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/cvs/deliantra/server/server/cfperl.xs
Revision: 1.390
Committed: Sat Jul 3 01:12:45 2010 UTC (13 years, 11 months ago) by root
Branch: MAIN
Changes since 1.389: +2 -11 lines
Log Message:
things might not be simpler than they appear

File Contents

# Content
1 /*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 *
6 * Deliantra is free software: you can redistribute it and/or modify it under
7 * the terms of the Affero GNU General Public License as published by the
8 * Free Software Foundation, either version 3 of the License, or (at your
9 * option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the Affero GNU General Public License
17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
21 */
22
23 #include "autoconf.h"
24
25 #if HAVE_EXECINFO_H
26 # include <execinfo.h>
27 #endif
28
29 #include <cstdarg>
30 #include <typeinfo>
31
32 #include "global.h"
33 #include "../random_maps/random_map.h"
34 #include "evthread.h"
35 #include "sproto.h"
36
37 #include <unistd.h>
38 #if _POSIX_MEMLOCK
39 # include <sys/mman.h>
40 #endif
41
42 #if HAVE_MALLOC_H
43 # include <malloc.h>
44 #endif
45
46 #if !__GLIBC__
47 # define malloc_trim(pad) -1
48 #endif
49
50 #include <EXTERN.h>
51 #include <perl.h>
52 #include <XSUB.h>
53
54 #include "CoroAPI.h"
55 #include "perlxsi.c"
56
57 typedef object_thawer &object_thawer_ref;
58 typedef object_freezer &object_freezer_ref;
59
60 typedef std::string std__string;
61
62 static PerlInterpreter *perl;
63
64 tstamp NOW, runtime;
65
66 static int tick_inhibit;
67 static int tick_pending;
68
69 global gbl_ev;
70 static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
71 static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72 static AV *av_reflect;
73
74 bitset<NUM_EVENT_TYPES> ev_want_event;
75 bitset<NUM_TYPES> ev_want_type;
76
77 static HV
78 *stash_cf,
79 *stash_cf_object_wrap,
80 *stash_cf_object_player_wrap,
81 *stash_cf_player_wrap,
82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
84 *stash_cf_client_wrap,
85 *stash_cf_arch_wrap,
86 *stash_cf_party_wrap,
87 *stash_cf_region_wrap,
88 *stash_cf_living_wrap,
89 *stash_cf_layout_wrap,
90 *stash_ext_map_world;
91
92 static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99 #ifndef newSVpv_utf8
100 static SV *
101 newSVpv_utf8 (const char *s)
102 {
103 if (!s)
104 return newSV (0);
105
106 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv);
108 return sv;
109 }
110 #endif
111
112 #ifndef newSVpvn_utf8
113 static SV *
114 newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
115 {
116 if (!s)
117 return newSV (0);
118
119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
122 SvUTF8_on (sv);
123
124 return sv;
125 }
126 #endif
127
128 noinline utf8_string
129 cfSvPVutf8_nolen (SV *sv)
130 {
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
142 }
143
144 // helper cast function, returns super class * or 0
145 template<class super>
146 static super *
147 is_a (attachable *at)
148 {
149 //return dynamic_cast<super *>(at); // slower, safer
150 if (typeid (*at) == typeid (super))
151 return static_cast<super *>(at);
152 else
153 return 0;
154 }
155
156 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
157
158 unordered_vector<attachable *> attachable::mortals;
159
160 attachable::~attachable ()
161 {
162 assert (!self);
163 assert (!cb);
164 }
165
166 int
167 attachable::refcnt_cnt () const
168 {
169 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
170 }
171
172 void
173 attachable::sever_self ()
174 {
175 if (HV *self = this->self)
176 {
177 // keep a refcount because sv_unmagic might call attachable_free,
178 // which might clear self, causing sv_unmagic to crash on a now
179 // invalid object.
180 SvREFCNT_inc (self);
181 hv_clear (self);
182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
183 SvREFCNT_dec (self);
184
185 // self *must* be null now because that's sv_unmagic's job.
186 assert (!this->self);
187 }
188 }
189
190 void
191 attachable::optimise ()
192 {
193 if (self
194 && SvREFCNT (self) == 1
195 && !HvTOTALKEYS (self))
196 sever_self ();
197 }
198
199 // check wether the object really is dead
200 void
201 attachable::do_check ()
202 {
203 if (refcnt_cnt () > 0)
204 return;
205
206 destroy ();
207 }
208
209 void
210 attachable::do_destroy ()
211 {
212 INVOKE_ATTACHABLE (DESTROY, this);
213
214 if (cb)
215 {
216 SvREFCNT_dec (cb);
217 cb = 0;
218 }
219
220 mortals.push_back (this);
221 }
222
223 void
224 attachable::destroy ()
225 {
226 if (destroyed ())
227 return;
228
229 attachable_flags |= F_DESTROYED;
230 do_destroy ();
231 sever_self ();
232 }
233
234 void
235 attachable::do_delete ()
236 {
237 delete this;
238 }
239
240 void
241 attachable::check_mortals ()
242 {
243 static int i = 0;
244
245 for (;;)
246 {
247 if (i >= mortals.size ())
248 {
249 i = 0;
250
251 if (mortals.size () >= 512)
252 {
253 static int last_mortalcount;
254 if (mortals.size () != last_mortalcount)
255 {
256 last_mortalcount = mortals.size ();
257 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
258
259 if (0)
260 {
261 for (int j = 0; j < mortals.size (); ++j)//D
262 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
263
264 fprintf (stderr, "\n");//D
265 }
266 }
267 }
268
269 break;
270 }
271
272 attachable *obj = mortals [i];
273
274 #if 0
275 if (obj->self)//D make this an assert later
276 {
277 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
278 obj->sever_self ();
279 }
280 #endif
281
282 if (obj->refcnt)
283 {
284 ++i; // further delay freeing
285
286 if (!(i & 0x3ff))
287 break;
288 }
289 else
290 {
291 mortals.erase (i);
292 obj->sever_self ();
293 obj->do_delete ();
294 }
295 }
296 }
297
298 void
299 attachable::set_key (const char *key, const char *value, bool is_utf8)
300 {
301 if (!self)
302 self = newHV ();
303
304 if (value)
305 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
306 else
307 hv_delete (self, key, strlen (key), G_DISCARD);
308 }
309
310 attachable &
311 attachable::operator =(const attachable &src)
312 {
313 //if (self || cb)
314 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
315
316 attach = src.attach;
317 return *this;
318 }
319
320 #if 0
321 template<typename T>
322 static bool
323 find_backref (void *ptr, T *obj)
324 {
325 char *s = (char *)obj;
326 while (s < (char *)obj + sizeof (T))
327 {
328 if (ptr == *(void **)s)
329 return true;
330
331 s += sizeof (void *); // assume natural alignment
332 }
333
334 return false;
335 }
336
337 // for debugging, find "live" objects containing this ptr
338 static void
339 find_backref (void *ptr)
340 {
341 for_all_objects (op)
342 if (find_backref (ptr, op))
343 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
344
345 for_all_players (pl)
346 if (find_backref (ptr, pl))
347 fprintf (stderr, "P %p\n", pl);
348
349 for_all_clients (ns)
350 if (find_backref (ptr, ns))
351 fprintf (stderr, "C %p\n", ns);
352 }
353 #endif
354
355 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
356
357 static SV *
358 newSVptr (void *ptr, HV *stash, HV *hv)
359 {
360 if (!ptr)
361 return newSV (0);
362
363 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
364 return sv_bless (newRV_noinc ((SV *)hv), stash);
365 }
366
367 static SV * noinline
368 newSVptr (void *ptr, HV *stash)
369 {
370 return newSVptr (ptr, stash, newHV ());
371 }
372
373 static int
374 attachable_free (pTHX_ SV *sv, MAGIC *mg)
375 {
376 attachable *at = (attachable *)mg->mg_ptr;
377
378 //TODO: check if transaction behaviour is really required here
379 if (SV *self = (SV *)at->self)
380 {
381 at->self = 0;
382 SvREFCNT_dec (self);
383 }
384
385 // next line makes sense, but most objects still have refcnt 0 by default
386 //at->refcnt_chk ();
387 return 0;
388 }
389
390 MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
391
392 static SV * noinline
393 newSVattachable (attachable *obj, HV *stash)
394 {
395 if (!obj)
396 return newSV (0);
397
398 if (!obj->self)
399 obj->self = newHV ();
400
401 if (!SvOBJECT (obj->self))
402 {
403 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
404
405 // now bless the object _once_
406 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
407 return sv_bless (newRV_inc ((SV *)obj->self), stash);
408 }
409 else
410 {
411 SV *sv = newRV_inc ((SV *)obj->self);
412
413 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
414 SvAMAGIC_on (sv);
415
416 return sv;
417 }
418 }
419
420 #if 0 // unused
421 static void
422 clearSVptr (SV *sv)
423 {
424 if (SvROK (sv))
425 sv = SvRV (sv);
426
427 hv_clear ((HV *)sv);
428 sv_unmagic (sv, PERL_MAGIC_ext);
429 }
430 #endif
431
432 static long
433 SvPTR_nc (SV *sv)
434 {
435 sv = SvRV (sv);
436
437 // very important shortcut
