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/cvs/deliantra/server/server/cfperl.xs
Revision: 1.379
Committed: Fri Apr 23 09:47:13 2010 UTC (14 years, 1 month ago) by elmex
Branch: MAIN
Changes since 1.378: +7 -1 lines
Log Message:
added newSVptr 2 argument form.

File Contents

# Content
1 /*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 *
6 * Deliantra is free software: you can redistribute it and/or modify it under
7 * the terms of the Affero GNU General Public License as published by the
8 * Free Software Foundation, either version 3 of the License, or (at your
9 * option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the Affero GNU General Public License
17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
21 */
22
23 #include "autoconf.h"
24
25 #if HAVE_EXECINFO_H
26 # include <execinfo.h>
27 #endif
28
29 #include <cstdarg>
30 #include <typeinfo>
31
32 #include "global.h"
33 #include "../random_maps/random_map.h"
34 #include "evthread.h"
35 #include "sproto.h"
36
37 #include <unistd.h>
38 #if _POSIX_MEMLOCK
39 # include <sys/mman.h>
40 #endif
41
42 #if HAVE_MALLOC_H
43 # include <malloc.h>
44 #endif
45
46 #if !__GLIBC__
47 # define malloc_trim(pad) -1
48 #endif
49
50 #include <EXTERN.h>
51 #include <perl.h>
52 #include <XSUB.h>
53
54 #include "CoroAPI.h"
55 #include "perlxsi.c"
56
57 typedef object_thawer &object_thawer_ref;
58 typedef object_freezer &object_freezer_ref;
59
60 typedef std::string std__string;
61
62 static PerlInterpreter *perl;
63
64 tstamp NOW, runtime;
65
66 static int tick_inhibit;
67 static int tick_pending;
68
69 global gbl_ev;
70 static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
71 static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72 static AV *av_reflect;
73
74 bitset<NUM_EVENT_TYPES> ev_want_event;
75 bitset<NUM_TYPES> ev_want_type;
76
77 static HV
78 *stash_cf,
79 *stash_cf_object_wrap,
80 *stash_cf_object_player_wrap,
81 *stash_cf_player_wrap,
82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
84 *stash_cf_client_wrap,
85 *stash_cf_arch_wrap,
86 *stash_cf_party_wrap,
87 *stash_cf_region_wrap,
88 *stash_cf_living_wrap,
89 *stash_ext_map_world;
90
91 static SV
92 *cv_cf_do_invoke,
93 *cv_cf__can_merge,
94 *cv_cf_client_send_msg,
95 *cv_cf_tick,
96 *cv_cf_match_match;
97
98 #ifndef newSVpv_utf8
99 static SV *
100 newSVpv_utf8 (const char *s)
101 {
102 if (!s)
103 return newSV (0);
104
105 SV *sv = newSVpv (s, 0);
106 SvUTF8_on (sv);
107 return sv;
108 }
109 #endif
110
111 #ifndef newSVpvn_utf8
112 static SV *
113 newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
114 {
115 if (!s)
116 return newSV (0);
117
118 SV *sv = newSVpvn (s, l);
119
120 if (utf8)
121 SvUTF8_on (sv);
122
123 return sv;
124 }
125 #endif
126
127 static noinline utf8_string
128 cfSvPVutf8_nolen (SV *sv)
129 {
130 SvGETMAGIC (sv);
131
132 if (SvPOK (sv))
133 {
134 if (!SvUTF8 (sv))
135 sv_utf8_upgrade_nomg (sv);
136
137 return SvPVX (sv);
138 }
139
140 return SvPV_nolen (sv);
141 }
142
143 // helper cast function, returns super class * or 0
144 template<class super>
145 static super *
146 is_a (attachable *at)
147 {
148 //return dynamic_cast<super *>(at); // slower, safer
149 if (typeid (*at) == typeid (super))
150 return static_cast<super *>(at);
151 else
152 return 0;
153 }
154
155 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
156
157 unordered_vector<attachable *> attachable::mortals;
158
159 attachable::~attachable ()
160 {
161 assert (!self);
162 assert (!cb);
163 }
164
165 int
166 attachable::refcnt_cnt () const
167 {
168 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
169 }
170
171 void
172 attachable::sever_self ()
173 {
174 if (HV *self = this->self)
175 {
176 // keep a refcount because sv_unmagic might call attachable_free,
177 // which might clear self, causing sv_unmagic to crash on a now
178 // invalid object.
179 SvREFCNT_inc (self);
180 hv_clear (self);
181 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
182 SvREFCNT_dec (self);
183
184 // self *must* be null now because that's sv_unmagic's job.
185 assert (!this->self);
186 }
187 }
188
189 void
190 attachable::optimise ()
191 {
192 if (self
193 && SvREFCNT (self) == 1
194 && !HvTOTALKEYS (self))
195 sever_self ();
196 }
197
198 // check wether the object really is dead
199 void
200 attachable::do_check ()
201 {
202 if (refcnt_cnt () > 0)
203 return;
204
205 destroy ();
206 }
207
208 void
209 attachable::do_destroy ()
210 {
211 INVOKE_ATTACHABLE (DESTROY, this);
212
213 if (cb)
214 {
215 SvREFCNT_dec (cb);
216 cb = 0;
217 }
218
219 mortals.push_back (this);
220 }
221
222 void
223 attachable::destroy ()
224 {
225 if (destroyed ())
226 return;
227
228 attachable_flags |= F_DESTROYED;
229 do_destroy ();
230 sever_self ();
231 }
232
233 void
234 attachable::do_delete ()
235 {
236 delete this;
237 }
238
239 void
240 attachable::check_mortals ()
241 {
242 static int i = 0;
243
244 for (;;)
245 {
246 if (i >= mortals.size ())
247 {
248 i = 0;
249
250 if (mortals.size () >= 512)
251 {
252 static int last_mortalcount;
253 if (mortals.size () != last_mortalcount)
254 {
255 last_mortalcount = mortals.size ();
256 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
257
258 if (0)
259 {
260 for (int j = 0; j < mortals.size (); ++j)//D
261 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
262
263 fprintf (stderr, "\n");//D
264 }
265 }
266 }
267
268 break;
269 }
270
271 attachable *obj = mortals [i];
272
273 #if 0
274 if (obj->self)//D make this an assert later
275 {
276 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
277 obj->sever_self ();
278 }
279 #endif
280
281 if (obj->refcnt)
282 {
283 ++i; // further delay freeing
284
285 if (!(i & 0x3ff))
286 break;
287 }
288 else
289 {
290 mortals.erase (i);
291 obj->sever_self ();
292 obj->do_delete ();
293 }
294 }
295 }
296
297 void
298 attachable::set_key (const char *key, const char *value, bool is_utf8)
299 {
300 if (!self)
301 self = newHV ();
302
303 if (value)
304 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
305 else
306 hv_delete (self, key, strlen (key), G_DISCARD);
307 }
308
309 attachable &
310 attachable::operator =(const attachable &src)
311 {
312 //if (self || cb)
313 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
314
315 attach = src.attach;
316 return *this;
317 }
318
319 #if 0
320 template<typename T>
321 static bool
322 find_backref (void *ptr, T *obj)
323 {
324 char *s = (char *)obj;
325 while (s < (char *)obj + sizeof (T))
326 {
327 if (ptr == *(void **)s)
328 return true;
329
330 s += sizeof (void *); // assume natural alignment
331 }
332
333 return false;
334 }
335
336 // for debugging, find "live" objects containing this ptr
337 static void
338 find_backref (void *ptr)
339 {
340 for_all_objects (op)
341 if (find_backref (ptr, op))
342 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
343
344 for_all_players (pl)
345 if (find_backref (ptr, pl))
346 fprintf (stderr, "P %p\n", pl);
347
348 for_all_clients (ns)
349 if (find_backref (ptr, ns))
350 fprintf (stderr, "C %p\n", ns);
351 }
352 #endif
353
354 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
355
356 static SV *
357 newSVptr (void *ptr, HV *stash, HV *hv)
358 {
359 SV *sv;
360
361 if (!ptr)
362 return newSV (0);
363
364 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
365 return sv_bless (newRV_noinc ((SV *)hv), stash);
366 }
367
368 static SV *
369 newSVptr (void *ptr, HV *stash)
370 {
371 return newSVptr (ptr, stash, newHV ());
372 }
373
374 static int
375 attachable_free (pTHX_ SV *sv, MAGIC *mg)
376 {
377 attachable *at = (attachable *)mg->mg_ptr;
378
379 //TODO: check if transaction behaviour is really required here
380 if (SV *self = (SV *)at->self)
381 {
382 at->self = 0;
383 SvREFCNT_dec (self);
384 }
385
386 // next line makes sense, but most objects still have refcnt 0 by default
387 //at->refcnt_chk ();
388 return 0;
389 }
390
391 MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
392
393 static SV *
394 newSVattachable (attachable *obj, HV *stash)
395 {
396 if (!obj)
397 return newSV (0);
398
399 if (!obj->self)
400 obj->self = newHV ();
401
402 if (!SvOBJECT (obj->self))
403 {
404 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
405
406 // now bless the object _once_
407 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
408 return sv_bless (newRV_inc ((SV *)obj->self), stash);
409 }
410 else
411 {
412 SV *sv = newRV_inc ((SV *)obj->self);
413
414 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
415 SvAMAGIC_on (sv);
416
417 return sv;
418 }
419 }
420
421 #if 0 // unused
422 static void
423 clearSVptr (SV *sv)
424 {
425 if (SvROK (sv))
426 sv = SvRV (sv);
427
