ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/server/cfperl.xs
Revision: 1.365
Committed: Sun Apr 11 04:09:56 2010 UTC (14 years, 2 months ago) by root
Branch: MAIN
Changes since 1.364: +1 -3 lines
Log Message:
experimental pushstack/popstack around all callbacks, maybe this is our memory leak/mystery bug?

File Contents

# Content
1 /*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 *
6 * Deliantra is free software: you can redistribute it and/or modify it under
7 * the terms of the Affero GNU General Public License as published by the
8 * Free Software Foundation, either version 3 of the License, or (at your
9 * option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the Affero GNU General Public License
17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
21 */
22
23 #include "autoconf.h"
24
25 #if HAVE_EXECINFO_H
26 # include <execinfo.h>
27 #endif
28
29 #include <cstdarg>
30 #include <typeinfo>
31
32 #include "global.h"
33 #include "../random_maps/random_map.h"
34 #include "evthread.h"
35 #include "sproto.h"
36
37 #include <unistd.h>
38 #if _POSIX_MEMLOCK
39 # include <sys/mman.h>
40 #endif
41
42 #if HAVE_MALLOC_H
43 # include <malloc.h>
44 #endif
45
46 #if !__GLIBC__
47 # define malloc_trim(pad) -1
48 #endif
49
50 #include <EXTERN.h>
51 #include <perl.h>
52 #include <XSUB.h>
53
54 #include "CoroAPI.h"
55 #include "perlxsi.c"
56
57 extern sint64 *levels; // the experience table
58
59 typedef object_thawer &object_thawer_ref;
60 typedef object_freezer &object_freezer_ref;
61
62 typedef std::string std__string;
63
64 static PerlInterpreter *perl;
65
66 tstamp NOW, runtime;
67
68 static int tick_inhibit;
69 static int tick_pending;
70
71 global gbl_ev;
72 static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
73 static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
74 static AV *av_reflect;
75
76 bitset<NUM_EVENT_TYPES> ev_want_event;
77 bitset<NUM_TYPES> ev_want_type;
78
79 static HV
80 *stash_cf,
81 *stash_cf_object_wrap,
82 *stash_cf_object_player_wrap,
83 *stash_cf_player_wrap,
84 *stash_cf_map_wrap,
85 *stash_cf_mapspace_wrap,
86 *stash_cf_client_wrap,
87 *stash_cf_arch_wrap,
88 *stash_cf_party_wrap,
89 *stash_cf_region_wrap,
90 *stash_cf_living_wrap;
91
92 static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99 #ifndef newSVpv_utf8
100 static SV *
101 newSVpv_utf8 (const char *s)
102 {
103 if (!s)
104 return newSV (0);
105
106 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv);
108 return sv;
109 }
110 #endif
111
112 #ifndef newSVpvn_utf8
113 static SV *
114 newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
115 {
116 if (!s)
117 return newSV (0);
118
119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
122 SvUTF8_on (sv);
123
124 return sv;
125 }
126 #endif
127
128 static noinline utf8_string
129 cfSvPVutf8_nolen (SV *sv)
130 {
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
142 }
143
144 // helper cast function, returns super class * or 0
145 template<class super>
146 static super *
147 is_a (attachable *at)
148 {
149 //return dynamic_cast<super *>(at); // slower, safer
150 if (typeid (*at) == typeid (super))
151 return static_cast<super *>(at);
152 else
153 return 0;
154 }
155
156 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
157
158 unordered_vector<attachable *> attachable::mortals;
159
160 attachable::~attachable ()
161 {
162 assert (!self);
163 assert (!cb);
164 }
165
166 int
167 attachable::refcnt_cnt () const
168 {
169 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
170 }
171
172 void
173 attachable::sever_self ()
174 {
175 if (HV *self = this->self)
176 {
177 // keep a refcount because sv_unmagic might call attachable_free,
178 // which might clear self, causing sv_unmagic to crash on a now
179 // invalid object.
180 SvREFCNT_inc (self);
181 hv_clear (self);
182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
183 SvREFCNT_dec (self);
184
185 // self *must* be null now because that's sv_unmagic's job.
186 assert (!this->self);
187 }
188 }
189
190 void
191 attachable::optimise ()
192 {
193 if (self
194 && SvREFCNT (self) == 1
195 && !HvTOTALKEYS (self))
196 sever_self ();
197 }
198
199 // check wether the object really is dead
200 void
201 attachable::do_check ()
202 {
203 if (refcnt_cnt () > 0)
204 return;
205
206 destroy ();
207 }
208
209 void
210 attachable::do_destroy ()
211 {
212 INVOKE_ATTACHABLE (DESTROY, this);
213
214 if (cb)
215 {
216 SvREFCNT_dec (cb);
217 cb = 0;
218 }
219
220 mortals.push_back (this);
221 }
222
223 void
224 attachable::destroy ()
225 {
226 if (destroyed ())
227 return;
228
229 attachable_flags |= F_DESTROYED;
230 do_destroy ();
231 sever_self ();
232 }
233
234 void
235 attachable::check_mortals ()
236 {
237 static int i = 0;
238
239 for (;;)
240 {
241 if (i >= mortals.size ())
242 {
243 i = 0;
244
245 if (mortals.size () >= 512)
246 {
247 static int last_mortalcount;
248 if (mortals.size () != last_mortalcount)
249 {
250 last_mortalcount = mortals.size ();
251 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
252
253 if (0)
254 {
255 for (int j = 0; j < mortals.size (); ++j)//D
256 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
257 fprintf (stderr, "\n");//D
258 }
259 }
260 }
261
262 break;
263 }
264
265 attachable *obj = mortals [i];
266
267 #if 0
268 if (obj->self)//D make this an assert later
269 {
270 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
271 obj->sever_self ();
272 }
273 #endif
274
275 if (obj->refcnt)
276 {
277 ++i; // further delay freeing
278
279 if (!(i & 0x3ff))
280 break;
281 }
282 else
283 {
284 mortals.erase (i);
285 obj->sever_self ();
286 delete obj;
287 }
288 }
289 }
290
291 void
292 attachable::set_key (const char *key, const char *value, bool is_utf8)
293 {
294 if (!self)
295 self = newHV ();
296
297 if (value)
298 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
299 else
300 hv_delete (self, key, strlen (key), G_DISCARD);
301 }
302
303 attachable &
304 attachable::operator =(const attachable &src)
305 {
306 //if (self || cb)
307 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
308
309 attach = src.attach;
310 return *this;
311 }
312
313 #if 0
314 template<typename T>
315 static bool
316 find_backref (void *ptr, T *obj)
317 {
318 char *s = (char *)obj;
319 while (s < (char *)obj + sizeof (T))
320 {
321 if (ptr == *(void **)s)
322 return true;
323
324 s += sizeof (void *); // assume natural alignment
325 }
326
327 return false;
328 }
329
330 // for debugging, find "live" objects containing this ptr
331 static void
332 find_backref (void *ptr)
333 {
334 for_all_objects (op)
335 if (find_backref (ptr, op))
336 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
337
338 for_all_players (pl)
339 if (find_backref (ptr, pl))
340 fprintf (stderr, "P %p\n", pl);
341
342 for_all_clients (ns)
343 if (find_backref (ptr, ns))
344 fprintf (stderr, "C %p\n", ns);
345 }
346 #endif
347
348 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
349
350 static SV *
351 newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
352 {
353 SV *sv;
354
355 if (!ptr)
356 return newSV (0);
357
358 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
359 return sv_bless (newRV_noinc ((SV *)hv), stash);
360 }
361
362 static int
363 attachable_free (pTHX_ SV *sv, MAGIC *mg)
364 {
365 attachable *at = (attachable *)mg->mg_ptr;
366
367 //TODO: check if transaction behaviour is really required here
368 if (SV *self = (SV *)at->self)
369 {
370 at->self = 0;
371 SvREFCNT_dec (self);
372 }
373
374 // next line makes sense, but most objects still have refcnt 0 by default
375 //at->refcnt_chk ();
376 return 0;
377 }
378
379 MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
380
381 static SV *
382 newSVattachable (attachable *obj, HV *stash)
383 {
384 if (!obj)
385 return newSV (0);
386
387 if (!obj->self)
388 obj->self = newHV ();
389
390 if (!SvOBJECT (obj->self))
391 {
392 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
393
394 // now bless the object _once_
395 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
396 return sv_bless (newRV_inc ((SV *)obj->self), stash);
397 }
398 else
399 {
400 SV *sv = newRV_inc ((SV *)obj->self);
401
402 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
403 SvAMAGIC_on (sv);
404
405 return sv;
406 }
407 }
408
409 #if 0 // unused
410 static void
411 clearSVptr (SV *sv)
412 {
413 if (SvROK (sv))
414 sv = SvRV (sv);
415
416 hv_clear ((HV *)sv);
417 sv_unmagic (sv, PERL_MAGIC_ext);
418 }
419 #endif
420
421 static long
422 SvPTR_nc (SV *sv)
423 {
424 sv = SvRV (sv);
425
426 // very important shortcut
427 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
428 return (long)SvMAGIC (sv)->mg_ptr;
429
430 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
431 return (long)mg->mg_ptr;
432
433 croak ("perl code used object, but C object is already destroyed, caught");
434 }
435
436 static long
437 SvPTR (SV *sv, const char *klass)
438 {
439 if (!sv_derived_from (sv, klass))
440 croak ("object of type %s expected", klass);
441
442 return SvPTR_nc (sv);
443 }
444
445 static long noinline
446 SvPTR_ornull (SV *sv, const char *klass)
447 {
448 if (expect_false (!SvOK (sv))) return 0;
449
450 return SvPTR (sv, klass);
451 }
452
453 static long noinline
454 SvPTR_ornull_client (SV *sv)
455 {
456 if (expect_false (!SvOK (sv))) return 0;
457
458 if (!SvROK (sv)
459 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
460 && !sv_derived_from (sv, "cf::client")))
461 croak ("object of type cf::client expected");
462
463 return SvPTR_nc (sv);
464 }
465
466 static long noinline
467 SvPTR_ornull_object (SV *sv)
468 {
469 if (expect_false (!SvOK (sv))) return 0;
470
471 if (!SvROK (sv)
472 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
473 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
474 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
475 && !sv_derived_from (sv, "cf::object")))