438 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
439 return (long)SvMAGIC (sv)->mg_ptr;
440
441 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
442 return (long)mg->mg_ptr;
443
444 croak ("perl code used object, but C object is already destroyed, caught");
445 }
446
447 static long
448 SvPTR (SV *sv, const char *klass)
449 {
450 if (!sv_derived_from (sv, klass))
451 croak ("object of type %s expected", klass);
452
453 return SvPTR_nc (sv);
454 }
455
456 static long noinline
457 SvPTR_ornull (SV *sv, const char *klass)
458 {
459 if (expect_false (!SvOK (sv))) return 0;
460
461 return SvPTR (sv, klass);
462 }
463
464 static long noinline
465 SvPTR_ornull_client (SV *sv)
466 {
467 if (expect_false (!SvOK (sv))) return 0;
468
469 if (!SvROK (sv)
470 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
471 && !sv_derived_from (sv, "cf::client")))
472 croak ("object of type cf::client expected");
473
474 return SvPTR_nc (sv);
475 }
476
477 static long noinline
478 SvPTR_ornull_object (SV *sv)
479 {
480 if (expect_false (!SvOK (sv))) return 0;
481
482 if (!SvROK (sv)
483 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
484 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
485 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
486 && !sv_derived_from (sv, "cf::object")))
487 croak ("object of type cf::object expected");
488
489 return SvPTR_nc (sv);
490 }
491
492 static long noinline
493 SvPTR_ornull_maptile (SV *sv)
494 {
495 if (expect_false (!SvOK (sv))) return 0;
496
497 if (!SvROK (sv)
498 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
499 && SvSTASH (SvRV (sv)) != stash_ext_map_world
500 && !sv_derived_from (sv, "cf::map")))
501 croak ("object of type cf::map expected");
502
503 return SvPTR_nc (sv);
504 }
505
506 static long noinline
507 SvPTR_ornull_player (SV *sv)
508 {
509 if (expect_false (!SvOK (sv))) return 0;
510
511 if (!SvROK (sv)
512 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
513 && !sv_derived_from (sv, "cf::player")))
514 croak ("object of type cf::player expected");
515
516 return SvPTR_nc (sv);
517 }
518
519 static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
520 static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
521 static inline SV *to_sv (bool v) { return newSViv (v); }
522 static inline SV *to_sv ( signed char v) { return newSViv (v); }
523 static inline SV *to_sv (unsigned char v) { return newSViv (v); }
524 static inline SV *to_sv ( signed short v) { return newSViv (v); }
525 static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
526 static inline SV *to_sv ( signed int v) { return newSViv (v); }
527 static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
528 static inline SV *to_sv ( signed long v) { return newSViv (v); }
529 static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
530 static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
531 static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
532 static inline SV *to_sv (float v) { return newSVnv (v); }
533 static inline SV *to_sv (double v) { return newSVnv (v); }
534 static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
535 static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
536 // gcc dislikes noilnine on to_sv
537 static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
538 static inline SV *to_sv (object * v) { return to_sv_ni (v); }
539 static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
540 static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
541 static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
542 static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
543 static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
544 static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
545 static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
546
547 static inline SV *to_sv (object & v) { return to_sv (&v); }
548 static inline SV *to_sv (living & v) { return to_sv (&v); }
549
550 static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
551 static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
552
553 static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
554
555 static inline SV *to_sv (dynbuf * v)
556 {
557 SV *sv = newSV (0);
558
559 sv_upgrade (sv, SVt_PV);
560 SvGROW (sv, v->size () + 1);
561 SvPOK_only (sv);
562 v->linearise (SvPVX (sv));
563 SvCUR_set (sv, v->size ());
564 *SvEND (sv) = 0;
565
566 return sv;
567 }
568
569 static inline SV *to_sv (dynbuf_text * v)
570 {
571 SV *sv = to_sv (static_cast<dynbuf *> (v));
572 SvUTF8_on (sv);
573 return sv;
574 }
575
576 static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
577 static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
578 static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
579 static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
580 static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
581 static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
582 static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
583 static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
584 static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
585 static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
586 static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
587 static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
588 static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
589 static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
590 static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
591 static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
592 static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
593 static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
594 static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
595 static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
596 static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
597 static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
598 static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
599 static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
600 static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
601 static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
602 static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
603 static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
604
605 //static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
606 static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
607
608 template<class T>
609 static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
610
611 template<int N>
612 static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
613
614 static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
615 static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
616 static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
617 static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
618
619 static inline void sv_to (SV *sv, std::string &v)
620 {
621 STRLEN len;
622 char *data = SvPVbyte (sv, len);
623 v.assign (data, len);
624 }
625
626 static inline void sv_to (SV *sv, UUID &v)
627 {
628 if (!v.parse (SvPV_nolen (sv)))
629 croak ("unparsable uuid: %s", SvPV_nolen (sv));
630 }
631
632 static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
633
634 static SV *
635 newSVdt_va (va_list &ap, data_type type)
636 {
637 SV *sv;
638
639 switch (type)
640 {
641 case DT_INT:
642 sv = newSViv (va_arg (ap, int));
643 break;
644
645 case DT_INT64:
646 sv = newSVval64 ((val64)va_arg (ap, sint64));
647 break;
648
649 case DT_DOUBLE:
650 sv = newSVnv (va_arg (ap, double));
651 break;
652
653 case DT_STRING:
654 {
655 char *str = (char *)va_arg (ap, const char *);
656 sv = str ? newSVpv (str, 0) : newSV (0);
657 }
658 break;
659
660 case DT_DATA:
661 {
662 char *str = (char *)va_arg (ap, const void *);
663 int len = va_arg (ap, int);
664 sv = str ? newSVpv (str, len) : newSV (0);
665 }
666 break;
667
668 case DT_OBJECT:
669 sv = to_sv (va_arg (ap, object *));
670 break;
671
672 case DT_MAP:
673 // va_arg (object *) when void * is passed is an XSI extension
674 sv = to_sv (va_arg (ap, maptile *));
675 break;
676
677 case DT_CLIENT:
678 sv = to_sv (va_arg (ap, client *));
679 break;
680
681 case DT_PLAYER:
682 sv = to_sv (va_arg (ap, player *));
683 break;
684
685 case DT_ARCH:
686 sv = to_sv (va_arg (ap, archetype *));
687 break;
688
689 case DT_PARTY:
690 sv = to_sv (va_arg (ap, partylist *));
691 break;
692
693 case DT_REGION:
694 sv = to_sv (va_arg (ap, region *));
695 break;
696
697 default:
698 assert (("unhandled type in newSVdt_va", 0));
699 }
700
701 return sv;
702 }
703
704 static SV *
705 newSVdt (data_type type, ...)