428 hv_clear ((HV *)sv);
429 sv_unmagic (sv, PERL_MAGIC_ext);
430 }
431 #endif
432
433 static long
434 SvPTR_nc (SV *sv)
435 {
436 sv = SvRV (sv);
437
438 // very important shortcut
439 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
440 return (long)SvMAGIC (sv)->mg_ptr;
441
442 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
443 return (long)mg->mg_ptr;
444
445 croak ("perl code used object, but C object is already destroyed, caught");
446 }
447
448 static long
449 SvPTR (SV *sv, const char *klass)
450 {
451 if (!sv_derived_from (sv, klass))
452 croak ("object of type %s expected", klass);
453
454 return SvPTR_nc (sv);
455 }
456
457 static long noinline
458 SvPTR_ornull (SV *sv, const char *klass)
459 {
460 if (expect_false (!SvOK (sv))) return 0;
461
462 return SvPTR (sv, klass);
463 }
464
465 static long noinline
466 SvPTR_ornull_client (SV *sv)
467 {
468 if (expect_false (!SvOK (sv))) return 0;
469
470 if (!SvROK (sv)
471 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
472 && !sv_derived_from (sv, "cf::client")))
473 croak ("object of type cf::client expected");
474
475 return SvPTR_nc (sv);
476 }
477
478 static long noinline
479 SvPTR_ornull_object (SV *sv)
480 {
481 if (expect_false (!SvOK (sv))) return 0;
482
483 if (!SvROK (sv)
484 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
485 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
486 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
487 && !sv_derived_from (sv, "cf::object")))
488 croak ("object of type cf::object expected");
489
490 return SvPTR_nc (sv);
491 }
492
493 static long noinline
494 SvPTR_ornull_maptile (SV *sv)
495 {
496 if (expect_false (!SvOK (sv))) return 0;
497
498 if (!SvROK (sv)
499 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
500 && SvSTASH (SvRV (sv)) != stash_ext_map_world
501 && !sv_derived_from (sv, "cf::map")))
502 croak ("object of type cf::map expected");
503
504 return SvPTR_nc (sv);
505 }
506
507 static long noinline
508 SvPTR_ornull_player (SV *sv)
509 {
510 if (expect_false (!SvOK (sv))) return 0;
511
512 if (!SvROK (sv)
513 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
514 && !sv_derived_from (sv, "cf::player")))
515 croak ("object of type cf::player expected");
516
517 return SvPTR_nc (sv);
518 }
519
520 static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
521 static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
522 static inline SV *to_sv (bool v) { return newSViv (v); }
523 static inline SV *to_sv ( signed char v) { return newSViv (v); }
524 static inline SV *to_sv (unsigned char v) { return newSViv (v); }
525 static inline SV *to_sv ( signed short v) { return newSViv (v); }
526 static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
527 static inline SV *to_sv ( signed int v) { return newSViv (v); }
528 static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
529 static inline SV *to_sv ( signed long v) { return newSViv (v); }
530 static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
531 static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
532 static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
533 static inline SV *to_sv (float v) { return newSVnv (v); }
534 static inline SV *to_sv (double v) { return newSVnv (v); }
535 static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
536 static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
537 static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
538 static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
539 static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
540 static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
541 static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
542 static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
543 static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
544
545 static inline SV *to_sv (object & v) { return to_sv (&v); }
546 static inline SV *to_sv (living & v) { return to_sv (&v); }
547
548 static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
549 static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
550
551 static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
552
553 static inline SV *to_sv (dynbuf * v)
554 {
555 SV *sv = newSV (0);
556
557 sv_upgrade (sv, SVt_PV);
558 SvGROW (sv, v->size () + 1);
559 SvPOK_only (sv);
560 v->linearise (SvPVX (sv));
561 SvCUR_set (sv, v->size ());
562 *SvEND (sv) = 0;
563
564 return sv;
565 }
566
567 static inline SV *to_sv (dynbuf_text * v)
568 {
569 SV *sv = to_sv (static_cast<dynbuf *> (v));
570 SvUTF8_on (sv);
571 return sv;
572 }
573
574 static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
575 static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
576 static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
577 static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
578 static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
579 static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
580 static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
581 static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
582 static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
583 static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
584 static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
585 static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
586 static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
587 static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
588 static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
589 static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
590 static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
591 static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
592 static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
593 static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
594 static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
595 static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
596 static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
597 static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
598 static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
599 static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
600 static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
601
602 //static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
603 static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
604
605 template<class T>
606 static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
607
608 template<int N>
609 static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
610
611 static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
612 static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
613 static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
614 static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
615
616 static inline void sv_to (SV *sv, std::string &v)
617 {
618 STRLEN len;
619 char *data = SvPVbyte (sv, len);
620 v.assign (data, len);
621 }
622
623 static inline void sv_to (SV *sv, UUID &v)
624 {
625 if (!v.parse (SvPV_nolen (sv)))
626 croak ("unparsable uuid: %s", SvPV_nolen (sv));
627 }
628
629 static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
630
631 static SV *
632 newSVdt_va (va_list &ap, data_type type)
633 {
634 SV *sv;
635
636 switch (type)
637 {
638 case DT_INT:
639 sv = newSViv (va_arg (ap, int));
640 break;
641
642 case DT_INT64:
643 sv = newSVval64 ((val64)va_arg (ap, sint64));
644 break;
645
646 case DT_DOUBLE:
647 sv = newSVnv (va_arg (ap, double));
648 break;
649
650 case DT_STRING:
651 {
652 char *str = (char *)va_arg (ap, const char *);
653 sv = str ? newSVpv (str, 0) : newSV (0);
654 }
655 break;
656
657 case DT_DATA:
658 {
659 char *str = (char *)va_arg (ap, const void *);
660 int len = va_arg (ap, int);
661 sv = str ? newSVpv (str, len) : newSV (0);
662 }
663 break;
664
665 case DT_OBJECT:
666 sv = to_sv (va_arg (ap, object *));
667 break;
668
669 case DT_MAP:
670 // va_arg (object *) when void * is passed is an XSI extension
671 sv = to_sv (va_arg (ap, maptile *));
672 break;
673
674 case DT_CLIENT:
675 sv = to_sv (va_arg (ap, client *));
676 break;
677
678 case DT_PLAYER:
679 sv = to_sv (va_arg (ap, player *));
680 break;
681
682 case DT_ARCH:
683 sv = to_sv (va_arg (ap, archetype *));
684 break;
685
686 case DT_PARTY:
687 sv = to_sv (va_arg (ap, partylist *));
688 break;
689
690 case DT_REGION:
691 sv = to_sv (va_arg (ap, region *));
692 break;
693
694 default:
695 assert (("unhandled type in newSVdt_va", 0));
696 }
697
698 return sv;
699 }
700
701 static SV *
702 newSVdt (data_type type, ...)