476 croak ("object of type cf::object expected");
477
478 return SvPTR_nc (sv);
479 }
480
481 static long noinline
482 SvPTR_ornull_player (SV *sv)
483 {
484 if (expect_false (!SvOK (sv))) return 0;
485
486 if (!SvROK (sv)
487 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
488 && !sv_derived_from (sv, "cf::player")))
489 croak ("object of type cf::player expected");
490
491 return SvPTR_nc (sv);
492 }
493
494 static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
495 static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
496 static inline SV *to_sv (bool v) { return newSViv (v); }
497 static inline SV *to_sv ( signed char v) { return newSViv (v); }
498 static inline SV *to_sv (unsigned char v) { return newSViv (v); }
499 static inline SV *to_sv ( signed short v) { return newSViv (v); }
500 static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
501 static inline SV *to_sv ( signed int v) { return newSViv (v); }
502 static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
503 static inline SV *to_sv ( signed long v) { return newSViv (v); }
504 static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
505 static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
506 static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
507 static inline SV *to_sv (float v) { return newSVnv (v); }
508 static inline SV *to_sv (double v) { return newSVnv (v); }
509 static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
510 static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
511 static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
512 static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
513 static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
514 static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
515 static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
516 static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
517 static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
518
519 static inline SV *to_sv (object & v) { return to_sv (&v); }
520 static inline SV *to_sv (living & v) { return to_sv (&v); }
521
522 static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
523 static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
524
525 static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
526
527 static inline SV *to_sv (dynbuf * v)
528 {
529 SV *sv = newSV (0);
530
531 sv_upgrade (sv, SVt_PV);
532 SvGROW (sv, v->size () + 1);
533 SvPOK_only (sv);
534 v->linearise (SvPVX (sv));
535 SvCUR_set (sv, v->size ());
536 *SvEND (sv) = 0;
537
538 return sv;
539 }
540
541 static inline SV *to_sv (dynbuf_text * v)
542 {
543 SV *sv = to_sv (static_cast<dynbuf *> (v));
544 SvUTF8_on (sv);
545 return sv;
546 }
547
548 static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
549 static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
550 static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
551 static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
552 static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
553 static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
554 static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
555 static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
556 static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
557 static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
558 static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
559 static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
560 static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
561 static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
562 static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
563 static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
564 static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
565 static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
566 static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
567 static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
568 static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
569 static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
570 static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
571 static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
572 static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
573 static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
574 static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
575
576 //static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
577 static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
578
579 template<class T>
580 static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
581
582 template<int N>
583 static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
584
585 static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
586 static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
587 static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
588 static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
589
590 static inline void sv_to (SV *sv, std::string &v)
591 {
592 STRLEN len;
593 char *data = SvPVbyte (sv, len);
594 v.assign (data, len);
595 }
596
597 static inline void sv_to (SV *sv, UUID &v)
598 {
599 if (!v.parse (SvPV_nolen (sv)))
600 croak ("unparsable uuid: %s", SvPV_nolen (sv));
601 }
602
603 static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
604
605 static SV *
606 newSVdt_va (va_list &ap, data_type type)
607 {
608 SV *sv;
609
610 switch (type)
611 {
612 case DT_INT:
613 sv = newSViv (va_arg (ap, int));
614 break;
615
616 case DT_INT64:
617 sv = newSVval64 ((val64)va_arg (ap, sint64));
618 break;
619
620 case DT_DOUBLE:
621 sv = newSVnv (va_arg (ap, double));
622 break;
623
624 case DT_STRING:
625 {
626 char *str = (char *)va_arg (ap, const char *);
627 sv = str ? newSVpv (str, 0) : newSV (0);
628 }
629 break;
630
631 case DT_DATA:
632 {
633 char *str = (char *)va_arg (ap, const void *);
634 int len = va_arg (ap, int);
635 sv = str ? newSVpv (str, len) : newSV (0);
636 }
637 break;
638
639 case DT_OBJECT:
640 sv = to_sv (va_arg (ap, object *));
641 break;
642
643 case DT_MAP:
644 // va_arg (object *) when void * is passed is an XSI extension
645 sv = to_sv (va_arg (ap, maptile *));
646 break;
647
648 case DT_CLIENT:
649 sv = to_sv (va_arg (ap, client *));
650 break;
651
652 case DT_PLAYER:
653 sv = to_sv (va_arg (ap, player *));
654 break;
655
656 case DT_ARCH:
657 sv = to_sv (va_arg (ap, archetype *));
658 break;
659
660 case DT_PARTY:
661 sv = to_sv (va_arg (ap, partylist *));
662 break;
663
664 case DT_REGION:
665 sv = to_sv (va_arg (ap, region *));
666 break;
667
668 default:
669 assert (("unhandled type in newSVdt_va", 0));
670 }
671
672 return sv;
673 }
674
675 static SV *
676 newSVdt (data_type type, ...)
677 {
678 va_list ap;
679
680 va_start (ap, type);
681 SV *sv = newSVdt_va (ap, type);
682 va_end (ap);
683
684 return sv;
685 }
686
687 // typemap support, mostly to avoid excessive inlining
688 template<class type>
689 static void noinline
690 cf_obj_to (SV *arg, type &var)
691 {
692 sv_to (arg, var);
693 if (!var)
694 croak ("must not pass invalid/null cf_obj here");
695 }
696
697 template<class object>
698 static void noinline
699 cf_obj_ornull_to (SV *arg, object *&var)
700 {
701 if (SvOK (arg))
702 {
703 sv_to (arg, var);
704 if (!var)
705 croak ("unable to convert perl object to C++ object");
706 }
707 else
708 var = 0;
709 }
710
711 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
712
713 static SV *
714 registry (attachable *ext)
715 {
716 if (!ext->cb)
717 ext->cb = newAV ();
718
719 return newRV_inc ((SV *)ext->cb);
720 }
721
722 /////////////////////////////////////////////////////////////////////////////
723
724 void
725 cfperl_init ()
726 {
727 extern char **environ;
728
729 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
730 perl = perl_alloc ();
731 perl_construct (perl);
732
733 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
734
735 const char *argv[] = {
736 settings.argv [0],
737 "-e0"
738 };
739
740 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
741 || perl_run (perl))
742 {
743 printf ("unable to initialize perl-interpreter, aborting.\n");
744 exit (EXIT_FAILURE);
745 }
746
747 eval_pv (
748 "#line 1 'cfperl init'\n"
749 "use EV ();\n"
750 "use Coro ();\n"
751 "cf->bootstrap;\n"
752 "unshift @INC, cf::datadir ();\n"
753 "require cf;\n",
754 0
755 );
756
757 if (SvTRUE (ERRSV))
758 {
759 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
760 exit (EXIT_FAILURE);
761 }
762 }
763
764 void
765 cfperl_main ()
766 {
767 dSP;
768
769 PUSHMARK (SP);
770 PUTBACK;
771 call_pv ("cf::main", G_DISCARD | G_VOID);
772 }
773
774 void
775 attachable::instantiate ()
776 {
777 if (attach)
778 {
779 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
780 attach = 0;
781 }
782 }
783
784 void
785 attachable::reattach ()
786 {
787 optimise ();
788 //TODO: check for _attachment's, very important for restarts
789 INVOKE_ATTACHABLE (REATTACH, this);
790 }
791
792 static event_klass klass_of[NUM_EVENT_TYPES] = {
793 # define def(type,name) KLASS_ ## type,
794 # include "eventinc.h"
795 # undef def
796 };
797
798 #define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
799
800 static void noinline
801 gather_callbacks (AV *&callbacks, AV *registry, event_type event)
802 {
803 // event must be in array
804 if (event >= 0 && event <= AvFILLp (registry))
805 {
806 SV *cbs_ = AvARRAY (registry)[event];
807
808 // element must be list of callback entries
809 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
810 {
811 AV *cbs = (AV *)SvRV (cbs_);
812
813 // no callback entries, no callbacks to call
814 if (AvFILLp (cbs) >= 0)
815 {
816 if (!callbacks)
817 {
818 callbacks = newAV ();
819 av_extend (callbacks, 16);
820 }
821
822 // never use SvREFCNT_inc to copy values, but its ok here :)