706 {
707 va_list ap;
708
709 va_start (ap, type);
710 SV *sv = newSVdt_va (ap, type);
711 va_end (ap);
712
713 return sv;
714 }
715
716 // typemap support, mostly to avoid excessive inlining
717 template<class type>
718 static void noinline
719 cf_obj_to (SV *arg, type &var)
720 {
721 sv_to (arg, var);
722 if (expect_false (!var))
723 croak ("must not pass invalid/null cf_obj here");
724 }
725
726 template<class object>
727 static void noinline
728 cf_obj_ornull_to (SV *arg, object *&var)
729 {
730 if (SvOK (arg))
731 {
732 sv_to (arg, var);
733 if (expect_false (!var))
734 croak ("unable to convert perl object to C++ object");
735 }
736 else
737 var = 0;
738 }
739
740 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
741
742 static SV *
743 registry (attachable *ext)
744 {
745 if (!ext->cb)
746 ext->cb = newAV ();
747
748 return newRV_inc ((SV *)ext->cb);
749 }
750
751 /////////////////////////////////////////////////////////////////////////////
752
753 void
754 cfperl_init ()
755 {
756 extern char **environ;
757
758 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
759 perl = perl_alloc ();
760 perl_construct (perl);
761
762 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
763
764 const char *argv[] = {
765 settings.argv [0],
766 "-e0"
767 };
768
769 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
770 || perl_run (perl))
771 {
772 printf ("unable to initialize perl-interpreter, aborting.\n");
773 exit (EXIT_FAILURE);
774 }
775
776 eval_pv (
777 "#line 1 'cfperl init'\n"
778 "use EV ();\n" // required by bootstrap
779 "use Coro ();\n" // required by bootstrap
780 "cf->bootstrap;\n" // required for cf::datadir
781 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
782 "require cf;\n",
783 0
784 );
785
786 if (SvTRUE (ERRSV))
787 {
788 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
789 exit (EXIT_FAILURE);
790 }
791 }
792
793 void
794 cfperl_main ()
795 {
796 dSP;
797
798 PUSHMARK (SP);
799 PUTBACK;
800 call_pv ("cf::main", G_DISCARD | G_VOID);
801 }
802
803 void
804 attachable::instantiate ()
805 {
806 if (attach)
807 {
808 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
809 attach = 0;
810 }
811 }
812
813 void
814 attachable::reattach ()
815 {
816 optimise ();
817 //TODO: check for _attachment's, very important for restarts
818 INVOKE_ATTACHABLE (REATTACH, this);
819 }
820
821 static event_klass klass_of[NUM_EVENT_TYPES] = {
822 # define def(type,name) KLASS_ ## type,
823 # include "eventinc.h"
824 # undef def
825 };
826
827 #define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
828
829 static void noinline
830 gather_callbacks (AV *&callbacks, AV *registry, event_type event)
831 {
832 // event must be in array
833 if (event >= 0 && event <= AvFILLp (registry))
834 {
835 SV *cbs_ = AvARRAY (registry)[event];
836
837 // element must be list of callback entries
838 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
839 {
840 AV *cbs = (AV *)SvRV (cbs_);
841
842 // no callback entries, no callbacks to call
843 if (AvFILLp (cbs) >= 0)
844 {
845 if (!callbacks)
846 {
847 callbacks = newAV ();
848 av_extend (callbacks, 16);
849 }
850
851 // never use SvREFCNT_inc to copy values, but its ok here :)
852 for (int i = 0; i <= AvFILLp (cbs); ++i)
853 av_push (callbacks, SvREFCNT_inc (AvARRAY (cbs)[i]));
854 }
855 }
856 }
857 }
858
859 void
860 attachable::gather_callbacks (AV *&callbacks, event_type event) const
861 {
862 ::gather_callbacks (callbacks, cb_attachable, event);
863
864 if (cb)
865 ::gather_callbacks (callbacks, cb, event);
866 }
867
868 void
869 global::gather_callbacks (AV *&callbacks, event_type event) const
870 {
871 ::gather_callbacks (callbacks, cb_global, event);
872 }
873
874 void
875 object::gather_callbacks (AV *&callbacks, event_type event) const
876 {
877 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
878 {
879 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
880
881 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
882 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
883 }
884
885 if (type <= AvFILLp (cb_type))
886 {
887 SV *registry = AvARRAY (cb_type)[type];
888
889 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
890 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
891 }
892
893 attachable::gather_callbacks (callbacks, event);
894 ::gather_callbacks (callbacks, cb_object, event);
895 }
896
897 void
898 archetype::gather_callbacks (AV *&callbacks, event_type event) const
899 {
900 attachable::gather_callbacks (callbacks, event);
901 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
902 }
903
904 void
905 client::gather_callbacks (AV *&callbacks, event_type event) const
906 {
907 attachable::gather_callbacks (callbacks, event);
908 ::gather_callbacks (callbacks, cb_client, event);
909 }
910
911 void
912 player::gather_callbacks (AV *&callbacks, event_type event) const
913 {
914 attachable::gather_callbacks (callbacks, event);
915 ::gather_callbacks (callbacks, cb_player, event);
916 }
917
918 void
919 maptile::gather_callbacks (AV *&callbacks, event_type event) const
920 {
921 attachable::gather_callbacks (callbacks, event);
922 ::gather_callbacks (callbacks, cb_map, event);
923 }
924
925 static void noinline
926 _recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
927 {
928 for (int event = 0; event <= AvFILLp (registry); ++event)
929 {
930 SV *cbs_ = AvARRAY (registry)[event];
931
932 // element must be list of callback entries
933 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
934 {
935 AV *cbs = (AV *)SvRV (cbs_);
936
937 // no callback entries, no callbacks to call
938 if (AvFILLp (cbs) >= 0)
939 set.set (event);
940 }
941 }
942 }
943
944 // very slow and inefficient way to recalculate the global want bitsets
945 static void
946 _recalc_want ()
947 {
948 ev_want_event.reset ();
949
950 _recalc_want (ev_want_event, cb_global);
951 _recalc_want (ev_want_event, cb_attachable);
952 _recalc_want (ev_want_event, cb_object);
953 _recalc_want (ev_want_event, cb_client);
954 _recalc_want (ev_want_event, cb_player);
955 _recalc_want (ev_want_event, cb_map);
956
957 ev_want_type.reset ();
958
959 for (int type = 0; type <= AvFILLp (cb_type); ++type)
960 {
961 SV *cbs_ = AvARRAY (cb_type)[type];
962
963 // element must be list of callback entries
964 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
965 {
966 AV *cbs = (AV *)SvRV (cbs_);
967
968 // no callback entries, no callbacks to call
969 if (AvFILLp (cbs) >= 0)
970 ev_want_type.set (type % NUM_TYPES);
971 }
972 }
973 }
974
975 bool
976 attachable::invoke (event_type event, ...)
977 {
978 data_type dt;
979
980 // callback call ordering should be:
981 // 1. per-object callback
982 // 2. per-class object
983 // 3. per-type callback
984 // 4. global callbacks
985
986 AV *callbacks = 0;
987 gather_callbacks (callbacks, event);
988
989 // short-circuit processing if no callbacks found/defined
990 if (!callbacks)
991 return 0;
992
993 va_list ap;
994 va_start (ap, event);
995
996 CALL_BEGIN (3);
997 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
998 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
999
1000 //TODO: unhack
1001 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
1002 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
1003 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
1004 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
1005 else if (global *gl = is_a<global>(this)) /*nop*/;
1006 else
1007 abort (); //TODO
1008
1009 for (;;)
1010 {
1011 dt = (data_type) va_arg (ap, int);
1012
1013 if (dt == DT_END)
1014 break;
1015 else if (dt == DT_AV)
1016 {
1017 AV *av = va_arg (ap, AV *);
1018
1019 for (int i = 0; i <= av_len (av); ++i)
1020 XPUSHs (*av_fetch (av, i, 1));
1021 }
1022 else
1023 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1024 }
1025
1026 va_end (ap);
1027
1028 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
1029 count = count > 0 ? POPi : 0;
1030
1031 CALL_END;
1032
1033 return count;
1034 }
1035
1036 static SV *
1037 cfperl_result (int idx)
1038 {
1039 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
1040 if (!av)
1041 return &PL_sv_undef;
1042
1043 SV **sv = av_fetch (av, idx, 0);
1044 if (!sv)
1045 return &PL_sv_undef;
1046
1047 return *sv;
1048 }
1049
1050 int
1051 cfperl_result_INT (int idx)
1052 {
1053 return SvIV (cfperl_result (idx));
1054 }
1055
1056 double
1057 cfperl_result_DOUBLE (int idx)
1058 {
1059 return SvNV (cfperl_result (idx));
1060 }
1061
1062 /////////////////////////////////////////////////////////////////////////////
1063 // various c++ => perl glue functions
1064
1065 void
1066 cfperl_tick ()
1067 {
1068 tick_pending = 1;
1069
1070 if (tick_inhibit)
1071 return;
1072
1073 tick_pending = 0;
1074
1075 dSP;
1076
1077 PUSHMARK (SP);
1078 PUTBACK;
1079 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1080
1081 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1082 }
1083
1084 void
1085 cfperl_emergency_save ()
1086 {
1087 CALL_BEGIN (0);
1088 CALL_CALL ("cf::emergency_save", G_VOID);
1089 CALL_END;
1090 }
1091
1092 void
1093 cfperl_cleanup (int make_core)
1094 {
1095 CALL_BEGIN (1);
1096 CALL_ARG (make_core);
1097 CALL_CALL ("cf::post_cleanup", G_VOID);
1098 CALL_END;
1099 }
1100
1101 void
1102 cfperl_make_book (object *book, int level)
1103 {
1104 CALL_BEGIN (2);
1105 CALL_ARG (book);
1106 CALL_ARG (level);
1107 CALL_CALL ("ext::books::make_book", G_VOID);
1108 CALL_END;
1109 }
1110
1111 void
1112 cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1113 {
1114 CALL_BEGIN (4);
1115 CALL_ARG (ns);
1116 CALL_ARG (type);
1117 CALL_ARG_SV (newSVpv_utf8 (msg));
1118 CALL_ARG (color);
1119 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1120 CALL_END;
1121 }
1122
1123 int
1124 cfperl_can_merge (object *ob1, object *ob2)
1125 {
1126 int can;
1127
1128 CALL_BEGIN (2);
1129 CALL_ARG (ob1);
1130 CALL_ARG (ob2);
1131 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1132 can = count && SvTRUE (TOPs);
1133 CALL_END;
1134
1135 return can;
1136 }
1137
1138 void
1139 cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1140 {
1141 CALL_BEGIN (4);
1142 CALL_ARG (ob);
1143 CALL_ARG (state);
1144 CALL_ARG (activator);
1145 CALL_ARG (originator);
1146 CALL_CALL ("cf::mapscript::activate", G_VOID);
1147 CALL_END;
1148 }
