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/cvs/deliantra/server/server/cfperl.xs
Revision: 1.374
Committed: Thu Apr 15 06:05:52 2010 UTC (14 years, 2 months ago) by root
Branch: MAIN
Changes since 1.373: +8 -0 lines
Log Message:
attackmess parser/file format change

File Contents

# Content
1 /*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 *
6 * Deliantra is free software: you can redistribute it and/or modify it under
7 * the terms of the Affero GNU General Public License as published by the
8 * Free Software Foundation, either version 3 of the License, or (at your
9 * option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the Affero GNU General Public License
17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
21 */
22
23 #include "autoconf.h"
24
25 #if HAVE_EXECINFO_H
26 # include <execinfo.h>
27 #endif
28
29 #include <cstdarg>
30 #include <typeinfo>
31
32 #include "global.h"
33 #include "../random_maps/random_map.h"
34 #include "evthread.h"
35 #include "sproto.h"
36
37 #include <unistd.h>
38 #if _POSIX_MEMLOCK
39 # include <sys/mman.h>
40 #endif
41
42 #if HAVE_MALLOC_H
43 # include <malloc.h>
44 #endif
45
46 #if !__GLIBC__
47 # define malloc_trim(pad) -1
48 #endif
49
50 #include <EXTERN.h>
51 #include <perl.h>
52 #include <XSUB.h>
53
54 #include "CoroAPI.h"
55 #include "perlxsi.c"
56
57 typedef object_thawer &object_thawer_ref;
58 typedef object_freezer &object_freezer_ref;
59
60 typedef std::string std__string;
61
62 static PerlInterpreter *perl;
63
64 tstamp NOW, runtime;
65
66 static int tick_inhibit;
67 static int tick_pending;
68
69 global gbl_ev;
70 static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
71 static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72 static AV *av_reflect;
73
74 bitset<NUM_EVENT_TYPES> ev_want_event;
75 bitset<NUM_TYPES> ev_want_type;
76
77 static HV
78 *stash_cf,
79 *stash_cf_object_wrap,
80 *stash_cf_object_player_wrap,
81 *stash_cf_player_wrap,
82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
84 *stash_cf_client_wrap,
85 *stash_cf_arch_wrap,
86 *stash_cf_party_wrap,
87 *stash_cf_region_wrap,
88 *stash_cf_living_wrap;
89
90 static SV
91 *cv_cf_do_invoke,
92 *cv_cf__can_merge,
93 *cv_cf_client_send_msg,
94 *cv_cf_tick,
95 *cv_cf_match_match;
96
97 #ifndef newSVpv_utf8
98 static SV *
99 newSVpv_utf8 (const char *s)
100 {
101 if (!s)
102 return newSV (0);
103
104 SV *sv = newSVpv (s, 0);
105 SvUTF8_on (sv);
106 return sv;
107 }
108 #endif
109
110 #ifndef newSVpvn_utf8
111 static SV *
112 newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
113 {
114 if (!s)
115 return newSV (0);
116
117 SV *sv = newSVpvn (s, l);
118
119 if (utf8)
120 SvUTF8_on (sv);
121
122 return sv;
123 }
124 #endif
125
126 static noinline utf8_string
127 cfSvPVutf8_nolen (SV *sv)
128 {
129 SvGETMAGIC (sv);
130
131 if (SvPOK (sv))
132 {
133 if (!SvUTF8 (sv))
134 sv_utf8_upgrade_nomg (sv);
135
136 return SvPVX (sv);
137 }
138
139 return SvPV_nolen (sv);
140 }
141
142 // helper cast function, returns super class * or 0
143 template<class super>
144 static super *
145 is_a (attachable *at)
146 {
147 //return dynamic_cast<super *>(at); // slower, safer
148 if (typeid (*at) == typeid (super))
149 return static_cast<super *>(at);
150 else
151 return 0;
152 }
153
154 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
155
156 unordered_vector<attachable *> attachable::mortals;
157
158 attachable::~attachable ()
159 {
160 assert (!self);
161 assert (!cb);
162 }
163
164 int
165 attachable::refcnt_cnt () const
166 {
167 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
168 }
169
170 void
171 attachable::sever_self ()
172 {
173 if (HV *self = this->self)
174 {
175 // keep a refcount because sv_unmagic might call attachable_free,
176 // which might clear self, causing sv_unmagic to crash on a now
177 // invalid object.
178 SvREFCNT_inc (self);
179 hv_clear (self);
180 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
181 SvREFCNT_dec (self);
182
183 // self *must* be null now because that's sv_unmagic's job.
184 assert (!this->self);
185 }
186 }
187
188 void
189 attachable::optimise ()
190 {
191 if (self
192 && SvREFCNT (self) == 1
193 && !HvTOTALKEYS (self))
194 sever_self ();
195 }
196
197 // check wether the object really is dead
198 void
199 attachable::do_check ()
200 {
201 if (refcnt_cnt () > 0)
202 return;
203
204 destroy ();
205 }
206
207 void
208 attachable::do_destroy ()
209 {
210 INVOKE_ATTACHABLE (DESTROY, this);
211
212 if (cb)
213 {
214 SvREFCNT_dec (cb);
215 cb = 0;
216 }
217
218 mortals.push_back (this);
219 }
220
221 void
222 attachable::destroy ()
223 {
224 if (destroyed ())
225 return;
226
227 attachable_flags |= F_DESTROYED;
228 do_destroy ();
229 sever_self ();
230 }
231
232 void
233 attachable::do_delete ()
234 {
235 delete this;
236 }
237
238 void
239 attachable::check_mortals ()
240 {
241 static int i = 0;
242
243 for (;;)
244 {
245 if (i >= mortals.size ())
246 {
247 i = 0;
248
249 if (mortals.size () >= 512)
250 {
251 static int last_mortalcount;
252 if (mortals.size () != last_mortalcount)
253 {
254 last_mortalcount = mortals.size ();
255 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
256
257 if (0)
258 {
259 for (int j = 0; j < mortals.size (); ++j)//D
260 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
261
262 fprintf (stderr, "\n");//D
263 }
264 }
265 }
266
267 break;
268 }
269
270 attachable *obj = mortals [i];
271
272 #if 0
273 if (obj->self)//D make this an assert later
274 {
275 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
276 obj->sever_self ();
277 }
278 #endif
279
280 if (obj->refcnt)
281 {
282 ++i; // further delay freeing
283
284 if (!(i & 0x3ff))
285 break;
286 }
287 else
288 {
289 mortals.erase (i);
290 obj->sever_self ();
291 obj->do_delete ();
292 }
293 }
294 }
295
296 void
297 attachable::set_key (const char *key, const char *value, bool is_utf8)
298 {
299 if (!self)
300 self = newHV ();
301
302 if (value)
303 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
304 else
305 hv_delete (self, key, strlen (key), G_DISCARD);
306 }
307
308 attachable &
309 attachable::operator =(const attachable &src)
310 {
311 //if (self || cb)
312 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
313
314 attach = src.attach;
315 return *this;
316 }
317
318 #if 0
319 template<typename T>
320 static bool
321 find_backref (void *ptr, T *obj)
322 {
323 char *s = (char *)obj;
324 while (s < (char *)obj + sizeof (T))
325 {
326 if (ptr == *(void **)s)
327 return true;
328
329 s += sizeof (void *); // assume natural alignment
330 }
331
332 return false;
333 }
334
335 // for debugging, find "live" objects containing this ptr
336 static void
337 find_backref (void *ptr)
338 {
339 for_all_objects (op)
340 if (find_backref (ptr, op))
341 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
342
343 for_all_players (pl)
344 if (find_backref (ptr, pl))
345 fprintf (stderr, "P %p\n", pl);
346
347 for_all_clients (ns)
348 if (find_backref (ptr, ns))
349 fprintf (stderr, "C %p\n", ns);
350 }
351 #endif
352
353 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
354
355 static SV *
356 newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
357 {
358 SV *sv;
359
360 if (!ptr)
361 return newSV (0);
362
363 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
364 return sv_bless (newRV_noinc ((SV *)hv), stash);
365 }
366
367 static int
368 attachable_free (pTHX_ SV *sv, MAGIC *mg)
369 {
370 attachable *at = (attachable *)mg->mg_ptr;
371
372 //TODO: check if transaction behaviour is really required here
373 if (SV *self = (SV *)at->self)
374 {
375 at->self = 0;
376 SvREFCNT_dec (self);
377 }
378
379 // next line makes sense, but most objects still have refcnt 0 by default
380 //at->refcnt_chk ();
381 return 0;
382 }
383
384 MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
385
386 static SV *
387 newSVattachable (attachable *obj, HV *stash)
388 {
389 if (!obj)
390 return newSV (0);
391
392 if (!obj->self)
393 obj->self = newHV ();
394
395 if (!SvOBJECT (obj->self))
396 {
397 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
398
399 // now bless the object _once_
400 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
401 return sv_bless (newRV_inc ((SV *)obj->self), stash);
402 }
403 else
404 {
405 SV *sv = newRV_inc ((SV *)obj->self);
406
407 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
408 SvAMAGIC_on (sv);
409
410 return sv;
411 }
412 }
413
414 #if 0 // unused
415 static void
416 clearSVptr (SV *sv)
417 {
418 if (SvROK (sv))
419 sv = SvRV (sv);
420
421 hv_clear ((HV *)sv);
422 sv_unmagic (sv, PERL_MAGIC_ext);
423 }
424 #endif
425
426 static long
427 SvPTR_nc (SV *sv)
428 {
429 sv = SvRV (sv);
430
431 // very important shortcut
432 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
433 return (long)SvMAGIC (sv)->mg_ptr;
434
435 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
436 return (long)mg->mg_ptr;
437
438 croak ("perl code used object, but C object is already destroyed, caught");
439 }
440
441 static long
442 SvPTR (SV *sv, const char *klass)
443 {
444 if (!sv_derived_from (sv, klass))
445 croak ("object of type %s expected", klass);
446
447 return SvPTR_nc (sv);
448 }
449
450 static long noinline
451 SvPTR_ornull (SV *sv, const char *klass)
452 {
453 if (expect_false (!SvOK (sv))) return 0;
454
455 return SvPTR (sv, klass);
456 }
457
458 static long noinline
459 SvPTR_ornull_client (SV *sv)
460 {
461 if (expect_false (!SvOK (sv))) return 0;
462
463 if (!SvROK (sv)
464 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
465 && !sv_derived_from (sv, "cf::client")))
466 croak ("object of type cf::client expected");
467
468 return SvPTR_nc (sv);
469 }
470
471 static long noinline
472 SvPTR_ornull_object (SV *sv)
473 {
474 if (expect_false (!SvOK (sv))) return 0;
475
476 if (!SvROK (sv)
477 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
478 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
