len; |
498 |
char *data = SvPVbyte (sv, len); |
499 |
v.assign (data, len); |
500 |
} |
501 |
|
502 |
inline void sv_to (SV *sv, UUID &v) |
503 |
{ |
504 |
unsigned int version; |
505 |
|
506 |
if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version) |
507 |
croak ("unparsable uuid: %s", SvPV_nolen (sv)); |
508 |
} |
509 |
|
510 |
inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } |
511 |
|
512 |
static SV * |
513 |
newSVdt_va (va_list &ap, data_type type) |
514 |
{ |
515 |
SV *sv; |
516 |
|
517 |
switch (type) |
518 |
{ |
519 |
case DT_INT: |
520 |
sv = newSViv (va_arg (ap, int)); |
521 |
break; |
522 |
|
523 |
case DT_INT64: |
524 |
sv = newSVval64 ((val64)va_arg (ap, sint64)); |
525 |
break; |
526 |
|
527 |
case DT_DOUBLE: |
528 |
sv = newSVnv (va_arg (ap, double)); |
529 |
break; |
530 |
|
531 |
case DT_STRING: |
532 |
{ |
533 |
char *str = (char *)va_arg (ap, const char *); |
534 |
sv = str ? newSVpv (str, 0) : newSV (0); |
535 |
} |
536 |
break; |
537 |
|
538 |
case DT_DATA: |
539 |
{ |
540 |
char *str = (char *)va_arg (ap, const void *); |
541 |
int len = va_arg (ap, int); |
542 |
sv = str ? newSVpv (str, len) : newSV (0); |
543 |
} |
544 |
break; |
545 |
|
546 |
case DT_OBJECT: |
547 |
sv = to_sv (va_arg (ap, object *)); |
548 |
break; |
549 |
|
550 |
case DT_MAP: |
551 |
// va_arg (object *) when void * is passed is an XSI extension |
552 |
sv = to_sv (va_arg (ap, maptile *)); |
553 |
break; |
554 |
|
555 |
case DT_CLIENT: |
556 |
sv = to_sv (va_arg (ap, client *)); |
557 |
break; |
558 |
|
559 |
case DT_PLAYER: |
560 |
sv = to_sv (va_arg (ap, player *)); |
561 |
break; |
562 |
|
563 |
case DT_ARCH: |
564 |
sv = to_sv (va_arg (ap, archetype *)); |
565 |
break; |
566 |
|
567 |
case DT_PARTY: |
568 |
sv = to_sv (va_arg (ap, partylist *)); |
569 |
break; |
570 |
|
571 |
case DT_REGION: |
572 |
sv = to_sv (va_arg (ap, region *)); |
573 |
break; |
574 |
|
575 |
default: |
576 |
assert (("unhandled type in newSVdt_va", 0)); |
577 |
} |
578 |
|
579 |
return sv; |
580 |
} |
581 |
|
582 |
static SV * |
583 |
newSVdt (data_type type, ...) |
584 |
{ |
585 |
va_list ap; |
586 |
|
587 |
va_start (ap, type); |
588 |
SV *sv = newSVdt_va (ap, type); |
589 |
va_end (ap); |
590 |
|
591 |
return sv; |
592 |
} |
593 |
|
594 |
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
595 |
|
596 |
SV * |
597 |
registry (attachable *ext) |
598 |
{ |
599 |
if (!ext->cb) |
600 |
ext->cb = newAV (); |
601 |
|
602 |
return newRV_inc ((SV *)ext->cb); |
603 |
} |
604 |
|
605 |
///////////////////////////////////////////////////////////////////////////// |
606 |
|
607 |
void |
608 |
cfperl_init () |
609 |
{ |
610 |
PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); |
611 |
perl = perl_alloc (); |
612 |
perl_construct (perl); |
613 |
|
614 |
PL_exit_flags |= PERL_EXIT_DESTRUCT_END; |
615 |
|
616 |
const char *argv[] = { |
617 |
settings.argv [0], |
618 |
"-e" |
619 |
"use EV; use Coro;" // required for bootstrap |
620 |
"cf->bootstrap;" // required for datadir :*> |
621 |
"unshift @INC, cf::datadir ();" |
622 |
"require cf;" |
623 |
}; |
624 |
|
625 |
if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) |
626 |
|| perl_run (perl)) |
627 |
{ |
628 |
printf ("unable to initialize perl-interpreter, aborting.\n"); |
629 |
exit (EXIT_FAILURE); |
630 |
} |
631 |
|
632 |
{ |
633 |
dSP; |
634 |
|
635 |
PUSHMARK (SP); |
636 |
PUTBACK; |
637 |
call_pv ("cf::init", G_DISCARD | G_VOID); |
638 |
} |
639 |
} |
640 |
|
641 |
void cfperl_main () |
642 |
{ |
643 |
dSP; |
644 |
|
645 |
PUSHMARK (SP); |
646 |
PUTBACK; |
647 |
call_pv ("cf::main", G_DISCARD | G_VOID); |
648 |
} |
649 |
|
650 |
void |
651 |
attachable::instantiate () |
652 |
{ |
653 |
if (attach) |
654 |
{ |
655 |
INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach)); |
656 |
attach = 0; |
657 |
} |
658 |
} |
659 |
|
660 |
void |
661 |
attachable::reattach () |
662 |
{ |
663 |
optimise (); |
664 |
//TODO: check for _attachment's, very important for restarts |
665 |
INVOKE_ATTACHABLE (REATTACH, this); |
666 |
} |
667 |
|
668 |
static event_klass klass_of[NUM_EVENT_TYPES] = { |
669 |
# define def(type,name) KLASS_ ## type, |
670 |
# include "eventinc.h" |
671 |
# undef def |
672 |
}; |
673 |
|
674 |
#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) |
675 |
|
676 |
static void |
677 |
gather_callbacks (AV *&callbacks, AV *registry, event_type event) |
678 |
{ |
679 |
// event must be in array |
680 |
if (event >= 0 && event <= AvFILLp (registry)) |
681 |
{ |
682 |
SV *cbs_ = AvARRAY (registry)[event]; |
683 |
|
684 |
// element must be list of callback entries |
685 |
if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV) |
686 |
{ |
687 |
AV *cbs = (AV *)SvRV (cbs_); |
688 |
|
689 |
// no callback entries, no callbacks to call |
690 |
if (AvFILLp (cbs) >= 0) |
691 |
{ |
692 |
if (!callbacks) |
693 |
{ |
694 |
callbacks = newAV (); |
695 |
av_extend (callbacks, 16); |
696 |
} |
697 |
|
698 |
// never use SvREFCNT_inc to copy values, but its ok here :) |
699 |
for (int i = 0; i <= AvFILLp (cbs); ++i) |
700 |
av_push (callbacks, SvREFCNT_inc (AvARRAY (cbs)[i])); |
701 |
} |
702 |
} |
703 |
} |
704 |
} |
705 |
|
706 |
void |
707 |
attachable::gather_callbacks (AV *&callbacks, event_type event) const |
708 |
{ |
709 |
::gather_callbacks (callbacks, cb_attachable, event); |
710 |
|
711 |
if (cb) |
712 |
::gather_callbacks (callbacks, cb, event); |
713 |
} |
714 |
|
715 |
void |
716 |
global::gather_callbacks (AV *&callbacks, event_type event) const |
717 |
{ |
718 |
::gather_callbacks (callbacks, cb_global, event); |
719 |
} |
720 |
|
721 |
void |
722 |
object::gather_callbacks (AV *&callbacks, event_type event) const |
723 |
{ |
724 |
if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type)) |
725 |
{ |
726 |
SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES]; |
727 |
|
728 |
if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
729 |
::gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
730 |
} |
731 |
|
732 |
if (type <= AvFILLp (cb_type)) |
733 |
{ |
734 |
SV *registry = AvARRAY (cb_type)[type]; |
735 |
|
736 |
if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
737 |
::gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
738 |
} |
739 |
|
740 |
attachable::gather_callbacks (callbacks, event); |
741 |
::gather_callbacks (callbacks, cb_object, event); |
742 |
} |
743 |
|
744 |
void |
745 |
archetype::gather_callbacks (AV *&callbacks, event_type event) const |
746 |
{ |
747 |
attachable::gather_callbacks (callbacks, event); |
748 |
//TODO//::gather_callbacks (callbacks, cb_archetype, event); |
749 |
} |
750 |
|
751 |
void |
752 |
client::gather_callbacks (AV *&callbacks, event_type event) const |
753 |
{ |
754 |
attachable::gather_callbacks (callbacks, event); |
755 |
::gather_callbacks (callbacks, cb_client, event); |
756 |
} |
757 |
|
758 |
void |
759 |
player::gather_callbacks (AV *&callbacks, event_type event) const |
760 |
{ |
761 |
attachable::gather_callbacks (callbacks, event); |
762 |
::gather_callbacks (callbacks, cb_player, event); |
763 |
} |
764 |
|
765 |
void |
766 |
maptile::gather_callbacks (AV *&callbacks, event_type event) const |
767 |
{ |
768 |
attachable::gather_callbacks (callbacks, event); |
769 |
::gather_callbacks (callbacks, cb_map, event); |
770 |
} |
771 |
|
772 |
void |
773 |
_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) |
774 |
{ |
775 |
for (int event = 0; event <= AvFILLp (registry); ++event) |
776 |
{ |
777 |
SV *cbs_ = AvARRAY (registry)[event]; |
778 |
|
779 |
// element must be list of callback entries |
780 |
if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV) |
781 |
{ |
782 |
AV *cbs = (AV *)SvRV (cbs_); |
783 |
|
784 |
// no callback entries, no callbacks to call |
785 |
if (AvFILLp (cbs) >= 0) |
786 |
set.set (event); |
787 |
} |
788 |
} |
789 |
} |
790 |
|
791 |
// very slow and inefficient way to recalculate the global want bitsets |
792 |
void |
793 |
_recalc_want () |
794 |
{ |
795 |
ev_want_event.reset (); |
796 |
|
797 |
_recalc_want (ev_want_event, cb_global); |
798 |
_recalc_want (ev_want_event, cb_attachable); |
799 |
_recalc_want (ev_want_event, cb_object); |
800 |
_recalc_want (ev_want_event, cb_client); |
801 |
_recalc_want (ev_want_event, cb_player); |
802 |
_recalc_want (ev_want_event, cb_map); |
803 |
|
804 |
ev_want_type.reset (); |
805 |
|
806 |
for (int type = 0; type <= AvFILLp (cb_type); ++type) |
807 |
{ |
808 |
SV *cbs_ = AvARRAY (cb_type)[type]; |
809 |
|
810 |
// element must be list of callback entries |
811 |
if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV) |
812 |
{ |
813 |
AV *cbs = (AV *)SvRV (cbs_); |
814 |
|
815 |
// no callback entries, no callbacks to call |
816 |
if (AvFILLp (cbs) >= 0) |
817 |
ev_want_type.set (type % NUM_TYPES); |
818 |
} |
819 |
} |
820 |
} |
821 |
|
822 |
bool |
823 |