1149
1150 player *
1151 player::find (const_utf8_string name)
1152 {
1153 CALL_BEGIN (1);
1154 CALL_ARG (name);
1155 CALL_CALL ("cf::player::find", G_SCALAR);
1156
1157 player *retval = 0;
1158 if (count) sv_to (POPs, retval);
1159
1160 CALL_END;
1161
1162 return retval;
1163 }
1164
1165 maptile *
1166 find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1167 {
1168 CALL_BEGIN (4);
1169 CALL_ARG (dirname);
1170 CALL_ARG (stylename);
1171 CALL_ARG (difficulty);
1172 CALL_ARG (recurse);
1173 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1174
1175 maptile *retval = 0;
1176 if (count) sv_to (POPs, retval);
1177
1178 CALL_END;
1179
1180 return retval;
1181 }
1182
1183 maptile *
1184 maptile::find_sync (const_utf8_string path, maptile *origin)
1185 {
1186 CALL_BEGIN (2);
1187 CALL_ARG (path);
1188 CALL_ARG (origin);
1189 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1190
1191 maptile *retval = 0;
1192 if (count) sv_to (POPs, retval);
1193
1194 CALL_END;
1195
1196 return retval;
1197 }
1198
1199 maptile *
1200 maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1201 {
1202 CALL_BEGIN (3);
1203 CALL_ARG (path);
1204 CALL_ARG (origin);
1205 CALL_ARG (load);
1206 CALL_CALL ("cf::map::find_async", G_SCALAR);
1207
1208 maptile *retval = 0;
1209 if (count) sv_to (POPs, retval);
1210
1211 CALL_END;
1212
1213 return retval;
1214 }
1215
1216 void
1217 maptile::do_load_sync ()
1218 {
1219 CALL_BEGIN (1);
1220 CALL_ARG (this);
1221 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1222 CALL_END;
1223 }
1224
1225 void
1226 object::enter_exit (object *exit)
1227 {
1228 if (type != PLAYER)
1229 return;
1230
1231 CALL_BEGIN (2);
1232 CALL_ARG (this);
1233 CALL_ARG (exit);
1234 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1235 CALL_END;
1236 }
1237
1238 void
1239 object::player_goto (const_utf8_string path, int x, int y)
1240 {
1241 if (type != PLAYER)
1242 return;
1243
1244 CALL_BEGIN (4);
1245 CALL_ARG (this);
1246 CALL_ARG (path);
1247 CALL_ARG (x);
1248 CALL_ARG (y);
1249 CALL_CALL ("cf::object::player::goto", G_VOID);
1250 CALL_END;
1251 }
1252
1253 const_utf8_string
1254 object::ref () const
1255 {
1256 if (type == PLAYER)
1257 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1258 else
1259 // TODO: should be able to save references within the same map, at least
1260 return 0;
1261 }
1262
1263 object *
1264 object::deref (const_utf8_string ref)
1265 {
1266 object *retval = 0;
1267
1268 if (ref)
1269 {
1270 CALL_BEGIN (1);
1271 CALL_ARG (ref);
1272 CALL_CALL ("cf::object::deref", G_SCALAR);
1273
1274 if (count)
1275 sv_to (POPs, retval);
1276
1277 CALL_END;
1278 }
1279
1280 return retval;
1281 }
1282
1283 void
1284 log_backtrace (const_utf8_string msg)
1285 {
1286 #if HAVE_BACKTRACE
1287 void *addr [20];
1288 int size = backtrace (addr, 20);
1289
1290 CALL_BEGIN (size);
1291 CALL_ARG (msg);
1292 for (int i = 0; i < size; ++i)
1293 CALL_ARG ((IV)addr [i]);
1294 CALL_CALL ("cf::_log_backtrace", G_VOID);
1295 CALL_END;
1296 #endif
1297 }
1298
1299 bool
1300 is_match_expr (const_utf8_string expr)
1301 {
1302 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1303 }
1304
1305 bool
1306 match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1307 {
1308 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1309 expr += sizeof ("match ") - 1;
1310
1311 CALL_BEGIN (5);
1312 CALL_ARG (expr);
1313 CALL_ARG (ob);
1314 CALL_ARG (self);
1315 CALL_ARG (source);
1316 CALL_ARG (originator);
1317 CALL_CALL (cv_cf_match_match, G_SCALAR);
1318
1319 bool matched = count && SvTRUE (TOPs);
1320
1321 CALL_END;
1322
1323 return matched;
1324 }
1325
1326 object *
1327 match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1328 {
1329 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1330 expr += sizeof ("match ") - 1;
1331
1332 CALL_BEGIN (5);
1333 CALL_ARG (expr);
1334 CALL_ARG (ob);
1335 CALL_ARG (self);
1336 CALL_ARG (source);
1337 CALL_ARG (originator);
1338 CALL_CALL (cv_cf_match_match, G_ARRAY);
1339
1340 object *one = 0;
1341
1342 if (count)
1343 sv_to (TOPs, one);
1344
1345 CALL_END;
1346
1347 return one;
1348 }
1349
1350 /////////////////////////////////////////////////////////////////////////////
1351
1352 struct EVAPI *evapi::GEVAPI;
1353 struct CoroAPI *coroapi::GCoroAPI;
1354
1355 void
1356 coroapi::do_cede_to_tick ()
1357 {
1358 cede_pending = 0;
1359 cede ();
1360 }
1361
1362 void
1363 coroapi::wait_for_tick ()
1364 {
1365 CALL_BEGIN (0);
1366 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
1367 CALL_END;
1368 }
1369
1370 void
1371 coroapi::wait_for_tick_begin ()
1372 {
1373 CALL_BEGIN (0);
1374 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1375 CALL_END;
1376 }
1377
1378 void
1379 iow::poll (int events)
1380 {
1381 if (events != this->events)
1382 {
1383 int active = ev_is_active ((ev_io *)this);
1384 if (active) stop ();
1385 ev_io_set ((ev_io *)this, fd, events);
1386 if (active) start ();
1387 }
1388 }
1389
1390 static void
1391 _connect_to_perl_1 ()
1392 {
1393 stash_cf = gv_stashpv ("cf", 1);
1394
1395 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1396 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1397 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1398 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1399 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1400 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1401 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1402 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1403 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1404 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1405 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1406 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1407
1408 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1409 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1410 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1411 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1412
1413 cb_global = get_av ("cf::CB_GLOBAL", 1);
1414 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1415 cb_object = get_av ("cf::CB_OBJECT", 1);
1416 cb_player = get_av ("cf::CB_PLAYER", 1);
1417 cb_client = get_av ("cf::CB_CLIENT", 1);
1418 cb_type = get_av ("cf::CB_TYPE" , 1);
1419 cb_map = get_av ("cf::CB_MAP" , 1);
1420 }
1421
1422 static void
1423 _connect_to_perl_2 ()
1424 {
1425 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1426 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1427 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1428 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1429 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1430 }
1431
1432 MODULE = cf PACKAGE = cf PREFIX = cf_
1433
1434 BOOT:
1435 {
1436 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1437 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1438
1439 _connect_to_perl_1 ();
1440
1441 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1442
1443 //{
1444 // require_pv ("Time::HiRes");
1445 //
1446 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1447 // if (!svp) croak ("Time::HiRes is required");
1448 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1449 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1450 //}
1451
1452 static const struct {
1453 const char *name;
1454 IV iv;
1455 } *civ, const_iv[] = {
1456 # define const_iv(name) { # name, (IV)name },
1457 # include "const_iv.h"
1458 # define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1459 # include "attackinc.h"
1460 # undef def
1461 # define def(uc, flags) const_iv (SK_ ## uc)
1462 # include "skillinc.h"
1463 # undef def
1464
1465 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1466
1467 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1468
1469 const_iv (MAX_TIME)
1470 const_iv (MAXSOCKBUF)
1471
1472 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1473 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1474
1475 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1476
1477 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1478 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1479 const_iv (F_LOCKED)
1480
1481 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1482 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1483
1484 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1485
1486 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1487 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1488
1489 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1490 const_iv (MAP_INACTIVE)
1491
1492 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1493 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1494
1495 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1496
1497 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1498 };
1499
1500 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1501 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1502
1503 static const struct {
1504 const char *name;
1505 int skip;
1506 IV klass;
1507 IV iv;
1508 } *eiv, event_iv[] = {
1509 # define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name },
1510 # include "eventinc.h"
1511 # undef def
1512 };
1513
1514 AV *av = get_av ("cf::EVENT", 1);
1515
1516 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1517 {
1518 AV *event = newAV ();
1519 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1520 av_push (event, newSViv (eiv->klass));
1521 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1522 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1523 }
1524
1525 // used by autogenerated BOOT sections from genacc
1526 av_reflect = get_av ("cf::REFLECT", 1);
1527 }
1528
1529 void _gv_clear (SV *gv)
1530 CODE:
1531 assert (SvTYPE (gv) == SVt_PVGV);
1532 # define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1533 f (GvGP (gv)->gp_form);
1534 f (GvGP (gv)->gp_io);
1535 f (GvGP (gv)->gp_sv);
1536 f (GvGP (gv)->gp_av);
1537 f (GvGP (gv)->gp_hv);
1538 f (GvGP (gv)->gp_cv);
1539 GvCVGEN (gv) = 0;
1540 GvMULTI_off (gv);
1541 # undef f
1542
1543 void _connect_to_perl_1 ()
1544
1545 void _connect_to_perl_2 ()
1546
1547 void _recalc_want ()
1548
1549 # not used by default anymore
1550 void _global_reattach ()
1551 CODE:
1552 {
1553 // reattach to all attachable objects in the game.
