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/cvs/deliantra/server/server/cfperl.xs
Revision: 1.361
Committed: Tue Apr 6 22:59:28 2010 UTC (14 years, 2 months ago) by root
Branch: MAIN
Changes since 1.360: +0 -2 lines
Log Message:
remove artificial run/fire delay, refactoring

File Contents

# Content
1 /*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 *
6 * Deliantra is free software: you can redistribute it and/or modify it under
7 * the terms of the Affero GNU General Public License as published by the
8 * Free Software Foundation, either version 3 of the License, or (at your
9 * option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the Affero GNU General Public License
17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
21 */
22
23 #include "autoconf.h"
24
25 #if HAVE_EXECINFO_H
26 # include <execinfo.h>
27 #endif
28
29 #include <cstdarg>
30 #include <typeinfo>
31
32 #include "global.h"
33 #include "../random_maps/random_map.h"
34 #include "evthread.h"
35 #include "sproto.h"
36
37 #include <unistd.h>
38 #if _POSIX_MEMLOCK
39 # include <sys/mman.h>
40 #endif
41
42 #if HAVE_MALLOC_H
43 # include <malloc.h>
44 #endif
45
46 #if !__GLIBC__
47 # define malloc_trim(pad) -1
48 #endif
49
50 #include <EXTERN.h>
51 #include <perl.h>
52 #include <XSUB.h>
53
54 #include "CoroAPI.h"
55 #include "perlxsi.c"
56
57 extern sint64 *levels; // the experience table
58
59 typedef object_thawer &object_thawer_ref;
60 typedef object_freezer &object_freezer_ref;
61
62 typedef std::string std__string;
63
64 static PerlInterpreter *perl;
65
66 tstamp NOW, runtime;
67
68 static int tick_inhibit;
69 static int tick_pending;
70
71 global gbl_ev;
72 static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
73 static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
74 static AV *av_reflect;
75
76 bitset<NUM_EVENT_TYPES> ev_want_event;
77 bitset<NUM_TYPES> ev_want_type;
78
79 static HV
80 *stash_cf,
81 *stash_cf_object_wrap,
82 *stash_cf_object_player_wrap,
83 *stash_cf_player_wrap,
84 *stash_cf_map_wrap,
85 *stash_cf_mapspace_wrap,
86 *stash_cf_client_wrap,
87 *stash_cf_arch_wrap,
88 *stash_cf_party_wrap,
89 *stash_cf_region_wrap,
90 *stash_cf_living_wrap;
91
92 static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99 #ifndef newSVpv_utf8
100 static SV *
101 newSVpv_utf8 (const char *s)
102 {
103 if (!s)
104 return newSV (0);
105
106 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv);
108 return sv;
109 }
110 #endif
111
112 #ifndef newSVpvn_utf8
113 static SV *
114 newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
115 {
116 if (!s)
117 return newSV (0);
118
119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
122 SvUTF8_on (sv);
123
124 return sv;
125 }
126 #endif
127
128 static noinline utf8_string
129 cfSvPVutf8_nolen (SV *sv)
130 {
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
142 }
143
144 // helper cast function, returns super class * or 0
145 template<class super>
146 static super *
147 is_a (attachable *at)
148 {
149 //return dynamic_cast<super *>(at); // slower, safer
150 if (typeid (*at) == typeid (super))
151 return static_cast<super *>(at);
152 else
153 return 0;
154 }
155
156 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
157
158 unordered_vector<attachable *> attachable::mortals;
159
160 attachable::~attachable ()
161 {
162 assert (!self);
163 assert (!cb);
164 }
165
166 int
167 attachable::refcnt_cnt () const
168 {
169 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
170 }
171
172 void
173 attachable::sever_self ()
174 {
175 if (HV *self = this->self)
176 {
177 // keep a refcount because sv_unmagic might call attachable_free,
178 // which might clear self, causing sv_unmagic to crash on a now
179 // invalid object.
180 SvREFCNT_inc (self);
181 hv_clear (self);
182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
183 SvREFCNT_dec (self);
184
185 // self *must* be null now because that's sv_unmagic's job.
186 assert (!this->self);
187 }
188 }
189
190 void
191 attachable::optimise ()
192 {
193 if (self
194 && SvREFCNT (self) == 1
195 && !HvTOTALKEYS (self))
196 sever_self ();
197 }
198
199 // check wether the object really is dead
200 void
201 attachable::do_check ()
202 {
203 if (refcnt_cnt () > 0)
204 return;
205
206 destroy ();
207 }
208
209 void
210 attachable::do_destroy ()
211 {
212 INVOKE_ATTACHABLE (DESTROY, this);
213
214 if (cb)
215 {
216 SvREFCNT_dec (cb);
217 cb = 0;
218 }
219
220 mortals.push_back (this);
221 }
222
223 void
224 attachable::destroy ()
225 {
226 if (destroyed ())
227 return;
228
229 attachable_flags |= F_DESTROYED;
230 do_destroy ();
231 sever_self ();
232 }
233
234 void
235 attachable::check_mortals ()
236 {
237 static int i = 0;
238
239 for (;;)
240 {
241 if (i >= mortals.size ())
242 {
243 i = 0;
244
245 if (mortals.size () >= 512)
246 {
247 static int last_mortalcount;
248 if (mortals.size () != last_mortalcount)
249 {
250 last_mortalcount = mortals.size ();
251 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
252
253 if (0)
254 {
255 for (int j = 0; j < mortals.size (); ++j)//D
256 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
257 fprintf (stderr, "\n");//D
258 }
259 }
260 }
261
262 break;
263 }
264
265 attachable *obj = mortals [i];
266
267 #if 0
268 if (obj->self)//D make this an assert later
269 {
270 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
271 obj->sever_self ();
272 }
273 #endif
274
275 if (obj->refcnt)
276 {
277 ++i; // further delay freeing
278
279 if (!(i & 0x3ff))
280 break;
281 }
282 else
283 {
284 mortals.erase (i);
285 obj->sever_self ();
286 delete obj;
287 }
288 }
289 }
290
291 void
292 attachable::set_key (const char *key, const char *value, bool is_utf8)
293 {
294 if (!self)
295 self = newHV ();
296
297 if (value)
298 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
299 else
300 hv_delete (self, key, strlen (key), G_DISCARD);
301 }
302
303 attachable &
304 attachable::operator =(const attachable &src)
305 {
306 //if (self || cb)
307 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
308
309 attach = src.attach;
310 return *this;
311 }
312
313 #if 0
314 template<typename T>
315 static bool
316 find_backref (void *ptr, T *obj)
317 {
318 char *s = (char *)obj;
319 while (s < (char *)obj + sizeof (T))
320 {
321 if (ptr == *(void **)s)
322 return true;
323
324 s += sizeof (void *); // assume natural alignment
325 }
326
327 return false;
328 }
329
330 // for debugging, find "live" objects containing this ptr
331 static void
332 find_backref (void *ptr)
333 {
334 for_all_objects (op)
335 if (find_backref (ptr, op))
336 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
337
338 for_all_players (pl)
339 if (find_backref (ptr, pl))
340 fprintf (stderr, "P %p\n", pl);
341
342 for_all_clients (ns)
343 if (find_backref (ptr, ns))
344 fprintf (stderr, "C %p\n", ns);
345 }
346 #endif
347
348 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
349
350 static SV *
351 newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
352 {
353 SV *sv;
354
355 if (!ptr)
356 return newSV (0);
357
358 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
359 return sv_bless (newRV_noinc ((SV *)hv), stash);
360 }
361
362 static int
363 attachable_free (pTHX_ SV *sv, MAGIC *mg)
364 {
365 attachable *at = (attachable *)mg->mg_ptr;
366
367 //TODO: check if transaction behaviour is really required here
368 if (SV *self = (SV *)at->self)
369 {
370 at->self = 0;
371 SvREFCNT_dec (self);
372 }
373
374 // next line makes sense, but most objects still have refcnt 0 by default
375 //at->refcnt_chk ();
376 return 0;
377 }
378
379 MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
380
381 static SV *
382 newSVattachable (attachable *obj, HV *stash)
383 {
384 if (!obj)
385 return newSV (0);
386
387 if (!obj->self)
388 obj->self = newHV ();
389
390 if (!SvOBJECT (obj->self))
391 {
392 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
393
394 // now bless the object _once_
395 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
396 return sv_bless (newRV_inc ((SV *)obj->self), stash);
397 }
398 else
399 {
400 SV *sv = newRV_inc ((SV *)obj->self);
401
402 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
403 SvAMAGIC_on (sv);
404
405 return sv;
406 }
407 }
408
409 #if 0 // unused
410 static void
411 clearSVptr (SV *sv)
412 {
413 if (SvROK (sv))
414 sv = SvRV (sv);
415
416 hv_clear ((HV *)sv);
417 sv_unmagic (sv, PERL_MAGIC_ext);
418 }
419 #endif
420
421 static long
422 SvPTR_nc (SV *sv)
423 {
424 sv = SvRV (sv);
425
426 // very important shortcut
427 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
428 return (long)SvMAGIC (sv)->mg_ptr;
429
430 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
431 return (long)mg->mg_ptr;
432
433 croak ("perl code used object, but C object is already destroyed, caught");
434 }
435
436 static long
437 SvPTR (SV *sv, const char *klass)
438 {
439 if (!sv_derived_from (sv, klass))
440 croak ("object of type %s expected", klass);
441
442 return SvPTR_nc (sv);
443 }
444
445 static long noinline
446 SvPTR_ornull (SV *sv, const char *klass)
447 {
448 if (expect_false (!SvOK (sv))) return 0;
449
450 return SvPTR (sv, klass);
451 }
452
453 static long noinline
454 SvPTR_ornull_client (SV *sv)
455 {
456 if (expect_false (!SvOK (sv))) return 0;
457
458 if (!SvROK (sv)
459 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
460 && !sv_derived_from (sv, "cf::client")))
461 croak ("object of type cf::client expected");
462
463 return SvPTR_nc (sv);
464 }
465
466 static long noinline
467 SvPTR_ornull_object (SV *sv)
468 {
469 if (expect_false (!SvOK (sv))) return 0;
470
471 if (!SvROK (sv)
472 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
473 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
474 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
475 && !sv_derived_from (sv, "cf::object")))