823 for (int i = 0; i <= AvFILLp (cbs); ++i)
824 av_push (callbacks, SvREFCNT_inc (AvARRAY (cbs)[i]));
825 }
826 }
827 }
828 }
829
830 void
831 attachable::gather_callbacks (AV *&callbacks, event_type event) const
832 {
833 ::gather_callbacks (callbacks, cb_attachable, event);
834
835 if (cb)
836 ::gather_callbacks (callbacks, cb, event);
837 }
838
839 void
840 global::gather_callbacks (AV *&callbacks, event_type event) const
841 {
842 ::gather_callbacks (callbacks, cb_global, event);
843 }
844
845 void
846 object::gather_callbacks (AV *&callbacks, event_type event) const
847 {
848 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
849 {
850 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
851
852 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
853 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
854 }
855
856 if (type <= AvFILLp (cb_type))
857 {
858 SV *registry = AvARRAY (cb_type)[type];
859
860 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
861 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
862 }
863
864 attachable::gather_callbacks (callbacks, event);
865 ::gather_callbacks (callbacks, cb_object, event);
866 }
867
868 void
869 archetype::gather_callbacks (AV *&callbacks, event_type event) const
870 {
871 attachable::gather_callbacks (callbacks, event);
872 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
873 }
874
875 void
876 client::gather_callbacks (AV *&callbacks, event_type event) const
877 {
878 attachable::gather_callbacks (callbacks, event);
879 ::gather_callbacks (callbacks, cb_client, event);
880 }
881
882 void
883 player::gather_callbacks (AV *&callbacks, event_type event) const
884 {
885 attachable::gather_callbacks (callbacks, event);
886 ::gather_callbacks (callbacks, cb_player, event);
887 }
888
889 void
890 maptile::gather_callbacks (AV *&callbacks, event_type event) const
891 {
892 attachable::gather_callbacks (callbacks, event);
893 ::gather_callbacks (callbacks, cb_map, event);
894 }
895
896 static void noinline
897 _recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
898 {
899 for (int event = 0; event <= AvFILLp (registry); ++event)
900 {
901 SV *cbs_ = AvARRAY (registry)[event];
902
903 // element must be list of callback entries
904 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
905 {
906 AV *cbs = (AV *)SvRV (cbs_);
907
908 // no callback entries, no callbacks to call
909 if (AvFILLp (cbs) >= 0)
910 set.set (event);
911 }
912 }
913 }
914
915 // very slow and inefficient way to recalculate the global want bitsets
916 static void
917 _recalc_want ()
918 {
919 ev_want_event.reset ();
920
921 _recalc_want (ev_want_event, cb_global);
922 _recalc_want (ev_want_event, cb_attachable);
923 _recalc_want (ev_want_event, cb_object);
924 _recalc_want (ev_want_event, cb_client);
925 _recalc_want (ev_want_event, cb_player);
926 _recalc_want (ev_want_event, cb_map);
927
928 ev_want_type.reset ();
929
930 for (int type = 0; type <= AvFILLp (cb_type); ++type)
931 {
932 SV *cbs_ = AvARRAY (cb_type)[type];
933
934 // element must be list of callback entries
935 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
936 {
937 AV *cbs = (AV *)SvRV (cbs_);
938
939 // no callback entries, no callbacks to call
940 if (AvFILLp (cbs) >= 0)
941 ev_want_type.set (type % NUM_TYPES);
942 }
943 }
944 }
945
946 bool
947 attachable::invoke (event_type event, ...)
948 {
949 data_type dt;
950
951 // callback call ordering should be:
952 // 1. per-object callback
953 // 2. per-class object
954 // 3. per-type callback
955 // 4. global callbacks
956
957 AV *callbacks = 0;
958 gather_callbacks (callbacks, event);
959
960 // short-circuit processing if no callbacks found/defined
961 if (!callbacks)
962 return 0;
963
964 va_list ap;
965 va_start (ap, event);
966
967 CALL_BEGIN (3);
968 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
969 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
970
971 //TODO: unhack
972 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
973 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
974 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
975 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
976 else if (global *gl = is_a<global>(this)) /*nop*/;
977 else
978 abort (); //TODO
979
980 for (;;)
981 {
982 dt = (data_type) va_arg (ap, int);
983
984 if (dt == DT_END)
985 break;
986 else if (dt == DT_AV)
987 {
988 AV *av = va_arg (ap, AV *);
989
990 for (int i = 0; i <= av_len (av); ++i)
991 XPUSHs (*av_fetch (av, i, 1));
992 }
993 else
994 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
995 }
996
997 va_end (ap);
998
999 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
1000 count = count > 0 ? POPi : 0;
1001
1002 CALL_END;
1003
1004 return count;
1005 }
1006
1007 static SV *
1008 cfperl_result (int idx)
1009 {
1010 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
1011 if (!av)
1012 return &PL_sv_undef;
1013
1014 SV **sv = av_fetch (av, idx, 0);
1015 if (!sv)
1016 return &PL_sv_undef;
1017
1018 return *sv;
1019 }
1020
1021 int
1022 cfperl_result_INT (int idx)
1023 {
1024 return SvIV (cfperl_result (idx));
1025 }
1026
1027 double
1028 cfperl_result_DOUBLE (int idx)
1029 {
1030 return SvNV (cfperl_result (idx));
1031 }
1032
1033 /////////////////////////////////////////////////////////////////////////////
1034 // various c++ => perl glue functions
1035
1036 void
1037 cfperl_tick ()
1038 {
1039 tick_pending = 1;
1040
1041 if (tick_inhibit)
1042 return;
1043
1044 tick_pending = 0;
1045
1046 dSP;
1047
1048 PUSHMARK (SP);
1049 PUTBACK;
1050 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1051
1052 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1053 }
1054
1055 void
1056 cfperl_emergency_save ()
1057 {
1058 CALL_BEGIN (0);
1059 CALL_CALL ("cf::emergency_save", G_VOID);
1060 CALL_END;
1061 }
1062
1063 void
1064 cfperl_cleanup (int make_core)
1065 {
1066 CALL_BEGIN (1);
1067 CALL_ARG (make_core);
1068 CALL_CALL ("cf::post_cleanup", G_VOID);
1069 CALL_END;
1070 }
1071
1072 void
1073 cfperl_make_book (object *book, int level)
1074 {
1075 CALL_BEGIN (2);
1076 CALL_ARG (book);
1077 CALL_ARG (level);
1078 CALL_CALL ("ext::books::make_book", G_VOID);
1079 CALL_END;
1080 }
1081
1082 void
1083 cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1084 {
1085 CALL_BEGIN (4);
1086 CALL_ARG (ns);
1087 CALL_ARG (type);
1088 CALL_ARG_SV (newSVpv_utf8 (msg));
1089 CALL_ARG (color);
1090 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1091 CALL_END;
1092 }
1093
1094 int
1095 cfperl_can_merge (object *ob1, object *ob2)
1096 {
1097 int can;
1098
1099 CALL_BEGIN (2);
1100 CALL_ARG (ob1);
1101 CALL_ARG (ob2);
1102 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1103 can = count && SvTRUE (TOPs);
1104 CALL_END;
1105
1106 return can;
1107 }
1108
1109 void
1110 cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1111 {
1112 CALL_BEGIN (4);
1113 CALL_ARG (ob);
1114 CALL_ARG (state);
1115 CALL_ARG (activator);
1116 CALL_ARG (originator);
1117 CALL_CALL ("cf::mapscript::activate", G_VOID);
1118 CALL_END;
1119 }
1120
1121 player *
1122 player::find (const_utf8_string name)
1123 {
1124 CALL_BEGIN (1);
1125 CALL_ARG (name);
1126 CALL_CALL ("cf::player::find", G_SCALAR);
1127
1128 player *retval = 0;
1129 if (count) sv_to (POPs, retval);
1130
1131 CALL_END;
1132
1133 return retval;
1134 }
1135
1136 maptile *
1137 find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty)
1138 {
1139 CALL_BEGIN (3);
1140 CALL_ARG (dirname);
1141 CALL_ARG (stylename);
1142 CALL_ARG (difficulty);
1143 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1144
1145 maptile *retval = 0;
1146 if (count) sv_to (POPs, retval);
1147
1148 CALL_END;
1149
1150 return retval;
1151 }
1152
1153 maptile *
1154 maptile::find_sync (const_utf8_string path, maptile *origin)
1155 {
1156 CALL_BEGIN (2);
1157 CALL_ARG (path);
1158 CALL_ARG (origin);
1159 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1160
1161 maptile *retval = 0;
1162 if (count) sv_to (POPs, retval);
1163
1164 CALL_END;
1165
1166 return retval;
1167 }
1168
1169 maptile *
1170 maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1171 {
1172 CALL_BEGIN (3);
1173 CALL_ARG (path);
1174 CALL_ARG (origin);
1175 CALL_ARG (load);
1176 CALL_CALL ("cf::map::find_async", G_SCALAR);
1177
1178 maptile *retval = 0;
1179 if (count) sv_to (POPs, retval);
1180
1181 CALL_END;
1182
1183 return retval;
1184 }
1185
1186 void
1187 maptile::do_load_sync ()
1188 {
1189 CALL_BEGIN (1);
1190 CALL_ARG (this);
1191 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1192 CALL_END;
1193 }
1194
1195 void
1196 object::enter_exit (object *exit)
1197 {
1198 if (type != PLAYER)
1199 return;
1200
1201 CALL_BEGIN (2);
1202 CALL_ARG (this);
1203 CALL_ARG (exit);
1204 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1205 CALL_END;
1206 }
1207
1208 void
1209 object::player_goto (const_utf8_string path, int x, int y)
1210 {
1211 if (type != PLAYER)
1212 return;
1213
1214 CALL_BEGIN (4);
1215 CALL_ARG (this);
1216 CALL_ARG (path);
1217 CALL_ARG (x);
1218 CALL_ARG (y);
1219 CALL_CALL ("cf::object::player::goto", G_VOID);
1220 CALL_END;
1221 }
1222
1223 const_utf8_string
1224 object::ref () const
1225 {
1226 if (type == PLAYER)
1227 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1228 else
1229 // TODO: should be able to save references within the same map, at least
1230 return 0;
1231 }
1232
1233 object *
1234 object::deref (const_utf8_string ref)
1235 {
1236 object *retval = 0;
1237
1238 if (ref)
1239 {
1240 CALL_BEGIN (1);
1241 CALL_ARG (ref);
1242 CALL_CALL ("cf::object::deref", G_SCALAR);
1243
1244 if (count)
1245 sv_to (POPs, retval);
1246
1247 CALL_END;
1248 }
1249
1250 return retval;
1251 }
1252
1253 void
1254 log_backtrace (const_utf8_string msg)
1255 {
1256 #if HAVE_BACKTRACE
1257 void *addr [20];
1258 int size = backtrace (addr, 20);
1259
1260 CALL_BEGIN (size);