1554 for_all_clients (ns)
1555 ns->reattach ();
1556
1557 for_all_objects (op)
1558 op->reattach ();
1559 }
1560
1561 # support function for map-world.ext
1562 void _quantise (SV *data_sv, SV *plt_sv)
1563 CODE:
1564 {
1565 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1566 croak ("_quantise called with invalid agruments");
1567
1568 plt_sv = SvRV (plt_sv);
1569 SV **plt = AvARRAY (plt_sv);
1570 int plt_count = AvFILL (plt_sv) + 1;
1571
1572 STRLEN len;
1573 char *data = SvPVbyte (data_sv, len);
1574 char *dst = data;
1575
1576 while (len >= 3)
1577 {
1578 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1579 {
1580 char *val = SvPVX (*val_sv);
1581
1582 if (val [0] == data [0]
1583 && val [1] == data [1]
1584 && val [2] == data [2])
1585 {
1586 *dst++ = val [3];
1587 goto next;
1588 }
1589 }
1590
1591 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1592 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1593 dst - SvPVX (data_sv), len);
1594
1595 next:
1596 data += 3;
1597 len -= 3;
1598 }
1599
1600 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1601 }
1602
1603 void init_anim ()
1604
1605 void init_globals ()
1606
1607 void init_attackmess ()
1608
1609 void init_dynamic ()
1610
1611 void load_settings ()
1612
1613 void reload_exp_table ()
1614
1615 void reload_materials ()
1616
1617 void init_uuid ()
1618 CODE:
1619 UUID::init ();
1620
1621 void init_signals ()
1622
1623 void init_skills ()
1624
1625 void init_beforeplay ()
1626
1627 void evthread_start (int aiofd)
1628
1629 void cede_to_tick ()
1630 CODE:
1631 coroapi::cede_to_tick ();
1632
1633 NV till_tick ()
1634 CODE:
1635 RETVAL = SvNVX (sv_next_tick) - now ();
1636 OUTPUT:
1637 RETVAL
1638
1639 int tick_inhibit ()
1640 CODE:
1641 RETVAL = tick_inhibit;
1642 OUTPUT:
1643 RETVAL
1644
1645 void tick_inhibit_inc ()
1646 CODE:
1647 ++tick_inhibit;
1648
1649 void tick_inhibit_dec ()
1650 CODE:
1651 if (!--tick_inhibit)
1652 if (tick_pending)
1653 {
1654 ev_async_send (EV_DEFAULT, &tick_watcher);
1655 coroapi::cede ();
1656 }
1657
1658 void server_tick ()
1659 CODE:
1660 {
1661 ev_now_update (EV_DEFAULT);
1662 NOW = ev_now (EV_DEFAULT);
1663 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1664 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1665 runtime = SvNVX (sv_runtime);
1666
1667 server_tick ();
1668
1669 ev_now_update (EV_DEFAULT);
1670 NOW = ev_now (EV_DEFAULT);
1671 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1672 runtime += TICK;
1673 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1674 }
1675
1676 NV floor (NV x)
1677
1678 NV ceil (NV x)
1679
1680 NV rndm (...)
1681 ALIAS:
1682 rmg_rndm = 1
1683 CODE:
1684 {
1685 rand_gen &gen = ix ? rmg_rndm : rndm;
1686 switch (items)
1687 {
1688 case 0: RETVAL = gen (); break;
1689 case 1: RETVAL = gen (SvUV (ST (0))); break;
1690 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1691 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1692 }
1693 }
1694 OUTPUT:
1695 RETVAL
1696
1697 NV clamp (NV value, NV min_value, NV max_value)
1698 CODE:
1699 RETVAL = clamp (value, min_value, max_value);
1700 OUTPUT:
1701 RETVAL
1702
1703 NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1704 CODE:
1705 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1706 OUTPUT:
1707 RETVAL
1708
1709 const char *ordinal (int i)
1710
1711 void weaken (...)
1712 PROTOTYPE: @
1713 CODE:
1714 while (items > 0)
1715 sv_rvweaken (ST (--items));
1716
1717 void log_suspend ()
1718
1719 void log_resume ()
1720
1721 void log_backtrace (utf8_string msg)
1722
1723 void LOG (int flags, utf8_string msg)
1724 PROTOTYPE: $$
1725 C_ARGS: flags, "%s", msg
1726
1727 octet_string path_combine (octet_string base, octet_string path)
1728 PROTOTYPE: $$
1729
1730 octet_string path_combine_and_normalize (octet_string base, octet_string path)
1731 PROTOTYPE: $$
1732
1733 void
1734 sub_generation_inc ()
1735 CODE:
1736 PL_sub_generation++;
1737
1738 const_octet_string
1739 mapdir ()
1740 PROTOTYPE:
1741 ALIAS:
1742 mapdir = 0
1743 uniquedir = 1
1744 tmpdir = 2
1745 confdir = 3
1746 localdir = 4
1747 playerdir = 5
1748 datadir = 6
1749 CODE:
1750 switch (ix)
1751 {
1752 case 0: RETVAL = settings.mapdir ; break;
1753 case 1: RETVAL = settings.uniquedir; break;
1754 case 2: RETVAL = settings.tmpdir ; break;
1755 case 3: RETVAL = settings.confdir ; break;
1756 case 4: RETVAL = settings.localdir ; break;
1757 case 5: RETVAL = settings.playerdir; break;
1758 case 6: RETVAL = settings.datadir ; break;
1759 }
1760 OUTPUT: RETVAL
1761
1762 void abort ()
1763
1764 void reset_signals ()
1765
1766 void fork_abort (const_octet_string cause = "cf::fork_abort")
1767
1768 void cleanup (const_octet_string cause, bool make_core = false)
1769
1770 void emergency_save ()
1771
1772 void _exit (int status = EXIT_SUCCESS)
1773
1774 #if _POSIX_MEMLOCK
1775
1776 int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1777 INIT:
1778 #if __GLIBC__
1779 mallopt (M_TOP_PAD, 1024 * 1024);
1780 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1781 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1782 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1783 #endif
1784
1785 int munlockall ()
1786
1787 #endif
1788
1789 int
1790 malloc_trim (IV pad = 0)
1791
1792 void
1793 mallinfo ()
1794 PPCODE:
1795 {
1796 #if __GLIBC__
1797 struct mallinfo mai = mallinfo ();
1798 EXTEND (SP, 10*2);
1799 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1800 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1801 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1802 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1803 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1804 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1805 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1806 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1807 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1808 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1809 #endif
1810 EXTEND (SP, 5*2);
1811 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1812 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1813 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1814 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1815 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1816 }
1817
1818 int find_animation (utf8_string text)
1819 PROTOTYPE: $
1820
1821 int random_roll (int min, int max, object *op, int goodbad);
1822
1823 const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1824
1825 int exp_to_level (val64 exp)
1826
1827 val64 level_to_min_exp (int level)
1828
1829 SV *
1830 resistance_to_string (int atnr)
1831 CODE:
1832 if (atnr >= 0 && atnr < NROFATTACKS)
1833 RETVAL = newSVpv (resist_plus[atnr], 0);
1834 else
1835 XSRETURN_UNDEF;
1836 OUTPUT: RETVAL
1837
1838 UUID
1839 uuid_cur ()
1840 CODE:
1841 RETVAL = UUID::cur;
1842 OUTPUT:
1843 RETVAL
1844
1845 UUID
1846 uuid_gen ()
1847 CODE:
1848 RETVAL = UUID::gen ();
1849 OUTPUT:
1850 RETVAL
1851
1852 val64
1853 uuid_seq (UUID uuid)
1854 CODE:
1855 RETVAL = uuid.seq;
1856 OUTPUT:
1857 RETVAL
1858
1859 UUID
1860 uuid_str (val64 seq)
1861 CODE:
1862 RETVAL.seq = seq;
1863 OUTPUT:
1864 RETVAL
1865
1866 void
1867 coin_names ()
1868 PPCODE:
1869 EXTEND (SP, NUM_COINS);
1870 for (int i = 0; i < NUM_COINS; ++i)
1871 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1872
1873 void
1874 coin_archetypes ()
1875 PPCODE:
1876 EXTEND (SP, NUM_COINS);
1877 for (int i = 0; i < NUM_COINS; ++i)
1878 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1879
1880 bool
1881 load_resource_file_ (octet_string filename)
1882
1883 void
1884 fix_weight ()
1885
1886 MODULE = cf PACKAGE = cf::attachable
1887
1888 int
1889 valid (SV *obj)
1890 CODE:
1891 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1892 OUTPUT:
1893 RETVAL
1894
1895 bool should_invoke (attachable *obj, int event)
1896 CODE:
1897 RETVAL = obj->should_invoke ((event_type)event);
1898 OUTPUT: RETVAL
1899
1900 void
1901 debug_trace (attachable *obj, bool on = true)
1902 CODE:
1903 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1904 if (on)
1905 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1906
1907 int mortals_size ()
1908 CODE:
1909 RETVAL = attachable::mortals.size ();
1910 OUTPUT: RETVAL
1911
1912 #object *mortals (U32 index)
1913 # CODE:
1914 # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1915 # OUTPUT: RETVAL
1916
1917 INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1918
1919 MODULE = cf PACKAGE = cf::global
1920
1921 int invoke (SV *klass, int event, ...)
1922 CODE:
1923 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1924 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1925 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1926 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1927 OUTPUT: RETVAL
1928
1929 MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1930
1931 INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1932
1933 int invoke (object *op, int event, ...)