476 croak ("object of type cf::object expected");
477
478 return SvPTR_nc (sv);
479 }
480
481 static long noinline
482 SvPTR_ornull_player (SV *sv)
483 {
484 if (expect_false (!SvOK (sv))) return 0;
485
486 if (!SvROK (sv)
487 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
488 && !sv_derived_from (sv, "cf::player")))
489 croak ("object of type cf::player expected");
490
491 return SvPTR_nc (sv);
492 }
493
494 static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
495 static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
496 static inline SV *to_sv (bool v) { return newSViv (v); }
497 static inline SV *to_sv ( signed char v) { return newSViv (v); }
498 static inline SV *to_sv (unsigned char v) { return newSViv (v); }
499 static inline SV *to_sv ( signed short v) { return newSViv (v); }
500 static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
501 static inline SV *to_sv ( signed int v) { return newSViv (v); }
502 static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
503 static inline SV *to_sv ( signed long v) { return newSViv (v); }
504 static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
505 static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
506 static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
507 static inline SV *to_sv (float v) { return newSVnv (v); }
508 static inline SV *to_sv (double v) { return newSVnv (v); }
509 static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
510 static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
511 static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
512 static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
513 static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
514 static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
515 static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
516 static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
517 static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
518
519 static inline SV *to_sv (object & v) { return to_sv (&v); }
520 static inline SV *to_sv (living & v) { return to_sv (&v); }
521
522 static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
523 static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
524
525 static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
526
527 static inline SV *to_sv (dynbuf * v)
528 {
529 SV *sv = newSV (0);
530
531 sv_upgrade (sv, SVt_PV);
532 SvGROW (sv, v->size () + 1);
533 SvPOK_only (sv);
534 v->linearise (SvPVX (sv));
535 SvCUR_set (sv, v->size ());
536 *SvEND (sv) = 0;
537
538 return sv;
539 }
540
541 static inline SV *to_sv (dynbuf_text * v)
542 {
543 SV *sv = to_sv (static_cast<dynbuf *> (v));
544 SvUTF8_on (sv);
545 return sv;
546 }
547
548 static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
549 static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
550 static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
551 static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
552 static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
553 static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
554 static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
555 static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
556 static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
557 static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
558 static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
559 static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
560 static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
561 static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
562 static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
563 static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
564 static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
565 static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
566 static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
567 static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
568 static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
569 static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
570 static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
571 static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
572 static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
573 static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
574 static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
575
576 //static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
577 static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
578
579 template<class T>
580 static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
581
582 template<int N>
583 static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
584
585 static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
586 static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
587 static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
588 static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
589
590 static inline void sv_to (SV *sv, std::string &v)
591 {
592 STRLEN len;
593 char *data = SvPVbyte (sv, len);
594 v.assign (data, len);
595 }
596
597 static inline void sv_to (SV *sv, UUID &v)
598 {
599 if (!v.parse (SvPV_nolen (sv)))
600 croak ("unparsable uuid: %s", SvPV_nolen (sv));
601 }
602
603 static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
604
605 static SV *
606 newSVdt_va (va_list &ap, data_type type)
607 {
608 SV *sv;
609
610 switch (type)
611 {
612 case DT_INT:
613 sv = newSViv (va_arg (ap, int));
614 break;
615
616 case DT_INT64:
617 sv = newSVval64 ((val64)va_arg (ap, sint64));
618 break;
619
620 case DT_DOUBLE:
621 sv = newSVnv (va_arg (ap, double));
622 break;
623
624 case DT_STRING:
625 {
626 char *str = (char *)va_arg (ap, const char *);
627 sv = str ? newSVpv (str, 0) : newSV (0);
628 }
629 break;
630
631 case DT_DATA:
632 {
633 char *str = (char *)va_arg (ap, const void *);
634 int len = va_arg (ap, int);
635 sv = str ? newSVpv (str, len) : newSV (0);
636 }
637 break;
638
639 case DT_OBJECT:
640 sv = to_sv (va_arg (ap, object *));
641 break;
642
643 case DT_MAP:
644 // va_arg (object *) when void * is passed is an XSI extension
645 sv = to_sv (va_arg (ap, maptile *));
646 break;
647
648 case DT_CLIENT:
649 sv = to_sv (va_arg (ap, client *));
650 break;
651
652 case DT_PLAYER:
653 sv = to_sv (va_arg (ap, player *));
654 break;
655
656 case DT_ARCH:
657 sv = to_sv (va_arg (ap, archetype *));
658 break;
659
660 case DT_PARTY:
661 sv = to_sv (va_arg (ap, partylist *));
662 break;
663
664 case DT_REGION:
665 sv = to_sv (va_arg (ap, region *));
666 break;
667
668 default:
669 assert (("unhandled type in newSVdt_va", 0));
670 }
671
672 return sv;
673 }
674
675 static SV *
676 newSVdt (data_type type, ...)
677 {
678 va_list ap;
679
680 va_start (ap, type);
681 SV *sv = newSVdt_va (ap, type);
682 va_end (ap);
683
684 return sv;
685 }
686
687 // typemap support, mostly to avoid excessive inlining
688 template<class type>
689 static void noinline
690 cf_obj_to (SV *arg, type &var)
691 {
692 sv_to (arg, var);
693 if (!var)
694 croak ("must not pass invalid/null cf_obj here");
695 }
696
697 template<class object>
698 static void noinline
699 cf_obj_ornull_to (SV *arg, object *&var)
700 {
701 if (SvOK (arg))
702 {
703 sv_to (arg, var);
704 if (!var)
705 croak ("unable to convert perl object to C++ object");
706 }
707 else
708 var = 0;
709 }
710
711 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
712
713 static SV *
714 registry (attachable *ext)
715 {
716 if (!ext->cb)
717 ext->cb = newAV ();
718
719 return newRV_inc ((SV *)ext->cb);
720 }
721
722 /////////////////////////////////////////////////////////////////////////////
723
724 void
725 cfperl_init ()
726 {
727 extern char **environ;
728
729 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
730 perl = perl_alloc ();
731 perl_construct (perl);
732
733 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
734
735 const char *argv[] = {
736 settings.argv [0],
737 "-e0"
738 };
739
740 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
741 || perl_run (perl))
742 {
743 printf ("unable to initialize perl-interpreter, aborting.\n");
744 exit (EXIT_FAILURE);
745 }
746
747 eval_pv (
748 "#line 1 'cfperl init'\n"
749 "use EV ();\n"
750 "use Coro ();\n"
751 "cf->bootstrap;\n"
752 "unshift @INC, cf::datadir ();\n"
753 "require cf;\n",
754 0
755 );
756
757 if (SvTRUE (ERRSV))
758 {
759 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
760 exit (EXIT_FAILURE);
761 }
762 }
763
764 void
765 cfperl_main ()
766 {
767 dSP;
768
769 PUSHMARK (SP);
770 PUTBACK;
771 call_pv ("cf::main", G_DISCARD | G_VOID);
772 }
773
774 void
775 attachable::instantiate ()
776 {
777 if (attach)
778 {
779 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
780 attach = 0;
781 }
782 }
783
784 void
785 attachable::reattach ()
786 {
787 optimise ();
788 //TODO: check for _attachment's, very important for restarts
789 INVOKE_ATTACHABLE (REATTACH, this);
790 }
791
792 static event_klass klass_of[NUM_EVENT_TYPES] = {
793 # define def(type,name) KLASS_ ## type,
794 # include "eventinc.h"
795 # undef def
796 };
797
798 #define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
799
800 static void noinline
801 gather_callbacks (AV *&callbacks, AV *registry, event_type event)
802 {
803 // event must be in array
804 if (event >= 0 && event <= AvFILLp (registry))
805 {
806 SV *cbs_ = AvARRAY (registry)[event];
807
808 // element must be list of callback entries
809 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
810 {
811 AV *cbs = (AV *)SvRV (cbs_);
812
813 // no callback entries, no callbacks to call
814 if (AvFILLp (cbs) >= 0)
815 {
816 if (!callbacks)
817 {
818 callbacks = newAV ();
819 av_extend (callbacks, 16);
820 }
821
822 // never use SvREFCNT_inc to copy values, but its ok here :)