703 {
704 va_list ap;
705
706 va_start (ap, type);
707 SV *sv = newSVdt_va (ap, type);
708 va_end (ap);
709
710 return sv;
711 }
712
713 // typemap support, mostly to avoid excessive inlining
714 template<class type>
715 static void noinline
716 cf_obj_to (SV *arg, type &var)
717 {
718 sv_to (arg, var);
719 if (expect_false (!var))
720 croak ("must not pass invalid/null cf_obj here");
721 }
722
723 template<class object>
724 static void noinline
725 cf_obj_ornull_to (SV *arg, object *&var)
726 {
727 if (SvOK (arg))
728 {
729 sv_to (arg, var);
730 if (expect_false (!var))
731 croak ("unable to convert perl object to C++ object");
732 }
733 else
734 var = 0;
735 }
736
737 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
738
739 static SV *
740 registry (attachable *ext)
741 {
742 if (!ext->cb)
743 ext->cb = newAV ();
744
745 return newRV_inc ((SV *)ext->cb);
746 }
747
748 /////////////////////////////////////////////////////////////////////////////
749
750 void
751 cfperl_init ()
752 {
753 extern char **environ;
754
755 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
756 perl = perl_alloc ();
757 perl_construct (perl);
758
759 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
760
761 const char *argv[] = {
762 settings.argv [0],
763 "-e0"
764 };
765
766 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
767 || perl_run (perl))
768 {
769 printf ("unable to initialize perl-interpreter, aborting.\n");
770 exit (EXIT_FAILURE);
771 }
772
773 eval_pv (
774 "#line 1 'cfperl init'\n"
775 "use EV ();\n"
776 "use Coro ();\n"
777 "cf->bootstrap;\n"
778 "unshift @INC, cf::datadir ();\n"
779 "require cf;\n",
780 0
781 );
782
783 if (SvTRUE (ERRSV))
784 {
785 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
786 exit (EXIT_FAILURE);
787 }
788 }
789
790 void
791 cfperl_main ()
792 {
793 dSP;
794
795 PUSHMARK (SP);
796 PUTBACK;
797 call_pv ("cf::main", G_DISCARD | G_VOID);
798 }
799
800 void
801 attachable::instantiate ()
802 {
803 if (attach)
804 {
805 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
806 attach = 0;
807 }
808 }
809
810 void
811 attachable::reattach ()
812 {
813 optimise ();
814 //TODO: check for _attachment's, very important for restarts
815 INVOKE_ATTACHABLE (REATTACH, this);
816 }
817
818 static event_klass klass_of[NUM_EVENT_TYPES] = {
819 # define def(type,name) KLASS_ ## type,
820 # include "eventinc.h"
821 # undef def
822 };
823
824 #define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
825
826 static void noinline
827 gather_callbacks (AV *&callbacks, AV *registry, event_type event)
828 {
829 // event must be in array
830 if (event >= 0 && event <= AvFILLp (registry))
831 {
832 SV *cbs_ = AvARRAY (registry)[event];
833
834 // element must be list of callback entries
835 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
836 {
837 AV *cbs = (AV *)SvRV (cbs_);
838
839 // no callback entries, no callbacks to call
840 if (AvFILLp (cbs) >= 0)
841 {
842 if (!callbacks)
843 {
844 callbacks = newAV ();
845 av_extend (callbacks, 16);
846 }
847
848 // never use SvREFCNT_inc to copy values, but its ok here :)
849 for (int i = 0; i <= AvFILLp (cbs); ++i)
850 av_push (callbacks, SvREFCNT_inc (AvARRAY (cbs)[i]));
851 }
852 }
853 }
854 }
855
856 void
857 attachable::gather_callbacks (AV *&callbacks, event_type event) const
858 {
859 ::gather_callbacks (callbacks, cb_attachable, event);
860
861 if (cb)
862 ::gather_callbacks (callbacks, cb, event);
863 }
864
865 void
866 global::gather_callbacks (AV *&callbacks, event_type event) const
867 {
868 ::gather_callbacks (callbacks, cb_global, event);
869 }
870
871 void
872 object::gather_callbacks (AV *&callbacks, event_type event) const
873 {
874 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
875 {
876 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
877
878 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
879 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
880 }
881
882 if (type <= AvFILLp (cb_type))
883 {
884 SV *registry = AvARRAY (cb_type)[type];
885
886 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
887 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
888 }
889
890 attachable::gather_callbacks (callbacks, event);
891 ::gather_callbacks (callbacks, cb_object, event);
892 }
893
894 void
895 archetype::gather_callbacks (AV *&callbacks, event_type event) const
896 {
897 attachable::gather_callbacks (callbacks, event);
898 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
899 }
900
901 void
902 client::gather_callbacks (AV *&callbacks, event_type event) const
903 {
904 attachable::gather_callbacks (callbacks, event);
905 ::gather_callbacks (callbacks, cb_client, event);
906 }
907
908 void
909 player::gather_callbacks (AV *&callbacks, event_type event) const
910 {
911 attachable::gather_callbacks (callbacks, event);
912 ::gather_callbacks (callbacks, cb_player, event);
913 }
914
915 void
916 maptile::gather_callbacks (AV *&callbacks, event_type event) const
917 {
918 attachable::gather_callbacks (callbacks, event);
919 ::gather_callbacks (callbacks, cb_map, event);
920 }
921
922 static void noinline
923 _recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
924 {
925 for (int event = 0; event <= AvFILLp (registry); ++event)
926 {
927 SV *cbs_ = AvARRAY (registry)[event];
928
929 // element must be list of callback entries
930 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
931 {
932 AV *cbs = (AV *)SvRV (cbs_);
933
934 // no callback entries, no callbacks to call
935 if (AvFILLp (cbs) >= 0)
936 set.set (event);
937 }
938 }
939 }
940
941 // very slow and inefficient way to recalculate the global want bitsets
942 static void
943 _recalc_want ()
944 {
945 ev_want_event.reset ();
946
947 _recalc_want (ev_want_event, cb_global);
948 _recalc_want (ev_want_event, cb_attachable);
949 _recalc_want (ev_want_event, cb_object);
950 _recalc_want (ev_want_event, cb_client);
951 _recalc_want (ev_want_event, cb_player);
952 _recalc_want (ev_want_event, cb_map);
953
954 ev_want_type.reset ();
955
956 for (int type = 0; type <= AvFILLp (cb_type); ++type)
957 {
958 SV *cbs_ = AvARRAY (cb_type)[type];
959
960 // element must be list of callback entries
961 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
962 {
963 AV *cbs = (AV *)SvRV (cbs_);
964
965 // no callback entries, no callbacks to call
966 if (AvFILLp (cbs) >= 0)
967 ev_want_type.set (type % NUM_TYPES);
968 }
969 }
970 }
971
972 bool
973 attachable::invoke (event_type event, ...)
974 {
975 data_type dt;
976
977 // callback call ordering should be:
978 // 1. per-object callback
979 // 2. per-class object
980 // 3. per-type callback
981 // 4. global callbacks
982
983 AV *callbacks = 0;
984 gather_callbacks (callbacks, event);
985
986 // short-circuit processing if no callbacks found/defined
987 if (!callbacks)
988 return 0;
989
990 va_list ap;
991 va_start (ap, event);
992
993 CALL_BEGIN (3);
994 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
995 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
996
997 //TODO: unhack
998 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
999 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
1000 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
1001 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
1002 else if (global *gl = is_a<global>(this)) /*nop*/;
1003 else
1004 abort (); //TODO
1005
1006 for (;;)
1007 {
1008 dt = (data_type) va_arg (ap, int);
1009
1010 if (dt == DT_END)
1011 break;
1012 else if (dt == DT_AV)
1013 {
1014 AV *av = va_arg (ap, AV *);
1015
1016 for (int i = 0; i <= av_len (av); ++i)
1017 XPUSHs (*av_fetch (av, i, 1));
1018 }
1019 else
1020 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1021 }
1022
1023 va_end (ap);
1024
1025 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
1026 count = count > 0 ? POPi : 0;
1027
1028 CALL_END;
1029
1030 return count;
1031 }
1032
1033 static SV *
1034 cfperl_result (int idx)
1035 {
1036 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
1037 if (!av)
1038 return &PL_sv_undef;
1039
1040 SV **sv = av_fetch (av, idx, 0);
1041 if (!sv)
1042 return &PL_sv_undef;
1043
1044 return *sv;
1045 }
1046
1047 int
1048 cfperl_result_INT (int idx)
1049 {
1050 return SvIV (cfperl_result (idx));
1051 }
1052
1053 double
1054 cfperl_result_DOUBLE (int idx)
1055 {
1056 return SvNV (cfperl_result (idx));
1057 }
1058
1059 /////////////////////////////////////////////////////////////////////////////
1060 // various c++ => perl glue functions
1061
1062 void
1063 cfperl_tick ()
1064 {
1065 tick_pending = 1;
1066
1067 if (tick_inhibit)
1068 return;
1069
1070 tick_pending = 0;
1071
1072 dSP;
1073
1074 PUSHMARK (SP);
1075 PUTBACK;
1076 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1077
1078 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1079 }
1080
1081 void
1082 cfperl_emergency_save ()
1083 {
1084 CALL_BEGIN (0);
1085 CALL_CALL ("cf::emergency_save", G_VOID);
1086 CALL_END;
1087 }
1088
1089 void
1090 cfperl_cleanup (int make_core)
1091 {
1092 CALL_BEGIN (1);
1093 CALL_ARG (make_core);
1094 CALL_CALL ("cf::post_cleanup", G_VOID);
1095 CALL_END;
1096 }
1097
1098 void
1099 cfperl_make_book (object *book, int level)
1100 {
1101 CALL_BEGIN (2);
1102 CALL_ARG (book);
1103 CALL_ARG (level);
1104 CALL_CALL ("ext::books::make_book", G_VOID);
1105 CALL_END;
1106 }
1107
1108 void
1109 cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1110 {
1111 CALL_BEGIN (4);
1112 CALL_ARG (ns);
1113 CALL_ARG (type);
1114 CALL_ARG_SV (newSVpv_utf8 (msg));
1115 CALL_ARG (color);
1116 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1117 CALL_END;
1118 }
1119
1120 int
1121 cfperl_can_merge (object *ob1, object *ob2)
1122 {
1123 int can;
1124
1125 CALL_BEGIN (2);
1126 CALL_ARG (ob1);
1127 CALL_ARG (ob2);
1128 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1129 can = count && SvTRUE (TOPs);
1130 CALL_END;
1131
1132 return can;
1133 }
1134
1135 void
1136 cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1137 {
1138 CALL_BEGIN (4);
1139 CALL_ARG (ob);
1140 CALL_ARG (state);
1141 CALL_ARG (activator);
1142 CALL_ARG (originator);
1143 CALL_CALL ("cf::mapscript::activate", G_VOID);
1144 CALL_END;
1145 }
1146
1147 player *
1148 player::find (const_utf8_string name)
1149 {