479 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
480 && !sv_derived_from (sv, "cf::object")))
481 croak ("object of type cf::object expected");
482
483 return SvPTR_nc (sv);
484 }
485
486 static long noinline
487 SvPTR_ornull_player (SV *sv)
488 {
489 if (expect_false (!SvOK (sv))) return 0;
490
491 if (!SvROK (sv)
492 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
493 && !sv_derived_from (sv, "cf::player")))
494 croak ("object of type cf::player expected");
495
496 return SvPTR_nc (sv);
497 }
498
499 static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
500 static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
501 static inline SV *to_sv (bool v) { return newSViv (v); }
502 static inline SV *to_sv ( signed char v) { return newSViv (v); }
503 static inline SV *to_sv (unsigned char v) { return newSViv (v); }
504 static inline SV *to_sv ( signed short v) { return newSViv (v); }
505 static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
506 static inline SV *to_sv ( signed int v) { return newSViv (v); }
507 static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
508 static inline SV *to_sv ( signed long v) { return newSViv (v); }
509 static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
510 static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
511 static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
512 static inline SV *to_sv (float v) { return newSVnv (v); }
513 static inline SV *to_sv (double v) { return newSVnv (v); }
514 static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
515 static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
516 static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
517 static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
518 static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
519 static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
520 static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
521 static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
522 static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
523
524 static inline SV *to_sv (object & v) { return to_sv (&v); }
525 static inline SV *to_sv (living & v) { return to_sv (&v); }
526
527 static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
528 static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
529
530 static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
531
532 static inline SV *to_sv (dynbuf * v)
533 {
534 SV *sv = newSV (0);
535
536 sv_upgrade (sv, SVt_PV);
537 SvGROW (sv, v->size () + 1);
538 SvPOK_only (sv);
539 v->linearise (SvPVX (sv));
540 SvCUR_set (sv, v->size ());
541 *SvEND (sv) = 0;
542
543 return sv;
544 }
545
546 static inline SV *to_sv (dynbuf_text * v)
547 {
548 SV *sv = to_sv (static_cast<dynbuf *> (v));
549 SvUTF8_on (sv);
550 return sv;
551 }
552
553 static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
554 static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
555 static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
556 static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
557 static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
558 static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
559 static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
560 static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
561 static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
562 static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
563 static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
564 static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
565 static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
566 static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
567 static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
568 static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
569 static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
570 static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
571 static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
572 static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
573 static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
574 static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
575 static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
576 static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
577 static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
578 static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
579 static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
580
581 //static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
582 static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
583
584 template<class T>
585 static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
586
587 template<int N>
588 static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
589
590 static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
591 static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
592 static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
593 static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
594
595 static inline void sv_to (SV *sv, std::string &v)
596 {
597 STRLEN len;
598 char *data = SvPVbyte (sv, len);
599 v.assign (data, len);
600 }
601
602 static inline void sv_to (SV *sv, UUID &v)
603 {
604 if (!v.parse (SvPV_nolen (sv)))
605 croak ("unparsable uuid: %s", SvPV_nolen (sv));
606 }
607
608 static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
609
610 static SV *
611 newSVdt_va (va_list &ap, data_type type)
612 {
613 SV *sv;
614
615 switch (type)
616 {
617 case DT_INT:
618 sv = newSViv (va_arg (ap, int));
619 break;
620
621 case DT_INT64:
622 sv = newSVval64 ((val64)va_arg (ap, sint64));
623 break;
624
625 case DT_DOUBLE:
626 sv = newSVnv (va_arg (ap, double));
627 break;
628
629 case DT_STRING:
630 {
631 char *str = (char *)va_arg (ap, const char *);
632 sv = str ? newSVpv (str, 0) : newSV (0);
633 }
634 break;
635
636 case DT_DATA:
637 {
638 char *str = (char *)va_arg (ap, const void *);
639 int len = va_arg (ap, int);
640 sv = str ? newSVpv (str, len) : newSV (0);
641 }
642 break;
643
644 case DT_OBJECT:
645 sv = to_sv (va_arg (ap, object *));
646 break;
647
648 case DT_MAP:
649 // va_arg (object *) when void * is passed is an XSI extension
650 sv = to_sv (va_arg (ap, maptile *));
651 break;
652
653 case DT_CLIENT:
654 sv = to_sv (va_arg (ap, client *));
655 break;
656
657 case DT_PLAYER:
658 sv = to_sv (va_arg (ap, player *));
659 break;
660
661 case DT_ARCH:
662 sv = to_sv (va_arg (ap, archetype *));
663 break;
664
665 case DT_PARTY:
666 sv = to_sv (va_arg (ap, partylist *));
667 break;
668
669 case DT_REGION:
670 sv = to_sv (va_arg (ap, region *));
671 break;
672
673 default:
674 assert (("unhandled type in newSVdt_va", 0));
675 }
676
677 return sv;
678 }
679
680 static SV *
681 newSVdt (data_type type, ...)
682 {
683 va_list ap;
684
685 va_start (ap, type);
686 SV *sv = newSVdt_va (ap, type);
687 va_end (ap);
688
689 return sv;
690 }
691
692 // typemap support, mostly to avoid excessive inlining
693 template<class type>
694 static void noinline
695 cf_obj_to (SV *arg, type &var)
696 {
697 sv_to (arg, var);
698 if (!var)
699 croak ("must not pass invalid/null cf_obj here");
700 }
701
702 template<class object>
703 static void noinline
704 cf_obj_ornull_to (SV *arg, object *&var)
705 {
706 if (SvOK (arg))
707 {
708 sv_to (arg, var);
709 if (!var)
710 croak ("unable to convert perl object to C++ object");
711 }
712 else
713 var = 0;
714 }
715
716 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
717
718 static SV *
719 registry (attachable *ext)
720 {
721 if (!ext->cb)
722 ext->cb = newAV ();
723
724 return newRV_inc ((SV *)ext->cb);
725 }
726
727 /////////////////////////////////////////////////////////////////////////////
728
729 void
730 cfperl_init ()
731 {
732 extern char **environ;
733
734 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
735 perl = perl_alloc ();
736 perl_construct (perl);
737
738 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
739
740 const char *argv[] = {
741 settings.argv [0],
742 "-e0"
743 };
744
745 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
746 || perl_run (perl))
747 {
748 printf ("unable to initialize perl-interpreter, aborting.\n");
749 exit (EXIT_FAILURE);
750 }
751
752 eval_pv (
753 "#line 1 'cfperl init'\n"
754 "use EV ();\n"
755 "use Coro ();\n"
756 "cf->bootstrap;\n"
757 "unshift @INC, cf::datadir ();\n"
758 "require cf;\n",
759 0
760 );
761
762 if (SvTRUE (ERRSV))
763 {
764 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
765 exit (EXIT_FAILURE);
766 }
767 }
768
769 void
770 cfperl_main ()
771 {
772 dSP;
773
774 PUSHMARK (SP);
775 PUTBACK;
776 call_pv ("cf::main", G_DISCARD | G_VOID);
777 }
778
779 void
780 attachable::instantiate ()
781 {
782 if (attach)
783 {
784 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
785 attach = 0;
786 }
787 }
788
789 void
790 attachable::reattach ()
791 {
792 optimise ();
793 //TODO: check for _attachment's, very important for restarts
794 INVOKE_ATTACHABLE (REATTACH, this);
795 }
796
797 static event_klass klass_of[NUM_EVENT_TYPES] = {
798 # define def(type,name) KLASS_ ## type,
799 # include "eventinc.h"
800 # undef def
801 };
802
803 #define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
804
805 static void noinline
806 gather_callbacks (AV *&callbacks, AV *registry, event_type event)
807 {
808 // event must be in array
809 if (event >= 0 && event <= AvFILLp (registry))
810 {
811 SV *cbs_ = AvARRAY (registry)[event];
812
813 // element must be list of callback entries
814 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
815 {
816 AV *cbs = (AV *)SvRV (cbs_);
817
818 // no callback entries, no callbacks to call
819 if (AvFILLp (cbs) >= 0)
820 {
821 if (!callbacks)
822 {
823 callbacks = newAV ();
824 av_extend (callbacks, 16);
825 }
826