823 for (int i = 0; i <= AvFILLp (cbs); ++i)
824 av_push (callbacks, SvREFCNT_inc (AvARRAY (cbs)[i]));
825 }
826 }
827 }
828 }
829
830 void
831 attachable::gather_callbacks (AV *&callbacks, event_type event) const
832 {
833 ::gather_callbacks (callbacks, cb_attachable, event);
834
835 if (cb)
836 ::gather_callbacks (callbacks, cb, event);
837 }
838
839 void
840 global::gather_callbacks (AV *&callbacks, event_type event) const
841 {
842 ::gather_callbacks (callbacks, cb_global, event);
843 }
844
845 void
846 object::gather_callbacks (AV *&callbacks, event_type event) const
847 {
848 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
849 {
850 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
851
852 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
853 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
854 }
855
856 if (type <= AvFILLp (cb_type))
857 {
858 SV *registry = AvARRAY (cb_type)[type];
859
860 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
861 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
862 }
863
864 attachable::gather_callbacks (callbacks, event);
865 ::gather_callbacks (callbacks, cb_object, event);
866 }
867
868 void
869 archetype::gather_callbacks (AV *&callbacks, event_type event) const
870 {
871 attachable::gather_callbacks (callbacks, event);
872 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
873 }
874
875 void
876 client::gather_callbacks (AV *&callbacks, event_type event) const
877 {
878 attachable::gather_callbacks (callbacks, event);
879 ::gather_callbacks (callbacks, cb_client, event);
880 }
881
882 void
883 player::gather_callbacks (AV *&callbacks, event_type event) const
884 {
885 attachable::gather_callbacks (callbacks, event);
886 ::gather_callbacks (callbacks, cb_player, event);
887 }
888
889 void
890 maptile::gather_callbacks (AV *&callbacks, event_type event) const
891 {
892 attachable::gather_callbacks (callbacks, event);
893 ::gather_callbacks (callbacks, cb_map, event);
894 }
895
896 static void noinline
897 _recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
898 {
899 for (int event = 0; event <= AvFILLp (registry); ++event)
900 {
901 SV *cbs_ = AvARRAY (registry)[event];
902
903 // element must be list of callback entries
904 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
905 {
906 AV *cbs = (AV *)SvRV (cbs_);
907
908 // no callback entries, no callbacks to call
909 if (AvFILLp (cbs) >= 0)
910 set.set (event);
911 }
912 }
913 }
914
915 // very slow and inefficient way to recalculate the global want bitsets
916 static void
917 _recalc_want ()
918 {
919 ev_want_event.reset ();
920
921 _recalc_want (ev_want_event, cb_global);
922 _recalc_want (ev_want_event, cb_attachable);
923 _recalc_want (ev_want_event, cb_object);
924 _recalc_want (ev_want_event, cb_client);
925 _recalc_want (ev_want_event, cb_player);
926 _recalc_want (ev_want_event, cb_map);
927
928 ev_want_type.reset ();
929
930 for (int type = 0; type <= AvFILLp (cb_type); ++type)
931 {
932 SV *cbs_ = AvARRAY (cb_type)[type];
933
934 // element must be list of callback entries
935 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
936 {
937 AV *cbs = (AV *)SvRV (cbs_);
938
939 // no callback entries, no callbacks to call
940 if (AvFILLp (cbs) >= 0)
941 ev_want_type.set (type % NUM_TYPES);
942 }
943 }
944 }
945
946 bool
947 attachable::invoke (event_type event, ...)
948 {
949 data_type dt;
950
951 // callback call ordering should be:
952 // 1. per-object callback
953 // 2. per-class object
954 // 3. per-type callback
955 // 4. global callbacks
956
957 AV *callbacks = 0;
958 gather_callbacks (callbacks, event);
959
960 // short-circuit processing if no callbacks found/defined
961 if (!callbacks)
962 return 0;
963
964 va_list ap;
965 va_start (ap, event);
966
967 CALL_BEGIN (3);
968 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
969 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
970
971 //TODO: unhack
972 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
973 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
974 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
975 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
976 else if (global *gl = is_a<global>(this)) /*nop*/;
977 else
978 abort (); //TODO
979
980 for (;;)
981 {
982 dt = (data_type) va_arg (ap, int);
983
984 if (dt == DT_END)
985 break;
986 else if (dt == DT_AV)
987 {
988 AV *av = va_arg (ap, AV *);
989
990 for (int i = 0; i <= av_len (av); ++i)
991 XPUSHs (*av_fetch (av, i, 1));
992 }
993 else
994 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
995 }
996
997 va_end (ap);
998
999 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
1000 count = count > 0 ? POPi : 0;
1001
1002 CALL_END;
1003
1004 return count;
1005 }
1006
1007 static SV *
1008 cfperl_result (int idx)
1009 {
1010 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
1011 if (!av)
1012 return &PL_sv_undef;
1013
1014 SV **sv = av_fetch (av, idx, 0);
1015 if (!sv)
1016 return &PL_sv_undef;
1017
1018 return *sv;
1019 }
1020
1021 int
1022 cfperl_result_INT (int idx)
1023 {
1024 return SvIV (cfperl_result (idx));
1025 }
1026
1027 double
1028 cfperl_result_DOUBLE (int idx)
1029 {
1030 return SvNV (cfperl_result (idx));
1031 }
1032
1033 /////////////////////////////////////////////////////////////////////////////
1034 // various c++ => perl glue functions
1035
1036 void
1037 cfperl_tick ()
1038 {
1039 tick_pending = 1;
1040
1041 if (tick_inhibit)
1042 return;
1043
1044 tick_pending = 0;
1045
1046 dSP;
1047
1048 PUSHMARK (SP);
1049 PUTBACK;
1050 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1051
1052 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1053 }
1054
1055 void
1056 cfperl_emergency_save ()
1057 {
1058 CALL_BEGIN (0);
1059 CALL_CALL ("cf::emergency_save", G_VOID);
1060 CALL_END;
1061 }
1062
1063 void
1064 cfperl_cleanup (int make_core)
1065 {
1066 CALL_BEGIN (1);
1067 CALL_ARG (make_core);
1068 CALL_CALL ("cf::post_cleanup", G_VOID);
1069 CALL_END;
1070 }
1071
1072 void
1073 cfperl_make_book (object *book, int level)
1074 {
1075 CALL_BEGIN (2);
1076 CALL_ARG (book);
1077 CALL_ARG (level);
1078 CALL_CALL ("ext::books::make_book", G_VOID);
1079 CALL_END;
1080 }
1081
1082 void
1083 cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1084 {
1085 CALL_BEGIN (4);
1086 CALL_ARG (ns);
1087 CALL_ARG (type);
1088 CALL_ARG_SV (newSVpv_utf8 (msg));
1089 CALL_ARG (color);
1090 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1091 CALL_END;
1092 }
1093
1094 int
1095 cfperl_can_merge (object *ob1, object *ob2)
1096 {
1097 int can;
1098
1099 CALL_BEGIN (2);
1100 CALL_ARG (ob1);
1101 CALL_ARG (ob2);
1102 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1103 can = count && SvTRUE (TOPs);
1104 CALL_END;
1105
1106 return can;
1107 }
1108
1109 void
1110 cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1111 {
1112 CALL_BEGIN (4);
1113 CALL_ARG (ob);
1114 CALL_ARG (state);
1115 CALL_ARG (activator);
1116 CALL_ARG (originator);
1117 CALL_CALL ("cf::mapscript::activate", G_VOID);
1118 CALL_END;
1119 }
1120
1121 player *
1122 player::find (const_utf8_string name)
1123 {
1124 CALL_BEGIN (1);
1125 CALL_ARG (name);
1126 CALL_CALL ("cf::player::find", G_SCALAR);
1127
1128 player *retval = 0;
1129 if (count) sv_to (POPs, retval);
1130
1131 CALL_END;
1132
1133 return retval;
1134 }
1135
1136 maptile *
1137 find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty)
1138 {
1139 CALL_BEGIN (3);
1140 CALL_ARG (dirname);
1141 CALL_ARG (stylename);
1142 CALL_ARG (difficulty);
1143 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1144
1145 maptile *retval = 0;
1146 if (count) sv_to (POPs, retval);
1147
1148 CALL_END;
1149
1150 return retval;
1151 }
1152
1153 maptile *
1154 maptile::find_sync (const_utf8_string path, maptile *origin)
1155 {
1156 CALL_BEGIN (2);
1157 CALL_ARG (path);
1158 CALL_ARG (origin);
1159 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1160
1161 maptile *retval = 0;
1162 if (count) sv_to (POPs, retval);
1163
1164 CALL_END;
1165
1166 return retval;
1167 }
1168
1169 maptile *
1170 maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1171 {
1172 CALL_BEGIN (3);
1173 CALL_ARG (path);
1174 CALL_ARG (origin);
1175 CALL_ARG (load);
1176 CALL_CALL ("cf::map::find_async", G_SCALAR);
1177
1178 maptile *retval = 0;
1179 if (count) sv_to (POPs, retval);
1180
1181 CALL_END;
1182
1183 return retval;
1184 }
1185
1186 void
1187 maptile::do_load_sync ()
1188 {
1189 CALL_BEGIN (1);
1190 CALL_ARG (this);
1191 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1192 CALL_END;
1193 }
1194
1195 void
1196 object::enter_exit (object *exit)
1197 {
1198 if (type != PLAYER)
1199 return;
1200
1201 CALL_BEGIN (2);
1202 CALL_ARG (this);
1203 CALL_ARG (exit);
1204 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1205 CALL_END;
1206 }
1207
1208 void
1209 object::player_goto (const_utf8_string path, int x, int y)
1210 {
1211 if (type != PLAYER)
1212 return;
1213
1214 CALL_BEGIN (4);
1215 CALL_ARG (this);
1216 CALL_ARG (path);
1217 CALL_ARG (x);
1218 CALL_ARG (y);
1219 CALL_CALL ("cf::object::player::goto", G_VOID);
1220 CALL_END;
1221 }
1222
1223 const_utf8_string
1224 object::ref () const
1225 {
1226 if (type == PLAYER)
1227 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1228 else
1229 return 0;
1230 }
1231
1232 object *
1233 object::deref (const_utf8_string ref)
1234 {
1235 object *retval = 0;
1236
1237 if (ref)
1238 {
1239 CALL_BEGIN (1);
1240 CALL_ARG (ref);
1241 CALL_CALL ("cf::object::deref", G_SCALAR);
1242
1243 if (count)
1244 sv_to (POPs, retval);
1245
1246 CALL_END;
1247 }
1248
1249 return retval;
1250 }
1251
1252 void
1253 log_backtrace (const_utf8_string msg)
1254 {
1255 #if HAVE_BACKTRACE
1256 void *addr [20];
1257 int size = backtrace (addr, 20);
1258
1259 CALL_BEGIN (size);
1260 CALL_ARG (msg);
1261 for (int i = 0; i < size; ++i)
1262 CALL_ARG ((IV)addr [i]);