1150 CALL_BEGIN (1);
1151 CALL_ARG (name);
1152 CALL_CALL ("cf::player::find", G_SCALAR);
1153
1154 player *retval = 0;
1155 if (count) sv_to (POPs, retval);
1156
1157 CALL_END;
1158
1159 return retval;
1160 }
1161
1162 maptile *
1163 find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1164 {
1165 CALL_BEGIN (4);
1166 CALL_ARG (dirname);
1167 CALL_ARG (stylename);
1168 CALL_ARG (difficulty);
1169 CALL_ARG (recurse);
1170 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1171
1172 maptile *retval = 0;
1173 if (count) sv_to (POPs, retval);
1174
1175 CALL_END;
1176
1177 return retval;
1178 }
1179
1180 maptile *
1181 maptile::find_sync (const_utf8_string path, maptile *origin)
1182 {
1183 CALL_BEGIN (2);
1184 CALL_ARG (path);
1185 CALL_ARG (origin);
1186 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1187
1188 maptile *retval = 0;
1189 if (count) sv_to (POPs, retval);
1190
1191 CALL_END;
1192
1193 return retval;
1194 }
1195
1196 maptile *
1197 maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1198 {
1199 CALL_BEGIN (3);
1200 CALL_ARG (path);
1201 CALL_ARG (origin);
1202 CALL_ARG (load);
1203 CALL_CALL ("cf::map::find_async", G_SCALAR);
1204
1205 maptile *retval = 0;
1206 if (count) sv_to (POPs, retval);
1207
1208 CALL_END;
1209
1210 return retval;
1211 }
1212
1213 void
1214 maptile::do_load_sync ()
1215 {
1216 CALL_BEGIN (1);
1217 CALL_ARG (this);
1218 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1219 CALL_END;
1220 }
1221
1222 void
1223 object::enter_exit (object *exit)
1224 {
1225 if (type != PLAYER)
1226 return;
1227
1228 CALL_BEGIN (2);
1229 CALL_ARG (this);
1230 CALL_ARG (exit);
1231 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1232 CALL_END;
1233 }
1234
1235 void
1236 object::player_goto (const_utf8_string path, int x, int y)
1237 {
1238 if (type != PLAYER)
1239 return;
1240
1241 CALL_BEGIN (4);
1242 CALL_ARG (this);
1243 CALL_ARG (path);
1244 CALL_ARG (x);
1245 CALL_ARG (y);
1246 CALL_CALL ("cf::object::player::goto", G_VOID);
1247 CALL_END;
1248 }
1249
1250 const_utf8_string
1251 object::ref () const
1252 {
1253 if (type == PLAYER)
1254 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1255 else
1256 // TODO: should be able to save references within the same map, at least
1257 return 0;
1258 }
1259
1260 object *
1261 object::deref (const_utf8_string ref)
1262 {
1263 object *retval = 0;
1264
1265 if (ref)
1266 {
1267 CALL_BEGIN (1);
1268 CALL_ARG (ref);
1269 CALL_CALL ("cf::object::deref", G_SCALAR);
1270
1271 if (count)
1272 sv_to (POPs, retval);
1273
1274 CALL_END;
1275 }
1276
1277 return retval;
1278 }
1279
1280 void
1281 log_backtrace (const_utf8_string msg)
1282 {
1283 #if HAVE_BACKTRACE
1284 void *addr [20];
1285 int size = backtrace (addr, 20);
1286
1287 CALL_BEGIN (size);
1288 CALL_ARG (msg);
1289 for (int i = 0; i < size; ++i)
1290 CALL_ARG ((IV)addr [i]);
1291 CALL_CALL ("cf::_log_backtrace", G_VOID);
1292 CALL_END;
1293 #endif
1294 }
1295
1296 bool
1297 is_match_expr (const_utf8_string expr)
1298 {
1299 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1300 }
1301
1302 bool
1303 match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1304 {
1305 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1306 expr += sizeof ("match ") - 1;
1307
1308 CALL_BEGIN (5);
1309 CALL_ARG (expr);
1310 CALL_ARG (ob);
1311 CALL_ARG (self);
1312 CALL_ARG (source);
1313 CALL_ARG (originator);
1314 CALL_CALL (cv_cf_match_match, G_SCALAR);
1315
1316 bool matched = count && SvTRUE (TOPs);
1317
1318 CALL_END;
1319
1320 return matched;
1321 }
1322
1323 object *
1324 match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1325 {
1326 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1327 expr += sizeof ("match ") - 1;
1328
1329 CALL_BEGIN (5);
1330 CALL_ARG (expr);
1331 CALL_ARG (ob);
1332 CALL_ARG (self);
1333 CALL_ARG (source);
1334 CALL_ARG (originator);
1335 CALL_CALL (cv_cf_match_match, G_ARRAY);
1336
1337 object *one = 0;
1338
1339 if (count)
1340 sv_to (TOPs, one);
1341
1342 CALL_END;
1343
1344 return one;
1345 }
1346
1347 /////////////////////////////////////////////////////////////////////////////
1348
1349 struct EVAPI *evapi::GEVAPI;
1350 struct CoroAPI *coroapi::GCoroAPI;
1351
1352 void
1353 coroapi::do_cede_to_tick ()
1354 {
1355 cede_pending = 0;
1356 cede ();
1357 }
1358
1359 void
1360 coroapi::wait_for_tick ()
1361 {
1362 CALL_BEGIN (0);
1363 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
1364 CALL_END;
1365 }
1366
1367 void
1368 coroapi::wait_for_tick_begin ()
1369 {
1370 CALL_BEGIN (0);
1371 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1372 CALL_END;
1373 }
1374
1375 void
1376 iow::poll (int events)
1377 {
1378 if (events != this->events)
1379 {
1380 int active = ev_is_active ((ev_io *)this);
1381 if (active) stop ();
1382 ev_io_set ((ev_io *)this, fd, events);
1383 if (active) start ();
1384 }
1385 }
1386
1387 static void
1388 _connect_to_perl_1 ()
1389 {
1390 stash_cf = gv_stashpv ("cf", 1);
1391
1392 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1393 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1394 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1395 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1396 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1397 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1398 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1399 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1400 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1401 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1402 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1403
1404 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1405 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1406 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1407 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1408
1409 cb_global = get_av ("cf::CB_GLOBAL", 1);
1410 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1411 cb_object = get_av ("cf::CB_OBJECT", 1);
1412 cb_player = get_av ("cf::CB_PLAYER", 1);
1413 cb_client = get_av ("cf::CB_CLIENT", 1);
1414 cb_type = get_av ("cf::CB_TYPE" , 1);
1415 cb_map = get_av ("cf::CB_MAP" , 1);
1416 }
1417
1418 static void
1419 _connect_to_perl_2 ()
1420 {
1421 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1422 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1423 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1424 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1425 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1426 }
1427
1428 MODULE = cf PACKAGE = cf PREFIX = cf_
1429
1430 BOOT:
1431 {
1432 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1433 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1434
1435 _connect_to_perl_1 ();
1436
1437 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1438
1439 //{
1440 // require_pv ("Time::HiRes");
1441 //
1442 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1443 // if (!svp) croak ("Time::HiRes is required");
1444 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1445 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1446 //}
1447
1448 static const struct {
1449 const char *name;
1450 IV iv;
1451 } *civ, const_iv[] = {
1452 # define const_iv(name) { # name, (IV)name },
1453 # include "const_iv.h"
1454 # define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1455 # include "attackinc.h"
1456 # undef def
1457 # define def(uc, flags) const_iv (SK_ ## uc)
1458 # include "skillinc.h"
1459 # undef def
1460
1461 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1462 const_iv (logBacktrace)
1463
1464 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1465
1466 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1467
1468 const_iv (MAX_TIME)
1469 const_iv (MAXSOCKBUF)
1470
1471 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1472 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1473
1474 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1475
1476 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1477 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1478 const_iv (F_LOCKED)
1479
1480 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1481 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1482
1483 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1484
1485 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1486 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1487
1488 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1489 const_iv (MAP_INACTIVE)
1490
1491 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1492 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1493
1494 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1495
1496 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1497 };
1498
1499 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1500 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1501
1502 static const struct {
1503 const char *name;
1504 int skip;
1505 IV klass;
1506 IV iv;
1507 } *eiv, event_iv[] = {
1508 # define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name },
1509 # include "eventinc.h"
1510 # undef def
1511 };
1512
1513 AV *av = get_av ("cf::EVENT", 1);
1514
1515 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; )
1516 {
1517 AV *event = newAV ();
1518 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1519 av_push (event, newSViv (eiv->klass));
1520 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1521 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1522 }
1523
1524 // used by autogenerated BOOT sections from genacc
1525 av_reflect = get_av ("cf::REFLECT", 1);
1526 }
1527
1528 void _gv_clear (SV *gv)
1529 CODE:
1530 assert (SvTYPE (gv) == SVt_PVGV);
1531 # define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1532 f (GvGP (gv)->gp_form);
1533 f (GvGP (gv)->gp_io);
1534 f (GvGP (gv)->gp_sv);
1535 f (GvGP (gv)->gp_av);
1536 f (GvGP (gv)->gp_hv);
1537 f (GvGP (gv)->gp_cv);
1538 GvCVGEN (gv) = 0;
1539 GvMULTI_off (gv);
1540 # undef f
1541
1542 void _connect_to_perl_1 ()
1543
1544 void _connect_to_perl_2 ()
1545
1546 void _recalc_want ()
1547
1548 # not used by default anymore
1549 void _global_reattach ()
1550 CODE:
1551 {
1552 // reattach to all attachable objects in the game.