1261 CALL_ARG (msg);
1262 for (int i = 0; i < size; ++i)
1263 CALL_ARG ((IV)addr [i]);
1264 CALL_CALL ("cf::_log_backtrace", G_VOID);
1265 CALL_END;
1266 #endif
1267 }
1268
1269 bool
1270 is_match_expr (const_utf8_string expr)
1271 {
1272 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1273 }
1274
1275 bool
1276 match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1277 {
1278 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1279 expr += sizeof ("match ") - 1;
1280
1281 CALL_BEGIN (5);
1282 CALL_ARG (expr);
1283 CALL_ARG (ob);
1284 CALL_ARG (self);
1285 CALL_ARG (source);
1286 CALL_ARG (originator);
1287 CALL_CALL (cv_cf_match_match, G_SCALAR);
1288
1289 bool matched = count && SvTRUE (TOPs);
1290
1291 CALL_END;
1292
1293 return matched;
1294 }
1295
1296 object *
1297 match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1298 {
1299 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1300 expr += sizeof ("match ") - 1;
1301
1302 CALL_BEGIN (5);
1303 CALL_ARG (expr);
1304 CALL_ARG (ob);
1305 CALL_ARG (self);
1306 CALL_ARG (source);
1307 CALL_ARG (originator);
1308 CALL_CALL (cv_cf_match_match, G_ARRAY);
1309
1310 object *one = 0;
1311
1312 if (count)
1313 sv_to (TOPs, one);
1314
1315 CALL_END;
1316
1317 return one;
1318 }
1319
1320 /////////////////////////////////////////////////////////////////////////////
1321
1322 struct EVAPI *evapi::GEVAPI;
1323 struct CoroAPI *coroapi::GCoroAPI;
1324
1325 void
1326 coroapi::do_cede_to_tick ()
1327 {
1328 cede_pending = 0;
1329 cede ();
1330 }
1331
1332 void
1333 coroapi::wait_for_tick ()
1334 {
1335 CALL_BEGIN (0);
1336 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
1337 CALL_END;
1338 }
1339
1340 void
1341 coroapi::wait_for_tick_begin ()
1342 {
1343 CALL_BEGIN (0);
1344 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1345 CALL_END;
1346 }
1347
1348 void
1349 iow::poll (int events)
1350 {
1351 if (events != this->events)
1352 {
1353 int active = ev_is_active ((ev_io *)this);
1354 if (active) stop ();
1355 ev_io_set ((ev_io *)this, fd, events);
1356 if (active) start ();
1357 }
1358 }
1359
1360 static void
1361 _connect_to_perl_1 ()
1362 {
1363 stash_cf = gv_stashpv ("cf", 1);
1364
1365 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1366 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1367 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1368 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1369 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1370 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1371 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1372 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1373 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1374 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1375
1376 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1377 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1378 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1379 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1380
1381 cb_global = get_av ("cf::CB_GLOBAL", 1);
1382 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1383 cb_object = get_av ("cf::CB_OBJECT", 1);
1384 cb_player = get_av ("cf::CB_PLAYER", 1);
1385 cb_client = get_av ("cf::CB_CLIENT", 1);
1386 cb_type = get_av ("cf::CB_TYPE" , 1);
1387 cb_map = get_av ("cf::CB_MAP" , 1);
1388 }
1389
1390 static void
1391 _connect_to_perl_2 ()
1392 {
1393 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1394 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1395 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1396 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1397 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1398 }
1399
1400 MODULE = cf PACKAGE = cf PREFIX = cf_
1401
1402 BOOT:
1403 {
1404 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1405 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1406
1407 _connect_to_perl_1 ();
1408
1409 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1410
1411 //{
1412 // require_pv ("Time::HiRes");
1413 //
1414 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1415 // if (!svp) croak ("Time::HiRes is required");
1416 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1417 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1418 //}
1419
1420 static const struct {
1421 const char *name;
1422 IV iv;
1423 } *civ, const_iv[] = {
1424 # define const_iv(name) { # name, (IV)name },
1425 # include "const_iv.h"
1426 # define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1427 # include "attackinc.h"
1428 # undef def
1429 # define def(uc, flags) const_iv (SK_ ## uc)
1430 # include "skillinc.h"
1431 # undef def
1432
1433 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1434 const_iv (logBacktrace)
1435
1436 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1437
1438 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1439
1440 const_iv (MAX_TIME)
1441 const_iv (MAXSOCKBUF)
1442
1443 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1444 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1445
1446 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1447
1448 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1449 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1450 const_iv (F_LOCKED)
1451
1452 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1453 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1454
1455 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1456
1457 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1458 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1459
1460 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1461 const_iv (MAP_INACTIVE)
1462
1463 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1464 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1465
1466 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1467
1468 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1469 };
1470
1471 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1472 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1473
1474 static const struct {
1475 const char *name;
1476 int skip;
1477 IV klass;
1478 IV iv;
1479 } *eiv, event_iv[] = {
1480 # define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name },
1481 # include "eventinc.h"
1482 # undef def
1483 };
1484
1485 AV *av = get_av ("cf::EVENT", 1);
1486
1487 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; )
1488 {
1489 AV *event = newAV ();
1490 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1491 av_push (event, newSViv (eiv->klass));
1492 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1493 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1494 }
1495
1496 // used by autogenerated BOOT sections from genacc
1497 av_reflect = get_av ("cf::REFLECT", 1);
1498 }
1499
1500 void _gv_clear (SV *gv)
1501 CODE:
1502 assert (SvTYPE (gv) == SVt_PVGV);
1503 # define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1504 f (GvGP (gv)->gp_form);
1505 f (GvGP (gv)->gp_io);
1506 f (GvGP (gv)->gp_sv);
1507 f (GvGP (gv)->gp_av);
1508 f (GvGP (gv)->gp_hv);
1509 f (GvGP (gv)->gp_cv);
1510 GvCVGEN (gv) = 0;
1511 GvMULTI_off (gv);
1512 # undef f
1513
1514 void _connect_to_perl_1 ()
1515
1516 void _connect_to_perl_2 ()
1517
1518 void _recalc_want ()
1519
1520 # not used by default anymore
1521 void _global_reattach ()
1522 CODE:
1523 {
1524 // reattach to all attachable objects in the game.
1525 for_all_clients (ns)
1526 ns->reattach ();
1527
1528 for_all_objects (op)
1529 op->reattach ();
1530 }
1531
1532 # support function for map-world.ext
1533 void _quantise (SV *data_sv, SV *plt_sv)
1534 CODE:
1535 {
1536 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1537 croak ("_quantise called with invalid agruments");
1538
1539 plt_sv = SvRV (plt_sv);
1540 SV **plt = AvARRAY (plt_sv);
1541 int plt_count = AvFILL (plt_sv) + 1;
1542
1543 STRLEN len;
1544 char *data = SvPVbyte (data_sv, len);
1545 char *dst = data;
1546
1547 while (len >= 3)
1548 {
1549 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1550 {
1551 char *val = SvPVX (*val_sv);
1552
1553 if (val [0] == data [0]
1554 && val [1] == data [1]
1555 && val [2] == data [2])
1556 {
1557 *dst++ = val [3];
1558 goto next;
1559 }
1560 }
1561
1562 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1563 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1564 dst - SvPVX (data_sv), len);
1565
1566 next:
1567 data += 3;
1568 len -= 3;
1569 }
1570
1571 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1572 }
1573
1574 void init_anim ()
1575
1576 void init_globals ()
1577
1578 void init_experience ()
1579
1580 void init_attackmess ()
1581
1582 void init_dynamic ()
1583
1584 void load_settings ()
1585
1586 void load_materials ()
1587
1588 void init_uuid ()
1589 CODE:
1590 UUID::init ();
1591
1592 void init_signals ()
1593
1594 void init_skills ()
1595
1596 void init_beforeplay ()
1597
1598 void evthread_start (int aiofd)
1599
1600 void cede_to_tick ()
1601 CODE:
1602 coroapi::cede_to_tick ();
1603
1604 NV till_tick ()
1605 CODE:
1606 RETVAL = SvNVX (sv_next_tick) - now ();
1607 OUTPUT:
1608 RETVAL
1609
1610 int tick_inhibit ()
1611 CODE:
1612 RETVAL = tick_inhibit;
1613 OUTPUT:
1614 RETVAL
1615
1616 void tick_inhibit_inc ()
1617 CODE:
1618 ++tick_inhibit;
1619
1620 void tick_inhibit_dec ()
1621 CODE:
1622 if (!--tick_inhibit)
1623 if (tick_pending)
1624 {
1625 ev_async_send (EV_DEFAULT, &tick_watcher);
1626 coroapi::cede ();
1627 }
1628
1629 void server_tick ()
1630 CODE:
1631 {
1632 ev_now_update (EV_DEFAULT);
1633 NOW = ev_now (EV_DEFAULT);
1634 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1635 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1636 runtime = SvNVX (sv_runtime);
1637
1638 server_tick ();
1639
1640 ev_now_update (EV_DEFAULT);
1641 NOW = ev_now (EV_DEFAULT);
1642 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1643 runtime += TICK;