1263 CALL_CALL ("cf::_log_backtrace", G_VOID);
1264 CALL_END;
1265 #endif
1266 }
1267
1268 bool
1269 is_match_expr (const_utf8_string expr)
1270 {
1271 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1272 }
1273
1274 bool
1275 match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1276 {
1277 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1278 expr += sizeof ("match ") - 1;
1279
1280 CALL_BEGIN (5);
1281 CALL_ARG (expr);
1282 CALL_ARG (ob);
1283 CALL_ARG (self);
1284 CALL_ARG (source);
1285 CALL_ARG (originator);
1286 CALL_CALL (cv_cf_match_match, G_SCALAR);
1287
1288 bool matched = count && SvTRUE (TOPs);
1289
1290 CALL_END;
1291
1292 return matched;
1293 }
1294
1295 object *
1296 match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1297 {
1298 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1299 expr += sizeof ("match ") - 1;
1300
1301 CALL_BEGIN (5);
1302 CALL_ARG (expr);
1303 CALL_ARG (ob);
1304 CALL_ARG (self);
1305 CALL_ARG (source);
1306 CALL_ARG (originator);
1307 CALL_CALL (cv_cf_match_match, G_ARRAY);
1308
1309 object *one = 0;
1310
1311 if (count)
1312 sv_to (TOPs, one);
1313
1314 CALL_END;
1315
1316 return one;
1317 }
1318
1319 /////////////////////////////////////////////////////////////////////////////
1320
1321 struct EVAPI *evapi::GEVAPI;
1322 struct CoroAPI *coroapi::GCoroAPI;
1323
1324 void
1325 coroapi::do_cede_to_tick ()
1326 {
1327 cede_pending = 0;
1328 cede ();
1329 }
1330
1331 void
1332 coroapi::wait_for_tick ()
1333 {
1334 CALL_BEGIN (0);
1335 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
1336 CALL_END;
1337 }
1338
1339 void
1340 coroapi::wait_for_tick_begin ()
1341 {
1342 CALL_BEGIN (0);
1343 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1344 CALL_END;
1345 }
1346
1347 void
1348 iow::poll (int events)
1349 {
1350 if (events != this->events)
1351 {
1352 int active = ev_is_active ((ev_io *)this);
1353 if (active) stop ();
1354 ev_io_set ((ev_io *)this, fd, events);
1355 if (active) start ();
1356 }
1357 }
1358
1359 static void
1360 _connect_to_perl_1 ()
1361 {
1362 stash_cf = gv_stashpv ("cf", 1);
1363
1364 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1365 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1366 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1367 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1368 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1369 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1370 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1371 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1372 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1373 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1374
1375 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1376 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1377 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1378 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1379
1380 cb_global = get_av ("cf::CB_GLOBAL", 1);
1381 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1382 cb_object = get_av ("cf::CB_OBJECT", 1);
1383 cb_player = get_av ("cf::CB_PLAYER", 1);
1384 cb_client = get_av ("cf::CB_CLIENT", 1);
1385 cb_type = get_av ("cf::CB_TYPE" , 1);
1386 cb_map = get_av ("cf::CB_MAP" , 1);
1387 }
1388
1389 static void
1390 _connect_to_perl_2 ()
1391 {
1392 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1393 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1394 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1395 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1396 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1397 }
1398
1399 MODULE = cf PACKAGE = cf PREFIX = cf_
1400
1401 BOOT:
1402 {
1403 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1404 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1405
1406 _connect_to_perl_1 ();
1407
1408 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1409
1410 //{
1411 // require_pv ("Time::HiRes");
1412 //
1413 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1414 // if (!svp) croak ("Time::HiRes is required");
1415 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1416 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1417 //}
1418
1419 static const struct {
1420 const char *name;
1421 IV iv;
1422 } *civ, const_iv[] = {
1423 # define const_iv(name) { # name, (IV)name },
1424 # include "const_iv.h"
1425 # define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1426 # include "attackinc.h"
1427 # undef def
1428 # define def(uc, flags) const_iv (SK_ ## uc)
1429 # include "skillinc.h"
1430 # undef def
1431
1432 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1433 const_iv (logBacktrace)
1434
1435 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1436
1437 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1438
1439 const_iv (MAX_TIME)
1440 const_iv (MAXSOCKBUF)
1441
1442 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1443 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1444
1445 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1446
1447 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1448 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1449 const_iv (F_LOCKED)
1450
1451 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1452 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1453
1454 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1455
1456 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1457 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1458
1459 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1460 const_iv (MAP_INACTIVE)
1461
1462 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1463 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1464
1465 const_iv (VERSION_CS) const_iv (VERSION_SC)
1466
1467 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1468
1469 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1470 };
1471
1472 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1473 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1474
1475 static const struct {
1476 const char *name;
1477 int skip;
1478 IV klass;
1479 IV iv;
1480 } *eiv, event_iv[] = {
1481 # define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name },
1482 # include "eventinc.h"
1483 # undef def
1484 };
1485
1486 AV *av = get_av ("cf::EVENT", 1);
1487
1488 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; )
1489 {
1490 AV *event = newAV ();
1491 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1492 av_push (event, newSViv (eiv->klass));
1493 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1494 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1495 }
1496
1497 // used by autogenerated BOOT sections from genacc
1498 av_reflect = get_av ("cf::REFLECT", 1);
1499 }
1500
1501 void _gv_clear (SV *gv)
1502 CODE:
1503 assert (SvTYPE (gv) == SVt_PVGV);
1504 # define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1505 f (GvGP (gv)->gp_form);
1506 f (GvGP (gv)->gp_io);
1507 f (GvGP (gv)->gp_sv);
1508 f (GvGP (gv)->gp_av);
1509 f (GvGP (gv)->gp_hv);
1510 f (GvGP (gv)->gp_cv);
1511 GvCVGEN (gv) = 0;
1512 GvMULTI_off (gv);
1513 # undef f
1514
1515 void _connect_to_perl_1 ()
1516
1517 void _connect_to_perl_2 ()
1518
1519 void _recalc_want ()
1520
1521 # not used by default anymore
1522 void _global_reattach ()
1523 CODE:
1524 {
1525 // reattach to all attachable objects in the game.
1526 for_all_clients (ns)
1527 ns->reattach ();
1528
1529 for_all_objects (op)
1530 op->reattach ();
1531 }
1532
1533 # support function for map-world.ext
1534 void _quantise (SV *data_sv, SV *plt_sv)
1535 CODE:
1536 {
1537 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1538 croak ("_quantise called with invalid agruments");
1539
1540 plt_sv = SvRV (plt_sv);
1541 SV **plt = AvARRAY (plt_sv);
1542 int plt_count = AvFILL (plt_sv) + 1;
1543
1544 STRLEN len;
1545 char *data = SvPVbyte (data_sv, len);
1546 char *dst = data;
1547
1548 while (len >= 3)
1549 {
1550 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1551 {
1552 char *val = SvPVX (*val_sv);
1553
1554 if (val [0] == data [0]
1555 && val [1] == data [1]
1556 && val [2] == data [2])
1557 {
1558 *dst++ = val [3];
1559 goto next;
1560 }
1561 }
1562
1563 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1564 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1565 dst - SvPVX (data_sv), len);
1566
1567 next:
1568 data += 3;
1569 len -= 3;
1570 }
1571
1572 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1573 }
1574
1575 void init_anim ()
1576
1577 void init_globals ()
1578
1579 void init_experience ()
1580
1581 void init_attackmess ()
1582
1583 void init_dynamic ()
1584
1585 void load_settings ()
1586
1587 void load_materials ()
1588
1589 void init_uuid ()
1590 CODE:
1591 UUID::init ();
1592
1593 void init_signals ()
1594
1595 void init_skills ()
1596
1597 void init_beforeplay ()
1598
1599 void evthread_start (int aiofd)
1600
1601 void cede_to_tick ()
1602 CODE:
1603 coroapi::cede_to_tick ();
1604
1605 NV till_tick ()
1606 CODE:
1607 RETVAL = SvNVX (sv_next_tick) - now ();
1608 OUTPUT:
1609 RETVAL
1610
1611 int tick_inhibit ()
1612 CODE:
1613 RETVAL = tick_inhibit;
1614 OUTPUT:
1615 RETVAL
1616
1617 void tick_inhibit_inc ()
1618 CODE:
1619 ++tick_inhibit;
1620
1621 void tick_inhibit_dec ()
1622 CODE:
1623 if (!--tick_inhibit)
1624 if (tick_pending)
1625 {
1626 ev_async_send (EV_DEFAULT, &tick_watcher);
1627 coroapi::cede ();
1628 }
1629
1630 void server_tick ()
1631 CODE:
1632 {
1633 ev_now_update (EV_DEFAULT);
1634 NOW = ev_now (EV_DEFAULT);
1635 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1636 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1637 runtime = SvNVX (sv_runtime);
1638
1639 server_tick ();
1640
1641 ev_now_update (EV_DEFAULT);
1642 NOW = ev_now (EV_DEFAULT);
1643 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1644 runtime += TICK;