attachable::invoke (event_type event, ...) |
824 |
{ |
825 |
data_type dt; |
826 |
|
827 |
// callback call ordering should be: |
828 |
// 1. per-object callback |
829 |
// 2. per-class object |
830 |
// 3. per-type callback |
831 |
// 4. global callbacks |
832 |
|
833 |
AV *callbacks = 0; |
834 |
gather_callbacks (callbacks, event); |
835 |
|
836 |
// short-circuit processing if no callbacks found/defined |
837 |
if (!callbacks) |
838 |
return 0; |
839 |
|
840 |
va_list ap; |
841 |
va_start (ap, event); |
842 |
|
843 |
CALL_BEGIN (3); |
844 |
CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays |
845 |
CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); |
846 |
|
847 |
//TODO: unhack |
848 |
if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op)); |
849 |
else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl)); |
850 |
else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns)); |
851 |
else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m)); |
852 |
else if (global *gl = is_a<global>(this)) /*nop*/; |
853 |
else |
854 |
abort (); //TODO |
855 |
|
856 |
for (;;) |
857 |
{ |
858 |
dt = (data_type) va_arg (ap, int); |
859 |
|
860 |
if (dt == DT_END) |
861 |
break; |
862 |
else if (dt == DT_AV) |
863 |
{ |
864 |
AV *av = va_arg (ap, AV *); |
865 |
|
866 |
for (int i = 0; i <= av_len (av); ++i) |
867 |
XPUSHs (*av_fetch (av, i, 1)); |
868 |
} |
869 |
else |
870 |
XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); |
871 |
} |
872 |
|
873 |
va_end (ap); |
874 |
|
875 |
CALL_CALL ("cf::do_invoke", G_SCALAR); |
876 |
count = count > 0 ? POPi : 0; |
877 |
|
878 |
CALL_END; |
879 |
|
880 |
return count; |
881 |
} |
882 |
|
883 |
SV * |
884 |
cfperl_result (int idx) |
885 |
{ |
886 |
AV *av = get_av ("cf::INVOKE_RESULTS", 0); |
887 |
if (!av) |
888 |
return &PL_sv_undef; |
889 |
|
890 |
SV **sv = av_fetch (av, idx, 0); |
891 |
if (!sv) |
892 |
return &PL_sv_undef; |
893 |
|
894 |
return *sv; |
895 |
} |
896 |
|
897 |
int |
898 |
cfperl_result_INT (int idx) |
899 |
{ |
900 |
return SvIV (cfperl_result (idx)); |
901 |
} |
902 |
|
903 |
double |
904 |
cfperl_result_DOUBLE (int idx) |
905 |
{ |
906 |
return SvNV (cfperl_result (idx)); |
907 |
} |
908 |
|
909 |
///////////////////////////////////////////////////////////////////////////// |
910 |
// various c++ => perl glue functions |
911 |
|
912 |
void |
913 |
cfperl_emergency_save () |
914 |
{ |
915 |
CALL_BEGIN (0); |
916 |
CALL_CALL ("cf::emergency_save", G_VOID); |
917 |
CALL_END; |
918 |
} |
919 |
|
920 |
void |
921 |
cfperl_cleanup (int make_core) |
922 |
{ |
923 |
CALL_BEGIN (1); |
924 |
CALL_ARG (make_core); |
925 |
CALL_CALL ("cf::post_cleanup", G_VOID); |
926 |
CALL_END; |
927 |
} |
928 |
|
929 |
void |
930 |
cfperl_make_book (object *book, int level) |
931 |
{ |
932 |
CALL_BEGIN (2); |
933 |
CALL_ARG (book); |
934 |
CALL_ARG (level); |
935 |
CALL_CALL ("ext::books::make_book", G_VOID); |
936 |
CALL_END; |
937 |
} |
938 |
|
939 |
void |
940 |
cfperl_send_msg (client *ns, int color, const char *type, const char *msg) |
941 |
{ |
942 |
CALL_BEGIN (4); |
943 |
CALL_ARG (ns); |
944 |
CALL_ARG (type); |
945 |
CALL_ARG_SV (newSVpv_utf8 (msg)); |
946 |
CALL_ARG (color); |
947 |
CALL_CALL ("cf::client::send_msg", G_VOID); |
948 |
CALL_END; |
949 |
} |
950 |
|
951 |
int |
952 |
cfperl_can_merge (object *ob1, object *ob2) |
953 |
{ |
954 |
int can; |
955 |
|
956 |
CALL_BEGIN (2); |
957 |
CALL_ARG (ob1); |
958 |
CALL_ARG (ob2); |
959 |
CALL_CALL ("cf::_can_merge", G_SCALAR); |
960 |
can = count && SvTRUE (TOPs); |
961 |
CALL_END; |
962 |
|
963 |
return can; |
964 |
} |
965 |
|
966 |
player * |
967 |
player::find (const char *name) |
968 |
{ |
969 |
CALL_BEGIN (1); |
970 |
CALL_ARG (name); |
971 |
CALL_CALL ("cf::player::find", G_SCALAR); |
972 |
|
973 |
player *retval; |
974 |
|
975 |
if (count) |
976 |
sv_to (POPs, retval); |
977 |
else |
978 |
retval = 0; |
979 |
|
980 |
CALL_END; |
981 |
|
982 |
return retval; |
983 |
} |
984 |
|
985 |
maptile * |
986 |
maptile::find_sync (const char *path, maptile *origin) |
987 |
{ |
988 |
CALL_BEGIN (2); |
989 |
CALL_ARG (path); |
990 |
CALL_ARG (origin); |
991 |
CALL_CALL ("cf::map::find_sync", G_SCALAR); |
992 |
|
993 |
maptile *retval; |
994 |
|
995 |
if (count) |
996 |
sv_to (POPs, retval); |
997 |
else |
998 |
retval = 0; |
999 |
|
1000 |
CALL_END; |
1001 |
|
1002 |
return retval; |
1003 |
} |
1004 |
|
1005 |
maptile * |
1006 |
maptile::find_async (const char *path, maptile *origin, bool load) |
1007 |
{ |
1008 |
CALL_BEGIN (3); |
1009 |
CALL_ARG (path); |
1010 |
CALL_ARG (origin); |
1011 |
CALL_ARG (load); |
1012 |
CALL_CALL ("cf::map::find_async", G_SCALAR); |
1013 |
|
1014 |
maptile *retval; |
1015 |
|
1016 |
if (count) |
1017 |
sv_to (POPs, retval); |
1018 |
else |
1019 |
retval = 0; |
1020 |
|
1021 |
CALL_END; |
1022 |
|
1023 |
return retval; |
1024 |
} |
1025 |
|
1026 |
void |
1027 |
maptile::do_load_sync () |
1028 |
{ |
1029 |
CALL_BEGIN (1); |
1030 |
CALL_ARG (this); |
1031 |
CALL_CALL ("cf::map::do_load_sync", G_SCALAR); |
1032 |
CALL_END; |
1033 |
} |
1034 |
|
1035 |
void |
1036 |
maptile::change_all_map_light (int change) |
1037 |
{ |
1038 |
CALL_BEGIN (1); |
1039 |
CALL_ARG (change); |
1040 |
CALL_CALL ("cf::map::change_all_map_light", G_VOID); |
1041 |
CALL_END; |
1042 |
} |
1043 |
|
1044 |
void |
1045 |
object::enter_exit (object *exit) |
1046 |
{ |
1047 |
if (type != PLAYER) |
1048 |
return; |
1049 |
|
1050 |
CALL_BEGIN (2); |
1051 |
CALL_ARG (this); |
1052 |
CALL_ARG (exit); |
1053 |
CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
1054 |
CALL_END; |
1055 |
} |
1056 |
|
1057 |
const char * |
1058 |
object::ref () const |
1059 |
{ |
1060 |
if (type == PLAYER) |
1061 |
return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); |
1062 |
else |
1063 |
return 0; |
1064 |
} |
1065 |
|
1066 |
object * |
1067 |
object::deref (const char *ref) |
1068 |
{ |
1069 |
object *retval = 0; |
1070 |
|
1071 |
if (ref) |
1072 |
{ |
1073 |
CALL_BEGIN (1); |
1074 |
CALL_ARG (ref); |
1075 |
CALL_CALL ("cf::object::deref", G_SCALAR); |
1076 |
|
1077 |
if (count) |
1078 |
sv_to (POPs, retval); |
1079 |
|
1080 |
CALL_END; |
1081 |
} |
1082 |
|
1083 |
return retval; |
1084 |
} |
1085 |
|
1086 |
void |
1087 |
log_backtrace (const char *msg) |
1088 |
{ |
1089 |
#if HAVE_BACKTRACE |
1090 |
void *addr [20]; |
1091 |
int size = backtrace (addr, 20); |
1092 |
|
1093 |
CALL_BEGIN (size); |
1094 |
CALL_ARG (msg); |
1095 |
for (int i = 0; i < size; ++i) |
1096 |
CALL_ARG ((IV)addr [i]); |
1097 |
CALL_CALL ("cf::_log_backtrace", G_VOID); |
1098 |
CALL_END; |
1099 |
#endif |
1100 |
} |
1101 |
|
1102 |
///////////////////////////////////////////////////////////////////////////// |
1103 |
|
1104 |
struct EVAPI *evapi::GEVAPI; |
1105 |
struct CoroAPI *coroapi::GCoroAPI; |
1106 |
|
1107 |
int coroapi::cede_counter; |
1108 |
tstamp coroapi::next_cede; |
1109 |
|
1110 |
void coroapi::do_cede_to_tick () |
1111 |
{ |
1112 |
cede_counter = 0; |
1113 |
|
1114 |
cede (); |
1115 |
|
1116 |
next_cede += (TICK / CEDES_PER_TICK) * 0.99; |
1117 |
if (next_cede > SvNVx (sv_next_tick) - 0.02) |
1118 |
next_cede = SvNVx (sv_next_tick); |
1119 |
} |
1120 |
|
1121 |
void coroapi::do_cede_every () |
1122 |
{ |
1123 |
cede_counter = 0; |
1124 |
|
1125 |
if (coroapi::nready ()) |
1126 |
coroapi::cede (); |
1127 |
} |
1128 |
|
1129 |
void coroapi::do_cede_to_tick_every () |
1130 |
{ |
1131 |
cede_counter = 0; |
1132 |
|
1133 |
cede_to_tick (); |
1134 |
} |
1135 |
|
1136 |
void |
1137 |
coroapi::wait_for_tick () |
1138 |
{ |
1139 |
CALL_BEGIN (0); |
1140 |
CALL_CALL ("cf::wait_for_tick", G_DISCARD); |
1141 |
CALL_END; |
1142 |
} |
1143 |
|
1144 |
void |
1145 |
coroapi::wait_for_tick_begin () |
1146 |
{ |
1147 |
CALL_BEGIN (0); |
1148 |
CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); |
1149 |
CALL_END; |
1150 |
} |
1151 |
|
1152 |
void |
1153 |
iow::poll (int events) |
1154 |
{ |
1155 |
if (events != this->events) |
1156 |
{ |
1157 |
int active = ev_is_active ((ev_io *)this); |
1158 |
if (active) stop (); |
1159 |
ev_io_set ((ev_io *)this, fd, events); |
1160 |
if (active) start (); |
1161 |
} |
1162 |
} |
1163 |
|
1164 |
void |
1165 |
_connect_to_perl () |
1166 |
{ |
1167 |
stash_cf = gv_stashpv ("cf" , 1); |
1168 |
|
1169 |
stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); |
1170 |
stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); |
1171 |
stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); |
1172 |
stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); |
1173 |
stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); |
1174 |
stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); |
1175 |
stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); |
1176 |
stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); |
1177 |
stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); |