827 // never use SvREFCNT_inc to copy values, but its ok here :)
828 for (int i = 0; i <= AvFILLp (cbs); ++i)
829 av_push (callbacks, SvREFCNT_inc (AvARRAY (cbs)[i]));
830 }
831 }
832 }
833 }
834
835 void
836 attachable::gather_callbacks (AV *&callbacks, event_type event) const
837 {
838 ::gather_callbacks (callbacks, cb_attachable, event);
839
840 if (cb)
841 ::gather_callbacks (callbacks, cb, event);
842 }
843
844 void
845 global::gather_callbacks (AV *&callbacks, event_type event) const
846 {
847 ::gather_callbacks (callbacks, cb_global, event);
848 }
849
850 void
851 object::gather_callbacks (AV *&callbacks, event_type event) const
852 {
853 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
854 {
855 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
856
857 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
858 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
859 }
860
861 if (type <= AvFILLp (cb_type))
862 {
863 SV *registry = AvARRAY (cb_type)[type];
864
865 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
866 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
867 }
868
869 attachable::gather_callbacks (callbacks, event);
870 ::gather_callbacks (callbacks, cb_object, event);
871 }
872
873 void
874 archetype::gather_callbacks (AV *&callbacks, event_type event) const
875 {
876 attachable::gather_callbacks (callbacks, event);
877 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
878 }
879
880 void
881 client::gather_callbacks (AV *&callbacks, event_type event) const
882 {
883 attachable::gather_callbacks (callbacks, event);
884 ::gather_callbacks (callbacks, cb_client, event);
885 }
886
887 void
888 player::gather_callbacks (AV *&callbacks, event_type event) const
889 {
890 attachable::gather_callbacks (callbacks, event);
891 ::gather_callbacks (callbacks, cb_player, event);
892 }
893
894 void
895 maptile::gather_callbacks (AV *&callbacks, event_type event) const
896 {
897 attachable::gather_callbacks (callbacks, event);
898 ::gather_callbacks (callbacks, cb_map, event);
899 }
900
901 static void noinline
902 _recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
903 {
904 for (int event = 0; event <= AvFILLp (registry); ++event)
905 {
906 SV *cbs_ = AvARRAY (registry)[event];
907
908 // element must be list of callback entries
909 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
910 {
911 AV *cbs = (AV *)SvRV (cbs_);
912
913 // no callback entries, no callbacks to call
914 if (AvFILLp (cbs) >= 0)
915 set.set (event);
916 }
917 }
918 }
919
920 // very slow and inefficient way to recalculate the global want bitsets
921 static void
922 _recalc_want ()
923 {
924 ev_want_event.reset ();
925
926 _recalc_want (ev_want_event, cb_global);
927 _recalc_want (ev_want_event, cb_attachable);
928 _recalc_want (ev_want_event, cb_object);
929 _recalc_want (ev_want_event, cb_client);
930 _recalc_want (ev_want_event, cb_player);
931 _recalc_want (ev_want_event, cb_map);
932
933 ev_want_type.reset ();
934
935 for (int type = 0; type <= AvFILLp (cb_type); ++type)
936 {
937 SV *cbs_ = AvARRAY (cb_type)[type];
938
939 // element must be list of callback entries
940 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
941 {
942 AV *cbs = (AV *)SvRV (cbs_);
943
944 // no callback entries, no callbacks to call
945 if (AvFILLp (cbs) >= 0)
946 ev_want_type.set (type % NUM_TYPES);
947 }
948 }
949 }
950
951 bool
952 attachable::invoke (event_type event, ...)
953 {
954 data_type dt;
955
956 // callback call ordering should be:
957 // 1. per-object callback
958 // 2. per-class object
959 // 3. per-type callback
960 // 4. global callbacks
961
962 AV *callbacks = 0;
963 gather_callbacks (callbacks, event);
964
965 // short-circuit processing if no callbacks found/defined
966 if (!callbacks)
967 return 0;
968
969 va_list ap;
970 va_start (ap, event);
971
972 CALL_BEGIN (3);
973 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
974 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
975
976 //TODO: unhack
977 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
978 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
979 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
980 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
981 else if (global *gl = is_a<global>(this)) /*nop*/;
982 else
983 abort (); //TODO
984
985 for (;;)
986 {
987 dt = (data_type) va_arg (ap, int);
988
989 if (dt == DT_END)
990 break;
991 else if (dt == DT_AV)
992 {
993 AV *av = va_arg (ap, AV *);
994
995 for (int i = 0; i <= av_len (av); ++i)
996 XPUSHs (*av_fetch (av, i, 1));
997 }
998 else
999 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1000 }
1001
1002 va_end (ap);
1003
1004 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
1005 count = count > 0 ? POPi : 0;
1006
1007 CALL_END;
1008
1009 return count;
1010 }
1011
1012 static SV *
1013 cfperl_result (int idx)
1014 {
1015 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
1016 if (!av)
1017 return &PL_sv_undef;
1018
1019 SV **sv = av_fetch (av, idx, 0);
1020 if (!sv)
1021 return &PL_sv_undef;
1022
1023 return *sv;
1024 }
1025
1026 int
1027 cfperl_result_INT (int idx)
1028 {
1029 return SvIV (cfperl_result (idx));
1030 }
1031
1032 double
1033 cfperl_result_DOUBLE (int idx)
1034 {
1035 return SvNV (cfperl_result (idx));
1036 }
1037
1038 /////////////////////////////////////////////////////////////////////////////
1039 // various c++ => perl glue functions
1040
1041 void
1042 cfperl_tick ()
1043 {
1044 tick_pending = 1;
1045
1046 if (tick_inhibit)
1047 return;
1048
1049 tick_pending = 0;
1050
1051 dSP;
1052
1053 PUSHMARK (SP);
1054 PUTBACK;
1055 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1056
1057 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1058 }
1059
1060 void
1061 cfperl_emergency_save ()
1062 {
1063 CALL_BEGIN (0);
1064 CALL_CALL ("cf::emergency_save", G_VOID);
1065 CALL_END;
1066 }
1067
1068 void
1069 cfperl_cleanup (int make_core)
1070 {
1071 CALL_BEGIN (1);
1072 CALL_ARG (make_core);
1073 CALL_CALL ("cf::post_cleanup", G_VOID);
1074 CALL_END;
1075 }
1076
1077 void
1078 cfperl_make_book (object *book, int level)
1079 {
1080 CALL_BEGIN (2);
1081 CALL_ARG (book);
1082 CALL_ARG (level);
1083 CALL_CALL ("ext::books::make_book", G_VOID);
1084 CALL_END;
1085 }
1086
1087 void
1088 cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1089 {
1090 CALL_BEGIN (4);
1091 CALL_ARG (ns);
1092 CALL_ARG (type);
1093 CALL_ARG_SV (newSVpv_utf8 (msg));
1094 CALL_ARG (color);
1095 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1096 CALL_END;
1097 }
1098
1099 int
1100 cfperl_can_merge (object *ob1, object *ob2)
1101 {
1102 int can;
1103
1104 CALL_BEGIN (2);
1105 CALL_ARG (ob1);
1106 CALL_ARG (ob2);
1107 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1108 can = count && SvTRUE (TOPs);
1109 CALL_END;
1110
1111 return can;
1112 }
1113
1114 void
1115 cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1116 {
1117 CALL_BEGIN (4);
1118 CALL_ARG (ob);
1119 CALL_ARG (state);
1120 CALL_ARG (activator);
1121 CALL_ARG (originator);
1122 CALL_CALL ("cf::mapscript::activate", G_VOID);
1123 CALL_END;
1124 }
1125
1126 player *
1127 player::find (const_utf8_string name)
1128 {
1129 CALL_BEGIN (1);
1130 CALL_ARG (name);
1131 CALL_CALL ("cf::player::find", G_SCALAR);
1132
1133 player *retval = 0;
1134 if (count) sv_to (POPs, retval);
1135
1136 CALL_END;
1137
1138 return retval;
1139 }
1140
1141 maptile *
1142 find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1143 {
1144 CALL_BEGIN (4);
1145 CALL_ARG (dirname);
1146 CALL_ARG (stylename);
1147 CALL_ARG (difficulty);
1148 CALL_ARG (recurse);
1149 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1150
1151 maptile *retval = 0;
1152 if (count) sv_to (POPs, retval);
1153
1154 CALL_END;
1155
1156 return retval;
1157 }
1158
1159 maptile *
1160 maptile::find_sync (const_utf8_string path, maptile *origin)
1161 {
1162 CALL_BEGIN (2);
1163 CALL_ARG (path);
1164 CALL_ARG (origin);
1165 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1166
1167 maptile *retval = 0;
1168 if (count) sv_to (POPs, retval);
1169
1170 CALL_END;
1171
1172 return retval;
1173 }
1174
1175 maptile *
1176 maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1177 {
1178 CALL_BEGIN (3);
1179 CALL_ARG (path);
1180 CALL_ARG (origin);
1181 CALL_ARG (load);
1182 CALL_CALL ("cf::map::find_async", G_SCALAR);
1183
1184 maptile *retval = 0;
1185 if (count) sv_to (POPs, retval);
1186
1187 CALL_END;
1188
1189 return retval;
1190 }
1191
1192 void
1193 maptile::do_load_sync ()
1194 {
1195 CALL_BEGIN (1);
1196 CALL_ARG (this);
1197 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1198 CALL_END;
1199 }
1200
1201 void
1202 object::enter_exit (object *exit)
1203 {
1204 if (type != PLAYER)
1205 return;
1206
1207 CALL_BEGIN (2);
1208 CALL_ARG (this);
1209 CALL_ARG (exit);
1210 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1211 CALL_END;
1212 }
1213
1214 void
1215 object::player_goto (const_utf8_string path, int x, int y)
1216 {
1217 if (type != PLAYER)
1218 return;
1219
1220 CALL_BEGIN (4);
1221 CALL_ARG (this);
1222 CALL_ARG (path);
1223 CALL_ARG (x);
1224 CALL_ARG (y);
1225 CALL_CALL ("cf::object::player::goto", G_VOID);
1226 CALL_END;
1227 }
1228
1229 const_utf8_string
1230 object::ref () const
1231 {
1232 if (type == PLAYER)
1233 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1234 else
1235 // TODO: should be able to save references within the same map, at least
1236 return 0;
1237 }
1238
1239 object *
1240 object::deref (const_utf8_string ref)
1241 {
1242 object *retval = 0;
1243
1244 if (ref)
1245 {
1246 CALL_BEGIN (1);
1247 CALL_ARG (ref);
1248 CALL_CALL ("cf::object::deref", G_SCALAR);
1249
1250 if (count)
1251 sv_to (POPs, retval);
1252
1253 CALL_END;
1254 }
1255
1256 return retval;
1257 }
1258
1259 void
1260 log_backtrace (const_utf8_string msg)
1261 {
1262 #if HAVE_BACKTRACE
1263 void *addr [20];
1264 int size = backtrace (addr, 20);