1645 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1646 }
1647
1648 NV floor (NV x)
1649
1650 NV ceil (NV x)
1651
1652 NV rndm (...)
1653 ALIAS:
1654 rmg_rndm = 1
1655 CODE:
1656 {
1657 rand_gen &gen = ix ? rmg_rndm : rndm;
1658 switch (items)
1659 {
1660 case 0: RETVAL = gen (); break;
1661 case 1: RETVAL = gen (SvUV (ST (0))); break;
1662 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1663 default: croak ("cf::rndm requires none, one or two parameters."); break;
1664 }
1665 }
1666 OUTPUT:
1667 RETVAL
1668
1669 NV clamp (NV value, NV min_value, NV max_value)
1670 CODE:
1671 RETVAL = clamp (value, min_value, max_value);
1672 OUTPUT:
1673 RETVAL
1674
1675 NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1676 CODE:
1677 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1678 OUTPUT:
1679 RETVAL
1680
1681 const char *ordinal (int i)
1682
1683 void weaken (...)
1684 PROTOTYPE: @
1685 CODE:
1686 while (items > 0)
1687 sv_rvweaken (ST (--items));
1688
1689 void
1690 log_backtrace (utf8_string msg)
1691
1692 void
1693 LOG (int flags, utf8_string msg)
1694 PROTOTYPE: $$
1695 C_ARGS: flags, "%s", msg
1696
1697 octet_string path_combine (octet_string base, octet_string path)
1698 PROTOTYPE: $$
1699
1700 octet_string path_combine_and_normalize (octet_string base, octet_string path)
1701 PROTOTYPE: $$
1702
1703 void
1704 sub_generation_inc ()
1705 CODE:
1706 PL_sub_generation++;
1707
1708 const_octet_string
1709 mapdir ()
1710 PROTOTYPE:
1711 ALIAS:
1712 mapdir = 0
1713 uniquedir = 1
1714 tmpdir = 2
1715 confdir = 3
1716 localdir = 4
1717 playerdir = 5
1718 datadir = 6
1719 CODE:
1720 switch (ix)
1721 {
1722 case 0: RETVAL = settings.mapdir ; break;
1723 case 1: RETVAL = settings.uniquedir; break;
1724 case 2: RETVAL = settings.tmpdir ; break;
1725 case 3: RETVAL = settings.confdir ; break;
1726 case 4: RETVAL = settings.localdir ; break;
1727 case 5: RETVAL = settings.playerdir; break;
1728 case 6: RETVAL = settings.datadir ; break;
1729 }
1730 OUTPUT: RETVAL
1731
1732 void abort ()
1733
1734 void reset_signals ()
1735
1736 void fork_abort (const_octet_string cause = "cf::fork_abort")
1737
1738 void cleanup (const_octet_string cause, bool make_core = false)
1739
1740 void emergency_save ()
1741
1742 void _exit (int status = EXIT_SUCCESS)
1743
1744 #if _POSIX_MEMLOCK
1745
1746 int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1747 INIT:
1748 #if __GLIBC__
1749 mallopt (M_TOP_PAD, 1024 * 1024);
1750 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1751 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1752 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1753 #endif
1754
1755 int munlockall ()
1756
1757 #endif
1758
1759 int
1760 malloc_trim (IV pad = 0)
1761
1762 void
1763 mallinfo ()
1764 PPCODE:
1765 {
1766 #if __GLIBC__
1767 struct mallinfo mai = mallinfo ();
1768 EXTEND (SP, 10*2);
1769 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1770 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1771 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1772 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1773 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1774 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1775 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1776 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1777 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1778 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1779 #endif
1780 EXTEND (SP, 5*2);
1781 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1782 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1783 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1784 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1785 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1786 }
1787
1788 int find_animation (utf8_string text)
1789 PROTOTYPE: $
1790
1791 int random_roll (int min, int max, object *op, int goodbad);
1792
1793 const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1794
1795 int
1796 exp_to_level (val64 exp)
1797 CODE:
1798 {
1799 int i = 0;
1800
1801 RETVAL = settings.max_level;
1802
1803 for (i = 1; i <= settings.max_level; i++)
1804 {
1805 if (levels[i] > exp)
1806 {
1807 RETVAL = i - 1;
1808 break;
1809 }
1810 }
1811 }
1812 OUTPUT: RETVAL
1813
1814 val64
1815 level_to_min_exp (int level)
1816 CODE:
1817 if (level > settings.max_level)
1818 RETVAL = levels[settings.max_level];
1819 else if (level < 1)
1820 RETVAL = 0;
1821 else
1822 RETVAL = levels[level];
1823 OUTPUT: RETVAL
1824
1825 SV *
1826 resistance_to_string (int atnr)
1827 CODE:
1828 if (atnr >= 0 && atnr < NROFATTACKS)
1829 RETVAL = newSVpv (resist_plus[atnr], 0);
1830 else
1831 XSRETURN_UNDEF;
1832 OUTPUT: RETVAL
1833
1834 UUID
1835 uuid_cur ()
1836 CODE:
1837 RETVAL = UUID::cur;
1838 OUTPUT:
1839 RETVAL
1840
1841 UUID
1842 uuid_gen ()
1843 CODE:
1844 RETVAL = UUID::gen ();
1845 OUTPUT:
1846 RETVAL
1847
1848 val64
1849 uuid_seq (UUID uuid)
1850 CODE:
1851 RETVAL = uuid.seq;
1852 OUTPUT:
1853 RETVAL
1854
1855 UUID
1856 uuid_str (val64 seq)
1857 CODE:
1858 RETVAL.seq = seq;
1859 OUTPUT:
1860 RETVAL
1861
1862 void
1863 coin_names ()
1864 PPCODE:
1865 EXTEND (SP, NUM_COINS);
1866 for (int i = 0; i < NUM_COINS; ++i)
1867 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1868
1869 void
1870 coin_archetypes ()
1871 PPCODE:
1872 EXTEND (SP, NUM_COINS);
1873 for (int i = 0; i < NUM_COINS; ++i)
1874 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1875
1876 bool
1877 load_resource_file_ (octet_string filename)
1878
1879 void
1880 fix_weight ()
1881
1882 MODULE = cf PACKAGE = cf::attachable
1883
1884 int
1885 valid (SV *obj)
1886 CODE:
1887 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1888 OUTPUT:
1889 RETVAL
1890
1891 void
1892 debug_trace (attachable *obj, bool on = true)
1893 CODE:
1894 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1895 if (on)
1896 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1897
1898 int mortals_size ()
1899 CODE:
1900 RETVAL = attachable::mortals.size ();
1901 OUTPUT: RETVAL
1902
1903 #object *mortals (U32 index)
1904 # CODE:
1905 # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1906 # OUTPUT: RETVAL
1907
1908 INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1909
1910 MODULE = cf PACKAGE = cf::global
1911
1912 int invoke (SV *klass, int event, ...)
1913 CODE:
1914 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1915 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1916 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1917 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1918 OUTPUT: RETVAL
1919
1920 MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1921
1922 INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1923
1924 int invoke (object *op, int event, ...)