1934 CODE:
1935 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1936 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1937 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1938 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1939 OUTPUT: RETVAL
1940
1941 SV *registry (object *op)
1942
1943 int objects_size ()
1944 CODE:
1945 RETVAL = objects.size ();
1946 OUTPUT: RETVAL
1947
1948 object *objects (U32 index)
1949 CODE:
1950 RETVAL = index < objects.size () ? objects [index] : 0;
1951 OUTPUT: RETVAL
1952
1953 int actives_size ()
1954 CODE:
1955 RETVAL = actives.size ();
1956 OUTPUT: RETVAL
1957
1958 object *actives (U32 index)
1959 CODE:
1960 RETVAL = index < actives.size () ? actives [index] : 0;
1961 OUTPUT: RETVAL
1962
1963 int mortals_size ()
1964 CODE:
1965 RETVAL = attachable::mortals.size ();
1966 OUTPUT: RETVAL
1967
1968 const_utf8_string slot_use_name (U32 slot)
1969 ALIAS:
1970 slot_nonuse_name = 1
1971 CODE:
1972 {
1973 if (slot >= NUM_BODY_LOCATIONS)
1974 croak ("body slot index out of range");
1975
1976 switch (ix)
1977 {
1978 case 0: RETVAL = body_locations[slot].use_name; break;
1979 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1980 }
1981 }
1982 OUTPUT:
1983 RETVAL
1984
1985 # missing properties
1986
1987 object *head (object *op)
1988 PROTOTYPE: $
1989 CODE:
1990 RETVAL = op->head_ ();
1991 OUTPUT: RETVAL
1992
1993 void
1994 inv (object *obj)
1995 PROTOTYPE: $
1996 PPCODE:
1997 {
1998 for (object *o = obj->inv; o; o = o->below)
1999 XPUSHs (sv_2mortal (to_sv (o)));
2000 }
2001
2002 void
2003 set_animation (object *op, int idx)
2004 CODE:
2005 SET_ANIMATION (op, idx);
2006
2007 int
2008 num_animations (object *op)
2009 CODE:
2010 RETVAL = NUM_ANIMATIONS (op);
2011 OUTPUT: RETVAL
2012
2013 int slot_info (object *op, UV slot, int value = 0)
2014 ALIAS:
2015 slot_used = 1
2016 CODE:
2017 {
2018 if (slot >= NUM_BODY_LOCATIONS)
2019 croak ("body slot index out of range");
2020
2021 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2022
2023 if (items > 2)
2024 if (ix)
2025 op->slot[slot].used = value;
2026 else
2027 op->slot[slot].info = value;
2028 }
2029 OUTPUT:
2030 RETVAL
2031
2032 object *find_best_object_match (object *op, utf8_string match)
2033
2034 int apply_shop_mat (object *shop_mat, object *op);
2035
2036 int move (object *op, int dir, object *originator = op)
2037 CODE:
2038 RETVAL = op->move (dir, originator);
2039 OUTPUT:
2040 RETVAL
2041
2042 void apply_below (object *op)
2043 CODE:
2044 player_apply_below (op);
2045
2046 int cast_heal (object *op, object *caster, object *spell, int dir = 0)
2047
2048 int casting_level (object *caster, object *spell)
2049
2050 int pay_item (object *op, object *buyer)
2051 CODE:
2052 RETVAL = pay_for_item (op, buyer);
2053 OUTPUT: RETVAL
2054
2055 int pay_amount (object *op, uint64 amount)
2056 CODE:
2057 RETVAL = pay_for_amount (amount, op);
2058 OUTPUT: RETVAL
2059
2060 void pay_player (object *op, uint64 amount)
2061
2062 val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
2063
2064 int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
2065
2066 void learn_spell (object *op, object *sp, int special_prayer = 0)
2067 CODE:
2068 do_learn_spell (op, sp, special_prayer);
2069
2070 void forget_spell (object *op, object *sp)
2071 CODE:
2072 do_forget_spell (op, query_name (sp));
2073
2074 object *check_for_spell (object *op, utf8_string spellname)
2075 CODE:
2076 RETVAL = check_spell_known (op, spellname);
2077 OUTPUT: RETVAL
2078
2079 int query_money (object *op)
2080 ALIAS: money = 0
2081
2082 val64 query_cost (object *op, object *who, int flags)
2083 ALIAS: cost = 0
2084
2085 void spring_trap (object *op, object *victim)
2086
2087 int check_trigger (object *op, object *cause)
2088
2089 void drop (object *who, object *op)
2090
2091 void pick_up (object *who, object *op)
2092
2093 void update_object (object *op, int action)
2094
2095 void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
2096
2097 void player_lvl_adj (object *who, object *skill = 0)
2098
2099 int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2100
2101 int calc_skill_exp (object *who, object *op, object *skill)
2102
2103 void push_button (object *op, object *originator)
2104
2105 void use_trigger (object *op, object *originator)
2106
2107 void handle_apply_yield (object *op)
2108
2109 int convert_item (object *item, object *converter)
2110
2111 void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
2112
2113 MODULE = cf PACKAGE = cf::object PREFIX = cf_
2114
2115 # no clean way to get an object from an archetype - stupid idiotic
2116 # dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2117
2118 object *new (utf8_string archetype = 0)
2119 PROTOTYPE: ;$
2120 CODE:
2121 RETVAL = archetype ? get_archetype (archetype) : object::create ();
2122 OUTPUT:
2123 RETVAL
2124
2125 object *generate (utf8_string arch, object *creator)
2126 CODE:
2127 object *obj = get_archetype (arch);
2128 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2129 RETVAL = obj;
2130 OUTPUT:
2131 RETVAL
2132
2133 object *find_object (U32 tag)
2134
2135 object *find_object_uuid (UUID i)
2136
2137 # TODO: nuke
2138 object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2139 PROTOTYPE: $$$$$$
2140 CODE:
2141 {
2142 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2143
2144 if (RETVAL->destroyed ())
2145 RETVAL = 0;
2146 }
2147
2148 shstr
2149 object::kv_get (shstr key)
2150
2151 void
2152 object::kv_del (shstr key)
2153
2154 void
2155 object::kv_set (shstr key, shstr value)
2156
2157 object *get_nearest_player (object *ob)
2158 ALIAS: nearest_player = 0
2159 PREINIT:
2160 extern object *get_nearest_player (object *);
2161
2162 void rangevector (object *ob, object *other, int flags = 0)
2163 PROTOTYPE: $$;$
2164 PPCODE:
2165 {
2166 rv_vector rv;
2167
2168 get_rangevector (ob, other, &rv, flags);
2169
2170 EXTEND (SP, 5);
2171 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2172 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2173 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2174 PUSHs (sv_2mortal (newSViv (rv.direction)));
2175 PUSHs (sv_2mortal (to_sv (rv.part)));
2176 }
2177
2178 bool on_same_map_as (object *ob, object *other)
2179 CODE:
2180 RETVAL = on_same_map (ob, other);
2181 OUTPUT: RETVAL
2182
2183 const_utf8_string
2184 base_name (object *op, int plural = op->nrof > 1)
2185 CODE:
2186 RETVAL = query_base_name (op, plural);
2187 OUTPUT: RETVAL
2188
2189 # return the tail of an object, excluding itself
2190 void
2191 tail (object *op)
2192 PPCODE:
2193 while ((op = op->more))
2194 XPUSHs (sv_2mortal (to_sv (op)));
2195
2196 MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2197
2198 player *player (object *op)
2199 CODE:
2200 RETVAL = op->contr;
2201 OUTPUT: RETVAL
2202
2203 bool move_player (object *op, int dir)
2204
2205 void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2206 CODE:
2207 new_draw_info (flags, 0, op, txt);
2208
2209 void kill_player (object *op)
2210
2211 void esrv_send_item (object *pl, object *item)
2212
2213 void esrv_update_item (object *pl, int what, object *item)
2214 C_ARGS: what, pl, item
2215
2216 void esrv_del_item (object *pl, int tag)
2217 C_ARGS: pl->contr, tag
2218
2219 int command_summon (object *op, utf8_string params)
2220
2221 int command_arrest (object *op, utf8_string params)
2222
2223
2224 MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2225
2226 INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2227
2228 int invoke (player *pl, int event, ...)
2229 CODE:
2230 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2231 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2232 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2233 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2234 OUTPUT: RETVAL
2235
2236 SV *registry (player *pl)
2237
2238 void
2239 save_stats (player *pl)
2240 CODE:
2241 pl->ob->stats.hp = pl->ob->stats.maxhp;
2242 pl->ob->stats.sp = pl->ob->stats.maxsp;
2243 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2244 pl->orig_stats = pl->ob->stats;
2245
2246 # should only be temporary
2247 void esrv_new_player (player *pl)
2248
2249 #d# TODO: replace by blocked_los accessor, fix code using this
2250 bool
2251 cell_visible (player *pl, int dx, int dy)
2252 CODE:
2253 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2254 OUTPUT:
2255 RETVAL
2256
2257 void
2258 send (player *pl, SV *packet)
2259 CODE:
2260 {
2261 STRLEN len;
2262 char *buf = SvPVbyte (packet, len);
2263
2264 if (len > MAXSOCKBUF)
2265 pl->failmsg ("[packet too long for client]");
2266 else if (pl->ns)
2267 pl->ns->send_packet (buf, len);
2268 }
2269
2270 void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2271 PROTOTYPE: $;$$$
2272 PPCODE:
2273 if (GIMME_V != G_VOID)
2274 {
2275 EXTEND (SP, 3);
2276 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2277 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2278 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2279 }
2280 if (map_path) sv_to (map_path, pl->savebed_map);
2281 if (x) sv_to (x, pl->bed_x);
2282 if (y) sv_to (y, pl->bed_y);
2283
2284 void
2285 list ()
2286 PPCODE:
2287 for_all_players (pl)
2288 XPUSHs (sv_2mortal (to_sv (pl)));
2289
2290
2291 MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2292
2293 int invoke (maptile *map, int event, ...)