1265
1266 CALL_BEGIN (size);
1267 CALL_ARG (msg);
1268 for (int i = 0; i < size; ++i)
1269 CALL_ARG ((IV)addr [i]);
1270 CALL_CALL ("cf::_log_backtrace", G_VOID);
1271 CALL_END;
1272 #endif
1273 }
1274
1275 bool
1276 is_match_expr (const_utf8_string expr)
1277 {
1278 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1279 }
1280
1281 bool
1282 match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1283 {
1284 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1285 expr += sizeof ("match ") - 1;
1286
1287 CALL_BEGIN (5);
1288 CALL_ARG (expr);
1289 CALL_ARG (ob);
1290 CALL_ARG (self);
1291 CALL_ARG (source);
1292 CALL_ARG (originator);
1293 CALL_CALL (cv_cf_match_match, G_SCALAR);
1294
1295 bool matched = count && SvTRUE (TOPs);
1296
1297 CALL_END;
1298
1299 return matched;
1300 }
1301
1302 object *
1303 match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1304 {
1305 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1306 expr += sizeof ("match ") - 1;
1307
1308 CALL_BEGIN (5);
1309 CALL_ARG (expr);
1310 CALL_ARG (ob);
1311 CALL_ARG (self);
1312 CALL_ARG (source);
1313 CALL_ARG (originator);
1314 CALL_CALL (cv_cf_match_match, G_ARRAY);
1315
1316 object *one = 0;
1317
1318 if (count)
1319 sv_to (TOPs, one);
1320
1321 CALL_END;
1322
1323 return one;
1324 }
1325
1326 /////////////////////////////////////////////////////////////////////////////
1327
1328 struct EVAPI *evapi::GEVAPI;
1329 struct CoroAPI *coroapi::GCoroAPI;
1330
1331 void
1332 coroapi::do_cede_to_tick ()
1333 {
1334 cede_pending = 0;
1335 cede ();
1336 }
1337
1338 void
1339 coroapi::wait_for_tick ()
1340 {
1341 CALL_BEGIN (0);
1342 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
1343 CALL_END;
1344 }
1345
1346 void
1347 coroapi::wait_for_tick_begin ()
1348 {
1349 CALL_BEGIN (0);
1350 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1351 CALL_END;
1352 }
1353
1354 void
1355 iow::poll (int events)
1356 {
1357 if (events != this->events)
1358 {
1359 int active = ev_is_active ((ev_io *)this);
1360 if (active) stop ();
1361 ev_io_set ((ev_io *)this, fd, events);
1362 if (active) start ();
1363 }
1364 }
1365
1366 static void
1367 _connect_to_perl_1 ()
1368 {
1369 stash_cf = gv_stashpv ("cf", 1);
1370
1371 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1372 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1373 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1374 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1375 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1376 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1377 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1378 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1379 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1380 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1381
1382 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1383 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1384 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1385 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1386
1387 cb_global = get_av ("cf::CB_GLOBAL", 1);
1388 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1389 cb_object = get_av ("cf::CB_OBJECT", 1);
1390 cb_player = get_av ("cf::CB_PLAYER", 1);
1391 cb_client = get_av ("cf::CB_CLIENT", 1);
1392 cb_type = get_av ("cf::CB_TYPE" , 1);
1393 cb_map = get_av ("cf::CB_MAP" , 1);
1394 }
1395
1396 static void
1397 _connect_to_perl_2 ()
1398 {
1399 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1400 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1401 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1402 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1403 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1404 }
1405
1406 MODULE = cf PACKAGE = cf PREFIX = cf_
1407
1408 BOOT:
1409 {
1410 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1411 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1412
1413 _connect_to_perl_1 ();
1414
1415 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1416
1417 //{
1418 // require_pv ("Time::HiRes");
1419 //
1420 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1421 // if (!svp) croak ("Time::HiRes is required");
1422 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1423 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1424 //}
1425
1426 static const struct {
1427 const char *name;
1428 IV iv;
1429 } *civ, const_iv[] = {
1430 # define const_iv(name) { # name, (IV)name },
1431 # include "const_iv.h"
1432 # define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1433 # include "attackinc.h"
1434 # undef def
1435 # define def(uc, flags) const_iv (SK_ ## uc)
1436 # include "skillinc.h"
1437 # undef def
1438
1439 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1440 const_iv (logBacktrace)
1441
1442 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1443
1444 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1445
1446 const_iv (MAX_TIME)
1447 const_iv (MAXSOCKBUF)
1448
1449 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1450 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1451
1452 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1453
1454 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1455 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1456 const_iv (F_LOCKED)
1457
1458 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1459 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1460
1461 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1462
1463 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1464 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1465
1466 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1467 const_iv (MAP_INACTIVE)
1468
1469 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1470 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1471
1472 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1473
1474 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1475 };
1476
1477 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1478 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1479
1480 static const struct {
1481 const char *name;
1482 int skip;
1483 IV klass;
1484 IV iv;
1485 } *eiv, event_iv[] = {
1486 # define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name },
1487 # include "eventinc.h"
1488 # undef def
1489 };
1490
1491 AV *av = get_av ("cf::EVENT", 1);
1492
1493 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; )
1494 {
1495 AV *event = newAV ();
1496 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1497 av_push (event, newSViv (eiv->klass));
1498 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1499 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1500 }
1501
1502 // used by autogenerated BOOT sections from genacc
1503 av_reflect = get_av ("cf::REFLECT", 1);
1504 }
1505
1506 void _gv_clear (SV *gv)
1507 CODE:
1508 assert (SvTYPE (gv) == SVt_PVGV);
1509 # define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1510 f (GvGP (gv)->gp_form);
1511 f (GvGP (gv)->gp_io);
1512 f (GvGP (gv)->gp_sv);
1513 f (GvGP (gv)->gp_av);
1514 f (GvGP (gv)->gp_hv);
1515 f (GvGP (gv)->gp_cv);
1516 GvCVGEN (gv) = 0;
1517 GvMULTI_off (gv);
1518 # undef f
1519
1520 void _connect_to_perl_1 ()
1521
1522 void _connect_to_perl_2 ()
1523
1524 void _recalc_want ()
1525
1526 # not used by default anymore
1527 void _global_reattach ()
1528 CODE:
1529 {
1530 // reattach to all attachable objects in the game.
1531 for_all_clients (ns)
1532 ns->reattach ();
1533
1534 for_all_objects (op)
1535 op->reattach ();
1536 }
1537
1538 # support function for map-world.ext
1539 void _quantise (SV *data_sv, SV *plt_sv)
1540 CODE:
1541 {
1542 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1543 croak ("_quantise called with invalid agruments");
1544
1545 plt_sv = SvRV (plt_sv);
1546 SV **plt = AvARRAY (plt_sv);
1547 int plt_count = AvFILL (plt_sv) + 1;
1548
1549 STRLEN len;
1550 char *data = SvPVbyte (data_sv, len);
1551 char *dst = data;
1552
1553 while (len >= 3)
1554 {
1555 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1556 {
1557 char *val = SvPVX (*val_sv);
1558
1559 if (val [0] == data [0]
1560 && val [1] == data [1]
1561 && val [2] == data [2])
1562 {
1563 *dst++ = val [3];
1564 goto next;
1565 }
1566 }
1567
1568 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1569 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1570 dst - SvPVX (data_sv), len);
1571
1572 next:
1573 data += 3;
1574 len -= 3;
1575 }
1576
1577 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1578 }
1579
1580 void init_anim ()
1581
1582 void init_globals ()
1583
1584 void init_experience ()
1585
1586 void init_attackmess ()
1587
1588 void init_dynamic ()
1589
1590 void load_settings ()
1591
1592 void load_materials ()
1593
1594 void init_uuid ()
1595 CODE:
1596 UUID::init ();
1597
1598 void init_signals ()
1599
1600 void init_skills ()
1601
1602 void init_beforeplay ()
1603
1604 void evthread_start (int aiofd)
1605
1606 void cede_to_tick ()
1607 CODE:
1608 coroapi::cede_to_tick ();
1609
1610 NV till_tick ()
1611 CODE:
1612 RETVAL = SvNVX (sv_next_tick) - now ();
1613 OUTPUT:
1614 RETVAL
1615
1616 int tick_inhibit ()
1617 CODE:
1618 RETVAL = tick_inhibit;
1619 OUTPUT:
1620 RETVAL
1621
1622 void tick_inhibit_inc ()
1623 CODE:
1624 ++tick_inhibit;
1625
1626 void tick_inhibit_dec ()
1627 CODE:
1628 if (!--tick_inhibit)
1629 if (tick_pending)
1630 {
1631 ev_async_send (EV_DEFAULT, &tick_watcher);
1632 coroapi::cede ();
1633 }
1634
1635 void server_tick ()
1636 CODE:
1637 {
1638 ev_now_update (EV_DEFAULT);
1639 NOW = ev_now (EV_DEFAULT);
1640 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1641 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1642 runtime = SvNVX (sv_runtime);
1643
1644 server_tick ();
1645
1646 ev_now_update (EV_DEFAULT);
1647 NOW = ev_now (EV_DEFAULT);
1648 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1649 runtime += TICK;