1644 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1645 }
1646
1647 NV floor (NV x)
1648
1649 NV ceil (NV x)
1650
1651 NV rndm (...)
1652 ALIAS:
1653 rmg_rndm = 1
1654 CODE:
1655 {
1656 rand_gen &gen = ix ? rmg_rndm : rndm;
1657 switch (items)
1658 {
1659 case 0: RETVAL = gen (); break;
1660 case 1: RETVAL = gen (SvUV (ST (0))); break;
1661 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1662 default: croak ("cf::rndm requires none, one or two parameters."); break;
1663 }
1664 }
1665 OUTPUT:
1666 RETVAL
1667
1668 NV clamp (NV value, NV min_value, NV max_value)
1669 CODE:
1670 RETVAL = clamp (value, min_value, max_value);
1671 OUTPUT:
1672 RETVAL
1673
1674 NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1675 CODE:
1676 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1677 OUTPUT:
1678 RETVAL
1679
1680 const char *ordinal (int i)
1681
1682 void weaken (...)
1683 PROTOTYPE: @
1684 CODE:
1685 while (items > 0)
1686 sv_rvweaken (ST (--items));
1687
1688 void
1689 log_backtrace (utf8_string msg)
1690
1691 void
1692 LOG (int flags, utf8_string msg)
1693 PROTOTYPE: $$
1694 C_ARGS: flags, "%s", msg
1695
1696 octet_string path_combine (octet_string base, octet_string path)
1697 PROTOTYPE: $$
1698
1699 octet_string path_combine_and_normalize (octet_string base, octet_string path)
1700 PROTOTYPE: $$
1701
1702 void
1703 sub_generation_inc ()
1704 CODE:
1705 PL_sub_generation++;
1706
1707 const_octet_string
1708 mapdir ()
1709 PROTOTYPE:
1710 ALIAS:
1711 mapdir = 0
1712 uniquedir = 1
1713 tmpdir = 2
1714 confdir = 3
1715 localdir = 4
1716 playerdir = 5
1717 datadir = 6
1718 CODE:
1719 switch (ix)
1720 {
1721 case 0: RETVAL = settings.mapdir ; break;
1722 case 1: RETVAL = settings.uniquedir; break;
1723 case 2: RETVAL = settings.tmpdir ; break;
1724 case 3: RETVAL = settings.confdir ; break;
1725 case 4: RETVAL = settings.localdir ; break;
1726 case 5: RETVAL = settings.playerdir; break;
1727 case 6: RETVAL = settings.datadir ; break;
1728 }
1729 OUTPUT: RETVAL
1730
1731 void abort ()
1732
1733 void reset_signals ()
1734
1735 void fork_abort (const_octet_string cause = "cf::fork_abort")
1736
1737 void cleanup (const_octet_string cause, bool make_core = false)
1738
1739 void emergency_save ()
1740
1741 void _exit (int status = EXIT_SUCCESS)
1742
1743 #if _POSIX_MEMLOCK
1744
1745 int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1746 INIT:
1747 #if __GLIBC__
1748 mallopt (M_TOP_PAD, 1024 * 1024);
1749 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1750 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1751 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1752 #endif
1753
1754 int munlockall ()
1755
1756 #endif
1757
1758 int
1759 malloc_trim (IV pad = 0)
1760
1761 void
1762 mallinfo ()
1763 PPCODE:
1764 {
1765 #if __GLIBC__
1766 struct mallinfo mai = mallinfo ();
1767 EXTEND (SP, 10*2);
1768 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1769 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1770 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1771 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1772 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1773 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1774 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1775 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1776 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1777 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1778 #endif
1779 EXTEND (SP, 5*2);
1780 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1781 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1782 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1783 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1784 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1785 }
1786
1787 int find_animation (utf8_string text)
1788 PROTOTYPE: $
1789
1790 int random_roll (int min, int max, object *op, int goodbad);
1791
1792 const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1793
1794 int
1795 exp_to_level (val64 exp)
1796 CODE:
1797 {
1798 int i = 0;
1799
1800 RETVAL = settings.max_level;
1801
1802 for (i = 1; i <= settings.max_level; i++)
1803 {
1804 if (levels[i] > exp)
1805 {
1806 RETVAL = i - 1;
1807 break;
1808 }
1809 }
1810 }
1811 OUTPUT: RETVAL
1812
1813 val64
1814 level_to_min_exp (int level)
1815 CODE:
1816 if (level > settings.max_level)
1817 RETVAL = levels[settings.max_level];
1818 else if (level < 1)
1819 RETVAL = 0;
1820 else
1821 RETVAL = levels[level];
1822 OUTPUT: RETVAL
1823
1824 SV *
1825 resistance_to_string (int atnr)
1826 CODE:
1827 if (atnr >= 0 && atnr < NROFATTACKS)
1828 RETVAL = newSVpv (resist_plus[atnr], 0);
1829 else
1830 XSRETURN_UNDEF;
1831 OUTPUT: RETVAL
1832
1833 UUID
1834 uuid_cur ()
1835 CODE:
1836 RETVAL = UUID::cur;
1837 OUTPUT:
1838 RETVAL
1839
1840 UUID
1841 uuid_gen ()
1842 CODE:
1843 RETVAL = UUID::gen ();
1844 OUTPUT:
1845 RETVAL
1846
1847 val64
1848 uuid_seq (UUID uuid)
1849 CODE:
1850 RETVAL = uuid.seq;
1851 OUTPUT:
1852 RETVAL
1853
1854 UUID
1855 uuid_str (val64 seq)
1856 CODE:
1857 RETVAL.seq = seq;
1858 OUTPUT:
1859 RETVAL
1860
1861 void
1862 coin_names ()
1863 PPCODE:
1864 EXTEND (SP, NUM_COINS);
1865 for (int i = 0; i < NUM_COINS; ++i)
1866 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1867
1868 void
1869 coin_archetypes ()
1870 PPCODE:
1871 EXTEND (SP, NUM_COINS);
1872 for (int i = 0; i < NUM_COINS; ++i)
1873 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1874
1875 bool
1876 load_resource_file_ (octet_string filename)
1877
1878 void
1879 fix_weight ()
1880
1881 MODULE = cf PACKAGE = cf::attachable
1882
1883 int
1884 valid (SV *obj)
1885 CODE:
1886 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1887 OUTPUT:
1888 RETVAL
1889
1890 void
1891 debug_trace (attachable *obj, bool on = true)
1892 CODE:
1893 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1894 if (on)
1895 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1896
1897 int mortals_size ()
1898 CODE:
1899 RETVAL = attachable::mortals.size ();
1900 OUTPUT: RETVAL
1901
1902 #object *mortals (U32 index)
1903 # CODE:
1904 # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1905 # OUTPUT: RETVAL
1906
1907 INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1908
1909 MODULE = cf PACKAGE = cf::global
1910
1911 int invoke (SV *klass, int event, ...)
1912 CODE:
1913 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1914 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1915 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1916 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1917 OUTPUT: RETVAL
1918
1919 MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1920
1921 INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1922
1923 int invoke (object *op, int event, ...)