1553 for_all_clients (ns)
1554 ns->reattach ();
1555
1556 for_all_objects (op)
1557 op->reattach ();
1558 }
1559
1560 # support function for map-world.ext
1561 void _quantise (SV *data_sv, SV *plt_sv)
1562 CODE:
1563 {
1564 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1565 croak ("_quantise called with invalid agruments");
1566
1567 plt_sv = SvRV (plt_sv);
1568 SV **plt = AvARRAY (plt_sv);
1569 int plt_count = AvFILL (plt_sv) + 1;
1570
1571 STRLEN len;
1572 char *data = SvPVbyte (data_sv, len);
1573 char *dst = data;
1574
1575 while (len >= 3)
1576 {
1577 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1578 {
1579 char *val = SvPVX (*val_sv);
1580
1581 if (val [0] == data [0]
1582 && val [1] == data [1]
1583 && val [2] == data [2])
1584 {
1585 *dst++ = val [3];
1586 goto next;
1587 }
1588 }
1589
1590 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1591 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1592 dst - SvPVX (data_sv), len);
1593
1594 next:
1595 data += 3;
1596 len -= 3;
1597 }
1598
1599 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1600 }
1601
1602 void init_anim ()
1603
1604 void init_globals ()
1605
1606 void init_experience ()
1607
1608 void init_attackmess ()
1609
1610 void init_dynamic ()
1611
1612 void load_settings ()
1613
1614 void load_materials ()
1615
1616 void init_uuid ()
1617 CODE:
1618 UUID::init ();
1619
1620 void init_signals ()
1621
1622 void init_skills ()
1623
1624 void init_beforeplay ()
1625
1626 void evthread_start (int aiofd)
1627
1628 void cede_to_tick ()
1629 CODE:
1630 coroapi::cede_to_tick ();
1631
1632 NV till_tick ()
1633 CODE:
1634 RETVAL = SvNVX (sv_next_tick) - now ();
1635 OUTPUT:
1636 RETVAL
1637
1638 int tick_inhibit ()
1639 CODE:
1640 RETVAL = tick_inhibit;
1641 OUTPUT:
1642 RETVAL
1643
1644 void tick_inhibit_inc ()
1645 CODE:
1646 ++tick_inhibit;
1647
1648 void tick_inhibit_dec ()
1649 CODE:
1650 if (!--tick_inhibit)
1651 if (tick_pending)
1652 {
1653 ev_async_send (EV_DEFAULT, &tick_watcher);
1654 coroapi::cede ();
1655 }
1656
1657 void server_tick ()
1658 CODE:
1659 {
1660 ev_now_update (EV_DEFAULT);
1661 NOW = ev_now (EV_DEFAULT);
1662 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1663 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1664 runtime = SvNVX (sv_runtime);
1665
1666 server_tick ();
1667
1668 ev_now_update (EV_DEFAULT);
1669 NOW = ev_now (EV_DEFAULT);
1670 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1671 runtime += TICK;
1672 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1673 }
1674
1675 NV floor (NV x)
1676
1677 NV ceil (NV x)
1678
1679 NV rndm (...)
1680 ALIAS:
1681 rmg_rndm = 1
1682 CODE:
1683 {
1684 rand_gen &gen = ix ? rmg_rndm : rndm;
1685 switch (items)
1686 {
1687 case 0: RETVAL = gen (); break;
1688 case 1: RETVAL = gen (SvUV (ST (0))); break;
1689 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1690 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1691 }
1692 }
1693 OUTPUT:
1694 RETVAL
1695
1696 NV clamp (NV value, NV min_value, NV max_value)
1697 CODE:
1698 RETVAL = clamp (value, min_value, max_value);
1699 OUTPUT:
1700 RETVAL
1701
1702 NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1703 CODE:
1704 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1705 OUTPUT:
1706 RETVAL
1707
1708 const char *ordinal (int i)
1709
1710 void weaken (...)
1711 PROTOTYPE: @
1712 CODE:
1713 while (items > 0)
1714 sv_rvweaken (ST (--items));
1715
1716 void log_suspend ()
1717
1718 void log_resume ()
1719
1720 void log_backtrace (utf8_string msg)
1721
1722 void LOG (int flags, utf8_string msg)
1723 PROTOTYPE: $$
1724 C_ARGS: flags, "%s", msg
1725
1726 octet_string path_combine (octet_string base, octet_string path)
1727 PROTOTYPE: $$
1728
1729 octet_string path_combine_and_normalize (octet_string base, octet_string path)
1730 PROTOTYPE: $$
1731
1732 void
1733 sub_generation_inc ()
1734 CODE:
1735 PL_sub_generation++;
1736
1737 const_octet_string
1738 mapdir ()
1739 PROTOTYPE:
1740 ALIAS:
1741 mapdir = 0
1742 uniquedir = 1
1743 tmpdir = 2
1744 confdir = 3
1745 localdir = 4
1746 playerdir = 5
1747 datadir = 6
1748 CODE:
1749 switch (ix)
1750 {
1751 case 0: RETVAL = settings.mapdir ; break;
1752 case 1: RETVAL = settings.uniquedir; break;
1753 case 2: RETVAL = settings.tmpdir ; break;
1754 case 3: RETVAL = settings.confdir ; break;
1755 case 4: RETVAL = settings.localdir ; break;
1756 case 5: RETVAL = settings.playerdir; break;
1757 case 6: RETVAL = settings.datadir ; break;
1758 }
1759 OUTPUT: RETVAL
1760
1761 void abort ()
1762
1763 void reset_signals ()
1764
1765 void fork_abort (const_octet_string cause = "cf::fork_abort")
1766
1767 void cleanup (const_octet_string cause, bool make_core = false)
1768
1769 void emergency_save ()
1770
1771 void _exit (int status = EXIT_SUCCESS)
1772
1773 #if _POSIX_MEMLOCK
1774
1775 int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1776 INIT:
1777 #if __GLIBC__
1778 mallopt (M_TOP_PAD, 1024 * 1024);
1779 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1780 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1781 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1782 #endif
1783
1784 int munlockall ()
1785
1786 #endif
1787
1788 int
1789 malloc_trim (IV pad = 0)
1790
1791 void
1792 mallinfo ()
1793 PPCODE:
1794 {
1795 #if __GLIBC__
1796 struct mallinfo mai = mallinfo ();
1797 EXTEND (SP, 10*2);
1798 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1799 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1800 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1801 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1802 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1803 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1804 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1805 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1806 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1807 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1808 #endif
1809 EXTEND (SP, 5*2);
1810 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1811 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1812 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1813 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1814 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1815 }
1816
1817 int find_animation (utf8_string text)
1818 PROTOTYPE: $
1819
1820 int random_roll (int min, int max, object *op, int goodbad);
1821
1822 const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1823
1824 int exp_to_level (val64 exp)
1825
1826 val64 level_to_min_exp (int level)
1827
1828 SV *
1829 resistance_to_string (int atnr)
1830 CODE:
1831 if (atnr >= 0 && atnr < NROFATTACKS)
1832 RETVAL = newSVpv (resist_plus[atnr], 0);
1833 else
1834 XSRETURN_UNDEF;
1835 OUTPUT: RETVAL
1836
1837 UUID
1838 uuid_cur ()
1839 CODE:
1840 RETVAL = UUID::cur;
1841 OUTPUT:
1842 RETVAL
1843
1844 UUID
1845 uuid_gen ()
1846 CODE:
1847 RETVAL = UUID::gen ();
1848 OUTPUT:
1849 RETVAL
1850
1851 val64
1852 uuid_seq (UUID uuid)
1853 CODE:
1854 RETVAL = uuid.seq;
1855 OUTPUT:
1856 RETVAL
1857
1858 UUID
1859 uuid_str (val64 seq)
1860 CODE:
1861 RETVAL.seq = seq;
1862 OUTPUT:
1863 RETVAL
1864
1865 void
1866 coin_names ()
1867 PPCODE:
1868 EXTEND (SP, NUM_COINS);
1869 for (int i = 0; i < NUM_COINS; ++i)
1870 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1871
1872 void
1873 coin_archetypes ()
1874 PPCODE:
1875 EXTEND (SP, NUM_COINS);
1876 for (int i = 0; i < NUM_COINS; ++i)
1877 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1878
1879 bool
1880 load_resource_file_ (octet_string filename)
1881
1882 void
1883 fix_weight ()
1884
1885 MODULE = cf PACKAGE = cf::attachable
1886
1887 int
1888 valid (SV *obj)
1889 CODE:
1890 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1891 OUTPUT:
1892 RETVAL
1893
1894 bool should_invoke (attachable *obj, int event)
1895 CODE:
1896 RETVAL = obj->should_invoke ((event_type)event);
1897 OUTPUT: RETVAL
1898
1899 void
1900 debug_trace (attachable *obj, bool on = true)
1901 CODE:
1902 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1903 if (on)
1904 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1905
1906 int mortals_size ()
1907 CODE:
1908 RETVAL = attachable::mortals.size ();
1909 OUTPUT: RETVAL
1910
1911 #object *mortals (U32 index)
1912 # CODE:
1913 # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1914 # OUTPUT: RETVAL
1915
1916 INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1917
1918 MODULE = cf PACKAGE = cf::global
1919
1920 int invoke (SV *klass, int event, ...)
1921 CODE:
1922 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1923 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1924 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1925 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1926 OUTPUT: RETVAL
1927
1928 MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1929
1930 INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1931
1932 int invoke (object *op, int event, ...)