1178 |
|
1179 |
sv_now = get_sv ("cf::NOW" , 1); sv_upgrade (sv_now , SVt_NV); |
1180 |
sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); |
1181 |
sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); |
1182 |
|
1183 |
cb_global = get_av ("cf::CB_GLOBAL", 1); |
1184 |
cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); |
1185 |
cb_object = get_av ("cf::CB_OBJECT", 1); |
1186 |
cb_player = get_av ("cf::CB_PLAYER", 1); |
1187 |
cb_client = get_av ("cf::CB_CLIENT", 1); |
1188 |
cb_type = get_av ("cf::CB_TYPE" , 1); |
1189 |
cb_map = get_av ("cf::CB_MAP" , 1); |
1190 |
} |
1191 |
|
1192 |
MODULE = cf PACKAGE = cf PREFIX = cf_ |
1193 |
|
1194 |
BOOT: |
1195 |
{ |
1196 |
I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI; |
1197 |
I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; |
1198 |
|
1199 |
_connect_to_perl (); |
1200 |
|
1201 |
newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); |
1202 |
|
1203 |
//{ |
1204 |
// require_pv ("Time::HiRes"); |
1205 |
// |
1206 |
// SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); |
1207 |
// if (!svp) croak ("Time::HiRes is required"); |
1208 |
// if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); |
1209 |
// coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); |
1210 |
//} |
1211 |
|
1212 |
static const struct { |
1213 |
const char *name; |
1214 |
IV iv; |
1215 |
} *civ, const_iv[] = { |
1216 |
# define const_iv(name) { # name, (IV)name }, |
1217 |
const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) |
1218 |
const_iv (logBacktrace) |
1219 |
|
1220 |
const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) |
1221 |
|
1222 |
const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
1223 |
|
1224 |
const_iv (MAX_TIME) |
1225 |
const_iv (MAXSOCKBUF) |
1226 |
|
1227 |
const_iv (NUM_BODY_LOCATIONS) |
1228 |
const_iv (body_range) const_iv (body_shield) const_iv (body_combat) |
1229 |
const_iv (body_arm) const_iv (body_torso) const_iv (body_head) |
1230 |
const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) |
1231 |
const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand) |
1232 |
const_iv (body_wrist) const_iv (body_waist) |
1233 |
|
1234 |
const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) |
1235 |
const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) |
1236 |
const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) |
1237 |
const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) |
1238 |
const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY) |
1239 |
const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR) |
1240 |
const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD) |
1241 |
const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS) |
1242 |
const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER) |
1243 |
const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM) |
1244 |
const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR) |
1245 |
const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER) |
1246 |
const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER) |
1247 |
const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV) |
1248 |
const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) |
1249 |
const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) |
1250 |
const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) |
1251 |
const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) |
1252 |
const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) |
1253 |
const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) |
1254 |
const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) |
1255 |
const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) |
1256 |
const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) |
1257 |
const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) |
1258 |
const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) |
1259 |
const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) |
1260 |
const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) |
1261 |
const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) |
1262 |
|
1263 |
const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) |
1264 |
|
1265 |
const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) |
1266 |
const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) |
1267 |
|
1268 |
const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) |
1269 |
const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN) |
1270 |
const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW) |
1271 |
const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION) |
1272 |
const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL) |
1273 |
const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL) |
1274 |
const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE) |
1275 |
|
1276 |
const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) |
1277 |
const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) |
1278 |
const_iv (WEAP_BLUD) |
1279 |
|
1280 |
const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) |
1281 |
const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) |
1282 |
const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) |
1283 |
const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) |
1284 |
const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) |
1285 |
const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) |
1286 |
const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) |
1287 |
const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) |
1288 |
const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE) |
1289 |
const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) |
1290 |
const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) |
1291 |
const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) |
1292 |
const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) |
1293 |
const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) |
1294 |
const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK) |
1295 |
const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED) |
1296 |
const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) |
1297 |
const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) |
1298 |
const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) |
1299 |
const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) |
1300 |
const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) |
1301 |
const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) |
1302 |
const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) |
1303 |
const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) |
1304 |
const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) |
1305 |
const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) |
1306 |
|
1307 |
const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) |
1308 |
const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) |
1309 |
const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) |
1310 |
const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) |
1311 |
const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) |
1312 |
const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) |
1313 |
|
1314 |
const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
1315 |
const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
1316 |
|
1317 |
const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) |
1318 |
|
1319 |
const_iv (SP_RAISE_DEAD) |
1320 |
const_iv (SP_RUNE) |
1321 |
const_iv (SP_MAKE_MARK) |
1322 |
const_iv (SP_BOLT) |
1323 |
const_iv (SP_BULLET) |
1324 |
const_iv (SP_EXPLOSION) |
1325 |
const_iv (SP_CONE) |
1326 |
const_iv (SP_BOMB) |
1327 |
const_iv (SP_WONDER) |
1328 |
const_iv (SP_SMITE) |
1329 |
const_iv (SP_MAGIC_MISSILE) |
1330 |
const_iv (SP_SUMMON_GOLEM) |
1331 |
const_iv (SP_DIMENSION_DOOR) |
1332 |
const_iv (SP_MAGIC_MAPPING) |
1333 |
const_iv (SP_MAGIC_WALL) |
1334 |
const_iv (SP_DESTRUCTION) |
1335 |
const_iv (SP_PERCEIVE_SELF) |
1336 |
const_iv (SP_WORD_OF_RECALL) |
1337 |
const_iv (SP_INVISIBLE) |
1338 |
const_iv (SP_PROBE) |
1339 |
const_iv (SP_HEALING) |
1340 |
const_iv (SP_CREATE_FOOD) |
1341 |
const_iv (SP_EARTH_TO_DUST) |
1342 |
const_iv (SP_CHANGE_ABILITY) |
1343 |
const_iv (SP_BLESS) |
1344 |
const_iv (SP_CURSE) |
1345 |
const_iv (SP_SUMMON_MONSTER) |
1346 |
const_iv (SP_CHARGING) |
1347 |
const_iv (SP_POLYMORPH) |
1348 |
const_iv (SP_ALCHEMY) |
1349 |
const_iv (SP_REMOVE_CURSE) |
1350 |
const_iv (SP_IDENTIFY) |
1351 |
const_iv (SP_DETECTION) |
1352 |
const_iv (SP_MOOD_CHANGE) |
1353 |
const_iv (SP_MOVING_BALL) |
1354 |
const_iv (SP_SWARM) |
1355 |
const_iv (SP_CHANGE_MANA) |
1356 |
const_iv (SP_DISPEL_RUNE) |
1357 |
const_iv (SP_CREATE_MISSILE) |
1358 |
const_iv (SP_CONSECRATE) |
1359 |
const_iv (SP_ANIMATE_WEAPON) |