1924 CODE:
1925 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1926 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1927 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1928 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1929 OUTPUT: RETVAL
1930
1931 SV *registry (object *op)
1932
1933 int objects_size ()
1934 CODE:
1935 RETVAL = objects.size ();
1936 OUTPUT: RETVAL
1937
1938 object *objects (U32 index)
1939 CODE:
1940 RETVAL = index < objects.size () ? objects [index] : 0;
1941 OUTPUT: RETVAL
1942
1943 int actives_size ()
1944 CODE:
1945 RETVAL = actives.size ();
1946 OUTPUT: RETVAL
1947
1948 object *actives (U32 index)
1949 CODE:
1950 RETVAL = index < actives.size () ? actives [index] : 0;
1951 OUTPUT: RETVAL
1952
1953 int mortals_size ()
1954 CODE:
1955 RETVAL = attachable::mortals.size ();
1956 OUTPUT: RETVAL
1957
1958 const_utf8_string slot_use_name (U32 slot)
1959 ALIAS:
1960 slot_nonuse_name = 1
1961 CODE:
1962 {
1963 if (slot >= NUM_BODY_LOCATIONS)
1964 croak ("body slot index out of range");
1965
1966 switch (ix)
1967 {
1968 case 0: RETVAL = body_locations[slot].use_name; break;
1969 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1970 }
1971 }
1972 OUTPUT:
1973 RETVAL
1974
1975 # missing properties
1976
1977 object *head (object *op)
1978 PROTOTYPE: $
1979 CODE:
1980 RETVAL = op->head_ ();
1981 OUTPUT: RETVAL
1982
1983 void
1984 inv (object *obj)
1985 PROTOTYPE: $
1986 PPCODE:
1987 {
1988 for (object *o = obj->inv; o; o = o->below)
1989 XPUSHs (sv_2mortal (to_sv (o)));
1990 }
1991
1992 void
1993 set_animation (object *op, int idx)
1994 CODE:
1995 SET_ANIMATION (op, idx);
1996
1997 int
1998 num_animations (object *op)
1999 CODE:
2000 RETVAL = NUM_ANIMATIONS (op);
2001 OUTPUT: RETVAL
2002
2003 int slot_info (object *op, UV slot, int value = 0)
2004 ALIAS:
2005 slot_used = 1
2006 CODE:
2007 {
2008 if (slot >= NUM_BODY_LOCATIONS)
2009 croak ("body slot index out of range");
2010
2011 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2012
2013 if (items > 2)
2014 if (ix)
2015 op->slot[slot].used = value;
2016 else
2017 op->slot[slot].info = value;
2018 }
2019 OUTPUT:
2020 RETVAL
2021
2022 object *find_best_object_match (object *op, utf8_string match)
2023
2024 object *find_marked_object (object *op)
2025
2026 int need_identify (object *obj);
2027
2028 int apply_shop_mat (object *shop_mat, object *op);
2029
2030 int move (object *op, int dir, object *originator = op)
2031 CODE:
2032 RETVAL = op->move (dir, originator);
2033 OUTPUT:
2034 RETVAL
2035
2036 void apply_below (object *op)
2037 CODE:
2038 player_apply_below (op);
2039
2040 int cast_heal (object *op, object *caster, object *spell, int dir = 0)
2041
2042 int casting_level (object *caster, object *spell)
2043
2044 int pay_item (object *op, object *buyer)
2045 CODE:
2046 RETVAL = pay_for_item (op, buyer);
2047 OUTPUT: RETVAL
2048
2049 int pay_amount (object *op, uint64 amount)
2050 CODE:
2051 RETVAL = pay_for_amount (amount, op);
2052 OUTPUT: RETVAL
2053
2054 void pay_player (object *op, uint64 amount)
2055
2056 val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
2057
2058 int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
2059
2060 void learn_spell (object *op, object *sp, int special_prayer = 0)
2061 CODE:
2062 do_learn_spell (op, sp, special_prayer);
2063
2064 void forget_spell (object *op, object *sp)
2065 CODE:
2066 do_forget_spell (op, query_name (sp));
2067
2068 object *check_for_spell (object *op, utf8_string spellname)
2069 CODE:
2070 RETVAL = check_spell_known (op, spellname);
2071 OUTPUT: RETVAL
2072
2073 int query_money (object *op)
2074 ALIAS: money = 0
2075
2076 val64 query_cost (object *op, object *who, int flags)
2077 ALIAS: cost = 0
2078
2079 void spring_trap (object *op, object *victim)
2080
2081 int check_trigger (object *op, object *cause)
2082
2083 void drop (object *who, object *op)
2084
2085 void pick_up (object *who, object *op)
2086
2087 void update_object (object *op, int action)
2088
2089 void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
2090
2091 void player_lvl_adj (object *who, object *skill = 0)
2092
2093 int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2094
2095 int calc_skill_exp (object *who, object *op, object *skill)
2096
2097 void push_button (object *op, object *originator)
2098
2099 void use_trigger (object *op, object *originator)
2100
2101 void handle_apply_yield (object *op)
2102
2103 int convert_item (object *item, object *converter)
2104
2105 void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
2106
2107 MODULE = cf PACKAGE = cf::object PREFIX = cf_
2108
2109 # no clean way to get an object from an archetype - stupid idiotic
2110 # dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2111
2112 object *new (utf8_string archetype = 0)
2113 PROTOTYPE: ;$
2114 CODE:
2115 RETVAL = archetype ? get_archetype (archetype) : object::create ();
2116 OUTPUT:
2117 RETVAL
2118
2119 object *generate (utf8_string arch, object *creator)
2120 CODE:
2121 object *obj = get_archetype (arch);
2122 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2123 RETVAL = obj;
2124 OUTPUT:
2125 RETVAL
2126
2127 object *find_object (U32 tag)
2128
2129 object *find_object_uuid (UUID i)
2130
2131 # TODO: nuke
2132 object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2133 PROTOTYPE: $$$$$$
2134 CODE:
2135 {
2136 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2137
2138 if (RETVAL->destroyed ())
2139 RETVAL = 0;
2140 }
2141
2142 shstr
2143 object::kv_get (shstr key)
2144
2145 void
2146 object::kv_del (shstr key)
2147
2148 void
2149 object::kv_set (shstr key, shstr value)
2150
2151 object *get_nearest_player (object *ob)
2152 ALIAS: nearest_player = 0
2153 PREINIT:
2154 extern object *get_nearest_player (object *);
2155
2156 void rangevector (object *ob, object *other, int flags = 0)
2157 PROTOTYPE: $$;$
2158 PPCODE:
2159 {
2160 rv_vector rv;
2161
2162 get_rangevector (ob, other, &rv, flags);
2163
2164 EXTEND (SP, 5);
2165 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2166 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2167 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2168 PUSHs (sv_2mortal (newSViv (rv.direction)));
2169 PUSHs (sv_2mortal (to_sv (rv.part)));
2170 }
2171
2172 bool on_same_map_as (object *ob, object *other)
2173 CODE:
2174 RETVAL = on_same_map (ob, other);
2175 OUTPUT: RETVAL
2176
2177 const_utf8_string
2178 base_name (object *op, int plural = op->nrof > 1)
2179 CODE:
2180 RETVAL = query_base_name (op, plural);
2181 OUTPUT: RETVAL
2182
2183 # return the tail of an object, excluding itself
2184 void
2185 tail (object *op)
2186 PPCODE:
2187 while ((op = op->more))
2188 XPUSHs (sv_2mortal (to_sv (op)));
2189
2190 MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2191
2192 player *player (object *op)
2193 CODE:
2194 RETVAL = op->contr;
2195 OUTPUT: RETVAL
2196
2197 bool move_player (object *op, int dir)
2198
2199 void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2200 CODE:
2201 new_draw_info (flags, 0, op, txt);
2202
2203 void kill_player (object *op)
2204
2205 void esrv_send_item (object *pl, object *item)
2206
2207 void esrv_update_item (object *pl, int what, object *item)
2208 C_ARGS: what, pl, item
2209
2210 void esrv_del_item (object *pl, int tag)
2211 C_ARGS: pl->contr, tag
2212
2213 int command_summon (object *op, utf8_string params)
2214
2215 int command_arrest (object *op, utf8_string params)
2216
2217
2218 MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2219
2220 INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2221
2222 int invoke (player *pl, int event, ...)
2223 CODE:
2224 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2225 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2226 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2227 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2228 OUTPUT: RETVAL
2229
2230 SV *registry (player *pl)
2231
2232 void
2233 save_stats (player *pl)
2234 CODE:
2235 pl->ob->stats.hp = pl->ob->stats.maxhp;
2236 pl->ob->stats.sp = pl->ob->stats.maxsp;
2237 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2238 pl->orig_stats = pl->ob->stats;
2239
2240 # should only be temporary
2241 void esrv_new_player (player *pl)
2242
2243 #d# TODO: replace by blocked_los accessor, fix code using this
2244 bool
2245 cell_visible (player *pl, int dx, int dy)
2246 CODE:
2247 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2248 OUTPUT:
2249 RETVAL
2250
2251 void
2252 send (player *pl, SV *packet)
2253 CODE:
2254 {
2255 STRLEN len;
2256 char *buf = SvPVbyte (packet, len);
2257
2258 if (len > MAXSOCKBUF)
2259 pl->failmsg ("[packet too long for client]");
2260 else if (pl->ns)
2261 pl->ns->send_packet (buf, len);
2262 }
2263
2264 void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2265 PROTOTYPE: $;$$$
2266 PPCODE:
2267 if (GIMME_V != G_VOID)
2268 {
2269 EXTEND (SP, 3);
2270 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2271 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2272 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2273 }
2274 if (map_path) sv_to (map_path, pl->savebed_map);
2275 if (x) sv_to (x, pl->bed_x);
2276 if (y) sv_to (y, pl->bed_y);
2277
2278 void
2279 list ()
2280 PPCODE:
2281 for_all_players (pl)
2282 XPUSHs (sv_2mortal (to_sv (pl)));
2283
2284
2285 MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2286
2287 int invoke (maptile *map, int event, ...)