1650 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1651 }
1652
1653 NV floor (NV x)
1654
1655 NV ceil (NV x)
1656
1657 NV rndm (...)
1658 ALIAS:
1659 rmg_rndm = 1
1660 CODE:
1661 {
1662 rand_gen &gen = ix ? rmg_rndm : rndm;
1663 switch (items)
1664 {
1665 case 0: RETVAL = gen (); break;
1666 case 1: RETVAL = gen (SvUV (ST (0))); break;
1667 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1668 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1669 }
1670 }
1671 OUTPUT:
1672 RETVAL
1673
1674 NV clamp (NV value, NV min_value, NV max_value)
1675 CODE:
1676 RETVAL = clamp (value, min_value, max_value);
1677 OUTPUT:
1678 RETVAL
1679
1680 NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1681 CODE:
1682 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1683 OUTPUT:
1684 RETVAL
1685
1686 const char *ordinal (int i)
1687
1688 void weaken (...)
1689 PROTOTYPE: @
1690 CODE:
1691 while (items > 0)
1692 sv_rvweaken (ST (--items));
1693
1694 void log_suspend ()
1695
1696 void log_resume ()
1697
1698 void log_backtrace (utf8_string msg)
1699
1700 void LOG (int flags, utf8_string msg)
1701 PROTOTYPE: $$
1702 C_ARGS: flags, "%s", msg
1703
1704 octet_string path_combine (octet_string base, octet_string path)
1705 PROTOTYPE: $$
1706
1707 octet_string path_combine_and_normalize (octet_string base, octet_string path)
1708 PROTOTYPE: $$
1709
1710 void
1711 sub_generation_inc ()
1712 CODE:
1713 PL_sub_generation++;
1714
1715 const_octet_string
1716 mapdir ()
1717 PROTOTYPE:
1718 ALIAS:
1719 mapdir = 0
1720 uniquedir = 1
1721 tmpdir = 2
1722 confdir = 3
1723 localdir = 4
1724 playerdir = 5
1725 datadir = 6
1726 CODE:
1727 switch (ix)
1728 {
1729 case 0: RETVAL = settings.mapdir ; break;
1730 case 1: RETVAL = settings.uniquedir; break;
1731 case 2: RETVAL = settings.tmpdir ; break;
1732 case 3: RETVAL = settings.confdir ; break;
1733 case 4: RETVAL = settings.localdir ; break;
1734 case 5: RETVAL = settings.playerdir; break;
1735 case 6: RETVAL = settings.datadir ; break;
1736 }
1737 OUTPUT: RETVAL
1738
1739 void abort ()
1740
1741 void reset_signals ()
1742
1743 void fork_abort (const_octet_string cause = "cf::fork_abort")
1744
1745 void cleanup (const_octet_string cause, bool make_core = false)
1746
1747 void emergency_save ()
1748
1749 void _exit (int status = EXIT_SUCCESS)
1750
1751 #if _POSIX_MEMLOCK
1752
1753 int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1754 INIT:
1755 #if __GLIBC__
1756 mallopt (M_TOP_PAD, 1024 * 1024);
1757 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1758 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1759 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1760 #endif
1761
1762 int munlockall ()
1763
1764 #endif
1765
1766 int
1767 malloc_trim (IV pad = 0)
1768
1769 void
1770 mallinfo ()
1771 PPCODE:
1772 {
1773 #if __GLIBC__
1774 struct mallinfo mai = mallinfo ();
1775 EXTEND (SP, 10*2);
1776 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1777 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1778 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1779 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1780 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1781 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1782 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1783 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1784 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1785 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1786 #endif
1787 EXTEND (SP, 5*2);
1788 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1789 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1790 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1791 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1792 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1793 }
1794
1795 int find_animation (utf8_string text)
1796 PROTOTYPE: $
1797
1798 int random_roll (int min, int max, object *op, int goodbad);
1799
1800 const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1801
1802 int exp_to_level (val64 exp)
1803
1804 val64 level_to_min_exp (int level)
1805
1806 SV *
1807 resistance_to_string (int atnr)
1808 CODE:
1809 if (atnr >= 0 && atnr < NROFATTACKS)
1810 RETVAL = newSVpv (resist_plus[atnr], 0);
1811 else
1812 XSRETURN_UNDEF;
1813 OUTPUT: RETVAL
1814
1815 UUID
1816 uuid_cur ()
1817 CODE:
1818 RETVAL = UUID::cur;
1819 OUTPUT:
1820 RETVAL
1821
1822 UUID
1823 uuid_gen ()
1824 CODE:
1825 RETVAL = UUID::gen ();
1826 OUTPUT:
1827 RETVAL
1828
1829 val64
1830 uuid_seq (UUID uuid)
1831 CODE:
1832 RETVAL = uuid.seq;
1833 OUTPUT:
1834 RETVAL
1835
1836 UUID
1837 uuid_str (val64 seq)
1838 CODE:
1839 RETVAL.seq = seq;
1840 OUTPUT:
1841 RETVAL
1842
1843 void
1844 coin_names ()
1845 PPCODE:
1846 EXTEND (SP, NUM_COINS);
1847 for (int i = 0; i < NUM_COINS; ++i)
1848 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1849
1850 void
1851 coin_archetypes ()
1852 PPCODE:
1853 EXTEND (SP, NUM_COINS);
1854 for (int i = 0; i < NUM_COINS; ++i)
1855 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1856
1857 bool
1858 load_resource_file_ (octet_string filename)
1859
1860 void
1861 fix_weight ()
1862
1863 MODULE = cf PACKAGE = cf::attachable
1864
1865 int
1866 valid (SV *obj)
1867 CODE:
1868 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1869 OUTPUT:
1870 RETVAL
1871
1872 void
1873 debug_trace (attachable *obj, bool on = true)
1874 CODE:
1875 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1876 if (on)
1877 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1878
1879 int mortals_size ()
1880 CODE:
1881 RETVAL = attachable::mortals.size ();
1882 OUTPUT: RETVAL
1883
1884 #object *mortals (U32 index)
1885 # CODE:
1886 # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1887 # OUTPUT: RETVAL
1888
1889 INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1890
1891 MODULE = cf PACKAGE = cf::global
1892
1893 int invoke (SV *klass, int event, ...)
1894 CODE:
1895 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1896 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1897 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1898 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1899 OUTPUT: RETVAL
1900
1901 MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1902
1903 INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1904
1905 int invoke (object *op, int event, ...)