1933 CODE:
1934 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1935 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1936 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1937 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1938 OUTPUT: RETVAL
1939
1940 SV *registry (object *op)
1941
1942 int objects_size ()
1943 CODE:
1944 RETVAL = objects.size ();
1945 OUTPUT: RETVAL
1946
1947 object *objects (U32 index)
1948 CODE:
1949 RETVAL = index < objects.size () ? objects [index] : 0;
1950 OUTPUT: RETVAL
1951
1952 int actives_size ()
1953 CODE:
1954 RETVAL = actives.size ();
1955 OUTPUT: RETVAL
1956
1957 object *actives (U32 index)
1958 CODE:
1959 RETVAL = index < actives.size () ? actives [index] : 0;
1960 OUTPUT: RETVAL
1961
1962 int mortals_size ()
1963 CODE:
1964 RETVAL = attachable::mortals.size ();
1965 OUTPUT: RETVAL
1966
1967 const_utf8_string slot_use_name (U32 slot)
1968 ALIAS:
1969 slot_nonuse_name = 1
1970 CODE:
1971 {
1972 if (slot >= NUM_BODY_LOCATIONS)
1973 croak ("body slot index out of range");
1974
1975 switch (ix)
1976 {
1977 case 0: RETVAL = body_locations[slot].use_name; break;
1978 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1979 }
1980 }
1981 OUTPUT:
1982 RETVAL
1983
1984 # missing properties
1985
1986 object *head (object *op)
1987 PROTOTYPE: $
1988 CODE:
1989 RETVAL = op->head_ ();
1990 OUTPUT: RETVAL
1991
1992 void
1993 inv (object *obj)
1994 PROTOTYPE: $
1995 PPCODE:
1996 {
1997 for (object *o = obj->inv; o; o = o->below)
1998 XPUSHs (sv_2mortal (to_sv (o)));
1999 }
2000
2001 void
2002 set_animation (object *op, int idx)
2003 CODE:
2004 SET_ANIMATION (op, idx);
2005
2006 int
2007 num_animations (object *op)
2008 CODE:
2009 RETVAL = NUM_ANIMATIONS (op);
2010 OUTPUT: RETVAL
2011
2012 int slot_info (object *op, UV slot, int value = 0)
2013 ALIAS:
2014 slot_used = 1
2015 CODE:
2016 {
2017 if (slot >= NUM_BODY_LOCATIONS)
2018 croak ("body slot index out of range");
2019
2020 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2021
2022 if (items > 2)
2023 if (ix)
2024 op->slot[slot].used = value;
2025 else
2026 op->slot[slot].info = value;
2027 }
2028 OUTPUT:
2029 RETVAL
2030
2031 object *find_best_object_match (object *op, utf8_string match)
2032
2033 int apply_shop_mat (object *shop_mat, object *op);
2034
2035 int move (object *op, int dir, object *originator = op)
2036 CODE:
2037 RETVAL = op->move (dir, originator);
2038 OUTPUT:
2039 RETVAL
2040
2041 void apply_below (object *op)
2042 CODE:
2043 player_apply_below (op);
2044
2045 int cast_heal (object *op, object *caster, object *spell, int dir = 0)
2046
2047 int casting_level (object *caster, object *spell)
2048
2049 int pay_item (object *op, object *buyer)
2050 CODE:
2051 RETVAL = pay_for_item (op, buyer);
2052 OUTPUT: RETVAL
2053
2054 int pay_amount (object *op, uint64 amount)
2055 CODE:
2056 RETVAL = pay_for_amount (amount, op);
2057 OUTPUT: RETVAL
2058
2059 void pay_player (object *op, uint64 amount)
2060
2061 val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
2062
2063 int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
2064
2065 void learn_spell (object *op, object *sp, int special_prayer = 0)
2066 CODE:
2067 do_learn_spell (op, sp, special_prayer);
2068
2069 void forget_spell (object *op, object *sp)
2070 CODE:
2071 do_forget_spell (op, query_name (sp));
2072
2073 object *check_for_spell (object *op, utf8_string spellname)
2074 CODE:
2075 RETVAL = check_spell_known (op, spellname);
2076 OUTPUT: RETVAL
2077
2078 int query_money (object *op)
2079 ALIAS: money = 0
2080
2081 val64 query_cost (object *op, object *who, int flags)
2082 ALIAS: cost = 0
2083
2084 void spring_trap (object *op, object *victim)
2085
2086 int check_trigger (object *op, object *cause)
2087
2088 void drop (object *who, object *op)
2089
2090 void pick_up (object *who, object *op)
2091
2092 void update_object (object *op, int action)
2093
2094 void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
2095
2096 void player_lvl_adj (object *who, object *skill = 0)
2097
2098 int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2099
2100 int calc_skill_exp (object *who, object *op, object *skill)
2101
2102 void push_button (object *op, object *originator)
2103
2104 void use_trigger (object *op, object *originator)
2105
2106 void handle_apply_yield (object *op)
2107
2108 int convert_item (object *item, object *converter)
2109
2110 void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
2111
2112 MODULE = cf PACKAGE = cf::object PREFIX = cf_
2113
2114 # no clean way to get an object from an archetype - stupid idiotic
2115 # dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2116
2117 object *new (utf8_string archetype = 0)
2118 PROTOTYPE: ;$
2119 CODE:
2120 RETVAL = archetype ? get_archetype (archetype) : object::create ();
2121 OUTPUT:
2122 RETVAL
2123
2124 object *generate (utf8_string arch, object *creator)
2125 CODE:
2126 object *obj = get_archetype (arch);
2127 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2128 RETVAL = obj;
2129 OUTPUT:
2130 RETVAL
2131
2132 object *find_object (U32 tag)
2133
2134 object *find_object_uuid (UUID i)
2135
2136 # TODO: nuke
2137 object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2138 PROTOTYPE: $$$$$$
2139 CODE:
2140 {
2141 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2142
2143 if (RETVAL->destroyed ())
2144 RETVAL = 0;
2145 }
2146
2147 shstr
2148 object::kv_get (shstr key)
2149
2150 void
2151 object::kv_del (shstr key)
2152
2153 void
2154 object::kv_set (shstr key, shstr value)
2155
2156 object *get_nearest_player (object *ob)
2157 ALIAS: nearest_player = 0
2158 PREINIT:
2159 extern object *get_nearest_player (object *);
2160
2161 void rangevector (object *ob, object *other, int flags = 0)
2162 PROTOTYPE: $$;$
2163 PPCODE:
2164 {
2165 rv_vector rv;
2166
2167 get_rangevector (ob, other, &rv, flags);
2168
2169 EXTEND (SP, 5);
2170 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2171 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2172 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2173 PUSHs (sv_2mortal (newSViv (rv.direction)));
2174 PUSHs (sv_2mortal (to_sv (rv.part)));
2175 }
2176
2177 bool on_same_map_as (object *ob, object *other)
2178 CODE:
2179 RETVAL = on_same_map (ob, other);
2180 OUTPUT: RETVAL
2181
2182 const_utf8_string
2183 base_name (object *op, int plural = op->nrof > 1)
2184 CODE:
2185 RETVAL = query_base_name (op, plural);
2186 OUTPUT: RETVAL
2187
2188 # return the tail of an object, excluding itself
2189 void
2190 tail (object *op)
2191 PPCODE:
2192 while ((op = op->more))
2193 XPUSHs (sv_2mortal (to_sv (op)));
2194
2195 MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2196
2197 player *player (object *op)
2198 CODE:
2199 RETVAL = op->contr;
2200 OUTPUT: RETVAL
2201
2202 bool move_player (object *op, int dir)
2203
2204 void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2205 CODE:
2206 new_draw_info (flags, 0, op, txt);
2207
2208 void kill_player (object *op)
2209
2210 void esrv_send_item (object *pl, object *item)
2211
2212 void esrv_update_item (object *pl, int what, object *item)
2213 C_ARGS: what, pl, item
2214
2215 void esrv_del_item (object *pl, int tag)
2216 C_ARGS: pl->contr, tag
2217
2218 int command_summon (object *op, utf8_string params)
2219
2220 int command_arrest (object *op, utf8_string params)
2221
2222
2223 MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2224
2225 INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2226
2227 int invoke (player *pl, int event, ...)
2228 CODE:
2229 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2230 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2231 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2232 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2233 OUTPUT: RETVAL
2234
2235 SV *registry (player *pl)
2236
2237 void
2238 save_stats (player *pl)
2239 CODE:
2240 pl->ob->stats.hp = pl->ob->stats.maxhp;
2241 pl->ob->stats.sp = pl->ob->stats.maxsp;
2242 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2243 pl->orig_stats = pl->ob->stats;
2244
2245 # should only be temporary
2246 void esrv_new_player (player *pl)
2247
2248 #d# TODO: replace by blocked_los accessor, fix code using this
2249 bool
2250 cell_visible (player *pl, int dx, int dy)
2251 CODE:
2252 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2253 OUTPUT:
2254 RETVAL
2255
2256 void
2257 send (player *pl, SV *packet)
2258 CODE:
2259 {
2260 STRLEN len;
2261 char *buf = SvPVbyte (packet, len);
2262
2263 if (len > MAXSOCKBUF)
2264 pl->failmsg ("[packet too long for client]");
2265 else if (pl->ns)
2266 pl->ns->send_packet (buf, len);
2267 }
2268
2269 void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2270 PROTOTYPE: $;$$$
2271 PPCODE:
2272 if (GIMME_V != G_VOID)
2273 {
2274 EXTEND (SP, 3);
2275 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2276 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2277 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2278 }
2279 if (map_path) sv_to (map_path, pl->savebed_map);
2280 if (x) sv_to (x, pl->bed_x);
2281 if (y) sv_to (y, pl->bed_y);
2282
2283 void
2284 list ()
2285 PPCODE:
2286 for_all_players (pl)
2287 XPUSHs (sv_2mortal (to_sv (pl)));
2288
2289
2290 MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2291
2292 int invoke (maptile *map, int event, ...)