1925 CODE:
1926 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1927 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1928 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1929 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1930 OUTPUT: RETVAL
1931
1932 SV *registry (object *op)
1933
1934 int objects_size ()
1935 CODE:
1936 RETVAL = objects.size ();
1937 OUTPUT: RETVAL
1938
1939 object *objects (U32 index)
1940 CODE:
1941 RETVAL = index < objects.size () ? objects [index] : 0;
1942 OUTPUT: RETVAL
1943
1944 int actives_size ()
1945 CODE:
1946 RETVAL = actives.size ();
1947 OUTPUT: RETVAL
1948
1949 object *actives (U32 index)
1950 CODE:
1951 RETVAL = index < actives.size () ? actives [index] : 0;
1952 OUTPUT: RETVAL
1953
1954 int mortals_size ()
1955 CODE:
1956 RETVAL = attachable::mortals.size ();
1957 OUTPUT: RETVAL
1958
1959 const_utf8_string slot_use_name (U32 slot)
1960 ALIAS:
1961 slot_nonuse_name = 1
1962 CODE:
1963 {
1964 if (slot >= NUM_BODY_LOCATIONS)
1965 croak ("body slot index out of range");
1966
1967 switch (ix)
1968 {
1969 case 0: RETVAL = body_locations[slot].use_name; break;
1970 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1971 }
1972 }
1973 OUTPUT:
1974 RETVAL
1975
1976 # missing properties
1977
1978 object *head (object *op)
1979 PROTOTYPE: $
1980 CODE:
1981 RETVAL = op->head_ ();
1982 OUTPUT: RETVAL
1983
1984 void
1985 inv (object *obj)
1986 PROTOTYPE: $
1987 PPCODE:
1988 {
1989 for (object *o = obj->inv; o; o = o->below)
1990 XPUSHs (sv_2mortal (to_sv (o)));
1991 }
1992
1993 void
1994 set_animation (object *op, int idx)
1995 CODE:
1996 SET_ANIMATION (op, idx);
1997
1998 int
1999 num_animations (object *op)
2000 CODE:
2001 RETVAL = NUM_ANIMATIONS (op);
2002 OUTPUT: RETVAL
2003
2004 int slot_info (object *op, UV slot, int value = 0)
2005 ALIAS:
2006 slot_used = 1
2007 CODE:
2008 {
2009 if (slot >= NUM_BODY_LOCATIONS)
2010 croak ("body slot index out of range");
2011
2012 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2013
2014 if (items > 2)
2015 if (ix)
2016 op->slot[slot].used = value;
2017 else
2018 op->slot[slot].info = value;
2019 }
2020 OUTPUT:
2021 RETVAL
2022
2023 object *find_best_object_match (object *op, utf8_string match)
2024
2025 object *find_marked_object (object *op)
2026
2027 int need_identify (object *obj);
2028
2029 int apply_shop_mat (object *shop_mat, object *op);
2030
2031 int move (object *op, int dir, object *originator = op)
2032 CODE:
2033 RETVAL = op->move (dir, originator);
2034 OUTPUT:
2035 RETVAL
2036
2037 void apply_below (object *op)
2038 CODE:
2039 player_apply_below (op);
2040
2041 int cast_heal (object *op, object *caster, object *spell, int dir = 0)
2042
2043 int casting_level (object *caster, object *spell)
2044
2045 int pay_item (object *op, object *buyer)
2046 CODE:
2047 RETVAL = pay_for_item (op, buyer);
2048 OUTPUT: RETVAL
2049
2050 int pay_amount (object *op, uint64 amount)
2051 CODE:
2052 RETVAL = pay_for_amount (amount, op);
2053 OUTPUT: RETVAL
2054
2055 void pay_player (object *op, uint64 amount)
2056
2057 val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
2058
2059 int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
2060
2061 void learn_spell (object *op, object *sp, int special_prayer = 0)
2062 CODE:
2063 do_learn_spell (op, sp, special_prayer);
2064
2065 void forget_spell (object *op, object *sp)
2066 CODE:
2067 do_forget_spell (op, query_name (sp));
2068
2069 object *check_for_spell (object *op, utf8_string spellname)
2070 CODE:
2071 RETVAL = check_spell_known (op, spellname);
2072 OUTPUT: RETVAL
2073
2074 int query_money (object *op)
2075 ALIAS: money = 0
2076
2077 val64 query_cost (object *op, object *who, int flags)
2078 ALIAS: cost = 0
2079
2080 void spring_trap (object *op, object *victim)
2081
2082 int check_trigger (object *op, object *cause)
2083
2084 void drop (object *who, object *op)
2085
2086 void pick_up (object *who, object *op)
2087
2088 void update_object (object *op, int action)
2089
2090 void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
2091
2092 void player_lvl_adj (object *who, object *skill = 0)
2093
2094 int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2095
2096 int calc_skill_exp (object *who, object *op, object *skill)
2097
2098 void push_button (object *op, object *originator)
2099
2100 void use_trigger (object *op, object *originator)
2101
2102 void handle_apply_yield (object *op)
2103
2104 int convert_item (object *item, object *converter)
2105
2106 void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
2107
2108 MODULE = cf PACKAGE = cf::object PREFIX = cf_
2109
2110 # no clean way to get an object from an archetype - stupid idiotic
2111 # dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2112
2113 object *new (utf8_string archetype = 0)
2114 PROTOTYPE: ;$
2115 CODE:
2116 RETVAL = archetype ? get_archetype (archetype) : object::create ();
2117 OUTPUT:
2118 RETVAL
2119
2120 object *generate (utf8_string arch, object *creator)
2121 CODE:
2122 object *obj = get_archetype (arch);
2123 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2124 RETVAL = obj;
2125 OUTPUT:
2126 RETVAL
2127
2128 object *find_object (U32 tag)
2129
2130 object *find_object_uuid (UUID i)
2131
2132 # TODO: nuke
2133 object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2134 PROTOTYPE: $$$$$$
2135 CODE:
2136 {
2137 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2138
2139 if (RETVAL->destroyed ())
2140 RETVAL = 0;
2141 }
2142
2143 shstr
2144 object::kv_get (shstr key)
2145
2146 void
2147 object::kv_del (shstr key)
2148
2149 void
2150 object::kv_set (shstr key, shstr value)
2151
2152 object *get_nearest_player (object *ob)
2153 ALIAS: nearest_player = 0
2154 PREINIT:
2155 extern object *get_nearest_player (object *);
2156
2157 void rangevector (object *ob, object *other, int flags = 0)
2158 PROTOTYPE: $$;$
2159 PPCODE:
2160 {
2161 rv_vector rv;
2162
2163 PUTBACK;
2164 get_rangevector (ob, other, &rv, flags);
2165 SPAGAIN;
2166
2167 EXTEND (SP, 5);
2168 PUSHs (newSVuv (rv.distance));
2169 PUSHs (newSViv (rv.distance_x));
2170 PUSHs (newSViv (rv.distance_y));
2171 PUSHs (newSViv (rv.direction));
2172 PUSHs (to_sv (rv.part));
2173 }
2174
2175 bool on_same_map_as (object *ob, object *other)
2176 CODE:
2177 RETVAL = on_same_map (ob, other);
2178 OUTPUT: RETVAL
2179
2180 const_utf8_string
2181 base_name (object *op, int plural = op->nrof > 1)
2182 CODE:
2183 RETVAL = query_base_name (op, plural);
2184 OUTPUT: RETVAL
2185
2186 # return the tail of an object, excluding itself
2187 void
2188 tail (object *op)
2189 PPCODE:
2190 while ((op = op->more))
2191 XPUSHs (sv_2mortal (to_sv (op)));
2192
2193 MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2194
2195 player *player (object *op)
2196 CODE:
2197 RETVAL = op->contr;
2198 OUTPUT: RETVAL
2199
2200 bool move_player (object *op, int dir)
2201
2202 void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2203 CODE:
2204 new_draw_info (flags, 0, op, txt);
2205
2206 void kill_player (object *op)
2207
2208 void esrv_send_item (object *pl, object *item)
2209
2210 void esrv_update_item (object *pl, int what, object *item)
2211 C_ARGS: what, pl, item
2212
2213 void esrv_del_item (object *pl, int tag)
2214 C_ARGS: pl->contr, tag
2215
2216 int command_summon (object *op, utf8_string params)
2217
2218 int command_arrest (object *op, utf8_string params)
2219
2220
2221 MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2222
2223 INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2224
2225 int invoke (player *pl, int event, ...)
2226 CODE:
2227 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2228 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2229 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2230 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2231 OUTPUT: RETVAL
2232
2233 SV *registry (player *pl)
2234
2235 void
2236 save_stats (player *pl)
2237 CODE:
2238 pl->ob->stats.hp = pl->ob->stats.maxhp;
2239 pl->ob->stats.sp = pl->ob->stats.maxsp;
2240 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2241 pl->orig_stats = pl->ob->stats;
2242
2243 # should only be temporary
2244 void esrv_new_player (player *pl)
2245
2246 #d# TODO: replace by blocked_los accessor, fix code using this
2247 bool
2248 cell_visible (player *pl, int dx, int dy)
2249 CODE:
2250 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2251 OUTPUT:
2252 RETVAL
2253
2254 void
2255 send (player *pl, SV *packet)
2256 CODE:
2257 {
2258 STRLEN len;
2259 char *buf = SvPVbyte (packet, len);
2260
2261 if (len > MAXSOCKBUF)
2262 pl->failmsg ("[packet too long for client]");
2263 else if (pl->ns)
2264 pl->ns->send_packet (buf, len);
2265 }
2266
2267 void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2268 PROTOTYPE: $;$$$
2269 PPCODE:
2270 if (GIMME_V != G_VOID)
2271 {
2272 EXTEND (SP, 3);
2273 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2274 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2275 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2276 }
2277 if (map_path) sv_to (map_path, pl->savebed_map);
2278 if (x) sv_to (x, pl->bed_x);
2279 if (y) sv_to (y, pl->bed_y);
2280
2281 void
2282 list ()
2283 PPCODE:
2284 for_all_players (pl)
2285 XPUSHs (sv_2mortal (to_sv (pl)));
2286
2287
2288 MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2289
2290 int invoke (maptile *map, int event, ...)