1360 |
const_iv (SP_LIGHT) |
1361 |
const_iv (SP_CHANGE_MAP_LIGHT) |
1362 |
const_iv (SP_FAERY_FIRE) |
1363 |
const_iv (SP_CAUSE_DISEASE) |
1364 |
const_iv (SP_AURA) |
1365 |
const_iv (SP_TOWN_PORTAL) |
1366 |
const_iv (SP_PARTY_SPELL) |
1367 |
|
1368 |
const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
1369 |
const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1370 |
const_iv (F_LOCKED) |
1371 |
|
1372 |
const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) |
1373 |
|
1374 |
const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) |
1375 |
const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) |
1376 |
|
1377 |
const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) |
1378 |
|
1379 |
const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) |
1380 |
const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) |
1381 |
|
1382 |
const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) |
1383 |
const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) |
1384 |
|
1385 |
const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) |
1386 |
|
1387 |
const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER) |
1388 |
const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH) |
1389 |
const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE) |
1390 |
const_iv (M_ICE) const_iv (M_SPECIAL) |
1391 |
|
1392 |
const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) |
1393 |
const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) |
1394 |
|
1395 |
const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER) |
1396 |
const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY) |
1397 |
const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY) |
1398 |
const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION) |
1399 |
const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING) |
1400 |
const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON) |
1401 |
const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP) |
1402 |
const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION) |
1403 |
const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY) |
1404 |
const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH) |
1405 |
const_iv (SK_POISON_NAIL) |
1406 |
|
1407 |
const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL) |
1408 |
const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1) |
1409 |
const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1) |
1410 |
const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED) |
1411 |
const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK) |
1412 |
const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0) |
1413 |
|
1414 |
const_iv (PREFER_LOW) const_iv (PREFER_HIGH) |
1415 |
|
1416 |
const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY) |
1417 |
const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN) |
1418 |
const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW) |
1419 |
const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) |
1420 |
const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) |
1421 |
const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) |
1422 |
const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) |
1423 |
|
1424 |
const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) |
1425 |
|
1426 |
const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) |
1427 |
const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) |
1428 |
|
1429 |
const_iv (VERSION_CS) const_iv (VERSION_SC) |
1430 |
|
1431 |
const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) |
1432 |
|
1433 |
const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) |
1434 |
|
1435 |
const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) |
1436 |
|
1437 |
// random map generator |
1438 |
const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL) |
1439 |
const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL) |
1440 |
|
1441 |
const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR) |
1442 |
const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE) |
1443 |
const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS) |
1444 |
|
1445 |
const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) |
1446 |
const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) |
1447 |
|
1448 |
const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) |
1449 |
const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) |
1450 |
const_iv (GT_MINIMAL) |
1451 |
|
1452 |
const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND) |
1453 |
const_iv (FT_RSRC) const_iv (FT_NUM) |
1454 |
}; |
1455 |
|
1456 |
for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1457 |
newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1458 |
|
1459 |
static const struct { |
1460 |
const char *name; |
1461 |
int skip; |
1462 |
IV klass; |
1463 |
IV iv; |
1464 |
} *eiv, event_iv[] = { |
1465 |
# define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name }, |
1466 |
# include "eventinc.h" |
1467 |
# undef def |
1468 |
}; |
1469 |
|
1470 |
AV *av = get_av ("cf::EVENT", 1); |
1471 |
|
1472 |
for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) |
1473 |
{ |
1474 |
AV *event = newAV (); |
1475 |
av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); |
1476 |
av_push (event, newSViv (eiv->klass)); |
1477 |
av_store (av, eiv->iv, newRV_noinc ((SV *)event)); |
1478 |
newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); |
1479 |
} |
1480 |
} |
1481 |
|
1482 |
void _connect_to_perl () |
1483 |
|
1484 |
void _recalc_want () |
1485 |
|
1486 |
void _global_reattach () |
1487 |
CODE: |
1488 |
{ |
1489 |
// reattach to all attachable objects in the game. |
1490 |
for_all_clients (ns) |
1491 |
ns->reattach (); |
1492 |
|
1493 |
for_all_objects (op) |
1494 |
op->reattach (); |
1495 |
} |
1496 |
|
1497 |
# support function for map-world.ext |
1498 |
void _quantise (SV *data_sv, SV *plt_sv) |
1499 |
CODE: |
1500 |
{ |
1501 |
if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV) |
1502 |
croak ("_quantise called with invalid agruments"); |
1503 |
|
1504 |
plt_sv = SvRV (plt_sv); |
1505 |
SV **plt = AvARRAY (plt_sv); |
1506 |
int plt_count = AvFILL (plt_sv) + 1; |
1507 |
|
1508 |
STRLEN len; |
1509 |
char *data = SvPVbyte (data_sv, len); |
1510 |
char *dst = data; |
1511 |
|
1512 |
while (len >= 3) |
1513 |
{ |
1514 |
for (SV **val_sv = plt + plt_count; val_sv-- > plt; ) |
1515 |
{ |
1516 |
char *val = SvPVX (*val_sv); |
1517 |
|
1518 |
if (val [0] == data [0] |
1519 |
&& val [1] == data [1] |
1520 |
&& val [2] == data [2]) |
1521 |
{ |
1522 |
*dst++ = val [3]; |
1523 |
goto next; |
1524 |
} |
1525 |
} |
1526 |
|
1527 |
croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d", |
1528 |
(uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2], |
1529 |
dst - SvPVX (data_sv), len); |
1530 |
|
1531 |
next: |
1532 |
data += 3; |
1533 |
len -= 3; |
1534 |
} |
1535 |
|
1536 |
SvCUR_set (data_sv, dst - SvPVX (data_sv)); |
1537 |
} |
1538 |
|
1539 |
void _post_tick () |
1540 |
CODE: |
1541 |
coroapi::next_cede = SvNVx (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); |
1542 |
|
1543 |
NV till_cede () |
1544 |
CODE: |
1545 |
RETVAL = coroapi::next_cede - now (); |
1546 |
OUTPUT: |
1547 |
RETVAL |
1548 |
|
1549 |
NV till_tick () |
1550 |
CODE: |
1551 |
RETVAL = SvNVx (sv_next_tick) - now (); |
1552 |
OUTPUT: |
1553 |
RETVAL |
1554 |
|
1555 |
NV floor (NV x) |
1556 |
|
1557 |
NV ceil (NV x) |
1558 |
|
1559 |
NV rndm (...) |
1560 |
CODE: |
1561 |
switch (items) |
1562 |
{ |
1563 |
case 0: RETVAL = rndm (); break; |
1564 |
case 1: RETVAL = rndm (SvUV (ST (0))); break; |
1565 |
case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; |
1566 |
default: croak ("cf::rndm requires none, one or two parameters."); break; |
1567 |
} |
1568 |
OUTPUT: |
1569 |
RETVAL |
1570 |
|
1571 |
NV clamp (NV value, NV min_value, NV max_value) |
1572 |
CODE: |
1573 |
RETVAL = clamp (value, min_value, max_value); |
1574 |
OUTPUT: |
1575 |
RETVAL |
1576 |
|
1577 |
NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) |
1578 |
CODE: |
1579 |
RETVAL = lerp (value, min_in, max_in, min_out, max_out); |
1580 |
OUTPUT: |
1581 |
RETVAL |
1582 |
|
1583 |
void cede_to_tick () |
1584 |
CODE: |
1585 |
coroapi::cede_to_tick (); |
1586 |
|
1587 |
void server_tick () |
1588 |
CODE: |
1589 |
NOW = SvNVx (sv_now); |
1590 |
runtime = SvNVx (sv_runtime); |
1591 |
server_tick (); |
1592 |
|
1593 |
void |
1594 |
log_backtrace (utf8_string msg) |
1595 |
|
1596 |
void |
1597 |
LOG (int flags, utf8_string msg) |
1598 |
PROTOTYPE: $$ |
1599 |
C_ARGS: flags, "%s", msg |
1600 |
|
1601 |
octet_string path_combine (octet_string base, octet_string path) |
1602 |
PROTOTYPE: $$ |
1603 |
|
1604 |
octet_string path_combine_and_normalize (octet_string base, octet_string path) |
1605 |