2294 CODE:
2295 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2296 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2297 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2298 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2299 OUTPUT: RETVAL
2300
2301 SV *registry (maptile *map)
2302
2303 void
2304 find_tagged_objects (maptile *map, utf8_string tag = 0)
2305 PPCODE:
2306 {
2307 if (!map->spaces)
2308 XSRETURN_EMPTY;
2309
2310 if (tag)
2311 {
2312 shstr_cmp tag_ (tag);
2313
2314 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2315 for (object *op = ms->bot; op; op = op->above)
2316 if (op->tag == tag_)
2317 XPUSHs (sv_2mortal (to_sv (op)));
2318 }
2319 else
2320 {
2321 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2322 for (object *op = ms->bot; op; op = op->above)
2323 if (op->tag)
2324 XPUSHs (sv_2mortal (to_sv (op)));
2325 }
2326 }
2327
2328 INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2329
2330 void
2331 adjust_daylight ()
2332 CODE:
2333 maptile::adjust_daylight ();
2334
2335 int
2336 outdoor_darkness (int darkness = 0)
2337 CODE:
2338 RETVAL = maptile::outdoor_darkness;
2339 if (items)
2340 maptile::outdoor_darkness = darkness;
2341 OUTPUT:
2342 RETVAL
2343
2344 void
2345 maptile::instantiate ()
2346
2347 maptile *new ()
2348 PROTOTYPE:
2349 CODE:
2350 RETVAL = new maptile;
2351 OUTPUT:
2352 RETVAL
2353
2354 void
2355 maptile::players ()
2356 PPCODE:
2357 if (GIMME_V == G_SCALAR)
2358 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2359 else if (GIMME_V == G_ARRAY)
2360 {
2361 EXTEND (SP, THIS->players);
2362 for_all_players (pl)
2363 if (pl->ob && pl->ob->map == THIS)
2364 PUSHs (sv_2mortal (to_sv (pl->ob)));
2365 }
2366
2367 void
2368 maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2369 CODE:
2370 {
2371 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2372 croak ("maptile::add_underlay: palette must be arrayref");
2373
2374 palette = SvRV (palette);
2375
2376 STRLEN idxlen;
2377 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2378
2379 for (int x = 0; x < THIS->width; ++x)
2380 for (int y = 0; y < THIS->height; ++y)
2381 {
2382 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2383 if (op->flag [FLAG_IS_FLOOR])
2384 goto skip;
2385
2386 {
2387 int offs = offset + y * stride + x;
2388
2389 if (IN_RANGE_EXC (offs, 0, idxlen))
2390 {
2391 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2392 {
2393 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2394 ob->flag [FLAG_NO_MAP_SAVE] = true;
2395 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2396
2397 if (ob->randomitems && !ob->above)
2398 {
2399 ob->create_treasure (ob->randomitems);
2400
2401 for (object *op = ob->above; op; op = op->above)
2402 op->flag [FLAG_NO_MAP_SAVE] = true;
2403 // TODO: if this is a pickable object, then the item
2404 // will at a bit weird - saving inside the player
2405 // will clear the flag, but when the player drops
2406 // it without logging out, it keeps the flag.
2407 // nobody ahs reported this, but this can be rather
2408 // annoying on persistent maps.
2409 }
2410 }
2411 }
2412 }
2413
2414 skip: ;
2415 }
2416 }
2417
2418 void
2419 maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2420 CODE:
2421 {
2422 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2423 croak ("maptile::set_regiondata: palette must be arrayref");
2424
2425 palette = SvRV (palette);
2426
2427 STRLEN idxlen;
2428 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2429
2430 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2431 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2432
2433 for (int i = av_len ((AV *)palette) + 1; i--; )
2434 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2435
2436 for (int y = 0; y < THIS->height; ++y)
2437 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2438
2439 sfree (THIS->regions, THIS->size ());
2440 delete [] THIS->regionmap;
2441
2442 THIS->regions = regions;
2443 THIS->regionmap = regionmap;
2444 }
2445
2446 void
2447 maptile::create_region_treasure ()
2448 CODE:
2449 for (int x = 0; x < THIS->width; ++x)
2450 for (int y = 0; y < THIS->height; ++y)
2451 {
2452 region *rgn = THIS->region (x, y);
2453
2454 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2455 if (object *op = THIS->at (x, y).top)
2456 if (rgn->treasure && rndm () < rgn->treasure_density)
2457 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2458 }
2459
2460 int out_of_map (maptile *map, int x, int y)
2461
2462 void
2463 find_link (maptile *map, shstr_tmp connection)
2464 PPCODE:
2465 if (oblinkpt *obp = map->find_link (connection))
2466 for (objectlink *ol = obp->link; ol; ol = ol->next)
2467 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2468
2469 void
2470 xy_normalise (maptile *map, int x, int y, int dir = 0)
2471 PPCODE:
2472 {
2473 mapxy pos (map, x, y);
2474 if (!pos.move (dir).normalise ())
2475 XSRETURN_EMPTY;
2476
2477 EXTEND (SP, 3);
2478 PUSHs (sv_2mortal (to_sv (pos.m)));
2479 PUSHs (sv_2mortal (to_sv (pos.x)));
2480 PUSHs (sv_2mortal (to_sv (pos.y)));
2481 }
2482
2483 mapspace *
2484 ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2485 PROTOTYPE: $$$;$
2486 CODE:
2487 {
2488 mapxy pos (map, x, y);
2489 if (!pos.move (dir).normalise ())
2490 XSRETURN_UNDEF;
2491
2492 RETVAL = &*pos;
2493 }
2494 OUTPUT:
2495 RETVAL
2496
2497 void
2498 at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2499 PROTOTYPE: $$$;$
2500 PPCODE:
2501 mapxy pos (map, x, y);
2502 if (pos.move (dir).normalise ())
2503 for (object *o = pos->bot; o; o = o->above)
2504 XPUSHs (sv_2mortal (to_sv (o)));
2505
2506 SV *
2507 bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2508 PROTOTYPE: $$$;$
2509 ALIAS:
2510 top_at = 1
2511 flags_at = 2
2512 light_at = 3
2513 move_block_at = 4
2514 move_slow_at = 5
2515 move_on_at = 6
2516 move_off_at = 7
2517 CODE:
2518 {
2519 mapxy pos (map, x, y);
2520 if (!pos.move (dir).normalise ())
2521 XSRETURN_UNDEF;
2522
2523 mapspace &ms = *pos;
2524
2525 ms.update ();
2526
2527 switch (ix)
2528 {
2529 case 0: RETVAL = to_sv (ms.bot ); break;
2530 case 1: RETVAL = to_sv (ms.top ); break;
2531 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2532 case 3: RETVAL = newSViv (ms.light ); break;
2533 case 4: RETVAL = newSVuv (ms.move_block); break;
2534 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2535 case 6: RETVAL = newSVuv (ms.move_on ); break;
2536 case 7: RETVAL = newSVuv (ms.move_off ); break;
2537 }
2538 }
2539 OUTPUT: RETVAL
2540
2541 # worst xs function of my life
2542 bool
2543 _create_random_map (\
2544 maptile *self,\
2545 SV *options,\
2546 val64 total_map_hp,\
2547 region *region\
2548 )
2549 CODE:
2550 {
2551 random_map_params rmp;
2552
2553 rmp.hv = (HV *)SvREFCNT_inc_NN (SvRV (options));
2554
2555 assign (rmp.wall_name, rmp.get_str ("wall_name"));
2556
2557 rmp.xsize = rmp.get_iv ("xsize");
2558 rmp.ysize = rmp.get_iv ("ysize");
2559 rmp.expand2x = rmp.get_iv ("expand2x");
2560 rmp.layoutoptions1 = rmp.get_iv ("layoutoptions1");
2561 rmp.layoutoptions2 = rmp.get_iv ("layoutoptions2");
2562 rmp.layoutoptions3 = rmp.get_iv ("layoutoptions3");
2563 rmp.symmetry = rmp.get_iv ("symmetry");
2564 rmp.difficulty = rmp.get_iv ("difficulty");
2565 rmp.difficulty_given = rmp.get_iv ("difficulty_given");
2566 rmp.difficulty_increase = rmp.get_nv ("difficulty_increase");
2567 rmp.dungeon_level = rmp.get_iv ("dungeon_level");
2568 rmp.dungeon_depth = rmp.get_iv ("dungeon_depth");
2569 rmp.orientation = rmp.get_iv ("orientation");
2570 rmp.random_seed = rmp.get_uv ("random_seed");
2571 rmp.total_map_hp = (uint64_t)total_map_hp;
2572 rmp.map_layout_style = rmp.get_iv ("map_layout_style");
2573 rmp.symmetry_used = rmp.get_iv ("symmetry_used");
2574 rmp.region = region;
2575
2576 RETVAL = self->generate_random_map (&rmp);
2577 }
2578 OUTPUT:
2579 RETVAL
2580
2581 MODULE = cf PACKAGE = cf::mapspace
2582
2583 INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2584
2585 MODULE = cf PACKAGE = cf::arch
2586
2587 int archetypes_size ()
2588 CODE:
2589 RETVAL = archetypes.size ();
2590 OUTPUT: RETVAL
2591
2592 archetype *archetypes (U32 index)
2593 CODE:
2594 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2595 OUTPUT: RETVAL
2596
2597 INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2598
2599 MODULE = cf PACKAGE = cf::party
2600
2601 partylist *first ()
2602 PROTOTYPE:
2603 CODE:
2604 RETVAL = get_firstparty ();
2605 OUTPUT: RETVAL
2606
2607 INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2608
2609 MODULE = cf PACKAGE = cf::region
2610
2611 void
2612 list ()
2613 PPCODE:
2614 for_all_regions (rgn)
2615 XPUSHs (sv_2mortal (to_sv (rgn)));
2616
2617 int specificity (region *rgn)
2618 CODE:
2619 RETVAL = 0;
2620 while (rgn = rgn->parent)
2621 RETVAL++;
2622 OUTPUT: RETVAL
2623
2624 INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2625
2626 MODULE = cf PACKAGE = cf::living
2627
2628 INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2629
2630 MODULE = cf PACKAGE = cf::settings
2631
2632 INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2633
2634 MODULE = cf PACKAGE = cf::client
2635
2636 INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2637
2638 int invoke (client *ns, int event, ...)