2291 CODE:
2292 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2293 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2294 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2295 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2296 OUTPUT: RETVAL
2297
2298 SV *registry (maptile *map)
2299
2300 void
2301 find_tagged_objects (maptile *map, utf8_string tag = 0)
2302 PPCODE:
2303 {
2304 if (!map->spaces)
2305 XSRETURN_EMPTY;
2306
2307 if (tag)
2308 {
2309 shstr_cmp tag_ (tag);
2310
2311 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2312 for (object *op = ms->bot; op; op = op->above)
2313 if (op->tag == tag_)
2314 XPUSHs (sv_2mortal (to_sv (op)));
2315 }
2316 else
2317 {
2318 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2319 for (object *op = ms->bot; op; op = op->above)
2320 if (op->tag)
2321 XPUSHs (sv_2mortal (to_sv (op)));
2322 }
2323 }
2324
2325 INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2326
2327 void
2328 adjust_daylight ()
2329 CODE:
2330 maptile::adjust_daylight ();
2331
2332 int
2333 outdoor_darkness (int darkness = 0)
2334 CODE:
2335 RETVAL = maptile::outdoor_darkness;
2336 if (items)
2337 maptile::outdoor_darkness = darkness;
2338 OUTPUT:
2339 RETVAL
2340
2341 void
2342 maptile::instantiate ()
2343
2344 maptile *new ()
2345 PROTOTYPE:
2346 CODE:
2347 RETVAL = new maptile;
2348 OUTPUT:
2349 RETVAL
2350
2351 void
2352 maptile::players ()
2353 PPCODE:
2354 if (GIMME_V == G_SCALAR)
2355 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2356 else if (GIMME_V == G_ARRAY)
2357 {
2358 EXTEND (SP, THIS->players);
2359 for_all_players (pl)
2360 if (pl->ob && pl->ob->map == THIS)
2361 PUSHs (sv_2mortal (to_sv (pl->ob)));
2362 }
2363
2364 void
2365 maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2366 CODE:
2367 {
2368 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2369 croak ("maptile::add_underlay: palette must be arrayref");
2370
2371 palette = SvRV (palette);
2372
2373 STRLEN idxlen;
2374 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2375
2376 for (int x = 0; x < THIS->width; ++x)
2377 for (int y = 0; y < THIS->height; ++y)
2378 {
2379 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2380 if (op->flag [FLAG_IS_FLOOR])
2381 goto skip;
2382
2383 {
2384 int offs = offset + y * stride + x;
2385
2386 if (IN_RANGE_EXC (offs, 0, idxlen))
2387 {
2388 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2389 {
2390 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2391 ob->flag [FLAG_NO_MAP_SAVE] = true;
2392 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2393
2394 if (ob->randomitems && !ob->above)
2395 {
2396 ob->create_treasure (ob->randomitems);
2397
2398 for (object *op = ob->above; op; op = op->above)
2399 op->flag [FLAG_NO_MAP_SAVE] = true;
2400 // TODO: if this is a pickable object, then the item
2401 // will at a bit weird - saving inside the player
2402 // will clear the flag, but when the player drops
2403 // it without logging out, it keeps the flag.
2404 // nobody ahs reported this, but this can be rather
2405 // annoying on persistent maps.
2406 }
2407 }
2408 }
2409 }
2410
2411 skip: ;
2412 }
2413 }
2414
2415 void
2416 maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2417 CODE:
2418 {
2419 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2420 croak ("maptile::set_regiondata: palette must be arrayref");
2421
2422 palette = SvRV (palette);
2423
2424 STRLEN idxlen;
2425 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2426
2427 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2428 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2429
2430 for (int i = av_len ((AV *)palette) + 1; i--; )
2431 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2432
2433 for (int y = 0; y < THIS->height; ++y)
2434 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2435
2436 sfree (THIS->regions, THIS->size ());
2437 delete [] THIS->regionmap;
2438
2439 THIS->regions = regions;
2440 THIS->regionmap = regionmap;
2441 }
2442
2443 void
2444 maptile::create_region_treasure ()
2445 CODE:
2446 for (int x = 0; x < THIS->width; ++x)
2447 for (int y = 0; y < THIS->height; ++y)
2448 {
2449 region *rgn = THIS->region (x, y);
2450
2451 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2452 if (object *op = THIS->at (x, y).top)
2453 if (rgn->treasure && rndm () < rgn->treasure_density)
2454 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2455 }
2456
2457 int out_of_map (maptile *map, int x, int y)
2458
2459 void
2460 find_link (maptile *map, shstr_tmp connection)
2461 PPCODE:
2462 if (oblinkpt *obp = map->find_link (connection))
2463 for (objectlink *ol = obp->link; ol; ol = ol->next)
2464 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2465
2466 void
2467 get_map_flags (maptile *map, int x, int y)
2468 PPCODE:
2469 {
2470 maptile *nmap = 0;
2471 I16 nx = 0, ny = 0;
2472
2473 PUTBACK;
2474 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2475 SPAGAIN;
2476
2477 EXTEND (SP, 4);
2478 PUSHs (sv_2mortal (newSViv (flags)));
2479
2480 if (GIMME_V == G_ARRAY)
2481 {
2482 PUSHs (sv_2mortal (to_sv (nmap)));
2483 PUSHs (sv_2mortal (newSViv (nx)));
2484 PUSHs (sv_2mortal (newSViv (ny)));
2485 }
2486 }
2487
2488 mapspace *
2489 ms (maptile *map, unsigned int x, unsigned int y)
2490 PROTOTYPE: $$$
2491 CODE:
2492 {
2493 maptile *nmap = 0;
2494 I16 nx, ny;
2495
2496 PUTBACK;
2497 get_map_flags (map, &nmap, x, y, &nx, &ny);
2498 SPAGAIN;
2499
2500 if (!nmap)
2501 XSRETURN_UNDEF;
2502
2503 RETVAL = &nmap->at (nx, ny);
2504 }
2505 OUTPUT:
2506 RETVAL
2507
2508 void
2509 at (maptile *map, unsigned int x, unsigned int y)
2510 PROTOTYPE: $$$
2511 PPCODE:
2512 {
2513 maptile *nmap = 0;
2514 I16 nx, ny;
2515
2516 PUTBACK;
2517 get_map_flags (map, &nmap, x, y, &nx, &ny);
2518 SPAGAIN;
2519
2520 if (nmap)
2521 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2522 XPUSHs (sv_2mortal (to_sv (o)));
2523 }
2524
2525 SV *
2526 bot_at (maptile *map, unsigned int x, unsigned int y)
2527 PROTOTYPE: $$$
2528 ALIAS:
2529 top_at = 1
2530 flags_at = 2
2531 light_at = 3
2532 move_block_at = 4
2533 move_slow_at = 5
2534 move_on_at = 6
2535 move_off_at = 7
2536 CODE:
2537 {
2538 sint16 nx = x;
2539 sint16 ny = y;
2540
2541 if (!xy_normalise (map, nx, ny))
2542 XSRETURN_UNDEF;
2543
2544 mapspace &ms = map->at (nx, ny);
2545
2546 ms.update ();
2547
2548 switch (ix)
2549 {
2550 case 0: RETVAL = to_sv (ms.bot ); break;
2551 case 1: RETVAL = to_sv (ms.top ); break;
2552 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2553 case 3: RETVAL = newSViv (ms.light ); break;
2554 case 4: RETVAL = newSVuv (ms.move_block); break;
2555 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2556 case 6: RETVAL = newSVuv (ms.move_on ); break;
2557 case 7: RETVAL = newSVuv (ms.move_off ); break;
2558 }
2559 }
2560 OUTPUT: RETVAL
2561
2562 # worst xs function of my life
2563 bool
2564 _create_random_map (\
2565 maptile *self,\
2566 utf8_string wallstyle,\
2567 utf8_string wall_name,\
2568 utf8_string floorstyle,\
2569 utf8_string monsterstyle,\
2570 utf8_string treasurestyle,\
2571 utf8_string layoutstyle,\
2572 utf8_string doorstyle,\
2573 utf8_string decorstyle,\
2574 utf8_string miningstyle,\
2575 utf8_string origin_map,\
2576 utf8_string final_map,\
2577 utf8_string exitstyle,\
2578 utf8_string this_map,\
2579 utf8_string exit_on_final_map,\
2580 int xsize,\
2581 int ysize,\
2582 int expand2x,\
2583 int layoutoptions1,\
2584 int layoutoptions2,\
2585 int layoutoptions3,\
2586 int symmetry,\
2587 int difficulty,\
2588 int difficulty_given,\
2589 float difficulty_increase,\
2590 int dungeon_level,\
2591 int dungeon_depth,\
2592 int decoroptions,\
2593 int orientation,\
2594 int origin_y,\
2595 int origin_x,\
2596 U32 random_seed,\
2597 val64 total_map_hp,\
2598 int map_layout_style,\
2599 int treasureoptions,\
2600 int symmetry_used,\
2601 region *region,\
2602 utf8_string custom\
2603 )
2604 CODE:
2605 {
2606 random_map_params rmp;
2607
2608 assign (rmp.wallstyle , wallstyle);
2609 assign (rmp.wall_name , wall_name);
2610 assign (rmp.floorstyle , floorstyle);
2611 assign (rmp.monsterstyle , monsterstyle);
2612 assign (rmp.treasurestyle , treasurestyle);
2613 assign (rmp.layoutstyle , layoutstyle);
2614 assign (rmp.doorstyle , doorstyle);
2615 assign (rmp.decorstyle , decorstyle);
2616 assign (rmp.miningstyle , miningstyle);
2617 assign (rmp.exitstyle , exitstyle);
2618 assign (rmp.exit_on_final_map, exit_on_final_map);
2619
2620 rmp.origin_map = origin_map;
2621 rmp.final_map = final_map;
2622 rmp.this_map = this_map;
2623 rmp.xsize = xsize;
2624 rmp.ysize = ysize;
2625 rmp.expand2x = expand2x;
2626 rmp.layoutoptions1 = layoutoptions1;
2627 rmp.layoutoptions2 = layoutoptions2;
2628 rmp.layoutoptions3 = layoutoptions3;
2629 rmp.symmetry = symmetry;
2630 rmp.difficulty = difficulty;
2631 rmp.difficulty_given = difficulty_given;
2632 rmp.difficulty_increase = difficulty_increase;
2633 rmp.dungeon_level = dungeon_level;
2634 rmp.dungeon_depth = dungeon_depth;
2635 rmp.decoroptions = decoroptions;
2636 rmp.orientation = orientation;
2637 rmp.origin_y = origin_y;
2638 rmp.origin_x = origin_x;
2639 rmp.random_seed = random_seed;
2640 rmp.total_map_hp = (uint64_t) total_map_hp;
2641 rmp.map_layout_style = map_layout_style;
2642 rmp.treasureoptions = treasureoptions;
2643 rmp.symmetry_used = symmetry_used;
2644 rmp.region = region;
2645 rmp.custom = custom;
2646
2647 RETVAL = self->generate_random_map (&rmp);
2648 }
2649 OUTPUT:
2650 RETVAL
2651
2652 MODULE = cf PACKAGE = cf::mapspace
2653
2654 INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2655
2656 MODULE = cf PACKAGE = cf::arch
2657
2658 int archetypes_size ()
2659 CODE:
2660 RETVAL = archetypes.size ();
2661 OUTPUT: RETVAL
2662
2663 archetype *archetypes (U32 index)
2664 CODE:
2665 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2666 OUTPUT: RETVAL
2667
2668 INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2669
2670 MODULE = cf PACKAGE = cf::party
2671
2672 partylist *first ()
2673 PROTOTYPE:
2674 CODE:
2675 RETVAL = get_firstparty ();
2676 OUTPUT: RETVAL
2677
2678 INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2679
2680 MODULE = cf PACKAGE = cf::region
2681
2682 void
2683 list ()
2684 PPCODE:
2685 for_all_regions (rgn)
2686 XPUSHs (sv_2mortal (to_sv (rgn)));
2687
2688 region *find (utf8_string name)
2689 PROTOTYPE: $
2690 CODE:
2691 RETVAL = region::find (name);
2692 OUTPUT: RETVAL
2693
2694 int specificity (region *rgn)
2695 CODE:
2696 RETVAL = 0;
2697 while (rgn = rgn->parent)
2698 RETVAL++;
2699 OUTPUT: RETVAL
2700
2701 INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2702
2703 MODULE = cf PACKAGE = cf::living
2704
2705 INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2706
2707 MODULE = cf PACKAGE = cf::settings
2708
2709 INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2710
2711 MODULE = cf PACKAGE = cf::client
2712
2713 INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2714
2715 int invoke (client *ns, int event, ...)