PROTOTYPE: $$ |
1606 |
|
1607 |
void |
1608 |
mallinfo () |
1609 |
PPCODE: |
1610 |
{ |
1611 |
#if __GLIBC__ |
1612 |
struct mallinfo mai = mallinfo (); |
1613 |
EXTEND (SP, 10*2); |
1614 |
PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena))); |
1615 |
PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks))); |
1616 |
PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks))); |
1617 |
PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks))); |
1618 |
PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd))); |
1619 |
PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks))); |
1620 |
PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks))); |
1621 |
PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks))); |
1622 |
PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks))); |
1623 |
PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost))); |
1624 |
#endif |
1625 |
EXTEND (SP, 2*2); |
1626 |
PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc))); |
1627 |
PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc))); |
1628 |
} |
1629 |
|
1630 |
void |
1631 |
sub_generation_inc () |
1632 |
CODE: |
1633 |
PL_sub_generation++; |
1634 |
|
1635 |
const_octet_string |
1636 |
mapdir () |
1637 |
PROTOTYPE: |
1638 |
ALIAS: |
1639 |
mapdir = 0 |
1640 |
uniquedir = 1 |
1641 |
tmpdir = 2 |
1642 |
confdir = 3 |
1643 |
localdir = 4 |
1644 |
playerdir = 5 |
1645 |
datadir = 6 |
1646 |
CODE: |
1647 |
switch (ix) |
1648 |
{ |
1649 |
case 0: RETVAL = settings.mapdir ; break; |
1650 |
case 1: RETVAL = settings.uniquedir; break; |
1651 |
case 2: RETVAL = settings.tmpdir ; break; |
1652 |
case 3: RETVAL = settings.confdir ; break; |
1653 |
case 4: RETVAL = settings.localdir ; break; |
1654 |
case 5: RETVAL = settings.playerdir; break; |
1655 |
case 6: RETVAL = settings.datadir ; break; |
1656 |
} |
1657 |
OUTPUT: RETVAL |
1658 |
|
1659 |
void abort () |
1660 |
|
1661 |
void reset_signals () |
1662 |
|
1663 |
void fork_abort (octet_string cause = "cf::fork_abort") |
1664 |
|
1665 |
void cleanup (octet_string cause, bool make_core = false) |
1666 |
|
1667 |
void emergency_save () |
1668 |
|
1669 |
void _exit (int status = EXIT_SUCCESS) |
1670 |
|
1671 |
#if _POSIX_MEMLOCK |
1672 |
|
1673 |
int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) |
1674 |
|
1675 |
int munlockall () |
1676 |
|
1677 |
#endif |
1678 |
|
1679 |
int find_animation (utf8_string text) |
1680 |
PROTOTYPE: $ |
1681 |
|
1682 |
int random_roll (int min, int max, object *op, int goodbad); |
1683 |
|
1684 |
const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) |
1685 |
|
1686 |
int |
1687 |
exp_to_level (val64 exp) |
1688 |
CODE: |
1689 |
{ |
1690 |
int i = 0; |
1691 |
|
1692 |
RETVAL = settings.max_level; |
1693 |
|
1694 |
for (i = 1; i <= settings.max_level; i++) |
1695 |
{ |
1696 |
if (levels[i] > exp) |
1697 |
{ |
1698 |
RETVAL = i - 1; |
1699 |
break; |
1700 |
} |
1701 |
} |
1702 |
} |
1703 |
OUTPUT: RETVAL |
1704 |
|
1705 |
val64 |
1706 |
level_to_min_exp (int level) |
1707 |
CODE: |
1708 |
if (level > settings.max_level) |
1709 |
RETVAL = levels[settings.max_level]; |
1710 |
else if (level < 1) |
1711 |
RETVAL = 0; |
1712 |
else |
1713 |
RETVAL = levels[level]; |
1714 |
OUTPUT: RETVAL |
1715 |
|
1716 |
SV * |
1717 |
resistance_to_string (int atnr) |
1718 |
CODE: |
1719 |
if (atnr >= 0 && atnr < NROFATTACKS) |
1720 |
RETVAL = newSVpv (resist_plus[atnr], 0); |
1721 |
else |
1722 |
XSRETURN_UNDEF; |
1723 |
OUTPUT: RETVAL |
1724 |
|
1725 |
bool |
1726 |
load_resource_file (octet_string filename) |
1727 |
|
1728 |
MODULE = cf PACKAGE = cf::attachable |
1729 |
|
1730 |
int |
1731 |
valid (SV *obj) |
1732 |
CODE: |
1733 |
RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); |
1734 |
OUTPUT: |
1735 |
RETVAL |
1736 |
|
1737 |
void |
1738 |
debug_trace (attachable *obj, bool on = true) |
1739 |
CODE: |
1740 |
obj->flags &= ~attachable::F_DEBUG_TRACE; |
1741 |
if (on) |
1742 |
obj->flags |= attachable::F_DEBUG_TRACE; |
1743 |
|
1744 |
int mortals_size () |
1745 |
CODE: |
1746 |
RETVAL = attachable::mortals.size (); |
1747 |
OUTPUT: RETVAL |
1748 |
|
1749 |
#object *mortals (U32 index) |
1750 |
# CODE: |
1751 |
# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; |
1752 |
# OUTPUT: RETVAL |
1753 |
|
1754 |
INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h | |
1755 |
|
1756 |
MODULE = cf PACKAGE = cf::global |
1757 |
|
1758 |
int invoke (SV *klass, int event, ...) |
1759 |
CODE: |
1760 |
if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL"); |
1761 |
AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
1762 |
for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
1763 |
RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); |
1764 |
OUTPUT: RETVAL |
1765 |
|
1766 |
MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
1767 |
|
1768 |
INCLUDE: $PERL $srcdir/genacc object ../include/object.h | |
1769 |
|
1770 |
int invoke (object *op, int event, ...) |
1771 |
CODE: |
1772 |
if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); |
1773 |
AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
1774 |
for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
1775 |
RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END); |
1776 |
OUTPUT: RETVAL |
1777 |
|
1778 |
SV *registry (object *op) |
1779 |
|
1780 |
int objects_size () |
1781 |
CODE: |
1782 |
RETVAL = objects.size (); |
1783 |
OUTPUT: RETVAL |
1784 |
|
1785 |
object *objects (U32 index) |
1786 |
CODE: |
1787 |
RETVAL = index < objects.size () ? objects [index] : 0; |
1788 |
OUTPUT: RETVAL |
1789 |
|
1790 |
int actives_size () |
1791 |
CODE: |
1792 |
RETVAL = actives.size (); |
1793 |
OUTPUT: RETVAL |
1794 |
|
1795 |
object *actives (U32 index) |
1796 |
CODE: |
1797 |
RETVAL = index < actives.size () ? actives [index] : 0; |
1798 |
OUTPUT: RETVAL |
1799 |
|
1800 |
const char *slot_use_name (U32 slot) |
1801 |
ALIAS: |
1802 |
slot_nonuse_name = 1 |
1803 |
CODE: |
1804 |
{ |
1805 |
if (slot >= NUM_BODY_LOCATIONS) |
1806 |
croak ("body slot index out of range"); |
1807 |
|
1808 |
switch (ix) |
1809 |
{ |
1810 |
case 0: RETVAL = body_locations[slot].use_name; break; |
1811 |
case 1: RETVAL = body_locations[slot].nonuse_name; break; |
1812 |
} |
1813 |
} |
1814 |
OUTPUT: |
1815 |
RETVAL |
1816 |
|
1817 |
# missing properties |
1818 |
|
1819 |
object *head (object *op) |
1820 |
PROTOTYPE: $ |
1821 |
CODE: |
1822 |
RETVAL = op->head_ (); |
1823 |
OUTPUT: RETVAL |
1824 |
|
1825 |
void |
1826 |
inv (object *obj) |
1827 |
PROTOTYPE: $ |
1828 |
PPCODE: |
1829 |
{ |
1830 |
for (object *o = obj->inv; o; o = o->below) |
1831 |
XPUSHs (sv_2mortal (to_sv (o))); |
1832 |
} |
1833 |
|
1834 |
void |
1835 |
set_animation (object *op, int idx) |
1836 |
CODE: |
1837 |
SET_ANIMATION (op, idx); |
1838 |
|
1839 |
int |
1840 |
num_animations (object *op) |
1841 |
CODE: |
1842 |
RETVAL = NUM_ANIMATIONS (op); |
1843 |
OUTPUT: RETVAL |
1844 |
|
1845 |
int slot_info (object *op, UV slot, int value = 0) |
1846 |
ALIAS: |
1847 |
slot_used = 1 |
1848 |
CODE: |
1849 |
{ |
1850 |
if (slot >= NUM_BODY_LOCATIONS) |
1851 |
croak ("body slot index out of range"); |
1852 |
|
1853 |
RETVAL = ix ? op->slot[slot].used : op->slot[slot].info; |
1854 |
|
1855 |
if (items > 2) |
1856 |
if (ix) |
1857 |
op->slot[slot].used = value; |
1858 |
else |
1859 |
op->slot[slot].info = value; |
1860 |
} |
1861 |
OUTPUT: |
1862 |
RETVAL |
1863 |
|
1864 |
object *find_best_object_match (object *op, utf8_string match) |
1865 |
|
1866 |
object *find_marked_object (object *op) |
1867 |
|
1868 |
int need_identify (object *obj); |
1869 |
|
1870 |
int apply_shop_mat (object *shop_mat, object *op); |
1871 |
|
1872 |
int move (object *op, int dir, object *originator = op) |
1873 |
CODE: |
1874 |
RETVAL = move_ob (op, dir, originator); |
1875 |
OUTPUT: |
1876 |
RETVAL |
1877 |
|
1878 |
void apply (object *applier, object *applied, int flags = 0) |
1879 |
CODE: |
1880 |
manual_apply (applied, applier, flags); |
1881 |
|
1882 |
void apply_below (object *op) |
1883 |
CODE: |
1884 |
player_apply_below (op); |
1885 |
|
1886 |
int cast_heal (object *op, object *caster, object *spell, int dir = 0) |
1887 |
|
1888 |
#//TODO |
1889 |
object *clone_ (object *op, int recursive = 0) |
1890 |
CODE: |
1891 |
if (recursive) |
1892 |
RETVAL = object_create_clone (op); |
1893 |
else |
1894 |
{ |
1895 |
RETVAL = object::create (); |
1896 |
op->copy_to (RETVAL); |
1897 |
} |
1898 |
OUTPUT: RETVAL |
1899 |
|
1900 |
int pay_item (object *op, object *buyer) |
1901 |
CODE: |
1902 |
RETVAL = pay_for_item (op, buyer); |
1903 |
OUTPUT: RETVAL |
1904 |
|
1905 |
int pay_amount (object *op, uint64 amount) |
1906 |
CODE: |
1907 |
RETVAL = pay_for_amount (amount, op); |
1908 |
OUTPUT: RETVAL |
1909 |
|
1910 |
void pay_player (object *op, uint64 amount) |
1911 |
|
1912 |
val64 pay_player_arch (object *op, utf8_string arch, uint64 amount) |