2639 CODE:
2640 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2641 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2642 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2643 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2644 OUTPUT: RETVAL
2645
2646 SV *registry (client *ns)
2647
2648 void
2649 list ()
2650 PPCODE:
2651 EXTEND (SP, clients.size ());
2652 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2653 PUSHs (sv_2mortal (to_sv (*i)));
2654
2655 void
2656 client::send_packet (SV *packet)
2657 CODE:
2658 {
2659 STRLEN len;
2660 char *buf = SvPVbyte (packet, len);
2661
2662 if (len > MAXSOCKBUF)
2663 {
2664 // ugly
2665 if (THIS->pl)
2666 THIS->pl->failmsg ("[packet too long for client]");
2667 }
2668 else
2669 THIS->send_packet (buf, len);
2670 }
2671
2672 faceidx
2673 client::need_face (utf8_string name, int pri = 0)
2674 CODE:
2675 RETVAL = face_find (name, 0);
2676 if (RETVAL)
2677 {
2678 THIS->send_face (RETVAL, pri);
2679 THIS->flush_fx ();
2680 }
2681 OUTPUT:
2682 RETVAL
2683
2684 int
2685 client::fx_want (int idx, int value = -1)
2686 CODE:
2687 if (0 < idx && idx < FT_NUM)
2688 {
2689 RETVAL = THIS->fx_want [idx];
2690 if (items > 2)
2691 THIS->fx_want [idx] = value;
2692 }
2693 else
2694 RETVAL = 0;
2695 OUTPUT:
2696 RETVAL
2697
2698 MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2699
2700 faceidx sound_find (utf8_string name)
2701
2702 void sound_set (utf8_string str, faceidx face)
2703
2704 # dire hack
2705 void old_sound_index (int idx, faceidx face)
2706 CODE:
2707 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2708 old_sound_index [idx] = face;
2709
2710 MODULE = cf PACKAGE = cf::face PREFIX = face_
2711
2712 #INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2713
2714 faceidx face_find (utf8_string name, faceidx defidx = 0)
2715
2716 faceidx alloc (utf8_string name)
2717 CODE:
2718 {
2719 do
2720 {
2721 RETVAL = faces.size ();
2722 faces.resize (RETVAL + 1);
2723 }
2724 while (!RETVAL); // crude way to leave index 0
2725
2726 faces [RETVAL].name = name;
2727 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2728
2729 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2730 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2731 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2732 }
2733 OUTPUT: RETVAL
2734
2735 void set_type (faceidx idx, int value)
2736 ALIAS:
2737 set_type = 0
2738 set_visibility = 1
2739 set_magicmap = 2
2740 set_smooth = 3
2741 set_smoothlevel = 4
2742 CODE:
2743 faceinfo *f = face_info (idx); assert (f);
2744 switch (ix)
2745 {
2746 case 0: f->type = value; break;
2747 case 1: f->visibility = value; break;
2748 case 2: f->magicmap = value; break;
2749 case 3: f->smooth = value; break;
2750 case 4: f->smoothlevel = value; break;
2751 }
2752
2753 void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2754 CODE:
2755 {
2756 faceinfo *f = face_info (idx); assert (f);
2757 facedata *d = &(faceset ? f->data64 : f->data32);
2758 sv_to (data, d->data);
2759 STRLEN clen;
2760 char *cdata = SvPVbyte (chksum, clen);
2761 clen = min (CHKSUM_MAXLEN, clen);
2762
2763 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2764
2765 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2766 {
2767 d->chksum_len = clen;
2768 memcpy (d->chksum, cdata, clen);
2769
2770 // invalidate existing client face info
2771 for_all_clients (ns)
2772 if (ns->faceset == faceset)
2773 {
2774 ns->faces_sent [idx] = false;
2775 ns->force_newmap = true;
2776 }
2777 }
2778 }
2779
2780 int get_data_size (faceidx idx, int faceset = 0)
2781 CODE:
2782 facedata *d = face_data (idx, faceset);
2783 if (!d) XSRETURN_UNDEF;
2784 RETVAL = d->data.size ();
2785 OUTPUT:
2786 RETVAL
2787
2788 SV *get_chksum (faceidx idx, int faceset = 0)
2789 CODE:
2790 facedata *d = face_data (idx, faceset);
2791 if (!d) XSRETURN_UNDEF;
2792 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2793 OUTPUT:
2794 RETVAL
2795
2796 SV *get_data (faceidx idx, int faceset = 0)
2797 CODE:
2798 facedata *d = face_data (idx, faceset);
2799 if (!d) XSRETURN_UNDEF;
2800 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2801 OUTPUT:
2802 RETVAL
2803
2804 void invalidate (faceidx idx)
2805 CODE:
2806 for_all_clients (ns)
2807 {
2808 ns->faces_sent [idx] = false;
2809 ns->force_newmap = true;
2810 }
2811
2812 void invalidate_all ()
2813 CODE:
2814 for_all_clients (ns)
2815 {
2816 ns->faces_sent.reset ();
2817 ns->force_newmap = true;
2818 }
2819
2820 MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2821
2822 #INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2823
2824 animidx anim_find (utf8_string name)
2825 CODE:
2826 RETVAL = animation::find (name).number;
2827 OUTPUT: RETVAL
2828
2829 animidx set (utf8_string name, SV *frames, int facings = 1)
2830 CODE:
2831 {
2832 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2833 croak ("frames must be an arrayref");
2834
2835 AV *av = (AV *)SvRV (frames);
2836
2837 animation *anim = &animation::find (name);
2838 if (anim->number)
2839 {
2840 anim->resize (av_len (av) + 1);
2841 anim->facings = facings;
2842 }
2843 else
2844 anim = &animation::create (name, av_len (av) + 1, facings);
2845
2846 for (int i = 0; i < anim->num_animations; ++i)
2847 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2848 }
2849 OUTPUT: RETVAL
2850
2851 void invalidate_all ()
2852 CODE:
2853 for_all_clients (ns)
2854 ns->anims_sent.reset ();
2855
2856 MODULE = cf PACKAGE = cf::object::freezer
2857
2858 INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2859
2860 SV *
2861 new (char *klass)
2862 CODE:
2863 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2864 OUTPUT: RETVAL
2865
2866 void
2867 DESTROY (SV *sv)
2868 CODE:
2869 object_freezer *self;
2870 sv_to (sv, self);
2871 delete self;
2872
2873 MODULE = cf PACKAGE = cf::object::thawer
2874
2875 INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2876
2877 bool
2878 errors_are_fatal (bool fatal)
2879 CODE:
2880 RETVAL = object_thawer::errors_are_fatal;
2881 object_thawer::errors_are_fatal = fatal;
2882 OUTPUT:
2883 RETVAL
2884
2885 SV *
2886 new_from_file (char *klass, octet_string path)
2887 CODE:
2888 object_thawer *f = new object_thawer (path);
2889 if (!*f)
2890 {
2891 delete f;
2892 XSRETURN_UNDEF;
2893 }
2894 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2895 OUTPUT: RETVAL
2896
2897 void
2898 DESTROY (SV *sv)
2899 CODE:
2900 object_thawer *self;
2901 sv_to (sv, self);
2902 delete self;
2903
2904 void
2905 extract_tags (object_thawer *self)
2906 PPCODE:
2907 while (self->kw != KW_EOF)
2908 {
2909 PUTBACK;
2910 coroapi::cede_to_tick ();
2911 SPAGAIN;
2912
2913 if (self->kw == KW_tag)
2914 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2915
2916 self->skip ();
2917 }
2918
2919 MODULE = cf PACKAGE = cf::layout
2920
2921 INCLUDE: $PERL $srcdir/genacc layout $srcdir/../random_maps/random_map.h |
2922