2288 CODE:
2289 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2290 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2291 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2292 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2293 OUTPUT: RETVAL
2294
2295 SV *registry (maptile *map)
2296
2297 void
2298 find_tagged_objects (maptile *map, utf8_string tag = 0)
2299 PPCODE:
2300 {
2301 if (!map->spaces)
2302 XSRETURN_EMPTY;
2303
2304 if (tag)
2305 {
2306 shstr_cmp tag_ (tag);
2307
2308 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2309 for (object *op = ms->bot; op; op = op->above)
2310 if (op->tag == tag_)
2311 XPUSHs (sv_2mortal (to_sv (op)));
2312 }
2313 else
2314 {
2315 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2316 for (object *op = ms->bot; op; op = op->above)
2317 if (op->tag)
2318 XPUSHs (sv_2mortal (to_sv (op)));
2319 }
2320 }
2321
2322 INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2323
2324 void
2325 adjust_daylight ()
2326 CODE:
2327 maptile::adjust_daylight ();
2328
2329 int
2330 outdoor_darkness (int darkness = 0)
2331 CODE:
2332 RETVAL = maptile::outdoor_darkness;
2333 if (items)
2334 maptile::outdoor_darkness = darkness;
2335 OUTPUT:
2336 RETVAL
2337
2338 void
2339 maptile::instantiate ()
2340
2341 maptile *new ()
2342 PROTOTYPE:
2343 CODE:
2344 RETVAL = new maptile;
2345 OUTPUT:
2346 RETVAL
2347
2348 void
2349 maptile::players ()
2350 PPCODE:
2351 if (GIMME_V == G_SCALAR)
2352 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2353 else if (GIMME_V == G_ARRAY)
2354 {
2355 EXTEND (SP, THIS->players);
2356 for_all_players (pl)
2357 if (pl->ob && pl->ob->map == THIS)
2358 PUSHs (sv_2mortal (to_sv (pl->ob)));
2359 }
2360
2361 void
2362 maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2363 CODE:
2364 {
2365 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2366 croak ("maptile::add_underlay: palette must be arrayref");
2367
2368 palette = SvRV (palette);
2369
2370 STRLEN idxlen;
2371 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2372
2373 for (int x = 0; x < THIS->width; ++x)
2374 for (int y = 0; y < THIS->height; ++y)
2375 {
2376 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2377 if (op->flag [FLAG_IS_FLOOR])
2378 goto skip;
2379
2380 {
2381 int offs = offset + y * stride + x;
2382
2383 if (IN_RANGE_EXC (offs, 0, idxlen))
2384 {
2385 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2386 {
2387 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2388 ob->flag [FLAG_NO_MAP_SAVE] = true;
2389 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2390
2391 if (ob->randomitems && !ob->above)
2392 {
2393 ob->create_treasure (ob->randomitems);
2394
2395 for (object *op = ob->above; op; op = op->above)
2396 op->flag [FLAG_NO_MAP_SAVE] = true;
2397 // TODO: if this is a pickable object, then the item
2398 // will at a bit weird - saving inside the player
2399 // will clear the flag, but when the player drops
2400 // it without logging out, it keeps the flag.
2401 // nobody ahs reported this, but this can be rather
2402 // annoying on persistent maps.
2403 }
2404 }
2405 }
2406 }
2407
2408 skip: ;
2409 }
2410 }
2411
2412 void
2413 maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2414 CODE:
2415 {
2416 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2417 croak ("maptile::set_regiondata: palette must be arrayref");
2418
2419 palette = SvRV (palette);
2420
2421 STRLEN idxlen;
2422 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2423
2424 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2425 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2426
2427 for (int i = av_len ((AV *)palette) + 1; i--; )
2428 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2429
2430 for (int y = 0; y < THIS->height; ++y)
2431 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2432
2433 sfree (THIS->regions, THIS->size ());
2434 delete [] THIS->regionmap;
2435
2436 THIS->regions = regions;
2437 THIS->regionmap = regionmap;
2438 }
2439
2440 void
2441 maptile::create_region_treasure ()
2442 CODE:
2443 for (int x = 0; x < THIS->width; ++x)
2444 for (int y = 0; y < THIS->height; ++y)
2445 {
2446 region *rgn = THIS->region (x, y);
2447
2448 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2449 if (object *op = THIS->at (x, y).top)
2450 if (rgn->treasure && rndm () < rgn->treasure_density)
2451 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2452 }
2453
2454 int out_of_map (maptile *map, int x, int y)
2455
2456 void
2457 find_link (maptile *map, shstr_tmp connection)
2458 PPCODE:
2459 if (oblinkpt *obp = map->find_link (connection))
2460 for (objectlink *ol = obp->link; ol; ol = ol->next)
2461 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2462
2463 void
2464 get_map_flags (maptile *map, int x, int y)
2465 PPCODE:
2466 {
2467 maptile *nmap = 0;
2468 I16 nx = 0, ny = 0;
2469
2470 PUTBACK;
2471 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2472 SPAGAIN;
2473
2474 EXTEND (SP, 4);
2475 PUSHs (sv_2mortal (newSViv (flags)));
2476
2477 if (GIMME_V == G_ARRAY)
2478 {
2479 PUSHs (sv_2mortal (to_sv (nmap)));
2480 PUSHs (sv_2mortal (newSViv (nx)));
2481 PUSHs (sv_2mortal (newSViv (ny)));
2482 }
2483 }
2484
2485 mapspace *
2486 ms (maptile *map, unsigned int x, unsigned int y)
2487 PROTOTYPE: $$$
2488 CODE:
2489 {
2490 maptile *nmap = 0;
2491 I16 nx, ny;
2492
2493 PUTBACK;
2494 get_map_flags (map, &nmap, x, y, &nx, &ny);
2495 SPAGAIN;
2496
2497 if (!nmap)
2498 XSRETURN_UNDEF;
2499
2500 RETVAL = &nmap->at (nx, ny);
2501 }
2502 OUTPUT:
2503 RETVAL
2504
2505 void
2506 at (maptile *map, unsigned int x, unsigned int y)
2507 PROTOTYPE: $$$
2508 PPCODE:
2509 {
2510 maptile *nmap = 0;
2511 I16 nx, ny;
2512
2513 PUTBACK;
2514 get_map_flags (map, &nmap, x, y, &nx, &ny);
2515 SPAGAIN;
2516
2517 if (nmap)
2518 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2519 XPUSHs (sv_2mortal (to_sv (o)));
2520 }
2521
2522 SV *
2523 bot_at (maptile *map, unsigned int x, unsigned int y)
2524 PROTOTYPE: $$$
2525 ALIAS:
2526 top_at = 1
2527 flags_at = 2
2528 light_at = 3
2529 move_block_at = 4
2530 move_slow_at = 5
2531 move_on_at = 6
2532 move_off_at = 7
2533 CODE:
2534 {
2535 sint16 nx = x;
2536 sint16 ny = y;
2537
2538 if (!xy_normalise (map, nx, ny))
2539 XSRETURN_UNDEF;
2540
2541 mapspace &ms = map->at (nx, ny);
2542
2543 ms.update ();
2544
2545 switch (ix)
2546 {
2547 case 0: RETVAL = to_sv (ms.bot ); break;
2548 case 1: RETVAL = to_sv (ms.top ); break;
2549 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2550 case 3: RETVAL = newSViv (ms.light ); break;
2551 case 4: RETVAL = newSVuv (ms.move_block); break;
2552 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2553 case 6: RETVAL = newSVuv (ms.move_on ); break;
2554 case 7: RETVAL = newSVuv (ms.move_off ); break;
2555 }
2556 }
2557 OUTPUT: RETVAL
2558
2559 # worst xs function of my life
2560 bool
2561 _create_random_map (\
2562 maptile *self,\
2563 utf8_string wallstyle,\
2564 utf8_string wall_name,\
2565 utf8_string floorstyle,\
2566 utf8_string monsterstyle,\
2567 utf8_string treasurestyle,\
2568 utf8_string layoutstyle,\
2569 utf8_string doorstyle,\
2570 utf8_string decorstyle,\
2571 utf8_string miningstyle,\
2572 utf8_string origin_map,\
2573 utf8_string final_map,\
2574 utf8_string exitstyle,\
2575 utf8_string this_map,\
2576 utf8_string exit_on_final_map,\
2577 int xsize,\
2578 int ysize,\
2579 int expand2x,\
2580 int layoutoptions1,\
2581 int layoutoptions2,\
2582 int layoutoptions3,\
2583 int symmetry,\
2584 int difficulty,\
2585 int difficulty_given,\
2586 float difficulty_increase,\
2587 int dungeon_level,\
2588 int dungeon_depth,\
2589 int decoroptions,\
2590 int orientation,\
2591 int origin_y,\
2592 int origin_x,\
2593 U32 random_seed,\
2594 val64 total_map_hp,\
2595 int map_layout_style,\
2596 int treasureoptions,\
2597 int symmetry_used,\
2598 region *region,\
2599 utf8_string custom\
2600 )
2601 CODE:
2602 {
2603 random_map_params rmp;
2604
2605 assign (rmp.wallstyle , wallstyle);
2606 assign (rmp.wall_name , wall_name);
2607 assign (rmp.floorstyle , floorstyle);
2608 assign (rmp.monsterstyle , monsterstyle);
2609 assign (rmp.treasurestyle , treasurestyle);
2610 assign (rmp.layoutstyle , layoutstyle);
2611 assign (rmp.doorstyle , doorstyle);
2612 assign (rmp.decorstyle , decorstyle);
2613 assign (rmp.miningstyle , miningstyle);
2614 assign (rmp.exitstyle , exitstyle);
2615 assign (rmp.exit_on_final_map, exit_on_final_map);
2616
2617 rmp.origin_map = origin_map;
2618 rmp.final_map = final_map;
2619 rmp.this_map = this_map;
2620 rmp.xsize = xsize;
2621 rmp.ysize = ysize;
2622 rmp.expand2x = expand2x;
2623 rmp.layoutoptions1 = layoutoptions1;
2624 rmp.layoutoptions2 = layoutoptions2;
2625 rmp.layoutoptions3 = layoutoptions3;
2626 rmp.symmetry = symmetry;
2627 rmp.difficulty = difficulty;
2628 rmp.difficulty_given = difficulty_given;
2629 rmp.difficulty_increase = difficulty_increase;
2630 rmp.dungeon_level = dungeon_level;
2631 rmp.dungeon_depth = dungeon_depth;
2632 rmp.decoroptions = decoroptions;
2633 rmp.orientation = orientation;
2634 rmp.origin_y = origin_y;
2635 rmp.origin_x = origin_x;
2636 rmp.random_seed = random_seed;
2637 rmp.total_map_hp = (uint64_t) total_map_hp;
2638 rmp.map_layout_style = map_layout_style;
2639 rmp.treasureoptions = treasureoptions;
2640 rmp.symmetry_used = symmetry_used;
2641 rmp.region = region;
2642 rmp.custom = custom;
2643
2644 RETVAL = self->generate_random_map (&rmp);
2645 }
2646 OUTPUT:
2647 RETVAL
2648
2649 MODULE = cf PACKAGE = cf::mapspace
2650
2651 INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2652
2653 MODULE = cf PACKAGE = cf::arch
2654
2655 int archetypes_size ()
2656 CODE:
2657 RETVAL = archetypes.size ();
2658 OUTPUT: RETVAL
2659
2660 archetype *archetypes (U32 index)
2661 CODE:
2662 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2663 OUTPUT: RETVAL
2664
2665 INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2666
2667 MODULE = cf PACKAGE = cf::party
2668
2669 partylist *first ()
2670 PROTOTYPE:
2671 CODE:
2672 RETVAL = get_firstparty ();
2673 OUTPUT: RETVAL
2674
2675 INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2676
2677 MODULE = cf PACKAGE = cf::region
2678
2679 void
2680 list ()
2681 PPCODE:
2682 for_all_regions (rgn)
2683 XPUSHs (sv_2mortal (to_sv (rgn)));
2684
2685 region *find (utf8_string name)
2686 PROTOTYPE: $
2687 CODE:
2688 RETVAL = region::find (name);
2689 OUTPUT: RETVAL
2690
2691 int specificity (region *rgn)
2692 CODE:
2693 RETVAL = 0;
2694 while (rgn = rgn->parent)
2695 RETVAL++;
2696 OUTPUT: RETVAL
2697
2698 INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2699
2700 MODULE = cf PACKAGE = cf::living
2701
2702 INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2703
2704 MODULE = cf PACKAGE = cf::settings
2705
2706 INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2707
2708 MODULE = cf PACKAGE = cf::client
2709
2710 INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2711
2712 int invoke (client *ns, int event, ...)