1913 |
|
1914 |
int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0) |
1915 |
|
1916 |
void learn_spell (object *op, object *sp, int special_prayer = 0) |
1917 |
CODE: |
1918 |
do_learn_spell (op, sp, special_prayer); |
1919 |
|
1920 |
void forget_spell (object *op, object *sp) |
1921 |
CODE: |
1922 |
do_forget_spell (op, query_name (sp)); |
1923 |
|
1924 |
object *check_for_spell (object *op, utf8_string spellname) |
1925 |
CODE: |
1926 |
RETVAL = check_spell_known (op, spellname); |
1927 |
OUTPUT: RETVAL |
1928 |
|
1929 |
int query_money (object *op) |
1930 |
ALIAS: money = 0 |
1931 |
|
1932 |
val64 query_cost (object *op, object *who, int flags) |
1933 |
ALIAS: cost = 0 |
1934 |
|
1935 |
void spring_trap (object *op, object *victim) |
1936 |
|
1937 |
int check_trigger (object *op, object *cause) |
1938 |
|
1939 |
void drop (object *who, object *op) |
1940 |
|
1941 |
void pick_up (object *who, object *op) |
1942 |
|
1943 |
void update_object (object *op, int action) |
1944 |
|
1945 |
void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) |
1946 |
|
1947 |
void player_lvl_adj (object *who, object *skill = 0) |
1948 |
|
1949 |
int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
1950 |
|
1951 |
int calc_skill_exp (object *who, object *op, object *skill); |
1952 |
|
1953 |
void push_button (object *op); |
1954 |
|
1955 |
void use_trigger (object *op); |
1956 |
|
1957 |
void add_button_link (object *button, maptile *map, int connected); |
1958 |
|
1959 |
void remove_button_link (object *op); |
1960 |
|
1961 |
void handle_apply_yield (object *op); |
1962 |
|
1963 |
|
1964 |
MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
1965 |
|
1966 |
# no clean way to get an object from an archetype - stupid idiotic |
1967 |
# dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
1968 |
|
1969 |
object *new (utf8_string archetype = 0) |
1970 |
PROTOTYPE: ;$ |
1971 |
CODE: |
1972 |
RETVAL = archetype ? get_archetype (archetype) : object::create (); |
1973 |
OUTPUT: |
1974 |
RETVAL |
1975 |
|
1976 |
object *find_object (U32 tag) |
1977 |
|
1978 |
# TODO: nuke |
1979 |
object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
1980 |
PROTOTYPE: $$$$$$ |
1981 |
CODE: |
1982 |
{ |
1983 |
RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); |
1984 |
} |
1985 |
|
1986 |
const_utf8_string get_ob_key_value (object *op, utf8_string key) |
1987 |
|
1988 |
bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) |
1989 |
|
1990 |
object *get_nearest_player (object *ob) |
1991 |
ALIAS: nearest_player = 0 |
1992 |
PREINIT: |
1993 |
extern object *get_nearest_player (object *); |
1994 |
|
1995 |
void rangevector (object *ob, object *other, int flags = 0) |
1996 |
PROTOTYPE: $$;$ |
1997 |
PPCODE: |
1998 |
{ |
1999 |
rv_vector rv; |
2000 |
get_rangevector (ob, other, &rv, flags); |
2001 |
EXTEND (SP, 5); |
2002 |
PUSHs (newSVuv (rv.distance)); |
2003 |
PUSHs (newSViv (rv.distance_x)); |
2004 |
PUSHs (newSViv (rv.distance_y)); |
2005 |
PUSHs (newSViv (rv.direction)); |
2006 |
PUSHs (to_sv (rv.part)); |
2007 |
} |
2008 |
|
2009 |
bool on_same_map_as (object *ob, object *other) |
2010 |
CODE: |
2011 |
RETVAL = on_same_map (ob, other); |
2012 |
OUTPUT: RETVAL |
2013 |
|
2014 |
const_utf8_string |
2015 |
base_name (object *op, int plural = op->nrof > 1) |
2016 |
CODE: |
2017 |
RETVAL = query_base_name (op, plural); |
2018 |
OUTPUT: RETVAL |
2019 |
|
2020 |
object *decrease_ob_nr (object *op, unsigned long i) |
2021 |
|
2022 |
# return the tail of an object, excluding itself |
2023 |
void |
2024 |
tail (object *op) |
2025 |
PPCODE: |
2026 |
while ((op = op->more)) |
2027 |
XPUSHs (sv_2mortal (to_sv (op))); |
2028 |
|
2029 |
MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ |
2030 |
|
2031 |
player *player (object *op) |
2032 |
CODE: |
2033 |
RETVAL = op->contr; |
2034 |
OUTPUT: RETVAL |
2035 |
|
2036 |
bool move_player (object *op, int dir) |
2037 |
|
2038 |
void check_score (object *op) |
2039 |
|
2040 |
void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
2041 |
CODE: |
2042 |
new_draw_info (flags, 0, op, txt); |
2043 |
|
2044 |
void kill_player (object *op) |
2045 |
|
2046 |
void esrv_send_item (object *pl, object *item) |
2047 |
|
2048 |
void esrv_update_item (object *pl, int what, object *item) |
2049 |
C_ARGS: what, pl, item |
2050 |
|
2051 |
void esrv_del_item (object *pl, int tag) |
2052 |
C_ARGS: pl->contr, tag |
2053 |
|
2054 |
int command_summon (object *op, utf8_string params) |
2055 |
|
2056 |
int command_arrest (object *op, utf8_string params) |
2057 |
|
2058 |
|
2059 |
MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
2060 |
|
2061 |
INCLUDE: $PERL $srcdir/genacc player ../include/player.h | |
2062 |
|
2063 |
int invoke (player *pl, int event, ...) |
2064 |
CODE: |
2065 |
if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); |
2066 |
AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2067 |
for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
2068 |
RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END); |
2069 |
OUTPUT: RETVAL |
2070 |
|
2071 |
SV *registry (player *pl) |
2072 |
|
2073 |
void |
2074 |
save_stats (player *pl) |
2075 |
CODE: |
2076 |
pl->ob->stats.hp = pl->ob->stats.maxhp; |
2077 |
pl->ob->stats.sp = pl->ob->stats.maxsp; |
2078 |
pl->ob->stats.grace = pl->ob->stats.maxgrace; |
2079 |
pl->orig_stats = pl->ob->stats; |
2080 |
|
2081 |
void clear_los (player *pl) |
2082 |
|
2083 |
bool |
2084 |
cell_visible (player *pl, int dx, int dy) |
2085 |
CODE: |
2086 |
RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 |
2087 |
&& !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2]; |
2088 |
OUTPUT: |
2089 |
RETVAL |
2090 |
|
2091 |
void |
2092 |
send (player *pl, SV *packet) |
2093 |
CODE: |
2094 |
{ |
2095 |
STRLEN len; |
2096 |
char *buf = SvPVbyte (packet, len); |
2097 |
|
2098 |
if (len > MAXSOCKBUF) |
2099 |
pl->failmsg ("[packet too long for client]"); |
2100 |
else if (pl->ns) |
2101 |
pl->ns->send_packet (buf, len); |
2102 |
} |
2103 |
|
2104 |
int |
2105 |
listening (player *pl, int new_value = -1) |
2106 |
CODE: |
2107 |
RETVAL = pl->listening; |
2108 |
if (new_value >= 0) |
2109 |
pl->listening = new_value; |
2110 |
OUTPUT: |
2111 |
RETVAL |
2112 |
|
2113 |
void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) |
2114 |
PROTOTYPE: $;$$$ |
2115 |
PPCODE: |
2116 |
if (GIMME_V != G_VOID) |
2117 |
{ |
2118 |
EXTEND (SP, 3); |
2119 |
PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); |
2120 |
PUSHs (sv_2mortal (newSViv (pl->bed_x))); |
2121 |
PUSHs (sv_2mortal (newSViv (pl->bed_y))); |
2122 |
} |
2123 |
if (map_path) sv_to (map_path, pl->savebed_map); |
2124 |
if (x) sv_to (x, pl->bed_x); |
2125 |
if (y) sv_to (y, pl->bed_y); |
2126 |
|
2127 |
void |
2128 |
list () |
2129 |
PPCODE: |
2130 |
for_all_players (pl) |
2131 |
XPUSHs (sv_2mortal (to_sv (pl))); |
2132 |
|
2133 |
|
2134 |
MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ |
2135 |
|
2136 |
int invoke (maptile *map, int event, ...) |
2137 |
CODE: |
2138 |
if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); |
2139 |
AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2140 |
for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
2141 |
RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); |
2142 |
OUTPUT: RETVAL |
2143 |
|
2144 |
SV *registry (maptile *map) |
2145 |
|
2146 |
void |
2147 |
find_tagged_objects (maptile *map, utf8_string tag = 0) |
2148 |
PPCODE: |
2149 |
{ |
2150 |
if (!map->spaces) |
2151 |
XSRETURN_EMPTY; |
2152 |
|
2153 |
if (tag) |
2154 |
{ |
2155 |
shstr_cmp tag_ (tag); |
2156 |
|
2157 |
for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; ) |
2158 |
for (object *op = ms->bot; op; op = op->above) |
2159 |
if (op->tag == tag_) |
2160 |
XPUSHs (sv_2mortal (to_sv (op))); |
2161 |
} |
2162 |
else |
2163 |
{ |
2164 |
for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; ) |
2165 |
for (object *op = ms->bot; op; op = op->above) |
2166 |
if (op->tag) |
2167 |
XPUSHs (sv_2mortal (to_sv (op))); |
2168 |
} |
2169 |
} |
2170 |
|
2171 |
INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | |
2172 |
|
2173 |
void |
2174 |
maptile::instantiate () |
2175 |
|
2176 |
maptile *new () |
2177 |
PROTOTYPE: |
2178 |
CODE: |
2179 |
RETVAL = new maptile; |
2180 |
OUTPUT: |
2181 |
RETVAL |
2182 |
|
2183 |
void |
2184 |
maptile::players () |
2185 |
PPCODE: |
2186 |
if (GIMME_V == G_SCALAR) |
2187 |
XPUSHs (sv_2mortal (to_sv (THIS->players))); |
2188 |
else if (GIMME_V == G_ARRAY) |
2189 |
{ |
2190 |
EXTEND (SP, THIS->players); |
2191 |
for_all_players (pl) |
2192 |
if (pl->ob && pl->ob->map == THIS) |
2193 |
PUSHs (sv_2mortal (to_sv (pl->ob))); |
2194 |
} |
2195 |
|
2196 |
void |
2197 |
maptile::add_underlay (SV *data, int offset, int stride, SV *palette) |
2198 |
CODE: |
2199 |
{ |
2200 |
if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) |