2293 CODE:
2294 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2295 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2296 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2297 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2298 OUTPUT: RETVAL
2299
2300 SV *registry (maptile *map)
2301
2302 void
2303 find_tagged_objects (maptile *map, utf8_string tag = 0)
2304 PPCODE:
2305 {
2306 if (!map->spaces)
2307 XSRETURN_EMPTY;
2308
2309 if (tag)
2310 {
2311 shstr_cmp tag_ (tag);
2312
2313 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2314 for (object *op = ms->bot; op; op = op->above)
2315 if (op->tag == tag_)
2316 XPUSHs (sv_2mortal (to_sv (op)));
2317 }
2318 else
2319 {
2320 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2321 for (object *op = ms->bot; op; op = op->above)
2322 if (op->tag)
2323 XPUSHs (sv_2mortal (to_sv (op)));
2324 }
2325 }
2326
2327 INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2328
2329 void
2330 adjust_daylight ()
2331 CODE:
2332 maptile::adjust_daylight ();
2333
2334 int
2335 outdoor_darkness (int darkness = 0)
2336 CODE:
2337 RETVAL = maptile::outdoor_darkness;
2338 if (items)
2339 maptile::outdoor_darkness = darkness;
2340 OUTPUT:
2341 RETVAL
2342
2343 void
2344 maptile::instantiate ()
2345
2346 maptile *new ()
2347 PROTOTYPE:
2348 CODE:
2349 RETVAL = new maptile;
2350 OUTPUT:
2351 RETVAL
2352
2353 void
2354 maptile::players ()
2355 PPCODE:
2356 if (GIMME_V == G_SCALAR)
2357 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2358 else if (GIMME_V == G_ARRAY)
2359 {
2360 EXTEND (SP, THIS->players);
2361 for_all_players (pl)
2362 if (pl->ob && pl->ob->map == THIS)
2363 PUSHs (sv_2mortal (to_sv (pl->ob)));
2364 }
2365
2366 void
2367 maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2368 CODE:
2369 {
2370 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2371 croak ("maptile::add_underlay: palette must be arrayref");
2372
2373 palette = SvRV (palette);
2374
2375 STRLEN idxlen;
2376 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2377
2378 for (int x = 0; x < THIS->width; ++x)
2379 for (int y = 0; y < THIS->height; ++y)
2380 {
2381 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2382 if (op->flag [FLAG_IS_FLOOR])
2383 goto skip;
2384
2385 {
2386 int offs = offset + y * stride + x;
2387
2388 if (IN_RANGE_EXC (offs, 0, idxlen))
2389 {
2390 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2391 {
2392 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2393 ob->flag [FLAG_NO_MAP_SAVE] = true;
2394 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2395
2396 if (ob->randomitems && !ob->above)
2397 {
2398 ob->create_treasure (ob->randomitems);
2399
2400 for (object *op = ob->above; op; op = op->above)
2401 op->flag [FLAG_NO_MAP_SAVE] = true;
2402 // TODO: if this is a pickable object, then the item
2403 // will at a bit weird - saving inside the player
2404 // will clear the flag, but when the player drops
2405 // it without logging out, it keeps the flag.
2406 // nobody ahs reported this, but this can be rather
2407 // annoying on persistent maps.
2408 }
2409 }
2410 }
2411 }
2412
2413 skip: ;
2414 }
2415 }
2416
2417 void
2418 maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2419 CODE:
2420 {
2421 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2422 croak ("maptile::set_regiondata: palette must be arrayref");
2423
2424 palette = SvRV (palette);
2425
2426 STRLEN idxlen;
2427 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2428
2429 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2430 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2431
2432 for (int i = av_len ((AV *)palette) + 1; i--; )
2433 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2434
2435 for (int y = 0; y < THIS->height; ++y)
2436 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2437
2438 sfree (THIS->regions, THIS->size ());
2439 delete [] THIS->regionmap;
2440
2441 THIS->regions = regions;
2442 THIS->regionmap = regionmap;
2443 }
2444
2445 void
2446 maptile::create_region_treasure ()
2447 CODE:
2448 for (int x = 0; x < THIS->width; ++x)
2449 for (int y = 0; y < THIS->height; ++y)
2450 {
2451 region *rgn = THIS->region (x, y);
2452
2453 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2454 if (object *op = THIS->at (x, y).top)
2455 if (rgn->treasure && rndm () < rgn->treasure_density)
2456 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2457 }
2458
2459 int out_of_map (maptile *map, int x, int y)
2460
2461 void
2462 find_link (maptile *map, shstr_tmp connection)
2463 PPCODE:
2464 if (oblinkpt *obp = map->find_link (connection))
2465 for (objectlink *ol = obp->link; ol; ol = ol->next)
2466 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2467
2468 void
2469 xy_normalise (maptile *map, int x, int y, int dir = 0)
2470 PPCODE:
2471 {
2472 mapxy pos (map, x, y);
2473 if (!pos.move (dir).normalise ())
2474 XSRETURN_EMPTY;
2475
2476 EXTEND (SP, 3);
2477 PUSHs (sv_2mortal (to_sv (pos.m)));
2478 PUSHs (sv_2mortal (to_sv (pos.x)));
2479 PUSHs (sv_2mortal (to_sv (pos.y)));
2480 }
2481
2482 mapspace *
2483 ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2484 PROTOTYPE: $$$;$
2485 CODE:
2486 {
2487 mapxy pos (map, x, y);
2488 if (!pos.move (dir).normalise ())
2489 XSRETURN_UNDEF;
2490
2491 RETVAL = &*pos;
2492 }
2493 OUTPUT:
2494 RETVAL
2495
2496 void
2497 at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2498 PROTOTYPE: $$$;$
2499 PPCODE:
2500 mapxy pos (map, x, y);
2501 if (pos.move (dir).normalise ())
2502 for (object *o = pos->bot; o; o = o->above)
2503 XPUSHs (sv_2mortal (to_sv (o)));
2504
2505 SV *
2506 bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2507 PROTOTYPE: $$$;$
2508 ALIAS:
2509 top_at = 1
2510 flags_at = 2
2511 light_at = 3
2512 move_block_at = 4
2513 move_slow_at = 5
2514 move_on_at = 6
2515 move_off_at = 7
2516 CODE:
2517 {
2518 mapxy pos (map, x, y);
2519 if (!pos.move (dir).normalise ())
2520 XSRETURN_UNDEF;
2521
2522 mapspace &ms = *pos;
2523
2524 ms.update ();
2525
2526 switch (ix)
2527 {
2528 case 0: RETVAL = to_sv (ms.bot ); break;
2529 case 1: RETVAL = to_sv (ms.top ); break;
2530 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2531 case 3: RETVAL = newSViv (ms.light ); break;
2532 case 4: RETVAL = newSVuv (ms.move_block); break;
2533 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2534 case 6: RETVAL = newSVuv (ms.move_on ); break;
2535 case 7: RETVAL = newSVuv (ms.move_off ); break;
2536 }
2537 }
2538 OUTPUT: RETVAL
2539
2540 # worst xs function of my life
2541 bool
2542 _create_random_map (\
2543 maptile *self,\
2544 utf8_string wallstyle,\
2545 utf8_string wall_name,\
2546 utf8_string floorstyle,\
2547 utf8_string monsterstyle,\
2548 utf8_string treasurestyle,\
2549 utf8_string layoutstyle,\
2550 utf8_string doorstyle,\
2551 utf8_string decorstyle,\
2552 utf8_string miningstyle,\
2553 utf8_string origin_map,\
2554 utf8_string final_map,\
2555 utf8_string exitstyle,\
2556 utf8_string this_map,\
2557 utf8_string exit_on_final_map,\
2558 int xsize,\
2559 int ysize,\
2560 int expand2x,\
2561 int layoutoptions1,\
2562 int layoutoptions2,\
2563 int layoutoptions3,\
2564 int symmetry,\
2565 int difficulty,\
2566 int difficulty_given,\
2567 float difficulty_increase,\
2568 int dungeon_level,\
2569 int dungeon_depth,\
2570 int decoroptions,\
2571 int orientation,\
2572 int origin_y,\
2573 int origin_x,\
2574 U32 random_seed,\
2575 val64 total_map_hp,\
2576 int map_layout_style,\
2577 int treasureoptions,\
2578 int symmetry_used,\
2579 region *region,\
2580 utf8_string custom\
2581 )
2582 CODE:
2583 {
2584 random_map_params rmp;
2585
2586 assign (rmp.wallstyle , wallstyle);
2587 assign (rmp.wall_name , wall_name);
2588 assign (rmp.floorstyle , floorstyle);
2589 assign (rmp.monsterstyle , monsterstyle);
2590 assign (rmp.treasurestyle , treasurestyle);
2591 assign (rmp.layoutstyle , layoutstyle);
2592 assign (rmp.doorstyle , doorstyle);
2593 assign (rmp.decorstyle , decorstyle);
2594 assign (rmp.miningstyle , miningstyle);
2595 assign (rmp.exitstyle , exitstyle);
2596 assign (rmp.exit_on_final_map, exit_on_final_map);
2597
2598 rmp.origin_map = origin_map;
2599 rmp.final_map = final_map;
2600 rmp.this_map = this_map;
2601 rmp.xsize = xsize;
2602 rmp.ysize = ysize;
2603 rmp.expand2x = expand2x;
2604 rmp.layoutoptions1 = layoutoptions1;
2605 rmp.layoutoptions2 = layoutoptions2;
2606 rmp.layoutoptions3 = layoutoptions3;
2607 rmp.symmetry = symmetry;
2608 rmp.difficulty = difficulty;
2609 rmp.difficulty_given = difficulty_given;
2610 rmp.difficulty_increase = difficulty_increase;
2611 rmp.dungeon_level = dungeon_level;
2612 rmp.dungeon_depth = dungeon_depth;
2613 rmp.decoroptions = decoroptions;
2614 rmp.orientation = orientation;
2615 rmp.origin_y = origin_y;
2616 rmp.origin_x = origin_x;
2617 rmp.random_seed = random_seed;
2618 rmp.total_map_hp = (uint64_t) total_map_hp;
2619 rmp.map_layout_style = map_layout_style;
2620 rmp.treasureoptions = treasureoptions;
2621 rmp.symmetry_used = symmetry_used;
2622 rmp.region = region;
2623 rmp.custom = custom;
2624
2625 RETVAL = self->generate_random_map (&rmp);
2626 }
2627 OUTPUT:
2628 RETVAL
2629
2630 MODULE = cf PACKAGE = cf::mapspace
2631
2632 INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2633
2634 MODULE = cf PACKAGE = cf::arch
2635
2636 int archetypes_size ()
2637 CODE:
2638 RETVAL = archetypes.size ();
2639 OUTPUT: RETVAL
2640
2641 archetype *archetypes (U32 index)
2642 CODE:
2643 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2644 OUTPUT: RETVAL
2645
2646 INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2647
2648 MODULE = cf PACKAGE = cf::party
2649
2650 partylist *first ()
2651 PROTOTYPE:
2652 CODE:
2653 RETVAL = get_firstparty ();
2654 OUTPUT: RETVAL
2655
2656 INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2657
2658 MODULE = cf PACKAGE = cf::region
2659
2660 void
2661 list ()
2662 PPCODE:
2663 for_all_regions (rgn)
2664 XPUSHs (sv_2mortal (to_sv (rgn)));
2665
2666 region *find (utf8_string name)
2667 PROTOTYPE: $
2668 CODE:
2669 RETVAL = region::find (name);
2670 OUTPUT: RETVAL
2671
2672 int specificity (region *rgn)
2673 CODE:
2674 RETVAL = 0;
2675 while (rgn = rgn->parent)
2676 RETVAL++;
2677 OUTPUT: RETVAL
2678
2679 INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2680
2681 MODULE = cf PACKAGE = cf::living
2682
2683 INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2684
2685 MODULE = cf PACKAGE = cf::settings
2686
2687 INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2688
2689 MODULE = cf PACKAGE = cf::client
2690
2691 INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2692
2693 int invoke (client *ns, int event, ...)