1906 CODE:
1907 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1908 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1909 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1910 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1911 OUTPUT: RETVAL
1912
1913 SV *registry (object *op)
1914
1915 int objects_size ()
1916 CODE:
1917 RETVAL = objects.size ();
1918 OUTPUT: RETVAL
1919
1920 object *objects (U32 index)
1921 CODE:
1922 RETVAL = index < objects.size () ? objects [index] : 0;
1923 OUTPUT: RETVAL
1924
1925 int actives_size ()
1926 CODE:
1927 RETVAL = actives.size ();
1928 OUTPUT: RETVAL
1929
1930 object *actives (U32 index)
1931 CODE:
1932 RETVAL = index < actives.size () ? actives [index] : 0;
1933 OUTPUT: RETVAL
1934
1935 int mortals_size ()
1936 CODE:
1937 RETVAL = attachable::mortals.size ();
1938 OUTPUT: RETVAL
1939
1940 const_utf8_string slot_use_name (U32 slot)
1941 ALIAS:
1942 slot_nonuse_name = 1
1943 CODE:
1944 {
1945 if (slot >= NUM_BODY_LOCATIONS)
1946 croak ("body slot index out of range");
1947
1948 switch (ix)
1949 {
1950 case 0: RETVAL = body_locations[slot].use_name; break;
1951 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1952 }
1953 }
1954 OUTPUT:
1955 RETVAL
1956
1957 # missing properties
1958
1959 object *head (object *op)
1960 PROTOTYPE: $
1961 CODE:
1962 RETVAL = op->head_ ();
1963 OUTPUT: RETVAL
1964
1965 void
1966 inv (object *obj)
1967 PROTOTYPE: $
1968 PPCODE:
1969 {
1970 for (object *o = obj->inv; o; o = o->below)
1971 XPUSHs (sv_2mortal (to_sv (o)));
1972 }
1973
1974 void
1975 set_animation (object *op, int idx)
1976 CODE:
1977 SET_ANIMATION (op, idx);
1978
1979 int
1980 num_animations (object *op)
1981 CODE:
1982 RETVAL = NUM_ANIMATIONS (op);
1983 OUTPUT: RETVAL
1984
1985 int slot_info (object *op, UV slot, int value = 0)
1986 ALIAS:
1987 slot_used = 1
1988 CODE:
1989 {
1990 if (slot >= NUM_BODY_LOCATIONS)
1991 croak ("body slot index out of range");
1992
1993 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
1994
1995 if (items > 2)
1996 if (ix)
1997 op->slot[slot].used = value;
1998 else
1999 op->slot[slot].info = value;
2000 }
2001 OUTPUT:
2002 RETVAL
2003
2004 object *find_best_object_match (object *op, utf8_string match)
2005
2006 int apply_shop_mat (object *shop_mat, object *op);
2007
2008 int move (object *op, int dir, object *originator = op)
2009 CODE:
2010 RETVAL = op->move (dir, originator);
2011 OUTPUT:
2012 RETVAL
2013
2014 void apply_below (object *op)
2015 CODE:
2016 player_apply_below (op);
2017
2018 int cast_heal (object *op, object *caster, object *spell, int dir = 0)
2019
2020 int casting_level (object *caster, object *spell)
2021
2022 int pay_item (object *op, object *buyer)
2023 CODE:
2024 RETVAL = pay_for_item (op, buyer);
2025 OUTPUT: RETVAL
2026
2027 int pay_amount (object *op, uint64 amount)
2028 CODE:
2029 RETVAL = pay_for_amount (amount, op);
2030 OUTPUT: RETVAL
2031
2032 void pay_player (object *op, uint64 amount)
2033
2034 val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
2035
2036 int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
2037
2038 void learn_spell (object *op, object *sp, int special_prayer = 0)
2039 CODE:
2040 do_learn_spell (op, sp, special_prayer);
2041
2042 void forget_spell (object *op, object *sp)
2043 CODE:
2044 do_forget_spell (op, query_name (sp));
2045
2046 object *check_for_spell (object *op, utf8_string spellname)
2047 CODE:
2048 RETVAL = check_spell_known (op, spellname);
2049 OUTPUT: RETVAL
2050
2051 int query_money (object *op)
2052 ALIAS: money = 0
2053
2054 val64 query_cost (object *op, object *who, int flags)
2055 ALIAS: cost = 0
2056
2057 void spring_trap (object *op, object *victim)
2058
2059 int check_trigger (object *op, object *cause)
2060
2061 void drop (object *who, object *op)
2062
2063 void pick_up (object *who, object *op)
2064
2065 void update_object (object *op, int action)
2066
2067 void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
2068
2069 void player_lvl_adj (object *who, object *skill = 0)
2070
2071 int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2072
2073 int calc_skill_exp (object *who, object *op, object *skill)
2074
2075 void push_button (object *op, object *originator)
2076
2077 void use_trigger (object *op, object *originator)
2078
2079 void handle_apply_yield (object *op)
2080
2081 int convert_item (object *item, object *converter)
2082
2083 void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
2084
2085 MODULE = cf PACKAGE = cf::object PREFIX = cf_
2086
2087 # no clean way to get an object from an archetype - stupid idiotic
2088 # dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2089
2090 object *new (utf8_string archetype = 0)
2091 PROTOTYPE: ;$
2092 CODE:
2093 RETVAL = archetype ? get_archetype (archetype) : object::create ();
2094 OUTPUT:
2095 RETVAL
2096
2097 object *generate (utf8_string arch, object *creator)
2098 CODE:
2099 object *obj = get_archetype (arch);
2100 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2101 RETVAL = obj;
2102 OUTPUT:
2103 RETVAL
2104
2105 object *find_object (U32 tag)
2106
2107 object *find_object_uuid (UUID i)
2108
2109 # TODO: nuke
2110 object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2111 PROTOTYPE: $$$$$$
2112 CODE:
2113 {
2114 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2115
2116 if (RETVAL->destroyed ())
2117 RETVAL = 0;
2118 }
2119
2120 shstr
2121 object::kv_get (shstr key)
2122
2123 void
2124 object::kv_del (shstr key)
2125
2126 void
2127 object::kv_set (shstr key, shstr value)
2128
2129 object *get_nearest_player (object *ob)
2130 ALIAS: nearest_player = 0
2131 PREINIT:
2132 extern object *get_nearest_player (object *);
2133
2134 void rangevector (object *ob, object *other, int flags = 0)
2135 PROTOTYPE: $$;$
2136 PPCODE:
2137 {
2138 rv_vector rv;
2139
2140 get_rangevector (ob, other, &rv, flags);
2141
2142 EXTEND (SP, 5);
2143 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2144 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2145 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2146 PUSHs (sv_2mortal (newSViv (rv.direction)));
2147 PUSHs (sv_2mortal (to_sv (rv.part)));
2148 }
2149
2150 bool on_same_map_as (object *ob, object *other)
2151 CODE:
2152 RETVAL = on_same_map (ob, other);
2153 OUTPUT: RETVAL
2154
2155 const_utf8_string
2156 base_name (object *op, int plural = op->nrof > 1)
2157 CODE:
2158 RETVAL = query_base_name (op, plural);
2159 OUTPUT: RETVAL
2160
2161 # return the tail of an object, excluding itself
2162 void
2163 tail (object *op)
2164 PPCODE:
2165 while ((op = op->more))
2166 XPUSHs (sv_2mortal (to_sv (op)));
2167
2168 MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2169
2170 player *player (object *op)
2171 CODE:
2172 RETVAL = op->contr;
2173 OUTPUT: RETVAL
2174
2175 bool move_player (object *op, int dir)
2176
2177 void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2178 CODE:
2179 new_draw_info (flags, 0, op, txt);
2180
2181 void kill_player (object *op)
2182
2183 void esrv_send_item (object *pl, object *item)
2184
2185 void esrv_update_item (object *pl, int what, object *item)
2186 C_ARGS: what, pl, item
2187
2188 void esrv_del_item (object *pl, int tag)
2189 C_ARGS: pl->contr, tag
2190
2191 int command_summon (object *op, utf8_string params)
2192
2193 int command_arrest (object *op, utf8_string params)
2194
2195
2196 MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2197
2198 INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2199
2200 int invoke (player *pl, int event, ...)
2201 CODE:
2202 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2203 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2204 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2205 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2206 OUTPUT: RETVAL
2207
2208 SV *registry (player *pl)
2209
2210 void
2211 save_stats (player *pl)
2212 CODE:
2213 pl->ob->stats.hp = pl->ob->stats.maxhp;
2214 pl->ob->stats.sp = pl->ob->stats.maxsp;
2215 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2216 pl->orig_stats = pl->ob->stats;
2217
2218 # should only be temporary
2219 void esrv_new_player (player *pl)
2220
2221 #d# TODO: replace by blocked_los accessor, fix code using this
2222 bool
2223 cell_visible (player *pl, int dx, int dy)
2224 CODE:
2225 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2226 OUTPUT:
2227 RETVAL
2228
2229 void
2230 send (player *pl, SV *packet)
2231 CODE:
2232 {
2233 STRLEN len;
2234 char *buf = SvPVbyte (packet, len);
2235
2236 if (len > MAXSOCKBUF)
2237 pl->failmsg ("[packet too long for client]");
2238 else if (pl->ns)
2239 pl->ns->send_packet (buf, len);
2240 }
2241
2242 void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2243 PROTOTYPE: $;$$$
2244 PPCODE:
2245 if (GIMME_V != G_VOID)
2246 {
2247 EXTEND (SP, 3);
2248 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2249 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2250 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2251 }
2252 if (map_path) sv_to (map_path, pl->savebed_map);
2253 if (x) sv_to (x, pl->bed_x);
2254 if (y) sv_to (y, pl->bed_y);
2255
2256 void
2257 list ()
2258 PPCODE:
2259 for_all_players (pl)
2260 XPUSHs (sv_2mortal (to_sv (pl)));
2261
2262
2263 MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2264
2265 int invoke (maptile *map, int event, ...)