2201 |
croak ("maptile::add_underlay: palette must be arrayref"); |
2202 |
|
2203 |
palette = SvRV (palette); |
2204 |
|
2205 |
STRLEN idxlen; |
2206 |
const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); |
2207 |
|
2208 |
for (int x = 0; x < THIS->width; ++x) |
2209 |
for (int y = 0; y < THIS->height; ++y) |
2210 |
{ |
2211 |
for (object *op = THIS->at (x, y).bot; op; op = op->above) |
2212 |
if (op->flag [FLAG_IS_FLOOR]) |
2213 |
goto skip_space; |
2214 |
|
2215 |
{ |
2216 |
int offs = offset + y * stride + x; |
2217 |
if (IN_RANGE_EXC (offs, 0, idxlen)) |
2218 |
{ |
2219 |
if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
2220 |
{ |
2221 |
object *ob = get_archetype (SvPVutf8_nolen (*elem)); |
2222 |
ob->flag [FLAG_NO_MAP_SAVE] = true; |
2223 |
THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
2224 |
|
2225 |
if (ob->randomitems) |
2226 |
{ |
2227 |
if (!ob->above) |
2228 |
{ |
2229 |
ob->create_treasure (ob->randomitems); |
2230 |
|
2231 |
for (object *op = ob->above; op; op = op->above) |
2232 |
op->flag [FLAG_NO_MAP_SAVE] = true; |
2233 |
} |
2234 |
|
2235 |
ob->randomitems = 0; |
2236 |
} |
2237 |
} |
2238 |
} |
2239 |
} |
2240 |
|
2241 |
skip_space: ; |
2242 |
} |
2243 |
} |
2244 |
|
2245 |
void |
2246 |
maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) |
2247 |
CODE: |
2248 |
{ |
2249 |
if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) |
2250 |
croak ("maptile::set_regiondata: palette must be arrayref"); |
2251 |
|
2252 |
palette = SvRV (palette); |
2253 |
|
2254 |
STRLEN idxlen; |
2255 |
const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); |
2256 |
|
2257 |
region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; |
2258 |
uint8_t *regions = salloc<uint8_t> (THIS->size ()); |
2259 |
|
2260 |
for (int i = av_len ((AV *)palette) + 1; i--; ) |
2261 |
regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); |
2262 |
|
2263 |
for (int y = 0; y < THIS->height; ++y) |
2264 |
memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); |
2265 |
|
2266 |
sfree (THIS->regions, THIS->size ()); |
2267 |
delete [] THIS->regionmap; |
2268 |
|
2269 |
THIS->regions = regions; |
2270 |
THIS->regionmap = regionmap; |
2271 |
} |
2272 |
|
2273 |
void |
2274 |
maptile::create_region_treasure () |
2275 |
CODE: |
2276 |
{ |
2277 |
object *op = object::create (); |
2278 |
op->type = FLOOR; |
2279 |
op->map = THIS; |
2280 |
|
2281 |
for (int x = 0; x < THIS->width; ++x) |
2282 |
for (int y = 0; y < THIS->height; ++y) |
2283 |
{ |
2284 |
region *rgn = THIS->region (x, y); |
2285 |
|
2286 |
//fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D |
2287 |
if (rgn->treasure && rndm () < rgn->treasure_density) |
2288 |
{ |
2289 |
op->x = x; |
2290 |
op->y = y; |
2291 |
create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); |
2292 |
} |
2293 |
} |
2294 |
|
2295 |
op->destroy (); |
2296 |
} |
2297 |
|
2298 |
int out_of_map (maptile *map, int x, int y) |
2299 |
|
2300 |
void |
2301 |
trigger (maptile *map, long connection, bool state = true) |
2302 |
CODE: |
2303 |
activate_connection (map, connection, state); |
2304 |
|
2305 |
void |
2306 |
get_connection (maptile *map, long connection) |
2307 |
PPCODE: |
2308 |
oblinkpt *obp = get_connection_links (map, connection); |
2309 |
if (obp) |
2310 |
for (objectlink *ol = obp->link; ol; ol = ol->next) |
2311 |
XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); |
2312 |
|
2313 |
void |
2314 |
get_map_flags (maptile *map, int x, int y) |
2315 |
PPCODE: |
2316 |
{ |
2317 |
maptile *nmap = 0; |
2318 |
I16 nx = 0, ny = 0; |
2319 |
int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); |
2320 |
|
2321 |
EXTEND (SP, 4); |
2322 |
PUSHs (sv_2mortal (newSViv (flags))); |
2323 |
|
2324 |
if (GIMME_V == G_ARRAY) |
2325 |
{ |
2326 |
PUSHs (sv_2mortal (to_sv (nmap))); |
2327 |
PUSHs (sv_2mortal (newSViv (nx))); |
2328 |
PUSHs (sv_2mortal (newSViv (ny))); |
2329 |
} |
2330 |
} |
2331 |
|
2332 |
void |
2333 |
at (maptile *map, unsigned int x, unsigned int y) |
2334 |
PROTOTYPE: $$$ |
2335 |
PPCODE: |
2336 |
{ |
2337 |
object *o; |
2338 |
maptile *nmap = 0; |
2339 |
I16 nx, ny; |
2340 |
|
2341 |
get_map_flags (map, &nmap, x, y, &nx, &ny); |
2342 |
|
2343 |
if (nmap) |
2344 |
for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) |
2345 |
XPUSHs (sv_2mortal (to_sv (o))); |
2346 |
} |
2347 |
|
2348 |
SV * |
2349 |
bot_at (maptile *obj, unsigned int x, unsigned int y) |
2350 |
PROTOTYPE: $$$ |
2351 |
ALIAS: |
2352 |
top_at = 1 |
2353 |
flags_at = 2 |
2354 |
light_at = 3 |
2355 |
move_block_at = 4 |
2356 |
move_slow_at = 5 |
2357 |
move_on_at = 6 |
2358 |
move_off_at = 7 |
2359 |
INIT: |
2360 |
if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF; |
2361 |
CODE: |
2362 |
switch (ix) |
2363 |
{ |
2364 |
case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break; |
2365 |
case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break; |
2366 |
case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break; |
2367 |
case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break; |
2368 |
case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break; |
2369 |
case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break; |
2370 |
case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break; |
2371 |
case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break; |
2372 |
} |
2373 |
OUTPUT: RETVAL |
2374 |
|
2375 |
void fix_walls (maptile *map, int x, int y) |
2376 |
|
2377 |
void fix_walls_around (maptile *map, int x, int y) |
2378 |
|
2379 |
# worst xs function of my life |
2380 |
bool |
2381 |
_create_random_map (\ |
2382 |
maptile *self,\ |
2383 |
utf8_string wallstyle,\ |
2384 |
utf8_string wall_name,\ |
2385 |
utf8_string floorstyle,\ |
2386 |
utf8_string monsterstyle,\ |
2387 |
utf8_string treasurestyle,\ |
2388 |
utf8_string layoutstyle,\ |
2389 |
utf8_string doorstyle,\ |
2390 |
utf8_string decorstyle,\ |
2391 |
utf8_string origin_map,\ |
2392 |
utf8_string final_map,\ |
2393 |
utf8_string exitstyle,\ |
2394 |
utf8_string this_map,\ |
2395 |
utf8_string exit_on_final_map,\ |
2396 |
int xsize,\ |
2397 |
int ysize,\ |
2398 |
int expand2x,\ |
2399 |
int layoutoptions1,\ |
2400 |
int layoutoptions2,\ |
2401 |
int layoutoptions3,\ |
2402 |
int symmetry,\ |
2403 |
int difficulty,\ |
2404 |
int difficulty_given,\ |
2405 |
float difficulty_increase,\ |
2406 |
int dungeon_level,\ |
2407 |
int dungeon_depth,\ |
2408 |
int decoroptions,\ |
2409 |
int orientation,\ |
2410 |
int origin_y,\ |
2411 |
int origin_x,\ |
2412 |
U32 random_seed,\ |
2413 |
val64 total_map_hp,\ |
2414 |
int map_layout_style,\ |
2415 |
int treasureoptions,\ |
2416 |
int symmetry_used,\ |
2417 |
region *region,\ |
2418 |
utf8_string custom\ |
2419 |
) |
2420 |
CODE: |
2421 |
{ |
2422 |
random_map_params rmp; |
2423 |
|
2424 |
assign (rmp.wallstyle , wallstyle); |
2425 |
assign (rmp.wall_name , wall_name); |
2426 |
assign (rmp.floorstyle , floorstyle); |
2427 |
assign (rmp.monsterstyle , monsterstyle); |
2428 |
assign (rmp.treasurestyle , treasurestyle); |
2429 |
assign (rmp.layoutstyle , layoutstyle); |
2430 |
assign (rmp.doorstyle , doorstyle); |
2431 |
assign (rmp.decorstyle , decorstyle); |
2432 |
assign (rmp.exitstyle , exitstyle); |
2433 |
assign (rmp.exit_on_final_map, exit_on_final_map); |
2434 |
|
2435 |
rmp.origin_map = origin_map; |
2436 |
rmp.final_map = final_map; |
2437 |
rmp.this_map = this_map; |
2438 |
rmp.xsize = xsize; |
2439 |
rmp.ysize = ysize; |
2440 |
rmp.expand2x = expand2x; |
2441 |
rmp.layoutoptions1 = layoutoptions1; |
2442 |
rmp.layoutoptions2 = layoutoptions2; |
2443 |
rmp.layoutoptions3 = layoutoptions3; |
2444 |
rmp.symmetry = symmetry; |
2445 |
rmp.difficulty = difficulty; |
2446 |
rmp.difficulty_given = difficulty_given; |
2447 |
rmp.difficulty_increase = difficulty_increase; |
2448 |
rmp.dungeon_level = dungeon_level; |
2449 |
rmp.dungeon_depth = dungeon_depth; |
2450 |
rmp.decoroptions = decoroptions; |
2451 |
rmp.orientation = orientation; |
2452 |
rmp.origin_y = origin_y; |
2453 |
rmp.origin_x = origin_x; |
2454 |
rmp.random_seed = random_seed; |
2455 |
rmp.total_map_hp = (uint64_t) total_map_hp; |
2456 |
rmp.map_layout_style = map_layout_style; |
2457 |
rmp.treasureoptions = treasureoptions; |
2458 |
rmp.symmetry_used = symmetry_used; |
2459 |
rmp.region = region; |
2460 |
rmp.custom = custom; |
2461 |
|
2462 |
RETVAL = self->generate_random_map (&rmp); |
2463 |
} |
2464 |
OUTPUT: |
2465 |
RETVAL |
2466 |
|
2467 |
MODULE = cf PACKAGE = cf::arch |
2468 |
|
2469 |
int archetypes_size () |
2470 |
CODE: |
2471 |
RETVAL = archetypes.size (); |
2472 |
OUTPUT: RETVAL |
2473 |
|
2474 |
archetype *archetypes (U32 index) |
2475 |
CODE: |
2476 |
RETVAL = index < archetypes.size () ? archetypes [index] : 0; |
2477 |
OUTPUT: RETVAL |
2478 |
|
2479 |
object *instantiate (archetype *arch) |