2716 CODE:
2717 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2718 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2719 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2720 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2721 OUTPUT: RETVAL
2722
2723 SV *registry (client *ns)
2724
2725 void
2726 list ()
2727 PPCODE:
2728 EXTEND (SP, clients.size ());
2729 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2730 PUSHs (sv_2mortal (to_sv (*i)));
2731
2732 void
2733 client::send_packet (SV *packet)
2734 CODE:
2735 {
2736 STRLEN len;
2737 char *buf = SvPVbyte (packet, len);
2738
2739 if (len > MAXSOCKBUF)
2740 {
2741 // ugly
2742 if (THIS->pl)
2743 THIS->pl->failmsg ("[packet too long for client]");
2744 }
2745 else
2746 THIS->send_packet (buf, len);
2747 }
2748
2749 faceidx
2750 client::need_face (utf8_string name, int pri = 0)
2751 CODE:
2752 RETVAL = face_find (name, 0);
2753 if (RETVAL)
2754 {
2755 THIS->send_face (RETVAL, pri);
2756 THIS->flush_fx ();
2757 }
2758 OUTPUT:
2759 RETVAL
2760
2761 int
2762 client::fx_want (int idx, int value = -1)
2763 CODE:
2764 if (0 < idx && idx < FT_NUM)
2765 {
2766 RETVAL = THIS->fx_want [idx];
2767 if (items > 2)
2768 THIS->fx_want [idx] = value;
2769 }
2770 else
2771 RETVAL = 0;
2772 OUTPUT:
2773 RETVAL
2774
2775 MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2776
2777 faceidx sound_find (utf8_string name)
2778
2779 void sound_set (utf8_string str, faceidx face)
2780
2781 # dire hack
2782 void old_sound_index (int idx, faceidx face)
2783 CODE:
2784 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2785 old_sound_index [idx] = face;
2786
2787 MODULE = cf PACKAGE = cf::face PREFIX = face_
2788
2789 #INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2790
2791 faceidx face_find (utf8_string name, faceidx defidx = 0)
2792
2793 faceidx alloc (utf8_string name)
2794 CODE:
2795 {
2796 do
2797 {
2798 RETVAL = faces.size ();
2799 faces.resize (RETVAL + 1);
2800 }
2801 while (!RETVAL); // crude way to leave index 0
2802
2803 faces [RETVAL].name = name;
2804 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2805
2806 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2807 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2808 }
2809 OUTPUT: RETVAL
2810
2811 void set_type (faceidx idx, int value)
2812 ALIAS:
2813 set_type = 0
2814 set_visibility = 1
2815 set_magicmap = 2
2816 set_smooth = 3
2817 set_smoothlevel = 4
2818 CODE:
2819 faceinfo *f = face_info (idx); assert (f);
2820 switch (ix)
2821 {
2822 case 0: f->type = value; break;
2823 case 1: f->visibility = value; break;
2824 case 2: f->magicmap = value; break;
2825 case 3: f->smooth = value; break;
2826 case 4: f->smoothlevel = value; break;
2827 }
2828
2829 void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2830 CODE:
2831 {
2832 faceinfo *f = face_info (idx); assert (f);
2833 facedata *d = &(faceset ? f->data64 : f->data32);
2834 sv_to (data, d->data);
2835 STRLEN clen;
2836 char *cdata = SvPVbyte (chksum, clen);
2837 clen = min (CHKSUM_MAXLEN, clen);
2838
2839 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2840
2841 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2842 {
2843 d->chksum_len = clen;
2844 memcpy (d->chksum, cdata, clen);
2845
2846 // invalidate existing client face info
2847 for_all_clients (ns)
2848 if (ns->faceset == faceset)
2849 {
2850 ns->faces_sent [idx] = false;
2851 ns->force_newmap = true;
2852 }
2853 }
2854 }
2855
2856 int get_data_size (faceidx idx, int faceset = 0)
2857 CODE:
2858 facedata *d = face_data (idx, faceset);
2859 if (!d) XSRETURN_UNDEF;
2860 RETVAL = d->data.size ();
2861 OUTPUT:
2862 RETVAL
2863
2864 SV *get_chksum (faceidx idx, int faceset = 0)
2865 CODE:
2866 facedata *d = face_data (idx, faceset);
2867 if (!d) XSRETURN_UNDEF;
2868 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2869 OUTPUT:
2870 RETVAL
2871
2872 SV *get_data (faceidx idx, int faceset = 0)
2873 CODE:
2874 facedata *d = face_data (idx, faceset);
2875 if (!d) XSRETURN_UNDEF;
2876 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2877 OUTPUT:
2878 RETVAL
2879
2880 void invalidate (faceidx idx)
2881 CODE:
2882 for_all_clients (ns)
2883 {
2884 ns->faces_sent [idx] = false;
2885 ns->force_newmap = true;
2886 }
2887
2888 void invalidate_all ()
2889 CODE:
2890 for_all_clients (ns)
2891 {
2892 ns->faces_sent.reset ();
2893 ns->force_newmap = true;
2894 }
2895
2896 MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2897
2898 #INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2899
2900 animidx anim_find (utf8_string name)
2901 CODE:
2902 RETVAL = animation::find (name).number;
2903 OUTPUT: RETVAL
2904
2905 animidx set (utf8_string name, SV *frames, int facings = 1)
2906 CODE:
2907 {
2908 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2909 croak ("frames must be an arrayref");
2910
2911 AV *av = (AV *)SvRV (frames);
2912
2913 animation *anim = &animation::find (name);
2914 if (anim->number)
2915 {
2916 anim->resize (av_len (av) + 1);
2917 anim->facings = facings;
2918 }
2919 else
2920 anim = &animation::create (name, av_len (av) + 1, facings);
2921
2922 for (int i = 0; i < anim->num_animations; ++i)
2923 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2924 }
2925 OUTPUT: RETVAL
2926
2927 void invalidate_all ()
2928 CODE:
2929 for_all_clients (ns)
2930 ns->anims_sent.reset ();
2931
2932 MODULE = cf PACKAGE = cf::object::freezer
2933
2934 INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2935
2936 SV *
2937 new (char *klass)
2938 CODE:
2939 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2940 OUTPUT: RETVAL
2941
2942 void
2943 DESTROY (SV *sv)
2944 CODE:
2945 object_freezer *self;
2946 sv_to (sv, self);
2947 delete self;
2948
2949 MODULE = cf PACKAGE = cf::object::thawer
2950
2951 INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/cfperl.h |
2952
2953 SV *
2954 new_from_file (char *klass, octet_string path)
2955 CODE:
2956 object_thawer *f = new object_thawer (path);
2957 if (!*f)
2958 {
2959 delete f;
2960 XSRETURN_UNDEF;
2961 }
2962 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2963 OUTPUT: RETVAL
2964
2965 void
2966 DESTROY (SV *sv)
2967 CODE:
2968 object_thawer *self;
2969 sv_to (sv, self);
2970 delete self;
2971
2972 void
2973 extract_tags (object_thawer *self)
2974 PPCODE:
2975 while (self->kw != KW_EOF)
2976 {
2977 PUTBACK;
2978 coroapi::cede_to_tick ();
2979 SPAGAIN;
2980
2981 if (self->kw == KW_tag)
2982 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2983
2984 self->skip ();
2985 }
2986