2694 CODE:
2695 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2696 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2697 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2698 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2699 OUTPUT: RETVAL
2700
2701 SV *registry (client *ns)
2702
2703 void
2704 list ()
2705 PPCODE:
2706 EXTEND (SP, clients.size ());
2707 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2708 PUSHs (sv_2mortal (to_sv (*i)));
2709
2710 void
2711 client::send_packet (SV *packet)
2712 CODE:
2713 {
2714 STRLEN len;
2715 char *buf = SvPVbyte (packet, len);
2716
2717 if (len > MAXSOCKBUF)
2718 {
2719 // ugly
2720 if (THIS->pl)
2721 THIS->pl->failmsg ("[packet too long for client]");
2722 }
2723 else
2724 THIS->send_packet (buf, len);
2725 }
2726
2727 faceidx
2728 client::need_face (utf8_string name, int pri = 0)
2729 CODE:
2730 RETVAL = face_find (name, 0);
2731 if (RETVAL)
2732 {
2733 THIS->send_face (RETVAL, pri);
2734 THIS->flush_fx ();
2735 }
2736 OUTPUT:
2737 RETVAL
2738
2739 int
2740 client::fx_want (int idx, int value = -1)
2741 CODE:
2742 if (0 < idx && idx < FT_NUM)
2743 {
2744 RETVAL = THIS->fx_want [idx];
2745 if (items > 2)
2746 THIS->fx_want [idx] = value;
2747 }
2748 else
2749 RETVAL = 0;
2750 OUTPUT:
2751 RETVAL
2752
2753 MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2754
2755 faceidx sound_find (utf8_string name)
2756
2757 void sound_set (utf8_string str, faceidx face)
2758
2759 # dire hack
2760 void old_sound_index (int idx, faceidx face)
2761 CODE:
2762 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2763 old_sound_index [idx] = face;
2764
2765 MODULE = cf PACKAGE = cf::face PREFIX = face_
2766
2767 #INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2768
2769 faceidx face_find (utf8_string name, faceidx defidx = 0)
2770
2771 faceidx alloc (utf8_string name)
2772 CODE:
2773 {
2774 do
2775 {
2776 RETVAL = faces.size ();
2777 faces.resize (RETVAL + 1);
2778 }
2779 while (!RETVAL); // crude way to leave index 0
2780
2781 faces [RETVAL].name = name;
2782 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2783
2784 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2785 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2786 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2787 }
2788 OUTPUT: RETVAL
2789
2790 void set_type (faceidx idx, int value)
2791 ALIAS:
2792 set_type = 0
2793 set_visibility = 1
2794 set_magicmap = 2
2795 set_smooth = 3
2796 set_smoothlevel = 4
2797 CODE:
2798 faceinfo *f = face_info (idx); assert (f);
2799 switch (ix)
2800 {
2801 case 0: f->type = value; break;
2802 case 1: f->visibility = value; break;
2803 case 2: f->magicmap = value; break;
2804 case 3: f->smooth = value; break;
2805 case 4: f->smoothlevel = value; break;
2806 }
2807
2808 void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2809 CODE:
2810 {
2811 faceinfo *f = face_info (idx); assert (f);
2812 facedata *d = &(faceset ? f->data64 : f->data32);
2813 sv_to (data, d->data);
2814 STRLEN clen;
2815 char *cdata = SvPVbyte (chksum, clen);
2816 clen = min (CHKSUM_MAXLEN, clen);
2817
2818 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2819
2820 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2821 {
2822 d->chksum_len = clen;
2823 memcpy (d->chksum, cdata, clen);
2824
2825 // invalidate existing client face info
2826 for_all_clients (ns)
2827 if (ns->faceset == faceset)
2828 {
2829 ns->faces_sent [idx] = false;
2830 ns->force_newmap = true;
2831 }
2832 }
2833 }
2834
2835 int get_data_size (faceidx idx, int faceset = 0)
2836 CODE:
2837 facedata *d = face_data (idx, faceset);
2838 if (!d) XSRETURN_UNDEF;
2839 RETVAL = d->data.size ();
2840 OUTPUT:
2841 RETVAL
2842
2843 SV *get_chksum (faceidx idx, int faceset = 0)
2844 CODE:
2845 facedata *d = face_data (idx, faceset);
2846 if (!d) XSRETURN_UNDEF;
2847 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2848 OUTPUT:
2849 RETVAL
2850
2851 SV *get_data (faceidx idx, int faceset = 0)
2852 CODE:
2853 facedata *d = face_data (idx, faceset);
2854 if (!d) XSRETURN_UNDEF;
2855 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2856 OUTPUT:
2857 RETVAL
2858
2859 void invalidate (faceidx idx)
2860 CODE:
2861 for_all_clients (ns)
2862 {
2863 ns->faces_sent [idx] = false;
2864 ns->force_newmap = true;
2865 }
2866
2867 void invalidate_all ()
2868 CODE:
2869 for_all_clients (ns)
2870 {
2871 ns->faces_sent.reset ();
2872 ns->force_newmap = true;
2873 }
2874
2875 MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2876
2877 #INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2878
2879 animidx anim_find (utf8_string name)
2880 CODE:
2881 RETVAL = animation::find (name).number;
2882 OUTPUT: RETVAL
2883
2884 animidx set (utf8_string name, SV *frames, int facings = 1)
2885 CODE:
2886 {
2887 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2888 croak ("frames must be an arrayref");
2889
2890 AV *av = (AV *)SvRV (frames);
2891
2892 animation *anim = &animation::find (name);
2893 if (anim->number)
2894 {
2895 anim->resize (av_len (av) + 1);
2896 anim->facings = facings;
2897 }
2898 else
2899 anim = &animation::create (name, av_len (av) + 1, facings);
2900
2901 for (int i = 0; i < anim->num_animations; ++i)
2902 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2903 }
2904 OUTPUT: RETVAL
2905
2906 void invalidate_all ()
2907 CODE:
2908 for_all_clients (ns)
2909 ns->anims_sent.reset ();
2910
2911 MODULE = cf PACKAGE = cf::object::freezer
2912
2913 INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2914
2915 SV *
2916 new (char *klass)
2917 CODE:
2918 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2919 OUTPUT: RETVAL
2920
2921 void
2922 DESTROY (SV *sv)
2923 CODE:
2924 object_freezer *self;
2925 sv_to (sv, self);
2926 delete self;
2927
2928 MODULE = cf PACKAGE = cf::object::thawer
2929
2930 INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2931
2932 bool
2933 errors_are_fatal (bool fatal)
2934 CODE:
2935 RETVAL = object_thawer::errors_are_fatal;
2936 object_thawer::errors_are_fatal = fatal;
2937 OUTPUT:
2938 RETVAL
2939
2940 SV *
2941 new_from_file (char *klass, octet_string path)
2942 CODE:
2943 object_thawer *f = new object_thawer (path);
2944 if (!*f)
2945 {
2946 delete f;
2947 XSRETURN_UNDEF;
2948 }
2949 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2950 OUTPUT: RETVAL
2951
2952 void
2953 DESTROY (SV *sv)
2954 CODE:
2955 object_thawer *self;
2956 sv_to (sv, self);
2957 delete self;
2958
2959 void
2960 extract_tags (object_thawer *self)
2961 PPCODE:
2962 while (self->kw != KW_EOF)
2963 {
2964 PUTBACK;
2965 coroapi::cede_to_tick ();
2966 SPAGAIN;
2967
2968 if (self->kw == KW_tag)
2969 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2970
2971 self->skip ();
2972 }
2973