2480 |
CODE: |
2481 |
RETVAL = arch_to_object (arch); |
2482 |
OUTPUT: |
2483 |
RETVAL |
2484 |
|
2485 |
INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | |
2486 |
|
2487 |
MODULE = cf PACKAGE = cf::party |
2488 |
|
2489 |
partylist *first () |
2490 |
PROTOTYPE: |
2491 |
CODE: |
2492 |
RETVAL = get_firstparty (); |
2493 |
OUTPUT: RETVAL |
2494 |
|
2495 |
INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | |
2496 |
|
2497 |
MODULE = cf PACKAGE = cf::region |
2498 |
|
2499 |
void |
2500 |
list () |
2501 |
PPCODE: |
2502 |
for_all_regions (rgn) |
2503 |
XPUSHs (sv_2mortal (to_sv (rgn))); |
2504 |
|
2505 |
region *find (utf8_string name) |
2506 |
PROTOTYPE: $ |
2507 |
CODE: |
2508 |
RETVAL = region::find (name); |
2509 |
OUTPUT: RETVAL |
2510 |
|
2511 |
region *find_fuzzy (utf8_string name) |
2512 |
PROTOTYPE: $ |
2513 |
CODE: |
2514 |
RETVAL = region::find_fuzzy (name); |
2515 |
OUTPUT: RETVAL |
2516 |
|
2517 |
int specificity (region *rgn) |
2518 |
CODE: |
2519 |
RETVAL = 0; |
2520 |
while (rgn = rgn->parent) |
2521 |
RETVAL++; |
2522 |
OUTPUT: RETVAL |
2523 |
|
2524 |
INCLUDE: $PERL $srcdir/genacc region ../include/region.h | |
2525 |
|
2526 |
MODULE = cf PACKAGE = cf::living |
2527 |
|
2528 |
INCLUDE: $PERL $srcdir/genacc living ../include/living.h | |
2529 |
|
2530 |
MODULE = cf PACKAGE = cf::settings |
2531 |
|
2532 |
INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | |
2533 |
|
2534 |
MODULE = cf PACKAGE = cf::client |
2535 |
|
2536 |
INCLUDE: $PERL $srcdir/genacc client ../include/client.h | |
2537 |
|
2538 |
int invoke (client *ns, int event, ...) |
2539 |
CODE: |
2540 |
if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); |
2541 |
AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2542 |
for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
2543 |
RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END); |
2544 |
OUTPUT: RETVAL |
2545 |
|
2546 |
SV *registry (client *ns) |
2547 |
|
2548 |
void |
2549 |
list () |
2550 |
PPCODE: |
2551 |
EXTEND (SP, clients.size ()); |
2552 |
for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) |
2553 |
PUSHs (sv_2mortal (to_sv (*i))); |
2554 |
|
2555 |
void |
2556 |
client::send_packet (SV *packet) |
2557 |
CODE: |
2558 |
{ |
2559 |
STRLEN len; |
2560 |
char *buf = SvPVbyte (packet, len); |
2561 |
|
2562 |
if (len > MAXSOCKBUF) |
2563 |
{ |
2564 |
// ugly |
2565 |
if (THIS->pl) |
2566 |
THIS->pl->failmsg ("[packet too long for client]"); |
2567 |
} |
2568 |
else |
2569 |
THIS->send_packet (buf, len); |
2570 |
} |
2571 |
|
2572 |
faceidx |
2573 |
client::need_face (utf8_string name, int pri = 0) |
2574 |
CODE: |
2575 |
RETVAL = face_find (name, 0); |
2576 |
if (RETVAL) |
2577 |
{ |
2578 |
THIS->send_face (RETVAL, pri); |
2579 |
THIS->flush_fx (); |
2580 |
} |
2581 |
OUTPUT: |
2582 |
RETVAL |
2583 |
|
2584 |
int |
2585 |
client::fx_want (int idx, int value = -1) |
2586 |
CODE: |
2587 |
if (0 < idx && idx < FT_NUM) |
2588 |
{ |
2589 |
RETVAL = THIS->fx_want [idx]; |
2590 |
if (items > 2) |
2591 |
THIS->fx_want [idx] = value; |
2592 |
} |
2593 |
else |
2594 |
RETVAL = 0; |
2595 |
OUTPUT: |
2596 |
RETVAL |
2597 |
|
2598 |
MODULE = cf PACKAGE = cf::sound PREFIX = sound_ |
2599 |
|
2600 |
faceidx sound_find (utf8_string name) |
2601 |
|
2602 |
void sound_set (utf8_string str, faceidx face) |
2603 |
|
2604 |
# dire hack |
2605 |
void old_sound_index (int idx, faceidx face) |
2606 |
CODE: |
2607 |
extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; |
2608 |
old_sound_index [idx] = face; |
2609 |
|
2610 |
MODULE = cf PACKAGE = cf::face PREFIX = face_ |
2611 |
|
2612 |
#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | |
2613 |
|
2614 |
faceidx face_find (utf8_string name, faceidx defidx = 0) |
2615 |
|
2616 |
faceidx alloc (utf8_string name) |
2617 |
CODE: |
2618 |
{ |
2619 |
do |
2620 |
{ |
2621 |
RETVAL = faces.size (); |
2622 |
faces.resize (RETVAL + 1); |
2623 |
} |
2624 |
while (!RETVAL); // crude way to leave index 0 |
2625 |
|
2626 |
faces [RETVAL].name = name; |
2627 |
facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); |
2628 |
|
2629 |
if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; |
2630 |
if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; |
2631 |
} |
2632 |
OUTPUT: RETVAL |
2633 |
|
2634 |
void set_type (faceidx idx, int value) |
2635 |
ALIAS: |
2636 |
set_type = 0 |
2637 |
set_visibility = 1 |
2638 |
set_magicmap = 2 |
2639 |
set_smooth = 3 |
2640 |
set_smoothlevel = 4 |
2641 |
CODE: |
2642 |
faceinfo *f = face_info (idx); assert (f); |
2643 |
switch (ix) |
2644 |
{ |
2645 |
case 0: f->type = value; break; |
2646 |
case 1: f->visibility = value; break; |
2647 |
case 2: f->magicmap = value; break; |
2648 |
case 3: f->smooth = value; break; |
2649 |
case 4: f->smoothlevel = value; break; |
2650 |
} |
2651 |
|
2652 |
void set_data (faceidx idx, int faceset, SV *data, SV *chksum) |
2653 |
CODE: |
2654 |
{ |
2655 |
faceinfo *f = face_info (idx); assert (f); |
2656 |
facedata *d = &(faceset ? f->data64 : f->data32); |
2657 |
sv_to (data, d->data); |
2658 |
STRLEN clen; |
2659 |
char *cdata = SvPVbyte (chksum, clen); |
2660 |
clen = min (CHKSUM_SIZE, clen); |
2661 |
|
2662 |
if (memcmp (d->chksum, cdata, clen)) |
2663 |
{ |
2664 |
memcpy (d->chksum, cdata, clen); |
2665 |
|
2666 |
// invalidate existing client face info |
2667 |
for_all_clients (ns) |
2668 |
if (ns->faceset == faceset) |
2669 |
{ |
2670 |
ns->faces_sent [idx] = false; |
2671 |
ns->force_newmap = true; |
2672 |
} |
2673 |
} |
2674 |
} |
2675 |
|
2676 |
int get_data_size (faceidx idx, int faceset = 0) |
2677 |
CODE: |
2678 |
facedata *d = face_data (idx, faceset); assert (d); |
2679 |
RETVAL = d->data.size (); |
2680 |
OUTPUT: |
2681 |
RETVAL |
2682 |
|
2683 |
SV *get_chksum (faceidx idx, int faceset = 0) |
2684 |
CODE: |
2685 |
facedata *d = face_data (idx, faceset); assert (d); |
2686 |
RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); |
2687 |
OUTPUT: |
2688 |
RETVAL |
2689 |
|
2690 |
void invalidate (faceidx idx) |
2691 |
CODE: |
2692 |
for_all_clients (ns) |
2693 |
{ |
2694 |
ns->faces_sent [idx] = false; |
2695 |
ns->force_newmap = true; |
2696 |
} |
2697 |
|
2698 |
void invalidate_all () |
2699 |
CODE: |
2700 |
for_all_clients (ns) |
2701 |
{ |
2702 |
ns->faces_sent.reset (); |
2703 |
ns->force_newmap = true; |
2704 |
} |
2705 |
|
2706 |
MODULE = cf PACKAGE = cf::anim PREFIX = anim_ |
2707 |
|
2708 |
#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | |
2709 |
|
2710 |
animidx anim_find (utf8_string name) |
2711 |
CODE: |
2712 |
RETVAL = animation::find (name).number; |
2713 |
OUTPUT: RETVAL |
2714 |
|
2715 |
animidx set (utf8_string name, SV *frames, int facings = 1) |
2716 |
CODE: |
2717 |
{ |
2718 |
if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV) |
2719 |
croak ("frames must be an arrayref"); |
2720 |
|
2721 |
AV *av = (AV *)SvRV (frames); |
2722 |
|
2723 |
animation *anim = &animation::find (name); |
2724 |
if (anim->number) |
2725 |
{ |
2726 |
anim->resize (av_len (av) + 1); |
2727 |
anim->facings = facings; |
2728 |
} |
2729 |
else |
2730 |
anim = &animation::create (name, av_len (av) + 1, facings); |
2731 |
|
2732 |
for (int i = 0; i < anim->num_animations; ++i) |
2733 |
anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); |
2734 |
} |
2735 |
OUTPUT: RETVAL |
2736 |
|
2737 |
void invalidate_all () |
2738 |
CODE: |
2739 |
for_all_clients (ns) |
2740 |
ns->anims_sent.reset (); |
2741 |
|
2742 |
MODULE = cf PACKAGE = cf::object::freezer |
2743 |
|
2744 |
INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h | |
2745 |
|
2746 |
SV * |
2747 |
new (char *klass) |
2748 |
CODE: |
2749 |
RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); |
2750 |
OUTPUT: RETVAL |
2751 |
|
2752 |
void |
2753 |
DESTROY (SV *sv) |
2754 |
CODE: |
2755 |
object_freezer *self; |
2756 |
sv_to (sv, self); |
2757 |
delete self; |
2758 |
|
2759 |
MODULE = cf PACKAGE = cf::object::thawer |
2760 |
|
2761 |
INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h | |
2762 |
|
2763 |
SV * |
2764 |
new_from_file (char *klass, octet_string path) |
2765 |
CODE: |
2766 |
object_thawer *f = new object_thawer (path); |
2767 |
if (!*f) |
2768 |
{ |
2769 |
delete f; |
2770 |
XSRETURN_UNDEF; |
2771 |
} |
2772 |
RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1)); |
2773 |
OUTPUT: RETVAL |
2774 |
|
2775 |
void |
2776 |
DESTROY (SV *sv) |
2777 |
CODE: |
2778 |
object_thawer *self; |
2779 |
sv_to (sv, self); |
2780 |
delete self; |
2781 |
|
2782 |
void |
2783 |
extract_tags (object_thawer *self) |
2784 |
PPCODE: |
2785 |
while (self->kw != KW_EOF) |
2786 |
{ |
2787 |
PUTBACK; |
2788 |
coroapi::cede_to_tick_every (5000); |
2789 |
SPAGAIN; |
2790 |
|
2791 |
if (self->kw == KW_tag) |
2792 |
XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ()))); |
2793 |
|
2794 |
self->skip (); |
2795 |
} |
2796 |
|