2713 CODE:
2714 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2715 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2716 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2717 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2718 OUTPUT: RETVAL
2719
2720 SV *registry (client *ns)
2721
2722 void
2723 list ()
2724 PPCODE:
2725 EXTEND (SP, clients.size ());
2726 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2727 PUSHs (sv_2mortal (to_sv (*i)));
2728
2729 void
2730 client::send_packet (SV *packet)
2731 CODE:
2732 {
2733 STRLEN len;
2734 char *buf = SvPVbyte (packet, len);
2735
2736 if (len > MAXSOCKBUF)
2737 {
2738 // ugly
2739 if (THIS->pl)
2740 THIS->pl->failmsg ("[packet too long for client]");
2741 }
2742 else
2743 THIS->send_packet (buf, len);
2744 }
2745
2746 faceidx
2747 client::need_face (utf8_string name, int pri = 0)
2748 CODE:
2749 RETVAL = face_find (name, 0);
2750 if (RETVAL)
2751 {
2752 THIS->send_face (RETVAL, pri);
2753 THIS->flush_fx ();
2754 }
2755 OUTPUT:
2756 RETVAL
2757
2758 int
2759 client::fx_want (int idx, int value = -1)
2760 CODE:
2761 if (0 < idx && idx < FT_NUM)
2762 {
2763 RETVAL = THIS->fx_want [idx];
2764 if (items > 2)
2765 THIS->fx_want [idx] = value;
2766 }
2767 else
2768 RETVAL = 0;
2769 OUTPUT:
2770 RETVAL
2771
2772 MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2773
2774 faceidx sound_find (utf8_string name)
2775
2776 void sound_set (utf8_string str, faceidx face)
2777
2778 # dire hack
2779 void old_sound_index (int idx, faceidx face)
2780 CODE:
2781 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2782 old_sound_index [idx] = face;
2783
2784 MODULE = cf PACKAGE = cf::face PREFIX = face_
2785
2786 #INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2787
2788 faceidx face_find (utf8_string name, faceidx defidx = 0)
2789
2790 faceidx alloc (utf8_string name)
2791 CODE:
2792 {
2793 do
2794 {
2795 RETVAL = faces.size ();
2796 faces.resize (RETVAL + 1);
2797 }
2798 while (!RETVAL); // crude way to leave index 0
2799
2800 faces [RETVAL].name = name;
2801 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2802
2803 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2804 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2805 }
2806 OUTPUT: RETVAL
2807
2808 void set_type (faceidx idx, int value)
2809 ALIAS:
2810 set_type = 0
2811 set_visibility = 1
2812 set_magicmap = 2
2813 set_smooth = 3
2814 set_smoothlevel = 4
2815 CODE:
2816 faceinfo *f = face_info (idx); assert (f);
2817 switch (ix)
2818 {
2819 case 0: f->type = value; break;
2820 case 1: f->visibility = value; break;
2821 case 2: f->magicmap = value; break;
2822 case 3: f->smooth = value; break;
2823 case 4: f->smoothlevel = value; break;
2824 }
2825
2826 void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2827 CODE:
2828 {
2829 faceinfo *f = face_info (idx); assert (f);
2830 facedata *d = &(faceset ? f->data64 : f->data32);
2831 sv_to (data, d->data);
2832 STRLEN clen;
2833 char *cdata = SvPVbyte (chksum, clen);
2834 clen = min (CHKSUM_MAXLEN, clen);
2835
2836 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2837
2838 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2839 {
2840 d->chksum_len = clen;
2841 memcpy (d->chksum, cdata, clen);
2842
2843 // invalidate existing client face info
2844 for_all_clients (ns)
2845 if (ns->faceset == faceset)
2846 {
2847 ns->faces_sent [idx] = false;
2848 ns->force_newmap = true;
2849 }
2850 }
2851 }
2852
2853 int get_data_size (faceidx idx, int faceset = 0)
2854 CODE:
2855 facedata *d = face_data (idx, faceset);
2856 if (!d) XSRETURN_UNDEF;
2857 RETVAL = d->data.size ();
2858 OUTPUT:
2859 RETVAL
2860
2861 SV *get_chksum (faceidx idx, int faceset = 0)
2862 CODE:
2863 facedata *d = face_data (idx, faceset);
2864 if (!d) XSRETURN_UNDEF;
2865 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2866 OUTPUT:
2867 RETVAL
2868
2869 SV *get_data (faceidx idx, int faceset = 0)
2870 CODE:
2871 facedata *d = face_data (idx, faceset);
2872 if (!d) XSRETURN_UNDEF;
2873 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2874 OUTPUT:
2875 RETVAL
2876
2877 void invalidate (faceidx idx)
2878 CODE:
2879 for_all_clients (ns)
2880 {
2881 ns->faces_sent [idx] = false;
2882 ns->force_newmap = true;
2883 }
2884
2885 void invalidate_all ()
2886 CODE:
2887 for_all_clients (ns)
2888 {
2889 ns->faces_sent.reset ();
2890 ns->force_newmap = true;
2891 }
2892
2893 MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2894
2895 #INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2896
2897 animidx anim_find (utf8_string name)
2898 CODE:
2899 RETVAL = animation::find (name).number;
2900 OUTPUT: RETVAL
2901
2902 animidx set (utf8_string name, SV *frames, int facings = 1)
2903 CODE:
2904 {
2905 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2906 croak ("frames must be an arrayref");
2907
2908 AV *av = (AV *)SvRV (frames);
2909
2910 animation *anim = &animation::find (name);
2911 if (anim->number)
2912 {
2913 anim->resize (av_len (av) + 1);
2914 anim->facings = facings;
2915 }
2916 else
2917 anim = &animation::create (name, av_len (av) + 1, facings);
2918
2919 for (int i = 0; i < anim->num_animations; ++i)
2920 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2921 }
2922 OUTPUT: RETVAL
2923
2924 void invalidate_all ()
2925 CODE:
2926 for_all_clients (ns)
2927 ns->anims_sent.reset ();
2928
2929 MODULE = cf PACKAGE = cf::object::freezer
2930
2931 INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2932
2933 SV *
2934 new (char *klass)
2935 CODE:
2936 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2937 OUTPUT: RETVAL
2938
2939 void
2940 DESTROY (SV *sv)
2941 CODE:
2942 object_freezer *self;
2943 sv_to (sv, self);
2944 delete self;
2945
2946 MODULE = cf PACKAGE = cf::object::thawer
2947
2948 INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/cfperl.h |
2949
2950 SV *
2951 new_from_file (char *klass, octet_string path)
2952 CODE:
2953 object_thawer *f = new object_thawer (path);
2954 if (!*f)
2955 {
2956 delete f;
2957 XSRETURN_UNDEF;
2958 }
2959 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2960 OUTPUT: RETVAL
2961
2962 void
2963 DESTROY (SV *sv)
2964 CODE:
2965 object_thawer *self;
2966 sv_to (sv, self);
2967 delete self;
2968
2969 void
2970 extract_tags (object_thawer *self)
2971 PPCODE:
2972 while (self->kw != KW_EOF)
2973 {
2974 PUTBACK;
2975 coroapi::cede_to_tick ();
2976 SPAGAIN;
2977
2978 if (self->kw == KW_tag)
2979 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2980
2981 self->skip ();
2982 }
2983