2266 CODE:
2267 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2268 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2269 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2270 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2271 OUTPUT: RETVAL
2272
2273 SV *registry (maptile *map)
2274
2275 void
2276 find_tagged_objects (maptile *map, utf8_string tag = 0)
2277 PPCODE:
2278 {
2279 if (!map->spaces)
2280 XSRETURN_EMPTY;
2281
2282 if (tag)
2283 {
2284 shstr_cmp tag_ (tag);
2285
2286 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2287 for (object *op = ms->bot; op; op = op->above)
2288 if (op->tag == tag_)
2289 XPUSHs (sv_2mortal (to_sv (op)));
2290 }
2291 else
2292 {
2293 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2294 for (object *op = ms->bot; op; op = op->above)
2295 if (op->tag)
2296 XPUSHs (sv_2mortal (to_sv (op)));
2297 }
2298 }
2299
2300 INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2301
2302 void
2303 adjust_daylight ()
2304 CODE:
2305 maptile::adjust_daylight ();
2306
2307 int
2308 outdoor_darkness (int darkness = 0)
2309 CODE:
2310 RETVAL = maptile::outdoor_darkness;
2311 if (items)
2312 maptile::outdoor_darkness = darkness;
2313 OUTPUT:
2314 RETVAL
2315
2316 void
2317 maptile::instantiate ()
2318
2319 maptile *new ()
2320 PROTOTYPE:
2321 CODE:
2322 RETVAL = new maptile;
2323 OUTPUT:
2324 RETVAL
2325
2326 void
2327 maptile::players ()
2328 PPCODE:
2329 if (GIMME_V == G_SCALAR)
2330 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2331 else if (GIMME_V == G_ARRAY)
2332 {
2333 EXTEND (SP, THIS->players);
2334 for_all_players (pl)
2335 if (pl->ob && pl->ob->map == THIS)
2336 PUSHs (sv_2mortal (to_sv (pl->ob)));
2337 }
2338
2339 void
2340 maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2341 CODE:
2342 {
2343 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2344 croak ("maptile::add_underlay: palette must be arrayref");
2345
2346 palette = SvRV (palette);
2347
2348 STRLEN idxlen;
2349 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2350
2351 for (int x = 0; x < THIS->width; ++x)
2352 for (int y = 0; y < THIS->height; ++y)
2353 {
2354 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2355 if (op->flag [FLAG_IS_FLOOR])
2356 goto skip;
2357
2358 {
2359 int offs = offset + y * stride + x;
2360
2361 if (IN_RANGE_EXC (offs, 0, idxlen))
2362 {
2363 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2364 {
2365 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2366 ob->flag [FLAG_NO_MAP_SAVE] = true;
2367 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2368
2369 if (ob->randomitems && !ob->above)
2370 {
2371 ob->create_treasure (ob->randomitems);
2372
2373 for (object *op = ob->above; op; op = op->above)
2374 op->flag [FLAG_NO_MAP_SAVE] = true;
2375 // TODO: if this is a pickable object, then the item
2376 // will at a bit weird - saving inside the player
2377 // will clear the flag, but when the player drops
2378 // it without logging out, it keeps the flag.
2379 // nobody ahs reported this, but this can be rather
2380 // annoying on persistent maps.
2381 }
2382 }
2383 }
2384 }
2385
2386 skip: ;
2387 }
2388 }
2389
2390 void
2391 maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2392 CODE:
2393 {
2394 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2395 croak ("maptile::set_regiondata: palette must be arrayref");
2396
2397 palette = SvRV (palette);
2398
2399 STRLEN idxlen;
2400 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2401
2402 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2403 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2404
2405 for (int i = av_len ((AV *)palette) + 1; i--; )
2406 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2407
2408 for (int y = 0; y < THIS->height; ++y)
2409 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2410
2411 sfree (THIS->regions, THIS->size ());
2412 delete [] THIS->regionmap;
2413
2414 THIS->regions = regions;
2415 THIS->regionmap = regionmap;
2416 }
2417
2418 void
2419 maptile::create_region_treasure ()
2420 CODE:
2421 for (int x = 0; x < THIS->width; ++x)
2422 for (int y = 0; y < THIS->height; ++y)
2423 {
2424 region *rgn = THIS->region (x, y);
2425
2426 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2427 if (object *op = THIS->at (x, y).top)
2428 if (rgn->treasure && rndm () < rgn->treasure_density)
2429 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2430 }
2431
2432 int out_of_map (maptile *map, int x, int y)
2433
2434 void
2435 find_link (maptile *map, shstr_tmp connection)
2436 PPCODE:
2437 if (oblinkpt *obp = map->find_link (connection))
2438 for (objectlink *ol = obp->link; ol; ol = ol->next)
2439 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2440
2441 void
2442 get_map_flags (maptile *map, int x, int y)
2443 PPCODE:
2444 {
2445 maptile *nmap = 0;
2446 I16 nx = 0, ny = 0;
2447
2448 PUTBACK;
2449 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2450 SPAGAIN;
2451
2452 EXTEND (SP, 4);
2453 PUSHs (sv_2mortal (newSViv (flags)));
2454
2455 if (GIMME_V == G_ARRAY)
2456 {
2457 PUSHs (sv_2mortal (to_sv (nmap)));
2458 PUSHs (sv_2mortal (newSViv (nx)));
2459 PUSHs (sv_2mortal (newSViv (ny)));
2460 }
2461 }
2462
2463 mapspace *
2464 ms (maptile *map, unsigned int x, unsigned int y)
2465 PROTOTYPE: $$$
2466 CODE:
2467 {
2468 maptile *nmap = 0;
2469 I16 nx, ny;
2470
2471 PUTBACK;
2472 get_map_flags (map, &nmap, x, y, &nx, &ny);
2473 SPAGAIN;
2474
2475 if (!nmap)
2476 XSRETURN_UNDEF;
2477
2478 RETVAL = &nmap->at (nx, ny);
2479 }
2480 OUTPUT:
2481 RETVAL
2482
2483 void
2484 at (maptile *map, unsigned int x, unsigned int y)
2485 PROTOTYPE: $$$
2486 PPCODE:
2487 {
2488 maptile *nmap = 0;
2489 I16 nx, ny;
2490
2491 PUTBACK;
2492 get_map_flags (map, &nmap, x, y, &nx, &ny);
2493 SPAGAIN;
2494
2495 if (nmap)
2496 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2497 XPUSHs (sv_2mortal (to_sv (o)));
2498 }
2499
2500 SV *
2501 bot_at (maptile *map, unsigned int x, unsigned int y)
2502 PROTOTYPE: $$$
2503 ALIAS:
2504 top_at = 1
2505 flags_at = 2
2506 light_at = 3
2507 move_block_at = 4
2508 move_slow_at = 5
2509 move_on_at = 6
2510 move_off_at = 7
2511 CODE:
2512 {
2513 sint16 nx = x;
2514 sint16 ny = y;
2515
2516 if (!xy_normalise (map, nx, ny))
2517 XSRETURN_UNDEF;
2518
2519 mapspace &ms = map->at (nx, ny);
2520
2521 ms.update ();
2522
2523 switch (ix)
2524 {
2525 case 0: RETVAL = to_sv (ms.bot ); break;
2526 case 1: RETVAL = to_sv (ms.top ); break;
2527 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2528 case 3: RETVAL = newSViv (ms.light ); break;
2529 case 4: RETVAL = newSVuv (ms.move_block); break;
2530 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2531 case 6: RETVAL = newSVuv (ms.move_on ); break;
2532 case 7: RETVAL = newSVuv (ms.move_off ); break;
2533 }
2534 }
2535 OUTPUT: RETVAL
2536
2537 # worst xs function of my life
2538 bool
2539 _create_random_map (\
2540 maptile *self,\
2541 utf8_string wallstyle,\
2542 utf8_string wall_name,\
2543 utf8_string floorstyle,\
2544 utf8_string monsterstyle,\
2545 utf8_string treasurestyle,\
2546 utf8_string layoutstyle,\
2547 utf8_string doorstyle,\
2548 utf8_string decorstyle,\
2549 utf8_string miningstyle,\
2550 utf8_string origin_map,\
2551 utf8_string final_map,\
2552 utf8_string exitstyle,\
2553 utf8_string this_map,\
2554 utf8_string exit_on_final_map,\
2555 int xsize,\
2556 int ysize,\
2557 int expand2x,\
2558 int layoutoptions1,\
2559 int layoutoptions2,\
2560 int layoutoptions3,\
2561 int symmetry,\
2562 int difficulty,\
2563 int difficulty_given,\
2564 float difficulty_increase,\
2565 int dungeon_level,\
2566 int dungeon_depth,\
2567 int decoroptions,\
2568 int orientation,\
2569 int origin_y,\
2570 int origin_x,\
2571 U32 random_seed,\
2572 val64 total_map_hp,\
2573 int map_layout_style,\
2574 int treasureoptions,\
2575 int symmetry_used,\
2576 region *region,\
2577 utf8_string custom\
2578 )
2579 CODE:
2580 {
2581 random_map_params rmp;
2582
2583 assign (rmp.wallstyle , wallstyle);
2584 assign (rmp.wall_name , wall_name);
2585 assign (rmp.floorstyle , floorstyle);
2586 assign (rmp.monsterstyle , monsterstyle);
2587 assign (rmp.treasurestyle , treasurestyle);
2588 assign (rmp.layoutstyle , layoutstyle);
2589 assign (rmp.doorstyle , doorstyle);
2590 assign (rmp.decorstyle , decorstyle);
2591 assign (rmp.miningstyle , miningstyle);
2592 assign (rmp.exitstyle , exitstyle);
2593 assign (rmp.exit_on_final_map, exit_on_final_map);
2594
2595 rmp.origin_map = origin_map;
2596 rmp.final_map = final_map;
2597 rmp.this_map = this_map;
2598 rmp.xsize = xsize;
2599 rmp.ysize = ysize;
2600 rmp.expand2x = expand2x;
2601 rmp.layoutoptions1 = layoutoptions1;
2602 rmp.layoutoptions2 = layoutoptions2;
2603 rmp.layoutoptions3 = layoutoptions3;
2604 rmp.symmetry = symmetry;
2605 rmp.difficulty = difficulty;
2606 rmp.difficulty_given = difficulty_given;
2607 rmp.difficulty_increase = difficulty_increase;
2608 rmp.dungeon_level = dungeon_level;
2609 rmp.dungeon_depth = dungeon_depth;
2610 rmp.decoroptions = decoroptions;
2611 rmp.orientation = orientation;
2612 rmp.origin_y = origin_y;
2613 rmp.origin_x = origin_x;
2614 rmp.random_seed = random_seed;
2615 rmp.total_map_hp = (uint64_t) total_map_hp;
2616 rmp.map_layout_style = map_layout_style;
2617 rmp.treasureoptions = treasureoptions;
2618 rmp.symmetry_used = symmetry_used;
2619 rmp.region = region;
2620 rmp.custom = custom;
2621
2622 RETVAL = self->generate_random_map (&rmp);
2623 }
2624 OUTPUT:
2625 RETVAL
2626
2627 MODULE = cf PACKAGE = cf::mapspace
2628
2629 INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2630
2631 MODULE = cf PACKAGE = cf::arch
2632
2633 int archetypes_size ()
2634 CODE:
2635 RETVAL = archetypes.size ();
2636 OUTPUT: RETVAL
2637
2638 archetype *archetypes (U32 index)
2639 CODE:
2640 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2641 OUTPUT: RETVAL
2642
2643 INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2644
2645 MODULE = cf PACKAGE = cf::party
2646
2647 partylist *first ()
2648 PROTOTYPE:
2649 CODE:
2650 RETVAL = get_firstparty ();
2651 OUTPUT: RETVAL
2652
2653 INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2654
2655 MODULE = cf PACKAGE = cf::region
2656
2657 void
2658 list ()
2659 PPCODE:
2660 for_all_regions (rgn)
2661 XPUSHs (sv_2mortal (to_sv (rgn)));
2662
2663 region *find (utf8_string name)
2664 PROTOTYPE: $
2665 CODE:
2666 RETVAL = region::find (name);
2667 OUTPUT: RETVAL
2668
2669 int specificity (region *rgn)
2670 CODE:
2671 RETVAL = 0;
2672 while (rgn = rgn->parent)
2673 RETVAL++;
2674 OUTPUT: RETVAL
2675
2676 INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2677
2678 MODULE = cf PACKAGE = cf::living
2679
2680 INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2681
2682 MODULE = cf PACKAGE = cf::settings
2683
2684 INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2685
2686 MODULE = cf PACKAGE = cf::client
2687
2688 INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2689
2690 int invoke (client *ns, int event, ...)
2691 CODE:
2692 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2693 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2694 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2695 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2696 OUTPUT: RETVAL
2697
2698 SV *registry (client *ns)
2699
2700 void
2701 list ()
2702 PPCODE:
2703 EXTEND (SP, clients.size ());
2704 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2705 PUSHs (sv_2mortal (to_sv (*i)));
2706
2707 void
2708 client::send_packet (SV *packet)
2709 CODE:
2710 {
2711 STRLEN len;
2712 char *buf = SvPVbyte (packet, len);
2713
2714 if (len > MAXSOCKBUF)
2715 {
2716 // ugly
2717 if (THIS->pl)
2718 THIS->pl->failmsg ("[packet too long for client]");
2719 }
2720 else
2721 THIS->send_packet (buf, len);
2722 }
2723
2724 faceidx
2725 client::need_face (utf8_string name, int pri = 0)
2726 CODE:
2727 RETVAL = face_find (name, 0);
2728 if (RETVAL)
2729 {
2730 THIS->send_face (RETVAL, pri);
2731 THIS->flush_fx ();
2732 }
2733 OUTPUT:
2734 RETVAL
2735
2736 int
2737 client::fx_want (int idx, int value = -1)
2738 CODE:
2739 if (0 < idx && idx < FT_NUM)
2740 {
2741 RETVAL = THIS->fx_want [idx];
2742 if (items > 2)
2743 THIS->fx_want [idx] = value;
2744 }
2745 else
2746 RETVAL = 0;
2747 OUTPUT:
2748 RETVAL
2749
2750 MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2751
2752 faceidx sound_find (utf8_string name)
2753
2754 void sound_set (utf8_string str, faceidx face)
2755
2756 # dire hack
2757 void old_sound_index (int idx, faceidx face)
2758 CODE:
2759 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2760 old_sound_index [idx] = face;
2761
2762 MODULE = cf PACKAGE = cf::face PREFIX = face_
2763
2764 #INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2765
2766 faceidx face_find (utf8_string name, faceidx defidx = 0)
2767
2768 faceidx alloc (utf8_string name)
2769 CODE:
2770 {
2771 do
2772 {
2773 RETVAL = faces.size ();
2774 faces.resize (RETVAL + 1);
2775 }
2776 while (!RETVAL); // crude way to leave index 0
2777
2778 faces [RETVAL].name = name;
2779 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2780
2781 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2782 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2783 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2784 }
2785 OUTPUT: RETVAL
2786
2787 void set_type (faceidx idx, int value)
2788 ALIAS:
2789 set_type = 0
2790 set_visibility = 1
2791 set_magicmap = 2
2792 set_smooth = 3
2793 set_smoothlevel = 4
2794 CODE:
2795 faceinfo *f = face_info (idx); assert (f);
2796 switch (ix)
2797 {
2798 case 0: f->type = value; break;
2799 case 1: f->visibility = value; break;
2800 case 2: f->magicmap = value; break;
2801 case 3: f->smooth = value; break;
2802 case 4: f->smoothlevel = value; break;
2803 }
2804
2805 void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2806 CODE:
2807 {
2808 faceinfo *f = face_info (idx); assert (f);
2809 facedata *d = &(faceset ? f->data64 : f->data32);
2810 sv_to (data, d->data);
2811 STRLEN clen;
2812 char *cdata = SvPVbyte (chksum, clen);
2813 clen = min (CHKSUM_MAXLEN, clen);
2814
2815 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2816
2817 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2818 {
2819 d->chksum_len = clen;
2820 memcpy (d->chksum, cdata, clen);
2821
2822 // invalidate existing client face info
2823 for_all_clients (ns)
2824 if (ns->faceset == faceset)
2825 {
2826 ns->faces_sent [idx] = false;
2827 ns->force_newmap = true;
2828 }
2829 }
2830 }
2831
2832 int get_data_size (faceidx idx, int faceset = 0)
2833 CODE:
2834 facedata *d = face_data (idx, faceset);
2835 if (!d) XSRETURN_UNDEF;
2836 RETVAL = d->data.size ();
2837 OUTPUT:
2838 RETVAL
2839
2840 SV *get_chksum (faceidx idx, int faceset = 0)
2841 CODE:
2842 facedata *d = face_data (idx, faceset);
2843 if (!d) XSRETURN_UNDEF;
2844 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2845 OUTPUT:
2846 RETVAL
2847
2848 SV *get_data (faceidx idx, int faceset = 0)
2849 CODE:
2850 facedata *d = face_data (idx, faceset);
2851 if (!d) XSRETURN_UNDEF;
2852 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2853 OUTPUT:
2854 RETVAL
2855
2856 void invalidate (faceidx idx)
2857 CODE:
2858 for_all_clients (ns)
2859 {
2860 ns->faces_sent [idx] = false;
2861 ns->force_newmap = true;
2862 }
2863
2864 void invalidate_all ()
2865 CODE:
2866 for_all_clients (ns)
2867 {
2868 ns->faces_sent.reset ();
2869 ns->force_newmap = true;
2870 }
2871
2872 MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2873
2874 #INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2875
2876 animidx anim_find (utf8_string name)
2877 CODE:
2878 RETVAL = animation::find (name).number;
2879 OUTPUT: RETVAL
2880
2881 animidx set (utf8_string name, SV *frames, int facings = 1)
2882 CODE:
2883 {
2884 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2885 croak ("frames must be an arrayref");
2886
2887 AV *av = (AV *)SvRV (frames);
2888
2889 animation *anim = &animation::find (name);
2890 if (anim->number)
2891 {
2892 anim->resize (av_len (av) + 1);
2893 anim->facings = facings;
2894 }
2895 else
2896 anim = &animation::create (name, av_len (av) + 1, facings);
2897
2898 for (int i = 0; i < anim->num_animations; ++i)
2899 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2900 }
2901 OUTPUT: RETVAL
2902
2903 void invalidate_all ()
2904 CODE:
2905 for_all_clients (ns)
2906 ns->anims_sent.reset ();
2907
2908 MODULE = cf PACKAGE = cf::object::freezer
2909
2910 INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2911
2912 SV *
2913 new (char *klass)
2914 CODE:
2915 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2916 OUTPUT: RETVAL
2917
2918 void
2919 DESTROY (SV *sv)
2920 CODE:
2921 object_freezer *self;
2922 sv_to (sv, self);
2923 delete self;
2924
2925 MODULE = cf PACKAGE = cf::object::thawer
2926
2927 INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2928
2929 bool
2930 errors_are_fatal (bool fatal)
2931 CODE:
2932 RETVAL = object_thawer::errors_are_fatal;
2933 object_thawer::errors_are_fatal = fatal;
2934 OUTPUT:
2935 RETVAL
2936
2937 SV *
2938 new_from_file (char *klass, octet_string path)
2939 CODE:
2940 object_thawer *f = new object_thawer (path);
2941 if (!*f)
2942 {
2943 delete f;
2944 XSRETURN_UNDEF;
2945 }
2946 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2947 OUTPUT: RETVAL
2948
2949 void
2950 DESTROY (SV *sv)
2951 CODE:
2952 object_thawer *self;
2953 sv_to (sv, self);
2954 delete self;
2955
2956 void
2957 extract_tags (object_thawer *self)
2958 PPCODE:
2959 while (self->kw != KW_EOF)
2960 {
2961 PUTBACK;
2962 coroapi::cede_to_tick ();
2963 SPAGAIN;
2964
2965 if (self->kw == KW_tag)
2966 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2967
2968 self->skip ();
2969 }
2970